Mercurial > traipse_dev
annotate orpg/tools/orpg_settings.py @ 65:4840657c23c5 ornery-dev
Traipse Dev 'OpenRPG' {090817-02}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
Update to Settings Menu. When user changes font or font size the chat window will now update without needing a restart. Change to dirpath/dir_struct file. No longer creates OPENRPG_BASE environment key.
author | sirebral |
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date | Mon, 17 Aug 2009 06:56:31 -0500 |
parents | 65c5cb9be59c |
children | c54768cffbd4 |
rev | line source |
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0
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1 # Copyright (C) 2000-2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: orpg_settings.py |
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21 # Author: Dj Gilcrease |
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22 # Maintainer: |
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23 # Version: |
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24 # $Id: orpg_settings.py,v 1.51 2007/07/15 14:25:12 digitalxero Exp $ |
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25 # |
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26 # Description: classes for orpg settings |
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27 # |
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28 |
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29 from orpg.orpg_windows import * |
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30 import orpg.dirpath |
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31 from rgbhex import * |
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32 import sys |
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33 import os |
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34 |
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35 class orpgSettings: |
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36 def __init__(self): |
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37 self.validate = open_rpg.get_component("validate") |
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38 self.xml = open_rpg.get_component("xml") |
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39 self.log = open_rpg.get_component("log") |
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40 self.changes = [] |
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41 self.validate.config_file("settings.xml","default_settings.xml") |
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42 self.filename = orpg.dirpath.dir_struct["user"] + "settings.xml" |
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43 temp_file = open(self.filename) |
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44 txt = temp_file.read() |
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45 temp_file.close() |
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46 self.xml_dom = self.xml.parseXml(txt) |
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47 |
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48 if self.xml_dom is None: self.rebuildSettings() |
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49 self.xml_dom = self.xml_dom._get_documentElement() |
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50 |
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51 def rebuildSettings(self): |
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52 self.log.log("Settings file has be corrupted, rebuilding settings.", ORPG_INFO, True) |
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53 try: os.remove(self.filename) |
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54 except: pass |
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55 |
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56 self.validate.config_file("settings.xml","default_settings.xml") |
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57 temp_file = open(self.filename) |
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58 txt = temp_file.read() |
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59 temp_file.close() |
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60 self.xml_dom = self.xml.parseXml(txt) |
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61 |
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62 def get_setting(self, name): |
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63 try: return self.xml_dom.getElementsByTagName(name)[0].getAttribute("value") |
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64 except: return 0 |
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65 |
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66 def get_setting_keys(self): |
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67 keys = [] |
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68 tabs = self.xml_dom.getElementsByTagName("tab") |
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69 for i in xrange(0, len(tabs)): |
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70 if tabs[i].getAttribute("type") == 'grid': |
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71 children = tabs[i]._get_childNodes() |
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72 for c in children: keys.append(c._get_tagName()) |
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73 return keys |
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74 |
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75 def set_setting(self, name, value): |
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76 self.xml_dom.getElementsByTagName(name)[0].setAttribute("value", value) |
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77 |
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78 def add_setting(self, tab, setting, value, options, help): |
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79 if len(self.xml_dom.getElementsByTagName(setting)) > 0: return False |
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80 tabs = self.xml_dom.getElementsByTagName("tab") |
65 | 81 newsetting = self.xml.parseXml('<' + setting + ' value="' + value + '" options="' + |
82 options + '" help="' + help + '" />')._get_documentElement() | |
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83 for i in xrange(0, len(tabs)): |
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84 if tabs[i].getAttribute("name") == tab and tabs[i].getAttribute("type") == 'grid': |
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85 tabs[i].appendChild(newsetting) |
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86 return True |
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87 return False |
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88 |
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89 def add_tab(self, parent, tabname, tabtype): |
