Mercurial > sdl-ios-xcode
annotate src/video/quartz/SDL_QuartzEvents.m @ 889:eac8c69b5706
ate: Fri, 09 Apr 2004 20:07:10 +0200
From: Hibernatus
Subject: [SDL] BUG: changing video mode in opengl + windows
In WIN_GL_SetupWindow (SDL12/src/video/wincommon/SDL_wingl.c) you call
WIN_GL_ResetWindow when SetPixelFormat fails.
WIN_GL_ResetWindow cannot properly work in its current state, because there
are several things to update once you've created a new window. At least
DirectInput doesn't work anymore here (which is somewhat annoying for the
player :).
I think you can simply remove that function. Many games don't try to
recover from that exception, that's why the newest ATI drivers emulate 16
bpp display in 32 bpp mode so the error never occurs (but the games may run
much slower).
Having SDL_SetVideoMode return NULL would be better than actually setting
the video mode and losing focus, directinput and maybe directsound too. It
also made my previous drivers crash (when switching from 32 bpp windowed to
16 bpp fullscreen).
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 16 May 2004 18:02:48 +0000 |
parents | 428f688f2ad2 |
children | 9e27fdb98eab |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2003 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #include "SDL_QuartzVideo.h" |
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24 |
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25 #include <stdlib.h> // For getenv() |
555 | 26 #include <IOKit/IOMessage.h> // For wake from sleep detection |
27 #include <IOKit/pwr_mgt/IOPMLib.h> // For wake from sleep detection | |
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28 #include "SDL_QuartzKeys.h" |
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29 |
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30 void QZ_InitOSKeymap (_THIS) { |
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31 const void *KCHRPtr; |
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32 UInt32 state; |
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33 UInt32 value; |
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34 int i; |
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35 int world = SDLK_WORLD_0; |
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36 |
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37 for ( i=0; i<SDL_TABLESIZE(keymap); ++i ) |
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38 keymap[i] = SDLK_UNKNOWN; |
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39 |
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40 /* This keymap is almost exactly the same as the OS 9 one */ |
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41 keymap[QZ_ESCAPE] = SDLK_ESCAPE; |
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42 keymap[QZ_F1] = SDLK_F1; |
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43 keymap[QZ_F2] = SDLK_F2; |
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44 keymap[QZ_F3] = SDLK_F3; |
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45 keymap[QZ_F4] = SDLK_F4; |
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46 keymap[QZ_F5] = SDLK_F5; |
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47 keymap[QZ_F6] = SDLK_F6; |
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48 keymap[QZ_F7] = SDLK_F7; |
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49 keymap[QZ_F8] = SDLK_F8; |
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50 keymap[QZ_F9] = SDLK_F9; |
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51 keymap[QZ_F10] = SDLK_F10; |
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52 keymap[QZ_F11] = SDLK_F11; |
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53 keymap[QZ_F12] = SDLK_F12; |
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54 keymap[QZ_PRINT] = SDLK_PRINT; |
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55 keymap[QZ_SCROLLOCK] = SDLK_SCROLLOCK; |
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56 keymap[QZ_PAUSE] = SDLK_PAUSE; |
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57 keymap[QZ_POWER] = SDLK_POWER; |
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58 keymap[QZ_BACKQUOTE] = SDLK_BACKQUOTE; |
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59 keymap[QZ_1] = SDLK_1; |
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60 keymap[QZ_2] = SDLK_2; |
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61 keymap[QZ_3] = SDLK_3; |
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62 keymap[QZ_4] = SDLK_4; |
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63 keymap[QZ_5] = SDLK_5; |
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64 keymap[QZ_6] = SDLK_6; |
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65 keymap[QZ_7] = SDLK_7; |
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66 keymap[QZ_8] = SDLK_8; |
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67 keymap[QZ_9] = SDLK_9; |
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68 keymap[QZ_0] = SDLK_0; |
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69 keymap[QZ_MINUS] = SDLK_MINUS; |
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70 keymap[QZ_EQUALS] = SDLK_EQUALS; |
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71 keymap[QZ_BACKSPACE] = SDLK_BACKSPACE; |
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72 keymap[QZ_INSERT] = SDLK_INSERT; |
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73 keymap[QZ_HOME] = SDLK_HOME; |
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74 keymap[QZ_PAGEUP] = SDLK_PAGEUP; |
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75 keymap[QZ_NUMLOCK] = SDLK_NUMLOCK; |
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76 keymap[QZ_KP_EQUALS] = SDLK_KP_EQUALS; |
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77 keymap[QZ_KP_DIVIDE] = SDLK_KP_DIVIDE; |
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78 keymap[QZ_KP_MULTIPLY] = SDLK_KP_MULTIPLY; |
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79 keymap[QZ_TAB] = SDLK_TAB; |
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80 keymap[QZ_q] = SDLK_q; |
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81 keymap[QZ_w] = SDLK_w; |
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82 keymap[QZ_e] = SDLK_e; |
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83 keymap[QZ_r] = SDLK_r; |
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84 keymap[QZ_t] = SDLK_t; |
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85 keymap[QZ_y] = SDLK_y; |
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86 keymap[QZ_u] = SDLK_u; |
