Mercurial > sdl-ios-xcode
annotate src/audio/esd/SDL_esdaudio.c @ 3815:3234d6eee011 SDL-ryan-multiple-audio-device
Updated esd audio driver for 1.3 API.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Fri, 06 Oct 2006 04:16:11 +0000 |
parents | 7852b5b78af5 |
children | 9d070c1a45fa |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to an ESD network stream mixing buffer */ | |
25 | |
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26 #include <sys/types.h> |
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27 #include <unistd.h> |
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28 #include <signal.h> |
0 | 29 #include <errno.h> |
30 #include <esd.h> | |
31 | |
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32 #include "SDL_timer.h" |
0 | 33 #include "SDL_audio.h" |
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34 #include "../SDL_audiomem.h" |
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35 #include "../SDL_audio_c.h" |
0 | 36 #include "SDL_esdaudio.h" |
37 | |
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38 #ifdef SDL_AUDIO_DRIVER_ESD_DYNAMIC |
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39 #include "SDL_name.h" |
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40 #include "SDL_loadso.h" |
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41 #else |
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42 #define SDL_NAME(X) X |
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43 #endif |
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44 |
0 | 45 /* The tag name used by ESD audio */ |
46 #define ESD_DRIVER_NAME "esd" | |
47 | |
48 /* Audio driver functions */ | |
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49 static int ESD_OpenDevice(_THIS, const char *devname, int iscapture); |
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50 static void ESD_WaitDevice(_THIS); |
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51 static void ESD_PlayDevice(_THIS); |
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52 static Uint8 *ESD_GetDeviceBuf(_THIS); |
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53 static void ESD_CloseDevice(_THIS); |
0 | 54 |
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55 #ifdef SDL_AUDIO_DRIVER_ESD_DYNAMIC |
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56 |
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57 static const char *esd_library = SDL_AUDIO_DRIVER_ESD_DYNAMIC; |
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58 static void *esd_handle = NULL; |
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59 |
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60 static int (*SDL_NAME(esd_open_sound)) (const char *host); |
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61 static int (*SDL_NAME(esd_close)) (int esd); |
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62 static int (*SDL_NAME(esd_play_stream)) (esd_format_t format, int rate, |
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63 const char *host, const char *name); |
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64 |
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65 #define SDL_ESD_SYM(x) { #x, (void **) (char *) &SDL_NAME(x) } |
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66 static struct |
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67 { |
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68 const char *name; |
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69 void **func; |
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70 } esd_functions[] = { |
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71 SDL_ESD_SYM(esd_open_sound), |
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72 SDL_ESD_SYM(esd_close), |
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73 SDL_ESD_SYM(esd_play_stream), |
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74 }; |
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75 #undef SDL_ESD_SYM |
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76 |
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77 static void |
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78 UnloadESDLibrary() |
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79 { |
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80 if (esd_handle != NULL) { |
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81 SDL_UnloadObject(esd_handle); |
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82 esd_handle = NULL; |
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83 } |
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84 } |
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85 |
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86 static int |
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87 LoadESDLibrary(void) |
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88 { |
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89 int i, retval = -1; |
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90 |
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91 if (esd_handle == NULL) { |
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92 esd_handle = SDL_LoadObject(esd_library); |
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93 if (esd_handle) { |
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94 retval = 0; |
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95 for (i = 0; i < SDL_arraysize(esd_functions); ++i) { |
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96 *esd_functions[i].func = |
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97 SDL_LoadFunction(esd_handle, esd_functions[i].name); |
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98 if (!*esd_functions[i].func) { |
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99 retval = -1; |
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100 UnloadESDLibrary(); |
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101 break; |
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102 } |
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103 } |
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104 } |
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105 } |
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106 return retval; |
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107 } |
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108 |
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109 #else |
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110 |
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111 static void |
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112 UnloadESDLibrary() |
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113 { |
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114 return; |
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115 } |
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116 |
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117 static int |
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118 LoadESDLibrary(void) |
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119 { |
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120 return 0; |
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121 } |
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122 |
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123 #endif /* SDL_AUDIO_DRIVER_ESD_DYNAMIC */ |
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124 |
0 | 125 /* Audio driver bootstrap functions */ |
126 | |
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127 static int |
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128 ESD_Available(void) |
0 | 129 { |
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130 int available = 0; |
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131 if (LoadESDLibrary() == 0) { |
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132 int connection; |
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133 if (SDL_getenv("ESD_NO_SPAWN") == NULL) { |
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134 SDL_putenv("ESD_NO_SPAWN=1"); /* Don't start ESD if it's not running */ |
