Mercurial > sdl-ios-xcode
annotate src/video/win32/SDL_d3drender.c @ 3651:cb5b1aedb5a7
Fixed include ordering
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 13 Jan 2010 07:33:33 +0000 |
parents | 0f958e527e5e |
children | e86edac50872 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #if SDL_VIDEO_RENDER_D3D |
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25 |
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26 #include "SDL_win32video.h" |
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27 #include "../SDL_yuv_sw_c.h" |
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28 |
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29 #ifdef ASSEMBLE_SHADER |
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30 /////////////////////////////////////////////////////////////////////////// |
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31 // ID3DXBuffer: |
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32 // ------------ |
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33 // The buffer object is used by D3DX to return arbitrary size data. |
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34 // |
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35 // GetBufferPointer - |
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36 // Returns a pointer to the beginning of the buffer. |
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37 // |
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38 // GetBufferSize - |
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39 // Returns the size of the buffer, in bytes. |
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40 /////////////////////////////////////////////////////////////////////////// |
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41 |
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42 typedef interface ID3DXBuffer ID3DXBuffer; |
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43 typedef interface ID3DXBuffer *LPD3DXBUFFER; |
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44 |
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45 // {8BA5FB08-5195-40e2-AC58-0D989C3A0102} |
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46 DEFINE_GUID(IID_ID3DXBuffer, |
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47 0x8ba5fb08, 0x5195, 0x40e2, 0xac, 0x58, 0xd, 0x98, 0x9c, 0x3a, 0x1, 0x2); |
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48 |
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49 #undef INTERFACE |
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50 #define INTERFACE ID3DXBuffer |
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51 |
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52 typedef interface ID3DXBuffer { |
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53 const struct ID3DXBufferVtbl FAR* lpVtbl; |
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54 } ID3DXBuffer; |
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55 typedef const struct ID3DXBufferVtbl ID3DXBufferVtbl; |
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56 const struct ID3DXBufferVtbl |
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57 { |
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58 // IUnknown |
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59 STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; |
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60 STDMETHOD_(ULONG, AddRef)(THIS) PURE; |
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61 STDMETHOD_(ULONG, Release)(THIS) PURE; |
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62 |
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63 // ID3DXBuffer |
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64 STDMETHOD_(LPVOID, GetBufferPointer)(THIS) PURE; |
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65 STDMETHOD_(DWORD, GetBufferSize)(THIS) PURE; |
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66 }; |
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67 |
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68 HRESULT WINAPI |
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69 D3DXAssembleShader( |
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70 LPCSTR pSrcData, |
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71 UINT SrcDataLen, |
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72 CONST LPVOID* pDefines, |
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73 LPVOID pInclude, |
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74 DWORD Flags, |
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75 LPD3DXBUFFER* ppShader, |
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76 LPD3DXBUFFER* ppErrorMsgs); |
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77 |
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78 #endif /* ASSEMBLE_SHADER */ |
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79 |
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80 |
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81 /* Direct3D renderer implementation */ |
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82 |
2786 | 83 #if 1 /* This takes more memory but you won't lose your texture data */ |
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84 #define D3DPOOL_SDL D3DPOOL_MANAGED |
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85 #define SDL_MEMORY_POOL_MANAGED |
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86 #else |
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87 #define D3DPOOL_SDL D3DPOOL_DEFAULT |
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88 #define SDL_MEMORY_POOL_DEFAULT |
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89 #endif |
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90 |
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91 static SDL_Renderer *D3D_CreateRenderer(SDL_Window * window, Uint32 flags); |
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92 static int D3D_DisplayModeChanged(SDL_Renderer * renderer); |
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93 static int D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
2990 | 94 static int D3D_QueryTexturePixels(SDL_Renderer * renderer, |
95 SDL_Texture * texture, void **pixels, | |
96 int *pitch); | |
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97 static int D3D_SetTexturePalette(SDL_Renderer * renderer, |
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98 SDL_Texture * texture, |
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99 const SDL_Color * colors, int firstcolor, |
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100 int ncolors); |
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101 static int D3D_GetTexturePalette(SDL_Renderer * renderer, |
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102 SDL_Texture * texture, SDL_Color * colors, |
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103 int firstcolor, int ncolors); |
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104 static int D3D_SetTextureColorMod(SDL_Renderer * renderer, |
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105 SDL_Texture * texture); |
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106 static int D3D_SetTextureAlphaMod(SDL_Renderer * renderer, |
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107 SDL_Texture * texture); |
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108 static int D3D_SetTextureBlendMode(SDL_Renderer * renderer, |
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109 SDL_Texture * texture); |
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110 static int D3D_SetTextureScaleMode(SDL_Renderer * renderer, |
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111 SDL_Texture * texture); |
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112 static int D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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113 const SDL_Rect * rect, const void *pixels, |
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114 int pitch); |
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115 static int D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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116 const SDL_Rect * rect, int markDirty, |
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|
117 void **pixels, int *pitch); |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
118 static void D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
119 static void D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
120 int numrects, const SDL_Rect * rects); |
3599
0f958e527e5e
Updated to compile on Windows
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parents:
3556
diff
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|
121 static int D3D_RenderDrawPoints(SDL_Renderer * renderer, |
0f958e527e5e
Updated to compile on Windows
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parents:
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diff
changeset
|
122 const SDL_Point * points, int count); |
0f958e527e5e
Updated to compile on Windows
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parents:
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diff
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|
123 static int D3D_RenderDrawLines(SDL_Renderer * renderer, |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
124 const SDL_Point * points, int count); |
0f958e527e5e
Updated to compile on Windows
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parents:
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|
125 static int D3D_RenderDrawRects(SDL_Renderer * renderer, |
0f958e527e5e
Updated to compile on Windows
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|
126 const SDL_Rect ** rects, int count); |
0f958e527e5e
Updated to compile on Windows
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parents:
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|
127 static int D3D_RenderFillRects(SDL_Renderer * renderer, |
0f958e527e5e
Updated to compile on Windows
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changeset
|
128 const SDL_Rect ** rects, int count); |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
129 static int D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
130 const SDL_Rect * srcrect, const SDL_Rect * dstrect); |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
131 static int D3D_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
3480
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
132 Uint32 format, void * pixels, int pitch); |
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
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|
133 static int D3D_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
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3427
diff
changeset
|
134 Uint32 format, const void * pixels, int pitch); |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
135 static void D3D_RenderPresent(SDL_Renderer * renderer); |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
136 static void D3D_DestroyTexture(SDL_Renderer * renderer, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
137 SDL_Texture * texture); |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
138 static void D3D_DestroyRenderer(SDL_Renderer * renderer); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
139 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
|
140 |
1913
83420da906a5
Implemented Windows OpenGL support
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parents:
1907
diff
changeset
|
141 SDL_RenderDriver D3D_RenderDriver = { |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
142 D3D_CreateRenderer, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
143 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
144 "d3d", |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
145 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY | |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
146 SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 | |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
147 SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_PRESENTVSYNC | |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
148 SDL_RENDERER_ACCELERATED), |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
149 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR | |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
150 SDL_TEXTUREMODULATE_ALPHA), |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
151 (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK | |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
152 SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD), |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
153 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST | |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
154 SDL_TEXTURESCALEMODE_SLOW | SDL_TEXTURESCALEMODE_BEST), |
2972
0a4b70368372
Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents:
2933
diff
changeset
|
155 0, |
0a4b70368372
Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents:
2933
diff
changeset
|
156 {0}, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
157 0, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
158 0} |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
159 }; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
160 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
161 typedef struct |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
162 { |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
163 IDirect3D9 *d3d; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
164 IDirect3DDevice9 *device; |
3527
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
165 UINT adapter; |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
166 D3DPRESENT_PARAMETERS pparams; |
3556
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
167 LPDIRECT3DPIXELSHADER9 ps_mask; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
168 SDL_bool beginScene; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
169 } D3D_RenderData; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
170 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
171 typedef struct |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
172 { |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
173 SDL_SW_YUVTexture *yuv; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
174 Uint32 format; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
175 IDirect3DTexture9 *texture; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
176 } D3D_TextureData; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
177 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
178 typedef struct |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
179 { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
180 float x, y, z; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
181 float rhw; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
182 DWORD color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
183 float u, v; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
184 } Vertex; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
185 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
186 static void |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
187 D3D_SetError(const char *prefix, HRESULT result) |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
188 { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
189 const char *error; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
190 |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
191 switch (result) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
192 case D3DERR_WRONGTEXTUREFORMAT: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
193 error = "WRONGTEXTUREFORMAT"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
194 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
195 case D3DERR_UNSUPPORTEDCOLOROPERATION: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
196 error = "UNSUPPORTEDCOLOROPERATION"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
197 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
198 case D3DERR_UNSUPPORTEDCOLORARG: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
