Mercurial > sdl-ios-xcode
annotate src/video/SDL_renderer_gles.c @ 5144:31e7f523ab3d
Making the API simpler, texture color and alpha modulation are supported by all renderers.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 31 Jan 2011 23:37:30 -0800 |
parents | e743b9c3f6d6 |
children | c8e049de174c |
rev | line source |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #if SDL_VIDEO_RENDER_OGL_ES |
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25 |
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26 #include "SDL_video.h" |
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27 #include "SDL_opengles.h" |
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28 #include "SDL_sysvideo.h" |
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29 #include "SDL_pixels_c.h" |
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30 #include "SDL_rect_c.h" |
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31 #include "SDL_yuv_sw_c.h" |
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32 |
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33 #if defined(__QNXNTO__) |
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34 /* Include QNX system header to check QNX version later */ |
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35 #include <sys/neutrino.h> |
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36 #endif /* __QNXNTO__ */ |
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37 |
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38 #if defined(SDL_VIDEO_DRIVER_QNXGF) || \ |
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39 defined(SDL_VIDEO_DRIVER_PHOTON) || \ |
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40 defined(SDL_VIDEO_DRIVER_PANDORA) |
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41 |
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42 /* Empty function stub to get OpenGL ES 1.x support without */ |
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43 /* OpenGL ES extension GL_OES_draw_texture supported */ |
3139 | 44 GL_API void GL_APIENTRY |
45 glDrawTexiOES(GLint x, GLint y, GLint z, GLint width, GLint height) | |
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46 { |
3139 | 47 return; |
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48 } |
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49 |
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50 #endif /* QNXGF || PHOTON || PANDORA */ |
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OpenPandora support added by David Carré
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51 |
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52 /* OpenGL ES 1.1 renderer implementation, based on the OpenGL renderer */ |
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53 |
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54 static const float inv255f = 1.0f / 255.0f; |
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55 |
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56 static SDL_Renderer *GLES_CreateRenderer(SDL_Window * window, Uint32 flags); |
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57 static int GLES_ActivateRenderer(SDL_Renderer * renderer); |
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58 static int GLES_DisplayModeChanged(SDL_Renderer * renderer); |
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59 static int GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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60 static int GLES_QueryTexturePixels(SDL_Renderer * renderer, |
2753 | 61 SDL_Texture * texture, void **pixels, |
62 int *pitch); | |
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63 static int GLES_SetTexturePalette(SDL_Renderer * renderer, |
2753 | 64 SDL_Texture * texture, |
65 const SDL_Color * colors, int firstcolor, | |
66 int ncolors); | |
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67 static int GLES_GetTexturePalette(SDL_Renderer * renderer, |
2753 | 68 SDL_Texture * texture, SDL_Color * colors, |
69 int firstcolor, int ncolors); | |
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70 static int GLES_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 71 const SDL_Rect * rect, const void *pixels, |
72 int pitch); | |
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73 static int GLES_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 74 const SDL_Rect * rect, int markDirty, |
75 void **pixels, int *pitch); | |
76 static void GLES_UnlockTexture(SDL_Renderer * renderer, | |
77 SDL_Texture * texture); | |
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78 static void GLES_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 79 int numrects, const SDL_Rect * rects); |
3641 | 80 static int GLES_RenderDrawPoints(SDL_Renderer * renderer, |
81 const SDL_Point * points, int count); | |
82 static int GLES_RenderDrawLines(SDL_Renderer * renderer, | |
83 const SDL_Point * points, int count); | |
84 static int GLES_RenderDrawRects(SDL_Renderer * renderer, | |
85 const SDL_Rect ** rects, int count); | |
86 static int GLES_RenderFillRects(SDL_Renderer * renderer, | |
87 const SDL_Rect ** rects, int count); | |
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88 static int GLES_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 89 const SDL_Rect * srcrect, |
90 const SDL_Rect * dstrect); | |
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91 static void GLES_RenderPresent(SDL_Renderer * renderer); |
2753 | 92 static void GLES_DestroyTexture(SDL_Renderer * renderer, |
93 SDL_Texture * texture); | |
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94 static void GLES_DestroyRenderer(SDL_Renderer * renderer); |
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95 |
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96 |
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97 SDL_RenderDriver GL_ES_RenderDriver = { |
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98 GLES_CreateRenderer, |
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99 { |
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100 "opengl_es", |
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101 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD | |
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102 SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED), |
2753 | 103 { |
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104 /* OpenGL ES 1.x supported formats list */ |
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105 SDL_PIXELFORMAT_RGBA4444, |
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106 SDL_PIXELFORMAT_RGBA5551, |
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107 SDL_PIXELFORMAT_RGB565, |
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108 SDL_PIXELFORMAT_RGB24, |
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109 SDL_PIXELFORMAT_BGR888, |
3139 | 110 SDL_PIXELFORMAT_ABGR8888}, |
2753 | 111 0, |
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112 0} |
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113 }; |
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114 |
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115 typedef struct |
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116 { |
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117 SDL_GLContext context; |
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118 SDL_bool updateSize; |
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119 int blendMode; |
2753 | 120 |
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121 #ifndef APIENTRY |
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122 #define APIENTRY |
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123 #endif |
2753 | 124 |
125 SDL_bool useDrawTexture; | |
126 SDL_bool GL_OES_draw_texture_supported; | |
127 | |
128 /* OpenGL ES functions */ | |
129 #define SDL_PROC(ret,func,params) ret (APIENTRY *func) params; | |
130 #include "SDL_glesfuncs.h" | |
131 #undef SDL_PROC | |
2739
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132 |
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133 } GLES_RenderData; |
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134 |
