Mercurial > sdl-ios-xcode
annotate src/video/quartz/SDL_QuartzWM.m @ 269:4125b9859c71
Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 18 Jan 2002 19:41:59 +0000 |
parents | e8157fcb3114 |
children | d1447a846d80 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 struct WMcursor { |
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24 Cursor curs; |
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25 }; |
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26 |
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27 static void QZ_FreeWMCursor (_THIS, WMcursor *cursor) { |
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28 |
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29 if ( cursor != NULL ) |
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30 free (cursor); |
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31 } |
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32 |
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33 /* Use the Carbon cursor routines for now */ |
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34 static WMcursor* QZ_CreateWMCursor (_THIS, Uint8 *data, Uint8 *mask, |
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35 int w, int h, int hot_x, int hot_y) { |
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36 WMcursor *cursor; |
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37 int row, bytes; |
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38 |
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39 /* Allocate the cursor memory */ |
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40 cursor = (WMcursor *)malloc(sizeof(WMcursor)); |
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41 if ( cursor == NULL ) { |
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42 SDL_OutOfMemory(); |
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43 return(NULL); |
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44 } |
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45 memset(cursor, 0, sizeof(*cursor)); |
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46 |
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47 if (w > 16) |
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48 w = 16; |
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49 |
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50 if (h > 16) |
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51 h = 16; |
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52 |
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53 bytes = (w+7)/8; |
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54 |
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55 for ( row=0; row<h; ++row ) { |
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56 memcpy(&cursor->curs.data[row], data, bytes); |
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57 data += bytes; |
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58 } |
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59 for ( row=0; row<h; ++row ) { |
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60 memcpy(&cursor->curs.mask[row], mask, bytes); |
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61 mask += bytes; |
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62 } |
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63 cursor->curs.hotSpot.h = hot_x; |
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64 cursor->curs.hotSpot.v = hot_y; |
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65 |
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66 return(cursor); |
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67 } |
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68 |
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69 static int QZ_cursor_visible = 1; |
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70 |
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71 static int QZ_ShowWMCursor (_THIS, WMcursor *cursor) { |
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72 |
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73 if ( cursor == NULL) { |
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74 if ( QZ_cursor_visible ) { |
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75 HideCursor (); |
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76 QZ_cursor_visible = 0; |
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77 } |
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78 } |
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79 else { |
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80 SetCursor(&cursor->curs); |
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81 if ( ! QZ_cursor_visible ) { |
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82 ShowCursor (); |
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83 QZ_cursor_visible = 1; |
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84 } |
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85 } |
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86 |
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87 return 1; |
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88 } |
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89 |
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90 static void QZ_PrivateWarpCursor (_THIS, int fullscreen, int h, int x, int y) { |
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91 |
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92 CGPoint p; |
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93 |
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94 /* We require absolute screen coordiates for our warp */ |
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95 p.x = x; |
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96 p.y = h - y; |
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97 |
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98 if ( fullscreen ) |
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99 /* Already absolute coordinates */ |
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100 CGDisplayMoveCursorToPoint(display_id, p); |
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101 else { |
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102 /* Convert to absolute screen coordinates */ |
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103 NSPoint base, screen; |
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104 base = NSMakePoint (p.x, p.y); |
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105 screen = [ qz_window convertBaseToScreen:base ]; |
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106 p.x = screen.x; |
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107 p.y = device_height - screen.y; |
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108 CGDisplayMoveCursorToPoint (display_id, p); |
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109 } |
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110 } |
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111 |
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112 static void QZ_WarpWMCursor (_THIS, Uint16 x, Uint16 y) { |
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113 |
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114 /* Only allow warping when in foreground */ |
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115 if ( ! inForeground ) |
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116 return; |
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117 |
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118 /* Do the actual warp */ |
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119 QZ_PrivateWarpCursor (this, SDL_VideoSurface->flags & SDL_FULLSCREEN, |
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120 SDL_VideoSurface->h, x, y); |
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121 |
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122 /* Generate mouse moved event */ |
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123 SDL_PrivateMouseMotion (SDL_RELEASED, 0, x, y); |
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Added initial support for Quartz video (thanks Darrell!)
