annotate src/video/quartz/SDL_QuartzWM.m @ 934:af585d6efec8

Date: Thu, 17 Jun 2004 11:38:51 -0700 (PDT) From: Eric Wing <ewing2121@yahoo.com> Subject: New OS X patch (was Re: [SDL] Bug with inverted mouse coordinates in I have a new patch for OS X I would like to submit. First, it appears no further action has been taken on my fix from Apple on the OpenGL windowed mode mouse inversion problem. The fix would reunify the code, and no longer require case checking for which version of the OS you are running. This is probably a good fix because the behavior with the old code could change again with future versions of the OS, so those fixes are included in this new patch. But in addition, when I was at Apple, I asked them about the ability to distinguish between the modifier keys on the left and right sides of the keyboard (e.g. Left Shift, Right Shift, Left/Right Alt, L/R Cmd, L/R Ctrl). They told me that starting with Panther, the OS began supporting this feature. This has always been a source of annoyance for me when bringing a program that comes from Windows or Linux to OS X when the keybindings happened to need distinguishable left-side and right-side keys. So the rest of the patch I am submitting contains new code to support this feature on Panther (and presumably later versions of the OS). So after removing the OS version checks for the mouse inversion problem, I reused the OS version checks to activate the Left/Right detection of modifier keys. If you are running Panther (or above), the new code will attempt to distinguish between sides. For the older OS's, the code path reverts to the original code. I've tested with Panther on a G4 Cube, G5 dual processor, and Powerbook Rev C. The Cube and G5 keyboards demonstrated the ability to distinguish between sides. The Powerbook seems to only have left-side keys, but the patch was still able to handle it by producing the same results as before the patch. I also wanted to test a non-Apple keyboard. Unfortunately, I don't have any PC USB keyboards. However, I was able to borrow a Sun Microsystems USB keyboard, so I tried that out on the G5, and I got the correct behavior for left and right sides. I'm expecting that if it worked with a Sun keyboard, most other keyboards should work with no problems.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 20 Aug 2004 22:35:23 +0000
parents 9e84d106ec19
children 121f56c1277d
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2003 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #include "SDL_QuartzVideo.h"
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25
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26 struct WMcursor {
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27 Cursor curs;
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28 };
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29
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30 void QZ_FreeWMCursor (_THIS, WMcursor *cursor) {
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31
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32 if ( cursor != NULL )
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33 free (cursor);
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34 }
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35
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36 /* Use the Carbon cursor routines for now */
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37 WMcursor* QZ_CreateWMCursor (_THIS, Uint8 *data, Uint8 *mask,
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38 int w, int h, int hot_x, int hot_y) {
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39 WMcursor *cursor;
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40 int row, bytes;
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41
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42 /* Allocate the cursor memory */
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43 cursor = (WMcursor *)malloc(sizeof(WMcursor));
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44 if ( cursor == NULL ) {
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45 SDL_OutOfMemory();
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46 return(NULL);
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47 }
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48 memset(cursor, 0, sizeof(*cursor));
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50 if (w > 16)
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51 w = 16;
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52
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53 if (h > 16)
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54 h = 16;
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55
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56 bytes = (w+7)/8;
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57
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58 for ( row=0; row<h; ++row ) {
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59 memcpy(&cursor->curs.data[row], data, bytes);
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60 data += bytes;
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61 }
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62 for ( row=0; row<h; ++row ) {
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63 memcpy(&cursor->curs.mask[row], mask, bytes);
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64 mask += bytes;
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65 }
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66 cursor->curs.hotSpot.h = hot_x;
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67 cursor->curs.hotSpot.v = hot_y;
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68
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69 return(cursor);
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70 }
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71
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72 void QZ_ShowMouse (_THIS) {
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73 if (!cursor_visible) {
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74 [ NSCursor unhide ];
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75 cursor_visible = YES;
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76 }