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135 typedef struct |
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136 { |
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137 GLuint texture; |
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138 GLenum type; |
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139 GLfloat texw; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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140 GLfloat texh; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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141 GLenum format; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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142 GLenum formattype; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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143 void *pixels; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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144 int pitch; |
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145 SDL_DirtyRectList dirty; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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146 } GLES_TextureData; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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147 |
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148 static void |
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149 GLES_SetError(const char *prefix, GLenum result) |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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150 { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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151 const char *error; |
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152 |
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153 switch (result) { |
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154 case GL_NO_ERROR: |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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155 error = "GL_NO_ERROR"; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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156 break; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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157 case GL_INVALID_ENUM: |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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158 error = "GL_INVALID_ENUM"; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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159 break; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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160 case GL_INVALID_VALUE: |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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161 error = "GL_INVALID_VALUE"; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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162 break; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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163 case GL_INVALID_OPERATION: |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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164 error = "GL_INVALID_OPERATION"; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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165 break; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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166 case GL_STACK_OVERFLOW: |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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167 error = "GL_STACK_OVERFLOW"; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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168 break; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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169 case GL_STACK_UNDERFLOW: |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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170 error = "GL_STACK_UNDERFLOW"; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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171 break; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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172 case GL_OUT_OF_MEMORY: |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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173 error = "GL_OUT_OF_MEMORY"; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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174 break; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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175 default: |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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176 error = "UNKNOWN"; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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177 break; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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178 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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179 SDL_SetError("%s: %s", prefix, error); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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180 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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181 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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182 static int |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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183 GLES_LoadFunctions(GLES_RenderData * data) |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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184 { |
2753 | 185 |
186 #define SDL_PROC(ret,func,params) \ | |
3122
6c98826d88b0
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
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3099
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187 data->func = func; |
2753 | 188 #include "SDL_glesfuncs.h" |
189 #undef SDL_PROC | |
190 | |
2739
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191 return 0; |
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192 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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193 |
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194 SDL_Renderer * |
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195 GLES_CreateRenderer(SDL_Window * window, Uint32 flags) |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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196 { |
2753 | 197 |
2739
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198 SDL_Renderer *renderer; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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199 GLES_RenderData *data; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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200 GLint value; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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201 int doublebuffer; |
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202 |
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203 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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204 if (SDL_RecreateWindow(window, window->flags | SDL_WINDOW_OPENGL) < 0) { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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205 return NULL; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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206 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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207 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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208 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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209 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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210 if (!renderer) { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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211 SDL_OutOfMemory(); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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212 return NULL; |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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213 } |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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214 |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
