annotate src/video/quartz/SDL_QuartzWM.m @ 1708:cd14138a8703 SDL-1.3

Merged fix for bug #240 from SDL 1.2
author Sam Lantinga <slouken@libsdl.org>
date Sat, 24 Jun 2006 17:31:46 +0000
parents 782fd950bd46
children
rev   line source
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
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1 /*
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
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2 SDL - Simple DirectMedia Layer
761
c5b2b6d2d1fe Date: Wed, 31 Dec 2003 21:55:30 +0100
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3 Copyright (C) 1997-2003 Sam Lantinga
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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4
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
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5 This library is free software; you can redistribute it and/or
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
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6 modify it under the terms of the GNU Library General Public
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
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7 License as published by the Free Software Foundation; either
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
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8 version 2 of the License, or (at your option) any later version.
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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9
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
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10 This library is distributed in the hope that it will be useful,
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
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13 Library General Public License for more details.
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
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14
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
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15 You should have received a copy of the GNU Library General Public
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
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16 License along with this library; if not, write to the Free
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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18
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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19 Sam Lantinga
252
e8157fcb3114 Updated the source with the correct e-mail address
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20 slouken@libsdl.org
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45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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21 */
1403
376665398b25 Catch the C++ and Objective C sources too...
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22 #include "SDL_config.h"
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45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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23
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24 #include "SDL_QuartzVideo.h"
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25
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
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26
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27 struct WMcursor
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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28 {
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cd14138a8703 Merged fix for bug #240 from SDL 1.2
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29 NSCursor *nscursor;
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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30 };
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31
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32 void
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33 QZ_FreeWMCursor(_THIS, WMcursor * cursor)
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34 {
47
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35
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cd14138a8703 Merged fix for bug #240 from SDL 1.2
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36 if (cursor != NULL) {
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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37 [cursor->nscursor release];
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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38 free(cursor);
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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39 }
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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40 }
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Sam Lantinga <slouken@lokigames.com>
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41
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Sam Lantinga <slouken@libsdl.org>
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42 WMcursor *
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cd14138a8703 Merged fix for bug #240 from SDL 1.2
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43 QZ_CreateWMCursor(_THIS, Uint8 * data, Uint8 * mask,
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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44 int w, int h, int hot_x, int hot_y)
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45 {
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46 WMcursor *cursor;
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cd14138a8703 Merged fix for bug #240 from SDL 1.2
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47 NSBitmapImageRep *imgrep;
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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48 NSImage *img;
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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49 unsigned char *planes[5];
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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50 int i;
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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51 NSAutoreleasePool *pool;
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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52
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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53 pool =[[NSAutoreleasePool alloc] init];
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54
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55 /* Allocate the cursor memory */
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56 cursor = (WMcursor *) SDL_malloc(sizeof(WMcursor));
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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57 if (cursor == NULL)
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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58 goto outOfMemory;
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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59
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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60 /* create the image representation and get the pointers to its storage */
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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61 imgrep =[[[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL pixelsWide: w pixelsHigh: h bitsPerSample: 1 samplesPerPixel: 2 hasAlpha: YES isPlanar: YES colorSpaceName: NSDeviceBlackColorSpace bytesPerRow: (w + 7) / 8 bitsPerPixel:0] autorelease];
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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62 if (imgrep == nil)
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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63 goto outOfMemory;
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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64 [imgrep getBitmapDataPlanes:planes];
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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65
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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66 /* copy data and mask, extending the mask to all black pixels because the inversion effect doesn't work with Cocoa's alpha-blended cursors */
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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67 for (i = 0; i < (w + 7) / 8 * h; i++) {
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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68 planes[0][i] = data[i];
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69 planes[1][i] = mask[i] | data[i];
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70 }
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71
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72 /* create image and cursor */
