annotate src/video/win32/SDL_d3drender.c @ 3249:2befcf0c5ce0

Fix build on native 64-bit architecture
author Sam Lantinga <slouken@libsdl.org>
date Sat, 05 Sep 2009 14:22:12 +0000
parents 434ce3242e1c
children 7690aa2f5b74
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #if SDL_VIDEO_RENDER_D3D
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25
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26 #include "SDL_win32video.h"
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27 #include "../SDL_yuv_sw_c.h"
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28
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29 /* Direct3D renderer implementation */
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30
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31 #if 1 /* This takes more memory but you won't lose your texture data */
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32 #define D3DPOOL_SDL D3DPOOL_MANAGED
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33 #define SDL_MEMORY_POOL_MANAGED
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34 #else
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35 #define D3DPOOL_SDL D3DPOOL_DEFAULT
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36 #define SDL_MEMORY_POOL_DEFAULT
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37 #endif
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38
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39 static SDL_Renderer *D3D_CreateRenderer(SDL_Window * window, Uint32 flags);
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40 static int D3D_DisplayModeChanged(SDL_Renderer * renderer);
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41 static int D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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42 static int D3D_QueryTexturePixels(SDL_Renderer * renderer,
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43 SDL_Texture * texture, void **pixels,
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44 int *pitch);
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45 static int D3D_SetTexturePalette(SDL_Renderer * renderer,
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46 SDL_Texture * texture,
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47 const SDL_Color * colors, int firstcolor,
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48 int ncolors);
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49 static int D3D_GetTexturePalette(SDL_Renderer * renderer,
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50 SDL_Texture * texture, SDL_Color * colors,
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51 int firstcolor, int ncolors);
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52 static int D3D_SetTextureColorMod(SDL_Renderer * renderer,
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53 SDL_Texture * texture);
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54 static int D3D_SetTextureAlphaMod(SDL_Renderer * renderer,
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55 SDL_Texture * texture);
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56 static int D3D_SetTextureBlendMode(SDL_Renderer * renderer,
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57 SDL_Texture * texture);
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58 static int D3D_SetTextureScaleMode(SDL_Renderer * renderer,
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59 SDL_Texture * texture);
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60 static int D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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61 const SDL_Rect * rect, const void *pixels,
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62 int pitch);
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63 static int D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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64 const SDL_Rect * rect, int markDirty,
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65 void **pixels, int *pitch);
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66 static void D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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67 static void D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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68 int numrects, const SDL_Rect * rects);
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69 static int D3D_RenderPoint(SDL_Renderer * renderer, int x, int y);
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70 static int D3D_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2,
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71 int y2);
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72 static int D3D_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect);
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73 static int D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
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74 const SDL_Rect * srcrect, const SDL_Rect * dstrect);
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75 static void D3D_RenderPresent(SDL_Renderer * renderer);
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76 static void D3D_DestroyTexture(SDL_Renderer * renderer,
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77 SDL_Texture * texture);
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78 static void D3D_DestroyRenderer(SDL_Renderer * renderer);
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79
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80
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81 SDL_RenderDriver D3D_RenderDriver = {
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82 D3D_CreateRenderer,
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83 {
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84 "d3d",
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85 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY |
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86 SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 |
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87 SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_PRESENTVSYNC |
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88 SDL_RENDERER_ACCELERATED),
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89 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
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90 SDL_TEXTUREMODULATE_ALPHA),
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91 (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK |
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92 SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD),
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93 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST |
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94 SDL_TEXTURESCALEMODE_SLOW | SDL_TEXTURESCALEMODE_BEST),
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95 0,
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96 {0},
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97 0,
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98 0}
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99 };
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100
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101 typedef struct
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102 {
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103 IDirect3D9 *d3d;
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104 IDirect3DDevice9 *device;
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105 D3DPRESENT_PARAMETERS pparams;
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106 SDL_bool beginScene;
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107 } D3D_RenderData;
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108
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109 typedef struct
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110 {
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111 SDL_SW_YUVTexture *yuv;
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112 Uint32 format;
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113 IDirect3DTexture9 *texture;
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114 } D3D_TextureData;
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115
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116 typedef struct
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117 {
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118 float x, y, z;
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119 float rhw;
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120 DWORD color;
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121 float u, v;
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122 } Vertex;
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123
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124 static void
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125 D3D_SetError(const char *prefix, HRESULT result)
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126 {
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127 const char *error;
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128
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129 switch (result) {
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130 case D3DERR_WRONGTEXTUREFORMAT:
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diff changeset
131 error = "WRONGTEXTUREFORMAT";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
132 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
133 case D3DERR_UNSUPPORTEDCOLOROPERATION:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
134 error = "UNSUPPORTEDCOLOROPERATION";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
135 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
136 case D3DERR_UNSUPPORTEDCOLORARG:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
137 error = "UNSUPPORTEDCOLORARG";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
138 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
139 case D3DERR_UNSUPPORTEDALPHAOPERATION:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
140 error = "UNSUPPORTEDALPHAOPERATION";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
141 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
142 case D3DERR_UNSUPPORTEDALPHAARG:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
143 error = "UNSUPPORTEDALPHAARG";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
144 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
145 case D3DERR_TOOMANYOPERATIONS:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
146 error = "TOOMANYOPERATIONS";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
147 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
148 case D3DERR_CONFLICTINGTEXTUREFILTER:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
149 error = "CONFLICTINGTEXTUREFILTER";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
150 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
151 case D3DERR_UNSUPPORTEDFACTORVALUE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
152 error = "UNSUPPORTEDFACTORVALUE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
153 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
154 case D3DERR_CONFLICTINGRENDERSTATE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
155 error = "CONFLICTINGRENDERSTATE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
156 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
157 case D3DERR_UNSUPPORTEDTEXTUREFILTER:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
158 error = "UNSUPPORTEDTEXTUREFILTER";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
159 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
160 case D3DERR_CONFLICTINGTEXTUREPALETTE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
161 error = "CONFLICTINGTEXTUREPALETTE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
162 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
163 case D3DERR_DRIVERINTERNALERROR:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
164 error = "DRIVERINTERNALERROR";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
