annotate Player.cpp @ 1612:11f12a34b397

TampleDialog(cleaning continue)
author Ritor1
date Sun, 15 Sep 2013 00:41:34 +0600
parents 4b79ff62df3a
children 434b796cdfd3
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include "stru6.h"
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6
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7 #include "Player.h"
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8 #include "PlayerFrameTable.h"
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9 #include "AudioPlayer.h"
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10 #include "Party.h"
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11 #include "Log.h"
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12 #include "LOD.h"
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13 #include "GUIWindow.h"
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14 #include "Viewport.h"
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15 #include "Actor.h"
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16 #include "Game.h"
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17 #include "Mouse.h"
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18 #include "TurnEngine.h"
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19 #include "Events.h"
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20 #include "Events2D.h"
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21 #include "Outdoor.h"
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22 #include "StorylineTextTable.h"
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23 #include "Autonotes.h"
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24 #include "Awards.h"
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25 #include "texts.h"
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26
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27 #include "mm7_data.h"
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28 #include "MM7.h"
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29 #include "SpriteObject.h"
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30 #include "DecalBuilder.h"
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31
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32
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33
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34
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35
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36 /* 381 */
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37 #pragma pack(push, 1)
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38 struct PlayerCreation_AttributeProps
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39 {
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40 unsigned __int8 uBaseValue;
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41 char uMaxValue;
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42 char uDroppedStep;
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43 char uBaseStep;
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44 };
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45 #pragma pack(pop)
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46
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47
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48 #pragma pack(push, 1)
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49
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50
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51
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52 #pragma pack(pop)
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53 PlayerCreation_AttributeProps StatTable[4][7] = //0x4ED7B0
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54 {
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55 {{11, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, { 9, 25, 1, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {9, 25, 1, 1},},
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56 {{ 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, { 7, 15, 2, 1}, {14, 30, 1, 2}, {11, 25, 1, 1}, {9, 20, 1, 1},},
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57 {{14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, {9, 20, 1, 1},},
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58 {{14, 30, 1, 2}, {11, 25, 1, 1}, {11, 25, 1, 1}, {14, 30, 1, 2}, { 7, 15, 2, 1}, { 7, 15, 2, 1}, {9, 20, 1, 1}}
0
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59 };
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60
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61
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62
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63
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64
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65
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66 // available skills per class ( 9 classes X 37 skills )
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67 // 0 - not available
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68 // 1 - available
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69 // 2 - primary skill
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70 unsigned char pSkillAvailabilityPerClass[9][37] = // byte[] @ MM7.exe::004ED820
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71 {
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72 {0, 2, 0, 1, 1, 1, 1, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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73 {0, 1, 2, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 2, 1, 0},
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74 {1, 1, 1, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 2, 2, 1, 1, 0, 0, 0},
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75 {0, 1, 1, 1, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
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76 {0, 1, 0, 1, 1, 2, 0, 0, 0, 1, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1},
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77 {0, 1, 1, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 2, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0},
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78 {0, 0, 0, 0, 0, 0, 2, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 2, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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79 {0, 0, 2, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1},
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80 {2, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 2, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0} // some of these are started at 4ED94C, but needs to be here
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81 };
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82
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83
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84 unsigned char pEquipTypeToBodyAnchor[21] = // 4E8398
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85 {
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86 1, // EQUIP_OFF_HAND
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87 1, // EQUIP_MAIN_HAND
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88 2, // EQUIP_BOW
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89 3, // EQUIP_ARMOUR
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90 0, // EQUIP_SHIELD
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91 4, // EQUIP_HELMET
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92 5, // EQUIP_BELT
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93 6, // EQUIP_CLOAK
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94 7, // EQUIP_GAUNTLETS
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95 8, // EQUIP_BOOTS
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96 10, // EQUIP_RING
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97 9, // EQUIP_AMULET
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98 1, // EQUIP_WAND
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99 0, // EQUIP_REAGENT
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100 0, // EQUIP_POTION
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101 0, // EQUIP_SPELL_SCROLL
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102 0, // EQUIP_BOOK
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103 0, // EQUIP_MESSAGE_SCROLL
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104 0, // EQUIP_GOLD
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105 0, // EQUIP_GEM
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106 0 // EQUIP_NONE
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107 };
0
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108
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109
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110 unsigned char pBaseHealthByClass[12] = {40, 35, 35, 30, 30, 30, 25, 20, 20, 0, 0, 0};
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111 unsigned char pBaseManaByClass[12] = { 0, 0, 0, 5, 5, 0, 10, 10, 15, 0, 0, 0};
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112 unsigned char pBaseHealthPerLevelByClass[36] = {5, 7, 9, 9, 4, 6, 8, 8, 5, 6, 8, 8, 4, 5, 6, 6, 3, 4, 6, 6, 4, 5, 6, 6, 2, 3, 4, 4, 2, 3, 4, 4, 2, 3, 3, 3};
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113 unsigned char pBaseManaPerLevelByClass[36] = {0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 1, 1, 1, 2, 3, 3, 1, 2, 3, 3, 0, 2, 3, 3, 3, 4, 5, 5, 3, 4, 5, 5, 3, 4, 6, 6};
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114
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115 unsigned char pConditionAttributeModifier[7][19] =
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116 {{100, 100, 100, 120, 50, 200, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Might
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117 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Intelligence
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118 {100, 100, 100, 50, 25, 10, 100, 100, 75, 60, 50, 30, 100, 100, 100, 100, 100, 1, 100}, //Willpower
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119 {100, 100, 100, 100, 50, 150, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 100, 100}, //Endurance
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120 {100, 100, 100, 50, 10, 100, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Accuracy
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121 {100, 100, 100, 120, 20, 120, 75, 60, 50, 30, 25, 10, 100, 100, 100, 100, 100, 50, 100}, //Speed
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122 {100, 100, 100, 100, 200, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100}}; //Luck
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123
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124 unsigned char pAgingAttributeModifier[7][4] =
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125 {{100, 75, 40, 10}, //Might
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126 {100, 150, 100, 10}, //Intelligence
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127 {100, 150, 100, 10}, //Willpower
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128 {100, 75, 40, 10}, //Endurance
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129 {100, 100, 40, 10}, //Accuracy
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130 {100, 100, 40, 10}, //Speed
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131 {100, 100, 100, 100}}; //Luck
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132
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133 signed int pAgeingTable[4] = {50, 100, 150, 0xFFFF};
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134
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135 std::array<unsigned int, 18> pConditionImportancyTable = {{16, 15, 14, 17, 13, 2, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 1, 0}};
0
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136
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137 short param_to_bonus_table[29] = {500, 400, 350, 300, 275, 250, 225, 200, 175,
0
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138 150, 125, 100, 75, 50, 40, 35, 30, 25, 21,
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139 19, 17, 15, 13, 11, 9, 7, 5, 3, 0};
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140 signed int parameter_to_bonus_value[29] = {30, 25, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, -1, -2, -3, -4, -5, -6};
0
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141
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142
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143 unsigned short base_recovery_times_per_weapon_type[12] =
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144 {
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145 100, // PLAYER_SKILL_STAFF && Unarmed withoud skill
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146 90, // PLAYER_SKILL_SWORD && Unarmed with skill
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147 60, // PLAYER_SKILL_DAGGER
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148 100, // PLAYER_SKILL_AXE
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149 80, // PLAYER_SKILL_SPEAR
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150 100, // PLAYER_SKILL_BOW
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151 80, // PLAYER_SKILL_MACE
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152 30, // PLAYER_SKILL_BLASTER
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153 10, // PLAYER_SKILL_SHIELD
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154 10, // PLAYER_SKILL_LEATHER
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155 20, // PLAYER_SKILL_CHAIN
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156 30 // PLAYER_SKILL_PLATE
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157 };
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158
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159 //----- (00490913) --------------------------------------------------------
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160 int PlayerCreation_GetUnspentAttributePointCount()
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161 {
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162 signed int v0; // edi@1
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163 int raceId; // ebx@2
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164 signed int v4; // eax@17
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165 int v5; // edx@18
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166 signed int v6; // ecx@18
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167 signed int remainingStatPoints; // [sp+Ch] [bp-8h]@1
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168
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169 remainingStatPoints = 50;
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170 v0 = 50;
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171 for (int playerNum = 0; playerNum < 4; playerNum++)
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172 {
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173 raceId = pParty->pPlayers[playerNum].GetRace();
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174 for (int statNum = 0; statNum <= 6; statNum++)
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175 {
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176 switch ( statNum )
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177 {
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178 case 0:
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179 v0 = pParty->pPlayers[playerNum].uMight;
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180 break;
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181 case 1:
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182 v0 = pParty->pPlayers[playerNum].uIntelligence;
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183 break;
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184 case 2:
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185 v0 = pParty->pPlayers[playerNum].uWillpower;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
186 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
187 case 3:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
188 v0 = pParty->pPlayers[playerNum].uEndurance;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
189 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
190 case 4:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
191 v0 = pParty->pPlayers[playerNum].uAccuracy;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
192 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
193 case 5:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
194 v0 = pParty->pPlayers[playerNum].uSpeed;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
195 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
196 case 6:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
197 v0 = pParty->pPlayers[playerNum].uLuck;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
198 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
199 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
200 v4 = StatTable[raceId][statNum].uBaseValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
201 if ( v0 >= v4 )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
202 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
203 v5 = StatTable[raceId][statNum].uDroppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
204 v6 = StatTable[raceId][statNum].uBaseStep;
0
Ritor1
parents:
diff changeset
205 }
Ritor1
parents:
diff changeset
206 else
Ritor1
parents:
diff changeset
207 {
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
208 v5 = StatTable[raceId][statNum].uBaseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
209 v6 = StatTable[raceId][statNum].uDroppedStep;
0
Ritor1
parents:
diff changeset
210 }
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
211 remainingStatPoints += v5 * (v4 - v0) / v6;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
212 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
213 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
214 return remainingStatPoints;
0
Ritor1
parents:
diff changeset
215 }
Ritor1
parents:
diff changeset
216
Ritor1
parents:
diff changeset
217
Ritor1
parents:
diff changeset
218
Ritor1
parents:
diff changeset
219 //----- (00427730) --------------------------------------------------------
Ritor1
parents:
diff changeset
220 bool Player::CanCastSpell(unsigned int uRequiredMana)
Ritor1
parents:
diff changeset
221 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
222 if (sMana >= (signed int)uRequiredMana)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
223 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
224 sMana -= (signed int)uRequiredMana;
488
Nomad
parents: 486
diff changeset
225 return true;
Nomad
parents: 486
diff changeset
226 }
Nomad
parents: 486
diff changeset
227
Nomad
parents: 486
diff changeset
228 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
Nomad
parents: 486
diff changeset
229 return false;
0
Ritor1
parents:
diff changeset
230 }
Ritor1
parents:
diff changeset
231
Ritor1
parents:
diff changeset
232
Ritor1
parents:
diff changeset
233 //----- (004BE2DD) --------------------------------------------------------
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
234 void Player::SalesProcess( unsigned int inventory_idnx, int item_index, int _2devent_idx )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
235 {
0
Ritor1
parents:
diff changeset
236 float v6; // ST04_4@1
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
237 signed int item_value; // eax@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
238 signed int sell_price; // ebx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
239
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
240 item_value =pOwnItems[item_index].GetValue();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
241 v6 = p2DEvents[ _2devent_idx - 1].fPriceMultiplier;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
242 sell_price = GetPriceSell(item_value, v6);
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
243 if ( pOwnItems[item_index].IsBroken() )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
244 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
245 if ( sell_price < 1 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
246 sell_price = 1;
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
247 RemoveItemAtInventoryIndex(inventory_idnx);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
248 Party::SetGold(pParty->uNumGold + sell_price);
0
Ritor1
parents:
diff changeset
249 }
Ritor1
parents:
diff changeset
250
Ritor1
parents:
diff changeset
251
Ritor1
parents:
diff changeset
252
Ritor1
parents:
diff changeset
253 //----- (0043EEF3) --------------------------------------------------------
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
254 bool Player::NothingOrJustBlastersEquipped()
0
Ritor1
parents:
diff changeset
255 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
256 signed int item_idx; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
257 signed int item_id; // esi@1
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
258 for (int i = 0; i < 16; ++i)
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
259 {
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
260 item_idx = pEquipment.pIndices[i];
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
261 if (item_idx)
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
262 {
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
263 item_id = pOwnItems[item_idx - 1].uItemID;
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
264 if ( item_id != ITEM_BLASTER && item_id != ITEM_LASER_RIFLE ) //blaster& blaster rifle
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
265 return false;
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
266 }
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
267 }
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
268 return true;
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
269 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
270
0
Ritor1
parents:
diff changeset
271
Ritor1
parents:
diff changeset
272
Ritor1
parents:
diff changeset
273
Ritor1
parents:
diff changeset
274 //----- (004B8040) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
275 int Player::GetConditionDayOfWeek( unsigned int uCondition )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
276 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
277 return (unsigned int)(((signed __int64)((double)this->pConditions[uCondition] * 0.234375) / 60 / 60) / 24) % 7 + 1;
0
Ritor1
parents:
diff changeset
278 }
Ritor1
parents:
diff changeset
279
Ritor1
parents:
diff changeset
280 //----- (004B807C) --------------------------------------------------------
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
281 int Player::GetTempleHealCostModifier(float a2)
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
282 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
283 unsigned int conditionIdx; // eax@1
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
284 int conditionTimeMultiplier; // esi@1
0
Ritor1
parents:
diff changeset
285 int v6; // eax@8
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
286 signed int result; // qax@13
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
287 signed int baseConditionMultiplier; // [sp+8h] [bp-8h]@4
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
288
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
289 conditionIdx = GetMajorConditionIdx();
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
290 if ( conditionIdx >= 14 && conditionIdx <= 16)
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
291 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
292 if ( conditionIdx <= 15 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
293 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
294 baseConditionMultiplier = 5;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
295 }
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
296 if ( conditionIdx == 16 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
297 {
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
298 baseConditionMultiplier = 10;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
299 }
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
300 conditionTimeMultiplier = GetConditionDayOfWeek(conditionIdx);
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
301 }
1350
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
302 else
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
303 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
304 conditionTimeMultiplier = 1;
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
305 baseConditionMultiplier = 1;
1350
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
306 if (conditionIdx < 14)
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
307 {
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
308 for (int i = 0; i <= 13; i++)
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
309 {
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
310 v6 = GetConditionDayOfWeek(i);
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
311 if ( v6 > conditionTimeMultiplier )
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
312 conditionTimeMultiplier = v6;
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
313 }
8baf20c8f805 Player::GetTempleHealCostModifier simplified
Grumpy7
parents: 1349
diff changeset
314 }
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
315 }
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
316 result = (int)((double)conditionTimeMultiplier * (double)baseConditionMultiplier * a2);
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
317 if ( result < 1 )
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
318 result = 1;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
319 return result;
0
Ritor1
parents:
diff changeset
320 }
Ritor1
parents:
diff changeset
321
Ritor1
parents:
diff changeset
322 //----- (004B8102) --------------------------------------------------------
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
323 int Player::GetPriceSell(int uRealValue, float price_multiplier)
0
Ritor1
parents:
diff changeset
324 {
Ritor1
parents:
diff changeset
325 signed int v3; // esi@1
Ritor1
parents:
diff changeset
326 signed int result; // eax@3
Ritor1
parents:
diff changeset
327
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
328 v3 = (signed int)((signed __int64)((double)uRealValue / (price_multiplier + 2.0)) + uRealValue * GetMerchant() / 100);
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
329 if ( v3 > uRealValue )
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
330 v3 = uRealValue;
0
Ritor1
parents:
diff changeset
331 result = 1;
Ritor1
parents:
diff changeset
332 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
333 result = v3;
Ritor1
parents:
diff changeset
334 return result;
Ritor1
parents:
diff changeset
335 }
Ritor1
parents:
diff changeset
336
Ritor1
parents:
diff changeset
337 //----- (004B8142) --------------------------------------------------------
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
338 int Player::GetBuyingPrice(unsigned int uRealValue, float price_multiplier)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
339 {
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
340 uint price = (uint)(((100 - GetMerchant()) * (uRealValue * price_multiplier)) / 100);
749
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
341
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
342 if (price < uRealValue)
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
343 price = uRealValue;
f39fbeb65b28 Fixed bought items not disappearing from Armourer.
Nomad
parents: 735
diff changeset
344 return price;
0
Ritor1
parents:
diff changeset
345 }
Ritor1
parents:
diff changeset
346
Ritor1
parents:
diff changeset
347 //----- (004B8179) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
348 int Player::GetPriceIdentification(float a2)
0
Ritor1
parents:
diff changeset
349 {
Ritor1
parents:
diff changeset
350 signed int v2; // esi@1
Ritor1
parents:
diff changeset
351 int v3; // ecx@1
Ritor1
parents:
diff changeset
352 signed int result; // eax@3
Ritor1
parents:
diff changeset
353
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
354 v2 = (signed int)(a2 * 50.0);
0
Ritor1
parents:
diff changeset
355 v3 = v2 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
356 if ( v3 < v2 / 3 )
Ritor1
parents:
diff changeset
357 v3 = v2 / 3;
Ritor1
parents:
diff changeset
358 result = 1;
Ritor1
parents:
diff changeset
359 if ( v3 >= 1 )
Ritor1
parents:
diff changeset
360 result = v3;
Ritor1
parents:
diff changeset
361 return result;
Ritor1
parents:
diff changeset
362 }
Ritor1
parents:
diff changeset
363
Ritor1
parents:
diff changeset
364 //----- (004B81C3) --------------------------------------------------------
916
897b10712a1a UIShop_Buy_Identify_Repair little clean and rename
Ritor1
parents: 900
diff changeset
365 int Player::GetPriceRepair(int a2, float a3)
0
Ritor1
parents:
diff changeset
366 {
Ritor1
parents:
diff changeset
367 signed int v3; // esi@1
Ritor1
parents:
diff changeset
368 int v4; // ecx@1
Ritor1
parents:
diff changeset
369 signed int result; // eax@3
Ritor1
parents:
diff changeset
370
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
371 v3 = (signed int)((double)a2 / (6.0 - a3));
0
Ritor1
parents:
diff changeset
372 v4 = v3 * (100 - GetMerchant()) / 100;
Ritor1
parents:
diff changeset
373 if ( v4 < v3 / 3 )
Ritor1
parents:
diff changeset
374 v4 = v3 / 3;
Ritor1
parents:
diff changeset
375 result = 1;
Ritor1
parents:
diff changeset
376 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
377 result = v4;
Ritor1
parents:
diff changeset
378 return result;
Ritor1
parents:
diff changeset
379 }
Ritor1
parents:
diff changeset
380
Ritor1
parents:
diff changeset
381 //----- (004B8213) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
382 int Player::GetBaseSellingPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
383 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
384 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
385
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
386 v3 = (signed int)((double)a2 / (a3 + 2.0));
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
387 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
388 v3 = 1;
0
Ritor1
parents:
diff changeset
389 return v3;
Ritor1
parents:
diff changeset
390 }
Ritor1
parents:
diff changeset
391
Ritor1
parents:
diff changeset
392 //----- (004B8233) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
393 int Player::GetBaseBuyingPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
394 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
395 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
396
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
397 v3 = (signed int)((double)a2 * a3);
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
398 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
399 v3 = 1;
0
Ritor1
parents:
diff changeset
400 return v3;
Ritor1
parents:
diff changeset
401 }
Ritor1
parents:
diff changeset
402
Ritor1
parents:
diff changeset
403 //----- (004B824B) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
404 int Player::GetBaseIdentifyPrice(float a2)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
405 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
406 signed int v2; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
407
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
408 v2 = (signed int)(a2 * 50.0);
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
409 if ( v2 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
410 v2 = 1;
0
Ritor1
parents:
diff changeset
411 return v2;
Ritor1
parents:
diff changeset
412 }
Ritor1
parents:
diff changeset
413
Ritor1
parents:
diff changeset
414 //----- (004B8265) --------------------------------------------------------
1275
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
415 int Player::GetBaseRepairPrice(int a2, float a3)
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
416 {
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
417 signed int v3; // qax@1
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
418
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
419 v3 = (signed int)((double)a2 / (6.0 - a3));
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
420 if ( v3 < 1 )
7569c88d9cb0 renamed a few unnamed functions
Grumpy7
parents: 1274
diff changeset
421 v3 = 1;
0
Ritor1
parents:
diff changeset
422 return v3;
Ritor1
parents:
diff changeset
423 }
Ritor1
parents:
diff changeset
424
Ritor1
parents:
diff changeset
425
Ritor1
parents:
diff changeset
426
Ritor1
parents:
diff changeset
427
Ritor1
parents:
diff changeset
428
Ritor1
parents:
diff changeset
429 //----- (004B6FF9) --------------------------------------------------------
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
430 bool Player::IsPlayerHealableByTemple()
1278
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
431 {
0
Ritor1
parents:
diff changeset
432 signed int v2; // eax@1
336
ea55d6414029 Event_proceccor preliminary
Gloval
parents: 328
diff changeset
433 v2 = (signed int)window_SpeakInHouse->ptr_1C;
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
434 if (this->sHealth >= GetMaxHealth() && this->sMana >= GetMaxMana() && GetMajorConditionIdx() == Condition_Good)
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
435 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
436 return false;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
437 }
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
438 else
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
439 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
440 if (GetMajorConditionIdx() == Condition_Zombie)
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
441 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
442 if ((v2 == 78 || v2 == 81 || v2 == 82))
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
443 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
444 return false;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
445 }
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
446 else
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
447 {
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
448 return true;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
449 }
1346
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
450 }
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
451 else
1434b36f4bdb Player::_43EEF3 renamed to NothingOrJustBlastersEquipped
Grumpy7
parents: 1325
diff changeset
452 {
1348
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
453 return true;
3ed6dcf82912 Player::IsPlayerHealableByTemple final version
Grumpy7
parents: 1347
diff changeset
454 }
1278
ce8ea73e7678 changed Player::_4B6FF9 to Player::IsPlayerHealableByTemple
Grumpy7
parents: 1276
diff changeset
455 }
0
Ritor1
parents:
diff changeset
456 }
Ritor1
parents:
diff changeset
457
Ritor1
parents:
diff changeset
458
Ritor1
parents:
diff changeset
459
Ritor1
parents:
diff changeset
460 //----- (00421E75) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
461 unsigned int Player::GetItemIDAtInventoryIndex(int *pitem_index)
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
462 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
463 int item_idx; // eax@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
464 int inv_index; // eax@3
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
465
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
466
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
467 item_idx = *pitem_index;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
468 if ( item_idx >125 || item_idx < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
469 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
470 return 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
471 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
472
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
473 inv_index = this->pInventoryMatrix[item_idx];
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
474 if ( inv_index < 0 )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
475 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
476 *pitem_index = -1 - inv_index;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
477 inv_index = this->pInventoryMatrix[-1 - inv_index];
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
478 }
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
479
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
480 return inv_index;
0
Ritor1
parents:
diff changeset
481 }
Ritor1
parents:
diff changeset
482
Ritor1
parents:
diff changeset
483
Ritor1
parents:
diff changeset
484
Ritor1
parents:
diff changeset
485 //----- (004160CA) --------------------------------------------------------
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
486 void Player::ItemsEnchant( int enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
487 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
488 int avalible_items; // ebx@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
489 int i; // edx@8
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
490 __int16 item_index_tabl[138]; // [sp+Ch] [bp-118h]@1
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
491
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
492 avalible_items = 0;
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
493 memset (item_index_tabl,0,sizeof(item_index_tabl));
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
494
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
495 for (i = 0; i < 138; ++i)
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
496 {
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
497 if (( pOwnItems[i].uItemID>0)&&(pOwnItems[i].uItemID <= 134))
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
498 item_index_tabl[avalible_items++] = i;
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
499 }
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
500
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
501 if ( avalible_items )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
502 {
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
503 if ( enchant_count )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
504 {
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
505 for ( i = 0; i < enchant_count; ++i )
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
506 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
507 if (!(pInventoryItemList[item_index_tabl[i]].uAttributes&ITEM_ENCHANTED))
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
508 pInventoryItemList[item_index_tabl[rand() % avalible_items]].uAttributes |= ITEM_ENCHANTED;
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
509 }
0
Ritor1
parents:
diff changeset
510 }
Ritor1
parents:
diff changeset
511 else
Ritor1
parents:
diff changeset
512 {
1012
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
513 for ( i = 0; i < avalible_items; ++i )
9e823ad5eaa6 second msg_queue returned
Gloval
parents: 1010
diff changeset
514 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
515 pInventoryItemList[item_index_tabl[i]].uAttributes |= ITEM_ENCHANTED;
1349
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
516 }
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
517 }
e721754db8ee Player::ItemsEnchant slight simplification
Grumpy7
parents: 1348
diff changeset
518 }
0
Ritor1
parents:
diff changeset
519 }
Ritor1
parents:
diff changeset
520
Ritor1
parents:
diff changeset
521 //----- (004948B1) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
522 void Player::PlaySound(PlayerSpeech speech, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
523 {
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
524 signed int speechCount = 0; // esi@4
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
525 signed int expressionCount = 0; // esi@4
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
526 int pickedVariant; // esi@10
248
37dcbe8f3cca Dialogue stuff
Nomad
parents: 243
diff changeset
527 CHARACTER_EXPRESSION_ID expression; // ebx@17
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
528 signed int pSoundID; // ecx@19
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
529 int speechVariantArray[5]; // [sp+Ch] [bp-1Ch]@7
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
530 int expressionVariantArray[5];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
531 unsigned int pickedSoundID; // [sp+30h] [bp+8h]@4
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
532 unsigned int expressionDuration = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
533
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
534 pickedSoundID = 0;
203
0c64754c7fd4 Voices work (at least in party creation screen)
Nomad
parents: 201
diff changeset
535 if (uVoicesVolumeMultiplier)
0
Ritor1
parents:
diff changeset
536 {
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
537 for (int i = 0; i < 2; i++)
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
538 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
539 if ( SoundSetAction[speech][i] )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
540 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
541 speechVariantArray[speechCount] = SoundSetAction[speech][i];
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
542 speechCount++;
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
543 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
544 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
545 if ( speechCount )
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
546 {
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
547 pickedVariant = speechVariantArray[rand() % speechCount];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
548 int numberOfSubvariants = byte_4ECF08[pickedVariant - 1][uVoiceID];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
549 if (numberOfSubvariants > 0)
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
550 {
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
551 pickedSoundID = rand() % numberOfSubvariants + 2 * (pickedVariant + 50 * uVoiceID) + 4998;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
552 pAudioPlayer->PlaySound((SoundID)pickedSoundID, PID(OBJECT_Player, uActiveCharacter + 39), 0, -1, 0, 0, (int)(pSoundVolumeLevels[uVoicesVolumeMultiplier] * 128.0f), 0);
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
553 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
554 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
555 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
556
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
557 for (int i = 0; i < 5; i++)
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
558 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
559 if ( SoundSetAction[speech][i + 3] )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
560 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
561 expressionVariantArray[expressionCount] = SoundSetAction[speech][i + 3];
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
562 expressionCount++;
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
563 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
564 }
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
565 if ( expressionCount )
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
566 {
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
567 expression = (CHARACTER_EXPRESSION_ID)expressionVariantArray[rand() % expressionCount];
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
568 if (expression == CHARACTER_EXPRESSION_21 && pickedSoundID )
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
569 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
570 pSoundID = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
571 if ( pSoundList->sNumSounds )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
572 {
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
573 for (int i = 0; i < pSoundList->sNumSounds; i++)
0
Ritor1
parents:
diff changeset
574 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
575 if (pSoundList->pSounds[i].uSoundID == pickedSoundID)
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
576 pSoundID = i;
0
Ritor1
parents:
diff changeset
577 }
Ritor1
parents:
diff changeset
578 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
579 if ( pSoundList->pSounds[pSoundID].pSoundData[0] )
1351
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
580 expressionDuration = (sLastTrackLengthMS << 7) / 1000;
f1209ed77782 Player::PlaySound cleanup
Grumpy7
parents: 1350
diff changeset
581 }
1352
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
582 PlayEmotion(expression, expressionDuration);
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
583 }
0
Ritor1
parents:
diff changeset
584 }
Ritor1
parents:
diff changeset
585 // 4948B1: using guessed type int var_1C[5];
Ritor1
parents:
diff changeset
586
Ritor1
parents:
diff changeset
587 //----- (00494A25) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
588 void Player::PlayEmotion(CHARACTER_EXPRESSION_ID new_expression, int a3)
49728858c35e On player voices
Nomad
parents: 179
diff changeset
589 {
1352
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
590 unsigned int v3 = expression;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
591 if (expression == CHARACTER_EXPRESSION_DEAD || expression == CHARACTER_EXPRESSION_ERADICATED)
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
592 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
593 return;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
594 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
595 else if (expression == CHARACTER_EXPRESSION_PERTIFIED && new_expression != CHARACTER_EXPRESSION_FALLING)
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
596 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
597 return;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
598 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
599 else
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
600 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
601 if (expression != CHARACTER_EXPRESSION_SLEEP || new_expression != CHARACTER_EXPRESSION_FALLING)
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
602 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
603 if (v3 >= 2 && v3 <= 11 && v3 != 8 && !(new_expression == CHARACTER_EXPRESSION_DMGRECVD_MINOR || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MODERATE || new_expression == CHARACTER_EXPRESSION_DMGRECVD_MAJOR))
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
604 {
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
605 return;
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
606 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
607 }
88f80476c99c Player::PlayEmotion simplified main condition, renamed a few expression enum vals
Grumpy7
parents: 1351
diff changeset
608 }
0
Ritor1
parents:
diff changeset
609 this->uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
610 if ( !a3 )
Ritor1
parents:
diff changeset
611 {
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
612 this->uExpressionTimeLength = 8 * pPlayerFrameTable->pFrames[a3].uAnimLength;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
613 }
1353
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
614 else
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
615 {
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
616 this->uExpressionTimeLength = 0;
8f69f77a0067 Player::PlayEmotion removed unused variables, deleted a useless secion of code (unused calculations)
Grumpy7
parents: 1352
diff changeset
617 }
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
618 expression = new_expression;
0
Ritor1
parents:
diff changeset
619 viewparams->bRedrawGameUI = 1;
Ritor1
parents:
diff changeset
620 }
Ritor1
parents:
diff changeset
621
Ritor1
parents:
diff changeset
622 //----- (0049327B) --------------------------------------------------------
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
623 bool Player::ProfessionOrGuildFlagsCorrect( unsigned int uClass, int a3 )
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
624 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
625 if ( this->classType == uClass )
0
Ritor1
parents:
diff changeset
626 {
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
627 return true;
0
Ritor1
parents:
diff changeset
628 }
Ritor1
parents:
diff changeset
629 else
Ritor1
parents:
diff changeset
630 {
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
631 if (!a3)
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
632 {
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
633 return false;
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
634 }
0
Ritor1
parents:
diff changeset
635 switch ( uClass )
Ritor1
parents:
diff changeset
636 {
Ritor1
parents:
diff changeset
637 case 0x1Au:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
638 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 65));
0
Ritor1
parents:
diff changeset
639 case 0x1Bu:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
640 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 67));
0
Ritor1
parents:
diff changeset
641 case 0x22u:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
642 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 77));
0
Ritor1
parents:
diff changeset
643 case 0x23u:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
644 return(_449B57_test_bit((unsigned __int8 *)this->_achieved_awards_bits, 79));
0
Ritor1
parents:
diff changeset
645 break;
Ritor1
parents:
diff changeset
646 default:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
647 Error("Should not be able to get here (%u)", uClass);
0
Ritor1
parents:
diff changeset
648 break;
Ritor1
parents:
diff changeset
649 }
1354
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
650 return false;
05becb008006 Player::_49327B to Player::ProfessionOrGuildFlagsCorrect, removed a huge section of the function that's never used (only 4 inputs used)
Grumpy7
parents: 1353
diff changeset
651 }
0
Ritor1
parents:
diff changeset
652 }
Ritor1
parents:
diff changeset
653
Ritor1
parents:
diff changeset
654
Ritor1
parents:
diff changeset
655 //----- (00492C0B) --------------------------------------------------------
Ritor1
parents:
diff changeset
656 bool Player::CanAct()
Ritor1
parents:
diff changeset
657 {
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
658 if ( this->IsAsleep() || this->IsParalyzed() ||
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
659 this->IsUnconcious() || this->IsDead() ||
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
660 this->IsPertified() || this->IsEradicated() )
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
661 return false;
0
Ritor1
parents:
diff changeset
662 else
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
663 return true;
0
Ritor1
parents:
diff changeset
664 }
Ritor1
parents:
diff changeset
665
Ritor1
parents:
diff changeset
666 //----- (00492C40) --------------------------------------------------------
Ritor1
parents:
diff changeset
667 bool Player::CanSteal()
Ritor1
parents:
diff changeset
668 {
1355
af2fc30d765f Player::CanAct, Player::CanSteal shortened a bit
Grumpy7
parents: 1354
diff changeset
669 return GetActualSkillLevel(PLAYER_SKILL_STEALING) != 0;
0
Ritor1
parents:
diff changeset
670 }
Ritor1
parents:
diff changeset
671
Ritor1
parents:
diff changeset
672 //----- (00492C4E) --------------------------------------------------------
Ritor1
parents:
diff changeset
673 bool Player::CanEquip_RaceAndAlignmentCheck(unsigned int uItemID)
Ritor1
parents:
diff changeset
674 {
1357
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1356
diff changeset
675 switch (uItemID)
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1356
diff changeset
676 {
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
677 case ITEM_RELIC_ETHRICS_STAFF:
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
678 case ITEM_RELIC_OLD_NICK:
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1358
diff changeset
679 case ITEM_RELIC_TWILIGHT: return pParty->IsPartyEvil(); break;
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
680 case ITEM_RELIC_TALEDONS_HELM:
1359
60cdc3eac407 _449B57_test_bit(pParty->_quest_bits, 99) and _449B57_test_bit(pParty->_quest_bits, 100) changed to Party::IsPartyGood, Party::IsPartyEvil, respectively
Grumpy7
parents: 1358
diff changeset
681 case ITEM_RELIC_JUSTICE: return pParty->IsPartyGood(); break;
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
682 case ITEM_ARTIFACT_ELFBANE: return IsRaceGoblin(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
683 case ITEM_ARTIFACT_MINDS_EYE: return IsRaceHuman(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
684 case ITEM_ELVEN_CHAINMAIL: return IsRaceElf(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
685 case ITEM_FORGE_GAUNTLETS: return IsRaceDwarf(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
686 case ITEM_ARTIFACT_HEROS_BELT: return IsMale(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
687 case ITEM_ARTIFACT_LADYS_ESCORT: return IsFemale(); break;
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
688 case ITEM_WETSUIT: return NothingOrJustBlastersEquipped(); break;
1357
06926081358f Player::CanEquip_RaceAndAlignmentCheck fixed 3 missing return values, started using new race and gender functions, moved everything to a switch
Grumpy7
parents: 1356
diff changeset
689 default: return 1; break;
1356
301e227439e7 Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents: 1355
diff changeset
690 }
301e227439e7 Player::CanEquip_RaceAndAlignmentCheck condition reorganizing, label removal, using GetSexByVoice()
Grumpy7
parents: 1355
diff changeset
691 }
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
692
0
Ritor1
parents:
diff changeset
693 //----- (00492D65) --------------------------------------------------------
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
694 void Player::SetCondition( unsigned int uConditionIdx, int a3 )
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
695 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
696 signed int player_sex; // ecx@77
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
697 signed int remainig_player; // ebx@82
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
698 int players_before; // [sp+10h] [bp-4h]@2
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
699 int players_after; // [sp+20h] [bp+Ch]@82
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
700
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
701 if ( pConditions[uConditionIdx] )
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
702 return;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
703
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
704 if (!ConditionProcessor::IsPlayerAffected(this, uConditionIdx, a3))
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
705 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
706 return;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
707 }
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
708
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
709 switch ( uConditionIdx )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
710 {
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
711 case Condition_Cursed: PlaySound(SPEECH_30, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
712 case Condition_Weak: PlaySound(SPEECH_25, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
713 case Condition_Sleep: break; //nosound
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
714 case Condition_Fear: PlaySound(SPEECH_26, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
715 case Condition_Drunk: PlaySound(SPEECH_31, 0); break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
716 case Condition_Insane: PlaySound(SPEECH_29, 0); break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
717 case Condition_Poison1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
718 case Condition_Poison2:
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
719 case Condition_Poison3: PlaySound(SPEECH_27, 0); break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
720 case Condition_Disease1:
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
721 case Condition_Disease2:
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
722 case Condition_Disease3: PlaySound(SPEECH_28, 0);break;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
723 case Condition_Paralyzed: break; //nosound
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
724 case Condition_Unconcious:
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
725 PlaySound(SPEECH_32, 0);
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
726 if ( sHealth > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
727 sHealth = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
728 break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
729 case Condition_Dead:
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
730 PlaySound(SPEECH_33, 0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
731 if ( sHealth > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
732 sHealth = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
733 if ( sMana > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
734 sMana = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
735 break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
736 case Condition_Pertified:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
737 PlaySound(SPEECH_34, 0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
738 break;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
739 case Condition_Eradicated:
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
740 PlaySound(SPEECH_35, 0);
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
741 if (sHealth > 0 )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
742 sHealth = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
743 if ( sMana > 0 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
744 sMana = 0;
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
745 break;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
746 case Condition_Zombie:
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
747 if ( classType == PLAYER_CLASS_LICH || IsEradicated() || IsZombie() || !IsDead())
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
748 return;
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
749 memset(&pConditions[0], 0, sizeof(pConditions));
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
750 sHealth = GetMaxHealth();
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
751 sMana = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
752 player_sex = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
753 uPrevFace = uCurrentFace;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
754 uPrevVoiceID = uVoiceID;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
755 if (IsMale())
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
756 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
757 uCurrentFace = 23;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
758 uVoiceID = 23;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
759 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
760 else
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
761 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
762 uCurrentFace = 24;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
763 uVoiceID = 24;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
764 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
765 PlaySound(SPEECH_99, 0);
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
766 break;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
767 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
768
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
769 players_before = 0;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
770 for (int i = 1; i < 5; ++i)
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
771 {
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
772 if ( pPlayers[i]->CanAct() )
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
773 ++players_before;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
774 }
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
775
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
776 pConditions[uConditionIdx] = 1;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
777
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
778 remainig_player = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
779 players_after = 0;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
780 for (int i = 1; i < 5; ++i)
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
781 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
782 if ( pPlayers[i]->CanAct() )
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
783 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
784 remainig_player = i;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
785 ++players_after;
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
786 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
787 }
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
788 if (( players_before == 2 ) && ( players_after == 1 ))
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
789 {
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
790 pPlayers[remainig_player]->PlaySound(SPEECH_107, 0);
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
791 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
792 return;
1360
a47d9282ea7c Player::SetCondition added spaces for readability, fixed stoning and poisioning bug wit prot. from magic, using IsMale() function instead of case
Grumpy7
parents: 1359
diff changeset
793 }
0
Ritor1
parents:
diff changeset
794
Ritor1
parents:
diff changeset
795 //----- (00492528) --------------------------------------------------------
Ritor1
parents:
diff changeset
796 bool Player::CanFitItem(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
797 {
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
798 Texture *texture; // esi@1
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
799 unsigned int slotWidth; // ebx@1
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
800 unsigned int slotHeight; // [sp+1Ch] [bp+Ch]@1
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
801
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
802 texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
803 slotWidth = GetSizeInInventorySlots(texture->uTextureWidth);
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
804 slotHeight = GetSizeInInventorySlots(texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
805 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
806 {
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
807 texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
808 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
809 }
1555
9c4cf5b07e98 Minor assert fixes in players.cpp
Grumpy7
parents: 1554
diff changeset
810 Assert(slotHeight > 0 && slotWidth > 0, "Items should have nonzero dimensions");
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
811 if ( (slotWidth + uSlot % INVETORYSLOTSWIDTH) <= INVETORYSLOTSWIDTH && (slotHeight + uSlot / INVETORYSLOTSWIDTH) <= INVETORYSLOTSHEIGHT )
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
812 {
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
813 for (unsigned int x = 0; x < slotWidth; x++)
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
814 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
815 for (unsigned int y = 0; y < slotHeight; y++)
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
816 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
817 if (pInventoryMatrix[y * INVETORYSLOTSWIDTH + x + uSlot] != 0)
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
818 {
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
819 return false;
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
820 }
1363
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
821 }
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
822 }
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
823 return true;
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
824 }
fd661c9e7f97 Player::CanFitItem refactored
Grumpy7
parents: 1362
diff changeset
825 return false;
0
Ritor1
parents:
diff changeset
826 }
Ritor1
parents:
diff changeset
827 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
828
Ritor1
parents:
diff changeset
829 //----- (004925E6) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
830 int Player::FindFreeInventoryListSlot()
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
831 {
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
832 for (int i = 0; i < 126; i++ )
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
833 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
834 if (pInventoryItemList[i].uItemID == 0)
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
835 {
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
836 return i;
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
837 }
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
838 }
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
839 return -1;
0
Ritor1
parents:
diff changeset
840 }
Ritor1
parents:
diff changeset
841
Ritor1
parents:
diff changeset
842 //----- (00492600) --------------------------------------------------------
Ritor1
parents:
diff changeset
843 int Player::CreateItemInInventory(unsigned int uSlot, unsigned int uItemID)
Ritor1
parents:
diff changeset
844 {
Ritor1
parents:
diff changeset
845 int result; // eax@8
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
846 signed int freeSlot; // [sp+8h] [bp-4h]@4
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
847
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
848 freeSlot = FindFreeInventoryListSlot();
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
849 if ( freeSlot == -1 )
0
Ritor1
parents:
diff changeset
850 {
Ritor1
parents:
diff changeset
851 if ( uActiveCharacter )
201
30aa44013f7a On Items
Nomad
parents: 198
diff changeset
852 pPlayers[uActiveCharacter]->PlaySound(SPEECH_NoRoom, 0);
1366
8f339c3bbdaf Player::CreateItemInInventory small bugfix from previous change
Grumpy7
parents: 1365
diff changeset
853 return 0;
0
Ritor1
parents:
diff changeset
854 }
Ritor1
parents:
diff changeset
855 else
Ritor1
parents:
diff changeset
856 {
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
857 PutItemArInventoryIndex(uItemID, freeSlot, uSlot);
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
858 result = freeSlot + 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
859 this->pInventoryItemList[freeSlot].uItemID = uItemID;
0
Ritor1
parents:
diff changeset
860 }
Ritor1
parents:
diff changeset
861 return result;
Ritor1
parents:
diff changeset
862 }
Ritor1
parents:
diff changeset
863 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
864
Ritor1
parents:
diff changeset
865 //----- (00492700) --------------------------------------------------------
Ritor1
parents:
diff changeset
866 int Player::HasSkill(unsigned int uSkillType)
Ritor1
parents:
diff changeset
867 {
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
868 if ( uSkillType >= 37 || this->pActiveSkills[uSkillType] )
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
869 {
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
870 return 1;
0
Ritor1
parents:
diff changeset
871 }
Ritor1
parents:
diff changeset
872 else
Ritor1
parents:
diff changeset
873 {
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
874 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[67], this->pName);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
875 ShowStatusBarString(pTmpBuf.data(), 2u);
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
876 return 0;
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
877 }
0
Ritor1
parents:
diff changeset
878 }
Ritor1
parents:
diff changeset
879
Ritor1
parents:
diff changeset
880 //----- (00492745) --------------------------------------------------------
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
881 void Player::WearItem( unsigned int uItemID )
0
Ritor1
parents:
diff changeset
882 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
883 int item_body_anch; // edi@6
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
884 int item_indx;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
885 item_indx = FindFreeInventoryListSlot();
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
886
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
887 if ( item_indx != -1 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
888 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
889 pInventoryItemList[item_indx].uItemID = uItemID;
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
890 item_body_anch = pEquipTypeToBodyAnchor[pItemsTable->pItems[uItemID].uEquipType];
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
891 pEquipment.pIndices[item_body_anch] = item_indx + 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
892 pInventoryItemList[item_indx].uBodyAnchor = item_body_anch + 1;
0
Ritor1
parents:
diff changeset
893 }
Ritor1
parents:
diff changeset
894 }
Ritor1
parents:
diff changeset
895
Ritor1
parents:
diff changeset
896 //----- (004927A8) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
897 int Player::AddItem(int index, unsigned int uItemID)
0
Ritor1
parents:
diff changeset
898 {
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
899 int xStartValue = 0;
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
900
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
901 if ( index == -1 )
0
Ritor1
parents:
diff changeset
902 {
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
903 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++)
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
904 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
905 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++)
0
Ritor1
parents:
diff changeset
906 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
907 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID) )
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
908 {
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
909 return CreateItemInInventory(ycoord * INVETORYSLOTSWIDTH + xcoord, uItemID);
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
910 }
0
Ritor1
parents:
diff changeset
911 }
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
912 }
0
Ritor1
parents:
diff changeset
913 return 0;
Ritor1
parents:
diff changeset
914 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
915 if ( !CanFitItem(index, uItemID) )
0
Ritor1
parents:
diff changeset
916 {
Ritor1
parents:
diff changeset
917 pAudioPlayer->PlaySound(SOUND_27, 0, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
918 return 0;
Ritor1
parents:
diff changeset
919 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
920 return CreateItemInInventory(index, uItemID);
0
Ritor1
parents:
diff changeset
921 }
Ritor1
parents:
diff changeset
922
Ritor1
parents:
diff changeset
923 //----- (00492826) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
924 int Player::AddItem2(int index, ItemGen *Src)
0
Ritor1
parents:
diff changeset
925 {
Ritor1
parents:
diff changeset
926 pItemsTable->SetSpecialBonus(Src);
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
927
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
928 if ( index == -1 )
0
Ritor1
parents:
diff changeset
929 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
930 for (int xcoord = 0; xcoord < INVETORYSLOTSWIDTH; xcoord++)
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
931 {
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
932 for (int ycoord = 0; ycoord < INVETORYSLOTSHEIGHT; ycoord++) //TODO: change pInventoryMatrix to 2 dimensional array.
