Mercurial > sdl-ios-xcode
annotate src/video/win32/SDL_d3drender.c @ 3464:09136f534198
1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous.
2. After each renderer test window recreation has been added.
author | Mike Gorchak <lestat@i.com.ua> |
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date | Fri, 20 Nov 2009 07:11:29 +0000 |
parents | 36cf454ba065 |
children | cd763d104465 |
rev | line source |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1 /* |
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2 SDL - Simple DirectMedia Layer |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #if SDL_VIDEO_RENDER_D3D |
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25 |
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26 #include "SDL_win32video.h" |
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27 #include "../SDL_yuv_sw_c.h" |
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28 |
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29 /* Direct3D renderer implementation */ |
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30 |
2786 | 31 #if 1 /* This takes more memory but you won't lose your texture data */ |
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32 #define D3DPOOL_SDL D3DPOOL_MANAGED |
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33 #define SDL_MEMORY_POOL_MANAGED |
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34 #else |
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35 #define D3DPOOL_SDL D3DPOOL_DEFAULT |
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36 #define SDL_MEMORY_POOL_DEFAULT |
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37 #endif |
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38 |
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39 static SDL_Renderer *D3D_CreateRenderer(SDL_Window * window, Uint32 flags); |
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40 static int D3D_DisplayModeChanged(SDL_Renderer * renderer); |
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41 static int D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
2990 | 42 static int D3D_QueryTexturePixels(SDL_Renderer * renderer, |
43 SDL_Texture * texture, void **pixels, | |
44 int *pitch); | |
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45 static int D3D_SetTexturePalette(SDL_Renderer * renderer, |
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46 SDL_Texture * texture, |
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47 const SDL_Color * colors, int firstcolor, |
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48 int ncolors); |
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49 static int D3D_GetTexturePalette(SDL_Renderer * renderer, |
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50 SDL_Texture * texture, SDL_Color * colors, |
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51 int firstcolor, int ncolors); |
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52 static int D3D_SetTextureColorMod(SDL_Renderer * renderer, |
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53 SDL_Texture * texture); |
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54 static int D3D_SetTextureAlphaMod(SDL_Renderer * renderer, |
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55 SDL_Texture * texture); |
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56 static int D3D_SetTextureBlendMode(SDL_Renderer * renderer, |
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57 SDL_Texture * texture); |
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58 static int D3D_SetTextureScaleMode(SDL_Renderer * renderer, |
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59 SDL_Texture * texture); |
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60 static int D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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61 const SDL_Rect * rect, const void *pixels, |
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62 int pitch); |
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63 static int D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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64 const SDL_Rect * rect, int markDirty, |
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65 void **pixels, int *pitch); |
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66 static void D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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67 static void D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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68 int numrects, const SDL_Rect * rects); |
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69 static int D3D_RenderPoint(SDL_Renderer * renderer, int x, int y); |
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70 static int D3D_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, |
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71 int y2); |
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72 static int D3D_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect); |
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73 static int D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
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74 const SDL_Rect * srcrect, const SDL_Rect * dstrect); |
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75 static int D3D_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
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76 void * pixels, int pitch); |
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77 static void D3D_RenderPresent(SDL_Renderer * renderer); |
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78 static void D3D_DestroyTexture(SDL_Renderer * renderer, |
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79 SDL_Texture * texture); |
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80 static void D3D_DestroyRenderer(SDL_Renderer * renderer); |
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81 |
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82 |
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83 SDL_RenderDriver D3D_RenderDriver = { |
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84 D3D_CreateRenderer, |
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85 { |
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86 "d3d", |
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87 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY | |
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88 SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 | |
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89 SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_PRESENTVSYNC | |
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90 SDL_RENDERER_ACCELERATED), |
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91 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR | |
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92 SDL_TEXTUREMODULATE_ALPHA), |
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93 (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK | |
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94 SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD), |
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95 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST | |
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96 SDL_TEXTURESCALEMODE_SLOW | SDL_TEXTURESCALEMODE_BEST), |
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97 0, |
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98 {0}, |
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99 0, |
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100 0} |
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101 }; |
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102 |
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103 typedef struct |
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104 { |
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105 IDirect3D9 *d3d; |
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106 IDirect3DDevice9 *device; |
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107 D3DPRESENT_PARAMETERS pparams; |
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108 SDL_bool beginScene; |
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109 } D3D_RenderData; |
