Mercurial > sdl-ios-xcode
annotate src/video/win32/SDL_d3drender.c @ 4639:f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
author | Jim Grandpre <jim.tla@gmail.com> |
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date | Mon, 24 May 2010 23:44:24 -0400 |
parents | f7b03b6838cb |
children | e1664f94f026 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #if SDL_VIDEO_RENDER_D3D |
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25 |
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26 #include "SDL_win32video.h" |
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27 #include "../SDL_yuv_sw_c.h" |
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28 |
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29 #ifdef ASSEMBLE_SHADER |
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30 /////////////////////////////////////////////////////////////////////////// |
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31 // ID3DXBuffer: |
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32 // ------------ |
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33 // The buffer object is used by D3DX to return arbitrary size data. |
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34 // |
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35 // GetBufferPointer - |
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36 // Returns a pointer to the beginning of the buffer. |
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37 // |
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38 // GetBufferSize - |
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39 // Returns the size of the buffer, in bytes. |
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40 /////////////////////////////////////////////////////////////////////////// |
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41 |
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42 typedef interface ID3DXBuffer ID3DXBuffer; |
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43 typedef interface ID3DXBuffer *LPD3DXBUFFER; |
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44 |
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45 // {8BA5FB08-5195-40e2-AC58-0D989C3A0102} |
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46 DEFINE_GUID(IID_ID3DXBuffer, |
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47 0x8ba5fb08, 0x5195, 0x40e2, 0xac, 0x58, 0xd, 0x98, 0x9c, 0x3a, 0x1, 0x2); |
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48 |
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49 #undef INTERFACE |
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50 #define INTERFACE ID3DXBuffer |
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51 |
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52 typedef interface ID3DXBuffer { |
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53 const struct ID3DXBufferVtbl FAR* lpVtbl; |
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54 } ID3DXBuffer; |
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55 typedef const struct ID3DXBufferVtbl ID3DXBufferVtbl; |
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56 const struct ID3DXBufferVtbl |
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57 { |
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58 // IUnknown |
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59 STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; |
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60 STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
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61 STDMETHOD_(ULONG, Release)(THIS) PURE; |
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62 |
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63 // ID3DXBuffer |
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64 STDMETHOD_(LPVOID, GetBufferPointer)(THIS) PURE; |
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65 STDMETHOD_(DWORD, GetBufferSize)(THIS) PURE; |
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66 }; |
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67 |
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68 HRESULT WINAPI |
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69 D3DXAssembleShader( |
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70 LPCSTR pSrcData, |
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71 UINT SrcDataLen, |
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72 CONST LPVOID* pDefines, |
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73 LPVOID pInclude, |
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74 DWORD Flags, |
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75 LPD3DXBUFFER* ppShader, |
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76 LPD3DXBUFFER* ppErrorMsgs); |
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77 |
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78 #endif /* ASSEMBLE_SHADER */ |
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79 |
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80 |
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81 /* Direct3D renderer implementation */ |
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82 |
2786 | 83 #if 1 /* This takes more memory but you won't lose your texture data */ |
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84 #define D3DPOOL_SDL D3DPOOL_MANAGED |
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85 #define SDL_MEMORY_POOL_MANAGED |
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86 #else |
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87 #define D3DPOOL_SDL D3DPOOL_DEFAULT |
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88 #define SDL_MEMORY_POOL_DEFAULT |
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89 #endif |
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90 |
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91 static SDL_Renderer *D3D_CreateRenderer(SDL_Window * window, Uint32 flags); |
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92 static int D3D_DisplayModeChanged(SDL_Renderer * renderer); |
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93 static int D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
2990 | 94 static int D3D_QueryTexturePixels(SDL_Renderer * renderer, |
95 SDL_Texture * texture, void **pixels, | |
96 int *pitch); | |
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97 static int D3D_SetTexturePalette(SDL_Renderer * renderer, |
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98 SDL_Texture * texture, |
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99 const SDL_Color * colors, int firstcolor, |
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100 int ncolors); |
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101 static int D3D_GetTexturePalette(SDL_Renderer * renderer, |
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102 SDL_Texture * texture, SDL_Color * colors, |
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103 int firstcolor, int ncolors); |
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104 static int D3D_SetTextureColorMod(SDL_Renderer * renderer, |
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105 SDL_Texture * texture); |
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106 static int D3D_SetTextureAlphaMod(SDL_Renderer * renderer, |
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107 SDL_Texture * texture); |
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108 static int D3D_SetTextureBlendMode(SDL_Renderer * renderer, |
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109 SDL_Texture * texture); |
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110 static int D3D_SetTextureScaleMode(SDL_Renderer * renderer, |
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111 SDL_Texture * texture); |
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112 static int D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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113 const SDL_Rect * rect, const void *pixels, |
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114 int pitch); |
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115 static int D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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116 const SDL_Rect * rect, int markDirty, |
83420da906a5
Implemented Windows OpenGL support
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parents:
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diff
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|
117 void **pixels, int *pitch); |
83420da906a5
Implemented Windows OpenGL support
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parents:
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diff
changeset
|
118 static void D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
83420da906a5
Implemented Windows OpenGL support
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parents:
1907
diff
changeset
|
119 static void D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
83420da906a5
Implemented Windows OpenGL support
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parents:
1907
diff
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|
120 int numrects, const SDL_Rect * rects); |
3599
0f958e527e5e
Updated to compile on Windows
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|
121 static int D3D_RenderDrawPoints(SDL_Renderer * renderer, |
0f958e527e5e
Updated to compile on Windows
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|
122 const SDL_Point * points, int count); |
0f958e527e5e
Updated to compile on Windows
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parents:
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|
123 static int D3D_RenderDrawLines(SDL_Renderer * renderer, |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
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|
124 const SDL_Point * points, int count); |
0f958e527e5e
Updated to compile on Windows
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parents:
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|
125 static int D3D_RenderDrawRects(SDL_Renderer * renderer, |
0f958e527e5e
Updated to compile on Windows
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|
126 const SDL_Rect ** rects, int count); |
0f958e527e5e
Updated to compile on Windows
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parents:
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|
127 static int D3D_RenderFillRects(SDL_Renderer * renderer, |
0f958e527e5e
Updated to compile on Windows
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|
128 const SDL_Rect ** rects, int count); |
1913
83420da906a5
Implemented Windows OpenGL support
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parents:
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diff
changeset
|
129 static int D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
130 const SDL_Rect * srcrect, const SDL_Rect * dstrect); |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
131 static int D3D_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
3480
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
132 Uint32 format, void * pixels, int pitch); |
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
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parents:
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diff
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|
133 static int D3D_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
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changeset
|
134 Uint32 format, const void * pixels, int pitch); |
1913
83420da906a5
Implemented Windows OpenGL support
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parents:
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diff
changeset
|
135 static void D3D_RenderPresent(SDL_Renderer * renderer); |
83420da906a5
Implemented Windows OpenGL support
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diff
changeset
|
136 static void D3D_DestroyTexture(SDL_Renderer * renderer, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
137 SDL_Texture * texture); |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
138 static void D3D_DestroyRenderer(SDL_Renderer * renderer); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
139 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
140 |
1913
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Implemented Windows OpenGL support
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diff
changeset
|
141 SDL_RenderDriver D3D_RenderDriver = { |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
142 D3D_CreateRenderer, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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|
143 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
144 "d3d", |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
145 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY | |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
146 SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 | |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
147 SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_PRESENTVSYNC | |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
148 SDL_RENDERER_ACCELERATED), |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
149 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR | |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
150 SDL_TEXTUREMODULATE_ALPHA), |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
151 (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK | |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
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parents:
2859
diff
changeset
|
152 SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD), |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
153 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST | |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
154 SDL_TEXTURESCALEMODE_SLOW | SDL_TEXTURESCALEMODE_BEST), |
2972
0a4b70368372
Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents:
2933
diff
changeset
|
155 0, |
0a4b70368372
Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents:
2933
diff
changeset
|
156 {0}, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
157 0, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
158 0} |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
159 }; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
160 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
161 typedef struct |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
162 { |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
163 IDirect3D9 *d3d; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
164 IDirect3DDevice9 *device; |
3527
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
165 UINT adapter; |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
166 D3DPRESENT_PARAMETERS pparams; |
3556
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
167 LPDIRECT3DPIXELSHADER9 ps_mask; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
168 SDL_bool beginScene; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
169 } D3D_RenderData; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
170 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
171 typedef struct |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
172 { |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
173 SDL_SW_YUVTexture *yuv; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
174 Uint32 format; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
175 IDirect3DTexture9 *texture; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
176 } D3D_TextureData; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
177 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