165 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
166 case D3DERR_NOTFOUND:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
167 error = "NOTFOUND";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
168 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
169 case D3DERR_MOREDATA:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
170 error = "MOREDATA";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
171 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
172 case D3DERR_DEVICELOST:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
173 error = "DEVICELOST";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
174 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
175 case D3DERR_DEVICENOTRESET:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
176 error = "DEVICENOTRESET";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
177 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
178 case D3DERR_NOTAVAILABLE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
179 error = "NOTAVAILABLE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
180 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
181 case D3DERR_OUTOFVIDEOMEMORY:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
182 error = "OUTOFVIDEOMEMORY";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
183 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
184 case D3DERR_INVALIDDEVICE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
185 error = "INVALIDDEVICE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
186 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
187 case D3DERR_INVALIDCALL:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
188 error = "INVALIDCALL";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
189 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
190 case D3DERR_DRIVERINVALIDCALL:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
191 error = "DRIVERINVALIDCALL";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
192 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
193 case D3DERR_WASSTILLDRAWING:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
194 error = "WASSTILLDRAWING";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
195 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
196 default:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
197 error = "UNKNOWN";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
198 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
199 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
200 SDL_SetError("%s: %s", prefix, error);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
201 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
202
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
203 static D3DFORMAT
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
204 PixelFormatToD3DFMT(Uint32 format)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
205 {
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
206 switch (format) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
207 case SDL_PIXELFORMAT_INDEX8:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
208 return D3DFMT_P8;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
209 case SDL_PIXELFORMAT_RGB332:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
210 return D3DFMT_R3G3B2;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
211 case SDL_PIXELFORMAT_RGB444:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
212 return D3DFMT_X4R4G4B4;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
213 case SDL_PIXELFORMAT_RGB555:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
214 return D3DFMT_X1R5G5B5;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
215 case SDL_PIXELFORMAT_ARGB4444:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
216 return D3DFMT_A4R4G4B4;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
217 case SDL_PIXELFORMAT_ARGB1555:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
218 return D3DFMT_A1R5G5B5;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
219 case SDL_PIXELFORMAT_RGB565:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
220 return D3DFMT_R5G6B5;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
221 case SDL_PIXELFORMAT_RGB888:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
222 return D3DFMT_X8R8G8B8;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
223 case SDL_PIXELFORMAT_ARGB8888:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
224 return D3DFMT_A8R8G8B8;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
225 case SDL_PIXELFORMAT_ARGB2101010:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
226 return D3DFMT_A2R10G10B10;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
227 case SDL_PIXELFORMAT_UYVY:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
228 return D3DFMT_UYVY;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
229 case SDL_PIXELFORMAT_YUY2:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
230 return D3DFMT_YUY2;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
231 default:
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
232 return D3DFMT_UNKNOWN;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
233 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
234 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
235
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
236 static SDL_bool
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
237 D3D_IsTextureFormatAvailable(IDirect3D9 * d3d, Uint32 display_format,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
238 Uint32 texture_format)
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
239 {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
240 HRESULT result;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
241
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
242 result = IDirect3D9_CheckDeviceFormat(d3d, D3DADAPTER_DEFAULT, /* FIXME */
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
243 D3DDEVTYPE_HAL,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
244 PixelFormatToD3DFMT(display_format),
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
245 0,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
246 D3DRTYPE_TEXTURE,
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
247 PixelFormatToD3DFMT
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
248 (texture_format));
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
249 return FAILED(result) ? SDL_FALSE : SDL_TRUE;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
250 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
251
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
252 static void
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
253 UpdateYUVTextureData(SDL_Texture * texture)
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
254 {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
255 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
256 SDL_Rect rect;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
257 RECT d3drect;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
258 D3DLOCKED_RECT locked;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
259 HRESULT result;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
260
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
261 d3drect.left = 0;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
262 d3drect.right = texture->w;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
263 d3drect.top = 0;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
264 d3drect.bottom = texture->h;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
265
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
266 result =
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
267 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect, 0);
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
268 if (FAILED(result)) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
269 return;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
270 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
271
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
272 rect.x = 0;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
273 rect.y = 0;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
274 rect.w = texture->w;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
275 rect.h = texture->h;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
276 SDL_SW_CopyYUVToRGB(data->yuv, &rect, data->format, texture->w,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
277 texture->h, locked.pBits, locked.Pitch);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
278
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
279 IDirect3DTexture9_UnlockRect(data->texture, 0);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
280 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
281
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
282 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
283 D3D_AddRenderDriver(_THIS)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
284 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
285 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
2972
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
286 SDL_RendererInfo *info = &D3D_RenderDriver.info;
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
287 SDL_DisplayMode *mode = &SDL_CurrentDisplay.desktop_mode;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
288
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
289 if (data->d3d) {
2972
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
290 int i;
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
291 int formats[] = {
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
292 SDL_PIXELFORMAT_INDEX8,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
293 SDL_PIXELFORMAT_RGB332,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
294 SDL_PIXELFORMAT_RGB444,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
295 SDL_PIXELFORMAT_RGB555,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
296 SDL_PIXELFORMAT_ARGB4444,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
297 SDL_PIXELFORMAT_ARGB1555,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
298 SDL_PIXELFORMAT_RGB565,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
299 SDL_PIXELFORMAT_RGB888,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
300 SDL_PIXELFORMAT_ARGB8888,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
301 SDL_PIXELFORMAT_ARGB2101010,
2972
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
302 };
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
303
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
304 for (i = 0; i < SDL_arraysize(formats); ++i) {
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
305 if (D3D_IsTextureFormatAvailable
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
306 (data->d3d, mode->format, formats[i])) {
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
307 info->texture_formats[info->num_texture_formats++] =
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
308 formats[i];
2972
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
309 }
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
310 }
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
311 info->texture_formats[info->num_texture_formats++] =
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
312 SDL_PIXELFORMAT_YV12;
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
313 info->texture_formats[info->num_texture_formats++] =
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
314 SDL_PIXELFORMAT_IYUV;
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
315 info->texture_formats[info->num_texture_formats++] =
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
316 SDL_PIXELFORMAT_YUY2;
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
317 info->texture_formats[info->num_texture_formats++] =
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
318 SDL_PIXELFORMAT_UYVY;
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
319 info->texture_formats[info->num_texture_formats++] =
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
320 SDL_PIXELFORMAT_YVYU;
2972
0a4b70368372 Query available formats before advertising them.