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77 }
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78
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79 void QZ_HideMouse (_THIS) {
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80 BOOL isInGameWin = QZ_IsMouseInWindow (this);
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81 if (isInGameWin && cursor_visible) {
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82 [ NSCursor hide ];
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83 cursor_visible = NO;
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84 }
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85 }
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86
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87 BOOL QZ_IsMouseInWindow (_THIS) {
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88 return (mode_flags & SDL_FULLSCREEN) ? true : NSPointInRect([ qz_window mouseLocationOutsideOfEventStream ], [ window_view frame ]);
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89 }
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90
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91 int QZ_ShowWMCursor (_THIS, WMcursor *cursor) {
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93 if ( cursor == NULL) {
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94 if ( cursor_should_be_visible ) {
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95 QZ_HideMouse (this);
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96 cursor_should_be_visible = NO;
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97 QZ_ChangeGrabState (this, QZ_HIDECURSOR);
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98 }
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99 }
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100 else {
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101 SetCursor(&cursor->curs);
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102 if ( ! cursor_should_be_visible ) {
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103 QZ_ShowMouse (this);
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104 cursor_should_be_visible = YES;
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105 QZ_ChangeGrabState (this, QZ_SHOWCURSOR);
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106 }
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107 }
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108
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109 return 1;
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110 }
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111
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112 /*
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113 Coordinate conversion functions, for convenience
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114 Cocoa sets the origin at the lower left corner of the window/screen
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115 SDL, CoreGraphics/WindowServer, and QuickDraw use the origin at the upper left corner
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116 The routines were written so they could be called before SetVideoMode() has finished;
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117 this might have limited usefulness at the moment, but the extra cost is trivial.
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118 */
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119
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120 /* Convert Cocoa screen coordinate to Cocoa window coordinate */
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121 void QZ_PrivateGlobalToLocal (_THIS, NSPoint *p) {
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122
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123 *p = [ qz_window convertScreenToBase:*p ];
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124 }
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diff changeset
125
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diff changeset
126
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127 /* Convert Cocoa window coordinate to Cocoa screen coordinate */
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128 void QZ_PrivateLocalToGlobal (_THIS, NSPoint *p) {
272
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diff changeset
129
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130 *p = [ qz_window convertBaseToScreen:*p ];
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diff changeset
131 }
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diff changeset
132
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133 /* Convert SDL coordinate to Cocoa coordinate */
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134 void QZ_PrivateSDLToCocoa (_THIS, NSPoint *p) {
272
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diff changeset
135
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136 if ( CGDisplayIsCaptured (display_id) ) { /* capture signals fullscreen */
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137
876
9e84d106ec19 (Said Max Horn on the SDL mailing list...)
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138 p->y = CGDisplayPixelsHigh (display_id) - p->y;
272
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139 }
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diff changeset
140 else {
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141
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142 *p = [ window_view convertPoint:*p toView: nil ];
272
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143 }
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diff changeset
144 }
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diff changeset
145
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146 /* Convert Cocoa coordinate to SDL coordinate */
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147 void QZ_PrivateCocoaToSDL (_THIS, NSPoint *p) {
272
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148
683
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149 if ( CGDisplayIsCaptured (display_id) ) { /* capture signals fullscreen */
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150
876
9e84d106ec19 (Said Max Horn on the SDL mailing list...)
