Mercurial > traipse_dev
annotate orpg/networking/gsclient.py @ 175:fd6415b8243e alpha
Traipse Alpha 'OpenRPG' {100112-01}
Traipse is a distribution of OpenRPG that is designed to be easy to
setup and go. Traipse also makes it easy for developers to work on code
without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy'
and adds fixes to the code. 'Ornery-Orc's main goal is to offer more
advanced features and enhance the productivity of the user.
Update Summary (Keeping up with Beta)
New Features:
Added Bookmarks
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from
FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
New TrueDebug Class in orpg_log (See documentation for usage)
Portable Mercurial
Tip of the Day added, from Core and community
New Reference Syntax added for custom PC sheets
New Child Reference for gametree
New Parent Reference for gametree
New Gametree Recursion method, mapping, context sensitivity, and
effeciency..
New Features node with bonus nodes and Node Referencing help added
Dieroller structure from Core
Added 7th Sea die roller method; ie [7k3] =
[7d10.takeHighest(3).open(10)]
New 'Mythos' System die roller added
Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)].
Includes support for Mythos roller
New EZ_Tree Reference system. Push a button, Traipse the tree, get a
reference (Alpha!!)
Fixes:
Fix to Text based Server
Fix to Remote Admin Commands
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Fix to Map from gametree not showing to all clients
Fix to gametree about menus
Fix to Password Manager check on startup
Fix to PC Sheets from tool nodes. They now use the tabber_panel
Fixed Whiteboard ID to prevent random line or text deleting.
Modified ID's to prevent non updated clients from ruining the fix.
default_manifest.xml renamed to default_upmana.xml
Fix to Update Manager; cleaner clode for saved repositories
Fixes made to Settings Panel and no reactive settings when Ok is pressed
Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of
a Splice
Fix to Use panel of Forms and Tabbers. Now longer enters design mode
author | sirebral |
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date | Tue, 12 Jan 2010 19:51:39 -0600 |
parents | 06f10429eedc |
children | b633f4c64aae |
rev | line source |
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0
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1 # Copyright (C) 2000-2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: gsclient.py |
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21 # Author: Chris Davis |
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22 # Maintainer: |
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23 # Version: |
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24 # $Id: gsclient.py,v 1.53 2007/10/25 21:49:34 digitalxero Exp $ |
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25 # |
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26 # Description: The file contains code for the game server browser |
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27 # |
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28 |
114 | 29 from __future__ import with_statement |
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30 __version__ = "$Id: gsclient.py,v 1.53 2007/10/25 21:49:34 digitalxero Exp $" |
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31 |
124 | 32 import meta_server_lib |
33 import orpg.tools.rgbhex | |
34 import traceback | |
35 | |
96 | 36 from orpg.dirpath import dir_struct |
0
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37 from orpg.orpg_windows import * |
124 | 38 from orpg.tools.validate import validate |
39 from orpg.orpgCore import component | |
71
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40 from orpg.tools.orpg_settings import settings |
124 | 41 from orpg.tools.orpg_log import debug |
119 | 42 |
102 | 43 from xml.etree.ElementTree import ElementTree, Element |
44 from xml.etree.ElementTree import fromstring, tostring | |
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45 |
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46 gs_host = 1 |
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47 gs_join = 2 |
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48 # constants |
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49 |
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50 class server_instance: |
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51 def __init__(self, id, name="[Unknown]", users="0", address="127.0.0.1", port="9557"): |
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52 self.id = id |
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53 self.name = name |
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54 self.user = users |
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55 self.addy = address |
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56 self.port = port |
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57 |
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58 def server_instance_compare(x,y): |
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59 """compares server insances for list sort""" |
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60 DEV_SERVER = "OpenRPG DEV" |
102 | 61 xname = x.name |
62 xuser = int(x.user) | |
63 yname = y.name | |
64 yuser = int(y.user) | |
65 | |
66 who_name = cmp(yname, xname) | |
67 who_user = cmp(yuser, xuser) | |
68 | |
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69 if x.name.startswith(DEV_SERVER): |
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70 if y.name.startswith(DEV_SERVER): |
119 | 71 if not who_name: return who_user |
72 else: return who_name | |
73 else: return -1 | |
102 | 74 |
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75 elif y.name.startswith(DEV_SERVER): return 1 |