Sam Lantinga <slouken@libsdl.org>
parents: 2933
diff changeset
321
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
322 SDL_AddRenderDriver(0, &D3D_RenderDriver);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
323 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
324 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
325
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
326 SDL_Renderer *
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
327 D3D_CreateRenderer(SDL_Window * window, Uint32 flags)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
328 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
329 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
330 SDL_VideoData *videodata = (SDL_VideoData *) display->device->driverdata;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
331 SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
332 SDL_Renderer *renderer;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
333 D3D_RenderData *data;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
334 HRESULT result;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
335 D3DPRESENT_PARAMETERS pparams;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
336 IDirect3DSwapChain9 *chain;
1925
411bfb37082b Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
337 D3DCAPS9 caps;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
338
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1918
diff changeset
339 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
340 if (!renderer) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
341 SDL_OutOfMemory();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
342 return NULL;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
343 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
344
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1918
diff changeset
345 data = (D3D_RenderData *) SDL_calloc(1, sizeof(*data));
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
346 if (!data) {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
347 D3D_DestroyRenderer(renderer);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
348 SDL_OutOfMemory();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
349 return NULL;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
350 }
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
351 data->d3d = videodata->d3d;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
352
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
353 renderer->DisplayModeChanged = D3D_DisplayModeChanged;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
354 renderer->CreateTexture = D3D_CreateTexture;
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
355 renderer->QueryTexturePixels = D3D_QueryTexturePixels;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
356 renderer->SetTexturePalette = D3D_SetTexturePalette;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
357 renderer->GetTexturePalette = D3D_GetTexturePalette;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
358 renderer->SetTextureColorMod = D3D_SetTextureColorMod;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
359 renderer->SetTextureAlphaMod = D3D_SetTextureAlphaMod;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
360 renderer->SetTextureBlendMode = D3D_SetTextureBlendMode;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
361 renderer->SetTextureScaleMode = D3D_SetTextureScaleMode;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
362 renderer->UpdateTexture = D3D_UpdateTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
363 renderer->LockTexture = D3D_LockTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
364 renderer->UnlockTexture = D3D_UnlockTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
365 renderer->DirtyTexture = D3D_DirtyTexture;
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
366 renderer->RenderPoint = D3D_RenderPoint;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
367 renderer->RenderLine = D3D_RenderLine;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
368 renderer->RenderFill = D3D_RenderFill;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
369 renderer->RenderCopy = D3D_RenderCopy;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
370 renderer->RenderPresent = D3D_RenderPresent;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
371 renderer->DestroyTexture = D3D_DestroyTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
372 renderer->DestroyRenderer = D3D_DestroyRenderer;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
373 renderer->info = D3D_RenderDriver.info;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
374 renderer->window = window->id;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
375 renderer->driverdata = data;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
376
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
377 renderer->info.flags = SDL_RENDERER_ACCELERATED;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
378
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
379 SDL_zero(pparams);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
380 pparams.BackBufferWidth = window->w;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
381 pparams.BackBufferHeight = window->h;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
382 if (window->flags & SDL_WINDOW_FULLSCREEN) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
383 pparams.BackBufferFormat =
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
384 PixelFormatToD3DFMT(display->fullscreen_mode.format);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
385 } else {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
386 pparams.BackBufferFormat = D3DFMT_UNKNOWN;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
387 }
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
388 if (flags & SDL_RENDERER_PRESENTFLIP2) {
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
389 pparams.BackBufferCount = 2;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
390 pparams.SwapEffect = D3DSWAPEFFECT_FLIP;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
391 } else if (flags & SDL_RENDERER_PRESENTFLIP3) {
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
392 pparams.BackBufferCount = 3;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
393 pparams.SwapEffect = D3DSWAPEFFECT_FLIP;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
394 } else if (flags & SDL_RENDERER_PRESENTCOPY) {
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
395 pparams.BackBufferCount = 1;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
396 pparams.SwapEffect = D3DSWAPEFFECT_COPY;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
397 } else {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
398 pparams.BackBufferCount = 1;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
399 pparams.SwapEffect = D3DSWAPEFFECT_DISCARD;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
400 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
401 if (window->flags & SDL_WINDOW_FULLSCREEN) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
402 pparams.Windowed = FALSE;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
403 pparams.FullScreen_RefreshRateInHz =
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
404 display->fullscreen_mode.refresh_rate;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
405 } else {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
406 pparams.Windowed = TRUE;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
407 pparams.FullScreen_RefreshRateInHz = 0;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
408 }
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
409 if (flags & SDL_RENDERER_PRESENTVSYNC) {
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
410 pparams.PresentationInterval = D3DPRESENT_INTERVAL_ONE;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
411 } else {
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
412 pparams.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
413 }
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
414
3197
434ce3242e1c Alexei Tereschenko
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
415 IDirect3D9_GetDeviceCaps(videodata->d3d, D3DADAPTER_DEFAULT,
434ce3242e1c Alexei Tereschenko
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
416 D3DDEVTYPE_HAL, &caps);
434ce3242e1c Alexei Tereschenko
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
417
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
418 result = IDirect3D9_CreateDevice(videodata->d3d, D3DADAPTER_DEFAULT, /* FIXME */
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
419 D3DDEVTYPE_HAL,
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
420 windowdata->hwnd,
3197
434ce3242e1c Alexei Tereschenko
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
421 (caps.
