Mercurial > mm7
annotate Player.cpp @ 1691:1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
author | Grumpy7 |
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date | Sun, 22 Sep 2013 08:37:41 +0200 |
parents | 95118ff8cc22 |
children | 92732b6fc196 |
rev | line source |
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1 #ifdef _MSC_VER |
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2 #define _CRT_SECURE_NO_WARNINGS |
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3 #endif |
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4 |
1016 | 5 #include "stru6.h" |
6 | |
0 | 7 #include "Player.h" |
8 #include "PlayerFrameTable.h" | |
9 #include "AudioPlayer.h" | |
10 #include "Party.h" | |
816 | 11 #include "Log.h" |
0 | 12 #include "LOD.h" |
13 #include "GUIWindow.h" | |
14 #include "Viewport.h" | |
15 #include "Actor.h" | |
16 #include "Game.h" | |
17 #include "Mouse.h" | |
18 #include "TurnEngine.h" | |
19 #include "Events.h" | |
20 #include "Events2D.h" | |
21 #include "Outdoor.h" | |
22 #include "StorylineTextTable.h" | |
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23 #include "Autonotes.h" |
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24 #include "Awards.h" |
189 | 25 #include "texts.h" |
816 | 26 |
0 | 27 #include "mm7_data.h" |
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28 #include "MM7.h" |
1297 | 29 #include "SpriteObject.h" |
30 #include "DecalBuilder.h" | |
0 | 31 |
32 | |
33 | |
34 | |
35 | |
36 /* 381 */ | |
37 #pragma pack(push, 1) | |
290 | 38 struct PlayerCreation_AttributeProps |
0 | 39 { |
40 unsigned __int8 uBaseValue; | |
41 char uMaxValue; | |
42 char uDroppedStep; | |
43 char uBaseStep; | |
44 }; | |
45 #pragma pack(pop) | |
46 | |
47 | |
48 #pragma pack(push, 1) | |
290 | 49 |
50 | |
51 | |
0 | 52 #pragma pack(pop) |
290 | 53 PlayerCreation_AttributeProps StatTable[4][7] = //0x4ED7B0 |
54 { | |
55 {{11, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, { 9, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {9, 25, 1, 1},}, | |
56 {{ 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, { 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, {9, 20, 1, 1},}, | |
57 {{14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, {9, 20, 1, 1},}, | |
58 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}} | |
0 | 59 }; |
60 | |
61 | |
62 | |
1686 | 63 std::array<int, 5> StealingMasteryBonuses = {0, 100, 200, 300, 500}; //dword_4EDEA0 |
64 std::array<int, 5> StealingRandomBonuses = {-200, -100, 0, 100, 200}; //dword_4EDEB4 | |
65 std::array<int, 5> StealingEnchantmentBonusForSkill = {0, 2, 4, 6, 10}; //dword_4EDEC4 | |
0 | 66 |
67 | |
68 | |
69 // available skills per class ( 9 classes X 37 skills ) | |
70 // 0 - not available | |
71 // 1 - available | |
72 // 2 - primary skill | |
73 unsigned char pSkillAvailabilityPerClass[9][37] = // byte[] @ MM7.exe::004ED820 | |
74 { | |
75 {0, 2, 0, 1, 1, 1, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, | |
76 {0, 1, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 2, 1, 0}, | |
77 {1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 2, 1, 1, 0, 0, 0}, | |
78 {0, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, | |
79 {0, 1, 0, 1, 1, 2, 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1}, | |
80 {0, 1, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0}, | |
81 {0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1}, | |
82 {0, 0, 2, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1}, | |
83 {2, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0} // some of these are started at 4ED94C, but needs to be here | |
84 }; | |
85 | |
86 | |
1374 | 87 unsigned char pEquipTypeToBodyAnchor[21] = // 4E8398 |
88 { | |
89 1, // EQUIP_OFF_HAND | |
90 1, // EQUIP_MAIN_HAND | |
91 2, // EQUIP_BOW | |
92 3, // EQUIP_ARMOUR | |
93 0, // EQUIP_SHIELD | |
94 4, // EQUIP_HELMET | |
95 5, // EQUIP_BELT | |
96 6, // EQUIP_CLOAK | |
97 7, // EQUIP_GAUNTLETS | |
98 8, // EQUIP_BOOTS | |
99 10, // EQUIP_RING | |
100 9, // EQUIP_AMULET | |
101 1, // EQUIP_WAND | |
102 0, // EQUIP_REAGENT | |
103 0, // EQUIP_POTION | |
104 0, // EQUIP_SPELL_SCROLL | |
105 0, // EQUIP_BOOK | |
106 0, // EQUIP_MESSAGE_SCROLL | |
107 0, // EQUIP_GOLD | |
108 0, // EQUIP_GEM | |
109 0 // EQUIP_NONE | |
110 }; | |
0 | 111 |
112 | |
113 unsigned char pBaseHealthByClass[12] = {40, 35, 35, 30, 30, 30, 25, 20, 20, 0, 0, 0}; | |
114 unsigned char pBaseManaByClass[12] = { 0, 0, 0, 5, 5, 0, 10, 10, 15, 0, 0, 0}; | |
115 unsigned char pBaseHealthPerLevelByClass[36] = {5, 7, 9, 9, 4, 6, 8, 8, 5, 6, 8, 8, 4, 5, 6, 6, 3, 4, 6, 6, 4, 5, 6, 6, 2, 3, 4, 4, 2, 3, 4, 4, 2, 3, 3, 3}; | |
116 unsigned char pBaseManaPerLevelByClass[36] = {0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 2, 3, 3, 1, 2, 3, 3, 0, 2, 3, 3, 3, 4, 5, 5, 3, 4, 5, 5, 3, 4, 6, 6}; | |
117 | |
1325 | 118 unsigned char pConditionAttributeModifier[7][19] = |
119 {{100, 100, 100, 120, 50, 200, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Might | |
120 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Intelligence | |
121 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Willpower | |
122 {100, 100, 100, 100, 50, 150, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Endurance | |
123 {100, 100, 100, 50, 10, 100, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Accuracy | |
124 {100, 100, 100, 120, 20, 120, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Speed | |
125 {100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100}}; //Luck | |
126 | |
127 unsigned char pAgingAttributeModifier[7][4] = | |
128 {{100, 75, 40, 10}, //Might | |
129 {100, 150, 100, 10}, //Intelligence | |
130 {100, 150, 100, 10}, //Willpower | |
131 {100, 75, 40, 10}, //Endurance | |
132 {100, 100, 40, 10}, //Accuracy | |
133 {100, 100, 40, 10}, //Speed | |
134 {100, 100, 100, 100}}; //Luck | |
0 | 135 |
1684 | 136 unsigned int pAgeingTable[4] = {50, 100, 150, 0xFFFF}; |
0 | 137 |
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138 std::array<unsigned int, 18> pConditionImportancyTable = {{16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0}}; |
0 | 139 |
1036 | 140 short param_to_bonus_table[29] = {500, 400, 350, 300, 275, 250, 225, 200, 175, |
0 | 141 150, 125, 100, 75, 50, 40, 35, 30, 25, 21, |
1036 | 142 19, 17, 15, 13, 11, 9, 7, 5, 3, 0}; |
143 signed int parameter_to_bonus_value[29] = {30, 25, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6}; | |
0 | 144 |
145 | |
816 | 146 unsigned short base_recovery_times_per_weapon_type[12] = |
147 { | |
148 100, // PLAYER_SKILL_STAFF && Unarmed withoud skill | |
149 90, // PLAYER_SKILL_SWORD && Unarmed with skill | |
150 60, // PLAYER_SKILL_DAGGER | |
151 100, // PLAYER_SKILL_AXE | |
152 80, // PLAYER_SKILL_SPEAR | |
153 100, // PLAYER_SKILL_BOW | |
154 80, // PLAYER_SKILL_MACE | |
155 30, // PLAYER_SKILL_BLASTER | |
156 10, // PLAYER_SKILL_SHIELD | |
157 10, // PLAYER_SKILL_LEATHER | |
158 20, // PLAYER_SKILL_CHAIN | |
159 30 // PLAYER_SKILL_PLATE | |
160 }; | |
161 | |
0 | 162 //----- (00490913) -------------------------------------------------------- |
1459 | 163 int PlayerCreation_GetUnspentAttributePointCount() |
0 | 164 { |
165 signed int v0; // edi@1 | |
1273 | 166 int raceId; // ebx@2 |
0 | 167 signed int v4; // eax@17 |
168 int v5; // edx@18 | |
169 signed int v6; // ecx@18 | |
1273 | 170 signed int remainingStatPoints; // [sp+Ch] [bp-8h]@1 |
171 | |
172 remainingStatPoints = 50; | |
0 | 173 v0 = 50; |
1273 | 174 for (int playerNum = 0; playerNum < 4; playerNum++) |
175 { | |
176 raceId = pParty->pPlayers[playerNum].GetRace(); | |
177 for (int statNum = 0; statNum <= 6; statNum++) | |
178 { | |
179 switch ( statNum ) | |
0 | 180 { |
1273 | 181 case 0: |
182 v0 = pParty->pPlayers[playerNum].uMight; | |
183 break; | |
184 case 1: | |
185 v0 = pParty->pPlayers[playerNum].uIntelligence; | |
186 break; | |
187 case 2: | |
188 v0 = pParty->pPlayers[playerNum].uWillpower; | |
189 break; | |
190 case 3: | |
191 v0 = pParty->pPlayers[playerNum].uEndurance; | |
192 break; | |
193 case 4: | |
194 v0 = pParty->pPlayers[playerNum].uAccuracy; | |
195 break; | |
196 case 5: | |
197 v0 = pParty->pPlayers[playerNum].uSpeed; | |
198 break; | |
199 case 6: | |
200 v0 = pParty->pPlayers[playerNum].uLuck; | |
201 break; | |
202 } | |
203 v4 = StatTable[raceId][statNum].uBaseValue; | |
204 if ( v0 >= v4 ) | |
205 { | |
206 v5 = StatTable[raceId][statNum].uDroppedStep; | |
207 v6 = StatTable[raceId][statNum].uBaseStep; | |
0 | 208 } |
209 else | |
210 { | |
1273 | 211 v5 = StatTable[raceId][statNum].uBaseStep; |
212 v6 = StatTable[raceId][statNum].uDroppedStep; | |
0 | 213 } |
1273 | 214 remainingStatPoints += v5 * (v4 - v0) / v6; |
215 } | |
216 } | |
217 return remainingStatPoints; | |
0 | 218 } |
219 | |
220 | |
221 | |
222 //----- (00427730) -------------------------------------------------------- | |
223 bool Player::CanCastSpell(unsigned int uRequiredMana) | |
224 { | |
1275 | 225 if (sMana >= (signed int)uRequiredMana) |
226 { | |
227 sMana -= (signed int)uRequiredMana; | |
488 | 228 return true; |
229 } | |
230 | |
231 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0); | |
232 return false; | |
0 | 233 } |
234 | |
235 | |
236 //----- (004BE2DD) -------------------------------------------------------- | |
1014 | 237 void Player::SalesProcess( unsigned int inventory_idnx, int item_index, int _2devent_idx ) |
238 { | |
0 | 239 float v6; // ST04_4@1 |
1014 | 240 signed int item_value; // eax@1 |
241 signed int sell_price; // ebx@1 | |
242 | |
243 item_value =pOwnItems[item_index].GetValue(); | |
244 v6 = p2DEvents[ _2devent_idx - 1].fPriceMultiplier; | |
245 sell_price = GetPriceSell(item_value, v6); | |
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246 if ( pOwnItems[item_index].IsBroken() ) |
1014 | 247 sell_price = 1; |
248 if ( sell_price < 1 ) | |
249 sell_price = 1; | |
250 RemoveItemAtInventoryIndex(inventory_idnx); | |
251 Party::SetGold(pParty->uNumGold + sell_price); | |
0 | 252 } |
253 | |
254 | |
255 | |
256 //----- (0043EEF3) -------------------------------------------------------- | |
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257 bool Player::NothingOrJustBlastersEquipped() |
0 | 258 { |
1014 | 259 signed int item_idx; // esi@1 |
260 signed int item_id; // esi@1 | |
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261 for (int i = 0; i < 16; ++i) |
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262 { |
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263 item_idx = pEquipment.pIndices[i]; |
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264 if (item_idx) |
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265 { |
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266 item_id = pOwnItems[item_idx - 1].uItemID; |
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267 if ( item_id != ITEM_BLASTER && item_id != ITEM_LASER_RIFLE ) //blaster& blaster rifle |
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268 return false; |
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269 } |
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270 } |
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271 return true; |
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272 } |
1014 | 273 |
0 | 274 |
275 | |
276 | |
277 //----- (004B8040) -------------------------------------------------------- | |
1036 | 278 int Player::GetConditionDayOfWeek( unsigned int uCondition ) |
279 { | |
280 return (unsigned int)(((signed __int64)((double)this->pConditions[uCondition] * 0.234375) / 60 / 60) / 24) % 7 + 1; | |
0 | 281 } |
282 | |
283 //----- (004B807C) -------------------------------------------------------- | |
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284 int Player::GetTempleHealCostModifier(float a2) |
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285 { |
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286 unsigned int conditionIdx; // eax@1 |
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287 int conditionTimeMultiplier; // esi@1 |
0 | 288 int v6; // eax@8 |
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289 signed int result; // qax@13 |
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290 signed int baseConditionMultiplier; // [sp+8h] [bp-8h]@4 |
1275 | 291 |
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292 conditionIdx = GetMajorConditionIdx(); |
1275 | 293 if ( conditionIdx >= 14 && conditionIdx <= 16) |
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294 { |
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295 if ( conditionIdx <= 15 ) |
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296 { |
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297 baseConditionMultiplier = 5; |
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298 } |
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299 if ( conditionIdx == 16 ) |
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300 { |
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301 baseConditionMultiplier = 10; |
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302 } |
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303 conditionTimeMultiplier = GetConditionDayOfWeek(conditionIdx); |
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304 } |
1350 | 305 else |
306 { | |
1275 | 307 conditionTimeMultiplier = 1; |
308 baseConditionMultiplier = 1; | |
1350 | 309 if (conditionIdx < 14) |
310 { | |
311 for (int i = 0; i <= 13; i++) | |
312 { | |
313 v6 = GetConditionDayOfWeek(i); | |
314 if ( v6 > conditionTimeMultiplier ) | |
315 conditionTimeMultiplier = v6; | |
316 } | |
317 } | |
1275 | 318 } |
319 result = (int)((double)conditionTimeMultiplier * (double)baseConditionMultiplier * a2); | |
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320 if ( result < 1 ) |
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321 result = 1; |
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322 return result; |
0 | 323 } |
324 | |
325 //----- (004B8102) -------------------------------------------------------- | |
917 | 326 int Player::GetPriceSell(int uRealValue, float price_multiplier) |
0 | 327 { |
328 signed int v3; // esi@1 | |
329 signed int result; // eax@3 | |
330 | |
1275 | 331 v3 = (signed int)((signed __int64)((double)uRealValue / (price_multiplier + 2.0)) + uRealValue * GetMerchant() / 100); |
917 | 332 if ( v3 > uRealValue ) |
333 v3 = uRealValue; | |
0 | 334 result = 1; |
335 if ( v3 >= 1 ) | |
336 result = v3; | |
337 return result; | |
338 } | |
339 | |
340 //----- (004B8142) -------------------------------------------------------- | |
749 | 341 int Player::GetBuyingPrice(unsigned int uRealValue, float price_multiplier) |
342 { | |
1275 | 343 uint price = (uint)(((100 - GetMerchant()) * (uRealValue * price_multiplier)) / 100); |
749 | 344 |
345 if (price < uRealValue) | |
346 price = uRealValue; | |
347 return price; | |
0 | 348 } |
349 | |
350 //----- (004B8179) -------------------------------------------------------- | |
916 | 351 int Player::GetPriceIdentification(float a2) |
0 | 352 { |
353 signed int v2; // esi@1 | |
354 int v3; // ecx@1 | |
355 signed int result; // eax@3 | |
356 | |
1275 | 357 v2 = (signed int)(a2 * 50.0); |
0 | 358 v3 = v2 * (100 - GetMerchant()) / 100; |
359 if ( v3 < v2 / 3 ) | |
360 v3 = v2 / 3; | |
361 result = 1; | |
362 if ( v3 >= 1 ) | |
363 result = v3; | |
364 return result; | |
365 } | |
366 | |
367 //----- (004B81C3) -------------------------------------------------------- | |
916 | 368 int Player::GetPriceRepair(int a2, float a3) |
0 | 369 { |
370 signed int v3; // esi@1 | |
371 int v4; // ecx@1 | |
372 signed int result; // eax@3 | |
373 | |
1275 | 374 v3 = (signed int)((double)a2 / (6.0 - a3)); |
0 | 375 v4 = v3 * (100 - GetMerchant()) / 100; |
376 if ( v4 < v3 / 3 ) | |
377 v4 = v3 / 3; | |
378 result = 1; | |
379 if ( v4 >= 1 ) | |
380 result = v4; | |
381 return result; | |
382 } | |
383 | |
384 //----- (004B8213) -------------------------------------------------------- | |
1275 | 385 int Player::GetBaseSellingPrice(int a2, float a3) |
386 { | |
387 signed int v3; // qax@1 | |
388 | |
389 v3 = (signed int)((double)a2 / (a3 + 2.0)); | |
390 if ( v3 < 1 ) | |
391 v3 = 1; | |
0 | 392 return v3; |
393 } | |
394 | |
395 //----- (004B8233) -------------------------------------------------------- | |
1275 | 396 int Player::GetBaseBuyingPrice(int a2, float a3) |
397 { | |
398 signed int v3; // qax@1 | |
399 | |
400 v3 = (signed int)((double)a2 * a3); | |
401 if ( v3 < 1 ) | |
402 v3 = 1; | |
0 | 403 return v3; |
404 } | |
405 | |
406 //----- (004B824B) -------------------------------------------------------- | |
1275 | 407 int Player::GetBaseIdentifyPrice(float a2) |
408 { | |
409 signed int v2; // qax@1 | |
410 | |
411 v2 = (signed int)(a2 * 50.0); | |
412 if ( v2 < 1 ) | |
413 v2 = 1; | |
0 | 414 return v2; |
415 } | |
416 | |
417 //----- (004B8265) -------------------------------------------------------- | |
1275 | 418 int Player::GetBaseRepairPrice(int a2, float a3) |
419 { | |
420 signed int v3; // qax@1 | |
421 | |
422 v3 = (signed int)((double)a2 / (6.0 - a3)); | |
423 if ( v3 < 1 ) | |
424 v3 = 1; | |
0 | 425 return v3; |
426 } | |
427 | |
428 | |
429 | |
430 | |
431 | |
432 //----- (004B6FF9) -------------------------------------------------------- | |
1348 | 433 bool Player::IsPlayerHealableByTemple() |
1278
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434 { |
0 | 435 signed int v2; // eax@1 |
336 | 436 v2 = (signed int)window_SpeakInHouse->ptr_1C; |
1348 | 437 if (this->sHealth >= GetMaxHealth() && this->sMana >= GetMaxMana() && GetMajorConditionIdx() == Condition_Good) |
438 { | |
439 return false; | |
440 } | |
441 else | |
442 { | |
443 if (GetMajorConditionIdx() == Condition_Zombie) | |
444 { | |
445 if ((v2 == 78 || v2 == 81 || v2 == 82)) | |
446 { | |
447 return false; | |
448 } | |
449 else | |
450 { | |
451 return true; | |
452 } | |
1346
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Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
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453 } |
1434b36f4bdb
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454 else |
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455 { |
1348 | 456 return true; |
457 } | |
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458 } |
0 | 459 } |
460 | |
461 | |
462 | |
463 //----- (00421E75) -------------------------------------------------------- | |
1012 | 464 unsigned int Player::GetItemIDAtInventoryIndex(int *pitem_index) |
465 { | |
466 int item_idx; // eax@1 | |
467 int inv_index; // eax@3 | |
468 | |
1351 | 469 |
1012 | 470 item_idx = *pitem_index; |
471 if ( item_idx >125 || item_idx < 0 ) | |
472 { | |
473 return 0; | |
474 } | |
475 | |
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476 inv_index = this->pInventoryMatrix[item_idx]; |
1012 | 477 if ( inv_index < 0 ) |
478 { | |
479 *pitem_index = -1 - inv_index; | |
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480 inv_index = this->pInventoryMatrix[-1 - inv_index]; |
1012 | 481 } |
482 | |
483 return inv_index; | |
0 | 484 } |
485 | |
486 | |
487 | |
488 //----- (004160CA) -------------------------------------------------------- | |
1012 | 489 void Player::ItemsEnchant( int enchant_count ) |
490 { | |
491 int avalible_items; // ebx@1 | |
492 int i; // edx@8 | |
493 __int16 item_index_tabl[138]; // [sp+Ch] [bp-118h]@1 | |
494 | |
495 avalible_items = 0; | |
496 memset (item_index_tabl,0,sizeof(item_index_tabl)); | |
497 | |
1349 | 498 for (i = 0; i < 138; ++i) |
499 { | |
500 if (( pOwnItems[i].uItemID>0)&&(pOwnItems[i].uItemID <= 134)) | |
501 item_index_tabl[avalible_items++] = i; | |
502 } | |
1012 | 503 |
504 if ( avalible_items ) | |
505 { | |
506 if ( enchant_count ) | |
507 { | |
1349 | 508 for ( i = 0; i < enchant_count; ++i ) |
509 { | |
1384
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510 if (!(pInventoryItemList[item_index_tabl[i]].uAttributes&ITEM_ENCHANTED)) |
b51332ab228f
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|
511 pInventoryItemList[item_index_tabl[rand() % avalible_items]].uAttributes |= ITEM_ENCHANTED; |
1349 | 512 } |
0 | 513 } |
514 else | |
515 { | |
1012 | 516 for ( i = 0; i < avalible_items; ++i ) |
517 { | |
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518 pInventoryItemList[item_index_tabl[i]].uAttributes |= ITEM_ENCHANTED; |
1349 | 519 } |
520 } | |
521 } | |
0 | 522 } |
523 | |
524 //----- (004948B1) -------------------------------------------------------- | |
187 | 525 void Player::PlaySound(PlayerSpeech speech, int a3) |
526 { | |
1351 | 527 signed int speechCount = 0; // esi@4 |
528 signed int expressionCount = 0; // esi@4 | |
529 int pickedVariant; // esi@10 | |
248 | 530 CHARACTER_EXPRESSION_ID expression; // ebx@17 |
1406 | 531 signed int pSoundID; // ecx@19 |
1351 | 532 int speechVariantArray[5]; // [sp+Ch] [bp-1Ch]@7 |
533 int expressionVariantArray[5]; | |
534 unsigned int pickedSoundID; // [sp+30h] [bp+8h]@4 | |
535 unsigned int expressionDuration = 0; | |
187 | 536 |
1351 | 537 pickedSoundID = 0; |
203 | 538 if (uVoicesVolumeMultiplier) |
0 | 539 { |
1351 | 540 for (int i = 0; i < 2; i++) |
541 { | |
1406 | 542 if ( SoundSetAction[speech][i] ) |
543 { | |
544 speechVariantArray[speechCount] = SoundSetAction[speech][i]; | |
1351 | 545 speechCount++; |
546 } | |
547 } | |
548 if ( speechCount ) | |
549 { | |
550 pickedVariant = speechVariantArray[rand() % speechCount]; | |
551 int numberOfSubvariants = byte_4ECF08[pickedVariant - 1][uVoiceID]; | |
552 if (numberOfSubvariants > 0) | |
553 { | |
554 pickedSoundID = rand() % numberOfSubvariants + 2 * (pickedVariant + 50 * uVoiceID) + 4998; | |
1406 | 555 pAudioPlayer->PlaySound((SoundID)pickedSoundID, PID(OBJECT_Player, uActiveCharacter + 39), 0, -1, 0, 0, (int)(pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f), 0); |
1351 | 556 } |
557 } | |
558 } | |
559 | |
560 for (int i = 0; i < 5; i++) | |
561 { | |
1406 | 562 if ( SoundSetAction[speech][i + 3] ) |
563 { | |
564 expressionVariantArray[expressionCount] = SoundSetAction[speech][i + 3]; | |
1351 | 565 expressionCount++; |
566 } | |
567 } | |
568 if ( expressionCount ) | |
569 { | |
570 expression = (CHARACTER_EXPRESSION_ID)expressionVariantArray[rand() % expressionCount]; | |
571 if (expression == CHARACTER_EXPRESSION_21 && pickedSoundID ) | |
572 { | |
1406 | 573 pSoundID = 0; |
574 if ( pSoundList->sNumSounds ) | |
575 { | |
1351 | 576 for (int i = 0; i < pSoundList->sNumSounds; i++) |
0 | 577 { |
1406 | 578 if (pSoundList->pSounds[i].uSoundID == pickedSoundID) |
579 pSoundID = i; | |
0 | 580 } |
581 } | |
1406 | 582 if ( pSoundList->pSounds[pSoundID].pSoundData[0] ) |
1351 | 583 expressionDuration = (sLastTrackLengthMS << 7) / 1000; |
584 } | |
1352
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|
585 PlayEmotion(expression, expressionDuration); |
88f80476c99c
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586 } |
0 | 587 } |
588 // 4948B1: using guessed type int var_1C[5]; | |
589 | |
590 //----- (00494A25) -------------------------------------------------------- | |
187 | 591 void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3) |
592 { | |
1352
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593 unsigned int v3 = expression; |
88f80476c99c
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|
594 if (expression == CHARACTER_EXPRESSION_DEAD || expression == CHARACTER_EXPRESSION_ERADICATED) |
88f80476c99c
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|
595 { |
88f80476c99c
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|
596 return; |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
597 } |
88f80476c99c
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|
598 else if (expression == CHARACTER_EXPRESSION_PERTIFIED && new_expression != CHARACTER_EXPRESSION_FALLING) |
88f80476c99c
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|
599 { |
88f80476c99c
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|
600 return; |
88f80476c99c
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|
601 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
602 else |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
603 { |
88f80476c99c
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|
604 if (expression != CHARACTER_EXPRESSION_SLEEP || new_expression != CHARACTER_EXPRESSION_FALLING) |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
605 { |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
606 if (v3 >= 2 && v3 <= 11 && v3 != 8 && !(new_expression == CHARACTER_EXPRESSION_DMGRECVD_MINOR || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MODERATE || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MAJOR)) |
88f80476c99c
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|
607 { |
88f80476c99c
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|
608 return; |
88f80476c99c
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|
609 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
610 } |
88f80476c99c
Player::PlayEmotion simplified main condition, renamed a few expression enum vals
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|
611 } |
0 | 612 this->uExpressionTimePassed = 0; |
613 if ( !a3 ) | |
614 { | |
187 | 615 this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength; |
616 } | |
1353
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
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|
617 else |
8f69f77a0067
Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
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|
618 { |
8f69f77a0067
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|
619 this->uExpressionTimeLength = 0; |
8f69f77a0067
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620 } |
187 | 621 expression = new_expression; |
0 | 622 viewparams->bRedrawGameUI = 1; |
623 } | |
624 | |
625 //----- (0049327B) -------------------------------------------------------- | |
1355 | 626 bool Player::ProfessionOrGuildFlagsCorrect( unsigned int uClass, int a3 ) |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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627 { |
135 | 628 if ( this->classType == uClass ) |
0 | 629 { |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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630 return true; |
0 | 631 } |
632 else | |
633 { | |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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634 if (!a3) |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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|
635 { |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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636 return false; |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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637 } |
0 | 638 switch ( uClass ) |
639 { | |
640 case 0x1Au: | |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
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diff
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641 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 65)); |
0 | 642 case 0x1Bu: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
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diff
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643 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 67)); |
0 | 644 case 0x22u: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
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diff
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645 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 77)); |
0 | 646 case 0x23u: |
1460
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renaming _guilds_member_bits to _achieved_awards_bits
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diff
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647 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 79)); |
0 | 648 break; |
649 default: | |
1545 | 650 Error("Should not be able to get here (%u)", uClass); |
0 | 651 break; |
652 } | |
1354
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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653 return false; |
05becb008006
Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
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654 } |
0 | 655 } |
656 | |
657 | |
658 //----- (00492C0B) -------------------------------------------------------- | |
659 bool Player::CanAct() | |
660 { | |
1362
d6cf8ead9242
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661 if ( this->IsAsleep() || this->IsParalyzed() || |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
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662 this->IsUnconcious() || this->IsDead() || |
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663 this->IsPertified() || this->IsEradicated() ) |
1355 | 664 return false; |
0 | 665 else |
1355 | 666 return true; |
0 | 667 } |
668 | |
669 //----- (00492C40) -------------------------------------------------------- | |
670 bool Player::CanSteal() | |
671 { | |
1355 | 672 return GetActualSkillLevel(PLAYER_SKILL_STEALING) != 0; |
0 | 673 } |
674 | |
675 //----- (00492C4E) -------------------------------------------------------- | |
676 bool Player::CanEquip_RaceAndAlignmentCheck(unsigned int uItemID) | |
677 { | |
1357
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678 switch (uItemID) |
06926081358f
Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
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679 { |
1358
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680 case ITEM_RELIC_ETHRICS_STAFF: |
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681 case ITEM_RELIC_OLD_NICK: |
1359
60cdc3eac407
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
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682 case ITEM_RELIC_TWILIGHT: return pParty->IsPartyEvil(); break; |
1358
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683 case ITEM_RELIC_TALEDONS_HELM: |
1359
60cdc3eac407
_449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
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684 case ITEM_RELIC_JUSTICE: return pParty->IsPartyGood(); break; |
1358
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685 case ITEM_ARTIFACT_ELFBANE: return IsRaceGoblin(); break; |
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686 case ITEM_ARTIFACT_MINDS_EYE: return IsRaceHuman(); break; |
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687 case ITEM_ELVEN_CHAINMAIL: return IsRaceElf(); break; |
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688 case ITEM_FORGE_GAUNTLETS: return IsRaceDwarf(); break; |
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689 case ITEM_ARTIFACT_HEROS_BELT: return IsMale(); break; |
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690 case ITEM_ARTIFACT_LADYS_ESCORT: return IsFemale(); break; |
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691 case ITEM_WETSUIT: return NothingOrJustBlastersEquipped(); break; |
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Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
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692 default: return 1; break; |
1356
301e227439e7
Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents:
1355
diff
changeset
|
693 } |
301e227439e7
Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents:
1355
diff
changeset
|
694 } |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
695 |
0 | 696 //----- (00492D65) -------------------------------------------------------- |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
697 void Player::SetCondition( unsigned int uConditionIdx, int a3 ) |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
698 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
699 signed int player_sex; // ecx@77 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
700 signed int remainig_player; // ebx@82 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
701 int players_before; // [sp+10h] [bp-4h]@2 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
702 int players_after; // [sp+20h] [bp+Ch]@82 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
703 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
704 if ( pConditions[uConditionIdx] ) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
705 return; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
706 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
707 if (!ConditionProcessor::IsPlayerAffected(this, uConditionIdx, a3)) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
708 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
709 return; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
710 } |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
711 |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
712 switch ( uConditionIdx ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
713 { |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
714 case Condition_Cursed: PlaySound(SPEECH_30, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
715 case Condition_Weak: PlaySound(SPEECH_25, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
716 case Condition_Sleep: break; //nosound |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
717 case Condition_Fear: PlaySound(SPEECH_26, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
718 case Condition_Drunk: PlaySound(SPEECH_31, 0); break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
719 case Condition_Insane: PlaySound(SPEECH_29, 0); break; |
1014 | 720 case Condition_Poison1: |
721 case Condition_Poison2: | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
722 case Condition_Poison3: PlaySound(SPEECH_27, 0); break; |
1014 | 723 case Condition_Disease1: |
724 case Condition_Disease2: | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
725 case Condition_Disease3: PlaySound(SPEECH_28, 0);break; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
726 case Condition_Paralyzed: break; //nosound |
1014 | 727 case Condition_Unconcious: |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
728 PlaySound(SPEECH_32, 0); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
729 if ( sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
730 sHealth = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
731 break; |
1014 | 732 case Condition_Dead: |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
733 PlaySound(SPEECH_33, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
734 if ( sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
735 sHealth = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
736 if ( sMana > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
737 sMana = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
738 break; |
1014 | 739 case Condition_Pertified: |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
740 PlaySound(SPEECH_34, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
741 break; |
1014 | 742 case Condition_Eradicated: |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
743 PlaySound(SPEECH_35, 0); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
744 if (sHealth > 0 ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
745 sHealth = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
746 if ( sMana > 0 ) |
1014 | 747 sMana = 0; |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
748 break; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
749 case Condition_Zombie: |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
750 if ( classType == PLAYER_CLASS_LICH || IsEradicated() || IsZombie() || !IsDead()) |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
751 return; |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
752 memset(&pConditions[0], 0, sizeof(pConditions)); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
753 sHealth = GetMaxHealth(); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
754 sMana = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
755 player_sex = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
756 uPrevFace = uCurrentFace; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
757 uPrevVoiceID = uVoiceID; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
758 if (IsMale()) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
759 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
760 uCurrentFace = 23; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
761 uVoiceID = 23; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
762 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
763 else |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
764 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
765 uCurrentFace = 24; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
766 uVoiceID = 24; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
767 } |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
768 PlaySound(SPEECH_99, 0); |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
769 break; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
770 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
771 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
772 players_before = 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
773 for (int i = 1; i < 5; ++i) |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
774 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
775 if ( pPlayers[i]->CanAct() ) |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
776 ++players_before; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
777 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
778 |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
779 pConditions[uConditionIdx] = 1; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
780 |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
781 remainig_player = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
782 players_after = 0; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
783 for (int i = 1; i < 5; ++i) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
784 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
785 if ( pPlayers[i]->CanAct() ) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
786 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
787 remainig_player = i; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
788 ++players_after; |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
789 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
790 } |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
791 if (( players_before == 2 ) && ( players_after == 1 )) |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
792 { |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
793 pPlayers[remainig_player]->PlaySound(SPEECH_107, 0); |
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
794 } |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
795 return; |
1360
a47d9282ea7c
Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents:
1359
diff
changeset
|
796 } |
0 | 797 |
798 //----- (00492528) -------------------------------------------------------- | |
799 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID) | |
800 { | |
1363 | 801 Texture *texture; // esi@1 |
802 unsigned int slotWidth; // ebx@1 | |
803 unsigned int slotHeight; // [sp+1Ch] [bp+Ch]@1 | |
804 | |
805 texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE); | |
806 slotWidth = GetSizeInInventorySlots(texture->uTextureWidth); | |
807 slotHeight = GetSizeInInventorySlots(texture->uTextureHeight); | |
0 | 808 if ( !areWeLoadingTexture ) |
809 { | |
1363 | 810 texture->Release(); |
1006 | 811 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 812 } |
1555 | 813 Assert(slotHeight > 0 && slotWidth > 0, "Items should have nonzero dimensions"); |
1363 | 814 if ( (slotWidth + uSlot % INVETORYSLOTSWIDTH) <= INVETORYSLOTSWIDTH && (slotHeight + uSlot / INVETORYSLOTSWIDTH) <= INVETORYSLOTSHEIGHT ) |
815 { | |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1363
diff
changeset
|
816 for (unsigned int x = 0; x < slotWidth; x++) |
1363 | 817 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
818 for (unsigned int y = 0; y < slotHeight; y++) |
1363 | 819 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
820 if (pInventoryMatrix[y * INVETORYSLOTSWIDTH + x + uSlot] != 0) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
821 { |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
822 return false; |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents:
1551
diff
changeset
|
823 } |
1363 | 824 } |
825 } | |
826 return true; | |
827 } | |
828 return false; | |
0 | 829 } |
830 // 506128: using guessed type int areWeLoadingTexture; | |
831 | |
832 //----- (004925E6) -------------------------------------------------------- | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
833 int Player::FindFreeInventoryListSlot() |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1363
diff
changeset
|
834 { |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1363
diff
changeset
|
835 for (int i = 0; i < 126; i++ ) |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
836 { |
1384
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changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
837 if (pInventoryItemList[i].uItemID == 0) |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
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diff
changeset
|
838 { |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
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diff
changeset
|
839 return i; |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
840 } |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
841 } |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
842 return -1; |
0 | 843 } |
844 | |
845 //----- (00492600) -------------------------------------------------------- | |
846 int Player::CreateItemInInventory(unsigned int uSlot, unsigned int uItemID) | |
847 { | |
848 int result; // eax@8 | |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
849 signed int freeSlot; // [sp+8h] [bp-4h]@4 |
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
850 |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
851 freeSlot = FindFreeInventoryListSlot(); |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
852 if ( freeSlot == -1 ) |
0 | 853 { |
854 if ( uActiveCharacter ) | |
201 | 855 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0); |
1366
8f339c3bbdaf
Player::CreateItemInInventory small bugfix from previous change
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1365
diff
changeset
|
856 return 0; |
0 | 857 } |
858 else | |
859 { | |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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diff
changeset
|
860 PutItemArInventoryIndex(uItemID, freeSlot, uSlot); |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
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diff
changeset
|
861 result = freeSlot + 1; |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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changeset
|
862 this->pInventoryItemList[freeSlot].uItemID = uItemID; |
0 | 863 } |
864 return result; | |
865 } | |
866 // 506128: using guessed type int areWeLoadingTexture; | |
867 | |
868 //----- (00492700) -------------------------------------------------------- | |
869 int Player::HasSkill(unsigned int uSkillType) | |
870 { | |
1374 | 871 if ( uSkillType >= 37 || this->pActiveSkills[uSkillType] ) |
872 { | |
873 return 1; | |
0 | 874 } |
875 else | |
876 { | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
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diff
changeset
|
877 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[67], this->pName); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
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diff
changeset
|
878 ShowStatusBarString(pTmpBuf.data(), 2u); |
1374 | 879 return 0; |
880 } | |
0 | 881 } |
882 | |
883 //----- (00492745) -------------------------------------------------------- | |
1382
132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
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diff
changeset
|
884 void Player::WearItem( unsigned int uItemID ) |
0 | 885 { |
1010 | 886 int item_body_anch; // edi@6 |
887 int item_indx; | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
888 item_indx = FindFreeInventoryListSlot(); |
1010 | 889 |
890 if ( item_indx != -1 ) | |
891 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
892 pInventoryItemList[item_indx].uItemID = uItemID; |
1374 | 893 item_body_anch = pEquipTypeToBodyAnchor[pItemsTable->pItems[uItemID].uEquipType]; |
894 pEquipment.pIndices[item_body_anch] = item_indx + 1; | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
895 pInventoryItemList[item_indx].uBodyAnchor = item_body_anch + 1; |
0 | 896 } |
897 } | |
898 | |
899 //----- (004927A8) -------------------------------------------------------- | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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changeset
|
900 int Player::AddItem(int index, unsigned int uItemID) |
0 | 901 { |
1374 | 902 int xStartValue = 0; |
903 | |
1384
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changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
904 if ( index == -1 ) |
0 | 905 { |
1385 | 906 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++) |
907 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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changeset
|
908 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) |
0 | 909 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
changeset
|
910 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID) ) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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1551
diff
changeset
|
911 { |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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diff
changeset
|
912 return CreateItemInInventory(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID); |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
changeset
|
913 } |
0 | 914 } |
1385 | 915 } |
0 | 916 return 0; |
917 } | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
918 if ( !CanFitItem(index, uItemID) ) |
0 | 919 { |
920 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0); | |
921 return 0; | |
922 } | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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|
923 return CreateItemInInventory(index, uItemID); |
0 | 924 } |
925 | |
926 //----- (00492826) -------------------------------------------------------- | |
1384
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diff
changeset
|
927 int Player::AddItem2(int index, ItemGen *Src) |
0 | 928 { |
929 pItemsTable->SetSpecialBonus(Src); | |
1382
132a6a0d5cef
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changeset
|
930 |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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changeset
|
931 if ( index == -1 ) |
0 | 932 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
changeset
|
933 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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changeset
|
934 { |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
changeset
|
935 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) //TODO: change pInventoryMatrix to 2 dimensional array. |
1385 | 936 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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diff
changeset
|
937 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, Src->uItemID) ) |
0 | 938 { |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
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diff
changeset
|
939 return CreateItemInInventory2(ycoord * INVETORYSLOTSWIDTH + xcoord, Src); |
0 | 940 } |
1385 | 941 } |
0 | 942 } |
943 return 0; | |
944 } | |
1384
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changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
945 if ( !CanFitItem(index, Src->uItemID) ) |
0 | 946 return 0; |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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changeset
|
947 return CreateItemInInventory2(index, Src); |
0 | 948 } |
949 | |
950 //----- (0049289C) -------------------------------------------------------- | |
1384
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diff
changeset
|
951 int Player::CreateItemInInventory2( unsigned int index, ItemGen *Src ) |
0 | 952 { |
1382
132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
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diff
changeset
|
953 signed int freeSlot; // ebx@1 |
0 | 954 int result; // eax@6 |
1382
132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
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diff
changeset
|
955 |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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changeset
|
956 freeSlot = FindFreeInventoryListSlot(); |
1382
132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
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diff
changeset
|
957 if ( freeSlot == -1 ) |
0 | 958 { |
959 result = 0; | |
960 } | |
961 else | |
962 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
963 PutItemArInventoryIndex(Src->uItemID, freeSlot, index); |
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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diff
changeset
|
964 memcpy(&pInventoryItemList[freeSlot], Src, sizeof(ItemGen)); |
1382
132a6a0d5cef
Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
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diff
changeset
|
965 result = freeSlot + 1; |
0 | 966 } |
967 return result; | |
968 } | |
969 // 506128: using guessed type int areWeLoadingTexture; | |
970 | |
971 //----- (0049298B) -------------------------------------------------------- | |
1385 | 972 void Player::PutItemArInventoryIndex( int uItemID, int itemListPos, int index ) //originally accepted ItemGen* but needed only its uItemID |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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diff
changeset
|
973 { |
1014 | 974 Texture *item_texture; // esi@1 |
975 int *pInvPos; // esi@4 | |
976 unsigned int slot_width; // [sp+Ch] [bp-4h]@1 | |
977 unsigned int slot_height; // [sp+18h] [bp+8h]@1 | |
978 | |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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diff
changeset
|
979 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE); |
1014 | 980 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth); |
981 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight); | |
0 | 982 if ( !areWeLoadingTexture ) |
983 { | |
1014 | 984 item_texture->Release(); |
1006 | 985 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 986 } |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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changeset
|
987 if ( slot_width > 0 ) |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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diff
changeset
|
988 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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diff
changeset
|
989 pInvPos = &pInventoryMatrix[index]; |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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diff
changeset
|
990 for (unsigned int i = 0; i < slot_height; i++) |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
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diff
changeset
|
991 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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changeset
|
992 memset32(pInvPos, -1 - index, slot_width);//TODO: try to come up with a better solution. negative values are used when drawing the inventory - nothing is drawn |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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diff
changeset
|
993 pInvPos += INVETORYSLOTSWIDTH; |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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diff
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|
994 } |
1014 | 995 } |
1384
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changed a few member variables in Player to slightly less confusing names
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|
996 pInventoryMatrix[index] = itemListPos + 1; |
0 | 997 } |
278 | 998 |
0 | 999 // 506128: using guessed type int areWeLoadingTexture; |
1000 | |
1001 //----- (00492A36) -------------------------------------------------------- | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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changeset
|
1002 void Player::RemoveItemAtInventoryIndex( unsigned int index ) |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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|
1003 { |
1014 | 1004 ItemGen *item_in_slot; // ecx@1 |
1005 Texture *item_texture; // esi@1 | |
1006 unsigned int slot_height; // ebp@1 | |
1007 int *pInvPos; // edx@4 | |
1008 unsigned int slot_width; // [sp+14h] [bp+4h]@1 | |
1009 | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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changeset
|
1010 item_in_slot = &this->pInventoryItemList[pInventoryMatrix[index]-1]; |
1014 | 1011 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[item_in_slot->uItemID].pIconName, TEXTURE_16BIT_PALETTE); |
1012 item_in_slot->Reset(); | |
1013 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth); | |
1014 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight); | |
0 | 1015 if ( !areWeLoadingTexture ) |
1016 { | |
1014 | 1017 item_texture->Release(); |
1006 | 1018 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 1019 } |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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changeset
|
1020 if ( slot_width > 0 ) |
1014 | 1021 { |
1384
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changed a few member variables in Player to slightly less confusing names
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diff
changeset
|
1022 pInvPos = &pInventoryMatrix[index]; |
1383
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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diff
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|
1023 for (unsigned int i = 0; i < slot_height; i++) |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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changeset
|
1024 { |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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|
1025 memset32(pInvPos, 0, slot_width); |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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|