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87 keymap[QZ_i] = SDLK_i; |
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88 keymap[QZ_o] = SDLK_o; |
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89 keymap[QZ_p] = SDLK_p; |
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90 keymap[QZ_LEFTBRACKET] = SDLK_LEFTBRACKET; |
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91 keymap[QZ_RIGHTBRACKET] = SDLK_RIGHTBRACKET; |
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92 keymap[QZ_BACKSLASH] = SDLK_BACKSLASH; |
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93 keymap[QZ_DELETE] = SDLK_DELETE; |
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94 keymap[QZ_END] = SDLK_END; |
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95 keymap[QZ_PAGEDOWN] = SDLK_PAGEDOWN; |
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96 keymap[QZ_KP7] = SDLK_KP7; |
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97 keymap[QZ_KP8] = SDLK_KP8; |
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98 keymap[QZ_KP9] = SDLK_KP9; |
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99 keymap[QZ_KP_MINUS] = SDLK_KP_MINUS; |
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100 keymap[QZ_CAPSLOCK] = SDLK_CAPSLOCK; |
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101 keymap[QZ_a] = SDLK_a; |
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102 keymap[QZ_s] = SDLK_s; |
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103 keymap[QZ_d] = SDLK_d; |
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104 keymap[QZ_f] = SDLK_f; |
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105 keymap[QZ_g] = SDLK_g; |
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106 keymap[QZ_h] = SDLK_h; |
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107 keymap[QZ_j] = SDLK_j; |
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108 keymap[QZ_k] = SDLK_k; |
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109 keymap[QZ_l] = SDLK_l; |
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110 keymap[QZ_SEMICOLON] = SDLK_SEMICOLON; |
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111 keymap[QZ_QUOTE] = SDLK_QUOTE; |
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112 keymap[QZ_RETURN] = SDLK_RETURN; |
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113 keymap[QZ_KP4] = SDLK_KP4; |
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114 keymap[QZ_KP5] = SDLK_KP5; |
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115 keymap[QZ_KP6] = SDLK_KP6; |
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116 keymap[QZ_KP_PLUS] = SDLK_KP_PLUS; |
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117 keymap[QZ_LSHIFT] = SDLK_LSHIFT; |
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118 keymap[QZ_z] = SDLK_z; |
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119 keymap[QZ_x] = SDLK_x; |
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120 keymap[QZ_c] = SDLK_c; |
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121 keymap[QZ_v] = SDLK_v; |
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122 keymap[QZ_b] = SDLK_b; |
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123 keymap[QZ_n] = SDLK_n; |
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124 keymap[QZ_m] = SDLK_m; |
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125 keymap[QZ_COMMA] = SDLK_COMMA; |
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126 keymap[QZ_PERIOD] = SDLK_PERIOD; |
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127 keymap[QZ_SLASH] = SDLK_SLASH; |
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128 keymap[QZ_UP] = SDLK_UP; |
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129 keymap[QZ_KP1] = SDLK_KP1; |
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130 keymap[QZ_KP2] = SDLK_KP2; |
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131 keymap[QZ_KP3] = SDLK_KP3; |
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132 keymap[QZ_KP_ENTER] = SDLK_KP_ENTER; |
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133 keymap[QZ_LCTRL] = SDLK_LCTRL; |
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134 keymap[QZ_LALT] = SDLK_LALT; |
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135 keymap[QZ_LMETA] = SDLK_LMETA; |
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136 keymap[QZ_SPACE] = SDLK_SPACE; |
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137 keymap[QZ_LEFT] = SDLK_LEFT; |
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138 keymap[QZ_DOWN] = SDLK_DOWN; |
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139 keymap[QZ_RIGHT] = SDLK_RIGHT; |
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140 keymap[QZ_KP0] = SDLK_KP0; |
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141 keymap[QZ_KP_PERIOD] = SDLK_KP_PERIOD; |
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142 keymap[QZ_IBOOK_ENTER] = SDLK_KP_ENTER; |
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143 keymap[QZ_IBOOK_RIGHT] = SDLK_RIGHT; |
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144 keymap[QZ_IBOOK_DOWN] = SDLK_DOWN; |
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145 keymap[QZ_IBOOK_UP] = SDLK_UP; |
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146 keymap[QZ_IBOOK_LEFT] = SDLK_LEFT; |
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147 |
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148 /* |
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149 Up there we setup a static scancode->keysym map. However, it will not |
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150 work very well on international keyboard. Hence we now query MacOS |
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151 for its own keymap to adjust our own mapping table. However, this is |
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152 basically only useful for ascii char keys. This is also the reason |
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153 why we keep the static table, too. |
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154 */ |
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155 |
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156 /* Get a pointer to the systems cached KCHR */ |
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157 KCHRPtr = (void *)GetScriptManagerVariable(smKCHRCache); |
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158 if (KCHRPtr) |
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159 { |
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160 /* Loop over all 127 possible scan codes */ |