434ce3242e1c Alexei Tereschenko
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
422 DevCaps &
434ce3242e1c Alexei Tereschenko
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
423 D3DDEVCAPS_HWTRANSFORMANDLIGHT) ?
434ce3242e1c Alexei Tereschenko
Sam Lantinga <slouken@libsdl.org>
parents: 3013
diff changeset
424 D3DCREATE_HARDWARE_VERTEXPROCESSING :
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
425 D3DCREATE_SOFTWARE_VERTEXPROCESSING,
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
426 &pparams, &data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
427 if (FAILED(result)) {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
428 D3D_DestroyRenderer(renderer);
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
429 D3D_SetError("CreateDevice()", result);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
430 return NULL;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
431 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
432 data->beginScene = SDL_TRUE;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
433
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
434 /* Get presentation parameters to fill info */
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
435 result = IDirect3DDevice9_GetSwapChain(data->device, 0, &chain);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
436 if (FAILED(result)) {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
437 D3D_DestroyRenderer(renderer);
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
438 D3D_SetError("GetSwapChain()", result);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
439 return NULL;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
440 }
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
441 result = IDirect3DSwapChain9_GetPresentParameters(chain, &pparams);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
442 if (FAILED(result)) {
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
443 IDirect3DSwapChain9_Release(chain);
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
444 D3D_DestroyRenderer(renderer);
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
445 D3D_SetError("GetPresentParameters()", result);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
446 return NULL;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
447 }
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
448 IDirect3DSwapChain9_Release(chain);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
449 switch (pparams.SwapEffect) {
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
450 case D3DSWAPEFFECT_COPY:
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
451 renderer->info.flags |= SDL_RENDERER_PRESENTCOPY;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
452 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
453 case D3DSWAPEFFECT_FLIP:
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
454 switch (pparams.BackBufferCount) {
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
455 case 2:
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
456 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
457 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
458 case 3:
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
459 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
460 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
461 }
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
462 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
463 case D3DSWAPEFFECT_DISCARD:
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
464 renderer->info.flags |= SDL_RENDERER_PRESENTDISCARD;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
465 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
466 }
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
467 if (pparams.PresentationInterval == D3DPRESENT_INTERVAL_ONE) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
468 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
469 }
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
470 data->pparams = pparams;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
471
1925
411bfb37082b Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
472 IDirect3DDevice9_GetDeviceCaps(data->device, &caps);
411bfb37082b Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
473 renderer->info.max_texture_width = caps.MaxTextureWidth;
411bfb37082b Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
474 renderer->info.max_texture_height = caps.MaxTextureHeight;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents: 1917
diff changeset
475
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
476 /* Set up parameters for rendering */
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
477 IDirect3DDevice9_SetVertexShader(data->device, NULL);
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
478 IDirect3DDevice9_SetFVF(data->device,
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
479 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1);
1988
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
480 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ZENABLE, D3DZB_FALSE);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
481 IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
482 D3DCULL_NONE);
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
483 IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE);
1988
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
484 /* Enable color modulation by diffuse color */
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
485 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLOROP,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
486 D3DTOP_MODULATE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
487 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG1,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
488 D3DTA_TEXTURE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
489 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG2,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
490 D3DTA_DIFFUSE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
491 /* Enable alpha modulation by diffuse alpha */
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
492 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAOP,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
493 D3DTOP_MODULATE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
494 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG1,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
495 D3DTA_TEXTURE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
496 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG2,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
497 D3DTA_DIFFUSE);
1991
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
498 /* Disable second texture stage, since we're done */
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
499 IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_COLOROP,
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
500 D3DTOP_DISABLE);
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
501 IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_ALPHAOP,
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
502 D3DTOP_DISABLE);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
503
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
504 return renderer;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
505 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
506
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
507 static int
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
508 D3D_Reset(SDL_Renderer * renderer)
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
509 {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
510 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
511 HRESULT result;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
512
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
513 result = IDirect3DDevice9_Reset(data->device, &data->pparams);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
514 if (FAILED(result)) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
515 if (result == D3DERR_DEVICELOST) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
516 /* Don't worry about it, we'll reset later... */
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
517 return 0;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
518 } else {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
519 D3D_SetError("Reset()", result);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
520 return -1;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
521 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
522 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
523 IDirect3DDevice9_SetVertexShader(data->device, NULL);
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
524 IDirect3DDevice9_SetFVF(data->device,
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
525 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1);
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
526 IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE,
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
527 D3DCULL_NONE);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
528 IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
529 return 0;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
530 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
531
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
532 static int
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
533 D3D_DisplayModeChanged(SDL_Renderer * renderer)
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
534 {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
535 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
536 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
537 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
538
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
539 data->pparams.BackBufferWidth = window->w;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
540 data->pparams.BackBufferHeight = window->h;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
541 if (window->flags & SDL_WINDOW_FULLSCREEN) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
542 data->pparams.BackBufferFormat =
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
543 PixelFormatToD3DFMT(display->fullscreen_mode.format);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
544 } else {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
545 data->pparams.BackBufferFormat = D3DFMT_UNKNOWN;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
546 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
547 return D3D_Reset(renderer);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
548 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
549
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
550 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
551 D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
552 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
553 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
554 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
555 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
556 Uint32 display_format = display->current_mode.format;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
557 D3D_TextureData *data;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
558 HRESULT result;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
559
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1918
diff changeset
560 data = (D3D_TextureData *) SDL_calloc(1, sizeof(*data));
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
561 if (!data) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
562 SDL_OutOfMemory();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
563 return -1;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
564 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
565
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