199 error = "UNSUPPORTEDCOLORARG"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
200 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
201 case D3DERR_UNSUPPORTEDALPHAOPERATION: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
202 error = "UNSUPPORTEDALPHAOPERATION"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
203 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
204 case D3DERR_UNSUPPORTEDALPHAARG: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
205 error = "UNSUPPORTEDALPHAARG"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
206 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
207 case D3DERR_TOOMANYOPERATIONS: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
208 error = "TOOMANYOPERATIONS"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
209 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
210 case D3DERR_CONFLICTINGTEXTUREFILTER: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
211 error = "CONFLICTINGTEXTUREFILTER"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
212 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
213 case D3DERR_UNSUPPORTEDFACTORVALUE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
214 error = "UNSUPPORTEDFACTORVALUE"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
215 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
216 case D3DERR_CONFLICTINGRENDERSTATE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
217 error = "CONFLICTINGRENDERSTATE"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
218 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
219 case D3DERR_UNSUPPORTEDTEXTUREFILTER: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
220 error = "UNSUPPORTEDTEXTUREFILTER"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
221 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
222 case D3DERR_CONFLICTINGTEXTUREPALETTE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
223 error = "CONFLICTINGTEXTUREPALETTE"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
224 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
225 case D3DERR_DRIVERINTERNALERROR: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
226 error = "DRIVERINTERNALERROR"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
227 break; |
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First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
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changeset
|
228 case D3DERR_NOTFOUND: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
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parents:
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diff
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|
229 error = "NOTFOUND"; |
5c6bdbf3aadf
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diff
changeset
|
230 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
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parents:
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changeset
|
231 case D3DERR_MOREDATA: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
232 error = "MOREDATA"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
233 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
234 case D3DERR_DEVICELOST: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
235 error = "DEVICELOST"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
236 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
237 case D3DERR_DEVICENOTRESET: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
238 error = "DEVICENOTRESET"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
239 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
240 case D3DERR_NOTAVAILABLE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
241 error = "NOTAVAILABLE"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
242 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
243 case D3DERR_OUTOFVIDEOMEMORY: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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|
244 error = "OUTOFVIDEOMEMORY"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
245 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
246 case D3DERR_INVALIDDEVICE: |
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First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
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|
247 error = "INVALIDDEVICE"; |
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Sam Lantinga <slouken@libsdl.org>
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changeset
|
248 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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|
249 case D3DERR_INVALIDCALL: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
250 error = "INVALIDCALL"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
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changeset
|
251 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
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|
252 case D3DERR_DRIVERINVALIDCALL: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
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|
253 error = "DRIVERINVALIDCALL"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
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changeset
|
254 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
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changeset
|
255 case D3DERR_WASSTILLDRAWING: |
5c6bdbf3aadf
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parents:
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changeset
|
256 error = "WASSTILLDRAWING"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
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changeset
|
257 break; |
5c6bdbf3aadf
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Sam Lantinga <slouken@libsdl.org>
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changeset
|
258 default: |
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|
259 error = "UNKNOWN"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
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changeset
|
260 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
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diff
changeset
|
261 } |
5c6bdbf3aadf
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Sam Lantinga <slouken@libsdl.org>
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changeset
|
262 SDL_SetError("%s: %s", prefix, error); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
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changeset
|
263 } |
5c6bdbf3aadf
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Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
264 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
265 static D3DFORMAT |
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More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
266 PixelFormatToD3DFMT(Uint32 format) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
267 { |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
268 switch (format) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
269 case SDL_PIXELFORMAT_INDEX8: |
1903
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More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
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|
270 return D3DFMT_P8; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
271 case SDL_PIXELFORMAT_RGB332: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
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|
272 return D3DFMT_R3G3B2; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
273 case SDL_PIXELFORMAT_RGB444: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
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|
274 return D3DFMT_X4R4G4B4; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
275 case SDL_PIXELFORMAT_RGB555: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
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|
276 return D3DFMT_X1R5G5B5; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
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changeset
|
277 case SDL_PIXELFORMAT_ARGB4444: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
278 return D3DFMT_A4R4G4B4; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
279 case SDL_PIXELFORMAT_ARGB1555: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
280 return D3DFMT_A1R5G5B5; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
281 case SDL_PIXELFORMAT_RGB565: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
282 return D3DFMT_R5G6B5; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
283 case SDL_PIXELFORMAT_RGB888: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
284 return D3DFMT_X8R8G8B8; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
285 case SDL_PIXELFORMAT_ARGB8888: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
286 return D3DFMT_A8R8G8B8; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
287 case SDL_PIXELFORMAT_ARGB2101010: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
288 return D3DFMT_A2R10G10B10; |
3495 | 289 case SDL_PIXELFORMAT_YV12: |
290 return MAKEFOURCC('Y','V','1','2'); | |
291 case SDL_PIXELFORMAT_IYUV: | |
292 return MAKEFOURCC('I','4','2','0'); | |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
293 case SDL_PIXELFORMAT_UYVY: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
294 return D3DFMT_UYVY; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
295 case SDL_PIXELFORMAT_YUY2: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
296 return D3DFMT_YUY2; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
297 default: |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
298 return D3DFMT_UNKNOWN; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
299 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
300 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
301 |
3527
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
302 static UINT D3D_FindAdapter(IDirect3D9 * d3d, SDL_VideoDisplay * display) |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
303 { |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
304 SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
305 UINT adapter, count; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
306 |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
307 count = IDirect3D9_GetAdapterCount(d3d); |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
308 for (adapter = 0; adapter < count; ++adapter) { |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
309 HRESULT result; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
310 D3DADAPTER_IDENTIFIER9 info; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
311 char *name; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
312 |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
313 result = IDirect3D9_GetAdapterIdentifier(d3d, adapter, 0, &info); |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
314 if (FAILED(result)) { |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
315 continue; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
316 } |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
317 name = WIN_StringToUTF8(displaydata->DeviceName); |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
318 if (SDL_strcmp(name, info.DeviceName) == 0) { |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
319 SDL_free(name); |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
320 return adapter; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
321 } |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
322 SDL_free(name); |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
323 } |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
324 |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
325 /* This should never happen, but just in case... */ |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
326 return D3DADAPTER_DEFAULT; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
327 } |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
328 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
329 static SDL_bool |
3527
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
330 D3D_IsTextureFormatAvailable(IDirect3D9 * d3d, UINT adapter, |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
331 Uint32 display_format, |
2990 | 332 Uint32 texture_format) |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
333 { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
334 HRESULT result; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
335 |
3527
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
336 result = IDirect3D9_CheckDeviceFormat(d3d, adapter, |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
337 D3DDEVTYPE_HAL, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
338 PixelFormatToD3DFMT(display_format), |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
339 0, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
340 D3DRTYPE_TEXTURE, |
2990 | 341 PixelFormatToD3DFMT |
342 (texture_format)); | |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
343 return FAILED(result) ? SDL_FALSE : SDL_TRUE; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
344 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
345 |
ab0c00f1b070
Improved Direct3D YUV texture support
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346 static void |
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347 UpdateYUVTextureData(SDL_Texture * texture) |
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348 { |
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349 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
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350 SDL_Rect rect; |
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351 RECT d3drect; |
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352 D3DLOCKED_RECT locked; |
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353 HRESULT result; |
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354 |
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355 d3drect.left = 0; |
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356 d3drect.right = texture->w; |
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357 d3drect.top = 0; |
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358 d3drect.bottom = texture->h; |
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359 |
2990 | 360 result = |
361 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect, 0); | |
2973
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362 if (FAILED(result)) { |
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363 return; |
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|
364 } |
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changeset
|
365 |
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366 rect.x = 0; |
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367 rect.y = 0; |
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368 rect.w = texture->w; |
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369 rect.h = texture->h; |
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370 SDL_SW_CopyYUVToRGB(data->yuv, &rect, data->format, texture->w, |
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371 texture->h, locked.pBits, locked.Pitch); |
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372 |
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373 IDirect3DTexture9_UnlockRect(data->texture, 0); |
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374 } |
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375 |
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376 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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|
377 D3D_AddRenderDriver(_THIS) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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378 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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379 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; |
2972
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Query available formats before advertising them.