178 typedef struct |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
179 { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
180 float x, y, z; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
181 float rhw; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
182 DWORD color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
183 float u, v; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
184 } Vertex; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
185 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
186 static void |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
187 D3D_SetError(const char *prefix, HRESULT result) |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
188 { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
189 const char *error; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
190 |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
191 switch (result) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
192 case D3DERR_WRONGTEXTUREFORMAT: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
193 error = "WRONGTEXTUREFORMAT"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
194 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
195 case D3DERR_UNSUPPORTEDCOLOROPERATION: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
196 error = "UNSUPPORTEDCOLOROPERATION"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
197 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
198 case D3DERR_UNSUPPORTEDCOLORARG: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
199 error = "UNSUPPORTEDCOLORARG"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
200 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
201 case D3DERR_UNSUPPORTEDALPHAOPERATION: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
202 error = "UNSUPPORTEDALPHAOPERATION"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
203 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
204 case D3DERR_UNSUPPORTEDALPHAARG: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
205 error = "UNSUPPORTEDALPHAARG"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
206 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
207 case D3DERR_TOOMANYOPERATIONS: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
208 error = "TOOMANYOPERATIONS"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
209 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
210 case D3DERR_CONFLICTINGTEXTUREFILTER: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
211 error = "CONFLICTINGTEXTUREFILTER"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
212 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
213 case D3DERR_UNSUPPORTEDFACTORVALUE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
214 error = "UNSUPPORTEDFACTORVALUE"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
215 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
216 case D3DERR_CONFLICTINGRENDERSTATE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
217 error = "CONFLICTINGRENDERSTATE"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
218 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
219 case D3DERR_UNSUPPORTEDTEXTUREFILTER: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
220 error = "UNSUPPORTEDTEXTUREFILTER"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
221 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
222 case D3DERR_CONFLICTINGTEXTUREPALETTE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
223 error = "CONFLICTINGTEXTUREPALETTE"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
224 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
225 case D3DERR_DRIVERINTERNALERROR: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
226 error = "DRIVERINTERNALERROR"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
227 break; |
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First stab at a D3D renderer, only 30FPS so far... ?
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parents:
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|
228 case D3DERR_NOTFOUND: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
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parents:
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diff
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|
229 error = "NOTFOUND"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
230 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
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parents:
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changeset
|
231 case D3DERR_MOREDATA: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
232 error = "MOREDATA"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
233 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
234 case D3DERR_DEVICELOST: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
235 error = "DEVICELOST"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
236 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
237 case D3DERR_DEVICENOTRESET: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
238 error = "DEVICENOTRESET"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
239 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
240 case D3DERR_NOTAVAILABLE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
241 error = "NOTAVAILABLE"; |
5c6bdbf3aadf
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Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
242 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
243 case D3DERR_OUTOFVIDEOMEMORY: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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|
244 error = "OUTOFVIDEOMEMORY"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
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diff
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|
245 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
246 case D3DERR_INVALIDDEVICE: |
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First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
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|
247 error = "INVALIDDEVICE"; |
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|
248 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
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|
249 case D3DERR_INVALIDCALL: |
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First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
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changeset
|
250 error = "INVALIDCALL"; |
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First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
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changeset
|
251 break; |
5c6bdbf3aadf
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Sam Lantinga <slouken@libsdl.org>
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|
252 case D3DERR_DRIVERINVALIDCALL: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
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|
253 error = "DRIVERINVALIDCALL"; |
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First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
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changeset
|
254 break; |
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|
255 case D3DERR_WASSTILLDRAWING: |
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changeset
|
256 error = "WASSTILLDRAWING"; |
5c6bdbf3aadf
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changeset
|
257 break; |
5c6bdbf3aadf
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Sam Lantinga <slouken@libsdl.org>
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changeset
|
258 default: |
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|
259 error = "UNKNOWN"; |
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Sam Lantinga <slouken@libsdl.org>
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changeset
|
260 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
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diff
changeset
|
261 } |
5c6bdbf3aadf
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changeset
|
262 SDL_SetError("%s: %s", prefix, error); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
263 } |
5c6bdbf3aadf
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parents:
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diff
changeset
|
264 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
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changeset
|
265 static D3DFORMAT |
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More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
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|
266 PixelFormatToD3DFMT(Uint32 format) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
267 { |
1903
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Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
268 switch (format) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
269 case SDL_PIXELFORMAT_INDEX8: |
1903
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Sam Lantinga <slouken@libsdl.org>
parents:
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|
270 return D3DFMT_P8; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
271 case SDL_PIXELFORMAT_RGB332: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
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|
272 return D3DFMT_R3G3B2; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
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|
273 case SDL_PIXELFORMAT_RGB444: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
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|
274 return D3DFMT_X4R4G4B4; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
275 case SDL_PIXELFORMAT_RGB555: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
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|
276 return D3DFMT_X1R5G5B5; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
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changeset
|
277 case SDL_PIXELFORMAT_ARGB4444: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
278 return D3DFMT_A4R4G4B4; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
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changeset
|
279 case SDL_PIXELFORMAT_ARGB1555: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
280 return D3DFMT_A1R5G5B5; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
281 case SDL_PIXELFORMAT_RGB565: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
282 return D3DFMT_R5G6B5; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
283 case SDL_PIXELFORMAT_RGB888: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
284 return D3DFMT_X8R8G8B8; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
285 case SDL_PIXELFORMAT_ARGB8888: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
286 return D3DFMT_A8R8G8B8; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
287 case SDL_PIXELFORMAT_ARGB2101010: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
288 return D3DFMT_A2R10G10B10; |
3495 | 289 case SDL_PIXELFORMAT_YV12: |
290 return MAKEFOURCC('Y','V','1','2'); | |
291 case SDL_PIXELFORMAT_IYUV: | |
292 return MAKEFOURCC('I','4','2','0'); | |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
293 case SDL_PIXELFORMAT_UYVY: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
294 return D3DFMT_UYVY; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
295 case SDL_PIXELFORMAT_YUY2: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
296 return D3DFMT_YUY2; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
297 default: |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
298 return D3DFMT_UNKNOWN; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
299 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
300 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
301 |
3527
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
302 static UINT D3D_FindAdapter(IDirect3D9 * d3d, SDL_VideoDisplay * display) |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
303 { |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
304 SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
305 UINT adapter, count; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
306 |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
307 count = IDirect3D9_GetAdapterCount(d3d); |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
308 for (adapter = 0; adapter < count; ++adapter) { |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
309 HRESULT result; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
310 D3DADAPTER_IDENTIFIER9 info; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
311 char *name; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
312 |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
313 result = IDirect3D9_GetAdapterIdentifier(d3d, adapter, 0, &info); |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
314 if (FAILED(result)) { |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
315 continue; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
316 } |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
317 name = WIN_StringToUTF8(displaydata->DeviceName); |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
318 if (SDL_strcmp(name, info.DeviceName) == 0) { |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
319 SDL_free(name); |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
320 return adapter; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
321 } |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
322 SDL_free(name); |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
323 } |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
324 |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
325 /* This should never happen, but just in case... */ |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
326 return D3DADAPTER_DEFAULT; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
327 } |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
328 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
329 static SDL_bool |
3527
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
330 D3D_IsTextureFormatAvailable(IDirect3D9 * d3d, UINT adapter, |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
331 Uint32 display_format, |
2990 | 332 Uint32 texture_format) |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
333 { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
334 HRESULT result; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
335 |
3527
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
336 result = IDirect3D9_CheckDeviceFormat(d3d, adapter, |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
337 D3DDEVTYPE_HAL, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
338 PixelFormatToD3DFMT(display_format), |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
339 0, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
340 D3DRTYPE_TEXTURE, |
2990 | 341 PixelFormatToD3DFMT |
342 (texture_format)); | |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
343 return FAILED(result) ? SDL_FALSE : SDL_TRUE; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
344 } |
ab0c00f1b070
Improved Direct3D YUV texture support
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|
345 |
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|
346 static void |
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|
347 UpdateYUVTextureData(SDL_Texture * texture) |
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348 { |
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|
349 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
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|
350 SDL_Rect rect; |
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351 RECT d3drect; |
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352 D3DLOCKED_RECT locked; |
