Mercurial > traipse_dev
annotate orpg/tools/orpg_settings.py @ 26:65c5cb9be59c traipse_dev
This patch fixes the known issue with users not being able to set their name
in the settings menu. This version also cleans up the themes settings in
main.py and preps for Ornery Orc. Some cleaning was done with
orpg_settings.py also
author | sirebral |
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date | Fri, 31 Jul 2009 00:44:10 -0500 |
parents | 69149263026d |
children | 4840657c23c5 |
rev | line source |
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0
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1 # Copyright (C) 2000-2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: orpg_settings.py |
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21 # Author: Dj Gilcrease |
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22 # Maintainer: |
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23 # Version: |
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24 # $Id: orpg_settings.py,v 1.51 2007/07/15 14:25:12 digitalxero Exp $ |
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25 # |
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26 # Description: classes for orpg settings |
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27 # |
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28 |
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29 from orpg.orpg_windows import * |
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30 import orpg.dirpath |
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31 from rgbhex import * |
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32 import sys |
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33 import os |
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34 |
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35 class orpgSettings: |
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36 def __init__(self): |
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37 self.validate = open_rpg.get_component("validate") |
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38 self.xml = open_rpg.get_component("xml") |
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39 self.log = open_rpg.get_component("log") |
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40 self.changes = [] |
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41 self.validate.config_file("settings.xml","default_settings.xml") |
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42 self.filename = orpg.dirpath.dir_struct["user"] + "settings.xml" |
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43 temp_file = open(self.filename) |
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44 txt = temp_file.read() |
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45 temp_file.close() |
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46 self.xml_dom = self.xml.parseXml(txt) |
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47 |
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48 if self.xml_dom is None: self.rebuildSettings() |
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49 self.xml_dom = self.xml_dom._get_documentElement() |
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50 |
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51 def rebuildSettings(self): |
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52 self.log.log("Settings file has be corrupted, rebuilding settings.", ORPG_INFO, True) |
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53 try: os.remove(self.filename) |
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54 except: pass |
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55 |
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56 self.validate.config_file("settings.xml","default_settings.xml") |
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57 temp_file = open(self.filename) |
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58 txt = temp_file.read() |
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59 temp_file.close() |
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60 self.xml_dom = self.xml.parseXml(txt) |
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61 |
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62 def get_setting(self, name): |
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63 try: return self.xml_dom.getElementsByTagName(name)[0].getAttribute("value") |
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64 except: return 0 |
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65 |
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66 def get_setting_keys(self): |
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67 keys = [] |
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68 tabs = self.xml_dom.getElementsByTagName("tab") |
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69 for i in xrange(0, len(tabs)): |
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70 if tabs[i].getAttribute("type") == 'grid': |
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71 children = tabs[i]._get_childNodes() |
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72 for c in children: keys.append(c._get_tagName()) |
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73 return keys |
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74 |
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75 def set_setting(self, name, value): |
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76 self.xml_dom.getElementsByTagName(name)[0].setAttribute("value", value) |
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77 |
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78 def add_setting(self, tab, setting, value, options, help): |
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79 if len(self.xml_dom.getElementsByTagName(setting)) > 0: return False |
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80 tabs = self.xml_dom.getElementsByTagName("tab") |
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81 newsetting = self.xml.parseXml('<' + setting + ' value="' + value + '" options="' + options + '" help="' + help + '" />')._get_documentElement() |
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82 for i in xrange(0, len(tabs)): |
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83 if tabs[i].getAttribute("name") == tab and tabs[i].getAttribute("type") == 'grid': |
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84 tabs[i].appendChild(newsetting) |
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85 return True |
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86 return False |
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87 |
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88 def add_tab(self, parent, tabname, tabtype): |