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changeset
|
380 SDL_RendererInfo *info = &D3D_RenderDriver.info; |
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381 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
|
382 if (data->d3d) { |
3527
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Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
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383 int i, j; |
2972
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Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
384 int formats[] = { |
2990 | 385 SDL_PIXELFORMAT_INDEX8, |
386 SDL_PIXELFORMAT_RGB332, | |
387 SDL_PIXELFORMAT_RGB444, | |
388 SDL_PIXELFORMAT_RGB555, | |
389 SDL_PIXELFORMAT_ARGB4444, | |
390 SDL_PIXELFORMAT_ARGB1555, | |
391 SDL_PIXELFORMAT_RGB565, | |
392 SDL_PIXELFORMAT_RGB888, | |
393 SDL_PIXELFORMAT_ARGB8888, | |
394 SDL_PIXELFORMAT_ARGB2101010, | |
2972
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395 }; |
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Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
396 |
3527
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changeset
|
397 for (i = 0; i < _this->num_displays; ++i) { |
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Fixed to use the correct display adapter
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parents:
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diff
changeset
|
398 SDL_VideoDisplay *display = &_this->displays[i]; |
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Fixed to use the correct display adapter
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399 SDL_DisplayMode *mode = &display->desktop_mode; |
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Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
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400 UINT adapter = D3D_FindAdapter(data->d3d, display); |
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Fixed to use the correct display adapter
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diff
changeset
|
401 |
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Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
402 /* Get the matching D3D adapter for this display */ |
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Fixed to use the correct display adapter
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changeset
|
403 info->num_texture_formats = 0; |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
404 for (j = 0; j < SDL_arraysize(formats); ++j) { |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
405 if (D3D_IsTextureFormatAvailable |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
406 (data->d3d, adapter, mode->format, formats[j])) { |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
407 info->texture_formats[info->num_texture_formats++] = |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
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changeset
|
408 formats[j]; |
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Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
409 } |
2972
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Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
410 } |
3527
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Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
411 info->texture_formats[info->num_texture_formats++] = |
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changeset
|
412 SDL_PIXELFORMAT_YV12; |
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Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
413 info->texture_formats[info->num_texture_formats++] = |
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Fixed to use the correct display adapter
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changeset
|
414 SDL_PIXELFORMAT_IYUV; |
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Fixed to use the correct display adapter
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parents:
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diff
changeset
|
415 info->texture_formats[info->num_texture_formats++] = |
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Fixed to use the correct display adapter
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parents:
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diff
changeset
|
416 SDL_PIXELFORMAT_YUY2; |
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Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
417 info->texture_formats[info->num_texture_formats++] = |
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Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
418 SDL_PIXELFORMAT_UYVY; |
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Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
419 info->texture_formats[info->num_texture_formats++] = |
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Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
420 SDL_PIXELFORMAT_YVYU; |
2972
0a4b70368372
Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents:
2933
diff
changeset
|
421 |
3527
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
422 SDL_AddRenderDriver(display, &D3D_RenderDriver); |
3520
83518f8fcd61
Fixed calls to SDL_AddRenderDriver()
Sam Lantinga <slouken@libsdl.org>
parents:
3519
diff
changeset
|
423 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
424 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
425 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
426 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
427 SDL_Renderer * |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
428 D3D_CreateRenderer(SDL_Window * window, Uint32 flags) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
429 { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff
changeset
|
430 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
431 SDL_VideoData *videodata = (SDL_VideoData *) display->device->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
432 SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
433 SDL_Renderer *renderer; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
434 D3D_RenderData *data; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
435 HRESULT result; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
436 D3DPRESENT_PARAMETERS pparams; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
437 IDirect3DSwapChain9 *chain; |
1925
411bfb37082b
Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
438 D3DCAPS9 caps; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
439 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1918
diff
changeset
|
440 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
441 if (!renderer) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
442 SDL_OutOfMemory(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
443 return NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
444 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
445 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1918
diff
changeset
|
446 data = (D3D_RenderData *) SDL_calloc(1, sizeof(*data)); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
447 if (!data) { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
448 D3D_DestroyRenderer(renderer); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
449 SDL_OutOfMemory(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
450 return NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
451 } |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
452 data->d3d = videodata->d3d; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
453 |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
454 renderer->DisplayModeChanged = D3D_DisplayModeChanged; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
455 renderer->CreateTexture = D3D_CreateTexture; |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
456 renderer->QueryTexturePixels = D3D_QueryTexturePixels; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
457 renderer->SetTexturePalette = D3D_SetTexturePalette; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
458 renderer->GetTexturePalette = D3D_GetTexturePalette; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
459 renderer->SetTextureColorMod = D3D_SetTextureColorMod; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
460 renderer->SetTextureAlphaMod = D3D_SetTextureAlphaMod; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
461 renderer->SetTextureBlendMode = D3D_SetTextureBlendMode; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
462 renderer->SetTextureScaleMode = D3D_SetTextureScaleMode; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
463 renderer->UpdateTexture = D3D_UpdateTexture; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
464 renderer->LockTexture = D3D_LockTexture; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
465 renderer->UnlockTexture = D3D_UnlockTexture; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
466 renderer->DirtyTexture = D3D_DirtyTexture; |
3599
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
467 renderer->RenderDrawPoints = D3D_RenderDrawPoints; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
468 renderer->RenderDrawLines = D3D_RenderDrawLines; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
469 renderer->RenderDrawRects = D3D_RenderDrawRects; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
470 renderer->RenderCopy = D3D_RenderCopy; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
471 renderer->RenderReadPixels = D3D_RenderReadPixels; |
3480
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
472 renderer->RenderWritePixels = D3D_RenderWritePixels; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
473 renderer->RenderPresent = D3D_RenderPresent; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
474 renderer->DestroyTexture = D3D_DestroyTexture; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
475 renderer->DestroyRenderer = D3D_DestroyRenderer; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
476 renderer->info = D3D_RenderDriver.info; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
477 renderer->window = window->id; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
478 renderer->driverdata = data; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
479 |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
480 renderer->info.flags = SDL_RENDERER_ACCELERATED; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
481 |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
482 SDL_zero(pparams); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
483 pparams.BackBufferWidth = window->w; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
484 pparams.BackBufferHeight = window->h; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
485 if (window->flags & SDL_WINDOW_FULLSCREEN) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
486 pparams.BackBufferFormat = |
3519
1374f9275de9
Fixed compiling the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
3495
diff
changeset
|
487 PixelFormatToD3DFMT(window->fullscreen_mode.format); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
488 } else { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
489 pparams.BackBufferFormat = D3DFMT_UNKNOWN; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
490 } |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
491 if (flags & SDL_RENDERER_PRESENTFLIP2) { |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
492 pparams.BackBufferCount = 2; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
493 pparams.SwapEffect = D3DSWAPEFFECT_FLIP; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
494 } else if (flags & SDL_RENDERER_PRESENTFLIP3) { |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
495 pparams.BackBufferCount = 3; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
496 pparams.SwapEffect = D3DSWAPEFFECT_FLIP; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
497 } else if (flags & SDL_RENDERER_PRESENTCOPY) { |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
498 pparams.BackBufferCount = 1; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
499 pparams.SwapEffect = D3DSWAPEFFECT_COPY; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
500 } else { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
501 pparams.BackBufferCount = 1; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
502 pparams.SwapEffect = D3DSWAPEFFECT_DISCARD; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
503 } |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
504 if (window->flags & SDL_WINDOW_FULLSCREEN) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
505 pparams.Windowed = FALSE; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
506 pparams.FullScreen_RefreshRateInHz = |
3519
1374f9275de9
Fixed compiling the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
3495
diff
changeset
|
507 window->fullscreen_mode.refresh_rate; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
508 } else { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
509 pparams.Windowed = TRUE; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
510 pparams.FullScreen_RefreshRateInHz = 0; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
511 } |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
512 if (flags & SDL_RENDERER_PRESENTVSYNC) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
513 pparams.PresentationInterval = D3DPRESENT_INTERVAL_ONE; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
514 } else { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
515 pparams.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
516 } |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
517 |
3527
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
518 data->adapter = D3D_FindAdapter(videodata->d3d, display); |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
519 IDirect3D9_GetDeviceCaps(videodata->d3d, data->adapter, |
3197 | 520 D3DDEVTYPE_HAL, &caps); |
521 | |
3527
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
522 result = IDirect3D9_CreateDevice(videodata->d3d, data->adapter, |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
523 D3DDEVTYPE_HAL, |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
524 windowdata->hwnd, |
3197 | 525 (caps. |
526 DevCaps & | |
527 D3DDEVCAPS_HWTRANSFORMANDLIGHT) ? | |
528 D3DCREATE_HARDWARE_VERTEXPROCESSING : | |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
529 D3DCREATE_SOFTWARE_VERTEXPROCESSING, |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
530 &pparams, &data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
531 if (FAILED(result)) { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
532 D3D_DestroyRenderer(renderer); |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
533 D3D_SetError("CreateDevice()", result); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
534 return NULL; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
535 } |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
536 data->beginScene = SDL_TRUE; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
537 |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
538 /* Get presentation parameters to fill info */ |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
539 result = IDirect3DDevice9_GetSwapChain(data->device, 0, &chain); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
540 if (FAILED(result)) { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
