annotate src/video/quartz/SDL_QuartzWM.m @ 1662:782fd950bd46 SDL-1.3

Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. WARNING: None of the video drivers have been updated for the new API yet! The API is still under design and very fluid. The code is now run through a consistent indent format: indent -i4 -nut -nsc -br -ce The headers are being converted to automatically generate doxygen documentation.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 28 May 2006 13:04:16 +0000
parents 14717b52abc0
children cd14138a8703
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2003 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #include "SDL_QuartzVideo.h"
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27 struct WMcursor
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28 {
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29 Cursor curs;
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30 };
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31
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32 void
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33 QZ_FreeWMCursor (_THIS, WMcursor * cursor)
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34 {
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36 if (cursor != NULL)
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37 free (cursor);
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38 }
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39
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40 /* Use the Carbon cursor routines for now */
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41 WMcursor *
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42 QZ_CreateWMCursor (_THIS, Uint8 * data, Uint8 * mask,
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43 int w, int h, int hot_x, int hot_y)
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44 {
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45 WMcursor *cursor;
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46 int row, bytes;
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47
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48 /* Allocate the cursor memory */
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49 cursor = (WMcursor *) SDL_malloc (sizeof (WMcursor));
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50 if (cursor == NULL) {
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51 SDL_OutOfMemory ();
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52 return (NULL);
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53 }
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54 SDL_memset (cursor, 0, sizeof (*cursor));
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55
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56 if (w > 16)
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57 w = 16;
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58
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59 if (h > 16)
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60 h = 16;
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61
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62 bytes = (w + 7) / 8;
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64 for (row = 0; row < h; ++row) {
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65 SDL_memcpy (&cursor->curs.data[row], data, bytes);
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66 data += bytes;
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67 }
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68 for (row = 0; row < h; ++row) {
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69 SDL_memcpy (&cursor->curs.mask[row], mask, bytes);
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70 mask += bytes;
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71 }
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72 cursor->curs.hotSpot.h = hot_x;
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73 cursor->curs.hotSpot.v = hot_y;
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74
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75 return (cursor);
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76 }
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78 void
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79 QZ_ShowMouse (_THIS)
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80 {
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81 if (!cursor_visible) {
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82 [NSCursor unhide];
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83 cursor_visible = YES;
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84 }
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85 }
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86
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87 void
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88 QZ_HideMouse (_THIS)
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89 {
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90 if ((SDL_GetAppState () & SDL_APPMOUSEFOCUS) && cursor_visible) {
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91 [NSCursor hide];
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92 cursor_visible = NO;
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93 }
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94 }
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95
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96 BOOL
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97 QZ_IsMouseInWindow (_THIS)
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98 {
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99 if (qz_window == nil)
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100 return YES; /*fullscreen */
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101 else {
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102 NSPoint p =[qz_window mouseLocationOutsideOfEventStream];
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103 p.y -= 1.0f; /* Apparently y goes from 1 to h, not from 0 to h-1 (i.e. the "location of the mouse" seems to be defined as "the location of the top left corner of the mouse pointer's hot pixel" */
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104 return NSPointInRect (p,[window_view frame]);
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105 }
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106 }
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107
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108 int
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109 QZ_ShowWMCursor (_THIS, WMcursor * cursor)
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110 {
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111
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112 if (cursor == NULL) {
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113 if (cursor_should_be_visible) {
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114 QZ_HideMouse (this);
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115 cursor_should_be_visible = NO;
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116 QZ_ChangeGrabState (this, QZ_HIDECURSOR);
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117 }
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118 } else {
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119 SetCursor (&cursor->curs);
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120 if (!cursor_should_be_visible) {
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121 QZ_ShowMouse (this);
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122 cursor_should_be_visible = YES;
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123 QZ_ChangeGrabState (this, QZ_SHOWCURSOR);
47
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124 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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parents:
diff changeset
125 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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parents:
diff changeset
126
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diff changeset
127 return 1;
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parents:
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128 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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129
501
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diff changeset
130 /*
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diff changeset
131 Coordinate conversion functions, for convenience
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diff changeset
132 Cocoa sets the origin at the lower left corner of the window/screen
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diff changeset
133 SDL, CoreGraphics/WindowServer, and QuickDraw use the origin at the upper left corner
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diff changeset
134 The routines were written so they could be called before SetVideoMode() has finished;
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diff changeset
135 this might have limited usefulness at the moment, but the extra cost is trivial.
