annotate src/video/win32/SDL_d3drender.c @ 3583:65f66674b7fb

Allocate memory only if we're going to overwrite an environment variable
author Sam Lantinga <slouken@libsdl.org>
date Wed, 16 Dec 2009 16:08:17 +0000
parents 9c2e92de786a
children 0f958e527e5e
rev   line source
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1 /*
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
2 SDL - Simple DirectMedia Layer
2859
99210400e8b9 Updated copyright date
Sam Lantinga <slouken@libsdl.org>
parents: 2811
diff changeset
3 Copyright (C) 1997-2009 Sam Lantinga
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
4
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
5 This library is free software; you can redistribute it and/or
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
6 modify it under the terms of the GNU Lesser General Public
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
7 License as published by the Free Software Foundation; either
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
8 version 2.1 of the License, or (at your option) any later version.
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
9
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
10 This library is distributed in the hope that it will be useful,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
13 Lesser General Public License for more details.
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
14
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
15 You should have received a copy of the GNU Lesser General Public
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
16 License along with this library; if not, write to the Free Software
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
18
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
19 Sam Lantinga
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
20 slouken@libsdl.org
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
21 */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
22 #include "SDL_config.h"
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
23
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
24 #if SDL_VIDEO_RENDER_D3D
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
25
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
26 #include "SDL_win32video.h"
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
27 #include "../SDL_yuv_sw_c.h"
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
28
3556
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
29 #ifdef ASSEMBLE_SHADER
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
30 ///////////////////////////////////////////////////////////////////////////
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
31 // ID3DXBuffer:
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
32 // ------------
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
33 // The buffer object is used by D3DX to return arbitrary size data.
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
34 //
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
35 // GetBufferPointer -
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
36 // Returns a pointer to the beginning of the buffer.
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
37 //
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
38 // GetBufferSize -
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
39 // Returns the size of the buffer, in bytes.
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
40 ///////////////////////////////////////////////////////////////////////////
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
41
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
42 typedef interface ID3DXBuffer ID3DXBuffer;
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
43 typedef interface ID3DXBuffer *LPD3DXBUFFER;
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
44
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
45 // {8BA5FB08-5195-40e2-AC58-0D989C3A0102}
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
46 DEFINE_GUID(IID_ID3DXBuffer,
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
47 0x8ba5fb08, 0x5195, 0x40e2, 0xac, 0x58, 0xd, 0x98, 0x9c, 0x3a, 0x1, 0x2);
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
48
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
49 #undef INTERFACE
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
50 #define INTERFACE ID3DXBuffer
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
51
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
52 typedef interface ID3DXBuffer {
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
53 const struct ID3DXBufferVtbl FAR* lpVtbl;
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
54 } ID3DXBuffer;
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
55 typedef const struct ID3DXBufferVtbl ID3DXBufferVtbl;
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
56 const struct ID3DXBufferVtbl
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
57 {
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
58 // IUnknown
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
59 STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE;
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
60 STDMETHOD_(ULONG, AddRef)(THIS) PURE;
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
61 STDMETHOD_(ULONG, Release)(THIS) PURE;
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
62
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
63 // ID3DXBuffer
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
64 STDMETHOD_(LPVOID, GetBufferPointer)(THIS) PURE;
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
65 STDMETHOD_(DWORD, GetBufferSize)(THIS) PURE;
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
66 };
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
67
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
68 HRESULT WINAPI
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
69 D3DXAssembleShader(
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
70 LPCSTR pSrcData,
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
71 UINT SrcDataLen,
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
72 CONST LPVOID* pDefines,
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
73 LPVOID pInclude,
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
74 DWORD Flags,
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
75 LPD3DXBUFFER* ppShader,
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
76 LPD3DXBUFFER* ppErrorMsgs);
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
77
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
78 #endif /* ASSEMBLE_SHADER */
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
79
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
80
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
81 /* Direct3D renderer implementation */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
82
2786
Sam Lantinga <slouken@libsdl.org>
parents: 2783
diff changeset
83 #if 1 /* This takes more memory but you won't lose your texture data */
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
84 #define D3DPOOL_SDL D3DPOOL_MANAGED
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
85 #define SDL_MEMORY_POOL_MANAGED
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
86 #else
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
87 #define D3DPOOL_SDL D3DPOOL_DEFAULT
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
88 #define SDL_MEMORY_POOL_DEFAULT
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
89 #endif
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
90
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
91 static SDL_Renderer *D3D_CreateRenderer(SDL_Window * window, Uint32 flags);
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
92 static int D3D_DisplayModeChanged(SDL_Renderer * renderer);
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
93 static int D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
94 static int D3D_QueryTexturePixels(SDL_Renderer * renderer,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
95 SDL_Texture * texture, void **pixels,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
96 int *pitch);
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
97 static int D3D_SetTexturePalette(SDL_Renderer * renderer,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
98 SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
99 const SDL_Color * colors, int firstcolor,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
100 int ncolors);
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
101 static int D3D_GetTexturePalette(SDL_Renderer * renderer,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
102 SDL_Texture * texture, SDL_Color * colors,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
103 int firstcolor, int ncolors);
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
104 static int D3D_SetTextureColorMod(SDL_Renderer * renderer,
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
105 SDL_Texture * texture);
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
106 static int D3D_SetTextureAlphaMod(SDL_Renderer * renderer,
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
107 SDL_Texture * texture);
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
108 static int D3D_SetTextureBlendMode(SDL_Renderer * renderer,
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
109 SDL_Texture * texture);
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
110 static int D3D_SetTextureScaleMode(SDL_Renderer * renderer,
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
111 SDL_Texture * texture);
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
112 static int D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
113 const SDL_Rect * rect, const void *pixels,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
114 int pitch);
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
115 static int D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
116 const SDL_Rect * rect, int markDirty,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
117 void **pixels, int *pitch);
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
118 static void D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
119 static void D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
120 int numrects, const SDL_Rect * rects);
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
121 static int D3D_RenderPoints(SDL_Renderer * renderer, const SDL_Point * points,
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
122 int count);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
123 static int D3D_RenderLines(SDL_Renderer * renderer, const SDL_Point * points,
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
124 int count);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
125 static int D3D_RenderRects(SDL_Renderer * renderer, const SDL_Rect ** rects,
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
126 int count);
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
127 static int D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
128 const SDL_Rect * srcrect, const SDL_Rect * dstrect);
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
129 static int D3D_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
3480
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
130 Uint32 format, void * pixels, int pitch);
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
131 static int D3D_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
132 Uint32 format, const void * pixels, int pitch);
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
133 static void D3D_RenderPresent(SDL_Renderer * renderer);
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
134 static void D3D_DestroyTexture(SDL_Renderer * renderer,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
135 SDL_Texture * texture);
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
136 static void D3D_DestroyRenderer(SDL_Renderer * renderer);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
137
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
138
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
139 SDL_RenderDriver D3D_RenderDriver = {
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
140 D3D_CreateRenderer,
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
141 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
142 "d3d",
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
143 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY |
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
144 SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 |
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
145 SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_PRESENTVSYNC |
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
146 SDL_RENDERER_ACCELERATED),
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
147 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
148 SDL_TEXTUREMODULATE_ALPHA),
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
149 (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK |
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
150 SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD),
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
151 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST |
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
152 SDL_TEXTURESCALEMODE_SLOW | SDL_TEXTURESCALEMODE_BEST),
2972
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
153 0,
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
154 {0},
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
155 0,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
156 0}
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
157 };
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
158
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
159 typedef struct
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
160 {
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
161 IDirect3D9 *d3d;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
162 IDirect3DDevice9 *device;
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
163 UINT adapter;
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
164 D3DPRESENT_PARAMETERS pparams;
3556
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
165 LPDIRECT3DPIXELSHADER9 ps_mask;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
166 SDL_bool beginScene;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
167 } D3D_RenderData;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
168