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151 p->y = CGDisplayPixelsHigh (display_id) - p->y;
683
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152 }
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153 else {
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154
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155 *p = [ window_view convertPoint:*p fromView: nil ];
683
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diff changeset
156
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157 /* The coordinates need to be inverted */
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158 p->y = [window_view frame].size.height - p->y - 1;
683
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diff changeset
159 }
272
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diff changeset
160 }
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diff changeset
161
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diff changeset
162 /* Convert SDL coordinate to window server (CoreGraphics) coordinate */
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163 CGPoint QZ_PrivateSDLToCG (_THIS, NSPoint *p) {
272
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diff changeset
164
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165 CGPoint cgp;
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diff changeset
166
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167 if ( ! CGDisplayIsCaptured (display_id) ) { /* not captured => not fullscreen => local coord */
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168
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169 int height;
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diff changeset
170
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171 QZ_PrivateSDLToCocoa (this, p);
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172 QZ_PrivateLocalToGlobal (this, p);
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diff changeset
173
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174 height = CGDisplayPixelsHigh (display_id);
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175 p->y = height - p->y;
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176 }
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diff changeset
177
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178 cgp.x = p->x;
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diff changeset
179 cgp.y = p->y;
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diff changeset
180
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181 return cgp;
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diff changeset
182 }
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diff changeset
183
683
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diff changeset
184 #if 0 /* Dead code */
272
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185 /* Convert window server (CoreGraphics) coordinate to SDL coordinate */
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186 void QZ_PrivateCGToSDL (_THIS, NSPoint *p) {
272
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diff changeset
187
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188 if ( ! CGDisplayIsCaptured (display_id) ) { /* not captured => not fullscreen => local coord */
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diff changeset
189
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190 int height;
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diff changeset
191
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diff changeset
192 /* Convert CG Global to Cocoa Global */
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diff changeset
193 height = CGDisplayPixelsHigh (display_id);
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194 p->y = height - p->y;
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diff changeset
195
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196 QZ_PrivateGlobalToLocal (this, p);
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diff changeset
197 QZ_PrivateCocoaToSDL (this, p);
47
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198 }
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199 }
683
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diff changeset
200 #endif /* Dead code */
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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parents:
diff changeset
201
761
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diff changeset
202 void QZ_PrivateWarpCursor (_THIS, int x, int y) {
272
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diff changeset
203
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diff changeset
204 NSPoint p;
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diff changeset
205 CGPoint cgp;
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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parents:
diff changeset
206
272
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diff changeset
207 p = NSMakePoint (x, y);
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
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diff changeset
208 cgp = QZ_PrivateSDLToCG (this, &p);
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
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diff changeset
209
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
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diff changeset
210 /* this is the magic call that fixes cursor "freezing" after warp */
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
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diff changeset
211 CGSetLocalEventsSuppressionInterval (0.0);
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
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diff changeset
212 CGWarpMouseCursorPosition (cgp);
272
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diff changeset
213 }
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diff changeset
214
761
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diff changeset
215 void QZ_WarpWMCursor (_THIS, Uint16 x, Uint16 y) {
272
d1447a846d80 Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
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diff changeset
216
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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parents:
diff changeset
217 /* Only allow warping when in foreground */
761
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diff changeset
218 if ( ! [ NSApp isActive ] )
47
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parents:
diff changeset
219 return;
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220
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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221 /* Do the actual warp */
272
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diff changeset
222 QZ_PrivateWarpCursor (this, x, y);
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
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parents: 501
diff changeset
223
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
224 /* Generate the mouse moved event */
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
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parents: 501
diff changeset
225 SDL_PrivateMouseMotion (0, 0, x, y);
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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parents:
diff changeset
226 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227
761
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diff changeset
228 void QZ_MoveWMCursor (_THIS, int x, int y) { }
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diff changeset
229 void QZ_CheckMouseMode (_THIS) { }
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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parents:
diff changeset
230
761
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diff changeset
231 void QZ_SetCaption (_THIS, const char *title, const char *icon) {
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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parents:
diff changeset
232
158
4382c38dfbee Date: Tue, 21 Aug 2001 03:50:01 +0200
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parents: 58
diff changeset
233 if ( qz_window != nil ) {