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161 for (i = 0; i < 0x7F; i++) |
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162 { |
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163 /* We pretend a clean start to begin with (i.e. no dead keys active */ |
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164 state = 0; |
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165 |
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166 /* Now translate the key code to a key value */ |
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167 value = KeyTranslate(KCHRPtr, i, &state) & 0xff; |
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168 |
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169 /* If the state become 0, it was a dead key. We need to translate again, |
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170 passing in the new state, to get the actual key value */ |
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171 if (state != 0) |
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172 value = KeyTranslate(KCHRPtr, i, &state) & 0xff; |
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173 |
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174 /* Now we should have an ascii value, or 0. Try to figure out to which SDL symbol it maps */ |
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175 if (value >= 128) /* Some non-ASCII char, map it to SDLK_WORLD_* */ |
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176 keymap[i] = world++; |
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177 else if (value >= 32) /* non-control ASCII char */ |
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178 keymap[i] = value; |
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179 } |
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180 } |
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181 |
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182 /* |
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183 The keypad codes are re-setup here, because the loop above cannot |
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184 distinguish between a key on the keypad and a regular key. We maybe |
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185 could get around this problem in another fashion: NSEvent's flags |
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186 include a "NSNumericPadKeyMask" bit; we could check that and modify |
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187 the symbol we return on the fly. However, this flag seems to exhibit |
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188 some weird behaviour related to the num lock key |
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189 */ |
390
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190 keymap[QZ_KP0] = SDLK_KP0; |
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191 keymap[QZ_KP1] = SDLK_KP1; |
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192 keymap[QZ_KP2] = SDLK_KP2; |
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193 keymap[QZ_KP3] = SDLK_KP3; |
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194 keymap[QZ_KP4] = SDLK_KP4; |
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195 keymap[QZ_KP5] = SDLK_KP5; |
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196 keymap[QZ_KP6] = SDLK_KP6; |
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197 keymap[QZ_KP7] = SDLK_KP7; |
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198 keymap[QZ_KP8] = SDLK_KP8; |
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199 keymap[QZ_KP9] = SDLK_KP9; |
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200 keymap[QZ_KP_MINUS] = SDLK_KP_MINUS; |
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201 keymap[QZ_KP_PLUS] = SDLK_KP_PLUS; |
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202 keymap[QZ_KP_PERIOD] = SDLK_KP_PERIOD; |
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203 keymap[QZ_KP_EQUALS] = SDLK_KP_EQUALS; |
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204 keymap[QZ_KP_DIVIDE] = SDLK_KP_DIVIDE; |
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205 keymap[QZ_KP_MULTIPLY] = SDLK_KP_MULTIPLY; |
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206 keymap[QZ_KP_ENTER] = SDLK_KP_ENTER; |
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207 } |
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208 |
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209 static void QZ_DoKey (_THIS, int state, NSEvent *event) { |
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210 |
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211 NSString *chars; |
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212 unsigned int numChars; |
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213 SDL_keysym key; |
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214 |
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215 /* |
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216 A key event can contain multiple characters, |
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217 or no characters at all. In most cases, it |
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218 will contain a single character. If it contains |
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219 0 characters, we'll use 0 as the unicode. If it |
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220 contains multiple characters, we'll use 0 as |
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221 the scancode/keysym. |
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222 */ |
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223 chars = [ event characters ]; |
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224 numChars = [ chars length ]; |
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225 |
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226 if (numChars == 1) { |
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227 |
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228 key.scancode = [ event keyCode ]; |
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229 key.sym = keymap [ key.scancode ]; |
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230 key.unicode = [ chars characterAtIndex:0 ]; |
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231 key.mod = KMOD_NONE; |
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232 |
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233 SDL_PrivateKeyboard (state, &key); |