541 D3D_DestroyRenderer(renderer); |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
542 D3D_SetError("GetSwapChain()", result); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
543 return NULL; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
544 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
545 result = IDirect3DSwapChain9_GetPresentParameters(chain, &pparams); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
546 if (FAILED(result)) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
547 IDirect3DSwapChain9_Release(chain); |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
548 D3D_DestroyRenderer(renderer); |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
549 D3D_SetError("GetPresentParameters()", result); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
550 return NULL; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
551 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
552 IDirect3DSwapChain9_Release(chain); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
553 switch (pparams.SwapEffect) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
554 case D3DSWAPEFFECT_COPY: |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
555 renderer->info.flags |= SDL_RENDERER_PRESENTCOPY; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
556 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
557 case D3DSWAPEFFECT_FLIP: |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
558 switch (pparams.BackBufferCount) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
559 case 2: |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
560 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
561 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
562 case 3: |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
563 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
564 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
565 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
566 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
567 case D3DSWAPEFFECT_DISCARD: |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
568 renderer->info.flags |= SDL_RENDERER_PRESENTDISCARD; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
569 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
570 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
571 if (pparams.PresentationInterval == D3DPRESENT_INTERVAL_ONE) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
572 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
573 } |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
574 data->pparams = pparams; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
575 |
1925
411bfb37082b
Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
576 IDirect3DDevice9_GetDeviceCaps(data->device, &caps); |
411bfb37082b
Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
577 renderer->info.max_texture_width = caps.MaxTextureWidth; |
411bfb37082b
Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
578 renderer->info.max_texture_height = caps.MaxTextureHeight; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1917
diff
changeset
|
579 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
580 /* Set up parameters for rendering */ |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
581 IDirect3DDevice9_SetVertexShader(data->device, NULL); |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
582 IDirect3DDevice9_SetFVF(data->device, |
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
583 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1); |
1988
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
584 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ZENABLE, D3DZB_FALSE); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
585 IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE, |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
586 D3DCULL_NONE); |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
587 IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE); |
1988
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
588 /* Enable color modulation by diffuse color */ |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
589 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLOROP, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
590 D3DTOP_MODULATE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
591 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG1, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
592 D3DTA_TEXTURE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
593 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG2, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
594 D3DTA_DIFFUSE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
595 /* Enable alpha modulation by diffuse alpha */ |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
596 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAOP, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
597 D3DTOP_MODULATE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
598 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG1, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
599 D3DTA_TEXTURE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
600 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG2, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
601 D3DTA_DIFFUSE); |
1991
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
602 /* Disable second texture stage, since we're done */ |
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
603 IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_COLOROP, |
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
604 D3DTOP_DISABLE); |
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
605 IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_ALPHAOP, |
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
606 D3DTOP_DISABLE); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
607 |
3556
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
608 { |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
609 #ifdef ASSEMBLE_SHADER |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
610 const char *shader_text = |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
611 "ps_1_1\n" |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
612 "def c0, 0, 0, 0, 0.496\n" |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
613 "def c1, 0, 0, 0, 1\n" |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
614 "def c2, 0, 0, 0, -1\n" |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
615 "tex t0\n" |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
616 "mul r1, t0, v0\n" |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
617 "add r0, r1, c0\n" |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
618 "cnd r0, r0.a, c1, c2\n" |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
619 "add r0, r0, r1\n"; |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
620 LPD3DXBUFFER pCode; // buffer with the assembled shader code |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
621 LPD3DXBUFFER pErrorMsgs; // buffer with error messages |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
622 LPDWORD shader_data; |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
623 DWORD shader_size; |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
624 result = D3DXAssembleShader( shader_text, SDL_strlen(shader_text), NULL, NULL, 0, &pCode, &pErrorMsgs ); |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
625 if (FAILED(result)) { |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
626 D3D_SetError("D3DXAssembleShader()", result); |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
627 } |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
628 shader_data = (DWORD*)pCode->lpVtbl->GetBufferPointer(pCode); |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
629 shader_size = pCode->lpVtbl->GetBufferSize(pCode); |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
630 #else |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
631 const DWORD shader_data[] = { |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
632 0xffff0101,0x00000051,0xa00f0000,0x00000000,0x00000000,0x00000000, |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
633 0x3efdf3b6,0x00000051,0xa00f0001,0x00000000,0x00000000,0x00000000, |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
634 0x3f800000,0x00000051,0xa00f0002,0x00000000,0x00000000,0x00000000, |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
635 0xbf800000,0x00000042,0xb00f0000,0x00000005,0x800f0001,0xb0e40000, |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
636 0x90e40000,0x00000002,0x800f0000,0x80e40001,0xa0e40000,0x00000050, |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
637 0x800f0000,0x80ff0000,0xa0e40001,0xa0e40002,0x00000002,0x800f0000, |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
638 0x80e40000,0x80e40001,0x0000ffff |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
639 }; |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
640 #endif |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
641 result = IDirect3DDevice9_CreatePixelShader(data->device, shader_data, &data->ps_mask); |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
642 if (FAILED(result)) { |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
643 D3D_SetError("CreatePixelShader()", result); |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
644 } |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
645 } |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
646 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
647 return renderer; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
648 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
649 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
650 static int |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
651 D3D_Reset(SDL_Renderer * renderer) |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
652 { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
653 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
654 HRESULT result; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
655 |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
656 result = IDirect3DDevice9_Reset(data->device, &data->pparams); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
657 if (FAILED(result)) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
658 if (result == D3DERR_DEVICELOST) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
659 /* Don't worry about it, we'll reset later... */ |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
660 return 0; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
661 } else { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
662 D3D_SetError("Reset()", result); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
663 return -1; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
664 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
665 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
666 IDirect3DDevice9_SetVertexShader(data->device, NULL); |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
667 IDirect3DDevice9_SetFVF(data->device, |
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
668 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1); |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
669 IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE, |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
670 D3DCULL_NONE); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
671 IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
672 return 0; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
673 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
674 |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
675 static int |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
676 D3D_DisplayModeChanged(SDL_Renderer * renderer) |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
677 { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
678 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
679 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
680 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
681 |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
682 data->pparams.BackBufferWidth = window->w; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
683 data->pparams.BackBufferHeight = window->h; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
684 if (window->flags & SDL_WINDOW_FULLSCREEN) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
685 data->pparams.BackBufferFormat = |
3519
1374f9275de9
Fixed compiling the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
3495
diff
changeset
|
686 PixelFormatToD3DFMT(window->fullscreen_mode.format); |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
687 } else { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
688 data->pparams.BackBufferFormat = D3DFMT_UNKNOWN; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
689 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
690 return D3D_Reset(renderer); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
691 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
692 |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
693 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
694 D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
695 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
696 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
697 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
698 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
699 Uint32 display_format = display->current_mode.format; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
700 D3D_TextureData *data; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
701 HRESULT result; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
702 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1918
diff
changeset
|
703 data = (D3D_TextureData *) SDL_calloc(1, sizeof(*data)); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
704 if (!data) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
705 SDL_OutOfMemory(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
706 return -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
707 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
708 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
709 texture->driverdata = data; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
710 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
711 if (SDL_ISPIXELFORMAT_FOURCC(texture->format) && |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
712 (texture->format != SDL_PIXELFORMAT_YUY2 || |
3527
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
713 !D3D_IsTextureFormatAvailable(renderdata->d3d, renderdata->adapter, |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
714 display_format, texture->format)) |
2990 | 715 && (texture->format != SDL_PIXELFORMAT_YVYU |
3527
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
716 || !D3D_IsTextureFormatAvailable(renderdata->d3d, renderdata->adapter, |
444cb12cadb6
Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
717 display_format, texture->format))) { |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
718 data->yuv = |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
719 SDL_SW_CreateYUVTexture(texture->format, texture->w, texture->h); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
