Mercurial > sdl-ios-xcode
annotate src/video/win32/SDL_d3drender.c @ 3435:9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
This code still doesn't quite work yet. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 16 Nov 2009 07:13:07 +0000 |
parents | 36cf454ba065 |
children | cd763d104465 |
rev | line source |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #if SDL_VIDEO_RENDER_D3D |
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25 |
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26 #include "SDL_win32video.h" |
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27 #include "../SDL_yuv_sw_c.h" |
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28 |
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29 /* Direct3D renderer implementation */ |
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30 |
2786 | 31 #if 1 /* This takes more memory but you won't lose your texture data */ |
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32 #define D3DPOOL_SDL D3DPOOL_MANAGED |
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33 #define SDL_MEMORY_POOL_MANAGED |
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34 #else |
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35 #define D3DPOOL_SDL D3DPOOL_DEFAULT |
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36 #define SDL_MEMORY_POOL_DEFAULT |
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37 #endif |
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38 |
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39 static SDL_Renderer *D3D_CreateRenderer(SDL_Window * window, Uint32 flags); |
1975
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40 static int D3D_DisplayModeChanged(SDL_Renderer * renderer); |
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41 static int D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
2990 | 42 static int D3D_QueryTexturePixels(SDL_Renderer * renderer, |
43 SDL_Texture * texture, void **pixels, | |
44 int *pitch); | |
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45 static int D3D_SetTexturePalette(SDL_Renderer * renderer, |
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46 SDL_Texture * texture, |
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47 const SDL_Color * colors, int firstcolor, |
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48 int ncolors); |
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49 static int D3D_GetTexturePalette(SDL_Renderer * renderer, |
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50 SDL_Texture * texture, SDL_Color * colors, |
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51 int firstcolor, int ncolors); |
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52 static int D3D_SetTextureColorMod(SDL_Renderer * renderer, |
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53 SDL_Texture * texture); |
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54 static int D3D_SetTextureAlphaMod(SDL_Renderer * renderer, |
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55 SDL_Texture * texture); |
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56 static int D3D_SetTextureBlendMode(SDL_Renderer * renderer, |
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57 SDL_Texture * texture); |
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58 static int D3D_SetTextureScaleMode(SDL_Renderer * renderer, |
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59 SDL_Texture * texture); |
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60 static int D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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61 const SDL_Rect * rect, const void *pixels, |
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62 int pitch); |
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63 static int D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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64 const SDL_Rect * rect, int markDirty, |
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65 void **pixels, int *pitch); |
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66 static void D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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67 static void D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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68 int numrects, const SDL_Rect * rects); |
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69 static int D3D_RenderPoint(SDL_Renderer * renderer, int x, int y); |
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70 static int D3D_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, |
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71 int y2); |
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72 static int D3D_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect); |
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73 static int D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
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74 const SDL_Rect * srcrect, const SDL_Rect * dstrect); |
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75 static int D3D_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
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76 void * pixels, int pitch); |
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77 static void D3D_RenderPresent(SDL_Renderer * renderer); |
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78 static void D3D_DestroyTexture(SDL_Renderer * renderer, |
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79 SDL_Texture * texture); |
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80 static void D3D_DestroyRenderer(SDL_Renderer * renderer); |
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81 |
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82 |
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83 SDL_RenderDriver D3D_RenderDriver = { |
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84 D3D_CreateRenderer, |
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85 { |
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86 "d3d", |
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87 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY | |
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88 SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 | |
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89 SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_PRESENTVSYNC | |
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90 SDL_RENDERER_ACCELERATED), |
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91 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR | |
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92 SDL_TEXTUREMODULATE_ALPHA), |
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93 (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK | |
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94 SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD), |
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95 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST | |
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96 SDL_TEXTURESCALEMODE_SLOW | SDL_TEXTURESCALEMODE_BEST), |
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Query available formats before advertising them.
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97 0, |
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98 {0}, |
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99 0, |
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100 0} |
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101 }; |
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102 |
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103 typedef struct |
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104 { |
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105 IDirect3D9 *d3d; |
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106 IDirect3DDevice9 *device; |
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107 D3DPRESENT_PARAMETERS pparams; |
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First stab at a D3D renderer, only 30FPS so far... ?