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234 } |
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235 else if (numChars == 0) { |
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236 |
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237 key.scancode = [ event keyCode ]; |
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238 key.sym = keymap [ key.scancode ]; |
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239 key.unicode = 0; |
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240 key.mod = KMOD_NONE; |
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241 |
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242 SDL_PrivateKeyboard (state, &key); |
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243 } |
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244 else /* (numChars > 1) */ { |
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245 |
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246 int i; |
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247 for (i = 0; i < numChars; i++) { |
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248 |
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249 key.scancode = 0; |
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250 key.sym = 0; |
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251 key.unicode = [ chars characterAtIndex:i]; |
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252 key.mod = KMOD_NONE; |
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253 |
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254 SDL_PrivateKeyboard (state, &key); |
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255 } |
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256 } |
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257 |
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258 if (getenv ("SDL_ENABLEAPPEVENTS")) |
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259 [ NSApp sendEvent:event ]; |
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260 } |
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261 |
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262 static void QZ_DoModifiers (_THIS, unsigned int newMods) { |
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263 |
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264 const int mapping[] = { SDLK_CAPSLOCK, SDLK_LSHIFT, SDLK_LCTRL, SDLK_LALT, SDLK_LMETA }; |
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265 |
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266 int i; |
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267 int bit; |
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268 SDL_keysym key; |
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269 |
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270 if (current_mods == newMods) |
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271 return; |
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272 |
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273 key.scancode = 0; |
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274 key.sym = SDLK_UNKNOWN; |
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275 key.unicode = 0; |
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276 key.mod = KMOD_NONE; |
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277 |
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278 /* Iterate through the bits, testing each against the current modifiers */ |
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279 for (i = 0, bit = NSAlphaShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) { |
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280 |
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281 unsigned int currentMask, newMask; |
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282 |
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283 currentMask = current_mods & bit; |
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284 newMask = newMods & bit; |
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285 |
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286 if ( currentMask && |
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287 currentMask != newMask ) { /* modifier up event */ |
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288 |
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289 key.sym = mapping[i]; |
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290 /* If this was Caps Lock, we need some additional voodoo to make SDL happy */ |
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291 if (bit == NSAlphaShiftKeyMask) |
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292 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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293 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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294 } |
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295 else if ( newMask && |
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296 currentMask != newMask ) { /* modifier down event */ |
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297 |
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298 key.sym = mapping[i]; |
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299 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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300 /* If this was Caps Lock, we need some additional voodoo to make SDL happy */ |
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301 if (bit == NSAlphaShiftKeyMask) |
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302 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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303 } |
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304 } |
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305 |
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306 current_mods = newMods; |
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307 } |
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308 |
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309 static void QZ_GetMouseLocation (_THIS, NSPoint *p) { |
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310 *p = [ NSEvent mouseLocation ]; /* global coordinates */ |
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311 if (qz_window) |
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312 QZ_PrivateGlobalToLocal (this, p); |
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313 QZ_PrivateCocoaToSDL (this, p); |