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
169 typedef struct
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
170 {
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
171 SDL_SW_YUVTexture *yuv;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
172 Uint32 format;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
173 IDirect3DTexture9 *texture;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
174 } D3D_TextureData;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
175
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
176 typedef struct
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
177 {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
178 float x, y, z;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
179 float rhw;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
180 DWORD color;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
181 float u, v;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
182 } Vertex;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
183
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
184 static void
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
185 D3D_SetError(const char *prefix, HRESULT result)
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
186 {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
187 const char *error;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
188
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
189 switch (result) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
190 case D3DERR_WRONGTEXTUREFORMAT:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
191 error = "WRONGTEXTUREFORMAT";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
192 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
193 case D3DERR_UNSUPPORTEDCOLOROPERATION:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
194 error = "UNSUPPORTEDCOLOROPERATION";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
195 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
196 case D3DERR_UNSUPPORTEDCOLORARG:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
197 error = "UNSUPPORTEDCOLORARG";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
198 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
199 case D3DERR_UNSUPPORTEDALPHAOPERATION:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
200 error = "UNSUPPORTEDALPHAOPERATION";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
201 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
202 case D3DERR_UNSUPPORTEDALPHAARG:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
203 error = "UNSUPPORTEDALPHAARG";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
204 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
205 case D3DERR_TOOMANYOPERATIONS:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
206 error = "TOOMANYOPERATIONS";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
207 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
208 case D3DERR_CONFLICTINGTEXTUREFILTER:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
209 error = "CONFLICTINGTEXTUREFILTER";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
210 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
211 case D3DERR_UNSUPPORTEDFACTORVALUE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
212 error = "UNSUPPORTEDFACTORVALUE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
213 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
214 case D3DERR_CONFLICTINGRENDERSTATE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
215 error = "CONFLICTINGRENDERSTATE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
216 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
217 case D3DERR_UNSUPPORTEDTEXTUREFILTER:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
218 error = "UNSUPPORTEDTEXTUREFILTER";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
219 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
220 case D3DERR_CONFLICTINGTEXTUREPALETTE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
221 error = "CONFLICTINGTEXTUREPALETTE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
222 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
223 case D3DERR_DRIVERINTERNALERROR:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
224 error = "DRIVERINTERNALERROR";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
225 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
226 case D3DERR_NOTFOUND:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
227 error = "NOTFOUND";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
228 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
229 case D3DERR_MOREDATA:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
230 error = "MOREDATA";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
231 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
232 case D3DERR_DEVICELOST:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
233 error = "DEVICELOST";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
234 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
235 case D3DERR_DEVICENOTRESET:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
236 error = "DEVICENOTRESET";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
237 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
238 case D3DERR_NOTAVAILABLE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
239 error = "NOTAVAILABLE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
240 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
241 case D3DERR_OUTOFVIDEOMEMORY:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
242 error = "OUTOFVIDEOMEMORY";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
243 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
244 case D3DERR_INVALIDDEVICE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
245 error = "INVALIDDEVICE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
246 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
247 case D3DERR_INVALIDCALL:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
248 error = "INVALIDCALL";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
249 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
250 case D3DERR_DRIVERINVALIDCALL:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
251 error = "DRIVERINVALIDCALL";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
252 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
253 case D3DERR_WASSTILLDRAWING:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
254 error = "WASSTILLDRAWING";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
255 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
256 default:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
257 error = "UNKNOWN";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
258 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
259 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
260 SDL_SetError("%s: %s", prefix, error);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
261 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
262
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
263 static D3DFORMAT
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
264 PixelFormatToD3DFMT(Uint32 format)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
265 {
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
266 switch (format) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
267 case SDL_PIXELFORMAT_INDEX8:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
268 return D3DFMT_P8;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
269 case SDL_PIXELFORMAT_RGB332:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
270 return D3DFMT_R3G3B2;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
271 case SDL_PIXELFORMAT_RGB444:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
272 return D3DFMT_X4R4G4B4;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
273 case SDL_PIXELFORMAT_RGB555:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
274 return D3DFMT_X1R5G5B5;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
275 case SDL_PIXELFORMAT_ARGB4444:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
276 return D3DFMT_A4R4G4B4;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
277 case SDL_PIXELFORMAT_ARGB1555:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
278 return D3DFMT_A1R5G5B5;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
279 case SDL_PIXELFORMAT_RGB565:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
280 return D3DFMT_R5G6B5;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
281 case SDL_PIXELFORMAT_RGB888:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
282 return D3DFMT_X8R8G8B8;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
283 case SDL_PIXELFORMAT_ARGB8888:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
284 return D3DFMT_A8R8G8B8;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
285 case SDL_PIXELFORMAT_ARGB2101010:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
286 return D3DFMT_A2R10G10B10;
3495
1b22878e04d0 Adam Strzelecki to SDL
Sam Lantinga <slouken@libsdl.org>
parents: 3480
diff changeset
287 case SDL_PIXELFORMAT_YV12:
1b22878e04d0 Adam Strzelecki to SDL
Sam Lantinga <slouken@libsdl.org>
parents: 3480
diff changeset
288 return MAKEFOURCC('Y','V','1','2');
1b22878e04d0 Adam Strzelecki to SDL
Sam Lantinga <slouken@libsdl.org>
parents: 3480
diff changeset
289 case SDL_PIXELFORMAT_IYUV:
1b22878e04d0 Adam Strzelecki to SDL
Sam Lantinga <slouken@libsdl.org>
parents: 3480
diff changeset
290 return MAKEFOURCC('I','4','2','0');
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
291 case SDL_PIXELFORMAT_UYVY:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
292 return D3DFMT_UYVY;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
293 case SDL_PIXELFORMAT_YUY2:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
294 return D3DFMT_YUY2;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
295 default:
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
296 return D3DFMT_UNKNOWN;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
297 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
298 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
299
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
300 static UINT D3D_FindAdapter(IDirect3D9 * d3d, SDL_VideoDisplay * display)
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
301 {
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
302 SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
303 UINT adapter, count;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
304
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
305 count = IDirect3D9_GetAdapterCount(d3d);
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
306 for (adapter = 0; adapter < count; ++adapter) {
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
307 HRESULT result;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
308 D3DADAPTER_IDENTIFIER9 info;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
309 char *name;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
310
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
311 result = IDirect3D9_GetAdapterIdentifier(d3d, adapter, 0, &info);
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
312 if (FAILED(result)) {
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
313 continue;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
314 }
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
315 name = WIN_StringToUTF8(displaydata->DeviceName);
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
316 if (SDL_strcmp(name, info.DeviceName) == 0) {
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
317 SDL_free(name);
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
318 return adapter;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
319 }
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
320 SDL_free(name);
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
321 }
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
322
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
323 /* This should never happen, but just in case... */
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
324 return D3DADAPTER_DEFAULT;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
325 }
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
326
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
327 static SDL_bool
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
328 D3D_IsTextureFormatAvailable(IDirect3D9 * d3d, UINT adapter,
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
329 Uint32 display_format,
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
330 Uint32 texture_format)
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
331 {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
332 HRESULT result;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
333
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
334 result = IDirect3D9_CheckDeviceFormat(d3d, adapter,
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
335 D3DDEVTYPE_HAL,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
336 PixelFormatToD3DFMT(display_format),
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
337 0,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
338 D3DRTYPE_TEXTURE,
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
339 PixelFormatToD3DFMT
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
340 (texture_format));
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
341 return FAILED(result) ? SDL_FALSE : SDL_TRUE;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
342 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
343
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
344 static void
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
345 UpdateYUVTextureData(SDL_Texture * texture)
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
346 {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
347 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
348 SDL_Rect rect;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
349 RECT d3drect;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
350 D3DLOCKED_RECT locked;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
351 HRESULT result;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
352
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
353 d3drect.left = 0;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
354 d3drect.right = texture->w;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
355 d3drect.top = 0;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