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110 |
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111 typedef struct |
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112 { |
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113 SDL_SW_YUVTexture *yuv; |
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114 Uint32 format; |
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115 IDirect3DTexture9 *texture; |
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Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
116 } D3D_TextureData; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
117 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
118 typedef struct |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
119 { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
120 float x, y, z; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
121 float rhw; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
122 DWORD color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
123 float u, v; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
124 } Vertex; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
125 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
126 static void |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
127 D3D_SetError(const char *prefix, HRESULT result) |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
128 { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
129 const char *error; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
130 |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
131 switch (result) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
132 case D3DERR_WRONGTEXTUREFORMAT: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
133 error = "WRONGTEXTUREFORMAT"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
134 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
135 case D3DERR_UNSUPPORTEDCOLOROPERATION: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
136 error = "UNSUPPORTEDCOLOROPERATION"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
137 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
138 case D3DERR_UNSUPPORTEDCOLORARG: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
139 error = "UNSUPPORTEDCOLORARG"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
140 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
141 case D3DERR_UNSUPPORTEDALPHAOPERATION: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
142 error = "UNSUPPORTEDALPHAOPERATION"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
143 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
144 case D3DERR_UNSUPPORTEDALPHAARG: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
145 error = "UNSUPPORTEDALPHAARG"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
146 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
147 case D3DERR_TOOMANYOPERATIONS: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
148 error = "TOOMANYOPERATIONS"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
149 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
150 case D3DERR_CONFLICTINGTEXTUREFILTER: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
151 error = "CONFLICTINGTEXTUREFILTER"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
152 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
153 case D3DERR_UNSUPPORTEDFACTORVALUE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
154 error = "UNSUPPORTEDFACTORVALUE"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
155 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
156 case D3DERR_CONFLICTINGRENDERSTATE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
157 error = "CONFLICTINGRENDERSTATE"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
158 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
159 case D3DERR_UNSUPPORTEDTEXTUREFILTER: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
160 error = "UNSUPPORTEDTEXTUREFILTER"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
161 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
162 case D3DERR_CONFLICTINGTEXTUREPALETTE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
163 error = "CONFLICTINGTEXTUREPALETTE"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
164 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
165 case D3DERR_DRIVERINTERNALERROR: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
166 error = "DRIVERINTERNALERROR"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
167 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
168 case D3DERR_NOTFOUND: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
169 error = "NOTFOUND"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
170 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
171 case D3DERR_MOREDATA: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
172 error = "MOREDATA"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
173 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
174 case D3DERR_DEVICELOST: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
175 error = "DEVICELOST"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
176 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
177 case D3DERR_DEVICENOTRESET: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
178 error = "DEVICENOTRESET"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
179 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
180 case D3DERR_NOTAVAILABLE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
181 error = "NOTAVAILABLE"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
182 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
183 case D3DERR_OUTOFVIDEOMEMORY: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
184 error = "OUTOFVIDEOMEMORY"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
185 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
186 case D3DERR_INVALIDDEVICE: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
187 error = "INVALIDDEVICE"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
188 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
189 case D3DERR_INVALIDCALL: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
190 error = "INVALIDCALL"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
191 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
192 case D3DERR_DRIVERINVALIDCALL: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
193 error = "DRIVERINVALIDCALL"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
194 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
195 case D3DERR_WASSTILLDRAWING: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
196 error = "WASSTILLDRAWING"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
197 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
198 default: |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
199 error = "UNKNOWN"; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
200 break; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
201 } |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
202 SDL_SetError("%s: %s", prefix, error); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
203 } |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
204 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
205 static D3DFORMAT |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
206 PixelFormatToD3DFMT(Uint32 format) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
207 { |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
208 switch (format) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
209 case SDL_PIXELFORMAT_INDEX8: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
210 return D3DFMT_P8; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
211 case SDL_PIXELFORMAT_RGB332: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
212 return D3DFMT_R3G3B2; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
213 case SDL_PIXELFORMAT_RGB444: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
214 return D3DFMT_X4R4G4B4; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
215 case SDL_PIXELFORMAT_RGB555: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
216 return D3DFMT_X1R5G5B5; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
217 case SDL_PIXELFORMAT_ARGB4444: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
218 return D3DFMT_A4R4G4B4; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