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89 tab_xml = '<tab ' |
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90 if tabtype == 'text': tab_xml += 'name="' + tabname + '" type="text" />' |
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91 else: tab_xml += 'name="' + tabname + '" type="' + tabtype + '"></tab>' |
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92 newtab = self.xml.parseXml(tab_xml)._get_documentElement() |
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93 if parent != None: |
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94 tabs = self.xml_dom.getElementsByTagName("tab") |
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95 for i in xrange(0, len(tabs)): |
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96 if tabs[i].getAttribute("name") == parent and tabs[i].getAttribute("type") == 'tab': |
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97 children = tabs[i]._get_childNodes() |
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98 for c in children: |
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99 if c.getAttribute("name") == tabname: return False |
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100 tabs[i].appendChild(newtab) |
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101 return True |
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102 else: |
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103 children = self.xml_dom._get_childNodes() |
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104 for c in children: |
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105 if c.getAttribute("name") == tabname: return False |
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106 self.xml_dom.appendChild(newtab) |
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107 return True |
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108 return False |
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109 |
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110 def updateIni(self): |
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111 defaultFile = orpg.dirpath.dir_struct['template'] + 'default_settings.xml' |
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112 temp_file = open(defaultFile) |
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113 txt = temp_file.read() |
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114 temp_file.close() |
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115 default_dom = self.xml.parseXml(txt)._get_documentElement() |
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116 for child in default_dom.getChildren(): |
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117 if child._get_tagName() == 'tab' and child.hasChildNodes(): self.proccessChildren(child) |
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118 default_dom.unlink() |
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119 |
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120 def proccessChildren(self, dom, parent=None): |
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121 if dom._get_tagName() == 'tab': |
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122 self.add_tab(parent, dom.getAttribute("name"), dom.getAttribute("type")) |
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123 |
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124 for child in dom.getChildren(): |
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125 if child._get_tagName() == 'tab' and child.hasChildNodes(): |
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126 self.proccessChildren(child, dom.getAttribute("name")) |
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127 else: |
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128 self.add_setting(dom.getAttribute("name"), child._get_tagName(), child.getAttribute("value"), child.getAttribute("options"), child.getAttribute("help")) |
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129 |
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130 def save(self): |
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131 temp_file = open(self.filename, "w") |
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132 temp_file.write(self.xml.toxml(self.xml_dom,1)) |
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133 temp_file.close() |
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134 |
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135 class orpgSettingsWnd(wx.Dialog): |
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136 def __init__(self, parent): |
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137 wx.Dialog.__init__(self,parent,-1,"OpenRPG Preferences",wx.DefaultPosition,size = wx.Size(-1,-1), style=wx.RESIZE_BORDER | wx.SYSTEM_MENU | wx.CAPTION) |
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138 self.Freeze() |
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139 self.validate = open_rpg.get_component("validate") |
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140 self.settings = open_rpg.get_component("settings") |
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141 self.chat = open_rpg.get_component("chat") |
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142 self.changes = [] |
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143 self.SetMinSize((545,500)) |
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144 self.tabber = orpgTabberWnd(self, style=FNB.FNB_NO_X_BUTTON) |
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145 self.build_gui() |
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146 self.tabber.SetSelection(0) |
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147 winsizer = wx.BoxSizer(wx.VERTICAL) |
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148 sizer = wx.BoxSizer(wx.HORIZONTAL) |
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149 sizer.Add(wx.Button(self, wx.ID_OK, "OK"), 1, wx.EXPAND) |
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150 sizer.Add(wx.Size(10,10)) |
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151 sizer.Add(wx.Button(self, wx.ID_CANCEL, "Cancel"), 1, wx.EXPAND) |
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152 winsizer.Add(self.tabber, 1, wx.EXPAND) |
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153 winsizer.Add(sizer, 0, wx.EXPAND | wx.ALIGN_BOTTOM) |
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154 self.winsizer = winsizer |
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155 self.SetSizer(self.winsizer) |
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156 self.SetAutoLayout(True) |
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157 self.Fit() |
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158 self.Bind(wx.EVT_BUTTON, self.onOk, id=wx.ID_OK) |