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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73 img =[[[NSImage alloc] initWithSize:NSMakeSize(w, h)] autorelease];
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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74 if (img == nil)
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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75 goto outOfMemory;
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
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76 [img addRepresentation:imgrep];
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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77 if (system_version < 0x1030) { /* on 10.2, cursors must be 16*16 */
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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78 if (w > 16 || h > 16) { /* too big: scale it down */
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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79 [img setScalesWhenResized:YES];
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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80 hot_x = hot_x * 16 / w;
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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81 hot_y = hot_y * 16 / h;
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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82 } else { /* too small (or just right): extend it (from the bottom left corner, so hot_y must be adjusted) */
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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83 hot_y += 16 - h;
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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84 }
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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85 [img setSize:NSMakeSize(16, 16)];
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86 }
1708
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87 cursor->nscursor =[[NSCursor alloc] initWithImage: img hotSpot:NSMakePoint(hot_x,
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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88 hot_y)];
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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89 if (cursor->nscursor == nil)
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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90 goto outOfMemory;
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parents: 1659
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91
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92 [pool release];
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93 return (cursor);
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94
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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95 outOfMemory:
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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96 [pool release];
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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97 if (cursor != NULL)
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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98 SDL_free(cursor);
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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99 SDL_OutOfMemory();
cd14138a8703 Merged fix for bug #240 from SDL 1.2
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100 return (NULL);
47
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101 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
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102
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103 void
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104 QZ_ShowMouse(_THIS)
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105 {
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106 if (!cursor_visible) {
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107 [NSCursor unhide];
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108 cursor_visible = YES;
c5b2b6d2d1fe Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 683
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109 }
c5b2b6d2d1fe Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 683
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110 }
c5b2b6d2d1fe Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 683
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111
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112 void
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113 QZ_HideMouse(_THIS)
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114 {
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115 if ((SDL_GetAppState() & SDL_APPMOUSEFOCUS) && cursor_visible) {
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116 [NSCursor hide];
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117 cursor_visible = NO;
c5b2b6d2d1fe Date: Wed, 31 Dec 2003 21:55:30 +0100
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118 }
c5b2b6d2d1fe Date: Wed, 31 Dec 2003 21:55:30 +0100
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parents: 683
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119 }
c5b2b6d2d1fe Date: Wed, 31 Dec 2003 21:55:30 +0100
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parents: 683
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120
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121 BOOL
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122 QZ_IsMouseInWindow(_THIS)
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123 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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124 if (qz_window == nil)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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125 return YES; /*fullscreen */
1192
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126 else {
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127 NSPoint p =[qz_window mouseLocationOutsideOfEventStream];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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128 p.y -= 1.0f; /* Apparently y goes from 1 to h, not from 0 to h-1 (i.e. the "location of the mouse" seems to be defined as "the location of the top left corner of the mouse pointer's hot pixel" */
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129 return NSPointInRect(p,[window_view frame]);
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130 }
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131 }
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132
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133 int
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134 QZ_ShowWMCursor(_THIS, WMcursor * cursor)
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135 {
47
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136
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137 if (cursor == NULL) {
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138 if (cursor_should_be_visible) {
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139 QZ_HideMouse(this);
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140 cursor_should_be_visible = NO;
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141 QZ_ChangeGrabState(this, QZ_HIDECURSOR);
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142 }
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143 } else {
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144 [cursor->nscursor set];
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145 if (!cursor_should_be_visible) {
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146 QZ_ShowMouse(this);
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147 cursor_should_be_visible = YES;
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148 QZ_ChangeGrabState(this, QZ_SHOWCURSOR);
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149 }
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150 }
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151
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152 return 1;
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153 }
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154
501
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155 /*
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156 Coordinate conversion functions, for convenience
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157 Cocoa sets the origin at the lower left corner of the window/screen
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158 SDL, CoreGraphics/WindowServer, and QuickDraw use the origin at the upper left corner
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159 The routines were written so they could be called before SetVideoMode() has finished;
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160 this might have limited usefulness at the moment, but the extra cost is trivial.
