Mercurial > traipse_dev
annotate orpg/tools/orpg_settings.py @ 66:c54768cffbd4 ornery-dev
Traipse Dev 'OpenRPG' {090818-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
*Unstable*
This is the first wave of Code Refinement updates. Includes new material from Core Beta; new debugger material (partially implemented), beginnings of switch to etree, TerminalWriter, and a little more. open_rpg has been renamed to component; functioning now as component.get(), component.add(), component.delete(). This version has known bugs, specifically with the gametree and nodes. I think the XML files where not removed during testing of Core and switching back.
author | sirebral |
---|---|
date | Tue, 18 Aug 2009 06:33:37 -0500 |
parents | 4840657c23c5 |
children | d1aff41c031b |
rev | line source |
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0
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1 # Copyright (C) 2000-2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: orpg_settings.py |
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21 # Author: Dj Gilcrease |
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22 # Maintainer: |
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23 # Version: |
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24 # $Id: orpg_settings.py,v 1.51 2007/07/15 14:25:12 digitalxero Exp $ |
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25 # |
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26 # Description: classes for orpg settings |
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27 # |
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28 |
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29 from orpg.orpg_windows import * |
66 | 30 from orpg.orpgCore import component |
31 from orpg.dirpath import dir_struct | |
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32 from rgbhex import * |
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33 import sys |
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34 import os |
66 | 35 from orpg.orpg_xml import xml |
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36 |
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37 class orpgSettings: |
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38 def __init__(self): |
66 | 39 self.validate = component.get("validate") |
40 component.add('xml', xml) | |
41 self.xml = component.get("xml") | |
42 self.orpgLog = component.get("log") | |
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43 self.changes = [] |
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44 self.validate.config_file("settings.xml","default_settings.xml") |
66 | 45 self.filename = dir_struct["user"] + "settings.xml" |
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46 temp_file = open(self.filename) |
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47 txt = temp_file.read() |
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48 temp_file.close() |
66 | 49 |
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50 self.xml_dom = self.xml.parseXml(txt) |
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51 |
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52 if self.xml_dom is None: self.rebuildSettings() |
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53 self.xml_dom = self.xml_dom._get_documentElement() |
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54 |
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55 def rebuildSettings(self): |
66 | 56 self.orpgLog.log("Settings file has be corrupted, rebuilding settings.", ORPG_INFO, True) |
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57 try: os.remove(self.filename) |
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58 except: pass |
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59 |
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60 self.validate.config_file("settings.xml","default_settings.xml") |
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61 temp_file = open(self.filename) |
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62 txt = temp_file.read() |
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63 temp_file.close() |
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64 self.xml_dom = self.xml.parseXml(txt) |
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65 |
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66 def get_setting(self, name): |
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67 try: return self.xml_dom.getElementsByTagName(name)[0].getAttribute("value") |
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68 except: return 0 |
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69 |
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70 def get_setting_keys(self): |
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71 keys = [] |
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72 tabs = self.xml_dom.getElementsByTagName("tab") |
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73 for i in xrange(0, len(tabs)): |
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74 if tabs[i].getAttribute("type") == 'grid': |
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75 children = tabs[i]._get_childNodes() |
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76 for c in children: keys.append(c._get_tagName()) |
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77 return keys |
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78 |
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79 def set_setting(self, name, value): |
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80 self.xml_dom.getElementsByTagName(name)[0].setAttribute("value", value) |
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81 |
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82 def add_setting(self, tab, setting, value, options, help): |
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83 if len(self.xml_dom.getElementsByTagName(setting)) > 0: return False |
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84 tabs = self.xml_dom.getElementsByTagName("tab") |
65 | 85 newsetting = self.xml.parseXml('<' + setting + ' value="' + value + '" options="' + |
86 options + '" help="' + help + '" />')._get_documentElement() | |
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87 for i in xrange(0, len(tabs)): |
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88 if tabs[i].getAttribute("name") == tab and tabs[i].getAttribute("type") == 'grid': |
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89 tabs[i].appendChild(newsetting) |
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90 return True |
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91 return False |
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92 |