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108 SDL_bool beginScene; |
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109 } D3D_RenderData; |
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110 |
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111 typedef struct |
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112 { |
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113 SDL_SW_YUVTexture *yuv; |
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114 Uint32 format; |
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More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
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115 IDirect3DTexture9 *texture; |
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1907
diff
changeset
|
116 } D3D_TextureData; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
117 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
118 typedef struct |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
119 { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
120 float x, y, z; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
121 float rhw; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
122 DWORD color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
123 float u, v; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
124 } Vertex; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
125 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
126 static void |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
127 D3D_SetError(const char *prefix, HRESULT result) |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
128 { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
129 const char *error; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
130 |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
131 switch (result) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
132 case D3DERR_WRONGTEXTUREFORMAT: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
133 error = "WRONGTEXTUREFORMAT"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
134 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
135 case D3DERR_UNSUPPORTEDCOLOROPERATION: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
136 error = "UNSUPPORTEDCOLOROPERATION"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
137 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
138 case D3DERR_UNSUPPORTEDCOLORARG: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
139 error = "UNSUPPORTEDCOLORARG"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
140 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
141 case D3DERR_UNSUPPORTEDALPHAOPERATION: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
142 error = "UNSUPPORTEDALPHAOPERATION"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
143 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
144 case D3DERR_UNSUPPORTEDALPHAARG: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
145 error = "UNSUPPORTEDALPHAARG"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
146 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
147 case D3DERR_TOOMANYOPERATIONS: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
148 error = "TOOMANYOPERATIONS"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
149 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
150 case D3DERR_CONFLICTINGTEXTUREFILTER: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
151 error = "CONFLICTINGTEXTUREFILTER"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
152 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
153 case D3DERR_UNSUPPORTEDFACTORVALUE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
154 error = "UNSUPPORTEDFACTORVALUE"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
155 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
156 case D3DERR_CONFLICTINGRENDERSTATE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
157 error = "CONFLICTINGRENDERSTATE"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
158 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
159 case D3DERR_UNSUPPORTEDTEXTUREFILTER: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
160 error = "UNSUPPORTEDTEXTUREFILTER"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
161 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
162 case D3DERR_CONFLICTINGTEXTUREPALETTE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
163 error = "CONFLICTINGTEXTUREPALETTE"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
164 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
165 case D3DERR_DRIVERINTERNALERROR: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
166 error = "DRIVERINTERNALERROR"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
167 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
168 case D3DERR_NOTFOUND: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
169 error = "NOTFOUND"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
170 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
171 case D3DERR_MOREDATA: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
172 error = "MOREDATA"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
173 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
174 case D3DERR_DEVICELOST: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
175 error = "DEVICELOST"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
176 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
177 case D3DERR_DEVICENOTRESET: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
178 error = "DEVICENOTRESET"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
179 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
180 case D3DERR_NOTAVAILABLE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
181 error = "NOTAVAILABLE"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
182 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
183 case D3DERR_OUTOFVIDEOMEMORY: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
184 error = "OUTOFVIDEOMEMORY"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
185 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
186 case D3DERR_INVALIDDEVICE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
187 error = "INVALIDDEVICE"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
188 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
189 case D3DERR_INVALIDCALL: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
190 error = "INVALIDCALL"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
191 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
192 case D3DERR_DRIVERINVALIDCALL: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
193 error = "DRIVERINVALIDCALL"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
194 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
195 case D3DERR_WASSTILLDRAWING: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
196 error = "WASSTILLDRAWING"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
197 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
198 default: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
199 error = "UNKNOWN"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
200 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
201 } |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
202 SDL_SetError("%s: %s", prefix, error); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
203 } |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
204 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
205 static D3DFORMAT |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
206 PixelFormatToD3DFMT(Uint32 format) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
207 { |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
208 switch (format) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
209 case SDL_PIXELFORMAT_INDEX8: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
210 return D3DFMT_P8; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
211 case SDL_PIXELFORMAT_RGB332: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
212 return D3DFMT_R3G3B2; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
213 case SDL_PIXELFORMAT_RGB444: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
214 return D3DFMT_X4R4G4B4; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
215 case SDL_PIXELFORMAT_RGB555: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
216 return D3DFMT_X1R5G5B5; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
217 case SDL_PIXELFORMAT_ARGB4444: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
218 return D3DFMT_A4R4G4B4; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
219 case SDL_PIXELFORMAT_ARGB1555: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
220 return D3DFMT_A1R5G5B5; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
221 case SDL_PIXELFORMAT_RGB565: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
222 return D3DFMT_R5G6B5; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
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223 case SDL_PIXELFORMAT_RGB888: |
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224 return D3DFMT_X8R8G8B8; |
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225 case SDL_PIXELFORMAT_ARGB8888: |
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226 return D3DFMT_A8R8G8B8; |
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227 case SDL_PIXELFORMAT_ARGB2101010: |
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228 return D3DFMT_A2R10G10B10; |
1965
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229 case SDL_PIXELFORMAT_UYVY: |
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230 return D3DFMT_UYVY; |
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231 case SDL_PIXELFORMAT_YUY2: |
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232 return D3DFMT_YUY2; |
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233 default: |
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234 return D3DFMT_UNKNOWN; |
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235 } |
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236 } |
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237 |
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238 static SDL_bool |
2990 | 239 D3D_IsTextureFormatAvailable(IDirect3D9 * d3d, Uint32 display_format, |
240 Uint32 texture_format) | |
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241 { |
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242 HRESULT result; |
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243 |
2990 | 244 result = IDirect3D9_CheckDeviceFormat(d3d, D3DADAPTER_DEFAULT, /* FIXME */ |
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245 D3DDEVTYPE_HAL, |
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246 PixelFormatToD3DFMT(display_format), |
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247 0, |
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248 D3DRTYPE_TEXTURE, |
2990 | 249 PixelFormatToD3DFMT |
250 (texture_format)); | |
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251 return FAILED(result) ? SDL_FALSE : SDL_TRUE; |
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252 } |
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253 |
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254 static void |
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255 UpdateYUVTextureData(SDL_Texture * texture) |
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256 { |
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257 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
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258 SDL_Rect rect; |
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259 RECT d3drect; |
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260 D3DLOCKED_RECT locked; |
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261 HRESULT result; |
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262 |
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263 d3drect.left = 0; |
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264 d3drect.right = texture->w; |
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265 d3drect.top = 0; |
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266 d3drect.bottom = texture->h; |
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267 |
2990 | 268 result = |
269 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect, 0); | |
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270 if (FAILED(result)) { |
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271 return; |
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272 } |
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273 |