720 if (!data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
721 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
722 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
723 data->format = display->current_mode.format; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
724 } else { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
725 data->format = texture->format; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
726 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
727 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
728 result = |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
729 IDirect3DDevice9_CreateTexture(renderdata->device, texture->w, |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
730 texture->h, 1, 0, |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
731 PixelFormatToD3DFMT(data->format), |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
732 D3DPOOL_SDL, &data->texture, NULL); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
733 if (FAILED(result)) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
734 D3D_SetError("CreateTexture()", result); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
735 return -1; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
736 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
737 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
738 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
739 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
740 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
741 static int |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
742 D3D_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
743 void **pixels, int *pitch) |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
744 { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
745 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
746 |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
747 if (data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
748 return SDL_SW_QueryYUVTexturePixels(data->yuv, pixels, pitch); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
749 } else { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
750 /* D3D textures don't have their pixels hanging out */ |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
751 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
752 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
753 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
754 |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
755 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
756 D3D_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
757 const SDL_Color * colors, int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
758 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
759 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
760 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
761 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
762 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
763 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
764 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
765 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
766 D3D_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
767 SDL_Color * colors, int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
768 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
769 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
770 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
771 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
772 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
773 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
774 static int |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
775 D3D_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
776 { |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
777 return 0; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
778 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
779 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
780 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
781 D3D_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
782 { |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
783 return 0; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
784 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
785 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
786 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
787 D3D_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
788 { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
789 switch (texture->blendMode) { |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
790 case SDL_BLENDMODE_NONE: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
791 case SDL_BLENDMODE_MASK: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
792 case SDL_BLENDMODE_BLEND: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
793 case SDL_BLENDMODE_ADD: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
794 case SDL_BLENDMODE_MOD: |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
795 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
796 default: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
797 SDL_Unsupported(); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
798 texture->blendMode = SDL_BLENDMODE_NONE; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
799 return -1; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
800 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
801 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
802 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
803 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
804 D3D_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
805 { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
806 switch (texture->scaleMode) { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
807 case SDL_TEXTURESCALEMODE_NONE: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
808 case SDL_TEXTURESCALEMODE_FAST: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
809 case SDL_TEXTURESCALEMODE_SLOW: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
810 case SDL_TEXTURESCALEMODE_BEST: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
811 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
812 default: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
813 SDL_Unsupported(); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
814 texture->scaleMode = SDL_TEXTURESCALEMODE_NONE; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
815 return -1; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
816 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
817 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
818 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
819 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
820 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
821 D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
822 const SDL_Rect * rect, const void *pixels, int pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
823 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
824 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
825 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
826 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
827 if (data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
828 if (SDL_SW_UpdateYUVTexture(data->yuv, rect, pixels, pitch) < 0) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
829 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
830 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
831 UpdateYUVTextureData(texture); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
832 return 0; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
833 } else { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
834 #ifdef SDL_MEMORY_POOL_DEFAULT |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
835 IDirect3DTexture9 *temp; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
836 RECT d3drect; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
837 D3DLOCKED_RECT locked; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
838 const Uint8 *src; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
839 Uint8 *dst; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
840 int row, length; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
841 HRESULT result; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
842 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
843 result = |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
844 IDirect3DDevice9_CreateTexture(renderdata->device, texture->w, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
845 texture->h, 1, 0, |
3013
8cc00819c8d6
Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents:
3011
diff
changeset
|
846 PixelFormatToD3DFMT(texture-> |
8cc00819c8d6
Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents:
3011
diff
changeset
|
847 format), |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
848 D3DPOOL_SYSTEMMEM, &temp, NULL); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
849 if (FAILED(result)) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
850 D3D_SetError("CreateTexture()", result); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
851 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
852 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
853 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
854 d3drect.left = rect->x; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
855 d3drect.right = rect->x + rect->w; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
856 d3drect.top = rect->y; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
857 d3drect.bottom = rect->y + rect->h; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
858 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
859 result = IDirect3DTexture9_LockRect(temp, 0, &locked, &d3drect, 0); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
860 if (FAILED(result)) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
861 IDirect3DTexture9_Release(temp); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
862 D3D_SetError("LockRect()", result); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
863 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
864 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
865 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
866 src = pixels; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
867 dst = locked.pBits; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
868 length = rect->w * SDL_BYTESPERPIXEL(texture->format); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
869 for (row = 0; row < rect->h; ++row) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
870 SDL_memcpy(dst, src, length); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
871 src += pitch; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
872 dst += locked.Pitch; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
873 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
874 IDirect3DTexture9_UnlockRect(temp, 0); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
875 |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
876 result = |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
877 IDirect3DDevice9_UpdateTexture(renderdata->device, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
878 (IDirect3DBaseTexture9 *) temp, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
879 (IDirect3DBaseTexture9 *) |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
880 data->texture); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
881 IDirect3DTexture9_Release(temp); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
882 if (FAILED(result)) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
883 D3D_SetError("UpdateTexture()", result); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
884 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
885 } |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
886 #else |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
887 RECT d3drect; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
888 D3DLOCKED_RECT locked; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
889 const Uint8 *src; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
890 Uint8 *dst; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
891 int row, length; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
892 HRESULT result; |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
893 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
894 d3drect.left = rect->x; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
895 d3drect.right = rect->x + rect->w; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
896 d3drect.top = rect->y; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
897 d3drect.bottom = rect->y + rect->h; |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
898 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
899 result = |
2990 | 900 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect, |
901 0); | |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
902 if (FAILED(result)) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
903 D3D_SetError("LockRect()", result); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
904 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
905 } |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
906 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
907 src = pixels; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
908 dst = locked.pBits; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
909 length = rect->w * SDL_BYTESPERPIXEL(texture->format); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
910 for (row = 0; row < rect->h; ++row) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
911 SDL_memcpy(dst, src, length); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
912 src += pitch; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
913 dst += locked.Pitch; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
914 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
915 IDirect3DTexture9_UnlockRect(data->texture, 0); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
916 #endif // SDL_MEMORY_POOL_DEFAULT |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
917 |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
918 return 0; |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
919 } |
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
920 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
921 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
922 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
923 D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
924 const SDL_Rect * rect, int markDirty, void **pixels, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
925 int *pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
926 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
927 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
928 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
929 if (data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
930 return SDL_SW_LockYUVTexture(data->yuv, rect, markDirty, pixels, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
931 pitch); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