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
933 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
934 if ( CanFitItem(ycoord * INVETORYSLOTSWIDTH + xcoord, Src->uItemID) )
0
Ritor1
parents:
diff changeset
935 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
936 return CreateItemInInventory2(ycoord * INVETORYSLOTSWIDTH + xcoord, Src);
0
Ritor1
parents:
diff changeset
937 }
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
938 }
0
Ritor1
parents:
diff changeset
939 }
Ritor1
parents:
diff changeset
940 return 0;
Ritor1
parents:
diff changeset
941 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
942 if ( !CanFitItem(index, Src->uItemID) )
0
Ritor1
parents:
diff changeset
943 return 0;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
944 return CreateItemInInventory2(index, Src);
0
Ritor1
parents:
diff changeset
945 }
Ritor1
parents:
diff changeset
946
Ritor1
parents:
diff changeset
947 //----- (0049289C) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
948 int Player::CreateItemInInventory2( unsigned int index, ItemGen *Src )
0
Ritor1
parents:
diff changeset
949 {
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
950 signed int freeSlot; // ebx@1
0
Ritor1
parents:
diff changeset
951 int result; // eax@6
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
952
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
953 freeSlot = FindFreeInventoryListSlot();
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
954 if ( freeSlot == -1 )
0
Ritor1
parents:
diff changeset
955 {
Ritor1
parents:
diff changeset
956 result = 0;
Ritor1
parents:
diff changeset
957 }
Ritor1
parents:
diff changeset
958 else
Ritor1
parents:
diff changeset
959 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
960 PutItemArInventoryIndex(Src->uItemID, freeSlot, index);
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
961 memcpy(&pInventoryItemList[freeSlot], Src, sizeof(ItemGen));
1382
132a6a0d5cef Player::AddItem2, Player::CreateItemInInventory2 cleanup
Grumpy7
parents: 1374
diff changeset
962 result = freeSlot + 1;
0
Ritor1
parents:
diff changeset
963 }
Ritor1
parents:
diff changeset
964 return result;
Ritor1
parents:
diff changeset
965 }
Ritor1
parents:
diff changeset
966 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
967
Ritor1
parents:
diff changeset
968 //----- (0049298B) --------------------------------------------------------
1385
5644aecb5082 Player::AddItem and Player::AddItem2 fixed my bug
Grumpy7
parents: 1384
diff changeset
969 void Player::PutItemArInventoryIndex( int uItemID, int itemListPos, int index ) //originally accepted ItemGen* but needed only its uItemID
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
970 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
971 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
972 int *pInvPos; // esi@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
973 unsigned int slot_width; // [sp+Ch] [bp-4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
974 unsigned int slot_height; // [sp+18h] [bp+8h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
975
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
976 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[uItemID].pIconName, TEXTURE_16BIT_PALETTE);
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
977 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
978 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
979 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
980 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
981 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
982 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
983 }
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
984 if ( slot_width > 0 )
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
985 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
986 pInvPos = &pInventoryMatrix[index];
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
987 for (unsigned int i = 0; i < slot_height; i++)
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
988 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
989 memset32(pInvPos, -1 - index, slot_width);//TODO: try to come up with a better solution. negative values are used when drawing the inventory - nothing is drawn
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
990 pInvPos += INVETORYSLOTSWIDTH;
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
991 }
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
992 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
993 pInventoryMatrix[index] = itemListPos + 1;
0
Ritor1
parents:
diff changeset
994 }
278
Ritor1
parents: 223
diff changeset
995
0
Ritor1
parents:
diff changeset
996 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
997
Ritor1
parents:
diff changeset
998 //----- (00492A36) --------------------------------------------------------
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
999 void Player::RemoveItemAtInventoryIndex( unsigned int index )
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1000 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1001 ItemGen *item_in_slot; // ecx@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1002 Texture *item_texture; // esi@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1003 unsigned int slot_height; // ebp@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1004 int *pInvPos; // edx@4
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1005 unsigned int slot_width; // [sp+14h] [bp+4h]@1
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1006
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1007 item_in_slot = &this->pInventoryItemList[pInventoryMatrix[index]-1];
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1008 item_texture = pIcons_LOD->LoadTexturePtr(pItemsTable->pItems[item_in_slot->uItemID].pIconName, TEXTURE_16BIT_PALETTE);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1009 item_in_slot->Reset();
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1010 slot_width = GetSizeInInventorySlots(item_texture->uTextureWidth);
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1011 slot_height = GetSizeInInventorySlots(item_texture->uTextureHeight);
0
Ritor1
parents:
diff changeset
1012 if ( !areWeLoadingTexture )
Ritor1
parents:
diff changeset
1013 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1014 item_texture->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1015 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1016 }
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1017 if ( slot_width > 0 )
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1018 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1019 pInvPos = &pInventoryMatrix[index];
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1020 for (unsigned int i = 0; i < slot_height; i++)
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1021 {
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1022 memset32(pInvPos, 0, slot_width);
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1023 pInvPos += INVETORYSLOTSWIDTH;
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1024 }
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
1025 }
0
Ritor1
parents:
diff changeset
1026 }
Ritor1
parents:
diff changeset
1027 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1028
Ritor1
parents:
diff changeset
1029 //----- (00490EEE) --------------------------------------------------------
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1030 int Player::SelectPhrasesTransaction(ItemGen *pItem, int building_type, int BuildID_2Events, int ShopMenuType) //TODO: probably move this somewhere else, not really Player:: stuff
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1031 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1032 unsigned int idemId; // edx@1
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1033 signed int equipType; // esi@1
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1034 float multiplier; // ST04_4@26
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1035 int price; // edi@26
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1036 int merchantLevel; // [sp+10h] [bp-8h]@1
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1037 int itemValue;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1038
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1039 merchantLevel = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1040 idemId = pItem->uItemID;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1041 equipType = pItemsTable->pItems[idemId].uEquipType;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1042 itemValue = pItem->GetValue();
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1043
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1044 switch (building_type)
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1045 {
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1046 case BuildingType_WeaponShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1047 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1048 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1049 if (equipType > EQUIP_BOW)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1050 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1051 break;
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1052 case BuildingType_ArmorShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1053 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1054 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1055 if ( equipType < EQUIP_ARMOUR || equipType > EQUIP_BOOTS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1056 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1057 break;
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1058 case BuildingType_MagicShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1059 if (idemId >= ITEM_ARTIFACT_HERMES_SANDALS)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1060 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1061 if ( pItemsTable->pItems[idemId].uSkillType != PLAYER_SKILL_MISC )
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1062 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1063 break;
1411
2423bc2af692 +InitializaDialogueOptions
Nomad
parents: 1409
diff changeset
1064 case BuildingType_AlchemistShop:
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1065 if ((idemId >= ITEM_ARTIFACT_HERMES_SANDALS && idemId < ITEM_RECIPE_REJUVENATION) || idemId > ITEM_RECIPE_BODY_RESISTANCE)
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1066 return 5;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1067 if ( !(equipType == EQUIP_REAGENT || equipType == EQUIP_POTION || equipType == EQUIP_MESSAGE_SCROLL))
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1068 return 4;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1069 break;
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1070 default:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
1071 Error("(%u)", building_type);
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1072 break;
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1073 }
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
1074 if (pItem->IsStolen())
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1075 return 6;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1076
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1077 multiplier = p2DEvents[BuildID_2Events - 1].fPriceMultiplier;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1078 switch (ShopMenuType)
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1079 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1080 case 2:
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1081 price = GetBuyingPrice(itemValue, multiplier);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1082 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1083 case 3:
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
1084 if (pItem->IsBroken())
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1085 price = 1;
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1086 else
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1087 price = this->GetPriceSell(itemValue, multiplier);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1088 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1089 case 4:
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1090 price = this->GetPriceIdentification(multiplier);
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1091 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1092 case 5:
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1093 price = this->GetPriceRepair(itemValue, multiplier);
1387
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1094 break;
297b6f192232 Player::SelectPhrasesTransaction finished, some constants changed to enum values, removed unused vars
Grumpy7
parents: 1386
diff changeset
1095 default:
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1096 Error("(%u)", ShopMenuType);
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1097 break;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1098 }
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1099 if ( merchantLevel )
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1100 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1101 if (price == itemValue)
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1102 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1103 return 3;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1104 }
917
ae9e2a339b09 disappear items fix
Ritor1
parents: 916
diff changeset
1105 else
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1106 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1107 return 2;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1108 }
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1109 }
0
Ritor1
parents:
diff changeset
1110 else
1386
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1111 {
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1112 return 1;
72191abc8116 Player::SelectPhrasesTransaction redone
Grumpy7
parents: 1385
diff changeset
1113 }
0
Ritor1
parents:
diff changeset
1114 }
Ritor1
parents:
diff changeset
1115
Ritor1
parents:
diff changeset
1116 //----- (0049107D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1117 int Player::GetBodybuilding()
Ritor1
parents:
diff changeset
1118 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1119 int v1; // al@1
0
Ritor1
parents:
diff changeset
1120
Ritor1
parents:
diff changeset
1121 v1 = GetActualSkillLevel(PLAYER_SKILL_BODYBUILDING);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1122 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1123 return multiplier * (v1 & 0x3F);
0
Ritor1
parents:
diff changeset
1124 }
Ritor1
parents:
diff changeset
1125
Ritor1
parents:
diff changeset
1126 //----- (004910A8) --------------------------------------------------------
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
1127 int Player::GetMeditation()
0
Ritor1
parents:
diff changeset
1128 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1129 int v1; // al@1
0
Ritor1
parents:
diff changeset
1130
Ritor1
parents:
diff changeset
1131 v1 = GetActualSkillLevel(PLAYER_SKILL_MEDITATION);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1132 int multiplier = GetMultiplierForSkillLevel(v1, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1133 return multiplier * (v1 & 0x3F);
0
Ritor1
parents:
diff changeset
1134 }
Ritor1
parents:
diff changeset
1135
Ritor1
parents:
diff changeset
1136 //----- (004910D3) --------------------------------------------------------
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1137 bool Player::CanIdentify( ItemGen *pItem )
0
Ritor1
parents:
diff changeset
1138 {
Ritor1
parents:
diff changeset
1139 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1140 int v5; // edi@7
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
1141 return true;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1142 if (CheckHiredNPCSpeciality(Scholar))
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1143 return true;
0
Ritor1
parents:
diff changeset
1144
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1145 v2 = GetActualSkillLevel(PLAYER_SKILL_ITEM_ID);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1146 if ( (signed int)SkillToMastery(v2) >= 4 )
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1147 return true;
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1148
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1149 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1150 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1151 return v5 >= pItemsTable->pItems[pItem->uItemID].uItemID_Rep_St;
0
Ritor1
parents:
diff changeset
1152 }
Ritor1
parents:
diff changeset
1153
Ritor1
parents:
diff changeset
1154 //----- (00491151) --------------------------------------------------------
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1155 bool Player::CanRepair( ItemGen *pItem )
0
Ritor1
parents:
diff changeset
1156 {
Ritor1
parents:
diff changeset
1157 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1158 int v5; // edi@7
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1159
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1160 ItemDesc* v7 = &pItemsTable->pItems[pItem->uItemID];
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1161 if (CheckHiredNPCSpeciality(Smith) && v7->uEquipType <= 2 ||
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1162 CheckHiredNPCSpeciality(Armorer) && v7->uEquipType >= 3 && v7->uEquipType <= 9 ||
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1163 CheckHiredNPCSpeciality(Alchemist) && v7->uEquipType >= 9 )
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1164 return true;
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1165
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1166 v2 = GetActualSkillLevel(PLAYER_SKILL_REPAIR);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1167 if ( (signed int)SkillToMastery(v2) >= 4 )
0
Ritor1
parents:
diff changeset
1168 return true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1169
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1170 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1171 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1172 return v5 >= v7->uItemID_Rep_St;
0
Ritor1
parents:
diff changeset
1173 }
Ritor1
parents:
diff changeset
1174
Ritor1
parents:
diff changeset
1175 //----- (004911F3) --------------------------------------------------------
Ritor1
parents:
diff changeset
1176 int Player::GetMerchant()
Ritor1
parents:
diff changeset
1177 {
Ritor1
parents:
diff changeset
1178 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1179 int v5; // edi@1
Ritor1
parents:
diff changeset
1180 int v7; // eax@3
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1181
607
cfca6297e4ae ArmorShop fixes
Gloval
parents: 605
diff changeset
1182 v2 = GetActualSkillLevel(PLAYER_SKILL_MERCHANT);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1183 if ( SkillToMastery(v2) >= 4 )
0
Ritor1
parents:
diff changeset
1184 return 10000;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1185
0
Ritor1
parents:
diff changeset
1186 v7 = GetPartyReputation();
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1187 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1188 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1189 if (v5 == 0)
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1190 {
0
Ritor1
parents:
diff changeset
1191 return -v7;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1192 }
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1193 return v5 - v7 + 7;
0
Ritor1
parents:
diff changeset
1194 }
Ritor1
parents:
diff changeset
1195
Ritor1
parents:
diff changeset
1196 //----- (0049125A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1197 int Player::GetPerception()
Ritor1
parents:
diff changeset
1198 {
Ritor1
parents:
diff changeset
1199 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1200 int v5; // edi@1
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1201
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1202 v2 = GetActualSkillLevel(PLAYER_SKILL_PERCEPTION);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1203 if ( SkillToMastery(v2) >= 4 )
0
Ritor1
parents:
diff changeset
1204 return 10000;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1205
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1206 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1207 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1208 return v5;
0
Ritor1
parents:
diff changeset
1209 }
Ritor1
parents:
diff changeset
1210
Ritor1
parents:
diff changeset
1211 //----- (004912B0) --------------------------------------------------------
Ritor1
parents:
diff changeset
1212 int Player::GetDisarmTrap()
Ritor1
parents:
diff changeset
1213 {
Ritor1
parents:
diff changeset
1214 unsigned __int16 v2; // ax@1
Ritor1
parents:
diff changeset
1215 int v5; // edi@1
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1216
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1217 v2 = GetActualSkillLevel(PLAYER_SKILL_TRAP_DISARM);
0
Ritor1
parents:
diff changeset
1218 if ( (signed int)SkillToMastery(v2) >= 4 )
Ritor1
parents:
diff changeset
1219 return 10000;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1220
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1221 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1222 if ( HasEnchantedItemEquipped(35) ) //only the real skill level is supposed to be added again, not the multiplied value
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1223 multiplier++;
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1224 v5 = multiplier * (v2 & 0x3F);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1225 return v5;
0
Ritor1
parents:
diff changeset
1226 }
Ritor1
parents:
diff changeset
1227
Ritor1
parents:
diff changeset
1228 //----- (00491317) --------------------------------------------------------
Ritor1
parents:
diff changeset
1229 char Player::GetLearningPercent()
Ritor1
parents:
diff changeset
1230 {
Ritor1
parents:
diff changeset
1231 int v2; // eax@1
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1232
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
1233 v2 = GetActualSkillLevel(PLAYER_SKILL_LEARNING);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1234 int multiplier = GetMultiplierForSkillLevel(v2, 1, 2, 3, 5);
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
1235 return multiplier * v2 + 9;
0
Ritor1
parents:
diff changeset
1236 }
Ritor1
parents:
diff changeset
1237
Ritor1
parents:
diff changeset
1238 //----- (0048C6AF) --------------------------------------------------------
Ritor1
parents:
diff changeset
1239 Player::Player()
Ritor1
parents:
diff changeset
1240 {
Ritor1
parents:
diff changeset
1241 memset(&pEquipment, 0, sizeof(PlayerEquipment));
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1242 memset(pInventoryMatrix, 0, 126 * sizeof(int));
0
Ritor1
parents:
diff changeset
1243 for (uint i = 0; i < 126; ++i)
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1244 pInventoryItemList[i].Reset();
0
Ritor1
parents:
diff changeset
1245 for (uint i = 0; i < 12; ++i)
Ritor1
parents:
diff changeset
1246 pEquippedItems[i].Reset();
Ritor1
parents:
diff changeset
1247
Ritor1
parents:
diff changeset
1248
Ritor1
parents:
diff changeset
1249 for (uint i = 0; i < 24; ++i)
Ritor1
parents:
diff changeset
1250 {
Ritor1
parents:
diff changeset
1251 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
1252 pPlayerBuffs[i].uSkill = 0;
Ritor1
parents:
diff changeset
1253 pPlayerBuffs[i].uPower = 0;
Ritor1
parents:
diff changeset
1254 pPlayerBuffs[i].uExpireTime = 0;
Ritor1
parents:
diff changeset
1255 pPlayerBuffs[i].uCaster = 0;
Ritor1
parents:
diff changeset
1256 pPlayerBuffs[i].uFlags = 0;
Ritor1
parents:
diff changeset
1257 }
Ritor1
parents:
diff changeset
1258
Ritor1
parents:
diff changeset
1259 pName[0] = 0;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
1260 uCurrentFace = 0;
0
Ritor1
parents:
diff changeset
1261 uVoiceID = 0;
Ritor1
parents:
diff changeset
1262 memset(pConditions, 0, 20 * sizeof(__int64));
Ritor1
parents:
diff changeset
1263
Ritor1
parents:
diff changeset
1264 field_BB = 0;
Ritor1
parents:
diff changeset
1265
Ritor1
parents:
diff changeset
1266 uMight = uMightBonus = 0;
Ritor1
parents:
diff changeset
1267 uIntelligence = uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
1268 uWillpower = uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
1269 uEndurance = uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
1270 uSpeed = uSpeedBonus = 0;
Ritor1
parents:
diff changeset
1271 uAccuracy = uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
1272 uLuck = uLuckBonus = 0;
Ritor1
parents:
diff changeset
1273 uLevel = sLevelModifier = 0;
Ritor1
parents:
diff changeset
1274 sAgeModifier = 0;
1388
60d4885eb107 sACModifier zeroed in player constructor so AC is not always 0(or -some value) ingame
Grumpy7
parents: 1387
diff changeset
1275 sACModifier = 0;
0
Ritor1
parents:
diff changeset
1276
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1277 // memset(field_1F5, 0, 30);
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1278 pure_luck_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1279 pure_speed_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1280 pure_intellect_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1281 pure_endurance_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1282 pure_willpower_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1283 pure_accuracy_used=0;
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
1284 pure_might_used=0;
0
Ritor1
parents:
diff changeset
1285
Ritor1
parents:
diff changeset
1286 sResFireBase = sResFireBonus = 0;
Ritor1
parents:
diff changeset
1287 sResAirBase = sResAirBonus = 0;
Ritor1
parents:
diff changeset
1288 sResWaterBase = sResWaterBonus = 0;
Ritor1
parents:
diff changeset
1289 sResEarthBase = sResEarthBonus = 0;
Ritor1
parents:
diff changeset
1290 sResMagicBase = sResMagicBonus = 0;
Ritor1
parents:
diff changeset
1291 sResSpiritBase = sResSpiritBonus = 0;
Ritor1
parents:
diff changeset
1292 sResMindBase = sResMindBonus = 0;
Ritor1
parents:
diff changeset
1293 sResBodyBase = sResBodyBonus = 0;
Ritor1
parents:
diff changeset
1294 sResLightBase = sResLightBonus = 0;
Ritor1
parents:
diff changeset
1295 sResDarkBase = sResDarkBonus = 0;
Ritor1
parents:
diff changeset
1296
Ritor1
parents:
diff changeset
1297 uTimeToRecovery = 0;
Ritor1
parents:
diff changeset
1298
Ritor1
parents:
diff changeset
1299 uSkillPoints = 0;
Ritor1
parents:
diff changeset
1300
Ritor1
parents:
diff changeset
1301 sHealth = 0;
Ritor1
parents:
diff changeset
1302 uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
1303 _health_related = 0;
Ritor1
parents:
diff changeset
1304
Ritor1
parents:
diff changeset
1305 sMana = 0;
Ritor1
parents:
diff changeset
1306 uFullManaBonus = 0;
Ritor1
parents:
diff changeset
1307 _mana_related = 0;
Ritor1
parents:
diff changeset
1308
Ritor1
parents:
diff changeset
1309 uQuickSpell = 0;
Ritor1
parents:
diff changeset
1310 memset(pInstalledBeacons, 0, 5 * sizeof(LloydBeacon));
Ritor1
parents:
diff changeset
1311
Ritor1
parents:
diff changeset
1312 _some_attack_bonus = 0;
Ritor1
parents:
diff changeset
1313 field_1A91 = 0;
Ritor1
parents:
diff changeset
1314 _melee_dmg_bonus = 0;
Ritor1
parents:
diff changeset
1315 field_1A93 = 0;
Ritor1
parents:
diff changeset
1316 _ranged_atk_bonus = 0;
Ritor1
parents:
diff changeset
1317 field_1A95 = 0;
Ritor1
parents:
diff changeset
1318 _ranged_dmg_bonus = 0;
Ritor1
parents:
diff changeset
1319 field_1A97 = 0;
Ritor1
parents:
diff changeset
1320
130
1c471f3629fb Party expressions update
Nomad
parents: 118
diff changeset
1321 expression = CHARACTER_EXPRESSION_INVALID;
0
Ritor1
parents:
diff changeset
1322 uExpressionTimePassed = 0;
Ritor1
parents:
diff changeset
1323 uExpressionTimeLength = 0;
Ritor1
parents:
diff changeset
1324
Ritor1
parents:
diff changeset
1325 uNumDivineInterventionCastsThisDay = 0;
Ritor1
parents:
diff changeset
1326 uNumArmageddonCasts = 0;
Ritor1
parents:
diff changeset
1327 uNumFireSpikeCasts = 0;
Ritor1
parents:
diff changeset
1328
Ritor1
parents:
diff changeset
1329 memset(field_1988, 0, 49 * sizeof(int));
Ritor1
parents:
diff changeset
1330 memset(field_1A50, 0, 64 * sizeof(char));
Ritor1
parents:
diff changeset
1331
Ritor1
parents:
diff changeset
1332 field_E0 = 0;
Ritor1
parents:
diff changeset
1333 field_E4 = 0;
Ritor1
parents:
diff changeset
1334 field_E8 = 0;
Ritor1
parents:
diff changeset
1335 field_EC = 0;
Ritor1
parents:
diff changeset
1336 field_F0 = 0;
Ritor1
parents:
diff changeset
1337 field_F4 = 0;
Ritor1
parents:
diff changeset
1338 field_F8 = 0;
Ritor1
parents:
diff changeset
1339 field_FC = 0;
Ritor1
parents:
diff changeset
1340 field_100 = 0;
Ritor1
parents:
diff changeset
1341 field_104 = 0;
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
1342
554
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
1343 _expression21_animtime = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
1344 _expression21_frameset = 0;
9caf59edb1ee Cave and Temple load and even doesn't crash (for a while).
Nomad
parents: 521
diff changeset
1345
198
e6e348d66a75 Some work on spellbook
Nomad
parents: 190
diff changeset
1346 lastOpenedSpellbookPage = 0;
0
Ritor1
parents:
diff changeset
1347 }
Ritor1
parents:
diff changeset
1348
Ritor1
parents:
diff changeset
1349 //----- (0048C6F6) --------------------------------------------------------
1560
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1350 bool Party::AddItemToParty(ItemGen *pItem) //TODO move to party.cpp
0
Ritor1
parents:
diff changeset
1351 {
Ritor1
parents:
diff changeset
1352 unsigned int v2; // eax@1
Ritor1
parents:
diff changeset
1353 char *v5; // eax@8
Ritor1
parents:
diff changeset
1354 Texture *v7; // ebx@10
Ritor1
parents:
diff changeset
1355 signed int v8; // esi@10
Ritor1
parents:
diff changeset
1356 Player *v9; // edi@11
Ritor1
parents:
diff changeset
1357 int v10; // eax@11
Ritor1
parents:
diff changeset
1358 int v21; // [sp+24h] [bp-4h]@10
Ritor1
parents:
diff changeset
1359
Ritor1
parents:
diff changeset
1360 v2 = pItem->uItemID;
222
8113753ed2ae more item init fixing
Gloval
parents: 190
diff changeset
1361 if ( !pItemsTable->pItems[v2].uItemID_Rep_St )
315
2a09e1d6fc8f Some 0041D895 GameUI_DrawItemInfo overhaul
Nomad
parents: 299
diff changeset
1362 pItem->SetIdentified();
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1363
0
Ritor1
parents:
diff changeset
1364 v5 = pItemsTable->pItems[v2].pIconName;
Ritor1
parents:
diff changeset
1365 if ( v5 )
Ritor1
parents:
diff changeset
1366 {
973
ec7568e13b24 Minor code cleaning.
Nomad
parents: 949
diff changeset
1367 v7 = pIcons_LOD->LoadTexturePtr(v5, TEXTURE_16BIT_PALETTE);
0
Ritor1
parents:
diff changeset
1368 v21 = areWeLoadingTexture;
Ritor1
parents:
diff changeset
1369 v8 = 0;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1370 int startId = uActiveCharacter >= 0 ? uActiveCharacter - 1 : 0;
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1371 for (int i = 0; i < 4; i++)
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1372 {
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1373 v9 = &pPlayers[(startId + i) % 4]; //start with current active player, then cycle right if item won't fit
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1374 v10 = v9->AddItem(-1, pItem->uItemID);
0
Ritor1
parents:
diff changeset
1375 if ( v10 )
Ritor1
parents:
diff changeset
1376 {
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1377 memcpy(&v9->pInventoryItemList[v10-1], pItem, 0x24u);
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1378 pItem->Reset();
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1379 pAudioPlayer->PlaySound(SOUND_GoldReceived, 0, 0, -1, 0, 0, 0, 0);
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1380 v9->PlaySound(SPEECH_60, 0);
0
Ritor1
parents:
diff changeset
1381 if ( !v21 )
Ritor1
parents:
diff changeset
1382 {
Ritor1
parents:
diff changeset
1383 v7->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1384 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1385 }
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1386 return true;
0
Ritor1
parents:
diff changeset
1387 }
Ritor1
parents:
diff changeset
1388 }
Ritor1
parents:
diff changeset
1389 if ( !v21 )
Ritor1
parents:
diff changeset
1390 {
Ritor1
parents:
diff changeset
1391 v7->Release();
1006
e865f349aa41 ui cleanup
Gloval
parents: 999
diff changeset
1392 pIcons_LOD->SyncLoadedFilesCount();
0
Ritor1
parents:
diff changeset
1393 }
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1394 return false;
0
Ritor1
parents:
diff changeset
1395 }
Ritor1
parents:
diff changeset
1396 else
Ritor1
parents:
diff changeset
1397 {
Ritor1
parents:
diff changeset
1398 MessageBoxW(nullptr, L"Invalid picture_name detected ::addItem()", L"E:\\WORK\\MSDEV\\MM7\\MM7\\Code\\Party.cpp:795", 0);
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1399 return false;
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1400 }
0
Ritor1
parents:
diff changeset
1401 }
Ritor1
parents:
diff changeset
1402 // 506128: using guessed type int areWeLoadingTexture;
Ritor1
parents:
diff changeset
1403
Ritor1
parents:
diff changeset
1404 //----- (0048C855) --------------------------------------------------------
Ritor1
parents:
diff changeset
1405 int Player::GetBaseStrength()
Ritor1
parents:
diff changeset
1406 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1407 return this->uMight + GetItemsBonus(CHARACTER_ATTRIBUTE_STRENGTH);
0
Ritor1
parents:
diff changeset
1408 }
Ritor1
parents:
diff changeset
1409
Ritor1
parents:
diff changeset
1410 //----- (0048C86C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1411 int Player::GetBaseIntelligence()
Ritor1
parents:
diff changeset
1412 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1413 return this->uIntelligence + GetItemsBonus(CHARACTER_ATTRIBUTE_INTELLIGENCE);
0
Ritor1
parents:
diff changeset
1414 }
Ritor1
parents:
diff changeset
1415
Ritor1
parents:
diff changeset
1416 //----- (0048C883) --------------------------------------------------------
Ritor1
parents:
diff changeset
1417 int Player::GetBaseWillpower()
Ritor1
parents:
diff changeset
1418 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1419 return this->uWillpower + GetItemsBonus(CHARACTER_ATTRIBUTE_WILLPOWER);
0
Ritor1
parents:
diff changeset
1420 }
Ritor1
parents:
diff changeset
1421
Ritor1
parents:
diff changeset
1422 //----- (0048C89A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1423 int Player::GetBaseEndurance()
Ritor1
parents:
diff changeset
1424 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1425 return this->uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE);
0
Ritor1
parents:
diff changeset
1426 }
Ritor1
parents:
diff changeset
1427
Ritor1
parents:
diff changeset
1428 //----- (0048C8B1) --------------------------------------------------------
Ritor1
parents:
diff changeset
1429 int Player::GetBaseAccuracy()
Ritor1
parents:
diff changeset
1430 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1431 return this->uAccuracy + GetItemsBonus(CHARACTER_ATTRIBUTE_ACCURACY);
0
Ritor1
parents:
diff changeset
1432 }
Ritor1
parents:
diff changeset
1433
Ritor1
parents:
diff changeset
1434 //----- (0048C8C8) --------------------------------------------------------
Ritor1
parents:
diff changeset
1435 int Player::GetBaseSpeed()
Ritor1
parents:
diff changeset
1436 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1437 return this->uSpeed + GetItemsBonus(CHARACTER_ATTRIBUTE_SPEED);
0
Ritor1
parents:
diff changeset
1438 }
Ritor1
parents:
diff changeset
1439
Ritor1
parents:
diff changeset
1440 //----- (0048C8DF) --------------------------------------------------------
Ritor1
parents:
diff changeset
1441 int Player::GetBaseLuck()
Ritor1
parents:
diff changeset
1442 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1443 return this->uLuck + GetItemsBonus(CHARACTER_ATTRIBUTE_LUCK);
0
Ritor1
parents:
diff changeset
1444 }
Ritor1
parents:
diff changeset
1445
Ritor1
parents:
diff changeset
1446 //----- (0048C8F6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1447 int Player::GetBaseLevel()
Ritor1
parents:
diff changeset
1448 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1449 return this->uLevel + GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL);
0
Ritor1
parents:
diff changeset
1450 }
Ritor1
parents:
diff changeset
1451
Ritor1
parents:
diff changeset
1452 //----- (0048C90D) --------------------------------------------------------
Ritor1
parents:
diff changeset
1453 int Player::GetActualLevel()
Ritor1
parents:
diff changeset
1454 {
Ritor1
parents:
diff changeset
1455 return uLevel + sLevelModifier +
Ritor1
parents:
diff changeset
1456 GetMagicalBonus(CHARACTER_ATTRIBUTE_LEVEL) +
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1457 GetItemsBonus(CHARACTER_ATTRIBUTE_LEVEL);
0
Ritor1
parents:
diff changeset
1458 }
Ritor1
parents:
diff changeset
1459
Ritor1
parents:
diff changeset
1460 //----- (0048C93C) --------------------------------------------------------
Ritor1
parents:
diff changeset
1461 int Player::GetActualMight()
Ritor1
parents:
diff changeset
1462 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1463 return GetActualAttribute(CHARACTER_ATTRIBUTE_STRENGTH, &Player::uMight, &Player::uMightBonus);
0
Ritor1
parents:
diff changeset
1464 }
Ritor1
parents:
diff changeset
1465
Ritor1
parents:
diff changeset
1466 //----- (0048C9C2) --------------------------------------------------------
Ritor1
parents:
diff changeset
1467 int Player::GetActualIntelligence()
Ritor1
parents:
diff changeset
1468 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1469 return GetActualAttribute(CHARACTER_ATTRIBUTE_INTELLIGENCE, &Player::uIntelligence, &Player::uIntelligenceBonus);
0
Ritor1
parents:
diff changeset
1470 }
Ritor1
parents:
diff changeset
1471
Ritor1
parents:
diff changeset
1472 //----- (0048CA3F) --------------------------------------------------------
Ritor1
parents:
diff changeset
1473 int Player::GetActualWillpower()
Ritor1
parents:
diff changeset
1474 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1475 return GetActualAttribute(CHARACTER_ATTRIBUTE_WILLPOWER, &Player::uWillpower, &Player::uWillpowerBonus);
0
Ritor1
parents:
diff changeset
1476 }
Ritor1
parents:
diff changeset
1477
Ritor1
parents:
diff changeset
1478 //----- (0048CABC) --------------------------------------------------------
Ritor1
parents:
diff changeset
1479 int Player::GetActualEndurance()
Ritor1
parents:
diff changeset
1480 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1481 return GetActualAttribute(CHARACTER_ATTRIBUTE_ENDURANCE, &Player::uEndurance, &Player::uEnduranceBonus);
0
Ritor1
parents:
diff changeset
1482 }
Ritor1
parents:
diff changeset
1483
Ritor1
parents:
diff changeset
1484 //----- (0048CB39) --------------------------------------------------------
Ritor1
parents:
diff changeset
1485 int Player::GetActualAccuracy()
Ritor1
parents:
diff changeset
1486 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1487 return GetActualAttribute(CHARACTER_ATTRIBUTE_ACCURACY, &Player::uAccuracy, &Player::uAccuracyBonus);
0
Ritor1
parents:
diff changeset
1488 }
Ritor1
parents:
diff changeset
1489
Ritor1
parents:
diff changeset
1490 //----- (0048CBB6) --------------------------------------------------------
Ritor1
parents:
diff changeset
1491 int Player::GetActualSpeed()
Ritor1
parents:
diff changeset
1492 {
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1493 return GetActualAttribute(CHARACTER_ATTRIBUTE_SPEED, &Player::uSpeed, &Player::uSpeedBonus);
0
Ritor1
parents:
diff changeset
1494 }
Ritor1
parents:
diff changeset
1495
Ritor1
parents:
diff changeset
1496 //----- (0048CC33) --------------------------------------------------------
Ritor1
parents:
diff changeset
1497 int Player::GetActualLuck()
Ritor1
parents:
diff changeset
1498 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1499 signed int npc_luck_bonus; // [sp+10h] [bp-4h]@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1500
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1501 npc_luck_bonus = 0;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1502 if ( CheckHiredNPCSpeciality(Fool) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1503 npc_luck_bonus = 5;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1504 if ( CheckHiredNPCSpeciality(ChimneySweep) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1505 npc_luck_bonus += 20;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
1506 if ( CheckHiredNPCSpeciality(Psychic) )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1507 npc_luck_bonus += 10;
1324
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1508
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1509 return GetActualAttribute(CHARACTER_ATTRIBUTE_LUCK, &Player::uLuck, &Player::uLuckBonus)
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1510 + npc_luck_bonus;
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1511 }
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1512
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1513 //----- (new function) --------------------------------------------------------
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1514 int Player::GetActualAttribute( CHARACTER_ATTRIBUTE_TYPE attrId, unsigned short Player::* attrValue, unsigned short Player::* attrBonus )
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1515 {
1324
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1516 uint uActualAge = this->sAgeModifier + GetBaseAge();
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1517 uint uAgeingMultiplier = 100;
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1518 for (uint i = 0; i < 4; ++i)
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1519 {
1324
78f0f74eab1d GetActual(stat) functions changed to similar code
Grumpy7
parents: 1310
diff changeset
1520 if (uActualAge >= pAgeingTable[i])
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1521 uAgeingMultiplier = pAgingAttributeModifier[attrId][i];
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1522 else
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1523 break;
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1524 }
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1525
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1526 auto uConditionMult = pConditionAttributeModifier[attrId][GetMajorConditionIdx()];
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1527 int magicBonus = GetMagicalBonus(attrId);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1528 int itemBonus = GetItemsBonus(attrId);
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1529 return uConditionMult * uAgeingMultiplier * this->*attrValue / 100 / 100
1325
d9e4c0bbb2d2 GetActual(stat) common code extracted
Grumpy7
parents: 1324
diff changeset
1530 + magicBonus
1552
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1531 + itemBonus
d253172de469 Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Grumpy7
parents: 1551
diff changeset
1532 + this->*attrBonus;
0
Ritor1
parents:
diff changeset
1533 }
Ritor1
parents:
diff changeset
1534
Ritor1
parents:
diff changeset
1535 //----- (0048CCF5) --------------------------------------------------------
Ritor1
parents:
diff changeset
1536 int Player::GetActualAttack(int a2)
Ritor1
parents:
diff changeset
1537 {
Ritor1
parents:
diff changeset
1538 int v3; // eax@1
Ritor1
parents:
diff changeset
1539 int v4; // edi@1
Ritor1
parents:
diff changeset
1540 int v5; // ebx@1
Ritor1
parents:
diff changeset
1541 int v6; // ebp@1
Ritor1
parents:
diff changeset
1542
Ritor1
parents:
diff changeset
1543 v3 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1544 v4 = GetParameterBonus(v3);
0
Ritor1
parents:
diff changeset
1545 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_ATTACK);
Ritor1
parents:
diff changeset
1546 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_ATTACK, a2);
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1547 return v4 + v5 + v6 + GetMagicalBonus(CHARACTER_ATTRIBUTE_ATTACK) + this->_some_attack_bonus;
0
Ritor1
parents:
diff changeset
1548 }
Ritor1
parents:
diff changeset
1549
Ritor1
parents:
diff changeset
1550 //----- (0048CD45) --------------------------------------------------------
Ritor1
parents:
diff changeset
1551 int Player::GetMeleeDamageMinimal()
Ritor1
parents:
diff changeset
1552 {
Ritor1
parents:
diff changeset
1553 int v2; // eax@1
Ritor1
parents:
diff changeset
1554 int v3; // esi@1
Ritor1
parents:
diff changeset
1555 int v4; // esi@1
Ritor1
parents:
diff changeset
1556 int v5; // esi@1
Ritor1
parents:
diff changeset
1557 signed int result; // eax@1
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1558
0
Ritor1
parents:
diff changeset
1559 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1560 v3 = GetParameterBonus(v2);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1561 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN) + v3;
0
Ritor1
parents:
diff changeset
1562 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1563 result = _melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1564 if ( result < 1 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1565 result = 1;
0
Ritor1
parents:
diff changeset
1566 return result;
Ritor1
parents:
diff changeset
1567 }
Ritor1
parents:
diff changeset
1568
Ritor1
parents:
diff changeset
1569 //----- (0048CD90) --------------------------------------------------------
Ritor1
parents:
diff changeset
1570 int Player::GetMeleeDamageMaximal()
Ritor1
parents:
diff changeset
1571 {
Ritor1
parents:
diff changeset
1572 int v2; // eax@1
Ritor1
parents:
diff changeset
1573 int v3; // esi@1
Ritor1
parents:
diff changeset
1574 int v4; // esi@1
Ritor1
parents:
diff changeset
1575 int v5; // esi@1
Ritor1
parents:
diff changeset
1576 int v6; // esi@1
Ritor1
parents:
diff changeset
1577 signed int result; // eax@1
Ritor1
parents:
diff changeset
1578
Ritor1
parents:
diff changeset
1579 v2 = GetActualMight();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1580 v3 = GetParameterBonus(v2);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1581 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX) + v3;
0
Ritor1
parents:
diff changeset
1582 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v4;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1583 v6 = this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + v5;
0
Ritor1
parents:
diff changeset
1584 result = 1;
Ritor1
parents:
diff changeset
1585 if ( v6 >= 1 )
Ritor1
parents:
diff changeset
1586 result = v6;
Ritor1
parents:
diff changeset
1587 return result;
Ritor1
parents:
diff changeset
1588 }
Ritor1
parents:
diff changeset
1589
Ritor1
parents:
diff changeset
1590 //----- (0048CDDB) --------------------------------------------------------
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1591 int Player::CalculateMeleeDamageTo( bool ignoreSkillBonus, bool ignoreOffhand, unsigned int uTargetActorID )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1592 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1593 int dmgSum; // esi@62
0
Ritor1
parents:
diff changeset
1594 signed int result; // eax@64
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1595 int mainWpnDmg; // [sp+18h] [bp-8h]@1
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1596 int offHndWpnDmg; // [sp+1Ch] [bp-4h]@1
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1597
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1598 offHndWpnDmg = 0;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1599 mainWpnDmg = 0;
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1600 if ( IsUnarmed() )
0
Ritor1
parents:
diff changeset
1601 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1602 mainWpnDmg = rand() % 3 + 1;
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1603 }
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1604 else
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
1605 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1606 if ( HasItemEquipped(EQUIP_MAIN_HAND) )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1607 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1608 ItemGen *mainHandItemGen = &this->pInventoryItemList[this->pEquipment.uMainHand-1];
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1609 int itemId = mainHandItemGen->uItemID;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1610 bool addOneDice = false;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1611 if ( pItemsTable->pItems[itemId].uSkillType == PLAYER_SKILL_SPEAR && !this->pEquipment.uShield )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1612 addOneDice = true;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1613 mainWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(mainHandItemGen, uTargetActorID, addOneDice);
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1614 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1615 if ( !ignoreOffhand )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1616 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1617 if ( this->HasItemEquipped(EQUIP_OFF_HAND) )
0
Ritor1
parents:
diff changeset
1618 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1619 ItemGen *offHandItemGen = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uShield - 1];
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1620 int itemId = offHandItemGen->uItemID;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1621 if ( pItemsTable->pItems[itemId].uEquipType != EQUIP_SHIELD )
0
Ritor1
parents:
diff changeset
1622 {
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1623 offHndWpnDmg = CalculateMeleeDmgToEnemyWithWeapon(offHandItemGen, uTargetActorID, false);
0
Ritor1
parents:
diff changeset
1624 }
Ritor1
parents:
diff changeset
1625 }
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1626 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1627 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1628 dmgSum = mainWpnDmg + offHndWpnDmg;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1629 if ( !ignoreSkillBonus )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1630 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1631 int might = GetActualMight();
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1632 int mightBonus = GetParameterBonus(might);
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1633 int mightAndSkillbonus = GetSkillBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightBonus;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1634 dmgSum += this->_melee_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS) + mightAndSkillbonus;
0
Ritor1
parents:
diff changeset
1635 }
Ritor1
parents:
diff changeset
1636 result = 1;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1637 if ( dmgSum >= 1 )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1638 result = dmgSum;
0
Ritor1
parents:
diff changeset
1639 return result;
Ritor1
parents:
diff changeset
1640 }
Ritor1
parents:
diff changeset
1641
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1642
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1643 int Player::CalculateMeleeDmgToEnemyWithWeapon( ItemGen * weapon, unsigned int uTargetActorID , bool addOneDice )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1644 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1645 int itemId = weapon->uItemID;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1646 int diceCount = pItemsTable->pItems[itemId].uDamageDice;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1647 if (addOneDice)
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1648 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1649 diceCount++;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1650 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1651 int diceSides = pItemsTable->pItems[itemId].uDamageRoll;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1652 int diceResult = 0;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1653 for (int i = 0; i < diceCount; i++)
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1654 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1655 diceResult += rand() % diceSides + 1;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1656 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1657 int totalDmg = pItemsTable->pItems[itemId].uDamageMod + diceResult;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1658 if ( uTargetActorID > 0)
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1659 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1660 int enchType = weapon->uSpecEnchantmentType;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1661 if ( MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_UNDEAD) && (enchType == 64 || itemId == ITEM_ARTIFACT_GHOULSBANE || itemId == ITEM_ARTIFACT_GIBBET || itemId == ITEM_RELIC_JUSTICE) )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1662 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1663 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1664 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1665 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_KREEGAN) && ( enchType == 39 || itemId == ITEM_ARTIFACT_GIBBET))
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1666 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1667 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1668 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1669 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_DRAGON) && ( enchType == 40 || itemId == ITEM_ARTIFACT_GIBBET))
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1670 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1671 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1672 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1673 else if (MonsterStats::BelongsToSupertype(uTargetActorID, MONSTER_SUPERTYPE_TITAN) && ( enchType == 65 ))
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1674 {
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1675 totalDmg *= 2;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1676 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1677 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1678 if ( (signed int)SkillToMastery(this->pActiveSkills[2]) >= 3
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1679 && pItemsTable->pItems[itemId].uSkillType == 2
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1680 && rand() % 100 < 10 )
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1681 totalDmg *= 3;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1682 return totalDmg;
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1683 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1684
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1685
0
Ritor1
parents:
diff changeset
1686 //----- (0048D0B9) --------------------------------------------------------
Ritor1
parents:
diff changeset
1687 int Player::GetRangedAttack()
Ritor1
parents:
diff changeset
1688 {
Ritor1
parents:
diff changeset
1689 int v2; // eax@1
Ritor1
parents:
diff changeset
1690 int v3; // edi@3
Ritor1
parents:
diff changeset
1691 int v4; // eax@4
Ritor1
parents:
diff changeset
1692 int v5; // edi@4
Ritor1
parents:
diff changeset
1693 int v6; // edi@4
Ritor1
parents:
diff changeset
1694 int v7; // edi@4
Ritor1
parents:
diff changeset
1695
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1696 v2 = *(int *)&this->pInventoryItemList[this->pEquipment.uMainHand-1];
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1697 if ( v2 < ITEM_BLASTER || v2 > ITEM_LASER_RIFLE )
0
Ritor1
parents:
diff changeset
1698 {
Ritor1
parents:
diff changeset
1699 v4 = GetActualAccuracy();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1700 v5 = GetParameterBonus(v4);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1701 v6 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v5;
0
Ritor1
parents:
diff changeset
1702 v7 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v6;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1703 v3 = this->_ranged_atk_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_ATTACK) + v7;
0
Ritor1
parents:
diff changeset
1704 }
Ritor1
parents:
diff changeset
1705 else
Ritor1
parents:
diff changeset
1706 {
Ritor1
parents:
diff changeset
1707 v3 = GetActualAttack(1);
Ritor1
parents:
diff changeset
1708 }
Ritor1
parents:
diff changeset
1709 return v3;
Ritor1
parents:
diff changeset
1710 }
Ritor1
parents:
diff changeset
1711
Ritor1
parents:
diff changeset
1712 //----- (0048D124) --------------------------------------------------------
Ritor1
parents:
diff changeset
1713 int Player::GetRangedDamageMin()
Ritor1
parents:
diff changeset
1714 {
Ritor1
parents:
diff changeset
1715 int v2; // edi@1
Ritor1
parents:
diff changeset
1716 int v3; // edi@1
Ritor1
parents:
diff changeset
1717 int v4; // edi@1
Ritor1
parents:
diff changeset
1718 int result; // eax@6
Ritor1
parents:
diff changeset
1719
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1720 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MIN);
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
1721 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1722 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
1723 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
1724 result = v4;
Ritor1
parents:
diff changeset
1725 else
Ritor1
parents:
diff changeset
1726 result = 0;
Ritor1
parents:
diff changeset
1727 return result;
Ritor1
parents:
diff changeset
1728 }
Ritor1
parents:
diff changeset
1729
Ritor1
parents:
diff changeset
1730 //----- (0048D191) --------------------------------------------------------
Ritor1
parents:
diff changeset
1731 int Player::GetRangedDamageMax()
Ritor1
parents:
diff changeset
1732 {
Ritor1
parents:
diff changeset
1733 int v2; // edi@1
Ritor1
parents:
diff changeset
1734 int v3; // edi@1
Ritor1
parents:
diff changeset
1735 int v4; // edi@1
Ritor1
parents:
diff changeset
1736 int result; // eax@6
Ritor1
parents:
diff changeset
1737
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1738 v2 = GetItemsBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_MAX);
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
1739 v3 = GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v2;
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
1740 v4 = this->_ranged_dmg_bonus + GetMagicalBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS) + v3;
0
Ritor1
parents:
diff changeset
1741 if ( v4 >= 1 )
Ritor1
parents:
diff changeset
1742 result = v4;
Ritor1
parents:
diff changeset
1743 else
Ritor1
parents:
diff changeset
1744 result = 0;
Ritor1
parents:
diff changeset
1745 return result;
Ritor1
parents:
diff changeset
1746 }
Ritor1
parents:
diff changeset
1747
Ritor1
parents:
diff changeset
1748 //----- (0048D1FE) --------------------------------------------------------
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1749 int Player::CalculateRangedDamageTo( int a2 )
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1750 {
0
Ritor1
parents:
diff changeset
1751 ItemGen *v4; // ebx@2
Ritor1
parents:
diff changeset
1752 unsigned int v5; // edi@2
Ritor1
parents:
diff changeset
1753 int v9; // esi@5
Ritor1
parents:
diff changeset
1754 int v10; // ebx@6
Ritor1
parents:
diff changeset
1755 signed int v15; // [sp+8h] [bp-Ch]@2
Ritor1
parents:
diff changeset
1756 int v17; // [sp+10h] [bp-4h]@1
Ritor1
parents:
diff changeset
1757
Ritor1
parents:
diff changeset
1758 v17 = 0;
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1759 if ( !HasItemEquipped(EQUIP_BOW) )
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1760 return 0;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1761 v4 = (ItemGen *)&this->pInventoryItemList[this->pEquipment.uBow-1];
0
Ritor1
parents:
diff changeset
1762 v5 = v4->uItemID;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1763 v15 = pItemsTable->pItems[v5].uDamageRoll;
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1764 for( int i = 0; i < pItemsTable->pItems[v5].uDamageDice; i++ )
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1765 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1766 int v7 = rand() % v15;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1767 v17 += v7 + 1;
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1768 }
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1769 v9 = pItemsTable->pItems[v5].uDamageMod + v17;
0
Ritor1
parents:
diff changeset
1770 if ( a2 )
Ritor1
parents:
diff changeset
1771 {
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
1772 v10 = v4->uSpecEnchantmentType;
1551
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1773 if ( v10 == 64 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_UNDEAD))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1774 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1775 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1776 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1777 else if ( v10 == 39 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_KREEGAN))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1778 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1779 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1780 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1781 else if ( v10 == 40 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_DRAGON))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1782 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1783 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1784 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1785 else if ( v10 == 63 && MonsterStats::BelongsToSupertype(a2, MONSTER_SUPERTYPE_ELF))
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1786 {
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1787 v9 *= 2;
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1788 }
a9e8d2a7abb5 Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Grumpy7
parents: 1550
diff changeset
1789 }
1550
cdb7fafede0c Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Grumpy7