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135 } |
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136 connection = SDL_NAME(esd_open_sound) (NULL); |
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137 if (connection >= 0) { |
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138 available = 1; |
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139 SDL_NAME(esd_close) (connection); |
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140 } |
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141 UnloadESDLibrary(); |
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142 } |
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143 return available; |
0 | 144 } |
145 | |
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146 |
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147 static int |
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148 ESD_Init(SDL_AudioDriverImpl *impl) |
0 | 149 { |
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150 /* Set the function pointers */ |
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151 impl->OpenDevice = ESD_OpenDevice; |
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152 impl->PlayDevice = ESD_PlayDevice; |
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153 impl->WaitDevice = ESD_WaitDevice; |
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154 impl->GetDeviceBuf = ESD_GetDeviceBuf; |
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155 impl->CloseDevice = ESD_CloseDevice; |
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156 impl->OnlyHasDefaultOutputDevice = 1; |
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157 |
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158 return 1; |
0 | 159 } |
160 | |
161 | |
162 AudioBootStrap ESD_bootstrap = { | |
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163 ESD_DRIVER_NAME, "Enlightened Sound Daemon", |
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164 ESD_Available, ESD_Init, 0 |
0 | 165 }; |
166 | |
167 /* This function waits until it is possible to write a full sound buffer */ | |
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168 static void |
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169 ESD_WaitDevice(_THIS) |
0 | 170 { |
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171 Sint32 ticks; |
0 | 172 |
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173 /* Check to see if the thread-parent process is still alive */ |
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174 { |
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175 static int cnt = 0; |
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176 /* Note that this only works with thread implementations |
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177 that use a different process id for each thread. |
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178 */ |
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179 /* Check every 10 loops */ |
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180 if (this->hidden->parent && (((++cnt) % 10) == 0)) { |
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181 if (kill(this->hidden->parent, 0) < 0) { |
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182 this->enabled = 0; |
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183 } |
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184 } |
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185 } |
0 | 186 |
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187 /* Use timer for general audio synchronization */ |
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188 ticks = ((Sint32) (this->hidden->next_frame-SDL_GetTicks())) - FUDGE_TICKS; |
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189 if (ticks > 0) { |
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190 SDL_Delay(ticks); |
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191 } |
0 | 192 } |
193 | |
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194 static void |
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195 ESD_PlayDevice(_THIS) |
0 | 196 { |
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197 int written = 0; |
0 | 198 |
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199 /* Write the audio data, checking for EAGAIN on broken audio drivers */ |
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200 do { |
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201 written = write(this->hidden->audio_fd, |
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202 this->hidden->mixbuf, |
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203 this->hidden->mixlen); |
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204 if ((written < 0) && ((errno == 0) || (errno == EAGAIN))) { |
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205 SDL_Delay(1); /* Let a little CPU time go by */ |
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206 } |
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207 } |
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208 while ((written < 0) && |
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209 ((errno == 0) || (errno == EAGAIN) || (errno == EINTR))); |
0 | 210 |
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211 /* Set the next write frame */ |
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212 this->hidden->next_frame += this->hidden->frame_ticks; |
0 | 213 |
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214 /* If we couldn't write, assume fatal error for now */ |
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215 if (written < 0) { |
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216 this->enabled = 0; |
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217 } |
0 | 218 } |
219 | |
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220 static Uint8 * |
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221 ESD_GetDeviceBuf(_THIS) |
0 | 222 { |
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223 return (this->hidden->mixbuf); |
0 | 224 } |
225 | |
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226 static void |
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227 ESD_CloseDevice(_THIS) |
0 | 228 { |
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229 if (this->hidden != NULL) { |
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230 if (this->hidden->mixbuf != NULL) { |
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231 SDL_FreeAudioMem(this->hidden->mixbuf); |
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232 this->hidden->mixbuf = NULL; |
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233 } |
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234 if (this->hidden->audio_fd >= 0) { |
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235 SDL_NAME(esd_close) (this->hidden->audio_fd); |
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236 this->hidden->audio_fd = -1; |
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237 } |
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238 |
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239 SDL_free(this->hidden); |
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240 this->hidden = NULL; |
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241 } |
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242 UnloadESDLibrary(); |
0 | 243 } |
244 | |
245 /* Try to get the name of the program */ | |
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246 static char * |
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247 get_progname(void) |
0 | 248 { |
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249 char *progname = NULL; |
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250 #ifdef __LINUX__ |
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251 FILE *fp; |
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252 static char temp[BUFSIZ]; |
0 | 253 |
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254 SDL_snprintf(temp, SDL_arraysize(temp), "/proc/%d/cmdline", getpid()); |
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255 fp = fopen(temp, "r"); |
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256 if (fp != NULL) { |