219 case SDL_PIXELFORMAT_ARGB1555: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
220 return D3DFMT_A1R5G5B5; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
221 case SDL_PIXELFORMAT_RGB565: |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
222 return D3DFMT_R5G6B5; |
1965
a788656ca29a
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223 case SDL_PIXELFORMAT_RGB888: |
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224 return D3DFMT_X8R8G8B8; |
1965
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225 case SDL_PIXELFORMAT_ARGB8888: |
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226 return D3DFMT_A8R8G8B8; |
1965
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227 case SDL_PIXELFORMAT_ARGB2101010: |
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228 return D3DFMT_A2R10G10B10; |
1965
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229 case SDL_PIXELFORMAT_UYVY: |
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230 return D3DFMT_UYVY; |
1965
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231 case SDL_PIXELFORMAT_YUY2: |
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232 return D3DFMT_YUY2; |
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233 default: |
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234 return D3DFMT_UNKNOWN; |
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235 } |
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236 } |
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237 |
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238 static SDL_bool |
2990 | 239 D3D_IsTextureFormatAvailable(IDirect3D9 * d3d, Uint32 display_format, |
240 Uint32 texture_format) | |
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241 { |
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242 HRESULT result; |
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243 |
2990 | 244 result = IDirect3D9_CheckDeviceFormat(d3d, D3DADAPTER_DEFAULT, /* FIXME */ |
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245 D3DDEVTYPE_HAL, |
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246 PixelFormatToD3DFMT(display_format), |
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247 0, |
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248 D3DRTYPE_TEXTURE, |
2990 | 249 PixelFormatToD3DFMT |
250 (texture_format)); | |
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251 return FAILED(result) ? SDL_FALSE : SDL_TRUE; |
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252 } |
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253 |
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254 static void |
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255 UpdateYUVTextureData(SDL_Texture * texture) |
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256 { |
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257 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
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258 SDL_Rect rect; |
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259 RECT d3drect; |
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260 D3DLOCKED_RECT locked; |
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261 HRESULT result; |
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262 |
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263 d3drect.left = 0; |
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264 d3drect.right = texture->w; |
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265 d3drect.top = 0; |
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266 d3drect.bottom = texture->h; |
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267 |
2990 | 268 result = |
269 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect, 0); | |
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270 if (FAILED(result)) { |
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271 return; |
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272 } |
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273 |
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274 rect.x = 0; |
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275 rect.y = 0; |
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276 rect.w = texture->w; |
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277 rect.h = texture->h; |
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278 SDL_SW_CopyYUVToRGB(data->yuv, &rect, data->format, texture->w, |
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279 texture->h, locked.pBits, locked.Pitch); |
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280 |
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281 IDirect3DTexture9_UnlockRect(data->texture, 0); |
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282 } |
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283 |
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284 void |
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285 D3D_AddRenderDriver(_THIS) |
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286 { |
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287 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; |
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288 SDL_RendererInfo *info = &D3D_RenderDriver.info; |
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289 SDL_DisplayMode *mode = &SDL_CurrentDisplay.desktop_mode; |
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290 |
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291 if (data->d3d) { |
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292 int i; |
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293 int formats[] = { |
2990 | 294 SDL_PIXELFORMAT_INDEX8, |
295 SDL_PIXELFORMAT_RGB332, | |
296 SDL_PIXELFORMAT_RGB444, | |
297 SDL_PIXELFORMAT_RGB555, | |
298 SDL_PIXELFORMAT_ARGB4444, | |
299 SDL_PIXELFORMAT_ARGB1555, | |
300 SDL_PIXELFORMAT_RGB565, | |
301 SDL_PIXELFORMAT_RGB888, | |
302 SDL_PIXELFORMAT_ARGB8888, | |
303 SDL_PIXELFORMAT_ARGB2101010, | |
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304 }; |
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305 |
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306 for (i = 0; i < SDL_arraysize(formats); ++i) { |
2990 | 307 if (D3D_IsTextureFormatAvailable |
308 (data->d3d, mode->format, formats[i])) { | |
309 info->texture_formats[info->num_texture_formats++] = | |
310 formats[i]; | |
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311 } |
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312 } |
2990 | 313 info->texture_formats[info->num_texture_formats++] = |
314 SDL_PIXELFORMAT_YV12; | |
315 info->texture_formats[info->num_texture_formats++] = | |
316 SDL_PIXELFORMAT_IYUV; | |
317 info->texture_formats[info->num_texture_formats++] = | |
318 SDL_PIXELFORMAT_YUY2; | |
319 info->texture_formats[info->num_texture_formats++] = | |
320 SDL_PIXELFORMAT_UYVY; | |
321 info->texture_formats[info->num_texture_formats++] = | |
322 SDL_PIXELFORMAT_YVYU; | |
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323 |
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324 SDL_AddRenderDriver(0, &D3D_RenderDriver); |
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325 } |
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326 } |
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327 |
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328 SDL_Renderer * |
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329 D3D_CreateRenderer(SDL_Window * window, Uint32 flags) |
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330 { |
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331 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
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332 SDL_VideoData *videodata = (SDL_VideoData *) display->device->driverdata; |
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333 SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata; |
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334 SDL_Renderer *renderer; |
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|
335 D3D_RenderData *data; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
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diff
changeset
|
336 HRESULT result; |
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First stab at a D3D renderer, only 30FPS so far... ?