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diff changeset
136 */
272
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diff changeset
137
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diff changeset
138 /* Convert Cocoa screen coordinate to Cocoa window coordinate */
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139 void
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diff changeset
140 QZ_PrivateGlobalToLocal (_THIS, NSPoint * p)
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141 {
47
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diff changeset
142
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143 *p =[qz_window convertScreenToBase:*p];
272
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diff changeset
144 }
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diff changeset
145
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diff changeset
146
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diff changeset
147 /* Convert Cocoa window coordinate to Cocoa screen coordinate */
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148 void
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149 QZ_PrivateLocalToGlobal (_THIS, NSPoint * p)
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150 {
272
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diff changeset
151
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152 *p =[qz_window convertBaseToScreen:*p];
272
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153 }
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diff changeset
154
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diff changeset
155 /* Convert SDL coordinate to Cocoa coordinate */
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156 void
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157 QZ_PrivateSDLToCocoa (_THIS, NSPoint * p)
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158 {
272
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diff changeset
159
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diff changeset
160 if (CGDisplayIsCaptured (display_id)) { /* capture signals fullscreen */
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161
876
9e84d106ec19 (Said Max Horn on the SDL mailing list...)
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162 p->y = CGDisplayPixelsHigh (display_id) - p->y;
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163 } else {
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164
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165 *p =[window_view convertPoint: *p toView:nil];
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166
1192
54aa9aa32327 To: sdl@libsdl.org
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parents: 983
diff changeset
167 /* We need a workaround in OpenGL mode */
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168 if (SDL_VideoSurface->flags & SDL_INTERNALOPENGL) {
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169 p->y =[window_view frame].size.height - p->y;
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170 }
272
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diff changeset
171 }
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diff changeset
172 }
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diff changeset
173
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174 /* Convert Cocoa coordinate to SDL coordinate */
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175 void
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176 QZ_PrivateCocoaToSDL (_THIS, NSPoint * p)
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177 {
272
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178
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179 if (CGDisplayIsCaptured (display_id)) { /* capture signals fullscreen */
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180
876
9e84d106ec19 (Said Max Horn on the SDL mailing list...)
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181 p->y = CGDisplayPixelsHigh (display_id) - p->y;
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182 } else {
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183
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184 *p =[window_view convertPoint: *p fromView:nil];
934
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diff changeset
185
983
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parents: 952
diff changeset
186 /* We need a workaround in OpenGL mode */
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187 if (SDL_VideoSurface != NULL
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188 && (SDL_VideoSurface->flags & SDL_INTERNALOPENGL)) {
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189 p->y =[window_view frame].size.height - p->y;
952
Sam Lantinga <slouken@libsdl.org>
parents: 951
diff changeset
190 }
683
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parents: 615
diff changeset
191 }
272
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diff changeset
192 }
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diff changeset
193
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diff changeset
194 /* Convert SDL coordinate to window server (CoreGraphics) coordinate */
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195 CGPoint
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196 QZ_PrivateSDLToCG (_THIS, NSPoint * p)
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197 {
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diff changeset
198
272
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diff changeset
199 CGPoint cgp;
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200
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diff changeset
201 if (!CGDisplayIsCaptured (display_id)) { /* not captured => not fullscreen => local coord */
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diff changeset
202
272
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diff changeset
203 int height;
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204
272
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diff changeset
205 QZ_PrivateSDLToCocoa (this, p);
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diff changeset
206 QZ_PrivateLocalToGlobal (this, p);
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diff changeset
207
272
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diff changeset
208 height = CGDisplayPixelsHigh (display_id);
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diff changeset
209 p->y = height - p->y;
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diff changeset
210 }
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diff changeset
211
272
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diff changeset
212 cgp.x = p->x;
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diff changeset
213 cgp.y = p->y;
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diff changeset
214
272
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diff changeset
215 return cgp;
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diff changeset
216 }
d1447a846d80 Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
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diff changeset