932 } else { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
933 RECT d3drect; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
934 D3DLOCKED_RECT locked; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
935 HRESULT result; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
936 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
937 d3drect.left = rect->x; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
938 d3drect.right = rect->x + rect->w; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
939 d3drect.top = rect->y; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
940 d3drect.bottom = rect->y + rect->h; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
941 |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
942 result = |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
943 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect, |
2990 | 944 markDirty ? 0 : |
945 D3DLOCK_NO_DIRTY_UPDATE); | |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
946 if (FAILED(result)) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
947 D3D_SetError("LockRect()", result); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
948 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
949 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
950 *pixels = locked.pBits; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
951 *pitch = locked.Pitch; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
952 return 0; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
953 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
954 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
955 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
956 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
957 D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
958 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
959 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
960 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
961 if (data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
962 SDL_SW_UnlockYUVTexture(data->yuv); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
963 UpdateYUVTextureData(texture); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
964 } else { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
965 IDirect3DTexture9_UnlockRect(data->texture, 0); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
966 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
967 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
968 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
969 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
970 D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
971 const SDL_Rect * rects) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
972 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
973 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
974 RECT d3drect; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
975 int i; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
976 |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
977 for (i = 0; i < numrects; ++i) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
978 const SDL_Rect *rect = &rects[i]; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
979 |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
980 d3drect.left = rect->x; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
981 d3drect.right = rect->x + rect->w; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
982 d3drect.top = rect->y; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
983 d3drect.bottom = rect->y + rect->h; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
984 |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
985 IDirect3DTexture9_AddDirtyRect(data->texture, &d3drect); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
986 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
987 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
988 |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
989 static void |
2933 | 990 D3D_SetBlendMode(D3D_RenderData * data, int blendMode) |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
991 { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
992 switch (blendMode) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
993 case SDL_BLENDMODE_NONE: |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
994 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
995 FALSE); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
996 break; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
997 case SDL_BLENDMODE_MASK: |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
998 case SDL_BLENDMODE_BLEND: |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
999 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1000 TRUE); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1001 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1002 D3DBLEND_SRCALPHA); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1003 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1004 D3DBLEND_INVSRCALPHA); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1005 break; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1006 case SDL_BLENDMODE_ADD: |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1007 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1008 TRUE); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1009 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1010 D3DBLEND_SRCALPHA); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1011 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1012 D3DBLEND_ONE); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1013 break; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1014 case SDL_BLENDMODE_MOD: |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1015 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1016 TRUE); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1017 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1018 D3DBLEND_ZERO); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1019 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1020 D3DBLEND_SRCCOLOR); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1021 break; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1022 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1023 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1024 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1025 static int |
3599
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1026 D3D_RenderDrawPoints(SDL_Renderer * renderer, const SDL_Point * points, |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1027 int count) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1028 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1029 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1030 DWORD color; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1031 Vertex *vertices; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1032 int i; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1033 HRESULT result; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1034 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1035 if (data->beginScene) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1036 IDirect3DDevice9_BeginScene(data->device); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1037 data->beginScene = SDL_FALSE; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1038 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1039 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1040 D3D_SetBlendMode(data, renderer->blendMode); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1041 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1042 result = |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1043 IDirect3DDevice9_SetTexture(data->device, 0, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1044 (IDirect3DBaseTexture9 *) 0); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1045 if (FAILED(result)) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1046 D3D_SetError("SetTexture()", result); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1047 return -1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1048 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1049 |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1050 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1051 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1052 vertices = SDL_stack_alloc(Vertex, count); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1053 for (i = 0; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1054 vertices[i].x = (float) points[i].x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1055 vertices[i].y = (float) points[i].y; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1056 vertices[i].z = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1057 vertices[i].rhw = 1.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1058 vertices[i].color = color; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1059 vertices[i].u = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1060 vertices[i].v = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1061 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1062 result = |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1063 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_POINTLIST, count, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1064 vertices, sizeof(*vertices)); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1065 SDL_stack_free(vertices); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1066 if (FAILED(result)) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1067 D3D_SetError("DrawPrimitiveUP()", result); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1068 return -1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1069 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1070 return 0; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1071 } |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1072 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1073 static int |
3599
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1074 D3D_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points, |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1075 int count) |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1076 { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1077 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1078 DWORD color; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1079 Vertex *vertices; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1080 int i; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1081 HRESULT result; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1082 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1083 if (data->beginScene) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1084 IDirect3DDevice9_BeginScene(data->device); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1085 data->beginScene = SDL_FALSE; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1086 } |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1087 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1088 D3D_SetBlendMode(data, renderer->blendMode); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1089 |
2933 | 1090 result = |
1091 IDirect3DDevice9_SetTexture(data->device, 0, | |
1092 (IDirect3DBaseTexture9 *) 0); | |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1093 if (FAILED(result)) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1094 D3D_SetError("SetTexture()", result); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1095 return -1; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1096 } |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1097 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1098 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1099 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1100 vertices = SDL_stack_alloc(Vertex, count); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1101 for (i = 0; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1102 vertices[i].x = (float) points[i].x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1103 vertices[i].y = (float) points[i].y; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1104 vertices[i].z = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1105 vertices[i].rhw = 1.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1106 vertices[i].color = color; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1107 vertices[i].u = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1108 vertices[i].v = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1109 } |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1110 result = |
3551
4a39f28cd935
Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents:
3549
diff
changeset
|
1111 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_LINESTRIP, count-1, |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1112 vertices, sizeof(*vertices)); |
3551
4a39f28cd935
Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents:
3549
diff
changeset
|
1113 |
4a39f28cd935
Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents:
3549
diff
changeset
|
1114 /* DirectX 9 has the same line rasterization semantics as GDI, |
4a39f28cd935
Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents:
3549
diff
changeset
|
1115 so we need to close the endpoint of the line */ |
4a39f28cd935
Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents:
3549
diff
changeset
|
1116 if (points[0].x != points[count-1].x || points[0].y != points[count-1].y) { |
4a39f28cd935
Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents:
3549
diff
changeset
|
1117 vertices[0].x = (float) points[count-1].x; |
4a39f28cd935
Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents:
3549
diff
changeset
|
1118 vertices[0].y = (float) points[count-1].y; |
4a39f28cd935
Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents:
3549
diff
changeset
|
1119 result = IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_POINTLIST, 1, vertices, sizeof(*vertices)); |
4a39f28cd935
Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents:
3549
diff
changeset
|
1120 } |
4a39f28cd935
Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents:
3549
diff
changeset
|
1121 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1122 SDL_stack_free(vertices); |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1123 if (FAILED(result)) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1124 D3D_SetError("DrawPrimitiveUP()", result); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1125 return -1; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1126 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1127 return 0; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1128 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1129 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1130 static int |
3599