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|
337 D3DPRESENT_PARAMETERS pparams; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
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1905
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changeset
|
338 IDirect3DSwapChain9 *chain; |
1925
411bfb37082b
Query the maximum texture size for the D3D renderer.
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|
339 D3DCAPS9 caps; |
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340 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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341 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
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342 if (!renderer) { |
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343 SDL_OutOfMemory(); |
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344 return NULL; |
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345 } |
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346 |
1920
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Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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347 data = (D3D_RenderData *) SDL_calloc(1, sizeof(*data)); |
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348 if (!data) { |
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349 D3D_DestroyRenderer(renderer); |
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350 SDL_OutOfMemory(); |
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351 return NULL; |
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352 } |
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353 data->d3d = videodata->d3d; |
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354 |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
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1965
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|
355 renderer->DisplayModeChanged = D3D_DisplayModeChanged; |
1913
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356 renderer->CreateTexture = D3D_CreateTexture; |
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357 renderer->QueryTexturePixels = D3D_QueryTexturePixels; |
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358 renderer->SetTexturePalette = D3D_SetTexturePalette; |
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|
359 renderer->GetTexturePalette = D3D_GetTexturePalette; |
1985
8055185ae4ed
Added source color and alpha modulation support.
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1976
diff
changeset
|
360 renderer->SetTextureColorMod = D3D_SetTextureColorMod; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
361 renderer->SetTextureAlphaMod = D3D_SetTextureAlphaMod; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
362 renderer->SetTextureBlendMode = D3D_SetTextureBlendMode; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
363 renderer->SetTextureScaleMode = D3D_SetTextureScaleMode; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
364 renderer->UpdateTexture = D3D_UpdateTexture; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
365 renderer->LockTexture = D3D_LockTexture; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
366 renderer->UnlockTexture = D3D_UnlockTexture; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
367 renderer->DirtyTexture = D3D_DirtyTexture; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
368 renderer->RenderPoint = D3D_RenderPoint; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
369 renderer->RenderLine = D3D_RenderLine; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
370 renderer->RenderFill = D3D_RenderFill; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
371 renderer->RenderCopy = D3D_RenderCopy; |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
372 renderer->RenderReadPixels = D3D_RenderReadPixels; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
373 renderer->RenderPresent = D3D_RenderPresent; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
374 renderer->DestroyTexture = D3D_DestroyTexture; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
375 renderer->DestroyRenderer = D3D_DestroyRenderer; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
376 renderer->info = D3D_RenderDriver.info; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
377 renderer->window = window->id; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
378 renderer->driverdata = data; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
379 |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
380 renderer->info.flags = SDL_RENDERER_ACCELERATED; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
381 |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
382 SDL_zero(pparams); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
383 pparams.BackBufferWidth = window->w; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
384 pparams.BackBufferHeight = window->h; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
385 if (window->flags & SDL_WINDOW_FULLSCREEN) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
386 pparams.BackBufferFormat = |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
387 PixelFormatToD3DFMT(display->fullscreen_mode.format); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
388 } else { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
389 pparams.BackBufferFormat = D3DFMT_UNKNOWN; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
390 } |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
391 if (flags & SDL_RENDERER_PRESENTFLIP2) { |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
392 pparams.BackBufferCount = 2; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
393 pparams.SwapEffect = D3DSWAPEFFECT_FLIP; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
394 } else if (flags & SDL_RENDERER_PRESENTFLIP3) { |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
395 pparams.BackBufferCount = 3; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
396 pparams.SwapEffect = D3DSWAPEFFECT_FLIP; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
397 } else if (flags & SDL_RENDERER_PRESENTCOPY) { |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
398 pparams.BackBufferCount = 1; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
399 pparams.SwapEffect = D3DSWAPEFFECT_COPY; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
400 } else { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
401 pparams.BackBufferCount = 1; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
402 pparams.SwapEffect = D3DSWAPEFFECT_DISCARD; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
403 } |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
404 if (window->flags & SDL_WINDOW_FULLSCREEN) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
405 pparams.Windowed = FALSE; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
406 pparams.FullScreen_RefreshRateInHz = |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
407 display->fullscreen_mode.refresh_rate; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
408 } else { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
409 pparams.Windowed = TRUE; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
410 pparams.FullScreen_RefreshRateInHz = 0; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
411 } |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
412 if (flags & SDL_RENDERER_PRESENTVSYNC) { |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
413 pparams.PresentationInterval = D3DPRESENT_INTERVAL_ONE; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
414 } else { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
415 pparams.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
416 } |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
417 |
3197 | 418 IDirect3D9_GetDeviceCaps(videodata->d3d, D3DADAPTER_DEFAULT, |
419 D3DDEVTYPE_HAL, &caps); | |
420 | |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
421 result = IDirect3D9_CreateDevice(videodata->d3d, D3DADAPTER_DEFAULT, /* FIXME */ |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
422 D3DDEVTYPE_HAL, |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
423 windowdata->hwnd, |
3197 | 424 (caps. |
425 DevCaps & | |
426 D3DDEVCAPS_HWTRANSFORMANDLIGHT) ? | |
427 D3DCREATE_HARDWARE_VERTEXPROCESSING : | |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
428 D3DCREATE_SOFTWARE_VERTEXPROCESSING, |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
429 &pparams, &data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
430 if (FAILED(result)) { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
431 D3D_DestroyRenderer(renderer); |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
432 D3D_SetError("CreateDevice()", result); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
433 return NULL; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
434 } |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
435 data->beginScene = SDL_TRUE; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
436 |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
437 /* Get presentation parameters to fill info */ |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