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|
353 HRESULT result; |
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|
354 |
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|
355 d3drect.left = 0; |
ab0c00f1b070
Improved Direct3D YUV texture support
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|
356 d3drect.right = texture->w; |
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Improved Direct3D YUV texture support
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changeset
|
357 d3drect.top = 0; |
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Improved Direct3D YUV texture support
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parents:
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|
358 d3drect.bottom = texture->h; |
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Improved Direct3D YUV texture support
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diff
changeset
|
359 |
2990 | 360 result = |
361 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect, 0); | |
2973
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Improved Direct3D YUV texture support
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|
362 if (FAILED(result)) { |
ab0c00f1b070
Improved Direct3D YUV texture support
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parents:
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diff
changeset
|
363 return; |
ab0c00f1b070
Improved Direct3D YUV texture support
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parents:
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diff
changeset
|
364 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
365 |
ab0c00f1b070
Improved Direct3D YUV texture support
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diff
changeset
|
366 rect.x = 0; |
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Improved Direct3D YUV texture support
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|
367 rect.y = 0; |
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|
368 rect.w = texture->w; |
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Improved Direct3D YUV texture support
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|
369 rect.h = texture->h; |
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Improved Direct3D YUV texture support
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parents:
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diff
changeset
|
370 SDL_SW_CopyYUVToRGB(data->yuv, &rect, data->format, texture->w, |
ab0c00f1b070
Improved Direct3D YUV texture support
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parents:
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diff
changeset
|
371 texture->h, locked.pBits, locked.Pitch); |
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Improved Direct3D YUV texture support
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changeset
|
372 |
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Improved Direct3D YUV texture support
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parents:
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diff
changeset
|
373 IDirect3DTexture9_UnlockRect(data->texture, 0); |
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Improved Direct3D YUV texture support
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|
374 } |
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parents:
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diff
changeset
|
375 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
376 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
377 D3D_AddRenderDriver(_THIS) |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
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|
378 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
|
379 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; |
2972
0a4b70368372
Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
380 SDL_RendererInfo *info = &D3D_RenderDriver.info; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
|
381 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
382 if (data->d3d) { |
3527
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
383 int i, j; |
2972
0a4b70368372
Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents:
2933
diff
changeset
|
384 int formats[] = { |
2990 | 385 SDL_PIXELFORMAT_INDEX8, |
386 SDL_PIXELFORMAT_RGB332, | |
387 SDL_PIXELFORMAT_RGB444, | |
388 SDL_PIXELFORMAT_RGB555, | |
389 SDL_PIXELFORMAT_ARGB4444, | |
390 SDL_PIXELFORMAT_ARGB1555, | |
391 SDL_PIXELFORMAT_RGB565, | |
392 SDL_PIXELFORMAT_RGB888, | |
393 SDL_PIXELFORMAT_ARGB8888, | |
394 SDL_PIXELFORMAT_ARGB2101010, | |
2972
0a4b70368372
Query available formats before advertising them.
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diff
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|
395 }; |
0a4b70368372
Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
396 |
3527
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Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
397 for (i = 0; i < _this->num_displays; ++i) { |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
398 SDL_VideoDisplay *display = &_this->displays[i]; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
399 SDL_DisplayMode *mode = &display->desktop_mode; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
400 UINT adapter = D3D_FindAdapter(data->d3d, display); |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
401 |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
402 /* Get the matching D3D adapter for this display */ |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
403 info->num_texture_formats = 0; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
404 for (j = 0; j < SDL_arraysize(formats); ++j) { |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
405 if (D3D_IsTextureFormatAvailable |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
406 (data->d3d, adapter, mode->format, formats[j])) { |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
407 info->texture_formats[info->num_texture_formats++] = |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
408 formats[j]; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
409 } |
2972
0a4b70368372
Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents:
2933
diff
changeset
|
410 } |
3527
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
411 info->texture_formats[info->num_texture_formats++] = |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
412 SDL_PIXELFORMAT_YV12; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
413 info->texture_formats[info->num_texture_formats++] = |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
414 SDL_PIXELFORMAT_IYUV; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
415 info->texture_formats[info->num_texture_formats++] = |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
416 SDL_PIXELFORMAT_YUY2; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
417 info->texture_formats[info->num_texture_formats++] = |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
418 SDL_PIXELFORMAT_UYVY; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
419 info->texture_formats[info->num_texture_formats++] = |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
420 SDL_PIXELFORMAT_YVYU; |
2972
0a4b70368372
Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents:
2933
diff
changeset
|
421 |
3527
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
422 SDL_AddRenderDriver(display, &D3D_RenderDriver); |
3520
83518f8fcd61
Fixed calls to SDL_AddRenderDriver()
Sam Lantinga <slouken@libsdl.org>
parents:
3519
diff
changeset
|
423 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
424 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
425 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
426 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
427 SDL_Renderer * |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
428 D3D_CreateRenderer(SDL_Window * window, Uint32 flags) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
429 { |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3675
diff
changeset
|
430 SDL_VideoDisplay *display = window->display; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
431 SDL_VideoData *videodata = (SDL_VideoData *) display->device->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
432 SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
433 SDL_Renderer *renderer; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
434 D3D_RenderData *data; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
435 HRESULT result; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
436 D3DPRESENT_PARAMETERS pparams; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
437 IDirect3DSwapChain9 *chain; |
1925
411bfb37082b
Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
438 D3DCAPS9 caps; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
439 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1918
diff
changeset
|
440 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
441 if (!renderer) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
442 SDL_OutOfMemory(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
443 return NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
444 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
445 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1918
diff
changeset
|
446 data = (D3D_RenderData *) SDL_calloc(1, sizeof(*data)); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
447 if (!data) { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
448 D3D_DestroyRenderer(renderer); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
449 SDL_OutOfMemory(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
450 return NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
451 } |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
452 data->d3d = videodata->d3d; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
453 |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
454 renderer->DisplayModeChanged = D3D_DisplayModeChanged; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
455 renderer->CreateTexture = D3D_CreateTexture; |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
456 renderer->QueryTexturePixels = D3D_QueryTexturePixels; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
457 renderer->SetTexturePalette = D3D_SetTexturePalette; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
458 renderer->GetTexturePalette = D3D_GetTexturePalette; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
459 renderer->SetTextureColorMod = D3D_SetTextureColorMod; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
460 renderer->SetTextureAlphaMod = D3D_SetTextureAlphaMod; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
461 renderer->SetTextureBlendMode = D3D_SetTextureBlendMode; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
462 renderer->SetTextureScaleMode = D3D_SetTextureScaleMode; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
463 renderer->UpdateTexture = D3D_UpdateTexture; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
464 renderer->LockTexture = D3D_LockTexture; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
465 renderer->UnlockTexture = D3D_UnlockTexture; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
466 renderer->DirtyTexture = D3D_DirtyTexture; |
3599
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
467 renderer->RenderDrawPoints = D3D_RenderDrawPoints; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
468 renderer->RenderDrawLines = D3D_RenderDrawLines; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
469 renderer->RenderDrawRects = D3D_RenderDrawRects; |
3675 | 470 renderer->RenderFillRects = D3D_RenderFillRects; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
471 renderer->RenderCopy = D3D_RenderCopy; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
472 renderer->RenderReadPixels = D3D_RenderReadPixels; |
3480
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
473 renderer->RenderWritePixels = D3D_RenderWritePixels; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
474 renderer->RenderPresent = D3D_RenderPresent; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
475 renderer->DestroyTexture = D3D_DestroyTexture; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
476 renderer->DestroyRenderer = D3D_DestroyRenderer; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
477 renderer->info = D3D_RenderDriver.info; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3675
diff
changeset
|
478 renderer->window = window; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
479 renderer->driverdata = data; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
480 |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
481 renderer->info.flags = SDL_RENDERER_ACCELERATED; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
482 |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
483 SDL_zero(pparams); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
484 pparams.BackBufferWidth = window->w; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
485 pparams.BackBufferHeight = window->h; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
486 if (window->flags & SDL_WINDOW_FULLSCREEN) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
487 pparams.BackBufferFormat = |
3519
1374f9275de9
Fixed compiling the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
3495
diff
changeset
|
488 PixelFormatToD3DFMT(window->fullscreen_mode.format); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
489 } else { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
490 pparams.BackBufferFormat = D3DFMT_UNKNOWN; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
491 } |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
492 if (flags & SDL_RENDERER_PRESENTFLIP2) { |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
493 pparams.BackBufferCount = 2; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
494 pparams.SwapEffect = D3DSWAPEFFECT_FLIP; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
495 } else if (flags & SDL_RENDERER_PRESENTFLIP3) { |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
496 pparams.BackBufferCount = 3; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
497 pparams.SwapEffect = D3DSWAPEFFECT_FLIP; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
498 } else if (flags & SDL_RENDERER_PRESENTCOPY) { |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
499 pparams.BackBufferCount = 1; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
500 pparams.SwapEffect = D3DSWAPEFFECT_COPY; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
501 } else { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
502 pparams.BackBufferCount = 1; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
503 pparams.SwapEffect = D3DSWAPEFFECT_DISCARD; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
504 } |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
505 if (window->flags & SDL_WINDOW_FULLSCREEN) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
506 pparams.Windowed = FALSE; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
507 pparams.FullScreen_RefreshRateInHz = |
3519
1374f9275de9
Fixed compiling the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
3495
diff
changeset
|
508 window->fullscreen_mode.refresh_rate; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
509 } else { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
510 pparams.Windowed = TRUE; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
511 pparams.FullScreen_RefreshRateInHz = 0; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
512 } |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
513 if (flags & SDL_RENDERER_PRESENTVSYNC) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