119 | 76 elif not who_user: return who_name |
77 else: return who_user | |
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78 |
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79 def roomCmp(room1, room2): |
119 | 80 if int(room1) > int(room2): return 1 |
81 elif int(room1) < int(room2): return -1 | |
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82 return 0 |
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83 |
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84 class game_server_panel(wx.Panel): |
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85 def __init__(self,parent): |
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86 wx.Panel.__init__(self, parent, -1) |
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87 self.parent = parent |
102 | 88 self.password_manager = component.get('password_manager') |
66 | 89 self.frame = component.get('frame') |
90 self.session = component.get('session') | |
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91 self.serverNameSet = 0 |
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92 self.last_motd = "" |
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93 self.buttons = {} |
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94 self.texts = {} |
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95 self.svrList = [] |
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96 self.build_ctrls() |
104 | 97 self.bookmarks() |
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98 self.refresh_server_list() |
124 | 99 self.refresh_room_list() |
114 | 100 self.build_bookmark_menu() |
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101 |
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102 def build_ctrls(self): |
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103 ## Section Sizers (with frame edges and text captions) |
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104 self.box_sizers = {} |
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105 self.box_sizers["server"] = wx.StaticBox(self, -1, "Server") |
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106 self.box_sizers["window"] = wx.StaticBox(self, -1, "Exit" ) |
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107 self.box_sizers["room"] = wx.StaticBox(self, -1, "Rooms") |
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108 self.box_sizers["c_room"] = wx.StaticBox(self, -1, "Create Room") |
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109 |
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110 ## Layout Sizers |
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111 self.sizers = {} |
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112 self.sizers["main"] = wx.GridBagSizer(hgap=1, vgap=1) |
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113 self.sizers["server"] = wx.StaticBoxSizer(self.box_sizers["server"], wx.VERTICAL) |
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114 self.sizers["rooms"] = wx.StaticBoxSizer(self.box_sizers["room"], wx.VERTICAL) |
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115 self.sizers["close"] = wx.StaticBoxSizer(self.box_sizers["window"], wx.HORIZONTAL) |
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116 self.sizers["c_room"] = wx.StaticBoxSizer(self.box_sizers["c_room"], wx.VERTICAL) |
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117 |
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118 #Build Server Sizer |
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119 adder = wx.StaticText(self, -1, "Address:") |
102 | 120 self.texts["address"] = wx.TextCtrl(self, wx.ID_ANY) |
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121 servers = wx.StaticText(self, -1, "Servers:") |
102 | 122 self.server_list = wx.ListCtrl(self, wx.ID_ANY, style=wx.LC_REPORT | wx.SUNKEN_BORDER ) |
123 self.server_list.InsertColumn(0, '', wx.LIST_FORMAT_LEFT, 0) | |
124 self.server_list.InsertColumn(1, "Players", wx.LIST_FORMAT_LEFT, 0) | |
125 self.server_list.InsertColumn(2, "Name", wx.LIST_FORMAT_LEFT, 0) | |
126 self.buttons['gs_connect'] = wx.Button(self, wx.ID_ANY, "Connect") | |
127 self.buttons['gs_refresh'] = wx.Button(self, wx.ID_ANY, "Refresh") | |
128 self.buttons['gs_disconnect'] = wx.Button(self, wx.ID_ANY, "Disconnect") | |
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129 self.sizers["svrbtns"] = wx.BoxSizer(wx.HORIZONTAL) |
102 | 130 self.sizers["svrbtns"].Add(self.buttons['gs_connect'], 0, wx.EXPAND) |
131 self.sizers["svrbtns"].Add(self.buttons['gs_refresh'], 0, wx.EXPAND) | |
132 self.sizers["svrbtns"].Add(self.buttons['gs_disconnect'], 0, wx.EXPAND) | |
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133 self.sizers["server"].Add(adder, 0, wx.EXPAND) |
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134 self.sizers["server"].Add(self.texts["address"], 0, wx.EXPAND) |
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135 self.sizers["server"].Add(servers, 0, wx.EXPAND) |
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136 self.sizers["server"].Add(self.server_list, 1, wx.EXPAND) |
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137 self.sizers["server"].Add(self.sizers["svrbtns"], 0, wx.EXPAND) |
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138 |
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139 #Build Rooms Sizer |
102 | 140 self.room_list = wx.ListCtrl(self, wx.ID_ANY, style=wx.LC_REPORT | wx.SUNKEN_BORDER) |
96 | 141 self.room_list.InsertColumn(0,"Game", wx.LIST_FORMAT_LEFT,-1) |
142 self.room_list.InsertColumn(1,"Players", wx.LIST_FORMAT_LEFT,-1) | |
143 self.room_list.InsertColumn(2,"PW", wx.LIST_FORMAT_LEFT,-1) | |
102 | 144 self.buttons['gs_join_room'] = wx.Button(self, wx.ID_ANY, "Join Room") |
145 self.buttons['gs_join_lobby'] = wx.Button(self, wx.ID_ANY, "Lobby") | |