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314 } |
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315 |
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316 static void QZ_DoActivate (_THIS) |
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317 { |
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318 /* Hide the cursor if it was hidden by SDL_ShowCursor() */ |
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319 if (!cursor_should_be_visible) |
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320 QZ_HideMouse (this); |
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321 |
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322 /* Regrab input, only if it was previously grabbed */ |
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323 if ( current_grab_mode == SDL_GRAB_ON ) { |
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324 |
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325 /* Restore cursor location if input was grabbed */ |
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326 QZ_PrivateWarpCursor (this, cursor_loc.x, cursor_loc.y); |
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327 QZ_ChangeGrabState (this, QZ_ENABLE_GRAB); |
390
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328 } |
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329 } |
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330 |
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331 static void QZ_DoDeactivate (_THIS) { |
390
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332 |
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333 /* Get the current cursor location, for restore on activate */ |
782
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334 QZ_GetMouseLocation (this, &cursor_loc); |
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335 |
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336 /* Reassociate mouse and cursor */ |
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337 CGAssociateMouseAndMouseCursorPosition (1); |
172
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338 |
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339 /* Show the cursor if it was hidden by SDL_ShowCursor() */ |
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340 if (!cursor_should_be_visible) |
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341 QZ_ShowMouse (this); |
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342 } |
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343 |
555 | 344 void QZ_SleepNotificationHandler (void * refcon, |
345 io_service_t service, | |
346 natural_t messageType, | |
347 void * messageArgument ) | |
348 { | |
349 SDL_VideoDevice *this = (SDL_VideoDevice*)refcon; | |
350 | |
351 switch(messageType) | |
352 { | |
353 case kIOMessageSystemWillSleep: | |
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354 IOAllowPowerChange(power_connection, (long) messageArgument); |
555 | 355 break; |
356 case kIOMessageCanSystemSleep: | |
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357 IOAllowPowerChange(power_connection, (long) messageArgument); |
555 | 358 break; |
359 case kIOMessageSystemHasPoweredOn: | |
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360 /* awake */ |
555 | 361 SDL_PrivateExpose(); |
362 break; | |
363 } | |
364 } | |
365 | |
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366 void QZ_RegisterForSleepNotifications (_THIS) |
555 | 367 { |
368 CFRunLoopSourceRef rls; | |
369 IONotificationPortRef thePortRef; | |
370 io_object_t notifier; | |
371 | |
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372 power_connection = IORegisterForSystemPower (this, &thePortRef, QZ_SleepNotificationHandler, ¬ifier); |
555 | 373 |
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374 if (power_connection == 0) |
555 | 375 NSLog(@"SDL: QZ_SleepNotificationHandler() IORegisterForSystemPower failed."); |
376 | |
377 rls = IONotificationPortGetRunLoopSource (thePortRef); | |
378 CFRunLoopAddSource (CFRunLoopGetCurrent(), rls, kCFRunLoopDefaultMode); | |
379 CFRelease (rls); | |
380 } | |
381 | |
624
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382 |
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383 // Try to map Quartz mouse buttons to SDL's lingo... |
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384 static int QZ_OtherMouseButtonToSDL(int button) |
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385 { |
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386 switch (button) |
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387 { |
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388 case 0: |
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389 return(SDL_BUTTON_LEFT); // 1 |
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390 case 1: |
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391 return(SDL_BUTTON_RIGHT); // 3 |
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392 case 2: |
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393 return(SDL_BUTTON_MIDDLE); // 2 |
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394 } |
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395 |
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396 // >= 3: skip 4 & 5, since those are the SDL mousewheel buttons. |
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397 return(button + 3); |
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398 } |
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399 |
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400 |
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401 void QZ_PumpEvents (_THIS) |
158
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402 { |
435
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403 int firstMouseEvent; |
390
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404 CGMouseDelta dx, dy; |
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405 |
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406 NSDate *distantPast; |
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407 NSEvent *event; |
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408 NSRect winRect; |
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409 NSAutoreleasePool *pool; |
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410 |
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411 /* Update activity every five seconds to prevent screensaver. --ryan. */ |
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412 static Uint32 screensaverTicks = 0; |