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161 */
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162
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163 /* Convert Cocoa screen coordinate to Cocoa window coordinate */
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164 void
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165 QZ_PrivateGlobalToLocal(_THIS, NSPoint * p)
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166 {
47
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167
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168 *p =[qz_window convertScreenToBase:*p];
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169 }
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170
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171
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172 /* Convert Cocoa window coordinate to Cocoa screen coordinate */
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173 void
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174 QZ_PrivateLocalToGlobal(_THIS, NSPoint * p)
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175 {
272
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176
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177 *p =[qz_window convertBaseToScreen:*p];
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178 }
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179
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180 /* Convert SDL coordinate to Cocoa coordinate */
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181 void
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182 QZ_PrivateSDLToCocoa(_THIS, NSPoint * p)
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183 {
272
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184
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185 if (CGDisplayIsCaptured(display_id)) { /* capture signals fullscreen */
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186
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187 p->y = CGDisplayPixelsHigh(display_id) - p->y;
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188 } else {
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189
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190 *p =[window_view convertPoint: *p toView:nil];
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191
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192 /* We need a workaround in OpenGL mode */
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193 if (SDL_VideoSurface->flags & SDL_OPENGL) {
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194 p->y =[window_view frame].size.height - p->y;
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195 }
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196 }
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197 }
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198
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199 /* Convert Cocoa coordinate to SDL coordinate */
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200 void
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201 QZ_PrivateCocoaToSDL(_THIS, NSPoint * p)
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202 {
272
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203
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204 if (CGDisplayIsCaptured(display_id)) { /* capture signals fullscreen */
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205
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206 p->y = CGDisplayPixelsHigh(display_id) - p->y;
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207 } else {
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208
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209 *p =[window_view convertPoint: *p fromView:nil];
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210
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211 /* We need a workaround in OpenGL mode */
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212 if (SDL_VideoSurface != NULL
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213 && (SDL_VideoSurface->flags & SDL_OPENGL)) {
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214 p->y =[window_view frame].size.height - p->y;
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215 }
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216 }
272
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217 }
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218
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219 /* Convert SDL coordinate to window server (CoreGraphics) coordinate */
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220 CGPoint
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221 QZ_PrivateSDLToCG(_THIS, NSPoint * p)
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222 {
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223
272
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224 CGPoint cgp;
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225
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226 if (!CGDisplayIsCaptured(display_id)) { /* not captured => not fullscreen => local coord */
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227
272
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228 int height;
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229
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230 QZ_PrivateSDLToCocoa(this, p);
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231 QZ_PrivateLocalToGlobal(this, p);
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232
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233 height = CGDisplayPixelsHigh(display_id);
272
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234 p->y = height - p->y;
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235 }
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236
272
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237 cgp.x = p->x;
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238 cgp.y = p->y;
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239
272
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240 return cgp;
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241 }
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242
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243 #if 0 /* Dead code */
272
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244 /* Convert window server (CoreGraphics) coordinate to SDL coordinate */
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245 void
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246 QZ_PrivateCGToSDL(_THIS, NSPoint * p)
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247 {
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248
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249 if (!CGDisplayIsCaptured(display_id)) { /* not captured => not fullscreen => local coord */
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250
272
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251 int height;
d1447a846d80 Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents: 269
diff changeset
252
d1447a846d80 Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents: 269
diff changeset
253 /* Convert CG Global to Cocoa Global */
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
254 height = CGDisplayPixelsHigh(display_id);
272
d1447a846d80 Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents: 269
diff changeset
255 p->y = height - p->y;
d1447a846d80 Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents: 269
diff changeset
256
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
257 QZ_PrivateGlobalToLocal(this, p);
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
258 QZ_PrivateCocoaToSDL(this, p);
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 }
683
5d2f027b3349 Date: Sat, 9 Aug 2003 20:14:06 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 615
diff changeset
261 #endif /* Dead code */
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
263 void
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
264 QZ_PrivateWarpCursor(_THIS, int x, int y)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
265 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
266
272
d1447a846d80 Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents: 269
diff changeset
267 NSPoint p;
d1447a846d80 Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents: 269
diff changeset
268 CGPoint cgp;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
269
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
270 p = NSMakePoint(x, y);
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
271 cgp = QZ_PrivateSDLToCG(this, &p);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
272
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
273 /* this is the magic call that fixes cursor "freezing" after warp */
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
274 CGSetLocalEventsSuppressionInterval(0.0);
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
275 CGWarpMouseCursorPosition(cgp);
272
d1447a846d80 Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents: 269
diff changeset
276 }
d1447a846d80 Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents: 269
diff changeset
277
1662
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Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
278 void
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
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diff changeset
279 QZ_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
280 {
272
d1447a846d80 Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents: 269
diff changeset
281
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 /* Only allow warping when in foreground */
1662
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Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
283 if (![NSApp isActive])
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 return;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
285