438 result = IDirect3DDevice9_GetSwapChain(data->device, 0, &chain); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
439 if (FAILED(result)) { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
440 D3D_DestroyRenderer(renderer); |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
441 D3D_SetError("GetSwapChain()", result); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
442 return NULL; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
443 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
444 result = IDirect3DSwapChain9_GetPresentParameters(chain, &pparams); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
445 if (FAILED(result)) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
446 IDirect3DSwapChain9_Release(chain); |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
447 D3D_DestroyRenderer(renderer); |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
448 D3D_SetError("GetPresentParameters()", result); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
449 return NULL; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
450 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
451 IDirect3DSwapChain9_Release(chain); |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
452 switch (pparams.SwapEffect) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
453 case D3DSWAPEFFECT_COPY: |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
454 renderer->info.flags |= SDL_RENDERER_PRESENTCOPY; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
455 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
456 case D3DSWAPEFFECT_FLIP: |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
457 switch (pparams.BackBufferCount) { |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
458 case 2: |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
459 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
460 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
461 case 3: |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
462 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
463 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
464 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
465 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
466 case D3DSWAPEFFECT_DISCARD: |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
467 renderer->info.flags |= SDL_RENDERER_PRESENTDISCARD; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
468 break; |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
469 } |
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
470 if (pparams.PresentationInterval == D3DPRESENT_INTERVAL_ONE) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
471 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
472 } |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
473 data->pparams = pparams; |
1907
06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1905
diff
changeset
|
474 |
1925
411bfb37082b
Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
475 IDirect3DDevice9_GetDeviceCaps(data->device, &caps); |
411bfb37082b
Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
476 renderer->info.max_texture_width = caps.MaxTextureWidth; |
411bfb37082b
Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
477 renderer->info.max_texture_height = caps.MaxTextureHeight; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
1917
diff
changeset
|
478 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
479 /* Set up parameters for rendering */ |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
480 IDirect3DDevice9_SetVertexShader(data->device, NULL); |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
481 IDirect3DDevice9_SetFVF(data->device, |
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
482 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1); |
1988
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
483 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ZENABLE, D3DZB_FALSE); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
484 IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE, |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
485 D3DCULL_NONE); |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
486 IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE); |
1988
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
487 /* Enable color modulation by diffuse color */ |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
488 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLOROP, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
489 D3DTOP_MODULATE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
490 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG1, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
491 D3DTA_TEXTURE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
492 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG2, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
493 D3DTA_DIFFUSE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
494 /* Enable alpha modulation by diffuse alpha */ |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
495 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAOP, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
496 D3DTOP_MODULATE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
497 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG1, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
498 D3DTA_TEXTURE); |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
499 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG2, |
1ee02169bbb0
Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents:
1987
diff
changeset
|
500 D3DTA_DIFFUSE); |
1991
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
501 /* Disable second texture stage, since we're done */ |
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
502 IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_COLOROP, |
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
503 D3DTOP_DISABLE); |
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
504 IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_ALPHAOP, |
3863ba81c1d6
Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents:
1988
diff
changeset
|
505 D3DTOP_DISABLE); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
506 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
507 return renderer; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
508 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
509 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
510 static int |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
511 D3D_Reset(SDL_Renderer * renderer) |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
512 { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
513 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
514 HRESULT result; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
515 |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
516 result = IDirect3DDevice9_Reset(data->device, &data->pparams); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
517 if (FAILED(result)) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
518 if (result == D3DERR_DEVICELOST) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
519 /* Don't worry about it, we'll reset later... */ |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
520 return 0; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
521 } else { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
522 D3D_SetError("Reset()", result); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
523 return -1; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
524 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
525 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
526 IDirect3DDevice9_SetVertexShader(data->device, NULL); |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
527 IDirect3DDevice9_SetFVF(data->device, |
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
528 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1); |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
529 IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE, |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
530 D3DCULL_NONE); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
531 IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
532 return 0; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
533 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
534 |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
535 static int |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
536 D3D_DisplayModeChanged(SDL_Renderer * renderer) |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
537 { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
538 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
539 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
540 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
541 |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
542 data->pparams.BackBufferWidth = window->w; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
543 data->pparams.BackBufferHeight = window->h; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
544 if (window->flags & SDL_WINDOW_FULLSCREEN) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
545 data->pparams.BackBufferFormat = |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