217
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diff changeset
218 #if 0 /* Dead code */
272
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diff changeset
219 /* Convert window server (CoreGraphics) coordinate to SDL coordinate */
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220 void
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diff changeset
221 QZ_PrivateCGToSDL (_THIS, NSPoint * p)
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diff changeset
222 {
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diff changeset
223
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diff changeset
224 if (!CGDisplayIsCaptured (display_id)) { /* not captured => not fullscreen => local coord */
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225
272
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diff changeset
226 int height;
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diff changeset
227
d1447a846d80 Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
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diff changeset
228 /* Convert CG Global to Cocoa Global */
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diff changeset
229 height = CGDisplayPixelsHigh (display_id);
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diff changeset
230 p->y = height - p->y;
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diff changeset
231
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diff changeset
232 QZ_PrivateGlobalToLocal (this, p);
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diff changeset
233 QZ_PrivateCocoaToSDL (this, p);
47
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234 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
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parents:
diff changeset
235 }
683
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diff changeset
236 #endif /* Dead code */
47
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diff changeset
237
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238 void
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diff changeset
239 QZ_PrivateWarpCursor (_THIS, int x, int y)
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diff changeset
240 {
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diff changeset
241
272
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diff changeset
242 NSPoint p;
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diff changeset
243 CGPoint cgp;
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diff changeset
244
272
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diff changeset
245 p = NSMakePoint (x, y);
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
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diff changeset
246 cgp = QZ_PrivateSDLToCG (this, &p);
1662
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Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
247
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
248 /* this is the magic call that fixes cursor "freezing" after warp */
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
249 CGSetLocalEventsSuppressionInterval (0.0);
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
250 CGWarpMouseCursorPosition (cgp);
272
d1447a846d80 Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents: 269
diff changeset
251 }
d1447a846d80 Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents: 269
diff changeset
252
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
253 void
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
254 QZ_WarpWMCursor (_THIS, Uint16 x, Uint16 y)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
255 {
272
d1447a846d80 Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents: 269
diff changeset
256
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 /* Only allow warping when in foreground */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
258 if (![NSApp isActive])
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 return;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
260
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 /* Do the actual warp */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
262 if (grab_state != QZ_INVISIBLE_GRAB)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
263 QZ_PrivateWarpCursor (this, x, y);
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
264
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
265 /* Generate the mouse moved event */
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
266 SDL_PrivateMouseMotion (0, 0, x, y);
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
269 void
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
270 QZ_MoveWMCursor (_THIS, int x, int y)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
271 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
272 }
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
273 void
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
274 QZ_CheckMouseMode (_THIS)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
275 {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
276 }
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
278 void
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
279 QZ_SetCaption (_THIS, const char *title, const char *icon)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
280 {
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
282 if (qz_window != nil) {
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
283 NSString *string;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
284 if (title != NULL) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
285 string =[[NSString alloc] initWithUTF8String:title];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
286 [qz_window setTitle:string];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
287 [string release];
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
288 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
289 if (icon != NULL) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
290 string =[[NSString alloc] initWithUTF8String:icon];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
291 [qz_window setMiniwindowTitle:string];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
292 [string release];
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
293 }
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
294 }
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
297 void
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
298 QZ_SetIcon (_THIS, SDL_Surface * icon, Uint8 * mask)
269
4125b9859c71 Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
299 {
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
300 NSBitmapImageRep *imgrep;
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
301 NSImage *img;
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
302 SDL_Surface *mergedSurface;
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
303 NSAutoreleasePool *pool;
1659
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
304 Uint8 *pixels;
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
305 SDL_bool iconSrcAlpha;
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