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274 rect.x = 0; |
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275 rect.y = 0; |
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276 rect.w = texture->w; |
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277 rect.h = texture->h; |
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278 SDL_SW_CopyYUVToRGB(data->yuv, &rect, data->format, texture->w, |
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279 texture->h, locked.pBits, locked.Pitch); |
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280 |
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281 IDirect3DTexture9_UnlockRect(data->texture, 0); |
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282 } |
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283 |
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284 void |
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285 D3D_AddRenderDriver(_THIS) |
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286 { |
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287 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; |
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288 SDL_RendererInfo *info = &D3D_RenderDriver.info; |
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289 SDL_DisplayMode *mode = &SDL_CurrentDisplay.desktop_mode; |
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290 |
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291 if (data->d3d) { |
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292 int i; |
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293 int formats[] = { |
2990 | 294 SDL_PIXELFORMAT_INDEX8, |
295 SDL_PIXELFORMAT_RGB332, | |
296 SDL_PIXELFORMAT_RGB444, | |
297 SDL_PIXELFORMAT_RGB555, | |
298 SDL_PIXELFORMAT_ARGB4444, | |
299 SDL_PIXELFORMAT_ARGB1555, | |
300 SDL_PIXELFORMAT_RGB565, | |
301 SDL_PIXELFORMAT_RGB888, | |
302 SDL_PIXELFORMAT_ARGB8888, | |
303 SDL_PIXELFORMAT_ARGB2101010, | |
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304 }; |
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305 |
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306 for (i = 0; i < SDL_arraysize(formats); ++i) { |
2990 | 307 if (D3D_IsTextureFormatAvailable |
308 (data->d3d, mode->format, formats[i])) { | |
309 info->texture_formats[info->num_texture_formats++] = | |
310 formats[i]; | |
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311 } |
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312 } |
2990 | 313 info->texture_formats[info->num_texture_formats++] = |
314 SDL_PIXELFORMAT_YV12; | |
315 info->texture_formats[info->num_texture_formats++] = | |
316 SDL_PIXELFORMAT_IYUV; | |
317 info->texture_formats[info->num_texture_formats++] = | |
318 SDL_PIXELFORMAT_YUY2; | |
319 info->texture_formats[info->num_texture_formats++] = | |
320 SDL_PIXELFORMAT_UYVY; | |
321 info->texture_formats[info->num_texture_formats++] = | |
322 SDL_PIXELFORMAT_YVYU; | |
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323 |
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324 SDL_AddRenderDriver(0, &D3D_RenderDriver); |
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325 } |
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326 } |
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327 |
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328 SDL_Renderer * |
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329 D3D_CreateRenderer(SDL_Window * window, Uint32 flags) |
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330 { |
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331 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
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332 SDL_VideoData *videodata = (SDL_VideoData *) display->device->driverdata; |
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333 SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata; |
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334 SDL_Renderer *renderer; |
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|
335 D3D_RenderData *data; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
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1898
diff
changeset
|
336 HRESULT result; |
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First stab at a D3D renderer, only 30FPS so far... ?
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|
337 D3DPRESENT_PARAMETERS pparams; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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1905
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|
338 IDirect3DSwapChain9 *chain; |
1925
411bfb37082b
Query the maximum texture size for the D3D renderer.
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|
339 D3DCAPS9 caps; |
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340 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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341 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
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342 if (!renderer) { |
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343 SDL_OutOfMemory(); |
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344 return NULL; |
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345 } |
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346 |
1920
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Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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347 data = (D3D_RenderData *) SDL_calloc(1, sizeof(*data)); |
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348 if (!data) { |
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349 D3D_DestroyRenderer(renderer); |
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350 SDL_OutOfMemory(); |
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351 return NULL; |
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352 } |
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353 data->d3d = videodata->d3d; |
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354 |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
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1965
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|
355 renderer->DisplayModeChanged = D3D_DisplayModeChanged; |
1913
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356 renderer->CreateTexture = D3D_CreateTexture; |
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357 renderer->QueryTexturePixels = D3D_QueryTexturePixels; |
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|
358 renderer->SetTexturePalette = D3D_SetTexturePalette; |
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|
359 renderer->GetTexturePalette = D3D_GetTexturePalette; |
1985
8055185ae4ed
Added source color and alpha modulation support.
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1976
diff
changeset
|
360 renderer->SetTextureColorMod = D3D_SetTextureColorMod; |
8055185ae4ed
Added source color and alpha modulation support.
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1976
diff
changeset
|
361 renderer->SetTextureAlphaMod = D3D_SetTextureAlphaMod; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
362 renderer->SetTextureBlendMode = D3D_SetTextureBlendMode; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
363 renderer->SetTextureScaleMode = D3D_SetTextureScaleMode; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
364 renderer->UpdateTexture = D3D_UpdateTexture; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
365 renderer->LockTexture = D3D_LockTexture; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
366 renderer->UnlockTexture = D3D_UnlockTexture; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
367 renderer->DirtyTexture = D3D_DirtyTexture; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
368 renderer->RenderPoint = D3D_RenderPoint; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
369 renderer->RenderLine = D3D_RenderLine; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
370 renderer->RenderFill = D3D_RenderFill; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
371 renderer->RenderCopy = D3D_RenderCopy; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
372 renderer->RenderReadPixels = D3D_RenderReadPixels; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
373 renderer->RenderPresent = D3D_RenderPresent; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
374 renderer->DestroyTexture = D3D_DestroyTexture; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
375 renderer->DestroyRenderer = D3D_DestroyRenderer; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
376 renderer->info = D3D_RenderDriver.info; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
377 renderer->window = window->id; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
378 renderer->driverdata = data; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
379 |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
380 renderer->info.flags = SDL_RENDERER_ACCELERATED; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
381 |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
382 SDL_zero(pparams); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
383 pparams.BackBufferWidth = window->w; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
384 pparams.BackBufferHeight = window->h; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
385 if (window->flags & SDL_WINDOW_FULLSCREEN) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
386 pparams.BackBufferFormat = |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
387 PixelFormatToD3DFMT(display->fullscreen_mode.format); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
388 } else { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
389 pparams.BackBufferFormat = D3DFMT_UNKNOWN; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
390 } |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
391 if (flags & SDL_RENDERER_PRESENTFLIP2) { |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
392 pparams.BackBufferCount = 2; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
393 pparams.SwapEffect = D3DSWAPEFFECT_FLIP; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
394 } else if (flags & SDL_RENDERER_PRESENTFLIP3) { |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
395 pparams.BackBufferCount = 3; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
396 pparams.SwapEffect = D3DSWAPEFFECT_FLIP; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
397 } else if (flags & SDL_RENDERER_PRESENTCOPY) { |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
398 pparams.BackBufferCount = 1; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
399 pparams.SwapEffect = D3DSWAPEFFECT_COPY; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
400 } else { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
401 pparams.BackBufferCount = 1; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
402 pparams.SwapEffect = D3DSWAPEFFECT_DISCARD; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
403 } |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
404 if (window->flags & SDL_WINDOW_FULLSCREEN) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
405 pparams.Windowed = FALSE; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
406 pparams.FullScreen_RefreshRateInHz = |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
407 display->fullscreen_mode.refresh_rate; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
408 } else { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
409 pparams.Windowed = TRUE; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
410 pparams.FullScreen_RefreshRateInHz = 0; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
411 } |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
412 if (flags & SDL_RENDERER_PRESENTVSYNC) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
413 pparams.PresentationInterval = D3DPRESENT_INTERVAL_ONE; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
414 } else { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
415 pparams.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
416 } |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
417 |
3197 | 418 IDirect3D9_GetDeviceCaps(videodata->d3d, D3DADAPTER_DEFAULT, |
419 D3DDEVTYPE_HAL, &caps); | |
420 | |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
421 result = IDirect3D9_CreateDevice(videodata->d3d, D3DADAPTER_DEFAULT, /* FIXME */ |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
422 D3DDEVTYPE_HAL, |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
423 windowdata->hwnd, |
3197 | 424 (caps. |
425 DevCaps & | |