1026 pInvPos += INVETORYSLOTSWIDTH; |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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changeset
|
1027 } |
0a4254e80036
Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
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|
1028 } |
0 | 1029 } |
1030 // 506128: using guessed type int areWeLoadingTexture; | |
1031 | |
1032 //----- (00490EEE) -------------------------------------------------------- | |
1386 | 1033 int Player::SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int ShopMenuType) //TODO: probably move this somewhere else, not really Player:: stuff |
1034 { | |
1035 unsigned int idemId; // edx@1 | |
1036 signed int equipType; // esi@1 | |
1037 float multiplier; // ST04_4@26 | |
1038 int price; // edi@26 | |
1039 int merchantLevel; // [sp+10h] [bp-8h]@1 | |
1040 int itemValue; | |
1041 | |
1042 merchantLevel = GetActualSkillLevel(PLAYER_SKILL_MERCHANT); | |
1043 idemId = pItem->uItemID; | |
1044 equipType = pItemsTable->pItems[idemId].uEquipType; | |
1045 itemValue = pItem->GetValue(); | |
1046 | |
1047 switch (building_type) | |
1048 { | |
1411 | 1049 case BuildingType_WeaponShop: |
1387
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Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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diff
changeset
|
1050 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1051 return 5; |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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diff
changeset
|
1052 if (equipType > EQUIP_BOW) |
1386 | 1053 return 4; |
1054 break; | |
1411 | 1055 case BuildingType_ArmorShop: |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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1386
diff
changeset
|
1056 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1057 return 5; |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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diff
changeset
|
1058 if ( equipType < EQUIP_ARMOUR || equipType > EQUIP_BOOTS) |
1386 | 1059 return 4; |
1060 break; | |
1411 | 1061 case BuildingType_MagicShop: |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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changeset
|
1062 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS) |
1386 | 1063 return 5; |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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diff
changeset
|
1064 if ( pItemsTable->pItems[idemId].uSkillType != PLAYER_SKILL_MISC ) |
1386 | 1065 return 4; |
1066 break; | |
1411 | 1067 case BuildingType_AlchemistShop: |
1387
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Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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diff
changeset
|
1068 if ((idemId >= ITEM_ARTIFACT_HERMES_SANDALS && idemId < ITEM_RECIPE_REJUVENATION) || idemId > ITEM_RECIPE_BODY_RESISTANCE) |
1386 | 1069 return 5; |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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|
1070 if ( !(equipType == EQUIP_REAGENT || equipType == EQUIP_POTION || equipType == EQUIP_MESSAGE_SCROLL)) |
1386 | 1071 return 4; |
1072 break; | |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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diff
changeset
|
1073 default: |
1545 | 1074 Error("(%u)", building_type); |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
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diff
changeset
|
1075 break; |
1386 | 1076 } |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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1565
diff
changeset
|
1077 if (pItem->IsStolen()) |
1386 | 1078 return 6; |
1079 | |
1080 multiplier = p2DEvents[BuildID_2Events - 1].fPriceMultiplier; | |
1081 switch (ShopMenuType) | |
1082 { | |
1083 case 2: | |
1084 price = GetBuyingPrice(itemValue, multiplier); | |
1085 break; | |
1086 case 3: | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
1087 if (pItem->IsBroken()) |
1386 | 1088 price = 1; |
917 | 1089 else |
1386 | 1090 price = this->GetPriceSell(itemValue, multiplier); |
1091 break; | |
1092 case 4: | |
1093 price = this->GetPriceIdentification(multiplier); | |
1094 break; | |
1095 case 5: | |
1096 price = this->GetPriceRepair(itemValue, multiplier); | |
1387
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents:
1386
diff
changeset
|
1097 break; |
297b6f192232
Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents:
1386
diff
changeset
|
1098 default: |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1099 Error("(%u)", ShopMenuType); |
1386 | 1100 break; |
1101 } | |
1102 if ( merchantLevel ) | |
1103 { | |
1104 if (price == itemValue) | |
1105 { | |
1106 return 3; | |
1107 } | |
917 | 1108 else |
1386 | 1109 { |
1110 return 2; | |
1111 } | |
1112 } | |
0 | 1113 else |
1386 | 1114 { |
1115 return 1; | |
1116 } | |
0 | 1117 } |
1118 | |
1119 //----- (0049107D) -------------------------------------------------------- | |
1120 int Player::GetBodybuilding() | |
1121 { | |
1010 | 1122 int v1; // al@1 |
0 | 1123 |
1124 v1 = GetActualSkillLevel(PLAYER_SKILL_BODYBUILDING); | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1125 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1126 return multiplier * (v1 & 0x3F); |
0 | 1127 } |
1128 | |
1129 //----- (004910A8) -------------------------------------------------------- | |
607 | 1130 int Player::GetMeditation() |
0 | 1131 { |
1010 | 1132 int v1; // al@1 |
0 | 1133 |
1134 v1 = GetActualSkillLevel(PLAYER_SKILL_MEDITATION); | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1135 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1136 return multiplier * (v1 & 0x3F); |
0 | 1137 } |
1138 | |
1139 //----- (004910D3) -------------------------------------------------------- | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1140 bool Player::CanIdentify( ItemGen *pItem ) |
0 | 1141 { |
1142 unsigned __int16 v2; // ax@1 | |
1143 int v5; // edi@7 | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
1144 return true; |
652 | 1145 if (CheckHiredNPCSpeciality(Scholar)) |
1146 return true; | |
0 | 1147 |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1148 v2 = GetActualSkillLevel(PLAYER_SKILL_ITEM_ID); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1149 if ( (signed int)SkillToMastery(v2) >= 4 ) |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1150 return true; |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1151 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1152 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1153 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1154 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St; |
0 | 1155 } |
1156 | |
1157 //----- (00491151) -------------------------------------------------------- | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1158 bool Player::CanRepair( ItemGen *pItem ) |
0 | 1159 { |
1160 unsigned __int16 v2; // ax@1 | |
1161 int v5; // edi@7 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1162 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1163 ItemDesc* v7 = &pItemsTable->pItems[pItem->uItemID]; |
652 | 1164 if (CheckHiredNPCSpeciality(Smith) && v7->uEquipType <= 2 || |
1165 CheckHiredNPCSpeciality(Armorer) && v7->uEquipType >= 3 && v7->uEquipType <= 9 || | |
1166 CheckHiredNPCSpeciality(Alchemist) && v7->uEquipType >= 9 ) | |
1167 return true; | |
1168 | |
1010 | 1169 v2 = GetActualSkillLevel(PLAYER_SKILL_REPAIR); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1170 if ( (signed int)SkillToMastery(v2) >= 4 ) |
0 | 1171 return true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1172 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1173 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1174 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1175 return v5 >= v7->uItemID_Rep_St; |
0 | 1176 } |
1177 | |
1178 //----- (004911F3) -------------------------------------------------------- | |
1179 int Player::GetMerchant() | |
1180 { | |
1181 unsigned __int16 v2; // ax@1 | |
1182 int v5; // edi@1 | |
1183 int v7; // eax@3 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1184 |
607 | 1185 v2 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1186 if ( SkillToMastery(v2) >= 4 ) |
0 | 1187 return 10000; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1188 |
0 | 1189 v7 = GetPartyReputation(); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1190 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1191 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1192 if (v5 == 0) |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1193 { |
0 | 1194 return -v7; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1195 } |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1196 return v5 - v7 + 7; |
0 | 1197 } |
1198 | |
1199 //----- (0049125A) -------------------------------------------------------- | |
1200 int Player::GetPerception() | |
1201 { | |
1202 unsigned __int16 v2; // ax@1 | |
1203 int v5; // edi@1 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1204 |
1010 | 1205 v2 = GetActualSkillLevel(PLAYER_SKILL_PERCEPTION); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1206 if ( SkillToMastery(v2) >= 4 ) |
0 | 1207 return 10000; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1208 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1209 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1210 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1211 return v5; |
0 | 1212 } |
1213 | |
1214 //----- (004912B0) -------------------------------------------------------- | |
1215 int Player::GetDisarmTrap() | |
1216 { | |
1217 unsigned __int16 v2; // ax@1 | |
1218 int v5; // edi@1 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1219 |
1010 | 1220 v2 = GetActualSkillLevel(PLAYER_SKILL_TRAP_DISARM); |
0 | 1221 if ( (signed int)SkillToMastery(v2) >= 4 ) |
1222 return 10000; | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1223 |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1224 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1225 if ( HasEnchantedItemEquipped(35) ) //only the real skill level is supposed to be added again, not the multiplied value |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1226 multiplier++; |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1227 v5 = multiplier * (v2 & 0x3F); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1228 return v5; |
0 | 1229 } |
1230 | |
1231 //----- (00491317) -------------------------------------------------------- | |
1232 char Player::GetLearningPercent() | |
1233 { | |
1234 int v2; // eax@1 | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1235 |
1010 | 1236 v2 = GetActualSkillLevel(PLAYER_SKILL_LEARNING); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1237 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5); |
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
1238 return multiplier * v2 + 9; |
0 | 1239 } |
1240 | |
1241 //----- (0048C6AF) -------------------------------------------------------- | |
1242 Player::Player() | |
1243 { | |
1244 memset(&pEquipment, 0, sizeof(PlayerEquipment)); | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
1245 memset(pInventoryMatrix, 0, 126 * sizeof(int)); |
0 | 1246 for (uint i = 0; i < 126; ++i) |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
1247 pInventoryItemList[i].Reset(); |
0 | 1248 for (uint i = 0; i < 12; ++i) |
1249 pEquippedItems[i].Reset(); | |
1250 | |
1251 | |
1252 for (uint i = 0; i < 24; ++i) | |
1253 { | |
1254 pPlayerBuffs[i].uSkill = 0; | |
1255 pPlayerBuffs[i].uSkill = 0; | |
1256 pPlayerBuffs[i].uPower = 0; | |
1257 pPlayerBuffs[i].uExpireTime = 0; | |
1258 pPlayerBuffs[i].uCaster = 0; | |
1259 pPlayerBuffs[i].uFlags = 0; | |
1260 } | |
1261 | |
1262 pName[0] = 0; | |
1014 | 1263 uCurrentFace = 0; |
0 | 1264 uVoiceID = 0; |
1265 memset(pConditions, 0, 20 * sizeof(__int64)); | |
1266 | |
1267 field_BB = 0; | |
1268 | |
1269 uMight = uMightBonus = 0; | |
1270 uIntelligence = uIntelligenceBonus = 0; | |
1271 uWillpower = uWillpowerBonus = 0; | |
1272 uEndurance = uEnduranceBonus = 0; | |
1273 uSpeed = uSpeedBonus = 0; | |
1274 uAccuracy = uAccuracyBonus = 0; | |
1275 uLuck = uLuckBonus = 0; | |
1276 uLevel = sLevelModifier = 0; | |
1277 sAgeModifier = 0; | |
1388
60d4885eb107
sACModifier zeroed in player constructor so AC is not always 0(or -some value) ingame
Grumpy7
parents:
1387
diff
changeset
|
1278 sACModifier = 0; |
0 | 1279 |
1019 | 1280 // memset(field_1F5, 0, 30); |
1281 pure_luck_used=0; | |
1282 pure_speed_used=0; | |
1283 pure_intellect_used=0; | |
1284 pure_endurance_used=0; | |
1285 pure_willpower_used=0; | |
1286 pure_accuracy_used=0; | |
1287 pure_might_used=0; | |
0 | 1288 |
1289 sResFireBase = sResFireBonus = 0; | |
1290 sResAirBase = sResAirBonus = 0; | |
1291 sResWaterBase = sResWaterBonus = 0; | |
1292 sResEarthBase = sResEarthBonus = 0; | |
1293 sResMagicBase = sResMagicBonus = 0; | |
1294 sResSpiritBase = sResSpiritBonus = 0; | |
1295 sResMindBase = sResMindBonus = 0; | |
1296 sResBodyBase = sResBodyBonus = 0; | |
1297 sResLightBase = sResLightBonus = 0; | |
1298 sResDarkBase = sResDarkBonus = 0; | |
1299 | |
1300 uTimeToRecovery = 0; | |
1301 | |
1302 uSkillPoints = 0; | |
1303 | |
1304 sHealth = 0; | |
1305 uFullHealthBonus = 0; | |
1306 _health_related = 0; | |
1307 | |
1308 sMana = 0; | |
1309 uFullManaBonus = 0; | |
1310 _mana_related = 0; | |
1311 | |
1312 uQuickSpell = 0; | |
1313 memset(pInstalledBeacons, 0, 5 * sizeof(LloydBeacon)); | |
1314 | |
1315 _some_attack_bonus = 0; | |
1316 field_1A91 = 0; | |
1317 _melee_dmg_bonus = 0; | |
1318 field_1A93 = 0; | |
1319 _ranged_atk_bonus = 0; | |
1320 field_1A95 = 0; | |
1321 _ranged_dmg_bonus = 0; | |
1322 field_1A97 = 0; | |
1323 | |
130 | 1324 expression = CHARACTER_EXPRESSION_INVALID; |
0 | 1325 uExpressionTimePassed = 0; |
1326 uExpressionTimeLength = 0; | |
1327 | |
1328 uNumDivineInterventionCastsThisDay = 0; | |
1329 uNumArmageddonCasts = 0; | |
1330 uNumFireSpikeCasts = 0; | |
1331 | |
1332 memset(field_1988, 0, 49 * sizeof(int)); | |
1333 memset(field_1A50, 0, 64 * sizeof(char)); | |
1334 | |
1335 field_E0 = 0; | |
1336 field_E4 = 0; | |
1337 field_E8 = 0; | |
1338 field_EC = 0; | |
1339 field_F0 = 0; | |
1340 field_F4 = 0; | |
1341 field_F8 = 0; | |
1342 field_FC = 0; | |
1343 field_100 = 0; | |
1344 field_104 = 0; | |
198 | 1345 |
554
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1346 _expression21_animtime = 0; |
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1347 _expression21_frameset = 0; |
9caf59edb1ee
Cave and Temple load and even doesn't crash (for a while).
Nomad
parents:
521
diff
changeset
|
1348 |
198 | 1349 lastOpenedSpellbookPage = 0; |
0 | 1350 } |
1351 | |
1352 //----- (0048C6F6) -------------------------------------------------------- | |
1560
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1353 bool Party::AddItemToParty(ItemGen *pItem) //TODO move to party.cpp |
0 | 1354 { |
1355 unsigned int v2; // eax@1 | |
1356 char *v5; // eax@8 | |
1357 Texture *v7; // ebx@10 | |
1358 signed int v8; // esi@10 | |
1359 Player *v9; // edi@11 | |
1360 int v10; // eax@11 | |
1361 int v21; // [sp+24h] [bp-4h]@10 | |
1362 | |
1363 v2 = pItem->uItemID; | |
222 | 1364 if ( !pItemsTable->pItems[v2].uItemID_Rep_St ) |
315 | 1365 pItem->SetIdentified(); |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1366 |
0 | 1367 v5 = pItemsTable->pItems[v2].pIconName; |
1368 if ( v5 ) | |
1369 { | |
973 | 1370 v7 = pIcons_LOD->LoadTexturePtr(v5, TEXTURE_16BIT_PALETTE); |
0 | 1371 v21 = areWeLoadingTexture; |
1372 v8 = 0; | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1373 int startId = uActiveCharacter >= 0 ? uActiveCharacter - 1 : 0; |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1374 for (int i = 0; i < 4; i++) |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1375 { |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1376 v9 = &pPlayers[(startId + i) % 4]; //start with current active player, then cycle right if item won't fit |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1377 v10 = v9->AddItem(-1, pItem->uItemID); |
0 | 1378 if ( v10 ) |
1379 { | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1380 memcpy(&v9->pInventoryItemList[v10-1], pItem, 0x24u); |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
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changeset
|
1381 pItem->Reset(); |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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diff
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|
1382 pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0); |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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diff
changeset
|
1383 v9->PlaySound(SPEECH_60, 0); |
0 | 1384 if ( !v21 ) |
1385 { | |
1386 v7->Release(); | |
1006 | 1387 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 1388 } |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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diff
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|
1389 return true; |
0 | 1390 } |
1391 } | |
1392 if ( !v21 ) | |
1393 { | |
1394 v7->Release(); | |
1006 | 1395 pIcons_LOD->SyncLoadedFilesCount(); |
0 | 1396 } |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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1555
diff
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|
1397 return false; |
0 | 1398 } |
1399 else | |
1400 { | |
1401 MessageBoxW(nullptr, L"Invalid picture_name detected ::addItem()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Party.cpp:795", 0); | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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diff
changeset
|
1402 return false; |
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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|
1403 } |
0 | 1404 } |
1405 // 506128: using guessed type int areWeLoadingTexture; | |
1406 | |
1407 //----- (0048C855) -------------------------------------------------------- | |
1408 int Player::GetBaseStrength() | |
1409 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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|
1410 return this->uMight + GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH); |
0 | 1411 } |
1412 | |
1413 //----- (0048C86C) -------------------------------------------------------- | |
1414 int Player::GetBaseIntelligence() | |
1415 { | |
1595
a52a01aaf439
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|
1416 return this->uIntelligence + GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE); |
0 | 1417 } |
1418 | |
1419 //----- (0048C883) -------------------------------------------------------- | |
1420 int Player::GetBaseWillpower() | |
1421 { | |
1595
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|
1422 return this->uWillpower + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER); |
0 | 1423 } |
1424 | |
1425 //----- (0048C89A) -------------------------------------------------------- | |
1426 int Player::GetBaseEndurance() | |
1427 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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|
1428 return this->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE); |
0 | 1429 } |
1430 | |
1431 //----- (0048C8B1) -------------------------------------------------------- | |
1432 int Player::GetBaseAccuracy() | |
1433 { | |
1595
a52a01aaf439
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|
1434 return this->uAccuracy + GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY); |
0 | 1435 } |
1436 | |
1437 //----- (0048C8C8) -------------------------------------------------------- | |
1438 int Player::GetBaseSpeed() | |
1439 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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|
1440 return this->uSpeed + GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED); |
0 | 1441 } |
1442 | |
1443 //----- (0048C8DF) -------------------------------------------------------- | |
1444 int Player::GetBaseLuck() | |
1445 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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|
1446 return this->uLuck + GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK); |
0 | 1447 } |
1448 | |
1449 //----- (0048C8F6) -------------------------------------------------------- | |
1450 int Player::GetBaseLevel() | |
1451 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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|
1452 return this->uLevel + GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL); |
0 | 1453 } |
1454 | |
1455 //----- (0048C90D) -------------------------------------------------------- | |
1456 int Player::GetActualLevel() | |
1457 { | |
1458 return uLevel + sLevelModifier + | |
1459 GetMagicalBonus(CHARACTER_ATTRIBUTE_LEVEL) + | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
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|
1460 GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL); |
0 | 1461 } |
1462 | |
1463 //----- (0048C93C) -------------------------------------------------------- | |
1464 int Player::GetActualMight() | |
1465 { | |
1552
d253172de469
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|
1466 return GetActualAttribute(CHARACTER_ATTRIBUTE_STRENGTH, &Player::uMight, &Player::uMightBonus); |
0 | 1467 } |
1468 | |
1469 //----- (0048C9C2) -------------------------------------------------------- | |
1470 int Player::GetActualIntelligence() | |
1471 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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|
1472 return GetActualAttribute(CHARACTER_ATTRIBUTE_INTELLIGENCE, &Player::uIntelligence, &Player::uIntelligenceBonus); |
0 | 1473 } |
1474 | |
1475 //----- (0048CA3F) -------------------------------------------------------- | |
1476 int Player::GetActualWillpower() | |
1477 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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|
1478 return GetActualAttribute(CHARACTER_ATTRIBUTE_WILLPOWER, &Player::uWillpower, &Player::uWillpowerBonus); |
0 | 1479 } |
1480 | |
1481 //----- (0048CABC) -------------------------------------------------------- | |
1482 int Player::GetActualEndurance() | |
1483 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
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|
1484 return GetActualAttribute(CHARACTER_ATTRIBUTE_ENDURANCE, &Player::uEndurance, &Player::uEnduranceBonus); |
0 | 1485 } |
1486 | |
1487 //----- (0048CB39) -------------------------------------------------------- | |
1488 int Player::GetActualAccuracy() | |
1489 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
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|
1490 return GetActualAttribute(CHARACTER_ATTRIBUTE_ACCURACY, &Player::uAccuracy, &Player::uAccuracyBonus); |
0 | 1491 } |
1492 | |
1493 //----- (0048CBB6) -------------------------------------------------------- | |
1494 int Player::GetActualSpeed() | |
1495 { | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
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|
1496 return GetActualAttribute(CHARACTER_ATTRIBUTE_SPEED, &Player::uSpeed, &Player::uSpeedBonus); |
0 | 1497 } |
1498 | |
1499 //----- (0048CC33) -------------------------------------------------------- | |
1500 int Player::GetActualLuck() | |
1501 { | |
1036 | 1502 signed int npc_luck_bonus; // [sp+10h] [bp-4h]@1 |
1503 | |
1504 npc_luck_bonus = 0; | |
652 | 1505 if ( CheckHiredNPCSpeciality(Fool) ) |
1036 | 1506 npc_luck_bonus = 5; |
652 | 1507 if ( CheckHiredNPCSpeciality(ChimneySweep) ) |
1036 | 1508 npc_luck_bonus += 20; |
652 | 1509 if ( CheckHiredNPCSpeciality(Psychic) ) |
1036 | 1510 npc_luck_bonus += 10; |
1324 | 1511 |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
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|
1512 return GetActualAttribute(CHARACTER_ATTRIBUTE_LUCK, &Player::uLuck, &Player::uLuckBonus) |
1325 | 1513 + npc_luck_bonus; |
1514 } | |
1515 | |
1516 //----- (new function) -------------------------------------------------------- | |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
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|
1517 int Player::GetActualAttribute( CHARACTER_ATTRIBUTE_TYPE attrId, unsigned short Player::* attrValue, unsigned short Player::* attrBonus ) |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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|
1518 { |
1324 | 1519 uint uActualAge = this->sAgeModifier + GetBaseAge(); |
1520 uint uAgeingMultiplier = 100; | |
1521 for (uint i = 0; i < 4; ++i) | |
1325 | 1522 { |
1324 | 1523 if (uActualAge >= pAgeingTable[i]) |
1325 | 1524 uAgeingMultiplier = pAgingAttributeModifier[attrId][i]; |
1525 else | |
1526 break; | |
1527 } | |
1528 | |
1529 auto uConditionMult = pConditionAttributeModifier[attrId][GetMajorConditionIdx()]; | |
1530 int magicBonus = GetMagicalBonus(attrId); | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
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|
1531 int itemBonus = GetItemsBonus(attrId); |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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|
1532 return uConditionMult * uAgeingMultiplier * this->*attrValue / 100 / 100 |
1325 | 1533 + magicBonus |
1552
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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diff
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|
1534 + itemBonus |
d253172de469
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
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|
1535 + this->*attrBonus; |
0 | 1536 } |
1537 | |
1538 //----- (0048CCF5) -------------------------------------------------------- | |
1684 | 1539 int Player::GetActualAttack( bool a2 ) |
0 | 1540 { |
1541 int v3; // eax@1 | |
1542 int v4; // edi@1 | |
1543 int v5; // ebx@1 | |
1544 int v6; // ebp@1 | |
1545 | |
1546 v3 = GetActualAccuracy(); | |
1036 | 1547 v4 = GetParameterBonus(v3); |
0 | 1548 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_ATTACK); |
1549 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ATTACK, a2); | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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diff
changeset
|
1550 return v4 + v5 + v6 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ATTACK) + this->_some_attack_bonus; |
0 | 1551 } |
1552 | |
1553 //----- (0048CD45) -------------------------------------------------------- | |
1554 int Player::GetMeleeDamageMinimal() | |
1555 { | |
1556 int v2; // eax@1 | |
1557 int v3; // esi@1 | |
1558 int v4; // esi@1 | |
1559 int v5; // esi@1 | |
1560 signed int result; // eax@1 | |
1036 | 1561 |
0 | 1562 v2 = GetActualMight(); |
1036 | 1563 v3 = GetParameterBonus(v2); |
1595
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Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
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|
1564 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN) + v3; |
0 | 1565 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4; |
1036 | 1566 result = _melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5; |
1567 if ( result < 1 ) | |
1568 result = 1; | |
0 | 1569 return result; |
1570 } | |
1571 | |
1572 //----- (0048CD90) -------------------------------------------------------- | |
1573 int Player::GetMeleeDamageMaximal() | |
1574 { | |
1575 int v2; // eax@1 | |
1576 int v3; // esi@1 | |
1577 int v4; // esi@1 | |
1578 int v5; // esi@1 | |
1579 int v6; // esi@1 | |
1580 signed int result; // eax@1 | |
1581 | |
1582 v2 = GetActualMight(); | |
1036 | 1583 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1584 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX) + v3; |
0 | 1585 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
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diff
changeset
|
1586 v6 = this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5; |
0 | 1587 result = 1; |
1588 if ( v6 >= 1 ) | |
1589 result = v6; | |
1590 return result; | |
1591 } | |
1592 | |
1593 //----- (0048CDDB) -------------------------------------------------------- | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1594 int Player::CalculateMeleeDamageTo( bool ignoreSkillBonus, bool ignoreOffhand, unsigned int uTargetActorID ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1595 { |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1596 int dmgSum; // esi@62 |
0 | 1597 signed int result; // eax@64 |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1598 int mainWpnDmg; // [sp+18h] [bp-8h]@1 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1599 int offHndWpnDmg; // [sp+1Ch] [bp-4h]@1 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1600 |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1601 offHndWpnDmg = 0; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1602 mainWpnDmg = 0; |
1549
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
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|
1603 if ( IsUnarmed() ) |
0 | 1604 { |
1550
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1605 mainWpnDmg = rand() % 3 + 1; |
1549
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Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
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|
1606 } |
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
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|
1607 else |
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|
1608 { |
1550
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|
1609 if ( HasItemEquipped(EQUIP_MAIN_HAND) ) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1610 { |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1611 ItemGen *mainHandItemGen = &this->pInventoryItemList[this->pEquipment.uMainHand-1]; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1612 int itemId = mainHandItemGen->uItemID; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1613 bool addOneDice = false; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1614 if ( pItemsTable->pItems[itemId].uSkillType == PLAYER_SKILL_SPEAR && !this->pEquipment.uShield ) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1615 addOneDice = true; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1616 mainWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(mainHandItemGen, uTargetActorID, addOneDice); |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1617 } |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1618 if ( !ignoreOffhand ) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1619 { |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1620 if ( this->HasItemEquipped(EQUIP_OFF_HAND) ) |
0 | 1621 { |
1550
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1622 ItemGen *offHandItemGen = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uShield - 1]; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1623 int itemId = offHandItemGen->uItemID; |
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|
1624 if ( pItemsTable->pItems[itemId].uEquipType != EQUIP_SHIELD ) |
0 | 1625 { |
1550
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1626 offHndWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(offHandItemGen, uTargetActorID, false); |
0 | 1627 } |
1628 } | |
1550
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|
1629 } |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1630 } |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1631 dmgSum = mainWpnDmg + offHndWpnDmg; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1632 if ( !ignoreSkillBonus ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1633 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1634 int might = GetActualMight(); |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1635 int mightBonus = GetParameterBonus(might); |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1636 int mightAndSkillbonus = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightBonus; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1637 dmgSum += this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightAndSkillbonus; |
0 | 1638 } |
1639 result = 1; | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1640 if ( dmgSum >= 1 ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1641 result = dmgSum; |
0 | 1642 return result; |
1643 } | |
1644 | |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1645 |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1646 int Player::CalculateMeleeDmgToEnemyWithWeapon( ItemGen * weapon, unsigned int uTargetActorID , bool addOneDice ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1647 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1648 int itemId = weapon->uItemID; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1649 int diceCount = pItemsTable->pItems[itemId].uDamageDice; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1650 if (addOneDice) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1651 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1652 diceCount++; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1653 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1654 int diceSides = pItemsTable->pItems[itemId].uDamageRoll; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1655 int diceResult = 0; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1656 for (int i = 0; i < diceCount; i++) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
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|
1657 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1658 diceResult += rand() % diceSides + 1; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1659 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1660 int totalDmg = pItemsTable->pItems[itemId].uDamageMod + diceResult; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1661 if ( uTargetActorID > 0) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1662 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1663 int enchType = weapon->uSpecEnchantmentType; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1664 if ( MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_UNDEAD) && (enchType == 64 || itemId == ITEM_ARTIFACT_GHOULSBANE || itemId == ITEM_ARTIFACT_GIBBET || itemId == ITEM_RELIC_JUSTICE) ) |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1665 { |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1666 totalDmg *= 2; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1667 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1668 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_KREEGAN) && ( enchType == 39 || itemId == ITEM_ARTIFACT_GIBBET)) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1669 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1670 totalDmg *= 2; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1671 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1672 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_DRAGON) && ( enchType == 40 || itemId == ITEM_ARTIFACT_GIBBET)) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
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|
1673 { |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1674 totalDmg *= 2; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1675 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1676 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_TITAN) && ( enchType == 65 )) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1677 { |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1678 totalDmg *= 2; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1679 } |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1680 } |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1681 if ( (signed int)SkillToMastery(this->pActiveSkills[2]) >= 3 |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1682 && pItemsTable->pItems[itemId].uSkillType == 2 |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1683 && rand() % 100 < 10 ) |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1684 totalDmg *= 3; |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1685 return totalDmg; |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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changeset
|
1686 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1687 |
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Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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|
1688 |
0 | 1689 //----- (0048D0B9) -------------------------------------------------------- |
1690 int Player::GetRangedAttack() | |
1691 { | |
1692 int v2; // eax@1 | |
1693 int v3; // edi@3 | |
1694 int v4; // eax@4 | |
1695 int v5; // edi@4 | |
1696 int v6; // edi@4 | |
1697 int v7; // edi@4 | |
1698 | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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1383
diff
changeset
|
1699 v2 = *(int *)&this->pInventoryItemList[this->pEquipment.uMainHand-1]; |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
1700 if ( v2 < ITEM_BLASTER || v2 > ITEM_LASER_RIFLE ) |
0 | 1701 { |
1702 v4 = GetActualAccuracy(); | |
1036 | 1703 v5 = GetParameterBonus(v4); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1704 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v5; |
0 | 1705 v7 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v6; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1706 v3 = this->_ranged_atk_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v7; |
0 | 1707 } |
1708 else | |
1709 { | |
1684 | 1710 v3 = GetActualAttack(true); |
0 | 1711 } |
1712 return v3; | |
1713 } | |
1714 | |
1715 //----- (0048D124) -------------------------------------------------------- | |
1716 int Player::GetRangedDamageMin() | |
1717 { | |
1718 int v2; // edi@1 | |
1719 int v3; // edi@1 | |
1720 int v4; // edi@1 | |
1721 int result; // eax@6 | |
1722 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1723 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MIN); |
1040 | 1724 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1725 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3; |
0 | 1726 if ( v4 >= 1 ) |
1727 result = v4; | |
1728 else | |
1729 result = 0; | |
1730 return result; | |
1731 } | |
1732 | |
1733 //----- (0048D191) -------------------------------------------------------- | |
1734 int Player::GetRangedDamageMax() | |
1735 { | |
1736 int v2; // edi@1 | |
1737 int v3; // edi@1 | |
1738 int v4; // edi@1 | |
1739 int result; // eax@6 | |
1740 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1741 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MAX); |
1040 | 1742 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2; |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
1743 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3; |
0 | 1744 if ( v4 >= 1 ) |
1745 result = v4; | |
1746 else | |
1747 result = 0; | |
1748 return result; | |
1749 } | |
1750 | |
1751 //----- (0048D1FE) -------------------------------------------------------- | |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1752 int Player::CalculateRangedDamageTo( int a2 ) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1753 { |
0 | 1754 ItemGen *v4; // ebx@2 |
1755 unsigned int v5; // edi@2 | |
1756 int v9; // esi@5 | |
1757 int v10; // ebx@6 | |
1758 signed int v15; // [sp+8h] [bp-Ch]@2 | |
1759 int v17; // [sp+10h] [bp-4h]@1 | |
1760 | |
1761 v17 = 0; | |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1762 if ( !HasItemEquipped(EQUIP_BOW) ) |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1763 return 0; |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1764 v4 = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uBow-1]; |
0 | 1765 v5 = v4->uItemID; |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1766 v15 = pItemsTable->pItems[v5].uDamageRoll; |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1767 for( int i = 0; i < pItemsTable->pItems[v5].uDamageDice; i++ ) |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1768 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1769 int v7 = rand() % v15; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1770 v17 += v7 + 1; |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1771 } |
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1772 v9 = pItemsTable->pItems[v5].uDamageMod + v17; |
0 | 1773 if ( a2 ) |
1774 { | |
377 | 1775 v10 = v4->uSpecEnchantmentType; |
1551
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1776 if ( v10 == 64 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_UNDEAD)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1777 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1778 v9 *= 2; |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1779 } |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1780 else if ( v10 == 39 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_KREEGAN)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1781 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1782 v9 *= 2; |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1783 } |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1784 else if ( v10 == 40 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_DRAGON)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1785 { |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1786 v9 *= 2; |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1787 } |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1788 else if ( v10 == 63 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_ELF)) |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1789 { |
a9e8d2a7abb5
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1790 v9 *= 2; |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1791 } |
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Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
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diff
changeset
|
1792 } |
1550
cdb7fafede0c
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
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diff
changeset
|
1793 return v9 + this->GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS); |
0 | 1794 } |
1795 | |
1796 //----- (0048D2EA) -------------------------------------------------------- | |
1797 char *Player::GetMeleeDamageString() | |
1798 { | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents:
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diff
changeset
|
1799 signed int itemid; // eax@1 |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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1564
diff
changeset
|
1800 int min_damage; // edi@3 |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1801 int max_damage; // eax@3 |
0 | 1802 |
1803 static char player__getmeleedamagestring_static_buff[40]; // idb | |
1804 | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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diff
changeset
|
1805 if (pEquipment.uMainHand >= 0) |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1806 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1807 itemid = pOwnItems[this->pEquipment.uMainHand-1].uItemID; |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
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|
1808 } |
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fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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|
1809 |
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fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1810 if (pEquipment.uMainHand >= 0 && ( itemid >= 135 ) && ( itemid <= 159 )) |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1811 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1812 strcpy(player__getmeleedamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand" |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1813 return player__getmeleedamagestring_static_buff; |
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fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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|
1814 } |
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fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1815 else if (pEquipment.uMainHand >= 0 && (itemid == ITEM_BLASTER || itemid == ITEM_LASER_RIFLE)) |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1816 { |
1595
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Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
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diff
changeset
|
1817 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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changeset
|
1818 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true); |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1819 } |
0 | 1820 else |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1821 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1822 min_damage = GetMeleeDamageMinimal(); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1823 max_damage = GetMeleeDamageMaximal(); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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changeset
|
1824 } |
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fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1825 if ( min_damage == max_damage ) |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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changeset
|
1826 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1827 sprintf(player__getmeleedamagestring_static_buff, "%d", min_damage); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1828 } |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1829 else |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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changeset
|
1830 { |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1831 sprintf(player__getmeleedamagestring_static_buff, "%d - %d", min_damage, max_damage); |
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
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diff
changeset
|
1832 } |
1036 | 1833 return player__getmeleedamagestring_static_buff; |
0 | 1834 } |
1835 | |
1836 //----- (0048D396) -------------------------------------------------------- | |
1837 char *Player::GetRangedDamageString() | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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changeset
|
1838 { |
1036 | 1839 signed int itemid; // eax@1 |
1840 int min_damage; // edi@3 | |
1841 int max_damage; // eax@3 | |
1842 | |
1843 static char player__getrangeddamagestring_static_buff[40]; // idb | |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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changeset
|
1844 |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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changeset
|
1845 if (pEquipment.uMainHand >= 0) |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
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changeset
|
1846 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
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changeset
|
1847 itemid = pOwnItems[this->pEquipment.uMainHand-1].uItemID; |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
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changeset
|
1848 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
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diff
changeset
|
1849 |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
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changeset
|
1850 if (pEquipment.uMainHand >= 0 && ( itemid >= 135 ) && ( itemid <= 159 )) |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1851 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
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diff
changeset
|
1852 strcpy(player__getrangeddamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand" |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1853 return player__getrangeddamagestring_static_buff; |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1854 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1855 else if (pEquipment.uMainHand >= 0 && (itemid == ITEM_BLASTER || itemid == ITEM_LASER_RIFLE)) |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1856 { |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1857 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
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1594
diff
changeset
|
1858 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true); |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1859 } |
0 | 1860 else |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1861 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1862 min_damage = GetRangedDamageMin(); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1863 max_damage = GetRangedDamageMax(); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1864 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1865 if ( max_damage > 0) |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1866 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1867 if ( min_damage == max_damage ) |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1868 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1869 sprintf(player__getrangeddamagestring_static_buff, "%d", min_damage); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1870 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1871 else |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1872 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1873 sprintf(player__getrangeddamagestring_static_buff, "%d - %d", min_damage, max_damage); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1874 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1875 } |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1876 else |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1877 { |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1878 strcpy(player__getrangeddamagestring_static_buff, "N/A"); |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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1539
diff
changeset
|
1879 } |
1036 | 1880 return player__getrangeddamagestring_static_buff; |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
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diff
changeset
|
1881 } |
0 | 1882 |
1883 //----- (0048D45A) -------------------------------------------------------- | |
1884 bool Player::CanTrainToNextLevel() | |
1885 { | |
1565
58420268d87d
fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
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1564
diff
changeset
|
1886 int lvl = this->uLevel + 1; |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1887 int neededExp = ((lvl * (lvl - 1)) / 2 * 1000); |
1564 | 1888 return this->uExperience >= neededExp; |
0 | 1889 } |
1890 | |
1891 //----- (0048D498) -------------------------------------------------------- | |
1892 unsigned int Player::GetExperienceDisplayColor() | |
1893 { | |
1894 if ( CanTrainToNextLevel() ) | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1895 return ui_character_bonus_text_color; |
0 | 1896 else |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1897 return ui_character_default_text_color; |
0 | 1898 } |
1899 | |
1900 //----- (0048D4B3) -------------------------------------------------------- | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents:
1558
diff
changeset
|
1901 int Player::CalculateIncommingDamage( DAMAGE_TYPE dmg_type, int dmg ) |
1561 | 1902 { |
1036 | 1903 int resist_value; // edi@8 |
1904 int player_luck; // eax@21 | |
1905 signed int res_rand_divider; // ebx@2 | |
1906 int armor_skill; // eax@29 | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1907 |
1560
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents:
1559
diff
changeset
|
1908 if ( classType == PLAYER_CLASS_LICH && (dmg_type == CHARACTER_ATTRIBUTE_RESIST_MIND || dmg_type == CHARACTER_ATTRIBUTE_RESIST_BODY || dmg_type == CHARACTER_ATTRIBUTE_RESIST_SPIRIT )) //TODO: determine if spirit resistance should be handled by body res. modifier |
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
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1559
diff
changeset
|
1909 return 0; |
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
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1559
diff
changeset
|
1910 |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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1558
diff
changeset
|
1911 resist_value = 0; |
1036 | 1912 switch(dmg_type) |
1913 { | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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diff
changeset
|
1914 case DMGT_FIRE: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1915 case DMGT_ELECTR: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1916 case DMGT_COLD: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER); break; |
1560
a0cd6465ae0d
Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
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1559
diff
changeset
|
1917 case DMGT_EARTH: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH); break; |
1036 | 1918 |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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diff
changeset
|
1919 case DMGT_SPIRIT: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_SPIRIT);break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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diff
changeset
|
1920 case DMGT_MIND: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND); break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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1558
diff
changeset
|
1921 case DMGT_BODY: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY); break; |
1036 | 1922 } |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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diff
changeset
|
1923 |
1036 | 1924 player_luck = GetActualLuck(); |
1925 res_rand_divider = GetParameterBonus(player_luck) + resist_value + 30; | |
1926 | |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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diff
changeset
|
1927 if ( GetParameterBonus(player_luck) + resist_value > 0 ) |
1036 | 1928 { |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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diff
changeset
|
1929 for (int i = 0; i < 4; i++) |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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diff
changeset
|
1930 { |
1036 | 1931 if ( rand() % res_rand_divider >= 30 ) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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changeset
|
1932 dmg >>= 1; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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|