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215 data = (GLES_RenderData *) SDL_calloc(1, sizeof(*data)); |
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216 if (!data) { |
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217 GLES_DestroyRenderer(renderer); |
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218 SDL_OutOfMemory(); |
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219 return NULL; |
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220 } |
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221 |
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222 renderer->ActivateRenderer = GLES_ActivateRenderer; |
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223 renderer->DisplayModeChanged = GLES_DisplayModeChanged; |
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224 renderer->CreateTexture = GLES_CreateTexture; |
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225 renderer->QueryTexturePixels = GLES_QueryTexturePixels; |
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226 renderer->SetTexturePalette = GLES_SetTexturePalette; |
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227 renderer->GetTexturePalette = GLES_GetTexturePalette; |
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228 renderer->UpdateTexture = GLES_UpdateTexture; |
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229 renderer->LockTexture = GLES_LockTexture; |
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230 renderer->UnlockTexture = GLES_UnlockTexture; |
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231 renderer->DirtyTexture = GLES_DirtyTexture; |
3641 | 232 renderer->RenderDrawPoints = GLES_RenderDrawPoints; |
233 renderer->RenderDrawLines = GLES_RenderDrawLines; | |
234 renderer->RenderDrawRects = GLES_RenderDrawRects; | |
235 renderer->RenderFillRects = GLES_RenderFillRects; | |
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236 renderer->RenderCopy = GLES_RenderCopy; |
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237 renderer->RenderPresent = GLES_RenderPresent; |
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238 renderer->DestroyTexture = GLES_DestroyTexture; |
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239 renderer->DestroyRenderer = GLES_DestroyRenderer; |
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240 renderer->info = GL_ES_RenderDriver.info; |
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241 renderer->window = window; |
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242 renderer->driverdata = data; |
2753 | 243 |
244 renderer->info.flags = | |
245 (SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_ACCELERATED); | |
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246 |
3165
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247 #if defined(__QNXNTO__) |
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248 #if _NTO_VERSION<=641 |
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249 /* QNX's OpenGL ES implementation is broken regarding */ |
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250 /* packed textures support, affected versions 6.3.2, 6.4.0, 6.4.1 */ |
3169 | 251 renderer->info.num_texture_formats = 2; |
252 renderer->info.texture_formats[0] = SDL_PIXELFORMAT_ABGR8888; | |
253 renderer->info.texture_formats[1] = SDL_PIXELFORMAT_BGR24; | |
3165
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254 #endif /* _NTO_VERSION */ |
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255 #endif /* __QNXNTO__ */ |
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256 |
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257 if (GLES_LoadFunctions(data) < 0) { |
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258 GLES_DestroyRenderer(renderer); |
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259 return NULL; |
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260 } |
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261 |
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262 data->context = SDL_GL_CreateContext(window); |
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263 if (!data->context) { |
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264 GLES_DestroyRenderer(renderer); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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265 return NULL; |
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266 } |
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267 if (SDL_GL_MakeCurrent(window, data->context) < 0) { |
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268 GLES_DestroyRenderer(renderer); |
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269 return NULL; |
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270 } |
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271 |
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272 if (flags & SDL_RENDERER_PRESENTVSYNC) { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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273 SDL_GL_SetSwapInterval(1); |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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274 } else { |
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275 SDL_GL_SetSwapInterval(0); |
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276 } |
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277 if (SDL_GL_GetSwapInterval() > 0) { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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278 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; |
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279 } |
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280 |
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281 if (SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &doublebuffer) == 0) { |
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These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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282 if (!doublebuffer) { |
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283 renderer->info.flags |= SDL_RENDERER_SINGLEBUFFER; |
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284 } |
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285 } |
3161
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286 #if SDL_VIDEO_DRIVER_PANDORA |
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287 data->GL_OES_draw_texture_supported = SDL_FALSE; |
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288 data->useDrawTexture = SDL_FALSE; |
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289 #else |
2753 | 290 if (SDL_GL_ExtensionSupported("GL_OES_draw_texture")) { |
291 data->GL_OES_draw_texture_supported = SDL_TRUE; | |
292 data->useDrawTexture = SDL_TRUE; | |
293 } else { | |
294 data->GL_OES_draw_texture_supported = SDL_FALSE; | |
295 data->useDrawTexture = SDL_FALSE; | |
296 } | |
3161
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297 #endif |
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298 |
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299 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value); |
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300 renderer->info.max_texture_width = value; |
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301 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value); |
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302 renderer->info.max_texture_height = value; |
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303 |
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304 /* Set up parameters for rendering */ |
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305 data->blendMode = -1; |
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306 data->glDisable(GL_DEPTH_TEST); |
