Mercurial > sdl-ios-xcode
diff src/video/wincommon/SDL_lowvideo.h @ 13:e30a8ce27c22
Fixed double-mouse event bug on Windows using OpenGL
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Sun, 29 Apr 2001 23:00:03 +0000 |
parents | 74212992fb08 |
children | 29a638dc26db |
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--- a/src/video/wincommon/SDL_lowvideo.h Sun Apr 29 22:59:47 2001 +0000 +++ b/src/video/wincommon/SDL_lowvideo.h Sun Apr 29 23:00:03 2001 +0000 @@ -35,13 +35,19 @@ /* Hidden "this" pointer for the video functions */ #define _THIS SDL_VideoDevice *this -#define DIRECTX_FULLSCREEN() \ +#define DDRAW_FULLSCREEN() \ ( \ ((SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) && \ ((SDL_VideoSurface->flags & SDL_OPENGL ) != SDL_OPENGL ) && \ (strcmp(this->name, "directx") == 0) \ ) +#define DINPUT_FULLSCREEN() \ +( \ + ((SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) && \ + (strcmp(this->name, "directx") == 0) \ +) + /* The main window -- and a function to set it for the audio */ extern const char *SDL_Appname; extern HINSTANCE SDL_Instance;