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146 self.sizers["roombtns"] = wx.BoxSizer(wx.HORIZONTAL) |
102 | 147 self.sizers["roombtns"].Add(self.buttons['gs_join_room'], 0, wx.EXPAND) |
148 self.sizers["roombtns"].Add(self.buttons['gs_join_lobby'], 0, wx.EXPAND) | |
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149 self.sizers["rooms"].Add(self.room_list, 1, wx.EXPAND) |
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150 self.sizers["rooms"].Add(self.sizers["roombtns"], 0, wx.EXPAND) |
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151 |
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152 #Build Close Sizer |
102 | 153 self.buttons['close_orpg'] = wx.Button(self, wx.ID_ANY,"Exit OpenRPG") |
154 self.buttons['gs_close'] = wx.Button(self, wx.ID_ANY,"Close Window") | |
155 self.sizers["close"].Add(self.buttons['close_orpg'], 1, wx.ALIGN_CENTER_VERTICAL) | |
156 self.sizers["close"].Add(self.buttons['gs_close'], 1, wx.ALIGN_CENTER_VERTICAL) | |
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157 |
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158 #Build Create Room Sizer |
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159 rname = wx.StaticText(self,-1, "Room Name:") |
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160 self.texts["room_name"] = wx.TextCtrl(self, -1) |
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161 rpass = wx.StaticText(self,-1, "Password:") |
102 | 162 self.buttons['gs_pwd'] = wx.CheckBox(self, wx.ID_ANY, "") |
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163 self.texts["room_pwd"] = wx.TextCtrl(self, -1) |
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164 self.texts["room_pwd"].Enable(0) |
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165 pwsizer = wx.BoxSizer(wx.HORIZONTAL) |
102 | 166 pwsizer.Add(self.buttons['gs_pwd'],0,0) |
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167 pwsizer.Add(self.texts["room_pwd"], 1, wx.EXPAND) |
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168 apass = wx.StaticText(self,-1, "Admin Password:") |
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169 self.texts["room_boot_pwd"] = wx.TextCtrl(self, -1) |
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170 minver = wx.StaticText(self,-1, "Minimum Version:") |
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171 self.texts["room_min_version"] = wx.TextCtrl(self, -1) |
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172 self.sizers["c_room_layout"] = wx.FlexGridSizer(rows=8, cols=2, hgap=1, vgap=1) |
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173 self.sizers["c_room_layout"].Add(rname, 0, wx.ALIGN_RIGHT|wx.ALIGN_CENTER_VERTICAL|wx.ALL) |
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174 self.sizers["c_room_layout"].Add(self.texts["room_name"], 0, wx.EXPAND) |
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175 self.sizers["c_room_layout"].Add(rpass, 0, wx.ALIGN_RIGHT|wx.ALIGN_CENTER_VERTICAL|wx.ALL) |
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176 self.sizers["c_room_layout"].Add(pwsizer, 0, wx.EXPAND) |
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177 self.sizers["c_room_layout"].Add(apass, 0, wx.ALIGN_RIGHT|wx.ALIGN_CENTER_VERTICAL|wx.ALL) |
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178 self.sizers["c_room_layout"].Add(self.texts["room_boot_pwd"], 0, wx.EXPAND) |
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179 self.sizers["c_room_layout"].Add(minver, 0, wx.ALIGN_RIGHT|wx.ALIGN_CENTER_VERTICAL|wx.ALL) |
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180 self.sizers["c_room_layout"].Add(self.texts["room_min_version"], 0, wx.EXPAND) |
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181 self.sizers["c_room_layout"].AddGrowableCol(1) |
102 | 182 self.buttons['gs_create_room'] = wx.Button(self, wx.ID_ANY, "Create Room") |
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183 self.sizers["c_room"].Add(self.sizers["c_room_layout"], 1, wx.EXPAND) |
102 | 184 self.sizers["c_room"].Add(self.buttons['gs_create_room'], 0, wx.EXPAND) |
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185 |
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186 #Build Main Sizer |
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187 self.sizers["main"].Add(self.sizers["server"], (0,0), span=(2,1), flag=wx.EXPAND) |
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188 self.sizers["main"].Add(self.sizers["rooms"], (0,1), flag=wx.EXPAND) |
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189 self.sizers["main"].Add(self.sizers["close"], (2,0), flag=wx.EXPAND) |
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190 self.sizers["main"].Add(self.sizers["c_room"], (1,1), span=(2,1), flag=wx.EXPAND) |
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191 self.sizers["main"].AddGrowableCol(0) |
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192 self.sizers["main"].AddGrowableCol(1) |
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193 self.sizers["main"].AddGrowableRow(0) |
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194 self.SetSizer(self.sizers["main"]) |
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195 self.SetAutoLayout(True) |
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196 self.Fit() |
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197 |
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198 ## Event Handlers |
102 | 199 self.Bind(wx.EVT_BUTTON, self.gs_connect, self.buttons['gs_connect']) |
200 self.Bind(wx.EVT_BUTTON, self.gs_disconnect, self.buttons['gs_disconnect']) | |
201 self.Bind(wx.EVT_BUTTON, self.gs_create_room, self.buttons['gs_create_room']) | |
202 self.Bind(wx.EVT_BUTTON, self.gs_join, self.buttons['gs_join_room']) | |
203 self.Bind(wx.EVT_BUTTON, self.gs_join_lobby, self.buttons['gs_join_lobby']) | |