514 pparams.PresentationInterval = D3DPRESENT_INTERVAL_ONE; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
515 } else { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
516 pparams.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
517 } |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
518 |
3527
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
519 data->adapter = D3D_FindAdapter(videodata->d3d, display); |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
520 IDirect3D9_GetDeviceCaps(videodata->d3d, data->adapter, |
3197 | 521 D3DDEVTYPE_HAL, &caps); |
522 | |
3527
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
523 result = IDirect3D9_CreateDevice(videodata->d3d, data->adapter, |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
524 D3DDEVTYPE_HAL, |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
525 windowdata->hwnd, |
3197 | 526 (caps. |
527 DevCaps & | |
528 D3DDEVCAPS_HWTRANSFORMANDLIGHT) ? | |
529 D3DCREATE_HARDWARE_VERTEXPROCESSING : | |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
530 D3DCREATE_SOFTWARE_VERTEXPROCESSING, |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
531 &pparams, &data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
532 if (FAILED(result)) { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
533 D3D_DestroyRenderer(renderer); |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
534 D3D_SetError("CreateDevice()", result); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
535 return NULL; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
536 } |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
537 data->beginScene = SDL_TRUE; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
538 |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
539 /* Get presentation parameters to fill info */ |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
540 result = IDirect3DDevice9_GetSwapChain(data->device, 0, &chain); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
541 if (FAILED(result)) { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
542 D3D_DestroyRenderer(renderer); |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
543 D3D_SetError("GetSwapChain()", result); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
544 return NULL; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
545 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
546 result = IDirect3DSwapChain9_GetPresentParameters(chain, &pparams); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
547 if (FAILED(result)) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
548 IDirect3DSwapChain9_Release(chain); |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
549 D3D_DestroyRenderer(renderer); |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
550 D3D_SetError("GetPresentParameters()", result); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
551 return NULL; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
552 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
553 IDirect3DSwapChain9_Release(chain); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
554 switch (pparams.SwapEffect) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
555 case D3DSWAPEFFECT_COPY: |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
556 renderer->info.flags |= SDL_RENDERER_PRESENTCOPY; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
557 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
558 case D3DSWAPEFFECT_FLIP: |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
559 switch (pparams.BackBufferCount) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
560 case 2: |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
561 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
562 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
563 case 3: |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
564 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
565 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
566 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
567 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
568 case D3DSWAPEFFECT_DISCARD: |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
569 renderer->info.flags |= SDL_RENDERER_PRESENTDISCARD; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
570 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
571 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
572 if (pparams.PresentationInterval == D3DPRESENT_INTERVAL_ONE) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
573 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
574 } |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
575 data->pparams = pparams; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
576 |
1925
411bfb37082b
Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
577 IDirect3DDevice9_GetDeviceCaps(data->device, &caps); |
411bfb37082b
Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
578 renderer->info.max_texture_width = caps.MaxTextureWidth; |
411bfb37082b
Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
579 renderer->info.max_texture_height = caps.MaxTextureHeight; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1917
diff
changeset
|
580 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
581 /* Set up parameters for rendering */ |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
582 IDirect3DDevice9_SetVertexShader(data->device, NULL); |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
583 IDirect3DDevice9_SetFVF(data->device, |
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
584 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1); |
1988
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
585 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ZENABLE, D3DZB_FALSE); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
586 IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE, |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
587 D3DCULL_NONE); |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
588 IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE); |
1988
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
589 /* Enable color modulation by diffuse color */ |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
590 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLOROP, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
591 D3DTOP_MODULATE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
592 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG1, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
593 D3DTA_TEXTURE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
594 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG2, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
595 D3DTA_DIFFUSE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
596 /* Enable alpha modulation by diffuse alpha */ |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
597 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAOP, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
598 D3DTOP_MODULATE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
599 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG1, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
600 D3DTA_TEXTURE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
601 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG2, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
602 D3DTA_DIFFUSE); |
1991
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
603 /* Disable second texture stage, since we're done */ |
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
604 IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_COLOROP, |
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
605 D3DTOP_DISABLE); |
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
606 IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_ALPHAOP, |
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
607 D3DTOP_DISABLE); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
608 |
3556
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
609 { |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
610 #ifdef ASSEMBLE_SHADER |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
611 const char *shader_text = |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
612 "ps_1_1\n" |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
613 "def c0, 0, 0, 0, 0.496\n" |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
614 "def c1, 0, 0, 0, 1\n" |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
615 "def c2, 0, 0, 0, -1\n" |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
616 "tex t0\n" |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
617 "mul r1, t0, v0\n" |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
618 "add r0, r1, c0\n" |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
619 "cnd r0, r0.a, c1, c2\n" |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
620 "add r0, r0, r1\n"; |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
621 LPD3DXBUFFER pCode; // buffer with the assembled shader code |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
622 LPD3DXBUFFER pErrorMsgs; // buffer with error messages |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
623 LPDWORD shader_data; |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
624 DWORD shader_size; |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
625 result = D3DXAssembleShader( shader_text, SDL_strlen(shader_text), NULL, NULL, 0, &pCode, &pErrorMsgs ); |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
626 if (FAILED(result)) { |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
627 D3D_SetError("D3DXAssembleShader()", result); |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
628 } |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
629 shader_data = (DWORD*)pCode->lpVtbl->GetBufferPointer(pCode); |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
630 shader_size = pCode->lpVtbl->GetBufferSize(pCode); |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
631 #else |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
632 const DWORD shader_data[] = { |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
633 0xffff0101,0x00000051,0xa00f0000,0x00000000,0x00000000,0x00000000, |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
634 0x3efdf3b6,0x00000051,0xa00f0001,0x00000000,0x00000000,0x00000000, |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
635 0x3f800000,0x00000051,0xa00f0002,0x00000000,0x00000000,0x00000000, |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
636 0xbf800000,0x00000042,0xb00f0000,0x00000005,0x800f0001,0xb0e40000, |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
637 0x90e40000,0x00000002,0x800f0000,0x80e40001,0xa0e40000,0x00000050, |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
638 0x800f0000,0x80ff0000,0xa0e40001,0xa0e40002,0x00000002,0x800f0000, |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
639 0x80e40000,0x80e40001,0x0000ffff |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
640 }; |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
641 #endif |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
642 result = IDirect3DDevice9_CreatePixelShader(data->device, shader_data, &data->ps_mask); |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
643 if (FAILED(result)) { |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
644 D3D_SetError("CreatePixelShader()", result); |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
645 } |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
646 } |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
647 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
648 return renderer; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
649 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
650 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
651 static int |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
652 D3D_Reset(SDL_Renderer * renderer) |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
653 { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
654 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
655 HRESULT result; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
656 |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
657 result = IDirect3DDevice9_Reset(data->device, &data->pparams); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
658 if (FAILED(result)) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
659 if (result == D3DERR_DEVICELOST) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
660 /* Don't worry about it, we'll reset later... */ |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
661 return 0; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
662 } else { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
663 D3D_SetError("Reset()", result); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
664 return -1; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
665 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
666 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
667 IDirect3DDevice9_SetVertexShader(data->device, NULL); |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
668 IDirect3DDevice9_SetFVF(data->device, |
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
669 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1); |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
670 IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE, |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
671 D3DCULL_NONE); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
672 IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
673 return 0; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
674 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
675 |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
676 static int |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
677 D3D_DisplayModeChanged(SDL_Renderer * renderer) |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
678 { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
679 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3675
diff
changeset
|
680 SDL_Window *window = renderer->window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3675
diff
changeset
|
681 SDL_VideoDisplay *display = window->display; |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
682 |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
683 data->pparams.BackBufferWidth = window->w; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
684 data->pparams.BackBufferHeight = window->h; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
685 if (window->flags & SDL_WINDOW_FULLSCREEN) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
686 data->pparams.BackBufferFormat = |
3519
1374f9275de9
Fixed compiling the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
3495
diff
changeset
|
687 PixelFormatToD3DFMT(window->fullscreen_mode.format); |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
688 } else { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
689 data->pparams.BackBufferFormat = D3DFMT_UNKNOWN; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
690 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
691 return D3D_Reset(renderer); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
692 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
693 |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
694 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
695 D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
696 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
697 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3675
diff
changeset
|
698 SDL_Window *window = renderer->window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3675
diff
changeset
|
699 SDL_VideoDisplay *display = window->display; |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