546 PixelFormatToD3DFMT(display->fullscreen_mode.format); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
547 } else { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
548 data->pparams.BackBufferFormat = D3DFMT_UNKNOWN; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
549 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
550 return D3D_Reset(renderer); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
551 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
552 |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
553 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
554 D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
555 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
556 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
557 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
558 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window); |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
559 Uint32 display_format = display->current_mode.format; |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
560 D3D_TextureData *data; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
561 HRESULT result; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
562 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1918
diff
changeset
|
563 data = (D3D_TextureData *) SDL_calloc(1, sizeof(*data)); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
564 if (!data) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
565 SDL_OutOfMemory(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
566 return -1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
567 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
568 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
569 texture->driverdata = data; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
570 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
571 if (SDL_ISPIXELFORMAT_FOURCC(texture->format) && |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
572 (texture->format != SDL_PIXELFORMAT_YUY2 || |
2990 | 573 !D3D_IsTextureFormatAvailable(renderdata->d3d, display_format, |
574 texture->format)) | |
575 && (texture->format != SDL_PIXELFORMAT_YVYU | |
576 || !D3D_IsTextureFormatAvailable(renderdata->d3d, display_format, | |
577 texture->format))) { | |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
578 data->yuv = |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
579 SDL_SW_CreateYUVTexture(texture->format, texture->w, texture->h); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
580 if (!data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
581 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
582 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
583 data->format = display->current_mode.format; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
584 } else { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
585 data->format = texture->format; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
586 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
587 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
588 result = |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
589 IDirect3DDevice9_CreateTexture(renderdata->device, texture->w, |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
590 texture->h, 1, 0, |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
591 PixelFormatToD3DFMT(data->format), |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
592 D3DPOOL_SDL, &data->texture, NULL); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
593 if (FAILED(result)) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
594 D3D_SetError("CreateTexture()", result); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
595 return -1; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
596 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
597 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
598 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
599 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
600 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
601 static int |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
602 D3D_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
603 void **pixels, int *pitch) |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
604 { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
605 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
606 |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
607 if (data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
608 return SDL_SW_QueryYUVTexturePixels(data->yuv, pixels, pitch); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
609 } else { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
610 /* D3D textures don't have their pixels hanging out */ |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
611 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
612 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
613 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
614 |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
615 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
616 D3D_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
617 const SDL_Color * colors, int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
618 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
619 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
620 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
621 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
622 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
623 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
624 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
625 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
626 D3D_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
627 SDL_Color * colors, int firstcolor, int ncolors) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
628 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
629 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
630 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
631 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
632 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
633 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
634 static int |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
635 D3D_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
636 { |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
637 return 0; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
638 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
639 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
640 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
641 D3D_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
642 { |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
643 return 0; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
644 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
645 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
646 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
647 D3D_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
648 { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
649 switch (texture->blendMode) { |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
650 case SDL_BLENDMODE_NONE: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
651 case SDL_BLENDMODE_MASK: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
652 case SDL_BLENDMODE_BLEND: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
653 case SDL_BLENDMODE_ADD: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
654 case SDL_BLENDMODE_MOD: |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
655 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
656 default: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
657 SDL_Unsupported(); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
658 texture->blendMode = SDL_BLENDMODE_NONE; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
659 return -1; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
660 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
661 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
662 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
663 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
664 D3D_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
665 { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
666 switch (texture->scaleMode) { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
667 case SDL_TEXTURESCALEMODE_NONE: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
668 case SDL_TEXTURESCALEMODE_FAST: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
669 case SDL_TEXTURESCALEMODE_SLOW: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
670 case SDL_TEXTURESCALEMODE_BEST: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
671 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
672 default: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
673 SDL_Unsupported(); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
674 texture->scaleMode = SDL_TEXTURESCALEMODE_NONE; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
675 return -1; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