356 d3drect.bottom = texture->h;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
357
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
358 result =
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
359 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect, 0);
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
360 if (FAILED(result)) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
361 return;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
362 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
363
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
364 rect.x = 0;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
365 rect.y = 0;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
366 rect.w = texture->w;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
367 rect.h = texture->h;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
368 SDL_SW_CopyYUVToRGB(data->yuv, &rect, data->format, texture->w,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
369 texture->h, locked.pBits, locked.Pitch);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
370
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
371 IDirect3DTexture9_UnlockRect(data->texture, 0);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
372 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
373
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
374 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
375 D3D_AddRenderDriver(_THIS)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
376 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
377 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
2972
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
378 SDL_RendererInfo *info = &D3D_RenderDriver.info;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
379
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
380 if (data->d3d) {
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
381 int i, j;
2972
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
382 int formats[] = {
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
383 SDL_PIXELFORMAT_INDEX8,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
384 SDL_PIXELFORMAT_RGB332,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
385 SDL_PIXELFORMAT_RGB444,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
386 SDL_PIXELFORMAT_RGB555,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
387 SDL_PIXELFORMAT_ARGB4444,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
388 SDL_PIXELFORMAT_ARGB1555,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
389 SDL_PIXELFORMAT_RGB565,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
390 SDL_PIXELFORMAT_RGB888,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
391 SDL_PIXELFORMAT_ARGB8888,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
392 SDL_PIXELFORMAT_ARGB2101010,
2972
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
393 };
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
394
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
395 for (i = 0; i < _this->num_displays; ++i) {
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
396 SDL_VideoDisplay *display = &_this->displays[i];
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
397 SDL_DisplayMode *mode = &display->desktop_mode;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
398 UINT adapter = D3D_FindAdapter(data->d3d, display);
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
399
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
400 /* Get the matching D3D adapter for this display */
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
401 info->num_texture_formats = 0;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
402 for (j = 0; j < SDL_arraysize(formats); ++j) {
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
403 if (D3D_IsTextureFormatAvailable
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
404 (data->d3d, adapter, mode->format, formats[j])) {
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
405 info->texture_formats[info->num_texture_formats++] =
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
406 formats[j];
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
407 }
2972
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
408 }
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
409 info->texture_formats[info->num_texture_formats++] =
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
410 SDL_PIXELFORMAT_YV12;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
411 info->texture_formats[info->num_texture_formats++] =
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
412 SDL_PIXELFORMAT_IYUV;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
413 info->texture_formats[info->num_texture_formats++] =
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
414 SDL_PIXELFORMAT_YUY2;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
415 info->texture_formats[info->num_texture_formats++] =
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
416 SDL_PIXELFORMAT_UYVY;
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
417 info->texture_formats[info->num_texture_formats++] =
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
418 SDL_PIXELFORMAT_YVYU;
2972
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
419
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
420 SDL_AddRenderDriver(display, &D3D_RenderDriver);
3520
83518f8fcd61 Fixed calls to SDL_AddRenderDriver()
Sam Lantinga <slouken@libsdl.org>
parents: 3519
diff changeset
421 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
422 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
423 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
424
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
425 SDL_Renderer *
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
426 D3D_CreateRenderer(SDL_Window * window, Uint32 flags)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
427 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
428 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
429 SDL_VideoData *videodata = (SDL_VideoData *) display->device->driverdata;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
430 SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
431 SDL_Renderer *renderer;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
432 D3D_RenderData *data;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
433 HRESULT result;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
434 D3DPRESENT_PARAMETERS pparams;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
435 IDirect3DSwapChain9 *chain;
1925
411bfb37082b Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
436 D3DCAPS9 caps;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
437
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1918
diff changeset
438 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
439 if (!renderer) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
440 SDL_OutOfMemory();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
441 return NULL;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
442 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
443
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1918
diff changeset
444 data = (D3D_RenderData *) SDL_calloc(1, sizeof(*data));
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
445 if (!data) {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
446 D3D_DestroyRenderer(renderer);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
447 SDL_OutOfMemory();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
448 return NULL;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
449 }
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
450 data->d3d = videodata->d3d;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
451
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
452 renderer->DisplayModeChanged = D3D_DisplayModeChanged;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
453 renderer->CreateTexture = D3D_CreateTexture;
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
454 renderer->QueryTexturePixels = D3D_QueryTexturePixels;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
455 renderer->SetTexturePalette = D3D_SetTexturePalette;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
456 renderer->GetTexturePalette = D3D_GetTexturePalette;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
457 renderer->SetTextureColorMod = D3D_SetTextureColorMod;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
458 renderer->SetTextureAlphaMod = D3D_SetTextureAlphaMod;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
459 renderer->SetTextureBlendMode = D3D_SetTextureBlendMode;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
460 renderer->SetTextureScaleMode = D3D_SetTextureScaleMode;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
461 renderer->UpdateTexture = D3D_UpdateTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
462 renderer->LockTexture = D3D_LockTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
463 renderer->UnlockTexture = D3D_UnlockTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
464 renderer->DirtyTexture = D3D_DirtyTexture;
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
465 renderer->RenderPoints = D3D_RenderPoints;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
466 renderer->RenderLines = D3D_RenderLines;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
467 renderer->RenderRects = D3D_RenderRects;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
468 renderer->RenderCopy = D3D_RenderCopy;
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
469 renderer->RenderReadPixels = D3D_RenderReadPixels;
3480
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
470 renderer->RenderWritePixels = D3D_RenderWritePixels;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
471 renderer->RenderPresent = D3D_RenderPresent;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
472 renderer->DestroyTexture = D3D_DestroyTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
473 renderer->DestroyRenderer = D3D_DestroyRenderer;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
474 renderer->info = D3D_RenderDriver.info;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
475 renderer->window = window->id;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
476 renderer->driverdata = data;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
477
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
478 renderer->info.flags = SDL_RENDERER_ACCELERATED;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
479
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
480 SDL_zero(pparams);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
481 pparams.BackBufferWidth = window->w;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
482 pparams.BackBufferHeight = window->h;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
483 if (window->flags & SDL_WINDOW_FULLSCREEN) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
484 pparams.BackBufferFormat =
3519
1374f9275de9 Fixed compiling the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 3495
diff changeset
485 PixelFormatToD3DFMT(window->fullscreen_mode.format);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
486 } else {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
487 pparams.BackBufferFormat = D3DFMT_UNKNOWN;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
488 }
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
489 if (flags & SDL_RENDERER_PRESENTFLIP2) {
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
490 pparams.BackBufferCount = 2;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
491 pparams.SwapEffect = D3DSWAPEFFECT_FLIP;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
492 } else if (flags & SDL_RENDERER_PRESENTFLIP3) {
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
493 pparams.BackBufferCount = 3;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
494 pparams.SwapEffect = D3DSWAPEFFECT_FLIP;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
495 } else if (flags & SDL_RENDERER_PRESENTCOPY) {
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
496 pparams.BackBufferCount = 1;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
497 pparams.SwapEffect = D3DSWAPEFFECT_COPY;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
498 } else {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
499 pparams.BackBufferCount = 1;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
500 pparams.SwapEffect = D3DSWAPEFFECT_DISCARD;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
501 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
502 if (window->flags & SDL_WINDOW_FULLSCREEN) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
503 pparams.Windowed = FALSE;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
504 pparams.FullScreen_RefreshRateInHz =
3519
1374f9275de9 Fixed compiling the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 3495
diff changeset
505 window->fullscreen_mode.refresh_rate;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
506 } else {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
507 pparams.Windowed = TRUE;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
508 pparams.FullScreen_RefreshRateInHz = 0;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
509 }
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
510 if (flags & SDL_RENDERER_PRESENTVSYNC) {
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
511 pparams.PresentationInterval = D3DPRESENT_INTERVAL_ONE;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
512 } else {
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
513 pparams.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
514 }
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
515
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
516 data->adapter = D3D_FindAdapter(videodata->d3d, display);
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
517 IDirect3D9_GetDeviceCaps(videodata->d3d, data->adapter,
3197
434ce3242e1c Alexei Tereschenko
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
518 D3DDEVTYPE_HAL, &caps);
434ce3242e1c Alexei Tereschenko
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
519
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
520 result = IDirect3D9_CreateDevice(videodata->d3d, data->adapter,
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
521 D3DDEVTYPE_HAL,
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
522 windowdata->hwnd,
3197
434ce3242e1c Alexei Tereschenko
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
523 (caps.
