annotate src/video/wincommon/SDL_lowvideo.h @ 4102:328a3f973890 SDL-1.2

Date: Thu, 15 Nov 2007 10:33:01 +0100 From: "Marco Lopes" Subject: Compiling with Intel compiler fails I~Rve recently bought the Intel Compiler 10 for another project and decided to compile SDL with it as well. I was very surprised when it failed to compile because of the function: Error 5 error: label "endS16" was referenced but not defined ..\..\src\audio\SDL_mixer_MMX_VC.c
author Sam Lantinga <slouken@libsdl.org>
date Fri, 28 Dec 2007 18:07:59 +0000
parents c75679dce60c
children a1b03ba2fcd0
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifndef _SDL_lowvideo_h
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25 #define _SDL_lowvideo_h
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26
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27 #define WIN32_LEAN_AND_MEAN
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28 #include <windows.h>
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29
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30 #ifndef SetClassLongPtr
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31 #define SetClassLongPtr SetClassLong
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32 #endif
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33 #ifndef GetWindowLongPtr
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34 #define GetWindowLongPtr GetWindowLong
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35 #endif
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36 #ifndef SetWindowLongPtr
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37 #define SetWindowLongPtr SetWindowLong
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38 #endif
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39 #ifndef GWLP_WNDPROC
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40 #define GWLP_WNDPROC GWL_WNDPROC
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41 #endif
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42 #ifndef GWLP_HINSTANCE
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43 #define GWLP_HINSTANCE GWL_HINSTANCE
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44 #endif
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45 #ifndef GCLP_HICON
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46 #define GCLP_HICON GCL_HICON
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47 #endif
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48
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49 #include "../SDL_sysvideo.h"
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50
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51 /* Hidden "this" pointer for the video functions */
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52 #define _THIS SDL_VideoDevice *this
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53
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54 #define WINDIB_FULLSCREEN() \
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55 ( \
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56 SDL_VideoSurface && \
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57 ((SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) && \
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58 (((SDL_VideoSurface->flags & SDL_OPENGL ) == SDL_OPENGL ) || \
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59 ((SDL_strcmp(this->name, "windib") == 0) || \
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60 (SDL_strcmp(this->name, "gapi") == 0))) \
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61 )
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62 #define DDRAW_FULLSCREEN() \
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63 ( \
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64 SDL_VideoSurface && \
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65 ((SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) && \
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66 ((SDL_VideoSurface->flags & SDL_OPENGL ) != SDL_OPENGL ) && \
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67 (SDL_strcmp(this->name, "directx") == 0) \
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68 )
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69
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70 #define DINPUT_FULLSCREEN() DDRAW_FULLSCREEN()
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71
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72 /* The main window -- and a function to set it for the audio */
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73 #ifdef _WIN32_WCE
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74 extern LPWSTR SDL_Appname;
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75 #else
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76 extern LPSTR SDL_Appname;
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77 #endif
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78 extern HINSTANCE SDL_Instance;
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79 extern HWND SDL_Window;
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80 extern BOOL SDL_windowid;
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81
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82 /* Variables and functions exported to other parts of the native video
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83 subsystem (SDL_sysevents.c)
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84 */
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85 extern void WIN_FlushMessageQueue();
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86
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87 /* Called by windows message loop when application is activated */
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88 extern void (*WIN_Activate)(_THIS, BOOL active, BOOL minimized);
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89
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90 /* Called by windows message loop when system palette is available */
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91 extern void (*WIN_RealizePalette)(_THIS);
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92
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93 /* Called by windows message loop when the system palette changes */
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94 extern void (*WIN_PaletteChanged)(_THIS, HWND window);
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95
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96 /* Called by windows message loop when a portion of the screen needs update */
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97 extern void (*WIN_WinPAINT)(_THIS, HDC hdc);
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98
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99 /* Called by windows message loop when the message isn't handled */
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100 extern LONG (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
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101
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102 /* The window cursor (from SDL_sysmouse.c) */
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103 extern HCURSOR SDL_hcursor;
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104
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105 /* The bounds of the window in screen coordinates */
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106 extern RECT SDL_bounds;
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107
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108 /* The position of the window in windowed mode */
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109 extern int SDL_windowX;
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110 extern int SDL_windowY;
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111
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112 /* Flag -- SDL is performing a resize, rather than the user */
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113 extern int SDL_resizing;
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114
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115 /* Flag -- the mouse is in relative motion mode */
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116 extern int mouse_relative;
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117
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118 /* The GDI fullscreen mode currently active */
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119 #ifndef NO_CHANGEDISPLAYSETTINGS
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120 extern DEVMODE SDL_desktop_mode;
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121 extern DEVMODE SDL_fullscreen_mode;
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122 #endif
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123
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124 /* The system gamma ramp for GDI modes */
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125 extern WORD *gamma_saved;
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126
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127 /* This is really from SDL_dx5audio.c */
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128 extern void DX5_SoundFocus(HWND window);
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129
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130 /* DJM: This is really from SDL_sysevents.c, we need it in
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131 GDL_CreateWindow as well */
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132 LRESULT CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
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133
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134 /* JFP: Implementation of ToUnicode() that works on 9x/ME/2K/XP */
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135 typedef int (WINAPI *ToUnicodeFN)(UINT, UINT, PBYTE, LPWSTR, int, UINT);
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136
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137 extern ToUnicodeFN SDL_ToUnicode;
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138
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139 #endif /* SDL_lowvideo_h */