700 Uint32 display_format = display->current_mode.format; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
701 D3D_TextureData *data; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
702 HRESULT result; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
703 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1918
diff
changeset
|
704 data = (D3D_TextureData *) SDL_calloc(1, sizeof(*data)); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
705 if (!data) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
706 SDL_OutOfMemory(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
707 return -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
708 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
709 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
710 texture->driverdata = data; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
711 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
712 if (SDL_ISPIXELFORMAT_FOURCC(texture->format) && |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
713 (texture->format != SDL_PIXELFORMAT_YUY2 || |
3527
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
714 !D3D_IsTextureFormatAvailable(renderdata->d3d, renderdata->adapter, |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
715 display_format, texture->format)) |
2990 | 716 && (texture->format != SDL_PIXELFORMAT_YVYU |
3527
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
717 || !D3D_IsTextureFormatAvailable(renderdata->d3d, renderdata->adapter, |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
718 display_format, texture->format))) { |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
719 data->yuv = |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
720 SDL_SW_CreateYUVTexture(texture->format, texture->w, texture->h); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
721 if (!data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
722 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
723 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
724 data->format = display->current_mode.format; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
725 } else { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
726 data->format = texture->format; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
727 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
728 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
729 result = |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
730 IDirect3DDevice9_CreateTexture(renderdata->device, texture->w, |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
731 texture->h, 1, 0, |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
732 PixelFormatToD3DFMT(data->format), |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
733 D3DPOOL_SDL, &data->texture, NULL); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
734 if (FAILED(result)) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
735 D3D_SetError("CreateTexture()", result); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
736 return -1; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
737 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
738 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
739 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
740 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
741 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
742 static int |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
743 D3D_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
744 void **pixels, int *pitch) |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
745 { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
746 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
747 |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
748 if (data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
749 return SDL_SW_QueryYUVTexturePixels(data->yuv, pixels, pitch); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
750 } else { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
751 /* D3D textures don't have their pixels hanging out */ |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
752 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
753 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
754 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
755 |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
756 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
757 D3D_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
758 const SDL_Color * colors, int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
759 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
760 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
761 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
762 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
763 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
764 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
765 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
766 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
767 D3D_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
768 SDL_Color * colors, int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
769 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
770 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
771 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
772 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
773 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
774 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
775 static int |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
776 D3D_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
777 { |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
778 return 0; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
779 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
780 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
781 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
782 D3D_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
783 { |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
784 return 0; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
785 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
786 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
787 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
788 D3D_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
789 { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
790 switch (texture->blendMode) { |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
791 case SDL_BLENDMODE_NONE: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
792 case SDL_BLENDMODE_MASK: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
793 case SDL_BLENDMODE_BLEND: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
794 case SDL_BLENDMODE_ADD: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
795 case SDL_BLENDMODE_MOD: |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
796 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
797 default: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
798 SDL_Unsupported(); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
799 texture->blendMode = SDL_BLENDMODE_NONE; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
800 return -1; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
801 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
802 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
803 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
804 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
805 D3D_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
806 { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
807 switch (texture->scaleMode) { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
808 case SDL_TEXTURESCALEMODE_NONE: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
809 case SDL_TEXTURESCALEMODE_FAST: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
810 case SDL_TEXTURESCALEMODE_SLOW: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
811 case SDL_TEXTURESCALEMODE_BEST: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
812 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
813 default: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
814 SDL_Unsupported(); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
815 texture->scaleMode = SDL_TEXTURESCALEMODE_NONE; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
816 return -1; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
817 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
818 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
819 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
820 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
821 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
822 D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
823 const SDL_Rect * rect, const void *pixels, int pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
824 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
825 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
826 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
827 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
828 if (data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
829 if (SDL_SW_UpdateYUVTexture(data->yuv, rect, pixels, pitch) < 0) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
830 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
831 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
832 UpdateYUVTextureData(texture); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
833 return 0; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
834 } else { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
835 #ifdef SDL_MEMORY_POOL_DEFAULT |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
836 IDirect3DTexture9 *temp; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
837 RECT d3drect; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
838 D3DLOCKED_RECT locked; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
839 const Uint8 *src; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
840 Uint8 *dst; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
841 int row, length; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
842 HRESULT result; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
843 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
844 result = |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
845 IDirect3DDevice9_CreateTexture(renderdata->device, texture->w, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
846 texture->h, 1, 0, |
3013
8cc00819c8d6
Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents:
3011
diff
changeset
|
847 PixelFormatToD3DFMT(texture-> |
8cc00819c8d6
Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents:
3011
diff
changeset
|
848 format), |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
849 D3DPOOL_SYSTEMMEM, &temp, NULL); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
850 if (FAILED(result)) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
851 D3D_SetError("CreateTexture()", result); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
852 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
853 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
854 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
855 d3drect.left = rect->x; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
856 d3drect.right = rect->x + rect->w; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
857 d3drect.top = rect->y; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
858 d3drect.bottom = rect->y + rect->h; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
859 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
860 result = IDirect3DTexture9_LockRect(temp, 0, &locked, &d3drect, 0); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
861 if (FAILED(result)) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
862 IDirect3DTexture9_Release(temp); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
863 D3D_SetError("LockRect()", result); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
864 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
865 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
866 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
867 src = pixels; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
868 dst = locked.pBits; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
869 length = rect->w * SDL_BYTESPERPIXEL(texture->format); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
870 for (row = 0; row < rect->h; ++row) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
871 SDL_memcpy(dst, src, length); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
872 src += pitch; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
873 dst += locked.Pitch; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
874 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
875 IDirect3DTexture9_UnlockRect(temp, 0); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
876 |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
877 result = |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
878 IDirect3DDevice9_UpdateTexture(renderdata->device, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
879 (IDirect3DBaseTexture9 *) temp, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
880 (IDirect3DBaseTexture9 *) |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
881 data->texture); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
882 IDirect3DTexture9_Release(temp); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
883 if (FAILED(result)) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
884 D3D_SetError("UpdateTexture()", result); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
885 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
886 } |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
887 #else |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
888 RECT d3drect; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
889 D3DLOCKED_RECT locked; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
890 const Uint8 *src; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
891 Uint8 *dst; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
892 int row, length; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
893 HRESULT result; |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
894 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
895 d3drect.left = rect->x; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
896 d3drect.right = rect->x + rect->w; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
897 d3drect.top = rect->y; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
898 d3drect.bottom = rect->y + rect->h; |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
899 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
900 result = |
2990 | 901 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect, |
902 0); | |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
903 if (FAILED(result)) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
904 D3D_SetError("LockRect()", result); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
905 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
906 } |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
907 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
908 src = pixels; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
909 dst = locked.pBits; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
910 length = rect->w * SDL_BYTESPERPIXEL(texture->format); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
911 for (row = 0; row < rect->h; ++row) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
912 SDL_memcpy(dst, src, length); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
913 src += pitch; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