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307 data->glDisable(GL_CULL_FACE); |
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308 data->updateSize = SDL_TRUE; |
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309 |
5053 | 310 data->glEnableClientState(GL_VERTEX_ARRAY); |
311 data->glEnableClientState(GL_TEXTURE_COORD_ARRAY); | |
312 | |
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313 return renderer; |
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314 } |
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315 |
2753 | 316 static int |
317 GLES_ActivateRenderer(SDL_Renderer * renderer) | |
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318 { |
2753 | 319 |
320 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; | |
3685
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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3641
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321 SDL_Window *window = renderer->window; |
2753 | 322 |
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Fixed Cocoa and OpenGL builds
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323 if (SDL_GL_MakeCurrent(window, data->context) < 0) { |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
324 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
325 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
326 if (data->updateSize) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
327 data->glMatrixMode(GL_PROJECTION); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
328 data->glLoadIdentity(); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
329 data->glMatrixMode(GL_MODELVIEW); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
330 data->glLoadIdentity(); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
331 data->glViewport(0, 0, window->w, window->h); |
2753 | 332 data->glOrthof(0.0, (GLfloat) window->w, (GLfloat) window->h, 0.0, |
333 0.0, 1.0); | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
334 data->updateSize = SDL_FALSE; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
335 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
336 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
337 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
338 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
339 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
340 GLES_DisplayModeChanged(SDL_Renderer * renderer) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
341 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
342 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
343 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
344 data->updateSize = SDL_TRUE; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
345 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
346 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
347 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
348 static __inline__ int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
349 power_of_2(int input) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
350 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
351 int value = 1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
352 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
353 while (value < input) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
354 value <<= 1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
355 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
356 return value; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
357 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
358 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
359 static int |
3139 | 360 GLES_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
361 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
362 GLES_RenderData *renderdata = (GLES_RenderData *) renderer->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
363 GLES_TextureData *data; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
364 GLint internalFormat; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
365 GLenum format, type; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
366 int texture_w, texture_h; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
367 GLenum result; |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
2964
diff
changeset
|
368 |
2753 | 369 switch (texture->format) { |
4963
604077962776
Fixed screen texture format on Android
Sam Lantinga <slouken@libsdl.org>
parents:
4929
diff
changeset
|
370 case SDL_PIXELFORMAT_RGB24: |
3139 | 371 internalFormat = GL_RGB; |
372 format = GL_RGB; | |
373 type = GL_UNSIGNED_BYTE; | |
374 break; | |
4963
604077962776
Fixed screen texture format on Android
Sam Lantinga <slouken@libsdl.org>
parents:
4929
diff
changeset
|
375 case SDL_PIXELFORMAT_BGR888: |
2753 | 376 case SDL_PIXELFORMAT_ABGR8888: |
3139 | 377 internalFormat = GL_RGBA; |
378 format = GL_RGBA; | |
379 type = GL_UNSIGNED_BYTE; | |
380 break; | |
4985
047a580d30f3
Fixed blue-red channel swap in OpenGL ES 16-bit texture formats
Sam Lantinga <slouken@libsdl.org>
parents:
4963
diff
changeset
|
381 case SDL_PIXELFORMAT_RGB565: |
3163
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
382 internalFormat = GL_RGB; |
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
383 format = GL_RGB; |
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
384 type = GL_UNSIGNED_SHORT_5_6_5; |
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
385 break; |
4985
047a580d30f3
Fixed blue-red channel swap in OpenGL ES 16-bit texture formats
Sam Lantinga <slouken@libsdl.org>
parents:
4963
diff
changeset
|
386 case SDL_PIXELFORMAT_RGBA5551: |
3163
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
387 internalFormat = GL_RGBA; |
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
388 format = GL_RGBA; |
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
389 type = GL_UNSIGNED_SHORT_5_5_5_1; |
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
390 break; |
4985
047a580d30f3
Fixed blue-red channel swap in OpenGL ES 16-bit texture formats
Sam Lantinga <slouken@libsdl.org>
parents:
4963
diff
changeset
|
391 case SDL_PIXELFORMAT_RGBA4444: |
3163
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
392 internalFormat = GL_RGBA; |
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
393 format = GL_RGBA; |
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
394 type = GL_UNSIGNED_SHORT_4_4_4_4; |
a252014ce27d
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Mike Gorchak <lestat@i.com.ua>
parents:
3161
diff
changeset
|
395 break; |
2753 | 396 default: |
4990
397e748d901a
Improved error message for unsupported texture format
Sam Lantinga <slouken@libsdl.org>
parents:
4986
diff
changeset
|
397 SDL_SetError("Texture format %s not supported by OpenGL ES", |
397e748d901a
Improved error message for unsupported texture format
Sam Lantinga <slouken@libsdl.org>
parents:
4986
diff
changeset
|
398 SDL_GetPixelFormatName(texture->format)); |
2753 | 399 return -1; |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
400 } |
2753 | 401 |
402 data = (GLES_TextureData *) SDL_calloc(1, sizeof(*data)); | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
403 if (!data) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
404 SDL_OutOfMemory(); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
405 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
406 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
407 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
408 if (texture->access == SDL_TEXTUREACCESS_STREAMING) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
409 data->pitch = texture->w * SDL_BYTESPERPIXEL(texture->format); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
410 data->pixels = SDL_malloc(texture->h * data->pitch); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
411 if (!data->pixels) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
412 SDL_OutOfMemory(); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
413 SDL_free(data); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
414 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
415 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
416 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