566 texture->driverdata = data;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
567
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
568 if (SDL_ISPIXELFORMAT_FOURCC(texture->format) &&
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
569 (texture->format != SDL_PIXELFORMAT_YUY2 ||
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
570 !D3D_IsTextureFormatAvailable(renderdata->d3d, display_format,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
571 texture->format))
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
572 && (texture->format != SDL_PIXELFORMAT_YVYU
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
573 || !D3D_IsTextureFormatAvailable(renderdata->d3d, display_format,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
574 texture->format))) {
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
575 data->yuv =
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
576 SDL_SW_CreateYUVTexture(texture->format, texture->w, texture->h);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
577 if (!data->yuv) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
578 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
579 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
580 data->format = display->current_mode.format;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
581 } else {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
582 data->format = texture->format;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
583 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
584
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
585 result =
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
586 IDirect3DDevice9_CreateTexture(renderdata->device, texture->w,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
587 texture->h, 1, 0,
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
588 PixelFormatToD3DFMT(data->format),
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
589 D3DPOOL_SDL, &data->texture, NULL);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
590 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
591 D3D_SetError("CreateTexture()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
592 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
593 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
594
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
595 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
596 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
597
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
598 static int
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
599 D3D_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
600 void **pixels, int *pitch)
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
601 {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
602 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
603
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
604 if (data->yuv) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
605 return SDL_SW_QueryYUVTexturePixels(data->yuv, pixels, pitch);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
606 } else {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
607 /* D3D textures don't have their pixels hanging out */
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
608 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
609 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
610 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
611
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
612 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
613 D3D_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
614 const SDL_Color * colors, int firstcolor, int ncolors)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
615 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
616 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
617 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
618
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
619 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
620 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
621
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
622 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
623 D3D_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
624 SDL_Color * colors, int firstcolor, int ncolors)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
625 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
626 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
627
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
628 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
629 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
630
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
631 static int
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
632 D3D_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
633 {
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
634 return 0;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
635 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
636
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
637 static int
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
638 D3D_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
639 {
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
640 return 0;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
641 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
642
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
643 static int
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
644 D3D_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
645 {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
646 switch (texture->blendMode) {
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
647 case SDL_BLENDMODE_NONE:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
648 case SDL_BLENDMODE_MASK:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
649 case SDL_BLENDMODE_BLEND:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
650 case SDL_BLENDMODE_ADD:
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
651 case SDL_BLENDMODE_MOD:
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
652 return 0;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
653 default:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
654 SDL_Unsupported();
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2859
diff changeset
655 texture->blendMode = SDL_BLENDMODE_NONE;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
656 return -1;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
657 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
658 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
659
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
660 static int
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
661 D3D_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
662 {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
663 switch (texture->scaleMode) {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
664 case SDL_TEXTURESCALEMODE_NONE:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
665 case SDL_TEXTURESCALEMODE_FAST:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
666 case SDL_TEXTURESCALEMODE_SLOW:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
667 case SDL_TEXTURESCALEMODE_BEST:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
668 return 0;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
669 default:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
670 SDL_Unsupported();
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
671 texture->scaleMode = SDL_TEXTURESCALEMODE_NONE;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
672 return -1;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
673 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
674 return 0;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
675 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
676
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
677 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
678 D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
679 const SDL_Rect * rect, const void *pixels, int pitch)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
680 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
681 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
682 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
683
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
684 if (data->yuv) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
685 if (SDL_SW_UpdateYUVTexture(data->yuv, rect, pixels, pitch) < 0) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
686 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
687 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
688 UpdateYUVTextureData(texture);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
689 return 0;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
690 } else {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
691 #ifdef SDL_MEMORY_POOL_DEFAULT
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
692 IDirect3DTexture9 *temp;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
693 RECT d3drect;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
694 D3DLOCKED_RECT locked;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
695 const Uint8 *src;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
696 Uint8 *dst;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
697 int row, length;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
698 HRESULT result;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
699
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
700 result =
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
701 IDirect3DDevice9_CreateTexture(renderdata->device, texture->w,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
702 texture->h, 1, 0,
3013
8cc00819c8d6 Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents: 3011
diff changeset
703 PixelFormatToD3DFMT(texture->
8cc00819c8d6 Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents: 3011
diff changeset
704 format),
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
705 D3DPOOL_SYSTEMMEM, &temp, NULL);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
706 if (FAILED(result)) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
707 D3D_SetError("CreateTexture()", result);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
708 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
709 }
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
710
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
711 d3drect.left = rect->x;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
712 d3drect.right = rect->x + rect->w;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
713 d3drect.top = rect->y;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
714 d3drect.bottom = rect->y + rect->h;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
715
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
716 result = IDirect3DTexture9_LockRect(temp, 0, &locked, &d3drect, 0);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
717 if (FAILED(result)) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
718 IDirect3DTexture9_Release(temp);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
719 D3D_SetError("LockRect()", result);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
720 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
721 }
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
722
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
723 src = pixels;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
724 dst = locked.pBits;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
725 length = rect->w * SDL_BYTESPERPIXEL(texture->format);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
726 for (row = 0; row < rect->h; ++row) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
727 SDL_memcpy(dst, src, length);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