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 /* Do the actual warp */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
287 if (grab_state != QZ_INVISIBLE_GRAB)
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
288 QZ_PrivateWarpCursor(this, x, y);
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
289
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
290 /* Generate the mouse moved event */
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
291 SDL_PrivateMouseMotion(0, 0, x, y);
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
294 void
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
295 QZ_MoveWMCursor(_THIS, int x, int y)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
296 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
297 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
298 void
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
299 QZ_CheckMouseMode(_THIS)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
300 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
301 }
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
303 void
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
304 QZ_SetCaption(_THIS, const char *title, const char *icon)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
305 {
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
307 if (qz_window != nil) {
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
308 NSString *string;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
309 if (title != NULL) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
310 string =[[NSString alloc] initWithUTF8String:title];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
311 [qz_window setTitle:string];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
312 [string release];
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
313 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
314 if (icon != NULL) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
315 string =[[NSString alloc] initWithUTF8String:icon];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
316 [qz_window setMiniwindowTitle:string];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
317 [string release];
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
318 }
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
319 }
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
322 void
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
323 QZ_SetIcon(_THIS, SDL_Surface * icon, Uint8 * mask)
269
4125b9859c71 Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
324 {
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
325 NSBitmapImageRep *imgrep;
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
326 NSImage *img;
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
327 SDL_Surface *mergedSurface;
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
328 NSAutoreleasePool *pool;
1659
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
329 Uint8 *pixels;
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
330 SDL_bool iconSrcAlpha;
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
331 Uint8 iconAlphaValue;
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
332 int i, j, maskPitch, index;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
333
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
334 pool =[[NSAutoreleasePool alloc] init];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
335
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
336 imgrep =[[[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL pixelsWide: icon->w pixelsHigh: icon->h bitsPerSample: 8 samplesPerPixel: 4 hasAlpha: YES isPlanar: NO colorSpaceName: NSDeviceRGBColorSpace bytesPerRow: 4 * icon->w bitsPerPixel:32] autorelease];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
337 if (imgrep == nil)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
338 goto freePool;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
339 pixels =[imgrep bitmapData];
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
340 SDL_memset(pixels, 0, 4 * icon->w * icon->h); /* make the background, which will survive in colorkeyed areas, completely transparent */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
341
1659
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
342 #if SDL_BYTEORDER == SDL_BIG_ENDIAN
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
343 #define BYTEORDER_DEPENDENT_RGBA_MASKS 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
344 #else
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
345 #define BYTEORDER_DEPENDENT_RGBA_MASKS 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
346 #endif
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
347 mergedSurface =
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
348 SDL_CreateRGBSurfaceFrom(pixels, icon->w, icon->h, 32, 4 * icon->w,
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
349 BYTEORDER_DEPENDENT_RGBA_MASKS);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
350 if (mergedSurface == NULL)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
351 goto freePool;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
352
1659
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
353 /* blit, with temporarily cleared SRCALPHA flag because we want to copy, not alpha-blend */
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
354 iconSrcAlpha = ((icon->flags & SDL_SRCALPHA) != 0);
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
355 iconAlphaValue = icon->format->alpha;
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
356 SDL_SetAlpha(icon, 0, 255);
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
357 SDL_BlitSurface(icon, NULL, mergedSurface, NULL);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
358 if (iconSrcAlpha)
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
359 SDL_SetAlpha(icon, SDL_SRCALPHA, iconAlphaValue);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
360
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
361 SDL_FreeSurface(mergedSurface);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
362
1659
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
363 /* apply mask, source alpha, and premultiply color values by alpha */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
364 maskPitch = (icon->w + 7) / 8;
1659
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
365 for (i = 0; i < icon->h; i++) {
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
366 for (j = 0; j < icon->w; j++) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
367 index = i * 4 * icon->w + j * 4;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
368 if (!(mask[i * maskPitch + j / 8] & (128 >> j % 8))) {
1659
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
369 pixels[index + 3] = 0;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
370 } else {
1659
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
371 if (iconSrcAlpha) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
372 if (icon->format->Amask == 0)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
373 pixels[index + 3] = icon->format->alpha;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
374 } else {
1659
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
375 pixels[index + 3] = 255;
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
376 }
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
377 }
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
378 if (pixels[index + 3] < 255) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
379 pixels[index + 0] =
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
380 (Uint16) pixels[index + 0] * pixels[index + 3] / 255;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
381 pixels[index + 1] =
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
382 (Uint16) pixels[index + 1] * pixels[index + 3] / 255;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
383 pixels[index + 2] =
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
384 (Uint16) pixels[index + 2] * pixels[index + 3] / 255;
592
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
385 }
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
386 }
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
387 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
388
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
389 img =[[[NSImage alloc] initWithSize:NSMakeSize(icon->w,
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
390 icon->h)] autorelease];
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
391 if (img == nil)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
392 goto freePool;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
393 [img addRepresentation:imgrep];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
394 [NSApp setApplicationIconImage:img];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
395
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
396 freePool:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
397 [pool release];
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
400 int
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
401 QZ_IconifyWindow(_THIS)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
402 {
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
404 if (![qz_window isMiniaturized]) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
405 [qz_window miniaturize:nil];
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 return 1;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
407 } else {
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
408 SDL_SetError("window already iconified");
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 return 0;
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 /*
761
c5b2b6d2d1fe Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 683
diff changeset
414 int QZ_GetWMInfo (_THIS, SDL_SysWMinfo *info) {
158
4382c38dfbee Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 58
diff changeset
415 info->nsWindowPtr = qz_window;
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 return 0;