417 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
418 texture->driverdata = data; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
419 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
420 renderdata->glGetError(); |
3122
6c98826d88b0
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
421 renderdata->glEnable(GL_TEXTURE_2D); |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
422 renderdata->glGenTextures(1, &data->texture); |
2753 | 423 |
424 data->type = GL_TEXTURE_2D; | |
425 /* no NPOV textures allowed in OpenGL ES (yet) */ | |
426 texture_w = power_of_2(texture->w); | |
427 texture_h = power_of_2(texture->h); | |
428 data->texw = (GLfloat) texture->w / texture_w; | |
429 data->texh = (GLfloat) texture->h / texture_h; | |
430 | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
431 data->format = format; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
432 data->formattype = type; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
433 renderdata->glBindTexture(data->type, data->texture); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
434 renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER, |
5141
da10636e5eca
Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5053
diff
changeset
|
435 GL_LINEAR); |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
436 renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER, |
5141
da10636e5eca
Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5053
diff
changeset
|
437 GL_LINEAR); |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
438 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_S, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
439 GL_CLAMP_TO_EDGE); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
440 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_T, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
441 GL_CLAMP_TO_EDGE); |
2753 | 442 |
443 renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w, | |
444 texture_h, 0, format, type, NULL); | |
3122
6c98826d88b0
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
445 renderdata->glDisable(GL_TEXTURE_2D); |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
446 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
447 result = renderdata->glGetError(); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
448 if (result != GL_NO_ERROR) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
449 GLES_SetError("glTexImage2D()", result); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
450 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
451 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
452 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
453 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
454 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
455 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
456 GLES_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 457 void **pixels, int *pitch) |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
458 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
459 GLES_TextureData *data = (GLES_TextureData *) texture->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
460 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
461 *pixels = data->pixels; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
462 *pitch = data->pitch; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
463 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
464 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
465 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
466 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
467 GLES_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 468 const SDL_Color * colors, int firstcolor, int ncolors) |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
469 { |
2753 | 470 SDL_SetError("OpenGL ES does not support paletted textures"); |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
471 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
472 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
473 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
474 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
475 GLES_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 476 SDL_Color * colors, int firstcolor, int ncolors) |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
477 { |
2753 | 478 SDL_SetError("OpenGL ES does not support paletted textures"); |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
479 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
480 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
481 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
482 static void |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
483 SetupTextureUpdate(GLES_RenderData * renderdata, SDL_Texture * texture, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
484 int pitch) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
485 { |
2753 | 486 GLES_TextureData *data = (GLES_TextureData *) texture->driverdata; |
487 renderdata->glBindTexture(data->type, data->texture); | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
488 renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
489 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
490 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
491 static int |
3139 | 492 GLES_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
493 const SDL_Rect * rect, const void *pixels, int pitch) | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
494 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
495 GLES_RenderData *renderdata = (GLES_RenderData *) renderer->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
496 GLES_TextureData *data = (GLES_TextureData *) texture->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
497 GLenum result; |
5052 | 498 int bpp = SDL_BYTESPERPIXEL(texture->format); |
499 void * temp_buffer; | |
500 void * temp_ptr; | |
501 int i; | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
502 |
3122
6c98826d88b0
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
503 renderdata->glGetError(); |
6c98826d88b0
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
504 renderdata->glEnable(data->type); |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
505 SetupTextureUpdate(renderdata, texture, pitch); |
5052 | 506 |
507 if( rect->w * bpp == pitch ) { | |
508 temp_buffer = (void *)pixels; /* No need to reformat */ | |
509 } else { | |
510 /* Reformatting of mem area required */ | |
511 temp_buffer = SDL_malloc(rect->w * rect->h * bpp); | |
512 temp_ptr = temp_buffer; | |
513 for (i = 0; i < rect->h; i++) { | |
514 SDL_memcpy(temp_ptr, pixels, rect->w * bpp); | |
515 temp_ptr += rect->w * bpp; | |
516 pixels += pitch; | |
517 } | |
518 } | |
519 | |
2753 | 520 renderdata->glTexSubImage2D(data->type, 0, rect->x, rect->y, rect->w, |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
521 rect->h, data->format, data->formattype, |
5052 | 522 temp_buffer); |
523 | |
524 if( temp_buffer != pixels ) { | |
525 SDL_free(temp_buffer); | |
526 } | |
527 | |
3122
6c98826d88b0
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
528 renderdata->glDisable(data->type); |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
529 result = renderdata->glGetError(); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
530 if (result != GL_NO_ERROR) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
531 GLES_SetError("glTexSubImage2D()", result); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
532 return -1; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
533 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
534 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
535 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
536 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
537 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
538 GLES_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 539 const SDL_Rect * rect, int markDirty, void **pixels, |
540 int *pitch) | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
541 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
542 GLES_TextureData *data = (GLES_TextureData *) texture->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