728 src += pitch;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
729 dst += locked.Pitch;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
730 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
731 IDirect3DTexture9_UnlockRect(temp, 0);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
732
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
733 result =
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
734 IDirect3DDevice9_UpdateTexture(renderdata->device,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
735 (IDirect3DBaseTexture9 *) temp,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
736 (IDirect3DBaseTexture9 *)
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
737 data->texture);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
738 IDirect3DTexture9_Release(temp);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
739 if (FAILED(result)) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
740 D3D_SetError("UpdateTexture()", result);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
741 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
742 }
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
743 #else
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
744 RECT d3drect;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
745 D3DLOCKED_RECT locked;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
746 const Uint8 *src;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
747 Uint8 *dst;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
748 int row, length;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
749 HRESULT result;
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
750
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
751 d3drect.left = rect->x;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
752 d3drect.right = rect->x + rect->w;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
753 d3drect.top = rect->y;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
754 d3drect.bottom = rect->y + rect->h;
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
755
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
756 result =
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
757 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect,
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
758 0);
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
759 if (FAILED(result)) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
760 D3D_SetError("LockRect()", result);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
761 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
762 }
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
763
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
764 src = pixels;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
765 dst = locked.pBits;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
766 length = rect->w * SDL_BYTESPERPIXEL(texture->format);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
767 for (row = 0; row < rect->h; ++row) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
768 SDL_memcpy(dst, src, length);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
769 src += pitch;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
770 dst += locked.Pitch;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
771 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
772 IDirect3DTexture9_UnlockRect(data->texture, 0);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
773 #endif // SDL_MEMORY_POOL_DEFAULT
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
774
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
775 return 0;
2783
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
776 }
e33ad7ebb7eb Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents: 2735
diff changeset
777 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
778
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
779 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
780 D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
781 const SDL_Rect * rect, int markDirty, void **pixels,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
782 int *pitch)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
783 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
784 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
785
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
786 if (data->yuv) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
787 return SDL_SW_LockYUVTexture(data->yuv, rect, markDirty, pixels,
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
788 pitch);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
789 } else {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
790 RECT d3drect;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
791 D3DLOCKED_RECT locked;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
792 HRESULT result;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
793
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
794 d3drect.left = rect->x;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
795 d3drect.right = rect->x + rect->w;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
796 d3drect.top = rect->y;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
797 d3drect.bottom = rect->y + rect->h;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
798
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
799 result =
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
800 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect,
2990
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
801 markDirty ? 0 :
Sam Lantinga <slouken@libsdl.org>
parents: 2973
diff changeset
802 D3DLOCK_NO_DIRTY_UPDATE);
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
803 if (FAILED(result)) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
804 D3D_SetError("LockRect()", result);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
805 return -1;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
806 }
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
807 *pixels = locked.pBits;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
808 *pitch = locked.Pitch;
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
809 return 0;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
810 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
811 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
812
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
813 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
814 D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
815 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
816 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
817
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
818 if (data->yuv) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
819 SDL_SW_UnlockYUVTexture(data->yuv);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
820 UpdateYUVTextureData(texture);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
821 } else {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
822 IDirect3DTexture9_UnlockRect(data->texture, 0);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
823 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
824 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
825
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
826 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
827 D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
828 const SDL_Rect * rects)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
829 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
830 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
831 RECT d3drect;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
832 int i;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
833
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
834 for (i = 0; i < numrects; ++i) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
835 const SDL_Rect *rect = &rects[i];
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
836
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
837 d3drect.left = rect->x;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
838 d3drect.right = rect->x + rect->w;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
839 d3drect.top = rect->y;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
840 d3drect.bottom = rect->y + rect->h;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
841
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
842 IDirect3DTexture9_AddDirtyRect(data->texture, &d3drect);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
843 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
844 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
845
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
846 static void
2933
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
847 D3D_SetBlendMode(D3D_RenderData * data, int blendMode)
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
848 {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
849 switch (blendMode) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
850 case SDL_BLENDMODE_NONE:
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
851 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
852 FALSE);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
853 break;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
854 case SDL_BLENDMODE_MASK:
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
855 case SDL_BLENDMODE_BLEND:
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
856 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
857 TRUE);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
858 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
859 D3DBLEND_SRCALPHA);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
860 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
861 D3DBLEND_INVSRCALPHA);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
862 break;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
863 case SDL_BLENDMODE_ADD:
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
864 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
865 TRUE);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
866 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
867 D3DBLEND_SRCALPHA);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
868 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
869 D3DBLEND_ONE);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
870 break;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
871 case SDL_BLENDMODE_MOD:
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
872 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
873 TRUE);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
874 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
875 D3DBLEND_ZERO);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
876 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
877 D3DBLEND_SRCCOLOR);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
878 break;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
879 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
880 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
881
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
882 static int
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
883 D3D_RenderPoint(SDL_Renderer * renderer, int x, int y)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
884 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
885 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
886 DWORD color;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
887 Vertex vertices[1];
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
888 HRESULT result;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
889
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
890 if (data->beginScene) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
891 IDirect3DDevice9_BeginScene(data->device);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