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93 def add_tab(self, parent, tabname, tabtype): |
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94 tab_xml = '<tab ' |
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95 if tabtype == 'text': tab_xml += 'name="' + tabname + '" type="text" />' |
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96 else: tab_xml += 'name="' + tabname + '" type="' + tabtype + '"></tab>' |
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97 newtab = self.xml.parseXml(tab_xml)._get_documentElement() |
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98 if parent != None: |
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99 tabs = self.xml_dom.getElementsByTagName("tab") |
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100 for i in xrange(0, len(tabs)): |
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101 if tabs[i].getAttribute("name") == parent and tabs[i].getAttribute("type") == 'tab': |
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102 children = tabs[i]._get_childNodes() |
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103 for c in children: |
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104 if c.getAttribute("name") == tabname: return False |
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105 tabs[i].appendChild(newtab) |
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106 return True |
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107 else: |
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108 children = self.xml_dom._get_childNodes() |
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109 for c in children: |
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110 if c.getAttribute("name") == tabname: return False |
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111 self.xml_dom.appendChild(newtab) |
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112 return True |
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113 return False |
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114 |
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115 def updateIni(self): |
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116 defaultFile = orpg.dirpath.dir_struct['template'] + 'default_settings.xml' |
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117 temp_file = open(defaultFile) |
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118 txt = temp_file.read() |
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119 temp_file.close() |
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120 default_dom = self.xml.parseXml(txt)._get_documentElement() |
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121 for child in default_dom.getChildren(): |
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122 if child._get_tagName() == 'tab' and child.hasChildNodes(): self.proccessChildren(child) |
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123 default_dom.unlink() |
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124 |
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125 def proccessChildren(self, dom, parent=None): |
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126 if dom._get_tagName() == 'tab': |
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127 self.add_tab(parent, dom.getAttribute("name"), dom.getAttribute("type")) |
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128 |
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129 for child in dom.getChildren(): |
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130 if child._get_tagName() == 'tab' and child.hasChildNodes(): |
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131 self.proccessChildren(child, dom.getAttribute("name")) |
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132 else: |
65 | 133 self.add_setting(dom.getAttribute("name"), child._get_tagName(), |
134 child.getAttribute("value"), child.getAttribute("options"), | |
135 child.getAttribute("help")) | |
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136 |
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137 def save(self): |
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138 temp_file = open(self.filename, "w") |
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139 temp_file.write(self.xml.toxml(self.xml_dom,1)) |
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140 temp_file.close() |
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141 |
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142 class orpgSettingsWnd(wx.Dialog): |
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143 def __init__(self, parent): |
65 | 144 wx.Dialog.__init__(self,parent,-1,"OpenRPG Preferences", |
145 wx.DefaultPosition,size = wx.Size(-1,-1), | |
146 style=wx.RESIZE_BORDER | wx.SYSTEM_MENU | wx.CAPTION) | |
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147 self.Freeze() |
66 | 148 self.validate = component.get("validate") |
149 self.settings = component.get("settings") | |
150 self.chat = component.get("chat") | |
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151 self.changes = [] |
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152 self.SetMinSize((545,500)) |
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153 self.tabber = orpgTabberWnd(self, style=FNB.FNB_NO_X_BUTTON) |
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154 self.build_gui() |
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155 self.tabber.SetSelection(0) |
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156 winsizer = wx.BoxSizer(wx.VERTICAL) |
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157 sizer = wx.BoxSizer(wx.HORIZONTAL) |
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158 sizer.Add(wx.Button(self, wx.ID_OK, "OK"), 1, wx.EXPAND) |
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159 sizer.Add(wx.Size(10,10)) |
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160 sizer.Add(wx.Button(self, wx.ID_CANCEL, "Cancel"), 1, wx.EXPAND) |
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161 winsizer.Add(self.tabber, 1, wx.EXPAND) |
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162 winsizer.Add(sizer, 0, wx.EXPAND | wx.ALIGN_BOTTOM) |
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163 self.winsizer = winsizer |
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164 self.SetSizer(self.winsizer) |
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165 self.SetAutoLayout(True) |
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166 self.Fit() |
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167 self.Bind(wx.EVT_BUTTON, self.onOk, id=wx.ID_OK) |
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168 self.Thaw() |
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169 |