204 self.Bind(wx.EVT_BUTTON, self.gs_server_refresh, self.buttons['gs_refresh']) | |
205 self.Bind(wx.EVT_BUTTON, self.gs_close, self.buttons['gs_close']) | |
206 self.Bind(wx.EVT_BUTTON, self.close_orpg, self.buttons['close_orpg']) | |
207 self.Bind(wx.EVT_CHECKBOX, self.gs_pwd, self.buttons['gs_pwd']) | |
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208 |
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209 # Added double click handlers 5/05 -- Snowdog |
102 | 210 self.Bind(wx.EVT_LIST_ITEM_ACTIVATED, self.on_server_dbclick, self.server_list) |
211 self.Bind(wx.EVT_LIST_ITEM_ACTIVATED, self.on_room_dbclick, self.room_list) | |
212 self.Bind(wx.EVT_LIST_ITEM_SELECTED, self.on_room_select, self.room_list) | |
213 self.Bind(wx.EVT_LIST_ITEM_SELECTED, self.on_server_select, self.server_list) | |
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214 self.texts['address'].Bind(wx.EVT_SET_FOCUS, self.on_text) |
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215 self.set_connected(self.session.is_connected()) |
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216 self.cur_room_index = -1 |
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217 self.cur_server_index = -1 |
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218 self.rmList = {} |
102 | 219 |
220 # Create Book Mark Image List | |
221 self.server_list.Bind(wx.EVT_LEFT_DOWN, self.on_hit) | |
222 self._imageList = wx.ImageList( 16, 16, False ) | |
223 img = wx.Image(dir_struct["icon"]+"add.png", wx.BITMAP_TYPE_PNG).ConvertToBitmap() | |
224 self._imageList.Add( img ) | |
225 img = wx.Image(dir_struct["icon"]+"star.png", wx.BITMAP_TYPE_PNG).ConvertToBitmap() | |
226 self._imageList.Add( img ) | |
227 self.server_list.SetImageList( self._imageList, wx.IMAGE_LIST_SMALL ) | |
104 | 228 |
229 def bookmarks(self): | |
102 | 230 validate.config_file('server_bookmarks.xml', |
231 'default_server_bookmarks.xml') | |
232 self.bookmarks = ElementTree() | |
233 self.bookmarks.parse(dir_struct['user'] + 'server_bookmarks.xml') | |
104 | 234 |
235 def build_bookmark_menu(self): | |
236 gsm = self.frame.mainmenu.GetMenu( | |
237 self.frame.mainmenu.FindMenu('Game Server')) | |
238 self.bookmarks_menu = wx.Menu() | |
102 | 239 x = 0 |
240 for server in self.bookmarks.findall('server'): | |
241 for svr in self.svrList: | |
117 | 242 address = svr.addy |
243 if server.get('address') == address: self.server_list.SetItemImage(x, 1) | |
102 | 244 x += 1 |
245 item = wx.MenuItem(self.bookmarks_menu, wx.ID_ANY, | |
246 server.get('name'), server.get('name')) | |
247 open_rpg.get_component('frame').Bind(wx.EVT_MENU, | |
248 self.on_bookmarks_menu, item) | |
249 self.bookmarks_menu.AppendItem(item) | |
250 gsm.AppendSubMenu(self.bookmarks_menu, "Bookmarks") | |
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251 |
102 | 252 def on_bookmarks_menu(self, evt): |
253 id = evt.GetId() | |
254 menu = self.bookmarks_menu.FindItemById(id) | |
255 for server in self.bookmarks.findall('server'): | |
104 | 256 if server.get('name') == menu.GetLabel(): |
257 address = server.get('address') | |
102 | 258 self.cur_server_index = 999 |
104 | 259 self.name = server.get('name') |
139 | 260 self.texts["address"].SetValue(address) |
102 | 261 if self.session.is_connected(): |
262 if self.session.host_server == address : return | |
263 else: self.frame.kill_mplay_session() | |
264 self.do_connect(address) | |
265 break | |
266 | |
267 def bookmark(self, item, flag): | |
268 name = self.svrList[item].name | |
269 address = self.svrList[item].addy | |
270 port = self.svrList[item].port | |
271 self.server_list.SetItemImage(item, 1) | |
272 | |
273 for server in self.bookmarks.findall('server'): | |
274 if server.get('name') == name: | |
275 self.bookmarks_menu.Remove( | |
276 self.bookmarks_menu.FindItem(server.get('name'))) | |
277 self.bookmarks.getroot().remove(server) | |
278 self.server_list.SetItemImage(item, 0) | |
279 break | |
280 else: | |
281 server = Element('server') | |
282 server.set('name', name) | |
283 server.set('address', address + ':' + port) | |
284 self.bookmarks.getroot().append(server) | |
285 item = wx.MenuItem(self.bookmarks_menu, wx.ID_ANY, name, name) | |
286 open_rpg.get_component('frame').Bind(wx.EVT_MENU, | |
287 self.on_bookmarks_menu, item) | |
288 self.bookmarks_menu.AppendItem(item) | |
289 self.save_bookmarks() | |
290 | |
291 def save_bookmarks(self): | |
292 with open(dir_struct['user'] + 'server_bookmarks.xml', 'w') as f: | |
293 self.bookmarks.write(f) | |
294 | |
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295 def on_server_dbclick(self, evt=None): |
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296 #make sure address is updated just in case list select wasn't done |
119 | 297 try: self.on_select(evt) |
298 except: pass | |
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299 address = self.texts["address"].GetValue() |
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300 if self.session.is_connected(): |
151 | 301 if self.session.host_server == address : return #currently connected to address. Do nothing. |
302 else: self.frame.kill_mplay_session() #address differs, disconnect. | |
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303 self.do_connect(address) |
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304 |
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305 def on_room_dbclick(self, evt=None): |
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306 #make sure address is updated just in case list select wasn't done |
119 | 307 try: self.on_select(evt) |
308 except: pass | |
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309 group_id = str(self.room_list.GetItemData(self.cur_room_index)) |
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310 |