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
234 NSString *string;
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
235 if ( title != NULL ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
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parents: 47
diff changeset
236 string = [ [ NSString alloc ] initWithCString:title ];
158
4382c38dfbee Date: Tue, 21 Aug 2001 03:50:01 +0200
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parents: 58
diff changeset
237 [ qz_window setTitle:string ];
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
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parents: 47
diff changeset
238 [ string release ];
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
239 }
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
240 if ( icon != NULL ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
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parents: 47
diff changeset
241 string = [ [ NSString alloc ] initWithCString:icon ];
158
4382c38dfbee Date: Tue, 21 Aug 2001 03:50:01 +0200
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parents: 58
diff changeset
242 [ qz_window setMiniwindowTitle:string ];
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
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parents: 47
diff changeset
243 [ string release ];
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
244 }
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
245 }
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247
761
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diff changeset
248 void QZ_SetIcon (_THIS, SDL_Surface *icon, Uint8 *mask)
269
4125b9859c71 Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
249 {
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
250 NSBitmapImageRep *imgrep;
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
251 NSImage *img;
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
252 SDL_Surface *mergedSurface;
592
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
253 int i,j;
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
254 NSAutoreleasePool *pool;
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
255 SDL_Rect rrect;
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
256 NSSize imgSize = {icon->w, icon->h};
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
257
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
258 pool = [ [ NSAutoreleasePool alloc ] init ];
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
259 SDL_GetClipRect(icon, &rrect);
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
260
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
261 /* create a big endian RGBA surface */
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
262 mergedSurface = SDL_CreateRGBSurface(SDL_SWSURFACE|SDL_SRCALPHA,
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
263 icon->w, icon->h, 32, 0xff<<24, 0xff<<16, 0xff<<8, 0xff<<0);
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
264 if (mergedSurface==NULL) {
324
f25f666d609a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 303
diff changeset
265 NSLog(@"Error creating surface for merge");
f25f666d609a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 303
diff changeset
266 goto freePool;
f25f666d609a *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 303
diff changeset
267 }
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
268
592
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
269 if (mergedSurface->pitch !=
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
270 mergedSurface->format->BytesPerPixel * mergedSurface->w) {
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
271 SDL_SetError ("merged surface has wrong format");
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
272 SDL_FreeSurface (mergedSurface);
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
273 goto freePool;
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
274 }
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
275
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
276 if (SDL_BlitSurface(icon,&rrect,mergedSurface,&rrect)) {
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
277 NSLog(@"Error blitting to mergedSurface");
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
278 goto freePool;
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
279 }
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
280
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
281 if (mask) {
592
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
282
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
283 Uint32 *pixels = mergedSurface->pixels;
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
284 for (i = 0; i < mergedSurface->h; i++) {
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
285 for (j = 0; j < mergedSurface->w; j++) {
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
286
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
287 int index = i * mergedSurface->w + j;
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
288 int mindex = index >> 3;
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
289 int bindex = 7 - (index & 0x7);
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
290
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
291 if (mask[mindex] & (1 << bindex))
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
292 pixels[index] |= 0x000000FF;
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
293 else
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
294 pixels[index] &= 0xFFFFFF00;
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
295 }
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
296 }
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
297 }
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
298
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
299 imgrep = [ [ NSBitmapImageRep alloc]
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
300 initWithBitmapDataPlanes:(unsigned char **)&mergedSurface->pixels
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
301 pixelsWide:icon->w pixelsHigh:icon->h bitsPerSample:8 samplesPerPixel:4
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
302 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
303 bytesPerRow:icon->w<<2 bitsPerPixel:32 ];
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
304
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
305 img = [ [ NSImage alloc ] initWithSize:imgSize ];
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
306
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
307 [ img addRepresentation: imgrep ];
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
308 [ NSApp setApplicationIconImage:img ];
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
309
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
310 [ img release ];
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
311 [ imgrep release ];
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
312 SDL_FreeSurface(mergedSurface);
269
4125b9859c71 Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
313 freePool:
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
314 [pool release];
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316
761
c5b2b6d2d1fe Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 683
diff changeset
317 int QZ_IconifyWindow (_THIS) {
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318
158
4382c38dfbee Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 58
diff changeset
319 if ( ! [ qz_window isMiniaturized ] ) {
4382c38dfbee Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 58
diff changeset
320 [ qz_window miniaturize:nil ];
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 return 1;
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 else {
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
324 SDL_SetError ("window already iconified");
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 return 0;
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 /*
761
c5b2b6d2d1fe Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 683
diff changeset
330 int QZ_GetWMInfo (_THIS, SDL_SysWMinfo *info) {
158
4382c38dfbee Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 58
diff changeset
331 info->nsWindowPtr = qz_window;
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 return 0;