1933 else |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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diff
changeset
|
1934 break; |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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diff
changeset
|
1935 } |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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diff
changeset
|
1936 } |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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changeset
|
1937 if (( dmg_type == DMGT_PHISYCAL ) && ( pEquipment.uArmor )) |
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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diff
changeset
|
1938 { |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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diff
changeset
|
1939 if (!pOwnItems[pEquipment.uArmor - 1].IsBroken()) |
0 | 1940 { |
1036 | 1941 armor_skill = GetEquippedItemSkillType(EQUIP_ARMOUR); |
1942 if ( armor_skill==PLAYER_SKILL_PLATE ) | |
0 | 1943 { |
1036 | 1944 if ( SkillToMastery(pActiveSkills[PLAYER_SKILL_PLATE]) >= 3 ) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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diff
changeset
|
1945 return dmg / 2; |
0 | 1946 } |
1036 | 1947 if (armor_skill==PLAYER_SKILL_CHAIN ) |
0 | 1948 { |
1036 | 1949 if (SkillToMastery(pActiveSkills[PLAYER_SKILL_CHAIN]) == 4) |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
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diff
changeset
|
1950 return dmg * 2 / 3; |
0 | 1951 } |
1952 } | |
1036 | 1953 } |
1559
1f3f01d39300
Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
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changeset
|
1954 return dmg; |
0 | 1955 } |
1956 | |
1957 //----- (0048D62C) -------------------------------------------------------- | |
816 | 1958 ITEM_EQUIP_TYPE Player::GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot) |
1959 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
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|
1960 return pItemsTable->pItems[pInventoryItemList[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uEquipType; |
0 | 1961 } |
1962 | |
1963 //----- (0048D651) -------------------------------------------------------- | |
816 | 1964 PLAYER_SKILL_TYPE Player::GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot) |
1965 { | |
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changed a few member variables in Player to slightly less confusing names
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1383
diff
changeset
|
1966 return (PLAYER_SKILL_TYPE)pItemsTable->pItems[pInventoryItemList[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uSkillType; |
0 | 1967 } |
1968 | |
1969 //----- (0048D676) -------------------------------------------------------- | |
1970 bool Player::IsUnarmed() | |
1971 { | |
1561 | 1972 return !HasItemEquipped(EQUIP_MAIN_HAND) && |
1973 (!HasItemEquipped(EQUIP_OFF_HAND) || GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD); | |
0 | 1974 } |
1975 | |
1976 //----- (0048D6AA) -------------------------------------------------------- | |
1977 bool Player::HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex) | |
1978 { | |
1979 auto i = pEquipment.pIndices[uEquipIndex]; | |
1980 if (i) | |
1568 | 1981 return (~(pOwnItems[i - 1].uAttributes & ITEM_BROKEN)) != 0; |
1036 | 1982 else |
1983 return false; | |
0 | 1984 } |
1985 | |
1986 //----- (0048D6D0) -------------------------------------------------------- | |
1987 bool Player::HasEnchantedItemEquipped(int uEnchantment) | |
1988 { | |
1989 for (uint i = 0; i < 16; ++i) | |
1990 { | |
1991 if (HasItemEquipped((ITEM_EQUIP_TYPE)i) && | |
1080 | 1992 pOwnItems[pEquipment.pIndices[i]-1].uSpecEnchantmentType == uEnchantment) |
0 | 1993 return true; |
1994 } | |
1995 return false; | |
1996 } | |
1997 | |
1998 //----- (0048D709) -------------------------------------------------------- | |
1080 | 1999 bool Player::WearsItem( int item_id, ITEM_EQUIP_TYPE equip_type ) |
1563 | 2000 { |
2001 return ( HasItemEquipped(equip_type) && pInventoryItemList[pEquipment.pIndices[equip_type - 1]].uItemID == item_id ); | |
2002 } | |
2003 | |
2004 bool Player::WearsItemAnyWhere(int item_id) | |
2005 { | |
2006 for (int i = 0; i < 16; i++) | |
2007 { | |
2008 if (WearsItem(item_id, (ITEM_EQUIP_TYPE) i)) | |
2009 { | |
2010 return true; | |
2011 } | |
2012 } | |
2013 return false; | |
0 | 2014 } |
2015 | |
2016 //----- (0048D76C) -------------------------------------------------------- | |
1686 | 2017 int Player::StealFromShop( ItemGen *itemToSteal, int extraStealDifficulty, int reputation, int a5, int *fineIfFailed ) //returns an int, but is the return value is compared to zero, so might change to bool |
0 | 2018 { |
2019 unsigned __int16 v6; // cx@8 | |
2020 int v7; // edi@8 | |
2021 unsigned int v8; // ebx@8 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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|
2022 unsigned int itemvalue; // esi@8 |
0 | 2023 int v10; // eax@8 |
1686 | 2024 int currMaxItemValue; // edi@12 |
0 | 2025 |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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diff
changeset
|
2026 if ( !itemToSteal |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
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1684
diff
changeset
|
2027 || this->IsEradicated() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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|
2028 || this->IsDead() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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|
2029 || this->IsPertified() |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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diff
changeset
|
2030 || this->IsDrunk() |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
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diff
changeset
|
2031 || this->IsUnconcious() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
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diff
changeset
|
2032 || this->IsAsleep() ) |
0 | 2033 { |
1686 | 2034 return 0; |
0 | 2035 } |
2036 else | |
2037 { | |
2038 v6 = this->pActiveSkills[34]; | |
2039 v7 = v6 & 0x3F; | |
2040 v8 = SkillToMastery(v6); | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
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diff
changeset
|
2041 itemvalue = itemToSteal->GetValue(); |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
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|
2042 v10 = pItemsTable->pItems[itemToSteal->uItemID].uEquipType; |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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changeset
|
2043 if ( v10 == EQUIP_OFF_HAND || v10 == EQUIP_MAIN_HAND || v10 == EQUIP_BOW ) |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
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changeset
|
2044 itemvalue *= 3; |
1686 | 2045 currMaxItemValue = StealingRandomBonuses[rand() % 5] + v7 * StealingMasteryBonuses[v8]; |
2046 *fineIfFailed = 100 * (reputation + extraStealDifficulty) + itemvalue; | |
2047 if (a5) | |
2048 { | |
2049 *fineIfFailed += 500; | |
2050 } | |
0 | 2051 if ( rand() % 100 >= 5 ) |
2052 { | |
1686 | 2053 if ( *fineIfFailed > currMaxItemValue ) |
2054 if (*fineIfFailed - currMaxItemValue < 500) | |
2055 { | |
2056 return 1; | |
2057 } | |
2058 else | |
2059 { | |
2060 return 0; | |
2061 } | |
0 | 2062 else |
1686 | 2063 return 2; |
0 | 2064 } |
2065 else | |
2066 { | |
1686 | 2067 return 0; |
2068 } | |
2069 } | |
0 | 2070 } |
2071 // 4EDEA0: using guessed type int dword_4EDEA0[]; | |
2072 // 4EDEB4: using guessed type int dword_4EDEB4[]; | |
2073 | |
2074 //----- (0048D88B) -------------------------------------------------------- | |
2075 int Player::StealFromActor(unsigned int uActorID, int _steal_perm, int reputation) | |
2076 { | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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diff
changeset
|
2077 Actor *actroPtr; // edi@1 |
0 | 2078 int v7; // ebx@10 |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2079 unsigned int stealingMastery; // esi@10 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2080 int fineIfFailed; // esi@10 |
0 | 2081 int v11; // eax@13 |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2082 bool HasFullItemSlots; // ebx@15 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2083 unsigned __int16 carriedItemId; // si@21 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2084 unsigned int enchBonusSum; // esi@31 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2085 int *enchTypePtr; // eax@34 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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diff
changeset
|
2086 ItemGen tempItem; // [sp+8h] [bp-34h]@15 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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changeset
|
2087 int currMaxItemValue; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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|
2088 |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2089 actroPtr = &pActors[uActorID]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2090 if ( !actroPtr |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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changeset
|
2091 || this->IsEradicated() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2092 || this->IsDead() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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changeset
|
2093 || this->IsPertified() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2094 || this->IsDrunk() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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|
2095 || this->IsUnconcious() |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
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|
2096 || this->IsAsleep() ) |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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|
2097 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
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changeset
|
2098 return 0; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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changeset
|
2099 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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|
2100 pGlobalTXT_LocalizationStrings[1]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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changeset
|
2101 if ( !(BYTE2(actroPtr->uAttributes) & 0x80) ) |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2102 actroPtr->SetRandomGoldIfTheresNoItem(); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2103 unsigned __int16 v6 = this->pActiveSkills[34]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2104 v7 = v6 & 0x3F; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2105 stealingMastery = SkillToMastery(v6); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2106 int v30 = StealingMasteryBonuses[stealingMastery]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2107 int v29 = StealingRandomBonuses[rand() % 5]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2108 fineIfFailed = actroPtr->pMonsterInfo.uLevel + 100 * (_steal_perm + reputation); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2109 currMaxItemValue = v29 + v7 * v30; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2110 pGlobalTXT_LocalizationStrings[200]; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2111 if ( false && (rand() % 100 < 5 || fineIfFailed > currMaxItemValue || BYTE2(actroPtr->uAttributes) & 8) ) |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2112 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2113 Actor::AggroSurroundingPeasants(uActorID, 1); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2114 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[376], this->pName); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2115 ShowStatusBarString(pTmpBuf2.data(), 2u); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2116 return 0; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2117 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2118 else |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2119 { |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2120 v11 = rand(); |
1688 | 2121 if ( v11 % 100 >= 70 ) //stealing gold |
2122 { | |
2123 enchBonusSum = 0; | |
2124 for (int i = 0; i < v7; i++) | |
2125 { | |
2126 enchBonusSum += rand() % StealingEnchantmentBonusForSkill[stealingMastery] + 1; | |
2127 } | |
2128 if ( pItemsTable->pItems[actroPtr->array_000234[3].uItemID].uEquipType != EQUIP_GOLD ) | |
2129 return 2; | |
2130 enchTypePtr = &actroPtr->array_000234[3].uSpecEnchantmentType; | |
2131 if ( (int)enchBonusSum >= *enchTypePtr ) | |
2132 { | |
2133 actroPtr->array_000234[3].uItemID = 0; | |
2134 *enchTypePtr = 0; | |
2135 } | |
2136 else | |
2137 { | |
2138 *enchTypePtr -= enchBonusSum; | |
2139 } | |
2140 if ( enchBonusSum ) | |
2141 { | |
2142 party_finds_gold(enchBonusSum, 2); | |
2143 sprintf(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[302], this->pName, enchBonusSum); //%stole %d gold | |
2144 } | |
2145 else | |
2146 { | |
2147 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything | |
2148 } | |
2149 ShowStatusBarString(pTmpBuf2.data(), 2u); | |
2150 return 2; | |
2151 } | |
2152 else if ( v11 % 100 >= 40 ) //stealing an item | |
2153 { | |
2154 tempItem.Reset(); | |
2155 HasFullItemSlots = false; | |
2156 int i; | |
2157 for (i = 0; i < 4; i++) | |
2158 { | |
2159 if ( actroPtr->array_000234[i].uItemID != 0 && pItemsTable->pItems[actroPtr->array_000234[i].uItemID].uEquipType != EQUIP_GOLD ) | |
2160 break; | |
2161 } | |
2162 if (i == 4) | |
2163 HasFullItemSlots = true; | |
2164 carriedItemId = actroPtr->uCarriedItemID; | |
2165 if ( carriedItemId != 0 || HasFullItemSlots ) | |
2166 { | |
2167 tempItem.Reset(); | |
2168 if ( carriedItemId != 0 ) | |
0 | 2169 { |
1688 | 2170 actroPtr->uCarriedItemID = 0; |
2171 tempItem.uItemID = carriedItemId; | |
2172 if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_WAND ) | |
2173 tempItem.uNumCharges = rand() % 6 + pItemsTable->pItems[carriedItemId].uDamageMod + 1; | |
2174 else if ( pItemsTable->pItems[carriedItemId].uEquipType == EQUIP_POTION && carriedItemId != ITEM_POTION_BOTTLE) | |
2175 tempItem.uEnchantmentType = 2 * rand() % 4 + 2; | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2176 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2177 else |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2178 { |
1688 | 2179 ItemGen* itemToSteal = &actroPtr->array_000234[rand() % 4]; |
2180 memcpy(&tempItem, itemToSteal, sizeof(tempItem)); | |
2181 itemToSteal->Reset(); | |
2182 carriedItemId = tempItem.uItemID; | |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2183 } |
1688 | 2184 sub_421B2C_PlaceInInventory_or_DropPickedItem(); |
2185 sprintf( | |
2186 pTmpBuf2.data(), | |
2187 pGlobalTXT_LocalizationStrings[304], // Official //TODO: add a normal "%d stole %d" message | |
2188 this->pName, | |
2189 pItemsTable->pItems[carriedItemId].pUnidentifiedName); | |
2190 ShowStatusBarString(pTmpBuf2.data(), 2u); | |
2191 sub_421B2C_PlaceInInventory_or_DropPickedItem(); | |
2192 memcpy(&pParty->pPickedItem, &tempItem, sizeof(ItemGen)); | |
2193 pMouse->SetCursorBitmapFromItemID(carriedItemId); | |
2194 return 2; | |
0 | 2195 } |
1687
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2196 } |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2197 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[377], this->pName); //%s failed to steal anything |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
parents:
1686
diff
changeset
|
2198 ShowStatusBarString(pTmpBuf2.data(), 2u); |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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1686
diff
changeset
|
2199 return 2; |
5f01f1ed97f4
Player::StealFromActor cleanup, renamed UIMSG_1B to UIMSG_STEALFROMACTOR
Grumpy7
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diff
changeset
|
2200 } |
0 | 2201 } |
2202 // 4EDEA0: using guessed type int dword_4EDEA0[]; | |
2203 // 4EDEB4: using guessed type int dword_4EDEB4[]; | |
2204 // 4EDEC4: using guessed type int dword_4EDEC4[]; | |
2205 | |
2206 //----- (0048DBB9) -------------------------------------------------------- | |
2207 void Player::Heal(int amount) | |
2208 { | |
1010 | 2209 signed int max_health; // eax@3 |
2210 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
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1565
diff
changeset
|
2211 if ( !IsEradicated() && !IsDead() ) |
1010 | 2212 { |
2213 max_health = GetMaxHealth(); | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2214 if ( IsZombie() ) |
1010 | 2215 max_health /= 2; |
2216 sHealth += amount; | |
2217 if ( sHealth > max_health ) | |
2218 sHealth = max_health; | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2219 if ( IsUnconcious() ) |
1010 | 2220 { |
2221 if ( sHealth > 0 ) | |
2222 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
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1565
diff
changeset
|
2223 SetUnconcious(false); |
0 | 2224 } |
2225 } | |
2226 } | |
2227 } | |
2228 | |
2229 //----- (0048DC1E) -------------------------------------------------------- | |
1036 | 2230 int Player::ReceiveDamage( signed int amount, DAMAGE_TYPE dmg_type ) |
2231 { | |
2232 signed int recieved_dmg; // eax@1 | |
2233 unsigned int armor_indx; // eax@8 | |
2234 bool broke_armor; | |
2235 | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2236 SetAsleep(false); |
1036 | 2237 recieved_dmg = CalculateIncommingDamage(dmg_type, amount); |
2238 sHealth -= recieved_dmg; | |
2239 broke_armor = sHealth <= -10; | |
2240 if ( sHealth < 1 ) // | |
2241 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2242 if ( (sHealth + uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE) >= 1) |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2243 || pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0 ) |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2244 { |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2245 SetCondUnconsciousWithBlockCheck(false); |
0 | 2246 } |
2247 else | |
2248 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2249 SetCondDeadWithBlockCheck(false); |
1036 | 2250 if ( sHealth > 0 ) |
2251 sHealth = 0; | |
2252 } | |
2253 if (broke_armor ) | |
2254 { | |
2255 armor_indx = pEquipment.uArmor; | |
2256 if ( armor_indx ) | |
0 | 2257 { |
1568 | 2258 if ( !(pOwnItems[armor_indx-1].uAttributes & ITEM_ENCHANTED)) |
0 | 2259 { |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2260 pOwnItems[armor_indx-1].SetBroken(); |
0 | 2261 } |
2262 } | |
2263 } | |
2264 } | |
1036 | 2265 if ( recieved_dmg && CanAct() ) |
187 | 2266 PlaySound(SPEECH_24, 0); |
1036 | 2267 return recieved_dmg; |
0 | 2268 } |
2269 | |
2270 //----- (0048DCF6) -------------------------------------------------------- | |
1568 | 2271 int Player::_48DCF6(int a2, Actor *pActor) //TODO check this with IDA to see what the uninitialized vars are supposed to contain |
0 | 2272 { |
2273 signed int v3; // edi@1 | |
2274 signed int v4; // ebx@1 | |
2275 int v6; // eax@2 | |
2276 int v7; // eax@5 | |
2277 int v8; // eax@8 | |
2278 int v9; // ebx@8 | |
2279 int v10; // eax@8 | |
2280 int v11; // ebx@8 | |
2281 signed int v12; // edx@9 | |
2282 ItemGen *v13; // eax@9 | |
2283 int v14; // edx@16 | |
2284 unsigned int v15; // edx@17 | |
2285 int v16; // edx@26 | |
2286 unsigned int v17; // edx@27 | |
2287 signed int v19; // edx@38 | |
2288 int *v20; // ecx@38 | |
2289 signed int v21; // eax@40 | |
2290 int v22; // eax@49 | |
2291 signed int v23; // ebx@49 | |
2292 unsigned int v24; // eax@60 | |
2293 int v25; // ecx@61 | |
2294 int v26; // ebx@74 | |
2295 void *v27; // ecx@76 | |
2296 unsigned int v28; // ebx@78 | |
2297 signed int result; // eax@86 | |
2298 SoundID v30; // [sp-20h] [bp-C0h]@56 | |
2299 signed int v31; // [sp-1Ch] [bp-BCh]@56 | |
2300 unsigned int v32; // [sp-18h] [bp-B8h]@56 | |
2301 signed int v33; // [sp-14h] [bp-B4h]@56 | |
2302 signed int v34; // [sp-10h] [bp-B0h]@56 | |
2303 int v35; // [sp-Ch] [bp-ACh]@56 | |
2304 unsigned int v36; // [sp-8h] [bp-A8h]@51 | |
2305 unsigned int v37; // [sp-8h] [bp-A8h]@56 | |
2306 unsigned int v38; // [sp-8h] [bp-A8h]@57 | |
2307 unsigned int v39; // [sp-8h] [bp-A8h]@68 | |
2308 enum CHARACTER_ATTRIBUTE_TYPE v40; // [sp-4h] [bp-A4h]@4 | |
2309 int v41; // [sp-4h] [bp-A4h]@51 | |
2310 int v42; // [sp-4h] [bp-A4h]@56 | |
2311 int v43; // [sp-4h] [bp-A4h]@57 | |
2312 signed int v44; // [sp-4h] [bp-A4h]@59 | |
2313 int v45; // [sp-4h] [bp-A4h]@68 | |
2314 char v46[140]; // [sp+Ch] [bp-94h]@13 | |
2315 unsigned int v47; // [sp+98h] [bp-8h]@1 | |
2316 int v48; // [sp+9Ch] [bp-4h]@1 | |
2317 | |
2318 v3 = 0; | |
2319 v4 = 0; | |
2320 v47 = 0; | |
2321 v48 = 0; | |
2322 switch ( a2 ) | |
2323 { | |
2324 case 1: | |
2325 v6 = GetActualWillpower(); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2326 v11 = GetParameterBonus(v6); |
1690 | 2327 break; |
0 | 2328 case 2: |
2329 case 3: | |
2330 case 4: | |
2331 case 9: | |
2332 case 10: | |
2333 case 11: | |
2334 case 13: | |
2335 case 21: | |
2336 v6 = GetActualEndurance(); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2337 v11 = GetParameterBonus(v6); |
1690 | 2338 break; |
0 | 2339 case 5: |
2340 case 12: | |
2341 case 23: | |
2342 v40 = (CHARACTER_ATTRIBUTE_TYPE)14; | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2343 v11 = GetActualResistance(v40); |
1690 | 2344 break; |
0 | 2345 case 15: |
2346 v40 = (CHARACTER_ATTRIBUTE_TYPE)13; | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2347 v11 = GetActualResistance(v40); |
1690 | 2348 break; |
0 | 2349 case 6: |
2350 case 7: | |
2351 case 8: | |
2352 case 14: | |
2353 case 16: | |
2354 v40 = (CHARACTER_ATTRIBUTE_TYPE)15; | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2355 v11 = GetActualResistance(v40); |
1690 | 2356 break; |
0 | 2357 case 22: |
2358 v8 = GetActualWillpower(); | |
2359 v10 = GetActualIntelligence(); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2360 v11 = (GetParameterBonus(v10) + GetParameterBonus(v8)) / 2; |
0 | 2361 break; |
2362 case 17: | |
2363 v12 = 0; | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
2364 v13 = this->pInventoryItemList; |
0 | 2365 do |
2366 { | |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
2367 if ( (signed int)v13->uItemID > 0 && (signed int)v13->uItemID <= 134 && !v13->IsBroken()) |
0 | 2368 v46[v4++] = v12; |
2369 ++v12; | |
2370 ++v13; | |
2371 } | |
2372 while ( v12 < 138 ); | |
1690 | 2373 if ( !v4 ) |
2374 return 0; | |
2375 v48 = (int)&this->pInventoryItemList[(unsigned __int8)v46[rand() % v4]]; | |
2376 v11 = 3 * (pItemsTable->pItems[*(int *)v48].uMaterial + pItemsTable->pItems[*(int *)v48].uDamageMod); | |
2377 break; | |
0 | 2378 case 18: |
2379 v14 = 0; | |
2380 do | |
2381 { | |
2382 if ( HasItemEquipped((ITEM_EQUIP_TYPE)v14) ) | |
2383 { | |
1689 | 2384 if ( v14 == EQUIP_ARMOUR ) |
1690 | 2385 v46[v4++] = LOBYTE(this->pEquipment.uArmor) - 1; |
1689 | 2386 if ( (!v14 || v14 == 1) && GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v14) == 4 ) |
1690 | 2387 v46[v4++] = *((char *)&this->pEquipment.uShield + 4 * v14) - 1; |
0 | 2388 } |
1689 | 2389 v14++; |
0 | 2390 } |
2391 while ( v14 < 16 ); | |
1690 | 2392 if ( !v4 ) |
2393 return 0; | |
2394 v48 = (int)&this->pInventoryItemList[(unsigned __int8)v46[rand() % v4]]; | |
2395 v11 = 3 * (pItemsTable->pItems[*(int *)v48].uMaterial + pItemsTable->pItems[*(int *)v48].uDamageMod); | |
2396 break; | |
0 | 2397 case 19: |
2398 v16 = 0; | |
2399 do | |
2400 { | |
2401 if ( HasItemEquipped((ITEM_EQUIP_TYPE)v16) ) | |
2402 { | |
1689 | 2403 if ( v16 == 2 ) |
1690 | 2404 v46[v4++] = LOBYTE(this->pEquipment.uBow) - 1; |
1689 | 2405 if ( (!v16 || v16 == 1) |
2406 && (!GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v16) || GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v16) == 1) ) | |
1690 | 2407 v46[v4++] = *((char *)&this->pEquipment.uShield + 4 * v16) - 1; |
0 | 2408 } |
1689 | 2409 v16++; |
0 | 2410 } |
2411 while ( v16 < 16 ); | |
2412 if ( !v4 ) | |
1690 | 2413 return 0; |
2414 v48 = (int)&this->pInventoryItemList[(unsigned __int8)v46[rand() % v4]]; | |
0 | 2415 v11 = 3 * (pItemsTable->pItems[*(int *)v48].uMaterial + pItemsTable->pItems[*(int *)v48].uDamageMod); |
2416 break; | |
2417 case 20: | |
2418 v19 = 0; | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
2419 v20 = this->pInventoryMatrix; |
0 | 2420 do |
2421 { | |
2422 if ( *v20 > 0 ) | |
2423 { | |
1690 | 2424 v21 = *(int *)&this->pInventoryItemList[*v20-1]; |
0 | 2425 if ( v21 > 0 ) |
2426 { | |
2427 if ( v21 <= 134 ) | |
2428 v46[v4++] = v19; | |
2429 } | |
2430 } | |
2431 ++v19; | |
2432 ++v20; | |
2433 } | |
2434 while ( v19 < 126 ); | |
2435 if ( !v4 ) | |
1690 | 2436 return 0; |
0 | 2437 v47 = (unsigned __int8)v46[rand() % v4]; |
2438 v6 = GetActualAccuracy(); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2439 v11 = GetParameterBonus(v6); |
0 | 2440 break; |
2441 default: | |
2442 v11 = 0; | |
2443 break; | |
2444 } | |
2445 v22 = GetActualLuck(); | |
1036 | 2446 v23 = GetParameterBonus(v22) + v11 + 30; |
0 | 2447 if ( rand() % v23 >= 30 ) |
2448 { | |
1690 | 2449 return 0; |
0 | 2450 } |
2451 else | |
2452 { | |
2453 switch ( a2 ) | |
2454 { | |
2455 case 1: | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2456 SetCondition(0, 1); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2457 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2458 do |
2459 { | |
2460 if ( this == pPlayers[v3 + 1] ) | |
2461 break; | |
2462 ++v3; | |
2463 } | |
2464 while ( v3 < 4 ); | |
2465 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2466 return 1; | |
2467 break; | |
0 | 2468 case 2: |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2469 SetCondition(1, 1); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2470 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2471 do |
2472 { | |
2473 if ( this == pPlayers[v3 + 1] ) | |
2474 break; | |
2475 ++v3; | |
2476 } | |
2477 while ( v3 < 4 ); | |
2478 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2479 return 1; | |
2480 break; | |
0 | 2481 case 3: |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2482 SetCondition(2, 1); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2483 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2484 do |
2485 { | |
2486 if ( this == pPlayers[v3 + 1] ) | |
2487 break; | |
2488 ++v3; | |
2489 } | |
2490 while ( v3 < 4 ); | |
2491 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2492 return 1; | |
2493 break; | |
0 | 2494 case 23: |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2495 SetCondition(3, 1); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2496 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2497 do |
2498 { | |
2499 if ( this == pPlayers[v3 + 1] ) | |
2500 break; | |
2501 ++v3; | |
2502 } | |
2503 while ( v3 < 4 ); | |
2504 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2505 return 1; | |
2506 break; | |
2507 case 4: | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2508 SetCondition(4, 1); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2509 pAudioPlayer->PlaySound((SoundID)221, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2510 do |
2511 { | |
2512 if ( this == pPlayers[v3 + 1] ) | |
2513 break; | |
2514 ++v3; | |
2515 } | |
2516 while ( v3 < 4 ); | |
2517 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2518 return 1; | |
2519 break; | |
0 | 2520 case 5: |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2521 SetCondition(5, 1); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2522 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2523 do |
2524 { | |
2525 if ( this == pPlayers[v3 + 1] ) | |
2526 break; | |
2527 ++v3; | |
2528 } | |
2529 while ( v3 < 4 ); | |
2530 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2531 return 1; | |
2532 break; | |
0 | 2533 case 6: |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2534 SetCondition(6, 1); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2535 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2536 do |
0 | 2537 { |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2538 if ( this == pPlayers[v3 + 1] ) |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2539 break; |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2540 ++v3; |
0 | 2541 } |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2542 while ( v3 < 4 ); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2543 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2544 return 1; |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2545 break; |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2546 case 7: |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2547 SetCondition(8, 1); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2548 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2549 do |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2550 { |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2551 if ( this == pPlayers[v3 + 1] ) |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2552 break; |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2553 ++v3; |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2554 } |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2555 while ( v3 < 4 ); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2556 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2557 return 1; |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2558 break; |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2559 case 8: |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2560 SetCondition(10, 1); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2561 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2562 do |
2563 { | |
2564 if ( this == pPlayers[v3 + 1] ) | |
2565 break; | |
2566 ++v3; | |
2567 } | |
2568 while ( v3 < 4 ); | |
2569 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2570 return 1; | |
2571 break; | |
0 | 2572 case 9: |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2573 SetCondition(11, 1); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2574 pAudioPlayer->PlaySound((SoundID)222, 0, 0, -1, 0, 0, 0, 0); |
0 | 2575 do |
2576 { | |
1690 | 2577 if ( this == pPlayers[v3 + 1] ) |
0 | 2578 break; |
2579 ++v3; | |
2580 } | |
2581 while ( v3 < 4 ); | |
2582 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
1690 | 2583 return 1; |
0 | 2584 break; |
2585 case 12: | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
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parents:
1690
diff
changeset
|
2586 SetCondition(12, 1); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2587 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2588 do |
2589 { | |
2590 if ( this == pPlayers[v3 + 1] ) | |
2591 break; | |
2592 ++v3; | |
2593 } | |
2594 while ( v3 < 4 ); | |
2595 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2596 return 1; | |
2597 break; | |
2598 case 15: | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2599 SetCondition(15, 1); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2600 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2601 do |
2602 { | |
2603 if ( this == pPlayers[v3 + 1] ) | |
2604 break; | |
2605 ++v3; | |
2606 } | |
2607 while ( v3 < 4 ); | |
2608 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2609 return 1; | |
2610 break; | |
2611 case 13: | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2612 SetCondition(13, 1); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2613 pAudioPlayer->PlaySound((SoundID)224, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2614 do |
2615 { | |
2616 if ( this == pPlayers[v3 + 1] ) | |
2617 break; | |
2618 ++v3; | |
2619 } | |
2620 while ( v3 < 4 ); | |
2621 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2622 return 1; | |
2623 break; | |
0 | 2624 case 14: |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2625 SetCondition(14, 1); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
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diff
changeset
|
2626 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2627 do |
2628 { | |
2629 if ( this == pPlayers[v3 + 1] ) | |
2630 break; | |
2631 ++v3; | |
2632 } | |
2633 while ( v3 < 4 ); | |
2634 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2635 return 1; | |
2636 break; | |
0 | 2637 case 16: |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2638 SetCondition(16, 1); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2639 pAudioPlayer->PlaySound((SoundID)225, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2640 do |
2641 { | |
2642 if ( this == pPlayers[v3 + 1] ) | |
2643 break; | |
2644 ++v3; | |
2645 } | |
2646 while ( v3 < 4 ); | |
2647 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2648 return 1; | |
2649 break; | |
0 | 2650 case 17: |
2651 case 18: | |
2652 case 19: | |
2653 if ( *(char *)(v48 + 21) & 2 ) | |
1690 | 2654 { |
2655 do | |
2656 { | |
2657 if ( this == pPlayers[v3 + 1] ) | |
2658 break; | |
2659 ++v3; | |
2660 } | |
2661 while ( v3 < 4 ); | |
2662 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2663 return 1; | |
2664 } | |
187 | 2665 PlaySound(SPEECH_40, 0); |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2666 *(int *)(v48 + 20) |= 2u; |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2667 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2668 do |
2669 { | |
2670 if ( this == pPlayers[v3 + 1] ) | |
2671 break; | |
2672 ++v3; | |
2673 } | |
2674 while ( v3 < 4 ); | |
2675 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2676 return 1; | |
2677 break; | |
2678 case 20: | |
2679 PlaySound(SPEECH_40, 0); | |
2680 v27 = pActor->array_000234; | |
2681 if ( pActor->array_000234[0].uItemID ) | |
2682 { | |
2683 v27 = &pActor->array_000234[1]; | |
2684 if ( pActor->array_000234[1].uItemID ) | |
2685 { | |
2686 do | |
2687 { | |
2688 if ( this == pPlayers[v3 + 1] ) | |
2689 break; | |
2690 ++v3; | |
2691 } | |
2692 while ( v3 < 4 ); | |
2693 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2694 return 1; | |
2695 } | |
2696 } | |
2697 memcpy(v27, &this->pInventoryItemList[this->pInventoryMatrix[v47]-1], 0x24u); | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2698 RemoveItemAtInventoryIndex(v47); |
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2699 pAudioPlayer->PlaySound((SoundID)47, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2700 do |
2701 { | |
2702 if ( this == pPlayers[v3 + 1] ) | |
2703 break; | |
2704 ++v3; | |
2705 } | |
2706 while ( v3 < 4 ); | |
2707 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2708 return 1; | |
2709 break; | |
0 | 2710 case 21: |
187 | 2711 PlaySound(SPEECH_42, 0); |
1690 | 2712 ++this->sAgeModifier; |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2713 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2714 do |
2715 { | |
2716 if ( this == pPlayers[v3 + 1] ) | |
2717 break; | |
2718 ++v3; | |
2719 } | |
2720 while ( v3 < 4 ); | |
2721 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2722 return 1; | |
2723 break; | |
2724 case 22: | |
2725 PlaySound(SPEECH_41, 0); | |
2726 this->sMana = 0; | |
1691
1c880907575f
Player::_48DCF6 substituted unnecessary vars by their values
Grumpy7
parents:
1690
diff
changeset
|
2727 pAudioPlayer->PlaySound((SoundID)226, 0, 0, -1, 0, 0, 0, 0); |
1690 | 2728 do |
2729 { | |
2730 if ( this == pPlayers[v3 + 1] ) | |
2731 break; | |
2732 ++v3; | |
2733 } | |
2734 while ( v3 < 4 ); | |
2735 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3); | |
2736 return 1; | |
2737 break; | |
0 | 2738 default: |
1690 | 2739 return 0; |
0 | 2740 } |
2741 } | |
2742 return result; | |
2743 } | |
324 | 2744 |
0 | 2745 // 48DCF6: using guessed type char var_94[140]; |
2746 | |
2747 //----- (0048E1A3) -------------------------------------------------------- | |
2748 unsigned int Player::GetSpellSchool(unsigned int uSpellID) | |
2749 { | |
1091 | 2750 return pSpellStats->pInfos[uSpellID].uSchool; |
0 | 2751 } |
2752 | |
2753 //----- (0048E1B5) -------------------------------------------------------- | |
816 | 2754 int Player::GetAttackRecoveryTime(bool bRangedAttack) |
2755 { | |
2756 ItemGen *weapon = nullptr; | |
2757 ItemDesc *weapon_desc = nullptr; | |
2758 uint weapon_recovery = base_recovery_times_per_weapon_type[0]; | |
2759 if (bRangedAttack) | |
0 | 2760 { |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2761 if ( HasItemEquipped(EQUIP_BOW) ) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2762 { |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
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1568
diff
changeset
|
2763 weapon = &pInventoryItemList[pEquipment.uBow - 1]; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2764 weapon_desc = &pItemsTable->pItems[weapon->uItemID]; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2765 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType]; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
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1568
diff
changeset
|
2766 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
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1568
diff
changeset
|
2767 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
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1568
diff
changeset
|
2768 else if ( IsUnarmed() == 1 && GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2769 { |
816 | 2770 weapon_recovery = base_recovery_times_per_weapon_type[1]; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2771 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2772 else if ( HasItemEquipped(EQUIP_MAIN_HAND) ) |
816 | 2773 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
2774 weapon = &pInventoryItemList[pEquipment.uMainHand - 1]; |
816 | 2775 weapon_desc = &pItemsTable->pItems[weapon->uItemID]; |
2776 if (weapon_desc->uEquipType == EQUIP_WAND) | |
2777 { | |
2778 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5 | |
2779 __debugbreak(); // looks like wands were two-handed weapons once, or supposed to be. should not get here now | |
2780 weapon_recovery = pSpellDatas[wand_spell_ids[weapon->uItemID - ITEM_WAND_FIRE]].uExpertLevelRecovery; | |
2781 } | |
0 | 2782 else |
816 | 2783 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType]; |
2784 } | |
1010 | 2785 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD) |
2786 // ADD: shield check because shield recovery is added later and can be accidentally doubled | |
816 | 2787 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
2788 auto v12 = &pInventoryItemList[pEquipment.uShield - 1]; |
816 | 2789 auto v12_desc = &pItemsTable->pItems[v12->uItemID]; |
2790 if (base_recovery_times_per_weapon_type[v12_desc->uSkillType] > weapon_recovery) | |
2791 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
2792 weapon = &pInventoryItemList[pEquipment.uShield - 1]; |
816 | 2793 weapon_desc = &pItemsTable->pItems[weapon->uItemID]; |
2794 weapon_recovery = base_recovery_times_per_weapon_type[pItemsTable->pItems[weapon->uItemID].uSkillType]; | |
2795 } | |
2796 } | |
2797 | |
2798 uint armour_recovery = 0; | |
0 | 2799 if ( HasItemEquipped(EQUIP_ARMOUR) ) |
2800 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
2801 auto armour_skill_type = pItemsTable->pItems[pInventoryItemList[pEquipment.uArmor - 1].uItemID].uSkillType; |
816 | 2802 uint base_armour_recovery = base_recovery_times_per_weapon_type[armour_skill_type]; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2803 float multiplier; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2804 |
816 | 2805 if (armour_skill_type == PLAYER_SKILL_LEATHER) |
2806 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2807 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0, 0, 0); |
816 | 2808 } |
2809 else if (armour_skill_type == PLAYER_SKILL_CHAIN) | |
2810 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2811 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0, 0); |
816 | 2812 } |
2813 else if (armour_skill_type == PLAYER_SKILL_PLATE) | |
2814 { | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2815 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0.5f, 0); |
0 | 2816 } |
2817 else | |
2818 { | |
1545 | 2819 Error("Unknown armour type"); // what kind of armour is that? |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2820 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 1.0f, 1.0f, 1.0f); |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2821 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2822 |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2823 armour_recovery = (uint)(base_armour_recovery * multiplier); |
816 | 2824 } |
2825 | |
2826 uint shield_recovery = 0; | |
2827 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD) | |
2828 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
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1383
diff
changeset
|
2829 auto shield = &pInventoryItemList[pEquipment.uShield - 1]; |
816 | 2830 auto skill_type = pItemsTable->pItems[shield->uItemID].uSkillType; |
2831 | |
2832 uint shield_base_recovery = base_recovery_times_per_weapon_type[skill_type]; | |
1593
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Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2833 float multiplier = GetArmorRecoveryMultiplierFromSkillLevel(skill_type, 1.0f, 0, 0, 0); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2834 shield_recovery = (uint)(shield_base_recovery * multiplier); |
816 | 2835 } |
2836 | |
1036 | 2837 uint player_speed_recovery_reduction = GetParameterBonus(GetActualSpeed()), |
816 | 2838 sword_axe_bow_recovery_reduction = 0; |
2839 bool shooting_laser = false; | |
2840 if (weapon_desc) | |
2841 { | |
2842 if (GetActualSkillLevel((PLAYER_SKILL_TYPE)weapon_desc->uSkillType) && | |
2843 (weapon_desc->uSkillType == PLAYER_SKILL_SWORD || weapon_desc->uSkillType == PLAYER_SKILL_AXE || weapon_desc->uSkillType == PLAYER_SKILL_BOW) ) | |
2844 { | |
2845 if (SkillToMastery(pActiveSkills[weapon_desc->uSkillType]) >= 2 ) // Expert Sword, Axe & Bow reduce recovery | |
2846 sword_axe_bow_recovery_reduction = pActiveSkills[weapon_desc->uSkillType] & 0x3F; | |
2847 } | |
2848 if (weapon_desc->uSkillType == PLAYER_SKILL_BLASTER) | |
2849 shooting_laser = true; | |
2850 } | |
2851 | |
2852 uint armsmaster_recovery_reduction = 0; | |
2853 if (!bRangedAttack && !shooting_laser) | |
2854 { | |
2855 if (uint armsmaster_level = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER)) | |
2856 { | |
2857 armsmaster_recovery_reduction = armsmaster_level & 0x3F; | |
2858 if (SkillToMastery(armsmaster_level) >= 4) | |
2859 armsmaster_recovery_reduction *= 2; | |
2860 } | |
2861 } | |
2862 | |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
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diff
changeset
|
2863 uint hasteRecoveryReduction = 0; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
2864 if (pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime > 0 || pParty->pPartyBuffs[PARTY_BUFF_HASTE].uExpireTime > 0 ) |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
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diff
changeset
|
2865 hasteRecoveryReduction = 25; |
816 | 2866 |
2867 uint weapon_enchantment_recovery_reduction = 0; | |
2868 if ( weapon ) | |
2869 { | |
2870 if (weapon->uSpecEnchantmentType == 59 || | |
2871 weapon->uSpecEnchantmentType == 41 || | |
2872 weapon->uSpecEnchantmentType == 500) | |
2873 weapon_enchantment_recovery_reduction = 20; | |
2874 } | |
2875 | |
2876 int recovery = weapon_recovery + | |
2877 armour_recovery + | |
2878 shield_recovery | |
2879 - armsmaster_recovery_reduction | |
2880 - weapon_enchantment_recovery_reduction | |
1593
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Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
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diff
changeset
|
2881 - hasteRecoveryReduction |
816 | 2882 - sword_axe_bow_recovery_reduction |
2883 - player_speed_recovery_reduction; | |
2884 | |
2885 if (recovery < 0) | |
2886 recovery = 0; | |
2887 return recovery; | |
0 | 2888 } |
2889 | |
1593
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Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
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diff
changeset
|
2890 |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
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diff
changeset
|
2891 //----- new -------------------------------------------------------- |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
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diff
changeset
|
2892 float Player::GetArmorRecoveryMultiplierFromSkillLevel( unsigned char armour_skill_type, float mult1, float mult2, float mult3, float mult4 ) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
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diff
changeset
|
2893 { |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
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diff
changeset
|
2894 uint skill_mastery = SkillToMastery(pActiveSkills[armour_skill_type]); |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
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diff
changeset
|
2895 switch (skill_mastery) |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
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diff
changeset
|
2896 { |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
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diff
changeset
|
2897 case 1: return mult1; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
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diff
changeset
|
2898 case 2: return mult2; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
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diff
changeset
|
2899 case 3: return mult3; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
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diff
changeset
|
2900 case 4: return mult4; break; |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
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diff
changeset
|
2901 } |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2902 Error("Unexpected input value: %d", armour_skill_type); |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2903 return 0; |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2904 } |
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
2905 |
0 | 2906 //----- (0048E4F8) -------------------------------------------------------- |
2907 int Player::GetMaxHealth() | |
2908 { | |
2909 int v3; // esi@1 | |
2910 int v4; // esi@1 | |
2911 int v6; // esi@1 | |
2912 | |
1036 | 2913 v3 = GetParameterBonus(GetActualEndurance()); |
135 | 2914 v4 = pBaseHealthPerLevelByClass[classType] * (GetActualLevel() + v3); |
0 | 2915 v6 = uFullHealthBonus |
135 | 2916 + pBaseHealthByClass[classType / 4] |
0 | 2917 + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH) |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2918 + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
2919 return max(1, v6); |
0 | 2920 } |
2921 | |
2922 //----- (0048E565) -------------------------------------------------------- | |
2923 int Player::GetMaxMana() | |
2924 { | |
2925 int v2; // eax@2 | |
2926 int v3; // esi@4 | |
2927 int v4; // eax@5 | |
2928 int v5; // esi@5 | |
2929 int v6; // eax@5 | |
2930 int v7; // esi@6 | |
2931 int v8; // esi@6 | |
2932 int v9; // esi@6 | |
1116 | 2933 |
135 | 2934 switch (classType) |
0 | 2935 { |
1116 | 2936 case PLAYER_CLASS_ROGUE: |
2937 case PLAYER_CLASS_SPY: | |
2938 case PLAYER_CLASS_ASSASSIN: | |
2939 case PLAYER_CLASS_ARCHER: | |
2940 case PLAYER_CLASS_WARRIOR_MAGE: | |
2941 case PLAYER_CLASS_MASTER_ARCHER: | |
2942 case PLAYER_CLASS_SNIPER: | |
2943 case PLAYER_CLASS_SORCERER: | |
2944 case PLAYER_CLASS_WIZARD: | |
2945 case PLAYER_CLASS_ARCHMAGE: | |
2946 case PLAYER_CLASS_LICH: | |
0 | 2947 v2 = GetActualIntelligence(); |
1036 | 2948 v3 = GetParameterBonus(v2); |
1116 | 2949 break; |
2950 case PLAYER_CLASS_INITIATE: | |
2951 case PLAYER_CLASS_MASTER: | |
2952 case PLAYER_CLASS_NINJA: | |
2953 case PLAYER_CLASS_PALADIN: | |
2954 case PLAYER_CLASS_CRUSADER: | |
2955 case PLAYER_CLASS_HERO: | |
2956 case PLAYER_CLASS_VILLIAN: | |
2957 case PLAYER_CLASS_CLERIC: | |
2958 case PLAYER_CLASS_PRIEST: | |
2959 case PLAYER_CLASS_PRIEST_OF_SUN: | |
2960 case PLAYER_CLASS_PRIEST_OF_MOON: | |
0 | 2961 v2 = GetActualWillpower(); |
1036 | 2962 v3 = GetParameterBonus(v2); |
1116 | 2963 break; |
2964 case PLAYER_CLASS_HUNTER: | |
2965 case PLAYER_CLASS_RANGER_LORD: | |
2966 case PLAYER_CLASS_BOUNTY_HUNTER: | |
2967 case PLAYER_CLASS_DRUID: | |
2968 case PLAYER_CLASS_GREAT_DRUID: | |
2969 case PLAYER_CLASS_ARCH_DRUID: | |
2970 case PLAYER_CLASS_WARLOCK: | |
0 | 2971 v4 = GetActualWillpower(); |
1036 | 2972 v5 = GetParameterBonus(v4); |
0 | 2973 v6 = GetActualIntelligence(); |
1036 | 2974 v3 = GetParameterBonus(v6) + v5; |
0 | 2975 break; |
2976 default: | |
1116 | 2977 return 0; |
0 | 2978 break; |
2979 } | |
1116 | 2980 v7 = pBaseManaPerLevelByClass[classType] * (GetActualLevel() + v3); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2981 v8 = GetItemsBonus(CHARACTER_ATTRIBUTE_MANA) + v7; |
1116 | 2982 v9 = uFullManaBonus |
2983 + pBaseManaByClass[classType / 4] | |
2984 + GetSkillBonus(CHARACTER_ATTRIBUTE_MANA) | |
2985 + v8; | |
2986 return max(0,v9); | |
0 | 2987 } |
2988 | |
2989 //----- (0048E656) -------------------------------------------------------- | |
2990 int Player::GetBaseAC() | |
2991 { | |
2992 int v2; // eax@1 | |
2993 int v3; // esi@1 | |
2994 int v4; // esi@1 | |
2995 int v5; // esi@1 | |
2996 | |
2997 v2 = GetActualSpeed(); | |
1036 | 2998 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
2999 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3; |
0 | 3000 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
3001 return max(0, v5); |
0 | 3002 } |
3003 | |
3004 //----- (0048E68F) -------------------------------------------------------- | |
3005 int Player::GetActualAC() | |
3006 { | |
3007 int v2; // eax@1 | |
3008 int v3; // esi@1 | |
3009 int v4; // esi@1 | |
3010 int v5; // esi@1 | |
3011 int v6; // esi@1 | |
3012 | |
3013 v2 = GetActualSpeed(); | |
1036 | 3014 v3 = GetParameterBonus(v2); |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3015 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3; |
0 | 3016 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4; |
1594
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
3017 v6 = this->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5; |
c0238b60d0f2
Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents:
1593
diff
changeset
|
3018 return max(0, v6); |
0 | 3019 } |
3020 | |
3021 //----- (0048E6DC) -------------------------------------------------------- | |
3022 unsigned int Player::GetBaseAge() | |
3023 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3024 return (unsigned int)(((__int64)(pParty->uTimePlayed * 0.234375) / 60 / 60 / 24) / 7 / 4 / 12 - uBirthYear + game_starting_year); |
0 | 3025 } |
3026 | |
3027 //----- (0048E72C) -------------------------------------------------------- | |
3028 unsigned int Player::GetActualAge() | |
3029 { | |
3030 return this->sAgeModifier + GetBaseAge(); | |
3031 } | |
3032 | |
3033 //----- (0048E73F) -------------------------------------------------------- | |
3034 int Player::GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
3035 { | |
3036 int v7; // esi@20 | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3037 int racialBonus = 0; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3038 __int16* resStat; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3039 |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3040 switch (a2) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3041 { |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3042 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3043 resStat = &sResFireBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3044 if (IsRaceGoblin()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3045 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3046 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3047 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3048 resStat = &sResAirBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3049 if (IsRaceGoblin()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3050 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3051 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3052 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3053 resStat = &sResWaterBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3054 if (IsRaceDwarf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3055 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3056 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3057 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3058 resStat = &sResEarthBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3059 if (IsRaceDwarf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3060 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3061 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3062 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3063 resStat = &sResMindBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3064 if (IsRaceElf()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3065 racialBonus = 10; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3066 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3067 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3068 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3069 resStat = &sResBodyBase; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3070 if (IsRaceHuman()) |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3071 racialBonus = 5; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3072 break; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3073 } |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3074 v7 = GetItemsBonus(a2) + racialBonus; |
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3075 return v7 + *resStat; |
0 | 3076 } |
3077 | |
3078 //----- (0048E7D0) -------------------------------------------------------- | |
3079 int Player::GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
3080 { | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3081 signed int v10 = 0; // [sp+14h] [bp-4h]@1 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3082 __int16* resStat; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3083 int result; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3084 int baseRes; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3085 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3086 int leatherArmorSkillLevel = GetActualSkillLevel(PLAYER_SKILL_LEATHER); |