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311 if self.NoGroups: |
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312 self.NoGroups = False |
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313 self.session.group_id = group_id |
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314 self.on_server_dbclick() |
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315 return |
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316 |
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317 if self.cur_room_index >= 0: |
119 | 318 if self.cur_room_index != 0: self.set_lobbybutton(1); |
319 else: self.set_lobbybutton(0); | |
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320 group = self.session.get_group_info(group_id) |
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321 pwd = "" |
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322 if (group[2] == "True") or (group[2] == "1"): |
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323 pwd = self.password_manager.GetPassword("room", group_id) |
119 | 324 else: pwd = "" |
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325 self.session.send_join_group(group_id, pwd) |
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326 |
102 | 327 def on_room_select(self,evt): |
328 self.cur_room_index = evt.m_itemIndex | |
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329 |
102 | 330 def on_hit(self, evt): |
331 pos = wx.Point( evt.GetX(), evt.GetY() ) | |
332 (item, flag) = self.server_list.HitTest( pos ) | |
333 ## Item == list[server], flag == (32 = 0 colum, 128 = else) ## | |
334 if flag == 32: self.bookmark(item, flag) | |
335 evt.Skip() | |
336 | |
337 def on_server_select(self,evt): | |
338 self.cur_server_index = evt.m_itemIndex | |
339 self.name = self.svrList[self.cur_server_index].name | |
340 address = self.svrList[self.cur_server_index].addy | |
341 port = self.svrList[self.cur_server_index].port | |
342 self.texts["address"].SetValue(address + ":" + str(port)) | |
343 self.refresh_room_list() | |
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344 |
118 | 345 def on_text(self, evt): |
0
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346 id = evt.GetId() |
118 | 347 if (id == self.texts["address"].GetValue()) and (self.cur_server_index >= 0): |
0
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348 #print "ADDRESS id = ", id, "index = ", self.cur_server_index |
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349 self.cur_server_index = -1 |
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350 evt.Skip() |
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351 |
124 | 352 def add_room(self, data): |
0
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353 i = self.room_list.GetItemCount() |
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354 if (data[2]=="1") or (data[2]=="True"): pwd="yes" |
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355 else: pwd="no" |
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356 self.room_list.InsertStringItem(i,data[1]) |
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357 self.room_list.SetStringItem(i,1,data[3]) |
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358 self.room_list.SetStringItem(i,2,pwd) |
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359 self.room_list.SetItemData(i,int(data[0])) |
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360 self.refresh_room_list() |
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361 |
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362 def del_room(self, data): |
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363 i = self.room_list.FindItemData(-1, int(data[0])) |
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364 self.room_list.DeleteItem(i) |
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365 self.refresh_room_list() |
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366 |
124 | 367 def update_room(self, data): |
0
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368 i = self.room_list.FindItemData(-1,int(data[0])) |
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369 if data[2]=="1" : pwd="yes" |
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370 else: pwd="no" |
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371 self.room_list.SetStringItem(i,0,data[1]) |
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372 self.room_list.SetStringItem(i,1,data[3]) |
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373 self.room_list.SetStringItem(i,2,pwd) |
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374 self.refresh_room_list() |
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375 |
124 | 376 def set_cur_room_text(self, name): |
0
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377 pass |
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378 #self.texts["cur_room"].SetLabel(name) |
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379 #self.sizers["room"].Layout() |
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380 |
124 | 381 def set_lobbybutton(self, allow): |
102 | 382 self.buttons['gs_join_lobby'].Enable(allow) |
0
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383 |
124 | 384 def set_connected(self, connected): |
102 | 385 self.buttons['gs_connect'].Enable(not connected) |
386 self.buttons['gs_disconnect'].Enable(connected) | |
387 self.buttons['gs_join_room'].Enable(connected) | |
388 self.buttons['gs_create_room'].Enable(connected) | |
0
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389 if not connected: |
102 | 390 self.buttons['gs_join_lobby'].Enable(connected) |
0
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391 self.room_list.DeleteAllItems() |
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392 self.set_cur_room_text("Not Connected!") |
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393 self.cur_room_index = -1 |