543 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
544 if (markDirty) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
545 SDL_AddDirtyRect(&data->dirty, rect); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
546 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
547 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
548 *pixels = |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
549 (void *) ((Uint8 *) data->pixels + rect->y * data->pitch + |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
550 rect->x * SDL_BYTESPERPIXEL(texture->format)); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
551 *pitch = data->pitch; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
552 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
553 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
554 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
555 static void |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
556 GLES_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
557 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
558 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
559 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
560 static void |
2753 | 561 GLES_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
562 int numrects, const SDL_Rect * rects) | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
563 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
564 GLES_TextureData *data = (GLES_TextureData *) texture->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
565 int i; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
566 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
567 for (i = 0; i < numrects; ++i) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
568 SDL_AddDirtyRect(&data->dirty, &rects[i]); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
569 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
570 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
571 |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
572 static void |
5143
e743b9c3f6d6
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5141
diff
changeset
|
573 GLES_SetBlendMode(GLES_RenderData * data, int blendMode) |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
574 { |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
575 if (blendMode != data->blendMode) { |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
576 switch (blendMode) { |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
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|
577 case SDL_BLENDMODE_NONE: |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
578 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
579 data->glDisable(GL_BLEND); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
580 break; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
581 case SDL_BLENDMODE_BLEND: |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
582 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
583 data->glEnable(GL_BLEND); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
584 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
585 break; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
586 case SDL_BLENDMODE_ADD: |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
587 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
588 data->glEnable(GL_BLEND); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
589 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
590 break; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
591 } |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
592 data->blendMode = blendMode; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
593 } |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
594 } |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
595 |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
596 static int |
3641 | 597 GLES_RenderDrawPoints(SDL_Renderer * renderer, const SDL_Point * points, |
598 int count) | |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
599 { |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
600 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; |
3547
8b18669c2663
Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
601 int i; |
8b18669c2663
Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
602 GLshort *vertices; |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
603 |
5143
e743b9c3f6d6
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5141
diff
changeset
|
604 GLES_SetBlendMode(data, renderer->blendMode); |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
605 |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
606 data->glColor4f((GLfloat) renderer->r * inv255f, |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
607 (GLfloat) renderer->g * inv255f, |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
608 (GLfloat) renderer->b * inv255f, |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
609 (GLfloat) renderer->a * inv255f); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
610 |
3547
8b18669c2663
Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
611 vertices = SDL_stack_alloc(GLshort, count*2); |
8b18669c2663
Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
612 for (i = 0; i < count; ++i) { |
8b18669c2663
Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
613 vertices[2*i+0] = (GLshort)points[i].x; |
8b18669c2663
Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
614 vertices[2*i+1] = (GLshort)points[i].y; |
8b18669c2663
Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
615 } |
8b18669c2663
Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
616 data->glVertexPointer(2, GL_SHORT, 0, vertices); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
617 data->glDrawArrays(GL_POINTS, 0, count); |
3547
8b18669c2663
Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
618 SDL_stack_free(vertices); |
2964 | 619 |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
620 return 0; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
621 } |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
622 |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
623 static int |
3641 | 624 GLES_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points, |
625 int count) | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
626 { |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
627 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; |
3547
8b18669c2663
Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
628 int i; |
8b18669c2663
Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
629 GLshort *vertices; |
2753 | 630 |
5143
e743b9c3f6d6
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5141
diff
changeset
|
631 GLES_SetBlendMode(data, renderer->blendMode); |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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diff
changeset
|
632 |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
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2884
diff
changeset
|
633 data->glColor4f((GLfloat) renderer->r * inv255f, |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
634 (GLfloat) renderer->g * inv255f, |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
635 (GLfloat) renderer->b * inv255f, |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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diff
changeset
|
636 (GLfloat) renderer->a * inv255f); |
066384910f50
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2884
diff
changeset
|
637 |
3547
8b18669c2663
Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
638 vertices = SDL_stack_alloc(GLshort, count*2); |
8b18669c2663
Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
639 for (i = 0; i < count; ++i) { |
8b18669c2663
Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
640 vertices[2*i+0] = (GLshort)points[i].x; |
8b18669c2663
Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
641 vertices[2*i+1] = (GLshort)points[i].y; |
8b18669c2663
Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
642 } |
8b18669c2663
Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
643 data->glVertexPointer(2, GL_SHORT, 0, vertices); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