914 dst += locked.Pitch; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
915 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
916 IDirect3DTexture9_UnlockRect(data->texture, 0); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
917 #endif // SDL_MEMORY_POOL_DEFAULT |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
918 |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
919 return 0; |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
920 } |
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
921 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
922 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
923 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
924 D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
925 const SDL_Rect * rect, int markDirty, void **pixels, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
926 int *pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
927 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
928 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
929 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
930 if (data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
931 return SDL_SW_LockYUVTexture(data->yuv, rect, markDirty, pixels, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
932 pitch); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
933 } else { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
934 RECT d3drect; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
935 D3DLOCKED_RECT locked; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
936 HRESULT result; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
937 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
938 d3drect.left = rect->x; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
939 d3drect.right = rect->x + rect->w; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
940 d3drect.top = rect->y; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
941 d3drect.bottom = rect->y + rect->h; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
942 |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
943 result = |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
944 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect, |
2990 | 945 markDirty ? 0 : |
946 D3DLOCK_NO_DIRTY_UPDATE); | |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
947 if (FAILED(result)) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
948 D3D_SetError("LockRect()", result); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
949 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
950 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
951 *pixels = locked.pBits; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
952 *pitch = locked.Pitch; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
953 return 0; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
954 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
955 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
956 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
957 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
958 D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
959 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
960 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
961 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
962 if (data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
963 SDL_SW_UnlockYUVTexture(data->yuv); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
964 UpdateYUVTextureData(texture); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
965 } else { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
966 IDirect3DTexture9_UnlockRect(data->texture, 0); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
967 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
968 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
969 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
970 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
971 D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
972 const SDL_Rect * rects) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
973 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
974 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
975 RECT d3drect; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
976 int i; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
977 |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
978 for (i = 0; i < numrects; ++i) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
979 const SDL_Rect *rect = &rects[i]; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
980 |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
981 d3drect.left = rect->x; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
982 d3drect.right = rect->x + rect->w; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
983 d3drect.top = rect->y; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
984 d3drect.bottom = rect->y + rect->h; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
985 |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
986 IDirect3DTexture9_AddDirtyRect(data->texture, &d3drect); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
987 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
988 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
989 |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
990 static void |
2933 | 991 D3D_SetBlendMode(D3D_RenderData * data, int blendMode) |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
992 { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
993 switch (blendMode) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
994 case SDL_BLENDMODE_NONE: |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
995 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
996 FALSE); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
997 break; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
998 case SDL_BLENDMODE_MASK: |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
999 case SDL_BLENDMODE_BLEND: |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1000 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1001 TRUE); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1002 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1003 D3DBLEND_SRCALPHA); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1004 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1005 D3DBLEND_INVSRCALPHA); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1006 break; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1007 case SDL_BLENDMODE_ADD: |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1008 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1009 TRUE); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1010 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1011 D3DBLEND_SRCALPHA); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1012 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1013 D3DBLEND_ONE); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1014 break; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1015 case SDL_BLENDMODE_MOD: |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1016 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1017 TRUE); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1018 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1019 D3DBLEND_ZERO); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1020 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1021 D3DBLEND_SRCCOLOR); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1022 break; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1023 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1024 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1025 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1026 static int |
3599
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1027 D3D_RenderDrawPoints(SDL_Renderer * renderer, const SDL_Point * points, |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1028 int count) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1029 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1030 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1031 DWORD color; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1032 Vertex *vertices; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1033 int i; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1034 HRESULT result; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1035 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1036 if (data->beginScene) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1037 IDirect3DDevice9_BeginScene(data->device); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1038 data->beginScene = SDL_FALSE; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1039 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1040 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1041 D3D_SetBlendMode(data, renderer->blendMode); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1042 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1043 result = |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1044 IDirect3DDevice9_SetTexture(data->device, 0, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1045 (IDirect3DBaseTexture9 *) 0); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1046 if (FAILED(result)) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1047 D3D_SetError("SetTexture()", result); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1048 return -1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1049 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1050 |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1051 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1052 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1053 vertices = SDL_stack_alloc(Vertex, count); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1054 for (i = 0; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1055 vertices[i].x = (float) points[i].x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1056 vertices[i].y = (float) points[i].y; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1057 vertices[i].z = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1058 vertices[i].rhw = 1.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1059 vertices[i].color = color; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1060 vertices[i].u = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1061 vertices[i].v = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1062 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1063 result = |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1064 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_POINTLIST, count, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1065 vertices, sizeof(*vertices)); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1066 SDL_stack_free(vertices); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1067 if (FAILED(result)) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1068 D3D_SetError("DrawPrimitiveUP()", result); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1069 return -1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1070 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1071 return 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1072 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1073 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1074 static int |
3599
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1075 D3D_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points, |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1076 int count) |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1077 { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1078 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1079 DWORD color; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1080 Vertex *vertices; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1081 int i; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1082 HRESULT result; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1083 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1084 if (data->beginScene) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1085 IDirect3DDevice9_BeginScene(data->device); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1086 data->beginScene = SDL_FALSE; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1087 } |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1088 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1089 D3D_SetBlendMode(data, renderer->blendMode); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1090 |
2933 | 1091 result = |
1092 IDirect3DDevice9_SetTexture(data->device, 0, | |
1093 (IDirect3DBaseTexture9 *) 0); | |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1094 if (FAILED(result)) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1095 D3D_SetError("SetTexture()", result); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1096 return -1; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1097 } |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1098 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1099 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1100 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1101 vertices = SDL_stack_alloc(Vertex, count); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1102 for (i = 0; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1103 vertices[i].x = (float) points[i].x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1104 vertices[i].y = (float) points[i].y; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1105 vertices[i].z = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1106 vertices[i].rhw = 1.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1107 vertices[i].color = color; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1108 vertices[i].u = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1109 vertices[i].v = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1110 } |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1111 result = |
3551
4a39f28cd935
Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents:
3549
diff
changeset
|
1112 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_LINESTRIP, count-1, |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1113 vertices, sizeof(*vertices)); |
3551
4a39f28cd935
Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents:
3549
diff
changeset
|
1114 |
4a39f28cd935
Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents:
3549
diff
changeset
|
1115 /* DirectX 9 has the same line rasterization semantics as GDI, |
4a39f28cd935
Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents:
3549
diff
changeset
|
1116 so we need to close the endpoint of the line */ |
4a39f28cd935
Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents:
3549
diff
changeset
|
1117 if (points[0].x != points[count-1].x || points[0].y != points[count-1].y) { |
4a39f28cd935
Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents:
3549
diff
changeset
|
1118 vertices[0].x = (float) points[count-1].x; |
4a39f28cd935
Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents:
3549
diff
changeset
|
1119 vertices[0].y = (float) points[count-1].y; |
4a39f28cd935
Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents:
3549
diff
changeset
|
1120 result = IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_POINTLIST, 1, vertices, sizeof(*vertices)); |
4a39f28cd935
Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents:
3549
diff
changeset
|
1121 } |
4a39f28cd935
Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents:
3549
diff
changeset
|
