Mercurial > sdl-ios-xcode
diff src/audio/esd/SDL_esdaudio.c @ 1361:19418e4422cb
New configure-based build system. Still work in progress, but much improved
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 16 Feb 2006 10:11:48 +0000 |
parents | c71e05b4dc2e |
children | e440d5c488c1 |
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--- a/src/audio/esd/SDL_esdaudio.c Fri Feb 10 07:29:08 2006 +0000 +++ b/src/audio/esd/SDL_esdaudio.c Thu Feb 16 10:11:48 2006 +0000 @@ -30,12 +30,12 @@ #include "SDL_timer.h" #include "SDL_audio.h" -#include "SDL_audiomem.h" -#include "SDL_audio_c.h" -#include "SDL_audiodev_c.h" +#include "../SDL_audiomem.h" +#include "../SDL_audio_c.h" +#include "../SDL_audiodev_c.h" #include "SDL_esdaudio.h" -#ifdef ESD_DYNAMIC +#ifdef SDL_AUDIO_DRIVER_ESD_DYNAMIC #include "SDL_name.h" #include "SDL_loadso.h" #else @@ -52,9 +52,9 @@ static Uint8 *ESD_GetAudioBuf(_THIS); static void ESD_CloseAudio(_THIS); -#ifdef ESD_DYNAMIC +#ifdef SDL_AUDIO_DRIVER_ESD_DYNAMIC -static const char *esd_library = ESD_DYNAMIC; +static const char *esd_library = SDL_AUDIO_DRIVER_ESD_DYNAMIC; static void *esd_handle = NULL; static int esd_loaded = 0; @@ -112,7 +112,7 @@ return 0; } -#endif /* ESD_DYNAMIC */ +#endif /* SDL_AUDIO_DRIVER_ESD_DYNAMIC */ /* Audio driver bootstrap functions */