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90 tab_xml = '<tab ' |
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91 if tabtype == 'text': tab_xml += 'name="' + tabname + '" type="text" />' |
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92 else: tab_xml += 'name="' + tabname + '" type="' + tabtype + '"></tab>' |
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93 newtab = self.xml.parseXml(tab_xml)._get_documentElement() |
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94 if parent != None: |
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95 tabs = self.xml_dom.getElementsByTagName("tab") |
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96 for i in xrange(0, len(tabs)): |
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97 if tabs[i].getAttribute("name") == parent and tabs[i].getAttribute("type") == 'tab': |
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98 children = tabs[i]._get_childNodes() |
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99 for c in children: |
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100 if c.getAttribute("name") == tabname: return False |
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101 tabs[i].appendChild(newtab) |
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102 return True |
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103 else: |
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104 children = self.xml_dom._get_childNodes() |
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105 for c in children: |
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106 if c.getAttribute("name") == tabname: return False |
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107 self.xml_dom.appendChild(newtab) |
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108 return True |
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109 return False |
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110 |
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111 def updateIni(self): |
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112 defaultFile = orpg.dirpath.dir_struct['template'] + 'default_settings.xml' |
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113 temp_file = open(defaultFile) |
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114 txt = temp_file.read() |
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115 temp_file.close() |
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116 default_dom = self.xml.parseXml(txt)._get_documentElement() |
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117 for child in default_dom.getChildren(): |
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118 if child._get_tagName() == 'tab' and child.hasChildNodes(): self.proccessChildren(child) |
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119 default_dom.unlink() |
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120 |
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121 def proccessChildren(self, dom, parent=None): |
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122 if dom._get_tagName() == 'tab': |
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123 self.add_tab(parent, dom.getAttribute("name"), dom.getAttribute("type")) |
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124 |
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125 for child in dom.getChildren(): |
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126 if child._get_tagName() == 'tab' and child.hasChildNodes(): |
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127 self.proccessChildren(child, dom.getAttribute("name")) |
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128 else: |
65 | 129 self.add_setting(dom.getAttribute("name"), child._get_tagName(), |
130 child.getAttribute("value"), child.getAttribute("options"), | |
131 child.getAttribute("help")) | |
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132 |
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133 def save(self): |
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134 temp_file = open(self.filename, "w") |
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135 temp_file.write(self.xml.toxml(self.xml_dom,1)) |
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136 temp_file.close() |
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137 |
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138 class orpgSettingsWnd(wx.Dialog): |
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139 def __init__(self, parent): |
65 | 140 wx.Dialog.__init__(self,parent,-1,"OpenRPG Preferences", |
141 wx.DefaultPosition,size = wx.Size(-1,-1), | |
142 style=wx.RESIZE_BORDER | wx.SYSTEM_MENU | wx.CAPTION) | |
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143 self.Freeze() |
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144 self.validate = open_rpg.get_component("validate") |
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145 self.settings = open_rpg.get_component("settings") |
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146 self.chat = open_rpg.get_component("chat") |
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147 self.changes = [] |
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148 self.SetMinSize((545,500)) |
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149 self.tabber = orpgTabberWnd(self, style=FNB.FNB_NO_X_BUTTON) |
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150 self.build_gui() |
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151 self.tabber.SetSelection(0) |
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152 winsizer = wx.BoxSizer(wx.VERTICAL) |
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153 sizer = wx.BoxSizer(wx.HORIZONTAL) |
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154 sizer.Add(wx.Button(self, wx.ID_OK, "OK"), 1, wx.EXPAND) |
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155 sizer.Add(wx.Size(10,10)) |
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156 sizer.Add(wx.Button(self, wx.ID_CANCEL, "Cancel"), 1, wx.EXPAND) |
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157 winsizer.Add(self.tabber, 1, wx.EXPAND) |
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158 winsizer.Add(sizer, 0, wx.EXPAND | wx.ALIGN_BOTTOM) |
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159 self.winsizer = winsizer |
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160 self.SetSizer(self.winsizer) |
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161 self.SetAutoLayout(True) |
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162 self.Fit() |
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163 self.Bind(wx.EVT_BUTTON, self.onOk, id=wx.ID_OK) |
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164 self.Thaw() |
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165 |
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166 def on_size(self,evt): |