652 | 3087 if ( CheckHiredNPCSpeciality(Enchanter) ) |
0 | 3088 v10 = 20; |
3089 if ( (a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE | |
3090 || a2 == CHARACTER_ATTRIBUTE_RESIST_AIR | |
3091 || a2 == CHARACTER_ATTRIBUTE_RESIST_WATER | |
3092 || a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3093 && SkillToMastery(leatherArmorSkillLevel) == 4 |
0 | 3094 && HasItemEquipped(EQUIP_ARMOUR) |
3095 && GetEquippedItemSkillType(EQUIP_ARMOUR) == PLAYER_SKILL_LEATHER ) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3096 v10 += leatherArmorSkillLevel & 0x3F; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3097 switch (a2) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3098 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3099 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3100 resStat = &sResFireBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3101 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3102 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3103 resStat = &sResAirBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3104 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3105 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3106 resStat = &sResWaterBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3107 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3108 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3109 resStat = &sResEarthBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3110 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3111 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3112 resStat = &sResMindBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3113 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3114 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3115 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3116 resStat = &sResBodyBonus; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3117 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3118 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3119 baseRes = GetBaseResistance(a2); |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3120 result = v10 + GetMagicalBonus(a2) + baseRes + *(resStat); |
0 | 3121 return result; |
3122 } | |
3123 | |
3124 //----- (0048E8F5) -------------------------------------------------------- | |
816 | 3125 bool Player::Recover(int dt) |
3126 { | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3127 int v3; // qax@1 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3128 |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3129 v3 = (int)(dt * GetSpecialItemBonus(17) * 0.01 + dt); |
816 | 3130 |
3131 Log::Warning(L"Recover(dt = %u/%u - %u", dt, (uint)v3, (uint)uTimeToRecovery); | |
3132 | |
3133 if (uTimeToRecovery > v3) | |
3134 { | |
3135 uTimeToRecovery -= v3; | |
3136 return true; | |
0 | 3137 } |
3138 else | |
3139 { | |
816 | 3140 uTimeToRecovery = 0; |
3141 viewparams->bRedrawGameUI = true; | |
3142 if (!uActiveCharacter) | |
0 | 3143 uActiveCharacter = pParty->GetNextActiveCharacter(); |
816 | 3144 return false; |
3145 } | |
0 | 3146 } |
3147 | |
3148 //----- (0048E96A) -------------------------------------------------------- | |
816 | 3149 void Player::SetRecoveryTime(signed int rec) |
3150 { | |
1545 | 3151 Assert(rec >= 0); |
816 | 3152 |
3153 if (rec > uTimeToRecovery) | |
3154 uTimeToRecovery = rec; | |
3155 | |
3156 if (pPlayers[uActiveCharacter] == this && !some_active_character) | |
0 | 3157 uActiveCharacter = pParty->GetNextActiveCharacter(); |
816 | 3158 |
3159 viewparams->bRedrawGameUI = true; | |
0 | 3160 } |
3161 // 50C0C4: using guessed type int some_active_character; | |
3162 | |
3163 //----- (0048E9B7) -------------------------------------------------------- | |
3164 void Player::RandomizeName() | |
3165 { | |
3166 if (!uExpressionTimePassed) | |
3167 strcpy(pName, pNPCStats->pNPCNames[rand() % pNPCStats->uNumNPCNames[uSex]][uSex]); | |
3168 } | |
3169 | |
3170 //----- (0048E9F4) -------------------------------------------------------- | |
3171 unsigned int Player::GetMajorConditionIdx() | |
3172 { | |
3173 for (uint i = 0; i < 18; ++i) | |
3174 if (pConditions[pConditionImportancyTable[i]] != 0) | |
3175 return pConditionImportancyTable[i]; | |
3176 | |
3177 return 18; | |
3178 } | |
3179 | |
3180 //----- (0048EA1B) -------------------------------------------------------- | |
1036 | 3181 int Player::GetParameterBonus( int player_parameter ) |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3182 { |
1036 | 3183 int i; // eax@1 |
3184 i = 0; | |
3185 while (param_to_bonus_table[i]) | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3186 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3187 if (player_parameter >= param_to_bonus_table[i]) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3188 break; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3189 ++i; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3190 } |
1036 | 3191 return parameter_to_bonus_value[i]; |
0 | 3192 } |
3193 | |
3194 //----- (0048EA46) -------------------------------------------------------- | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3195 int Player::GetSpecialItemBonus( int enchantmentId ) |
0 | 3196 { |
1032 | 3197 int inv_indx; // eax@3 |
3198 | |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3199 for (int i = EQUIP_OFF_HAND; i < EQUIP_BOOK; ++i ) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3200 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3201 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3202 { |
1032 | 3203 inv_indx = pEquipment.pIndices[i] - 1; |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3204 if (enchantmentId == 17) |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3205 { |
1599 | 3206 if ((pInventoryItemList[inv_indx].uSpecEnchantmentType == 17) || (pInventoryItemList[inv_indx].uItemID == 533)) //Elven Chainmail+Increases rate of Recovery |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3207 return 50; |
1032 | 3208 } |
1598
11bb463837b1
_48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Grumpy7
parents:
1597
diff
changeset
|
3209 if (enchantmentId == 24) |
1597
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3210 { |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3211 if (pInventoryItemList[inv_indx].uSpecEnchantmentType == 24) //Increased Knockback. |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3212 return 5; |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3213 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3214 } |
33a82b36c3e8
Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents:
1595
diff
changeset
|
3215 } |
1032 | 3216 return 0; |
0 | 3217 } |
3218 | |
3219 //----- (0048EAAE) -------------------------------------------------------- | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3220 int Player::GetItemsBonus( enum CHARACTER_ATTRIBUTE_TYPE attr, bool getOnlyMainHandDmg /*= false*/ ) |
0 | 3221 { |
3222 int v5; // edi@1 | |
3223 int v9; // eax@49 | |
3224 int v14; // ecx@58 | |
3225 int v15; // eax@58 | |
3226 int v17; // eax@62 | |
3227 int v20; // eax@69 | |
3228 int v22; // eax@76 | |
3229 int v23; // edx@76 | |
3230 int v25; // ecx@80 | |
3231 int v26; // edi@80 | |
3232 int v31; // ebp@97 | |
3233 int v32; // eax@98 | |
3234 unsigned int v33; // eax@100 | |
3235 int v56; // eax@365 | |
3236 int v57; // ebx@368 | |
3237 signed int v58; // [sp-4h] [bp-20h]@10 | |
3238 int v61; // [sp+10h] [bp-Ch]@1 | |
3239 int v62; // [sp+14h] [bp-8h]@1 | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3240 ItemGen *currEquippedItem; // [sp+20h] [bp+4h]@101 |
1040 | 3241 bool no_skills; |
0 | 3242 |
3243 v5 = 0; | |
3244 v62 = 0; | |
3245 v61 = 0; | |
1040 | 3246 |
3247 no_skills=false; | |
0 | 3248 switch (attr) |
1599 | 3249 { |
3250 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: v58 = PLAYER_SKILL_ALCHEMY; break; | |
3251 case CHARACTER_ATTRIBUTE_SKILL_STEALING: v58 = PLAYER_SKILL_STEALING; break; | |
3252 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: v58 = PLAYER_SKILL_TRAP_DISARM; break; | |
3253 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: v58 = PLAYER_SKILL_ITEM_ID; break; | |
3254 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: v58 = PLAYER_SKILL_MONSTER_ID; break; | |
3255 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: v58 = PLAYER_SKILL_ARMSMASTER; break; | |
3256 case CHARACTER_ATTRIBUTE_SKILL_DODGE: v58 = PLAYER_SKILL_DODGE; break; | |
3257 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: v58 = PLAYER_SKILL_UNARMED; break; | |
3258 case CHARACTER_ATTRIBUTE_SKILL_FIRE: v58 = PLAYER_SKILL_FIRE; break; | |
3259 case CHARACTER_ATTRIBUTE_SKILL_AIR: v58 = PLAYER_SKILL_AIR; break; | |
3260 case CHARACTER_ATTRIBUTE_SKILL_WATER: v58 = PLAYER_SKILL_WATER; break; | |
3261 case CHARACTER_ATTRIBUTE_SKILL_EARTH: v58 = PLAYER_SKILL_EARTH; break; | |
3262 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: v58 = PLAYER_SKILL_SPIRIT; break; | |
3263 case CHARACTER_ATTRIBUTE_SKILL_MIND: v58 = PLAYER_SKILL_MIND; break; | |
3264 case CHARACTER_ATTRIBUTE_SKILL_BODY: v58 = PLAYER_SKILL_BODY; break; | |
3265 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: v58 = PLAYER_SKILL_LIGHT; break; | |
3266 case CHARACTER_ATTRIBUTE_SKILL_DARK: v58 = PLAYER_SKILL_DARK; break; | |
3267 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: v58 = PLAYER_SKILL_MEDITATION; break; | |
3268 case CHARACTER_ATTRIBUTE_SKILL_BOW: v58 = PLAYER_SKILL_BOW; break; | |
3269 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: v58 = PLAYER_SKILL_SHIELD; break; | |
3270 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: v58 = PLAYER_SKILL_LEARNING; break; | |
3271 default: | |
1040 | 3272 no_skills=true; |
1599 | 3273 } |
1040 | 3274 if (!no_skills) |
1599 | 3275 { |
3276 if ( !this->pActiveSkills[v58] ) | |
3277 return 0; | |
3278 } | |
1040 | 3279 |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3280 switch(attr) //TODO would be nice to move these into separate functions |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3281 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3282 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3283 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: |
0 | 3284 if ( HasItemEquipped(EQUIP_BOW) ) |
1599 | 3285 v5 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uBow-1].uItemID].uDamageMod; |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3286 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3287 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3288 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3289 case CHARACTER_ATTRIBUTE_RANGED_DMG_MIN: |
0 | 3290 if ( !HasItemEquipped(EQUIP_BOW) ) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3291 return 0; |
1599 | 3292 v57 = this->pOwnItems[this->pEquipment.uBow-1].uItemID; |
0 | 3293 v5 = pItemsTable->pItems[v57].uDamageMod; |
3294 v56 = pItemsTable->pItems[v57].uDamageDice; | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3295 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3296 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3297 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3298 case CHARACTER_ATTRIBUTE_RANGED_DMG_MAX: |
0 | 3299 if ( !HasItemEquipped(EQUIP_BOW) ) |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3300 return 0; |
1599 | 3301 v20 = this->pOwnItems[this->pEquipment.uBow-1].uItemID; |
0 | 3302 v5 = pItemsTable->pItems[v20].uDamageDice * pItemsTable->pItems[v20].uDamageRoll; |
3303 v56 = pItemsTable->pItems[v20].uDamageMod; | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3304 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3305 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3306 case CHARACTER_ATTRIBUTE_LEVEL: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3307 if ( !Player::HasEnchantedItemEquipped(25) ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3308 return 0; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3309 return 5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3310 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3311 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3312 case CHARACTER_ATTRIBUTE_MELEE_DMG_MAX: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3313 if ( IsUnarmed() ) |
0 | 3314 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3315 return 3; |
0 | 3316 } |
3317 else | |
3318 { | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3319 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) ) |
0 | 3320 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3321 v22 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3322 if ( v22 >= 0 && v22 <= 2) |
0 | 3323 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3324 v23 = this->pOwnItems[this->pEquipment.uMainHand].uItemID; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3325 v26 = pItemsTable->pItems[v23].uDamageRoll; |
1599 | 3326 if ( this->pEquipment.uShield || pItemsTable->pItems[v23].uSkillType != 4 ) |
0 | 3327 { |
3328 v25 = pItemsTable->pItems[v23].uDamageDice; | |
3329 } | |
3330 else | |
3331 { | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3332 v25 = pItemsTable->pItems[v23].uDamageDice + 1; |
0 | 3333 } |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
3334 v5 = pItemsTable->pItems[v23].uDamageMod + v25 * v26; |
0 | 3335 } |
3336 } | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3337 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0 && GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2)) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3338 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3339 return v5; |
1040 | 3340 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3341 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3342 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3343 v23 = this->pOwnItems[this->pEquipment.uShield].uItemID; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3344 v15 = pItemsTable->pItems[v23].uDamageMod; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3345 v14 = pItemsTable->pItems[v23].uDamageDice * pItemsTable->pItems[v23].uDamageRoll; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3346 return v5 + v15 + v14; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3347 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3348 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3349 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3350 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3351 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3352 case CHARACTER_ATTRIBUTE_ATTACK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3353 if ( IsUnarmed() ) |
1040 | 3354 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3355 return 0; |
1040 | 3356 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3357 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) ) |
0 | 3358 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3359 v17 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3360 if ( v17 >= 0 && v17 <= 2) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3361 { |
1599 | 3362 v5 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand-1].uItemID].uDamageMod; |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3363 } |
0 | 3364 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3365 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (this->GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0) || this->GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3366 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3367 else |
0 | 3368 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3369 v20 = this->pOwnItems[this->pEquipment.uShield - 1].uItemID; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3370 v56 = pItemsTable->pItems[v20].uDamageMod; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3371 return v5 + v56; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3372 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3373 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3374 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3375 case CHARACTER_ATTRIBUTE_MELEE_DMG_MIN: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3376 if ( IsUnarmed() ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3377 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3378 return 1; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3379 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3380 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3381 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3382 v9 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3383 if ( v9 >= 0 && v9 <= 2) |
0 | 3384 { |
1040 | 3385 v5 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uDamageDice + |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3386 pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uDamageMod; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3387 if ( !this->pEquipment.uShield && pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uSkillType == 4) |
0 | 3388 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3389 ++v5; |
0 | 3390 } |
3391 } | |
3392 } | |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3393 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3394 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (this->GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0) || this->GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3395 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3396 return v5; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3397 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3398 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3399 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3400 v14 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageMod; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3401 v15 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageDice; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3402 return v5 + v15 + v14; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3403 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3404 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3405 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3406 case CHARACTER_ATTRIBUTE_STRENGTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3407 case CHARACTER_ATTRIBUTE_INTELLIGENCE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3408 case CHARACTER_ATTRIBUTE_WILLPOWER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3409 case CHARACTER_ATTRIBUTE_ENDURANCE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3410 case CHARACTER_ATTRIBUTE_ACCURACY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3411 case CHARACTER_ATTRIBUTE_SPEED: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3412 case CHARACTER_ATTRIBUTE_LUCK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3413 case CHARACTER_ATTRIBUTE_HEALTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3414 case CHARACTER_ATTRIBUTE_MANA: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3415 case CHARACTER_ATTRIBUTE_AC_BONUS: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3416 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3417 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3418 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3419 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3420 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3421 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3422 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3423 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3424 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3425 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3426 case CHARACTER_ATTRIBUTE_SKILL_STEALING: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3427 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3428 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3429 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3430 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3431 case CHARACTER_ATTRIBUTE_SKILL_DODGE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3432 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3433 |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3434 case CHARACTER_ATTRIBUTE_SKILL_FIRE: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3435 case CHARACTER_ATTRIBUTE_SKILL_AIR: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3436 case CHARACTER_ATTRIBUTE_SKILL_WATER: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3437 case CHARACTER_ATTRIBUTE_SKILL_EARTH: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3438 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3439 case CHARACTER_ATTRIBUTE_SKILL_MIND: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3440 case CHARACTER_ATTRIBUTE_SKILL_BODY: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3441 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3442 case CHARACTER_ATTRIBUTE_SKILL_DARK: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3443 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3444 case CHARACTER_ATTRIBUTE_SKILL_BOW: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3445 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3446 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3447 for (int i = 0; i < 16; i++) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3448 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3449 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) ) |
1040 | 3450 { |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3451 v31 = this->pEquipment.pIndices[i] - 1; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3452 currEquippedItem = &this->pInventoryItemList[v31]; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3453 if ( attr == CHARACTER_ATTRIBUTE_AC_BONUS ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3454 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3455 v32 = GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3456 if ( v32 >= 3 && v32 <= 11 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3457 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3458 v33 = currEquippedItem->uItemID; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3459 v5 += pItemsTable->pItems[v33].uDamageDice + pItemsTable->pItems[v33].uDamageMod; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3460 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3461 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3462 if ( pItemsTable->IsMaterialNonCommon((ItemGen *)(currEquippedItem)) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3463 && !pItemsTable->IsMaterialSpecial(currEquippedItem) ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3464 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3465 currEquippedItem->GetItemBonusArtifact(this, attr, &v62); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3466 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3467 else if ( currEquippedItem->uEnchantmentType != 0 ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3468 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3469 if (currEquippedItem->IsRegularEnchanmentForAttribute(attr)) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3470 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3471 if ( attr > CHARACTER_ATTRIBUTE_RESIST_BODY && v5 < currEquippedItem->m_enchantmentStrength ) |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3472 v5 = currEquippedItem->m_enchantmentStrength; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3473 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3474 v5 += currEquippedItem->m_enchantmentStrength; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3475 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3476 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3477 else |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3478 { |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3479 currEquippedItem->GetItemBonusSpecialEnchantment(this, attr, &v5, &v61); |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3480 } |
1040 | 3481 } |
1604
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3482 } |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3483 return v5 + v62 + v61; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3484 break; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3485 default: |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3486 return 0; |
4b79ff62df3a
Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents:
1601
diff
changeset
|
3487 } |
0 | 3488 } |
3489 | |
3490 //----- (0048F73C) -------------------------------------------------------- | |
3491 int Player::GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2) | |
3492 { | |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3493 int v3 = 0; // eax@4 |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3494 int v4 = 0; // ecx@5 |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3495 |
0 | 3496 switch ( a2 ) |
3497 { | |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3498 case CHARACTER_ATTRIBUTE_RESIST_FIRE: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3499 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_FIRE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3500 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3501 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3502 case CHARACTER_ATTRIBUTE_RESIST_AIR: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3503 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_AIR].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3504 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3505 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3506 case CHARACTER_ATTRIBUTE_RESIST_BODY: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3507 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_BODY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3508 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3509 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3510 case CHARACTER_ATTRIBUTE_RESIST_WATER: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3511 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_WATER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3512 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3513 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3514 case CHARACTER_ATTRIBUTE_RESIST_EARTH: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3515 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_EARTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3516 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3517 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3518 case CHARACTER_ATTRIBUTE_RESIST_MIND: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3519 v3 = this->pPlayerBuffs[PLAYER_BUFF_RESIST_MIND].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3520 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3521 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3522 case CHARACTER_ATTRIBUTE_ATTACK: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3523 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3524 v3 = this->pPlayerBuffs[PLAYER_BUFF_BLESS].uPower; //only player effect spell in both VI and VII |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3525 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3526 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3527 v3 = this->pPlayerBuffs[PLAYER_BUFF_HEROISM].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3528 v4 = pParty->pPartyBuffs[PARTY_BUFF_HEROISM].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3529 break; |
0 | 3530 case CHARACTER_ATTRIBUTE_STRENGTH: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3531 v3 = pPlayerBuffs[PLAYER_BUFF_STRENGTH].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3532 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3533 break; |
0 | 3534 case CHARACTER_ATTRIBUTE_INTELLIGENCE: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3535 v3 = pPlayerBuffs[PLAYER_BUFF_INTELLIGENCE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3536 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3537 break; |
0 | 3538 case CHARACTER_ATTRIBUTE_WILLPOWER: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3539 v3 = pPlayerBuffs[PLAYER_BUFF_WILLPOWER].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3540 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3541 break; |
0 | 3542 case CHARACTER_ATTRIBUTE_ENDURANCE: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3543 v3 = pPlayerBuffs[PLAYER_BUFF_ENDURANCE].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3544 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3545 break; |
0 | 3546 case CHARACTER_ATTRIBUTE_ACCURACY: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3547 v3 = pPlayerBuffs[PLAYER_BUFF_ACCURACY].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3548 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3549 break; |
0 | 3550 case CHARACTER_ATTRIBUTE_SPEED: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3551 v3 = pPlayerBuffs[PLAYER_BUFF_SPEED].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3552 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3553 break; |
0 | 3554 case CHARACTER_ATTRIBUTE_LUCK: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3555 v3 = pPlayerBuffs[PLAYER_BUFF_LUCK].uPower; |
1167 | 3556 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3557 break; |
0 | 3558 case CHARACTER_ATTRIBUTE_AC_BONUS: |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3559 v3 = this->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uPower; |
1167 | 3560 v4 = pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].uPower; |
1605
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3561 break; |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3562 } |
434b796cdfd3
Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents:
1604
diff
changeset
|
3563 return v3 + v4; |
0 | 3564 } |
3565 | |
3566 //----- (0048F882) -------------------------------------------------------- | |
1008 | 3567 int Player::GetActualSkillLevel( PLAYER_SKILL_TYPE uSkillType ) |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
3568 { |
1064 | 3569 signed int bonus_value; // esi@1 |
3570 unsigned __int16 skill_value; // ax@126 | |
3571 int result; // al@127 | |
353 | 3572 |
1064 | 3573 bonus_value = 0; |
353 | 3574 switch (uSkillType) |
3575 { | |
3576 case PLAYER_SKILL_MONSTER_ID: | |
3577 { | |
652 | 3578 if ( CheckHiredNPCSpeciality(Hunter) ) |
1064 | 3579 bonus_value = 6; |
652 | 3580 if ( CheckHiredNPCSpeciality(Sage) ) |
1064 | 3581 bonus_value += 6; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3582 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID); |
353 | 3583 } |
3584 break; | |
3585 | |
3586 case PLAYER_SKILL_ARMSMASTER: | |
3587 { | |
652 | 3588 if ( CheckHiredNPCSpeciality(Armsmaster) ) |
1064 | 3589 bonus_value = 2; |
652 | 3590 if ( CheckHiredNPCSpeciality(Weaponsmaster) ) |
1064 | 3591 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3592 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER); |
353 | 3593 } |
3594 break; | |
3595 | |
3596 case PLAYER_SKILL_STEALING: | |
3597 { | |
652 | 3598 if (CheckHiredNPCSpeciality(Burglar)) |
1064 | 3599 bonus_value = 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3600 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_STEALING); |
353 | 3601 } |
3602 break; | |
3603 | |
3604 | |
3605 case PLAYER_SKILL_ALCHEMY: | |
3606 { | |
652 | 3607 if ( CheckHiredNPCSpeciality(Herbalist) ) |
1064 | 3608 bonus_value = 4; |
652 | 3609 if ( CheckHiredNPCSpeciality(Apothecary) ) |
1064 | 3610 bonus_value += 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3611 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY); |
353 | 3612 } |
3613 break; | |
3614 | |
3615 case PLAYER_SKILL_LEARNING: | |
3616 { | |
652 | 3617 if ( CheckHiredNPCSpeciality(Teacher) ) |
1064 | 3618 bonus_value = 10; |
652 | 3619 if ( CheckHiredNPCSpeciality(Instructor) ) |
1064 | 3620 bonus_value += 15; |
652 | 3621 if ( CheckHiredNPCSpeciality(Scholar) ) |
1064 | 3622 bonus_value += 5; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3623 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LEARNING); |
353 | 3624 } |
3625 break; | |
3626 | |
3627 case PLAYER_SKILL_UNARMED: | |
3628 { | |
652 | 3629 if (CheckHiredNPCSpeciality(Monk) ) |
1064 | 3630 bonus_value = 2; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3631 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_UNARMED); |
353 | 3632 } |
3633 break; | |
3634 | |
3635 case PLAYER_SKILL_DODGE: | |
3636 { | |
652 | 3637 if ( CheckHiredNPCSpeciality(Monk) ) |
1064 | 3638 bonus_value = 2; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3639 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DODGE); |
353 | 3640 } |
3641 break; | |
3642 | |
3643 case PLAYER_SKILL_BOW: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3644 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BOW); |
353 | 3645 break; |
3646 case PLAYER_SKILL_SHIELD: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3647 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SHIELD); |
353 | 3648 break; |
3649 | |
3650 case PLAYER_SKILL_EARTH: | |
652 | 3651 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3652 bonus_value = 2; |
652 | 3653 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3654 bonus_value += 3; |
652 | 3655 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3656 bonus_value += 4; |
353 | 3657 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3658 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3659 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_EARTH); |
353 | 3660 break; |
3661 case PLAYER_SKILL_FIRE: | |
652 | 3662 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3663 bonus_value = 2; |
652 | 3664 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3665 bonus_value += 3; |
652 | 3666 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3667 bonus_value += 4; |
353 | 3668 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3669 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3670 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_FIRE); |
353 | 3671 break; |
3672 case PLAYER_SKILL_AIR: | |
652 | 3673 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3674 bonus_value = 2; |
652 | 3675 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3676 bonus_value += 3; |
652 | 3677 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3678 bonus_value += 4; |
353 | 3679 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3680 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3681 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_AIR); |
353 | 3682 break; |
3683 case PLAYER_SKILL_WATER: | |
652 | 3684 if ( CheckHiredNPCSpeciality(Apprentice) ) |
1064 | 3685 bonus_value = 2; |
652 | 3686 if ( CheckHiredNPCSpeciality(Mystic) ) |
1064 | 3687 bonus_value += 3; |
652 | 3688 if ( CheckHiredNPCSpeciality(Spellmaster) ) |
1064 | 3689 bonus_value += 4; |
353 | 3690 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() ) |
1064 | 3691 bonus_value += 3; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3692 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_WATER); |
353 | 3693 break; |
3694 case PLAYER_SKILL_SPIRIT: | |
652 | 3695 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3696 bonus_value = 2; |
652 | 3697 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3698 bonus_value += 3; |
652 | 3699 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3700 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3701 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SPIRIT); |
353 | 3702 break; |
3703 case PLAYER_SKILL_MIND: | |
652 | 3704 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3705 bonus_value = 2; |
652 | 3706 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3707 bonus_value += 3; |
652 | 3708 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3709 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3710 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MIND); |
353 | 3711 break; |
3712 case PLAYER_SKILL_BODY: | |
652 | 3713 if ( CheckHiredNPCSpeciality(Acolyte2) ) |
1064 | 3714 bonus_value = 2; |
652 | 3715 if ( CheckHiredNPCSpeciality(Initiate) ) |
1064 | 3716 bonus_value += 3; |
652 | 3717 if ( CheckHiredNPCSpeciality(Prelate) ) |
1064 | 3718 bonus_value += 4; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3719 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BODY); |
353 | 3720 break; |
3721 case PLAYER_SKILL_LIGHT: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3722 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LIGHT); |
353 | 3723 break; |
3724 case PLAYER_SKILL_DARK: | |
3725 { | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3726 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DARK); |
353 | 3727 } |
3728 break; | |
3729 | |
3730 case PLAYER_SKILL_MERCHANT: | |
3731 { | |
652 | 3732 if ( CheckHiredNPCSpeciality(Trader) ) |
1064 | 3733 bonus_value = 4; |
652 | 3734 if ( CheckHiredNPCSpeciality(Merchant) ) |
1064 | 3735 bonus_value += 6; |
652 | 3736 if ( CheckHiredNPCSpeciality(Gypsy) ) |
1064 | 3737 bonus_value += 3; |
652 | 3738 if ( CheckHiredNPCSpeciality(Duper) ) |
1064 | 3739 bonus_value += 8; |
353 | 3740 } |
3741 break; | |
3742 | |
3743 case PLAYER_SKILL_PERCEPTION: | |
3744 { | |
652 | 3745 if ( CheckHiredNPCSpeciality(Scout) ) |
1064 | 3746 bonus_value = 6; |
652 | 3747 if ( CheckHiredNPCSpeciality(Psychic) ) |
1064 | 3748 bonus_value += 5; |
353 | 3749 } |
3750 break; | |
3751 | |
0 | 3752 case PLAYER_SKILL_ITEM_ID: |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3753 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID); |
0 | 3754 break; |
3755 case PLAYER_SKILL_MEDITATION: | |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3756 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MEDITATION); |
353 | 3757 break; |
0 | 3758 case PLAYER_SKILL_TRAP_DISARM: |
353 | 3759 { |
652 | 3760 if ( CheckHiredNPCSpeciality(Tinker) ) |
1064 | 3761 bonus_value = 4; |
652 | 3762 if ( CheckHiredNPCSpeciality(Locksmith) ) |
1064 | 3763 bonus_value += 6; |
652 | 3764 if ( CheckHiredNPCSpeciality(Burglar) ) |
1064 | 3765 bonus_value += 8; |
1595
a52a01aaf439
Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents:
1594
diff
changeset
|
3766 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM); |
353 | 3767 } |
3768 break; | |
3769 } | |
3770 | |
1064 | 3771 skill_value = pActiveSkills[uSkillType]; |
3772 if ( bonus_value + (skill_value & 0x3F) < 60 ) | |
3773 result = bonus_value + skill_value; | |
0 | 3774 else |
1064 | 3775 result = skill_value & 0xFFFC | 0x3C; //al |
0 | 3776 return result; |
3777 } | |
3778 | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3779 |
0 | 3780 //----- (0048FC00) -------------------------------------------------------- |
1538 | 3781 int Player::GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE inSkill) //TODO: move the individual implementations to attribute classes once possible |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3782 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3783 int armsMasterBonus; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3784 |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3785 armsMasterBonus = 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3786 int armmaster_skill = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3787 if ( armmaster_skill > 0 ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3788 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3789 int multiplier = 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3790 if ( inSkill == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3791 { |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3792 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 0, 1, 2); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3793 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3794 else if ( inSkill == CHARACTER_ATTRIBUTE_ATTACK ) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3795 { |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3796 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 1, 1, 2); |
1064 | 3797 } |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3798 armsMasterBonus = multiplier * (armmaster_skill & 0x3F); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3799 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3800 |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3801 switch(inSkill) |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3802 { |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3803 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3804 if (HasItemEquipped(EQUIP_BOW)) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3805 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3806 int bowSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3807 int multiplier = GetMultiplierForSkillLevel(bowSkillLevel, 0, 0, 0, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3808 return multiplier * (bowSkillLevel & 0x3F); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3809 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3810 return 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3811 break; |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3812 case CHARACTER_ATTRIBUTE_HEALTH: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3813 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3814 int base_value = pBaseHealthPerLevelByClass[classType]; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3815 int attrib_modif = GetBodybuilding(); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3816 return base_value * attrib_modif; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3817 } |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3818 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3819 case CHARACTER_ATTRIBUTE_MANA: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3820 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3821 int base_value = pBaseManaPerLevelByClass[classType]; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3822 int attrib_modif = GetMeditation(); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3823 return base_value * attrib_modif; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3824 } |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3825 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3826 case CHARACTER_ATTRIBUTE_AC_BONUS: |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3827 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3828 bool wearingArmor = false; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3829 bool wearingLeather = false; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3830 unsigned int ACSum = 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3831 |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3832 for (int j = 0; j < 16; ++j) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3833 { |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
3834 if (pEquipment.pIndices[j] && (!pOwnItems[pEquipment.pIndices[j]].IsBroken())) |
1538 | 3835 { |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
3836 int curr_item = pOwnItems[pEquipment.pIndices[j] - 1].uItemID; |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3837 PLAYER_SKILL_TYPE itemSkillType = (PLAYER_SKILL_TYPE)pItemsTable->pItems[curr_item].uSkillType; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3838 int currArmorSkillLevel = GetActualSkillLevel(itemSkillType); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3839 int multiplier = 0; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3840 switch (itemSkillType) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3841 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3842 case PLAYER_SKILL_STAFF: |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3843 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3844 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3845 case PLAYER_SKILL_SWORD: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3846 case PLAYER_SKILL_SPEAR: |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3847 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 0, 0, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3848 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3849 case PLAYER_SKILL_SHIELD: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3850 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3851 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3852 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3853 case PLAYER_SKILL_LEATHER: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3854 wearingLeather = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3855 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3856 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3857 case PLAYER_SKILL_CHAIN: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3858 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3859 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3860 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3861 case PLAYER_SKILL_PLATE: |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3862 wearingArmor = true; |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3863 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3864 break; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3865 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3866 ACSum += multiplier * (currArmorSkillLevel & 0x3F); |
1538 | 3867 } |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3868 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3869 |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3870 int dodgeSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3871 int dodgeMastery = SkillToMastery(dodgeSkillLevel); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3872 int multiplier = GetMultiplierForSkillLevel(dodgeSkillLevel, 1, 2, 3, 3); |
1539
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3873 if ( !wearingArmor && (!wearingLeather || dodgeMastery == 4) ) |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3874 { |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3875 ACSum += multiplier * (dodgeSkillLevel & 0x3F); |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3876 } |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3877 return ACSum; |
5cf28ec7322d
Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents:
1538
diff
changeset
|
3878 } |
1538 | 3879 break; |
3880 case CHARACTER_ATTRIBUTE_ATTACK: | |
3881 if ( this->IsUnarmed() ) | |
3882 { | |
3883 int unarmedSkill = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
3884 if (!unarmedSkill) | |
3885 { | |
3886 return 0; | |
3887 } | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3888 int multiplier = GetMultiplierForSkillLevel(unarmedSkill, 0, 1, 2, 2); |
1538 | 3889 return armsMasterBonus + multiplier * (unarmedSkill & 0x3F); |
3890 } | |
3891 for (int i = 0; i < 16; ++i) | |
3892 { | |
3893 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3894 { | |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
3895 ItemDesc currItem = pItemsTable->pItems[this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID]; |
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
3896 if ( currItem.uEquipType <= EQUIP_MAIN_HAND) |
1533 | 3897 { |
1547
778916dfa666
Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents:
1539
diff
changeset
|
3898 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItem.uSkillType; |
1538 | 3899 int currentItemSkillLevel = this->GetActualSkillLevel(currItemSkillType); |
3900 if (currItemSkillType == PLAYER_SKILL_BLASTER) | |
3901 { | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3902 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5); |
1538 | 3903 return multiplier * (currentItemSkillLevel & 0x3F); |
3904 } | |
3905 else if (currItemSkillType == PLAYER_SKILL_STAFF && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) | |
3906 { | |
3907 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3908 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 2, 2); |
1538 | 3909 return multiplier * (unarmedSkillLevel & 0x3F) + armsMasterBonus + (currentItemSkillLevel & 0x3F); |
3910 } | |
3911 else | |
3912 { | |
3913 return armsMasterBonus + (currentItemSkillLevel & 0x3F); | |
3914 } | |
3915 } | |
3916 } | |
3917 } | |
3918 return 0; | |
3919 break; | |
3920 | |
3921 case CHARACTER_ATTRIBUTE_RANGED_ATTACK: | |
3922 for (int i = 0; i < 16; i++) | |
3923 { | |
3924 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3925 { | |
3926 PLAYER_SKILL_TYPE currentItemSkillType = (PLAYER_SKILL_TYPE)pItemsTable->pItems[this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID].uSkillType; | |
3927 int currentItemSkillLevel = this->GetActualSkillLevel(currentItemSkillType); | |
3928 if ( currentItemSkillType == PLAYER_SKILL_BOW ) | |
3929 { | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3930 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 1, 1); |
1538 | 3931 return multiplier * (currentItemSkillLevel & 0x3F); |
3932 } | |
3933 else if ( currentItemSkillType == PLAYER_SKILL_BLASTER ) | |
3934 { | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3935 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5); |
1538 | 3936 return multiplier * (currentItemSkillLevel & 0x3F); |
3937 } | |
3938 } | |
3939 } | |
3940 return 0; | |
3941 break; | |
3942 | |
3943 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS: | |
3944 if ( this->IsUnarmed() ) | |
3945 { | |
3946 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); | |
3947 if ( !unarmedSkillLevel ) | |
3948 { | |
3949 return 0; | |
3950 } | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3951 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2); |
1538 | 3952 return multiplier * (unarmedSkillLevel & 0x3F); |
3953 } | |
3954 for (int i = 0; i < 16; i++) | |
3955 { | |
3956 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) ) | |
3957 { | |
3958 int currItemId = this->pInventoryItemList[this->pEquipment.pIndices[i]].uItemID; | |
3959 if ( pItemsTable->pItems[currItemId].uEquipType == EQUIP_MAIN_HAND || pItemsTable->pItems[currItemId].uEquipType == EQUIP_OFF_HAND ) | |
3960 { | |
3961 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)pItemsTable->pItems[currItemId].uSkillType; | |
3962 int currItemSkillLevel = this->GetActualSkillLevel(currItemSkillType); | |
3963 int baseSkillBonus; | |
3964 int multiplier; | |
3965 switch (currItemSkillType) | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3966 { |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
3967 case PLAYER_SKILL_STAFF: |
1538 | 3968 if ( SkillToMastery(currItemSkillLevel) >= 4 && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0) |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3969 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3970 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED); |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3971 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2); |
1538 | 3972 return multiplier * (unarmedSkillLevel & 0x3F); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3973 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3974 else |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3975 { |
1538 | 3976 return armsMasterBonus; |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
3977 } |
1538 | 3978 break; |
3979 | |
3980 case PLAYER_SKILL_DAGGER: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3981 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 1); |
1538 | 3982 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3983 return armsMasterBonus + baseSkillBonus; | |
3984 break; | |
3985 case PLAYER_SKILL_SWORD: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3986 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 0); |
1538 | 3987 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3988 return armsMasterBonus + baseSkillBonus; | |
3989 break; | |
3990 case PLAYER_SKILL_MACE: | |
3991 case PLAYER_SKILL_SPEAR: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3992 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 1, 1, 1); |
1538 | 3993 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3994 return armsMasterBonus + baseSkillBonus; | |
3995 break; | |
3996 case PLAYER_SKILL_AXE: | |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
3997 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 1, 1); |
1538 | 3998 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F); |
3999 return armsMasterBonus + baseSkillBonus; | |
4000 break; | |
1535 | 4001 } |
1533 | 4002 } |
1535 | 4003 } |
1538 | 4004 } |
4005 return 0; | |
1534
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
4006 break; |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
4007 default: |
d4bc1cb9d953
Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents:
1533
diff
changeset
|
4008 return 0; |
1533 | 4009 } |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
4010 } |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
4011 |
1553
b98812ead5d9
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents:
1552
diff
changeset
|
4012 unsigned int Player::GetMultiplierForSkillLevel(unsigned int skillValue, int mult1, int mult2, int mult3, int mult4) |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
4013 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
4014 int masteryLvl = SkillToMastery(skillValue); |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
4015 switch (masteryLvl) |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
4016 { |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
4017 case 1: return mult1; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
4018 case 2: return mult2; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
4019 case 3: return mult3; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
4020 case 4: return mult4; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
4021 } |
1545 | 4022 Error("(%u)", masteryLvl); |
1537
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
4023 return 0; |
fed56133bf8a
Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents:
1536
diff
changeset
|
4024 } |
0 | 4025 //----- (00490109) -------------------------------------------------------- |
4026 // faces are: 0 1 2 3 human males | |
4027 // 4 5 6 7 human females | |
4028 // 8 9 elf males | |
4029 // 10 11 elf females | |
4030 // 12 13 dwarf males | |
4031 // 14 15 dwarf females | |
4032 // 16 17 goblin males | |
4033 // 18 19 goblin females | |
4034 // 20 lich male | |