parents: 1549
diff changeset
1790 return v9 + this->GetSkillBonus(CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS);
0
Ritor1
parents:
diff changeset
1791 }
Ritor1
parents:
diff changeset
1792
Ritor1
parents:
diff changeset
1793 //----- (0048D2EA) --------------------------------------------------------
Ritor1
parents:
diff changeset
1794 char *Player::GetMeleeDamageString()
Ritor1
parents:
diff changeset
1795 {
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1796 signed int itemid; // eax@1
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1797 int min_damage; // edi@3
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1798 int max_damage; // eax@3
0
Ritor1
parents:
diff changeset
1799
Ritor1
parents:
diff changeset
1800 static char player__getmeleedamagestring_static_buff[40]; // idb
Ritor1
parents:
diff changeset
1801
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1802 if (pEquipment.uMainHand >= 0)
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1803 {
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1804 itemid = pOwnItems[this->pEquipment.uMainHand-1].uItemID;
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1805 }
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1806
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1807 if (pEquipment.uMainHand >= 0 && ( itemid >= 135 ) && ( itemid <= 159 ))
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1808 {
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1809 strcpy(player__getmeleedamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1810 return player__getmeleedamagestring_static_buff;
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1811 }
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1812 else if (pEquipment.uMainHand >= 0 && (itemid == ITEM_BLASTER || itemid == ITEM_LASER_RIFLE))
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1813 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1814 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true);
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1815 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true);
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1816 }
0
Ritor1
parents:
diff changeset
1817 else
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1818 {
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1819 min_damage = GetMeleeDamageMinimal();
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1820 max_damage = GetMeleeDamageMaximal();
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1821 }
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1822 if ( min_damage == max_damage )
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1823 {
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1824 sprintf(player__getmeleedamagestring_static_buff, "%d", min_damage);
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1825 }
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1826 else
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1827 {
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1828 sprintf(player__getmeleedamagestring_static_buff, "%d - %d", min_damage, max_damage);
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1829 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1830 return player__getmeleedamagestring_static_buff;
0
Ritor1
parents:
diff changeset
1831 }
Ritor1
parents:
diff changeset
1832
Ritor1
parents:
diff changeset
1833 //----- (0048D396) --------------------------------------------------------
Ritor1
parents:
diff changeset
1834 char *Player::GetRangedDamageString()
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1835 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1836 signed int itemid; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1837 int min_damage; // edi@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1838 int max_damage; // eax@3
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1839
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1840 static char player__getrangeddamagestring_static_buff[40]; // idb
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1841
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1842 if (pEquipment.uMainHand >= 0)
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1843 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1844 itemid = pOwnItems[this->pEquipment.uMainHand-1].uItemID;
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1845 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1846
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1847 if (pEquipment.uMainHand >= 0 && ( itemid >= 135 ) && ( itemid <= 159 ))
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1848 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1849 strcpy(player__getrangeddamagestring_static_buff, pGlobalTXT_LocalizationStrings[595]); //"Wand"
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1850 return player__getrangeddamagestring_static_buff;
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1851 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1852 else if (pEquipment.uMainHand >= 0 && (itemid == ITEM_BLASTER || itemid == ITEM_LASER_RIFLE))
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1853 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1854 min_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MIN, true);
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
1855 max_damage = GetItemsBonus(CHARACTER_ATTRIBUTE_MELEE_DMG_MAX, true);
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1856 }
0
Ritor1
parents:
diff changeset
1857 else
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1858 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1859 min_damage = GetRangedDamageMin();
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1860 max_damage = GetRangedDamageMax();
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1861 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1862 if ( max_damage > 0)
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1863 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1864 if ( min_damage == max_damage )
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1865 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1866 sprintf(player__getrangeddamagestring_static_buff, "%d", min_damage);
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1867 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1868 else
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1869 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1870 sprintf(player__getrangeddamagestring_static_buff, "%d - %d", min_damage, max_damage);
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1871 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1872 }
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1873 else
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1874 {
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1875 strcpy(player__getrangeddamagestring_static_buff, "N/A");
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1876 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1877 return player__getrangeddamagestring_static_buff;
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
1878 }
0
Ritor1
parents:
diff changeset
1879
Ritor1
parents:
diff changeset
1880 //----- (0048D45A) --------------------------------------------------------
Ritor1
parents:
diff changeset
1881 bool Player::CanTrainToNextLevel()
Ritor1
parents:
diff changeset
1882 {
1565
58420268d87d fixing Player::GetMeleeDamageString and Player::CanTrainToNextLevel
Grumpy7
parents: 1564
diff changeset
1883 int lvl = this->uLevel + 1;
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1884 int neededExp = ((lvl * (lvl - 1)) / 2 * 1000);
1564
461c2eca401b fixing compilation error
Grumpy7
parents: 1563
diff changeset
1885 return this->uExperience >= neededExp;
0
Ritor1
parents:
diff changeset
1886 }
Ritor1
parents:
diff changeset
1887
Ritor1
parents:
diff changeset
1888 //----- (0048D498) --------------------------------------------------------
Ritor1
parents:
diff changeset
1889 unsigned int Player::GetExperienceDisplayColor()
Ritor1
parents:
diff changeset
1890 {
Ritor1
parents:
diff changeset
1891 if ( CanTrainToNextLevel() )
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1892 return ui_character_bonus_text_color;
0
Ritor1
parents:
diff changeset
1893 else
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1894 return ui_character_default_text_color;
0
Ritor1
parents:
diff changeset
1895 }
Ritor1
parents:
diff changeset
1896
Ritor1
parents:
diff changeset
1897 //----- (0048D4B3) --------------------------------------------------------
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1898 int Player::CalculateIncommingDamage( DAMAGE_TYPE dmg_type, int dmg )
1561
f8c15e45de7e Player::IsUnarmed fixing condition
Grumpy7
parents: 1560
diff changeset
1899 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1900 int resist_value; // edi@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1901 int player_luck; // eax@21
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1902 signed int res_rand_divider; // ebx@2
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1903 int armor_skill; // eax@29
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1904
1560
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1905 if ( classType == PLAYER_CLASS_LICH && (dmg_type == CHARACTER_ATTRIBUTE_RESIST_MIND || dmg_type == CHARACTER_ATTRIBUTE_RESIST_BODY || dmg_type == CHARACTER_ATTRIBUTE_RESIST_SPIRIT )) //TODO: determine if spirit resistance should be handled by body res. modifier
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1906 return 0;
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1907
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1908 resist_value = 0;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1909 switch(dmg_type)
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1910 {
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1911 case DMGT_FIRE: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_FIRE); break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1912 case DMGT_ELECTR: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_AIR); break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1913 case DMGT_COLD: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_WATER); break;
1560
a0cd6465ae0d Player::CalculateIncommingDamage, liches shouldn't be immune to damage if above 200 resistance to it
Grumpy7
parents: 1559
diff changeset
1914 case DMGT_EARTH: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_EARTH); break;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1915
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1916 case DMGT_SPIRIT: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_SPIRIT);break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1917 case DMGT_MIND: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_MIND); break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1918 case DMGT_BODY: resist_value = GetActualResistance(CHARACTER_ATTRIBUTE_RESIST_BODY); break;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1919 }
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1920
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1921 player_luck = GetActualLuck();
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1922 res_rand_divider = GetParameterBonus(player_luck) + resist_value + 30;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1923
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1924 if ( GetParameterBonus(player_luck) + resist_value > 0 )
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1925 {
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1926 for (int i = 0; i < 4; i++)
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1927 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1928 if ( rand() % res_rand_divider >= 30 )
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1929 dmg >>= 1;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1930 else
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1931 break;
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1932 }
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1933 }
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1934 if (( dmg_type == DMGT_PHISYCAL ) && ( pEquipment.uArmor ))
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1935 {
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
1936 if (!pOwnItems[pEquipment.uArmor - 1].IsBroken())
0
Ritor1
parents:
diff changeset
1937 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1938 armor_skill = GetEquippedItemSkillType(EQUIP_ARMOUR);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1939 if ( armor_skill==PLAYER_SKILL_PLATE )
0
Ritor1
parents:
diff changeset
1940 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1941 if ( SkillToMastery(pActiveSkills[PLAYER_SKILL_PLATE]) >= 3 )
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1942 return dmg / 2;
0
Ritor1
parents:
diff changeset
1943 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1944 if (armor_skill==PLAYER_SKILL_CHAIN )
0
Ritor1
parents:
diff changeset
1945 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1946 if (SkillToMastery(pActiveSkills[PLAYER_SKILL_CHAIN]) == 4)
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1947 return dmg * 2 / 3;
0
Ritor1
parents:
diff changeset
1948 }
Ritor1
parents:
diff changeset
1949 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1950 }
1559
1f3f01d39300 Player::CanTrainToNextLevel simplified, Player::GetExperienceDisplayColor shortened a bit Player::CalculateIncommingDamage + fixed resistances not working if no resistance bonus (ignored luck bonus)
Grumpy7
parents: 1558
diff changeset
1951 return dmg;
0
Ritor1
parents:
diff changeset
1952 }
Ritor1
parents:
diff changeset
1953
Ritor1
parents:
diff changeset
1954 //----- (0048D62C) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
1955 ITEM_EQUIP_TYPE Player::GetEquippedItemEquipType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
1956 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1957 return pItemsTable->pItems[pInventoryItemList[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uEquipType;
0
Ritor1
parents:
diff changeset
1958 }
Ritor1
parents:
diff changeset
1959
Ritor1
parents:
diff changeset
1960 //----- (0048D651) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
1961 PLAYER_SKILL_TYPE Player::GetEquippedItemSkillType(ITEM_EQUIP_TYPE uEquipSlot)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
1962 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
1963 return (PLAYER_SKILL_TYPE)pItemsTable->pItems[pInventoryItemList[pEquipment.pIndices[uEquipSlot] - 1].uItemID].uSkillType;
0
Ritor1
parents:
diff changeset
1964 }
Ritor1
parents:
diff changeset
1965
Ritor1
parents:
diff changeset
1966 //----- (0048D676) --------------------------------------------------------
Ritor1
parents:
diff changeset
1967 bool Player::IsUnarmed()
Ritor1
parents:
diff changeset
1968 {
1561
f8c15e45de7e Player::IsUnarmed fixing condition
Grumpy7
parents: 1560
diff changeset
1969 return !HasItemEquipped(EQUIP_MAIN_HAND) &&
f8c15e45de7e Player::IsUnarmed fixing condition
Grumpy7
parents: 1560
diff changeset
1970 (!HasItemEquipped(EQUIP_OFF_HAND) || GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD);
0
Ritor1
parents:
diff changeset
1971 }
Ritor1
parents:
diff changeset
1972
Ritor1
parents:
diff changeset
1973 //----- (0048D6AA) --------------------------------------------------------
Ritor1
parents:
diff changeset
1974 bool Player::HasItemEquipped(ITEM_EQUIP_TYPE uEquipIndex)
Ritor1
parents:
diff changeset
1975 {
Ritor1
parents:
diff changeset
1976 auto i = pEquipment.pIndices[uEquipIndex];
Ritor1
parents:
diff changeset
1977 if (i)
1568
addae48bc203 Fixing compiler warnings
Grumpy7
parents: 1567
diff changeset
1978 return (~(pOwnItems[i - 1].uAttributes & ITEM_BROKEN)) != 0;
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1979 else
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
1980 return false;
0
Ritor1
parents:
diff changeset
1981 }
Ritor1
parents:
diff changeset
1982
Ritor1
parents:
diff changeset
1983 //----- (0048D6D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
1984 bool Player::HasEnchantedItemEquipped(int uEnchantment)
Ritor1
parents:
diff changeset
1985 {
Ritor1
parents:
diff changeset
1986 for (uint i = 0; i < 16; ++i)
Ritor1
parents:
diff changeset
1987 {
Ritor1
parents:
diff changeset
1988 if (HasItemEquipped((ITEM_EQUIP_TYPE)i) &&
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1989 pOwnItems[pEquipment.pIndices[i]-1].uSpecEnchantmentType == uEnchantment)
0
Ritor1
parents:
diff changeset
1990 return true;
Ritor1
parents:
diff changeset
1991 }
Ritor1
parents:
diff changeset
1992 return false;
Ritor1
parents:
diff changeset
1993 }
Ritor1
parents:
diff changeset
1994
Ritor1
parents:
diff changeset
1995 //----- (0048D709) --------------------------------------------------------
1080
9456f2ed5ff9 getskillbonus continue cleaning
Gloval
parents: 1072
diff changeset
1996 bool Player::WearsItem( int item_id, ITEM_EQUIP_TYPE equip_type )
1563
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1997 {
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1998 return ( HasItemEquipped(equip_type) && pInventoryItemList[pEquipment.pIndices[equip_type - 1]].uItemID == item_id );
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
1999 }
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2000
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2001 bool Player::WearsItemAnyWhere(int item_id)
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2002 {
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2003 for (int i = 0; i < 16; i++)
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2004 {
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2005 if (WearsItem(item_id, (ITEM_EQUIP_TYPE) i))
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2006 {
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2007 return true;
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2008 }
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2009 }
0311debb684c splitting Player::WearsItem into two functions
Grumpy7
parents: 1561
diff changeset
2010 return false;
0
Ritor1
parents:
diff changeset
2011 }
Ritor1
parents:
diff changeset
2012
Ritor1
parents:
diff changeset
2013 //----- (0048D76C) --------------------------------------------------------
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2014 bool Player::StealFromShop(ItemGen *itemToSteal, int a3, int reputation, int a5, int *a6) //check stealing in IDA pro once I get home. The whole thing looks odd, dword_4EDEB4 and dword_4EDEA0 are never filled, might be a bug, might me on purpose
0
Ritor1
parents:
diff changeset
2015 {
Ritor1
parents:
diff changeset
2016 unsigned __int16 v6; // cx@8
Ritor1
parents:
diff changeset
2017 int v7; // edi@8
Ritor1
parents:
diff changeset
2018 unsigned int v8; // ebx@8
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2019 unsigned int itemvalue; // esi@8
0
Ritor1
parents:
diff changeset
2020 int v10; // eax@8
Ritor1
parents:
diff changeset
2021 int v11; // edi@12
Ritor1
parents:
diff changeset
2022 bool result; // eax@13
Ritor1
parents:
diff changeset
2023
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2024 if ( !itemToSteal
0
Ritor1
parents:
diff changeset
2025 || this->pConditions[16]
Ritor1
parents:
diff changeset
2026 || this->pConditions[14]
Ritor1
parents:
diff changeset
2027 || this->pConditions[15]
Ritor1
parents:
diff changeset
2028 || this->pConditions[4]
Ritor1
parents:
diff changeset
2029 || this->pConditions[13]
Ritor1
parents:
diff changeset
2030 || this->pConditions[2] )
Ritor1
parents:
diff changeset
2031 {
Ritor1
parents:
diff changeset
2032 result = 0;
Ritor1
parents:
diff changeset
2033 }
Ritor1
parents:
diff changeset
2034 else
Ritor1
parents:
diff changeset
2035 {
Ritor1
parents:
diff changeset
2036 v6 = this->pActiveSkills[34];
Ritor1
parents:
diff changeset
2037 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
2038 v8 = SkillToMastery(v6);
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2039 itemvalue = itemToSteal->GetValue();
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2040 v10 = pItemsTable->pItems[itemToSteal->uItemID].uEquipType;
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2041 if ( !pItemsTable->pItems[itemToSteal->uItemID].uEquipType || v10 == 1 || v10 == 2 )
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2042 itemvalue *= 3;
0
Ritor1
parents:
diff changeset
2043 v11 = dword_4EDEB4[rand() % 100 / 20] + v7 * dword_4EDEA0[v8];
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2044 *a6 = 100 * (reputation + a3) + itemvalue + (a5 != 0 ? 0x1F4 : 0);
0
Ritor1
parents:
diff changeset
2045 if ( rand() % 100 >= 5 )
Ritor1
parents:
diff changeset
2046 {
Ritor1
parents:
diff changeset
2047 if ( *a6 > v11 )
Ritor1
parents:
diff changeset
2048 result = *a6 - v11 < 500;
Ritor1
parents:
diff changeset
2049 else
Ritor1
parents:
diff changeset
2050 result = 2;
Ritor1
parents:
diff changeset
2051 }
Ritor1
parents:
diff changeset
2052 else
Ritor1
parents:
diff changeset
2053 {
Ritor1
parents:
diff changeset
2054 result = 0;
Ritor1
parents:
diff changeset
2055 }
Ritor1
parents:
diff changeset
2056 }
Ritor1
parents:
diff changeset
2057 return result;
Ritor1
parents:
diff changeset
2058 }
Ritor1
parents:
diff changeset
2059 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
2060 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
2061
Ritor1
parents:
diff changeset
2062 //----- (0048D88B) --------------------------------------------------------
Ritor1
parents:
diff changeset
2063 int Player::StealFromActor(unsigned int uActorID, int _steal_perm, int reputation)
Ritor1
parents:
diff changeset
2064 {
Ritor1
parents:
diff changeset
2065 Player *v4; // esi@1
Ritor1
parents:
diff changeset
2066 Actor *v5; // edi@1
Ritor1
parents:
diff changeset
2067 unsigned __int16 v6; // cx@10
Ritor1
parents:
diff changeset
2068 int v7; // ebx@10
Ritor1
parents:
diff changeset
2069 unsigned int v8; // esi@10
Ritor1
parents:
diff changeset
2070 int v9; // eax@10
Ritor1
parents:
diff changeset
2071 int v10; // esi@10
Ritor1
parents:
diff changeset
2072 int v11; // eax@13
Ritor1
parents:
diff changeset
2073 signed int v12; // ebx@15
Ritor1
parents:
diff changeset
2074 signed int v13; // edx@15
Ritor1
parents:
diff changeset
2075 int v14; // ecx@15
Ritor1
parents:
diff changeset
2076 unsigned __int16 v15; // si@21
Ritor1
parents:
diff changeset
2077 unsigned int v16; // ebx@24
Ritor1
parents:
diff changeset
2078 int v17; // esi@24
Ritor1
parents:
diff changeset
2079 const void *v18; // eax@29
Ritor1
parents:
diff changeset
2080 unsigned int v19; // esi@31
Ritor1
parents:
diff changeset
2081 int v20; // eax@34
Ritor1
parents:
diff changeset
2082 char v21; // zf@36
Ritor1
parents:
diff changeset
2083 unsigned int v22; // ST0C_4@39
Ritor1
parents:
diff changeset
2084 char *v23; // esi@39
Ritor1
parents:
diff changeset
2085 const char *v25; // [sp-Ch] [bp-48h]@40
Ritor1
parents:
diff changeset
2086 int v26; // [sp-8h] [bp-44h]@40
Ritor1
parents:
diff changeset
2087 ItemGen v27; // [sp+8h] [bp-34h]@15
Ritor1
parents:
diff changeset
2088 unsigned int v28; // [sp+2Ch] [bp-10h]@10
Ritor1
parents:
diff changeset
2089 int v29; // [sp+30h] [bp-Ch]@10
Ritor1
parents:
diff changeset
2090 int v30; // [sp+34h] [bp-8h]@10
Ritor1
parents:
diff changeset
2091 Player *v31; // [sp+38h] [bp-4h]@1
Ritor1
parents:
diff changeset
2092 signed int _steal_perma; // [sp+48h] [bp+Ch]@12
Ritor1
parents:
diff changeset
2093
Ritor1
parents:
diff changeset
2094 v4 = this;
Ritor1
parents:
diff changeset
2095 v5 = &pActors[uActorID];
Ritor1
parents:
diff changeset
2096 v31 = this;
Ritor1
parents:
diff changeset
2097 if ( &pActors[uActorID]
Ritor1
parents:
diff changeset
2098 && !this->pConditions[16]
Ritor1
parents:
diff changeset
2099 && !this->pConditions[14]
Ritor1
parents:
diff changeset
2100 && !this->pConditions[15]
Ritor1
parents:
diff changeset
2101 && !this->pConditions[4]
Ritor1
parents:
diff changeset
2102 && !this->pConditions[13]
Ritor1
parents:
diff changeset
2103 && !this->pConditions[2] )
Ritor1
parents:
diff changeset
2104 {
Ritor1
parents:
diff changeset
2105 if ( !(BYTE2(v5->uAttributes) & 0x80) )
Ritor1
parents:
diff changeset
2106 pActors[uActorID].SetRandomGoldIfTheresNoItem();
Ritor1
parents:
diff changeset
2107 v6 = v4->pActiveSkills[34];
Ritor1
parents:
diff changeset
2108 v7 = v6 & 0x3F;
Ritor1
parents:
diff changeset
2109 v8 = SkillToMastery(v6);
Ritor1
parents:
diff changeset
2110 v9 = rand();
Ritor1
parents:
diff changeset
2111 v28 = 4 * v8;
Ritor1
parents:
diff changeset
2112 v30 = dword_4EDEA0[v8];
Ritor1
parents:
diff changeset
2113 v29 = dword_4EDEB4[v9 % 100 / 20];
Ritor1
parents:
diff changeset
2114 v10 = v5->pMonsterInfo.uLevel + 100 * (_steal_perm + reputation);
Ritor1
parents:
diff changeset
2115 if ( rand() % 100 < 5 || v10 > v29 + v7 * v30 || (_steal_perma = 2, BYTE2(v5->uAttributes) & 8) )
Ritor1
parents:
diff changeset
2116 {
322
ce39b96acf5c Killing friendly peasants subs
Nomad
parents: 318
diff changeset
2117 Actor::AggroSurroundingPeasants(uActorID, 1);
0
Ritor1
parents:
diff changeset
2118 _steal_perma = 0;
Ritor1
parents:
diff changeset
2119 v26 = (int)v31->pName;
Ritor1
parents:
diff changeset
2120 v25 = pGlobalTXT_LocalizationStrings[376];
Ritor1
parents:
diff changeset
2121 }
Ritor1
parents:
diff changeset
2122 else
Ritor1
parents:
diff changeset
2123 {
Ritor1
parents:
diff changeset
2124 v11 = rand();
Ritor1
parents:
diff changeset
2125 if ( v11 % 100 >= 40 )
Ritor1
parents:
diff changeset
2126 {
Ritor1
parents:
diff changeset
2127 if ( v11 % 100 >= 70 )
Ritor1
parents:
diff changeset
2128 {
Ritor1
parents:
diff changeset
2129 v19 = 0;
Ritor1
parents:
diff changeset
2130 if ( v7 > 0 )
Ritor1
parents:
diff changeset
2131 {
Ritor1
parents:
diff changeset
2132 do
Ritor1
parents:
diff changeset
2133 {
Ritor1
parents:
diff changeset
2134 --v7;
Ritor1
parents:
diff changeset
2135 v19 += rand() % dword_4EDEC4[v28 / 4] + 1;
Ritor1
parents:
diff changeset
2136 }
Ritor1
parents:
diff changeset
2137 while ( v7 );
Ritor1
parents:
diff changeset
2138 }
Ritor1
parents:
diff changeset
2139 if ( pItemsTable->pItems[v5->array_000234[3].uItemID].uEquipType != 18 )
Ritor1
parents:
diff changeset
2140 return _steal_perma;
377
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2141 v20 = (int)&v5->array_000234[3].uSpecEnchantmentType;
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2142 if ( (signed int)v19 > v5->array_000234[3].uSpecEnchantmentType )
243418228760 GetIdentifiedName
Gloval
parents: 367
diff changeset
2143 v19 = v5->array_000234[3].uSpecEnchantmentType;
0
Ritor1
parents:
diff changeset
2144 v21 = *(int *)v20 == v19;
Ritor1
parents:
diff changeset
2145 *(int *)v20 -= v19;
Ritor1
parents:
diff changeset
2146 if ( v21 )
Ritor1
parents:
diff changeset
2147 v5->array_000234[3].uItemID = 0;
Ritor1
parents:
diff changeset
2148 if ( v19 )
Ritor1
parents:
diff changeset
2149 {
Ritor1
parents:
diff changeset
2150 party_finds_gold(v19, 2);
Ritor1
parents:
diff changeset
2151 v22 = v19;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
2152 v23 = pTmpBuf2.data();
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
2153 sprintf(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[302], v31->pName, v22);
0
Ritor1
parents:
diff changeset
2154 LABEL_43:
Ritor1
parents:
diff changeset
2155 ShowStatusBarString(v23, 2u);
Ritor1
parents:
diff changeset
2156 return _steal_perma;
Ritor1
parents:
diff changeset
2157 }
Ritor1
parents:
diff changeset
2158 }
Ritor1
parents:
diff changeset
2159 else
Ritor1
parents:
diff changeset
2160 {
Ritor1
parents:
diff changeset
2161 v27.Reset();
Ritor1
parents:
diff changeset
2162 v12 = 0;
Ritor1
parents:
diff changeset
2163 v13 = 0;
Ritor1
parents:
diff changeset
2164 v14 = (int)v5->array_000234;
Ritor1
parents:
diff changeset
2165 while ( !*(int *)v14 || pItemsTable->pItems[*(int *)v14].uEquipType == 18 )
Ritor1
parents:
diff changeset
2166 {
Ritor1
parents:
diff changeset
2167 ++v13;
Ritor1
parents:
diff changeset
2168 v14 += 36;
Ritor1
parents:
diff changeset
2169 if ( v13 >= 4 )
Ritor1
parents:
diff changeset
2170 goto LABEL_21;
Ritor1
parents:
diff changeset
2171 }
Ritor1
parents:
diff changeset
2172 v12 = 1;
Ritor1
parents:
diff changeset
2173 LABEL_21:
Ritor1
parents:
diff changeset
2174 v15 = v5->uCarriedItemID;
Ritor1
parents:
diff changeset
2175 if ( v15 || v12 )
Ritor1
parents:
diff changeset
2176 {
Ritor1
parents:
diff changeset
2177 v27.Reset();
Ritor1
parents:
diff changeset
2178 if ( v15 )
Ritor1
parents:
diff changeset
2179 {
Ritor1
parents:
diff changeset
2180 v16 = (signed __int16)v15;
Ritor1
parents:
diff changeset
2181 v5->uCarriedItemID = 0;
Ritor1
parents:
diff changeset
2182 v27.uItemID = (signed __int16)v15;
Ritor1
parents:
diff changeset
2183 v17 = (signed __int16)v15;
Ritor1
parents:
diff changeset
2184 if ( pItemsTable->pItems[v17].uEquipType == 12 )
Ritor1
parents:
diff changeset
2185 v27.uNumCharges = rand() % 6 + pItemsTable->pItems[v17].uDamageMod + 1;
Ritor1
parents:
diff changeset
2186 if ( pItemsTable->pItems[v17].uEquipType == 14 )
Ritor1
parents:
diff changeset
2187 {
Ritor1
parents:
diff changeset
2188 if ( v16 != 220 )
570
f54481c85df8 itemgen working, i hope
Gloval
parents: 569
diff changeset
2189 v27.uEnchantmentType = 2 * rand() % 4 + 2;
0
Ritor1
parents:
diff changeset
2190 }
Ritor1
parents:
diff changeset
2191 }
Ritor1
parents:
diff changeset
2192 else
Ritor1
parents:
diff changeset
2193 {
Ritor1
parents:
diff changeset
2194 v18 = &v5->array_000234[rand() % 4];
Ritor1
parents:
diff changeset
2195 memcpy(&v27, v18, sizeof(v27));
Ritor1
parents:
diff changeset
2196 ((ItemGen *)v18)->Reset();
Ritor1
parents:
diff changeset
2197 v16 = v27.uItemID;
Ritor1
parents:
diff changeset
2198 }
Ritor1
parents:
diff changeset
2199 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
2200 sprintf(
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
2201 pTmpBuf2.data(),
0
Ritor1
parents:
diff changeset
2202 pGlobalTXT_LocalizationStrings[304],
Ritor1
parents:
diff changeset
2203 v31->pName,
Ritor1
parents:
diff changeset
2204 pItemsTable->pItems[v16].pUnidentifiedName);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
2205 ShowStatusBarString(pTmpBuf2.data(), 2u);
0
Ritor1
parents:
diff changeset
2206 sub_421B2C_PlaceInInventory_or_DropPickedItem();
Ritor1
parents:
diff changeset
2207 memcpy(&pParty->pPickedItem, &v27, sizeof(pParty->pPickedItem));
Ritor1
parents:
diff changeset
2208 pMouse->SetCursorBitmapFromItemID(v16);
Ritor1
parents:
diff changeset
2209 return _steal_perma;
Ritor1
parents:
diff changeset
2210 }
Ritor1
parents:
diff changeset
2211 }
Ritor1
parents:
diff changeset
2212 }
Ritor1
parents:
diff changeset
2213 v26 = (int)v31->pName;
Ritor1
parents:
diff changeset
2214 v25 = pGlobalTXT_LocalizationStrings[377];
Ritor1
parents:
diff changeset
2215 }
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
2216 v23 = pTmpBuf2.data();
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
2217 sprintfex(pTmpBuf2.data(), v25, v26);
0
Ritor1
parents:
diff changeset
2218 goto LABEL_43;
Ritor1
parents:
diff changeset
2219 }
Ritor1
parents:
diff changeset
2220 return 0;
Ritor1
parents:
diff changeset
2221 }
Ritor1
parents:
diff changeset
2222 // 4EDEA0: using guessed type int dword_4EDEA0[];
Ritor1
parents:
diff changeset
2223 // 4EDEB4: using guessed type int dword_4EDEB4[];
Ritor1
parents:
diff changeset
2224 // 4EDEC4: using guessed type int dword_4EDEC4[];
Ritor1
parents:
diff changeset
2225
Ritor1
parents:
diff changeset
2226 //----- (0048DBB9) --------------------------------------------------------
Ritor1
parents:
diff changeset
2227 void Player::Heal(int amount)
Ritor1
parents:
diff changeset
2228 {
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2229 signed int max_health; // eax@3
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2230
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2231 if ( !IsEradicated() && !IsDead() )
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2232 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2233 max_health = GetMaxHealth();
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2234 if ( IsZombie() )
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2235 max_health /= 2;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2236 sHealth += amount;
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2237 if ( sHealth > max_health )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2238 sHealth = max_health;
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2239 if ( IsUnconcious() )
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2240 {
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2241 if ( sHealth > 0 )
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2242 {
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2243 SetUnconcious(false);
0
Ritor1
parents:
diff changeset
2244 }
Ritor1
parents:
diff changeset
2245 }
Ritor1
parents:
diff changeset
2246 }
Ritor1
parents:
diff changeset
2247 }
Ritor1
parents:
diff changeset
2248
Ritor1
parents:
diff changeset
2249 //----- (0048DC1E) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2250 int Player::ReceiveDamage( signed int amount, DAMAGE_TYPE dmg_type )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2251 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2252 signed int recieved_dmg; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2253 unsigned int armor_indx; // eax@8
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2254 bool broke_armor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2255
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2256 SetAsleep(false);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2257 recieved_dmg = CalculateIncommingDamage(dmg_type, amount);
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2258 sHealth -= recieved_dmg;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2259 broke_armor = sHealth <= -10;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2260 if ( sHealth < 1 ) //
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2261 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2262 if ( (sHealth + uEndurance + GetItemsBonus(CHARACTER_ATTRIBUTE_ENDURANCE) >= 1)
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2263 || pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime > 0 )
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2264 {
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2265 SetCondUnconsciousWithBlockCheck(false);
0
Ritor1
parents:
diff changeset
2266 }
Ritor1
parents:
diff changeset
2267 else
Ritor1
parents:
diff changeset
2268 {
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2269 SetCondDeadWithBlockCheck(false);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2270 if ( sHealth > 0 )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2271 sHealth = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2272 }
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2273 if (broke_armor )
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2274 {
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2275 armor_indx = pEquipment.uArmor;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2276 if ( armor_indx )
0
Ritor1
parents:
diff changeset
2277 {
1568
addae48bc203 Fixing compiler warnings
Grumpy7
parents: 1567
diff changeset
2278 if ( !(pOwnItems[armor_indx-1].uAttributes & ITEM_ENCHANTED))
0
Ritor1
parents:
diff changeset
2279 {
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2280 pOwnItems[armor_indx-1].SetBroken();
0
Ritor1
parents:
diff changeset
2281 }
Ritor1
parents:
diff changeset
2282 }
Ritor1
parents:
diff changeset
2283 }
Ritor1
parents:
diff changeset
2284 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2285 if ( recieved_dmg && CanAct() )
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2286 PlaySound(SPEECH_24, 0);
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2287 return recieved_dmg;
0
Ritor1
parents:
diff changeset
2288 }
Ritor1
parents:
diff changeset
2289
Ritor1
parents:
diff changeset
2290 //----- (0048DCF6) --------------------------------------------------------
1568
addae48bc203 Fixing compiler warnings
Grumpy7
parents: 1567
diff changeset
2291 int Player::_48DCF6(int a2, Actor *pActor) //TODO check this with IDA to see what the uninitialized vars are supposed to contain
0
Ritor1
parents:
diff changeset
2292 {
Ritor1
parents:
diff changeset
2293 signed int v3; // edi@1
Ritor1
parents:
diff changeset
2294 signed int v4; // ebx@1
Ritor1
parents:
diff changeset
2295 Player *v5; // esi@1
Ritor1
parents:
diff changeset
2296 int v6; // eax@2
Ritor1
parents:
diff changeset
2297 int v7; // eax@5
Ritor1
parents:
diff changeset
2298 int v8; // eax@8
Ritor1
parents:
diff changeset
2299 int v9; // ebx@8
Ritor1
parents:
diff changeset
2300 int v10; // eax@8
Ritor1
parents:
diff changeset
2301 int v11; // ebx@8
Ritor1
parents:
diff changeset
2302 signed int v12; // edx@9
Ritor1
parents:
diff changeset
2303 ItemGen *v13; // eax@9
Ritor1
parents:
diff changeset
2304 int v14; // edx@16
Ritor1
parents:
diff changeset
2305 unsigned int v15; // edx@17
Ritor1
parents:
diff changeset
2306 int v16; // edx@26
Ritor1
parents:
diff changeset
2307 unsigned int v17; // edx@27
Ritor1
parents:
diff changeset
2308 signed int v19; // edx@38
Ritor1
parents:
diff changeset
2309 int *v20; // ecx@38
Ritor1
parents:
diff changeset
2310 signed int v21; // eax@40
Ritor1
parents:
diff changeset
2311 int v22; // eax@49
Ritor1
parents:
diff changeset
2312 signed int v23; // ebx@49
Ritor1
parents:
diff changeset
2313 unsigned int v24; // eax@60
Ritor1
parents:
diff changeset
2314 int v25; // ecx@61
Ritor1
parents:
diff changeset
2315 int v26; // ebx@74
Ritor1
parents:
diff changeset
2316 void *v27; // ecx@76
Ritor1
parents:
diff changeset
2317 unsigned int v28; // ebx@78
Ritor1
parents:
diff changeset
2318 signed int result; // eax@86
Ritor1
parents:
diff changeset
2319 SoundID v30; // [sp-20h] [bp-C0h]@56
Ritor1
parents:
diff changeset
2320 signed int v31; // [sp-1Ch] [bp-BCh]@56
Ritor1
parents:
diff changeset
2321 unsigned int v32; // [sp-18h] [bp-B8h]@56
Ritor1
parents:
diff changeset
2322 signed int v33; // [sp-14h] [bp-B4h]@56
Ritor1
parents:
diff changeset
2323 signed int v34; // [sp-10h] [bp-B0h]@56
Ritor1
parents:
diff changeset
2324 int v35; // [sp-Ch] [bp-ACh]@56
Ritor1
parents:
diff changeset
2325 unsigned int v36; // [sp-8h] [bp-A8h]@51
Ritor1
parents:
diff changeset
2326 unsigned int v37; // [sp-8h] [bp-A8h]@56
Ritor1
parents:
diff changeset
2327 unsigned int v38; // [sp-8h] [bp-A8h]@57
Ritor1
parents:
diff changeset
2328 unsigned int v39; // [sp-8h] [bp-A8h]@68
Ritor1
parents:
diff changeset
2329 enum CHARACTER_ATTRIBUTE_TYPE v40; // [sp-4h] [bp-A4h]@4
Ritor1
parents:
diff changeset
2330 int v41; // [sp-4h] [bp-A4h]@51
Ritor1
parents:
diff changeset
2331 int v42; // [sp-4h] [bp-A4h]@56
Ritor1
parents:
diff changeset
2332 int v43; // [sp-4h] [bp-A4h]@57
Ritor1
parents:
diff changeset
2333 signed int v44; // [sp-4h] [bp-A4h]@59
Ritor1
parents:
diff changeset
2334 int v45; // [sp-4h] [bp-A4h]@68
Ritor1
parents:
diff changeset
2335 char v46[140]; // [sp+Ch] [bp-94h]@13
Ritor1
parents:
diff changeset
2336 unsigned int v47; // [sp+98h] [bp-8h]@1
Ritor1
parents:
diff changeset
2337 int v48; // [sp+9Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
2338
Ritor1
parents:
diff changeset
2339 v3 = 0;
Ritor1
parents:
diff changeset
2340 v4 = 0;
Ritor1
parents:
diff changeset
2341 v5 = this;
Ritor1
parents:
diff changeset
2342 v47 = 0;
Ritor1
parents:
diff changeset
2343 v48 = 0;
Ritor1
parents:
diff changeset
2344 switch ( a2 )
Ritor1
parents:
diff changeset
2345 {
Ritor1
parents:
diff changeset
2346 case 1:
Ritor1
parents:
diff changeset
2347 v6 = GetActualWillpower();
Ritor1
parents:
diff changeset
2348 goto LABEL_46;
Ritor1
parents:
diff changeset
2349 case 2:
Ritor1
parents:
diff changeset
2350 case 3:
Ritor1
parents:
diff changeset
2351 case 4:
Ritor1
parents:
diff changeset
2352 case 9:
Ritor1
parents:
diff changeset
2353 case 10:
Ritor1
parents:
diff changeset
2354 case 11:
Ritor1
parents:
diff changeset
2355 case 13:
Ritor1
parents:
diff changeset
2356 case 21:
Ritor1
parents:
diff changeset
2357 v6 = GetActualEndurance();
Ritor1
parents:
diff changeset
2358 goto LABEL_46;
Ritor1
parents:
diff changeset
2359 case 5:
Ritor1
parents:
diff changeset
2360 case 12:
Ritor1
parents:
diff changeset
2361 case 23:
Ritor1
parents:
diff changeset
2362 v40 = (CHARACTER_ATTRIBUTE_TYPE)14;
Ritor1
parents:
diff changeset
2363 goto LABEL_5;
Ritor1
parents:
diff changeset
2364 case 15:
Ritor1
parents:
diff changeset
2365 v40 = (CHARACTER_ATTRIBUTE_TYPE)13;
Ritor1
parents:
diff changeset
2366 goto LABEL_5;
Ritor1
parents:
diff changeset
2367 case 6:
Ritor1
parents:
diff changeset
2368 case 7:
Ritor1
parents:
diff changeset
2369 case 8:
Ritor1
parents:
diff changeset
2370 case 14:
Ritor1
parents:
diff changeset
2371 case 16:
Ritor1
parents:
diff changeset
2372 v40 = (CHARACTER_ATTRIBUTE_TYPE)15;
Ritor1
parents:
diff changeset
2373 LABEL_5:
Ritor1
parents:
diff changeset
2374 v7 = GetActualResistance(v40);
Ritor1
parents:
diff changeset
2375 goto LABEL_47;
Ritor1
parents:
diff changeset
2376 case 22:
Ritor1
parents:
diff changeset
2377 v8 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2378 v9 = GetParameterBonus(v8);
0
Ritor1
parents:
diff changeset
2379 v10 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2380 v11 = (GetParameterBonus(v10) + v9) >> 1;
0
Ritor1
parents:
diff changeset
2381 break;
Ritor1
parents:
diff changeset
2382 case 17:
Ritor1
parents:
diff changeset
2383 v12 = 0;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2384 v13 = this->pInventoryItemList;
0
Ritor1
parents:
diff changeset
2385 do
Ritor1
parents:
diff changeset
2386 {
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
2387 if ( (signed int)v13->uItemID > 0 && (signed int)v13->uItemID <= 134 && !v13->IsBroken())
0
Ritor1
parents:
diff changeset
2388 v46[v4++] = v12;
Ritor1
parents:
diff changeset
2389 ++v12;
Ritor1
parents:
diff changeset
2390 ++v13;
Ritor1
parents:
diff changeset
2391 }
Ritor1
parents:
diff changeset
2392 while ( v12 < 138 );
Ritor1
parents:
diff changeset
2393 goto LABEL_36;
Ritor1
parents:
diff changeset
2394 case 18:
Ritor1
parents:
diff changeset
2395 v14 = 0;
Ritor1
parents:
diff changeset
2396 do
Ritor1
parents:
diff changeset
2397 {
Ritor1
parents:
diff changeset
2398 if ( HasItemEquipped((ITEM_EQUIP_TYPE)v14) )
Ritor1
parents:
diff changeset
2399 {
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
2400 __debugbreak(); // player.cpp(2871): warning C4700: uninitialized local variable 'v15' used
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2401 if ( v15 == EQUIP_ARMOUR )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
2402 v46[v4++] = LOBYTE(v5->pEquipment.uArmor) - 1;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2403 if ( (!v15 || v15 == 1) && GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v15) == 4 )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
2404 v46[v4++] = *((char *)&v5->pEquipment.uShield + 4 * v15) - 1;
0
Ritor1
parents:
diff changeset
2405 }
Ritor1
parents:
diff changeset
2406 v14 = v15 + 1;
Ritor1
parents:
diff changeset
2407 }
Ritor1
parents:
diff changeset
2408 while ( v14 < 16 );
Ritor1
parents:
diff changeset
2409 goto LABEL_36;
Ritor1
parents:
diff changeset
2410 case 19:
Ritor1
parents:
diff changeset
2411 v16 = 0;
Ritor1
parents:
diff changeset
2412 do
Ritor1
parents:
diff changeset
2413 {
Ritor1
parents:
diff changeset
2414 if ( HasItemEquipped((ITEM_EQUIP_TYPE)v16) )
Ritor1
parents:
diff changeset
2415 {
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
2416 __debugbreak(); // player.cpp(2886): warning C4700: uninitialized local variable 'v17' used
0
Ritor1
parents:
diff changeset
2417 if ( v17 == 2 )
Ritor1
parents:
diff changeset
2418 v46[v4++] = LOBYTE(v5->pEquipment.uBow) - 1;
Ritor1
parents:
diff changeset
2419 if ( (!v17 || v17 == 1)
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2420 && (!GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v17) || GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v17) == 1) )
898
10fa7dad1391 DrawPaperdoll clean
Ritor1
parents: 894
diff changeset
2421 v46[v4++] = *((char *)&v5->pEquipment.uShield + 4 * v17) - 1;
0
Ritor1
parents:
diff changeset
2422 }
Ritor1
parents:
diff changeset
2423 v16 = v17 + 1;
Ritor1
parents:
diff changeset
2424 }
Ritor1
parents:
diff changeset
2425 while ( v16 < 16 );
Ritor1
parents:
diff changeset
2426 LABEL_36:
Ritor1
parents:
diff changeset
2427 if ( !v4 )
Ritor1
parents:
diff changeset
2428 goto LABEL_87;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2429 v48 = (int)&v5->pInventoryItemList[(unsigned __int8)v46[rand() % v4]];
0
Ritor1
parents:
diff changeset
2430 v11 = 3 * (pItemsTable->pItems[*(int *)v48].uMaterial + pItemsTable->pItems[*(int *)v48].uDamageMod);
Ritor1
parents:
diff changeset
2431 break;
Ritor1
parents:
diff changeset
2432 case 20:
Ritor1
parents:
diff changeset
2433 v19 = 0;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2434 v20 = this->pInventoryMatrix;
0
Ritor1
parents:
diff changeset
2435 do
Ritor1
parents:
diff changeset
2436 {
Ritor1
parents:
diff changeset
2437 if ( *v20 > 0 )
Ritor1
parents:
diff changeset
2438 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2439 v21 = *(int *)&v5->pInventoryItemList[*v20-1];
0
Ritor1
parents:
diff changeset
2440 if ( v21 > 0 )
Ritor1
parents:
diff changeset
2441 {
Ritor1
parents:
diff changeset
2442 if ( v21 <= 134 )
Ritor1
parents:
diff changeset
2443 v46[v4++] = v19;
Ritor1
parents:
diff changeset
2444 }
Ritor1
parents:
diff changeset
2445 }
Ritor1
parents:
diff changeset
2446 ++v19;
Ritor1
parents:
diff changeset
2447 ++v20;
Ritor1
parents:
diff changeset
2448 }
Ritor1
parents:
diff changeset
2449 while ( v19 < 126 );
Ritor1
parents:
diff changeset
2450 if ( !v4 )
Ritor1
parents:
diff changeset
2451 goto LABEL_87;
Ritor1
parents:
diff changeset
2452 v47 = (unsigned __int8)v46[rand() % v4];
Ritor1
parents:
diff changeset
2453 v6 = GetActualAccuracy();
Ritor1
parents:
diff changeset
2454 LABEL_46:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2455 v7 = GetParameterBonus(v6);
0
Ritor1
parents:
diff changeset
2456 LABEL_47:
Ritor1
parents:
diff changeset
2457 v11 = v7;
Ritor1
parents:
diff changeset
2458 break;
Ritor1
parents:
diff changeset
2459 default:
Ritor1
parents:
diff changeset
2460 v11 = 0;
Ritor1
parents:
diff changeset
2461 break;
Ritor1
parents:
diff changeset
2462 }
Ritor1
parents:
diff changeset
2463 v22 = GetActualLuck();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2464 v23 = GetParameterBonus(v22) + v11 + 30;
0
Ritor1
parents:
diff changeset
2465 if ( rand() % v23 >= 30 )
Ritor1
parents:
diff changeset
2466 {
Ritor1
parents:
diff changeset
2467 LABEL_87:
Ritor1
parents:
diff changeset
2468 result = 0;
Ritor1
parents:
diff changeset
2469 }
Ritor1
parents:
diff changeset
2470 else
Ritor1
parents:
diff changeset
2471 {
Ritor1
parents:
diff changeset
2472 switch ( a2 )
Ritor1
parents:
diff changeset
2473 {
Ritor1
parents:
diff changeset
2474 case 1:
Ritor1
parents:
diff changeset
2475 v41 = 1;
Ritor1
parents:
diff changeset
2476 v36 = 0;
Ritor1
parents:
diff changeset
2477 goto LABEL_56;
Ritor1
parents:
diff changeset
2478 case 2:
Ritor1
parents:
diff changeset
2479 v41 = 1;
Ritor1
parents:
diff changeset
2480 v36 = 1;
Ritor1
parents:
diff changeset
2481 goto LABEL_56;
Ritor1
parents:
diff changeset
2482 case 3:
Ritor1
parents:
diff changeset
2483 v41 = 1;
Ritor1
parents:
diff changeset
2484 v36 = 2;
Ritor1
parents:
diff changeset
2485 goto LABEL_56;
Ritor1
parents:
diff changeset
2486 case 23:
Ritor1
parents:
diff changeset
2487 v41 = 1;
Ritor1
parents:
diff changeset
2488 v36 = 3;
Ritor1
parents:
diff changeset
2489 goto LABEL_56;
Ritor1
parents:
diff changeset
2490 case 4:
Ritor1
parents:
diff changeset
2491 v41 = 1;
Ritor1
parents:
diff changeset
2492 v36 = 4;
Ritor1
parents:
diff changeset
2493 LABEL_56:
Ritor1
parents:
diff changeset
2494 SetCondition(v36, v41);
Ritor1
parents:
diff changeset
2495 v42 = 0;
Ritor1
parents:
diff changeset
2496 v37 = 0;
Ritor1
parents:
diff changeset
2497 v35 = 0;
Ritor1
parents:
diff changeset
2498 v34 = 0;
Ritor1
parents:
diff changeset
2499 v33 = -1;
Ritor1
parents:
diff changeset
2500 v32 = 0;
Ritor1
parents:
diff changeset
2501 v31 = 0;
Ritor1
parents:
diff changeset
2502 v30 = (SoundID)221;
Ritor1
parents:
diff changeset
2503 goto LABEL_83;
Ritor1
parents:
diff changeset
2504 case 5:
Ritor1
parents:
diff changeset
2505 v43 = 1;
Ritor1
parents:
diff changeset
2506 v38 = 5;
Ritor1
parents:
diff changeset
2507 goto LABEL_70;
Ritor1
parents:
diff changeset
2508 case 6:
Ritor1
parents:
diff changeset
2509 case 7:
Ritor1
parents:
diff changeset
2510 case 8:
Ritor1
parents:
diff changeset
2511 if ( a2 == 6 )
Ritor1
parents:
diff changeset
2512 {
Ritor1
parents:
diff changeset
2513 v44 = 6;
Ritor1
parents:
diff changeset
2514 goto LABEL_60;
Ritor1
parents:
diff changeset
2515 }
Ritor1
parents:
diff changeset
2516 v25 = 2 * (a2 != 8) + 8;
Ritor1
parents:
diff changeset
2517 goto LABEL_65;
Ritor1
parents:
diff changeset
2518 case 9:
Ritor1
parents:
diff changeset
2519 if ( a2 == 6 )
Ritor1
parents:
diff changeset
2520 {
Ritor1
parents:
diff changeset
2521 v44 = 7;
Ritor1
parents:
diff changeset
2522 LABEL_60:
Ritor1
parents:
diff changeset
2523 v24 = v44;
Ritor1
parents:
diff changeset
2524 }
Ritor1
parents:
diff changeset
2525 else
Ritor1
parents:
diff changeset
2526 {
Ritor1
parents:
diff changeset
2527 v25 = 2 * (a2 != 8) + 9;
Ritor1
parents:
diff changeset
2528 LABEL_65:
Ritor1
parents:
diff changeset
2529 v24 = v25;
Ritor1
parents:
diff changeset
2530 }
Ritor1
parents:
diff changeset
2531 SetCondition(v24, 1);
Ritor1
parents:
diff changeset
2532 v42 = 0;
Ritor1
parents:
diff changeset
2533 v37 = 0;
Ritor1
parents:
diff changeset
2534 v35 = 0;
Ritor1
parents:
diff changeset
2535 v34 = 0;
Ritor1
parents:
diff changeset
2536 v33 = -1;
Ritor1
parents:
diff changeset
2537 v32 = 0;
Ritor1
parents:
diff changeset
2538 v31 = 0;
Ritor1
parents:
diff changeset
2539 v30 = (SoundID)222;
Ritor1
parents:
diff changeset
2540 LABEL_83:
Ritor1
parents:
diff changeset
2541 pAudioPlayer->PlaySound(v30, v31, v32, v33, v34, v35, v37, v42);
Ritor1
parents:
diff changeset
2542 do
Ritor1
parents:
diff changeset
2543 {
Ritor1
parents:
diff changeset
2544 LABEL_84:
Ritor1
parents:
diff changeset
2545 if ( v5 == pPlayers[v3 + 1] )
Ritor1
parents:
diff changeset
2546 break;
Ritor1
parents:
diff changeset
2547 ++v3;
Ritor1
parents:
diff changeset
2548 }
Ritor1
parents:
diff changeset
2549 while ( v3 < 4 );
Ritor1
parents:
diff changeset
2550 pGame->pStru6Instance->SetPlayerBuffAnim(0x99u, v3);
Ritor1
parents:
diff changeset
2551 result = 1;
Ritor1
parents:
diff changeset
2552 break;
Ritor1
parents:
diff changeset
2553 case 12:
Ritor1
parents:
diff changeset
2554 v43 = 1;
Ritor1
parents:
diff changeset
2555 v38 = 12;
Ritor1
parents:
diff changeset
2556 goto LABEL_70;
Ritor1
parents:
diff changeset
2557 case 15:
Ritor1
parents:
diff changeset
2558 v45 = 1;
Ritor1
parents:
diff changeset
2559 v39 = 15;
Ritor1
parents:
diff changeset
2560 goto LABEL_73;
Ritor1
parents:
diff changeset
2561 case 13:
Ritor1
parents:
diff changeset
2562 v43 = 1;
Ritor1
parents:
diff changeset
2563 v38 = 13;
Ritor1
parents:
diff changeset
2564 LABEL_70:
Ritor1
parents:
diff changeset
2565 SetCondition(v38, v43);
Ritor1
parents:
diff changeset
2566 v42 = 0;
Ritor1
parents:
diff changeset
2567 v37 = 0;
Ritor1
parents:
diff changeset
2568 v35 = 0;
Ritor1
parents:
diff changeset
2569 v34 = 0;
Ritor1
parents:
diff changeset
2570 v33 = -1;
Ritor1
parents:
diff changeset
2571 v32 = 0;
Ritor1
parents:
diff changeset
2572 v31 = 0;
Ritor1
parents:
diff changeset
2573 v30 = (SoundID)224;
Ritor1
parents:
diff changeset
2574 goto LABEL_83;
Ritor1
parents:
diff changeset
2575 case 14:
Ritor1
parents:
diff changeset
2576 v45 = 1;
Ritor1
parents:
diff changeset
2577 v39 = 14;
Ritor1
parents:
diff changeset
2578 goto LABEL_73;
Ritor1
parents:
diff changeset
2579 case 16:
Ritor1
parents:
diff changeset
2580 v45 = 1;
Ritor1
parents:
diff changeset
2581 v39 = 16;
Ritor1
parents:
diff changeset
2582 LABEL_73:
Ritor1
parents:
diff changeset
2583 SetCondition(v39, v45);
Ritor1
parents:
diff changeset
2584 v42 = 0;
Ritor1
parents:
diff changeset
2585 v37 = 0;
Ritor1
parents:
diff changeset
2586 v35 = 0;
Ritor1
parents:
diff changeset
2587 v34 = 0;
Ritor1
parents:
diff changeset
2588 v33 = -1;
Ritor1
parents:
diff changeset
2589 v32 = 0;
Ritor1
parents:
diff changeset
2590 v31 = 0;
Ritor1
parents:
diff changeset
2591 v30 = (SoundID)225;
Ritor1
parents:
diff changeset
2592 goto LABEL_83;
Ritor1
parents:
diff changeset
2593 case 17:
Ritor1
parents:
diff changeset
2594 case 18:
Ritor1
parents:
diff changeset
2595 case 19:
Ritor1
parents:
diff changeset
2596 v26 = v48;
Ritor1
parents:
diff changeset
2597 if ( *(char *)(v48 + 21) & 2 )
Ritor1
parents:
diff changeset
2598 goto LABEL_84;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2599 PlaySound(SPEECH_40, 0);
0
Ritor1
parents:
diff changeset
2600 *(int *)(v26 + 20) |= 2u;
Ritor1
parents:
diff changeset
2601 goto LABEL_79;
Ritor1
parents:
diff changeset
2602 case 20:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2603 PlaySound(SPEECH_40, 0);
0
Ritor1
parents:
diff changeset
2604 v27 = pActor->array_000234;
Ritor1
parents:
diff changeset
2605 if ( pActor->array_000234[0].uItemID )
Ritor1
parents:
diff changeset
2606 {
Ritor1
parents:
diff changeset
2607 v27 = &pActor->array_000234[1];
Ritor1
parents:
diff changeset
2608 if ( pActor->array_000234[1].uItemID )
Ritor1
parents:
diff changeset
2609 goto LABEL_84;
Ritor1
parents:
diff changeset
2610 }
Ritor1
parents:
diff changeset
2611 v28 = v47;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2612 memcpy(v27, &v5->pInventoryItemList[v5->pInventoryMatrix[v47]-1], 0x24u);
0
Ritor1
parents:
diff changeset
2613 RemoveItemAtInventoryIndex(v28);
Ritor1
parents:
diff changeset
2614 LABEL_79:
Ritor1
parents:
diff changeset
2615 v42 = 0;
Ritor1
parents:
diff changeset
2616 v37 = 0;
Ritor1
parents:
diff changeset
2617 v35 = 0;
Ritor1
parents:
diff changeset
2618 v34 = 0;
Ritor1
parents:
diff changeset
2619 v33 = -1;
Ritor1
parents:
diff changeset
2620 v32 = 0;
Ritor1
parents:
diff changeset
2621 v31 = 0;
Ritor1
parents:
diff changeset
2622 v30 = (SoundID)47;
Ritor1
parents:
diff changeset
2623 goto LABEL_83;
Ritor1
parents:
diff changeset
2624 case 21:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2625 PlaySound(SPEECH_42, 0);
0
Ritor1
parents:
diff changeset
2626 ++v5->sAgeModifier;
Ritor1
parents:
diff changeset
2627 goto LABEL_82;
Ritor1
parents:
diff changeset
2628 case 22:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
2629 PlaySound(SPEECH_41, 0);
0
Ritor1
parents:
diff changeset
2630 v5->sMana = 0;
Ritor1
parents:
diff changeset
2631 LABEL_82:
Ritor1
parents:
diff changeset
2632 v42 = 0;
Ritor1
parents:
diff changeset
2633 v37 = 0;
Ritor1
parents:
diff changeset
2634 v35 = 0;
Ritor1
parents:
diff changeset
2635 v34 = 0;
Ritor1
parents:
diff changeset
2636 v33 = -1;
Ritor1
parents:
diff changeset
2637 v32 = 0;
Ritor1
parents:
diff changeset
2638 v31 = 0;
Ritor1
parents:
diff changeset
2639 v30 = (SoundID)226;
Ritor1
parents:
diff changeset
2640 goto LABEL_83;
Ritor1
parents:
diff changeset
2641 default:
Ritor1
parents:
diff changeset
2642 goto LABEL_87;
Ritor1
parents:
diff changeset
2643 }
Ritor1
parents:
diff changeset
2644 }
Ritor1
parents:
diff changeset
2645 return result;
Ritor1
parents:
diff changeset
2646 }
324
Ritor1
parents: 299
diff changeset
2647
0
Ritor1
parents:
diff changeset
2648 // 48DCF6: using guessed type char var_94[140];
Ritor1
parents:
diff changeset
2649
Ritor1
parents:
diff changeset
2650 //----- (0048E1A3) --------------------------------------------------------
Ritor1
parents:
diff changeset
2651 unsigned int Player::GetSpellSchool(unsigned int uSpellID)
Ritor1
parents:
diff changeset
2652 {
1091
9c7eb4037567 data moving
Gloval
parents: 1082
diff changeset
2653 return pSpellStats->pInfos[uSpellID].uSchool;
0
Ritor1
parents:
diff changeset
2654 }
Ritor1
parents:
diff changeset
2655
Ritor1
parents:
diff changeset
2656 //----- (0048E1B5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2657 int Player::GetAttackRecoveryTime(bool bRangedAttack)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2658 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2659 ItemGen *weapon = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2660 ItemDesc *weapon_desc = nullptr;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2661 uint weapon_recovery = base_recovery_times_per_weapon_type[0];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2662 if (bRangedAttack)
0
Ritor1
parents:
diff changeset
2663 {
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2664 if ( HasItemEquipped(EQUIP_BOW) )
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2665 {
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2666 weapon = &pInventoryItemList[pEquipment.uBow - 1];
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2667 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2668 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType];
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2669 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2670 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2671 else if ( IsUnarmed() == 1 && GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0)
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2672 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2673 weapon_recovery = base_recovery_times_per_weapon_type[1];
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2674 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2675 else if ( HasItemEquipped(EQUIP_MAIN_HAND) )
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2676 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2677 weapon = &pInventoryItemList[pEquipment.uMainHand - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2678 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2679 if (weapon_desc->uEquipType == EQUIP_WAND)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2680 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2681 __debugbreak(); // looks like offset in player's inventory and wand_lut much like case in 0042ECB5
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2682 __debugbreak(); // looks like wands were two-handed weapons once, or supposed to be. should not get here now
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2683 weapon_recovery = pSpellDatas[wand_spell_ids[weapon->uItemID - ITEM_WAND_FIRE]].uExpertLevelRecovery;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2684 }
0
Ritor1
parents:
diff changeset
2685 else
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2686 weapon_recovery = base_recovery_times_per_weapon_type[weapon_desc->uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2687 }
1010
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2688 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) != EQUIP_SHIELD)
f73e1a219d38 player wear_item fix
Gloval
parents: 1008
diff changeset
2689 // ADD: shield check because shield recovery is added later and can be accidentally doubled
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2690 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2691 auto v12 = &pInventoryItemList[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2692 auto v12_desc = &pItemsTable->pItems[v12->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2693 if (base_recovery_times_per_weapon_type[v12_desc->uSkillType] > weapon_recovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2694 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2695 weapon = &pInventoryItemList[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2696 weapon_desc = &pItemsTable->pItems[weapon->uItemID];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2697 weapon_recovery = base_recovery_times_per_weapon_type[pItemsTable->pItems[weapon->uItemID].uSkillType];
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2698 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2699 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2700
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2701 uint armour_recovery = 0;
0
Ritor1
parents:
diff changeset
2702 if ( HasItemEquipped(EQUIP_ARMOUR) )
Ritor1
parents:
diff changeset
2703 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2704 auto armour_skill_type = pItemsTable->pItems[pInventoryItemList[pEquipment.uArmor - 1].uItemID].uSkillType;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2705 uint base_armour_recovery = base_recovery_times_per_weapon_type[armour_skill_type];
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2706 float multiplier;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2707
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2708 if (armour_skill_type == PLAYER_SKILL_LEATHER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2709 {
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2710 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0, 0, 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2711 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2712 else if (armour_skill_type == PLAYER_SKILL_CHAIN)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2713 {
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2714 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0, 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2715 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2716 else if (armour_skill_type == PLAYER_SKILL_PLATE)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2717 {
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2718 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 0.5f, 0.5f, 0);
0
Ritor1
parents:
diff changeset
2719 }
Ritor1
parents:
diff changeset
2720 else
Ritor1
parents:
diff changeset
2721 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
2722 Error("Unknown armour type"); // what kind of armour is that?
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2723 multiplier = GetArmorRecoveryMultiplierFromSkillLevel(armour_skill_type, 1.0f, 1.0f, 1.0f, 1.0f);
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2724 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2725
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2726 armour_recovery = (uint)(base_armour_recovery * multiplier);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2727 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2728
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2729 uint shield_recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2730 if (HasItemEquipped(EQUIP_OFF_HAND) && GetEquippedItemEquipType(EQUIP_OFF_HAND) == EQUIP_SHIELD)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2731 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
2732 auto shield = &pInventoryItemList[pEquipment.uShield - 1];
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2733 auto skill_type = pItemsTable->pItems[shield->uItemID].uSkillType;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2734
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2735 uint shield_base_recovery = base_recovery_times_per_weapon_type[skill_type];
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2736 float multiplier = GetArmorRecoveryMultiplierFromSkillLevel(skill_type, 1.0f, 0, 0, 0);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2737 shield_recovery = (uint)(shield_base_recovery * multiplier);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2738 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2739
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2740 uint player_speed_recovery_reduction = GetParameterBonus(GetActualSpeed()),
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2741 sword_axe_bow_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2742 bool shooting_laser = false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2743 if (weapon_desc)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2744 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2745 if (GetActualSkillLevel((PLAYER_SKILL_TYPE)weapon_desc->uSkillType) &&
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2746 (weapon_desc->uSkillType == PLAYER_SKILL_SWORD || weapon_desc->uSkillType == PLAYER_SKILL_AXE || weapon_desc->uSkillType == PLAYER_SKILL_BOW) )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2747 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2748 if (SkillToMastery(pActiveSkills[weapon_desc->uSkillType]) >= 2 ) // Expert Sword, Axe & Bow reduce recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2749 sword_axe_bow_recovery_reduction = pActiveSkills[weapon_desc->uSkillType] & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2750 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2751 if (weapon_desc->uSkillType == PLAYER_SKILL_BLASTER)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2752 shooting_laser = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2753 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2754
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2755 uint armsmaster_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2756 if (!bRangedAttack && !shooting_laser)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2757 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2758 if (uint armsmaster_level = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER))
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2759 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2760 armsmaster_recovery_reduction = armsmaster_level & 0x3F;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2761 if (SkillToMastery(armsmaster_level) >= 4)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2762 armsmaster_recovery_reduction *= 2;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2763 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2764 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2765
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2766 uint hasteRecoveryReduction = 0;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2767 if (pPlayerBuffs[PLAYER_BUFF_7].uExpireTime > 0 || pParty->pPartyBuffs[PARTY_BUFF_HASTE].uExpireTime > 0 )
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2768 hasteRecoveryReduction = 25;
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2769
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2770 uint weapon_enchantment_recovery_reduction = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2771 if ( weapon )
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2772 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2773 if (weapon->uSpecEnchantmentType == 59 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2774 weapon->uSpecEnchantmentType == 41 ||
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2775 weapon->uSpecEnchantmentType == 500)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2776 weapon_enchantment_recovery_reduction = 20;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2777 }
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2778
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2779 int recovery = weapon_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2780 armour_recovery +
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2781 shield_recovery
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2782 - armsmaster_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2783 - weapon_enchantment_recovery_reduction
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2784 - hasteRecoveryReduction
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2785 - sword_axe_bow_recovery_reduction
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2786 - player_speed_recovery_reduction;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2787
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2788 if (recovery < 0)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2789 recovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
2790 return recovery;
0
Ritor1
parents:
diff changeset
2791 }
Ritor1
parents:
diff changeset
2792
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2793
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2794 //----- new --------------------------------------------------------
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2795 float Player::GetArmorRecoveryMultiplierFromSkillLevel( unsigned char armour_skill_type, float mult1, float mult2, float mult3, float mult4 )
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2796 {
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2797 uint skill_mastery = SkillToMastery(pActiveSkills[armour_skill_type]);
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2798 switch (skill_mastery)
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2799 {
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2800 case 1: return mult1; break;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2801 case 2: return mult2; break;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2802 case 3: return mult3; break;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2803 case 4: return mult4; break;
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2804 }
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2805 Error("Unexpected input value: %d", armour_skill_type);
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2806 return 0;
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2807 }
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
2808
0
Ritor1
parents:
diff changeset
2809 //----- (0048E4F8) --------------------------------------------------------
Ritor1
parents:
diff changeset
2810 int Player::GetMaxHealth()
Ritor1
parents:
diff changeset
2811 {
Ritor1
parents:
diff changeset
2812 int v3; // esi@1
Ritor1
parents:
diff changeset
2813 int v4; // esi@1
Ritor1
parents:
diff changeset
2814 int v6; // esi@1
Ritor1
parents:
diff changeset
2815
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2816 v3 = GetParameterBonus(GetActualEndurance());
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
2817 v4 = pBaseHealthPerLevelByClass[classType] * (GetActualLevel() + v3);
0
Ritor1
parents:
diff changeset
2818 v6 = uFullHealthBonus
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
2819 + pBaseHealthByClass[classType / 4]
0
Ritor1
parents:
diff changeset
2820 + GetSkillBonus(CHARACTER_ATTRIBUTE_HEALTH)
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2821 + GetItemsBonus(CHARACTER_ATTRIBUTE_HEALTH) + v4;
1594
c0238b60d0f2 Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents: 1593
diff changeset
2822 return max(1, v6);
0
Ritor1
parents:
diff changeset
2823 }
Ritor1
parents:
diff changeset
2824
Ritor1
parents:
diff changeset
2825 //----- (0048E565) --------------------------------------------------------
Ritor1
parents:
diff changeset
2826 int Player::GetMaxMana()
Ritor1
parents:
diff changeset
2827 {
Ritor1
parents:
diff changeset
2828 int v2; // eax@2
Ritor1
parents:
diff changeset
2829 int v3; // esi@4
Ritor1
parents:
diff changeset
2830 int v4; // eax@5
Ritor1
parents:
diff changeset
2831 int v5; // esi@5
Ritor1
parents:
diff changeset
2832 int v6; // eax@5
Ritor1
parents:
diff changeset
2833 int v7; // esi@6
Ritor1
parents:
diff changeset
2834 int v8; // esi@6
Ritor1
parents:
diff changeset
2835 int v9; // esi@6
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2836
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
2837 switch (classType)
0
Ritor1
parents:
diff changeset
2838 {
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2839 case PLAYER_CLASS_ROGUE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2840 case PLAYER_CLASS_SPY:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2841 case PLAYER_CLASS_ASSASSIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2842 case PLAYER_CLASS_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2843 case PLAYER_CLASS_WARRIOR_MAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2844 case PLAYER_CLASS_MASTER_ARCHER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2845 case PLAYER_CLASS_SNIPER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2846 case PLAYER_CLASS_SORCERER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2847 case PLAYER_CLASS_WIZARD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2848 case PLAYER_CLASS_ARCHMAGE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2849 case PLAYER_CLASS_LICH:
0
Ritor1
parents:
diff changeset
2850 v2 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2851 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2852 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2853 case PLAYER_CLASS_INITIATE:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2854 case PLAYER_CLASS_MASTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2855 case PLAYER_CLASS_NINJA:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2856 case PLAYER_CLASS_PALADIN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2857 case PLAYER_CLASS_CRUSADER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2858 case PLAYER_CLASS_HERO:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2859 case PLAYER_CLASS_VILLIAN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2860 case PLAYER_CLASS_CLERIC:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2861 case PLAYER_CLASS_PRIEST:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2862 case PLAYER_CLASS_PRIEST_OF_SUN:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2863 case PLAYER_CLASS_PRIEST_OF_MOON:
0
Ritor1
parents:
diff changeset
2864 v2 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2865 v3 = GetParameterBonus(v2);
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2866 break;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2867 case PLAYER_CLASS_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2868 case PLAYER_CLASS_RANGER_LORD:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2869 case PLAYER_CLASS_BOUNTY_HUNTER:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2870 case PLAYER_CLASS_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2871 case PLAYER_CLASS_GREAT_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2872 case PLAYER_CLASS_ARCH_DRUID:
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2873 case PLAYER_CLASS_WARLOCK:
0
Ritor1
parents:
diff changeset
2874 v4 = GetActualWillpower();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2875 v5 = GetParameterBonus(v4);
0
Ritor1
parents:
diff changeset
2876 v6 = GetActualIntelligence();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2877 v3 = GetParameterBonus(v6) + v5;
0
Ritor1
parents:
diff changeset
2878 break;
Ritor1
parents:
diff changeset
2879 default:
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2880 return 0;
0
Ritor1
parents:
diff changeset
2881 break;
Ritor1
parents:
diff changeset
2882 }
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2883 v7 = pBaseManaPerLevelByClass[classType] * (GetActualLevel() + v3);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2884 v8 = GetItemsBonus(CHARACTER_ATTRIBUTE_MANA) + v7;
1116
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2885 v9 = uFullManaBonus
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2886 + pBaseManaByClass[classType / 4]
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2887 + GetSkillBonus(CHARACTER_ATTRIBUTE_MANA)
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2888 + v8;
6a4d654ef9fb minor GetMaxMana cleanup
Grumpy7
parents: 1113
diff changeset
2889 return max(0,v9);
0
Ritor1
parents:
diff changeset
2890 }
Ritor1
parents:
diff changeset
2891
Ritor1
parents:
diff changeset
2892 //----- (0048E656) --------------------------------------------------------
Ritor1
parents:
diff changeset
2893 int Player::GetBaseAC()
Ritor1
parents:
diff changeset
2894 {
Ritor1
parents:
diff changeset
2895 int v2; // eax@1
Ritor1
parents:
diff changeset
2896 int v3; // esi@1
Ritor1
parents:
diff changeset
2897 int v4; // esi@1
Ritor1
parents:
diff changeset
2898 int v5; // esi@1
Ritor1
parents:
diff changeset
2899
Ritor1
parents:
diff changeset
2900 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2901 v3 = GetParameterBonus(v2);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2902 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3;
0
Ritor1
parents:
diff changeset
2903 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
1594
c0238b60d0f2 Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents: 1593
diff changeset
2904 return max(0, v5);
0
Ritor1
parents:
diff changeset
2905 }
Ritor1
parents:
diff changeset
2906
Ritor1
parents:
diff changeset
2907 //----- (0048E68F) --------------------------------------------------------
Ritor1
parents:
diff changeset
2908 int Player::GetActualAC()
Ritor1
parents:
diff changeset
2909 {
Ritor1
parents:
diff changeset
2910 int v2; // eax@1
Ritor1
parents:
diff changeset
2911 int v3; // esi@1
Ritor1
parents:
diff changeset
2912 int v4; // esi@1
Ritor1
parents:
diff changeset
2913 int v5; // esi@1
Ritor1
parents:
diff changeset
2914 int v6; // esi@1
Ritor1
parents:
diff changeset
2915
Ritor1
parents:
diff changeset
2916 v2 = GetActualSpeed();
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
2917 v3 = GetParameterBonus(v2);
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2918 v4 = GetItemsBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v3;
0
Ritor1
parents:
diff changeset
2919 v5 = GetSkillBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v4;
1594
c0238b60d0f2 Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents: 1593
diff changeset
2920 v6 = this->sACModifier + GetMagicalBonus(CHARACTER_ATTRIBUTE_AC_BONUS) + v5;
c0238b60d0f2 Player::GetMaxHealth, GetBaseAC, GetActualAC minor cleanups
Grumpy7
parents: 1593
diff changeset
2921 return max(0, v6);
0
Ritor1
parents:
diff changeset
2922 }
Ritor1
parents:
diff changeset
2923
Ritor1
parents:
diff changeset
2924 //----- (0048E6DC) --------------------------------------------------------
Ritor1
parents:
diff changeset
2925 unsigned int Player::GetBaseAge()
Ritor1
parents:
diff changeset
2926 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2927 return (unsigned int)(((__int64)(pParty->uTimePlayed * 0.234375) / 60 / 60 / 24) / 7 / 4 / 12 - uBirthYear + game_starting_year);
0
Ritor1
parents:
diff changeset
2928 }
Ritor1
parents:
diff changeset
2929
Ritor1
parents:
diff changeset
2930 //----- (0048E72C) --------------------------------------------------------
Ritor1
parents:
diff changeset
2931 unsigned int Player::GetActualAge()
Ritor1
parents:
diff changeset
2932 {
Ritor1
parents:
diff changeset
2933 return this->sAgeModifier + GetBaseAge();
Ritor1
parents:
diff changeset
2934 }
Ritor1
parents:
diff changeset
2935
Ritor1
parents:
diff changeset
2936 //----- (0048E73F) --------------------------------------------------------
Ritor1
parents:
diff changeset
2937 int Player::GetBaseResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
2938 {
Ritor1
parents:
diff changeset
2939 int v7; // esi@20
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2940 int racialBonus = 0;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2941 __int16* resStat;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2942
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2943 switch (a2)
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2944 {
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2945 case CHARACTER_ATTRIBUTE_RESIST_FIRE:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2946 resStat = &sResFireBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2947 if (IsRaceGoblin())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2948 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2949 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2950 case CHARACTER_ATTRIBUTE_RESIST_AIR:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2951 resStat = &sResAirBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2952 if (IsRaceGoblin())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2953 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2954 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2955 case CHARACTER_ATTRIBUTE_RESIST_WATER:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2956 resStat = &sResWaterBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2957 if (IsRaceDwarf())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2958 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2959 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2960 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2961 resStat = &sResEarthBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2962 if (IsRaceDwarf())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2963 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2964 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2965 case CHARACTER_ATTRIBUTE_RESIST_MIND:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2966 resStat = &sResMindBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2967 if (IsRaceElf())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2968 racialBonus = 10;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2969 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2970 case CHARACTER_ATTRIBUTE_RESIST_BODY:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2971 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT:
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2972 resStat = &sResBodyBase;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2973 if (IsRaceHuman())
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2974 racialBonus = 5;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2975 break;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2976 }
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2977 v7 = GetItemsBonus(a2) + racialBonus;
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
2978 return v7 + *resStat;
0
Ritor1
parents:
diff changeset
2979 }
Ritor1
parents:
diff changeset
2980
Ritor1
parents:
diff changeset
2981 //----- (0048E7D0) --------------------------------------------------------
Ritor1
parents:
diff changeset
2982 int Player::GetActualResistance(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
2983 {
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2984 signed int v10 = 0; // [sp+14h] [bp-4h]@1
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2985 __int16* resStat;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2986 int result;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2987 int baseRes;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2988
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2989 int leatherArmorSkillLevel = GetActualSkillLevel(PLAYER_SKILL_LEATHER);
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
2990 if ( CheckHiredNPCSpeciality(Enchanter) )
0
Ritor1
parents:
diff changeset
2991 v10 = 20;
Ritor1
parents:
diff changeset
2992 if ( (a2 == CHARACTER_ATTRIBUTE_RESIST_FIRE
Ritor1
parents:
diff changeset
2993 || a2 == CHARACTER_ATTRIBUTE_RESIST_AIR
Ritor1
parents:
diff changeset
2994 || a2 == CHARACTER_ATTRIBUTE_RESIST_WATER
Ritor1
parents:
diff changeset
2995 || a2 == CHARACTER_ATTRIBUTE_RESIST_EARTH)
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2996 && SkillToMastery(leatherArmorSkillLevel) == 4
0
Ritor1
parents:
diff changeset
2997 && HasItemEquipped(EQUIP_ARMOUR)
Ritor1
parents:
diff changeset
2998 && GetEquippedItemSkillType(EQUIP_ARMOUR) == PLAYER_SKILL_LEATHER )
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
2999 v10 += leatherArmorSkillLevel & 0x3F;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3000 switch (a2)
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3001 {
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3002 case CHARACTER_ATTRIBUTE_RESIST_FIRE:
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3003 resStat = &sResFireBonus;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3004 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3005 case CHARACTER_ATTRIBUTE_RESIST_AIR:
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3006 resStat = &sResAirBonus;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3007 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3008 case CHARACTER_ATTRIBUTE_RESIST_WATER:
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3009 resStat = &sResWaterBonus;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3010 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3011 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3012 resStat = &sResEarthBonus;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3013 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3014 case CHARACTER_ATTRIBUTE_RESIST_MIND:
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3015 resStat = &sResMindBonus;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3016 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3017 case CHARACTER_ATTRIBUTE_RESIST_BODY:
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3018 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT:
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3019 resStat = &sResBodyBonus;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3020 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3021 }
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3022 baseRes = GetBaseResistance(a2);
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3023 result = v10 + GetMagicalBonus(a2) + baseRes + *(resStat);
0
Ritor1
parents:
diff changeset
3024 return result;
Ritor1
parents:
diff changeset
3025 }
Ritor1
parents:
diff changeset
3026
Ritor1
parents:
diff changeset
3027 //----- (0048E8F5) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3028 bool Player::Recover(int dt)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3029 {
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3030 int v3; // qax@1
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3031
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3032 v3 = (int)(dt * GetSpecialItemBonus(17) * 0.01 + dt);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3033
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3034 Log::Warning(L"Recover(dt = %u/%u - %u", dt, (uint)v3, (uint)uTimeToRecovery);
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3035
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3036 if (uTimeToRecovery > v3)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3037 {
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3038 uTimeToRecovery -= v3;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3039 return true;
0
Ritor1
parents:
diff changeset
3040 }
Ritor1
parents:
diff changeset
3041 else
Ritor1
parents:
diff changeset
3042 {
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3043 uTimeToRecovery = 0;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3044 viewparams->bRedrawGameUI = true;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3045 if (!uActiveCharacter)
0
Ritor1
parents:
diff changeset
3046 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3047 return false;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3048 }
0
Ritor1
parents:
diff changeset
3049 }
Ritor1
parents:
diff changeset
3050
Ritor1
parents:
diff changeset
3051 //----- (0048E96A) --------------------------------------------------------
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3052 void Player::SetRecoveryTime(signed int rec)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3053 {
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
3054 Assert(rec >= 0);
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3055
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3056 if (rec > uTimeToRecovery)
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3057 uTimeToRecovery = rec;
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3058
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3059 if (pPlayers[uActiveCharacter] == this && !some_active_character)
0
Ritor1
parents:
diff changeset
3060 uActiveCharacter = pParty->GetNextActiveCharacter();
816
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3061
cfc65feef029 * Player Recovery Times
Nomad
parents: 809
diff changeset
3062 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
3063 }
Ritor1
parents:
diff changeset
3064 // 50C0C4: using guessed type int some_active_character;
Ritor1
parents:
diff changeset
3065
Ritor1
parents:
diff changeset
3066 //----- (0048E9B7) --------------------------------------------------------
Ritor1
parents:
diff changeset
3067 void Player::RandomizeName()
Ritor1
parents:
diff changeset
3068 {
Ritor1
parents:
diff changeset
3069 if (!uExpressionTimePassed)
Ritor1
parents:
diff changeset
3070 strcpy(pName, pNPCStats->pNPCNames[rand() % pNPCStats->uNumNPCNames[uSex]][uSex]);
Ritor1
parents:
diff changeset
3071 }
Ritor1
parents:
diff changeset
3072
Ritor1
parents:
diff changeset
3073 //----- (0048E9F4) --------------------------------------------------------
Ritor1
parents:
diff changeset
3074 unsigned int Player::GetMajorConditionIdx()
Ritor1
parents:
diff changeset
3075 {
Ritor1
parents:
diff changeset
3076 for (uint i = 0; i < 18; ++i)
Ritor1
parents:
diff changeset
3077 if (pConditions[pConditionImportancyTable[i]] != 0)
Ritor1
parents:
diff changeset
3078 return pConditionImportancyTable[i];
Ritor1
parents:
diff changeset
3079
Ritor1
parents:
diff changeset
3080 return 18;
Ritor1
parents:
diff changeset
3081 }
Ritor1
parents:
diff changeset
3082
Ritor1
parents:
diff changeset
3083 //----- (0048EA1B) --------------------------------------------------------
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3084 int Player::GetParameterBonus( int player_parameter )
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3085 {
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3086 int i; // eax@1
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3087 i = 0;
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3088 while (param_to_bonus_table[i])
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3089 {
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3090 if (player_parameter >= param_to_bonus_table[i])
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3091 break;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3092 ++i;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3093 }
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
3094 return parameter_to_bonus_value[i];
0
Ritor1
parents:
diff changeset
3095 }
Ritor1
parents:
diff changeset
3096
Ritor1
parents:
diff changeset
3097 //----- (0048EA46) --------------------------------------------------------
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3098 int Player::GetSpecialItemBonus( int enchantmentId )
0
Ritor1
parents:
diff changeset
3099 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3100 int inv_indx; // eax@3
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3101
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3102 for (int i = EQUIP_OFF_HAND; i < EQUIP_BOOK; ++i )
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3103 {
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3104 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) )
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3105 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3106 inv_indx = pEquipment.pIndices[i] - 1;
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3107 if (enchantmentId == 17)
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3108 {
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3109 if ((pInventoryItemList[inv_indx].uSpecEnchantmentType == 17) || (pInventoryItemList[inv_indx].uItemID == 533)) //Elven Chainmail+Increases rate of Recovery
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3110 return 50;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3111 }
1598
11bb463837b1 _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus, forgot to commit actor.cpp
Grumpy7
parents: 1597
diff changeset
3112 if (enchantmentId == 24)
1597
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3113 {
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3114 if (pInventoryItemList[inv_indx].uSpecEnchantmentType == 24) //Increased Knockback.
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3115 return 5;
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3116 }
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3117 }
33a82b36c3e8 Player::GetActualResistance cleaned up, some minor changes in Player::Recover, _48EA46_calc_special_bonus_by_items renamed to GetSpecialItemBonus
Grumpy7
parents: 1595
diff changeset
3118 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
3119 return 0;
0
Ritor1
parents:
diff changeset
3120 }
Ritor1
parents:
diff changeset
3121
Ritor1
parents:
diff changeset
3122 //----- (0048EAAE) --------------------------------------------------------
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3123 int Player::GetItemsBonus( enum CHARACTER_ATTRIBUTE_TYPE attr, bool getOnlyMainHandDmg /*= false*/ )
0
Ritor1
parents:
diff changeset
3124 {
Ritor1
parents:
diff changeset
3125 int v5; // edi@1
Ritor1
parents:
diff changeset
3126 int v9; // eax@49
Ritor1
parents:
diff changeset
3127 int v14; // ecx@58
Ritor1
parents:
diff changeset
3128 int v15; // eax@58
Ritor1
parents:
diff changeset
3129 int v17; // eax@62
Ritor1
parents:
diff changeset
3130 int v20; // eax@69
Ritor1
parents:
diff changeset
3131 int v22; // eax@76
Ritor1
parents:
diff changeset
3132 int v23; // edx@76
Ritor1
parents:
diff changeset
3133 int v25; // ecx@80
Ritor1
parents:
diff changeset
3134 int v26; // edi@80
Ritor1
parents:
diff changeset
3135 int v31; // ebp@97
Ritor1
parents:
diff changeset
3136 int v32; // eax@98
Ritor1
parents:
diff changeset
3137 unsigned int v33; // eax@100
Ritor1
parents:
diff changeset
3138 int v56; // eax@365
Ritor1
parents:
diff changeset
3139 int v57; // ebx@368
Ritor1
parents:
diff changeset
3140 signed int v58; // [sp-4h] [bp-20h]@10
Ritor1
parents:
diff changeset
3141 int v61; // [sp+10h] [bp-Ch]@1
Ritor1
parents:
diff changeset
3142 int v62; // [sp+14h] [bp-8h]@1
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3143 ItemGen *currEquippedItem; // [sp+20h] [bp+4h]@101
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3144 bool no_skills;
0
Ritor1
parents:
diff changeset
3145
Ritor1
parents:
diff changeset
3146 v5 = 0;
Ritor1
parents:
diff changeset
3147 v62 = 0;
Ritor1
parents:
diff changeset
3148 v61 = 0;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3149
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3150 no_skills=false;
0
Ritor1
parents:
diff changeset
3151 switch (attr)
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3152 {
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3153 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY: v58 = PLAYER_SKILL_ALCHEMY; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3154 case CHARACTER_ATTRIBUTE_SKILL_STEALING: v58 = PLAYER_SKILL_STEALING; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3155 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM: v58 = PLAYER_SKILL_TRAP_DISARM; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3156 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID: v58 = PLAYER_SKILL_ITEM_ID; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3157 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID: v58 = PLAYER_SKILL_MONSTER_ID; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3158 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER: v58 = PLAYER_SKILL_ARMSMASTER; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3159 case CHARACTER_ATTRIBUTE_SKILL_DODGE: v58 = PLAYER_SKILL_DODGE; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3160 case CHARACTER_ATTRIBUTE_SKILL_UNARMED: v58 = PLAYER_SKILL_UNARMED; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3161 case CHARACTER_ATTRIBUTE_SKILL_FIRE: v58 = PLAYER_SKILL_FIRE; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3162 case CHARACTER_ATTRIBUTE_SKILL_AIR: v58 = PLAYER_SKILL_AIR; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3163 case CHARACTER_ATTRIBUTE_SKILL_WATER: v58 = PLAYER_SKILL_WATER; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3164 case CHARACTER_ATTRIBUTE_SKILL_EARTH: v58 = PLAYER_SKILL_EARTH; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3165 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT: v58 = PLAYER_SKILL_SPIRIT; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3166 case CHARACTER_ATTRIBUTE_SKILL_MIND: v58 = PLAYER_SKILL_MIND; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3167 case CHARACTER_ATTRIBUTE_SKILL_BODY: v58 = PLAYER_SKILL_BODY; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3168 case CHARACTER_ATTRIBUTE_SKILL_LIGHT: v58 = PLAYER_SKILL_LIGHT; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3169 case CHARACTER_ATTRIBUTE_SKILL_DARK: v58 = PLAYER_SKILL_DARK; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3170 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION: v58 = PLAYER_SKILL_MEDITATION; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3171 case CHARACTER_ATTRIBUTE_SKILL_BOW: v58 = PLAYER_SKILL_BOW; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3172 case CHARACTER_ATTRIBUTE_SKILL_SHIELD: v58 = PLAYER_SKILL_SHIELD; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3173 case CHARACTER_ATTRIBUTE_SKILL_LEARNING: v58 = PLAYER_SKILL_LEARNING; break;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3174 default:
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3175 no_skills=true;
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3176 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3177 if (!no_skills)
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3178 {
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3179 if ( !this->pActiveSkills[v58] )
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3180 return 0;
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3181 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3182
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3183 switch(attr) //TODO would be nice to move these into separate functions
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3184 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3185 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3186 case CHARACTER_ATTRIBUTE_RANGED_ATTACK:
0
Ritor1
parents:
diff changeset
3187 if ( HasItemEquipped(EQUIP_BOW) )
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3188 v5 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uBow-1].uItemID].uDamageMod;
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3189 return v5;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3190 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3191
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3192 case CHARACTER_ATTRIBUTE_RANGED_DMG_MIN:
0
Ritor1
parents:
diff changeset
3193 if ( !HasItemEquipped(EQUIP_BOW) )
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3194 return 0;
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3195 v57 = this->pOwnItems[this->pEquipment.uBow-1].uItemID;
0
Ritor1
parents:
diff changeset
3196 v5 = pItemsTable->pItems[v57].uDamageMod;
Ritor1
parents:
diff changeset
3197 v56 = pItemsTable->pItems[v57].uDamageDice;
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3198 return v5 + v56;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3199 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3200
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3201 case CHARACTER_ATTRIBUTE_RANGED_DMG_MAX:
0
Ritor1
parents:
diff changeset
3202 if ( !HasItemEquipped(EQUIP_BOW) )
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3203 return 0;
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3204 v20 = this->pOwnItems[this->pEquipment.uBow-1].uItemID;
0
Ritor1
parents:
diff changeset
3205 v5 = pItemsTable->pItems[v20].uDamageDice * pItemsTable->pItems[v20].uDamageRoll;
Ritor1
parents:
diff changeset
3206 v56 = pItemsTable->pItems[v20].uDamageMod;
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3207 return v5 + v56;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3208
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3209 case CHARACTER_ATTRIBUTE_LEVEL:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3210 if ( !Player::HasEnchantedItemEquipped(25) )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3211 return 0;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3212 return 5;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3213 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3214
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3215 case CHARACTER_ATTRIBUTE_MELEE_DMG_MAX:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3216 if ( IsUnarmed() )
0
Ritor1
parents:
diff changeset
3217 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3218 return 3;
0
Ritor1
parents:
diff changeset
3219 }
Ritor1
parents:
diff changeset
3220 else
Ritor1
parents:
diff changeset
3221 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3222 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) )
0
Ritor1
parents:
diff changeset
3223 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3224 v22 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3225 if ( v22 >= 0 && v22 <= 2)
0
Ritor1
parents:
diff changeset
3226 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3227 v23 = this->pOwnItems[this->pEquipment.uMainHand].uItemID;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3228 v26 = pItemsTable->pItems[v23].uDamageRoll;
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3229 if ( this->pEquipment.uShield || pItemsTable->pItems[v23].uSkillType != 4 )
0
Ritor1
parents:
diff changeset
3230 {
Ritor1
parents:
diff changeset
3231 v25 = pItemsTable->pItems[v23].uDamageDice;
Ritor1
parents:
diff changeset
3232 }
Ritor1
parents:
diff changeset
3233 else
Ritor1
parents:
diff changeset
3234 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3235 v25 = pItemsTable->pItems[v23].uDamageDice + 1;
0
Ritor1
parents:
diff changeset
3236 }
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
3237 v5 = pItemsTable->pItems[v23].uDamageMod + v25 * v26;
0
Ritor1
parents:
diff changeset
3238 }
Ritor1
parents:
diff changeset
3239 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3240 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0 && GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2))
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3241 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3242 return v5;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3243 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3244 else
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3245 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3246 v23 = this->pOwnItems[this->pEquipment.uShield].uItemID;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3247 v15 = pItemsTable->pItems[v23].uDamageMod;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3248 v14 = pItemsTable->pItems[v23].uDamageDice * pItemsTable->pItems[v23].uDamageRoll;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3249 return v5 + v15 + v14;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3250 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3251 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3252 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3253
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3254 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3255 case CHARACTER_ATTRIBUTE_ATTACK:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3256 if ( IsUnarmed() )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3257 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3258 return 0;
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3259 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3260 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) )
0
Ritor1
parents:
diff changeset
3261 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3262 v17 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3263 if ( v17 >= 0 && v17 <= 2)
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3264 {
1599
bb2378f58767 Player::GetItemsBonus removed majority of labels
Grumpy7
parents: 1598
diff changeset
3265 v5 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand-1].uItemID].uDamageMod;
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3266 }
0
Ritor1
parents:
diff changeset
3267 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3268 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (this->GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0) || this->GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2 )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3269 return v5;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3270 else
0
Ritor1
parents:
diff changeset
3271 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3272 v20 = this->pOwnItems[this->pEquipment.uShield - 1].uItemID;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3273 v56 = pItemsTable->pItems[v20].uDamageMod;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3274 return v5 + v56;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3275 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3276 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3277
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3278 case CHARACTER_ATTRIBUTE_MELEE_DMG_MIN:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3279 if ( IsUnarmed() )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3280 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3281 return 1;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3282 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3283 if ( this->HasItemEquipped(EQUIP_MAIN_HAND) )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3284 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3285 v9 = this->GetEquippedItemEquipType(EQUIP_MAIN_HAND);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3286 if ( v9 >= 0 && v9 <= 2)
0
Ritor1
parents:
diff changeset
3287 {
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3288 v5 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uDamageDice +
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3289 pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uDamageMod;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3290 if ( !this->pEquipment.uShield && pItemsTable->pItems[this->pOwnItems[this->pEquipment.uMainHand].uItemID].uSkillType == 4)
0
Ritor1
parents:
diff changeset
3291 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3292 ++v5;
0
Ritor1
parents:
diff changeset
3293 }
Ritor1
parents:
diff changeset
3294 }
Ritor1
parents:
diff changeset
3295 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3296
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3297 if ( getOnlyMainHandDmg || !this->HasItemEquipped(EQUIP_OFF_HAND) || (this->GetEquippedItemEquipType(EQUIP_OFF_HAND) < 0) || this->GetEquippedItemEquipType(EQUIP_OFF_HAND) > 2 )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3298 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3299 return v5;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3300 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3301 else
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3302 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3303 v14 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageMod;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3304 v15 = pItemsTable->pItems[this->pOwnItems[this->pEquipment.uShield].uItemID].uDamageDice;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3305 return v5 + v15 + v14;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3306 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3307 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3308
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3309 case CHARACTER_ATTRIBUTE_STRENGTH:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3310 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3311 case CHARACTER_ATTRIBUTE_WILLPOWER:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3312 case CHARACTER_ATTRIBUTE_ENDURANCE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3313 case CHARACTER_ATTRIBUTE_ACCURACY:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3314 case CHARACTER_ATTRIBUTE_SPEED:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3315 case CHARACTER_ATTRIBUTE_LUCK:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3316 case CHARACTER_ATTRIBUTE_HEALTH:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3317 case CHARACTER_ATTRIBUTE_MANA:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3318 case CHARACTER_ATTRIBUTE_AC_BONUS:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3319
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3320 case CHARACTER_ATTRIBUTE_RESIST_FIRE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3321 case CHARACTER_ATTRIBUTE_RESIST_AIR:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3322 case CHARACTER_ATTRIBUTE_RESIST_WATER:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3323 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3324 case CHARACTER_ATTRIBUTE_RESIST_MIND:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3325 case CHARACTER_ATTRIBUTE_RESIST_BODY:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3326 case CHARACTER_ATTRIBUTE_RESIST_SPIRIT:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3327
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3328 case CHARACTER_ATTRIBUTE_SKILL_ALCHEMY:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3329 case CHARACTER_ATTRIBUTE_SKILL_STEALING:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3330 case CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3331 case CHARACTER_ATTRIBUTE_SKILL_ITEM_ID:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3332 case CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3333 case CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3334 case CHARACTER_ATTRIBUTE_SKILL_DODGE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3335 case CHARACTER_ATTRIBUTE_SKILL_UNARMED:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3336
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3337 case CHARACTER_ATTRIBUTE_SKILL_FIRE:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3338 case CHARACTER_ATTRIBUTE_SKILL_AIR:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3339 case CHARACTER_ATTRIBUTE_SKILL_WATER:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3340 case CHARACTER_ATTRIBUTE_SKILL_EARTH:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3341 case CHARACTER_ATTRIBUTE_SKILL_SPIRIT:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3342 case CHARACTER_ATTRIBUTE_SKILL_MIND:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3343 case CHARACTER_ATTRIBUTE_SKILL_BODY:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3344 case CHARACTER_ATTRIBUTE_SKILL_LIGHT:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3345 case CHARACTER_ATTRIBUTE_SKILL_DARK:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3346 case CHARACTER_ATTRIBUTE_SKILL_MEDITATION:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3347 case CHARACTER_ATTRIBUTE_SKILL_BOW:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3348 case CHARACTER_ATTRIBUTE_SKILL_SHIELD:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3349 case CHARACTER_ATTRIBUTE_SKILL_LEARNING:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3350 for (int i = 0; i < 16; i++)
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3351 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3352 if ( HasItemEquipped((ITEM_EQUIP_TYPE)i) )
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3353 {
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3354 v31 = this->pEquipment.pIndices[i] - 1;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3355 currEquippedItem = &this->pInventoryItemList[v31];
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3356 if ( attr == CHARACTER_ATTRIBUTE_AC_BONUS )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3357 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3358 v32 = GetEquippedItemEquipType((ITEM_EQUIP_TYPE)i);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3359 if ( v32 >= 3 && v32 <= 11 )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3360 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3361 v33 = currEquippedItem->uItemID;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3362 v5 += pItemsTable->pItems[v33].uDamageDice + pItemsTable->pItems[v33].uDamageMod;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3363 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3364 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3365 if ( pItemsTable->IsMaterialNonCommon((ItemGen *)(currEquippedItem))
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3366 && !pItemsTable->IsMaterialSpecial(currEquippedItem) )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3367 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3368 currEquippedItem->GetItemBonusArtifact(this, attr, &v62);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3369 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3370 else if ( currEquippedItem->uEnchantmentType != 0 )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3371 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3372 if (currEquippedItem->IsRegularEnchanmentForAttribute(attr))
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3373 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3374 if ( attr > CHARACTER_ATTRIBUTE_RESIST_BODY && v5 < currEquippedItem->m_enchantmentStrength )
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3375 v5 = currEquippedItem->m_enchantmentStrength;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3376 else
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3377 v5 += currEquippedItem->m_enchantmentStrength;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3378 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3379 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3380 else
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3381 {
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3382 currEquippedItem->GetItemBonusSpecialEnchantment(this, attr, &v5, &v61);
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3383 }
1040
4430136083a6 CHARACTER_ATTRIBUTE_ GetItemsBonus
Gloval
parents: 1037
diff changeset
3384 }
1604
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3385 }
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3386 return v5 + v62 + v61;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3387 break;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3388 default:
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3389 return 0;
4b79ff62df3a Moved enchantment attribute bonus list to items.cpp/h, created static function that create the enchantments + helper functions to get the enchantment strength, moved the whole logic of Player::GetItemsBonus to a case
Grumpy7
parents: 1601
diff changeset
3390 }
0
Ritor1
parents:
diff changeset
3391 }
Ritor1
parents:
diff changeset
3392
Ritor1
parents:
diff changeset
3393 //----- (0048F73C) --------------------------------------------------------
Ritor1
parents:
diff changeset
3394 int Player::GetMagicalBonus(enum CHARACTER_ATTRIBUTE_TYPE a2)
Ritor1
parents:
diff changeset
3395 {
Ritor1
parents:
diff changeset
3396 int result; // eax@1
Ritor1
parents:
diff changeset
3397 int v3; // eax@4
Ritor1
parents:
diff changeset
3398 int v4; // ecx@5
Ritor1
parents:
diff changeset
3399
Ritor1
parents:
diff changeset
3400 switch (a2)
Ritor1
parents:
diff changeset
3401 {
Ritor1
parents:
diff changeset
3402 case CHARACTER_ATTRIBUTE_LEVEL: return 0;
Ritor1
parents:
diff changeset
3403 }
Ritor1
parents:
diff changeset
3404
Ritor1
parents:
diff changeset
3405 result = 0;
Ritor1
parents:
diff changeset
3406 if ( (signed int)a2 > 10 )
Ritor1
parents:
diff changeset
3407 {
Ritor1
parents:
diff changeset
3408 if ( (signed int)a2 <= 15 )
Ritor1
parents:
diff changeset
3409 {
Ritor1
parents:
diff changeset
3410 switch ( a2 )
Ritor1
parents:
diff changeset
3411 {
Ritor1
parents:
diff changeset
3412 case CHARACTER_ATTRIBUTE_RESIST_BODY:
Ritor1
parents:
diff changeset
3413 v3 = this->pPlayerBuffs[2].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
3414 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_BODY].uPower;
0
Ritor1
parents:
diff changeset
3415 break;
Ritor1
parents:
diff changeset
3416 case CHARACTER_ATTRIBUTE_RESIST_AIR:
Ritor1
parents:
diff changeset
3417 v3 = this->pPlayerBuffs[0].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
3418 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_AIR].uPower;
0
Ritor1
parents:
diff changeset
3419 break;
Ritor1
parents:
diff changeset
3420 case CHARACTER_ATTRIBUTE_RESIST_WATER:
Ritor1
parents:
diff changeset
3421 v3 = this->pPlayerBuffs[22].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
3422 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_WATER].uPower;
0
Ritor1
parents:
diff changeset
3423 break;
Ritor1
parents:
diff changeset
3424 case CHARACTER_ATTRIBUTE_RESIST_EARTH:
Ritor1
parents:
diff changeset
3425 v3 = this->pPlayerBuffs[3].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
3426 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_EARTH].uPower;
0
Ritor1
parents:
diff changeset
3427 break;
Ritor1
parents:
diff changeset
3428 default:
Ritor1
parents:
diff changeset
3429 if ( a2 != 14 )
Ritor1
parents:
diff changeset
3430 return result;
Ritor1
parents:
diff changeset
3431 v3 = this->pPlayerBuffs[9].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
3432 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_MIND].uPower;
0
Ritor1
parents:
diff changeset
3433 break;
Ritor1
parents:
diff changeset
3434 }
Ritor1
parents:
diff changeset
3435 return v4 + v3;
Ritor1
parents:
diff changeset
3436 }
Ritor1
parents:
diff changeset
3437 if ( a2 != CHARACTER_ATTRIBUTE_ATTACK )
Ritor1
parents:
diff changeset
3438 {
Ritor1
parents:
diff changeset
3439 if ( a2 == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
Ritor1
parents:
diff changeset
3440 {
Ritor1
parents:
diff changeset
3441 v3 = this->pPlayerBuffs[8].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
3442 v4 = pParty->pPartyBuffs[PARTY_BUFF_HEROISM].uPower;
0
Ritor1
parents:
diff changeset
3443 return v4 + v3;
Ritor1
parents:
diff changeset
3444 }
Ritor1
parents:
diff changeset
3445 if ( a2 != CHARACTER_ATTRIBUTE_RANGED_ATTACK )
Ritor1
parents:
diff changeset
3446 return result;
Ritor1
parents:
diff changeset
3447 }
Ritor1
parents:
diff changeset
3448 return this->pPlayerBuffs[1].uPower;
Ritor1
parents:
diff changeset
3449 }
Ritor1
parents:
diff changeset
3450 if ( a2 == 10 )
Ritor1
parents:
diff changeset
3451 {
Ritor1
parents:
diff changeset
3452 v3 = this->pPlayerBuffs[5].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
3453 v4 = pParty->pPartyBuffs[PARTY_BUFF_RESIST_FIRE].uPower;
0
Ritor1
parents:
diff changeset
3454 return v4 + v3;
Ritor1
parents:
diff changeset
3455 }
Ritor1
parents:
diff changeset
3456 switch ( a2 )
Ritor1
parents:
diff changeset
3457 {
Ritor1
parents:
diff changeset
3458 case CHARACTER_ATTRIBUTE_STRENGTH:
Ritor1
parents:
diff changeset
3459 v3 = pPlayerBuffs[19].uPower;
Ritor1
parents:
diff changeset
3460 goto LABEL_5;
Ritor1
parents:
diff changeset
3461 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
Ritor1
parents:
diff changeset
3462 v3 = pPlayerBuffs[17].uPower;
Ritor1
parents:
diff changeset
3463 goto LABEL_5;
Ritor1
parents:
diff changeset
3464 case CHARACTER_ATTRIBUTE_WILLPOWER:
Ritor1
parents:
diff changeset
3465 v3 = pPlayerBuffs[20].uPower;
Ritor1
parents:
diff changeset
3466 goto LABEL_5;
Ritor1
parents:
diff changeset
3467 case CHARACTER_ATTRIBUTE_ENDURANCE:
Ritor1
parents:
diff changeset
3468 v3 = pPlayerBuffs[16].uPower;
Ritor1
parents:
diff changeset
3469 goto LABEL_5;
Ritor1
parents:
diff changeset
3470 case CHARACTER_ATTRIBUTE_ACCURACY:
Ritor1
parents:
diff changeset
3471 v3 = pPlayerBuffs[15].uPower;
Ritor1
parents:
diff changeset
3472 goto LABEL_5;
Ritor1
parents:
diff changeset
3473 case CHARACTER_ATTRIBUTE_SPEED:
Ritor1
parents:
diff changeset
3474 v3 = pPlayerBuffs[21].uPower;
Ritor1
parents:
diff changeset
3475 goto LABEL_5;
Ritor1
parents:
diff changeset
3476 case CHARACTER_ATTRIBUTE_LUCK:
Ritor1
parents:
diff changeset
3477 v3 = pPlayerBuffs[18].uPower;
Ritor1
parents:
diff changeset
3478 LABEL_5:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
3479 v4 = pParty->pPartyBuffs[PARTY_BUFF_DAY_OF_GODS].uPower;
0
Ritor1
parents:
diff changeset
3480 return v4 + v3;
Ritor1
parents:
diff changeset
3481 case CHARACTER_ATTRIBUTE_AC_BONUS:
Ritor1
parents:
diff changeset
3482 v3 = this->pPlayerBuffs[14].uPower;
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
3483 v4 = pParty->pPartyBuffs[PARTY_BUFF_STONE_SKIN].uPower;
0
Ritor1
parents:
diff changeset
3484 return v4 + v3;
Ritor1
parents:
diff changeset
3485 default:
Ritor1
parents:
diff changeset
3486 return result;
Ritor1
parents:
diff changeset
3487 }
Ritor1
parents:
diff changeset
3488 return result;
Ritor1
parents:
diff changeset
3489 }
Ritor1
parents:
diff changeset
3490
Ritor1
parents:
diff changeset
3491 //----- (0048F882) --------------------------------------------------------
1008
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
3492 int Player::GetActualSkillLevel( PLAYER_SKILL_TYPE uSkillType )
446175a32a15 player math fix
Gloval
parents: 1006
diff changeset
3493 {
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3494 signed int bonus_value; // esi@1
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3495 unsigned __int16 skill_value; // ax@126
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3496 int result; // al@127
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3497
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3498 bonus_value = 0;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3499 switch (uSkillType)
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3500 {
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3501 case PLAYER_SKILL_MONSTER_ID:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3502 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3503 if ( CheckHiredNPCSpeciality(Hunter) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3504 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3505 if ( CheckHiredNPCSpeciality(Sage) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3506 bonus_value += 6;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3507 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MONSTER_ID);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3508 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3509 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3510
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3511 case PLAYER_SKILL_ARMSMASTER:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3512 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3513 if ( CheckHiredNPCSpeciality(Armsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3514 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3515 if ( CheckHiredNPCSpeciality(Weaponsmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3516 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3517 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ARMSMASTER);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3518 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3519 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3520
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3521 case PLAYER_SKILL_STEALING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3522 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3523 if (CheckHiredNPCSpeciality(Burglar))
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3524 bonus_value = 8;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3525 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_STEALING);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3526 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3527 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3528
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3529
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3530 case PLAYER_SKILL_ALCHEMY:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3531 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3532 if ( CheckHiredNPCSpeciality(Herbalist) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3533 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3534 if ( CheckHiredNPCSpeciality(Apothecary) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3535 bonus_value += 8;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3536 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ALCHEMY);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3537 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3538 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3539
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3540 case PLAYER_SKILL_LEARNING:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3541 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3542 if ( CheckHiredNPCSpeciality(Teacher) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3543 bonus_value = 10;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3544 if ( CheckHiredNPCSpeciality(Instructor) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3545 bonus_value += 15;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3546 if ( CheckHiredNPCSpeciality(Scholar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3547 bonus_value += 5;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3548 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LEARNING);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3549 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3550 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3551
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3552 case PLAYER_SKILL_UNARMED:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3553 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3554 if (CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3555 bonus_value = 2;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3556 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_UNARMED);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3557 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3558 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3559
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3560 case PLAYER_SKILL_DODGE:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3561 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3562 if ( CheckHiredNPCSpeciality(Monk) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3563 bonus_value = 2;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3564 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DODGE);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3565 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3566 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3567
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3568 case PLAYER_SKILL_BOW:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3569 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BOW);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3570 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3571 case PLAYER_SKILL_SHIELD:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3572 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SHIELD);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3573 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3574
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3575 case PLAYER_SKILL_EARTH:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3576 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3577 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3578 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3579 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3580 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3581 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3582 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3583 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3584 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_EARTH);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3585 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3586 case PLAYER_SKILL_FIRE:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3587 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3588 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3589 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3590 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3591 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3592 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3593 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3594 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3595 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_FIRE);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3596 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3597 case PLAYER_SKILL_AIR:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3598 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3599 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3600 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3601 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3602 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3603 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3604 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3605 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3606 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_AIR);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3607 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3608 case PLAYER_SKILL_WATER:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3609 if ( CheckHiredNPCSpeciality(Apprentice) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3610 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3611 if ( CheckHiredNPCSpeciality(Mystic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3612 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3613 if ( CheckHiredNPCSpeciality(Spellmaster) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3614 bonus_value += 4;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3615 if ( classType == PLAYER_CLASS_WARLOCK && PartyHasDragon() )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3616 bonus_value += 3;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3617 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_WATER);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3618 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3619 case PLAYER_SKILL_SPIRIT:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3620 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3621 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3622 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3623 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3624 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3625 bonus_value += 4;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3626 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_SPIRIT);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3627 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3628 case PLAYER_SKILL_MIND:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3629 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3630 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3631 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3632 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3633 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3634 bonus_value += 4;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3635 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MIND);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3636 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3637 case PLAYER_SKILL_BODY:
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3638 if ( CheckHiredNPCSpeciality(Acolyte2) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3639 bonus_value = 2;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3640 if ( CheckHiredNPCSpeciality(Initiate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3641 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3642 if ( CheckHiredNPCSpeciality(Prelate) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3643 bonus_value += 4;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3644 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_BODY);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3645 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3646 case PLAYER_SKILL_LIGHT:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3647 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_LIGHT);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3648 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3649 case PLAYER_SKILL_DARK:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3650 {
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3651 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_DARK);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3652 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3653 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3654
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3655 case PLAYER_SKILL_MERCHANT:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3656 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3657 if ( CheckHiredNPCSpeciality(Trader) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3658 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3659 if ( CheckHiredNPCSpeciality(Merchant) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3660 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3661 if ( CheckHiredNPCSpeciality(Gypsy) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3662 bonus_value += 3;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3663 if ( CheckHiredNPCSpeciality(Duper) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3664 bonus_value += 8;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3665 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3666 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3667
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3668 case PLAYER_SKILL_PERCEPTION:
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3669 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3670 if ( CheckHiredNPCSpeciality(Scout) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3671 bonus_value = 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3672 if ( CheckHiredNPCSpeciality(Psychic) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3673 bonus_value += 5;
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3674 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3675 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3676
0
Ritor1
parents:
diff changeset
3677 case PLAYER_SKILL_ITEM_ID:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3678 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_ITEM_ID);
0
Ritor1
parents:
diff changeset
3679 break;
Ritor1
parents:
diff changeset
3680 case PLAYER_SKILL_MEDITATION:
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3681 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_MEDITATION);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3682 break;
0
Ritor1
parents:
diff changeset
3683 case PLAYER_SKILL_TRAP_DISARM:
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3684 {
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3685 if ( CheckHiredNPCSpeciality(Tinker) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3686 bonus_value = 4;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3687 if ( CheckHiredNPCSpeciality(Locksmith) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3688 bonus_value += 6;
652
1ff57450f090 * Some fixes to TravelByTransport
Nomad
parents: 607
diff changeset
3689 if ( CheckHiredNPCSpeciality(Burglar) )
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3690 bonus_value += 8;
1595
a52a01aaf439 Player::GetBaseResistance cleanup, setting default parameter to Player::GetItemsBonus
Grumpy7
parents: 1594
diff changeset
3691 bonus_value += GetItemsBonus(CHARACTER_ATTRIBUTE_SKILL_TRAP_DISARM);
353
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3692 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3693 break;
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3694 }
95be2dcecadf Partial refactor for Player::GetActualSkillLevel
Nomad
parents: 352
diff changeset
3695
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3696 skill_value = pActiveSkills[uSkillType];
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3697 if ( bonus_value + (skill_value & 0x3F) < 60 )
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3698 result = bonus_value + skill_value;
0
Ritor1
parents:
diff changeset
3699 else
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3700 result = skill_value & 0xFFFC | 0x3C; //al
0
Ritor1
parents:
diff changeset
3701 return result;
Ritor1
parents:
diff changeset
3702 }
Ritor1
parents:
diff changeset
3703
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3704
0
Ritor1
parents:
diff changeset
3705 //----- (0048FC00) --------------------------------------------------------
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3706 int Player::GetSkillBonus(enum CHARACTER_ATTRIBUTE_TYPE inSkill) //TODO: move the individual implementations to attribute classes once possible
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3707 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3708 int armsMasterBonus;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3709
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3710 armsMasterBonus = 0;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3711 int armmaster_skill = GetActualSkillLevel(PLAYER_SKILL_ARMSMASTER);
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3712 if ( armmaster_skill > 0 )
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3713 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3714 int multiplier = 0;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3715 if ( inSkill == CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS )
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3716 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3717 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 0, 1, 2);
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3718 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3719 else if ( inSkill == CHARACTER_ATTRIBUTE_ATTACK )
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3720 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3721 multiplier = GetMultiplierForSkillLevel(armmaster_skill, 0, 1, 1, 2);
1064
655fde266d96 GetSkillBonus cleaning in progress
Gloval
parents: 1049
diff changeset
3722 }
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3723 armsMasterBonus = multiplier * (armmaster_skill & 0x3F);
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3724 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3725
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3726 switch(inSkill)
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3727 {
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3728 case CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3729 if (HasItemEquipped(EQUIP_BOW))
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3730 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3731 int bowSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3732 int multiplier = GetMultiplierForSkillLevel(bowSkillLevel, 0, 0, 0, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3733 return multiplier * (bowSkillLevel & 0x3F);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3734 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3735 return 0;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3736 break;
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3737 case CHARACTER_ATTRIBUTE_HEALTH:
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3738 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3739 int base_value = pBaseHealthPerLevelByClass[classType];
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3740 int attrib_modif = GetBodybuilding();
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3741 return base_value * attrib_modif;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3742 }
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3743 break;
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3744 case CHARACTER_ATTRIBUTE_MANA:
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3745 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3746 int base_value = pBaseManaPerLevelByClass[classType];
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3747 int attrib_modif = GetMeditation();
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3748 return base_value * attrib_modif;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3749 }
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3750 break;
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3751 case CHARACTER_ATTRIBUTE_AC_BONUS:
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3752 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3753 bool wearingArmor = false;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3754 bool wearingLeather = false;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3755 unsigned int ACSum = 0;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3756
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3757 for (int j = 0; j < 16; ++j)
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3758 {
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
3759 if (pEquipment.pIndices[j] && (!pOwnItems[pEquipment.pIndices[j]].IsBroken()))
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3760 {
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
3761 int curr_item = pOwnItems[pEquipment.pIndices[j] - 1].uItemID;
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3762 PLAYER_SKILL_TYPE itemSkillType = (PLAYER_SKILL_TYPE)pItemsTable->pItems[curr_item].uSkillType;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3763 int currArmorSkillLevel = GetActualSkillLevel(itemSkillType);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3764 int multiplier = 0;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3765 switch (itemSkillType)