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1131 D3D_RenderDrawRects(SDL_Renderer * renderer, const SDL_Rect ** rects, |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1132 int count) |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1133 { |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1134 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1135 DWORD color; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1136 int i; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1137 Vertex vertices[5]; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1138 HRESULT result; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1139 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1140 if (data->beginScene) { |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1141 IDirect3DDevice9_BeginScene(data->device); |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1142 data->beginScene = SDL_FALSE; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1143 } |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1144 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1145 D3D_SetBlendMode(data, renderer->blendMode); |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1146 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1147 result = |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1148 IDirect3DDevice9_SetTexture(data->device, 0, |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1149 (IDirect3DBaseTexture9 *) 0); |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1150 if (FAILED(result)) { |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1151 D3D_SetError("SetTexture()", result); |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1152 return -1; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1153 } |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1154 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1155 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b); |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1156 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1157 for (i = 0; i < SDL_arraysize(vertices); ++i) { |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1158 vertices[i].z = 0.0f; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1159 vertices[i].rhw = 1.0f; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1160 vertices[i].color = color; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1161 vertices[i].u = 0.0f; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1162 vertices[i].v = 0.0f; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1163 } |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1164 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1165 for (i = 0; i < count; ++i) { |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1166 const SDL_Rect *rect = rects[i]; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1167 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1168 vertices[0].x = (float) rect->x; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1169 vertices[0].y = (float) rect->y; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1170 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1171 vertices[1].x = (float) rect->x+rect->w-1; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1172 vertices[1].y = (float) rect->y; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1173 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1174 vertices[2].x = (float) rect->x+rect->w-1; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1175 vertices[2].y = (float) rect->y+rect->h-1; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1176 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1177 vertices[3].x = (float) rect->x; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1178 vertices[3].y = (float) rect->y+rect->h-1; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1179 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1180 vertices[4].x = (float) rect->x; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1181 vertices[4].y = (float) rect->y; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1182 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1183 result = |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1184 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_LINESTRIP, 4, |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1185 vertices, sizeof(*vertices)); |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1186 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1187 if (FAILED(result)) { |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1188 D3D_SetError("DrawPrimitiveUP()", result); |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1189 return -1; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1190 } |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1191 } |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1192 return 0; |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1193 } |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1194 |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1195 static int |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1196 D3D_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect ** rects, |
0f958e527e5e
Updated to compile on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
3556
diff
changeset
|
1197 int count) |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1198 { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1199 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1200 DWORD color; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1201 int i; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1202 float minx, miny, maxx, maxy; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1203 Vertex vertices[4]; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1204 HRESULT result; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1205 |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1206 if (data->beginScene) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1207 IDirect3DDevice9_BeginScene(data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1208 data->beginScene = SDL_FALSE; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1209 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1210 |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1211 D3D_SetBlendMode(data, renderer->blendMode); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1212 |
2933 | 1213 result = |
1214 IDirect3DDevice9_SetTexture(data->device, 0, | |
1215 (IDirect3DBaseTexture9 *) 0); | |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1216 if (FAILED(result)) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1217 D3D_SetError("SetTexture()", result); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1218 return -1; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1219 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1220 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1221 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1222 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1223 for (i = 0; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1224 const SDL_Rect *rect = rects[i]; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1225 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1226 minx = (float) rect->x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1227 miny = (float) rect->y; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1228 maxx = (float) rect->x + rect->w; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1229 maxy = (float) rect->y + rect->h; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1230 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1231 vertices[0].x = minx; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1232 vertices[0].y = miny; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1233 vertices[0].z = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1234 vertices[0].rhw = 1.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1235 vertices[0].color = color; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1236 vertices[0].u = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1237 vertices[0].v = 0.0f; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1238 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1239 vertices[1].x = maxx; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1240 vertices[1].y = miny; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1241 vertices[1].z = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1242 vertices[1].rhw = 1.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1243 vertices[1].color = color; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1244 vertices[1].u = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1245 vertices[1].v = 0.0f; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1246 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1247 vertices[2].x = maxx; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1248 vertices[2].y = maxy; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1249 vertices[2].z = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1250 vertices[2].rhw = 1.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1251 vertices[2].color = color; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1252 vertices[2].u = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1253 vertices[2].v = 0.0f; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1254 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1255 vertices[3].x = minx; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1256 vertices[3].y = maxy; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1257 vertices[3].z = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1258 vertices[3].rhw = 1.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1259 vertices[3].color = color; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1260 vertices[3].u = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1261 vertices[3].v = 0.0f; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1262 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1263 result = |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1264 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN, |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1265 2, vertices, sizeof(*vertices)); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1266 if (FAILED(result)) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1267 D3D_SetError("DrawPrimitiveUP()", result); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1268 return -1; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3527
diff
changeset
|
1269 } |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1270 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1271 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1272 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1273 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1274 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1275 D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
1276 const SDL_Rect * srcrect, const SDL_Rect * dstrect) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1277 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1278 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1279 D3D_TextureData *texturedata = (D3D_TextureData *) texture->driverdata; |
3556
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1280 LPDIRECT3DPIXELSHADER9 shader = NULL; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1281 float minx, miny, maxx, maxy; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1282 float minu, maxu, minv, maxv; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1283 DWORD color; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1284 Vertex vertices[4]; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1285 HRESULT result; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1286 |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1287 if (data->beginScene) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1288 IDirect3DDevice9_BeginScene(data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1289 data->beginScene = SDL_FALSE; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1290 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1291 |
3279
fd207dce9f94
I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents:
3267
diff
changeset
|
1292 minx = (float) dstrect->x - 0.5f; |
fd207dce9f94
I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents:
3267
diff
changeset
|
1293 miny = (float) dstrect->y - 0.5f; |
fd207dce9f94
I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents:
3267
diff
changeset
|
1294 maxx = (float) dstrect->x + dstrect->w - 0.5f; |
fd207dce9f94
I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents:
3267
diff
changeset
|
1295 maxy = (float) dstrect->y + dstrect->h - 0.5f; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1296 |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1297 minu = (float) srcrect->x / texture->w; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1298 maxu = (float) (srcrect->x + srcrect->w) / texture->w; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1299 minv = (float) srcrect->y / texture->h; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1300 maxv = (float) (srcrect->y + srcrect->h) / texture->h; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1301 |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1302 color = D3DCOLOR_ARGB(texture->a, texture->r, texture->g, texture->b); |
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1303 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1304 vertices[0].x = minx; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1305 vertices[0].y = miny; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1306 vertices[0].z = 0.0f; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1307 vertices[0].rhw = 1.0f; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1308 vertices[0].color = color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1309 vertices[0].u = minu; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1310 vertices[0].v = minv; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1311 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1312 vertices[1].x = maxx; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1313 vertices[1].y = miny; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1314 vertices[1].z = 0.0f; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1315 vertices[1].rhw = 1.0f; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1316 vertices[1].color = color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1317 vertices[1].u = maxu; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1318 vertices[1].v = minv; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1319 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1320 vertices[2].x = maxx; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1321 vertices[2].y = maxy; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1322 vertices[2].z = 0.0f; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1323 vertices[2].rhw = 1.0f; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1324 vertices[2].color = color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1325 vertices[2].u = maxu; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1326 vertices[2].v = maxv; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1327 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1328 vertices[3].x = minx; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1329 vertices[3].y = maxy; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1330 vertices[3].z = 0.0f; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1331 vertices[3].rhw = 1.0f; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1332 vertices[3].color = color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1333 vertices[3].u = minu; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1334 vertices[3].v = maxv; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1335 |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1336 D3D_SetBlendMode(data, texture->blendMode); |