676 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
677 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
678 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
679 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
680 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
681 D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
682 const SDL_Rect * rect, const void *pixels, int pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
683 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
684 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
685 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
686 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
687 if (data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
688 if (SDL_SW_UpdateYUVTexture(data->yuv, rect, pixels, pitch) < 0) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
689 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
690 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
691 UpdateYUVTextureData(texture); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
692 return 0; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
693 } else { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
694 #ifdef SDL_MEMORY_POOL_DEFAULT |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
695 IDirect3DTexture9 *temp; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
696 RECT d3drect; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
697 D3DLOCKED_RECT locked; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
698 const Uint8 *src; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
699 Uint8 *dst; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
700 int row, length; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
701 HRESULT result; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
702 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
703 result = |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
704 IDirect3DDevice9_CreateTexture(renderdata->device, texture->w, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
705 texture->h, 1, 0, |
3013
8cc00819c8d6
Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents:
3011
diff
changeset
|
706 PixelFormatToD3DFMT(texture-> |
8cc00819c8d6
Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents:
3011
diff
changeset
|
707 format), |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
708 D3DPOOL_SYSTEMMEM, &temp, NULL); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
709 if (FAILED(result)) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
710 D3D_SetError("CreateTexture()", result); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
711 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
712 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
713 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
714 d3drect.left = rect->x; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
715 d3drect.right = rect->x + rect->w; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
716 d3drect.top = rect->y; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
717 d3drect.bottom = rect->y + rect->h; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
718 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
719 result = IDirect3DTexture9_LockRect(temp, 0, &locked, &d3drect, 0); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
720 if (FAILED(result)) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
721 IDirect3DTexture9_Release(temp); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
722 D3D_SetError("LockRect()", result); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
723 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
724 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
725 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
726 src = pixels; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
727 dst = locked.pBits; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
728 length = rect->w * SDL_BYTESPERPIXEL(texture->format); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
729 for (row = 0; row < rect->h; ++row) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
730 SDL_memcpy(dst, src, length); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
731 src += pitch; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
732 dst += locked.Pitch; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
733 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
734 IDirect3DTexture9_UnlockRect(temp, 0); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
735 |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
736 result = |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
737 IDirect3DDevice9_UpdateTexture(renderdata->device, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
738 (IDirect3DBaseTexture9 *) temp, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
739 (IDirect3DBaseTexture9 *) |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
740 data->texture); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
741 IDirect3DTexture9_Release(temp); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
742 if (FAILED(result)) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
743 D3D_SetError("UpdateTexture()", result); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
744 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
745 } |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
746 #else |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
747 RECT d3drect; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
748 D3DLOCKED_RECT locked; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
749 const Uint8 *src; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
750 Uint8 *dst; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
751 int row, length; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
752 HRESULT result; |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
753 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
754 d3drect.left = rect->x; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
755 d3drect.right = rect->x + rect->w; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
756 d3drect.top = rect->y; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
757 d3drect.bottom = rect->y + rect->h; |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
758 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
759 result = |
2990 | 760 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect, |
761 0); | |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
762 if (FAILED(result)) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
763 D3D_SetError("LockRect()", result); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
764 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
765 } |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
766 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
767 src = pixels; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
768 dst = locked.pBits; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
769 length = rect->w * SDL_BYTESPERPIXEL(texture->format); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
770 for (row = 0; row < rect->h; ++row) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
771 SDL_memcpy(dst, src, length); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
772 src += pitch; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
773 dst += locked.Pitch; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
774 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
775 IDirect3DTexture9_UnlockRect(data->texture, 0); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
776 #endif // SDL_MEMORY_POOL_DEFAULT |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
777 |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
778 return 0; |
2783
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
779 } |
e33ad7ebb7eb
Fixed Direct3D rendering
Sam Lantinga <slouken@libsdl.org>
parents:
2735
diff
changeset
|
780 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
781 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
782 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
783 D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
784 const SDL_Rect * rect, int markDirty, void **pixels, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
785 int *pitch) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
786 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
787 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
788 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
789 if (data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
790 return SDL_SW_LockYUVTexture(data->yuv, rect, markDirty, pixels, |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
791 pitch); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
792 } else { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
793 RECT d3drect; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
794 D3DLOCKED_RECT locked; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
795 HRESULT result; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
796 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
797 d3drect.left = rect->x; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