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170 def on_size(self,evt): |
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171 (w,h) = self.GetClientSizeTuple() |
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172 self.winsizer.SetDimension(0,0,w,h-25) |
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173 |
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174 def build_gui(self): |
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175 self.validate.config_file("settings.xml","default_settings.xml") |
66 | 176 filename = dir_struct["user"] + "settings.xml" |
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177 temp_file = open(filename) |
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178 temp_file.close() |
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179 children = self.settings.xml_dom._get_childNodes() |
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180 for c in children: self.build_window(c,self.tabber) |
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181 |
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182 def build_window(self, xml_dom, parent_wnd): |
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183 name = xml_dom._get_nodeName() |
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184 #container = 0 |
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185 if name=="tab": temp_wnd = self.do_tab_window(xml_dom,parent_wnd) |
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186 return temp_wnd |
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187 |
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188 def do_tab_window(self, xml_dom, parent_wnd): |
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189 type = xml_dom.getAttribute("type") |
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190 name = xml_dom.getAttribute("name") |
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191 |
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192 if type == "grid": |
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193 temp_wnd = self.do_grid_tab(xml_dom, parent_wnd) |
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194 parent_wnd.AddPage(temp_wnd, name, False) |
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195 elif type == "tab": |
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196 temp_wnd = orpgTabberWnd(parent_wnd, style=FNB.FNB_NO_X_BUTTON) |
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197 children = xml_dom._get_childNodes() |
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198 for c in children: |
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199 if c._get_nodeName() == "tab": self.do_tab_window(c, temp_wnd) |
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200 temp_wnd.SetSelection(0) |
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201 parent_wnd.AddPage(temp_wnd, name, False) |
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202 elif type == "text": |
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203 temp_wnd = wx.TextCtrl(parent_wnd,-1) |
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204 parent_wnd.AddPage(temp_wnd, name, False) |
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205 else: temp_wnd = None |
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206 return temp_wnd |
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207 |
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208 def do_grid_tab(self, xml_dom, parent_wnd): |
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209 settings = [] |
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210 children = xml_dom._get_childNodes() |
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211 for c in children: |
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212 name = c._get_nodeName() |
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213 value = c.getAttribute("value") |
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214 help = c.getAttribute("help") |
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215 options = c.getAttribute("options") |
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216 settings.append([name, value, options, help]) |
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217 temp_wnd = settings_grid(parent_wnd, settings, self.changes) |
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218 return temp_wnd |
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219 |
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220 def onOk(self, evt): |
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221 #This will write the settings back to the XML |
66 | 222 self.session = component.get("session") |
223 tabbedwindows = component.get("tabbedWindows") | |
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224 new = [] |
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225 for wnd in tabbedwindows: |
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226 try: |
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227 style = wnd.GetWindowStyleFlag() |
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228 new.append(wnd) |
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229 except: pass |
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230 tabbedwindows = new |
66 | 231 component.add("tabbedWindows", tabbedwindows) |
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232 rgbconvert = RGBHex() |
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233 |
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234 for i in xrange(0,len(self.changes)): |
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235 self.settings.set_setting(self.changes[i][0], self.changes[i][1]) |
66 | 236 top_frame = component.get('frame') |
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237 |
65 | 238 if self.changes[i][0] == 'defaultfontsize' or self.changes[i][0] == 'defaultfont': |
239 self.chat.chatwnd.SetDefaultFontAndSize(self.settings.get_setting('defaultfont'), | |
240 self.settings.get_setting('defaultfontsize')) | |
241 self.chat.InfoPost("Font is now " + | |
242 self.settings.get_setting('defaultfont') + " point size " + | |
243 self.settings.get_setting('defaultfontsize')) | |
244 self.chat.chatwnd.scroll_down() | |
245 | |
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246 if self.changes[i][0] == 'bgcolor' or self.changes[i][0] == 'textcolor': |
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247 self.chat.chatwnd.SetPage(self.chat.ResetPage()) |
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248 self.chat.chatwnd.scroll_down() |
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249 if self.settings.get_setting('ColorTree') == '1': |
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250 top_frame.tree.SetBackgroundColour(self.settings.get_setting('bgcolor')) |