892 data->beginScene = SDL_FALSE;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
893 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
894
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
895 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
896
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
897 vertices[0].x = (float) x - 0.5f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
898 vertices[0].y = (float) y - 0.5f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
899 vertices[0].z = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
900 vertices[0].rhw = 1.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
901 vertices[0].color = color;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
902 vertices[0].u = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
903 vertices[0].v = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
904
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
905 D3D_SetBlendMode(data, renderer->blendMode);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
906
2933
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
907 result =
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
908 IDirect3DDevice9_SetTexture(data->device, 0,
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
909 (IDirect3DBaseTexture9 *) 0);
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
910 if (FAILED(result)) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
911 D3D_SetError("SetTexture()", result);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
912 return -1;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
913 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
914 result =
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
915 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_POINTLIST, 1,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
916 vertices, sizeof(*vertices));
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
917 if (FAILED(result)) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
918 D3D_SetError("DrawPrimitiveUP()", result);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
919 return -1;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
920 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
921 return 0;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
922 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
923
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
924 static int
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
925 D3D_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2)
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
926 {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
927 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
928 DWORD color;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
929 Vertex vertices[2];
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
930 HRESULT result;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
931
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
932 if (data->beginScene) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
933 IDirect3DDevice9_BeginScene(data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
934 data->beginScene = SDL_FALSE;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
935 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
936
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
937 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
938
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
939 vertices[0].x = (float) x1 - 0.5f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
940 vertices[0].y = (float) y1 - 0.5f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
941 vertices[0].z = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
942 vertices[0].rhw = 1.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
943 vertices[0].color = color;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
944 vertices[0].u = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
945 vertices[0].v = 0.0f;
1901
f1828a500391 Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
Sam Lantinga <slouken@libsdl.org>
parents: 1900
diff changeset
946
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
947 vertices[1].x = (float) x2 - 0.5f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
948 vertices[1].y = (float) y2 - 0.5f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
949 vertices[1].z = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
950 vertices[1].rhw = 1.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
951 vertices[1].color = color;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
952 vertices[1].u = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
953 vertices[1].v = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
954
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
955 D3D_SetBlendMode(data, renderer->blendMode);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
956
2933
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
957 result =
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
958 IDirect3DDevice9_SetTexture(data->device, 0,
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
959 (IDirect3DBaseTexture9 *) 0);
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
960 if (FAILED(result)) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
961 D3D_SetError("SetTexture()", result);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
962 return -1;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
963 }
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
964 result =
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
965 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_LINELIST, 1,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
966 vertices, sizeof(*vertices));
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
967 if (FAILED(result)) {
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
968 D3D_SetError("DrawPrimitiveUP()", result);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
969 return -1;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
970 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
971 return 0;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
972 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
973
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
974 static int
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
975 D3D_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect)
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
976 {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
977 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
978 float minx, miny, maxx, maxy;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
979 DWORD color;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
980 Vertex vertices[4];
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
981 HRESULT result;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
982
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
983 if (data->beginScene) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
984 IDirect3DDevice9_BeginScene(data->device);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
985 data->beginScene = SDL_FALSE;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
986 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
987
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
988 minx = (float) rect->x - 0.5f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
989 miny = (float) rect->y - 0.5f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
990 maxx = (float) rect->x + rect->w - 0.5f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
991 maxy = (float) rect->y + rect->h - 0.5f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
992
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
993 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
994
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
995 vertices[0].x = minx;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
996 vertices[0].y = miny;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
997 vertices[0].z = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
998 vertices[0].rhw = 1.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
999 vertices[0].color = color;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1000 vertices[0].u = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1001 vertices[0].v = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1002
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1003 vertices[1].x = maxx;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1004 vertices[1].y = miny;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1005 vertices[1].z = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1006 vertices[1].rhw = 1.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1007 vertices[1].color = color;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1008 vertices[1].u = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1009 vertices[1].v = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1010
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1011 vertices[2].x = maxx;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1012 vertices[2].y = maxy;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1013 vertices[2].z = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1014 vertices[2].rhw = 1.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1015 vertices[2].color = color;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1016 vertices[2].u = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1017 vertices[2].v = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1018
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1019 vertices[3].x = minx;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1020 vertices[3].y = maxy;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1021 vertices[3].z = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1022 vertices[3].rhw = 1.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1023 vertices[3].color = color;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1024 vertices[3].u = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1025 vertices[3].v = 0.0f;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1026
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1027 D3D_SetBlendMode(data, renderer->blendMode);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1028
2933
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
1029 result =
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
1030 IDirect3DDevice9_SetTexture(data->device, 0,
Sam Lantinga <slouken@libsdl.org>
parents: 2932
diff changeset
1031 (IDirect3DBaseTexture9 *) 0);
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1032 if (FAILED(result)) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1033 D3D_SetError("SetTexture()", result);
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1034 return -1;
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1035 }
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1036 result =
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1037 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN, 2,
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1038 vertices, sizeof(*vertices));
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1039 if (FAILED(result)) {
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1040 D3D_SetError("DrawPrimitiveUP()", result);
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1041 return -1;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1042 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1043 return 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1044 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1045
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1046 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1047 D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