434ce3242e1c Alexei Tereschenko
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
524 DevCaps &
434ce3242e1c Alexei Tereschenko
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
525 D3DDEVCAPS_HWTRANSFORMANDLIGHT) ?
434ce3242e1c Alexei Tereschenko
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
526 D3DCREATE_HARDWARE_VERTEXPROCESSING :
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
527 D3DCREATE_SOFTWARE_VERTEXPROCESSING,
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
528 &pparams, &data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
529 if (FAILED(result)) {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
530 D3D_DestroyRenderer(renderer);
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
531 D3D_SetError("CreateDevice()", result);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
532 return NULL;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
533 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
534 data->beginScene = SDL_TRUE;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
535
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
536 /* Get presentation parameters to fill info */
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
537 result = IDirect3DDevice9_GetSwapChain(data->device, 0, &chain);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
538 if (FAILED(result)) {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
539 D3D_DestroyRenderer(renderer);
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
540 D3D_SetError("GetSwapChain()", result);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
541 return NULL;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
542 }
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
543 result = IDirect3DSwapChain9_GetPresentParameters(chain, &pparams);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
544 if (FAILED(result)) {
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
545 IDirect3DSwapChain9_Release(chain);
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
546 D3D_DestroyRenderer(renderer);
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
547 D3D_SetError("GetPresentParameters()", result);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
548 return NULL;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
549 }
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
550 IDirect3DSwapChain9_Release(chain);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
551 switch (pparams.SwapEffect) {
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
552 case D3DSWAPEFFECT_COPY:
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
553 renderer->info.flags |= SDL_RENDERER_PRESENTCOPY;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
554 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
555 case D3DSWAPEFFECT_FLIP:
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
556 switch (pparams.BackBufferCount) {
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
557 case 2:
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
558 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
559 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
560 case 3:
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
561 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
562 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
563 }
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
564 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
565 case D3DSWAPEFFECT_DISCARD:
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
566 renderer->info.flags |= SDL_RENDERER_PRESENTDISCARD;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
567 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
568 }
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
569 if (pparams.PresentationInterval == D3DPRESENT_INTERVAL_ONE) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
570 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
571 }
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
572 data->pparams = pparams;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
573
1925
411bfb37082b Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
574 IDirect3DDevice9_GetDeviceCaps(data->device, &caps);
411bfb37082b Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
575 renderer->info.max_texture_width = caps.MaxTextureWidth;
411bfb37082b Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
576 renderer->info.max_texture_height = caps.MaxTextureHeight;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents: 1917
diff changeset
577
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
578 /* Set up parameters for rendering */
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
579 IDirect3DDevice9_SetVertexShader(data->device, NULL);
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
580 IDirect3DDevice9_SetFVF(data->device,
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
581 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1);
1988
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
582 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ZENABLE, D3DZB_FALSE);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
583 IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
584 D3DCULL_NONE);
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
585 IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE);
1988
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
586 /* Enable color modulation by diffuse color */
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
587 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLOROP,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
588 D3DTOP_MODULATE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
589 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG1,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
590 D3DTA_TEXTURE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
591 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG2,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
592 D3DTA_DIFFUSE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
593 /* Enable alpha modulation by diffuse alpha */
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
594 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAOP,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
595 D3DTOP_MODULATE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
596 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG1,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
597 D3DTA_TEXTURE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
598 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG2,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
599 D3DTA_DIFFUSE);
1991
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
600 /* Disable second texture stage, since we're done */
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
601 IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_COLOROP,
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
602 D3DTOP_DISABLE);
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
603 IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_ALPHAOP,
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
604 D3DTOP_DISABLE);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
605
3556
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
606 {
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
607 #ifdef ASSEMBLE_SHADER
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
608 const char *shader_text =
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
609 "ps_1_1\n"
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
610 "def c0, 0, 0, 0, 0.496\n"
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
611 "def c1, 0, 0, 0, 1\n"
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
612 "def c2, 0, 0, 0, -1\n"
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
613 "tex t0\n"
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
614 "mul r1, t0, v0\n"
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
615 "add r0, r1, c0\n"
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
616 "cnd r0, r0.a, c1, c2\n"
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
617 "add r0, r0, r1\n";
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
618 LPD3DXBUFFER pCode; // buffer with the assembled shader code
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
619 LPD3DXBUFFER pErrorMsgs; // buffer with error messages
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
620 LPDWORD shader_data;
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
621 DWORD shader_size;
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
622 result = D3DXAssembleShader( shader_text, SDL_strlen(shader_text), NULL, NULL, 0, &pCode, &pErrorMsgs );
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
623 if (FAILED(result)) {
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
624 D3D_SetError("D3DXAssembleShader()", result);
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
625 }
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
626 shader_data = (DWORD*)pCode->lpVtbl->GetBufferPointer(pCode);
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
627 shader_size = pCode->lpVtbl->GetBufferSize(pCode);
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
628 #else
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
629 const DWORD shader_data[] = {
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
630 0xffff0101,0x00000051,0xa00f0000,0x00000000,0x00000000,0x00000000,
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
631 0x3efdf3b6,0x00000051,0xa00f0001,0x00000000,0x00000000,0x00000000,
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
632 0x3f800000,0x00000051,0xa00f0002,0x00000000,0x00000000,0x00000000,
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
633 0xbf800000,0x00000042,0xb00f0000,0x00000005,0x800f0001,0xb0e40000,
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
634 0x90e40000,0x00000002,0x800f0000,0x80e40001,0xa0e40000,0x00000050,
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
635 0x800f0000,0x80ff0000,0xa0e40001,0xa0e40002,0x00000002,0x800f0000,
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
636 0x80e40000,0x80e40001,0x0000ffff
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
637 };
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
638 #endif
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
639 result = IDirect3DDevice9_CreatePixelShader(data->device, shader_data, &data->ps_mask);
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
640 if (FAILED(result)) {
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
641 D3D_SetError("CreatePixelShader()", result);
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
642 }
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
643 }
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
644
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
645 return renderer;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
646 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
647
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
648 static int
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
649 D3D_Reset(SDL_Renderer * renderer)
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
650 {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
651 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
652 HRESULT result;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
653
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
654 result = IDirect3DDevice9_Reset(data->device, &data->pparams);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
655 if (FAILED(result)) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
656 if (result == D3DERR_DEVICELOST) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
657 /* Don't worry about it, we'll reset later... */
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
658 return 0;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
659 } else {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
660 D3D_SetError("Reset()", result);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
661 return -1;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
662 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
663 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
664 IDirect3DDevice9_SetVertexShader(data->device, NULL);
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
665 IDirect3DDevice9_SetFVF(data->device,
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
666 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1);
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
667 IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE,
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
668 D3DCULL_NONE);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
669 IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
670 return 0;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
671 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
672
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
673 static int
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
674 D3D_DisplayModeChanged(SDL_Renderer * renderer)
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
675 {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
676 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
677 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
678 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
679
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
680 data->pparams.BackBufferWidth = window->w;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
681 data->pparams.BackBufferHeight = window->h;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
682 if (window->flags & SDL_WINDOW_FULLSCREEN) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
683 data->pparams.BackBufferFormat =
3519
1374f9275de9 Fixed compiling the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 3495
diff changeset
684 PixelFormatToD3DFMT(window->fullscreen_mode.format);
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
685 } else {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
686 data->pparams.BackBufferFormat = D3DFMT_UNKNOWN;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
687 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
688 return D3D_Reset(renderer);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
689 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
690
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
691 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
692 D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
693 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
694 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