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3766 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3767 case PLAYER_SKILL_STAFF:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3768 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 1, 1, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3769 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3770 case PLAYER_SKILL_SWORD:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3771 case PLAYER_SKILL_SPEAR:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3772 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 0, 0, 0, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3773 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3774 case PLAYER_SKILL_SHIELD:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3775 wearingArmor = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3776 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3777 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3778 case PLAYER_SKILL_LEATHER:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3779 wearingLeather = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3780 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 2, 2);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3781 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3782 case PLAYER_SKILL_CHAIN:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3783 wearingArmor = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3784 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3785 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3786 case PLAYER_SKILL_PLATE:
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3787 wearingArmor = true;
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3788 multiplier = GetMultiplierForSkillLevel(currArmorSkillLevel, 1, 1, 1, 1);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3789 break;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3790 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3791 ACSum += multiplier * (currArmorSkillLevel & 0x3F);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3792 }
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3793 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3794
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3795 int dodgeSkillLevel = GetActualSkillLevel(PLAYER_SKILL_DODGE);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3796 int dodgeMastery = SkillToMastery(dodgeSkillLevel);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3797 int multiplier = GetMultiplierForSkillLevel(dodgeSkillLevel, 1, 2, 3, 3);
1539
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3798 if ( !wearingArmor && (!wearingLeather || dodgeMastery == 4) )
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3799 {
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3800 ACSum += multiplier * (dodgeSkillLevel & 0x3F);
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3801 }
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3802 return ACSum;
5cf28ec7322d Player:GetSkillBonus cleanup, added back some brackets, because of var declarations, moved here CHARACTER_ATTRIBUTE_RANGED_DMG_BONUS from GetRangedDamageMin and GetRangedDamageMax
Grumpy7
parents: 1538
diff changeset
3803 }
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3804 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3805 case CHARACTER_ATTRIBUTE_ATTACK:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3806 if ( this->IsUnarmed() )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3807 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3808 int unarmedSkill = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3809 if (!unarmedSkill)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3810 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3811 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3812 }
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3813 int multiplier = GetMultiplierForSkillLevel(unarmedSkill, 0, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3814 return armsMasterBonus + multiplier * (unarmedSkill & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3815 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3816 for (int i = 0; i < 16; ++i)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3817 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3818 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3819 {
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
3820 ItemDesc currItem = pItemsTable->pItems[this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID];
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
3821 if ( currItem.uEquipType <= EQUIP_MAIN_HAND)
1533
a2e1174c428b Player::GetSkillBonus fixing indentation
Grumpy7
parents: 1507
diff changeset
3822 {
1547
778916dfa666 Player::GetRangedDamageString fix + some small chnages
Grumpy7
parents: 1539
diff changeset
3823 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)currItem.uSkillType;
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3824 int currentItemSkillLevel = this->GetActualSkillLevel(currItemSkillType);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3825 if (currItemSkillType == PLAYER_SKILL_BLASTER)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3826 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3827 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3828 return multiplier * (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3829 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3830 else if (currItemSkillType == PLAYER_SKILL_STAFF && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3831 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3832 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3833 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3834 return multiplier * (unarmedSkillLevel & 0x3F) + armsMasterBonus + (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3835 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3836 else
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3837 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3838 return armsMasterBonus + (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3839 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3840 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3841 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3842 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3843 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3844 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3845
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3846 case CHARACTER_ATTRIBUTE_RANGED_ATTACK:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3847 for (int i = 0; i < 16; i++)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3848 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3849 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3850 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3851 PLAYER_SKILL_TYPE currentItemSkillType = (PLAYER_SKILL_TYPE)pItemsTable->pItems[this->pInventoryItemList[this->pEquipment.pIndices[i] - 1].uItemID].uSkillType;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3852 int currentItemSkillLevel = this->GetActualSkillLevel(currentItemSkillType);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3853 if ( currentItemSkillType == PLAYER_SKILL_BOW )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3854 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3855 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 1, 1, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3856 return multiplier * (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3857 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3858 else if ( currentItemSkillType == PLAYER_SKILL_BLASTER )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3859 {
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3860 int multiplier = GetMultiplierForSkillLevel(currentItemSkillLevel, 1, 2, 3, 5);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3861 return multiplier * (currentItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3862 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3863 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3864 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3865 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3866 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3867
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3868 case CHARACTER_ATTRIBUTE_MELEE_DMG_BONUS:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3869 if ( this->IsUnarmed() )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3870 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3871 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3872 if ( !unarmedSkillLevel )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3873 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3874 return 0;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3875 }
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3876 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3877 return multiplier * (unarmedSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3878 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3879 for (int i = 0; i < 16; i++)
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3880 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3881 if ( this->HasItemEquipped((ITEM_EQUIP_TYPE)i) )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3882 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3883 int currItemId = this->pInventoryItemList[this->pEquipment.pIndices[i]].uItemID;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3884 if ( pItemsTable->pItems[currItemId].uEquipType == EQUIP_MAIN_HAND || pItemsTable->pItems[currItemId].uEquipType == EQUIP_OFF_HAND )
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3885 {
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3886 PLAYER_SKILL_TYPE currItemSkillType = (PLAYER_SKILL_TYPE)pItemsTable->pItems[currItemId].uSkillType;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3887 int currItemSkillLevel = this->GetActualSkillLevel(currItemSkillType);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3888 int baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3889 int multiplier;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3890 switch (currItemSkillType)
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3891 {
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3892 case PLAYER_SKILL_STAFF:
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3893 if ( SkillToMastery(currItemSkillLevel) >= 4 && this->GetActualSkillLevel(PLAYER_SKILL_UNARMED) > 0)
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3894 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3895 int unarmedSkillLevel = this->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3896 int multiplier = GetMultiplierForSkillLevel(unarmedSkillLevel, 0, 1, 2, 2);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3897 return multiplier * (unarmedSkillLevel & 0x3F);
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3898 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3899 else
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3900 {
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3901 return armsMasterBonus;
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3902 }
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3903 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3904
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3905 case PLAYER_SKILL_DAGGER:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3906 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3907 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3908 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3909 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3910 case PLAYER_SKILL_SWORD:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3911 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 0, 0);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3912 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3913 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3914 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3915 case PLAYER_SKILL_MACE:
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3916 case PLAYER_SKILL_SPEAR:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3917 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 1, 1, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3918 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3919 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3920 break;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3921 case PLAYER_SKILL_AXE:
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3922 multiplier = GetMultiplierForSkillLevel(currItemSkillLevel, 0, 0, 1, 1);
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3923 baseSkillBonus = multiplier * (currItemSkillLevel & 0x3F);
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3924 return armsMasterBonus + baseSkillBonus;
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3925 break;
1535
a18076b22fb7 Player::GetSkillBonus continuing cleanup
Grumpy7
parents: 1534
diff changeset
3926 }
1533
a2e1174c428b Player::GetSkillBonus fixing indentation
Grumpy7
parents: 1507
diff changeset
3927 }
1535
a18076b22fb7 Player::GetSkillBonus continuing cleanup
Grumpy7
parents: 1534
diff changeset
3928 }
1538
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3929 }
d6778b04c12a Player:GetSkillBonus cleanup, minor edits
Grumpy7
parents: 1537
diff changeset
3930 return 0;
1534
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3931 break;
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3932 default:
d4bc1cb9d953 Player::GetSkillBonus put input value in case, removed labels (introduced a bit of code duplicity)
Grumpy7
parents: 1533
diff changeset
3933 return 0;
1533
a2e1174c428b Player::GetSkillBonus fixing indentation
Grumpy7
parents: 1507
diff changeset
3934 }
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3935 }
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3936
1553
b98812ead5d9 Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Grumpy7
parents: 1552
diff changeset
3937 unsigned int Player::GetMultiplierForSkillLevel(unsigned int skillValue, int mult1, int mult2, int mult3, int mult4)
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3938 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3939 int masteryLvl = SkillToMastery(skillValue);
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3940 switch (masteryLvl)
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3941 {
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3942 case 1: return mult1;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3943 case 2: return mult2;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3944 case 3: return mult3;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3945 case 4: return mult4;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3946 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
3947 Error("(%u)", masteryLvl);
1537
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3948 return 0;
fed56133bf8a Player:GetSkillBonus cleanup, multiplier evaluation moved to a separate function, variable clanup, renaming, scope reduction
Grumpy7
parents: 1536
diff changeset
3949 }
0
Ritor1
parents:
diff changeset
3950 //----- (00490109) --------------------------------------------------------
Ritor1
parents:
diff changeset
3951 // faces are: 0 1 2 3 human males
Ritor1
parents:
diff changeset
3952 // 4 5 6 7 human females
Ritor1
parents:
diff changeset
3953 // 8 9 elf males
Ritor1
parents:
diff changeset
3954 // 10 11 elf females
Ritor1
parents:
diff changeset
3955 // 12 13 dwarf males
Ritor1
parents:
diff changeset
3956 // 14 15 dwarf females
Ritor1
parents:
diff changeset
3957 // 16 17 goblin males
Ritor1
parents:
diff changeset
3958 // 18 19 goblin females
Ritor1
parents:
diff changeset
3959 // 20 lich male
Ritor1
parents:
diff changeset
3960 // 21 lich female
Ritor1
parents:
diff changeset
3961 // 22 underwater suits (unused)
Ritor1
parents:
diff changeset
3962 // 23 zombie male
Ritor1
parents:
diff changeset
3963 // 24 zombie female
Ritor1
parents:
diff changeset
3964 enum CHARACTER_RACE Player::GetRace()
Ritor1
parents:
diff changeset
3965 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
3966 if ( uCurrentFace > 15 )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
3967 {
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
3968 if ( uCurrentFace >= 16 && uCurrentFace <= 19 )
0
Ritor1
parents:
diff changeset
3969 return CHARACTER_RACE_GOBLIN;
Ritor1
parents:
diff changeset
3970 }
Ritor1
parents:
diff changeset
3971 else
Ritor1
parents:
diff changeset
3972 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
3973 if ( uCurrentFace >= 12 )
0
Ritor1
parents:
diff changeset
3974 {
Ritor1
parents:
diff changeset
3975 return CHARACTER_RACE_DWARF;
Ritor1
parents:
diff changeset
3976 }
Ritor1
parents:
diff changeset
3977 else
Ritor1
parents:
diff changeset
3978 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
3979
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
3980 if ( uCurrentFace <= 7 )
0
Ritor1
parents:
diff changeset
3981 {
Ritor1
parents:
diff changeset
3982 return CHARACTER_RACE_HUMAN;
Ritor1
parents:
diff changeset
3983 }
Ritor1
parents:
diff changeset
3984 else
Ritor1
parents:
diff changeset
3985 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
3986 if ( uCurrentFace <= 11 )
0
Ritor1
parents:
diff changeset
3987 return CHARACTER_RACE_ELF;
Ritor1
parents:
diff changeset
3988 }
Ritor1
parents:
diff changeset
3989 }
Ritor1
parents:
diff changeset
3990 }
Ritor1
parents:
diff changeset
3991 return CHARACTER_RACE_HUMAN;
Ritor1
parents:
diff changeset
3992 }
Ritor1
parents:
diff changeset
3993
Ritor1
parents:
diff changeset
3994 //----- (00490141) --------------------------------------------------------
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
3995 PLAYER_SEX Player::GetSexByVoice()
0
Ritor1
parents:
diff changeset
3996 {
Ritor1
parents:
diff changeset
3997 signed int result; // eax@1
Ritor1
parents:
diff changeset
3998
Ritor1
parents:
diff changeset
3999 result = 0;
Ritor1
parents:
diff changeset
4000 switch ( this->uVoiceID )
Ritor1
parents:
diff changeset
4001 {
Ritor1
parents:
diff changeset
4002 case 0u:
Ritor1
parents:
diff changeset
4003 case 1u:
Ritor1
parents:
diff changeset
4004 case 2u:
Ritor1
parents:
diff changeset
4005 case 3u:
Ritor1
parents:
diff changeset
4006 case 8u:
Ritor1
parents:
diff changeset
4007 case 9u:
Ritor1
parents:
diff changeset
4008 case 0xCu:
Ritor1
parents:
diff changeset
4009 case 0xDu:
Ritor1
parents:
diff changeset
4010 case 0x10u:
Ritor1
parents:
diff changeset
4011 case 0x11u:
Ritor1
parents:
diff changeset
4012 case 0x14u:
Ritor1
parents:
diff changeset
4013 case 0x17u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
4014 return SEX_MALE;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
4015
0
Ritor1
parents:
diff changeset
4016 case 4u:
Ritor1
parents:
diff changeset
4017 case 5u:
Ritor1
parents:
diff changeset
4018 case 6u:
Ritor1
parents:
diff changeset
4019 case 7u:
Ritor1
parents:
diff changeset
4020 case 0xAu:
Ritor1
parents:
diff changeset
4021 case 0xBu:
Ritor1
parents:
diff changeset
4022 case 0xEu:
Ritor1
parents:
diff changeset
4023 case 0xFu:
Ritor1
parents:
diff changeset
4024 case 0x12u:
Ritor1
parents:
diff changeset
4025 case 0x13u:
Ritor1
parents:
diff changeset
4026 case 0x15u:
Ritor1
parents:
diff changeset
4027 case 0x18u:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
4028 return SEX_FEMALE;
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
4029 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
4030 Error("(%u)", this->uVoiceID);
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
4031 return SEX_MALE;
0
Ritor1
parents:
diff changeset
4032 }
Ritor1
parents:
diff changeset
4033
Ritor1
parents:
diff changeset
4034 //----- (00490188) --------------------------------------------------------
Ritor1
parents:
diff changeset
4035 void Player::SetInitialStats()
Ritor1
parents:
diff changeset
4036 {
Ritor1
parents:
diff changeset
4037 auto v1 = GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4038 uMight = StatTable[v1][0].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4039 uIntelligence = StatTable[v1][1].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4040 uWillpower = StatTable[v1][2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4041 uEndurance = StatTable[v1][3].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4042 uAccuracy = StatTable[v1][4].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4043 uSpeed = StatTable[v1][5].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4044 uLuck = StatTable[v1][6].uBaseValue;
0
Ritor1
parents:
diff changeset
4045 }
Ritor1
parents:
diff changeset
4046
Ritor1
parents:
diff changeset
4047 //----- (004901FC) --------------------------------------------------------
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4048 void Player::SetSexByVoice()
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4049 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4050 switch ( this->uVoiceID)
0
Ritor1
parents:
diff changeset
4051 {
Ritor1
parents:
diff changeset
4052 case 0:
Ritor1
parents:
diff changeset
4053 case 1:
Ritor1
parents:
diff changeset
4054 case 2:
Ritor1
parents:
diff changeset
4055 case 3:
Ritor1
parents:
diff changeset
4056 case 8:
Ritor1
parents:
diff changeset
4057 case 9:
Ritor1
parents:
diff changeset
4058 case 0xC:
Ritor1
parents:
diff changeset
4059 case 0xD:
Ritor1
parents:
diff changeset
4060 case 0x10:
Ritor1
parents:
diff changeset
4061 case 0x11:
Ritor1
parents:
diff changeset
4062 case 0x14:
Ritor1
parents:
diff changeset
4063 case 0x17:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4064 this->uSex = SEX_MALE;
0
Ritor1
parents:
diff changeset
4065 break;
Ritor1
parents:
diff changeset
4066 case 4:
Ritor1
parents:
diff changeset
4067 case 5:
Ritor1
parents:
diff changeset
4068 case 6:
Ritor1
parents:
diff changeset
4069 case 7:
Ritor1
parents:
diff changeset
4070 case 0xA:
Ritor1
parents:
diff changeset
4071 case 0xB:
Ritor1
parents:
diff changeset
4072 case 0xE:
Ritor1
parents:
diff changeset
4073 case 0xF:
Ritor1
parents:
diff changeset
4074 case 0x12:
Ritor1
parents:
diff changeset
4075 case 0x13:
Ritor1
parents:
diff changeset
4076 case 0x15:
Ritor1
parents:
diff changeset
4077 case 0x18:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4078 this->uSex = SEX_FEMALE;
0
Ritor1
parents:
diff changeset
4079 break;
Ritor1
parents:
diff changeset
4080 default:
Ritor1
parents:
diff changeset
4081 break;
Ritor1
parents:
diff changeset
4082 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4083
0
Ritor1
parents:
diff changeset
4084 }
Ritor1
parents:
diff changeset
4085
Ritor1
parents:
diff changeset
4086 //----- (0049024A) --------------------------------------------------------
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4087 void Player::Reset(PLAYER_CLASS_TYPE cls)
0
Ritor1
parents:
diff changeset
4088 {
Ritor1
parents:
diff changeset
4089 sLevelModifier = 0;
Ritor1
parents:
diff changeset
4090 sAgeModifier = 0;
Ritor1
parents:
diff changeset
4091
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4092 classType = cls;
0
Ritor1
parents:
diff changeset
4093 uLuckBonus = 0;
Ritor1
parents:
diff changeset
4094 uSpeedBonus = 0;
Ritor1
parents:
diff changeset
4095 uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
4096 uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
4097 uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
4098 uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
4099 uMightBonus = 0;
Ritor1
parents:
diff changeset
4100 uLevel = 1;
Ritor1
parents:
diff changeset
4101 uExperience = 251 + rand() % 100;
Ritor1
parents:
diff changeset
4102 uBirthYear = 1147 - rand() % 6;
Ritor1
parents:
diff changeset
4103 memset(pActiveSkills, 0, sizeof(pActiveSkills));
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
4104 memset(_achieved_awards_bits, 0, 64);
0
Ritor1
parents:
diff changeset
4105 memset(&spellbook, 0, sizeof(PlayerSpells));
Ritor1
parents:
diff changeset
4106
Ritor1
parents:
diff changeset
4107 for (uint i = 0; i < 37; ++i)
Ritor1
parents:
diff changeset
4108 {
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
4109 if (pSkillAvailabilityPerClass[classType / 4][i] != 2)
0
Ritor1
parents:
diff changeset
4110 continue;
Ritor1
parents:
diff changeset
4111
Ritor1
parents:
diff changeset
4112 pActiveSkills[i] = 1;
Ritor1
parents:
diff changeset
4113
Ritor1
parents:
diff changeset
4114 switch (i)
Ritor1
parents:
diff changeset
4115 {
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4116 case PLAYER_SKILL_FIRE:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4117 spellbook.pFireSpellbook.bIsSpellAvailable[0] = true;//its temporary, for test spells
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4118
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4119 extern bool all_magic;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4120 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4121 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4122 pActiveSkills[PLAYER_SKILL_AIR] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4123 pActiveSkills[PLAYER_SKILL_WATER] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4124 pActiveSkills[PLAYER_SKILL_EARTH] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4125 spellbook.pFireSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4126 spellbook.pFireSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4127 spellbook.pFireSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4128 spellbook.pFireSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4129 spellbook.pFireSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4130 spellbook.pFireSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4131 spellbook.pFireSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4132 spellbook.pFireSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4133 spellbook.pFireSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4134 spellbook.pFireSpellbook.bIsSpellAvailable[10] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4135 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4136 spellbook.pAirSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4137 spellbook.pAirSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4138 spellbook.pAirSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4139 spellbook.pAirSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4140 spellbook.pAirSpellbook.bIsSpellAvailable[5] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4141 spellbook.pAirSpellbook.bIsSpellAvailable[6] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4142 spellbook.pAirSpellbook.bIsSpellAvailable[7] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4143 spellbook.pAirSpellbook.bIsSpellAvailable[8] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4144 spellbook.pAirSpellbook.bIsSpellAvailable[9] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4145 spellbook.pAirSpellbook.bIsSpellAvailable[10] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4146 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4147 spellbook.pWaterSpellbook.bIsSpellAvailable[1] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4148 spellbook.pWaterSpellbook.bIsSpellAvailable[2] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4149 spellbook.pWaterSpellbook.bIsSpellAvailable[3] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4150 spellbook.pWaterSpellbook.bIsSpellAvailable[4] = true;
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4151 spellbook.pWaterSpellbook.bIsSpellAvailable[5] = true;
710
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
4152 spellbook.pWaterSpellbook.bIsSpellAvailable[6] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
4153 spellbook.pWaterSpellbook.bIsSpellAvailable[7] = true;
735dab8d3c9a Town portal screen + misc gui const replacements
Nomad
parents: 667
diff changeset
4154 spellbook.pWaterSpellbook.bIsSpellAvailable[8] = true;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4155 spellbook.pWaterSpellbook.bIsSpellAvailable[9] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4156 spellbook.pWaterSpellbook.bIsSpellAvailable[10] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4157 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4158 spellbook.pEarthSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4159 spellbook.pEarthSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4160 spellbook.pEarthSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4161 spellbook.pEarthSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4162 spellbook.pEarthSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4163 spellbook.pEarthSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4164 spellbook.pEarthSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4165 spellbook.pEarthSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4166 spellbook.pEarthSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4167 spellbook.pEarthSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4168 }
486
Nomad
parents: 484
diff changeset
4169 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4170 case PLAYER_SKILL_AIR:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4171 spellbook.pAirSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4172 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4173 case PLAYER_SKILL_WATER:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4174 spellbook.pWaterSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4175 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4176 case PLAYER_SKILL_EARTH:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4177 spellbook.pEarthSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4178 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4179 case PLAYER_SKILL_SPIRIT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4180 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4181 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4182 case PLAYER_SKILL_MIND:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4183 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4184 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4185 case PLAYER_SKILL_BODY:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4186 spellbook.pBodySpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4187
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4188 if ( all_magic == true )
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4189 {
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4190 pActiveSkills[PLAYER_SKILL_MIND] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4191 pActiveSkills[PLAYER_SKILL_SPIRIT] = 1;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4192 spellbook.pBodySpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4193 spellbook.pBodySpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4194 spellbook.pBodySpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4195 spellbook.pBodySpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4196 spellbook.pBodySpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4197 spellbook.pBodySpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4198 spellbook.pBodySpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4199 spellbook.pBodySpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4200 spellbook.pBodySpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4201 spellbook.pBodySpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
4202 spellbook.pMindSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4203 spellbook.pMindSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4204 spellbook.pMindSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4205 spellbook.pMindSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4206 spellbook.pMindSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4207 spellbook.pMindSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4208 spellbook.pMindSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4209 spellbook.pMindSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4210 spellbook.pMindSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4211 spellbook.pMindSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4212 spellbook.pMindSpellbook.bIsSpellAvailable[10] = true;
924
a78f08dbeb88 CastSpellInfo
Ritor1
parents: 917
diff changeset
4213 spellbook.pSpiritSpellbook.bIsSpellAvailable[0] = true;
894
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4214 spellbook.pSpiritSpellbook.bIsSpellAvailable[1] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4215 spellbook.pSpiritSpellbook.bIsSpellAvailable[2] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4216 spellbook.pSpiritSpellbook.bIsSpellAvailable[3] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4217 spellbook.pSpiritSpellbook.bIsSpellAvailable[4] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4218 spellbook.pSpiritSpellbook.bIsSpellAvailable[5] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4219 spellbook.pSpiritSpellbook.bIsSpellAvailable[6] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4220 spellbook.pSpiritSpellbook.bIsSpellAvailable[7] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4221 spellbook.pSpiritSpellbook.bIsSpellAvailable[8] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4222 spellbook.pSpiritSpellbook.bIsSpellAvailable[9] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4223 spellbook.pSpiritSpellbook.bIsSpellAvailable[10] = true;
df0ffbb70cc6 all_magic flag
Ritor1
parents: 886
diff changeset
4224 }
569
f451efdb7c8b * Party buff icons drawing (right panel)
Nomad
parents: 554
diff changeset
4225 break;
886
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4226 case PLAYER_SKILL_LIGHT:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4227 spellbook.pLightSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4228 break;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4229 case PLAYER_SKILL_DARK:
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4230 spellbook.pDarkSpellbook.bIsSpellAvailable[0] = true;
b6573b99ca40 SalesProcess function
Ritor1
parents: 865
diff changeset
4231 break;
0
Ritor1
parents:
diff changeset
4232 }
Ritor1
parents:
diff changeset
4233 }
Ritor1
parents:
diff changeset
4234
Ritor1
parents:
diff changeset
4235 sHealth = GetMaxHealth();
Ritor1
parents:
diff changeset
4236 sMana = GetMaxMana();
Ritor1
parents:
diff changeset
4237 }
Ritor1
parents:
diff changeset
4238
Ritor1
parents:
diff changeset
4239 //----- (004903C9) --------------------------------------------------------
821
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
4240 PLAYER_SKILL_TYPE Player::GetSkillIdxByOrder(signed int order)
5e3f4bf3b8e6 * UpdateActorAI clean
zipi
parents: 816
diff changeset
4241 {
1271
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4242 int counter; // edx@5
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4243 bool canBeInactive;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4244 unsigned char requiredValue;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4245 signed int offset;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4246
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4247 if ( order <= 1 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4248 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4249 canBeInactive = false;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4250 requiredValue = 2; // 2 - primary skill
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4251 offset = 0;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4252 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4253 else if ( order <= 3 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4254 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4255 canBeInactive = false;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4256 requiredValue = 1; // 1 - available
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4257 offset = 2;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4258 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4259 else if ( order <= 12 )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4260 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4261 canBeInactive = true;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4262 requiredValue = 1; // 1 - available
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4263 offset = 4;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4264 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4265 else
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4266 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4267 return (PLAYER_SKILL_TYPE)37;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4268 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4269 counter = 0;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4270 for (int i = 0; i < 37; i++)
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4271 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4272 if ( (this->pActiveSkills[i] || canBeInactive) && pSkillAvailabilityPerClass[classType / 4][i] == requiredValue )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4273 {
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4274 if ( counter == order - offset )
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4275 return (PLAYER_SKILL_TYPE)i;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4276 ++counter;
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4277 }
5a3f48b370d5 Player::GetSkillIdxByOrder cleanup - extracting common branch bodies
Grumpy7
parents: 1270
diff changeset
4278 }
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
4279
1549
5a3afcaa6717 Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
Grumpy7
parents: 1547
diff changeset
4280 return (PLAYER_SKILL_TYPE)37;
0
Ritor1
parents:
diff changeset
4281 }
Ritor1
parents:
diff changeset
4282
Ritor1
parents:
diff changeset
4283
Ritor1
parents:
diff changeset
4284
Ritor1
parents:
diff changeset
4285 //----- (0049048D) --------------------------------------------------------
Ritor1
parents:
diff changeset
4286 //unsigned __int16 PartyCreation_BtnMinusClick(Player *_this, int eAttribute)
Ritor1
parents:
diff changeset
4287 void Player::DecreaseAttribute(int eAttribute)
Ritor1
parents:
diff changeset
4288 {
Ritor1
parents:
diff changeset
4289 int v2; // eax@1
Ritor1
parents:
diff changeset
4290 int pBaseValue; // ecx@1
Ritor1
parents:
diff changeset
4291 int pDroppedStep; // ebx@1
Ritor1
parents:
diff changeset
4292 int pStep; // esi@1
Ritor1
parents:
diff changeset
4293 unsigned __int16 result; // ax@7
Ritor1
parents:
diff changeset
4294 int uMinValue; // [sp+Ch] [bp-4h]@1
Ritor1
parents:
diff changeset
4295
Ritor1
parents:
diff changeset
4296 v2 = eAttribute + 7 * GetRace();
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4297 pBaseValue = StatTable[0][v2].uBaseValue;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4298 pDroppedStep = StatTable[0][v2].uDroppedStep;
0
Ritor1
parents:
diff changeset
4299 uMinValue = pBaseValue - 2;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4300 pStep = StatTable[0][v2].uBaseStep;
1272
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4301 unsigned short* AttrToChange = nullptr;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4302 switch ( eAttribute )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4303 {
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4304 case CHARACTER_ATTRIBUTE_STRENGTH:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4305 AttrToChange = &this->uMight;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4306 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4307 case CHARACTER_ATTRIBUTE_INTELLIGENCE:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4308 AttrToChange = &this->uIntelligence;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4309 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4310 case CHARACTER_ATTRIBUTE_WILLPOWER:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4311 AttrToChange = &this->uWillpower;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4312 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4313 case CHARACTER_ATTRIBUTE_ENDURANCE:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4314 AttrToChange = &this->uEndurance;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4315 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4316 case CHARACTER_ATTRIBUTE_ACCURACY:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4317 AttrToChange = &this->uAccuracy;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4318 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4319 case CHARACTER_ATTRIBUTE_SPEED:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4320 AttrToChange = &this->uSpeed;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4321 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4322 case CHARACTER_ATTRIBUTE_LUCK:
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4323 AttrToChange = &this->uLuck;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4324 break;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4325 }
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4326 if ( *AttrToChange <= pBaseValue )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4327 pStep = pDroppedStep;
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4328 if ( *AttrToChange - pStep >= uMinValue )
19a4809e1da0 Player::DecreaseAttribute cleanup
Grumpy7
parents: 1271
diff changeset
4329 *AttrToChange -= pStep;
0
Ritor1
parents:
diff changeset
4330 }
Ritor1
parents:
diff changeset
4331
Ritor1
parents:
diff changeset
4332 //----- (004905F5) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1455
diff changeset
4333 //signed int PartyCreation_BtnPlusClick(Player *this, int eAttribute)
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4334 void Player::IncreaseAttribute( int eAttribute )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4335 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4336 int raceId; // eax@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4337 int maxValue; // ebx@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4338 signed int baseStep; // edi@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4339 signed int tmp; // eax@17
0
Ritor1
parents:
diff changeset
4340 signed int result; // eax@18
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4341 int baseValue; // [sp+Ch] [bp-8h]@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4342 signed int droppedStep; // [sp+10h] [bp-4h]@1
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4343 unsigned short* statToChange;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4344
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4345 raceId = GetRace();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4346 maxValue = StatTable[raceId][eAttribute].uMaxValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4347 baseStep = StatTable[raceId][eAttribute].uBaseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4348 baseValue = StatTable[raceId][eAttribute].uBaseValue;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4349 droppedStep = StatTable[raceId][eAttribute].uDroppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4350 PlayerCreation_GetUnspentAttributePointCount();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4351 switch ( eAttribute )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4352 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4353 case 0:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4354 statToChange = &this->uMight;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4355 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4356 case 1:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4357 statToChange = &this->uIntelligence;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4358 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4359 case 2:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4360 statToChange = &this->uWillpower;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4361 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4362 case 3:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4363 statToChange = &this->uEndurance;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4364 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4365 case 4:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4366 statToChange = &this->uAccuracy;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4367 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4368 case 5:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4369 statToChange = &this->uSpeed;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4370 break;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4371 case 6:
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4372 statToChange = &this->uLuck;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4373 default:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
4374 Error("(%u)", eAttribute);
1273
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4375 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4376 if ( *statToChange < baseValue )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4377 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4378 tmp = baseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4379 baseStep = droppedStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4380 droppedStep = tmp;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4381 }
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4382 result = PlayerCreation_GetUnspentAttributePointCount();
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4383 if ( result >= droppedStep )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4384 {
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4385 if ( baseStep + *statToChange <= maxValue )
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4386 *statToChange += baseStep;
fbb7428fa58c PlayerCreation_ComputeAttributeBonus cleanup
Grumpy7
parents: 1272
diff changeset
4387 }
0
Ritor1
parents:
diff changeset
4388 }
Ritor1
parents:
diff changeset
4389
Ritor1
parents:
diff changeset
4390 //----- (0049070F) --------------------------------------------------------
Ritor1
parents:
diff changeset
4391 void Player::Zero()
Ritor1
parents:
diff changeset
4392 {
Ritor1
parents:
diff changeset
4393 this->sLevelModifier = 0;
Ritor1
parents:
diff changeset
4394 this->sACModifier = 0;
Ritor1
parents:
diff changeset
4395 this->uLuckBonus = 0;
Ritor1
parents:
diff changeset
4396 this->uAccuracyBonus = 0;
Ritor1
parents:
diff changeset
4397 this->uSpeedBonus = 0;
Ritor1
parents:
diff changeset
4398 this->uEnduranceBonus = 0;
Ritor1
parents:
diff changeset
4399 this->uWillpowerBonus = 0;
Ritor1
parents:
diff changeset
4400 this->uIntelligenceBonus = 0;
Ritor1
parents:
diff changeset
4401 this->uMightBonus = 0;
Ritor1
parents:
diff changeset
4402 this->field_100 = 0;
Ritor1
parents:
diff changeset
4403 this->field_FC = 0;
Ritor1
parents:
diff changeset
4404 this->field_F8 = 0;
Ritor1
parents:
diff changeset
4405 this->field_F4 = 0;
Ritor1
parents:
diff changeset
4406 this->field_F0 = 0;
Ritor1
parents:
diff changeset
4407 this->field_EC = 0;
Ritor1
parents:
diff changeset
4408 this->field_E8 = 0;
Ritor1
parents:
diff changeset
4409 this->field_E4 = 0;
Ritor1
parents:
diff changeset
4410 this->field_E0 = 0;
766
a464d28566a6 days_played_without_rest
Nomad
parents: 757
diff changeset
4411 memset(&this->sResFireBonus, 0, 0x16u);
1274
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4412 this->field_1A97 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4413 this->_ranged_dmg_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4414 this->field_1A95 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4415 this->_ranged_atk_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4416 this->field_1A93 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4417 this->_melee_dmg_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4418 this->field_1A91 = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4419 this->_some_attack_bonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4420 this->_mana_related = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4421 this->uFullManaBonus = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4422 this->_health_related = 0;
351bc06722f2 Player::_4B807C changed to Player::GetTempleHealCostModifier, cleaned up
Grumpy7
parents: 1273
diff changeset
4423 this->uFullHealthBonus = 0;
0
Ritor1
parents:
diff changeset
4424 }
Ritor1
parents:
diff changeset
4425
Ritor1
parents:
diff changeset
4426 //----- (004907E7) --------------------------------------------------------
299
b0db84628733 paperdoll array
Ritor1
parents: 298
diff changeset
4427 unsigned int Player::GetStatColor(int uStat)
0
Ritor1
parents:
diff changeset
4428 {
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4429 int attribute_value; // edx@1
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4430
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4431 int base_attribute_value = StatTable[GetRace()][uStat].uBaseValue;
0
Ritor1
parents:
diff changeset
4432 switch (uStat)
Ritor1
parents:
diff changeset
4433 {
Ritor1
parents:
diff changeset
4434 case 0: attribute_value = uMight; break;
Ritor1
parents:
diff changeset
4435 case 1: attribute_value = uIntelligence; break;
Ritor1
parents:
diff changeset
4436 case 2: attribute_value = uWillpower; break;
Ritor1
parents:
diff changeset
4437 case 3: attribute_value = uEndurance; break;
290
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4438 case 4: attribute_value = uAccuracy; break;
4776715a964b StatTable
Ritor1
parents: 289
diff changeset
4439 case 5: attribute_value = uSpeed; break;
0
Ritor1
parents:
diff changeset
4440 case 6: attribute_value = uLuck; break;
Ritor1
parents:
diff changeset
4441 };
Ritor1
parents:
diff changeset
4442
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4443 if (attribute_value == base_attribute_value)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4444 return ui_character_stat_default_color;
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4445 else if (attribute_value > base_attribute_value)
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4446 return ui_character_stat_buffed_color;
0
Ritor1
parents:
diff changeset
4447 else
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4448 return ui_character_stat_debuffed_color;
0
Ritor1
parents:
diff changeset
4449 }
Ritor1
parents:
diff changeset
4450
Ritor1
parents:
diff changeset
4451 //----- (004908A8) --------------------------------------------------------
Ritor1
parents:
diff changeset
4452 bool Player::DiscardConditionIfLastsLongerThan(unsigned int uCondition, unsigned __int64 uTime)
Ritor1
parents:
diff changeset
4453 {
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4454 if ( pConditions[uCondition] && (uTime < pConditions[uCondition]) )
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4455 {
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1388
diff changeset
4456 pConditions[uCondition] = 0i64;
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4457 return true;
0
Ritor1
parents:
diff changeset
4458 }
Ritor1
parents:
diff changeset
4459 else
1014
a704435d3285 comtinue player cleaning
Gloval
parents: 1012
diff changeset
4460 return false;
0
Ritor1
parents:
diff changeset
4461 }
Ritor1
parents:
diff changeset
4462
Ritor1
parents:
diff changeset
4463 //----- (004680ED) --------------------------------------------------------
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
4464 void Player::UseItem_DrinkPotion_etc(signed int player_num, int a3)
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4465 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4466 Player *v3; // esi@1
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4467 signed int v5; // eax@17
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4468 int v8; // edx@39
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4469 char *v13; // eax@45
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4470 signed int v15; // edi@68
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4471 int v16; // edx@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4472 unsigned __int16 v17; // edi@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4473 unsigned int v18; // eax@73
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4474 const char *v22; // eax@84
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4475 int scroll_id; // esi@96
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4476 int v25; // eax@109
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4477 int v26; // eax@113
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4478 int new_mana_val; // edi@114
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4479 signed __int64 v28; // qax@120
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4480 __int64 v30; // edi@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4481 __int64 v32; // ST3C_4@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4482 __int64 v34; // ST34_4@137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4483 unsigned __int16 v50; // [sp-Ch] [bp-38h]@120
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4484 const char *v66; // [sp-4h] [bp-30h]@69
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4485 signed int v67; // [sp-4h] [bp-30h]@77
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4486 const char *v68; // [sp-4h] [bp-30h]@89
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4487 char v72; // [sp+20h] [bp-Ch]@68
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4488 signed int v73; // [sp+24h] [bp-8h]@1
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4489 char* v74; // [sp+24h] [bp-8h]@23
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4490 Player *thisb; // [sp+28h] [bp-4h]@1
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4491 unsigned int thisa; // [sp+28h] [bp-4h]@22
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4492
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4493 thisb = this;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4494 v3 = &pParty->pPlayers[player_num-1];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4495 v73 = 1;
1340
22cb507446a4 turnengine refactoring continue
Gloval
parents: 1332
diff changeset
4496 if ( pParty->bTurnBasedModeOn == 1 && (pTurnEngine->turn_stage == 1 || pTurnEngine->turn_stage == 3) )
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4497 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4498 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_REAGENT )
0
Ritor1
parents:
diff changeset
4499 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4500 if ( pParty->pPickedItem.uItemID == 160 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4501 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4502 pParty->pPlayers[player_num-1].SetCondition(Condition_Poison1, 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4503 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4504 else if ( pParty->pPickedItem.uItemID == 161 )
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
4505 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4506 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4507 new_mana_val += 2;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4508 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4509 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4510 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4511 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4512 else if ( pParty->pPickedItem.uItemID == 162 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4513 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4514 pParty->pPlayers[player_num-1].Heal(2);
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
4515 v3->PlaySound(SPEECH_36, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4516
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4517 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4518 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4519 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4520 v68 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4521 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4522 ShowStatusBarString(pTmpBuf.data(), 2);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4523 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4524 return;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
4525 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4526 pAudioPlayer->PlaySound((SoundID)211, 0, 0, -1, 0, 0, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4527
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4528 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4529 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4530 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4531 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4532 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4533 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4534 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4535 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4536 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4537 thisb->SetRecoveryTime(100);
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1366
diff changeset
4538 pTurnEngine->ApplyPlayerAction();
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4539 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4540 else
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4541 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4542 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4543 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4544 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4545 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4546 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4547
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4548
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4549 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4550 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_POTION )
0
Ritor1
parents:
diff changeset
4551 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4552 switch ( pParty->pPickedItem.uItemID )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4553 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4554 case 221: //Catalyst
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4555 pParty->pPlayers[player_num-1].SetCondition(Condition_Poison1, 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4556 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4557 case 222: //Cure Wounds
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4558 v25 = pParty->pPickedItem.uEnchantmentType + 10;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4559 pParty->pPlayers[player_num-1].Heal(v25);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4560 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4561 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4562 case 223: //Magic Potion
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4563 v26 = pParty->pPickedItem.uEnchantmentType + 10;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4564 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4565 new_mana_val += v26;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4566 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4567 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4568 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4569 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4570 case 224: //Cure Weakness
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4571 v3->pConditions[Condition_Weak] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4572 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4573 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4574 case 225: //Cure Disease
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4575 v3->pConditions[Condition_Disease3] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4576 v3->pConditions[Condition_Disease2] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4577 v3->pConditions[Condition_Disease1] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4578 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4579 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4580 case 226: //Cure Poison
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4581 v3->pConditions[Condition_Poison3] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4582 v3->pConditions[Condition_Poison2] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4583 v3->pConditions[Condition_Poison1] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4584 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4585 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4586 case 227: //Awaken
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4587 v3->pConditions[Condition_Sleep] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4588 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4589 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4590 case 228: //Haste
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4591 if ( !v3->pConditions[Condition_Weak] )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4592 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4593 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4594 v3->pPlayerBuffs[7].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4595 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4596 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4597 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4598 case 229: //Heroism
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4599 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4600 v3->pPlayerBuffs[8].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4601 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4602 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4603 case 230: //Bless
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4604 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4605 v3->pPlayerBuffs[1].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4606 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4607 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4608 case 231: //Preservation
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4609 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4610 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4611 v3->pPlayerBuffs[11].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4612 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4613 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4614 case 232: //Shield
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4615 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4616 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4617 v3->pPlayerBuffs[13].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4618 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4619 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4620 case 234: //Stoneskin
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4621 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4622 v3->pPlayerBuffs[14].Apply(pParty->uTimePlayed + v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4623 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4624 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4625 case 235: //Water Breathing
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4626 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335),
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4627 v3->pPlayerBuffs[23].Apply(pParty->uTimePlayed +v28, 3, 5, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4628 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4629 case 237: //Remove Fear
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4630 v3->pConditions[Condition_Fear] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4631 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4632 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4633 case 238: //Remove Curse
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4634 v3->pConditions[Condition_Cursed] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4635 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4636 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4637 case 239: //Cure Insanity
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4638 v3->pConditions[Condition_Insane] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4639 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4640 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4641 case 240: //Might Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4642 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4643 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4644 v3->pPlayerBuffs[19].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4645 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4646 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4647 case 241: //Intellect Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4648 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4649 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4650 v3->pPlayerBuffs[17].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4651 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4652 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4653 case 242: //Personality Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4654 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4655 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4656 v3->pPlayerBuffs[20].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4657 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4658 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4659 case 243://Endurance Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4660 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4661 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4662 v3->pPlayerBuffs[16].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4663 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4664 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4665 case 244: //Speed Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4666 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4667 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4668 v3->pPlayerBuffs[21].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4669 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4670 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4671 case 245: //Accuracy Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4672 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4673 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4674 v3->pPlayerBuffs[15].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4675 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4676 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4677 case 251: //Cure Paralysis
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4678 v3->pConditions[Condition_Paralyzed] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4679 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4680 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4681 case 252://Divine Restoration
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4682 v30 = v3->pConditions[Condition_Dead];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4683 v32 = v3->pConditions[Condition_Pertified];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4684 v34 = v3->pConditions[Condition_Eradicated];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4685 memset(&pParty->pPlayers[player_num-1].pConditions,0,sizeof(pConditions));
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4686 v3->pConditions[Condition_Dead] = v30;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4687 v3->pConditions[Condition_Pertified] = v32;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4688 v3->pConditions[Condition_Eradicated] = v34;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4689 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4690 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4691 case 253: //Divine Cure
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4692 v25 = 5 * pParty->pPickedItem.uEnchantmentType;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4693 pParty->pPlayers[player_num-1].Heal(v25);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4694 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4695 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4696 case 254: //Divine Power
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4697 v26 = 5 * pParty->pPickedItem.uEnchantmentType;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4698 new_mana_val = v3->sMana;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4699 new_mana_val += v26;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4700 if ( new_mana_val > v3->GetMaxMana() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4701 new_mana_val = v3->GetMaxMana();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4702 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4703 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4704 case 255: //Luck Boost
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4705 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4706 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4707 v3->pPlayerBuffs[18].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4708 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4709 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4710 case 256: //Fire Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4711 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4712 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4713 v3->pPlayerBuffs[5].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4714 v3->PlaySound(SPEECH_36, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4715 break;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4716 case 257: //Air Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4717 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4718 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4719 v3->pPlayerBuffs[0].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4720 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4721 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4722 case 258: //Water Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4723 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4724 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4725 v3->pPlayerBuffs[22].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4726 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4727 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4728 case 259: //Earth Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4729 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4730 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4731 v3->pPlayerBuffs[3].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4732 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4733 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4734 case 260: //Mind Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4735 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4736 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4737 v3->pPlayerBuffs[9].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4738 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4739 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4740 case 261: //Body Resistance
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4741 v50 = 3 * pParty->pPickedItem.uEnchantmentType;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4742 v28 = (signed __int64)((double)(230400 * pParty->pPickedItem.uEnchantmentType) * 0.033333335);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4743 v3->pPlayerBuffs[2].Apply(pParty->uTimePlayed + v28, 0, v50, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4744 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4745 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4746 case 262: //Stone to Flesh
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4747 v3->pConditions[Condition_Pertified] = 0i64;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4748 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4749 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4750 case 264: //Pure Luck
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4751 if ( !v3->pure_luck_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4752 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4753 v3->uLuck += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4754 v3->pure_luck_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4755 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4756 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4757 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4758 case 265: //Pure Speed
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4759 if ( !v3->pure_speed_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4760 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4761 v3->uSpeed += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4762 v3->pure_speed_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4763 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4764 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4765 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4766 case 266: //Pure Intellect
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4767 if ( !v3->pure_intellect_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4768 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4769 v3->uIntelligence += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4770 v3->pure_intellect_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4771 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4772 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4773 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4774 case 267: //Pure Endurance
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4775 if ( !v3->pure_endurance_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4776 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4777 v3->uEndurance += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4778 v3->pure_endurance_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4779 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4780 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4781 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4782 case 268: //Pure Personality
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4783 if ( !v3->pure_willpower_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4784 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4785 v3->uWillpower += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4786 v3->pure_willpower_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4787 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4788 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4789 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4790 case 269: //Pure Accuracy
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4791 if ( !v3->pure_accuracy_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4792 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4793 v3->uAccuracy += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4794 v3->pure_accuracy_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4795 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4796 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4797 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4798 case 270: //Pure Might
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4799 if ( !v3->pure_might_used )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4800 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4801 v3->uMight += 50;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4802 v3->pure_might_used = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4803 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4804 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4805 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4806 case 271: //Rejuvenation
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4807 v3->sAgeModifier = 0;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4808 v3->PlaySound(SPEECH_36, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4809 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4810
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4811 default:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4812 v68 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4813 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36], v68);//"%s can not be used that way"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4814 ShowStatusBarString(pTmpBuf.data(), 2u);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4815 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4816 return;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4817 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4818 pAudioPlayer->PlaySound((SoundID)210, 0, 0, -1, 0, 0, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4819 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4820 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4821 if ( !v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4822 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4823 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4824 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4825 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4826 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4827 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4828 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4829 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4830 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4831 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4832 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4833 thisb->SetRecoveryTime(100);
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1366
diff changeset
4834 pTurnEngine->ApplyPlayerAction();
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4835 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4836 else
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4837 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4838 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4839 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4840 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4841 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4842 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4843
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4844 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4845
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4846
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4847 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_SPELL_SCROLL )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4848 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4849
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4850
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4851 if ( pCurrentScreen == SCREEN_CASTING )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4852 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4853 if ( !pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4854 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4855
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4856 v68 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4857 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4858 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4859 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4860 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4861 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4862 if ( bUnderwater == 1 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4863 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4864 ShowStatusBarString(pGlobalTXT_LocalizationStrings[652], 2u);//"You can not do that while you are underwater!"