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413 Uint32 nowTicks = SDL_GetTicks(); |
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414 if ((nowTicks - screensaverTicks) > 5000) |
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415 { |
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416 UpdateSystemActivity(UsrActivity); |
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417 screensaverTicks = nowTicks; |
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418 } |
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419 |
390
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420 pool = [ [ NSAutoreleasePool alloc ] init ]; |
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421 distantPast = [ NSDate distantPast ]; |
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422 |
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423 winRect = NSMakeRect (0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h); |
435
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424 |
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425 /* send the first mouse event in absolute coordinates */ |
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426 firstMouseEvent = 1; |
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427 |
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428 /* accumulate any additional mouse moved events into one SDL mouse event */ |
390
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429 dx = 0; |
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430 dy = 0; |
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431 |
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432 do { |
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433 |
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434 /* Poll for an event. This will not block */ |
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435 event = [ NSApp nextEventMatchingMask:NSAnyEventMask |
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436 untilDate:distantPast |
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437 inMode: NSDefaultRunLoopMode dequeue:YES ]; |
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438 if (event != nil) { |
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439 |
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440 int button; |
390
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441 unsigned int type; |
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442 BOOL isInGameWin; |
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443 |
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444 #define DO_MOUSE_DOWN(button) do { \ |
761
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445 if ( [ NSApp isActive ] ) { \ |
563
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446 if ( isInGameWin ) { \ |
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447 SDL_PrivateMouseButton (SDL_PRESSED, button, 0, 0); \ |
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448 expect_mouse_up |= 1<<button; \ |
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449 } \ |
390
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450 } \ |
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451 else { \ |
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452 QZ_DoActivate (this); \ |
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453 } \ |
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454 [ NSApp sendEvent:event ]; \ |
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455 } while(0) |
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456 |
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457 #define DO_MOUSE_UP(button) do { \ |
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458 if ( expect_mouse_up & (1<<button) ) { \ |
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459 SDL_PrivateMouseButton (SDL_RELEASED, button, 0, 0); \ |
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460 expect_mouse_up &= ~(1<<button); \ |
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461 } \ |
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462 [ NSApp sendEvent:event ]; \ |
390
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463 } while(0) |
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464 |
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465 type = [ event type ]; |
779
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466 isInGameWin = QZ_IsMouseInWindow (this); |
782
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467 |
816
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Date: Fri, 13 Feb 2004 17:03:16 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
468 QZ_DoModifiers(this, [ event modifierFlags ] ); |
428f688f2ad2
Date: Fri, 13 Feb 2004 17:03:16 +0100
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parents:
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diff
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|
469 |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
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diff
changeset
|
470 switch (type) { |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
389
diff
changeset
|
471 case NSLeftMouseDown: |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
472 if ( getenv("SDL_HAS3BUTTONMOUSE") ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
473 DO_MOUSE_DOWN (SDL_BUTTON_LEFT); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
474 } else { |
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
475 if ( NSCommandKeyMask & current_mods ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
476 last_virtual_button = SDL_BUTTON_RIGHT; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
477 DO_MOUSE_DOWN (SDL_BUTTON_RIGHT); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
478 } |
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
479 else if ( NSAlternateKeyMask & current_mods ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
480 last_virtual_button = SDL_BUTTON_MIDDLE; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
481 DO_MOUSE_DOWN (SDL_BUTTON_MIDDLE); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
482 } |
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
483 else { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
484 DO_MOUSE_DOWN (SDL_BUTTON_LEFT); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
485 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
486 } |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
487 break; |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
488 |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
