Mercurial > sdl-ios-xcode
annotate src/video/wincommon/SDL_lowvideo.h @ 4372:ca91f36ef3de SDL-1.2
1.2 branch: fixed assembly code register clobbering.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 01 Nov 2009 17:51:39 +0000 |
parents | a6f635e5eaa6 |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #ifndef _SDL_lowvideo_h | |
25 #define _SDL_lowvideo_h | |
26 | |
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27 #define WIN32_LEAN_AND_MEAN |
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28 #include <windows.h> |
0 | 29 |
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30 #ifndef SetClassLongPtr |
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31 #define SetClassLongPtr SetClassLong |
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32 #endif |
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33 #ifndef GetWindowLongPtr |
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34 #define GetWindowLongPtr GetWindowLong |
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35 #endif |
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36 #ifndef SetWindowLongPtr |
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37 #define SetWindowLongPtr SetWindowLong |
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38 #endif |
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39 #ifndef GWLP_WNDPROC |
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40 #define GWLP_WNDPROC GWL_WNDPROC |
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41 #endif |
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42 #ifndef GWLP_HINSTANCE |
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43 #define GWLP_HINSTANCE GWL_HINSTANCE |
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44 #endif |
1481 | 45 #ifndef GCLP_HICON |
46 #define GCLP_HICON GCL_HICON | |
47 #endif | |
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48 |
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49 #include "../SDL_sysvideo.h" |
0 | 50 |
51 /* Hidden "this" pointer for the video functions */ | |
52 #define _THIS SDL_VideoDevice *this | |
53 | |
4167 | 54 #define FULLSCREEN() \ |
55 ((SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) | |
56 | |
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57 #define WINDIB_FULLSCREEN() \ |
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58 ( \ |
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59 SDL_VideoSurface && \ |
4167 | 60 FULLSCREEN() && \ |
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61 (((SDL_VideoSurface->flags & SDL_OPENGL ) == SDL_OPENGL ) || \ |
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62 ((SDL_strcmp(this->name, "windib") == 0) || \ |
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63 (SDL_strcmp(this->name, "gapi") == 0))) \ |
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64 ) |
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65 #define DDRAW_FULLSCREEN() \ |
0 | 66 ( \ |
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67 SDL_VideoSurface && \ |
4167 | 68 FULLSCREEN() && \ |
0 | 69 ((SDL_VideoSurface->flags & SDL_OPENGL ) != SDL_OPENGL ) && \ |
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70 (SDL_strcmp(this->name, "directx") == 0) \ |
0 | 71 ) |
72 | |
4167 | 73 #define DINPUT_FULLSCREEN() \ |
74 ( \ | |
75 FULLSCREEN() && \ | |
76 (strcmp(this->name, "directx") == 0) \ | |
77 ) | |
78 | |
79 #define DINPUT() (strcmp(this->name, "directx") == 0) | |
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80 |
0 | 81 /* The main window -- and a function to set it for the audio */ |
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82 #ifdef _WIN32_WCE |
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83 extern LPWSTR SDL_Appname; |
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84 #else |
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85 extern LPSTR SDL_Appname; |
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86 #endif |
0 | 87 extern HINSTANCE SDL_Instance; |
88 extern HWND SDL_Window; | |
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89 extern BOOL SDL_windowid; |
0 | 90 |
91 /* Variables and functions exported to other parts of the native video | |
92 subsystem (SDL_sysevents.c) | |
93 */ | |
1523 | 94 extern void WIN_FlushMessageQueue(); |
95 | |
3992 | 96 /* Called by windows message loop when application is activated */ |
97 extern void (*WIN_Activate)(_THIS, BOOL active, BOOL minimized); | |
98 | |
0 | 99 /* Called by windows message loop when system palette is available */ |
100 extern void (*WIN_RealizePalette)(_THIS); | |
101 | |
102 /* Called by windows message loop when the system palette changes */ | |
103 extern void (*WIN_PaletteChanged)(_THIS, HWND window); | |
104 | |
105 /* Called by windows message loop when a portion of the screen needs update */ | |
106 extern void (*WIN_WinPAINT)(_THIS, HDC hdc); | |
107 | |
108 /* Called by windows message loop when the message isn't handled */ | |
109 extern LONG (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); | |
110 | |
111 /* The window cursor (from SDL_sysmouse.c) */ | |
112 extern HCURSOR SDL_hcursor; | |
113 | |
114 /* The bounds of the window in screen coordinates */ | |
115 extern RECT SDL_bounds; | |
116 | |
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117 /* The position of the window in windowed mode */ |
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118 extern int SDL_windowX; |
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119 extern int SDL_windowY; |
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120 |
0 | 121 /* Flag -- SDL is performing a resize, rather than the user */ |
122 extern int SDL_resizing; | |
123 | |
124 /* Flag -- the mouse is in relative motion mode */ | |
125 extern int mouse_relative; | |
126 | |
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127 /* The GDI fullscreen mode currently active */ |
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128 #ifndef NO_CHANGEDISPLAYSETTINGS |
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129 extern DEVMODE SDL_desktop_mode; |
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130 extern DEVMODE SDL_fullscreen_mode; |
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131 #endif |
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132 |
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133 /* The system gamma ramp for GDI modes */ |
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134 extern WORD *gamma_saved; |
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135 |
0 | 136 /* This is really from SDL_dx5audio.c */ |
137 extern void DX5_SoundFocus(HWND window); | |
138 | |
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139 /* DJM: This is really from SDL_sysevents.c, we need it in |
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140 GDL_CreateWindow as well */ |
1481 | 141 LRESULT CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); |
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142 |
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143 /* JFP: Implementation of ToUnicode() that works on 9x/ME/2K/XP */ |
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144 typedef int (WINAPI *ToUnicodeFN)(UINT, UINT, PBYTE, LPWSTR, int, UINT); |
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145 |
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146 extern ToUnicodeFN SDL_ToUnicode; |
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147 |
0 | 148 #endif /* SDL_lowvideo_h */ |