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4865 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4866 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4867 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4868 dword_50C9AC = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4869 scroll_id = pParty->pPickedItem.uItemID - 299;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4870 if ( scroll_id == 30 || scroll_id == 4 || scroll_id == 91 || scroll_id == 28 ) //Enchant Item scroll, Vampiric Weapon scroll ,Recharge Item ,Fire Aura
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4871 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4872 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4873 pGUIWindow_CurrentMenu->Release();
1405
c0b273d33338 RemoveTexturesPackFromTextureList and RemoveTexturesFromTextureList
Ritor1
parents: 1404
diff changeset
4874 pIcons_LOD->RemoveTexturesPackFromTextureList();
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4875 pCurrentScreen = SCREEN_GAME;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4876 viewparams->bRedrawGameUI = 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4877 _42777D_CastSpell_UseWand_ShootArrow(scroll_id, player_num - 1, 0x85u, 1, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4878 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4879 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4880 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4881 _720984_unused = pParty->pPickedItem.uItemID;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4882 pMouse->RemoveHoldingItem();
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4883 pMessageQueue_50C9E8->AddMessage(UIMSG_SpellScrollUse, scroll_id, player_num - 1);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4884 if ( pCurrentScreen && pGUIWindow_CurrentMenu
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4885 && (pGUIWindow_CurrentMenu->eWindowType != WINDOW_null))
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4886 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4887 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4888 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4889 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4890 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4891 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4892
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4893 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_BOOK )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4894
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4895 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4896 v15 = pParty->pPickedItem.uItemID - 400;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4897 v72 = v3->spellbook.bHaveSpell[pParty->pPickedItem.uItemID-400];//(char *)&v3->pConditions[0] + pParty->pPickedItem.uItemID + 2;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4898 if ( v72 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4899 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4900 v66 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4901 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[380], v66);//"You already know the %s spell"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4902 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4903 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4904 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4905 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4906 if ( !pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4907 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4908 v66 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4909 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v66);//"That player is %s"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4910 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4911 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4912 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4913 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4914 v16 = v15 % 11 + 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4915 v17 = v3->pActiveSkills[v15 / 11 + 12];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4916 v18 = SkillToMastery(v17) - 1;
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4917 switch (v18)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4918 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4919 case 0: v67 = 4; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4920 case 1: v67 = 7; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4921 case 2: v67 = 10; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4922 case 3: v67 = 11; break;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4923 default:
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4924 v67 = player_num;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4925 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4926
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4927 if ( v16 > v67 || !v17 )
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4928 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4929 v22 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4930 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[381], v22); //"You don't have the skill to learn %s"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4931 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4932 v3->PlaySound((PlayerSpeech)20, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4933 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4934 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4935 // v72 = 1;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4936 v3->PlaySound(SPEECH_21, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4937 v73 = 0;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4938
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4939
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4940 if ( pGUIWindow_CurrentMenu && pGUIWindow_CurrentMenu->eWindowType != WINDOW_null)
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4941 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4942 if ( !v73 )
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4943 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4944 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4945 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4946 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4947 pMessageQueue_50CBD0->AddMessage(UIMSG_Escape, 0, 0);
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4948 }
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4949 if ( v73 )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4950 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4951 if ( pParty->bTurnBasedModeOn )
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4952 {
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4953 pParty->pTurnBasedPlayerRecoveryTimes[player_num-1] = 100;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4954 thisb->SetRecoveryTime(100);
1448
5a5d0c713d47 some turn engine renaming
Gloval
parents: 1366
diff changeset
4955 pTurnEngine->ApplyPlayerAction();
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4956 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4957 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4958 {
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4959 thisb->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4960 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4961 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4962 pMouse->RemoveHoldingItem();
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4963 return;
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4964
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4965 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4966
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4967 if ( pItemsTable->pItems[pParty->pPickedItem.uItemID].uEquipType == EQUIP_MESSAGE_SCROLL )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4968
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4969 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4970 if ( pParty->pPlayers[player_num-1].CanAct() )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4971 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4972 CreateMsgScrollWindow(pParty->pPickedItem.uItemID);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4973 v3->PlaySound(SPEECH_37, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4974 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4975 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4976 v68 = aCharacterConditionNames[v3->GetMajorConditionIdx()];
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4977 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[382], v68);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4978 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4979 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4980 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4981 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4982 else
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
4983 {
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
4984 if (pParty->pPickedItem.uItemID == 616) //Genie Lamp
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
4985 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4986 thisa = pParty->uCurrentMonthWeek + 1;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4987 if ( pParty->uCurrentMonth >= 7 )
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
4988 v74 = NULL;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4989 else
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4990 v74 = aAttributeNames[pParty->uCurrentMonth];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4991 switch ( pParty->uCurrentMonth )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4992 {
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
4993 case 0:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4994 v3->uMight += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4995 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4996 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
4997 case 1:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
4998 v3->uIntelligence += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
4999 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5000 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5001 case 2:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5002 v3->uWillpower += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5003 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5004 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5005 case 3:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5006 v3->uEndurance += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5007 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5008 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5009 case 4:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5010 v3->uAccuracy += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5011 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5012 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5013 case 5:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5014 v3->uSpeed += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5015 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5016 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5017 case 6:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5018 v3->uLuck += thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5019 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v74, pGlobalTXT_LocalizationStrings[121]);//"Permanent"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5020 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5021 case 7:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5022 party_finds_gold(1000 * thisa, 0);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5023 sprintf(pTmpBuf.data(), "+%u %s", 1000 * thisa, pGlobalTXT_LocalizationStrings[97]);//"Gold"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5024 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5025 case 8:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5026 Party::GiveFood(5 * thisa);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5027 sprintf(pTmpBuf.data(), "+%u %s",5 * thisa , pGlobalTXT_LocalizationStrings[653]);//"Food"
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5028 break;
0
Ritor1
parents:
diff changeset
5029 case 9u:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5030 v3->uSkillPoints += 2 * thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5031 sprintf(pTmpBuf.data(), "+%u %s", 2 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_SKILL_POINTS]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5032 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5033 case 10:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5034 v3->uExperience += 2500 * thisa;
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5035 sprintf(pTmpBuf.data(), "+%u %s", 2500 * thisa, pGlobalTXT_LocalizationStrings[LOCSTR_EXPIRIENCE]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5036 break;
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5037 case 11:
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5038 v8 = rand() % 6;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5039 switch (v8)
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5040 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5041 case 0:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5042 v3->sResFireBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5043 v13 = pGlobalTXT_LocalizationStrings[87];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5044 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5045 case 1:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5046 v3->sResAirBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5047 v13 = pGlobalTXT_LocalizationStrings[6];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5048 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5049 case 2:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5050 v3->sResWaterBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5051 v13 = pGlobalTXT_LocalizationStrings[240];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5052 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5053 case 3:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5054 v3->sResEarthBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5055 v13 = pGlobalTXT_LocalizationStrings[70];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5056 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5057 case 4:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5058 v3->sResMindBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5059 v13 = pGlobalTXT_LocalizationStrings[142];
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5060 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5061 case 5:
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5062 v3->sResBodyBase += thisa;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5063 v13 = pGlobalTXT_LocalizationStrings[29];
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5064 break;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5065 }
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5066 sprintf(pTmpBuf.data(), "+%u %s %s", thisa, v13, pGlobalTXT_LocalizationStrings[121]);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5067 break;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5068
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5069 }
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5070 ShowStatusBarString(pTmpBuf.data(), 2u);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5071 pMouse->RemoveHoldingItem();
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5072 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5073 v3->PlaySound(SPEECH_93, 0);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5074 pAudioPlayer->PlaySound((SoundID)219, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5075 if ( pParty->uDaysPlayed == 6 || pParty->uDaysPlayed == 20 )
0
Ritor1
parents:
diff changeset
5076 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5077 v3->SetCondition(Condition_Eradicated, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5078 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
5079 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5080 else if ( pParty->uDaysPlayed == 12 || pParty->uDaysPlayed == 26 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5081 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5082 v3->SetCondition(Condition_Dead, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5083 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5084 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5085 else if ( pParty->uDaysPlayed == 4 || pParty->uDaysPlayed == 25 )
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5086 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5087 v3->SetCondition(Condition_Pertified, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5088 pAudioPlayer->PlaySound((SoundID)215, 0, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5089 }
1019
32ec62bbaa2c player use item part cleanup
Gloval
parents: 1014
diff changeset
5090 return;
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5091 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5092 else if ( pParty->pPickedItem.uItemID == 630 ) //Red Apple
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5093 {
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5094 Party::GiveFood(1u);
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5095 pAudioPlayer->PlaySound(SOUND_EatApple, 0, 0, -1, 0, 0, 0, 0);
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5096 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5097 else if ( pParty->pPickedItem.uItemID == 632 ) //Lute
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5098 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5099 pAudioPlayer->PlaySound(SOUND_PlayLute, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5100 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5101 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5102 else if ( pParty->pPickedItem.uItemID == 633 ) //Faerie Pipes
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5103 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5104 pAudioPlayer->PlaySound(SOUND_PlayFaeriePipes, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5105 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5106 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5107 else if ( pParty->pPickedItem.uItemID == 634 ) //Gryphonheart's Trumpet
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5108 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5109 pAudioPlayer->PlaySound(SOUND_PlayGryphonheartsTrumpet, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5110 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5111 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5112 else if ( pParty->pPickedItem.uItemID == 646 ) //Horseshoe
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5113 {
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5114 pGame->pStru6Instance->SetPlayerBuffAnim(SPELL_QUEST_COMPLETED, player_num - 1);
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5115 v5 = PID(OBJECT_Player, player_num + 49);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5116 pAudioPlayer->PlaySound(SOUND_20001, v5, 0, -1, 0, 0, 0, 0);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5117 v3->AddVariable(VAR_NumSkillPoints, 2);
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5118 }
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5119 else if ( pParty->pPickedItem.uItemID == 650 ) //Temple in a Bottle
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5120 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
5121 TeleportToNWCDungeon();
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5122 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5123 }
0
Ritor1
parents:
diff changeset
5124 else
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5125 {
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5126
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5127 v68 = pParty->pPickedItem.GetDisplayName();
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5128 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[36],v68);//"%s can not be used that way"
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
5129 ShowStatusBarString(pTmpBuf.data(), 2u);
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5130 pAudioPlayer->PlaySound((SoundID)27, 0, 0, -1, 0, 0, 0, 0);
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5131 return;
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5132 }
1032
9408f98f4929 use item cleaned
Gloval
parents: 1021
diff changeset
5133
0
Ritor1
parents:
diff changeset
5134 pMouse->RemoveHoldingItem();
Ritor1
parents:
diff changeset
5135 return;
Ritor1
parents:
diff changeset
5136 }
1021
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5137
67e33708d815 player use item continue cleanup
Gloval
parents: 1020
diff changeset
5138 }
0
Ritor1
parents:
diff changeset
5139
Ritor1
parents:
diff changeset
5140 //----- (00449BB4) --------------------------------------------------------
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5141 bool Player::CompareVariable( enum VariableType VarNum, signed int pValue )
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
5142 {
0
Ritor1
parents:
diff changeset
5143 Player *v3; // esi@1
Ritor1
parents:
diff changeset
5144 signed int v4; // edi@1
Ritor1
parents:
diff changeset
5145 unsigned int v5; // eax@8
Ritor1
parents:
diff changeset
5146 int v6; // eax@9
Ritor1
parents:
diff changeset
5147 enum CHARACTER_RACE v7; // eax@11
Ritor1
parents:
diff changeset
5148 signed int v8; // eax@17
Ritor1
parents:
diff changeset
5149 unsigned __int8 v9; // sf@17
Ritor1
parents:
diff changeset
5150 unsigned __int8 v10; // of@17
Ritor1
parents:
diff changeset
5151 int v11; // eax@19
Ritor1
parents:
diff changeset
5152 unsigned int v12; // eax@20
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5153 unsigned int test_bit_value; // eax@25
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5154 unsigned __int8 our_bit_value; // cl@25
0
Ritor1
parents:
diff changeset
5155 signed int v15; // ecx@28
Ritor1
parents:
diff changeset
5156 ItemGen *v16; // eax@28
Ritor1
parents:
diff changeset
5157 char v17; // zf@31
Ritor1
parents:
diff changeset
5158 int v18; // edi@90
Ritor1
parents:
diff changeset
5159 DDM_DLV_Header *v19; // eax@122
Ritor1
parents:
diff changeset
5160 char v20; // cl@124
Ritor1
parents:
diff changeset
5161 DDM_DLV_Header *v21; // eax@126
Ritor1
parents:
diff changeset
5162 unsigned int v22; // edi@129
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
5163 Player *v23; // esi@134
0
Ritor1
parents:
diff changeset
5164 ItemGen *v24; // ecx@135
Ritor1
parents:
diff changeset
5165 signed int v25; // edx@135
Ritor1
parents:
diff changeset
5166 ITEM_EQUIP_TYPE v26; // ebx@155
Ritor1
parents:
diff changeset
5167 char *v27; // edi@155
Ritor1
parents:
diff changeset
5168 int v28; // ebx@161
Ritor1
parents:
diff changeset
5169 int v29; // eax@161
Ritor1
parents:
diff changeset
5170
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5171 v6 = 0;
0
Ritor1
parents:
diff changeset
5172 v3 = this;
Ritor1
parents:
diff changeset
5173 v4 = -1;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5174 if ( VarNum > VAR_AutoNotes )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5175 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5176 switch ( VarNum )
0
Ritor1
parents:
diff changeset
5177 {
Ritor1
parents:
diff changeset
5178 case VAR_Invisible:
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5179 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime >0 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5180 return true;
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5181 return false;
0
Ritor1
parents:
diff changeset
5182 case VAR_NumDeaths:
Ritor1
parents:
diff changeset
5183 v4 = pParty->uNumDeaths;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5184 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5185 case VAR_NumBounties:
Ritor1
parents:
diff changeset
5186 v4 = pParty->uNumBountiesCollected;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5187 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5188 case VAR_PrisonTerms:
Ritor1
parents:
diff changeset
5189 v4 = pParty->uNumPrisonTerms;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5190 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5191 case VAR_ArenaWinsPage:
Ritor1
parents:
diff changeset
5192 v4 = (unsigned __int8)pParty->uNumArenaPageWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5193 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5194 case VAR_ArenaWinsSquire:
Ritor1
parents:
diff changeset
5195 v4 = (unsigned __int8)pParty->uNumArenaSquireWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5196 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5197 case VAR_ArenaWinsKnight:
Ritor1
parents:
diff changeset
5198 v4 = (unsigned __int8)pParty->uNumArenaKnightWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5199 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5200 case VAR_ArenaWinsLord:
Ritor1
parents:
diff changeset
5201 v4 = (unsigned __int8)pParty->uNumArenaLordWins;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5202 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5203 case VAR_ReputationInCurrentLocation:
Ritor1
parents:
diff changeset
5204 v19 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
5205 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
5206 v19 = &pIndoor->dlv;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5207 v6 = v19->uReputation >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5208 return v6;
0
Ritor1
parents:
diff changeset
5209 case VAR_History_28|VAR_Sex:
Ritor1
parents:
diff changeset
5210 v21 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
5211 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
5212 v21 = &pIndoor->dlv;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5213 v6 = v21->field_C_alert == pValue;
0
Ritor1
parents:
diff changeset
5214 return v6;
Ritor1
parents:
diff changeset
5215 case VAR_MonthEquals2|VAR_Sex:
Ritor1
parents:
diff changeset
5216 case VAR_MonthEquals2|VAR_Class:
Ritor1
parents:
diff changeset
5217 case VAR_Counter1:
Ritor1
parents:
diff changeset
5218 case VAR_Counter2:
Ritor1
parents:
diff changeset
5219 case VAR_Counter3:
Ritor1
parents:
diff changeset
5220 case VAR_Counter4:
Ritor1
parents:
diff changeset
5221 case VAR_Counter5:
Ritor1
parents:
diff changeset
5222 case VAR_Counter6:
Ritor1
parents:
diff changeset
5223 case VAR_Counter7:
Ritor1
parents:
diff changeset
5224 case VAR_Counter8:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5225 v22 = *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44304];
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5226 if ( v22 | *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300]
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5227 && (signed __int64)(__PAIR__(v22, *(int *)&stru_AA1058[3].pSounds[8 * VarNum + 44300])
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5228 + (signed __int64)((double)(460800 * pValue) * 0.033333335)) <= (signed __int64)pParty->uTimePlayed )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5229 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5230 return false;
0
Ritor1
parents:
diff changeset
5231 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
5232 v4 = this->uSkillPoints;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5233 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5234 case VAR_CircusPrises:
Ritor1
parents:
diff changeset
5235 v4 = 0;
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
5236 v23 = pParty->pPlayers;//[0].pInventoryItems;
0
Ritor1
parents:
diff changeset
5237 do
Ritor1
parents:
diff changeset
5238 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
5239 v24 = v23->pInventoryItemList;
0
Ritor1
parents:
diff changeset
5240 v25 = 138;
Ritor1
parents:
diff changeset
5241 do
Ritor1
parents:
diff changeset
5242 {
Ritor1
parents:
diff changeset
5243 switch ( v24->uItemID )
Ritor1
parents:
diff changeset
5244 {
Ritor1
parents:
diff changeset
5245 case 0x1D6u:
Ritor1
parents:
diff changeset
5246 ++v4;
Ritor1
parents:
diff changeset
5247 break;
Ritor1
parents:
diff changeset
5248 case 0x1D7u:
Ritor1
parents:
diff changeset
5249 v4 += 3;
Ritor1
parents:
diff changeset
5250 break;
Ritor1
parents:
diff changeset
5251 case 0x1DDu:
Ritor1
parents:
diff changeset
5252 v4 += 5;
Ritor1
parents:
diff changeset
5253 break;
Ritor1
parents:
diff changeset
5254 }
Ritor1
parents:
diff changeset
5255 ++v24;
Ritor1
parents:
diff changeset
5256 --v25;
Ritor1
parents:
diff changeset
5257 }
Ritor1
parents:
diff changeset
5258 while ( v25 );
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
5259 ++v23;
0
Ritor1
parents:
diff changeset
5260 }
100
81e93310f73c rest screen, enemy status color fixed
zipi
parents: 95
diff changeset
5261 while ( v23 <= &pParty->pPlayers[3] );
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5262 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5263 case VAR_MonthEquals2:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5264 v6 = pParty->uCurrentMonth == pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5265 return v6;
0
Ritor1
parents:
diff changeset
5266 case VAR_IsFlying:
Ritor1
parents:
diff changeset
5267 if ( pParty->bFlying
1167
15ad868d972f pPartyBuffs - change plain numbers to enums
Grumpy7
parents: 1165
diff changeset
5268 && (pParty->pPartyBuffs[PARTY_BUFF_FLY].uExpireTime> 0) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5269 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5270 return false;
0
Ritor1
parents:
diff changeset
5271 case VAR_HiredNPCHasSpeciality:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5272 LOBYTE(v6) = CheckHiredNPCSpeciality(pValue);
0
Ritor1
parents:
diff changeset
5273 return v6;
Ritor1
parents:
diff changeset
5274 case VAR_NPCs2:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5275 return pNPCStats->pNewNPCData[pValue].Hired();
0
Ritor1
parents:
diff changeset
5276 case VAR_MonthEquals|VAR_CurrentSP:
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
5277 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
5278 our_bit_value = this->field_1A50[((signed __int16)pValue - 1)/8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5279 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5280 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5281 v4 = pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5282 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5283 case VAR_ItemEquipped:
Ritor1
parents:
diff changeset
5284 v26 = (ITEM_EQUIP_TYPE)0;
Ritor1
parents:
diff changeset
5285 v27 = (char *)&this->pEquipment;
Ritor1
parents:
diff changeset
5286 break;
Ritor1
parents:
diff changeset
5287 case VAR_GoldInBank:
Ritor1
parents:
diff changeset
5288 v4 = pParty->uNumGoldInBank;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5289 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5290 case VAR_ThieverySkill|0x80:
Ritor1
parents:
diff changeset
5291 v28 = GetActualMight();
Ritor1
parents:
diff changeset
5292 v29 = v3->GetBaseStrength();
Ritor1
parents:
diff changeset
5293 goto LABEL_168;
Ritor1
parents:
diff changeset
5294 case VAR_DisarmTrapSkill|0x80:
Ritor1
parents:
diff changeset
5295 v28 = GetActualIntelligence();
Ritor1
parents:
diff changeset
5296 v29 = v3->GetBaseIntelligence();
Ritor1
parents:
diff changeset
5297 goto LABEL_168;
Ritor1
parents:
diff changeset
5298 case VAR_MonthEquals:
Ritor1
parents:
diff changeset
5299 v28 = GetActualWillpower();
Ritor1
parents:
diff changeset
5300 v29 = v3->GetBaseWillpower();
Ritor1
parents:
diff changeset
5301 goto LABEL_168;
Ritor1
parents:
diff changeset
5302 case VAR_MonthEquals|VAR_Sex:
Ritor1
parents:
diff changeset
5303 v28 = GetActualEndurance();
Ritor1
parents:
diff changeset
5304 v29 = v3->GetBaseEndurance();
Ritor1
parents:
diff changeset
5305 goto LABEL_168;
Ritor1
parents:
diff changeset
5306 case VAR_IdentifyMonsterSkill|0x80:
Ritor1
parents:
diff changeset
5307 v28 = GetActualSpeed();
Ritor1
parents:
diff changeset
5308 v29 = v3->GetBaseSpeed();
Ritor1
parents:
diff changeset
5309 goto LABEL_168;
Ritor1
parents:
diff changeset
5310 case VAR_ArmsmasterSkill|0x80:
Ritor1
parents:
diff changeset
5311 v28 = GetActualAccuracy();
Ritor1
parents:
diff changeset
5312 v29 = v3->GetBaseAccuracy();
Ritor1
parents:
diff changeset
5313 goto LABEL_168;
Ritor1
parents:
diff changeset
5314 case VAR_MonthEquals|VAR_MaxHP:
Ritor1
parents:
diff changeset
5315 v28 = GetActualLuck();
Ritor1
parents:
diff changeset
5316 v29 = v3->GetBaseLuck();
Ritor1
parents:
diff changeset
5317 LABEL_168:
Ritor1
parents:
diff changeset
5318 v10 = __OFSUB__(v28, v29);
Ritor1
parents:
diff changeset
5319 v9 = v28 - v29 < 0;
Ritor1
parents:
diff changeset
5320 LABEL_169:
Ritor1
parents:
diff changeset
5321 if ( v9 ^ v10 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5322 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5323 return true;
0
Ritor1
parents:
diff changeset
5324 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5325 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5326 }
Ritor1
parents:
diff changeset
5327 while ( !v3->HasItemEquipped(v26)
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
5328 || *(int *)&v3->pInventoryItemList[*(int *)v27-1] != pValue )
0
Ritor1
parents:
diff changeset
5329 {
Ritor1
parents:
diff changeset
5330 v26 = (ITEM_EQUIP_TYPE)((int)v26 + 1);
Ritor1
parents:
diff changeset
5331 v27 += 4;
Ritor1
parents:
diff changeset
5332 if ( (signed int)v26 >= 16 )
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5333 return false;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5334 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5335 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5336 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5337 if ( VarNum == VAR_AutoNotes )
0
Ritor1
parents:
diff changeset
5338 {
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
5339 test_bit_value = 0x80u >> ((signed __int16)(pValue - 1) - 1) % 8;
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
5340 our_bit_value = pParty->_autonote_bits[((signed __int16)(pValue - 1) - 1) /8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5341 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5342 return false;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5343 return true;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5344 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5345 if ( VarNum <= VAR_BaseLuck )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5346 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5347 if ( VarNum != VAR_BaseLuck )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5348 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5349 switch ( VarNum )
0
Ritor1
parents:
diff changeset
5350 {
Ritor1
parents:
diff changeset
5351 case VAR_Hour:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5352 if ( (signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60 % 24 == pValue )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5353 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5354 return false;
0
Ritor1
parents:
diff changeset
5355 case VAR_DayOfYear:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5356 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 0x150 + 1;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5357 v6 = v5 == pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5358 return v6;
0
Ritor1
parents:
diff changeset
5359 case VAR_DayOfWeek:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5360 v5 = (unsigned int)((signed __int64)((double)(signed __int64)pParty->uTimePlayed * 0.234375) / 60 / 60) / 0x18 % 7;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5361 v6 = v5 == pValue;
0
Ritor1
parents:
diff changeset
5362 return v6;
Ritor1
parents:
diff changeset
5363 case VAR_Sex:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5364 if ( pValue == (CHARACTER_RACE)this->uSex )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5365 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5366 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5367 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
5368 v7 = (CHARACTER_RACE)this->classType;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5369 if ( pValue == v7 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5370 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5371 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5372 case VAR_Race:
Ritor1
parents:
diff changeset
5373 v7 = GetRace();
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5374 if ( pValue == v7 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5375 return true;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5376 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5377 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
5378 v4 = this->sHealth;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5379 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5380 case VAR_MaxHP:
Ritor1
parents:
diff changeset
5381 v8 = GetMaxHealth();
Ritor1
parents:
diff changeset
5382 v10 = __OFSUB__(v3->sHealth, v8);
Ritor1
parents:
diff changeset
5383 v9 = v3->sHealth - v8 < 0;
Ritor1
parents:
diff changeset
5384 goto LABEL_169;
Ritor1
parents:
diff changeset
5385 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
5386 v4 = this->sMana;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5387 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5388 case VAR_MaxSP:
Ritor1
parents:
diff changeset
5389 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
5390 v10 = __OFSUB__(v3->sMana, v11);
Ritor1
parents:
diff changeset
5391 v9 = v3->sMana - v11 < 0;
Ritor1
parents:
diff changeset
5392 goto LABEL_169;
Ritor1
parents:
diff changeset
5393 case VAR_ActualAC:
Ritor1
parents:
diff changeset
5394 v12 = GetActualAC();
Ritor1
parents:
diff changeset
5395 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
5396 case VAR_ACModifier:
Ritor1
parents:
diff changeset
5397 v4 = this->sACModifier;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5398 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5399 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
5400 v4 = this->uLevel;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5401 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5402 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
5403 v4 = this->sLevelModifier;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5404 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5405 case VAR_Age:
Ritor1
parents:
diff changeset
5406 v12 = GetActualAge();
Ritor1
parents:
diff changeset
5407 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
5408 case VAR_Award:
1033
3a5c8df8381d * UI cleans and moves
Nomad
parents: 1021
diff changeset
5409 test_bit_value = 0x80u >> ((signed __int16)pValue - 1) % 8;
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
5410 our_bit_value = this->_achieved_awards_bits[((signed __int16)pValue - 1) /8];
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5411 if ( !((unsigned __int8)test_bit_value & our_bit_value) )
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5412 return true;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5413 return false;
0
Ritor1
parents:
diff changeset
5414 case VAR_Experience:
Ritor1
parents:
diff changeset
5415 v4 = LODWORD(this->uExperience);
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5416 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5417 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5418 test_bit_value = 0x80u >> (pValue - 1) % 8;
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5419 our_bit_value = pParty->_quest_bits[(pValue - 1)/8];
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
5420 if ( test_bit_value & our_bit_value )
478
Ritor1
parents: 469
diff changeset
5421 return true;
Ritor1
parents: 469
diff changeset
5422 return false;
0
Ritor1
parents:
diff changeset
5423 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
5424 v15 = 0;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
5425 v16 = v3->pInventoryItemList;
0
Ritor1
parents:
diff changeset
5426 break;
Ritor1
parents:
diff changeset
5427 case VAR_FixedGold:
Ritor1
parents:
diff changeset
5428 v4 = pParty->uNumGold;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5429 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5430 case VAR_MightBonus:
Ritor1
parents:
diff changeset
5431 v4 = this->uMightBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5432 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5433 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
5434 v4 = this->uIntelligenceBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5435 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5436 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
5437 v4 = this->uWillpowerBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5438 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5439 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
5440 v4 = this->uEnduranceBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5441 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5442 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
5443 v4 = this->uSpeedBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5444 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5445 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
5446 v4 = this->uAccuracyBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5447 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5448 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
5449 v4 = this->uLuckBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5450 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5451 case VAR_BaseMight:
Ritor1
parents:
diff changeset
5452 v4 = this->uMight;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5453 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5454 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
5455 v4 = this->uIntelligence;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5456 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5457 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
5458 v4 = this->uWillpower;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5459 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5460 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
5461 v4 = this->uEndurance;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5462 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5463 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
5464 v4 = this->uSpeed;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5465 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5466 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
5467 v4 = this->uAccuracy;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5468 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5469 case VAR_FixedFood:
Ritor1
parents:
diff changeset
5470 v4 = pParty->uNumFoodRations;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5471 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5472 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5473 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5474 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5475 while ( v16->uItemID != pValue )
0
Ritor1
parents:
diff changeset
5476 {
Ritor1
parents:
diff changeset
5477 ++v15;
Ritor1
parents:
diff changeset
5478 ++v16;
Ritor1
parents:
diff changeset
5479 if ( v15 >= 138 )
Ritor1
parents:
diff changeset
5480 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5481 v6 = pParty->pPickedItem.uItemID == pValue;
0
Ritor1
parents:
diff changeset
5482 return v6;
Ritor1
parents:
diff changeset
5483 }
Ritor1
parents:
diff changeset
5484 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5485 return true;
0
Ritor1
parents:
diff changeset
5486 }
Ritor1
parents:
diff changeset
5487 v4 = this->uLuck;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5488 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5489 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5490 if ( VarNum <= VAR_MagicResistance )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5491 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5492 if ( VarNum == VAR_MagicResistance )
0
Ritor1
parents:
diff changeset
5493 {
Ritor1
parents:
diff changeset
5494 v4 = this->sResMagicBase;
Ritor1
parents:
diff changeset
5495 }
Ritor1
parents:
diff changeset
5496 else
Ritor1
parents:
diff changeset
5497 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5498 switch ( VarNum )
0
Ritor1
parents:
diff changeset
5499 {
Ritor1
parents:
diff changeset
5500 case VAR_FireResistance:
Ritor1
parents:
diff changeset
5501 v4 = this->sResFireBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5502 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5503 case VAR_AirResistance:
Ritor1
parents:
diff changeset
5504 v4 = this->sResAirBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5505 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5506 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
5507 v4 = this->sResWaterBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5508 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5509 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
5510 v4 = this->sResEarthBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5511 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5512 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
5513 v4 = this->sResSpiritBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5514 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5515 case VAR_MindResistance:
Ritor1
parents:
diff changeset
5516 v4 = this->sResMindBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5517 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5518 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
5519 v4 = this->sResBodyBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5520 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5521 case VAR_LightResistance:
Ritor1
parents:
diff changeset
5522 v4 = this->sResLightBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5523 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5524 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
5525 v4 = this->sResDarkBase;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5526 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5527 case VAR_ActualMight:
Ritor1
parents:
diff changeset
5528 v12 = GetActualMight();
Ritor1
parents:
diff changeset
5529 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
5530 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
5531 v12 = GetActualIntelligence();
Ritor1
parents:
diff changeset
5532 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
5533 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
5534 v12 = GetActualWillpower();
Ritor1
parents:
diff changeset
5535 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
5536 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
5537 v12 = GetActualEndurance();
Ritor1
parents:
diff changeset
5538 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
5539 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
5540 v12 = GetActualSpeed();
Ritor1
parents:
diff changeset
5541 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
5542 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
5543 v12 = GetActualAccuracy();
Ritor1
parents:
diff changeset
5544 goto _j_cmp_against_arg;
Ritor1
parents:
diff changeset
5545 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
5546 v12 = GetActualLuck();
Ritor1
parents:
diff changeset
5547 _j_cmp_against_arg:
Ritor1
parents:
diff changeset
5548 v4 = v12;
Ritor1
parents:
diff changeset
5549 break;
Ritor1
parents:
diff changeset
5550 default:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5551 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5552 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5553 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5554 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5555 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5556 if ( VarNum <= VAR_DisarmTrapSkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5557 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5558 if ( VarNum != VAR_DisarmTrapSkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5559 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5560 if ( VarNum <= VAR_MindResistanceBonus )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5561 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5562 switch ( VarNum )
0
Ritor1
parents:
diff changeset
5563 {
Ritor1
parents:
diff changeset
5564 case VAR_MindResistanceBonus:
Ritor1
parents:
diff changeset
5565 v4 = this->sResMindBonus;
Ritor1
parents:
diff changeset
5566 break;
Ritor1
parents:
diff changeset
5567 case VAR_FireResistanceBonus:
Ritor1
parents:
diff changeset
5568 v4 = this->sResFireBonus;
Ritor1
parents:
diff changeset
5569 break;
Ritor1
parents:
diff changeset
5570 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
5571 v4 = this->sResAirBonus;
Ritor1
parents:
diff changeset
5572 break;
Ritor1
parents:
diff changeset
5573 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
5574 v4 = this->sResWaterBonus;
Ritor1
parents:
diff changeset
5575 break;
Ritor1
parents:
diff changeset
5576 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
5577 v4 = this->sResEarthBonus;
Ritor1
parents:
diff changeset
5578 break;
Ritor1
parents:
diff changeset
5579 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
5580 v4 = this->sResSpiritBonus;
Ritor1
parents:
diff changeset
5581 break;
Ritor1
parents:
diff changeset
5582 }
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5583 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5584 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5585 if ( VarNum == VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
5586 {
Ritor1
parents:
diff changeset
5587 v4 = this->sResBodyBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5588 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5589 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5590 if ( VarNum == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
5591 {
Ritor1
parents:
diff changeset
5592 v4 = this->sResLightBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5593 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5594 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5595 if ( VarNum == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
5596 {
Ritor1
parents:
diff changeset
5597 v4 = this->sResDarkBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5598 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5599 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5600 if ( VarNum == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
5601 {
Ritor1
parents:
diff changeset
5602 v4 = this->sResMagicBonus;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5603 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5604 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5605 if ( VarNum <= VAR_MagicResistanceBonus || VarNum > VAR_DiplomacySkill )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5606 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5607 }
Ritor1
parents:
diff changeset
5608 LABEL_90:
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5609 v18 = *((short *)&this->pConditions[16] + VarNum);
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5610 if ( pValue <= 63 )
0
Ritor1
parents:
diff changeset
5611 v4 = v18 & 0x3F;
Ritor1
parents:
diff changeset
5612 else
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5613 v4 = pValue & v18;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5614 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5615 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5616 if ( VarNum == 104 )
0
Ritor1
parents:
diff changeset
5617 goto LABEL_90;
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5618 if ( (signed int)VarNum <= 104 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5619 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5620 if ( (signed int)VarNum > 0x79 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5621 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5622 if ( VarNum != 122 )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5623 {
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5624 if ( (signed int)VarNum > 122 && VarNum <= VAR_ActiveSpells )
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5625 v4 = (unsigned __int8)byte_5E4C15[VarNum];
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5626 return v4 >= pValue;
0
Ritor1
parents:
diff changeset
5627 }
Ritor1
parents:
diff changeset
5628 v4 = GetMajorConditionIdx();
Ritor1
parents:
diff changeset
5629 if ( v4 != 18 )
Ritor1
parents:
diff changeset
5630 {
469
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5631 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5632 }
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5633 v4 = pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5634 return v4 >= pValue;
0dbf780e247f CompareVariable part 1
Ritor1
parents: 438
diff changeset
5635 }
1072
48168499f52e pointer cleaning
zipi
parents: 1071
diff changeset
5636 return &LODWORD(this->pConditions[VarNum]);// *((int *)this + 2 * VarNum - 210);
0
Ritor1
parents:
diff changeset
5637 }
Ritor1
parents:
diff changeset
5638
Ritor1
parents:
diff changeset
5639
Ritor1
parents:
diff changeset
5640 //----- (0044A5CB) --------------------------------------------------------
492
Gloval
parents: 486
diff changeset
5641 void Player::SetVariable(enum VariableType var_type, signed int var_value)
Gloval
parents: 486
diff changeset
5642 {
Gloval
parents: 486
diff changeset
5643 signed int currPlayerId; // ebx@1
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5644 Player *v4_unused; // esi@1
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5645 unsigned int v5_unused; // edi@1
0
Ritor1
parents:
diff changeset
5646 unsigned int v6; // esi@13
Ritor1
parents:
diff changeset
5647 unsigned int v7; // esi@14
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5648 signed int v8_unused; // eax@17
0
Ritor1
parents:
diff changeset
5649 ItemGen *v9; // ecx@17
Ritor1
parents:
diff changeset
5650 int v10; // eax@21
Ritor1
parents:
diff changeset
5651 signed int v11; // eax@30
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5652 Player *unused12; // ecx@44
0
Ritor1
parents:
diff changeset
5653 char *v13; // ecx@45
Ritor1
parents:
diff changeset
5654 Player *v14; // ecx@49
Ritor1
parents:
diff changeset
5655 int v15; // ecx@86
Ritor1
parents:
diff changeset
5656 int v16; // esi@106
Ritor1
parents:
diff changeset
5657 char v17; // al@106
Ritor1
parents:
diff changeset
5658 int v18; // eax@107
Ritor1
parents:
diff changeset
5659 Player *v19; // ecx@112
Ritor1
parents:
diff changeset
5660 Player *v20; // ecx@127
Ritor1
parents:
diff changeset
5661 int v21; // eax@127
Ritor1
parents:
diff changeset
5662 int v22; // eax@145
Ritor1
parents:
diff changeset
5663 char v23; // zf@146
Ritor1
parents:
diff changeset
5664 DDM_DLV_Header *v24; // ecx@148
Ritor1
parents:
diff changeset
5665 signed int v25; // eax@172
Ritor1
parents:
diff changeset
5666 int v26; // [sp-8h] [bp-3Ch]@84
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5667 signed int unused27; // [sp-4h] [bp-38h]@4
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
5668 int v28_unused; // [sp-4h] [bp-38h]@84
0
Ritor1
parents:
diff changeset
5669 ItemGen item; // [sp+Ch] [bp-28h]@52
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5670 char v30_unused; // [sp+32h] [bp-2h]@1
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5671 char v31_unused; // [sp+33h] [bp-1h]@1
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5672
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5673 currPlayerId = -1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5674 for (int i = 1; i <= 4; i++) //TODO: add a member variable for playerid in the future
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5675 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5676 if ( this == pPlayers[i] )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5677 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5678 currPlayerId = i - 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5679 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5680 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5681 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
5682
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
5683 Assert(currPlayerId != -1);
492
Gloval
parents: 486
diff changeset
5684 if ( var_type > VAR_AutoNotes )
Gloval
parents: 486
diff changeset
5685 {
Gloval
parents: 486
diff changeset
5686 if ( var_type <= VAR_GoldInBank )
Gloval
parents: 486
diff changeset
5687 {
Gloval
parents: 486
diff changeset
5688 if ( var_type == VAR_GoldInBank )
Gloval
parents: 486
diff changeset
5689 {
Gloval
parents: 486
diff changeset
5690 pParty->uNumGoldInBank = var_value;
0
Ritor1
parents:
diff changeset
5691 return;
Ritor1
parents:
diff changeset
5692 }
492
Gloval
parents: 486
diff changeset
5693 if ( var_type <= VAR_Counter8 )
Gloval
parents: 486
diff changeset
5694 {
Gloval
parents: 486
diff changeset
5695 if ( (signed int)var_type >= 0xF5 )
0
Ritor1
parents:
diff changeset
5696 {
492
Gloval
parents: 486
diff changeset
5697 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 486
diff changeset
5698 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
5699 }
Ritor1
parents:
diff changeset
5700 else
Ritor1
parents:
diff changeset
5701 {
492
Gloval
parents: 486
diff changeset
5702 switch ( var_type )
0
Ritor1
parents:
diff changeset
5703 {
Ritor1
parents:
diff changeset
5704 case VAR_MonthEquals|VAR_CurrentSP:
492
Gloval
parents: 486
diff changeset
5705 _449B7E_toggle_bit((unsigned char *)field_1A50, var_value, 1u);
0
Ritor1
parents:
diff changeset
5706 break;
Ritor1
parents:
diff changeset
5707 case VAR_NPCs2:
Ritor1
parents:
diff changeset
5708 pParty->field_709 = 0;
492
Gloval
parents: 486
diff changeset
5709 LOBYTE(pNPCStats->pNewNPCData[var_value].uFlags) |= 0x80u;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
5710 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
5711 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
5712 break;
Ritor1
parents:
diff changeset
5713 case VAR_NumSkillPoints:
492
Gloval
parents: 486
diff changeset
5714 this->uSkillPoints = var_value;
0
Ritor1
parents:
diff changeset
5715 break;
Ritor1
parents:
diff changeset
5716 }
Ritor1
parents:
diff changeset
5717 }
Ritor1
parents:
diff changeset
5718 return;
Ritor1
parents:
diff changeset
5719 }
492
Gloval
parents: 486
diff changeset
5720 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
5721 return;
492
Gloval
parents: 486
diff changeset
5722 if ( (signed int)var_type <= 0x112 )
Gloval
parents: 486
diff changeset
5723 {
Gloval
parents: 486
diff changeset
5724 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 486
diff changeset
5725 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
5726 }
Ritor1
parents:
diff changeset
5727 else
Ritor1
parents:
diff changeset
5728 {
492
Gloval
parents: 486
diff changeset
5729 if ( var_type == VAR_ReputationInCurrentLocation )
0
Ritor1
parents:
diff changeset
5730 {
Ritor1
parents:
diff changeset
5731 v24 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
5732 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
5733 v24 = &pIndoor->dlv;
492
Gloval
parents: 486
diff changeset
5734 v24->uReputation = var_value;
Gloval
parents: 486
diff changeset
5735 if ( var_value > 10000 )
0
Ritor1
parents:
diff changeset
5736 v24->uReputation = 10000;
Ritor1
parents:
diff changeset
5737 return;
Ritor1
parents:
diff changeset
5738 }
492
Gloval
parents: 486
diff changeset
5739 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 486
diff changeset
5740 || var_type > VAR_History_28
Gloval
parents: 486
diff changeset
5741 || (v22 = var_type - 276, pParty->field_3C.field_4F0[2 * v22 + 1] | pParty->field_3C.field_4F0[2 * v22])
Gloval
parents: 486
diff changeset
5742 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
1455
bfe342ae0c1f DrawPaperdoll cleaning
Ritor1
parents: 1453
diff changeset
5743 v23 = pStorylineText->StoreLine[v22].pText == 0,//*(&pStorylineText->field_0 + 3 * v22) == 0,
492
Gloval
parents: 486
diff changeset
5744 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
0
Ritor1
parents:
diff changeset
5745 v23) )
Ritor1
parents:
diff changeset
5746 return;
Ritor1
parents:
diff changeset
5747 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
5748 }
492
Gloval
parents: 486
diff changeset
5749 v25 = 8 * currPlayerId + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
5750 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5751 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
0
Ritor1
parents:
diff changeset
5752 return;
Ritor1
parents:
diff changeset
5753 }
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5754 switch ( var_type )
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5755 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5756 case VAR_NumDeaths:
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5757 pParty->uNumDeaths = var_value;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5758 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5759 case VAR_NumBounties:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5760 pParty->uNumBountiesCollected = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5761 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5762 case VAR_PrisonTerms:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5763 pParty->uNumPrisonTerms = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5764 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5765 case VAR_ArenaWinsPage:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5766 pParty->uNumArenaPageWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5767 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5768 case VAR_ArenaWinsSquire:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5769 pParty->uNumArenaSquireWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5770 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5771 case VAR_ArenaWinsKnight:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5772 pParty->uNumArenaKnightWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5773 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5774 case VAR_ArenaWinsLord:
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5775 pParty->uNumArenaLordWins = var_value;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5776 break;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5777 }
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5778 return;
0
Ritor1
parents:
diff changeset
5779 }
492
Gloval
parents: 486
diff changeset
5780 if ( var_type == VAR_AutoNotes )
Gloval
parents: 486
diff changeset
5781 {
Gloval
parents: 486
diff changeset
5782 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_autonote_bits[((signed __int16)var_value - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
5783 //&& (&dword_723718_autonote_related)[8 * a3] )
1310
0665a061132b autonotes and quest tables overflow fixed
Gloval
parents: 1297
diff changeset
5784 && pAutonoteTxt[var_value].pText )
492
Gloval
parents: 486
diff changeset
5785 {
Gloval
parents: 486
diff changeset
5786 v20 = pPlayers[currPlayerId + 1];
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
5787 v20->PlaySound(SPEECH_96, 0);
1453
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
5788 //v21 = pAutonoteTxt[var_value].eType;// dword_72371C[2 * a3];
0
Ritor1
parents:
diff changeset
5789 bFlashAutonotesBook = 1;
1453
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
5790 _506568_autonote_type = pAutonoteTxt[var_value].eType;
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5791 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
0
Ritor1
parents:
diff changeset
5792 }
1453
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
5793 _449B7E_toggle_bit(pParty->_autonote_bits, var_value, 1);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5794 PlaySoundBasedOnCondition(currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5795 return;
0
Ritor1
parents:
diff changeset
5796 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5797 if ( var_type <= VAR_BaseLuck )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5798 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5799 switch ( var_type )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5800 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5801 case VAR_Sex:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5802 this->uSex = (PLAYER_SEX)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5803 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5804 case VAR_Class:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5805 this->classType = (PLAYER_CLASS_TYPE)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5806 if ( (char)var_value == PLAYER_CLASS_LICH )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5807 {
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5808 v9 = NULL;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5809 for (int i = 0; i < 138; i++)
0
Ritor1
parents:
diff changeset
5810 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
5811 v9 = &this->pInventoryItemList[i];
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
5812 if (v9->uItemID == ITEM_LICH_JAR_EMPTY)
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5813 break;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5814 }
1358
61010a655c94 a few itemID changed to their enum values + added a few new ones
Grumpy7
parents: 1357
diff changeset
5815 if (v9 != NULL && v9->uItemID != ITEM_LICH_JAR_EMPTY)
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5816 {
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5817 v10 = (int)((char *)this + 36 * 138); //originally 36 * v8. the code got to this condition only if v8 was equal to 138
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5818 *(int *)(v10 + 532) = 601;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5819 *(char *)(v10 + 558) = currPlayerId + 1;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5820 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5821 if ( this->sResFireBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5822 this->sResFireBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5823 if ( this->sResAirBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5824 this->sResAirBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5825 if ( this->sResWaterBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5826 this->sResWaterBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5827 if ( this->sResEarthBase < 20 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5828 this->sResEarthBase = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5829 this->sResMindBase = 200;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5830 this->sResBodyBase = 200;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5831 v11 = this->GetSexByVoice();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5832 this->uPrevVoiceID = this->uVoiceID;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5833 this->uPrevFace = this->uCurrentFace;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5834 if ( v11 )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5835 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5836 this->uCurrentFace = 21;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5837 this->uVoiceID = 21;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5838 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5839 else
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5840 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5841 this->uCurrentFace = 20;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5842 this->uVoiceID = 20;
0
Ritor1
parents:
diff changeset
5843 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5844 ReloadPlayerPortraits(currPlayerId, this->uCurrentFace);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5845 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5846 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5847 case VAR_CurrentHP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5848 this->sHealth = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5849 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5850 case VAR_MaxHP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5851 this->sHealth = GetMaxHealth();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5852 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5853 case VAR_CurrentSP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5854 this->sMana = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5855 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5856 case VAR_MaxSP:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5857 this->sMana = GetMaxMana();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5858 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5859 case VAR_ACModifier:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5860 this->sACModifier = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5861 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5862 case VAR_BaseLevel:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5863 this->uLevel = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5864 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5865 case VAR_LevelModifier:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5866 this->sLevelModifier = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5867 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5868 case VAR_Age:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5869 this->sAgeModifier = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5870 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5871 case VAR_Award:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5872 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) &
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
5873 pPlayers[currPlayerId + 1]->_achieved_awards_bits[((signed __int16)var_value - 1)/ 8])
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5874 //&& dword_723E80_award_related[2 * a3] )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5875 && pAwards[var_value].pText )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5876 {
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5877 pPlayers[currPlayerId + 1]->PlaySound(SPEECH_96, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5878 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5879 PlaySoundBasedOnCondition(currPlayerId);
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5880 }
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
5881 _449B7E_toggle_bit((unsigned char *)this->_achieved_awards_bits, var_value, 1u);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5882 return;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5883 case VAR_Experience:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5884 this->uExperience = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5885 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5886 case VAR_QBits_QuestsDone:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5887 if ( !((unsigned __int8)(0x80u >> ((signed __int16)var_value - 1) % 8) & pParty->_quest_bits[((signed __int16)var_value - 1) >> 3])
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5888 // && (&dword_722F10)[4 * a3] )
1310
0665a061132b autonotes and quest tables overflow fixed
Gloval
parents: 1297
diff changeset
5889 && pQuestTable[var_value] )
0
Ritor1
parents:
diff changeset
5890 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5891 v14 = pPlayers[currPlayerId + 1];
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5892 bFlashQuestBook = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5893 v14->PlaySound(SPEECH_93, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5894 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5895 PlaySoundBasedOnCondition(currPlayerId);
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5896 }
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5897 v13 = (char *)pParty->_quest_bits;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5898 _449B7E_toggle_bit((unsigned char *)v13, var_value, 1u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5899 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5900 case VAR_PlayerItemInHands:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5901 item.Reset();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5902 item.Reset();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5903 item.uItemID = var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5904 item.uAttributes = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5905 pParty->SetHoldingItem(&item);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5906 if ( var_value >= ITEM_ARTIFACT_PUCK && var_value <= ITEM_RELIC_MEKORIGS_HAMMER )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5907 pParty->pIsArtifactFound[var_value-500] = 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5908 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5909 case VAR_FixedGold:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5910 Party::SetGold(var_value);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5911 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5912 case VAR_RandomGold:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5913 v6 = rand() % var_value + 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5914 Party::SetGold(v6);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5915 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[500], v6);// You have %lu gold
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5916 ShowStatusBarString(pTmpBuf.data(), 2u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5917 GameUI_DrawFoodAndGold();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5918 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5919 case VAR_FixedFood:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5920 Party::SetFood(var_value);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5921 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5922 case VAR_RandomFood:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5923 v7 = rand() % var_value + 1;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5924 Party::SetFood(v7);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5925 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[501], v7);// You have %lu food
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5926 ShowStatusBarString(pTmpBuf.data(), 2u);
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5927 GameUI_DrawFoodAndGold();
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5928 goto LABEL_124;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5929 case VAR_MightBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5930 goto LABEL_64;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5931 case VAR_IntellectBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5932 goto LABEL_68;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5933 case VAR_PersonalityBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5934 goto LABEL_69;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5935 case VAR_EnduranceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5936 goto LABEL_70;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5937 case VAR_SpeedBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5938 goto LABEL_71;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5939 case VAR_AccuracyBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5940 goto LABEL_72;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5941 case VAR_LuckBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5942 goto LABEL_73;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5943 case VAR_BaseMight:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5944 this->uMight = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5945 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5946 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5947 case VAR_BaseIntellect:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5948 this->uIntelligence = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5949 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5950 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5951 case VAR_BasePersonality:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5952 this->uWillpower = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5953 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5954 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5955 case VAR_BaseEndurance:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5956 this->uEndurance = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5957 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5958 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5959 case VAR_BaseSpeed:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5960 this->uSpeed = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5961 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5962 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5963 case VAR_BaseAccuracy:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5964 this->uAccuracy = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5965 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5966 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5967 case VAR_BaseLuck:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5968 this->uLuck = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5969 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5970 goto LABEL_112;
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5971 default:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5972 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5973 }
0
Ritor1
parents:
diff changeset
5974 LABEL_111:
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
5975 v26 = SPEECH_91;
0
Ritor1
parents:
diff changeset
5976 LABEL_112:
492
Gloval
parents: 486
diff changeset
5977 v19 = pPlayers[currPlayerId + 1];
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
5978 v19->PlaySound((PlayerSpeech)v26, 0);
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5979 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
5980 PlaySoundBasedOnCondition(currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
5981 return;
0
Ritor1
parents:
diff changeset
5982 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5983 if ( var_type <= VAR_MagicResistance )
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5984 {
492
Gloval
parents: 486
diff changeset
5985 switch ( var_type )
0
Ritor1
parents:
diff changeset
5986 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5987 case VAR_ActualMight:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5988 LABEL_64:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5989 this->uMightBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
5990 goto LABEL_111;
0
Ritor1
parents:
diff changeset
5991 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
5992 LABEL_68:
492
Gloval
parents: 486
diff changeset
5993 this->uIntelligenceBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
5994 goto LABEL_111;
Ritor1
parents:
diff changeset
5995 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
5996 LABEL_69:
492
Gloval
parents: 486
diff changeset
5997 this->uWillpowerBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
5998 goto LABEL_111;
Ritor1
parents:
diff changeset
5999 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
6000 LABEL_70:
492
Gloval
parents: 486
diff changeset
6001 this->uEnduranceBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6002 goto LABEL_111;
Ritor1
parents:
diff changeset
6003 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
6004 LABEL_71:
492
Gloval
parents: 486
diff changeset
6005 this->uSpeedBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6006 goto LABEL_111;
Ritor1
parents:
diff changeset
6007 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
6008 LABEL_72:
492
Gloval
parents: 486
diff changeset
6009 this->uAccuracyBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6010 goto LABEL_111;
Ritor1
parents:
diff changeset
6011 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
6012 LABEL_73:
492
Gloval
parents: 486
diff changeset
6013 this->uLuckBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6014 goto LABEL_111;
Ritor1
parents:
diff changeset
6015 case VAR_FireResistance:
492
Gloval
parents: 486
diff changeset
6016 this->sResFireBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6017 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6018 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6019 case VAR_AirResistance:
492
Gloval
parents: 486
diff changeset