1048 const SDL_Rect * srcrect, const SDL_Rect * dstrect)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1049 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1050 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1051 D3D_TextureData *texturedata = (D3D_TextureData *) texture->driverdata;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1052 float minx, miny, maxx, maxy;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1053 float minu, maxu, minv, maxv;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
1054 DWORD color;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1055 Vertex vertices[4];
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1056 HRESULT result;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1057
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1058 if (data->beginScene) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1059 IDirect3DDevice9_BeginScene(data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1060 data->beginScene = SDL_FALSE;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1061 }
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1062
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1063 minx = (float) dstrect->x - 0.5f;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1064 miny = (float) dstrect->y - 0.5f;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1065 maxx = (float) dstrect->x + dstrect->w - 0.5f;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1066 maxy = (float) dstrect->y + dstrect->h - 0.5f;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1067
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1068 minu = (float) srcrect->x / texture->w;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1069 maxu = (float) (srcrect->x + srcrect->w) / texture->w;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1070 minv = (float) srcrect->y / texture->h;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1071 maxv = (float) (srcrect->y + srcrect->h) / texture->h;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1072
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
1073 color = D3DCOLOR_ARGB(texture->a, texture->r, texture->g, texture->b);
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
1074
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1075 vertices[0].x = minx;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1076 vertices[0].y = miny;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1077 vertices[0].z = 0.0f;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1078 vertices[0].rhw = 1.0f;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
1079 vertices[0].color = color;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1080 vertices[0].u = minu;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1081 vertices[0].v = minv;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1082
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1083 vertices[1].x = maxx;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1084 vertices[1].y = miny;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1085 vertices[1].z = 0.0f;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1086 vertices[1].rhw = 1.0f;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
1087 vertices[1].color = color;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1088 vertices[1].u = maxu;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1089 vertices[1].v = minv;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1090
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1091 vertices[2].x = maxx;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1092 vertices[2].y = maxy;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1093 vertices[2].z = 0.0f;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1094 vertices[2].rhw = 1.0f;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
1095 vertices[2].color = color;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1096 vertices[2].u = maxu;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1097 vertices[2].v = maxv;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1098
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1099 vertices[3].x = minx;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1100 vertices[3].y = maxy;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1101 vertices[3].z = 0.0f;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1102 vertices[3].rhw = 1.0f;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
1103 vertices[3].color = color;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1104 vertices[3].u = minu;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
1105 vertices[3].v = maxv;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1106
2932
676754cc1acb Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2920
diff changeset
1107 D3D_SetBlendMode(data, texture->blendMode);
1916
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
1108
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
1109 switch (texture->scaleMode) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
1110 case SDL_TEXTURESCALEMODE_NONE:
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
1111 case SDL_TEXTURESCALEMODE_FAST:
1917
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1112 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1113 D3DTEXF_POINT);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1114 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1115 D3DTEXF_POINT);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1116 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
1117 case SDL_TEXTURESCALEMODE_SLOW:
1917
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1118 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1119 D3DTEXF_LINEAR);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1120 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1121 D3DTEXF_LINEAR);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1122 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
1123 case SDL_TEXTURESCALEMODE_BEST:
1917
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1124 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1125 D3DTEXF_GAUSSIANQUAD);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1126 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1127 D3DTEXF_GAUSSIANQUAD);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1128 break;
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1129 }
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
1130
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1131 result =
2735
204be4fc2726 Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
1132 IDirect3DDevice9_SetTexture(data->device, 0, (IDirect3DBaseTexture9 *)
204be4fc2726 Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents: 2222
diff changeset
1133 texturedata->texture);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1134 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1135 D3D_SetError("SetTexture()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1136 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1137 }
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1138 result =
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1139 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN, 2,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1140 vertices, sizeof(*vertices));
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1141 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1142 D3D_SetError("DrawPrimitiveUP()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1143 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1144 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1145 return 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1146 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1147
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1148 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1149 D3D_RenderPresent(SDL_Renderer * renderer)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1150 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1151 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1152 HRESULT result;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1153
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1154 if (!data->beginScene) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1155 IDirect3DDevice9_EndScene(data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1156 data->beginScene = SDL_TRUE;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1157 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1158
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1159 result = IDirect3DDevice9_TestCooperativeLevel(data->device);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1160 if (result == D3DERR_DEVICELOST) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1161 /* We'll reset later */
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1162 return;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1163 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1164 if (result == D3DERR_DEVICENOTRESET) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1165 D3D_Reset(renderer);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1166 }
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1167 result = IDirect3DDevice9_Present(data->device, NULL, NULL, NULL, NULL);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1168 if (FAILED(result)) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1169 D3D_SetError("Present()", result);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1170 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1171 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1172
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1173 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1174 D3D_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1175 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1176 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1177
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1178 if (!data) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1179 return;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1180 }
2973
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
1181 if (data->yuv) {
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
1182 SDL_SW_DestroyYUVTexture(data->yuv);
ab0c00f1b070 Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents: 2972
diff changeset
1183 }
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1184 if (data->texture) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1185 IDirect3DTexture9_Release(data->texture);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
1186 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1187 SDL_free(data);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1188 texture->driverdata = NULL;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1189 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1190
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
1191 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1192 D3D_DestroyRenderer(SDL_Renderer * renderer)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1193 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
1194 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1195
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1196 if (data) {
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1197 if (data->device) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1198 IDirect3DDevice9_Release(data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
1199 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1200 SDL_free(data);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1201 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1202 SDL_free(renderer);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1203 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1204
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1205 #endif /* SDL_VIDEO_RENDER_D3D */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1206
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
1207 /* vi: set ts=4 sw=4 expandtab: */