489 case NSLeftMouseUp: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
389
diff
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|
490 if ( last_virtual_button != 0 ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
491 DO_MOUSE_UP (last_virtual_button); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
389
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|
492 last_virtual_button = 0; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
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|
493 } |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
494 else { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
495 DO_MOUSE_UP (SDL_BUTTON_LEFT); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
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|
496 } |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
497 break; |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
498 |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
499 case NSOtherMouseDown: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
500 case NSRightMouseDown: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
501 button = QZ_OtherMouseButtonToSDL([ event buttonNumber ]); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
502 DO_MOUSE_DOWN (button); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
503 break; |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
504 |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
505 case NSOtherMouseUp: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
506 case NSRightMouseUp: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
507 button = QZ_OtherMouseButtonToSDL([ event buttonNumber ]); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
508 DO_MOUSE_UP (button); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
509 break; |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
510 |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
511 case NSSystemDefined: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
512 /* |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
513 Future: up to 32 "mouse" buttons can be handled. |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
514 if ([event subtype] == 7) { |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
515 unsigned int buttons; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
516 buttons = [ event data2 ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
517 */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
518 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
519 case NSLeftMouseDragged: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
520 case NSRightMouseDragged: |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
521 case NSOtherMouseDragged: /* usually middle mouse dragged */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
522 case NSMouseMoved: |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
523 if ( grab_state == QZ_INVISIBLE_GRAB ) { |
272
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
524 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
525 /* |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
526 If input is grabbed+hidden, the cursor doesn't move, |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
527 so we have to call the lowlevel window server |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
528 function. This is less accurate but works OK. |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
529 */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
530 CGMouseDelta dx1, dy1; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
531 CGGetLastMouseDelta (&dx1, &dy1); |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
532 dx += dx1; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
533 dy += dy1; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
534 } |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
535 else if (firstMouseEvent) { |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
536 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
537 /* |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
538 Get the first mouse event in a possible |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
539 sequence of mouse moved events. Since we |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
540 use absolute coordinates, this serves to |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
541 compensate any inaccuracy in deltas, and |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
542 provides the first known mouse position, |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
543 since everything after this uses deltas |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
544 */ |
782
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
779
diff
changeset
|
545 NSPoint p; |
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
779
diff
changeset
|
546 QZ_GetMouseLocation (this, &p); |
454
c4338ecf45f9
Fixed mouse motion on MacOS X (recently broken)
Sam Lantinga <slouken@libsdl.org>
parents:
435
diff
changeset
|
547 SDL_PrivateMouseMotion (0, 0, p.x, p.y); |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
548 firstMouseEvent = 0; |
782
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
779
diff
changeset
|
549 } |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
550 else { |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
551 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
552 /* |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
553 Get the amount moved since the last drag or move event, |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
554 add it on for one big move event at the end. |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
555 */ |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
556 dx += [ event deltaX ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
557 dy += [ event deltaY ]; |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
558 } |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
559 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
560 /* |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
561 Handle grab input+cursor visible by warping the cursor back |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
562 into the game window. This still generates a mouse moved event, |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
563 but not as a result of the warp (so it's in the right direction). |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
564 */ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