426 D3DDEVCAPS_HWTRANSFORMANDLIGHT) ? | |
427 D3DCREATE_HARDWARE_VERTEXPROCESSING : | |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
428 D3DCREATE_SOFTWARE_VERTEXPROCESSING, |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
429 &pparams, &data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
430 if (FAILED(result)) { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
431 D3D_DestroyRenderer(renderer); |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
432 D3D_SetError("CreateDevice()", result); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
433 return NULL; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
434 } |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
435 data->beginScene = SDL_TRUE; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
436 |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
437 /* Get presentation parameters to fill info */ |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
438 result = IDirect3DDevice9_GetSwapChain(data->device, 0, &chain); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
439 if (FAILED(result)) { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
440 D3D_DestroyRenderer(renderer); |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
441 D3D_SetError("GetSwapChain()", result); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
442 return NULL; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
443 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
444 result = IDirect3DSwapChain9_GetPresentParameters(chain, &pparams); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
445 if (FAILED(result)) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
446 IDirect3DSwapChain9_Release(chain); |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
447 D3D_DestroyRenderer(renderer); |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
448 D3D_SetError("GetPresentParameters()", result); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
449 return NULL; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
450 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
451 IDirect3DSwapChain9_Release(chain); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
452 switch (pparams.SwapEffect) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
453 case D3DSWAPEFFECT_COPY: |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
454 renderer->info.flags |= SDL_RENDERER_PRESENTCOPY; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
455 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
456 case D3DSWAPEFFECT_FLIP: |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
457 switch (pparams.BackBufferCount) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
458 case 2: |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
459 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
460 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
461 case 3: |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
462 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
463 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
464 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
465 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
466 case D3DSWAPEFFECT_DISCARD: |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
467 renderer->info.flags |= SDL_RENDERER_PRESENTDISCARD; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
468 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
469 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
470 if (pparams.PresentationInterval == D3DPRESENT_INTERVAL_ONE) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
471 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
472 } |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
473 data->pparams = pparams; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
474 |
1925
411bfb37082b
Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
475 IDirect3DDevice9_GetDeviceCaps(data->device, &caps); |
411bfb37082b
Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
476 renderer->info.max_texture_width = caps.MaxTextureWidth; |
411bfb37082b
Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
477 renderer->info.max_texture_height = caps.MaxTextureHeight; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1917
diff
changeset
|
478 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
479 /* Set up parameters for rendering */ |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
480 IDirect3DDevice9_SetVertexShader(data->device, NULL); |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
481 IDirect3DDevice9_SetFVF(data->device, |
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
482 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1); |
1988
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
483 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ZENABLE, D3DZB_FALSE); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
484 IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE, |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
485 D3DCULL_NONE); |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
486 IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE); |
1988
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
487 /* Enable color modulation by diffuse color */ |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
488 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLOROP, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
489 D3DTOP_MODULATE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
490 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG1, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
491 D3DTA_TEXTURE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
492 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG2, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
493 D3DTA_DIFFUSE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
494 /* Enable alpha modulation by diffuse alpha */ |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
495 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAOP, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
496 D3DTOP_MODULATE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
497 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG1, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
498 D3DTA_TEXTURE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
499 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG2, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
500 D3DTA_DIFFUSE); |
1991
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
501 /* Disable second texture stage, since we're done */ |
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
502 IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_COLOROP, |
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
503 D3DTOP_DISABLE); |
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
504 IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_ALPHAOP, |
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
505 D3DTOP_DISABLE); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
506 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
507 return renderer; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
508 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
509 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
510 static int |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
511 D3D_Reset(SDL_Renderer * renderer) |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
512 { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
513 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
514 HRESULT result; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
515 |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
516 result = IDirect3DDevice9_Reset(data->device, &data->pparams); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
517 if (FAILED(result)) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
518 if (result == D3DERR_DEVICELOST) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
519 /* Don't worry about it, we'll reset later... */ |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
520 return 0; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
521 } else { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
522 D3D_SetError("Reset()", result); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
523 return -1; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
524 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
525 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
526 IDirect3DDevice9_SetVertexShader(data->device, NULL); |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
527 IDirect3DDevice9_SetFVF(data->device, |
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
528 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1); |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
529 IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE, |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
530 D3DCULL_NONE); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
531 IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
532 return 0; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
533 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
534 |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
535 static int |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
536 D3D_DisplayModeChanged(SDL_Renderer * renderer) |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
537 { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
538 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
539 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
540 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
541 |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
542 data->pparams.BackBufferWidth = window->w; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
543 data->pparams.BackBufferHeight = window->h; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
544 if (window->flags & SDL_WINDOW_FULLSCREEN) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
545 data->pparams.BackBufferFormat = |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
546 PixelFormatToD3DFMT(display->fullscreen_mode.format); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
547 } else { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
548 data->pparams.BackBufferFormat = D3DFMT_UNKNOWN; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
549 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
550 return D3D_Reset(renderer); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
551 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
552 |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
553 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
554 D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
555 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
556 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
557 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
558 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
559 Uint32 display_format = display->current_mode.format; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
560 D3D_TextureData *data; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
561 HRESULT result; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
562 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1918
diff
changeset
|
563 data = (D3D_TextureData *) SDL_calloc(1, sizeof(*data)); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
564 if (!data) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
565 SDL_OutOfMemory(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
566 return -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
567 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
568 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
569 texture->driverdata = data; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
570 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
571 if (SDL_ISPIXELFORMAT_FOURCC(texture->format) && |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
572 (texture->format != SDL_PIXELFORMAT_YUY2 || |
2990 | 573 !D3D_IsTextureFormatAvailable(renderdata->d3d, display_format, |
574 texture->format)) | |
575 && (texture->format != SDL_PIXELFORMAT_YVYU | |
576 || !D3D_IsTextureFormatAvailable(renderdata->d3d, display_format, | |
577 texture->format))) { | |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
578 data->yuv = |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
579 SDL_SW_CreateYUVTexture(texture->format, texture->w, texture->h); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