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251 top_frame.tree.SetForegroundColour(self.settings.get_setting('textcolor')) |
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252 top_frame.tree.Refresh() |
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253 top_frame.players.SetBackgroundColour(self.settings.get_setting('bgcolor')) |
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254 top_frame.players.SetForegroundColour(self.settings.get_setting('textcolor')) |
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255 top_frame.players.Refresh() |
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256 else: |
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257 top_frame.tree.SetBackgroundColour('white') |
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258 top_frame.tree.SetForegroundColour('black') |
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259 top_frame.tree.Refresh() |
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260 top_frame.players.SetBackgroundColour('white') |
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261 top_frame.players.SetForegroundColour('black') |
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262 top_frame.players.Refresh() |
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263 |
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264 if self.changes[i][0] == 'ColorTree': |
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265 if self.changes[i][1] == '1': |
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266 top_frame.tree.SetBackgroundColour(self.settings.get_setting('bgcolor')) |
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267 top_frame.tree.SetForegroundColour(self.settings.get_setting('textcolor')) |
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268 top_frame.tree.Refresh() |
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269 top_frame.players.SetBackgroundColour(self.settings.get_setting('bgcolor')) |
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270 top_frame.players.SetForegroundColour(self.settings.get_setting('textcolor')) |
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271 top_frame.players.Refresh() |
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272 else: |
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273 top_frame.tree.SetBackgroundColour('white') |
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274 top_frame.tree.SetForegroundColour('black') |
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275 top_frame.tree.Refresh() |
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276 top_frame.players.SetBackgroundColour('white') |
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277 top_frame.players.SetForegroundColour('black') |
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278 top_frame.players.Refresh() |
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279 |
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280 if self.changes[i][0] == 'GMWhisperTab' and self.changes[i][1] == '1': self.chat.parent.create_gm_tab() |
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281 self.toggleToolBars(self.chat, self.changes[i]) |
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282 try: self.toggleToolBars(self.chat.parent.GMChatPanel, self.changes[i]) |
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283 except: pass |
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284 for panel in self.chat.parent.whisper_tabs: self.toggleToolBars(panel, self.changes[i]) |
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285 for panel in self.chat.parent.group_tabs: self.toggleToolBars(panel, self.changes[i]) |
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286 for panel in self.chat.parent.null_tabs: self.toggleToolBars(panel, self.changes[i]) |
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287 |
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288 if self.changes[i][0] == 'player': self.session.name = str(self.changes[i][1]) |
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289 |
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290 if (self.changes[i][0][:3] == 'Tab' and self.changes[i][1][:6] == 'custom') or\ |
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291 (self.changes[i][0][:3] == 'Tab' and self.settings.get_setting('TabTheme')[:6] == 'custom'): |
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292 |
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293 gfrom = self.settings.get_setting('TabGradientFrom') |
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294 (fred, fgreen, fblue) = rgbconvert.rgb_tuple(gfrom) |
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295 |
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296 gto = self.settings.get_setting('TabGradientTo') |
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297 (tored, togreen, toblue) = rgbconvert.rgb_tuple(gto) |
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298 |
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299 tabtext = self.settings.get_setting('TabTextColor') |
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300 (tred, tgreen, tblue) = rgbconvert.rgb_tuple(tabtext) |
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301 |
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302 for wnd in tabbedwindows: |
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303 style = wnd.GetWindowStyleFlag() |
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304 # remove old tabs style |
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305 mirror = ~(FNB.FNB_VC71 | FNB.FNB_VC8 | FNB.FNB_FANCY_TABS | FNB.FNB_COLORFUL_TABS) |
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306 style &= mirror |
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307 if self.settings.get_setting('TabTheme') == 'customslant': style |= FNB.FNB_VC8 |
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308 else: style |= FNB.FNB_FANCY_TABS |
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309 wnd.SetWindowStyleFlag(style) |
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310 wnd.SetGradientColourTo(wx.Color(tored, togreen, toblue)) |
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311 wnd.SetGradientColourFrom(wx.Color(fred, fgreen, fblue)) |
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312 wnd.SetNonActiveTabTextColour(wx.Color(tred, tgreen, tblue)) |
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313 wnd.Refresh() |
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314 |
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315 if self.changes[i][0] == 'TabBackgroundGradient': |
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316 for wnd in tabbedwindows: |