4035 // 21 lich female | |
4036 // 22 underwater suits (unused) | |
4037 // 23 zombie male | |
4038 // 24 zombie female | |
4039 enum CHARACTER_RACE Player::GetRace() | |
4040 { | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4041 if ( uCurrentFace <= 7 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4042 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4043 return CHARACTER_RACE_HUMAN; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4044 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4045 else if ( uCurrentFace <= 11 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4046 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4047 return CHARACTER_RACE_ELF; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4048 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4049 else if ( uCurrentFace <= 15 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4050 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4051 return CHARACTER_RACE_DWARF; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4052 } |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4053 else if ( uCurrentFace <= 19 ) |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4054 { |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4055 return CHARACTER_RACE_GOBLIN; |
0 | 4056 } |
4057 else | |
4058 { | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4059 return CHARACTER_RACE_HUMAN; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4060 } |
0 | 4061 } |
4062 | |
4063 //----- (00490141) -------------------------------------------------------- | |
187 | 4064 PLAYER_SEX Player::GetSexByVoice() |
0 | 4065 { |
4066 switch ( this->uVoiceID ) | |
4067 { | |
4068 case 0u: | |
4069 case 1u: | |
4070 case 2u: | |
4071 case 3u: | |
4072 case 8u: | |
4073 case 9u: | |
4074 case 0xCu: | |
4075 case 0xDu: | |
4076 case 0x10u: | |
4077 case 0x11u: | |
4078 case 0x14u: | |
4079 case 0x17u: | |
187 | 4080 return SEX_MALE; |
4081 | |
0 | 4082 case 4u: |
4083 case 5u: | |
4084 case 6u: | |
4085 case 7u: | |
4086 case 0xAu: | |
4087 case 0xBu: | |
4088 case 0xEu: | |
4089 case 0xFu: | |
4090 case 0x12u: | |
4091 case 0x13u: | |
4092 case 0x15u: | |
4093 case 0x18u: | |
187 | 4094 return SEX_FEMALE; |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
4095 } |
1545 | 4096 Error("(%u)", this->uVoiceID); |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
4097 return SEX_MALE; |
0 | 4098 } |
4099 | |
4100 //----- (00490188) -------------------------------------------------------- | |
4101 void Player::SetInitialStats() | |
4102 { | |
4103 auto v1 = GetRace(); | |
290 | 4104 uMight = StatTable[v1][0].uBaseValue; |
4105 uIntelligence = StatTable[v1][1].uBaseValue; | |
4106 uWillpower = StatTable[v1][2].uBaseValue; | |
4107 uEndurance = StatTable[v1][3].uBaseValue; | |
4108 uAccuracy = StatTable[v1][4].uBaseValue; | |
4109 uSpeed = StatTable[v1][5].uBaseValue; | |
4110 uLuck = StatTable[v1][6].uBaseValue; | |
0 | 4111 } |
4112 | |
4113 //----- (004901FC) -------------------------------------------------------- | |
1021 | 4114 void Player::SetSexByVoice() |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4115 { |
1021 | 4116 switch ( this->uVoiceID) |
0 | 4117 { |
4118 case 0: | |
4119 case 1: | |
4120 case 2: | |
4121 case 3: | |
4122 case 8: | |
4123 case 9: | |
4124 case 0xC: | |
4125 case 0xD: | |
4126 case 0x10: | |
4127 case 0x11: | |
4128 case 0x14: | |
4129 case 0x17: | |
1021 | 4130 this->uSex = SEX_MALE; |
0 | 4131 break; |
4132 case 4: | |
4133 case 5: | |
4134 case 6: | |
4135 case 7: | |
4136 case 0xA: | |
4137 case 0xB: | |
4138 case 0xE: | |
4139 case 0xF: | |
4140 case 0x12: | |
4141 case 0x13: | |
4142 case 0x15: | |
4143 case 0x18: | |
1021 | 4144 this->uSex = SEX_FEMALE; |
0 | 4145 break; |
4146 default: | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4147 Error("(%u)", this->uVoiceID); |
0 | 4148 break; |
4149 } | |
1021 | 4150 |
0 | 4151 } |
4152 | |
4153 //----- (0049024A) -------------------------------------------------------- | |
135 | 4154 void Player::Reset(PLAYER_CLASS_TYPE cls) |
0 | 4155 { |
4156 sLevelModifier = 0; | |
4157 sAgeModifier = 0; | |
4158 | |
135 | 4159 classType = cls; |
0 | 4160 uLuckBonus = 0; |
4161 uSpeedBonus = 0; | |
4162 uAccuracyBonus = 0; | |
4163 uEnduranceBonus = 0; | |
4164 uWillpowerBonus = 0; | |
4165 uIntelligenceBonus = 0; | |
4166 uMightBonus = 0; | |
4167 uLevel = 1; | |
4168 uExperience = 251 + rand() % 100; | |
4169 uBirthYear = 1147 - rand() % 6; | |
4170 memset(pActiveSkills, 0, sizeof(pActiveSkills)); | |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
4171 memset(_achieved_awards_bits, 0, 64); |
0 | 4172 memset(&spellbook, 0, sizeof(PlayerSpells)); |
4173 | |
4174 for (uint i = 0; i < 37; ++i) | |
4175 { | |
135 | 4176 if (pSkillAvailabilityPerClass[classType / 4][i] != 2) |
0 | 4177 continue; |
4178 | |
4179 pActiveSkills[i] = 1; | |
4180 | |
4181 switch (i) | |
4182 { | |
886 | 4183 case PLAYER_SKILL_FIRE: |
4184 spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;//its temporary, for test spells | |
894 | 4185 |
4186 extern bool all_magic; | |
4187 if ( all_magic == true ) | |
4188 { | |
4189 pActiveSkills[PLAYER_SKILL_AIR] = 1; | |
4190 pActiveSkills[PLAYER_SKILL_WATER] = 1; | |
4191 pActiveSkills[PLAYER_SKILL_EARTH] = 1; | |
4192 spellbook.pFireSpellbook.bIsSpellAvailable[1] = true; | |
4193 spellbook.pFireSpellbook.bIsSpellAvailable[2] = true; | |
4194 spellbook.pFireSpellbook.bIsSpellAvailable[3] = true; | |
4195 spellbook.pFireSpellbook.bIsSpellAvailable[4] = true; | |
4196 spellbook.pFireSpellbook.bIsSpellAvailable[5] = true; | |
4197 spellbook.pFireSpellbook.bIsSpellAvailable[6] = true; | |
4198 spellbook.pFireSpellbook.bIsSpellAvailable[7] = true; | |
4199 spellbook.pFireSpellbook.bIsSpellAvailable[8] = true; | |
4200 spellbook.pFireSpellbook.bIsSpellAvailable[9] = true; | |
4201 spellbook.pFireSpellbook.bIsSpellAvailable[10] = true; | |
886 | 4202 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true; |
569 | 4203 spellbook.pAirSpellbook.bIsSpellAvailable[1] = true; |
4204 spellbook.pAirSpellbook.bIsSpellAvailable[2] = true; | |
4205 spellbook.pAirSpellbook.bIsSpellAvailable[3] = true; | |
4206 spellbook.pAirSpellbook.bIsSpellAvailable[4] = true; | |
4207 spellbook.pAirSpellbook.bIsSpellAvailable[5] = true; | |
4208 spellbook.pAirSpellbook.bIsSpellAvailable[6] = true; | |
4209 spellbook.pAirSpellbook.bIsSpellAvailable[7] = true; | |
4210 spellbook.pAirSpellbook.bIsSpellAvailable[8] = true; | |
4211 spellbook.pAirSpellbook.bIsSpellAvailable[9] = true; | |
4212 spellbook.pAirSpellbook.bIsSpellAvailable[10] = true; | |
4213 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true; | |
4214 spellbook.pWaterSpellbook.bIsSpellAvailable[1] = true; | |
4215 spellbook.pWaterSpellbook.bIsSpellAvailable[2] = true; | |
4216 spellbook.pWaterSpellbook.bIsSpellAvailable[3] = true; | |
4217 spellbook.pWaterSpellbook.bIsSpellAvailable[4] = true; | |
4218 spellbook.pWaterSpellbook.bIsSpellAvailable[5] = true; | |
710 | 4219 spellbook.pWaterSpellbook.bIsSpellAvailable[6] = true; |
4220 spellbook.pWaterSpellbook.bIsSpellAvailable[7] = true; | |
4221 spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true; | |
886 | 4222 spellbook.pWaterSpellbook.bIsSpellAvailable[9] = true; |
4223 spellbook.pWaterSpellbook.bIsSpellAvailable[10] = true; | |
894 | 4224 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true; |
4225 spellbook.pEarthSpellbook.bIsSpellAvailable[1] = true; | |
4226 spellbook.pEarthSpellbook.bIsSpellAvailable[2] = true; | |
4227 spellbook.pEarthSpellbook.bIsSpellAvailable[3] = true; | |
4228 spellbook.pEarthSpellbook.bIsSpellAvailable[4] = true; | |
4229 spellbook.pEarthSpellbook.bIsSpellAvailable[5] = true; | |
4230 spellbook.pEarthSpellbook.bIsSpellAvailable[6] = true; | |
4231 spellbook.pEarthSpellbook.bIsSpellAvailable[7] = true; | |
4232 spellbook.pEarthSpellbook.bIsSpellAvailable[8] = true; | |
4233 spellbook.pEarthSpellbook.bIsSpellAvailable[9] = true; | |
4234 spellbook.pEarthSpellbook.bIsSpellAvailable[10] = true; | |
4235 } | |
486 | 4236 break; |
886 | 4237 case PLAYER_SKILL_AIR: |
4238 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true; | |
4239 break; | |
4240 case PLAYER_SKILL_WATER: | |
4241 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true; | |
4242 break; | |
4243 case PLAYER_SKILL_EARTH: | |
4244 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true; | |
4245 break; | |
4246 case PLAYER_SKILL_SPIRIT: | |
4247 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true; | |
4248 break; | |
4249 case PLAYER_SKILL_MIND: | |
4250 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true; | |
4251 break; | |
4252 case PLAYER_SKILL_BODY: | |
4253 spellbook.pBodySpellbook.bIsSpellAvailable[0] = true; | |
894 | 4254 |
4255 if ( all_magic == true ) | |
4256 { | |
4257 pActiveSkills[PLAYER_SKILL_MIND] = 1; | |
4258 pActiveSkills[PLAYER_SKILL_SPIRIT] = 1; | |
4259 spellbook.pBodySpellbook.bIsSpellAvailable[1] = true; | |
4260 spellbook.pBodySpellbook.bIsSpellAvailable[2] = true; | |
4261 spellbook.pBodySpellbook.bIsSpellAvailable[3] = true; | |
4262 spellbook.pBodySpellbook.bIsSpellAvailable[4] = true; | |
4263 spellbook.pBodySpellbook.bIsSpellAvailable[5] = true; | |
4264 spellbook.pBodySpellbook.bIsSpellAvailable[6] = true; | |
4265 spellbook.pBodySpellbook.bIsSpellAvailable[7] = true; | |
4266 spellbook.pBodySpellbook.bIsSpellAvailable[8] = true; | |
4267 spellbook.pBodySpellbook.bIsSpellAvailable[9] = true; | |
4268 spellbook.pBodySpellbook.bIsSpellAvailable[10] = true; | |
924 | 4269 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true; |
894 | 4270 spellbook.pMindSpellbook.bIsSpellAvailable[1] = true; |
4271 spellbook.pMindSpellbook.bIsSpellAvailable[2] = true; | |
4272 spellbook.pMindSpellbook.bIsSpellAvailable[3] = true; | |
4273 spellbook.pMindSpellbook.bIsSpellAvailable[4] = true; | |
4274 spellbook.pMindSpellbook.bIsSpellAvailable[5] = true; | |
4275 spellbook.pMindSpellbook.bIsSpellAvailable[6] = true; | |
4276 spellbook.pMindSpellbook.bIsSpellAvailable[7] = true; | |
4277 spellbook.pMindSpellbook.bIsSpellAvailable[8] = true; | |
4278 spellbook.pMindSpellbook.bIsSpellAvailable[9] = true; | |
4279 spellbook.pMindSpellbook.bIsSpellAvailable[10] = true; | |
924 | 4280 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true; |
894 | 4281 spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true; |
4282 spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true; | |
4283 spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true; | |
4284 spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true; | |
4285 spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true; | |
4286 spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true; | |
4287 spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true; | |
4288 spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true; | |
4289 spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true; | |
4290 spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true; | |
4291 } | |
569 | 4292 break; |
886 | 4293 case PLAYER_SKILL_LIGHT: |
4294 spellbook.pLightSpellbook.bIsSpellAvailable[0] = true; | |
4295 break; | |
4296 case PLAYER_SKILL_DARK: | |
4297 spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true; | |
4298 break; | |
0 | 4299 } |
4300 } | |
4301 | |
4302 sHealth = GetMaxHealth(); | |
4303 sMana = GetMaxMana(); | |
4304 } | |
4305 | |
4306 //----- (004903C9) -------------------------------------------------------- | |
821 | 4307 PLAYER_SKILL_TYPE Player::GetSkillIdxByOrder(signed int order) |
4308 { | |
1271
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4309 int counter; // edx@5 |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4310 bool canBeInactive; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4311 unsigned char requiredValue; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4312 signed int offset; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4313 |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4314 if ( order <= 1 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4315 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4316 canBeInactive = false; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4317 requiredValue = 2; // 2 - primary skill |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4318 offset = 0; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4319 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4320 else if ( order <= 3 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4321 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4322 canBeInactive = false; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4323 requiredValue = 1; // 1 - available |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4324 offset = 2; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4325 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4326 else if ( order <= 12 ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4327 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4328 canBeInactive = true; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4329 requiredValue = 1; // 1 - available |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4330 offset = 4; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4331 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4332 else |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4333 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4334 return (PLAYER_SKILL_TYPE)37; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4335 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4336 counter = 0; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4337 for (int i = 0; i < 37; i++) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4338 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4339 if ( (this->pActiveSkills[i] || canBeInactive) && pSkillAvailabilityPerClass[classType / 4][i] == requiredValue ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4340 { |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4341 if ( counter == order - offset ) |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4342 return (PLAYER_SKILL_TYPE)i; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4343 ++counter; |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4344 } |
5a3f48b370d5
Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents:
1270
diff
changeset
|
4345 } |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
4346 |
1549
5a3afcaa6717
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents:
1547
diff
changeset
|
4347 return (PLAYER_SKILL_TYPE)37; |
0 | 4348 } |
4349 | |
4350 | |
4351 | |
4352 //----- (0049048D) -------------------------------------------------------- | |
4353 //unsigned __int16 PartyCreation_BtnMinusClick(Player *_this, int eAttribute) | |
4354 void Player::DecreaseAttribute(int eAttribute) | |
4355 { | |
4356 int pBaseValue; // ecx@1 | |
4357 int pDroppedStep; // ebx@1 | |
4358 int pStep; // esi@1 | |
4359 int uMinValue; // [sp+Ch] [bp-4h]@1 | |
4360 | |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4361 int raceId = GetRace(); |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4362 pBaseValue = StatTable[raceId][eAttribute].uBaseValue; |
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4363 pDroppedStep = StatTable[raceId][eAttribute].uDroppedStep; |
0 | 4364 uMinValue = pBaseValue - 2; |
1617
8e3c6d7631f1
Player::GetRace cleaned up + removed a few unused vars
Grumpy7
parents:
1605
diff
changeset
|
4365 pStep = StatTable[raceId][eAttribute].uBaseStep; |
1272 | 4366 unsigned short* AttrToChange = nullptr; |
4367 switch ( eAttribute ) | |
4368 { | |
4369 case CHARACTER_ATTRIBUTE_STRENGTH: | |
4370 AttrToChange = &this->uMight; | |
4371 break; | |
4372 case CHARACTER_ATTRIBUTE_INTELLIGENCE: | |
4373 AttrToChange = &this->uIntelligence; | |
4374 break; | |
4375 case CHARACTER_ATTRIBUTE_WILLPOWER: | |
4376 AttrToChange = &this->uWillpower; | |
4377 break; | |
4378 case CHARACTER_ATTRIBUTE_ENDURANCE: | |
4379 AttrToChange = &this->uEndurance; | |
4380 break; | |
4381 case CHARACTER_ATTRIBUTE_ACCURACY: | |
4382 AttrToChange = &this->uAccuracy; | |
4383 break; | |
4384 case CHARACTER_ATTRIBUTE_SPEED: | |
4385 AttrToChange = &this->uSpeed; | |
4386 break; | |
4387 case CHARACTER_ATTRIBUTE_LUCK: | |
4388 AttrToChange = &this->uLuck; | |
4389 break; | |
4390 } | |
4391 if ( *AttrToChange <= pBaseValue ) | |
4392 pStep = pDroppedStep; | |
4393 if ( *AttrToChange - pStep >= uMinValue ) | |
4394 *AttrToChange -= pStep; | |
0 | 4395 } |
4396 | |
4397 //----- (004905F5) -------------------------------------------------------- | |
1458 | 4398 //signed int PartyCreation_BtnPlusClick(Player *this, int eAttribute) |
1273 | 4399 void Player::IncreaseAttribute( int eAttribute ) |
4400 { | |
4401 int raceId; // eax@1 | |
4402 int maxValue; // ebx@1 | |
4403 signed int baseStep; // edi@1 | |
4404 signed int tmp; // eax@17 | |
0 | 4405 signed int result; // eax@18 |
1273 | 4406 int baseValue; // [sp+Ch] [bp-8h]@1 |
4407 signed int droppedStep; // [sp+10h] [bp-4h]@1 | |
4408 unsigned short* statToChange; | |
4409 | |
4410 raceId = GetRace(); | |
4411 maxValue = StatTable[raceId][eAttribute].uMaxValue; | |
4412 baseStep = StatTable[raceId][eAttribute].uBaseStep; | |
4413 baseValue = StatTable[raceId][eAttribute].uBaseValue; | |
4414 droppedStep = StatTable[raceId][eAttribute].uDroppedStep; | |
4415 PlayerCreation_GetUnspentAttributePointCount(); | |
4416 switch ( eAttribute ) | |
4417 { | |
4418 case 0: | |
4419 statToChange = &this->uMight; | |
4420 break; | |
4421 case 1: | |
4422 statToChange = &this->uIntelligence; | |
4423 break; | |
4424 case 2: | |
4425 statToChange = &this->uWillpower; | |
4426 break; | |
4427 case 3: | |
4428 statToChange = &this->uEndurance; | |
4429 break; | |
4430 case 4: | |
4431 statToChange = &this->uAccuracy; | |
4432 break; | |
4433 case 5: | |
4434 statToChange = &this->uSpeed; | |
4435 break; | |
4436 case 6: | |
4437 statToChange = &this->uLuck; | |
4438 default: | |
1545 | 4439 Error("(%u)", eAttribute); |
1273 | 4440 } |
4441 if ( *statToChange < baseValue ) | |
4442 { | |
4443 tmp = baseStep; | |
4444 baseStep = droppedStep; | |
4445 droppedStep = tmp; | |
4446 } | |
4447 result = PlayerCreation_GetUnspentAttributePointCount(); | |
4448 if ( result >= droppedStep ) | |
4449 { | |
4450 if ( baseStep + *statToChange <= maxValue ) | |
4451 *statToChange += baseStep; | |
4452 } | |
0 | 4453 } |
4454 | |
4455 //----- (0049070F) -------------------------------------------------------- | |
4456 void Player::Zero() | |
4457 { | |
4458 this->sLevelModifier = 0; | |
4459 this->sACModifier = 0; | |
4460 this->uLuckBonus = 0; | |
4461 this->uAccuracyBonus = 0; | |
4462 this->uSpeedBonus = 0; | |
4463 this->uEnduranceBonus = 0; | |
4464 this->uWillpowerBonus = 0; | |
4465 this->uIntelligenceBonus = 0; | |
4466 this->uMightBonus = 0; | |
4467 this->field_100 = 0; | |
4468 this->field_FC = 0; | |
4469 this->field_F8 = 0; | |
4470 this->field_F4 = 0; | |
4471 this->field_F0 = 0; | |
4472 this->field_EC = 0; | |
4473 this->field_E8 = 0; | |
4474 this->field_E4 = 0; | |
4475 this->field_E0 = 0; | |
766 | 4476 memset(&this->sResFireBonus, 0, 0x16u); |
1274
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4477 this->field_1A97 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4478 this->_ranged_dmg_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4479 this->field_1A95 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4480 this->_ranged_atk_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4481 this->field_1A93 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4482 this->_melee_dmg_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4483 this->field_1A91 = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4484 this->_some_attack_bonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4485 this->_mana_related = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4486 this->uFullManaBonus = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4487 this->_health_related = 0; |
351bc06722f2
Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents:
1273
diff
changeset
|
4488 this->uFullHealthBonus = 0; |
0 | 4489 } |
4490 | |
4491 //----- (004907E7) -------------------------------------------------------- | |
299 | 4492 unsigned int Player::GetStatColor(int uStat) |
0 | 4493 { |
290 | 4494 int attribute_value; // edx@1 |
1393 | 4495 |
4496 int base_attribute_value = StatTable[GetRace()][uStat].uBaseValue; | |
0 | 4497 switch (uStat) |
4498 { | |
4499 case 0: attribute_value = uMight; break; | |
4500 case 1: attribute_value = uIntelligence; break; | |
4501 case 2: attribute_value = uWillpower; break; | |
4502 case 3: attribute_value = uEndurance; break; | |
290 | 4503 case 4: attribute_value = uAccuracy; break; |
4504 case 5: attribute_value = uSpeed; break; | |
0 | 4505 case 6: attribute_value = uLuck; break; |
4506 }; | |
4507 | |
1393 | 4508 if (attribute_value == base_attribute_value) |
4509 return ui_character_stat_default_color; | |
4510 else if (attribute_value > base_attribute_value) | |
4511 return ui_character_stat_buffed_color; | |
0 | 4512 else |
1393 | 4513 return ui_character_stat_debuffed_color; |
0 | 4514 } |
4515 | |
4516 //----- (004908A8) -------------------------------------------------------- | |
4517 bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime) | |
4518 { | |
1684 | 4519 if ( pConditions[uCondition] && (uTime < (signed long long)pConditions[uCondition]) ) |
1014 | 4520 { |
1393 | 4521 pConditions[uCondition] = 0i64; |
1014 | 4522 return true; |
0 | 4523 } |
4524 else | |
1014 | 4525 return false; |
0 | 4526 } |
4527 | |
4528 //----- (004680ED) -------------------------------------------------------- | |
1019 | 4529 void Player::UseItem_DrinkPotion_etc(signed int player_num, int a3) |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4530 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4531 Player *playerAffected; // esi@1 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4532 signed int v5; // eax@17 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4533 int v8; // edx@39 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4534 char *v13; // eax@45 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4535 signed int v15; // edi@68 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4536 int v16; // edx@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4537 unsigned __int16 v17; // edi@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4538 unsigned int v18; // eax@73 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4539 const char *v22; // eax@84 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4540 int scroll_id; // esi@96 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4541 int v25; // eax@109 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4542 int v26; // eax@113 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4543 int new_mana_val; // edi@114 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4544 signed __int64 v28; // qax@120 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4545 __int64 v30; // edi@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4546 __int64 v32; // ST3C_4@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4547 __int64 v34; // ST34_4@137 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4548 unsigned __int16 v50; // [sp-Ch] [bp-38h]@120 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4549 const char *v66; // [sp-4h] [bp-30h]@69 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4550 signed int v67; // [sp-4h] [bp-30h]@77 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4551 const char *v68; // [sp-4h] [bp-30h]@89 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4552 char v72; // [sp+20h] [bp-Ch]@68 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4553 signed int v73; // [sp+24h] [bp-8h]@1 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4554 char* v74; // [sp+24h] [bp-8h]@23 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4555 Player *thisb; // [sp+28h] [bp-4h]@1 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4556 unsigned int thisa; // [sp+28h] [bp-4h]@22 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4557 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4558 thisb = this; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4559 playerAffected = &pParty->pPlayers[player_num-1]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4560 v73 = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4561 if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 3) ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4562 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4563 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_REAGENT ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4564 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4565 if ( pParty->pPickedItem.uItemID == 160 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4566 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4567 playerAffected->SetCondition(Condition_Poison1, 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4568 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4569 else if ( pParty->pPickedItem.uItemID == 161 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4570 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4571 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4572 new_mana_val += 2; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4573 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4574 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4575 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4576 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4577 else if ( pParty->pPickedItem.uItemID == 162 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4578 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4579 playerAffected->Heal(2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4580 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4581 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4582 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4583 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4584 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4585 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4586 ShowStatusBarString(pTmpBuf.data(), 2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4587 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4588 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4589 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4590 pAudioPlayer->PlaySound((SoundID)211, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4591 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4592 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4593 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4594 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4595 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4596 if ( v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4597 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4598 if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4599 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4600 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4601 thisb->SetRecoveryTime(100); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4602 pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4603 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4604 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4605 { |
1684 | 4606 thisb->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333)); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4607 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4608 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4609 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4610 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4611 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4612 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4613 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_POTION ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4614 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4615 switch ( pParty->pPickedItem.uItemID ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4616 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4617 case 221: //Catalyst |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4618 playerAffected->SetCondition(Condition_Poison1, 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4619 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4620 case 222: //Cure Wounds |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4621 v25 = pParty->pPickedItem.uEnchantmentType + 10; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4622 playerAffected->Heal(v25); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4623 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4624 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4625 case 223: //Magic Potion |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4626 v26 = pParty->pPickedItem.uEnchantmentType + 10; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4627 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4628 new_mana_val += v26; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4629 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4630 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4631 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4632 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4633 case 224: //Cure Weakness |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4634 playerAffected->pConditions[Condition_Weak] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4635 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4636 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4637 case 225: //Cure Disease |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4638 playerAffected->pConditions[Condition_Disease3] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4639 playerAffected->pConditions[Condition_Disease2] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4640 playerAffected->pConditions[Condition_Disease1] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4641 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4642 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4643 case 226: //Cure Poison |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4644 playerAffected->pConditions[Condition_Poison3] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4645 playerAffected->pConditions[Condition_Poison2] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4646 playerAffected->pConditions[Condition_Poison1] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4647 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4648 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4649 case 227: //Awaken |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4650 playerAffected->pConditions[Condition_Sleep] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4651 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4652 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4653 case 228: //Haste |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4654 if ( !playerAffected->pConditions[Condition_Weak] ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4655 { |
1021 | 4656 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4657 playerAffected->pPlayerBuffs[7].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4658 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4659 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4660 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4661 case 229: //Heroism |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4662 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4663 playerAffected->pPlayerBuffs[8].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4664 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4665 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4666 case 230: //Bless |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4667 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4668 playerAffected->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4669 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4670 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4671 case 231: //Preservation |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4672 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4673 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4674 playerAffected->pPlayerBuffs[11].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4675 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4676 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4677 case 232: //Shield |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4678 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4679 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4680 playerAffected->pPlayerBuffs[13].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4681 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4682 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4683 case 234: //Stoneskin |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4684 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4685 playerAffected->pPlayerBuffs[14].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4686 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4687 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4688 case 235: //Water Breathing |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4689 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335), |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4690 playerAffected->pPlayerBuffs[23].Apply(pParty->uTimePlayed +v28, 3, 5, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4691 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4692 case 237: //Remove Fear |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4693 playerAffected->pConditions[Condition_Fear] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4694 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4695 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4696 case 238: //Remove Curse |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4697 playerAffected->pConditions[Condition_Cursed] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4698 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4699 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4700 case 239: //Cure Insanity |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4701 playerAffected->pConditions[Condition_Insane] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4702 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4703 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4704 case 240: //Might Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4705 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4706 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4707 playerAffected->pPlayerBuffs[19].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4708 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4709 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4710 case 241: //Intellect Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4711 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4712 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4713 playerAffected->pPlayerBuffs[17].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4714 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4715 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4716 case 242: //Personality Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4717 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4718 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4719 playerAffected->pPlayerBuffs[20].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4720 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4721 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4722 case 243://Endurance Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4723 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4724 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4725 playerAffected->pPlayerBuffs[16].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4726 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4727 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4728 case 244: //Speed Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4729 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4730 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4731 playerAffected->pPlayerBuffs[21].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4732 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4733 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4734 case 245: //Accuracy Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4735 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4736 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4737 playerAffected->pPlayerBuffs[15].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4738 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4739 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4740 case 251: //Cure Paralysis |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4741 playerAffected->pConditions[Condition_Paralyzed] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4742 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4743 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4744 case 252://Divine Restoration |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4745 v30 = playerAffected->pConditions[Condition_Dead]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4746 v32 = playerAffected->pConditions[Condition_Pertified]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4747 v34 = playerAffected->pConditions[Condition_Eradicated]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4748 memset(&playerAffected->pConditions,0,sizeof(pConditions)); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4749 playerAffected->pConditions[Condition_Dead] = v30; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4750 playerAffected->pConditions[Condition_Pertified] = v32; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4751 playerAffected->pConditions[Condition_Eradicated] = v34; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4752 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4753 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4754 case 253: //Divine Cure |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4755 v25 = 5 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4756 playerAffected->Heal(v25); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4757 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4758 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4759 case 254: //Divine Power |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4760 v26 = 5 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4761 new_mana_val = playerAffected->sMana; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4762 new_mana_val += v26; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4763 if ( new_mana_val > playerAffected->GetMaxMana() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4764 new_mana_val = playerAffected->GetMaxMana(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4765 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4766 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4767 case 255: //Luck Boost |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4768 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4769 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4770 playerAffected->pPlayerBuffs[18].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4771 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4772 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4773 case 256: //Fire Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4774 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4775 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4776 playerAffected->pPlayerBuffs[5].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4777 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4778 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4779 case 257: //Air Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4780 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4781 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4782 playerAffected->pPlayerBuffs[0].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4783 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4784 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4785 case 258: //Water Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4786 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4787 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4788 playerAffected->pPlayerBuffs[22].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4789 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4790 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4791 case 259: //Earth Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4792 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4793 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4794 playerAffected->pPlayerBuffs[3].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4795 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4796 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4797 case 260: //Mind Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4798 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4799 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4800 playerAffected->pPlayerBuffs[9].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4801 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4802 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4803 case 261: //Body Resistance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4804 v50 = 3 * pParty->pPickedItem.uEnchantmentType; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4805 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4806 playerAffected->pPlayerBuffs[2].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4807 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4808 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4809 case 262: //Stone to Flesh |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4810 playerAffected->pConditions[Condition_Pertified] = 0i64; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4811 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4812 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4813 case 264: //Pure Luck |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4814 if ( !playerAffected->pure_luck_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4815 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4816 playerAffected->uLuck += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4817 playerAffected->pure_luck_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4818 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4819 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4820 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4821 case 265: //Pure Speed |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4822 if ( !playerAffected->pure_speed_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4823 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4824 playerAffected->uSpeed += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4825 playerAffected->pure_speed_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4826 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4827 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4828 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4829 case 266: //Pure Intellect |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4830 if ( !playerAffected->pure_intellect_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4831 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4832 playerAffected->uIntelligence += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4833 playerAffected->pure_intellect_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4834 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4835 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4836 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4837 case 267: //Pure Endurance |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4838 if ( !playerAffected->pure_endurance_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4839 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4840 playerAffected->uEndurance += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4841 playerAffected->pure_endurance_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4842 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4843 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4844 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4845 case 268: //Pure Personality |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4846 if ( !playerAffected->pure_willpower_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4847 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4848 playerAffected->uWillpower += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4849 playerAffected->pure_willpower_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4850 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4851 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4852 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4853 case 269: //Pure Accuracy |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4854 if ( !playerAffected->pure_accuracy_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4855 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4856 playerAffected->uAccuracy += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4857 playerAffected->pure_accuracy_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4858 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4859 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4860 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4861 case 270: //Pure Might |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4862 if ( !playerAffected->pure_might_used ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4863 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4864 playerAffected->uMight += 50; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4865 playerAffected->pure_might_used = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4866 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4867 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4868 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4869 case 271: //Rejuvenation |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4870 playerAffected->sAgeModifier = 0; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4871 playerAffected->PlaySound(SPEECH_36, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4872 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4873 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4874 default: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4875 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4876 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4877 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4878 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4879 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4880 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4881 pAudioPlayer->PlaySound((SoundID)210, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4882 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4883 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4884 // if ( !v73 ) v73 is always 1 at this point |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4885 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4886 // pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4887 // return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4888 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4889 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4890 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4891 if ( v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4892 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4893 if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4894 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4895 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4896 thisb->SetRecoveryTime(100); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4897 pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4898 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4899 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4900 { |
1684 | 4901 thisb->SetRecoveryTime((int)(flt_6BE3A4_debug_recmod1 * 213.3333333333333)); |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4902 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4903 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4904 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4905 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4906 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4907 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4908 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4909 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_SPELL_SCROLL ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4910 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4911 if ( pCurrentScreen == SCREEN_CASTING ) |
1032 | 4912 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4913 if ( !playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4914 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4915 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4916 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4917 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4918 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4919 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4920 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4921 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4922 if ( bUnderwater == 1 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4923 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4924 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2u);//"You can not do that while you are underwater!" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4925 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4926 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4927 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4928 dword_50C9AC = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4929 scroll_id = pParty->pPickedItem.uItemID - 299; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4930 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4931 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4932 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4933 pGUIWindow_CurrentMenu->Release(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4934 pIcons_LOD->RemoveTexturesPackFromTextureList(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4935 pCurrentScreen = SCREEN_GAME; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4936 viewparams->bRedrawGameUI = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4937 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4938 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4939 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4940 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4941 _720984_unused = pParty->pPickedItem.uItemID; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4942 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4943 pMessageQueue_50C9E8->AddMessage(UIMSG_SpellScrollUse, scroll_id, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4944 if ( pCurrentScreen && pGUIWindow_CurrentMenu |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4945 && (pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4946 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4947 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4948 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4949 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4950 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4951 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4952 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4953 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_BOOK ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4954 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4955 v15 = pParty->pPickedItem.uItemID - 400; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4956 v72 = playerAffected->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400];//(char *)&v3->pConditions[0] + pParty->pPickedItem.uItemID + 2; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4957 if ( v72 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4958 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4959 v66 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4960 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[380], v66);//"You already know the %s spell" |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
4961 ShowStatusBarString(pTmpBuf.data(), 2u); |
1032 | 4962 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 4963 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4964 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4965 if ( !playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4966 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4967 v66 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4968 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v66);//"That player is %s" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4969 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4970 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 4971 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4972 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4973 v16 = v15 % 11 + 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4974 v17 = playerAffected->pActiveSkills[v15 / 11 + 12]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4975 v18 = SkillToMastery(v17) - 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4976 switch (v18) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4977 { |
1032 | 4978 case 0: v67 = 4; break; |
4979 case 1: v67 = 7; break; | |
4980 case 2: v67 = 10; break; | |
4981 case 3: v67 = 11; break; | |
4982 default: | |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4983 v67 = player_num; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4984 } |