580 if (!data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
581 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
582 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
583 data->format = display->current_mode.format; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
584 } else { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
585 data->format = texture->format; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
586 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
587 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
588 result = |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
589 IDirect3DDevice9_CreateTexture(renderdata->device, texture->w, |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
590 texture->h, 1, 0, |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
591 PixelFormatToD3DFMT(data->format), |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
592 D3DPOOL_SDL, &data->texture, NULL); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
593 if (FAILED(result)) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
594 D3D_SetError("CreateTexture()", result); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
595 return -1; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
596 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
597 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
598 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
599 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
600 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
601 static int |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
602 D3D_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
603 void **pixels, int *pitch) |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
604 { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
605 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
606 |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
607 if (data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
608 return SDL_SW_QueryYUVTexturePixels(data->yuv, pixels, pitch); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
609 } else { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
610 /* D3D textures don't have their pixels hanging out */ |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
611 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
612 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
613 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
614 |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
615 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
616 D3D_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
617 const SDL_Color * colors, int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
618 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
619 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
620 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
621 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
622 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
623 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
624 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
625 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
626 D3D_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
627 SDL_Color * colors, int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
628 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
629 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
630 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
631 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
632 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
633 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
634 static int |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
635 D3D_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
636 { |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
637 return 0; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
638 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
639 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
640 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
641 D3D_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
642 { |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
643 return 0; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
644 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
645 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
646 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
647 D3D_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
648 { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
649 switch (texture->blendMode) { |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
650 case SDL_BLENDMODE_NONE: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
651 case SDL_BLENDMODE_MASK: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
652 case SDL_BLENDMODE_BLEND: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
653 case SDL_BLENDMODE_ADD: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
654 case SDL_BLENDMODE_MOD: |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
655 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
656 default: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
657 SDL_Unsupported(); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
658 texture->blendMode = SDL_BLENDMODE_NONE; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
659 return -1; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
660 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
661 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
662 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
663 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
664 D3D_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
665 { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
666 switch (texture->scaleMode) { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
667 case SDL_TEXTURESCALEMODE_NONE: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
668 case SDL_TEXTURESCALEMODE_FAST: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
669 case SDL_TEXTURESCALEMODE_SLOW: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
670 case SDL_TEXTURESCALEMODE_BEST: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
671 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
672 default: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
673 SDL_Unsupported(); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
674 texture->scaleMode = SDL_TEXTURESCALEMODE_NONE; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
675 return -1; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
676 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
677 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
678 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
679 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
680 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
681 D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
682 const SDL_Rect * rect, const void *pixels, int pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
683 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
684 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
685 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
686 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
687 if (data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
688 if (SDL_SW_UpdateYUVTexture(data->yuv, rect, pixels, pitch) < 0) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
689 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
690 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
691 UpdateYUVTextureData(texture); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
692 return 0; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
693 } else { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
694 #ifdef SDL_MEMORY_POOL_DEFAULT |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
695 IDirect3DTexture9 *temp; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
696 RECT d3drect; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
697 D3DLOCKED_RECT locked; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
698 const Uint8 *src; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
699 Uint8 *dst; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
700 int row, length; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
701 HRESULT result; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
702 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
703 result = |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
704 IDirect3DDevice9_CreateTexture(renderdata->device, texture->w, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
705 texture->h, 1, 0, |
3013
8cc00819c8d6
Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents:
3011
diff
changeset
|
706 PixelFormatToD3DFMT(texture-> |
8cc00819c8d6
Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents:
3011
diff
changeset
|
707 format), |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
708 D3DPOOL_SYSTEMMEM, &temp, NULL); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
709 if (FAILED(result)) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
710 D3D_SetError("CreateTexture()", result); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
711 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
712 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
713 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
714 d3drect.left = rect->x; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
715 d3drect.right = rect->x + rect->w; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
716 d3drect.top = rect->y; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
717 d3drect.bottom = rect->y + rect->h; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
718 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
719 result = IDirect3DTexture9_LockRect(temp, 0, &locked, &d3drect, 0); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
720 if (FAILED(result)) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
721 IDirect3DTexture9_Release(temp); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
722 D3D_SetError("LockRect()", result); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
723 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
724 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
725 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
726 src = pixels; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
727 dst = locked.pBits; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
728 length = rect->w * SDL_BYTESPERPIXEL(texture->format); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
729 for (row = 0; row < rect->h; ++row) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
730 SDL_memcpy(dst, src, length); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
731 src += pitch; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
732 dst += locked.Pitch; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
733 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
734 IDirect3DTexture9_UnlockRect(temp, 0); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
735 |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
736 result = |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
737 IDirect3DDevice9_UpdateTexture(renderdata->device, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
738 (IDirect3DBaseTexture9 *) temp, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
739 (IDirect3DBaseTexture9 *) |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
740 data->texture); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
741 IDirect3DTexture9_Release(temp); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
742 if (FAILED(result)) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
743 D3D_SetError("UpdateTexture()", result); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
744 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
745 } |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
746 #else |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
747 RECT d3drect; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
748 D3DLOCKED_RECT locked; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
749 const Uint8 *src; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
750 Uint8 *dst; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
751 int row, length; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
752 HRESULT result; |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
753 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