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394 self.frame.status.set_connect_status("Not Connected") |
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395 else: |
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396 self.frame.status.set_connect_status(self.name) |
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397 self.set_cur_room_text("Lobby") |
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398 |
102 | 399 def gs_connect(self, evt): |
400 address = self.texts['address'].GetValue() | |
119 | 401 try: dummy = self.name |
402 except: self.name = `address` | |
102 | 403 self.do_connect(address) |
404 | |
405 def gs_disconnect(self, evt): | |
406 self.frame.kill_mplay_session() | |
407 | |
408 def gs_create_room(self, evt): | |
409 self.do_create_group() | |
410 | |
411 def gs_join(self, evt): | |
412 self.do_join_group() | |
413 | |
414 def gs_join_lobby(self, evt): | |
415 self.do_join_lobby() | |
416 | |
417 def gs_server_refresh(self, evt): | |
418 self.refresh_server_list() | |
419 | |
420 def gs_pwd(self, evt): | |
421 self.texts['room_pwd'].Enable(evt.Checked()) | |
422 | |
423 def close_orpg(self, evt): | |
424 dlg = wx.MessageDialog(self, 'Quit OpenRPG?', "OpenRPG", wx.YES_NO) | |
425 if dlg.ShowModal() == wx.ID_YES: | |
426 dlg.Destroy() | |
427 self.frame.kill_mplay_session() | |
428 self.frame.closed_confirmed() | |
429 | |
430 def gs_close(self, evt): | |
431 self.parent.OnMB_GameServerBrowseServers() | |
432 | |
0
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433 def refresh_room_list(self): |
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434 self.room_list.DeleteAllItems() |
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435 address = self.texts["address"].GetValue() |
119 | 436 try: cadder = self.session.host_server |
437 except: cadder = '' | |
0
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438 if self.rmList.has_key(address) and len(self.rmList[address]) > 0 and cadder != address: |
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439 groups = self.rmList[address] |
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440 self.NoGroups = True |
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441 else: |
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442 self.NoGroups = False |
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443 groups = self.session.get_groups() |
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444 for g in groups: |
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445 i = self.room_list.GetItemCount() |
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446 if (g[2]=="True") or (g[2]=="1") : pwd="yes" |
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447 else: pwd="no" |
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448 self.room_list.InsertStringItem(i, g[1]) |
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449 self.room_list.SetStringItem(i, 1, g[3]) |
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450 self.room_list.SetStringItem(i, 2, pwd) |
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451 self.room_list.SetItemData(i, int(g[0])) |
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452 if self.room_list.GetItemCount() > 0: |
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453 self.colorize_group_list(groups) |
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454 self.room_list.SortItems(roomCmp) |
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455 wx.CallAfter(self.autosizeRooms) |
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456 |
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457 def autosizeRooms(self): |
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458 self.room_list.SetColumnWidth(0, wx.LIST_AUTOSIZE) |
96 | 459 if self.room_list.GetColumnWidth(0) < 70: self.room_list.SetColumnWidth(0, 70) |
460 if self.room_list.GetColumnWidth(1) < 70: self.room_list.SetColumnWidth(1, 70) | |
461 if self.room_list.GetColumnWidth(2) < 50: self.room_list.SetColumnWidth(2, 50) | |
0
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462 |
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463 def refresh_server_list(self): |
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464 try: |
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465 self.svrList = [] |
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466 self.server_list.DeleteAllItems() |
119 | 467 etreeEl = meta_server_lib.get_server_list(["2"]); |
468 node_list = etreeEl.findall('server') | |
0
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469 hex = orpg.tools.rgbhex.RGBHex() |
119 | 470 color1 = settings.get("RoomColor_Active") |
471 color2 = settings.get("RoomColor_Locked") | |
472 color3 = settings.get("RoomColor_Empty") | |
473 color4 = settings.get("RoomColor_Lobby") | |
0
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474 |
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475 if len(node_list): |
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476 length = len(node_list) |
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477 part = 0 |
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478 partLength = 1.0/length |
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479 for n in node_list: |
119 | 480 self.svrList.append(server_instance(n.get('id'), n.get('name'), |
481 n.get('num_users'), n.get('address'), | |
482 n.get('port'))) | |
483 address = n.get('address') + ':' + n.get('port') | |
484 self.rmList[address] = [] | |
485 rooms = n.findall('room') | |
0
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486 |
119 | 487 for room in rooms: |
488 self.rmList[address].append((room.get("id"), room.get("name"), | |
489 room.get("pwd"), room.get("num_users"))) | |
0