644 if (count > 2 && |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
645 points[0].x == points[count-1].x && points[0].y == points[count-1].y) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
646 /* GL_LINE_LOOP takes care of the final segment */ |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
647 --count; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
648 data->glDrawArrays(GL_LINE_LOOP, 0, count); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
649 } else { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
650 data->glDrawArrays(GL_LINE_STRIP, 0, count); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
651 } |
3547
8b18669c2663
Fixed building on iPhone
Sam Lantinga <slouken@libsdl.org>
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3536
diff
changeset
|
652 SDL_stack_free(vertices); |
2949
4eabc35fbb4a
Modified OpenGL ES render driver to support new SDL_RenderFill, SDL_RenderLine, and SDL_RenderPoint.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2937
diff
changeset
|
653 |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
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diff
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|
654 return 0; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
655 } |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
656 |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
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diff
changeset
|
657 static int |
3641 | 658 GLES_RenderDrawRects(SDL_Renderer * renderer, const SDL_Rect ** rects, |
659 int count) | |
660 { | |
661 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; | |
662 int i; | |
663 | |
5143
e743b9c3f6d6
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
664 GLES_SetBlendMode(data, renderer->blendMode); |
3641 | 665 |
666 data->glColor4f((GLfloat) renderer->r * inv255f, | |
667 (GLfloat) renderer->g * inv255f, | |
668 (GLfloat) renderer->b * inv255f, | |
669 (GLfloat) renderer->a * inv255f); | |
670 | |
671 for (i = 0; i < count; ++i) { | |
672 const SDL_Rect *rect = rects[i]; | |
673 GLshort minx = rect->x; | |
674 GLshort maxx = rect->x + rect->w; | |
675 GLshort miny = rect->y; | |
676 GLshort maxy = rect->y + rect->h; | |
677 GLshort vertices[8]; | |
678 vertices[0] = minx; | |
679 vertices[1] = miny; | |
680 vertices[2] = maxx; | |
681 vertices[3] = miny; | |
682 vertices[4] = minx; | |
683 vertices[5] = maxy; | |
684 vertices[6] = maxx; | |
685 vertices[7] = maxy; | |
686 | |
687 data->glVertexPointer(2, GL_SHORT, 0, vertices); | |
688 data->glDrawArrays(GL_LINE_LOOP, 0, 4); | |
689 } | |
690 | |
691 return 0; | |
692 } | |
693 | |
694 static int | |
695 GLES_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect ** rects, | |
696 int count) | |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
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2884
diff
changeset
|
697 { |
2753 | 698 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
699 int i; |
2753 | 700 |
5143
e743b9c3f6d6
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5141
diff
changeset
|
701 GLES_SetBlendMode(data, renderer->blendMode); |
2753 | 702 |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
703 data->glColor4f((GLfloat) renderer->r * inv255f, |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
704 (GLfloat) renderer->g * inv255f, |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
705 (GLfloat) renderer->b * inv255f, |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2884
diff
changeset
|
706 (GLfloat) renderer->a * inv255f); |
2753 | 707 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
708 for (i = 0; i < count; ++i) { |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
709 const SDL_Rect *rect = rects[i]; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
710 GLshort minx = rect->x; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
711 GLshort maxx = rect->x + rect->w; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
712 GLshort miny = rect->y; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
713 GLshort maxy = rect->y + rect->h; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
714 GLshort vertices[8]; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
715 vertices[0] = minx; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
716 vertices[1] = miny; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
717 vertices[2] = maxx; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
718 vertices[3] = miny; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
719 vertices[4] = minx; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
720 vertices[5] = maxy; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
721 vertices[6] = maxx; |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
722 vertices[7] = maxy; |
2964 | 723 |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
724 data->glVertexPointer(2, GL_SHORT, 0, vertices); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
725 data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
726 } |
2949
4eabc35fbb4a
Modified OpenGL ES render driver to support new SDL_RenderFill, SDL_RenderLine, and SDL_RenderPoint.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
2937
diff
changeset
|
727 |
2753 | 728 return 0; |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
729 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
730 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
731 static int |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
732 GLES_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
2753 | 733 const SDL_Rect * srcrect, const SDL_Rect * dstrect) |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
734 { |
2753 | 735 |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
736 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
737 GLES_TextureData *texturedata = (GLES_TextureData *) texture->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
738 int minx, miny, maxx, maxy; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
739 GLfloat minu, maxu, minv, maxv; |
2753 | 740 int i; |
741 void *temp_buffer; /* used for reformatting dirty rect pixels */ | |
742 void *temp_ptr; | |
743 | |
3122
6c98826d88b0
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
744 data->glEnable(GL_TEXTURE_2D); |
6c98826d88b0
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
745 |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
746 if (texturedata->dirty.list) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
747 SDL_DirtyRect *dirty; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
748 void *pixels; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
749 int bpp = SDL_BYTESPERPIXEL(texture->format); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
750 int pitch = texturedata->pitch; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
751 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
752 SetupTextureUpdate(data, texture, pitch); |
2753 | 753 |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
754 data->glBindTexture(texturedata->type, texturedata->texture); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
755 for (dirty = texturedata->dirty.list; dirty; dirty = dirty->next) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
756 SDL_Rect *rect = &dirty->rect; |
2753 | 757 pixels = |
758 (void *) ((Uint8 *) texturedata->pixels + rect->y * pitch + | |
759 rect->x * bpp); | |
760 /* There is no GL_UNPACK_ROW_LENGTH in OpenGLES | |
761 we must do this reformatting ourselves(!) | |
762 | |
763 maybe it'd be a good idea to keep a temp buffer around | |
764 for this purpose rather than allocating it each time | |
765 */ | |
4525
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
766 if( rect->x == 0 && rect->w * bpp == pitch ) { |
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
767 temp_buffer = pixels; /* Updating whole texture, no need to reformat */ |
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
768 } else { |
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
769 temp_buffer = SDL_malloc(rect->w * rect->h * bpp); |
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
770 temp_ptr = temp_buffer; |