754 d3drect.left = rect->x; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
755 d3drect.right = rect->x + rect->w; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
756 d3drect.top = rect->y; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
757 d3drect.bottom = rect->y + rect->h; |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
758 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
759 result = |
2990 | 760 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect, |
761 0); | |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
762 if (FAILED(result)) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
763 D3D_SetError("LockRect()", result); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
764 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
765 } |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
766 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
767 src = pixels; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
768 dst = locked.pBits; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
769 length = rect->w * SDL_BYTESPERPIXEL(texture->format); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
770 for (row = 0; row < rect->h; ++row) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
771 SDL_memcpy(dst, src, length); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
772 src += pitch; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
773 dst += locked.Pitch; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
774 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
775 IDirect3DTexture9_UnlockRect(data->texture, 0); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
776 #endif // SDL_MEMORY_POOL_DEFAULT |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
777 |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
778 return 0; |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
779 } |
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
780 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
781 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
782 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
783 D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
784 const SDL_Rect * rect, int markDirty, void **pixels, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
785 int *pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
786 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
787 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
788 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
789 if (data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
790 return SDL_SW_LockYUVTexture(data->yuv, rect, markDirty, pixels, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
791 pitch); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
792 } else { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
793 RECT d3drect; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
794 D3DLOCKED_RECT locked; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
795 HRESULT result; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
796 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
797 d3drect.left = rect->x; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
798 d3drect.right = rect->x + rect->w; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
799 d3drect.top = rect->y; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
800 d3drect.bottom = rect->y + rect->h; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
801 |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
802 result = |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
803 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect, |
2990 | 804 markDirty ? 0 : |
805 D3DLOCK_NO_DIRTY_UPDATE); | |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
806 if (FAILED(result)) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
807 D3D_SetError("LockRect()", result); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
808 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
809 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
810 *pixels = locked.pBits; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
811 *pitch = locked.Pitch; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
812 return 0; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
813 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
814 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
815 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
816 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
817 D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
818 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
819 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
820 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
821 if (data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
822 SDL_SW_UnlockYUVTexture(data->yuv); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
823 UpdateYUVTextureData(texture); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
824 } else { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
825 IDirect3DTexture9_UnlockRect(data->texture, 0); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
826 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
827 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
828 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
829 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
830 D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
831 const SDL_Rect * rects) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
832 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
833 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
834 RECT d3drect; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
835 int i; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
836 |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
837 for (i = 0; i < numrects; ++i) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
838 const SDL_Rect *rect = &rects[i]; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
839 |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
840 d3drect.left = rect->x; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
841 d3drect.right = rect->x + rect->w; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
842 d3drect.top = rect->y; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
843 d3drect.bottom = rect->y + rect->h; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
844 |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
845 IDirect3DTexture9_AddDirtyRect(data->texture, &d3drect); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
846 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
847 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
848 |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
849 static void |
2933 | 850 D3D_SetBlendMode(D3D_RenderData * data, int blendMode) |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
851 { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
852 switch (blendMode) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
853 case SDL_BLENDMODE_NONE: |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
854 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
855 FALSE); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
856 break; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
857 case SDL_BLENDMODE_MASK: |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
858 case SDL_BLENDMODE_BLEND: |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
859 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
860 TRUE); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
861 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
862 D3DBLEND_SRCALPHA); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
863 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
864 D3DBLEND_INVSRCALPHA); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
865 break; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
866 case SDL_BLENDMODE_ADD: |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
867 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
868 TRUE); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
869 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
870 D3DBLEND_SRCALPHA); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
871 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
872 D3DBLEND_ONE); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
873 break; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
874 case SDL_BLENDMODE_MOD: |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
875 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
876 TRUE); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
877 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
878 D3DBLEND_ZERO); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
879 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
880 D3DBLEND_SRCCOLOR); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
881 break; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
882 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
883 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
884 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
885 static int |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
886 D3D_RenderPoint(SDL_Renderer * renderer, int x, int y) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
887 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
888 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
889 DWORD color; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
890 Vertex vertices[1]; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
891 HRESULT result; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
892 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
893 if (data->beginScene) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
894 IDirect3DDevice9_BeginScene(data->device); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
895 data->beginScene = SDL_FALSE; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
896 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
897 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
898 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
899 |
3267
7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
Sam Lantinga <slouken@libsdl.org>
parents:
3197
diff
changeset
|
900 vertices[0].x = (float) x; |
7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
Sam Lantinga <slouken@libsdl.org>
parents:
3197
diff
changeset
|
901 vertices[0].y = (float) y; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
902 vertices[0].z = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
903 vertices[0].rhw = 1.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
904 vertices[0].color = color; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
905 vertices[0].u = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
906 vertices[0].v = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
907 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
908 D3D_SetBlendMode(data, renderer->blendMode); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
909 |
2933 | 910 result = |
911 IDirect3DDevice9_SetTexture(data->device, 0, | |
912 (IDirect3DBaseTexture9 *) 0); | |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
913 if (FAILED(result)) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
914 D3D_SetError("SetTexture()", result); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
915 return -1; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
916 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
917 result = |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
918 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_POINTLIST, 1, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
919 vertices, sizeof(*vertices)); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
920 if (FAILED(result)) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
921 D3D_SetError("DrawPrimitiveUP()", result); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
922 return -1; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
923 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
924 return 0; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
925 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
926 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
927 static int |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
928 D3D_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2) |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
929 { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
930 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