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490 self.svrList.sort(server_instance_compare) |
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491 |
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492 for n in self.svrList: |
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493 i = self.server_list.GetItemCount() |
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494 name = n.name |
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495 players = n.user |
102 | 496 self.server_list.InsertImageStringItem(i, '', 0) |
104 | 497 for server in self.bookmarks.findall('server'): |
498 if server.get('name') == name: self.server_list.SetItemImage(i, 1) | |
102 | 499 self.server_list.SetStringItem(i,1,players) |
500 self.server_list.SetStringItem(i,2,name) | |
0
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501 r,g,b = hex.rgb_tuple(color1) |
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502 svrcolor = wx.Colour(red=r,green=g,blue=b) |
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503 |
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504 if players == "0": |
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505 r,g,b = hex.rgb_tuple(color3) |
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506 svrcolor = wx.Colour(red=r,green=g,blue=b) |
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507 |
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508 if n.name.startswith("OpenRPG DEV"): |
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509 r,g,b = hex.rgb_tuple(color2) |
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510 svrcolor = wx.Colour(red=r,green=g,blue=b) |
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511 |
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512 item = self.server_list.GetItem(i) |
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513 item.SetTextColour(svrcolor) |
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514 self.server_list.SetItem(item) |
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515 part += partLength |
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516 self.servers = node_list |
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517 |
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518 # No server is currently selected!!! Versus the broken and random 0! |
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519 self.cur_server_index = -1 |
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520 self.server_list.SetColumnWidth(0, wx.LIST_AUTOSIZE) |
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521 self.server_list.SetColumnWidth(1, wx.LIST_AUTOSIZE) |
102 | 522 if self.server_list.GetColumnWidth(1) < 70: self.server_list.SetColumnWidth(1, 70) |
523 self.server_list.SetColumnWidth(2, wx.LIST_AUTOSIZE) | |
0
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524 |
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525 if self.serverNameSet == 0: |
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526 self.texts["address"].SetValue("127.0.0.1:6774") |
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527 self.serverNameSet = 1 |
119 | 528 else: pass |
0
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529 # Allow xml_dom to be collected |
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530 except Exception, e: |
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531 print "Server List not available." |
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532 traceback.print_exc() |
104 | 533 |
102 | 534 |
0
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535 def failed_connection(self): |
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536 if(self.cur_server_index >= 0): |
119 | 537 server_index = self.servers[self.cur_server_index] |
0
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538 # post_failed_connection will return a non-zero if the server |
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539 # was removed. If it was, refresh the display |
119 | 540 if(meta_server_lib.post_failed_connection(server_index.get('id'), |
541 meta=server_index.get('meta'), address=server_index.get('address'), | |
542 port=server_index.get('port'))): | |
0
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543 self.refresh_server_list() |
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544 |
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545 def do_connect(self, address): |
66 | 546 chat = component.get('chat') |
0
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547 chat.InfoPost("Locating server at " + address + "...") |
119 | 548 if self.session.connect(address): self.frame.start_timer() |
0
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549 else: |
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550 chat.SystemPost("Failed to connect to game server...") |
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551 self.failed_connection() |
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552 |
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553 def do_join_lobby(self): |
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554 self.cur_room_index = 0 |
119 | 555 self.session.send_join_group("0", "") |
0
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556 self.set_lobbybutton(0); |
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557 |
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558 def do_join_group(self): |
102 | 559 if self.cur_room_index >= 0: |
119 | 560 if self.cur_room_index != 0: self.set_lobbybutton(1); |
561 else: self.set_lobbybutton(0); | |
102 | 562 group_id = str(self.room_list.GetItemData(self.cur_room_index)) |
563 group = self.session.get_group_info(group_id) | |
0
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564 pwd = "" |
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565 if (group[2] == "True") or (group[2] == "1"): |