695 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
696 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
697 Uint32 display_format = display->current_mode.format;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
698 D3D_TextureData *data;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
699 HRESULT result;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
700
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1918
diff changeset
701 data = (D3D_TextureData *) SDL_calloc(1, sizeof(*data));
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
702 if (!data) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
703 SDL_OutOfMemory();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
704 return -1;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
705 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
706
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
707 texture->driverdata = data;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
708
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
709 if (SDL_ISPIXELFORMAT_FOURCC(texture->format) &&
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
710 (texture->format != SDL_PIXELFORMAT_YUY2 ||
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
711 !D3D_IsTextureFormatAvailable(renderdata->d3d, renderdata->adapter,
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
712 display_format, texture->format))
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
713 && (texture->format != SDL_PIXELFORMAT_YVYU
3527
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
714 || !D3D_IsTextureFormatAvailable(renderdata->d3d, renderdata->adapter,
444cb12cadb6 Fixed to use the correct display adapter
Sam Lantinga <slouken@libsdl.org>
parents: 3520
diff changeset
715 display_format, texture->format))) {
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
716 data->yuv =
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
717 SDL_SW_CreateYUVTexture(texture->format, texture->w, texture->h);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
718 if (!data->yuv) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
719 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
720 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
721 data->format = display->current_mode.format;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
722 } else {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
723 data->format = texture->format;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
724 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
725
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
726 result =
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
727 IDirect3DDevice9_CreateTexture(renderdata->device, texture->w,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
728 texture->h, 1, 0,
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
729 PixelFormatToD3DFMT(data->format),
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
730 D3DPOOL_SDL, &data->texture, NULL);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
731 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
732 D3D_SetError("CreateTexture()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
733 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
734 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
735
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
736 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
737 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
738
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
739 static int
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
740 D3D_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
741 void **pixels, int *pitch)
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
742 {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
743 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
744
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
745 if (data->yuv) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
746 return SDL_SW_QueryYUVTexturePixels(data->yuv, pixels, pitch);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
747 } else {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
748 /* D3D textures don't have their pixels hanging out */
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
749 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
750 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
751 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
752
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
753 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
754 D3D_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
755 const SDL_Color * colors, int firstcolor, int ncolors)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
756 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
757 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
758 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
759
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
760 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
761 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
762
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
763 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
764 D3D_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
765 SDL_Color * colors, int firstcolor, int ncolors)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
766 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
767 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
768
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
769 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
770 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
771
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
772 static int
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
773 D3D_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
774 {
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
775 return 0;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
776 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
777
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
778 static int
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
779 D3D_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
780 {
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
781 return 0;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
782 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
783
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
784 static int
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
785 D3D_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
786 {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
787 switch (texture->blendMode) {
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
788 case SDL_BLENDMODE_NONE:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
789 case SDL_BLENDMODE_MASK:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
790 case SDL_BLENDMODE_BLEND:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
791 case SDL_BLENDMODE_ADD:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
792 case SDL_BLENDMODE_MOD:
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
793 return 0;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
794 default:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
795 SDL_Unsupported();
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
796 texture->blendMode = SDL_BLENDMODE_NONE;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
797 return -1;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
798 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
799 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
800
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
801 static int
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
802 D3D_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
803 {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
804 switch (texture->scaleMode) {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
805 case SDL_TEXTURESCALEMODE_NONE:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
806 case SDL_TEXTURESCALEMODE_FAST:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
807 case SDL_TEXTURESCALEMODE_SLOW:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
808 case SDL_TEXTURESCALEMODE_BEST:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
809 return 0;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
810 default:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
811 SDL_Unsupported();
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
812 texture->scaleMode = SDL_TEXTURESCALEMODE_NONE;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
813 return -1;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
814 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
815 return 0;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
816 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
817
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
818 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
819 D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
820 const SDL_Rect * rect, const void *pixels, int pitch)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
821 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
822 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
823 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
824
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
825 if (data->yuv) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
826 if (SDL_SW_UpdateYUVTexture(data->yuv, rect, pixels, pitch) < 0) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
827 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
828 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
829 UpdateYUVTextureData(texture);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
830 return 0;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
831 } else {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
832 #ifdef SDL_MEMORY_POOL_DEFAULT
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
833 IDirect3DTexture9 *temp;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
834 RECT d3drect;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
835 D3DLOCKED_RECT locked;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
836 const Uint8 *src;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
837 Uint8 *dst;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
838 int row, length;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
839 HRESULT result;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
840
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
841 result =
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
842 IDirect3DDevice9_CreateTexture(renderdata->device, texture->w,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
843 texture->h, 1, 0,
3013
8cc00819c8d6 Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents: 3011
diff changeset
844 PixelFormatToD3DFMT(texture->
8cc00819c8d6 Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents: 3011
diff changeset
845 format),
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
846 D3DPOOL_SYSTEMMEM, &temp, NULL);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
847 if (FAILED(result)) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
848 D3D_SetError("CreateTexture()", result);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
849 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
850 }
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
851
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
852 d3drect.left = rect->x;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
853 d3drect.right = rect->x + rect->w;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
854 d3drect.top = rect->y;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
855 d3drect.bottom = rect->y + rect->h;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
856
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
857 result = IDirect3DTexture9_LockRect(temp, 0, &locked, &d3drect, 0);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
858 if (FAILED(result)) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
859 IDirect3DTexture9_Release(temp);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
860 D3D_SetError("LockRect()", result);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
861 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
862 }
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
863
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
864 src = pixels;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
865 dst = locked.pBits;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
866 length = rect->w * SDL_BYTESPERPIXEL(texture->format);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
867 for (row = 0; row < rect->h; ++row) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
868 SDL_memcpy(dst, src, length);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
869 src += pitch;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
870 dst += locked.Pitch;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
871 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
872 IDirect3DTexture9_UnlockRect(temp, 0);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
873
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
874 result =
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
875 IDirect3DDevice9_UpdateTexture(renderdata->device,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
876 (IDirect3DBaseTexture9 *) temp,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
877 (IDirect3DBaseTexture9 *)
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
878 data->texture);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
879 IDirect3DTexture9_Release(temp);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
880 if (FAILED(result)) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
881 D3D_SetError("UpdateTexture()", result);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
882 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
883 }
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
884 #else
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
885 RECT d3drect;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
886 D3DLOCKED_RECT locked;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
887 const Uint8 *src;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
888 Uint8 *dst;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
889 int row, length;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
890 HRESULT result;
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
891
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