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167 (w,h) = self.GetClientSizeTuple() |
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168 self.winsizer.SetDimension(0,0,w,h-25) |
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169 |
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170 def build_gui(self): |
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171 self.validate.config_file("settings.xml","default_settings.xml") |
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172 filename = open_rpg.get_component("dir_struct")["user"] + "settings.xml" |
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173 temp_file = open(filename) |
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174 temp_file.close() |
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175 children = self.settings.xml_dom._get_childNodes() |
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176 for c in children: self.build_window(c,self.tabber) |
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177 |
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178 def build_window(self, xml_dom, parent_wnd): |
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179 name = xml_dom._get_nodeName() |
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180 #container = 0 |
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181 if name=="tab": temp_wnd = self.do_tab_window(xml_dom,parent_wnd) |
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182 return temp_wnd |
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183 |
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184 def do_tab_window(self, xml_dom, parent_wnd): |
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185 type = xml_dom.getAttribute("type") |
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186 name = xml_dom.getAttribute("name") |
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187 |
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188 if type == "grid": |
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189 temp_wnd = self.do_grid_tab(xml_dom, parent_wnd) |
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190 parent_wnd.AddPage(temp_wnd, name, False) |
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191 elif type == "tab": |
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192 temp_wnd = orpgTabberWnd(parent_wnd, style=FNB.FNB_NO_X_BUTTON) |
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193 children = xml_dom._get_childNodes() |
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194 for c in children: |
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195 if c._get_nodeName() == "tab": self.do_tab_window(c, temp_wnd) |
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196 temp_wnd.SetSelection(0) |
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197 parent_wnd.AddPage(temp_wnd, name, False) |
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198 elif type == "text": |
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199 temp_wnd = wx.TextCtrl(parent_wnd,-1) |
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200 parent_wnd.AddPage(temp_wnd, name, False) |
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201 else: temp_wnd = None |
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202 return temp_wnd |
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203 |
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204 def do_grid_tab(self, xml_dom, parent_wnd): |
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205 settings = [] |
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206 children = xml_dom._get_childNodes() |
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207 for c in children: |
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208 name = c._get_nodeName() |
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209 value = c.getAttribute("value") |
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210 help = c.getAttribute("help") |
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211 options = c.getAttribute("options") |
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212 settings.append([name, value, options, help]) |
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213 temp_wnd = settings_grid(parent_wnd, settings, self.changes) |
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214 return temp_wnd |
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215 |
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216 def onOk(self, evt): |
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217 #This will write the settings back to the XML |
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218 self.session = open_rpg.get_component("session") |
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219 tabbedwindows = open_rpg.get_component("tabbedWindows") |
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220 new = [] |
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221 for wnd in tabbedwindows: |
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222 try: |
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223 style = wnd.GetWindowStyleFlag() |
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224 new.append(wnd) |
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225 except: pass |
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226 tabbedwindows = new |
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227 open_rpg.add_component("tabbedWindows", tabbedwindows) |
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228 rgbconvert = RGBHex() |
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229 |
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230 for i in xrange(0,len(self.changes)): |
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231 self.settings.set_setting(self.changes[i][0], self.changes[i][1]) |
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232 top_frame = open_rpg.get_component('frame') |
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233 |
65 | 234 if self.changes[i][0] == 'defaultfontsize' or self.changes[i][0] == 'defaultfont': |
235 self.chat.chatwnd.SetDefaultFontAndSize(self.settings.get_setting('defaultfont'), | |
236 self.settings.get_setting('defaultfontsize')) | |
237 self.chat.InfoPost("Font is now " + | |
238 self.settings.get_setting('defaultfont') + " point size " + | |
239 self.settings.get_setting('defaultfontsize')) | |
240 self.chat.chatwnd.scroll_down() | |
241 | |
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242 if self.changes[i][0] == 'bgcolor' or self.changes[i][0] == 'textcolor': |
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243 self.chat.chatwnd.SetPage(self.chat.ResetPage()) |
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244 self.chat.chatwnd.scroll_down() |