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159 self.Thaw() |
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160 |
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161 def on_size(self,evt): |
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162 (w,h) = self.GetClientSizeTuple() |
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163 self.winsizer.SetDimension(0,0,w,h-25) |
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164 |
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165 def build_gui(self): |
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166 self.validate.config_file("settings.xml","default_settings.xml") |
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167 filename = open_rpg.get_component("dir_struct")["user"] + "settings.xml" |
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168 temp_file = open(filename) |
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169 temp_file.close() |
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170 children = self.settings.xml_dom._get_childNodes() |
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171 for c in children: self.build_window(c,self.tabber) |
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172 |
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173 def build_window(self, xml_dom, parent_wnd): |
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174 name = xml_dom._get_nodeName() |
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175 #container = 0 |
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176 if name=="tab": temp_wnd = self.do_tab_window(xml_dom,parent_wnd) |
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177 return temp_wnd |
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178 |
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179 def do_tab_window(self, xml_dom, parent_wnd): |
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180 type = xml_dom.getAttribute("type") |
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181 name = xml_dom.getAttribute("name") |
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182 |
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183 if type == "grid": |
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184 temp_wnd = self.do_grid_tab(xml_dom, parent_wnd) |
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185 parent_wnd.AddPage(temp_wnd, name, False) |
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186 elif type == "tab": |
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187 temp_wnd = orpgTabberWnd(parent_wnd, style=FNB.FNB_NO_X_BUTTON) |
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188 children = xml_dom._get_childNodes() |
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189 for c in children: |
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190 if c._get_nodeName() == "tab": self.do_tab_window(c, temp_wnd) |
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191 temp_wnd.SetSelection(0) |
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192 parent_wnd.AddPage(temp_wnd, name, False) |
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193 elif type == "text": |
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194 temp_wnd = wx.TextCtrl(parent_wnd,-1) |
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195 parent_wnd.AddPage(temp_wnd, name, False) |
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196 else: temp_wnd = None |
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197 return temp_wnd |
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198 |
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199 def do_grid_tab(self, xml_dom, parent_wnd): |
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200 settings = [] |
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201 children = xml_dom._get_childNodes() |
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202 for c in children: |
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203 name = c._get_nodeName() |
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204 value = c.getAttribute("value") |
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205 help = c.getAttribute("help") |
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206 options = c.getAttribute("options") |
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207 settings.append([name, value, options, help]) |
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208 temp_wnd = settings_grid(parent_wnd, settings, self.changes) |
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209 return temp_wnd |
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210 |
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211 def onOk(self, evt): |
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212 #This will write the settings back to the XML |
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213 self.session = open_rpg.get_component("session") |
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214 tabbedwindows = open_rpg.get_component("tabbedWindows") |
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215 new = [] |
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216 for wnd in tabbedwindows: |
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217 try: |
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218 style = wnd.GetWindowStyleFlag() |
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219 new.append(wnd) |
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220 except: pass |
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221 tabbedwindows = new |
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222 open_rpg.add_component("tabbedWindows", tabbedwindows) |
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223 rgbconvert = RGBHex() |
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224 |
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225 for i in xrange(0,len(self.changes)): |
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226 self.settings.set_setting(self.changes[i][0], self.changes[i][1]) |
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227 top_frame = open_rpg.get_component('frame') |
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228 |
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229 if self.changes[i][0] == 'bgcolor' or self.changes[i][0] == 'textcolor': |
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230 self.chat.chatwnd.SetPage(self.chat.ResetPage()) |
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231 self.chat.chatwnd.scroll_down() |
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232 if self.settings.get_setting('ColorTree') == '1': |