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317 (red, green, blue) = rgbconvert.rgb_tuple(self.changes[i][1]) |
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318 wnd.SetTabAreaColour(wx.Color(red, green, blue)) |
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319 wnd.Refresh() |
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320 self.settings.save() |
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321 self.Destroy() |
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322 |
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323 def toggleToolBars(self, panel, changes): |
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324 if changes[0] == 'AliasTool_On': panel.toggle_alias(changes[1]) |
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325 elif changes[0] == 'DiceButtons_On': panel.toggle_dice(changes[1]) |
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326 elif changes[0] == 'FormattingButtons_On': panel.toggle_formating(changes[1]) |
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327 |
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328 class settings_grid(wx.grid.Grid): |
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329 """grid for gen info""" |
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330 def __init__(self, parent, settings, changed = []): |
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331 wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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332 self.setting_data = changed |
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333 self.Bind(wx.EVT_SIZE, self.on_size) |
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334 self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change) |
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335 self.Bind(wx.grid.EVT_GRID_CELL_LEFT_CLICK, self.on_left_click) |
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336 self.CreateGrid(len(settings),3) |
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337 self.SetRowLabelSize(0) |
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338 self.SetColLabelValue(0,"Setting") |
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339 self.SetColLabelValue(1,"Value") |
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340 self.SetColLabelValue(2,"Available Options") |
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341 self.settings = settings |
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342 for i in range(len(settings)): |
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343 self.SetCellValue(i,0,settings[i][0]) |
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344 self.SetCellValue(i,1,settings[i][1]) |
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345 if settings[i][1] and settings[i][1][0] == '#': self.SetCellBackgroundColour(i,1,settings[i][1]) |
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346 self.SetCellValue(i,2,settings[i][2]) |
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347 |
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348 def on_left_click(self,evt): |
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349 row = evt.GetRow() |
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350 col = evt.GetCol() |
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351 if col == 2: return |
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352 elif col == 0: |
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353 name = self.GetCellValue(row,0) |
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354 str = self.settings[row][3] |
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355 msg = wx.MessageBox(str,name) |
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356 return |
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357 elif col == 1: |
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358 setting = self.GetCellValue(row,0) |
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359 value = self.GetCellValue(row,1) |
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360 if value and value[0] == '#': |
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361 hexcolor = orpg.tools.rgbhex.RGBHex().do_hex_color_dlg(self) |
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362 if hexcolor: |
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363 self.SetCellValue(row,2, hexcolor) |
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364 self.SetCellBackgroundColour(row,1,hexcolor) |
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365 self.Refresh() |
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366 setting = self.GetCellValue(row,0) |
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367 self.setting_data.append([setting, hexcolor]) |
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368 else: evt.Skip() |
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369 |
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370 def on_cell_change(self,evt): |
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371 row = evt.GetRow() |
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372 col = evt.GetCol() |
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373 if col != 1: return |
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374 setting = self.GetCellValue(row,0) |
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375 value = self.GetCellValue(row,1) |
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376 self.setting_data.append([setting, value]) |
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377 |
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378 def get_h(self): |
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379 (w,h) = self.GetClientSizeTuple() |
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380 rows = self.GetNumberRows() |
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381 minh = 0 |
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382 for i in range (0,rows): minh += self.GetRowSize(i) |
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383 minh += 120 |
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384 return minh |
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385 |
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386 def on_size(self,evt): |
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387 (w,h) = self.GetClientSizeTuple() |
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388 cols = self.GetNumberCols() |
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389 col_w = w/(cols) |
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390 for i in range(0,cols): self.SetColSize(i,col_w) |
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391 self.Refresh() |
66 | 392 |
393 settings = orpgSettings() | |
394 component.add('settings', settings) |