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245 if self.settings.get_setting('ColorTree') == '1': |
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246 top_frame.tree.SetBackgroundColour(self.settings.get_setting('bgcolor')) |
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247 top_frame.tree.SetForegroundColour(self.settings.get_setting('textcolor')) |
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248 top_frame.tree.Refresh() |
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249 top_frame.players.SetBackgroundColour(self.settings.get_setting('bgcolor')) |
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250 top_frame.players.SetForegroundColour(self.settings.get_setting('textcolor')) |
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251 top_frame.players.Refresh() |
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252 else: |
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253 top_frame.tree.SetBackgroundColour('white') |
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254 top_frame.tree.SetForegroundColour('black') |
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255 top_frame.tree.Refresh() |
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256 top_frame.players.SetBackgroundColour('white') |
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257 top_frame.players.SetForegroundColour('black') |
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258 top_frame.players.Refresh() |
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259 |
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260 if self.changes[i][0] == 'ColorTree': |
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261 if self.changes[i][1] == '1': |
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262 top_frame.tree.SetBackgroundColour(self.settings.get_setting('bgcolor')) |
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263 top_frame.tree.SetForegroundColour(self.settings.get_setting('textcolor')) |
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264 top_frame.tree.Refresh() |
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265 top_frame.players.SetBackgroundColour(self.settings.get_setting('bgcolor')) |
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266 top_frame.players.SetForegroundColour(self.settings.get_setting('textcolor')) |
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267 top_frame.players.Refresh() |
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268 else: |
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269 top_frame.tree.SetBackgroundColour('white') |
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270 top_frame.tree.SetForegroundColour('black') |
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271 top_frame.tree.Refresh() |
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272 top_frame.players.SetBackgroundColour('white') |
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273 top_frame.players.SetForegroundColour('black') |
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274 top_frame.players.Refresh() |
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275 |
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276 if self.changes[i][0] == 'GMWhisperTab' and self.changes[i][1] == '1': self.chat.parent.create_gm_tab() |
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277 self.toggleToolBars(self.chat, self.changes[i]) |
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278 try: self.toggleToolBars(self.chat.parent.GMChatPanel, self.changes[i]) |
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279 except: pass |
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280 for panel in self.chat.parent.whisper_tabs: self.toggleToolBars(panel, self.changes[i]) |
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281 for panel in self.chat.parent.group_tabs: self.toggleToolBars(panel, self.changes[i]) |
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282 for panel in self.chat.parent.null_tabs: self.toggleToolBars(panel, self.changes[i]) |
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283 |
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284 if self.changes[i][0] == 'player': self.session.name = str(self.changes[i][1]) |
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285 |
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286 if (self.changes[i][0][:3] == 'Tab' and self.changes[i][1][:6] == 'custom') or\ |
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287 (self.changes[i][0][:3] == 'Tab' and self.settings.get_setting('TabTheme')[:6] == 'custom'): |
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288 |
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289 gfrom = self.settings.get_setting('TabGradientFrom') |
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290 (fred, fgreen, fblue) = rgbconvert.rgb_tuple(gfrom) |
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291 |
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292 gto = self.settings.get_setting('TabGradientTo') |
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293 (tored, togreen, toblue) = rgbconvert.rgb_tuple(gto) |
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294 |
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295 tabtext = self.settings.get_setting('TabTextColor') |
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296 (tred, tgreen, tblue) = rgbconvert.rgb_tuple(tabtext) |
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297 |
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298 for wnd in tabbedwindows: |
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299 style = wnd.GetWindowStyleFlag() |
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300 # remove old tabs style |
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301 mirror = ~(FNB.FNB_VC71 | FNB.FNB_VC8 | FNB.FNB_FANCY_TABS | FNB.FNB_COLORFUL_TABS) |
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302 style &= mirror |
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303 if self.settings.get_setting('TabTheme') == 'customslant': style |= FNB.FNB_VC8 |
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304 else: style |= FNB.FNB_FANCY_TABS |
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305 wnd.SetWindowStyleFlag(style) |
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306 wnd.SetGradientColourTo(wx.Color(tored, togreen, toblue)) |
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307 wnd.SetGradientColourFrom(wx.Color(fred, fgreen, fblue)) |
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308 wnd.SetNonActiveTabTextColour(wx.Color(tred, tgreen, tblue)) |
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309 wnd.Refresh() |
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310 |
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311 if self.changes[i][0] == 'TabBackgroundGradient': |