1032 | 4985 |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4986 if ( v16 > v67 || !v17 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4987 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4988 v22 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4989 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[381], v22); //"You don't have the skill to learn %s" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4990 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4991 playerAffected->PlaySound((PlayerSpeech)20, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4992 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4993 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4994 // v72 = 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4995 playerAffected->PlaySound(SPEECH_21, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4996 v73 = 0; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4997 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4998 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
4999 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5000 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5001 if ( !v73 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5002 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5003 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5004 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5005 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5006 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5007 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5008 // if ( v73 ) v73 is always 0 at this point |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5009 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5010 // if ( pParty->bTurnBasedModeOn ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5011 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5012 // pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5013 // thisb->SetRecoveryTime(100); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5014 // pTurnEngine->ApplyPlayerAction(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5015 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5016 // else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5017 // { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5018 // thisb->SetRecoveryTime(flt_6BE3A4_debug_recmod1 * 213.3333333333333); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5019 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5020 // } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5021 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5022 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5023 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5024 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5025 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_MESSAGE_SCROLL ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5026 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5027 if ( playerAffected->CanAct() ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5028 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5029 CreateMsgScrollWindow(pParty->pPickedItem.uItemID); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5030 playerAffected->PlaySound(SPEECH_37, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5031 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5032 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5033 v68 = aCharacterConditionNames[playerAffected->GetMajorConditionIdx()]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5034 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5035 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5036 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5037 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5038 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5039 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5040 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5041 if (pParty->pPickedItem.uItemID == 616) //Genie Lamp |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5042 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5043 thisa = pParty->uCurrentMonthWeek + 1; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5044 if ( pParty->uCurrentMonth >= 7 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5045 v74 = NULL; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5046 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5047 v74 = aAttributeNames[pParty->uCurrentMonth]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5048 switch ( pParty->uCurrentMonth ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5049 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5050 case 0: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5051 playerAffected->uMight += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5052 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5053 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5054 case 1: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5055 playerAffected->uIntelligence += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5056 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5057 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5058 case 2: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5059 playerAffected->uWillpower += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5060 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5061 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5062 case 3: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5063 playerAffected->uEndurance += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5064 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5065 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5066 case 4: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5067 playerAffected->uAccuracy += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5068 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5069 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5070 case 5: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5071 playerAffected->uSpeed += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5072 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5073 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5074 case 6: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5075 playerAffected->uLuck += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5076 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5077 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5078 case 7: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5079 party_finds_gold(1000 * thisa, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5080 sprintf(pTmpBuf.data(), "+%u %s", 1000 * thisa, pGlobalTXT_LocalizationStrings[97]);//"Gold" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5081 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5082 case 8: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5083 Party::GiveFood(5 * thisa); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5084 sprintf(pTmpBuf.data(), "+%u %s",5 * thisa , pGlobalTXT_LocalizationStrings[653]);//"Food" |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5085 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5086 case 9u: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5087 playerAffected->uSkillPoints += 2 * thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5088 sprintf(pTmpBuf.data(), "+%u %s", 2 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_SKILL_POINTS]); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5089 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5090 case 10: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5091 playerAffected->uExperience += 2500 * thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5092 sprintf(pTmpBuf.data(), "+%u %s", 2500 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_EXPIRIENCE]); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5093 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5094 case 11: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5095 v8 = rand() % 6; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5096 switch (v8) |
1032 | 5097 { |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5098 case 0: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5099 playerAffected->sResFireBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5100 v13 = pGlobalTXT_LocalizationStrings[87]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5101 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5102 case 1: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5103 playerAffected->sResAirBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5104 v13 = pGlobalTXT_LocalizationStrings[6]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5105 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5106 case 2: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5107 playerAffected->sResWaterBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5108 v13 = pGlobalTXT_LocalizationStrings[240]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5109 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5110 case 3: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5111 playerAffected->sResEarthBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5112 v13 = pGlobalTXT_LocalizationStrings[70]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5113 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5114 case 4: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5115 playerAffected->sResMindBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5116 v13 = pGlobalTXT_LocalizationStrings[142]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5117 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5118 case 5: |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5119 playerAffected->sResBodyBase += thisa; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5120 v13 = pGlobalTXT_LocalizationStrings[29]; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5121 break; |
1021 | 5122 } |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5123 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v13, pGlobalTXT_LocalizationStrings[121]); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5124 break; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5125 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5126 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5127 ShowStatusBarString(pTmpBuf.data(), 2u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5128 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5129 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5130 playerAffected->PlaySound(SPEECH_93, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5131 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5132 if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5133 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5134 playerAffected->SetCondition(Condition_Eradicated, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5135 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5136 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5137 else if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5138 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5139 playerAffected->SetCondition(Condition_Dead, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5140 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5141 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5142 else if ( pParty->uDaysPlayed == 4 || pParty->uDaysPlayed == 25 ) |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5143 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5144 playerAffected->SetCondition(Condition_Pertified, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5145 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5146 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5147 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5148 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5149 else if ( pParty->pPickedItem.uItemID == 630 ) //Red Apple |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5150 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5151 Party::GiveFood(1u); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5152 pAudioPlayer->PlaySound(SOUND_EatApple, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5153 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5154 else if ( pParty->pPickedItem.uItemID == 632 ) //Lute |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5155 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5156 pAudioPlayer->PlaySound(SOUND_PlayLute, 0, 0, -1, 0, 0, 0, 0); |
1032 | 5157 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5158 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5159 else if ( pParty->pPickedItem.uItemID == 633 ) //Faerie Pipes |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5160 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5161 pAudioPlayer->PlaySound(SOUND_PlayFaeriePipes, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5162 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5163 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5164 else if ( pParty->pPickedItem.uItemID == 634 ) //Gryphonheart's Trumpet |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5165 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5166 pAudioPlayer->PlaySound(SOUND_PlayGryphonheartsTrumpet, 0, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5167 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5168 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5169 else if ( pParty->pPickedItem.uItemID == 646 ) //Horseshoe |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5170 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5171 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5172 v5 = PID(OBJECT_Player, player_num + 49); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5173 pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5174 playerAffected->AddVariable(VAR_NumSkillPoints, 2); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5175 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5176 else if ( pParty->pPickedItem.uItemID == 650 ) //Temple in a Bottle |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5177 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5178 TeleportToNWCDungeon(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5179 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5180 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5181 else |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5182 { |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5183 v68 = pParty->pPickedItem.GetDisplayName(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5184 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36],v68);//"%s can not be used that way" |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
5185 ShowStatusBarString(pTmpBuf.data(), 2u); |
1032 | 5186 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0); |
1021 | 5187 return; |
1618
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5188 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5189 |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5190 pMouse->RemoveHoldingItem(); |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5191 return; |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5192 } |
f5b13e6be493
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
Grumpy7
parents:
1617
diff
changeset
|
5193 } |
0 | 5194 |
5195 //----- (00449BB4) -------------------------------------------------------- | |
484 | 5196 bool Player::CompareVariable( enum VariableType VarNum, signed int pValue ) |
1033 | 5197 { |
0 | 5198 Player *v3; // esi@1 |
5199 signed int v4; // edi@1 | |
5200 unsigned int v5; // eax@8 | |
5201 int v6; // eax@9 | |
5202 enum CHARACTER_RACE v7; // eax@11 | |
5203 signed int v8; // eax@17 | |
5204 unsigned __int8 v9; // sf@17 | |
5205 unsigned __int8 v10; // of@17 | |
5206 int v11; // eax@19 | |
5207 unsigned int v12; // eax@20 | |
484 | 5208 unsigned int test_bit_value; // eax@25 |
5209 unsigned __int8 our_bit_value; // cl@25 | |
0 | 5210 signed int v15; // ecx@28 |
5211 ItemGen *v16; // eax@28 | |
5212 char v17; // zf@31 | |
5213 int v18; // edi@90 | |
5214 DDM_DLV_Header *v19; // eax@122 | |
5215 char v20; // cl@124 | |
5216 DDM_DLV_Header *v21; // eax@126 | |
5217 unsigned int v22; // edi@129 | |
100 | 5218 Player *v23; // esi@134 |
0 | 5219 ItemGen *v24; // ecx@135 |
5220 signed int v25; // edx@135 | |
5221 ITEM_EQUIP_TYPE v26; // ebx@155 | |
5222 char *v27; // edi@155 | |
5223 int v28; // ebx@161 | |
5224 int v29; // eax@161 | |
5225 | |
469 | 5226 v6 = 0; |
0 | 5227 v3 = this; |
5228 v4 = -1; | |
469 | 5229 if ( VarNum > VAR_AutoNotes ) |
5230 { | |
5231 switch ( VarNum ) | |
0 | 5232 { |
5233 case VAR_Invisible: | |
1167 | 5234 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime >0 ) |
469 | 5235 return true; |
484 | 5236 return false; |
0 | 5237 case VAR_NumDeaths: |
5238 v4 = pParty->uNumDeaths; | |
469 | 5239 return v4 >= pValue; |
0 | 5240 case VAR_NumBounties: |
5241 v4 = pParty->uNumBountiesCollected; | |
469 | 5242 return v4 >= pValue; |
0 | 5243 case VAR_PrisonTerms: |
5244 v4 = pParty->uNumPrisonTerms; | |
469 | 5245 return v4 >= pValue; |
0 | 5246 case VAR_ArenaWinsPage: |
5247 v4 = (unsigned __int8)pParty->uNumArenaPageWins; | |
469 | 5248 return v4 >= pValue; |
0 | 5249 case VAR_ArenaWinsSquire: |
5250 v4 = (unsigned __int8)pParty->uNumArenaSquireWins; | |
469 | 5251 return v4 >= pValue; |
0 | 5252 case VAR_ArenaWinsKnight: |
5253 v4 = (unsigned __int8)pParty->uNumArenaKnightWins; | |
469 | 5254 return v4 >= pValue; |
0 | 5255 case VAR_ArenaWinsLord: |
5256 v4 = (unsigned __int8)pParty->uNumArenaLordWins; | |
469 | 5257 return v4 >= pValue; |
0 | 5258 case VAR_ReputationInCurrentLocation: |
5259 v19 = &pOutdoor->ddm; | |
5260 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
5261 v19 = &pIndoor->dlv; | |
469 | 5262 v6 = v19->uReputation >= pValue; |
5263 return v6; | |
0 | 5264 case VAR_History_28|VAR_Sex: |
5265 v21 = &pOutdoor->ddm; | |
5266 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
5267 v21 = &pIndoor->dlv; | |
469 | 5268 v6 = v21->field_C_alert == pValue; |
0 | 5269 return v6; |
5270 case VAR_MonthEquals2|VAR_Sex: | |
5271 case VAR_MonthEquals2|VAR_Class: | |
5272 case VAR_Counter1: | |
5273 case VAR_Counter2: | |
5274 case VAR_Counter3: | |
5275 case VAR_Counter4: | |
5276 case VAR_Counter5: | |
5277 case VAR_Counter6: | |
5278 case VAR_Counter7: | |
5279 case VAR_Counter8: | |
469 | 5280 v22 = *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304]; |
5281 if ( v22 | *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300] | |
5282 && (signed __int64)(__PAIR__(v22, *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300]) | |
5283 + (signed __int64)((double)(460800 * pValue) * 0.033333335)) <= (signed __int64)pParty->uTimePlayed ) | |
5284 return true; | |
5285 return false; | |
0 | 5286 case VAR_NumSkillPoints: |
5287 v4 = this->uSkillPoints; | |
469 | 5288 return v4 >= pValue; |
0 | 5289 case VAR_CircusPrises: |
5290 v4 = 0; | |
100 | 5291 v23 = pParty->pPlayers;//[0].pInventoryItems; |
0 | 5292 do |
5293 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
5294 v24 = v23->pInventoryItemList; |
0 | 5295 v25 = 138; |
5296 do | |
5297 { | |
5298 switch ( v24->uItemID ) | |
5299 { | |
5300 case 0x1D6u: | |
5301 ++v4; | |
5302 break; | |
5303 case 0x1D7u: | |
5304 v4 += 3; | |
5305 break; | |
5306 case 0x1DDu: | |
5307 v4 += 5; | |
5308 break; | |
5309 } | |
5310 ++v24; | |
5311 --v25; | |
5312 } | |
5313 while ( v25 ); | |
100 | 5314 ++v23; |
0 | 5315 } |
100 | 5316 while ( v23 <= &pParty->pPlayers[3] ); |
469 | 5317 return v4 >= pValue; |
0 | 5318 case VAR_MonthEquals2: |
469 | 5319 v6 = pParty->uCurrentMonth == pValue; |
5320 return v6; | |
0 | 5321 case VAR_IsFlying: |
5322 if ( pParty->bFlying | |
1167 | 5323 && (pParty->pPartyBuffs[PARTY_BUFF_FLY].uExpireTime> 0) ) |
469 | 5324 return true; |
5325 return false; | |
0 | 5326 case VAR_HiredNPCHasSpeciality: |
469 | 5327 LOBYTE(v6) = CheckHiredNPCSpeciality(pValue); |
0 | 5328 return v6; |
5329 case VAR_NPCs2: | |
469 | 5330 return pNPCStats->pNewNPCData[pValue].Hired(); |
0 | 5331 case VAR_MonthEquals|VAR_CurrentSP: |
1033 | 5332 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8; |
5333 our_bit_value = this->field_1A50[((signed __int16)pValue - 1)/8]; | |
484 | 5334 if ( !((unsigned __int8)test_bit_value & our_bit_value) ) |
469 | 5335 return v4 >= pValue; |
5336 v4 = pValue; | |
5337 return v4 >= pValue; | |
0 | 5338 case VAR_ItemEquipped: |
5339 v26 = (ITEM_EQUIP_TYPE)0; | |
5340 v27 = (char *)&this->pEquipment; | |
5341 break; | |
5342 case VAR_GoldInBank: | |
5343 v4 = pParty->uNumGoldInBank; | |
469 | 5344 return v4 >= pValue; |
0 | 5345 case VAR_ThieverySkill|0x80: |
5346 v28 = GetActualMight(); | |
5347 v29 = v3->GetBaseStrength(); | |
5348 goto LABEL_168; | |
5349 case VAR_DisarmTrapSkill|0x80: | |
5350 v28 = GetActualIntelligence(); | |
5351 v29 = v3->GetBaseIntelligence(); | |
5352 goto LABEL_168; | |
5353 case VAR_MonthEquals: | |
5354 v28 = GetActualWillpower(); | |
5355 v29 = v3->GetBaseWillpower(); | |
5356 goto LABEL_168; | |
5357 case VAR_MonthEquals|VAR_Sex: | |
5358 v28 = GetActualEndurance(); | |
5359 v29 = v3->GetBaseEndurance(); | |
5360 goto LABEL_168; | |
5361 case VAR_IdentifyMonsterSkill|0x80: | |
5362 v28 = GetActualSpeed(); | |
5363 v29 = v3->GetBaseSpeed(); | |
5364 goto LABEL_168; | |
5365 case VAR_ArmsmasterSkill|0x80: | |
5366 v28 = GetActualAccuracy(); | |
5367 v29 = v3->GetBaseAccuracy(); | |
5368 goto LABEL_168; | |
5369 case VAR_MonthEquals|VAR_MaxHP: | |
5370 v28 = GetActualLuck(); | |
5371 v29 = v3->GetBaseLuck(); | |
5372 LABEL_168: | |
5373 v10 = __OFSUB__(v28, v29); | |
5374 v9 = v28 - v29 < 0; | |
5375 LABEL_169: | |
5376 if ( v9 ^ v10 ) | |
469 | 5377 return v4 >= pValue; |
5378 return true; | |
0 | 5379 default: |
469 | 5380 return v4 >= pValue; |
0 | 5381 } |
5382 while ( !v3->HasItemEquipped(v26) | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
5383 || *(int *)&v3->pInventoryItemList[*(int *)v27-1] != pValue ) |
0 | 5384 { |
5385 v26 = (ITEM_EQUIP_TYPE)((int)v26 + 1); | |
5386 v27 += 4; | |
5387 if ( (signed int)v26 >= 16 ) | |
469 | 5388 return false; |
5389 } | |
5390 return true; | |
5391 } | |
5392 if ( VarNum == VAR_AutoNotes ) | |
0 | 5393 { |
1033 | 5394 test_bit_value = 0x80u >> ((signed __int16)(pValue - 1) - 1) % 8; |
5395 our_bit_value = pParty->_autonote_bits[((signed __int16)(pValue - 1) - 1) /8]; | |
484 | 5396 if ( !((unsigned __int8)test_bit_value & our_bit_value) ) |
5397 return false; | |
5398 return true; | |
469 | 5399 } |
5400 if ( VarNum <= VAR_BaseLuck ) | |
5401 { | |
5402 if ( VarNum != VAR_BaseLuck ) | |
5403 { | |
5404 switch ( VarNum ) | |
0 | 5405 { |
5406 case VAR_Hour: | |
469 | 5407 if ( (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60 % 24 == pValue ) |
5408 return true; | |
5409 return false; | |
0 | 5410 case VAR_DayOfYear: |
469 | 5411 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 0x150 + 1; |
5412 v6 = v5 == pValue; | |
5413 return v6; | |
0 | 5414 case VAR_DayOfWeek: |
469 | 5415 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 7; |
5416 v6 = v5 == pValue; | |
0 | 5417 return v6; |
5418 case VAR_Sex: | |
469 | 5419 if ( pValue == (CHARACTER_RACE)this->uSex ) |
5420 return true; | |
5421 return v4 >= pValue; | |
0 | 5422 case VAR_Class: |
135 | 5423 v7 = (CHARACTER_RACE)this->classType; |
469 | 5424 if ( pValue == v7 ) |
5425 return true; | |
5426 return v4 >= pValue; | |
0 | 5427 case VAR_Race: |
5428 v7 = GetRace(); | |
469 | 5429 if ( pValue == v7 ) |
5430 return true; | |
5431 return v4 >= pValue; | |
0 | 5432 case VAR_CurrentHP: |
5433 v4 = this->sHealth; | |
469 | 5434 return v4 >= pValue; |
0 | 5435 case VAR_MaxHP: |
5436 v8 = GetMaxHealth(); | |
5437 v10 = __OFSUB__(v3->sHealth, v8); | |
5438 v9 = v3->sHealth - v8 < 0; | |
5439 goto LABEL_169; | |
5440 case VAR_CurrentSP: | |
5441 v4 = this->sMana; | |
469 | 5442 return v4 >= pValue; |
0 | 5443 case VAR_MaxSP: |
5444 v11 = GetMaxMana(); | |
5445 v10 = __OFSUB__(v3->sMana, v11); | |
5446 v9 = v3->sMana - v11 < 0; | |
5447 goto LABEL_169; | |
5448 case VAR_ActualAC: | |
5449 v12 = GetActualAC(); | |
5450 goto _j_cmp_against_arg; | |
5451 case VAR_ACModifier: | |
5452 v4 = this->sACModifier; | |
469 | 5453 return v4 >= pValue; |
0 | 5454 case VAR_BaseLevel: |
5455 v4 = this->uLevel; | |
469 | 5456 return v4 >= pValue; |
0 | 5457 case VAR_LevelModifier: |
5458 v4 = this->sLevelModifier; | |
469 | 5459 return v4 >= pValue; |
0 | 5460 case VAR_Age: |
5461 v12 = GetActualAge(); | |
5462 goto _j_cmp_against_arg; | |
5463 case VAR_Award: | |
1033 | 5464 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8; |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
5465 our_bit_value = this->_achieved_awards_bits[((signed __int16)pValue - 1) /8]; |
484 | 5466 if ( !((unsigned __int8)test_bit_value & our_bit_value) ) |
5467 return true; | |
5468 return false; | |
0 | 5469 case VAR_Experience: |
5470 v4 = LODWORD(this->uExperience); | |
469 | 5471 return v4 >= pValue; |
0 | 5472 case VAR_QBits_QuestsDone: |
484 | 5473 test_bit_value = 0x80u >> (pValue - 1) % 8; |
5474 our_bit_value = pParty->_quest_bits[(pValue - 1)/8]; | |
5475 if ( test_bit_value & our_bit_value ) | |
478 | 5476 return true; |
5477 return false; | |
0 | 5478 case VAR_PlayerItemInHands: |
5479 v15 = 0; | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
5480 v16 = v3->pInventoryItemList; |
0 | 5481 break; |
5482 case VAR_FixedGold: | |
5483 v4 = pParty->uNumGold; | |
469 | 5484 return v4 >= pValue; |
0 | 5485 case VAR_MightBonus: |
5486 v4 = this->uMightBonus; | |
469 | 5487 return v4 >= pValue; |
0 | 5488 case VAR_IntellectBonus: |
5489 v4 = this->uIntelligenceBonus; | |
469 | 5490 return v4 >= pValue; |
0 | 5491 case VAR_PersonalityBonus: |
5492 v4 = this->uWillpowerBonus; | |
469 | 5493 return v4 >= pValue; |
0 | 5494 case VAR_EnduranceBonus: |
5495 v4 = this->uEnduranceBonus; | |
469 | 5496 return v4 >= pValue; |
0 | 5497 case VAR_SpeedBonus: |
5498 v4 = this->uSpeedBonus; | |
469 | 5499 return v4 >= pValue; |
0 | 5500 case VAR_AccuracyBonus: |
5501 v4 = this->uAccuracyBonus; | |
469 | 5502 return v4 >= pValue; |
0 | 5503 case VAR_LuckBonus: |
5504 v4 = this->uLuckBonus; | |
469 | 5505 return v4 >= pValue; |
0 | 5506 case VAR_BaseMight: |
5507 v4 = this->uMight; | |
469 | 5508 return v4 >= pValue; |
0 | 5509 case VAR_BaseIntellect: |
5510 v4 = this->uIntelligence; | |
469 | 5511 return v4 >= pValue; |
0 | 5512 case VAR_BasePersonality: |
5513 v4 = this->uWillpower; | |
469 | 5514 return v4 >= pValue; |
0 | 5515 case VAR_BaseEndurance: |
5516 v4 = this->uEndurance; | |
469 | 5517 return v4 >= pValue; |
0 | 5518 case VAR_BaseSpeed: |
5519 v4 = this->uSpeed; | |
469 | 5520 return v4 >= pValue; |
0 | 5521 case VAR_BaseAccuracy: |
5522 v4 = this->uAccuracy; | |
469 | 5523 return v4 >= pValue; |
0 | 5524 case VAR_FixedFood: |
5525 v4 = pParty->uNumFoodRations; | |
469 | 5526 return v4 >= pValue; |
0 | 5527 default: |
469 | 5528 return v4 >= pValue; |
5529 } | |
5530 while ( v16->uItemID != pValue ) | |
0 | 5531 { |
5532 ++v15; | |
5533 ++v16; | |
5534 if ( v15 >= 138 ) | |
5535 { | |
469 | 5536 v6 = pParty->pPickedItem.uItemID == pValue; |
0 | 5537 return v6; |
5538 } | |
5539 } | |
469 | 5540 return true; |
0 | 5541 } |
5542 v4 = this->uLuck; | |
469 | 5543 return v4 >= pValue; |
5544 } | |
5545 if ( VarNum <= VAR_MagicResistance ) | |
5546 { | |
5547 if ( VarNum == VAR_MagicResistance ) | |
0 | 5548 { |
5549 v4 = this->sResMagicBase; | |
5550 } | |
5551 else | |
5552 { | |
469 | 5553 switch ( VarNum ) |
0 | 5554 { |
5555 case VAR_FireResistance: | |
5556 v4 = this->sResFireBase; | |
469 | 5557 return v4 >= pValue; |
0 | 5558 case VAR_AirResistance: |
5559 v4 = this->sResAirBase; | |
469 | 5560 return v4 >= pValue; |
0 | 5561 case VAR_WaterResistance: |
5562 v4 = this->sResWaterBase; | |
469 | 5563 return v4 >= pValue; |
0 | 5564 case VAR_EarthResistance: |
5565 v4 = this->sResEarthBase; | |
469 | 5566 return v4 >= pValue; |
0 | 5567 case VAR_SpiritResistance: |
5568 v4 = this->sResSpiritBase; | |
469 | 5569 return v4 >= pValue; |
0 | 5570 case VAR_MindResistance: |
5571 v4 = this->sResMindBase; | |
469 | 5572 return v4 >= pValue; |
0 | 5573 case VAR_BodyResistance: |
5574 v4 = this->sResBodyBase; | |
469 | 5575 return v4 >= pValue; |
0 | 5576 case VAR_LightResistance: |
5577 v4 = this->sResLightBase; | |
469 | 5578 return v4 >= pValue; |
0 | 5579 case VAR_DarkResistance: |
5580 v4 = this->sResDarkBase; | |
469 | 5581 return v4 >= pValue; |
0 | 5582 case VAR_ActualMight: |
5583 v12 = GetActualMight(); | |
5584 goto _j_cmp_against_arg; | |
5585 case VAR_ActualIntellect: | |
5586 v12 = GetActualIntelligence(); | |
5587 goto _j_cmp_against_arg; | |
5588 case VAR_ActualPersonality: | |
5589 v12 = GetActualWillpower(); | |
5590 goto _j_cmp_against_arg; | |
5591 case VAR_ActualEndurance: | |
5592 v12 = GetActualEndurance(); | |
5593 goto _j_cmp_against_arg; | |
5594 case VAR_ActualSpeed: | |
5595 v12 = GetActualSpeed(); | |
5596 goto _j_cmp_against_arg; | |
5597 case VAR_ActualAccuracy: | |
5598 v12 = GetActualAccuracy(); | |
5599 goto _j_cmp_against_arg; | |
5600 case VAR_ActualLuck: | |
5601 v12 = GetActualLuck(); | |
5602 _j_cmp_against_arg: | |
5603 v4 = v12; | |
5604 break; | |
5605 default: | |
469 | 5606 return v4 >= pValue; |
5607 } | |
5608 } | |
5609 return v4 >= pValue; | |
5610 } | |
5611 if ( VarNum <= VAR_DisarmTrapSkill ) | |
5612 { | |
5613 if ( VarNum != VAR_DisarmTrapSkill ) | |
5614 { | |
5615 if ( VarNum <= VAR_MindResistanceBonus ) | |
5616 { | |
5617 switch ( VarNum ) | |
0 | 5618 { |
5619 case VAR_MindResistanceBonus: | |
5620 v4 = this->sResMindBonus; | |
5621 break; | |
5622 case VAR_FireResistanceBonus: | |
5623 v4 = this->sResFireBonus; | |
5624 break; | |
5625 case VAR_AirResistanceBonus: | |
5626 v4 = this->sResAirBonus; | |
5627 break; | |
5628 case VAR_WaterResistanceBonus: | |
5629 v4 = this->sResWaterBonus; | |
5630 break; | |
5631 case VAR_EarthResistanceBonus: | |
5632 v4 = this->sResEarthBonus; | |
5633 break; | |
5634 case VAR_SpiritResistanceBonus: | |
5635 v4 = this->sResSpiritBonus; | |
5636 break; | |
5637 } | |
469 | 5638 return v4 >= pValue; |
5639 } | |
5640 if ( VarNum == VAR_BodyResistanceBonus ) | |
0 | 5641 { |
5642 v4 = this->sResBodyBonus; | |
469 | 5643 return v4 >= pValue; |
5644 } | |
5645 if ( VarNum == VAR_LightResistanceBonus ) | |
0 | 5646 { |
5647 v4 = this->sResLightBonus; | |
469 | 5648 return v4 >= pValue; |
5649 } | |
5650 if ( VarNum == VAR_DarkResistanceBonus ) | |
0 | 5651 { |
5652 v4 = this->sResDarkBonus; | |
469 | 5653 return v4 >= pValue; |
5654 } | |
5655 if ( VarNum == VAR_MagicResistanceBonus ) | |
0 | 5656 { |
5657 v4 = this->sResMagicBonus; | |
469 | 5658 return v4 >= pValue; |
5659 } | |
5660 if ( VarNum <= VAR_MagicResistanceBonus || VarNum > VAR_DiplomacySkill ) | |
5661 return v4 >= pValue; | |
0 | 5662 } |
5663 LABEL_90: | |
469 | 5664 v18 = *((short *)&this->pConditions[16] + VarNum); |
5665 if ( pValue <= 63 ) | |
0 | 5666 v4 = v18 & 0x3F; |
5667 else | |
469 | 5668 v4 = pValue & v18; |
5669 return v4 >= pValue; | |
5670 } | |
5671 if ( VarNum == 104 ) | |
0 | 5672 goto LABEL_90; |
469 | 5673 if ( (signed int)VarNum <= 104 ) |
5674 return v4 >= pValue; | |
5675 if ( (signed int)VarNum > 0x79 ) | |
5676 { | |
5677 if ( VarNum != 122 ) | |
5678 { | |
5679 if ( (signed int)VarNum > 122 && VarNum <= VAR_ActiveSpells ) | |
5680 v4 = (unsigned __int8)byte_5E4C15[VarNum]; | |
5681 return v4 >= pValue; | |
0 | 5682 } |
5683 v4 = GetMajorConditionIdx(); | |
5684 if ( v4 != 18 ) | |
5685 { | |
469 | 5686 return v4 >= pValue; |
5687 } | |
5688 v4 = pValue; | |
5689 return v4 >= pValue; | |
5690 } | |
1072 | 5691 return &LODWORD(this->pConditions[VarNum]);// *((int *)this + 2 * VarNum - 210); |
0 | 5692 } |
5693 | |
5694 | |
5695 //----- (0044A5CB) -------------------------------------------------------- | |
492 | 5696 void Player::SetVariable(enum VariableType var_type, signed int var_value) |
5697 { | |
5698 signed int currPlayerId; // ebx@1 | |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5699 Player *v4_unused; // esi@1 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5700 unsigned int v5_unused; // edi@1 |
0 | 5701 unsigned int v6; // esi@13 |
5702 unsigned int v7; // esi@14 | |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5703 signed int v8_unused; // eax@17 |
0 | 5704 ItemGen *v9; // ecx@17 |
5705 int v10; // eax@21 | |
5706 signed int v11; // eax@30 | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5707 Player *unused12; // ecx@44 |
0 | 5708 char *v13; // ecx@45 |
5709 Player *v14; // ecx@49 | |
5710 int v15; // ecx@86 | |
5711 int v16; // esi@106 | |
5712 char v17; // al@106 | |
5713 int v18; // eax@107 | |
5714 Player *v19; // ecx@112 | |
5715 Player *v20; // ecx@127 | |
5716 int v21; // eax@127 | |
5717 int v22; // eax@145 | |
5718 char v23; // zf@146 | |
5719 DDM_DLV_Header *v24; // ecx@148 | |
5720 signed int v25; // eax@172 | |
5721 int v26; // [sp-8h] [bp-3Ch]@84 | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5722 signed int unused27; // [sp-4h] [bp-38h]@4 |
1260
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
5723 int v28_unused; // [sp-4h] [bp-38h]@84 |
0 | 5724 ItemGen item; // [sp+Ch] [bp-28h]@52 |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5725 char v30_unused; // [sp+32h] [bp-2h]@1 |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5726 char v31_unused; // [sp+33h] [bp-1h]@1 |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5727 |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5728 currPlayerId = -1; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5729 for (int i = 1; i <= 4; i++) //TODO: add a member variable for playerid in the future |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5730 { |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5731 if ( this == pPlayers[i] ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5732 { |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5733 currPlayerId = i - 1; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5734 break; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5735 } |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5736 } |
1545 | 5737 |
5738 Assert(currPlayerId != -1); | |
492 | 5739 if ( var_type > VAR_AutoNotes ) |
5740 { | |
5741 if ( var_type <= VAR_GoldInBank ) | |
5742 { | |
5743 if ( var_type == VAR_GoldInBank ) | |
5744 { | |
5745 pParty->uNumGoldInBank = var_value; | |
0 | 5746 return; |
5747 } | |
492 | 5748 if ( var_type <= VAR_Counter8 ) |
5749 { | |
5750 if ( (signed int)var_type >= 0xF5 ) | |
0 | 5751 { |
1619 | 5752 __debugbreak(); //how do I get here? |
492 | 5753 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed); |
5754 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed); | |
0 | 5755 } |
5756 else | |
5757 { | |
492 | 5758 switch ( var_type ) |
0 | 5759 { |
5760 case VAR_MonthEquals|VAR_CurrentSP: | |
1619 | 5761 __debugbreak(); //how do I get here? |
492 | 5762 _449B7E_toggle_bit((unsigned char *)field_1A50, var_value, 1u); |
0 | 5763 break; |
5764 case VAR_NPCs2: | |
1619 | 5765 __debugbreak(); //how do I get here? |
0 | 5766 pParty->field_709 = 0; |
492 | 5767 LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u; |
1035 | 5768 pParty->CountHirelings(); |
5769 viewparams->bRedrawGameUI = true; | |
0 | 5770 break; |
5771 case VAR_NumSkillPoints: | |
492 | 5772 this->uSkillPoints = var_value; |
0 | 5773 break; |
5774 } | |
5775 } | |
5776 return; | |
5777 } | |
492 | 5778 if ( var_type < VAR_Counter9 ) |
0 | 5779 return; |
492 | 5780 if ( (signed int)var_type <= 0x112 ) |
5781 { | |
1619 | 5782 __debugbreak(); //how do I get here? |
492 | 5783 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed); |
5784 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed); | |
0 | 5785 } |
5786 else | |
5787 { | |
492 | 5788 if ( var_type == VAR_ReputationInCurrentLocation ) |
0 | 5789 { |
5790 v24 = &pOutdoor->ddm; | |
5791 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
5792 v24 = &pIndoor->dlv; | |
492 | 5793 v24->uReputation = var_value; |
5794 if ( var_value > 10000 ) | |
0 | 5795 v24->uReputation = 10000; |
5796 return; | |
5797 } | |
492 | 5798 if ( var_type <= VAR_ReputationInCurrentLocation |
5799 || var_type > VAR_History_28 | |
5800 || (v22 = var_type - 276, pParty->field_3C.field_4F0[2 * v22 + 1] | pParty->field_3C.field_4F0[2 * v22]) | |
5801 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed), | |
1455 | 5802 v23 = pStorylineText->StoreLine[v22].pText == 0,//*(&pStorylineText->field_0 + 3 * v22) == 0, |
492 | 5803 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed), |
0 | 5804 v23) ) |
1619 | 5805 __debugbreak(); //how do I get here? |
0 | 5806 return; |
5807 bFlashHistoryBook = 1; | |
5808 } | |
492 | 5809 v25 = 8 * currPlayerId + 400; |
862 | 5810 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5811 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0); |
0 | 5812 return; |
5813 } | |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5814 switch ( var_type ) |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5815 { |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5816 case VAR_NumDeaths: |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5817 pParty->uNumDeaths = var_value; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5818 break; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5819 case VAR_NumBounties: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5820 pParty->uNumBountiesCollected = var_value; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5821 break; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5822 case VAR_PrisonTerms: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5823 pParty->uNumPrisonTerms = var_value; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5824 break; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5825 case VAR_ArenaWinsPage: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5826 pParty->uNumArenaPageWins = var_value; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5827 break; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5828 case VAR_ArenaWinsSquire: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5829 pParty->uNumArenaSquireWins = var_value; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5830 break; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5831 case VAR_ArenaWinsKnight: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5832 pParty->uNumArenaKnightWins = var_value; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5833 break; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5834 case VAR_ArenaWinsLord: |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5835 pParty->uNumArenaLordWins = var_value; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5836 break; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5837 } |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5838 return; |
0 | 5839 } |
492 | 5840 if ( var_type == VAR_AutoNotes ) |
5841 { | |
5842 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_autonote_bits[((signed __int16)var_value - 1) >> 3]) | |
81
377535d6e366
structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents:
45
diff
changeset
|
5843 //&& (&dword_723718_autonote_related)[8 * a3] ) |
1310 | 5844 && pAutonoteTxt[var_value].pText ) |
492 | 5845 { |
5846 v20 = pPlayers[currPlayerId + 1]; | |
187 | 5847 v20->PlaySound(SPEECH_96, 0); |
1453 | 5848 //v21 = pAutonoteTxt[var_value].eType;// dword_72371C[2 * a3]; |
0 | 5849 bFlashAutonotesBook = 1; |
1453 | 5850 _506568_autonote_type = pAutonoteTxt[var_value].eType; |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5851 DrawPlayerBuffAnimBasedOnCondition(currPlayerId); |
0 | 5852 } |
1453 | 5853 _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1); |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5854 PlaySoundBasedOnCondition(currPlayerId); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5855 return; |
0 | 5856 } |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5857 if ( var_type <= VAR_BaseLuck ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5858 { |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5859 switch ( var_type ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5860 { |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5861 case VAR_Sex: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5862 this->uSex = (PLAYER_SEX)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5863 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5864 case VAR_Class: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5865 this->classType = (PLAYER_CLASS_TYPE)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5866 if ( (char)var_value == PLAYER_CLASS_LICH ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5867 { |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5868 v9 = NULL; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5869 for (int i = 0; i < 138; i++) |
0 | 5870 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
5871 v9 = &this->pInventoryItemList[i]; |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
parents:
1357
diff
changeset
|
5872 if (v9->uItemID == ITEM_LICH_JAR_EMPTY) |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5873 break; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5874 } |
1358
61010a655c94
a few itemID changed to their enum values + added a few new ones
Grumpy7
parents:
1357
diff
changeset
|
5875 if (v9 != NULL && v9->uItemID != ITEM_LICH_JAR_EMPTY) |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5876 { |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5877 v10 = (int)((char *)this + 36 * 138); //originally 36 * v8. the code got to this condition only if v8 was equal to 138 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5878 *(int *)(v10 + 532) = 601; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5879 *(char *)(v10 + 558) = currPlayerId + 1; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5880 } |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5881 if ( this->sResFireBase < 20 ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5882 this->sResFireBase = 20; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5883 if ( this->sResAirBase < 20 ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5884 this->sResAirBase = 20; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5885 if ( this->sResWaterBase < 20 ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5886 this->sResWaterBase = 20; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5887 if ( this->sResEarthBase < 20 ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5888 this->sResEarthBase = 20; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5889 this->sResMindBase = 200; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5890 this->sResBodyBase = 200; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5891 v11 = this->GetSexByVoice(); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5892 this->uPrevVoiceID = this->uVoiceID; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5893 this->uPrevFace = this->uCurrentFace; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5894 if ( v11 ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5895 { |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5896 this->uCurrentFace = 21; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5897 this->uVoiceID = 21; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5898 } |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5899 else |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5900 { |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5901 this->uCurrentFace = 20; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5902 this->uVoiceID = 20; |
0 | 5903 } |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5904 ReloadPlayerPortraits(currPlayerId, this->uCurrentFace); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5905 } |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5906 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5907 case VAR_CurrentHP: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5908 this->sHealth = var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5909 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5910 case VAR_MaxHP: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5911 this->sHealth = GetMaxHealth(); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5912 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5913 case VAR_CurrentSP: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5914 this->sMana = var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5915 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5916 case VAR_MaxSP: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5917 this->sMana = GetMaxMana(); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5918 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5919 case VAR_ACModifier: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5920 this->sACModifier = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5921 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5922 case VAR_BaseLevel: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5923 this->uLevel = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5924 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5925 case VAR_LevelModifier: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5926 this->sLevelModifier = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5927 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5928 case VAR_Age: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5929 this->sAgeModifier = var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5930 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5931 case VAR_Award: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5932 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
5933 pPlayers[currPlayerId + 1]->_achieved_awards_bits[((signed __int16)var_value - 1)/ 8]) |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5934 //&& dword_723E80_award_related[2 * a3] ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5935 && pAwards[var_value].pText ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5936 { |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5937 pPlayers[currPlayerId + 1]->PlaySound(SPEECH_96, 0); |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5938 DrawPlayerBuffAnimBasedOnCondition(currPlayerId); |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5939 PlaySoundBasedOnCondition(currPlayerId); |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5940 } |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
5941 _449B7E_toggle_bit((unsigned char *)this->_achieved_awards_bits, var_value, 1u); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
5942 return; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5943 case VAR_Experience: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5944 this->uExperience = var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5945 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5946 case VAR_QBits_QuestsDone: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5947 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_quest_bits[((signed __int16)var_value - 1) >> 3]) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5948 // && (&dword_722F10)[4 * a3] ) |
1310 | 5949 && pQuestTable[var_value] ) |
0 | 5950 { |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5951 v14 = pPlayers[currPlayerId + 1]; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5952 bFlashQuestBook = 1; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5953 v14->PlaySound(SPEECH_93, 0); |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5954 DrawPlayerBuffAnimBasedOnCondition(currPlayerId); |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
5955 PlaySoundBasedOnCondition(currPlayerId); |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5956 } |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5957 v13 = (char *)pParty->_quest_bits; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5958 _449B7E_toggle_bit((unsigned char *)v13, var_value, 1u); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5959 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5960 case VAR_PlayerItemInHands: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5961 item.Reset(); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5962 item.Reset(); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5963 item.uItemID = var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5964 item.uAttributes = 1; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5965 pParty->SetHoldingItem(&item); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5966 if ( var_value >= ITEM_ARTIFACT_PUCK && var_value <= ITEM_RELIC_MEKORIGS_HAMMER ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5967 pParty->pIsArtifactFound[var_value-500] = 1; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5968 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5969 case VAR_FixedGold: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5970 Party::SetGold(var_value); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5971 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5972 case VAR_RandomGold: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5973 v6 = rand() % var_value + 1; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5974 Party::SetGold(v6); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5975 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[500], v6);// You have %lu gold |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5976 ShowStatusBarString(pTmpBuf.data(), 2u); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5977 GameUI_DrawFoodAndGold(); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5978 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5979 case VAR_FixedFood: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5980 Party::SetFood(var_value); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5981 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5982 case VAR_RandomFood: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5983 v7 = rand() % var_value + 1; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5984 Party::SetFood(v7); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5985 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], v7);// You have %lu food |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5986 ShowStatusBarString(pTmpBuf.data(), 2u); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5987 GameUI_DrawFoodAndGold(); |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5988 goto LABEL_124; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5989 case VAR_MightBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5990 goto LABEL_64; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5991 case VAR_IntellectBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5992 goto LABEL_68; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5993 case VAR_PersonalityBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5994 goto LABEL_69; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5995 case VAR_EnduranceBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5996 goto LABEL_70; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5997 case VAR_SpeedBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5998 goto LABEL_71; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
5999 case VAR_AccuracyBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6000 goto LABEL_72; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6001 case VAR_LuckBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6002 goto LABEL_73; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6003 case VAR_BaseMight: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6004 this->uMight = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6005 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6006 goto LABEL_112; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6007 case VAR_BaseIntellect: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6008 this->uIntelligence = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6009 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6010 goto LABEL_112; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6011 case VAR_BasePersonality: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6012 this->uWillpower = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6013 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6014 goto LABEL_112; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6015 case VAR_BaseEndurance: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6016 this->uEndurance = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6017 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6018 goto LABEL_112; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6019 case VAR_BaseSpeed: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6020 this->uSpeed = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6021 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6022 goto LABEL_112; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6023 case VAR_BaseAccuracy: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6024 this->uAccuracy = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6025 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6026 goto LABEL_112; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6027 case VAR_BaseLuck: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6028 this->uLuck = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6029 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6030 goto LABEL_112; |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6031 default: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6032 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6033 } |
0 | 6034 LABEL_111: |
187 | 6035 v26 = SPEECH_91; |
0 | 6036 LABEL_112: |
492 | 6037 v19 = pPlayers[currPlayerId + 1]; |
1260
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
6038 v19->PlaySound((PlayerSpeech)v26, 0); |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6039 DrawPlayerBuffAnimBasedOnCondition(currPlayerId); |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6040 PlaySoundBasedOnCondition(currPlayerId); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6041 return; |
0 | 6042 } |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6043 if ( var_type <= VAR_MagicResistance ) |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6044 { |
492 | 6045 switch ( var_type ) |
0 | 6046 { |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6047 case VAR_ActualMight: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6048 LABEL_64: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6049 this->uMightBonus = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6050 goto LABEL_111; |