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233 top_frame.tree.SetBackgroundColour(self.settings.get_setting('bgcolor')) |
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234 top_frame.tree.SetForegroundColour(self.settings.get_setting('textcolor')) |
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235 top_frame.tree.Refresh() |
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236 top_frame.players.SetBackgroundColour(self.settings.get_setting('bgcolor')) |
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237 top_frame.players.SetForegroundColour(self.settings.get_setting('textcolor')) |
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238 top_frame.players.Refresh() |
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239 else: |
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240 top_frame.tree.SetBackgroundColour('white') |
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241 top_frame.tree.SetForegroundColour('black') |
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242 top_frame.tree.Refresh() |
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243 top_frame.players.SetBackgroundColour('white') |
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244 top_frame.players.SetForegroundColour('black') |
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245 top_frame.players.Refresh() |
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246 |
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247 if self.changes[i][0] == 'ColorTree': |
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248 if self.changes[i][1] == '1': |
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249 top_frame.tree.SetBackgroundColour(self.settings.get_setting('bgcolor')) |
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250 top_frame.tree.SetForegroundColour(self.settings.get_setting('textcolor')) |
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251 top_frame.tree.Refresh() |
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252 top_frame.players.SetBackgroundColour(self.settings.get_setting('bgcolor')) |
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253 top_frame.players.SetForegroundColour(self.settings.get_setting('textcolor')) |
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254 top_frame.players.Refresh() |
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255 else: |
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256 top_frame.tree.SetBackgroundColour('white') |
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257 top_frame.tree.SetForegroundColour('black') |
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258 top_frame.tree.Refresh() |
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259 top_frame.players.SetBackgroundColour('white') |
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260 top_frame.players.SetForegroundColour('black') |
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261 top_frame.players.Refresh() |
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262 |
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263 if self.changes[i][0] == 'GMWhisperTab' and self.changes[i][1] == '1': self.chat.parent.create_gm_tab() |
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264 self.toggleToolBars(self.chat, self.changes[i]) |
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265 try: self.toggleToolBars(self.chat.parent.GMChatPanel, self.changes[i]) |
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266 except: pass |
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267 for panel in self.chat.parent.whisper_tabs: self.toggleToolBars(panel, self.changes[i]) |
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268 for panel in self.chat.parent.group_tabs: self.toggleToolBars(panel, self.changes[i]) |
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269 for panel in self.chat.parent.null_tabs: self.toggleToolBars(panel, self.changes[i]) |
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270 |
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271 if self.changes[i][0] == 'player': self.session.name = str(self.changes[i][1]) |
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272 |
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273 if (self.changes[i][0][:3] == 'Tab' and self.changes[i][1][:6] == 'custom') or\ |
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274 (self.changes[i][0][:3] == 'Tab' and self.settings.get_setting('TabTheme')[:6] == 'custom'): |
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275 |
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276 gfrom = self.settings.get_setting('TabGradientFrom') |
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277 (fred, fgreen, fblue) = rgbconvert.rgb_tuple(gfrom) |
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278 |
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279 gto = self.settings.get_setting('TabGradientTo') |
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280 (tored, togreen, toblue) = rgbconvert.rgb_tuple(gto) |
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281 |
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282 tabtext = self.settings.get_setting('TabTextColor') |
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283 (tred, tgreen, tblue) = rgbconvert.rgb_tuple(tabtext) |
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284 |
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285 for wnd in tabbedwindows: |
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286 style = wnd.GetWindowStyleFlag() |
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287 # remove old tabs style |
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288 mirror = ~(FNB.FNB_VC71 | FNB.FNB_VC8 | FNB.FNB_FANCY_TABS | FNB.FNB_COLORFUL_TABS) |
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289 style &= mirror |
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290 if self.settings.get_setting('TabTheme') == 'customslant': style |= FNB.FNB_VC8 |
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291 else: style |= FNB.FNB_FANCY_TABS |
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292 wnd.SetWindowStyleFlag(style) |
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293 wnd.SetGradientColourTo(wx.Color(tored, togreen, toblue)) |
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294 wnd.SetGradientColourFrom(wx.Color(fred, fgreen, fblue)) |
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295 wnd.SetNonActiveTabTextColour(wx.Color(tred, tgreen, tblue)) |
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296 wnd.Refresh() |
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297 |
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298 if self.changes[i][0] == 'TabBackgroundGradient': |
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299 for wnd in tabbedwindows: |