892 d3drect.left = rect->x;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
893 d3drect.right = rect->x + rect->w;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
894 d3drect.top = rect->y;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
895 d3drect.bottom = rect->y + rect->h;
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
896
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
897 result =
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
898 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
899 0);
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
900 if (FAILED(result)) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
901 D3D_SetError("LockRect()", result);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
902 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
903 }
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
904
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
905 src = pixels;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
906 dst = locked.pBits;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
907 length = rect->w * SDL_BYTESPERPIXEL(texture->format);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
908 for (row = 0; row < rect->h; ++row) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
909 SDL_memcpy(dst, src, length);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
910 src += pitch;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
911 dst += locked.Pitch;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
912 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
913 IDirect3DTexture9_UnlockRect(data->texture, 0);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
914 #endif // SDL_MEMORY_POOL_DEFAULT
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
915
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
916 return 0;
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
917 }
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
918 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
919
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
920 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
921 D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
922 const SDL_Rect * rect, int markDirty, void **pixels,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
923 int *pitch)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
924 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
925 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
926
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
927 if (data->yuv) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
928 return SDL_SW_LockYUVTexture(data->yuv, rect, markDirty, pixels,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
929 pitch);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
930 } else {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
931 RECT d3drect;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
932 D3DLOCKED_RECT locked;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
933 HRESULT result;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
934
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
935 d3drect.left = rect->x;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
936 d3drect.right = rect->x + rect->w;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
937 d3drect.top = rect->y;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
938 d3drect.bottom = rect->y + rect->h;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
939
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
940 result =
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
941 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect,
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
942 markDirty ? 0 :
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
943 D3DLOCK_NO_DIRTY_UPDATE);
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
944 if (FAILED(result)) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
945 D3D_SetError("LockRect()", result);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
946 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
947 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
948 *pixels = locked.pBits;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
949 *pitch = locked.Pitch;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
950 return 0;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
951 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
952 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
953
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
954 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
955 D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
956 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
957 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
958
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
959 if (data->yuv) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
960 SDL_SW_UnlockYUVTexture(data->yuv);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
961 UpdateYUVTextureData(texture);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
962 } else {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
963 IDirect3DTexture9_UnlockRect(data->texture, 0);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
964 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
965 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
966
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
967 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
968 D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
969 const SDL_Rect * rects)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
970 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
971 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
972 RECT d3drect;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
973 int i;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
974
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
975 for (i = 0; i < numrects; ++i) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
976 const SDL_Rect *rect = &rects[i];
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
977
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
978 d3drect.left = rect->x;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
979 d3drect.right = rect->x + rect->w;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
980 d3drect.top = rect->y;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
981 d3drect.bottom = rect->y + rect->h;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
982
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
983 IDirect3DTexture9_AddDirtyRect(data->texture, &d3drect);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
984 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
985 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
986
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
987 static void
2933
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
988 D3D_SetBlendMode(D3D_RenderData * data, int blendMode)
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
989 {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
990 switch (blendMode) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
991 case SDL_BLENDMODE_NONE:
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
992 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
993 FALSE);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
994 break;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
995 case SDL_BLENDMODE_MASK:
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
996 case SDL_BLENDMODE_BLEND:
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
997 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
998 TRUE);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
999 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1000 D3DBLEND_SRCALPHA);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1001 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1002 D3DBLEND_INVSRCALPHA);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1003 break;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1004 case SDL_BLENDMODE_ADD:
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1005 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1006 TRUE);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1007 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1008 D3DBLEND_SRCALPHA);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1009 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1010 D3DBLEND_ONE);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1011 break;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1012 case SDL_BLENDMODE_MOD:
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1013 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1014 TRUE);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1015 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1016 D3DBLEND_ZERO);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1017 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1018 D3DBLEND_SRCCOLOR);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1019 break;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1020 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1021 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1022
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1023 static int
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1024 D3D_RenderPoints(SDL_Renderer * renderer, const SDL_Point * points, int count)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1025 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1026 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1027 DWORD color;
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1028 Vertex *vertices;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1029 int i;
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1030 HRESULT result;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1031
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1032 if (data->beginScene) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1033 IDirect3DDevice9_BeginScene(data->device);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1034 data->beginScene = SDL_FALSE;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1035 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1036
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1037 D3D_SetBlendMode(data, renderer->blendMode);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1038
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1039 result =
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1040 IDirect3DDevice9_SetTexture(data->device, 0,
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1041 (IDirect3DBaseTexture9 *) 0);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1042 if (FAILED(result)) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1043 D3D_SetError("SetTexture()", result);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1044 return -1;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1045 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1046
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1047 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1048
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1049 vertices = SDL_stack_alloc(Vertex, count);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1050 for (i = 0; i < count; ++i) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1051 vertices[i].x = (float) points[i].x;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1052 vertices[i].y = (float) points[i].y;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1053 vertices[i].z = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1054 vertices[i].rhw = 1.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1055 vertices[i].color = color;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1056 vertices[i].u = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1057 vertices[i].v = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1058 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1059 result =
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1060 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_POINTLIST, count,
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1061 vertices, sizeof(*vertices));
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1062 SDL_stack_free(vertices);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1063 if (FAILED(result)) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1064 D3D_SetError("DrawPrimitiveUP()", result);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1065 return -1;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1066 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1067 return 0;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1068 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1069
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1070 static int
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1071 D3D_RenderLines(SDL_Renderer * renderer, const SDL_Point * points, int count)
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1072 {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1073 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1074 DWORD color;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1075 Vertex *vertices;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1076 int i;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1077 HRESULT result;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1078
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1079 if (data->beginScene) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1080 IDirect3DDevice9_BeginScene(data->device);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1081 data->beginScene = SDL_FALSE;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1082 }
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1083
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1084 D3D_SetBlendMode(data, renderer->blendMode);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1085
2933
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
1086 result =
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
1087 IDirect3DDevice9_SetTexture(data->device, 0,
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
1088 (IDirect3DBaseTexture9 *) 0);
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1089 if (FAILED(result)) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1090 D3D_SetError("SetTexture()", result);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1091 return -1;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1092 }
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1093