6020 this->sResAirBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6021 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6022 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6023 case VAR_WaterResistance:
492
Gloval
parents: 486
diff changeset
6024 this->sResWaterBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6025 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6026 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6027 case VAR_EarthResistance:
492
Gloval
parents: 486
diff changeset
6028 this->sResEarthBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6029 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6030 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6031 case VAR_SpiritResistance:
492
Gloval
parents: 486
diff changeset
6032 this->sResSpiritBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6033 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6034 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6035 case VAR_MindResistance:
492
Gloval
parents: 486
diff changeset
6036 this->sResMindBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6037 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6038 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6039 case VAR_BodyResistance:
492
Gloval
parents: 486
diff changeset
6040 this->sResBodyBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6041 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6042 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6043 case VAR_LightResistance:
492
Gloval
parents: 486
diff changeset
6044 this->sResLightBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6045 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6046 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6047 case VAR_DarkResistance:
492
Gloval
parents: 486
diff changeset
6048 this->sResDarkBase = (unsigned __int8)var_value;
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6049 v26 = 92;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6050 goto LABEL_112;
0
Ritor1
parents:
diff changeset
6051 case VAR_MagicResistance:
492
Gloval
parents: 486
diff changeset
6052 this->sResMagicBase = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6053 v26 = 92;
Ritor1
parents:
diff changeset
6054 goto LABEL_112;
Ritor1
parents:
diff changeset
6055 default:
Ritor1
parents:
diff changeset
6056 return;
Ritor1
parents:
diff changeset
6057 }
Ritor1
parents:
diff changeset
6058 return;
Ritor1
parents:
diff changeset
6059 }
Ritor1
parents:
diff changeset
6060 HIWORD(v15) = 0;
492
Gloval
parents: 486
diff changeset
6061 if ( var_type > VAR_DisarmTrapSkill )
Gloval
parents: 486
diff changeset
6062 {
Gloval
parents: 486
diff changeset
6063 if ( var_type != VAR_LearningSkill )
Gloval
parents: 486
diff changeset
6064 {
Gloval
parents: 486
diff changeset
6065 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
6066 return;
492
Gloval
parents: 486
diff changeset
6067 if ( var_type <= VAR_Eradicated )
Gloval
parents: 486
diff changeset
6068 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6069 this->SetCondition(var_type - 105, 1);
0
Ritor1
parents:
diff changeset
6070 }
Ritor1
parents:
diff changeset
6071 else
Ritor1
parents:
diff changeset
6072 {
492
Gloval
parents: 486
diff changeset
6073 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
6074 {
492
Gloval
parents: 486
diff changeset
6075 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells )
Gloval
parents: 486
diff changeset
6076 byte_5E4C15[var_type] = var_value;
0
Ritor1
parents:
diff changeset
6077 return;
Ritor1
parents:
diff changeset
6078 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6079 memset(this, 0, 0xA0u);
0
Ritor1
parents:
diff changeset
6080 }
Ritor1
parents:
diff changeset
6081 }
Ritor1
parents:
diff changeset
6082 else
Ritor1
parents:
diff changeset
6083 {
1260
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6084 v16 = (int)((char *)&this->pConditions[16] + 2 * var_type);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6085 v17 = *(char *)v16;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6086 if ( var_value <= VAR_BodyResistanceBonus )
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6087 {
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6088 LOWORD(v15) = (unsigned __int8)var_value;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6089 v18 = v15 | v17 & VAR_BodyResistanceBonus;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6090 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6091 else
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6092 {
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6093 LOWORD(v18) = (unsigned __int8)(var_value | v17 & 0xC0);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6094 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6095 *(short *)v16 = v18;
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6096 }
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6097 LABEL_124:
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6098 DrawPlayerBuffAnimBasedOnCondition(currPlayerId);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6099 PlaySoundBasedOnCondition(currPlayerId);
dd70fc7eaf08 Player::SetVariable cleanup - preparing to remove LABEL_111 and LABEL_112
Grumpy7
parents: 1259
diff changeset
6100 return;
0
Ritor1
parents:
diff changeset
6101 }
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6102 if ( var_type <= VAR_MagicResistanceBonus )
492
Gloval
parents: 486
diff changeset
6103 {
Gloval
parents: 486
diff changeset
6104 switch ( var_type )
0
Ritor1
parents:
diff changeset
6105 {
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6106 case VAR_FireResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6107 this->sResFireBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6108 break;
Ritor1
parents:
diff changeset
6109 case VAR_AirResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6110 this->sResAirBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6111 break;
Ritor1
parents:
diff changeset
6112 case VAR_WaterResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6113 this->sResWaterBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6114 break;
Ritor1
parents:
diff changeset
6115 case VAR_EarthResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6116 this->sResEarthBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6117 break;
Ritor1
parents:
diff changeset
6118 case VAR_SpiritResistanceBonus:
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6119 this->sResSpiritBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6120 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6121 case VAR_MindResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6122 this->sResMindBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6123 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6124 case VAR_BodyResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6125 this->sResBodyBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6126 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6127 case VAR_LightResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6128 this->sResLightBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6129 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6130 case VAR_DarkResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6131 this->sResDarkBonus = (unsigned __int8)var_value;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6132 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6133 case VAR_PhysicalResistanceBonus:
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
6134 Assert("VAR_PhysicalResistanceBonus variable unsupported" && false);
1251
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6135 return;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6136 break;
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6137 case VAR_MagicResistanceBonus:
7ef8ae7ce42a Player::SetVariable cleanup - moved around some cases to group similar types together, some cases reordered according to enum values
Grumpy7
parents: 1213
diff changeset
6138 this->sResMagicBonus = (unsigned __int8)var_value;
0
Ritor1
parents:
diff changeset
6139 break;
Ritor1
parents:
diff changeset
6140 default:
1558
30db6d265ceb Changed the new Assert macro definition slightly, Party::AddItem (for some reason in players.cpp) renamed to Party::AddItemToParty, cleaned up; some unused variables in previous functions removed
Grumpy7
parents: 1555
diff changeset
6141 Error("Unexpected var_type: %u", var_type);
0
Ritor1
parents:
diff changeset
6142 return;
Ritor1
parents:
diff changeset
6143 break;
Ritor1
parents:
diff changeset
6144 }
Ritor1
parents:
diff changeset
6145 goto LABEL_111;
Ritor1
parents:
diff changeset
6146 }
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6147 if ( var_type > VAR_MagicResistanceBonus && var_type <= VAR_DiplomacySkill || var_type == VAR_DisarmTrapSkill) //VAR_ThieverySkill wasn't present in the original function
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6148 {
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6149 return;
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6150 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6151 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6152
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6153
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6154 //----- (new function) --------------------------------------------------------
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6155 void Player::PlaySoundBasedOnCondition(int currPlayerId)
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6156 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6157 signed int v25 = 8 * currPlayerId + 400;
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6158 LOBYTE(v25) = PID(OBJECT_Player,currPlayerId - 112);
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6159 pAudioPlayer->PlaySound(SOUND_20001, v25, 0, -1, 0, 0, 0, 0);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6160 }
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6161
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6162 //----- (new function) --------------------------------------------------------
1259
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6163 void Player::DrawPlayerBuffAnimBasedOnCondition(int currPlayerId)
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6164 {
d6e5b6b76612 Player::SetVariable cleanup - removing unused variables and function calls with them, some case shuffling
Grumpy7
parents: 1258
diff changeset
6165 pGame->pStru6Instance->SetPlayerBuffAnim(0x96u, currPlayerId);
1258
eb1a22f7dfef Player::SetVariable cleanup - removed some labels at the cost of 2 extra small functions
Grumpy7
parents: 1251
diff changeset
6166 }
0
Ritor1
parents:
diff changeset
6167
Ritor1
parents:
diff changeset
6168 //----- (0044AFFB) --------------------------------------------------------
310
Gloval
parents: 299
diff changeset
6169 void Player::AddVariable(enum VariableType var_type, signed int val)
0
Ritor1
parents:
diff changeset
6170 {
Ritor1
parents:
diff changeset
6171 char v3; // bl@1
Ritor1
parents:
diff changeset
6172 Player *v4; // esi@1
Ritor1
parents:
diff changeset
6173 signed int uPlayerIdx; // edi@1
Ritor1
parents:
diff changeset
6174 int v6; // eax@15
Ritor1
parents:
diff changeset
6175 unsigned int v7; // esi@18
Ritor1
parents:
diff changeset
6176 int *v8; // ebx@21
Ritor1
parents:
diff changeset
6177 int v9; // eax@22
Ritor1
parents:
diff changeset
6178 signed int v10; // eax@24
Ritor1
parents:
diff changeset
6179 int v11; // eax@27
Ritor1
parents:
diff changeset
6180 __int16 *v12; // esi@28
Ritor1
parents:
diff changeset
6181 Player *v13; // ecx@34
Ritor1
parents:
diff changeset
6182 Player *v14; // ecx@36
Ritor1
parents:
diff changeset
6183 char *v15; // ecx@37
Ritor1
parents:
diff changeset
6184 unsigned __int8 v16; // cf@38
Ritor1
parents:
diff changeset
6185 Player *v17; // ecx@42
Ritor1
parents:
diff changeset
6186 __int16 *v18; // esi@53
Ritor1
parents:
diff changeset
6187 __int16 *v19; // esi@62
Ritor1
parents:
diff changeset
6188 char *v20; // esi@107
Ritor1
parents:
diff changeset
6189 __int16 v21; // dx@107
Ritor1
parents:
diff changeset
6190 int v22; // ecx@107
Ritor1
parents:
diff changeset
6191 Player *v23; // ecx@132
Ritor1
parents:
diff changeset
6192 int v24; // eax@132
Ritor1
parents:
diff changeset
6193 int v25; // eax@150
Ritor1
parents:
diff changeset
6194 char v26; // zf@151
Ritor1
parents:
diff changeset
6195 DDM_DLV_Header *v27; // eax@153
Ritor1
parents:
diff changeset
6196 signed int v28; // eax@176
Ritor1
parents:
diff changeset
6197 int v29; // [sp-8h] [bp-40h]@84
310
Gloval
parents: 299
diff changeset
6198 // signed int v30; // [sp-4h] [bp-3Ch]@4
0
Ritor1
parents:
diff changeset
6199 int v31; // [sp-4h] [bp-3Ch]@84
Ritor1
parents:
diff changeset
6200 ItemGen item; // [sp+Ch] [bp-2Ch]@45
Ritor1
parents:
diff changeset
6201 unsigned int v33; // [sp+30h] [bp-8h]@34
Ritor1
parents:
diff changeset
6202 char v34; // [sp+37h] [bp-1h]@1
Ritor1
parents:
diff changeset
6203
Ritor1
parents:
diff changeset
6204 auto Dst = this;
Ritor1
parents:
diff changeset
6205 v3 = 0;
Ritor1
parents:
diff changeset
6206 v34 = 0;
Ritor1
parents:
diff changeset
6207 v4 = Dst;
Ritor1
parents:
diff changeset
6208 uPlayerIdx = 0;
Ritor1
parents:
diff changeset
6209 if ( Dst == pPlayers[2] )
Ritor1
parents:
diff changeset
6210 uPlayerIdx = 1;
310
Gloval
parents: 299
diff changeset
6211 else if ( Dst == pPlayers[3] )
Gloval
parents: 299
diff changeset
6212 uPlayerIdx = 2;
Gloval
parents: 299
diff changeset
6213 else if ( Dst == pPlayers[4] )
Gloval
parents: 299
diff changeset
6214 uPlayerIdx = 3;
Gloval
parents: 299
diff changeset
6215
Gloval
parents: 299
diff changeset
6216 if ( var_type <= VAR_AutoNotes )
Gloval
parents: 299
diff changeset
6217 {
Gloval
parents: 299
diff changeset
6218 if ( var_type != VAR_AutoNotes )
Gloval
parents: 299
diff changeset
6219 {
Gloval
parents: 299
diff changeset
6220 if ( var_type <= VAR_ActualMight )
Gloval
parents: 299
diff changeset
6221 {
Gloval
parents: 299
diff changeset
6222 if ( var_type != VAR_ActualMight )
0
Ritor1
parents:
diff changeset
6223 {
310
Gloval
parents: 299
diff changeset
6224 switch ( var_type )
0
Ritor1
parents:
diff changeset
6225 {
Ritor1
parents:
diff changeset
6226 case VAR_RandomGold:
Ritor1
parents:
diff changeset
6227 if ( !val )
Ritor1
parents:
diff changeset
6228 val = 1;
Ritor1
parents:
diff changeset
6229 v6 = rand();
Ritor1
parents:
diff changeset
6230 party_finds_gold(v6 % val + 1, 1);
Ritor1
parents:
diff changeset
6231 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
6232 return;
Ritor1
parents:
diff changeset
6233 case VAR_RandomFood:
Ritor1
parents:
diff changeset
6234 if ( !val )
Ritor1
parents:
diff changeset
6235 val = 1;
Ritor1
parents:
diff changeset
6236 v7 = rand() % val + 1;
Ritor1
parents:
diff changeset
6237 Party::GiveFood(v7);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6238 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], v7);// You find %lu food
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6239 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
6240 GameUI_DrawFoodAndGold();
Ritor1
parents:
diff changeset
6241 goto _play_sound;
Ritor1
parents:
diff changeset
6242 case VAR_Sex:
Ritor1
parents:
diff changeset
6243 Dst->uSex = (PLAYER_SEX)val;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6244 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6245 goto _play_sound;
0
Ritor1
parents:
diff changeset
6246 case VAR_Class:
135
9b0d651821f1 Party creation screen: sorcerer class icon fixed
Nomad
parents: 130
diff changeset
6247 Dst->classType = (PLAYER_CLASS_TYPE)val;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6248 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6249 goto _play_sound;
0
Ritor1
parents:
diff changeset
6250 case VAR_CurrentHP:
Ritor1
parents:
diff changeset
6251 v8 = &Dst->sHealth;
Ritor1
parents:
diff changeset
6252 *v8 += val;
Ritor1
parents:
diff changeset
6253 if ( Dst->sHealth <= Dst->GetMaxHealth() )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6254 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6255 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6256 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6257 }
0
Ritor1
parents:
diff changeset
6258 v9 = v4->GetMaxHealth();
Ritor1
parents:
diff changeset
6259 goto LABEL_23;
Ritor1
parents:
diff changeset
6260 case VAR_MaxHP:
Ritor1
parents:
diff changeset
6261 v10 = Dst->GetMaxHealth();
Ritor1
parents:
diff changeset
6262 v4->_health_related = 0;
Ritor1
parents:
diff changeset
6263 v4->uFullHealthBonus = 0;
Ritor1
parents:
diff changeset
6264 v4->sHealth = v10;
Ritor1
parents:
diff changeset
6265 return;
Ritor1
parents:
diff changeset
6266 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
6267 v8 = &Dst->sMana;
Ritor1
parents:
diff changeset
6268 *v8 += val;
Ritor1
parents:
diff changeset
6269 if ( Dst->sMana > GetMaxMana() )
Ritor1
parents:
diff changeset
6270 {
Ritor1
parents:
diff changeset
6271 v9 = v4->GetMaxMana();
Ritor1
parents:
diff changeset
6272 LABEL_23:
Ritor1
parents:
diff changeset
6273 *v8 = v9;
Ritor1
parents:
diff changeset
6274 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6275 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6276 goto _play_sound;
0
Ritor1
parents:
diff changeset
6277 case VAR_MaxSP:
Ritor1
parents:
diff changeset
6278 v11 = GetMaxMana();
Ritor1
parents:
diff changeset
6279 v4->_mana_related = 0;
Ritor1
parents:
diff changeset
6280 v4->uFullManaBonus = 0;
Ritor1
parents:
diff changeset
6281 v4->sMana = v11;
Ritor1
parents:
diff changeset
6282 return;
Ritor1
parents:
diff changeset
6283 case VAR_ACModifier:
Ritor1
parents:
diff changeset
6284 v12 = &Dst->sACModifier;
Ritor1
parents:
diff changeset
6285 goto LABEL_29;
Ritor1
parents:
diff changeset
6286 case VAR_BaseLevel:
Ritor1
parents:
diff changeset
6287 v12 = (__int16 *)&Dst->uLevel;
Ritor1
parents:
diff changeset
6288 goto LABEL_29;
Ritor1
parents:
diff changeset
6289 case VAR_LevelModifier:
Ritor1
parents:
diff changeset
6290 v12 = &Dst->sLevelModifier;
Ritor1
parents:
diff changeset
6291 LABEL_29:
Ritor1
parents:
diff changeset
6292 *v12 += val;
Ritor1
parents:
diff changeset
6293 if ( *v12 > 255 )
Ritor1
parents:
diff changeset
6294 *v12 = 255;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6295 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6296 goto _play_sound;
0
Ritor1
parents:
diff changeset
6297 case VAR_Age:
Ritor1
parents:
diff changeset
6298 Dst->sAgeModifier += val;
Ritor1
parents:
diff changeset
6299 return;
Ritor1
parents:
diff changeset
6300 case VAR_Award:
Ritor1
parents:
diff changeset
6301 v13 = pPlayers[uPlayerIdx + 1];
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
6302 if (_449B57_test_bit((unsigned __int8 *)pPlayers[uPlayerIdx + 1]->_achieved_awards_bits, val)
521
663c4f618f56 Awards tab corrrection
Gloval
parents: 510
diff changeset
6303
492
Gloval
parents: 486
diff changeset
6304 && pAwards[val].pText )
0
Ritor1
parents:
diff changeset
6305 {
Ritor1
parents:
diff changeset
6306 v14 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
6307 v34 = 1;
Ritor1
parents:
diff changeset
6308 v3 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6309 v14->PlaySound(SPEECH_96, 0);
0
Ritor1
parents:
diff changeset
6310 }
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
6311 v15 = (char *)v4->_achieved_awards_bits;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6312 _449B7E_toggle_bit((unsigned char *)v15, val, 1);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6313 if ( v34 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6314 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6315 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6316 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6317 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6318 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6319 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6320 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6321 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6322 goto _play_sound;
0
Ritor1
parents:
diff changeset
6323 case VAR_Experience:
Ritor1
parents:
diff changeset
6324 v16 = __CFADD__(val, LODWORD(Dst->uExperience));
Ritor1
parents:
diff changeset
6325 LODWORD(Dst->uExperience) += val;
Ritor1
parents:
diff changeset
6326 HIDWORD(Dst->uExperience) += ((unsigned __int64)val >> 32) + v16;
Ritor1
parents:
diff changeset
6327 if ( (signed __int64)Dst->uExperience > 4000000000i64 )
Ritor1
parents:
diff changeset
6328 Dst->uExperience = 4000000000i64;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6329 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6330 goto _play_sound;
0
Ritor1
parents:
diff changeset
6331 case VAR_QBits_QuestsDone:
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6332 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_quest_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
6333 //&& (&dword_722F10)[4 * val] )
1310
0665a061132b autonotes and quest tables overflow fixed
Gloval
parents: 1297
diff changeset
6334 && pQuestTable[val] )
0
Ritor1
parents:
diff changeset
6335 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6336 //v17 = pPlayers[uPlayerIdx + 1];
0
Ritor1
parents:
diff changeset
6337 bFlashQuestBook = 1;
Ritor1
parents:
diff changeset
6338 v34 = 1;
Ritor1
parents:
diff changeset
6339 v3 = 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6340 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_93, 0);
0
Ritor1
parents:
diff changeset
6341 }
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6342 v15 = (char *)pParty->_quest_bits;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6343 _449B7E_toggle_bit((unsigned char *)v15, val, 1);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6344 if ( v34 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6345 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6346 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6347 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6348 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6349 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6350 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6351 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6352 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6353 goto _play_sound;
0
Ritor1
parents:
diff changeset
6354 case VAR_PlayerItemInHands:
Ritor1
parents:
diff changeset
6355 item.Reset();
Ritor1
parents:
diff changeset
6356 item.Reset();
Ritor1
parents:
diff changeset
6357 item.uAttributes = 1;
Ritor1
parents:
diff changeset
6358 item.uItemID = val;
Ritor1
parents:
diff changeset
6359 if ( val >= ITEM_ARTIFACT_PUCK && val <= ITEM_RELIC_MEKORIGS_HAMMER )
484
4bd56919f075 avard quest guild bits
Gloval
parents: 478
diff changeset
6360 pParty->pIsArtifactFound[val-500] = 1;
0
Ritor1
parents:
diff changeset
6361 if ( val >= ITEM_WAND_FIRE && val <= ITEM_WAND_INCENERATION )
Ritor1
parents:
diff changeset
6362 {
Ritor1
parents:
diff changeset
6363 item.uNumCharges = rand() % 6 + pItemsTable->pItems[item.uItemID].uDamageMod + 1;
Ritor1
parents:
diff changeset
6364 item.uMaxCharges = LOBYTE(item.uNumCharges);
Ritor1
parents:
diff changeset
6365 }
Ritor1
parents:
diff changeset
6366 pParty->SetHoldingItem(&item);
Ritor1
parents:
diff changeset
6367 return;
Ritor1
parents:
diff changeset
6368 case VAR_FixedGold:
Ritor1
parents:
diff changeset
6369 party_finds_gold(val, 1);
Ritor1
parents:
diff changeset
6370 return;
Ritor1
parents:
diff changeset
6371 case VAR_BaseMight:
Ritor1
parents:
diff changeset
6372 v18 = (__int16 *)&Dst->uMight;
Ritor1
parents:
diff changeset
6373 goto LABEL_82;
Ritor1
parents:
diff changeset
6374 case VAR_BaseIntellect:
Ritor1
parents:
diff changeset
6375 v18 = (__int16 *)&Dst->uIntelligence;
Ritor1
parents:
diff changeset
6376 goto LABEL_82;
Ritor1
parents:
diff changeset
6377 case VAR_BasePersonality:
Ritor1
parents:
diff changeset
6378 v18 = (__int16 *)&Dst->uWillpower;
Ritor1
parents:
diff changeset
6379 goto LABEL_82;
Ritor1
parents:
diff changeset
6380 case VAR_BaseEndurance:
Ritor1
parents:
diff changeset
6381 v18 = (__int16 *)&Dst->uEndurance;
Ritor1
parents:
diff changeset
6382 goto LABEL_82;
Ritor1
parents:
diff changeset
6383 case VAR_BaseSpeed:
Ritor1
parents:
diff changeset
6384 v18 = (__int16 *)&Dst->uSpeed;
Ritor1
parents:
diff changeset
6385 goto LABEL_82;
Ritor1
parents:
diff changeset
6386 case VAR_BaseAccuracy:
Ritor1
parents:
diff changeset
6387 v18 = (__int16 *)&Dst->uAccuracy;
Ritor1
parents:
diff changeset
6388 goto LABEL_82;
Ritor1
parents:
diff changeset
6389 case VAR_BaseLuck:
Ritor1
parents:
diff changeset
6390 v18 = (__int16 *)&Dst->uLuck;
Ritor1
parents:
diff changeset
6391 goto LABEL_82;
Ritor1
parents:
diff changeset
6392 case VAR_FixedFood:
Ritor1
parents:
diff changeset
6393 Party::GiveFood(val);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6394 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[502], val);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6395 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
6396 if ( pParty->uNumFoodRations > 0xFFFF )
Ritor1
parents:
diff changeset
6397 Party::SetFood(0xFFFFu);
Ritor1
parents:
diff changeset
6398 goto _play_sound;
Ritor1
parents:
diff changeset
6399 case VAR_MightBonus:
Ritor1
parents:
diff changeset
6400 goto LABEL_62;
Ritor1
parents:
diff changeset
6401 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
6402 goto LABEL_66;
Ritor1
parents:
diff changeset
6403 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
6404 goto LABEL_67;
Ritor1
parents:
diff changeset
6405 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
6406 goto LABEL_68;
Ritor1
parents:
diff changeset
6407 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
6408 goto LABEL_69;
Ritor1
parents:
diff changeset
6409 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
6410 goto LABEL_70;
Ritor1
parents:
diff changeset
6411 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
6412 goto LABEL_71;
Ritor1
parents:
diff changeset
6413 default:
Ritor1
parents:
diff changeset
6414 return;
Ritor1
parents:
diff changeset
6415 }
Ritor1
parents:
diff changeset
6416 return;
Ritor1
parents:
diff changeset
6417 }
Ritor1
parents:
diff changeset
6418 LABEL_62:
Ritor1
parents:
diff changeset
6419 v19 = (__int16 *)&Dst->uMightBonus;
Ritor1
parents:
diff changeset
6420 goto LABEL_113;
Ritor1
parents:
diff changeset
6421 }
310
Gloval
parents: 299
diff changeset
6422 if ( var_type <= VAR_FireResistanceBonus )
Gloval
parents: 299
diff changeset
6423 {
Gloval
parents: 299
diff changeset
6424 if ( var_type != VAR_FireResistanceBonus )
0
Ritor1
parents:
diff changeset
6425 {
310
Gloval
parents: 299
diff changeset
6426 switch ( var_type )
0
Ritor1
parents:
diff changeset
6427 {
Ritor1
parents:
diff changeset
6428 case VAR_ActualIntellect:
Ritor1
parents:
diff changeset
6429 LABEL_66:
Ritor1
parents:
diff changeset
6430 v19 = (__int16 *)&Dst->uIntelligenceBonus;
Ritor1
parents:
diff changeset
6431 goto LABEL_113;
Ritor1
parents:
diff changeset
6432 case VAR_ActualPersonality:
Ritor1
parents:
diff changeset
6433 LABEL_67:
Ritor1
parents:
diff changeset
6434 v19 = (__int16 *)&Dst->uWillpowerBonus;
Ritor1
parents:
diff changeset
6435 goto LABEL_113;
Ritor1
parents:
diff changeset
6436 case VAR_ActualEndurance:
Ritor1
parents:
diff changeset
6437 LABEL_68:
Ritor1
parents:
diff changeset
6438 v19 = (__int16 *)&Dst->uEnduranceBonus;
Ritor1
parents:
diff changeset
6439 goto LABEL_113;
Ritor1
parents:
diff changeset
6440 case VAR_ActualSpeed:
Ritor1
parents:
diff changeset
6441 LABEL_69:
Ritor1
parents:
diff changeset
6442 v19 = (__int16 *)&Dst->uSpeedBonus;
Ritor1
parents:
diff changeset
6443 goto LABEL_113;
Ritor1
parents:
diff changeset
6444 case VAR_ActualAccuracy:
Ritor1
parents:
diff changeset
6445 LABEL_70:
Ritor1
parents:
diff changeset
6446 v19 = (__int16 *)&Dst->uAccuracyBonus;
Ritor1
parents:
diff changeset
6447 goto LABEL_113;
Ritor1
parents:
diff changeset
6448 case VAR_ActualLuck:
Ritor1
parents:
diff changeset
6449 LABEL_71:
Ritor1
parents:
diff changeset
6450 v19 = (__int16 *)&Dst->uLuckBonus;
Ritor1
parents:
diff changeset
6451 goto LABEL_113;
Ritor1
parents:
diff changeset
6452 case VAR_FireResistance:
Ritor1
parents:
diff changeset
6453 v18 = &Dst->sResFireBase;
Ritor1
parents:
diff changeset
6454 goto LABEL_82;
Ritor1
parents:
diff changeset
6455 case VAR_AirResistance:
Ritor1
parents:
diff changeset
6456 v18 = &Dst->sResAirBase;
Ritor1
parents:
diff changeset
6457 goto LABEL_82;
Ritor1
parents:
diff changeset
6458 case VAR_WaterResistance:
Ritor1
parents:
diff changeset
6459 v18 = &Dst->sResWaterBase;
Ritor1
parents:
diff changeset
6460 goto LABEL_82;
Ritor1
parents:
diff changeset
6461 case VAR_EarthResistance:
Ritor1
parents:
diff changeset
6462 v18 = &Dst->sResEarthBase;
Ritor1
parents:
diff changeset
6463 goto LABEL_82;
Ritor1
parents:
diff changeset
6464 case VAR_SpiritResistance:
Ritor1
parents:
diff changeset
6465 v18 = &Dst->sResSpiritBase;
Ritor1
parents:
diff changeset
6466 goto LABEL_82;
Ritor1
parents:
diff changeset
6467 case VAR_MindResistance:
Ritor1
parents:
diff changeset
6468 v18 = &Dst->sResMindBase;
Ritor1
parents:
diff changeset
6469 goto LABEL_82;
Ritor1
parents:
diff changeset
6470 case VAR_BodyResistance:
Ritor1
parents:
diff changeset
6471 v18 = &Dst->sResBodyBase;
Ritor1
parents:
diff changeset
6472 goto LABEL_82;
Ritor1
parents:
diff changeset
6473 case VAR_LightResistance:
Ritor1
parents:
diff changeset
6474 v18 = &Dst->sResLightBase;
Ritor1
parents:
diff changeset
6475 goto LABEL_82;
Ritor1
parents:
diff changeset
6476 case VAR_DarkResistance:
Ritor1
parents:
diff changeset
6477 v18 = &Dst->sResDarkBase;
Ritor1
parents:
diff changeset
6478 goto LABEL_82;
Ritor1
parents:
diff changeset
6479 case VAR_MagicResistance:
Ritor1
parents:
diff changeset
6480 v18 = &Dst->sResMagicBase;
Ritor1
parents:
diff changeset
6481 LABEL_82:
Ritor1
parents:
diff changeset
6482 *v18 += val;
Ritor1
parents:
diff changeset
6483 if ( *v18 > 255 )
Ritor1
parents:
diff changeset
6484 *v18 = 255;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6485 pPlayers[uPlayerIdx + 1]->PlaySound(SPEECH_92, 0);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6486 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6487 goto _play_sound;
0
Ritor1
parents:
diff changeset
6488 default:
Ritor1
parents:
diff changeset
6489 return;
Ritor1
parents:
diff changeset
6490 }
Ritor1
parents:
diff changeset
6491 return;
Ritor1
parents:
diff changeset
6492 }
Ritor1
parents:
diff changeset
6493 v19 = &Dst->sResFireBonus;
Ritor1
parents:
diff changeset
6494 LABEL_113:
Ritor1
parents:
diff changeset
6495 *v19 += val;
Ritor1
parents:
diff changeset
6496 if ( *v19 > 255 )
Ritor1
parents:
diff changeset
6497 *v19 = 255;
Ritor1
parents:
diff changeset
6498 v31 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6499 v29 = SPEECH_91;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6500 pPlayers[uPlayerIdx + 1]->PlaySound((PlayerSpeech)v29, v31);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6501 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6502 goto _play_sound;
0
Ritor1
parents:
diff changeset
6503 }
310
Gloval
parents: 299
diff changeset
6504 if ( var_type <= VAR_DisarmTrapSkill )
Gloval
parents: 299
diff changeset
6505 {
Gloval
parents: 299
diff changeset
6506 if ( var_type != VAR_DisarmTrapSkill )
0
Ritor1
parents:
diff changeset
6507 {
310
Gloval
parents: 299
diff changeset
6508 if ( var_type <= VAR_BodyResistanceBonus )
0
Ritor1
parents:
diff changeset
6509 {
310
Gloval
parents: 299
diff changeset
6510 switch ( var_type )
0
Ritor1
parents:
diff changeset
6511 {
Ritor1
parents:
diff changeset
6512 case VAR_BodyResistanceBonus:
Ritor1
parents:
diff changeset
6513 v19 = &Dst->sResBodyBonus;
Ritor1
parents:
diff changeset
6514 break;
Ritor1
parents:
diff changeset
6515 case VAR_AirResistanceBonus:
Ritor1
parents:
diff changeset
6516 v19 = &Dst->sResAirBonus;
Ritor1
parents:
diff changeset
6517 break;
Ritor1
parents:
diff changeset
6518 case VAR_WaterResistanceBonus:
Ritor1
parents:
diff changeset
6519 v19 = &Dst->sResWaterBonus;
Ritor1
parents:
diff changeset
6520 break;
Ritor1
parents:
diff changeset
6521 case VAR_EarthResistanceBonus:
Ritor1
parents:
diff changeset
6522 v19 = &Dst->sResEarthBonus;
Ritor1
parents:
diff changeset
6523 break;
Ritor1
parents:
diff changeset
6524 case VAR_SpiritResistanceBonus:
Ritor1
parents:
diff changeset
6525 v19 = &Dst->sResSpiritBonus;
Ritor1
parents:
diff changeset
6526 break;
Ritor1
parents:
diff changeset
6527 default:
310
Gloval
parents: 299
diff changeset
6528 if ( var_type != 62 )
0
Ritor1
parents:
diff changeset
6529 return;
Ritor1
parents:
diff changeset
6530 v19 = &Dst->sResMindBonus;
Ritor1
parents:
diff changeset
6531 break;
Ritor1
parents:
diff changeset
6532 }
Ritor1
parents:
diff changeset
6533 goto LABEL_113;
Ritor1
parents:
diff changeset
6534 }
310
Gloval
parents: 299
diff changeset
6535 if ( var_type == VAR_LightResistanceBonus )
0
Ritor1
parents:
diff changeset
6536 {
Ritor1
parents:
diff changeset
6537 v19 = &Dst->sResLightBonus;
Ritor1
parents:
diff changeset
6538 goto LABEL_113;
Ritor1
parents:
diff changeset
6539 }
310
Gloval
parents: 299
diff changeset
6540 if ( var_type == VAR_DarkResistanceBonus )
0
Ritor1
parents:
diff changeset
6541 {
Ritor1
parents:
diff changeset
6542 v19 = &Dst->sResDarkBonus;
Ritor1
parents:
diff changeset
6543 goto LABEL_113;
Ritor1
parents:
diff changeset
6544 }
310
Gloval
parents: 299
diff changeset
6545 if ( var_type == VAR_MagicResistanceBonus )
0
Ritor1
parents:
diff changeset
6546 {
Ritor1
parents:
diff changeset
6547 v19 = &Dst->sResMagicBonus;
Ritor1
parents:
diff changeset
6548 goto LABEL_113;
Ritor1
parents:
diff changeset
6549 }
310
Gloval
parents: 299
diff changeset
6550 if ( var_type <= VAR_MagicResistanceBonus || var_type > VAR_DiplomacySkill )
0
Ritor1
parents:
diff changeset
6551 return;
Ritor1
parents:
diff changeset
6552 }
Ritor1
parents:
diff changeset
6553 goto LABEL_106;
Ritor1
parents:
diff changeset
6554 }
310
Gloval
parents: 299
diff changeset
6555 if ( var_type == VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
6556 {
Ritor1
parents:
diff changeset
6557 LABEL_106:
Ritor1
parents:
diff changeset
6558 if ( val <= VAR_BodyResistanceBonus )
Ritor1
parents:
diff changeset
6559 {
310
Gloval
parents: 299
diff changeset
6560 *((short *)&Dst->pConditions[16] + var_type) = (unsigned __int8)val | *((char *)&Dst->pConditions[16] + 2 * var_type) & VAR_BodyResistanceBonus;
0
Ritor1
parents:
diff changeset
6561 }
Ritor1
parents:
diff changeset
6562 else
Ritor1
parents:
diff changeset
6563 {
310
Gloval
parents: 299
diff changeset
6564 v20 = (char *)&Dst->pConditions[16] + 2 * var_type;
0
Ritor1
parents:
diff changeset
6565 v21 = *(short *)v20;
Ritor1
parents:
diff changeset
6566 v22 = (unsigned __int8)val + (v21 & VAR_BodyResistanceBonus);
Ritor1
parents:
diff changeset
6567 if ( v22 > 60 )
Ritor1
parents:
diff changeset
6568 LOWORD(v22) = 60;
Ritor1
parents:
diff changeset
6569 LOBYTE(v21) = v21 & 0xC0;
Ritor1
parents:
diff changeset
6570 *(short *)v20 = v22 | v21;
Ritor1
parents:
diff changeset
6571 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6572 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6573 goto _play_sound;
0
Ritor1
parents:
diff changeset
6574 }
310
Gloval
parents: 299
diff changeset
6575 if ( var_type <= VAR_LearningSkill )
0
Ritor1
parents:
diff changeset
6576 return;
310
Gloval
parents: 299
diff changeset
6577 if ( var_type <= VAR_Eradicated )
Gloval
parents: 299
diff changeset
6578 {
Gloval
parents: 299
diff changeset
6579 Dst->SetCondition(var_type - 105, 0);
0
Ritor1
parents:
diff changeset
6580 }
Ritor1
parents:
diff changeset
6581 else
Ritor1
parents:
diff changeset
6582 {
310
Gloval
parents: 299
diff changeset
6583 if ( var_type != VAR_MajorCondition )
0
Ritor1
parents:
diff changeset
6584 {
310
Gloval
parents: 299
diff changeset
6585 if ( var_type > VAR_MajorCondition && var_type <= VAR_ActiveSpells )
0
Ritor1
parents:
diff changeset
6586 {
310
Gloval
parents: 299
diff changeset
6587 if ( (unsigned __int8)val + (unsigned __int8)byte_5E4C15[var_type] <= 255 )
Gloval
parents: 299
diff changeset
6588 byte_5E4C15[var_type] += val;
0
Ritor1
parents:
diff changeset
6589 else
310
Gloval
parents: 299
diff changeset
6590 byte_5E4C15[var_type] = -1;
0
Ritor1
parents:
diff changeset
6591 }
Ritor1
parents:
diff changeset
6592 return;
Ritor1
parents:
diff changeset
6593 }
Ritor1
parents:
diff changeset
6594 memset(Dst, 0, 0xA0u);
Ritor1
parents:
diff changeset
6595 }
Ritor1
parents:
diff changeset
6596 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
Ritor1
parents:
diff changeset
6597 goto _play_sound;
Ritor1
parents:
diff changeset
6598 }
Ritor1
parents:
diff changeset
6599 if ( !((unsigned __int8)(0x80u >> ((signed __int16)val - 1) % 8) & pParty->_autonote_bits[((signed __int16)val - 1) >> 3])
81
377535d6e366 structure boundaries fixed in many places. fixed quests, notes, awards, calendar.
zipi
parents: 45
diff changeset
6600 //&& (&dword_723718_autonote_related)[8 * val] )
1310
0665a061132b autonotes and quest tables overflow fixed
Gloval
parents: 1297
diff changeset
6601 && pAutonoteTxt[val].pText )
0
Ritor1
parents:
diff changeset
6602 {
Ritor1
parents:
diff changeset
6603 v23 = pPlayers[uPlayerIdx + 1];
Ritor1
parents:
diff changeset
6604 v34 = 1;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6605 v23->PlaySound(SPEECH_96, 0);
1453
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
6606 //v24 = pAutonoteTxt[val].eType;//dword_72371C[2 * val];
0
Ritor1
parents:
diff changeset
6607 bFlashAutonotesBook = 1;
1453
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
6608 _506568_autonote_type = pAutonoteTxt[val].eType;
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
6609 }
dfc9484ed94c GetDayPart and Journal_Draw
Ritor1
parents: 1449
diff changeset
6610 _449B7E_toggle_bit(pParty->_autonote_bits, val, 1);
0
Ritor1
parents:
diff changeset
6611 v3 = 1;
Ritor1
parents:
diff changeset
6612 if ( v34 != 1 )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6613 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6614 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6615 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6616 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6617 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6618 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6619 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6620 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6621 goto _play_sound;
0
Ritor1
parents:
diff changeset
6622 }
310
Gloval
parents: 299
diff changeset
6623 if ( var_type > VAR_GoldInBank )
Gloval
parents: 299
diff changeset
6624 {
Gloval
parents: 299
diff changeset
6625 if ( var_type == 307 )
0
Ritor1
parents:
diff changeset
6626 {
Ritor1
parents:
diff changeset
6627 pParty->uNumDeaths += val;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6628 if ( v34 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6629 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6630 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6631 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6632 goto _play_sound;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6633 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6634 pGame->pStru6Instance->SetPlayerBuffAnim(0x97u, uPlayerIdx);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6635 if ( v3 != 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6636 return;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1461
diff changeset
6637 goto _play_sound;
0
Ritor1
parents:
diff changeset
6638 }
310
Gloval
parents: 299
diff changeset
6639 switch ( var_type )
0
Ritor1
parents:
diff changeset
6640 {
Ritor1
parents:
diff changeset
6641 case 308:
Ritor1
parents:
diff changeset
6642 pParty->uNumBountiesCollected += val;
Ritor1
parents:
diff changeset
6643 break;
Ritor1
parents:
diff changeset
6644 case 309:
Ritor1
parents:
diff changeset
6645 pParty->uNumPrisonTerms += val;
Ritor1
parents:
diff changeset
6646 break;
Ritor1
parents:
diff changeset
6647 case 310:
Ritor1
parents:
diff changeset
6648 pParty->uNumArenaPageWins += val;
Ritor1
parents:
diff changeset
6649 break;
Ritor1
parents:
diff changeset
6650 case 311:
Ritor1
parents:
diff changeset
6651 pParty->uNumArenaSquireWins += val;
Ritor1
parents:
diff changeset
6652 break;
Ritor1
parents:
diff changeset
6653 case 312:
Ritor1
parents:
diff changeset
6654 pParty->uNumArenaKnightWins += val;
Ritor1
parents:
diff changeset
6655 break;
Ritor1
parents:
diff changeset
6656 case 313:
Ritor1
parents:
diff changeset
6657 pParty->uNumArenaLordWins += val;
Ritor1
parents:
diff changeset
6658 break;
Ritor1
parents:
diff changeset
6659 }
Ritor1
parents:
diff changeset
6660 }
Ritor1
parents:
diff changeset
6661 else
Ritor1
parents:
diff changeset
6662 {
310
Gloval
parents: 299
diff changeset
6663 if ( var_type == VAR_GoldInBank )
0
Ritor1
parents:
diff changeset
6664 {
Ritor1
parents:
diff changeset
6665 pParty->uNumGoldInBank += val;
Ritor1
parents:
diff changeset
6666 return;
Ritor1
parents:
diff changeset
6667 }
310
Gloval
parents: 299
diff changeset
6668 if ( var_type <= VAR_Counter8 )
Gloval
parents: 299
diff changeset
6669 {
Gloval
parents: 299
diff changeset
6670 if ( (signed int)var_type >= 245 )
Gloval
parents: 299
diff changeset
6671 {
Gloval
parents: 299
diff changeset
6672 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44300] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
6673 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44304] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
6674 }
Ritor1
parents:
diff changeset
6675 else
Ritor1
parents:
diff changeset
6676 {
310
Gloval
parents: 299
diff changeset
6677 switch ( var_type )
0
Ritor1
parents:
diff changeset
6678 {
Ritor1
parents:
diff changeset
6679 case VAR_MonthEquals|VAR_CurrentSP:
Ritor1
parents:
diff changeset
6680 _449B7E_toggle_bit((unsigned char *)Dst->field_1A50, val, 1u);
Ritor1
parents:
diff changeset
6681 break;
Ritor1
parents:
diff changeset
6682 case VAR_NPCs2:
Ritor1
parents:
diff changeset
6683 pParty->field_709 = 0;
Ritor1
parents:
diff changeset
6684 LOBYTE(pNPCStats->pNewNPCData[val].uFlags) |= 0x80u;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
6685 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
6686 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
6687 break;
Ritor1
parents:
diff changeset
6688 case VAR_NumSkillPoints:
Ritor1
parents:
diff changeset
6689 Dst->uSkillPoints += val;
Ritor1
parents:
diff changeset
6690 break;
Ritor1
parents:
diff changeset
6691 }
Ritor1
parents:
diff changeset
6692 }
Ritor1
parents:
diff changeset
6693 return;
Ritor1
parents:
diff changeset
6694 }
310
Gloval
parents: 299
diff changeset
6695 if ( var_type < VAR_Counter9 )
0
Ritor1
parents:
diff changeset
6696 return;
310
Gloval
parents: 299
diff changeset
6697 if ( (signed int)var_type <= 274 )
Gloval
parents: 299
diff changeset
6698 {
Gloval
parents: 299
diff changeset
6699 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44532] = LODWORD(pParty->uTimePlayed);
Gloval
parents: 299
diff changeset
6700 *(int *)&stru_AA1058[3].pSounds[8 * var_type + 44536] = HIDWORD(pParty->uTimePlayed);
0
Ritor1
parents:
diff changeset
6701 goto _play_sound;
Ritor1
parents:
diff changeset
6702 }
310
Gloval
parents: 299
diff changeset
6703 if ( var_type != VAR_ReputationInCurrentLocation )
Gloval
parents: 299
diff changeset
6704 {
Gloval
parents: 299
diff changeset
6705 if ( var_type <= VAR_ReputationInCurrentLocation
Gloval
parents: 299
diff changeset
6706 || var_type > VAR_History_28
Gloval
parents: 299
diff changeset
6707 || (v25 = var_type - 276, pParty->field_3C.field_4F0[2 * v25 + 1] | pParty->field_3C.field_4F0[2 * v25])
Gloval
parents: 299
diff changeset
6708 || (pParty->field_3C.field_4F0[2 * (var_type - 276)] = LODWORD(pParty->uTimePlayed),
233
0df4136b6aac store_line
Gloval
parents: 223
diff changeset
6709 v26 = pStorylineText->StoreLine[v25].pText==0,//*(&pStorylineText->field_0 + 3 * v25) == 0,
310
Gloval
parents: 299
diff changeset
6710 pParty->field_3C.field_4F0[2 * (var_type - 276) + 1] = HIDWORD(pParty->uTimePlayed),
0
Ritor1
parents:
diff changeset
6711 v26) )
Ritor1
parents:
diff changeset
6712 return;
Ritor1
parents:
diff changeset
6713 bFlashHistoryBook = 1;
Ritor1
parents:
diff changeset
6714 _play_sound:
Ritor1
parents:
diff changeset
6715 v28 = 8 * uPlayerIdx + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6716 LOBYTE(v28) = PID(OBJECT_Player,uPlayerIdx - 112);
0
Ritor1
parents:
diff changeset
6717 pAudioPlayer->PlaySound(SOUND_20001, v28, 0, -1, 0, 0, 0, 0);
Ritor1
parents:
diff changeset
6718 return;
Ritor1
parents:
diff changeset
6719 }
Ritor1
parents:
diff changeset
6720 v27 = &pOutdoor->ddm;
Ritor1
parents:
diff changeset
6721 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
6722 v27 = &pIndoor->dlv;
Ritor1
parents:
diff changeset
6723 v27->uReputation += val;
Ritor1
parents:
diff changeset
6724 if ( v27->uReputation > 10000 )
Ritor1
parents:
diff changeset
6725 v27->uReputation = 10000;
Ritor1
parents:
diff changeset
6726 }
Ritor1
parents:
diff changeset
6727 }
Ritor1
parents:
diff changeset
6728
Ritor1
parents:
diff changeset
6729
Ritor1
parents:
diff changeset
6730 //----- (0044B9C4) --------------------------------------------------------
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6731 bool Player::SubtractVariable(enum VariableType VarNum, signed int pValue)
0
Ritor1
parents:
diff changeset
6732 {
Ritor1
parents:
diff changeset
6733 unsigned int v3; // ebx@1
Ritor1
parents:
diff changeset
6734 signed int v4; // esi@1
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6735 bool result; // eax@8
0
Ritor1
parents:
diff changeset
6736 int v6; // esi@11
Ritor1
parents:
diff changeset
6737 int v7; // edi@14
Ritor1
parents:
diff changeset
6738 signed int v8; // eax@17
Ritor1
parents:
diff changeset
6739 char *v9; // eax@20
Ritor1
parents:
diff changeset
6740 char v10; // sf@20
Ritor1
parents:
diff changeset
6741 char *v11; // ecx@26
Ritor1
parents:
diff changeset
6742 char *v12; // ecx@27
Ritor1
parents:
diff changeset
6743 __int64 v13; // qax@27
Ritor1
parents:
diff changeset
6744 unsigned __int8 v14; // cf@27
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6745 int *v15; // edx@29
0
Ritor1
parents:
diff changeset
6746 char *v16; // eax@90
Ritor1
parents:
diff changeset
6747 char *v17; // ecx@94
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6748 int v18; // esi@97
0
Ritor1
parents:
diff changeset
6749 signed int v19; // edx@97
Ritor1
parents:
diff changeset
6750 char *v20; // ecx@98
Ritor1
parents:
diff changeset
6751 int v21; // eax@100
Ritor1
parents:
diff changeset
6752 __int16 v22; // dx@112
Ritor1
parents:
diff changeset
6753 int v23; // [sp-8h] [bp-14h]@45
Ritor1
parents:
diff changeset
6754 signed int v24; // [sp-4h] [bp-10h]@4
Ritor1
parents:
diff changeset
6755 int v25; // [sp-4h] [bp-10h]@45
Ritor1
parents:
diff changeset
6756
Ritor1
parents:
diff changeset
6757 v3 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6758 v4 = uActiveCharacter - 1;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6759 result = false;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6760 if ( (signed int)VarNum > 222 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6761 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6762 if ( (signed int)VarNum <= 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6763 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6764 if ( VarNum == 307 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6765 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6766 pParty->uNumDeaths -= (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6767 return pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6768 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6769 if ( VarNum == 223 )
0
Ritor1
parents:
diff changeset
6770 {
Ritor1
parents:
diff changeset
6771 v11 = (char *)pParty->_autonote_bits;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6772 v22 = (short)pValue - 1;
0
Ritor1
parents:
diff changeset
6773 }
Ritor1
parents:
diff changeset
6774 else
Ritor1
parents:
diff changeset
6775 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6776 if ( VarNum != 231 )
0
Ritor1
parents:
diff changeset
6777 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6778 switch ( VarNum )
0
Ritor1
parents:
diff changeset
6779 {
Ritor1
parents:
diff changeset
6780 case 232:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6781 VarNum = (VariableType)0;
1094
c40d40027b77 npc some clean
Gloval
parents: 1091
diff changeset
6782 GetNewNPCData(sDialogue_SpeakingActorNPC_ID, (int*)&VarNum);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6783 result = (bool) pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6784 dword_5B65CC = 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6785 if ( (int)VarNum == pValue )
0
Ritor1
parents:
diff changeset
6786 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6787 dword_5B65CC = (int)pValue;
0
Ritor1
parents:
diff changeset
6788 }
Ritor1
parents:
diff changeset
6789 else
Ritor1
parents:
diff changeset
6790 {
Ritor1
parents:
diff changeset
6791 pParty->field_709 = 0;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6792 LOBYTE(pNPCStats->pNewNPCData[(int)pValue].uFlags) &= 0x7Fu;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
6793 pParty->CountHirelings();
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
6794 viewparams->bRedrawGameUI = true;
0
Ritor1
parents:
diff changeset
6795 }
Ritor1
parents:
diff changeset
6796 break;
Ritor1
parents:
diff changeset
6797 case 241:
Ritor1
parents:
diff changeset
6798 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
Ritor1
parents:
diff changeset
6799 {
Ritor1
parents:
diff changeset
6800 v20 = (char *)&pNPCStats->pNewNPCData[0].uFlags;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6801 for ( v19 = 0; v19 < (signed int)pNPCStats->uNumNewNPCs; ++v19 )
0
Ritor1
parents:
diff changeset
6802 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6803 if ( *((void **)v20 + 4) == (void *)pValue )
0
Ritor1
parents:
diff changeset
6804 {
Ritor1
parents:
diff changeset
6805 v21 = *(int *)v20;
Ritor1
parents:
diff changeset
6806 if ( (char)*(int *)v20 < 0 )
Ritor1
parents:
diff changeset
6807 {
Ritor1
parents:
diff changeset
6808 LOBYTE(v21) = v21 & 0x7F;
Ritor1
parents:
diff changeset
6809 *(int *)v20 = v21;
Ritor1
parents:
diff changeset
6810 }
Ritor1
parents:
diff changeset
6811 }
Ritor1
parents:
diff changeset
6812 v20 += 76;
Ritor1
parents:
diff changeset
6813 }
Ritor1
parents:
diff changeset
6814 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6815 if ( pParty->pHirelings[0].uProfession == pValue )
0
Ritor1
parents:
diff changeset
6816 memset(pParty->pHirelings, 0, 0x4Cu);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6817 if ( pParty->pHirelings[1].uProfession == pValue )
0
Ritor1
parents:
diff changeset
6818 memset(&pParty->pHirelings[1], 0, 0x4Cu);
Ritor1
parents:
diff changeset
6819 pParty->field_709 = 0;
1035
306ec23b37df 004C1EE5 & other stuff
Nomad
parents: 1034
diff changeset
6820 pParty->CountHirelings();
0
Ritor1
parents:
diff changeset
6821 break;
Ritor1
parents:
diff changeset
6822 case 243:
Ritor1
parents:
diff changeset
6823 v17 = (char *)&this->uSkillPoints;
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
6824 result = *v17 != NULL;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6825 if ( (unsigned int)pValue <= *(int *)v17 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6826 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6827 *(int *)v17 -= (int)pValue;
1113
39eaa6b00141 something to bool cast (performance warning) mostly fixed
Grumpy7
parents: 1097
diff changeset
6828 result = (v17 != NULL);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6829 }
0
Ritor1
parents:
diff changeset
6830 else
Ritor1
parents:
diff changeset
6831 *(int *)v17 = 0;
Ritor1
parents:
diff changeset
6832 break;
Ritor1
parents:
diff changeset
6833 case 275:
Ritor1
parents:
diff changeset
6834 v16 = (char *)&pOutdoor->ddm;
Ritor1
parents:
diff changeset
6835 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor )
Ritor1
parents:
diff changeset
6836 v16 = (char *)&pIndoor->dlv;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6837 *((int *)v16 + 2) -= (int)pValue;
0
Ritor1
parents:
diff changeset
6838 if ( *((int *)v16 + 2) < -10000 )
Ritor1
parents:
diff changeset
6839 *((int *)v16 + 2) = -10000;
Ritor1
parents:
diff changeset
6840 break;
Ritor1
parents:
diff changeset
6841 case 306:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6842 result = VarNum - 306;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6843 if ( (unsigned int)pValue <= pParty->uNumGoldInBank )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6844 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6845 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6846 pParty->uNumGoldInBank -= (unsigned int)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6847 }
0
Ritor1
parents:
diff changeset
6848 else
Ritor1
parents:
diff changeset
6849 LABEL_88:
Ritor1
parents:
diff changeset
6850 dword_5B65C4 = 1;
Ritor1
parents:
diff changeset
6851 break;
Ritor1
parents:
diff changeset
6852 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6853 return result;
0
Ritor1
parents:
diff changeset
6854 }
Ritor1
parents:
diff changeset
6855 v11 = this->field_1A50;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6856 v22 = (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
6857 }
Ritor1
parents:
diff changeset
6858 _449B7E_toggle_bit((unsigned char *)v11, v22, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6859 return result;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6860 }
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6861 switch ( VarNum )
0
Ritor1
parents:
diff changeset
6862 {
Ritor1
parents:
diff changeset
6863 case 308:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6864 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6865 pParty->uNumBountiesCollected -= (unsigned int)pValue;
0
Ritor1
parents:
diff changeset
6866 break;
Ritor1
parents:
diff changeset
6867 case 309:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6868 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6869 pParty->uNumPrisonTerms -= (int)pValue;
0
Ritor1
parents:
diff changeset
6870 break;
Ritor1
parents:
diff changeset
6871 case 310:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6872 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6873 pParty->uNumArenaPageWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
6874 break;
Ritor1
parents:
diff changeset
6875 case 311:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6876 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6877 pParty->uNumArenaSquireWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
6878 break;
Ritor1
parents:
diff changeset
6879 case 312:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6880 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6881 pParty->uNumArenaKnightWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
6882 break;
Ritor1
parents:
diff changeset
6883 case 313:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6884 result = (bool)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6885 pParty->uNumArenaLordWins -= (char)pValue;
0
Ritor1
parents:
diff changeset
6886 break;
Ritor1
parents:
diff changeset
6887 }
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
6888 Error("Function not returning any value! (%u)", VarNum);
0
Ritor1
parents:
diff changeset
6889 }
Ritor1
parents:
diff changeset
6890 else
Ritor1
parents:
diff changeset
6891 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6892 if ( (signed int)VarNum >= 123 )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6893 {
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6894 byte_5E4C15[VarNum] -= (char)pValue;
0
Ritor1
parents:
diff changeset
6895 }
Ritor1
parents:
diff changeset
6896 else
Ritor1
parents:
diff changeset
6897 {
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6898 switch ( VarNum )
0
Ritor1
parents:
diff changeset
6899 {
Ritor1
parents:
diff changeset
6900 case VAR_RandomGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6901 v6 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
6902 if ( v6 > pParty->uNumGold )
Ritor1
parents:
diff changeset
6903 v6 = pParty->uNumGold;
Ritor1
parents:
diff changeset
6904 Party::TakeGold(v6);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6905 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[503], v6);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6906 ShowStatusBarString(pTmpBuf.data(), 2);
0
Ritor1
parents:
diff changeset
6907 GameUI_DrawFoodAndGold();
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6908 return result;
0
Ritor1
parents:
diff changeset
6909 case VAR_RandomFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6910 v7 = rand() % (signed int)pValue + 1;
0
Ritor1
parents:
diff changeset
6911 if ( v7 > pParty->uNumFoodRations )
Ritor1
parents:
diff changeset
6912 v7 = pParty->uNumFoodRations;
Ritor1
parents:
diff changeset
6913 Party::TakeFood(v7);
1205
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6914 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[504], v7);
8c02e6f74b29 arrays to std::arrays phase 2 - mm7_data.h converted
Grumpy7
parents: 1167
diff changeset
6915 ShowStatusBarString(pTmpBuf.data(), 2u);
0
Ritor1
parents:
diff changeset
6916 GameUI_DrawFoodAndGold();
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6917 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6918 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6919 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6920 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6921 return result;
0
Ritor1
parents:
diff changeset
6922 case VAR_CurrentHP:
1036
7f8be9f9769e player recieve damage
Gloval
parents: 1034
diff changeset
6923 ReceiveDamage((signed int)pValue, DMGT_PHISYCAL);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6924 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6925 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6926 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6927 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6928 return result;
0
Ritor1
parents:
diff changeset
6929 case VAR_CurrentSP:
Ritor1
parents:
diff changeset
6930 v9 = (char *)&this->sMana;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6931 v10 = this->sMana - (signed int)pValue < 0;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6932 *(int *)v9 -= (int)pValue;
0
Ritor1
parents:
diff changeset
6933 if ( v10 )
Ritor1
parents:
diff changeset
6934 *(int *)v9 = 0;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6935 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6936 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6937 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6938 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6939 return result;
0
Ritor1
parents:
diff changeset
6940 case VAR_ACModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6941 this->sACModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6942 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6943 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6944 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6945 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6946 return result;
0
Ritor1
parents:
diff changeset
6947 case VAR_BaseLevel:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6948 this->uLevel -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6949 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6950 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6951 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6952 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6953 return result;
0
Ritor1
parents:
diff changeset
6954 case VAR_LevelModifier:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6955 this->sLevelModifier -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6956 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6957 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6958 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6959 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6960 return result;
0
Ritor1
parents:
diff changeset
6961 case VAR_Age:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6962 this->sAgeModifier -= (signed __int16)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6963 return result;
0
Ritor1
parents:
diff changeset
6964 case VAR_Award:
1460
ff2118028c71 renaming _guilds_member_bits to _achieved_awards_bits
Gloval
parents: 1455
diff changeset
6965 _449B7E_toggle_bit((unsigned char *)this->_achieved_awards_bits, (signed __int16)pValue, 0);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6966 return result;
0
Ritor1
parents:
diff changeset
6967 case VAR_Experience:
Ritor1
parents:
diff changeset
6968 v12 = (char *)&this->uExperience;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6969 v13 = (signed int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6970 v14 = *(int *)v12 < (unsigned int)pValue;
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6971 *(int *)v12 -= (int)pValue;
0
Ritor1
parents:
diff changeset
6972 *((int *)v12 + 1) -= v14 + HIDWORD(v13);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6973 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6974 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6975 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6976 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6977 return result;
0
Ritor1
parents:
diff changeset
6978 case VAR_QBits_QuestsDone:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6979 _449B7E_toggle_bit(pParty->_quest_bits, (__int16)pValue, 0);
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
6980 pPlayers[v4 + 1]->PlaySound(SPEECH_96, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6981 return true;
0
Ritor1
parents:
diff changeset
6982 case VAR_PlayerItemInHands:
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
6983 v15 = this->pInventoryMatrix;
0
Ritor1
parents:
diff changeset
6984 break;
Ritor1
parents:
diff changeset
6985 case VAR_FixedGold:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6986 if ( (unsigned int)pValue > pParty->uNumGold )
0
Ritor1
parents:
diff changeset
6987 goto LABEL_88;
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6988 Party::TakeGold((unsigned int)pValue);
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6989 return result;
0
Ritor1
parents:
diff changeset
6990 case VAR_MightBonus:
Ritor1
parents:
diff changeset
6991 case VAR_ActualMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
6992 this->uMightBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6993 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6994 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6995 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
6996 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6997 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
6998 return result;
0
Ritor1
parents:
diff changeset
6999 case VAR_IntellectBonus:
Ritor1
parents:
diff changeset
7000 case VAR_ActualIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7001 this->uIntelligenceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7002 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7003 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7004 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7005 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7006 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7007 return result;
0
Ritor1
parents:
diff changeset
7008 case VAR_PersonalityBonus:
Ritor1
parents:
diff changeset
7009 case VAR_ActualPersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7010 this->uWillpowerBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7011 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7012 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7013 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7014 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7015 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7016 return result;
0
Ritor1
parents:
diff changeset
7017 case VAR_EnduranceBonus:
Ritor1
parents:
diff changeset
7018 case VAR_ActualEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7019 this->uEnduranceBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7020 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7021 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7022 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7023 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7024 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7025 return result;
0
Ritor1
parents:
diff changeset
7026 case VAR_SpeedBonus:
Ritor1
parents:
diff changeset
7027 case VAR_ActualSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7028 this->uSpeedBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7029 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7030 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7031 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7032 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7033 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7034 return result;
0
Ritor1
parents:
diff changeset
7035 case VAR_AccuracyBonus:
Ritor1
parents:
diff changeset
7036 case VAR_ActualAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7037 this->uAccuracyBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7038 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7039 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7040 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7041 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7042 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7043 return result;
0
Ritor1
parents:
diff changeset
7044 case VAR_LuckBonus:
Ritor1
parents:
diff changeset
7045 case VAR_ActualLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7046 this->uLuckBonus -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7047 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7048 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7049 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7050 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7051 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7052 return result;
0
Ritor1
parents:
diff changeset
7053 case VAR_BaseMight:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7054 this->uMight -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7055 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7056 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7057 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7058 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7059 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7060 return result;
0
Ritor1
parents:
diff changeset
7061 case VAR_BaseIntellect:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7062 this->uIntelligence -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7063 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7064 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7065 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7066 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7067 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7068 return result;
0
Ritor1
parents:
diff changeset
7069 case VAR_BasePersonality:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7070 this->uWillpower -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7071 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7072 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7073 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7074 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7075 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7076 return result;
0
Ritor1
parents:
diff changeset
7077 case VAR_BaseEndurance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7078 this->uEndurance -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7079 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7080 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7081 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7082 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7083 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7084 return result;
0
Ritor1
parents:
diff changeset
7085 case VAR_BaseSpeed:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7086 this->uSpeed -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7087 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7088 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7089 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7090 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7091 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7092 return result;
0
Ritor1
parents:
diff changeset
7093 case VAR_BaseAccuracy:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7094 this->uAccuracy -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7095 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7096 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7097 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7098 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7099 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7100 return result;
0
Ritor1
parents:
diff changeset
7101 case VAR_BaseLuck:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7102 this->uLuck -= (unsigned __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7103 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7104 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7105 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7106 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7107 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7108 return result;
0
Ritor1
parents:
diff changeset
7109 case VAR_FireResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7110 this->sResFireBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7111 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7112 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7113 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7114 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7115 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7116 return result;
0
Ritor1
parents:
diff changeset
7117 case VAR_AirResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7118 this->sResAirBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7119 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7120 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7121 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7122 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7123 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7124 return result;
0
Ritor1
parents:
diff changeset
7125 case VAR_WaterResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7126 this->sResWaterBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7127 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7128 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7129 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7130 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7131 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7132 return result;
0
Ritor1
parents:
diff changeset
7133 case VAR_EarthResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7134 this->sResEarthBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7135 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7136 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7137 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7138 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7139 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7140 return result;
0
Ritor1
parents:
diff changeset
7141 case VAR_SpiritResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7142 this->sResSpiritBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7143 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7144 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7145 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7146 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7147 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7148 return result;
0
Ritor1
parents:
diff changeset
7149 case VAR_MindResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7150 this->sResMindBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7151 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7152 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7153 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7154 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7155 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7156 return result;
0
Ritor1
parents:
diff changeset
7157 case VAR_BodyResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7158 this->sResBodyBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7159 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7160 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7161 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7162 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7163 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7164 return result;
0
Ritor1
parents:
diff changeset
7165 case VAR_LightResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7166 this->sResLightBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7167 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7168 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7169 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7170 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7171 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7172 return result;
0
Ritor1
parents:
diff changeset
7173 case VAR_DarkResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7174 this->sResDarkBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7175 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7176 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7177 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7178 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7179 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7180 return result;
0
Ritor1
parents:
diff changeset
7181 case VAR_MagicResistance:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7182 this->sResMagicBase -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7183 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7184 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7185 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7186 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7187 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7188 return result;
0
Ritor1
parents:
diff changeset
7189 case VAR_FireResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7190 this->sResFireBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7191 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7192 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7193 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7194 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7195 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7196 return result;
0
Ritor1
parents:
diff changeset
7197 case VAR_AirResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7198 this->sResAirBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7199 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)92, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7200 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7201 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7202 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7203 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7204 return result;
0
Ritor1
parents:
diff changeset
7205 case VAR_WaterResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7206 this->sResWaterBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7207 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7208 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7209 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7210 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7211 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7212 return result;
0
Ritor1
parents:
diff changeset
7213 case VAR_EarthResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7214 this->sResEarthBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7215 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7216 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7217 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7218 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7219 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7220 return result;
0
Ritor1
parents:
diff changeset
7221 case VAR_SpiritResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7222 this->sResSpiritBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7223 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7224 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7225 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7226 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7227 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7228 return result;
0
Ritor1
parents:
diff changeset
7229 case VAR_MindResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7230 this->sResMindBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7231 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7232 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7233 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7234 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7235 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7236 return result;
0
Ritor1
parents:
diff changeset
7237 case VAR_BodyResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7238 this->sResBodyBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7239 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7240 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7241 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7242 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7243 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7244 return result;
0
Ritor1
parents:
diff changeset
7245 case VAR_LightResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7246 this->sResLightBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7247 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7248 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7249 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7250 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7251 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7252 return result;
0
Ritor1
parents:
diff changeset
7253 case VAR_DarkResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7254 this->sResDarkBonus -= (signed __int16)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7255 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)SPEECH_91, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7256 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7257 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7258 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7259 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7260 return result;
0
Ritor1
parents:
diff changeset
7261 case VAR_MagicResistanceBonus:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7262 this->sResMagicBonus -= (signed __int16)pValue;
0
Ritor1
parents:
diff changeset
7263 v25 = 0;
187
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7264 v23 = SPEECH_91;
49728858c35e On player voices
Nomad
parents: 179
diff changeset
7265 pPlayers[v4 + 1]->PlaySound((PlayerSpeech)v23, v25);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7266 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7267 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7268 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7269 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7270 return result;
0
Ritor1
parents:
diff changeset
7271 case VAR_FixedFood:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7272 Party::TakeFood((unsigned int)pValue);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7273 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7274 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7275 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7276 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7277 return result;
0
Ritor1
parents:
diff changeset
7278 case VAR_StaffSkill:
Ritor1
parents:
diff changeset
7279 case VAR_SwordSkill:
Ritor1
parents:
diff changeset
7280 case VAR_DaggerSkill:
Ritor1
parents:
diff changeset
7281 case VAR_AxeSkill:
Ritor1
parents:
diff changeset
7282 case VAR_SpearSkill:
Ritor1
parents:
diff changeset
7283 case VAR_BowSkill:
Ritor1
parents:
diff changeset
7284 case VAR_MaceSkill:
Ritor1
parents:
diff changeset
7285 case VAR_BlasterSkill:
Ritor1
parents:
diff changeset
7286 case VAR_ShieldSkill:
Ritor1
parents:
diff changeset
7287 case VAR_LeatherSkill:
Ritor1
parents:
diff changeset
7288 case VAR_SkillChain:
Ritor1
parents:
diff changeset
7289 case VAR_PlateSkill:
Ritor1
parents:
diff changeset
7290 case VAR_FireSkill:
Ritor1
parents:
diff changeset
7291 case VAR_AirSkill:
Ritor1
parents:
diff changeset
7292 case VAR_WaterSkill:
Ritor1
parents:
diff changeset
7293 case VAR_EarthSkill:
Ritor1
parents:
diff changeset
7294 case VAR_SpiritSkill:
Ritor1
parents:
diff changeset
7295 case VAR_MindSkill:
Ritor1
parents:
diff changeset
7296 case VAR_BodySkill:
Ritor1
parents:
diff changeset
7297 case VAR_LightSkill:
Ritor1
parents:
diff changeset
7298 case VAR_DarkSkill:
Ritor1
parents:
diff changeset
7299 case VAR_IdentifyItemSkill:
Ritor1
parents:
diff changeset
7300 case VAR_MerchantSkill:
Ritor1
parents:
diff changeset
7301 case VAR_RepairSkill:
Ritor1
parents:
diff changeset
7302 case VAR_BodybuildingSkill:
Ritor1
parents:
diff changeset
7303 case VAR_MeditationSkill:
Ritor1
parents:
diff changeset
7304 case VAR_PerceptionSkill:
Ritor1
parents:
diff changeset
7305 case VAR_DiplomacySkill:
Ritor1
parents:
diff changeset
7306 case VAR_DisarmTrapSkill:
Ritor1
parents:
diff changeset
7307 case VAR_LearningSkill:
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7308 *((short *)&this->pConditions[16] + VarNum) -= (unsigned __int8)pValue;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7309 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7310 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7311 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7312 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7313 return result;
0
Ritor1
parents:
diff changeset
7314 case VAR_Cursed:
Ritor1
parents:
diff changeset
7315 case VAR_Weak:
Ritor1
parents:
diff changeset
7316 case VAR_Asleep:
Ritor1
parents:
diff changeset
7317 case VAR_Afraid:
Ritor1
parents:
diff changeset
7318 case VAR_Drunk:
Ritor1
parents:
diff changeset
7319 case VAR_Insane:
Ritor1
parents:
diff changeset
7320 case VAR_PoisonedGreen:
Ritor1
parents:
diff changeset
7321 case VAR_DiseasedGreen:
Ritor1
parents:
diff changeset
7322 case VAR_PoisonedYellow:
Ritor1
parents:
diff changeset
7323 case VAR_DiseasedYellow:
Ritor1
parents:
diff changeset
7324 case VAR_PoisonedRed:
Ritor1
parents:
diff changeset
7325 case VAR_DiseasedRed:
Ritor1
parents:
diff changeset
7326 case VAR_Paralyzed:
Ritor1
parents:
diff changeset
7327 case VAR_Unconsious:
Ritor1
parents:
diff changeset
7328 case VAR_Dead:
Ritor1
parents:
diff changeset
7329 case VAR_Stoned:
Ritor1
parents:
diff changeset
7330 case VAR_Eradicated:
1071
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
7331 //*((int *)this + 2 * VarNum - 210) = 0;
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
7332 //*((int *)this + 2 * result - 209) = 0;
a7e63532b9a8 pointer cleaning
zipi
parents: 1069
diff changeset
7333 this->pConditions[VarNum] = 0;
0
Ritor1
parents:
diff changeset
7334 pGame->pStru6Instance->SetPlayerBuffAnim(0x98u, v4);
Ritor1
parents:
diff changeset
7335 v8 = 8 * v4 + 400;
862
f4394e320312 * PID mistake fixed
zipi
parents: 857
diff changeset
7336 LOBYTE(v8) = PID(OBJECT_Player,v4 - 112);
0
Ritor1
parents:
diff changeset
7337 pAudioPlayer->PlaySound(SOUND_20001, v8, 0, -1, 0, 0, 0, 0);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7338 return result;
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7339 default:
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7340 return result;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7341 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7342 for (v3 = 1; v3 < 126; v3++)
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7343 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
7344 if ( *(&this->pInventoryItemList[pInventoryMatrix[v3] - 1].uItemID) == pValue )
0
Ritor1
parents:
diff changeset
7345 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7346 RemoveItemAtInventoryIndex(v3);
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7347 return true;
0
Ritor1
parents:
diff changeset
7348 }
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7349 }
501
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7350 if ( pParty->pPickedItem.uItemID == pValue )
6fa3ff8ef729 SubtractVariables
Ritor1
parents: 493
diff changeset
7351 {
605
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7352 pMouse->RemoveHoldingItem();
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7353 return true;
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7354 }
a8dec6a3fc9e SubtractVariables little fix
Ritor1
parents: 602
diff changeset
7355 return false;
0
Ritor1
parents:
diff changeset
7356 }
Ritor1
parents:
diff changeset
7357 }
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
7358
1430
71a2cf416478 LloydBeacons
Ritor1
parents: 1424
diff changeset
7359 //assert(false);
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1407
diff changeset
7360 return false;
0
Ritor1
parents:
diff changeset
7361 }
Ritor1
parents:
diff changeset
7362 // 5B65C4: using guessed type int dword_5B65C4;
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7363 // 5B65CC: using guessed type int dword_5B65CC;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7364
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7365
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7366 //----- (00467E7F) --------------------------------------------------------
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7367 void Player::EquipBody(ITEM_EQUIP_TYPE uEquipType)
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7368 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7369 //unsigned int v1; // esi@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7370 int v2; // ebx@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7371 Player *v3; // eax@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7372 int v4; // edx@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7373 int v5; // esi@2
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7374 //int v6; // eax@2
1365
b691c96d8e06 Player::FindFreeInventorySlot and Player::CreateItemInInventory refactoring
Grumpy7
parents: 1363
diff changeset
7375 int v7; // eax@3
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7376 ItemGen _this; // [sp+Ch] [bp-30h]@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7377 //Player *v9; // [sp+30h] [bp-Ch]@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7378 int v10; // [sp+34h] [bp-8h]@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7379 int *v11; // [sp+38h] [bp-4h]@1
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7380
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7381
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7382 _this.Reset();
1374
2e5c994f0833 Player::AddItem, Player::WearItem cleanup
Grumpy7
parents: 1366
diff changeset
7383 v2 = pEquipTypeToBodyAnchor[uEquipType];
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7384 v3 = pPlayers[uActiveCharacter];
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7385 v11 = (int *)&v3->pEquipment.pIndices[v2];
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7386 v4 = *v11;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7387 v10 = *v11;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7388 if ( v10 )
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7389 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7390 memcpy(&_this, &pParty->pPickedItem, sizeof(_this));
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7391 v5 = (int)((char *)v3 + 4 * (9 * v4 - 9));
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7392 *(char *)(v5 + 556) = 0;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7393 pParty->pPickedItem.Reset();
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7394 pParty->SetHoldingItem((ItemGen *)(v5 + 532));
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7395 _this.uBodyAnchor = v2 + 1;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7396 memcpy((void *)(v5 + 532), &_this, 0x24u);
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7397 *v11 = v10;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7398 }
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7399 else
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7400 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
7401 v7 = v3->FindFreeInventoryListSlot();
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7402 if (v7 >= 0)
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7403 {
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7404 pParty->pPickedItem.uBodyAnchor = v2 + 1;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
7405 memcpy(&v3->pInventoryItemList[v7], &pParty->pPickedItem, sizeof(v3->pInventoryItemList[v7]));
1276
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7406 *v11 = v7 + 1;
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7407 pMouse->RemoveHoldingItem();
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7408 }
f11651288371 changed sub_467E7F_EquipBody to Player::EquipBody, some more header file stuff
Grumpy7
parents: 1275
diff changeset
7409 }
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7410 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7411
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
7412
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7413 //----- (0049387A) --------------------------------------------------------
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
7414 int CycleCharacter(bool backwards)
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7415 {
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7416 signed int result; // eax@1
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7417 signed int v2; // ecx@2
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7418 signed int v3; // ecx@8
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7419
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7420 result = uActiveCharacter;
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
7421 if ( backwards )
1295
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7422 {
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7423 v2 = 0;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7424 while ( 1 )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7425 {
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7426 --result;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7427 if ( result < 1 )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7428 result = 4;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7429 if ( !pPlayers[result]->uTimeToRecovery )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7430 break;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7431 ++v2;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7432 if ( v2 >= 4 )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7433 return uActiveCharacter;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7434 }
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7435 }
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7436 else
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7437 {
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7438 v3 = 0;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7439 while ( 1 )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7440 {
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7441 ++result;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7442 if ( result > 4 )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7443 result = 1;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7444 if ( !pPlayers[result]->uTimeToRecovery )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7445 break;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7446 ++v3;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7447 if ( v3 >= 4 )
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7448 return uActiveCharacter;
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7449 }
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7450 }
86a83e12d795 moving files
Ritor1
parents: 1278
diff changeset
7451 return result;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7452 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7453 //----- (0043EE77) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7454 bool __fastcall sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped(signed int a1)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7455 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7456 bool result; // eax@0
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7457 Player *v2; // edx@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7458 int v3; // ecx@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7459 Player **pPlayers; // esi@8
1424
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7460 //bool item_flag;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7461 Player *v6; // edx@9
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7462
1424
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7463 //if ( a1 < 1 || a1 > 4 )
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7464 //{
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7465 //if ( !a1 )
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7466 //{
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7467 //pPlayers = &::pPlayers[1];
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7468 //v5 = 604;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7469 //while ( 1 )
1545
c4ab816fcc5e assert, Abortf, AbortWithError -> Assert, Error
Nomad
parents: 1539
diff changeset
7470 Assert ( a1 > 0 && a1 < 5 );
1432
Nomad
parents: 1424
diff changeset
7471 for ( uint i = 1; i < 5; ++i )
1424
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7472 {
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7473 //item_flag = Player_has_item(604, *pPlayers, 0);
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7474 if ( !Player_has_item(604, ::pPlayers[i], 0) )
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7475 return false;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7476 //__debugbreak(); // player.cpp(8748): warning C4700: uninitialized local variable 'v6' used
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7477 //result = ::pPlayers[i]->pEquipment.uArmor;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7478 if ( !::pPlayers[i]->pEquipment.uArmor )
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7479 return false;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7480 //result *= 9;
1432
Nomad
parents: 1424
diff changeset
7481 if (::pPlayers[i]->pEquippedItems[::pPlayers[i]->pEquipment.uArmor].uItemID != 604 )
1424
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7482 return false;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7483 //++pPlayers;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7484 //if ( (signed int)pPlayers >= (signed int)&qword_A750D8 )
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7485 //return true;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7486 }
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7487 return true;
5930342f092b fall to the water
Ritor1
parents: 1411
diff changeset
7488 }
1432
Nomad
parents: 1424
diff changeset
7489
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7490 //----- (0043EE15) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7491 bool __fastcall Player_has_item(unsigned int uItemID, Player *pPlayer, char a3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7492 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7493 if ( !a3 || pParty->pPickedItem.uItemID != uItemID )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7494 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7495 for ( uint i = 0; i < 126; ++i )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7496 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
7497 if ( pPlayer->pInventoryMatrix[i] > 0 )
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
7498 {
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
7499 if ( (unsigned int)pPlayer->pInventoryItemList[pPlayer->pInventoryMatrix[i] - 1].uItemID == uItemID )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7500 return true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7501 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7502 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7503 for ( uint i = 0; i < 16; ++i )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7504 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7505 if ( pPlayer->pEquipment.pIndices[i] )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7506 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
7507 if ( (unsigned int)pPlayer->pInventoryItemList[pPlayer->pEquipment.pIndices[i] - 1].uItemID == uItemID )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7508 return true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7509 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7510 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7511 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7512 return false;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7513 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7514 //----- (0043EDB9) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1455
diff changeset
7515 bool sub_43EDB9_get_some_race_sex_relation_2(unsigned int a1)
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7516 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7517 unsigned int pNum; // ebp@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7518 Player **pPlayer; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7519 Player *pPlayer2; // esi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7520 enum CHARACTER_RACE pRace; // edi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7521 bool pSex; // eax@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7522 char v6; // zf@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7523
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7524 //pPlayer = &pPlayers[1];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7525 /*pNum = a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7526
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7527 while ( 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7528 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7529 pPlayer2 = *pPlayer;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7530 pRace = pPlayer2->GetRace();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7531 pSex = pPlayer2->GetSexByVoice();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7532 if ( !pRace )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7533 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7534 if ( pRace == 1 || pRace == 2 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7535 break;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7536 if ( !pSex && pNum == 2 )//
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7537 //goto LABEL_15;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7538 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7539 pSex = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7540 return pSex;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7541 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7542 v6 = pNum == 3;//
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7543 LABEL_11:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7544 if ( v6 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7545 //goto LABEL_15;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7546 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7547 pSex = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7548 return pSex;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7549 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7550 ++pPlayer;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7551 if ( (signed int)pPlayer >= (signed int)&qword_A750D8 )//
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7552 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7553 pSex = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7554 return pSex;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7555 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7556 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7557 if ( pSex || pNum )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7558 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7559 v6 = pNum == 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7560 goto LABEL_11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7561 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7562 //LABEL_15:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7563 pSex = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7564 return pSex;*/
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7565 for (uint i = 1; i <= 4; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7566 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7567 pRace = pPlayers[i]->GetRace();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7568 pSex = pPlayers[i]->GetSexByVoice();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7569 if (pRace == 0 || pRace == 1 || pRace == 2 || pSex == 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7570 return 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7571 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7572 return 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7573 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7574 //----- (0043ED6F) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7575 bool _43ED6F_check_party_races(bool a1)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7576 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7577 bool v6; // zf@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7578
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7579 for (uint i = 0; i < 4; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7580 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7581 auto player = pParty->pPlayers + i;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7582 auto race = player->GetRace();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7583
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7584 if (race != CHARACTER_RACE_HUMAN &&
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7585 race != CHARACTER_RACE_ELF &&
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7586 race != CHARACTER_RACE_GOBLIN)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7587 v6 = a1 == 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7588 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7589 v6 = !a1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7590
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7591 if (v6)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7592 return true;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7593 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7594 return false;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7595 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7596 //----- (00439FCB) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7597 void __fastcall DamagePlayerFromMonster(unsigned int uObjID, int a2, Vec3_int_ *pPos, unsigned int a4)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7598 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7599 signed int v4; // esi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7600 unsigned int v5; // ecx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7601 Player *v6; // ebx@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7602 Actor *v7; // esi@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7603 unsigned int v8; // eax@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7604 char *v9; // eax@5
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7605 signed int v10; // eax@6
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7606 int v11; // edx@8
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7607 int v12; // edx@9
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7608 int v13; // edx@10
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7609 int v14; // edx@16
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7610 int v15; // edx@17
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7611 int v16; // edx@18
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7612 enum SoundID v17; // eax@24
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7613 int v18; // eax@26
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7614 unsigned __int8 v19; // zf@26
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7615 unsigned __int8 v20; // sf@26
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7616 unsigned __int16 v21; // ax@29
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7617 signed int v22; // edi@36
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7618 int v23; // eax@38
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7619 signed int v24; // eax@44
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7620 unsigned __int16 v25; // cx@47
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7621 signed int v26; // eax@49
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7622 int v27; // eax@54
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7623 float v28; // ST18_4@58
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7624 double v29; // st7@58
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7625 float v30; // ST08_4@58
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7626 double v31; // st7@58
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7627 float v32; // ST04_4@58
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7628 float v33; // ST00_4@58
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7629 int v34; // edi@61
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7630 int v35; // eax@70
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7631 double v36; // st7@70
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7632 SpriteObject *v37; // ebx@77
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7633 int v38; // edi@77
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7634 int v39; // esi@77
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7635 int v40; // eax@77
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7636 int v41; // eax@77
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7637 int v42; // eax@78
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7638 Player *v43; // eax@81
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7639 Actor *v44; // esi@82
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7640 Player *v45; // edi@84
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7641 unsigned __int16 v46; // ax@84
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7642 int v47; // ebx@105
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7643 int v48; // eax@107
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7644 unsigned __int16 v49; // ax@116
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7645 int v50; // ebx@123
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7646 unsigned __int16 v51; // ax@124
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7647 char v52; // bl@124
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7648 int v53; // eax@128
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7649 signed int v54; // eax@134
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7650 unsigned __int16 v55; // cx@137
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7651 signed int v56; // eax@139
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7652 int v57; // eax@144
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7653 float v58; // ST18_4@148
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7654 double v59; // st7@148
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7655 float v60; // ST08_4@148
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7656 double v61; // st7@148
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7657 float v62; // ST04_4@148
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7658 float v63; // ST00_4@148
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7659 int v64; // ebx@151
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7660 int v65; // eax@161
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7661 double v66; // st7@161
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7662 signed int v67; // ecx@164
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7663 signed int v68; // eax@170
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7664 int v69; // ecx@170
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7665 int v70; // eax@171
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7666 enum SoundID v71; // [sp+20h] [bp-34h]@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7667 int v72; // [sp+30h] [bp-24h]@164
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7668 double v73; // [sp+40h] [bp-14h]@72
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7669 signed int v74; // [sp+44h] [bp-10h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7670 unsigned int v75; // [sp+48h] [bp-Ch]@3
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7671 unsigned int uActorID; // [sp+4Ch] [bp-8h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7672 int v77; // [sp+50h] [bp-4h]@26
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7673 signed int a4a; // [sp+60h] [bp+Ch]@162
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7674 Player *a4b; // [sp+60h] [bp+Ch]@168
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7675
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7676 v4 = PID_ID(uObjID);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7677 v5 = PID_TYPE(uObjID) - 2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7678 v74 = a2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7679 uActorID = v4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7680 if ( v5 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7681 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7682 if ( v5 != 1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7683 || (v6 = &pParty->pPlayers[a4], v7 = &pActors[v4],
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7684 v75 = v6->sHealth,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7685 !stru_50C198.ActorHitOrMiss(v7, v6)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7686 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7687 v8 = v6->pEquipment.uArmor;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7688 if ( !v8
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7689 || (v9 = (char *)v6 + 36 * v8, v9[516] & 2)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7690 || (v10 = pItemsTable->pItems[*((int *)v9 + 124)].uSkillType, v10 < 10)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7691 || v10 > 11 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7692 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7693 v14 = rand() % 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7694 if ( !v14 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7695 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7696 v71 = (SoundID)108;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7697 goto LABEL_24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7698 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7699 v15 = v14 - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7700 if ( !v15 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7701 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7702 v71 = (SoundID)109;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7703 goto LABEL_24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7704 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7705 v16 = v15 - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7706 if ( !v16 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7707 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7708 v71 = (SoundID)110;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7709 goto LABEL_24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7710 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7711 if ( v16 == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7712 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7713 v71 = (SoundID)44;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7714 goto LABEL_24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7715 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7716 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7717 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7718 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7719 v11 = rand() % 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7720 if ( !v11 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7721 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7722 v71 = (SoundID)105;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7723 goto LABEL_24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7724 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7725 v12 = v11 - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7726 if ( !v12 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7727 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7728 v71 = (SoundID)106;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7729 goto LABEL_24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7730 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7731 v13 = v12 - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7732 if ( !v13 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7733 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7734 v71 = (SoundID)107;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7735 goto LABEL_24;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7736 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7737 if ( v13 == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7738 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7739 v71 = (SoundID)45;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7740 LABEL_24:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7741 v17 = v71;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7742 goto LABEL_26;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7743 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7744 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7745 v17 = (SoundID)a4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7746 LABEL_26:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7747 pAudioPlayer->PlaySound(v17, PID(OBJECT_Player,a4 + 80), 0, -1, 0, 0, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7748 v18 = Actor::_43B3E0_CalcDamage(v7, v74);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7749 v19 = HIDWORD(v7->pActorBuffs[3].uExpireTime) == 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7750 v20 = SHIDWORD(v7->pActorBuffs[3].uExpireTime) < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7751 v77 = v18;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7752 if ( !v20 && (!(v20 | v19) || LODWORD(v7->pActorBuffs[3].uExpireTime) > 0) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7753 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7754 v21 = v7->pActorBuffs[3].uPower;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7755 if ( v21 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7756 v77 /= (signed int)v21;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7757 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7758 if ( v74 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7759 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7760 if ( v74 == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7761 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7762 v22 = v7->pMonsterInfo.uAttack2Type;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7763 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7764 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7765 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7766 if ( v74 == 2 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7767 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7768 v23 = v7->pMonsterInfo.uSpell1ID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7769 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7770 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7771 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7772 if ( v74 != 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7773 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7774 if ( v74 == 4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7775 v22 = v7->pMonsterInfo.field_3C_some_special_attack;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7776 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7777 v22 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7778 goto LABEL_43;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7779 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7780 v23 = v7->pMonsterInfo.uSpell2ID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7781 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7782 v22 = LOBYTE(pSpellStats->pInfos[v23].uSchool);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7783 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7784 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7785 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7786 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7787 v22 = v7->pMonsterInfo.uAttack1Type;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7788 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7789 LABEL_43:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7790 if ( !(dword_6BE368_debug_settings_2 & 0x10) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7791 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7792 v24 = v6->ReceiveDamage(v77, (DAMAGE_TYPE)v22);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7793 if ( SHIDWORD(v6->pPlayerBuffs[10].uExpireTime) >= 0
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7794 && (SHIDWORD(v6->pPlayerBuffs[10].uExpireTime) > 0 || LODWORD(v6->pPlayerBuffs[10].uExpireTime)) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7795 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7796 v25 = v7->uAIState;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7797 if ( v25 != 5 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7798 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7799 if ( v25 != 4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7800 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7801 v26 = stru_50C198.CalcMagicalDamageToActor(v7, v22, v24);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7802 v7->sCurrentHP -= v26;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7803 if ( v26 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7804 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7805 if ( v7->sCurrentHP >= 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7806 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7807 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7808 Actor::AggroSurroundingPeasants(uActorID, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7809 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7810 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7811 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7812 if ( pMonsterStats->pInfos[v7->pMonsterInfo.uID].bQuestMonster & 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7813 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7814 v27 = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * v7->uActorRadius : v7->uActorRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7815 v74 = v27;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7816 if ( pRenderer->pRenderD3D )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7817 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7818 if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7819 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7820 v28 = (double)v74;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7821 v74 = v7->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7822 v29 = (double)v74;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7823 v74 = v7->vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7824 v30 = v29;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7825 v31 = (double)v74;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7826 v74 = v7->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7827 v32 = v31;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7828 v33 = (double)v74;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7829 pDecalBuilder->AddBloodsplat(v33, v32, v30, 1.0, 0.0, 0.0, v28, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7830 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7831 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7832 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7833 Actor::Die(uActorID);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7834 Actor::ApplyFineForKillingPeasant(uActorID);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7835 Actor::AggroSurroundingPeasants(uActorID, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7836 if ( v7->pMonsterInfo.uExp )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7837 GivePartyExp(pMonsterStats->pInfos[v7->pMonsterInfo.uID].uExp);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7838 v34 = SPEECH_51;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7839 if ( rand() % 100 < 20 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7840 v34 = ((signed int)v7->pMonsterInfo.uHP >= 100) + 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7841 v6->PlaySound((PlayerSpeech)v34, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7842 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7843 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7844 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7845 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7846 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7847 if ( !(dword_6BE368_debug_settings_2 & 0x10)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7848 && v7->pMonsterInfo.uSpecialAttack
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7849 && rand() % 100 < v7->pMonsterInfo.uLevel * v7->pMonsterInfo.uSpecialAttackType )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7850 v6->_48DCF6(v7->pMonsterInfo.uSpecialAttack, v7);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7851 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7852 if ( !pParty->bTurnBasedModeOn )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7853 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7854 v35 = v6->GetActualEndurance();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7855 v36 = (double)(20 - v6->GetParameterBonus(v35)) * flt_6BE3A4_debug_recmod1 * 2.133333333333333;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7856 v6->SetRecoveryTime((signed __int64)v36);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7857 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7858 if ( v77 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7859 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7860 v73 = (double)(signed int)v75;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7861 if ( (double)v6->GetMaxHealth() * 0.25 < v73 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7862 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7863 if ( v6->sHealth > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7864 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7865 if ( (double)v6->GetMaxHealth() * 0.25 >= (double)v6->sHealth )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7866 v6->PlaySound(SPEECH_48, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7867 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7868 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7869 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7870 viewparams->bRedrawGameUI = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7871 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7872 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7873 v37 = &pSpriteObjects[uActorID];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7874 v38 = PID_TYPE(v37->spell_caster_pid);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7875 v39 = PID_ID(v37->spell_caster_pid);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7876 v40 = PID_TYPE(v37->spell_caster_pid);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7877 uActorID = PID_ID(v37->spell_caster_pid);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7878 v41 = v40 - 2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7879 if ( !v41 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7880 goto LABEL_80;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7881 v42 = v41 - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7882 if ( !v42 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7883 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7884 v44 = &pActors[v39];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7885 if ( a4 == -1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7886 a4 = stru_50C198.which_player_would_attack(v44);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7887 v45 = &pParty->pPlayers[a4];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7888 v77 = Actor::_43B3E0_CalcDamage(v44, v74);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7889 v46 = v37->uType;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7890 if ( v37->uType == 545 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7891 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7892 LOBYTE(v51) = v45->GetActualSkillLevel(PLAYER_SKILL_UNARMED);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7893 v52 = v51;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7894 if ( (signed int)SkillToMastery(v51) >= 4 && rand() % 100 < (v52 & 0x3F) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7895 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7896 sprintf(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[637], v45->pName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7897 ShowStatusBarString(pTmpBuf.data(), 2u);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7898 v45->PlaySound(SPEECH_6, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7899 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7900 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7901 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7902 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7903 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7904 if ( v46 != 555
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7905 && v46 != 510
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7906 && v46 != 500
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7907 && v46 != 515
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7908 && v46 != 505
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7909 && v46 != 530
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7910 && v46 != 525
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7911 && v46 != 520
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7912 && v46 != 535
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7913 && v46 != 540 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7914 goto LABEL_115;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7915 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7916 if ( !stru_50C198.ActorHitOrMiss(v44, v45) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7917 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7918 if ( (signed __int64)v45->pPlayerBuffs[13].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7919 v77 >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7920 if ( v45->HasEnchantedItemEquipped(36) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7921 v77 >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7922 if ( v45->HasEnchantedItemEquipped(69) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7923 v77 >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7924 if ( v45->HasItemEquipped(EQUIP_ARMOUR)
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
7925 && *(_DWORD *)&v45->pInventoryItemList[v45->pEquipment.uArmor-1] == 504 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7926 v77 >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7927 v75 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7928 v47 = (int)&v45->pEquipment;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7929 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7930 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7931 if ( v45->HasItemEquipped((ITEM_EQUIP_TYPE)v75) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7932 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7933 v48 = *(int *)&v45[36 * *(int *)v47 + 496];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7934 if ( v48 == 520 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7935 v77 >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7936 if ( v48 == 531 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7937 v77 >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7938 if ( v45->GetEquippedItemEquipType((ITEM_EQUIP_TYPE)v75) == EQUIP_SHIELD && SkillToMastery(v45->pActiveSkills[PLAYER_SKILL_SHIELD]) == 4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7939 v77 >>= 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7940 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7941 ++v75;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7942 v47 += 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7943 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7944 while ( (signed int)v75 <= 1 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7945 LABEL_115:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7946 if ( (signed __int64)v44->pActorBuffs[3].uExpireTime > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7947 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7948 v49 = v44->pActorBuffs[3].uPower;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7949 if ( v49 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7950 v77 /= (signed int)v49;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7951 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7952 if ( !v74 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7953 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7954 v50 = v44->pMonsterInfo.uAttack1Type;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7955 goto LABEL_133;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7956 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7957 if ( v74 == 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7958 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7959 v50 = v44->pMonsterInfo.uAttack2Type;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7960 goto LABEL_133;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7961 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7962 if ( v74 == 2 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7963 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7964 v53 = v44->pMonsterInfo.uSpell1ID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7965 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7966 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7967 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7968 if ( v74 != 3 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7969 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7970 if ( v74 == 4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7971 v50 = v44->pMonsterInfo.field_3C_some_special_attack;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7972 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7973 v50 = 4;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7974 LABEL_133:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7975 if ( !(dword_6BE368_debug_settings_2 & 0x10) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7976 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7977 v54 = v45->ReceiveDamage(v77, (DAMAGE_TYPE)v50);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7978 if ( SHIDWORD(v45->pPlayerBuffs[10].uExpireTime) >= 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7979 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7980 if ( SHIDWORD(v45->pPlayerBuffs[10].uExpireTime) > 0 || LODWORD(v45->pPlayerBuffs[10].uExpireTime) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7981 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7982 v55 = v44->uAIState;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7983 if ( v55 != 5 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7984 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7985 if ( v55 != 4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7986 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7987 v56 = stru_50C198.CalcMagicalDamageToActor(v44, v50, v54);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7988 v44->sCurrentHP -= v56;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7989 if ( v56 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7990 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7991 if ( v44->sCurrentHP >= 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7992 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7993 Actor::AI_Stun(uActorID, PID(OBJECT_Player,a4), 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7994 Actor::AggroSurroundingPeasants(uActorID, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7995 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7996 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7997 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7998 if ( pMonsterStats->pInfos[v44->pMonsterInfo.uID].bQuestMonster & 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
7999 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8000 v57 = byte_4D864C && BYTE2(pGame->uFlags) & 8 ? 10 * v44->uActorRadius : v44->uActorRadius;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8001 v75 = v57;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8002 if ( pRenderer->pRenderD3D )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8003 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8004 if ( pGame->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8005 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8006 v58 = (double)(signed int)v75;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8007 v75 = v44->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8008 v59 = (double)(signed int)v75;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8009 v75 = v44->vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8010 v60 = v59;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8011 v61 = (double)(signed int)v75;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8012 v75 = v44->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8013 v62 = v61;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8014 v63 = (double)(signed int)v75;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8015 pDecalBuilder->AddBloodsplat(v63, v62, v60, 1.0, 0.0, 0.0, v58, 0, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8016 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8017 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8018 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8019 Actor::Die(uActorID);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8020 Actor::ApplyFineForKillingPeasant(uActorID);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8021 Actor::AggroSurroundingPeasants(uActorID, 1);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8022 if ( v44->pMonsterInfo.uExp )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8023 GivePartyExp(pMonsterStats->pInfos[v44->pMonsterInfo.uID].uExp);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8024 v64 = SPEECH_51;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8025 if ( rand() % 100 < 20 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8026 v64 = ((signed int)v44->pMonsterInfo.uHP >= 100) + 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8027 v45->PlaySound((PlayerSpeech)v64, 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8028 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8029 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8030 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8031 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8032 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8033 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8034 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8035 if ( !v74
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8036 && !(dword_6BE368_debug_settings_2 & 0x10)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8037 && v44->pMonsterInfo.uSpecialAttack
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8038 && rand() % 100 < v44->pMonsterInfo.uLevel * v44->pMonsterInfo.uSpecialAttackType )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8039 v45->_48DCF6(v44->pMonsterInfo.uSpecialAttack, v44);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8040 if ( !pParty->bTurnBasedModeOn )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8041 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8042 v65 = v45->GetActualEndurance();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8043 v66 = (double)(20 - v45->GetParameterBonus(v65))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8044 * flt_6BE3A4_debug_recmod1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8045 * 2.133333333333333;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8046 v45->SetRecoveryTime((signed __int64)v66);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8047 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8048 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8049 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8050 v53 = v44->pMonsterInfo.uSpell2ID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8051 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8052 v50 = LOBYTE(pSpellStats->pInfos[v53].uSchool);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8053 goto LABEL_133;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8054 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8055 if ( v42 != 1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8056 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8057 LABEL_80:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8058 if ( a4 != -1 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8059 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8060 v43 = &pParty->pPlayers[a4];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8061 LABEL_168:
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8062 a4b = v43;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8063 if ( v38 != OBJECT_Player || v37->spell_id != SPELL_BOW_ARROW)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8064 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8065 v70 = v43->GetMaxHealth();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8066 v68 = _43AFE3_calc_spell_damage(v37->spell_id, v37->spell_level, v37->spell_skill, v70);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8067 v69 = LOBYTE(pSpellStats->pInfos[v37->spell_id].uSchool);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8068 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8069 else
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8070 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8071 v68 = pParty->pPlayers[uActorID].CalculateRangedDamageTo(0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8072 v69 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8073 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8074 a4b->ReceiveDamage(v68, (DAMAGE_TYPE)v69);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8075 if ( v38 == OBJECT_Player && !qword_A750D8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8076 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8077 qword_A750D8 = 256i64;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1405
diff changeset
8078 PlayerSpeechID = SPEECH_44;
1407
d4f57df4c299 PlayerSpeechID and uSpeakingCharacter
Ritor1
parents: 1406
diff changeset
8079 uSpeakingCharacter = uActorID + 1;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8080 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8081 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8082 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8083 v74 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8084 a4a = 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8085 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8086 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8087 if ( pPlayers[a4a]->CanAct() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8088 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8089 v67 = v74++;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8090 *(&v72 + v67) = a4a;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8091 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8092 ++a4a;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8093 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8094 while ( a4a <= 4 );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8095 if ( v74 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8096 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8097 v43 = &pParty->pPlayers[*(&v72+rand()%v74)-1];//&stru_AA1058[3].pSounds[6972 * *(&v72 + rand() % v74) + 40552];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8098 goto LABEL_168;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8099 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8100 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8101 //----- (00421EA6) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1455
diff changeset
8102 void OnInventoryLeftClick()
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8103 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8104 Player *v0; // ebx@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8105 signed int v1; // eax@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8106 signed int v2; // ecx@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8107 int v3; // eax@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8108 char v4; // sf@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8109 int v5; // eax@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8110 unsigned int v6; // eax@7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8111 unsigned int v7; // esi@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8112 unsigned int v8; // eax@12
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8113 unsigned int v9; // eax@16
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8114 unsigned int v10; // eax@18
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8115 ItemGen this_; // [sp+Ch] [bp-3Ch]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8116 POINT a2; // [sp+30h] [bp-18h]@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8117 unsigned int v13; // [sp+38h] [bp-10h]@13
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8118 unsigned int pY; // [sp+3Ch] [bp-Ch]@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8119 unsigned int pX; // [sp+40h] [bp-8h]@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8120 int a4; // [sp+44h] [bp-4h]@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8121
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8122 v0 = pPlayers[uActiveCharacter];
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8123 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 103 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8124 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8125 pMouse->GetClickPos(&pX, &pY);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8126 pY = pY - 17;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8127 v2 =pX - 14;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8128 pX = v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8129 v3 = 14 * (pY >> 5);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8130 v2 >>= 5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8131 v4 = v2 + v3 < 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8132 v5 = v2 + v3;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8133 a4 = v5;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8134 if ( !v4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8135 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8136 if ( v5 <= 126 && pMouse->GetCursorPos(&a2)->x < 462
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8137 && pMouse->GetCursorPos(&a2)->x >= 14 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8138 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8139 if ( unk_50C9A0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8140 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8141 v6 = v0->GetItemIDAtInventoryIndex(&a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8142 if ( v6 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8143 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8144 *((char *)pGUIWindow_Settings->ptr_1C + 8) &= 0x7Fu;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8145 *((short *)pGUIWindow_Settings->ptr_1C + 2) = uActiveCharacter - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8146 *((int *)pGUIWindow_Settings->ptr_1C + 3) = v6 - 1;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8147 *((short *)pGUIWindow_Settings->ptr_1C + 3) = a4;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8148 ptr_50C9A4 = (ItemGen *)&v0->pInventoryItemList[v6-1];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8149 unk_50C9A0 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8150 if ( pMessageQueue_50CBD0->uNumMessages )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8151 pMessageQueue_50CBD0->uNumMessages = pMessageQueue_50CBD0->pMessages[0].field_8 != 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8152 pMouse->SetCursorBitmap("MICON1");
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8153 dword_50C9D0 = 113;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8154 dword_50C9D4 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8155 dword_50C9D8 = 256;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8156 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8157 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8158 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8159 if ( ptr_50C9A4 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8160 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8161 v7 = pParty->pPickedItem.uItemID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8162 v8 = v0->GetItemIDAtInventoryIndex(&a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8163 if ( !v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8164 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8165 if ( !v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8166 return;
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8167 memcpy(&pParty->pPickedItem, &v0->pInventoryItemList[v8-1], sizeof(pParty->pPickedItem));
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8168 v0->RemoveItemAtInventoryIndex(a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8169 v9 = pParty->pPickedItem.uItemID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8170 pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8171 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8172 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8173 v13 = v8;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8174 if ( v8 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8175 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8176 a2.y = (LONG)&v0->pInventoryItemList[v8-1];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8177 memcpy(&this_, (const void *)a2.y, sizeof(this_));
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8178 v0->RemoveItemAtInventoryIndex(a4);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8179 pX = v0->AddItem2(a4, &pParty->pPickedItem);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8180 if ( !pX )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8181 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8182 pX = v0->AddItem2(0xFFFFFFFFu, &pParty->pPickedItem);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8183 if ( !pX )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8184 {
1383
0a4254e80036 Player::PutItemArInventoryIndex, Player::RemoveItemAtInventoryIndex cleanup, slightly simplified
Grumpy7
parents: 1382
diff changeset
8185 v0->PutItemArInventoryIndex(this_.uItemID, v13 - 1, a4);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8186 memcpy((void *)a2.y, &this_, sizeof(ItemGen));
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8187 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8188 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8189 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8190 v9 = this_.uItemID;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8191 memcpy(&pParty->pPickedItem, &this_, sizeof(pParty->pPickedItem));
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8192 pMouse->SetCursorBitmap(pItemsTable->pItems[v9].pIconName);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8193 return;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8194 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8195 v10 = v0->AddItem(a4, v7);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8196 pX = v10;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8197 if ( v10 || (v10 = v0->AddItem(-1, pParty->pPickedItem.uItemID), (pX = v10) != 0) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8198 {
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1383
diff changeset
8199 memcpy(&v0->pInventoryItemList[v10-1], &pParty->pPickedItem, 0x24u);
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8200 pMouse->RemoveHoldingItem();
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8201 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8202 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8203 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1295
diff changeset
8204 }
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8205 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8206
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8207
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8208 bool Player::IsWeak()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8209 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8210 return pConditions[Condition_Weak] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8211 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8212
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8213 bool Player::IsDead()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8214 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8215 return pConditions[Condition_Dead] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8216 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8217
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8218 bool Player::IsEradicated()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8219 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8220 return pConditions[Condition_Eradicated] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8221 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8222
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8223 bool Player::IsZombie()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8224 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8225 return pConditions[Condition_Zombie] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8226 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8227
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8228 bool Player::IsCursed()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8229 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8230 return pConditions[Condition_Cursed] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8231 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8232
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8233 bool Player::IsPertified()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8234 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8235 return pConditions[Condition_Pertified] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8236 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8237
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8238 bool Player::IsUnconcious()
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8239 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8240 return pConditions[Condition_Unconcious] != 0;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8241 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8242
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8243 bool Player::IsAsleep()
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8244 {
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8245 return pConditions[Condition_Sleep] != 0;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8246 }
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8247
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8248 bool Player::IsParalyzed()
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8249 {
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8250 return pConditions[Condition_Paralyzed] != 0;
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8251 }
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8252
1361
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8253 void Player::SetCursed( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8254 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8255 pConditions[Condition_Cursed] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8256 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8257
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8258 void Player::SetWeak( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8259 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8260 pConditions[Condition_Weak] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8261 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8262
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8263 void Player::SetAsleep( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8264 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8265 pConditions[Condition_Sleep] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8266 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8267
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8268 void Player::SetAfraid( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8269 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8270 pConditions[Condition_Fear] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8271 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8272
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8273 void Player::SetDrunk( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8274 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8275 pConditions[Condition_Drunk] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8276 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8277
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8278 void Player::SetInsane( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8279 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8280 pConditions[Condition_Insane] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8281 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8282
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8283 void Player::SetPoison1( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8284 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8285 pConditions[Condition_Poison1] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8286 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8287
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8288 void Player::SetDisease1( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8289 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8290 pConditions[Condition_Disease1] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8291 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8292
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8293 void Player::SetPoison2( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8294 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8295 pConditions[Condition_Poison2] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8296 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8297
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8298 void Player::SetDisease2( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8299 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8300 pConditions[Condition_Disease2] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8301 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8302
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8303 void Player::SetPoison3( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8304 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8305 pConditions[Condition_Poison3] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8306 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8307
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8308 void Player::SetDisease3( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8309 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8310 pConditions[Condition_Disease3] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8311 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8312
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8313 void Player::SetParalyzed( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8314 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8315 pConditions[Condition_Paralyzed] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8316 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8317
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8318 void Player::SetUnconcious( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8319 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8320 pConditions[Condition_Unconcious] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8321 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8322
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8323 void Player::SetDead( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8324 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8325 pConditions[Condition_Dead] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8326 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8327
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8328 void Player::SetPertified( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8329 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8330 pConditions[Condition_Pertified] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8331 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8332
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8333 void Player::SetEradicated( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8334 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8335 pConditions[Condition_Eradicated] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8336 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8337
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8338 void Player::SetZombie( bool state )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8339 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8340 pConditions[Condition_Zombie] = state;
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8341 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8342
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8343 void Player::SetCondWeakWithBlockCheck( int blockable )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8344 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8345 SetCondition(Condition_Weak, blockable);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8346 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8347
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8348 void Player::SetCondInsaneWithBlockCheck( int blockable )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8349 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8350 SetCondition(Condition_Insane, blockable);
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8351 }
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8352
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8353 void Player::SetCondDeadWithBlockCheck( int blockable )
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8354 {
b3ac17fd12de Moved condition checking to a separate class, extracted it from player::SetCondition
Grumpy7
parents: 1360
diff changeset
8355 SetCondition(Condition_Dead, blockable);
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1361
diff changeset
8356 }
1567
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
8357
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
8358 void Player::SetCondUnconsciousWithBlockCheck( int blockable )
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
8359 {
9f8b3e904e14 Player::ReceiveDamage, very small edits; prepended "Is" to item functions returning bool values (broken, indetified, stolen)
Grumpy7
parents: 1565
diff changeset
8360 SetCondition(Condition_Dead, blockable);
1593
5658d0f3b5ee Player::GetAttackRecoveryTime removing label, fixing shield skill being ignored, fixing haste being ignored
Grumpy7
parents: 1568
diff changeset
8361 }