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124 } |
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125 |
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126 static void QZ_MoveWMCursor (_THIS, int x, int y) { } |
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127 static void QZ_CheckMouseMode (_THIS) { } |
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128 |
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129 static void QZ_SetCaption (_THIS, const char *title, const char *icon) { |
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130 |
158
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131 if ( qz_window != nil ) { |
58
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132 NSString *string; |
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133 if ( title != NULL ) { |
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134 string = [ [ NSString alloc ] initWithCString:title ]; |
158
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135 [ qz_window setTitle:string ]; |
58
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136 [ string release ]; |
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|
137 } |
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138 if ( icon != NULL ) { |
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139 string = [ [ NSString alloc ] initWithCString:icon ]; |
158
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140 [ qz_window setMiniwindowTitle:string ]; |
58
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141 [ string release ]; |
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142 } |
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|
143 } |
47
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|
144 } |
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145 |
269
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Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
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146 static void QZ_SetIcon (_THIS, SDL_Surface *icon, Uint8 *mask) |
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147 { |
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148 NSBitmapImageRep *imgrep; |
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149 NSImage *img; |
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150 SDL_Surface *mergedSurface; |
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151 Uint8 *surfPtr; |
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152 int i,j,masksize; |
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153 NSAutoreleasePool *pool; |
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154 SDL_Rect rrect; |
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155 NSSize imgSize = {icon->w, icon->h}; |
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156 pool = [ [ NSAutoreleasePool alloc ] init ]; |
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157 SDL_GetClipRect(icon, &rrect); |
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158 /* create a big endian RGBA surface */ |
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159 mergedSurface = SDL_CreateRGBSurface(SDL_SWSURFACE|SDL_SRCALPHA, |
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160 icon->w, icon->h, 32, 0xff<<24, 0xff<<16, 0xff<<8, 0xff<<0); |
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161 if (mergedSurface==NULL) { NSLog(@"Error creating surface for |
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162 merge"); goto freePool; } |
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163 if (SDL_BlitSurface(icon,&rrect,mergedSurface,&rrect)) { |
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164 NSLog(@"Error blitting to mergedSurface"); |
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165 goto freePool; |
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166 } |
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167 if (mask) { |
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|
168 masksize=icon->w*icon->h; |
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169 surfPtr = (Uint8 *)mergedSurface->pixels; |
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170 #define ALPHASHIFT 3 |
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171 for (i=0;i<masksize;i+=8) |
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172 for (j=0;j<8;j++) |
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173 surfPtr[ALPHASHIFT+((i+j)<<2)]=(mask[i>>3]&(1<<(7-j)))?0xFF:0x00; |
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|
174 } |
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|
175 imgrep = [[NSBitmapImageRep alloc] |
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176 initWithBitmapDataPlanes:(unsigned char **)&mergedSurface->pixels |
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177 pixelsWide:icon->w pixelsHigh:icon->h bitsPerSample:8 samplesPerPixel:4 |
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178 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace |
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|
179 bytesPerRow:icon->w<<2 bitsPerPixel:32]; |
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180 img = [[NSImage alloc] initWithSize:imgSize]; |
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181 [img addRepresentation: imgrep]; |
4125b9859c71
Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
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182 [NSApp setApplicationIconImage:img]; |
4125b9859c71
Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
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|
183 [img release]; |
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Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
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|
184 [imgrep release]; |
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Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
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|
185 SDL_FreeSurface(mergedSurface); |
4125b9859c71
Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
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|
186 freePool: |
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Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
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|
187 [pool release]; |
47
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Added initial support for Quartz video (thanks Darrell!)
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|
188 } |
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Added initial support for Quartz video (thanks Darrell!)
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|
189 |
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Added initial support for Quartz video (thanks Darrell!)
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|
190 static int QZ_IconifyWindow (_THIS) { |
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Added initial support for Quartz video (thanks Darrell!)
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|
191 |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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|
192 /* Bug! minimize erases the framebuffer */ |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
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|
193 if ( ! [ qz_window isMiniaturized ] ) { |
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
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|
194 [ qz_window miniaturize:nil ]; |
47
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Added initial support for Quartz video (thanks Darrell!)
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|
195 return 1; |
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Added initial support for Quartz video (thanks Darrell!)
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|
196 } |
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|
197 else { |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
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58
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198 SDL_SetError ("qz_window already iconified"); |
47
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|
199 return 0; |
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Added initial support for Quartz video (thanks Darrell!)
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|
200 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
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parents:
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|
201 } |
45b1c4303f87
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|
202 |
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Added initial support for Quartz video (thanks Darrell!)
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|
203 /* |
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Added initial support for Quartz video (thanks Darrell!)
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|
204 static int QZ_GetWMInfo (_THIS, SDL_SysWMinfo *info) { |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
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|
205 info->nsWindowPtr = qz_window; |
47
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|
206 return 0; |
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|
207 }*/ |
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Added initial support for Quartz video (thanks Darrell!)
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|
208 |
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Added initial support for Quartz video (thanks Darrell!)
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|
209 static SDL_GrabMode QZ_GrabInput (_THIS, SDL_GrabMode grab_mode) { |
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|
210 |
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|
211 switch (grab_mode) { |
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Added initial support for Quartz video (thanks Darrell!)
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|
212 case SDL_GRAB_QUERY: |
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|
213 break; |
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|
214 case SDL_GRAB_OFF: |
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|
215 CGAssociateMouseAndMouseCursorPosition (1); |
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Added initial support for Quartz video (thanks Darrell!)
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|
216 currentGrabMode = SDL_GRAB_OFF; |
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|
217 break; |
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|
218 case SDL_GRAB_ON: |
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|
219 QZ_WarpWMCursor (this, SDL_VideoSurface->w / 2, SDL_VideoSurface->h / 2); |
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Added initial support for Quartz video (thanks Darrell!)
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|
220 CGAssociateMouseAndMouseCursorPosition (0); |
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|
221 currentGrabMode = SDL_GRAB_ON; |
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|
222 break; |
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|
223 case SDL_GRAB_FULLSCREEN: |
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|
224 break; |
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|
225 } |
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|
226 |
45b1c4303f87
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|
227 return currentGrabMode; |
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|
228 } |