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1094 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1095
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1096 vertices = SDL_stack_alloc(Vertex, count);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1097 for (i = 0; i < count; ++i) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1098 vertices[i].x = (float) points[i].x;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1099 vertices[i].y = (float) points[i].y;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1100 vertices[i].z = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1101 vertices[i].rhw = 1.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1102 vertices[i].color = color;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1103 vertices[i].u = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1104 vertices[i].v = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1105 }
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1106 result =
3551
4a39f28cd935 Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents: 3549
diff changeset
1107 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_LINESTRIP, count-1,
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1108 vertices, sizeof(*vertices));
3551
4a39f28cd935 Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents: 3549
diff changeset
1109
4a39f28cd935 Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents: 3549
diff changeset
1110 /* DirectX 9 has the same line rasterization semantics as GDI,
4a39f28cd935 Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents: 3549
diff changeset
1111 so we need to close the endpoint of the line */
4a39f28cd935 Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents: 3549
diff changeset
1112 if (points[0].x != points[count-1].x || points[0].y != points[count-1].y) {
4a39f28cd935 Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents: 3549
diff changeset
1113 vertices[0].x = (float) points[count-1].x;
4a39f28cd935 Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents: 3549
diff changeset
1114 vertices[0].y = (float) points[count-1].y;
4a39f28cd935 Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents: 3549
diff changeset
1115 result = IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_POINTLIST, 1, vertices, sizeof(*vertices));
4a39f28cd935 Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents: 3549
diff changeset
1116 }
4a39f28cd935 Fixed line drawing for D3D
Sam Lantinga <slouken@libsdl.org>
parents: 3549
diff changeset
1117
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1118 SDL_stack_free(vertices);
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1119 if (FAILED(result)) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1120 D3D_SetError("DrawPrimitiveUP()", result);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1121 return -1;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1122 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1123 return 0;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1124 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1125
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1126 static int
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1127 D3D_RenderRects(SDL_Renderer * renderer, const SDL_Rect ** rects, int count)
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1128 {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1129 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1130 DWORD color;
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1131 int i;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1132 float minx, miny, maxx, maxy;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1133 Vertex vertices[4];
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1134 HRESULT result;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1135
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1136 if (data->beginScene) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1137 IDirect3DDevice9_BeginScene(data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1138 data->beginScene = SDL_FALSE;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1139 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1140
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1141 D3D_SetBlendMode(data, renderer->blendMode);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1142
2933
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
1143 result =
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
1144 IDirect3DDevice9_SetTexture(data->device, 0,
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
1145 (IDirect3DBaseTexture9 *) 0);
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1146 if (FAILED(result)) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1147 D3D_SetError("SetTexture()", result);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1148 return -1;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1149 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1150
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1151 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1152
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1153 for (i = 0; i < count; ++i) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1154 const SDL_Rect *rect = rects[i];
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1155
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1156 minx = (float) rect->x;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1157 miny = (float) rect->y;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1158 maxx = (float) rect->x + rect->w;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1159 maxy = (float) rect->y + rect->h;
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1160
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1161 vertices[0].x = minx;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1162 vertices[0].y = miny;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1163 vertices[0].z = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1164 vertices[0].rhw = 1.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1165 vertices[0].color = color;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1166 vertices[0].u = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1167 vertices[0].v = 0.0f;
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1168
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1169 vertices[1].x = maxx;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1170 vertices[1].y = miny;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1171 vertices[1].z = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1172 vertices[1].rhw = 1.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1173 vertices[1].color = color;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1174 vertices[1].u = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1175 vertices[1].v = 0.0f;
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1176
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1177 vertices[2].x = maxx;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1178 vertices[2].y = maxy;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1179 vertices[2].z = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1180 vertices[2].rhw = 1.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1181 vertices[2].color = color;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1182 vertices[2].u = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1183 vertices[2].v = 0.0f;
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1184
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1185 vertices[3].x = minx;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1186 vertices[3].y = maxy;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1187 vertices[3].z = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1188 vertices[3].rhw = 1.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1189 vertices[3].color = color;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1190 vertices[3].u = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1191 vertices[3].v = 0.0f;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1192
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1193 result =
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1194 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN,
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1195 2, vertices, sizeof(*vertices));
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1196 if (FAILED(result)) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1197 D3D_SetError("DrawPrimitiveUP()", result);
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1198 return -1;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 3527
diff changeset
1199 }
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1200 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1201 return 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1202 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1203
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1204 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1205 D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
1206 const SDL_Rect * srcrect, const SDL_Rect * dstrect)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1207 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1208 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1209 D3D_TextureData *texturedata = (D3D_TextureData *) texture->driverdata;
3556
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1210 LPDIRECT3DPIXELSHADER9 shader = NULL;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1211 float minx, miny, maxx, maxy;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1212 float minu, maxu, minv, maxv;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
1213 DWORD color;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1214 Vertex vertices[4];
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1215 HRESULT result;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1216
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1217 if (data->beginScene) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1218 IDirect3DDevice9_BeginScene(data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1219 data->beginScene = SDL_FALSE;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1220 }
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1221
3279
fd207dce9f94 I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents: 3267
diff changeset
1222 minx = (float) dstrect->x - 0.5f;
fd207dce9f94 I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents: 3267
diff changeset
1223 miny = (float) dstrect->y - 0.5f;
fd207dce9f94 I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents: 3267
diff changeset
1224 maxx = (float) dstrect->x + dstrect->w - 0.5f;
fd207dce9f94 I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents: 3267
diff changeset
1225 maxy = (float) dstrect->y + dstrect->h - 0.5f;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1226
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1227 minu = (float) srcrect->x / texture->w;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1228 maxu = (float) (srcrect->x + srcrect->w) / texture->w;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1229 minv = (float) srcrect->y / texture->h;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1230 maxv = (float) (srcrect->y + srcrect->h) / texture->h;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1231
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
1232 color = D3DCOLOR_ARGB(texture->a, texture->r, texture->g, texture->b);
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
1233
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1234 vertices[0].x = minx;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1235 vertices[0].y = miny;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1236 vertices[0].z = 0.0f;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1237 vertices[0].rhw = 1.0f;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
1238 vertices[0].color = color;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1239 vertices[0].u = minu;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1240 vertices[0].v = minv;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1241
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1242 vertices[1].x = maxx;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1243 vertices[1].y = miny;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1244 vertices[1].z = 0.0f;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1245 vertices[1].rhw = 1.0f;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
1246 vertices[1].color = color;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1247 vertices[1].u = maxu;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1248 vertices[1].v = minv;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1249
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1250 vertices[2].x = maxx;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1251 vertices[2].y = maxy;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1252 vertices[2].z = 0.0f;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1253 vertices[2].rhw = 1.0f;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
1254 vertices[2].color = color;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1255 vertices[2].u = maxu;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1256 vertices[2].v = maxv;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1257
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1258 vertices[3].x = minx;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1259 vertices[3].y = maxy;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1260 vertices[3].z = 0.0f;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1261 vertices[3].rhw = 1.0f;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
1262 vertices[3].color = color;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1263 vertices[3].u = minu;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1264 vertices[3].v = maxv;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1265
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1266 D3D_SetBlendMode(data, texture->blendMode);
1916
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
1267
3556
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1268 if (texture->blendMode == SDL_BLENDMODE_MASK) {
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1269 shader = data->ps_mask;
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1270 }
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1271
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
1272 switch (texture->scaleMode) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