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 }*/
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334
761
c5b2b6d2d1fe Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 683
diff changeset
335 void QZ_ChangeGrabState (_THIS, int action) {
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
336
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
337 /*
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
338 Figure out what the next state should be based on the action.
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
339 Ignore actions that can't change the current state.
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
340 */
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
341 if ( grab_state == QZ_UNGRABBED ) {
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
342 if ( action == QZ_ENABLE_GRAB ) {
761
c5b2b6d2d1fe Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 683
diff changeset
343 if ( cursor_should_be_visible )
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
344 grab_state = QZ_VISIBLE_GRAB;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
345 else
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
346 grab_state = QZ_INVISIBLE_GRAB;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
347 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
348 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
349 else if ( grab_state == QZ_VISIBLE_GRAB ) {
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
350 if ( action == QZ_DISABLE_GRAB )
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
351 grab_state = QZ_UNGRABBED;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
352 else if ( action == QZ_HIDECURSOR )
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
353 grab_state = QZ_INVISIBLE_GRAB;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
354 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
355 else {
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
356 assert( grab_state == QZ_INVISIBLE_GRAB );
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
357
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
358 if ( action == QZ_DISABLE_GRAB )
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
359 grab_state = QZ_UNGRABBED;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
360 else if ( action == QZ_SHOWCURSOR )
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
361 grab_state = QZ_VISIBLE_GRAB;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
362 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
363
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
364 /* now apply the new state */
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
365 if (grab_state == QZ_UNGRABBED) {
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
366
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
367 CGAssociateMouseAndMouseCursorPosition (1);
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
368 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
369 else if (grab_state == QZ_VISIBLE_GRAB) {
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
370
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
371 CGAssociateMouseAndMouseCursorPosition (1);
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
372 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
373 else {
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
374 assert( grab_state == QZ_INVISIBLE_GRAB );
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
375
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
376 QZ_PrivateWarpCursor (this, SDL_VideoSurface->w / 2, SDL_VideoSurface->h / 2);
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
377 CGAssociateMouseAndMouseCursorPosition (0);
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
378 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
379 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
380
761
c5b2b6d2d1fe Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 683
diff changeset
381 SDL_GrabMode QZ_GrabInput (_THIS, SDL_GrabMode grab_mode) {
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
383 int doGrab = grab_mode & SDL_GRAB_ON;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
384 /*int fullscreen = grab_mode & SDL_GRAB_FULLSCREEN;*/
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
385
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
386 if ( this->screen == NULL ) {
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
387 SDL_SetError ("QZ_GrabInput: screen is NULL");
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
388 return SDL_GRAB_OFF;
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
391 if ( ! video_set ) {
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
392 /*SDL_SetError ("QZ_GrabInput: video is not set, grab will take effect on mode switch"); */
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
393 current_grab_mode = grab_mode;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
394 return grab_mode; /* Will be set later on mode switch */
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
395 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
396
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
397 if ( grab_mode != SDL_GRAB_QUERY ) {
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
398 if ( doGrab )
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
399 QZ_ChangeGrabState (this, QZ_ENABLE_GRAB);
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
400 else
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
401 QZ_ChangeGrabState (this, QZ_DISABLE_GRAB);
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
402
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
403 current_grab_mode = doGrab ? SDL_GRAB_ON : SDL_GRAB_OFF;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
404 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
405
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
406 return current_grab_mode;
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 }