306 Uint8 iconAlphaValue;
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
307 int i, j, maskPitch, index;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
308
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
309 pool =[[NSAutoreleasePool alloc] init];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
310
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
311 imgrep =[[[NSBitmapImageRep alloc] initWithBitmapDataPlanes: NULL pixelsWide: icon->w pixelsHigh: icon->h bitsPerSample: 8 samplesPerPixel: 4 hasAlpha: YES isPlanar: NO colorSpaceName: NSDeviceRGBColorSpace bytesPerRow: 4 * icon->w bitsPerPixel:32] autorelease];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
312 if (imgrep == nil)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
313 goto freePool;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
314 pixels =[imgrep bitmapData];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
315 SDL_memset (pixels, 0, 4 * icon->w * icon->h); /* make the background, which will survive in colorkeyed areas, completely transparent */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
316
1659
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
317 #if SDL_BYTEORDER == SDL_BIG_ENDIAN
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
318 #define BYTEORDER_DEPENDENT_RGBA_MASKS 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
319 #else
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
320 #define BYTEORDER_DEPENDENT_RGBA_MASKS 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
321 #endif
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
322 mergedSurface =
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
323 SDL_CreateRGBSurfaceFrom (pixels, icon->w, icon->h, 32, 4 * icon->w,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
324 BYTEORDER_DEPENDENT_RGBA_MASKS);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
325 if (mergedSurface == NULL)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
326 goto freePool;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
327
1659
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
328 /* blit, with temporarily cleared SRCALPHA flag because we want to copy, not alpha-blend */
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
329 iconSrcAlpha = ((icon->flags & SDL_SRCALPHA) != 0);
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
330 iconAlphaValue = icon->format->alpha;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
331 SDL_SetAlpha (icon, 0, 255);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
332 SDL_BlitSurface (icon, NULL, mergedSurface, NULL);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
333 if (iconSrcAlpha)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
334 SDL_SetAlpha (icon, SDL_SRCALPHA, iconAlphaValue);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
335
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
336 SDL_FreeSurface (mergedSurface);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
337
1659
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
338 /* apply mask, source alpha, and premultiply color values by alpha */
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
339 maskPitch = (icon->w + 7) / 8;
1659
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
340 for (i = 0; i < icon->h; i++) {
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
341 for (j = 0; j < icon->w; j++) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
342 index = i * 4 * icon->w + j * 4;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
343 if (!(mask[i * maskPitch + j / 8] & (128 >> j % 8))) {
1659
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
344 pixels[index + 3] = 0;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
345 } else {
1659
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
346 if (iconSrcAlpha) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
347 if (icon->format->Amask == 0)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
348 pixels[index + 3] = icon->format->alpha;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
349 } else {
1659
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
350 pixels[index + 3] = 255;
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
351 }
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
352 }
14717b52abc0 Merge trunk-1.3-3
Sam Lantinga <slouken@libsdl.org>
parents: 1658
diff changeset
353 if (pixels[index + 3] < 255) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
354 pixels[index + 0] =
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
355 (Uint16) pixels[index + 0] * pixels[index + 3] / 255;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
356 pixels[index + 1] =
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
357 (Uint16) pixels[index + 1] * pixels[index + 3] / 255;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
358 pixels[index + 2] =
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
359 (Uint16) pixels[index + 2] * pixels[index + 3] / 255;
592
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
360 }
1970e458070d Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents: 563
diff changeset
361 }
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
362 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
363
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
364 img =[[[NSImage alloc] initWithSize:NSMakeSize (icon->w,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
365 icon->h)] autorelease];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
366 if (img == nil)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
367 goto freePool;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
368 [img addRepresentation:imgrep];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
369 [NSApp setApplicationIconImage:img];
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
370
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
371 freePool:
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
372 [pool release];
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
373 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
374
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
375 int
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
376 QZ_IconifyWindow (_THIS)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
377 {
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
379 if (![qz_window isMiniaturized]) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
380 [qz_window miniaturize:nil];
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 return 1;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
382 } else {
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
383 SDL_SetError ("window already iconified");
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 return 0;
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 }
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 /*
761
c5b2b6d2d1fe Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 683
diff changeset
389 int QZ_GetWMInfo (_THIS, SDL_SysWMinfo *info) {
158
4382c38dfbee Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 58
diff changeset
390 info->nsWindowPtr = qz_window;
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 return 0;