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 }*/
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
419 void
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
420 QZ_ChangeGrabState(_THIS, int action)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
421 {
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
422
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
423 /*
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
424 Figure out what the next state should be based on the action.
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
425 Ignore actions that can't change the current state.
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
426 */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
427 if (grab_state == QZ_UNGRABBED) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
428 if (action == QZ_ENABLE_GRAB) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
429 if (cursor_should_be_visible)
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
430 grab_state = QZ_VISIBLE_GRAB;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
431 else
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
432 grab_state = QZ_INVISIBLE_GRAB;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
433 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
434 } else if (grab_state == QZ_VISIBLE_GRAB) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
435 if (action == QZ_DISABLE_GRAB)
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
436 grab_state = QZ_UNGRABBED;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
437 else if (action == QZ_HIDECURSOR)
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
438 grab_state = QZ_INVISIBLE_GRAB;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
439 } else {
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
440 assert(grab_state == QZ_INVISIBLE_GRAB);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
441
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
442 if (action == QZ_DISABLE_GRAB)
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
443 grab_state = QZ_UNGRABBED;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
444 else if (action == QZ_SHOWCURSOR)
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
445 grab_state = QZ_VISIBLE_GRAB;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
446 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
447
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
448 /* now apply the new state */
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
449 if (grab_state == QZ_UNGRABBED) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
450
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
451 CGAssociateMouseAndMouseCursorPosition(1);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
452 } else if (grab_state == QZ_VISIBLE_GRAB) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
453
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
454 CGAssociateMouseAndMouseCursorPosition(1);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
455 } else {
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
456 assert(grab_state == QZ_INVISIBLE_GRAB);
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
457
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
458 QZ_PrivateWarpCursor(this, SDL_VideoSurface->w / 2,
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
459 SDL_VideoSurface->h / 2);
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
460 CGAssociateMouseAndMouseCursorPosition(0);
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
461 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
462 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
463
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
464 SDL_GrabMode
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
465 QZ_GrabInput(_THIS, SDL_GrabMode grab_mode)
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
466 {
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
468 int doGrab = grab_mode & SDL_GRAB_ON;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
469 /*int fullscreen = grab_mode & SDL_GRAB_FULLSCREEN; */
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
470
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
471 if (this->screen == NULL) {
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
472 SDL_SetError("QZ_GrabInput: screen is NULL");
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
473 return SDL_GRAB_OFF;
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
475
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
476 if (!video_set) {
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
477 /*SDL_SetError ("QZ_GrabInput: video is not set, grab will take effect on mode switch"); */
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
478 current_grab_mode = grab_mode;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
479 return grab_mode; /* Will be set later on mode switch */
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
480 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
481
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
482 if (grab_mode != SDL_GRAB_QUERY) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
483 if (doGrab)
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
484 QZ_ChangeGrabState(this, QZ_ENABLE_GRAB);
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
485 else
1708
cd14138a8703 Merged fix for bug #240 from SDL 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 1662
diff changeset
486 QZ_ChangeGrabState(this, QZ_DISABLE_GRAB);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
487
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
488 current_grab_mode = doGrab ? SDL_GRAB_ON : SDL_GRAB_OFF;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
489 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
490
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
491 return current_grab_mode;
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 }