0 | 6051 case VAR_ActualIntellect: |
6052 LABEL_68: | |
492 | 6053 this->uIntelligenceBonus = (unsigned __int8)var_value; |
0 | 6054 goto LABEL_111; |
6055 case VAR_ActualPersonality: | |
6056 LABEL_69: | |
492 | 6057 this->uWillpowerBonus = (unsigned __int8)var_value; |
0 | 6058 goto LABEL_111; |
6059 case VAR_ActualEndurance: | |
6060 LABEL_70: | |
492 | 6061 this->uEnduranceBonus = (unsigned __int8)var_value; |
0 | 6062 goto LABEL_111; |
6063 case VAR_ActualSpeed: | |
6064 LABEL_71: | |
492 | 6065 this->uSpeedBonus = (unsigned __int8)var_value; |
0 | 6066 goto LABEL_111; |
6067 case VAR_ActualAccuracy: | |
6068 LABEL_72: | |
492 | 6069 this->uAccuracyBonus = (unsigned __int8)var_value; |
0 | 6070 goto LABEL_111; |
6071 case VAR_ActualLuck: | |
6072 LABEL_73: | |
492 | 6073 this->uLuckBonus = (unsigned __int8)var_value; |
0 | 6074 goto LABEL_111; |
6075 case VAR_FireResistance: | |
492 | 6076 this->sResFireBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6077 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6078 goto LABEL_112; |
0 | 6079 case VAR_AirResistance: |
492 | 6080 this->sResAirBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6081 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6082 goto LABEL_112; |
0 | 6083 case VAR_WaterResistance: |
492 | 6084 this->sResWaterBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6085 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6086 goto LABEL_112; |
0 | 6087 case VAR_EarthResistance: |
492 | 6088 this->sResEarthBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6089 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6090 goto LABEL_112; |
0 | 6091 case VAR_SpiritResistance: |
492 | 6092 this->sResSpiritBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6093 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6094 goto LABEL_112; |
0 | 6095 case VAR_MindResistance: |
492 | 6096 this->sResMindBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6097 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6098 goto LABEL_112; |
0 | 6099 case VAR_BodyResistance: |
492 | 6100 this->sResBodyBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6101 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6102 goto LABEL_112; |
0 | 6103 case VAR_LightResistance: |
492 | 6104 this->sResLightBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6105 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6106 goto LABEL_112; |
0 | 6107 case VAR_DarkResistance: |
492 | 6108 this->sResDarkBase = (unsigned __int8)var_value; |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6109 v26 = 92; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6110 goto LABEL_112; |
0 | 6111 case VAR_MagicResistance: |
492 | 6112 this->sResMagicBase = (unsigned __int8)var_value; |
0 | 6113 v26 = 92; |
6114 goto LABEL_112; | |
6115 default: | |
6116 return; | |
6117 } | |
6118 return; | |
6119 } | |
6120 HIWORD(v15) = 0; | |
492 | 6121 if ( var_type > VAR_DisarmTrapSkill ) |
6122 { | |
6123 if ( var_type != VAR_LearningSkill ) | |
6124 { | |
6125 if ( var_type <= VAR_LearningSkill ) | |
0 | 6126 return; |
492 | 6127 if ( var_type <= VAR_Eradicated ) |
6128 { | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6129 this->SetCondition(var_type - 105, 1); |
0 | 6130 } |
6131 else | |
6132 { | |
492 | 6133 if ( var_type != VAR_MajorCondition ) |
0 | 6134 { |
492 | 6135 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells ) |
6136 byte_5E4C15[var_type] = var_value; | |
0 | 6137 return; |
6138 } | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6139 memset(this, 0, 0xA0u); |
0 | 6140 } |
6141 } | |
6142 else | |
6143 { | |
1260
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
6144 v16 = (int)((char *)&this->pConditions[16] + 2 * var_type); |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
6145 v17 = *(char *)v16; |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
6146 if ( var_value <= VAR_BodyResistanceBonus ) |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
6147 { |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
6148 LOWORD(v15) = (unsigned __int8)var_value; |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
6149 v18 = v15 | v17 & VAR_BodyResistanceBonus; |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
6150 } |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
6151 else |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
6152 { |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
6153 LOWORD(v18) = (unsigned __int8)(var_value | v17 & 0xC0); |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
6154 } |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
6155 *(short *)v16 = v18; |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
6156 } |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
6157 LABEL_124: |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
6158 DrawPlayerBuffAnimBasedOnCondition(currPlayerId); |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
6159 PlaySoundBasedOnCondition(currPlayerId); |
dd70fc7eaf08
Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents:
1259
diff
changeset
|
6160 return; |
0 | 6161 } |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6162 if ( var_type <= VAR_MagicResistanceBonus ) |
492 | 6163 { |
6164 switch ( var_type ) | |
0 | 6165 { |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6166 case VAR_FireResistanceBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6167 this->sResFireBonus = (unsigned __int8)var_value; |
0 | 6168 break; |
6169 case VAR_AirResistanceBonus: | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6170 this->sResAirBonus = (unsigned __int8)var_value; |
0 | 6171 break; |
6172 case VAR_WaterResistanceBonus: | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6173 this->sResWaterBonus = (unsigned __int8)var_value; |
0 | 6174 break; |
6175 case VAR_EarthResistanceBonus: | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6176 this->sResEarthBonus = (unsigned __int8)var_value; |
0 | 6177 break; |
6178 case VAR_SpiritResistanceBonus: | |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6179 this->sResSpiritBonus = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6180 break; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6181 case VAR_MindResistanceBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6182 this->sResMindBonus = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6183 break; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6184 case VAR_BodyResistanceBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6185 this->sResBodyBonus = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6186 break; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6187 case VAR_LightResistanceBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6188 this->sResLightBonus = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6189 break; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6190 case VAR_DarkResistanceBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6191 this->sResDarkBonus = (unsigned __int8)var_value; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6192 break; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6193 case VAR_PhysicalResistanceBonus: |
1545 | 6194 Assert("VAR_PhysicalResistanceBonus variable unsupported" && false); |
1251
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6195 return; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6196 break; |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6197 case VAR_MagicResistanceBonus: |
7ef8ae7ce42a
Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents:
1213
diff
changeset
|
6198 this->sResMagicBonus = (unsigned __int8)var_value; |
0 | 6199 break; |
6200 default: | |
1558
30db6d265ceb
Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents:
1555
diff
changeset
|
6201 Error("Unexpected var_type: %u", var_type); |
0 | 6202 return; |
6203 break; | |
6204 } | |
6205 goto LABEL_111; | |
6206 } | |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6207 if ( var_type > VAR_MagicResistanceBonus && var_type <= VAR_DiplomacySkill || var_type == VAR_DisarmTrapSkill) //VAR_ThieverySkill wasn't present in the original function |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6208 { |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6209 return; |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6210 } |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6211 } |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6212 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6213 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6214 //----- (new function) -------------------------------------------------------- |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6215 void Player::PlaySoundBasedOnCondition(int currPlayerId) |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6216 { |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6217 signed int v25 = 8 * currPlayerId + 400; |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6218 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112); |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6219 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6220 } |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6221 |
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6222 //----- (new function) -------------------------------------------------------- |
1259
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6223 void Player::DrawPlayerBuffAnimBasedOnCondition(int currPlayerId) |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6224 { |
d6e5b6b76612
Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents:
1258
diff
changeset
|
6225 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId); |
1258
eb1a22f7dfef
Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents:
1251
diff
changeset
|
6226 } |
0 | 6227 |
6228 //----- (0044AFFB) -------------------------------------------------------- | |
310 | 6229 void Player::AddVariable(enum VariableType var_type, signed int val) |
0 | 6230 { |
6231 char v3; // bl@1 | |
6232 Player *v4; // esi@1 | |
6233 signed int uPlayerIdx; // edi@1 | |
6234 int v6; // eax@15 | |
6235 unsigned int v7; // esi@18 | |
6236 int *v8; // ebx@21 | |
6237 int v9; // eax@22 | |
6238 signed int v10; // eax@24 | |
6239 int v11; // eax@27 | |
6240 __int16 *v12; // esi@28 | |
6241 Player *v13; // ecx@34 | |
6242 Player *v14; // ecx@36 | |
6243 char *v15; // ecx@37 | |
6244 unsigned __int8 v16; // cf@38 | |
6245 Player *v17; // ecx@42 | |
6246 __int16 *v18; // esi@53 | |
6247 __int16 *v19; // esi@62 | |
6248 char *v20; // esi@107 | |
6249 __int16 v21; // dx@107 | |
6250 int v22; // ecx@107 | |
6251 Player *v23; // ecx@132 | |
6252 int v24; // eax@132 | |
6253 int v25; // eax@150 | |
6254 char v26; // zf@151 | |
6255 DDM_DLV_Header *v27; // eax@153 | |
6256 signed int v28; // eax@176 | |
6257 int v29; // [sp-8h] [bp-40h]@84 | |
310 | 6258 // signed int v30; // [sp-4h] [bp-3Ch]@4 |
0 | 6259 int v31; // [sp-4h] [bp-3Ch]@84 |
6260 ItemGen item; // [sp+Ch] [bp-2Ch]@45 | |
6261 unsigned int v33; // [sp+30h] [bp-8h]@34 | |
6262 char v34; // [sp+37h] [bp-1h]@1 | |
6263 | |
6264 auto Dst = this; | |
6265 v3 = 0; | |
6266 v34 = 0; | |
6267 v4 = Dst; | |
6268 uPlayerIdx = 0; | |
6269 if ( Dst == pPlayers[2] ) | |
6270 uPlayerIdx = 1; | |
310 | 6271 else if ( Dst == pPlayers[3] ) |
6272 uPlayerIdx = 2; | |
6273 else if ( Dst == pPlayers[4] ) | |
6274 uPlayerIdx = 3; | |
6275 | |
6276 if ( var_type <= VAR_AutoNotes ) | |
6277 { | |
6278 if ( var_type != VAR_AutoNotes ) | |
6279 { | |
6280 if ( var_type <= VAR_ActualMight ) | |
6281 { | |
6282 if ( var_type != VAR_ActualMight ) | |
0 | 6283 { |
310 | 6284 switch ( var_type ) |
0 | 6285 { |
6286 case VAR_RandomGold: | |
6287 if ( !val ) | |
6288 val = 1; | |
6289 v6 = rand(); | |
6290 party_finds_gold(v6 % val + 1, 1); | |
6291 GameUI_DrawFoodAndGold(); | |
6292 return; | |
6293 case VAR_RandomFood: | |
6294 if ( !val ) | |
6295 val = 1; | |
6296 v7 = rand() % val + 1; | |
6297 Party::GiveFood(v7); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6298 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], v7);// You find %lu food |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6299 ShowStatusBarString(pTmpBuf.data(), 2u); |
0 | 6300 GameUI_DrawFoodAndGold(); |
6301 goto _play_sound; | |
6302 case VAR_Sex: | |
6303 Dst->uSex = (PLAYER_SEX)val; | |
1507 | 6304 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6305 goto _play_sound; | |
0 | 6306 case VAR_Class: |
135 | 6307 Dst->classType = (PLAYER_CLASS_TYPE)val; |
1507 | 6308 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6309 goto _play_sound; | |
0 | 6310 case VAR_CurrentHP: |
6311 v8 = &Dst->sHealth; | |
6312 *v8 += val; | |
6313 if ( Dst->sHealth <= Dst->GetMaxHealth() ) | |
1507 | 6314 { |
6315 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6316 goto _play_sound; | |
6317 } | |
0 | 6318 v9 = v4->GetMaxHealth(); |
6319 goto LABEL_23; | |
6320 case VAR_MaxHP: | |
6321 v10 = Dst->GetMaxHealth(); | |
6322 v4->_health_related = 0; | |
6323 v4->uFullHealthBonus = 0; | |
6324 v4->sHealth = v10; | |
6325 return; | |
6326 case VAR_CurrentSP: | |
6327 v8 = &Dst->sMana; | |
6328 *v8 += val; | |
6329 if ( Dst->sMana > GetMaxMana() ) | |
6330 { | |
6331 v9 = v4->GetMaxMana(); | |
6332 LABEL_23: | |
6333 *v8 = v9; | |
6334 } | |
1507 | 6335 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6336 goto _play_sound; | |
0 | 6337 case VAR_MaxSP: |
6338 v11 = GetMaxMana(); | |
6339 v4->_mana_related = 0; | |
6340 v4->uFullManaBonus = 0; | |
6341 v4->sMana = v11; | |
6342 return; | |
6343 case VAR_ACModifier: | |
6344 v12 = &Dst->sACModifier; | |
6345 goto LABEL_29; | |
6346 case VAR_BaseLevel: | |
6347 v12 = (__int16 *)&Dst->uLevel; | |
6348 goto LABEL_29; | |
6349 case VAR_LevelModifier: | |
6350 v12 = &Dst->sLevelModifier; | |
6351 LABEL_29: | |
6352 *v12 += val; | |
6353 if ( *v12 > 255 ) | |
6354 *v12 = 255; | |
1507 | 6355 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6356 goto _play_sound; | |
0 | 6357 case VAR_Age: |
6358 Dst->sAgeModifier += val; | |
6359 return; | |
6360 case VAR_Award: | |
6361 v13 = pPlayers[uPlayerIdx + 1]; | |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
6362 if (_449B57_test_bit((unsigned __int8 *)pPlayers[uPlayerIdx + 1]->_achieved_awards_bits, val) |
521 | 6363 |
492 | 6364 && pAwards[val].pText ) |
0 | 6365 { |
6366 v14 = pPlayers[uPlayerIdx + 1]; | |
6367 v34 = 1; | |
6368 v3 = 1; | |
187 | 6369 v14->PlaySound(SPEECH_96, 0); |
0 | 6370 } |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
6371 v15 = (char *)v4->_achieved_awards_bits; |
1507 | 6372 _449B7E_toggle_bit((unsigned char *)v15, val, 1); |
6373 if ( v34 != 1 ) | |
6374 { | |
6375 if ( v3 != 1 ) | |
6376 return; | |
6377 goto _play_sound; | |
6378 } | |
6379 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6380 if ( v3 != 1 ) | |
6381 return; | |
6382 goto _play_sound; | |
0 | 6383 case VAR_Experience: |
6384 v16 = __CFADD__(val, LODWORD(Dst->uExperience)); | |
6385 LODWORD(Dst->uExperience) += val; | |
6386 HIDWORD(Dst->uExperience) += ((unsigned __int64)val >> 32) + v16; | |
6387 if ( (signed __int64)Dst->uExperience > 4000000000i64 ) | |
6388 Dst->uExperience = 4000000000i64; | |
1507 | 6389 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6390 goto _play_sound; | |
0 | 6391 case VAR_QBits_QuestsDone: |
484 | 6392 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_quest_bits[((signed __int16)val - 1) >> 3]) |
81
377535d6e366
structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents:
45
diff
changeset
|
6393 //&& (&dword_722F10)[4 * val] ) |
1310 | 6394 && pQuestTable[val] ) |
0 | 6395 { |
501 | 6396 //v17 = pPlayers[uPlayerIdx + 1]; |
0 | 6397 bFlashQuestBook = 1; |
6398 v34 = 1; | |
6399 v3 = 1; | |
501 | 6400 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_93, 0); |
0 | 6401 } |
484 | 6402 v15 = (char *)pParty->_quest_bits; |
1507 | 6403 _449B7E_toggle_bit((unsigned char *)v15, val, 1); |
6404 if ( v34 != 1 ) | |
6405 { | |
6406 if ( v3 != 1 ) | |
6407 return; | |
6408 goto _play_sound; | |
6409 } | |
6410 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6411 if ( v3 != 1 ) | |
6412 return; | |
6413 goto _play_sound; | |
0 | 6414 case VAR_PlayerItemInHands: |
6415 item.Reset(); | |
6416 item.Reset(); | |
6417 item.uAttributes = 1; | |
6418 item.uItemID = val; | |
6419 if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER ) | |
484 | 6420 pParty->pIsArtifactFound[val-500] = 1; |
0 | 6421 if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION ) |
6422 { | |
6423 item.uNumCharges = rand() % 6 + pItemsTable->pItems[item.uItemID].uDamageMod + 1; | |
6424 item.uMaxCharges = LOBYTE(item.uNumCharges); | |
6425 } | |
6426 pParty->SetHoldingItem(&item); | |
6427 return; | |
6428 case VAR_FixedGold: | |
6429 party_finds_gold(val, 1); | |
6430 return; | |
6431 case VAR_BaseMight: | |
6432 v18 = (__int16 *)&Dst->uMight; | |
6433 goto LABEL_82; | |
6434 case VAR_BaseIntellect: | |
6435 v18 = (__int16 *)&Dst->uIntelligence; | |
6436 goto LABEL_82; | |
6437 case VAR_BasePersonality: | |
6438 v18 = (__int16 *)&Dst->uWillpower; | |
6439 goto LABEL_82; | |
6440 case VAR_BaseEndurance: | |
6441 v18 = (__int16 *)&Dst->uEndurance; | |
6442 goto LABEL_82; | |
6443 case VAR_BaseSpeed: | |
6444 v18 = (__int16 *)&Dst->uSpeed; | |
6445 goto LABEL_82; | |
6446 case VAR_BaseAccuracy: | |
6447 v18 = (__int16 *)&Dst->uAccuracy; | |
6448 goto LABEL_82; | |
6449 case VAR_BaseLuck: | |
6450 v18 = (__int16 *)&Dst->uLuck; | |
6451 goto LABEL_82; | |
6452 case VAR_FixedFood: | |
6453 Party::GiveFood(val); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6454 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], val); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6455 ShowStatusBarString(pTmpBuf.data(), 2u); |
0 | 6456 if ( pParty->uNumFoodRations > 0xFFFF ) |
6457 Party::SetFood(0xFFFFu); | |
6458 goto _play_sound; | |
6459 case VAR_MightBonus: | |
6460 goto LABEL_62; | |
6461 case VAR_IntellectBonus: | |
6462 goto LABEL_66; | |
6463 case VAR_PersonalityBonus: | |
6464 goto LABEL_67; | |
6465 case VAR_EnduranceBonus: | |
6466 goto LABEL_68; | |
6467 case VAR_SpeedBonus: | |
6468 goto LABEL_69; | |
6469 case VAR_AccuracyBonus: | |
6470 goto LABEL_70; | |
6471 case VAR_LuckBonus: | |
6472 goto LABEL_71; | |
6473 default: | |
6474 return; | |
6475 } | |
6476 return; | |
6477 } | |
6478 LABEL_62: | |
6479 v19 = (__int16 *)&Dst->uMightBonus; | |
6480 goto LABEL_113; | |
6481 } | |
310 | 6482 if ( var_type <= VAR_FireResistanceBonus ) |
6483 { | |
6484 if ( var_type != VAR_FireResistanceBonus ) | |
0 | 6485 { |
310 | 6486 switch ( var_type ) |
0 | 6487 { |
6488 case VAR_ActualIntellect: | |
6489 LABEL_66: | |
6490 v19 = (__int16 *)&Dst->uIntelligenceBonus; | |
6491 goto LABEL_113; | |
6492 case VAR_ActualPersonality: | |
6493 LABEL_67: | |
6494 v19 = (__int16 *)&Dst->uWillpowerBonus; | |
6495 goto LABEL_113; | |
6496 case VAR_ActualEndurance: | |
6497 LABEL_68: | |
6498 v19 = (__int16 *)&Dst->uEnduranceBonus; | |
6499 goto LABEL_113; | |
6500 case VAR_ActualSpeed: | |
6501 LABEL_69: | |
6502 v19 = (__int16 *)&Dst->uSpeedBonus; | |
6503 goto LABEL_113; | |
6504 case VAR_ActualAccuracy: | |
6505 LABEL_70: | |
6506 v19 = (__int16 *)&Dst->uAccuracyBonus; | |
6507 goto LABEL_113; | |
6508 case VAR_ActualLuck: | |
6509 LABEL_71: | |
6510 v19 = (__int16 *)&Dst->uLuckBonus; | |
6511 goto LABEL_113; | |
6512 case VAR_FireResistance: | |
6513 v18 = &Dst->sResFireBase; | |
6514 goto LABEL_82; | |
6515 case VAR_AirResistance: | |
6516 v18 = &Dst->sResAirBase; | |
6517 goto LABEL_82; | |
6518 case VAR_WaterResistance: | |
6519 v18 = &Dst->sResWaterBase; | |
6520 goto LABEL_82; | |
6521 case VAR_EarthResistance: | |
6522 v18 = &Dst->sResEarthBase; | |
6523 goto LABEL_82; | |
6524 case VAR_SpiritResistance: | |
6525 v18 = &Dst->sResSpiritBase; | |
6526 goto LABEL_82; | |
6527 case VAR_MindResistance: | |
6528 v18 = &Dst->sResMindBase; | |
6529 goto LABEL_82; | |
6530 case VAR_BodyResistance: | |
6531 v18 = &Dst->sResBodyBase; | |
6532 goto LABEL_82; | |
6533 case VAR_LightResistance: | |
6534 v18 = &Dst->sResLightBase; | |
6535 goto LABEL_82; | |
6536 case VAR_DarkResistance: | |
6537 v18 = &Dst->sResDarkBase; | |
6538 goto LABEL_82; | |
6539 case VAR_MagicResistance: | |
6540 v18 = &Dst->sResMagicBase; | |
6541 LABEL_82: | |
6542 *v18 += val; | |
6543 if ( *v18 > 255 ) | |
6544 *v18 = 255; | |
1507 | 6545 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_92, 0); |
6546 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6547 goto _play_sound; | |
0 | 6548 default: |
6549 return; | |
6550 } | |
6551 return; | |
6552 } | |
6553 v19 = &Dst->sResFireBonus; | |
6554 LABEL_113: | |
6555 *v19 += val; | |
6556 if ( *v19 > 255 ) | |
6557 *v19 = 255; | |
6558 v31 = 0; | |
187 | 6559 v29 = SPEECH_91; |
6560 pPlayers[uPlayerIdx + 1]->PlaySound((PlayerSpeech)v29, v31); | |
1507 | 6561 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6562 goto _play_sound; | |
0 | 6563 } |
310 | 6564 if ( var_type <= VAR_DisarmTrapSkill ) |
6565 { | |
6566 if ( var_type != VAR_DisarmTrapSkill ) | |
0 | 6567 { |
310 | 6568 if ( var_type <= VAR_BodyResistanceBonus ) |
0 | 6569 { |
310 | 6570 switch ( var_type ) |
0 | 6571 { |
6572 case VAR_BodyResistanceBonus: | |
6573 v19 = &Dst->sResBodyBonus; | |
6574 break; | |
6575 case VAR_AirResistanceBonus: | |
6576 v19 = &Dst->sResAirBonus; | |
6577 break; | |
6578 case VAR_WaterResistanceBonus: | |
6579 v19 = &Dst->sResWaterBonus; | |
6580 break; | |
6581 case VAR_EarthResistanceBonus: | |
6582 v19 = &Dst->sResEarthBonus; | |
6583 break; | |
6584 case VAR_SpiritResistanceBonus: | |
6585 v19 = &Dst->sResSpiritBonus; | |
6586 break; | |
6587 default: | |
310 | 6588 if ( var_type != 62 ) |
0 | 6589 return; |
6590 v19 = &Dst->sResMindBonus; | |
6591 break; | |
6592 } | |
6593 goto LABEL_113; | |
6594 } | |
310 | 6595 if ( var_type == VAR_LightResistanceBonus ) |
0 | 6596 { |
6597 v19 = &Dst->sResLightBonus; | |
6598 goto LABEL_113; | |
6599 } | |
310 | 6600 if ( var_type == VAR_DarkResistanceBonus ) |
0 | 6601 { |
6602 v19 = &Dst->sResDarkBonus; | |
6603 goto LABEL_113; | |
6604 } | |
310 | 6605 if ( var_type == VAR_MagicResistanceBonus ) |
0 | 6606 { |
6607 v19 = &Dst->sResMagicBonus; | |
6608 goto LABEL_113; | |
6609 } | |
310 | 6610 if ( var_type <= VAR_MagicResistanceBonus || var_type > VAR_DiplomacySkill ) |
0 | 6611 return; |
6612 } | |
6613 goto LABEL_106; | |
6614 } | |
310 | 6615 if ( var_type == VAR_LearningSkill ) |
0 | 6616 { |
6617 LABEL_106: | |
6618 if ( val <= VAR_BodyResistanceBonus ) | |
6619 { | |
310 | 6620 *((short *)&Dst->pConditions[16] + var_type) = (unsigned __int8)val | *((char *)&Dst->pConditions[16] + 2 * var_type) & VAR_BodyResistanceBonus; |
0 | 6621 } |
6622 else | |
6623 { | |
310 | 6624 v20 = (char *)&Dst->pConditions[16] + 2 * var_type; |
0 | 6625 v21 = *(short *)v20; |
6626 v22 = (unsigned __int8)val + (v21 & VAR_BodyResistanceBonus); | |
6627 if ( v22 > 60 ) | |
6628 LOWORD(v22) = 60; | |
6629 LOBYTE(v21) = v21 & 0xC0; | |
6630 *(short *)v20 = v22 | v21; | |
6631 } | |
1507 | 6632 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); |
6633 goto _play_sound; | |
0 | 6634 } |
310 | 6635 if ( var_type <= VAR_LearningSkill ) |
0 | 6636 return; |
310 | 6637 if ( var_type <= VAR_Eradicated ) |
6638 { | |
6639 Dst->SetCondition(var_type - 105, 0); | |
0 | 6640 } |
6641 else | |
6642 { | |
310 | 6643 if ( var_type != VAR_MajorCondition ) |
0 | 6644 { |
310 | 6645 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells ) |
0 | 6646 { |
310 | 6647 if ( (unsigned __int8)val + (unsigned __int8)byte_5E4C15[var_type] <= 255 ) |
6648 byte_5E4C15[var_type] += val; | |
0 | 6649 else |
310 | 6650 byte_5E4C15[var_type] = -1; |
0 | 6651 } |
6652 return; | |
6653 } | |
6654 memset(Dst, 0, 0xA0u); | |
6655 } | |
6656 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6657 goto _play_sound; | |
6658 } | |
6659 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_autonote_bits[((signed __int16)val - 1) >> 3]) | |
81
377535d6e366
structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents:
45
diff
changeset
|
6660 //&& (&dword_723718_autonote_related)[8 * val] ) |
1310 | 6661 && pAutonoteTxt[val].pText ) |
0 | 6662 { |
6663 v23 = pPlayers[uPlayerIdx + 1]; | |
6664 v34 = 1; | |
187 | 6665 v23->PlaySound(SPEECH_96, 0); |
1453 | 6666 //v24 = pAutonoteTxt[val].eType;//dword_72371C[2 * val]; |
0 | 6667 bFlashAutonotesBook = 1; |
1453 | 6668 _506568_autonote_type = pAutonoteTxt[val].eType; |
6669 } | |
6670 _449B7E_toggle_bit(pParty->_autonote_bits, val, 1); | |
0 | 6671 v3 = 1; |
6672 if ( v34 != 1 ) | |
1507 | 6673 { |
6674 if ( v3 != 1 ) | |
6675 return; | |
6676 goto _play_sound; | |
6677 } | |
6678 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6679 if ( v3 != 1 ) | |
6680 return; | |
6681 goto _play_sound; | |
0 | 6682 } |
310 | 6683 if ( var_type > VAR_GoldInBank ) |
6684 { | |
6685 if ( var_type == 307 ) | |
0 | 6686 { |
6687 pParty->uNumDeaths += val; | |
1507 | 6688 if ( v34 != 1 ) |
6689 { | |
6690 if ( v3 != 1 ) | |
6691 return; | |
6692 goto _play_sound; | |
6693 } | |
6694 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx); | |
6695 if ( v3 != 1 ) | |
6696 return; | |
6697 goto _play_sound; | |
0 | 6698 } |
310 | 6699 switch ( var_type ) |
0 | 6700 { |
6701 case 308: | |
6702 pParty->uNumBountiesCollected += val; | |
6703 break; | |
6704 case 309: | |
6705 pParty->uNumPrisonTerms += val; | |
6706 break; | |
6707 case 310: | |
6708 pParty->uNumArenaPageWins += val; | |
6709 break; | |
6710 case 311: | |
6711 pParty->uNumArenaSquireWins += val; | |
6712 break; | |
6713 case 312: | |
6714 pParty->uNumArenaKnightWins += val; | |
6715 break; | |
6716 case 313: | |
6717 pParty->uNumArenaLordWins += val; | |
6718 break; | |
6719 } | |
6720 } | |
6721 else | |
6722 { | |
310 | 6723 if ( var_type == VAR_GoldInBank ) |
0 | 6724 { |
6725 pParty->uNumGoldInBank += val; | |
6726 return; | |
6727 } | |
310 | 6728 if ( var_type <= VAR_Counter8 ) |
6729 { | |
6730 if ( (signed int)var_type >= 245 ) | |
6731 { | |
6732 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed); | |
6733 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed); | |
0 | 6734 } |
6735 else | |
6736 { | |
310 | 6737 switch ( var_type ) |
0 | 6738 { |
6739 case VAR_MonthEquals|VAR_CurrentSP: | |
6740 _449B7E_toggle_bit((unsigned char *)Dst->field_1A50, val, 1u); | |
6741 break; | |
6742 case VAR_NPCs2: | |
6743 pParty->field_709 = 0; | |
6744 LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u; | |
1035 | 6745 pParty->CountHirelings(); |
6746 viewparams->bRedrawGameUI = true; | |
0 | 6747 break; |
6748 case VAR_NumSkillPoints: | |
6749 Dst->uSkillPoints += val; | |
6750 break; | |
6751 } | |
6752 } | |
6753 return; | |
6754 } | |
310 | 6755 if ( var_type < VAR_Counter9 ) |
0 | 6756 return; |
310 | 6757 if ( (signed int)var_type <= 274 ) |
6758 { | |
6759 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed); | |
6760 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed); | |
0 | 6761 goto _play_sound; |
6762 } | |
310 | 6763 if ( var_type != VAR_ReputationInCurrentLocation ) |
6764 { | |
6765 if ( var_type <= VAR_ReputationInCurrentLocation | |
6766 || var_type > VAR_History_28 | |
6767 || (v25 = var_type - 276, pParty->field_3C.field_4F0[2 * v25 + 1] | pParty->field_3C.field_4F0[2 * v25]) | |
6768 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed), | |
233 | 6769 v26 = pStorylineText->StoreLine[v25].pText==0,//*(&pStorylineText->field_0 + 3 * v25) == 0, |
310 | 6770 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed), |
0 | 6771 v26) ) |
6772 return; | |
6773 bFlashHistoryBook = 1; | |
6774 _play_sound: | |
6775 v28 = 8 * uPlayerIdx + 400; | |
862 | 6776 LOBYTE(v28) = PID(OBJECT_Player,uPlayerIdx - 112); |
0 | 6777 pAudioPlayer->PlaySound(SOUND_20001, v28, 0, -1, 0, 0, 0, 0); |
6778 return; | |
6779 } | |
6780 v27 = &pOutdoor->ddm; | |
6781 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
6782 v27 = &pIndoor->dlv; | |
6783 v27->uReputation += val; | |
6784 if ( v27->uReputation > 10000 ) | |
6785 v27->uReputation = 10000; | |
6786 } | |
6787 } | |
6788 | |
6789 | |
6790 //----- (0044B9C4) -------------------------------------------------------- | |
501 | 6791 bool Player::SubtractVariable(enum VariableType VarNum, signed int pValue) |
0 | 6792 { |
6793 unsigned int v3; // ebx@1 | |
6794 signed int v4; // esi@1 | |
501 | 6795 bool result; // eax@8 |
0 | 6796 int v6; // esi@11 |
6797 int v7; // edi@14 | |
6798 signed int v8; // eax@17 | |
6799 char *v9; // eax@20 | |
6800 char v10; // sf@20 | |
6801 char *v11; // ecx@26 | |
6802 char *v12; // ecx@27 | |
6803 __int64 v13; // qax@27 | |
6804 unsigned __int8 v14; // cf@27 | |
501 | 6805 int *v15; // edx@29 |
0 | 6806 char *v16; // eax@90 |
6807 char *v17; // ecx@94 | |
501 | 6808 int v18; // esi@97 |
0 | 6809 signed int v19; // edx@97 |
6810 char *v20; // ecx@98 | |
6811 int v21; // eax@100 | |
6812 __int16 v22; // dx@112 | |
6813 int v23; // [sp-8h] [bp-14h]@45 | |
6814 signed int v24; // [sp-4h] [bp-10h]@4 | |
6815 int v25; // [sp-4h] [bp-10h]@45 | |
6816 | |
6817 v3 = 0; | |
605 | 6818 v4 = uActiveCharacter - 1; |
501 | 6819 result = false; |
6820 if ( (signed int)VarNum > 222 ) | |
6821 { | |
6822 if ( (signed int)VarNum <= 307 ) | |
6823 { | |
6824 if ( VarNum == 307 ) | |
6825 { | |
6826 pParty->uNumDeaths -= (unsigned int)pValue; | |
6827 return pValue; | |
6828 } | |
6829 if ( VarNum == 223 ) | |
0 | 6830 { |
6831 v11 = (char *)pParty->_autonote_bits; | |
501 | 6832 v22 = (short)pValue - 1; |
0 | 6833 } |
6834 else | |
6835 { | |
501 | 6836 if ( VarNum != 231 ) |
0 | 6837 { |
501 | 6838 switch ( VarNum ) |
0 | 6839 { |
6840 case 232: | |
501 | 6841 VarNum = (VariableType)0; |
1094 | 6842 GetNewNPCData(sDialogue_SpeakingActorNPC_ID, (int*)&VarNum); |
501 | 6843 result = (bool) pValue; |
6844 dword_5B65CC = 0; | |
6845 if ( (int)VarNum == pValue ) | |
0 | 6846 { |
501 | 6847 dword_5B65CC = (int)pValue; |
0 | 6848 } |
6849 else | |
6850 { | |
6851 pParty->field_709 = 0; | |
501 | 6852 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu; |
1035 | 6853 pParty->CountHirelings(); |
6854 viewparams->bRedrawGameUI = true; | |
0 | 6855 } |
6856 break; | |
6857 case 241: | |
6858 if ( (signed int)pNPCStats->uNumNewNPCs > 0 ) | |
6859 { | |
6860 v20 = (char *)&pNPCStats->pNewNPCData[0].uFlags; | |
605 | 6861 for ( v19 = 0; v19 < (signed int)pNPCStats->uNumNewNPCs; ++v19 ) |
0 | 6862 { |
605 | 6863 if ( *((void **)v20 + 4) == (void *)pValue ) |
0 | 6864 { |
6865 v21 = *(int *)v20; | |
6866 if ( (char)*(int *)v20 < 0 ) | |
6867 { | |
6868 LOBYTE(v21) = v21 & 0x7F; | |
6869 *(int *)v20 = v21; | |
6870 } | |
6871 } | |
6872 v20 += 76; | |
6873 } | |
6874 } | |
605 | 6875 if ( pParty->pHirelings[0].uProfession == pValue ) |
0 | 6876 memset(pParty->pHirelings, 0, 0x4Cu); |
605 | 6877 if ( pParty->pHirelings[1].uProfession == pValue ) |
0 | 6878 memset(&pParty->pHirelings[1], 0, 0x4Cu); |
6879 pParty->field_709 = 0; | |
1035 | 6880 pParty->CountHirelings(); |
0 | 6881 break; |
6882 case 243: | |
6883 v17 = (char *)&this->uSkillPoints; | |
1113
39eaa6b00141
something to bool cast (performance warning) mostly fixed
Grumpy7
parents:
1097
diff
changeset
|
6884 result = *v17 != NULL; |
501 | 6885 if ( (unsigned int)pValue <= *(int *)v17 ) |
6886 { | |
6887 *(int *)v17 -= (int)pValue; | |
1113
39eaa6b00141
something to bool cast (performance warning) mostly fixed
Grumpy7
parents:
1097
diff
changeset
|
6888 result = (v17 != NULL); |
501 | 6889 } |
0 | 6890 else |
6891 *(int *)v17 = 0; | |
6892 break; | |
6893 case 275: | |
6894 v16 = (char *)&pOutdoor->ddm; | |
6895 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor ) | |
6896 v16 = (char *)&pIndoor->dlv; | |
501 | 6897 *((int *)v16 + 2) -= (int)pValue; |
0 | 6898 if ( *((int *)v16 + 2) < -10000 ) |
6899 *((int *)v16 + 2) = -10000; | |
6900 break; | |
6901 case 306: | |
501 | 6902 result = VarNum - 306; |
6903 if ( (unsigned int)pValue <= pParty->uNumGoldInBank ) | |
6904 { | |
6905 result = (bool)pValue; | |
6906 pParty->uNumGoldInBank -= (unsigned int)pValue; | |
605 | 6907 } |
0 | 6908 else |
6909 LABEL_88: | |
6910 dword_5B65C4 = 1; | |
6911 break; | |
6912 } | |
501 | 6913 return result; |
0 | 6914 } |
6915 v11 = this->field_1A50; | |
501 | 6916 v22 = (signed __int16)pValue; |
0 | 6917 } |
6918 _449B7E_toggle_bit((unsigned char *)v11, v22, 0); | |
501 | 6919 return result; |
6920 } | |
6921 switch ( VarNum ) | |
0 | 6922 { |
6923 case 308: | |
501 | 6924 result = (bool)pValue; |
6925 pParty->uNumBountiesCollected -= (unsigned int)pValue; | |
0 | 6926 break; |
6927 case 309: | |
501 | 6928 result = (bool)pValue; |
6929 pParty->uNumPrisonTerms -= (int)pValue; | |
0 | 6930 break; |
6931 case 310: | |
501 | 6932 result = (bool)pValue; |
6933 pParty->uNumArenaPageWins -= (char)pValue; | |
0 | 6934 break; |
6935 case 311: | |
501 | 6936 result = (bool)pValue; |
6937 pParty->uNumArenaSquireWins -= (char)pValue; | |
0 | 6938 break; |
6939 case 312: | |
501 | 6940 result = (bool)pValue; |
6941 pParty->uNumArenaKnightWins -= (char)pValue; | |
0 | 6942 break; |
6943 case 313: | |
501 | 6944 result = (bool)pValue; |
6945 pParty->uNumArenaLordWins -= (char)pValue; | |
0 | 6946 break; |
6947 } | |
1545 | 6948 Error("Function not returning any value! (%u)", VarNum); |
0 | 6949 } |
6950 else | |
6951 { | |
501 | 6952 if ( (signed int)VarNum >= 123 ) |
6953 { | |
6954 byte_5E4C15[VarNum] -= (char)pValue; | |
0 | 6955 } |
6956 else | |
6957 { | |
501 | 6958 switch ( VarNum ) |
0 | 6959 { |
6960 case VAR_RandomGold: | |
501 | 6961 v6 = rand() % (signed int)pValue + 1; |
0 | 6962 if ( v6 > pParty->uNumGold ) |
6963 v6 = pParty->uNumGold; | |
6964 Party::TakeGold(v6); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6965 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[503], v6); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6966 ShowStatusBarString(pTmpBuf.data(), 2); |
0 | 6967 GameUI_DrawFoodAndGold(); |
501 | 6968 return result; |
0 | 6969 case VAR_RandomFood: |
501 | 6970 v7 = rand() % (signed int)pValue + 1; |
0 | 6971 if ( v7 > pParty->uNumFoodRations ) |
6972 v7 = pParty->uNumFoodRations; | |
6973 Party::TakeFood(v7); | |
1205
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6974 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[504], v7); |
8c02e6f74b29
arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents:
1167
diff
changeset
|
6975 ShowStatusBarString(pTmpBuf.data(), 2u); |
0 | 6976 GameUI_DrawFoodAndGold(); |
605 | 6977 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6978 v8 = 8 * v4 + 400; | |
862 | 6979 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6980 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
501 | 6981 return result; |
0 | 6982 case VAR_CurrentHP: |
1036 | 6983 ReceiveDamage((signed int)pValue, DMGT_PHISYCAL); |
605 | 6984 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6985 v8 = 8 * v4 + 400; | |
862 | 6986 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6987 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6988 return result; | |
0 | 6989 case VAR_CurrentSP: |
6990 v9 = (char *)&this->sMana; | |
501 | 6991 v10 = this->sMana - (signed int)pValue < 0; |
6992 *(int *)v9 -= (int)pValue; | |
0 | 6993 if ( v10 ) |
6994 *(int *)v9 = 0; | |
605 | 6995 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
6996 v8 = 8 * v4 + 400; | |
862 | 6997 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 6998 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
6999 return result; | |
0 | 7000 case VAR_ACModifier: |
501 | 7001 this->sACModifier -= (unsigned __int8)pValue; |
605 | 7002 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
7003 v8 = 8 * v4 + 400; | |
862 | 7004 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7005 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7006 return result; | |
0 | 7007 case VAR_BaseLevel: |
501 | 7008 this->uLevel -= (unsigned __int8)pValue; |
605 | 7009 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
7010 v8 = 8 * v4 + 400; | |
862 | 7011 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7012 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7013 return result; | |
0 | 7014 case VAR_LevelModifier: |
501 | 7015 this->sLevelModifier -= (unsigned __int8)pValue; |
605 | 7016 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
7017 v8 = 8 * v4 + 400; | |
862 | 7018 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7019 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7020 return result; | |
0 | 7021 case VAR_Age: |
501 | 7022 this->sAgeModifier -= (signed __int16)pValue; |
7023 return result; | |
0 | 7024 case VAR_Award: |
1460
ff2118028c71
renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents:
1455
diff
changeset
|
7025 _449B7E_toggle_bit((unsigned char *)this->_achieved_awards_bits, (signed __int16)pValue, 0); |
605 | 7026 return result; |
0 | 7027 case VAR_Experience: |
7028 v12 = (char *)&this->uExperience; | |
501 | 7029 v13 = (signed int)pValue; |
7030 v14 = *(int *)v12 < (unsigned int)pValue; | |
7031 *(int *)v12 -= (int)pValue; | |
0 | 7032 *((int *)v12 + 1) -= v14 + HIDWORD(v13); |
605 | 7033 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
7034 v8 = 8 * v4 + 400; | |
862 | 7035 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7036 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7037 return result; | |
0 | 7038 case VAR_QBits_QuestsDone: |
501 | 7039 _449B7E_toggle_bit(pParty->_quest_bits, (__int16)pValue, 0); |
187 | 7040 pPlayers[v4 + 1]->PlaySound(SPEECH_96, 0); |
501 | 7041 return true; |
0 | 7042 case VAR_PlayerItemInHands: |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
7043 v15 = this->pInventoryMatrix; |
0 | 7044 break; |
7045 case VAR_FixedGold: | |
501 | 7046 if ( (unsigned int)pValue > pParty->uNumGold ) |
0 | 7047 goto LABEL_88; |
501 | 7048 Party::TakeGold((unsigned int)pValue); |
7049 return result; | |
0 | 7050 case VAR_MightBonus: |
7051 case VAR_ActualMight: | |
501 | 7052 this->uMightBonus -= (unsigned __int16)pValue; |
605 | 7053 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7054 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7055 v8 = 8 * v4 + 400; | |
862 | 7056 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7057 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7058 return result; | |
0 | 7059 case VAR_IntellectBonus: |
7060 case VAR_ActualIntellect: | |
501 | 7061 this->uIntelligenceBonus -= (unsigned __int16)pValue; |
605 | 7062 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7063 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7064 v8 = 8 * v4 + 400; | |
862 | 7065 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7066 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7067 return result; | |
0 | 7068 case VAR_PersonalityBonus: |
7069 case VAR_ActualPersonality: | |
501 | 7070 this->uWillpowerBonus -= (unsigned __int16)pValue; |
605 | 7071 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7072 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7073 v8 = 8 * v4 + 400; | |
862 | 7074 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7075 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7076 return result; | |
0 | 7077 case VAR_EnduranceBonus: |
7078 case VAR_ActualEndurance: | |
501 | 7079 this->uEnduranceBonus -= (unsigned __int16)pValue; |
605 | 7080 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7081 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7082 v8 = 8 * v4 + 400; | |
862 | 7083 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7084 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7085 return result; | |
0 | 7086 case VAR_SpeedBonus: |
7087 case VAR_ActualSpeed: | |
501 | 7088 this->uSpeedBonus -= (unsigned __int16)pValue; |
605 | 7089 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7090 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7091 v8 = 8 * v4 + 400; | |
862 | 7092 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7093 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7094 return result; | |
0 | 7095 case VAR_AccuracyBonus: |
7096 case VAR_ActualAccuracy: | |
501 | 7097 this->uAccuracyBonus -= (unsigned __int16)pValue; |
605 | 7098 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7099 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7100 v8 = 8 * v4 + 400; | |
862 | 7101 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7102 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7103 return result; | |
0 | 7104 case VAR_LuckBonus: |
7105 case VAR_ActualLuck: | |
501 | 7106 this->uLuckBonus -= (unsigned __int16)pValue; |
605 | 7107 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7108 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7109 v8 = 8 * v4 + 400; | |
862 | 7110 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7111 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7112 return result; | |
0 | 7113 case VAR_BaseMight: |
501 | 7114 this->uMight -= (unsigned __int16)pValue; |
605 | 7115 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7116 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7117 v8 = 8 * v4 + 400; | |
862 | 7118 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7119 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7120 return result; | |
0 | 7121 case VAR_BaseIntellect: |
501 | 7122 this->uIntelligence -= (unsigned __int16)pValue; |
605 | 7123 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7124 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7125 v8 = 8 * v4 + 400; | |
862 | 7126 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7127 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7128 return result; | |
0 | 7129 case VAR_BasePersonality: |
501 | 7130 this->uWillpower -= (unsigned __int16)pValue; |
605 | 7131 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7132 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7133 v8 = 8 * v4 + 400; | |
862 | 7134 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7135 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7136 return result; | |
0 | 7137 case VAR_BaseEndurance: |
501 | 7138 this->uEndurance -= (unsigned __int16)pValue; |
605 | 7139 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7140 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7141 v8 = 8 * v4 + 400; | |
862 | 7142 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7143 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7144 return result; | |
0 | 7145 case VAR_BaseSpeed: |
501 | 7146 this->uSpeed -= (unsigned __int16)pValue; |
605 | 7147 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7148 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7149 v8 = 8 * v4 + 400; | |
862 | 7150 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7151 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7152 return result; | |
0 | 7153 case VAR_BaseAccuracy: |
501 | 7154 this->uAccuracy -= (unsigned __int16)pValue; |
605 | 7155 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7156 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7157 v8 = 8 * v4 + 400; | |
862 | 7158 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7159 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7160 return result; | |
0 | 7161 case VAR_BaseLuck: |
501 | 7162 this->uLuck -= (unsigned __int16)pValue; |
605 | 7163 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7164 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7165 v8 = 8 * v4 + 400; | |
862 | 7166 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7167 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7168 return result; | |
0 | 7169 case VAR_FireResistance: |
501 | 7170 this->sResFireBase -= (signed __int16)pValue; |
605 | 7171 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7172 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7173 v8 = 8 * v4 + 400; | |
862 | 7174 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7175 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7176 return result; | |
0 | 7177 case VAR_AirResistance: |
501 | 7178 this->sResAirBase -= (signed __int16)pValue; |
605 | 7179 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7180 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7181 v8 = 8 * v4 + 400; | |
862 | 7182 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7183 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7184 return result; | |
0 | 7185 case VAR_WaterResistance: |
501 | 7186 this->sResWaterBase -= (signed __int16)pValue; |
605 | 7187 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7188 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7189 v8 = 8 * v4 + 400; | |
862 | 7190 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7191 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7192 return result; | |
0 | 7193 case VAR_EarthResistance: |
501 | 7194 this->sResEarthBase -= (signed __int16)pValue; |
605 | 7195 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7196 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7197 v8 = 8 * v4 + 400; | |
862 | 7198 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7199 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7200 return result; | |
0 | 7201 case VAR_SpiritResistance: |
501 | 7202 this->sResSpiritBase -= (signed __int16)pValue; |
605 | 7203 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7204 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7205 v8 = 8 * v4 + 400; | |
862 | 7206 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7207 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7208 return result; | |
0 | 7209 case VAR_MindResistance: |
501 | 7210 this->sResMindBase -= (signed __int16)pValue; |
605 | 7211 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7212 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7213 v8 = 8 * v4 + 400; | |
862 | 7214 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7215 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7216 return result; | |
0 | 7217 case VAR_BodyResistance: |
501 | 7218 this->sResBodyBase -= (signed __int16)pValue; |
605 | 7219 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7220 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7221 v8 = 8 * v4 + 400; | |
862 | 7222 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7223 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7224 return result; | |
0 | 7225 case VAR_LightResistance: |
501 | 7226 this->sResLightBase -= (signed __int16)pValue; |
605 | 7227 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7228 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7229 v8 = 8 * v4 + 400; | |
862 | 7230 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7231 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7232 return result; | |
0 | 7233 case VAR_DarkResistance: |
501 | 7234 this->sResDarkBase -= (signed __int16)pValue; |
605 | 7235 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7236 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7237 v8 = 8 * v4 + 400; | |
862 | 7238 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7239 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7240 return result; | |
0 | 7241 case VAR_MagicResistance: |
501 | 7242 this->sResMagicBase -= (signed __int16)pValue; |
605 | 7243 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7244 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7245 v8 = 8 * v4 + 400; | |
862 | 7246 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7247 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7248 return result; | |
0 | 7249 case VAR_FireResistanceBonus: |
501 | 7250 this->sResFireBonus -= (signed __int16)pValue; |
605 | 7251 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7252 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7253 v8 = 8 * v4 + 400; | |
862 | 7254 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7255 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7256 return result; | |
0 | 7257 case VAR_AirResistanceBonus: |
501 | 7258 this->sResAirBonus -= (signed __int16)pValue; |
605 | 7259 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0); |
7260 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7261 v8 = 8 * v4 + 400; | |
862 | 7262 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7263 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7264 return result; | |
0 | 7265 case VAR_WaterResistanceBonus: |
501 | 7266 this->sResWaterBonus -= (signed __int16)pValue; |
605 | 7267 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7268 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7269 v8 = 8 * v4 + 400; | |
862 | 7270 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7271 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7272 return result; | |
0 | 7273 case VAR_EarthResistanceBonus: |
501 | 7274 this->sResEarthBonus -= (signed __int16)pValue; |
605 | 7275 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7276 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7277 v8 = 8 * v4 + 400; | |
862 | 7278 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7279 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7280 return result; | |
0 | 7281 case VAR_SpiritResistanceBonus: |
501 | 7282 this->sResSpiritBonus -= (signed __int16)pValue; |
605 | 7283 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7284 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7285 v8 = 8 * v4 + 400; | |
862 | 7286 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7287 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7288 return result; | |
0 | 7289 case VAR_MindResistanceBonus: |
501 | 7290 this->sResMindBonus -= (signed __int16)pValue; |
605 | 7291 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7292 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7293 v8 = 8 * v4 + 400; | |
862 | 7294 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7295 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7296 return result; | |
0 | 7297 case VAR_BodyResistanceBonus: |
501 | 7298 this->sResBodyBonus -= (signed __int16)pValue; |
605 | 7299 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7300 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7301 v8 = 8 * v4 + 400; | |
862 | 7302 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7303 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7304 return result; | |
0 | 7305 case VAR_LightResistanceBonus: |
501 | 7306 this->sResLightBonus -= (signed __int16)pValue; |
605 | 7307 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7308 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7309 v8 = 8 * v4 + 400; | |
862 | 7310 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7311 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7312 return result; | |
0 | 7313 case VAR_DarkResistanceBonus: |
501 | 7314 this->sResDarkBonus -= (signed __int16)pValue; |
605 | 7315 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0); |
7316 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); | |
7317 v8 = 8 * v4 + 400; | |
862 | 7318 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7319 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7320 return result; | |
0 | 7321 case VAR_MagicResistanceBonus: |
501 | 7322 this->sResMagicBonus -= (signed __int16)pValue; |
0 | 7323 v25 = 0; |
187 | 7324 v23 = SPEECH_91; |
7325 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)v23, v25); | |
605 | 7326 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
7327 v8 = 8 * v4 + 400; | |
862 | 7328 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7329 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7330 return result; | |
0 | 7331 case VAR_FixedFood: |
501 | 7332 Party::TakeFood((unsigned int)pValue); |
605 | 7333 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
7334 v8 = 8 * v4 + 400; | |
862 | 7335 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7336 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7337 return result; | |
0 | 7338 case VAR_StaffSkill: |
7339 case VAR_SwordSkill: | |
7340 case VAR_DaggerSkill: | |
7341 case VAR_AxeSkill: | |
7342 case VAR_SpearSkill: | |
7343 case VAR_BowSkill: | |
7344 case VAR_MaceSkill: | |
7345 case VAR_BlasterSkill: | |
7346 case VAR_ShieldSkill: | |
7347 case VAR_LeatherSkill: | |
7348 case VAR_SkillChain: | |
7349 case VAR_PlateSkill: | |
7350 case VAR_FireSkill: | |
7351 case VAR_AirSkill: | |
7352 case VAR_WaterSkill: | |
7353 case VAR_EarthSkill: | |
7354 case VAR_SpiritSkill: | |
7355 case VAR_MindSkill: | |
7356 case VAR_BodySkill: | |
7357 case VAR_LightSkill: | |
7358 case VAR_DarkSkill: | |
7359 case VAR_IdentifyItemSkill: | |
7360 case VAR_MerchantSkill: | |
7361 case VAR_RepairSkill: | |
7362 case VAR_BodybuildingSkill: | |
7363 case VAR_MeditationSkill: | |
7364 case VAR_PerceptionSkill: | |
7365 case VAR_DiplomacySkill: | |
7366 case VAR_DisarmTrapSkill: | |
7367 case VAR_LearningSkill: | |
501 | 7368 *((short *)&this->pConditions[16] + VarNum) -= (unsigned __int8)pValue; |
605 | 7369 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
7370 v8 = 8 * v4 + 400; | |
862 | 7371 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
605 | 7372 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
7373 return result; | |
0 | 7374 case VAR_Cursed: |
7375 case VAR_Weak: | |
7376 case VAR_Asleep: | |
7377 case VAR_Afraid: | |
7378 case VAR_Drunk: | |
7379 case VAR_Insane: | |
7380 case VAR_PoisonedGreen: | |
7381 case VAR_DiseasedGreen: | |
7382 case VAR_PoisonedYellow: | |
7383 case VAR_DiseasedYellow: | |
7384 case VAR_PoisonedRed: | |
7385 case VAR_DiseasedRed: | |
7386 case VAR_Paralyzed: | |
7387 case VAR_Unconsious: | |
7388 case VAR_Dead: | |
7389 case VAR_Stoned: | |
7390 case VAR_Eradicated: | |
1071 | 7391 //*((int *)this + 2 * VarNum - 210) = 0; |
7392 //*((int *)this + 2 * result - 209) = 0; | |
7393 this->pConditions[VarNum] = 0; | |
0 | 7394 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4); |
7395 v8 = 8 * v4 + 400; | |
862 | 7396 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112); |
0 | 7397 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0); |
501 | 7398 return result; |
605 | 7399 default: |
7400 return result; | |
7401 } | |
7402 for (v3 = 1; v3 < 126; v3++) | |
7403 { | |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
7404 if ( *(&this->pInventoryItemList[pInventoryMatrix[v3] - 1].uItemID) == pValue ) |
0 | 7405 { |
605 | 7406 RemoveItemAtInventoryIndex(v3); |
501 | 7407 return true; |
0 | 7408 } |
605 | 7409 } |
501 | 7410 if ( pParty->pPickedItem.uItemID == pValue ) |
7411 { | |
605 | 7412 pMouse->RemoveHoldingItem(); |
7413 return true; | |
7414 } | |
7415 return false; | |
0 | 7416 } |
7417 } | |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
7418 |
1430 | 7419 //assert(false); |
1409
c9e3b93ec570
Highlighted locations with "using uninitialized variable" warning.