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 }*/
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
394 void
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
395 QZ_ChangeGrabState (_THIS, int action)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
396 {
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
397
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
398 /*
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
399 Figure out what the next state should be based on the action.
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
400 Ignore actions that can't change the current state.
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
401 */
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
402 if (grab_state == QZ_UNGRABBED) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
403 if (action == QZ_ENABLE_GRAB) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
404 if (cursor_should_be_visible)
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
405 grab_state = QZ_VISIBLE_GRAB;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
406 else
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
407 grab_state = QZ_INVISIBLE_GRAB;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
408 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
409 } else if (grab_state == QZ_VISIBLE_GRAB) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
410 if (action == QZ_DISABLE_GRAB)
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
411 grab_state = QZ_UNGRABBED;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
412 else if (action == QZ_HIDECURSOR)
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
413 grab_state = QZ_INVISIBLE_GRAB;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
414 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
415 assert (grab_state == QZ_INVISIBLE_GRAB);
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
416
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
417 if (action == QZ_DISABLE_GRAB)
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
418 grab_state = QZ_UNGRABBED;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
419 else if (action == QZ_SHOWCURSOR)
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
420 grab_state = QZ_VISIBLE_GRAB;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
421 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
422
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
423 /* now apply the new state */
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
424 if (grab_state == QZ_UNGRABBED) {
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
425
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
426 CGAssociateMouseAndMouseCursorPosition (1);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
427 } else if (grab_state == QZ_VISIBLE_GRAB) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
428
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
429 CGAssociateMouseAndMouseCursorPosition (1);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
430 } else {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
431 assert (grab_state == QZ_INVISIBLE_GRAB);
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
432
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
433 QZ_PrivateWarpCursor (this, SDL_VideoSurface->w / 2,
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
434 SDL_VideoSurface->h / 2);
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
435 CGAssociateMouseAndMouseCursorPosition (0);
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
436 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
437 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
438
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
439 SDL_GrabMode
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
440 QZ_GrabInput (_THIS, SDL_GrabMode grab_mode)
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
441 {
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
443 int doGrab = grab_mode & SDL_GRAB_ON;
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
444 /*int fullscreen = grab_mode & SDL_GRAB_FULLSCREEN; */
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
445
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
446 if (this->screen == NULL) {
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
447 SDL_SetError ("QZ_GrabInput: screen is NULL");
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
448 return SDL_GRAB_OFF;
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 }
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
450
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
451 if (!video_set) {
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
452 /*SDL_SetError ("QZ_GrabInput: video is not set, grab will take effect on mode switch"); */
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
453 current_grab_mode = grab_mode;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
454 return grab_mode; /* Will be set later on mode switch */
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
455 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
456
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
457 if (grab_mode != SDL_GRAB_QUERY) {
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
458 if (doGrab)
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
459 QZ_ChangeGrabState (this, QZ_ENABLE_GRAB);
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
460 else
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
461 QZ_ChangeGrabState (this, QZ_DISABLE_GRAB);
1662
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
Sam Lantinga <slouken@libsdl.org>
parents: 1659
diff changeset
462
563
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
463 current_grab_mode = doGrab ? SDL_GRAB_ON : SDL_GRAB_OFF;
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
464 }
04dcaf3da918 Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents: 501
diff changeset
465
501
74262d2647ca Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents: 390
diff changeset
466 return current_grab_mode;
47
45b1c4303f87 Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 }