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
771 for (i = 0; i < rect->h; i++) { |
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
772 SDL_memcpy(temp_ptr, pixels, rect->w * bpp); |
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
773 temp_ptr += rect->w * bpp; |
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
774 pixels += pitch; |
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
775 } |
2753 | 776 } |
777 | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
778 data->glTexSubImage2D(texturedata->type, 0, rect->x, rect->y, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
779 rect->w, rect->h, texturedata->format, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
780 texturedata->formattype, temp_buffer); |
2753 | 781 |
4525
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
782 if( temp_buffer != pixels ) { |
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
783 SDL_free(temp_buffer); |
3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
Sam Lantinga <slouken@libsdl.org>
parents:
3697
diff
changeset
|
784 } |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
785 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
786 SDL_ClearDirtyRects(&texturedata->dirty); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
787 } |
2753 | 788 |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
789 data->glBindTexture(texturedata->type, texturedata->texture); |
2753 | 790 |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
791 if (texture->modMode) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
792 data->glColor4f((GLfloat) texture->r * inv255f, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
793 (GLfloat) texture->g * inv255f, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
794 (GLfloat) texture->b * inv255f, |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
795 (GLfloat) texture->a * inv255f); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
796 } else { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
797 data->glColor4f(1.0f, 1.0f, 1.0f, 1.0f); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
798 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
799 |
5143
e743b9c3f6d6
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Sam Lantinga <slouken@libsdl.org>
parents:
5141
diff
changeset
|
800 GLES_SetBlendMode(data, texture->blendMode); |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
801 |
2753 | 802 if (data->GL_OES_draw_texture_supported && data->useDrawTexture) { |
803 /* this code is a little funny because the viewport is upside down vs SDL's coordinate system */ | |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3641
diff
changeset
|
804 SDL_Window *window = renderer->window; |
2753 | 805 GLint cropRect[4]; |
806 cropRect[0] = srcrect->x; | |
807 cropRect[1] = srcrect->y + srcrect->h; | |
808 cropRect[2] = srcrect->w; | |
809 cropRect[3] = -srcrect->h; | |
810 data->glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, | |
811 cropRect); | |
812 data->glDrawTexiOES(dstrect->x, window->h - dstrect->y - dstrect->h, | |
813 0, dstrect->w, dstrect->h); | |
814 } else { | |
815 | |
816 minx = dstrect->x; | |
817 miny = dstrect->y; | |
818 maxx = dstrect->x + dstrect->w; | |
819 maxy = dstrect->y + dstrect->h; | |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
820 |
2753 | 821 minu = (GLfloat) srcrect->x / texture->w; |
822 minu *= texturedata->texw; | |
823 maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w; | |
824 maxu *= texturedata->texw; | |
825 minv = (GLfloat) srcrect->y / texture->h; | |
826 minv *= texturedata->texh; | |
827 maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h; | |
828 maxv *= texturedata->texh; | |
829 | |
830 GLshort vertices[8]; | |
831 GLfloat texCoords[8]; | |
832 | |
833 vertices[0] = minx; | |
834 vertices[1] = miny; | |
835 vertices[2] = maxx; | |
836 vertices[3] = miny; | |
837 vertices[4] = minx; | |
838 vertices[5] = maxy; | |
839 vertices[6] = maxx; | |
840 vertices[7] = maxy; | |
841 | |
842 texCoords[0] = minu; | |
843 texCoords[1] = minv; | |
844 texCoords[2] = maxu; | |
845 texCoords[3] = minv; | |
846 texCoords[4] = minu; | |
847 texCoords[5] = maxv; | |
848 texCoords[6] = maxu; | |
849 texCoords[7] = maxv; | |
850 | |
851 data->glVertexPointer(2, GL_SHORT, 0, vertices); | |
852 data->glTexCoordPointer(2, GL_FLOAT, 0, texCoords); | |
853 data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); | |
3122
6c98826d88b0
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
854 } |
2753 | 855 |
3122
6c98826d88b0
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
Mike Gorchak <lestat@i.com.ua>
parents:
3099
diff
changeset
|
856 data->glDisable(GL_TEXTURE_2D); |
2753 | 857 |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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858 return 0; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
859 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
860 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
861 static void |
3139 | 862 GLES_RenderPresent(SDL_Renderer * renderer) |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
863 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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864 SDL_GL_SwapWindow(renderer->window); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
865 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
866 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
867 static void |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
868 GLES_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
869 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
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870 GLES_TextureData *data = (GLES_TextureData *) texture->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
871 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
872 if (!data) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
873 return; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
874 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
875 if (data->texture) { |
2753 | 876 glDeleteTextures(1, &data->texture); |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
877 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
878 if (data->pixels) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
879 SDL_free(data->pixels); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
880 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
881 SDL_FreeDirtyRects(&data->dirty); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
882 SDL_free(data); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
883 texture->driverdata = NULL; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
884 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
885 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
886 static void |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
887 GLES_DestroyRenderer(SDL_Renderer * renderer) |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
888 { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
889 GLES_RenderData *data = (GLES_RenderData *) renderer->driverdata; |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
890 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
891 if (data) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
892 if (data->context) { |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
893 SDL_GL_DeleteContext(data->context); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
894 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
895 SDL_free(data); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
896 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
897 SDL_free(renderer); |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
898 } |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
899 |
3099
82e60908fab1
Date: Mon, 23 Mar 2009 09:17:24 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
2964
diff
changeset
|
900 #endif /* SDL_VIDEO_RENDER_OGL_ES */ |
2739
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
901 |
68862734a5fd
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
Holmes Futrell <hfutrell@umail.ucsb.edu>
parents:
diff
changeset
|
902 /* vi: set ts=4 sw=4 expandtab: */ |