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300 (red, green, blue) = rgbconvert.rgb_tuple(self.changes[i][1]) |
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301 wnd.SetTabAreaColour(wx.Color(red, green, blue)) |
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302 wnd.Refresh() |
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303 self.settings.save() |
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304 self.Destroy() |
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305 |
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306 def toggleToolBars(self, panel, changes): |
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307 if changes[0] == 'AliasTool_On': panel.toggle_alias(changes[1]) |
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308 elif changes[0] == 'DiceButtons_On': panel.toggle_dice(changes[1]) |
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309 elif changes[0] == 'FormattingButtons_On': panel.toggle_formating(changes[1]) |
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310 |
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311 class settings_grid(wx.grid.Grid): |
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312 """grid for gen info""" |
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313 def __init__(self, parent, settings, changed = []): |
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314 wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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315 self.setting_data = changed |
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316 self.Bind(wx.EVT_SIZE, self.on_size) |
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317 self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change) |
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318 self.Bind(wx.grid.EVT_GRID_CELL_LEFT_CLICK, self.on_left_click) |
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319 self.CreateGrid(len(settings),3) |
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320 self.SetRowLabelSize(0) |
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321 self.SetColLabelValue(0,"Setting") |
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322 self.SetColLabelValue(1,"Value") |
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323 self.SetColLabelValue(2,"Available Options") |
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324 self.settings = settings |
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325 for i in range(len(settings)): |
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326 self.SetCellValue(i,0,settings[i][0]) |
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327 self.SetCellValue(i,1,settings[i][1]) |
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328 if settings[i][1] and settings[i][1][0] == '#': self.SetCellBackgroundColour(i,1,settings[i][1]) |
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329 self.SetCellValue(i,2,settings[i][2]) |
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330 |
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331 def on_left_click(self,evt): |
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332 row = evt.GetRow() |
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333 col = evt.GetCol() |
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334 if col == 2: return |
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335 elif col == 0: |
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336 name = self.GetCellValue(row,0) |
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337 str = self.settings[row][3] |
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338 msg = wx.MessageBox(str,name) |
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339 return |
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340 elif col == 1: |
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341 setting = self.GetCellValue(row,0) |
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342 value = self.GetCellValue(row,1) |
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343 if value and value[0] == '#': |
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344 hexcolor = orpg.tools.rgbhex.RGBHex().do_hex_color_dlg(self) |
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345 if hexcolor: |
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346 self.SetCellValue(row,2, hexcolor) |
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347 self.SetCellBackgroundColour(row,1,hexcolor) |
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348 self.Refresh() |
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349 setting = self.GetCellValue(row,0) |
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350 self.setting_data.append([setting, hexcolor]) |
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351 else: evt.Skip() |
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352 |
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353 def on_cell_change(self,evt): |
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354 row = evt.GetRow() |
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355 col = evt.GetCol() |
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356 if col != 1: return |
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357 setting = self.GetCellValue(row,0) |
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358 value = self.GetCellValue(row,1) |
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359 self.setting_data.append([setting, value]) |
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360 |
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361 def get_h(self): |
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362 (w,h) = self.GetClientSizeTuple() |
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363 rows = self.GetNumberRows() |
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364 minh = 0 |
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365 for i in range (0,rows): minh += self.GetRowSize(i) |
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366 minh += 120 |
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367 return minh |
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368 |
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369 def on_size(self,evt): |
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370 (w,h) = self.GetClientSizeTuple() |
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371 cols = self.GetNumberCols() |
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372 col_w = w/(cols) |
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373 for i in range(0,cols): self.SetColSize(i,col_w) |
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374 self.Refresh() |