Mercurial > sdl-ios-xcode
annotate src/video/wincommon/SDL_sysmouse.c @ 1456:84de7511f79f
Fixed a bunch of 64-bit compatibility problems
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 01 Mar 2006 09:43:47 +0000 |
parents | bb6839704ed6 |
children | 4aac8563c296 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 #define WIN32_LEAN_AND_MEAN |
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25 #include <windows.h> |
0 | 26 |
27 #include "SDL_mouse.h" | |
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28 #include "../../events/SDL_events_c.h" |
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29 #include "../SDL_cursor_c.h" |
0 | 30 #include "SDL_sysmouse_c.h" |
31 #include "SDL_lowvideo.h" | |
32 | |
33 #ifdef _WIN32_WCE | |
34 #define USE_STATIC_CURSOR | |
35 #endif | |
36 | |
37 HCURSOR SDL_hcursor = NULL; /* Exported for SDL_eventloop.c */ | |
38 | |
39 /* The implementation dependent data for the window manager cursor */ | |
40 /* For some reason when creating a windows cursor, the ands and xors memory | |
41 is not copied, so we need to keep track of it and free it when we are done | |
42 with the cursor. If we free the memory prematurely, the app crashes. :-} | |
43 */ | |
44 struct WMcursor { | |
45 HCURSOR curs; | |
46 #ifndef USE_STATIC_CURSOR | |
47 Uint8 *ands; | |
48 Uint8 *xors; | |
49 #endif | |
50 }; | |
51 | |
52 /* Convert bits to padded bytes */ | |
53 #define PAD_BITS(bits) ((bits+7)/8) | |
54 | |
55 #ifdef CURSOR_DEBUG | |
56 static void PrintBITMAP(FILE *out, char *bits, int w, int h) | |
57 { | |
58 int i; | |
59 unsigned char ch; | |
60 | |
61 while ( h-- > 0 ) { | |
62 for ( i=0; i<w; ++i ) { | |
63 if ( (i%8) == 0 ) | |
64 ch = *bits++; | |
65 if ( ch&0x80 ) | |
66 fprintf(out, "X"); | |
67 else | |
68 fprintf(out, " "); | |
69 ch <<= 1; | |
70 } | |
71 fprintf(out, "\n"); | |
72 } | |
73 } | |
74 #endif | |
75 | |
76 #ifndef USE_STATIC_CURSOR | |
77 /* Local functions to convert the SDL cursor mask into Windows format */ | |
78 static void memnot(Uint8 *dst, Uint8 *src, int len) | |
79 { | |
80 while ( len-- > 0 ) | |
81 *dst++ = ~*src++; | |
82 } | |
83 static void memxor(Uint8 *dst, Uint8 *src1, Uint8 *src2, int len) | |
84 { | |
85 while ( len-- > 0 ) | |
86 *dst++ = (*src1++)^(*src2++); | |
87 } | |
88 #endif /* !USE_STATIC_CURSOR */ | |
89 | |
90 void WIN_FreeWMCursor(_THIS, WMcursor *cursor) | |
91 { | |
92 #ifndef USE_STATIC_CURSOR | |
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Fixed cursor resource leak in Windows (thanks Huib-Jan Imbens!)
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93 if ( cursor->curs == GetCursor() ) |
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94 SetCursor(NULL); |
0 | 95 if ( cursor->curs != NULL ) |
96 DestroyCursor(cursor->curs); | |
97 if ( cursor->ands != NULL ) | |
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98 SDL_free(cursor->ands); |
0 | 99 if ( cursor->xors != NULL ) |
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100 SDL_free(cursor->xors); |
0 | 101 #endif /* !USE_STATIC_CURSOR */ |
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102 SDL_free(cursor); |
0 | 103 } |
104 | |
105 WMcursor *WIN_CreateWMCursor(_THIS, | |
106 Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y) | |
107 { | |
108 #ifdef USE_STATIC_CURSOR | |
109 WMcursor *cursor; | |
110 | |
111 /* Allocate the cursor */ | |
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112 cursor = (WMcursor *)SDL_malloc(sizeof(*cursor)); |
0 | 113 if ( cursor ) { |
114 cursor->curs = LoadCursor(NULL, IDC_ARROW); | |
115 } | |
116 return(cursor); | |
117 #else | |
118 WMcursor *cursor; | |
119 int allowed_x; | |
120 int allowed_y; | |
121 int run, pad, i; | |
122 Uint8 *aptr, *xptr; | |
123 | |
124 /* Check to make sure the cursor size is okay */ | |
125 allowed_x = GetSystemMetrics(SM_CXCURSOR); | |
126 allowed_y = GetSystemMetrics(SM_CYCURSOR); | |
127 if ( (w > allowed_x) || (h > allowed_y) ) { | |
128 SDL_SetError("Only cursors of dimension (%dx%d) are allowed", | |
129 allowed_x, allowed_y); | |
130 return(NULL); | |
131 } | |
132 | |
133 /* Allocate the cursor */ | |
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134 cursor = (WMcursor *)SDL_malloc(sizeof(*cursor)); |
0 | 135 if ( cursor == NULL ) { |
136 SDL_SetError("Out of memory"); | |
137 return(NULL); | |
138 } | |
139 cursor->curs = NULL; | |
140 cursor->ands = NULL; | |
141 cursor->xors = NULL; | |
142 | |
143 /* Pad out to the normal cursor size */ | |