Nomad
parents:
1407
diff
changeset
|
7420 return false; |
0 | 7421 } |
7422 // 5B65C4: using guessed type int dword_5B65C4; | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7423 // 5B65CC: using guessed type int dword_5B65CC; |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7424 |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7425 |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7426 //----- (00467E7F) -------------------------------------------------------- |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7427 void Player::EquipBody(ITEM_EQUIP_TYPE uEquipType) |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7428 { |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7429 int v2; // ebx@1 |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7430 Player *v3; // eax@1 |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7431 int v4; // edx@1 |
1365
b691c96d8e06
Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents:
1363
diff
changeset
|
7432 int v7; // eax@3 |
1619 | 7433 ItemGen tempPickedItem; // [sp+Ch] [bp-30h]@1 |
7434 unsigned int *v11; // [sp+38h] [bp-4h]@1 | |
7435 | |
7436 tempPickedItem.Reset(); | |
1374 | 7437 v2 = pEquipTypeToBodyAnchor[uEquipType]; |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7438 v3 = pPlayers[uActiveCharacter]; |
1619 | 7439 v11 = &v3->pEquipment.pIndices[v2]; |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7440 v4 = *v11; |
1619 | 7441 if ( v4 ) |
7442 { | |
7443 memcpy(&tempPickedItem, &pParty->pPickedItem, sizeof(tempPickedItem)); | |
7444 v3->pInventoryItemList[v4 - 1].uBodyAnchor = 0; | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7445 pParty->pPickedItem.Reset(); |
1619 | 7446 pParty->SetHoldingItem(&v3->pInventoryItemList[v4 - 1]); |
7447 tempPickedItem.uBodyAnchor = v2 + 1; | |
7448 memcpy(&v3->pInventoryItemList[v4 - 1], &tempPickedItem, sizeof(ItemGen)); | |
7449 *v11 = v4; | |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7450 } |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7451 else |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7452 { |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
7453 v7 = v3->FindFreeInventoryListSlot(); |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7454 if (v7 >= 0) |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7455 { |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7456 pParty->pPickedItem.uBodyAnchor = v2 + 1; |
1619 | 7457 memcpy(&v3->pInventoryItemList[v7], &pParty->pPickedItem, sizeof(ItemGen)); |
1276
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7458 *v11 = v7 + 1; |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7459 pMouse->RemoveHoldingItem(); |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7460 } |
f11651288371
changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents:
1275
diff
changeset
|
7461 } |
1295 | 7462 } |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7463 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
7464 |
1295 | 7465 //----- (0049387A) -------------------------------------------------------- |
1459 | 7466 int CycleCharacter(bool backwards) |
1295 | 7467 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7468 const int PARTYSIZE = 4; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7469 int valToAdd = backwards ? (PARTYSIZE - 2) : 0; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7470 int mult = backwards ? -1 : 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7471 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7472 for (int i = 0; i < (PARTYSIZE - 1); i++) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7473 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7474 int currCharId = ((uActiveCharacter + mult * i + valToAdd) % PARTYSIZE) + 1; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7475 if ( pPlayers[currCharId]->uTimeToRecovery == 0 ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7476 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7477 return currCharId; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7478 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7479 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7480 return uActiveCharacter; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7481 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7482 |
1297 | 7483 //----- (0043EE77) -------------------------------------------------------- |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7484 bool Player::HasUnderwaterSuitEquipped() //the original function took the player number as a parameter. if it was 0, the whole party was checked. calls with the parameter 0 have been changed to calls to this for every player |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7485 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7486 if (this->pEquipment.uArmor == 0 || this->pInventoryItemList[this->pEquipment.uArmor].uItemID != 604) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7487 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7488 return false; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7489 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7490 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7491 } |
1432 | 7492 |
1297 | 7493 //----- (0043EE15) -------------------------------------------------------- |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7494 bool Player::HasItem( unsigned int uItemID, char a3 ) |
1297 | 7495 { |
7496 if ( !a3 || pParty->pPickedItem.uItemID != uItemID ) | |
7497 { | |
7498 for ( uint i = 0; i < 126; ++i ) | |
7499 { | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7500 if ( this->pInventoryMatrix[i] > 0 ) |
1384
b51332ab228f
changed a few member variables in Player to slightly less confusing names
Grumpy7
parents:
1383
diff
changeset
|
7501 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7502 if ( (unsigned int)this->pInventoryItemList[this->pInventoryMatrix[i] - 1].uItemID == uItemID ) |
1297 | 7503 return true; |
7504 } | |
7505 } | |
7506 for ( uint i = 0; i < 16; ++i ) | |
7507 { | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7508 if ( this->pEquipment.pIndices[i] ) |
1297 | 7509 { |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7510 if ( (unsigned int)this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID == uItemID ) |
1297 | 7511 return true; |
7512 } | |
7513 } | |
7514 } | |
7515 return false; | |
7516 } | |
7517 //----- (0043EDB9) -------------------------------------------------------- | |
1620
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7518 bool ShouldLoadTexturesForRaceAndGender(unsigned int _this) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7519 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7520 CHARACTER_RACE race; // edi@2 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7521 PLAYER_SEX sex; // eax@2 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7522 |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7523 for (int i = 1; i <= 4; i++) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7524 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7525 race = pPlayers[i]->GetRace(); |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7526 sex = pPlayers[i]->GetSexByVoice(); |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7527 switch(_this) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7528 { |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7529 case 0: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7530 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_MALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7531 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7532 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7533 case 1: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7534 if (( race == CHARACTER_RACE_HUMAN || race == CHARACTER_RACE_ELF || race == CHARACTER_RACE_GOBLIN ) && sex == SEX_FEMALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7535 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7536 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7537 case 2: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7538 if ( race == CHARACTER_RACE_DWARF && sex == SEX_MALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7539 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7540 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7541 case 3: |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7542 if ( race == CHARACTER_RACE_DWARF && sex == SEX_FEMALE ) |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7543 return true; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7544 break; |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7545 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7546 } |
61ea994a1812
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
Grumpy7
parents:
1619
diff
changeset
|
7547 return false; |
1297 | 7548 } |
7549 //----- (0043ED6F) -------------------------------------------------------- | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7550 bool IsDwarfPresentInParty(bool a1) |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7551 { |
1297 | 7552 for (uint i = 0; i < 4; ++i) |
7553 { | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7554 CHARACTER_RACE race = pParty->pPlayers[i].GetRace(); |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7555 |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7556 if (race == CHARACTER_RACE_DWARF && a1) |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7557 return true; |
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7558 else if (race != CHARACTER_RACE_DWARF && !a1) |
1297 | 7559 return true; |
7560 } | |
7561 return false; | |
7562 } | |
1647
511cd6dd1048
_43ED6F_check_party_races to IsDwarfPresentInParty
Grumpy7
parents:
1620
diff
changeset
|
7563 |
1649 | 7564 |
7565 | |
1297 | 7566 //----- (00439FCB) -------------------------------------------------------- |
1681 | 7567 void __fastcall DamagePlayerFromMonster(unsigned int uObjID, int element, Vec3_int_ *pPos, unsigned int a4) |
7568 { | |
1649 | 7569 Player *playerPtr; // ebx@3 |
7570 Actor *actorPtr; // esi@3 | |
1297 | 7571 unsigned int v8; // eax@4 |
1681 | 7572 int spellId; // eax@38 |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7573 signed int recvdMagicDmg; // eax@139 |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7574 int v72[4]; // [sp+30h] [bp-24h]@164 |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7575 int healthBeforeRecvdDamage; // [sp+48h] [bp-Ch]@3 |
1297 | 7576 unsigned int uActorID; // [sp+4Ch] [bp-8h]@1 |
1681 | 7577 |
7578 uActorID = PID_ID(uObjID); | |
7579 if ( PID_TYPE(uObjID) != 2) | |
1297 | 7580 { |
1649 | 7581 playerPtr = &pParty->pPlayers[a4]; |
1681 | 7582 actorPtr = &pActors[uActorID]; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7583 healthBeforeRecvdDamage = playerPtr->sHealth; |
1681 | 7584 if ( PID_TYPE(uObjID) != 3 || !stru_50C198.ActorHitOrMiss(actorPtr, playerPtr) ) |
1297 | 7585 return; |
1649 | 7586 v8 = playerPtr->pEquipment.uArmor; |
1681 | 7587 SoundID soundToPlay; |
1297 | 7588 if ( !v8 |
1649 | 7589 || playerPtr->pInventoryItemList[v8 - 1].IsBroken() |
7590 || | |
7591 (pItemsTable->pItems[playerPtr->pInventoryItemList[v8 - 1].uItemID].uSkillType != PLAYER_SKILL_CHAIN | |
7592 && pItemsTable->pItems[playerPtr->pInventoryItemList[v8 - 1].uItemID].uSkillType != PLAYER_SKILL_PLATE | |
7593 ) | |
7594 ) | |
1297 | 7595 { |
1681 | 7596 int randVal = rand() % 4; |
7597 switch (randVal) | |
1297 | 7598 { |
1681 | 7599 case 0 : soundToPlay = (SoundID)108; break; |
7600 case 1 : soundToPlay = (SoundID)109; break; | |
7601 case 2 : soundToPlay = (SoundID)110; break; | |
7602 case 3 : soundToPlay = (SoundID)44; break; | |
1297 | 7603 } |
7604 } | |
7605 else | |
7606 { | |
1681 | 7607 int randVal = rand() % 4; |
7608 switch (randVal) | |
1297 | 7609 { |
1681 | 7610 case 0 : soundToPlay = (SoundID)105; break; |
7611 case 1 : soundToPlay = (SoundID)106; break; | |
7612 case 2 : soundToPlay = (SoundID)107; break; | |
7613 case 3 : soundToPlay = (SoundID)45; break; | |
1297 | 7614 } |
1648 | 7615 } |
1681 | 7616 pAudioPlayer->PlaySound(soundToPlay, PID(OBJECT_Player,a4 + 80), 0, -1, 0, 0, 0, 0); |
7617 int dmgToReceive = Actor::_43B3E0_CalcDamage(actorPtr, element); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7618 if ( actorPtr->pActorBuffs[3].uExpireTime > 0 ) |
1649 | 7619 { |
1681 | 7620 __int16 spellPower = actorPtr->pActorBuffs[3].uPower; |
7621 if ( spellPower ) | |
7622 dmgToReceive /= (signed int)spellPower; | |
7623 } | |
1682 | 7624 int damageType; |
1681 | 7625 switch (element) |
1648 | 7626 { |
1682 | 7627 case 0: damageType = actorPtr->pMonsterInfo.uAttack1Type; |
1648 | 7628 break; |
1682 | 7629 case 1: damageType = actorPtr->pMonsterInfo.uAttack2Type; |
1648 | 7630 break; |
1681 | 7631 case 2: spellId = actorPtr->pMonsterInfo.uSpell1ID; |
1682 | 7632 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); |
1648 | 7633 break; |
1681 | 7634 case 3: spellId = actorPtr->pMonsterInfo.uSpell2ID; |
1682 | 7635 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); |
1648 | 7636 break; |
1682 | 7637 case 4: damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack; |
1648 | 7638 break; |
7639 default: | |
1682 | 7640 case 5: damageType = 4; //yes, the original just assigned the value 4 |
1648 | 7641 break; |
7642 } | |
1297 | 7643 if ( !(dword_6BE368_debug_settings_2 & 0x10) ) |
7644 { | |
1682 | 7645 dmgToReceive = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7646 if ( playerPtr->pPlayerBuffs[10].uExpireTime > 0 ) |
1297 | 7647 { |
1681 | 7648 int actorState = actorPtr->uAIState; |
7649 if ( actorState != Dying && actorState != Dead) | |
1297 | 7650 { |
1682 | 7651 int reflectedDamage = stru_50C198.CalcMagicalDamageToActor(actorPtr, damageType, dmgToReceive); |
1681 | 7652 actorPtr->sCurrentHP -= reflectedDamage; |
7653 if ( reflectedDamage >= 0 ) | |
1297 | 7654 { |
1649 | 7655 if ( actorPtr->sCurrentHP >= 1 ) |
1297 | 7656 { |
1682 | 7657 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0); //todo extract this branch to a function once Actor::functions are changed to nonstatic actor functions |
1648 | 7658 Actor::AggroSurroundingPeasants(uActorID, 1); |
7659 } | |
7660 else | |
7661 { | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7662 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pRenderer->pRenderD3D && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS) |
1297 | 7663 { |
1681 | 7664 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius; |
7665 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0); | |
1297 | 7666 } |
1648 | 7667 Actor::Die(uActorID); |
7668 Actor::ApplyFineForKillingPeasant(uActorID); | |
7669 Actor::AggroSurroundingPeasants(uActorID, 1); | |
1649 | 7670 if ( actorPtr->pMonsterInfo.uExp ) |
7671 GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp); | |
1681 | 7672 int speechToPlay = SPEECH_51; |
1648 | 7673 if ( rand() % 100 < 20 ) |
1681 | 7674 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1; |
7675 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0); | |
1297 | 7676 } |
7677 } | |
7678 } | |
7679 } | |
7680 if ( !(dword_6BE368_debug_settings_2 & 0x10) | |
1649 | 7681 && actorPtr->pMonsterInfo.uSpecialAttack |
7682 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackType ) | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7683 { |
1649 | 7684 playerPtr->_48DCF6(actorPtr->pMonsterInfo.uSpecialAttack, actorPtr); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7685 } |
1297 | 7686 } |
7687 if ( !pParty->bTurnBasedModeOn ) | |
7688 { | |
1681 | 7689 int actEndurance = playerPtr->GetActualEndurance(); |
7690 int recoveryTime = (int)((20 - playerPtr->GetParameterBonus(actEndurance)) * flt_6BE3A4_debug_recmod1 * 2.133333333333333); | |
7691 playerPtr->SetRecoveryTime(recoveryTime); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7692 } |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7693 int yellThreshold = playerPtr->GetMaxHealth() / 4; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7694 if ( yellThreshold < playerPtr->sHealth && yellThreshold >= healthBeforeRecvdDamage && playerPtr->sHealth > 0 ) |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7695 { |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7696 playerPtr->PlaySound(SPEECH_48, 0); |
1297 | 7697 } |
7698 viewparams->bRedrawGameUI = 1; | |
7699 return; | |
7700 } | |
1648 | 7701 else |
7702 { | |
1681 | 7703 SpriteObject* v37 = &pSpriteObjects[uActorID]; |
7704 int uActorType = PID_TYPE(v37->spell_caster_pid); | |
7705 int uActorID = PID_ID(v37->spell_caster_pid); | |
7706 if ( uActorType == 2 ) | |
7707 { | |
7708 Player *playerPtr; // eax@81 | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7709 if ( a4 != -1 ) |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7710 { |
1681 | 7711 playerPtr = &pParty->pPlayers[a4]; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7712 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7713 else |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7714 { |
1681 | 7715 element = 0; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7716 for (int i = 1; i <= 4; i++) |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7717 { |
1681 | 7718 v72[element] = i; |
7719 element++; | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7720 } |
1681 | 7721 if ( element ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7722 { |
1681 | 7723 playerPtr = &pParty->pPlayers[v72[rand() % element]];//&stru_AA1058[3].pSounds[6972 * *(&v72 + rand() % v74) + 40552]; |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7724 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7725 } |
1681 | 7726 int v68; |
7727 int v69; | |
7728 if ( uActorType != OBJECT_Player || v37->spell_id != SPELL_BOW_ARROW) | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7729 { |
1681 | 7730 int playerMaxHp = playerPtr->GetMaxHealth(); |
7731 v68 = _43AFE3_calc_spell_damage(v37->spell_id, v37->spell_level, v37->spell_skill, playerMaxHp); | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7732 v69 = LOBYTE(pSpellStats->pInfos[v37->spell_id].uSchool); |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7733 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7734 else |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7735 { |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7736 v68 = pParty->pPlayers[uActorID].CalculateRangedDamageTo(0); |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7737 v69 = 0; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7738 } |
1681 | 7739 playerPtr->ReceiveDamage(v68, (DAMAGE_TYPE)v69); |
7740 if ( uActorType == OBJECT_Player && !qword_A750D8 ) | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7741 { |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7742 qword_A750D8 = 256i64; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7743 PlayerSpeechID = SPEECH_44; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7744 uSpeakingCharacter = uActorID + 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7745 } |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7746 return; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7747 } |
1681 | 7748 else if ( uActorType == 3 ) |
7749 { | |
7750 Actor *actorPtr = &pActors[uActorID]; | |
1648 | 7751 if ( a4 == -1 ) |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7752 a4 = stru_50C198.which_player_would_attack(actorPtr); |
1681 | 7753 Player *playerPtr = &pParty->pPlayers[a4]; |
7754 int dmgToReceive = Actor::_43B3E0_CalcDamage(actorPtr, element); | |
7755 unsigned __int16 spriteType = v37->uType; | |
1648 | 7756 if ( v37->uType == 545 ) |
1297 | 7757 { |
1681 | 7758 __int16 skillLevel = playerPtr->GetActualSkillLevel(PLAYER_SKILL_UNARMED); |
7759 if ( SkillToMastery(skillLevel) >= 4 && rand() % 100 < (skillLevel & 0x3F) ) | |
1648 | 7760 { |
1681 | 7761 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[637], playerPtr->pName); |
1648 | 7762 ShowStatusBarString(pTmpBuf.data(), 2u); |
1681 | 7763 playerPtr->PlaySound(SPEECH_6, 0); |
1648 | 7764 return; |
7765 } | |
1297 | 7766 } |
1681 | 7767 else if ( spriteType == 555 |
7768 || spriteType == 510 | |
7769 || spriteType == 500 | |
7770 || spriteType == 515 | |
7771 || spriteType == 505 | |
7772 || spriteType == 530 | |
7773 || spriteType == 525 | |
7774 || spriteType == 520 | |
7775 || spriteType == 535 | |
7776 || spriteType == 540 ) | |
1297 | 7777 { |
1681 | 7778 if ( !stru_50C198.ActorHitOrMiss(actorPtr, playerPtr) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7779 return; |
1681 | 7780 if ( playerPtr->pPlayerBuffs[13].uExpireTime > 0 ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7781 dmgToReceive >>= 1; |
1681 | 7782 if ( playerPtr->HasEnchantedItemEquipped(36) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7783 dmgToReceive >>= 1; |
1681 | 7784 if ( playerPtr->HasEnchantedItemEquipped(69) ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7785 dmgToReceive >>= 1; |
1681 | 7786 if ( playerPtr->HasItemEquipped(EQUIP_ARMOUR) |
7787 && playerPtr->pInventoryItemList[playerPtr->pEquipment.uArmor-1].uItemID == ITEM_ARTIFACT_GOVERNORS_ARMOR ) | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7788 dmgToReceive >>= 1; |
1681 | 7789 if ( playerPtr->HasItemEquipped(EQUIP_MAIN_HAND)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7790 { |
1681 | 7791 int itemId = playerPtr->pInventoryItemList[playerPtr->pEquipment.uMainHand - 1].uItemID; |
7792 if ( itemId == ITEM_RELIC_KELEBRIM || itemId == ITEM_ARTIFACT_ELFBANE || (playerPtr->GetEquippedItemEquipType(EQUIP_MAIN_HAND) == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4)) | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7793 dmgToReceive >>= 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7794 } |
1681 | 7795 if ( playerPtr->HasItemEquipped(EQUIP_OFF_HAND)) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7796 { |
1681 | 7797 int itemId = playerPtr->pInventoryItemList[playerPtr->pEquipment.uShield - 1].uItemID; |
7798 if ( itemId == ITEM_RELIC_KELEBRIM || itemId == ITEM_ARTIFACT_ELFBANE || (playerPtr->GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD && SkillToMastery(playerPtr->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4)) | |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7799 dmgToReceive >>= 1; |
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7800 } |
1648 | 7801 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7802 if ( actorPtr->pActorBuffs[3].uExpireTime > 0 ) |
1648 | 7803 { |
1681 | 7804 int spellPower = actorPtr->pActorBuffs[3].uPower; |
7805 if ( spellPower ) | |
7806 dmgToReceive /= (signed int)spellPower; | |
1648 | 7807 } |
1681 | 7808 int damageType; |
7809 switch(element) | |
1648 | 7810 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7811 case 0: |
1681 | 7812 damageType = actorPtr->pMonsterInfo.uAttack1Type; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7813 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7814 case 1: |
1681 | 7815 damageType = actorPtr->pMonsterInfo.uAttack2Type; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7816 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7817 case 2: |
1681 | 7818 spellId = actorPtr->pMonsterInfo.uSpell1ID; |
7819 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7820 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7821 case 3: |
1681 | 7822 spellId = actorPtr->pMonsterInfo.uSpell2ID; |
7823 damageType = LOBYTE(pSpellStats->pInfos[spellId].uSchool); | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7824 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7825 case 4: |
1681 | 7826 damageType = actorPtr->pMonsterInfo.field_3C_some_special_attack; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7827 break; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7828 case 5: |
1681 | 7829 damageType = 4; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7830 break; |
1648 | 7831 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7832 if ( !(dword_6BE368_debug_settings_2 & 0x10) ) |
1648 | 7833 { |
1681 | 7834 int reflectedDmg = playerPtr->ReceiveDamage(dmgToReceive, (DAMAGE_TYPE)damageType); |
7835 if ( playerPtr->pPlayerBuffs[10].uExpireTime > 0 ) | |
1297 | 7836 { |
1681 | 7837 unsigned __int16 actorState = actorPtr->uAIState; |
7838 if ( actorState != Dying && actorState != Dead) | |
1297 | 7839 { |
1681 | 7840 recvdMagicDmg = stru_50C198.CalcMagicalDamageToActor(actorPtr, damageType, reflectedDmg); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7841 actorPtr->sCurrentHP -= recvdMagicDmg; |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7842 if ( recvdMagicDmg >= 0 ) |
1297 | 7843 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7844 if ( actorPtr->sCurrentHP >= 1 ) |
1297 | 7845 { |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7846 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7847 Actor::AggroSurroundingPeasants(uActorID, 1); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7848 } |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7849 else |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7850 { |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7851 if ( pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].bQuestMonster & 1 && pRenderer->pRenderD3D && pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS ) |
1297 | 7852 { |
1681 | 7853 int splatRadius = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * actorPtr->uActorRadius : actorPtr->uActorRadius; |
7854 pDecalBuilder->AddBloodsplat(actorPtr->vPosition.x, actorPtr->vPosition.y, actorPtr->vPosition.z, 1.0, 0.0, 0.0, (float)splatRadius, 0, 0); | |
1297 | 7855 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7856 Actor::Die(uActorID); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7857 Actor::ApplyFineForKillingPeasant(uActorID); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7858 Actor::AggroSurroundingPeasants(uActorID, 1); |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7859 if ( actorPtr->pMonsterInfo.uExp ) |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7860 GivePartyExp(pMonsterStats->pInfos[actorPtr->pMonsterInfo.uID].uExp); |
1681 | 7861 int speechToPlay = SPEECH_51; |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7862 if ( rand() % 100 < 20 ) |
1681 | 7863 speechToPlay = actorPtr->pMonsterInfo.uHP >= 100 ? 2 : 1; |
7864 playerPtr->PlaySound((PlayerSpeech)speechToPlay, 0); | |
1297 | 7865 } |
7866 } | |
7867 } | |
7868 } | |
7869 } | |
1681 | 7870 if ( !element |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7871 && !(dword_6BE368_debug_settings_2 & 0x10) |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7872 && actorPtr->pMonsterInfo.uSpecialAttack |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7873 && rand() % 100 < actorPtr->pMonsterInfo.uLevel * actorPtr->pMonsterInfo.uSpecialAttackType ) |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7874 { |
1681 | 7875 playerPtr->_48DCF6(actorPtr->pMonsterInfo.uSpecialAttack, actorPtr); |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7876 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7877 if ( !pParty->bTurnBasedModeOn ) |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7878 { |
1681 | 7879 int actEnd = playerPtr->GetActualEndurance(); |
7880 int recTime = (int)((20 - playerPtr->GetParameterBonus(actEnd)) | |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7881 * flt_6BE3A4_debug_recmod1 |
1657
51a74615d956
DamagePlayerFromMonster continuing cleanup, part 3
Grumpy7
parents:
1656
diff
changeset
|
7882 * 2.133333333333333); |
1681 | 7883 playerPtr->SetRecoveryTime(recTime); |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7884 } |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7885 return; |
1648 | 7886 } |
1656
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7887 else |
56847118d50c
DamagePlayerFromMonster continuing cleanup, part 2
Grumpy7
parents:
1649
diff
changeset
|
7888 { |
1648 | 7889 return; |
7890 } | |
1297 | 7891 } |
7892 } | |
7893 //----- (00421EA6) -------------------------------------------------------- | |
1683 | 7894 void Player::OnInventoryLeftClick() |
7895 { | |
1297 | 7896 signed int v2; // ecx@2 |
7897 int v3; // eax@2 | |
1682 | 7898 int invMatrixIndex; // eax@2 |
1297 | 7899 unsigned int v6; // eax@7 |
1682 | 7900 unsigned int pickedItemId; // esi@12 |
7901 unsigned int invItemIndex; // eax@12 | |
1297 | 7902 unsigned int v9; // eax@16 |
7903 unsigned int v10; // eax@18 | |
1682 | 7904 ItemGen tmpItem; // [sp+Ch] [bp-3Ch]@1 |
1297 | 7905 POINT a2; // [sp+30h] [bp-18h]@4 |
7906 unsigned int pY; // [sp+3Ch] [bp-Ch]@2 | |
7907 unsigned int pX; // [sp+40h] [bp-8h]@2 | |
7908 | |
7909 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 103 ) | |
7910 { | |
7911 pMouse->GetClickPos(&pX, &pY); | |
1682 | 7912 v3 = Player::INVETORYSLOTSWIDTH * ((pY - 17) / 32); |
7913 v2 = (pX - 14) / 32; | |
7914 invMatrixIndex = v2 + v3; | |
7915 if ( v2 + v3 >= 0 ) | |
7916 { | |
7917 if ( invMatrixIndex <= 126 && pMouse->GetCursorPos(&a2)->x < 462 | |
1297 | 7918 && pMouse->GetCursorPos(&a2)->x >= 14 ) |
7919 { | |
1682 | 7920 if ( _50C9A0_IsEnchantingInProgress ) |
1297 | 7921 { |
1683 | 7922 v6 = this->GetItemIDAtInventoryIndex(&invMatrixIndex); |
1297 | 7923 if ( v6 ) |
7924 { | |
7925 *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu; | |
7926 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1; | |
7927 *((int *)pGUIWindow_Settings->ptr_1C + 3) = v6 - 1; | |
1682 | 7928 *((short *)pGUIWindow_Settings->ptr_1C + 3) = invMatrixIndex; |
1683 | 7929 ptr_50C9A4_ItemToEnchant = &this->pInventoryItemList[v6-1]; |
1682 | 7930 _50C9A0_IsEnchantingInProgress = 0; |
1297 | 7931 if ( pMessageQueue_50CBD0->uNumMessages ) |
7932 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0; | |
7933 pMouse->SetCursorBitmap("MICON1"); | |
1682 | 7934 _50C9D0_AfterEnchClickEventId = 113; |
7935 _50C9D4_AfterEnchClickEventSecondParam = 0; | |
7936 _50C9D8_AfterEnchClickEventTimeout = 256; | |
1297 | 7937 } |
7938 return; | |
7939 } | |
1682 | 7940 if ( ptr_50C9A4_ItemToEnchant ) |
1297 | 7941 return; |
1682 | 7942 pickedItemId = pParty->pPickedItem.uItemID; |
1683 | 7943 invItemIndex = this->GetItemIDAtInventoryIndex(&invMatrixIndex); |
1682 | 7944 if (!pickedItemId) |
1297 | 7945 { |
1682 | 7946 if ( !invItemIndex ) |
1297 | 7947 return; |
1682 | 7948 else |
7949 { | |
1683 | 7950 memcpy(&pParty->pPickedItem, &this->pInventoryItemList[invItemIndex-1], sizeof(pParty->pPickedItem)); |
7951 this->RemoveItemAtInventoryIndex(invMatrixIndex); | |
1682 | 7952 v9 = pParty->pPickedItem.uItemID; |
7953 pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName); | |
7954 return; | |
7955 } | |
1297 | 7956 } |
1682 | 7957 else |
1297 | 7958 { |
1682 | 7959 if ( invItemIndex ) |
1297 | 7960 { |
1683 | 7961 ItemGen* invItemPtr = &this->pInventoryItemList[invItemIndex-1]; |
1682 | 7962 memcpy(&tmpItem, invItemPtr, sizeof(tmpItem)); |
1683 | 7963 this->RemoveItemAtInventoryIndex(invMatrixIndex); |
7964 int emptyIndex = this->AddItem2(invMatrixIndex, &pParty->pPickedItem); | |
1682 | 7965 if ( !emptyIndex ) |
1297 | 7966 { |
1683 | 7967 emptyIndex = this->AddItem2(-1, &pParty->pPickedItem); |
1682 | 7968 if ( !emptyIndex ) |
7969 { | |
1683 | 7970 this->PutItemArInventoryIndex(tmpItem.uItemID, invItemIndex - 1, invMatrixIndex); |
1682 | 7971 memcpy(invItemPtr, &tmpItem, sizeof(ItemGen)); |
7972 return; | |
7973 } | |
7974 } | |
7975 v9 = tmpItem.uItemID; | |
7976 memcpy(&pParty->pPickedItem, &tmpItem, sizeof(ItemGen)); | |
7977 pMouse->SetCursorBitmap(pItemsTable->pItems[pParty->pPickedItem.uItemID].pIconName); | |
7978 return; | |
7979 } | |
7980 else | |
7981 { | |
1683 | 7982 v10 = this->AddItem(invMatrixIndex, pickedItemId); |
1682 | 7983 if ( v10 ) |
7984 { | |
1683 | 7985 memcpy(&this->pInventoryItemList[v10-1], &pParty->pPickedItem, sizeof(ItemGen)); |
1682 | 7986 pMouse->RemoveHoldingItem(); |
7987 return; | |
7988 } | |
1683 | 7989 v10 = this->AddItem(-1, pickedItemId); |
1682 | 7990 if ( v10 ) |
7991 { | |
1683 | 7992 memcpy(&this->pInventoryItemList[v10-1], &pParty->pPickedItem, sizeof(ItemGen)); |
1682 | 7993 pMouse->RemoveHoldingItem(); |
1297 | 7994 return; |
7995 } | |
7996 } | |
7997 } | |
7998 } | |
7999 } | |
8000 } | |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8001 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8002 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8003 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
8004 bool Player::IsWeak() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8005 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8006 return pConditions[Condition_Weak] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8007 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8008 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
8009 bool Player::IsDead() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8010 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8011 return pConditions[Condition_Dead] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8012 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8013 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
8014 bool Player::IsEradicated() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8015 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8016 return pConditions[Condition_Eradicated] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8017 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8018 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
8019 bool Player::IsZombie() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8020 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8021 return pConditions[Condition_Zombie] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8022 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8023 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
8024 bool Player::IsCursed() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8025 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8026 return pConditions[Condition_Cursed] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8027 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8028 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
8029 bool Player::IsPertified() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8030 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8031 return pConditions[Condition_Pertified] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8032 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8033 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
8034 bool Player::IsUnconcious() |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8035 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8036 return pConditions[Condition_Unconcious] != 0; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8037 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8038 |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
8039 bool Player::IsAsleep() |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
8040 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
8041 return pConditions[Condition_Sleep] != 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
8042 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
8043 |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
8044 bool Player::IsParalyzed() |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
8045 { |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
8046 return pConditions[Condition_Paralyzed] != 0; |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
8047 } |
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
8048 |
1685
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
8049 bool Player::IsDrunk() |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
8050 { |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
8051 return pConditions[Condition_Drunk] != 0; |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
8052 } |
2a309997c42f
Player::StealFromShop started cleanup, fixing a few errors caused by not commiting everything
Grumpy7
parents:
1684
diff
changeset
|
8053 |
1361
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8054 void Player::SetCursed( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8055 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8056 pConditions[Condition_Cursed] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8057 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8058 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8059 void Player::SetWeak( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8060 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8061 pConditions[Condition_Weak] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8062 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8063 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8064 void Player::SetAsleep( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8065 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8066 pConditions[Condition_Sleep] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8067 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8068 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8069 void Player::SetAfraid( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8070 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8071 pConditions[Condition_Fear] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8072 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8073 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8074 void Player::SetDrunk( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8075 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8076 pConditions[Condition_Drunk] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8077 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8078 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8079 void Player::SetInsane( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8080 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8081 pConditions[Condition_Insane] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8082 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8083 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8084 void Player::SetPoison1( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8085 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8086 pConditions[Condition_Poison1] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8087 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8088 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8089 void Player::SetDisease1( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8090 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8091 pConditions[Condition_Disease1] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8092 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8093 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8094 void Player::SetPoison2( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8095 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8096 pConditions[Condition_Poison2] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8097 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8098 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8099 void Player::SetDisease2( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8100 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8101 pConditions[Condition_Disease2] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8102 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8103 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8104 void Player::SetPoison3( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8105 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8106 pConditions[Condition_Poison3] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8107 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8108 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8109 void Player::SetDisease3( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8110 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8111 pConditions[Condition_Disease3] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8112 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8113 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8114 void Player::SetParalyzed( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8115 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8116 pConditions[Condition_Paralyzed] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8117 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8118 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8119 void Player::SetUnconcious( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8120 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8121 pConditions[Condition_Unconcious] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8122 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8123 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8124 void Player::SetDead( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8125 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8126 pConditions[Condition_Dead] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8127 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8128 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8129 void Player::SetPertified( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8130 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8131 pConditions[Condition_Pertified] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8132 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8133 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8134 void Player::SetEradicated( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8135 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8136 pConditions[Condition_Eradicated] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8137 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8138 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8139 void Player::SetZombie( bool state ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8140 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8141 pConditions[Condition_Zombie] = state; |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8142 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8143 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8144 void Player::SetCondWeakWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8145 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8146 SetCondition(Condition_Weak, blockable); |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8147 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8148 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8149 void Player::SetCondInsaneWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8150 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8151 SetCondition(Condition_Insane, blockable); |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8152 } |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8153 |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8154 void Player::SetCondDeadWithBlockCheck( int blockable ) |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8155 { |
b3ac17fd12de
Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents:
1360
diff
changeset
|
8156 SetCondition(Condition_Dead, blockable); |
1362
d6cf8ead9242
Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents:
1361
diff
changeset
|
8157 } |
1567
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
8158 |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
8159 void Player::SetCondUnconsciousWithBlockCheck( int blockable ) |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
8160 { |
9f8b3e904e14
Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents:
1565
diff
changeset
|
8161 SetCondition(Condition_Dead, blockable); |
1593
5658d0f3b5ee
Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents:
1568
diff
changeset
|
8162 } |