1122 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1123 SDL_stack_free(vertices); |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1124 if (FAILED(result)) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1125 D3D_SetError("DrawPrimitiveUP()", result); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1126 return -1; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1127 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1128 return 0; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1129 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1130 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1131 static int |
3599
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1132 D3D_RenderDrawRects(SDL_Renderer * renderer, const SDL_Rect ** rects, |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1133 int count) |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1134 { |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1135 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1136 DWORD color; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1137 int i; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1138 Vertex vertices[5]; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1139 HRESULT result; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1140 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1141 if (data->beginScene) { |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1142 IDirect3DDevice9_BeginScene(data->device); |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1143 data->beginScene = SDL_FALSE; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1144 } |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1145 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1146 D3D_SetBlendMode(data, renderer->blendMode); |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1147 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1148 result = |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1149 IDirect3DDevice9_SetTexture(data->device, 0, |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1150 (IDirect3DBaseTexture9 *) 0); |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1151 if (FAILED(result)) { |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1152 D3D_SetError("SetTexture()", result); |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1153 return -1; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1154 } |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1155 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1156 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b); |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1157 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1158 for (i = 0; i < SDL_arraysize(vertices); ++i) { |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1159 vertices[i].z = 0.0f; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1160 vertices[i].rhw = 1.0f; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1161 vertices[i].color = color; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1162 vertices[i].u = 0.0f; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1163 vertices[i].v = 0.0f; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1164 } |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1165 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1166 for (i = 0; i < count; ++i) { |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1167 const SDL_Rect *rect = rects[i]; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1168 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1169 vertices[0].x = (float) rect->x; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1170 vertices[0].y = (float) rect->y; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1171 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1172 vertices[1].x = (float) rect->x+rect->w-1; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1173 vertices[1].y = (float) rect->y; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1174 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1175 vertices[2].x = (float) rect->x+rect->w-1; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1176 vertices[2].y = (float) rect->y+rect->h-1; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1177 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1178 vertices[3].x = (float) rect->x; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1179 vertices[3].y = (float) rect->y+rect->h-1; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1180 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1181 vertices[4].x = (float) rect->x; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1182 vertices[4].y = (float) rect->y; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1183 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1184 result = |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1185 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_LINESTRIP, 4, |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1186 vertices, sizeof(*vertices)); |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1187 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1188 if (FAILED(result)) { |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1189 D3D_SetError("DrawPrimitiveUP()", result); |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1190 return -1; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1191 } |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1192 } |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1193 return 0; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1194 } |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1195 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1196 static int |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1197 D3D_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect ** rects, |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1198 int count) |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1199 { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1200 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1201 DWORD color; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1202 int i; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1203 float minx, miny, maxx, maxy; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1204 Vertex vertices[4]; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1205 HRESULT result; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1206 |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1207 if (data->beginScene) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1208 IDirect3DDevice9_BeginScene(data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1209 data->beginScene = SDL_FALSE; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1210 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1211 |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1212 D3D_SetBlendMode(data, renderer->blendMode); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1213 |
2933 | 1214 result = |
1215 IDirect3DDevice9_SetTexture(data->device, 0, | |
1216 (IDirect3DBaseTexture9 *) 0); | |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1217 if (FAILED(result)) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1218 D3D_SetError("SetTexture()", result); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1219 return -1; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1220 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1221 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1222 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1223 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1224 for (i = 0; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1225 const SDL_Rect *rect = rects[i]; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1226 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1227 minx = (float) rect->x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1228 miny = (float) rect->y; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1229 maxx = (float) rect->x + rect->w; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1230 maxy = (float) rect->y + rect->h; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1231 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1232 vertices[0].x = minx; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1233 vertices[0].y = miny; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1234 vertices[0].z = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1235 vertices[0].rhw = 1.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1236 vertices[0].color = color; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1237 vertices[0].u = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1238 vertices[0].v = 0.0f; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1239 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1240 vertices[1].x = maxx; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1241 vertices[1].y = miny; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1242 vertices[1].z = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1243 vertices[1].rhw = 1.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1244 vertices[1].color = color; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1245 vertices[1].u = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1246 vertices[1].v = 0.0f; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1247 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1248 vertices[2].x = maxx; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1249 vertices[2].y = maxy; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1250 vertices[2].z = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1251 vertices[2].rhw = 1.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1252 vertices[2].color = color; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1253 vertices[2].u = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1254 vertices[2].v = 0.0f; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1255 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1256 vertices[3].x = minx; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1257 vertices[3].y = maxy; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1258 vertices[3].z = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1259 vertices[3].rhw = 1.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1260 vertices[3].color = color; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1261 vertices[3].u = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1262 vertices[3].v = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1263 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1264 result = |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1265 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1266 2, vertices, sizeof(*vertices)); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1267 if (FAILED(result)) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1268 D3D_SetError("DrawPrimitiveUP()", result); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1269 return -1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1270 } |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1271 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1272 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1273 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1274 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1275 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1276 D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
1277 const SDL_Rect * srcrect, const SDL_Rect * dstrect) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1278 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1279 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1280 D3D_TextureData *texturedata = (D3D_TextureData *) texture->driverdata; |
3556
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1281 LPDIRECT3DPIXELSHADER9 shader = NULL; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1282 float minx, miny, maxx, maxy; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1283 float minu, maxu, minv, maxv; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1284 DWORD color; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1285 Vertex vertices[4]; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1286 HRESULT result; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1287 |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1288 if (data->beginScene) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1289 IDirect3DDevice9_BeginScene(data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1290 data->beginScene = SDL_FALSE; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1291 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1292 |
3279
fd207dce9f94
I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents:
3267
diff
changeset
|
1293 minx = (float) dstrect->x - 0.5f; |
fd207dce9f94
I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents:
3267
diff
changeset
|
1294 miny = (float) dstrect->y - 0.5f; |
fd207dce9f94
I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents:
3267
diff
changeset
|
1295 maxx = (float) dstrect->x + dstrect->w - 0.5f; |
fd207dce9f94
I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents:
3267
diff
changeset
|
1296 maxy = (float) dstrect->y + dstrect->h - 0.5f; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1297 |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1298 minu = (float) srcrect->x / texture->w; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1299 maxu = (float) (srcrect->x + srcrect->w) / texture->w; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1300 minv = (float) srcrect->y / texture->h; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1301 maxv = (float) (srcrect->y + srcrect->h) / texture->h; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1302 |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1303 color = D3DCOLOR_ARGB(texture->a, texture->r, texture->g, texture->b); |
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1304 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1305 vertices[0].x = minx; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1306 vertices[0].y = miny; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1307 vertices[0].z = 0.0f; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1308 vertices[0].rhw = 1.0f; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1309 vertices[0].color = color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1310 vertices[0].u = minu; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1311 vertices[0].v = minv; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1312 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1313 vertices[1].x = maxx; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1314 vertices[1].y = miny; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1315 vertices[1].z = 0.0f; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1316 vertices[1].rhw = 1.0f; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1317 vertices[1].color = color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1318 vertices[1].u = maxu; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1319 vertices[1].v = minv; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1320 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1321 vertices[2].x = maxx; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1322 vertices[2].y = maxy; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1323 vertices[2].z = 0.0f; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1324 vertices[2].rhw = 1.0f; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1325 vertices[2].color = color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1326 vertices[2].u = maxu; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1327 vertices[2].v = maxv; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1328 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1329 vertices[3].x = minx; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1330 vertices[3].y = maxy; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1331 vertices[3].z = 0.0f; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1332 vertices[3].rhw = 1.0f; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1333 vertices[3].color = color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1334 vertices[3].u = minu; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1335 vertices[3].v = maxv; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1336 |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1337 D3D_SetBlendMode(data, texture->blendMode); |