1916
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
1337 |
3556
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1338 if (texture->blendMode == SDL_BLENDMODE_MASK) { |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1339 shader = data->ps_mask; |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1340 } |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1341 |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
1342 switch (texture->scaleMode) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
1343 case SDL_TEXTURESCALEMODE_NONE: |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
1344 case SDL_TEXTURESCALEMODE_FAST: |
1917
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1345 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1346 D3DTEXF_POINT); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1347 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1348 D3DTEXF_POINT); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1349 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
1350 case SDL_TEXTURESCALEMODE_SLOW: |
1917
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1351 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1352 D3DTEXF_LINEAR); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1353 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1354 D3DTEXF_LINEAR); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1355 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
1356 case SDL_TEXTURESCALEMODE_BEST: |
1917
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1357 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1358 D3DTEXF_GAUSSIANQUAD); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1359 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1360 D3DTEXF_GAUSSIANQUAD); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1361 break; |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1362 } |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1363 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1364 result = |
2735
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
1365 IDirect3DDevice9_SetTexture(data->device, 0, (IDirect3DBaseTexture9 *) |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
1366 texturedata->texture); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1367 if (FAILED(result)) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1368 D3D_SetError("SetTexture()", result); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1369 return -1; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1370 } |
3556
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1371 if (shader) { |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1372 result = IDirect3DDevice9_SetPixelShader(data->device, shader); |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1373 if (FAILED(result)) { |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1374 D3D_SetError("SetShader()", result); |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1375 return -1; |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1376 } |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1377 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1378 result = |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1379 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN, 2, |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1380 vertices, sizeof(*vertices)); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1381 if (FAILED(result)) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1382 D3D_SetError("DrawPrimitiveUP()", result); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1383 return -1; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1384 } |
3556
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1385 if (shader) { |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1386 result = IDirect3DDevice9_SetPixelShader(data->device, NULL); |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1387 if (FAILED(result)) { |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1388 D3D_SetError("SetShader()", result); |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1389 return -1; |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1390 } |
9c2e92de786a
Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents:
3553
diff
changeset
|
1391 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1392 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1393 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1394 |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1395 static int |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1396 D3D_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
3480
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
1397 Uint32 format, void * pixels, int pitch) |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1398 { |
3549
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1399 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1400 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1401 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1402 D3DSURFACE_DESC desc; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1403 LPDIRECT3DSURFACE9 backBuffer; |
3549
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1404 LPDIRECT3DSURFACE9 surface; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1405 RECT d3drect; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1406 D3DLOCKED_RECT locked; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1407 HRESULT result; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1408 |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1409 result = IDirect3DDevice9_GetBackBuffer(data->device, 0, 0, D3DBACKBUFFER_TYPE_MONO, &backBuffer); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1410 if (FAILED(result)) { |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1411 D3D_SetError("GetBackBuffer()", result); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1412 return -1; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1413 } |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1414 |
3549
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1415 result = IDirect3DSurface9_GetDesc(backBuffer, &desc); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1416 if (FAILED(result)) { |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1417 D3D_SetError("GetDesc()", result); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1418 IDirect3DSurface9_Release(backBuffer); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1419 return -1; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1420 } |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1421 |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1422 result = IDirect3DDevice9_CreateOffscreenPlainSurface(data->device, desc.Width, desc.Height, desc.Format, D3DPOOL_SYSTEMMEM, &surface, NULL); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1423 if (FAILED(result)) { |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1424 D3D_SetError("CreateOffscreenPlainSurface()", result); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1425 IDirect3DSurface9_Release(backBuffer); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1426 return -1; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1427 } |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1428 |
3549
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1429 result = IDirect3DDevice9_GetRenderTargetData(data->device, backBuffer, surface); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1430 if (FAILED(result)) { |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1431 D3D_SetError("GetRenderTargetData()", result); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1432 IDirect3DSurface9_Release(surface); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1433 IDirect3DSurface9_Release(backBuffer); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1434 return -1; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1435 } |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1436 |
3549
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1437 d3drect.left = rect->x; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1438 d3drect.right = rect->x + rect->w; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1439 d3drect.top = rect->y; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1440 d3drect.bottom = rect->y + rect->h; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1441 |
3549
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1442 result = IDirect3DSurface9_LockRect(surface, &locked, &d3drect, D3DLOCK_READONLY); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1443 if (FAILED(result)) { |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1444 D3D_SetError("LockRect()", result); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1445 IDirect3DSurface9_Release(surface); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1446 IDirect3DSurface9_Release(backBuffer); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1447 return -1; |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1448 } |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1449 |
3549
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1450 SDL_ConvertPixels(rect->w, rect->h, |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1451 display->current_mode.format, locked.pBits, locked.Pitch, |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1452 format, pixels, pitch); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1453 |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1454 IDirect3DSurface9_UnlockRect(surface); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1455 |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1456 IDirect3DSurface9_Release(surface); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1457 IDirect3DSurface9_Release(backBuffer); |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1458 |
686f0e69cd37
Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1459 return 0; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1460 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1461 |
3480
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
1462 static int |
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
1463 D3D_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
1464 Uint32 format, const void * pixels, int pitch) |
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
1465 { |
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
1466 /* Work in progress */ |
3553
a579694613fd
Note that the WritePixels call is unsupported right now.
Sam Lantinga <slouken@libsdl.org>
parents:
3551
diff
changeset
|
1467 SDL_Unsupported(); |
3480
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
1468 return -1; |
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
1469 } |
cd763d104465
The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents:
3427
diff
changeset
|
1470 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1471 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1472 D3D_RenderPresent(SDL_Renderer * renderer) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1473 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1474 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1475 HRESULT result; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1476 |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1477 if (!data->beginScene) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1478 IDirect3DDevice9_EndScene(data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1479 data->beginScene = SDL_TRUE; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1480 } |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1481 |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1482 result = IDirect3DDevice9_TestCooperativeLevel(data->device); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1483 if (result == D3DERR_DEVICELOST) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1484 /* We'll reset later */ |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1485 return; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1486 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1487 if (result == D3DERR_DEVICENOTRESET) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1488 D3D_Reset(renderer); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1489 } |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1490 result = IDirect3DDevice9_Present(data->device, NULL, NULL, NULL, NULL); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1491 if (FAILED(result)) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1492 D3D_SetError("Present()", result); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1493 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1494 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1495 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1496 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1497 D3D_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1498 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1499 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1500 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1501 if (!data) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1502 return; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1503 } |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
1504 if (data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
1505 SDL_SW_DestroyYUVTexture(data->yuv); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
1506 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1507 if (data->texture) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1508 IDirect3DTexture9_Release(data->texture); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1509 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1510 SDL_free(data); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1511 texture->driverdata = NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1512 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1513 |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1514 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1515 D3D_DestroyRenderer(SDL_Renderer * renderer) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1516 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1517 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1518 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1519 if (data) { |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1520 if (data->device) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1521 IDirect3DDevice9_Release(data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1522 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1523 SDL_free(data); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1524 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1525 SDL_free(renderer); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1526 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1527 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1528 #endif /* SDL_VIDEO_RENDER_D3D */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1529 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1530 /* vi: set ts=4 sw=4 expandtab: */ |