144 run = PAD_BITS(w); | |
145 pad = PAD_BITS(allowed_x)-run; | |
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146 aptr = cursor->ands = (Uint8 *)SDL_malloc((run+pad)*allowed_y); |
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147 xptr = cursor->xors = (Uint8 *)SDL_malloc((run+pad)*allowed_y); |
0 | 148 if ( (aptr == NULL) || (xptr == NULL) ) { |
149 WIN_FreeWMCursor(NULL, cursor); | |
150 SDL_OutOfMemory(); | |
151 return(NULL); | |
152 } | |
153 for ( i=0; i<h; ++i ) { | |
154 memxor(xptr, data, mask, run); | |
155 xptr += run; | |
156 data += run; | |
157 memnot(aptr, mask, run); | |
158 mask += run; | |
159 aptr += run; | |
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160 SDL_memset(xptr, 0, pad); |
0 | 161 xptr += pad; |
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162 SDL_memset(aptr, ~0, pad); |
0 | 163 aptr += pad; |
164 } | |
165 pad += run; | |
166 for ( ; i<allowed_y; ++i ) { | |
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167 SDL_memset(xptr, 0, pad); |
0 | 168 xptr += pad; |
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169 SDL_memset(aptr, ~0, pad); |
0 | 170 aptr += pad; |
171 } | |
172 | |
173 /* Create the cursor */ | |
174 cursor->curs = CreateCursor( | |
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175 (HINSTANCE)GetWindowLongPtr(SDL_Window, GWL_HINSTANCE), |
0 | 176 hot_x, hot_y, allowed_x, allowed_y, |
177 cursor->ands, cursor->xors); | |
178 if ( cursor->curs == NULL ) { | |
179 WIN_FreeWMCursor(NULL, cursor); | |
180 SDL_SetError("Windows couldn't create the requested cursor"); | |
181 return(NULL); | |
182 } | |
183 return(cursor); | |
184 #endif /* USE_STATIC_CURSOR */ | |
185 } | |
186 | |
187 int WIN_ShowWMCursor(_THIS, WMcursor *cursor) | |
188 { | |
189 POINT mouse_pos; | |
190 | |
191 /* The fullscreen cursor must be done in software with DirectInput */ | |
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Fixed double-mouse event bug on Windows using OpenGL
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192 if ( !this->screen || DDRAW_FULLSCREEN() ) { |
0 | 193 return(0); |
194 } | |
195 | |
196 /* Set the window cursor to our cursor, if applicable */ | |
197 if ( cursor != NULL ) { | |
198 SDL_hcursor = cursor->curs; | |
199 } else { | |
200 SDL_hcursor = NULL; | |
201 } | |
202 GetCursorPos(&mouse_pos); | |
203 if ( PtInRect(&SDL_bounds, mouse_pos) ) { | |
204 SetCursor(SDL_hcursor); | |
205 } | |
206 return(1); | |
207 } | |
208 | |
209 void WIN_WarpWMCursor(_THIS, Uint16 x, Uint16 y) | |
210 { | |
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211 if ( DDRAW_FULLSCREEN() ) { |
0 | 212 SDL_PrivateMouseMotion(0, 0, x, y); |
213 } else if ( mouse_relative) { | |
214 /* RJR: March 28, 2000 | |
215 leave physical cursor at center of screen if | |
216 mouse hidden and grabbed */ | |
217 SDL_PrivateMouseMotion(0, 0, x, y); | |
218 } else { | |
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219 POINT pt; |
0 | 220 pt.x = x; |
221 pt.y = y; | |
222 ClientToScreen(SDL_Window, &pt); | |
223 SetCursorPos(pt.x, pt.y); | |
224 } | |
225 } | |
226 | |
227 /* Update the current mouse state and position */ | |
228 void WIN_UpdateMouse(_THIS) | |
229 { | |
230 RECT rect; | |
231 POINT pt; | |
232 | |
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233 if ( ! DDRAW_FULLSCREEN() ) { |
0 | 234 GetClientRect(SDL_Window, &rect); |
235 GetCursorPos(&pt); | |
236 MapWindowPoints(NULL, SDL_Window, &pt, 1); | |
237 if (PtInRect(&rect, pt) && (WindowFromPoint(pt) == SDL_Window)){ | |
238 SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
239 SDL_PrivateMouseMotion(0,0, (Sint16)pt.x, (Sint16)pt.y); | |
240 } else { | |
241 SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); | |
242 } | |
243 } | |
244 } | |
245 | |
246 /* Check to see if we need to enter or leave mouse relative mode */ | |
247 void WIN_CheckMouseMode(_THIS) | |
248 { | |
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249 #ifndef _WIN32_WCE |
0 | 250 /* If the mouse is hidden and input is grabbed, we use relative mode */ |
251 if ( !(SDL_cursorstate & CURSOR_VISIBLE) && | |
252 (this->input_grab != SDL_GRAB_OFF) ) { | |
253 mouse_relative = 1; | |
254 } else { | |
255 mouse_relative = 0; | |
256 } | |
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257 #else |
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258 mouse_relative = 0; |
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259 #endif |
0 | 260 } |