565 if ( grab_state == QZ_VISIBLE_GRAB && |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
566 !isInGameWin ) { |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
567 |
782
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
779
diff
changeset
|
568 NSPoint p; |
dbc5905402b0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
779
diff
changeset
|
569 QZ_GetMouseLocation (this, &p); |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
570 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
571 if ( p.x < 0.0 ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
572 p.x = 0.0; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
573 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
574 if ( p.y < 0.0 ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
575 p.y = 0.0; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
576 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
577 if ( p.x >= winRect.size.width ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
578 p.x = winRect.size.width-1; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
579 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
580 if ( p.y >= winRect.size.height ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
581 p.y = winRect.size.height-1; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
582 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
583 QZ_PrivateWarpCursor (this, p.x, p.y); |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
584 } |
631
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
585 else |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
586 if ( !isInGameWin && (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
587 |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
588 SDL_PrivateAppActive (0, SDL_APPMOUSEFOCUS); |
779
68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
761
diff
changeset
|
589 if (!cursor_should_be_visible) |
68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
761
diff
changeset
|
590 QZ_ShowMouse (this); |
631
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
591 } |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
592 else |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
593 if ( isInGameWin && !(SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
594 |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
595 SDL_PrivateAppActive (1, SDL_APPMOUSEFOCUS); |
779
68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
761
diff
changeset
|
596 if (!cursor_should_be_visible) |
68c8da837fc0
Date: Tue, 6 Jan 2004 21:54:02 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
761
diff
changeset
|
597 QZ_HideMouse (this); |
631
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
598 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
599 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
600 case NSScrollWheel: |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
601 if ( isInGameWin ) { |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
602 float dy; |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
|
603 Uint8 button; |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
604 dy = [ event deltaY ]; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
605 if ( dy > 0.0 ) /* Scroll up */ |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
|
606 button = SDL_BUTTON_WHEELUP; |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
607 else /* Scroll down */ |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
|
608 button = SDL_BUTTON_WHEELDOWN; |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
609 /* For now, wheel is sent as a quick down+up */ |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
|
610 SDL_PrivateMouseButton (SDL_PRESSED, button, 0, 0); |
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
|
611 SDL_PrivateMouseButton (SDL_RELEASED, button, 0, 0); |
272
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
612 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
613 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
614 case NSKeyUp: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
615 QZ_DoKey (this, SDL_RELEASED, event); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
616 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
617 case NSKeyDown: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
618 QZ_DoKey (this, SDL_PRESSED, event); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
619 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
620 case NSFlagsChanged: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
621 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
622 case NSAppKitDefined: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
623 switch ( [ event subtype ] ) { |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
624 case NSApplicationActivatedEventType: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
625 QZ_DoActivate (this); |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
626 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
627 case NSApplicationDeactivatedEventType: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
628 QZ_DoDeactivate (this); |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
629 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
630 } |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
631 [ NSApp sendEvent:event ]; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
632 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
633 /* case NSApplicationDefined: break; */ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
634 /* case NSPeriodic: break; */ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
635 /* case NSCursorUpdate: break; */ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
636 default: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
637 [ NSApp sendEvent:event ]; |
272
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
638 } |
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
639 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
640 } while (event != nil); |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
641 |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
642 /* handle accumulated mouse moved events */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
643 if (dx != 0 || dy != 0) |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
644 SDL_PrivateMouseMotion (0, 1, dx, dy); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
645 |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
646 [ pool release ]; |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
|
647 } |