1916
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
1338 |
3556
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1339 if (texture->blendMode == SDL_BLENDMODE_MASK) { |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1340 shader = data->ps_mask; |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1341 } |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1342 |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
1343 switch (texture->scaleMode) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
1344 case SDL_TEXTURESCALEMODE_NONE: |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
1345 case SDL_TEXTURESCALEMODE_FAST: |
1917
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1346 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1347 D3DTEXF_POINT); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1348 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1349 D3DTEXF_POINT); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1350 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
1351 case SDL_TEXTURESCALEMODE_SLOW: |
1917
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1352 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1353 D3DTEXF_LINEAR); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1354 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1355 D3DTEXF_LINEAR); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1356 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
1357 case SDL_TEXTURESCALEMODE_BEST: |
1917
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1358 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1359 D3DTEXF_GAUSSIANQUAD); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1360 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1361 D3DTEXF_GAUSSIANQUAD); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1362 break; |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1363 } |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1364 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1365 result = |
2735
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
1366 IDirect3DDevice9_SetTexture(data->device, 0, (IDirect3DBaseTexture9 *) |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
1367 texturedata->texture); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1368 if (FAILED(result)) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1369 D3D_SetError("SetTexture()", result); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1370 return -1; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1371 } |
3556
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1372 if (shader) { |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1373 result = IDirect3DDevice9_SetPixelShader(data->device, shader); |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1374 if (FAILED(result)) { |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1375 D3D_SetError("SetShader()", result); |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1376 return -1; |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1377 } |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1378 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1379 result = |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1380 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN, 2, |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1381 vertices, sizeof(*vertices)); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1382 if (FAILED(result)) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1383 D3D_SetError("DrawPrimitiveUP()", result); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1384 return -1; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1385 } |
3556
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1386 if (shader) { |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1387 result = IDirect3DDevice9_SetPixelShader(data->device, NULL); |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1388 if (FAILED(result)) { |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1389 D3D_SetError("SetShader()", result); |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1390 return -1; |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1391 } |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1392 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1393 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1394 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1395 |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1396 static int |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1397 D3D_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
3480
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
1398 Uint32 format, void * pixels, int pitch) |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1399 { |
3549
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1400 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3675
diff
changeset
|
1401 SDL_Window *window = renderer->window; |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3675
diff
changeset
|
1402 SDL_VideoDisplay *display = window->display; |
3549
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1403 D3DSURFACE_DESC desc; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1404 LPDIRECT3DSURFACE9 backBuffer; |
3549
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1405 LPDIRECT3DSURFACE9 surface; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1406 RECT d3drect; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1407 D3DLOCKED_RECT locked; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1408 HRESULT result; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1409 |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1410 result = IDirect3DDevice9_GetBackBuffer(data->device, 0, 0, D3DBACKBUFFER_TYPE_MONO, &backBuffer); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1411 if (FAILED(result)) { |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1412 D3D_SetError("GetBackBuffer()", result); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1413 return -1; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1414 } |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1415 |
3549
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1416 result = IDirect3DSurface9_GetDesc(backBuffer, &desc); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1417 if (FAILED(result)) { |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1418 D3D_SetError("GetDesc()", result); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1419 IDirect3DSurface9_Release(backBuffer); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1420 return -1; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1421 } |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1422 |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1423 result = IDirect3DDevice9_CreateOffscreenPlainSurface(data->device, desc.Width, desc.Height, desc.Format, D3DPOOL_SYSTEMMEM, &surface, NULL); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1424 if (FAILED(result)) { |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1425 D3D_SetError("CreateOffscreenPlainSurface()", result); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1426 IDirect3DSurface9_Release(backBuffer); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1427 return -1; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1428 } |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1429 |
3549
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1430 result = IDirect3DDevice9_GetRenderTargetData(data->device, backBuffer, surface); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1431 if (FAILED(result)) { |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1432 D3D_SetError("GetRenderTargetData()", result); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1433 IDirect3DSurface9_Release(surface); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1434 IDirect3DSurface9_Release(backBuffer); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1435 return -1; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1436 } |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1437 |
3549
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1438 d3drect.left = rect->x; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1439 d3drect.right = rect->x + rect->w; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1440 d3drect.top = rect->y; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1441 d3drect.bottom = rect->y + rect->h; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1442 |
3549
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1443 result = IDirect3DSurface9_LockRect(surface, &locked, &d3drect, D3DLOCK_READONLY); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1444 if (FAILED(result)) { |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1445 D3D_SetError("LockRect()", result); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1446 IDirect3DSurface9_Release(surface); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1447 IDirect3DSurface9_Release(backBuffer); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1448 return -1; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1449 } |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1450 |
3549
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1451 SDL_ConvertPixels(rect->w, rect->h, |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1452 display->current_mode.format, locked.pBits, locked.Pitch, |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1453 format, pixels, pitch); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1454 |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1455 IDirect3DSurface9_UnlockRect(surface); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1456 |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1457 IDirect3DSurface9_Release(surface); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1458 IDirect3DSurface9_Release(backBuffer); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1459 |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1460 return 0; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1461 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1462 |
3480
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
1463 static int |
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
1464 D3D_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
1465 Uint32 format, const void * pixels, int pitch) |
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
1466 { |
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
1467 /* Work in progress */ |
3553
a579694613fd
Note that the WritePixels call is unsupported right now.
Sam Lantinga <slouken@libsdl.org>
parents:
3551
diff
changeset
|
1468 SDL_Unsupported(); |
3480
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
1469 return -1; |
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
1470 } |
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
1471 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1472 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1473 D3D_RenderPresent(SDL_Renderer * renderer) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1474 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1475 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1476 HRESULT result; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1477 |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1478 if (!data->beginScene) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1479 IDirect3DDevice9_EndScene(data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1480 data->beginScene = SDL_TRUE; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1481 } |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1482 |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1483 result = IDirect3DDevice9_TestCooperativeLevel(data->device); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1484 if (result == D3DERR_DEVICELOST) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1485 /* We'll reset later */ |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1486 return; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1487 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1488 if (result == D3DERR_DEVICENOTRESET) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1489 D3D_Reset(renderer); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1490 } |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1491 result = IDirect3DDevice9_Present(data->device, NULL, NULL, NULL, NULL); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1492 if (FAILED(result)) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1493 D3D_SetError("Present()", result); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1494 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1495 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1496 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1497 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1498 D3D_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1499 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1500 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1501 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1502 if (!data) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1503 return; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1504 } |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
1505 if (data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
1506 SDL_SW_DestroyYUVTexture(data->yuv); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
1507 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1508 if (data->texture) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1509 IDirect3DTexture9_Release(data->texture); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1510 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1511 SDL_free(data); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1512 texture->driverdata = NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1513 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1514 |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1515 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1516 D3D_DestroyRenderer(SDL_Renderer * renderer) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1517 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1518 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1519 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1520 if (data) { |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1521 if (data->device) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1522 IDirect3DDevice9_Release(data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1523 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1524 SDL_free(data); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1525 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1526 SDL_free(renderer); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1527 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1528 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1529 #endif /* SDL_VIDEO_RENDER_D3D */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1530 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1531 /* vi: set ts=4 sw=4 expandtab: */ |