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312 for wnd in tabbedwindows: |
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313 (red, green, blue) = rgbconvert.rgb_tuple(self.changes[i][1]) |
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314 wnd.SetTabAreaColour(wx.Color(red, green, blue)) |
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315 wnd.Refresh() |
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316 self.settings.save() |
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317 self.Destroy() |
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318 |
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319 def toggleToolBars(self, panel, changes): |
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320 if changes[0] == 'AliasTool_On': panel.toggle_alias(changes[1]) |
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321 elif changes[0] == 'DiceButtons_On': panel.toggle_dice(changes[1]) |
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322 elif changes[0] == 'FormattingButtons_On': panel.toggle_formating(changes[1]) |
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323 |
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324 class settings_grid(wx.grid.Grid): |
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325 """grid for gen info""" |
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326 def __init__(self, parent, settings, changed = []): |
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327 wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS) |
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328 self.setting_data = changed |
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329 self.Bind(wx.EVT_SIZE, self.on_size) |
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330 self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change) |
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331 self.Bind(wx.grid.EVT_GRID_CELL_LEFT_CLICK, self.on_left_click) |
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332 self.CreateGrid(len(settings),3) |
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333 self.SetRowLabelSize(0) |
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334 self.SetColLabelValue(0,"Setting") |
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335 self.SetColLabelValue(1,"Value") |
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336 self.SetColLabelValue(2,"Available Options") |
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337 self.settings = settings |
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338 for i in range(len(settings)): |
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339 self.SetCellValue(i,0,settings[i][0]) |
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340 self.SetCellValue(i,1,settings[i][1]) |
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341 if settings[i][1] and settings[i][1][0] == '#': self.SetCellBackgroundColour(i,1,settings[i][1]) |
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342 self.SetCellValue(i,2,settings[i][2]) |
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343 |
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344 def on_left_click(self,evt): |
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345 row = evt.GetRow() |
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346 col = evt.GetCol() |
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347 if col == 2: return |
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348 elif col == 0: |
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349 name = self.GetCellValue(row,0) |
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350 str = self.settings[row][3] |
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351 msg = wx.MessageBox(str,name) |
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352 return |
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353 elif col == 1: |
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354 setting = self.GetCellValue(row,0) |
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355 value = self.GetCellValue(row,1) |
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356 if value and value[0] == '#': |
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357 hexcolor = orpg.tools.rgbhex.RGBHex().do_hex_color_dlg(self) |
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358 if hexcolor: |
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359 self.SetCellValue(row,2, hexcolor) |
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360 self.SetCellBackgroundColour(row,1,hexcolor) |
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361 self.Refresh() |
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362 setting = self.GetCellValue(row,0) |
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363 self.setting_data.append([setting, hexcolor]) |
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364 else: evt.Skip() |
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365 |
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366 def on_cell_change(self,evt): |
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367 row = evt.GetRow() |
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368 col = evt.GetCol() |
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369 if col != 1: return |
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370 setting = self.GetCellValue(row,0) |
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371 value = self.GetCellValue(row,1) |
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372 self.setting_data.append([setting, value]) |
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373 |
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374 def get_h(self): |
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375 (w,h) = self.GetClientSizeTuple() |
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376 rows = self.GetNumberRows() |
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377 minh = 0 |
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378 for i in range (0,rows): minh += self.GetRowSize(i) |
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379 minh += 120 |
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380 return minh |
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381 |
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382 def on_size(self,evt): |
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383 (w,h) = self.GetClientSizeTuple() |
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384 cols = self.GetNumberCols() |
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385 col_w = w/(cols) |
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386 for i in range(0,cols): self.SetColSize(i,col_w) |
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387 self.Refresh() |