1273 case SDL_TEXTURESCALEMODE_NONE:
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
1274 case SDL_TEXTURESCALEMODE_FAST:
1917
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1275 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1276 D3DTEXF_POINT);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1277 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1278 D3DTEXF_POINT);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1279 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
1280 case SDL_TEXTURESCALEMODE_SLOW:
1917
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1281 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1282 D3DTEXF_LINEAR);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1283 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1284 D3DTEXF_LINEAR);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1285 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
1286 case SDL_TEXTURESCALEMODE_BEST:
1917
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1287 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1288 D3DTEXF_GAUSSIANQUAD);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1289 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1290 D3DTEXF_GAUSSIANQUAD);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1291 break;
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1292 }
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1293
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1294 result =
2735
204be4fc2726 Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
1295 IDirect3DDevice9_SetTexture(data->device, 0, (IDirect3DBaseTexture9 *)
204be4fc2726 Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
1296 texturedata->texture);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1297 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1298 D3D_SetError("SetTexture()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1299 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1300 }
3556
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1301 if (shader) {
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1302 result = IDirect3DDevice9_SetPixelShader(data->device, shader);
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1303 if (FAILED(result)) {
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1304 D3D_SetError("SetShader()", result);
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1305 return -1;
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1306 }
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1307 }
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1308 result =
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1309 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN, 2,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1310 vertices, sizeof(*vertices));
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1311 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1312 D3D_SetError("DrawPrimitiveUP()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1313 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1314 }
3556
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1315 if (shader) {
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1316 result = IDirect3DDevice9_SetPixelShader(data->device, NULL);
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1317 if (FAILED(result)) {
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1318 D3D_SetError("SetShader()", result);
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1319 return -1;
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1320 }
9c2e92de786a Added a BLENDMODE_MASK pixel shader so render tests succeed
Sam Lantinga <slouken@libsdl.org>
parents: 3553
diff changeset
1321 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1322 return 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1323 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1324
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
1325 static int
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
1326 D3D_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
3480
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
1327 Uint32 format, void * pixels, int pitch)
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
1328 {
3549
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1329 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1330 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1331 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1332 D3DSURFACE_DESC desc;
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
1333 LPDIRECT3DSURFACE9 backBuffer;
3549
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1334 LPDIRECT3DSURFACE9 surface;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1335 RECT d3drect;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1336 D3DLOCKED_RECT locked;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1337 HRESULT result;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1338
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1339 result = IDirect3DDevice9_GetBackBuffer(data->device, 0, 0, D3DBACKBUFFER_TYPE_MONO, &backBuffer);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1340 if (FAILED(result)) {
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1341 D3D_SetError("GetBackBuffer()", result);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1342 return -1;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1343 }
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
1344
3549
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1345 result = IDirect3DSurface9_GetDesc(backBuffer, &desc);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1346 if (FAILED(result)) {
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1347 D3D_SetError("GetDesc()", result);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1348 IDirect3DSurface9_Release(backBuffer);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1349 return -1;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1350 }
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1351
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1352 result = IDirect3DDevice9_CreateOffscreenPlainSurface(data->device, desc.Width, desc.Height, desc.Format, D3DPOOL_SYSTEMMEM, &surface, NULL);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1353 if (FAILED(result)) {
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1354 D3D_SetError("CreateOffscreenPlainSurface()", result);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1355 IDirect3DSurface9_Release(backBuffer);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1356 return -1;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1357 }
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
1358
3549
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1359 result = IDirect3DDevice9_GetRenderTargetData(data->device, backBuffer, surface);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1360 if (FAILED(result)) {
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1361 D3D_SetError("GetRenderTargetData()", result);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1362 IDirect3DSurface9_Release(surface);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1363 IDirect3DSurface9_Release(backBuffer);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1364 return -1;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1365 }
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
1366
3549
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1367 d3drect.left = rect->x;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1368 d3drect.right = rect->x + rect->w;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1369 d3drect.top = rect->y;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1370 d3drect.bottom = rect->y + rect->h;
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
1371
3549
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1372 result = IDirect3DSurface9_LockRect(surface, &locked, &d3drect, D3DLOCK_READONLY);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1373 if (FAILED(result)) {
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1374 D3D_SetError("LockRect()", result);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1375 IDirect3DSurface9_Release(surface);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1376 IDirect3DSurface9_Release(backBuffer);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1377 return -1;
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1378 }
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
1379
3549
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1380 SDL_ConvertPixels(rect->w, rect->h,
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1381 display->current_mode.format, locked.pBits, locked.Pitch,
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1382 format, pixels, pitch);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1383
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1384 IDirect3DSurface9_UnlockRect(surface);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1385
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1386 IDirect3DSurface9_Release(surface);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1387 IDirect3DSurface9_Release(backBuffer);
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1388
686f0e69cd37 Finished implementing RenderReadPixels()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
1389 return 0;
3427
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
1390 }
36cf454ba065 Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents: 3279
diff changeset
1391
3480
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
1392 static int
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
1393 D3D_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
1394 Uint32 format, const void * pixels, int pitch)
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
1395 {
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
1396 /* Work in progress */
3553
a579694613fd Note that the WritePixels call is unsupported right now.
Sam Lantinga <slouken@libsdl.org>
parents: 3551
diff changeset
1397 SDL_Unsupported();
3480
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
1398 return -1;
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
1399 }
cd763d104465 The Direct3D Read/Write pixels interface is in progress.
Sam Lantinga <slouken@libsdl.org>
parents: 3427
diff changeset
1400
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1401 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1402 D3D_RenderPresent(SDL_Renderer * renderer)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1403 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1404 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1405 HRESULT result;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1406
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1407 if (!data->beginScene) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1408 IDirect3DDevice9_EndScene(data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1409 data->beginScene = SDL_TRUE;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1410 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1411
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1412 result = IDirect3DDevice9_TestCooperativeLevel(data->device);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1413 if (result == D3DERR_DEVICELOST) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1414 /* We'll reset later */
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1415 return;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1416 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1417 if (result == D3DERR_DEVICENOTRESET) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1418 D3D_Reset(renderer);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1419 }
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1420 result = IDirect3DDevice9_Present(data->device, NULL, NULL, NULL, NULL);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1421 if (FAILED(result)) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1422 D3D_SetError("Present()", result);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1423 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1424 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1425
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1426 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1427 D3D_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1428 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1429 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1430
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1431 if (!data) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1432 return;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1433 }
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
1434 if (data->yuv) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
1435 SDL_SW_DestroyYUVTexture(data->yuv);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
1436 }
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1437 if (data->texture) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1438 IDirect3DTexture9_Release(data->texture);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1439 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1440 SDL_free(data);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1441 texture->driverdata = NULL;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1442 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1443
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1444 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1445 D3D_DestroyRenderer(SDL_Renderer * renderer)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1446 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1447 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1448
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1449 if (data) {
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1450 if (data->device) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1451 IDirect3DDevice9_Release(data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1452 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1453 SDL_free(data);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1454 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1455 SDL_free(renderer);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1456 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1457
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1458 #endif /* SDL_VIDEO_RENDER_D3D */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1459
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1460 /* vi: set ts=4 sw=4 expandtab: */