931 DWORD color; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
932 Vertex vertices[2]; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
933 HRESULT result; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
934 |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
935 if (data->beginScene) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
936 IDirect3DDevice9_BeginScene(data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
937 data->beginScene = SDL_FALSE; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
938 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
939 |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
940 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
941 |
3267
7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
Sam Lantinga <slouken@libsdl.org>
parents:
3197
diff
changeset
|
942 vertices[0].x = (float) x1; |
7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
Sam Lantinga <slouken@libsdl.org>
parents:
3197
diff
changeset
|
943 vertices[0].y = (float) y1; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
944 vertices[0].z = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
945 vertices[0].rhw = 1.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
946 vertices[0].color = color; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
947 vertices[0].u = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
948 vertices[0].v = 0.0f; |
1901
f1828a500391
Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
Sam Lantinga <slouken@libsdl.org>
parents:
1900
diff
changeset
|
949 |
3267
7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
Sam Lantinga <slouken@libsdl.org>
parents:
3197
diff
changeset
|
950 vertices[1].x = (float) x2; |
7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
Sam Lantinga <slouken@libsdl.org>
parents:
3197
diff
changeset
|
951 vertices[1].y = (float) y2; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
952 vertices[1].z = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
953 vertices[1].rhw = 1.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
954 vertices[1].color = color; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
955 vertices[1].u = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
956 vertices[1].v = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
957 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
958 D3D_SetBlendMode(data, renderer->blendMode); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
959 |
2933 | 960 result = |
961 IDirect3DDevice9_SetTexture(data->device, 0, | |
962 (IDirect3DBaseTexture9 *) 0); | |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
963 if (FAILED(result)) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
964 D3D_SetError("SetTexture()", result); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
965 return -1; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
966 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
967 result = |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
968 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_LINELIST, 1, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
969 vertices, sizeof(*vertices)); |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
970 if (FAILED(result)) { |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
971 D3D_SetError("DrawPrimitiveUP()", result); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
972 return -1; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
973 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
974 return 0; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
975 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
976 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
977 static int |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
978 D3D_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect) |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
979 { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
980 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
981 float minx, miny, maxx, maxy; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
982 DWORD color; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
983 Vertex vertices[4]; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
984 HRESULT result; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
985 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
986 if (data->beginScene) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
987 IDirect3DDevice9_BeginScene(data->device); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
988 data->beginScene = SDL_FALSE; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
989 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
990 |
3267
7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
Sam Lantinga <slouken@libsdl.org>
parents:
3197
diff
changeset
|
991 minx = (float) rect->x; |
7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
Sam Lantinga <slouken@libsdl.org>
parents:
3197
diff
changeset
|
992 miny = (float) rect->y; |
7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
Sam Lantinga <slouken@libsdl.org>
parents:
3197
diff
changeset
|
993 maxx = (float) rect->x + rect->w; |
7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
Sam Lantinga <slouken@libsdl.org>
parents:
3197
diff
changeset
|
994 maxy = (float) rect->y + rect->h; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
995 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
996 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
997 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
998 vertices[0].x = minx; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
999 vertices[0].y = miny; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1000 vertices[0].z = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1001 vertices[0].rhw = 1.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1002 vertices[0].color = color; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1003 vertices[0].u = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1004 vertices[0].v = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1005 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1006 vertices[1].x = maxx; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1007 vertices[1].y = miny; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1008 vertices[1].z = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1009 vertices[1].rhw = 1.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1010 vertices[1].color = color; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1011 vertices[1].u = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1012 vertices[1].v = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1013 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1014 vertices[2].x = maxx; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1015 vertices[2].y = maxy; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1016 vertices[2].z = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1017 vertices[2].rhw = 1.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1018 vertices[2].color = color; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1019 vertices[2].u = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1020 vertices[2].v = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1021 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1022 vertices[3].x = minx; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1023 vertices[3].y = maxy; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1024 vertices[3].z = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1025 vertices[3].rhw = 1.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1026 vertices[3].color = color; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1027 vertices[3].u = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1028 vertices[3].v = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1029 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1030 D3D_SetBlendMode(data, renderer->blendMode); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1031 |
2933 | 1032 result = |
1033 IDirect3DDevice9_SetTexture(data->device, 0, | |
1034 (IDirect3DBaseTexture9 *) 0); | |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1035 if (FAILED(result)) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1036 D3D_SetError("SetTexture()", result); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1037 return -1; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1038 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1039 result = |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1040 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN, 2, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1041 vertices, sizeof(*vertices)); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1042 if (FAILED(result)) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1043 D3D_SetError("DrawPrimitiveUP()", result); |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1044 return -1; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1045 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1046 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1047 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1048 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1049 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1050 D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
1051 const SDL_Rect * srcrect, const SDL_Rect * dstrect) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1052 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1053 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1054 D3D_TextureData *texturedata = (D3D_TextureData *) texture->driverdata; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1055 float minx, miny, maxx, maxy; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1056 float minu, maxu, minv, maxv; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1057 DWORD color; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1058 Vertex vertices[4]; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1059 HRESULT result; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1060 |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1061 if (data->beginScene) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1062 IDirect3DDevice9_BeginScene(data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1063 data->beginScene = SDL_FALSE; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1064 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1065 |
3279
fd207dce9f94
I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents:
3267
diff
changeset
|
1066 minx = (float) dstrect->x - 0.5f; |
fd207dce9f94
I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents:
3267
diff
changeset
|
1067 miny = (float) dstrect->y - 0.5f; |
fd207dce9f94
I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents:
3267
diff
changeset
|
1068 maxx = (float) dstrect->x + dstrect->w - 0.5f; |
fd207dce9f94
I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents:
3267
diff
changeset
|
1069 maxy = (float) dstrect->y + dstrect->h - 0.5f; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1070 |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1071 minu = (float) srcrect->x / texture->w; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1072 maxu = (float) (srcrect->x + srcrect->w) / texture->w; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1073 minv = (float) srcrect->y / texture->h; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1074 maxv = (float) (srcrect->y + srcrect->h) / texture->h; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1075 |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1076 color = D3DCOLOR_ARGB(texture->a, texture->r, texture->g, texture->b); |