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257 if (fgets(temp, sizeof(temp) - 1, fp)) { |
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258 progname = SDL_strrchr(temp, '/'); |
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259 if (progname == NULL) { |
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260 progname = temp; |
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261 } else { |
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262 progname = progname + 1; |
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263 } |
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264 } |
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265 fclose(fp); |
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266 } |
0 | 267 #endif |
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268 return (progname); |
0 | 269 } |
270 | |
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271 |
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272 static int |
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273 ESD_OpenDevice(_THIS, const char *devname, int iscapture) |
0 | 274 { |
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275 esd_format_t format = (ESD_STREAM | ESD_PLAY); |
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276 SDL_AudioFormat test_format = 0; |
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277 int found = 0; |
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278 |
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279 /* Initialize all variables that we clean on shutdown */ |
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280 this->hidden = (struct SDL_PrivateAudioData *) |
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281 SDL_malloc((sizeof *this->hidden)); |
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282 if (this->hidden == NULL) { |
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283 SDL_OutOfMemory(); |
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284 return 0; |
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285 } |
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286 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
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287 this->hidden->audio_fd = -1; |
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288 |
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289 if (LoadESDLibrary() < 0) { |
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290 ESD_CloseDevice(this); |
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291 SDL_SetError("ESD: failed to load library: %s", SDL_GetError()); |
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292 return 0; |
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293 } |
0 | 294 |
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295 /* Convert audio spec to the ESD audio format */ |
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296 /* Try for a closest match on audio format */ |
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297 for (test_format = SDL_FirstAudioFormat(this->spec.format); |
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298 !found && test_format; test_format = SDL_NextAudioFormat()) { |
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299 #ifdef DEBUG_AUDIO |
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300 fprintf(stderr, "Trying format 0x%4.4x\n", test_format); |
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301 #endif |
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302 found = 1; |
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303 switch (test_format) { |
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304 case AUDIO_U8: |
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305 format |= ESD_BITS8; |
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306 break; |
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307 case AUDIO_S16SYS: |
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308 format |= ESD_BITS16; |
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309 break; |
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310 default: |
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311 found = 0; |
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312 break; |
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313 } |
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314 } |
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315 |
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316 if (!found) { |
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317 ESD_CloseDevice(this); |
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318 SDL_SetError("Couldn't find any hardware audio formats"); |
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319 return 0; |
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320 } |
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321 |
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322 if (this->spec.channels == 1) { |
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323 format |= ESD_MONO; |
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324 } else { |
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325 format |= ESD_STEREO; |
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326 } |
0 | 327 #if 0 |
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328 this->spec.samples = ESD_BUF_SIZE; /* Darn, no way to change this yet */ |
0 | 329 #endif |
330 | |
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331 /* Open a connection to the ESD audio server */ |
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332 this->hidden->audio_fd = |
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333 SDL_NAME(esd_play_stream)(format,this->spec.freq,NULL,get_progname()); |
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334 |
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335 if (this->hidden->audio_fd < 0) { |
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336 ESD_CloseDevice(this); |
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337 SDL_SetError("Couldn't open ESD connection"); |
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338 return 0; |
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339 } |
0 | 340 |
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341 /* Calculate the final parameters for this audio specification */ |
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342 SDL_CalculateAudioSpec(&this->spec); |
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343 this->hidden->frame_ticks = (float) (this->spec.samples*1000) / this->spec.freq; |
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344 this->hidden->next_frame = SDL_GetTicks() + this->hidden->frame_ticks; |
0 | 345 |
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346 /* Allocate mixing buffer */ |
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347 this->hidden->mixlen = this->spec.size; |
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348 this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen); |
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349 if (this->hidden->mixbuf == NULL) { |
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350 ESD_CloseDevice(this); |
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351 SDL_OutOfMemory(); |
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352 return 0; |
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353 } |
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354 SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); |
0 | 355 |
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356 /* Get the parent process id (we're the parent of the audio thread) */ |
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357 this->hidden->parent = getpid(); |
0 | 358 |
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359 /* We're ready to rock and roll. :-) */ |
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360 return 1; |
0 | 361 } |
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362 |
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363 /* vi: set ts=4 sw=4 expandtab: */ |