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566 pwd = self.password_manager.GetPassword("room", group_id) |
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567 #dlg = wx.TextEntryDialog(self,"Password?","Join Private Room") |
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568 #if dlg.ShowModal() == wx.ID_OK: |
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569 # pwd = dlg.GetValue() |
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570 #dlg.Destroy() |
119 | 571 else: pwd = "" |
572 if pwd != None: #pwd == None means the user clicked "Cancel" | |
573 self.session.send_join_group(group_id, pwd) | |
0
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574 |
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575 def do_create_group(self): |
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576 name = self.texts["room_name"].GetValue() |
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577 boot_pwd = self.texts["room_boot_pwd"].GetValue() |
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578 minversion = self.texts["room_min_version"].GetValue() |
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579 # |
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580 # Check for & in name. We want to allow this becaus of its common use in D&D. |
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581 # |
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582 loc = name.find("&") |
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583 oldloc=0 |
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584 while loc > -1: |
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585 loc = name.find("&",oldloc) |
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586 if loc > -1: |
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587 b = name[:loc] |
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588 e = name[loc+1:] |
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589 name = b + "&" + e |
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590 oldloc = loc+1 |
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591 loc = name.find('"') |
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592 oldloc=0 |
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593 while loc > -1: |
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594 loc = name.find('"',oldloc) |
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595 if loc > -1: |
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596 b = name[:loc] |
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597 e = name[loc+1:] |
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598 name = b + ""e;" + e |
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599 oldloc = loc+1 |
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600 loc = name.find("'") |
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601 oldloc=0 |
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602 while loc > -1: |
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603 loc = name.find("'",oldloc) |
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604 if loc > -1: |
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605 b = name[:loc] |
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606 e = name[loc+1:] |
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607 name = b + "'" + e |
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608 oldloc = loc+1 |
119 | 609 if self.buttons['gs_pwd'].GetValue(): pwd = self.texts["room_pwd"].GetValue() |
610 else: pwd = "" | |
611 if name == "": wx.MessageBox("Invalid Name","Error"); | |
0
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612 else: |
108 | 613 msg = "%s is creating room \'%s.\'" % (self.session.name, name) |
119 | 614 self.session.send(msg) |
615 self.session.send_create_group(name, pwd, boot_pwd, minversion) | |
0
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616 self.set_lobbybutton(1); #enable the Lobby quickbutton |
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617 |
124 | 618 def on_size(self, evt): |
0
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619 # set column widths for room list |
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620 # set column widths for server list |
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621 pass |
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622 |
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623 def colorize_group_list(self, groups): |
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624 try: |
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625 hex = orpg.tools.rgbhex.RGBHex() |
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626 for gr in groups: |
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627 item_list_location = self.room_list.FindItemData(-1,int(gr[0])) |
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628 if item_list_location != -1: |
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629 item = self.room_list.GetItem(item_list_location) |
119 | 630 if gr[0] == "0": r,g,b = hex.rgb_tuple(settings.get("RoomColor_Lobby")) |
0
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631 elif gr[3] <> "0": |
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632 if gr[2] == "True" or gr[2] == "1": |
119 | 633 r,g,b = hex.rgb_tuple(settings.get("RoomColor_Locked")) |
634 else: r,g,b = hex.rgb_tuple(settings.get("RoomColor_Active")) | |
635 else: r,g,b = hex.rgb_tuple(settings.get("RoomColor_Empty")) | |
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636 color = wx.Colour(red=r,green=g,blue=b) |
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637 item.SetTextColour(color) |
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638 self.room_list.SetItem(item) |
119 | 639 except: traceback.print_exc() |