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1077 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1078 vertices[0].x = minx; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1079 vertices[0].y = miny; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1080 vertices[0].z = 0.0f; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1081 vertices[0].rhw = 1.0f; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1082 vertices[0].color = color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1083 vertices[0].u = minu; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1084 vertices[0].v = minv; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1085 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1086 vertices[1].x = maxx; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1087 vertices[1].y = miny; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1088 vertices[1].z = 0.0f; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1089 vertices[1].rhw = 1.0f; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1090 vertices[1].color = color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1091 vertices[1].u = maxu; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1092 vertices[1].v = minv; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1093 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1094 vertices[2].x = maxx; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1095 vertices[2].y = maxy; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1096 vertices[2].z = 0.0f; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1097 vertices[2].rhw = 1.0f; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1098 vertices[2].color = color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1099 vertices[2].u = maxu; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1100 vertices[2].v = maxv; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1101 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1102 vertices[3].x = minx; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1103 vertices[3].y = maxy; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1104 vertices[3].z = 0.0f; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1105 vertices[3].rhw = 1.0f; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1106 vertices[3].color = color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1107 vertices[3].u = minu; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1108 vertices[3].v = maxv; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1109 |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1110 D3D_SetBlendMode(data, texture->blendMode); |
1916
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
1111 |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
1112 switch (texture->scaleMode) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
1113 case SDL_TEXTURESCALEMODE_NONE: |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
1114 case SDL_TEXTURESCALEMODE_FAST: |
1917
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1115 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1116 D3DTEXF_POINT); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1117 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1118 D3DTEXF_POINT); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1119 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
1120 case SDL_TEXTURESCALEMODE_SLOW: |
1917
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1121 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1122 D3DTEXF_LINEAR); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1123 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1124 D3DTEXF_LINEAR); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1125 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
1126 case SDL_TEXTURESCALEMODE_BEST: |
1917
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1127 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1128 D3DTEXF_GAUSSIANQUAD); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1129 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1130 D3DTEXF_GAUSSIANQUAD); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1131 break; |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1132 } |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1133 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1134 result = |
2735
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
1135 IDirect3DDevice9_SetTexture(data->device, 0, (IDirect3DBaseTexture9 *) |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
1136 texturedata->texture); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1137 if (FAILED(result)) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1138 D3D_SetError("SetTexture()", result); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1139 return -1; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1140 } |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1141 result = |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1142 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN, 2, |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1143 vertices, sizeof(*vertices)); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1144 if (FAILED(result)) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1145 D3D_SetError("DrawPrimitiveUP()", result); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1146 return -1; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1147 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1148 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1149 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1150 |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1151 static int |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1152 D3D_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1153 void * pixels, int pitch) |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1154 { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1155 BYTE * pBytes; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1156 D3DLOCKED_RECT lockedRect; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1157 BYTE b, g, r, a; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1158 unsigned long index; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1159 int cur_mouse; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1160 int x, y; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1161 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1162 LPDIRECT3DSURFACE9 backBuffer; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1163 LPDIRECT3DSURFACE9 pickOffscreenSurface; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1164 D3DSURFACE_DESC desc; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1165 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1166 D3D_RenderData * data = (D3D_RenderData *) renderer->driverdata; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1167 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1168 IDirect3DDevice9_GetBackBuffer(data->device, 0, 0, D3DBACKBUFFER_TYPE_MONO, &backBuffer); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1169 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1170 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1171 IDirect3DSurface9_GetDesc(backBuffer, &desc); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1172 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1173 IDirect3DDevice9_CreateOffscreenPlainSurface(data->device, desc.Width, desc.Height, desc.Format, D3DPOOL_SYSTEMMEM, &pickOffscreenSurface, NULL); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1174 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1175 IDirect3DDevice9_GetRenderTargetData(data->device, backBuffer, pickOffscreenSurface); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1176 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1177 IDirect3DSurface9_LockRect(pickOffscreenSurface, &lockedRect, NULL, D3DLOCK_READONLY); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1178 pBytes = (BYTE*)lockedRect.pBits; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1179 IDirect3DSurface9_UnlockRect(pickOffscreenSurface); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1180 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1181 // just to debug --> |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1182 cur_mouse = SDL_SelectMouse(-1); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1183 SDL_GetMouseState(cur_mouse, &x, &y); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1184 index = (x * 4 + (y * lockedRect.Pitch)); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1185 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1186 b = pBytes[index]; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1187 g = pBytes[index+1]; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1188 r = pBytes[index+2]; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1189 a = pBytes[index+3]; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1190 // <-- |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1191 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1192 return -1; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1193 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1194 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1195 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1196 D3D_RenderPresent(SDL_Renderer * renderer) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1197 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1198 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1199 HRESULT result; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1200 |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1201 if (!data->beginScene) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1202 IDirect3DDevice9_EndScene(data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1203 data->beginScene = SDL_TRUE; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1204 } |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1205 |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1206 result = IDirect3DDevice9_TestCooperativeLevel(data->device); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1207 if (result == D3DERR_DEVICELOST) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1208 /* We'll reset later */ |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1209 return; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1210 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1211 if (result == D3DERR_DEVICENOTRESET) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1212 D3D_Reset(renderer); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1213 } |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1214 result = IDirect3DDevice9_Present(data->device, NULL, NULL, NULL, NULL); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1215 if (FAILED(result)) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1216 D3D_SetError("Present()", result); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1217 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1218 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1219 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1220 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1221 D3D_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1222 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1223 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1224 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1225 if (!data) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1226 return; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1227 } |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
1228 if (data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
1229 SDL_SW_DestroyYUVTexture(data->yuv); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
1230 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1231 if (data->texture) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1232 IDirect3DTexture9_Release(data->texture); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1233 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1234 SDL_free(data); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1235 texture->driverdata = NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1236 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1237 |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1238 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1239 D3D_DestroyRenderer(SDL_Renderer * renderer) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1240 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1241 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1242 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1243 if (data) { |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1244 if (data->device) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1245 IDirect3DDevice9_Release(data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1246 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1247 SDL_free(data); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1248 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1249 SDL_free(renderer); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1250 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1251 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1252 #endif /* SDL_VIDEO_RENDER_D3D */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1253 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1254 /* vi: set ts=4 sw=4 expandtab: */ |