798 d3drect.right = rect->x + rect->w; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
799 d3drect.top = rect->y; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
800 d3drect.bottom = rect->y + rect->h; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
801 |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
802 result = |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
803 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect, |
2990 | 804 markDirty ? 0 : |
805 D3DLOCK_NO_DIRTY_UPDATE); | |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
806 if (FAILED(result)) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
807 D3D_SetError("LockRect()", result); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
808 return -1; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
809 } |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
810 *pixels = locked.pBits; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
811 *pitch = locked.Pitch; |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
812 return 0; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
813 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
814 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
815 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
816 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
817 D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
818 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
819 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
820 |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
821 if (data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
822 SDL_SW_UnlockYUVTexture(data->yuv); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
823 UpdateYUVTextureData(texture); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
824 } else { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
825 IDirect3DTexture9_UnlockRect(data->texture, 0); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
826 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
827 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
828 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
829 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
830 D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects, |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
831 const SDL_Rect * rects) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
832 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
833 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
834 RECT d3drect; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
835 int i; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
836 |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
837 for (i = 0; i < numrects; ++i) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
838 const SDL_Rect *rect = &rects[i]; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
839 |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
840 d3drect.left = rect->x; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
841 d3drect.right = rect->x + rect->w; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
842 d3drect.top = rect->y; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
843 d3drect.bottom = rect->y + rect->h; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
844 |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
845 IDirect3DTexture9_AddDirtyRect(data->texture, &d3drect); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
846 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
847 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
848 |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
849 static void |
2933 | 850 D3D_SetBlendMode(D3D_RenderData * data, int blendMode) |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
851 { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
852 switch (blendMode) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
853 case SDL_BLENDMODE_NONE: |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
854 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
855 FALSE); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
856 break; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
857 case SDL_BLENDMODE_MASK: |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
858 case SDL_BLENDMODE_BLEND: |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
859 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
860 TRUE); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
861 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
862 D3DBLEND_SRCALPHA); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
863 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
864 D3DBLEND_INVSRCALPHA); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
865 break; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
866 case SDL_BLENDMODE_ADD: |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
867 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
868 TRUE); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
869 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
870 D3DBLEND_SRCALPHA); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
871 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
872 D3DBLEND_ONE); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
873 break; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
874 case SDL_BLENDMODE_MOD: |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
875 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
876 TRUE); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
877 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
878 D3DBLEND_ZERO); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
879 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
880 D3DBLEND_SRCCOLOR); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
881 break; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
882 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
883 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
884 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
885 static int |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
886 D3D_RenderPoint(SDL_Renderer * renderer, int x, int y) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
887 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
888 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
889 DWORD color; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
890 Vertex vertices[1]; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
891 HRESULT result; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
892 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
893 if (data->beginScene) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
894 IDirect3DDevice9_BeginScene(data->device); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
895 data->beginScene = SDL_FALSE; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
896 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
897 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
898 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
899 |
3267
7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
Sam Lantinga <slouken@libsdl.org>
parents:
3197
diff
changeset
|
900 vertices[0].x = (float) x; |
7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
Sam Lantinga <slouken@libsdl.org>
parents:
3197
diff
changeset
|
901 vertices[0].y = (float) y; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
902 vertices[0].z = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
903 vertices[0].rhw = 1.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
904 vertices[0].color = color; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
905 vertices[0].u = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
906 vertices[0].v = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
907 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
908 D3D_SetBlendMode(data, renderer->blendMode); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
909 |
2933 | 910 result = |
911 IDirect3DDevice9_SetTexture(data->device, 0, | |
912 (IDirect3DBaseTexture9 *) 0); | |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
913 if (FAILED(result)) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
914 D3D_SetError("SetTexture()", result); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
915 return -1; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
916 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
917 result = |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
918 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_POINTLIST, 1, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
919 vertices, sizeof(*vertices)); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
920 if (FAILED(result)) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
921 D3D_SetError("DrawPrimitiveUP()", result); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
922 return -1; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
923 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
924 return 0; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
925 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
926 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
927 static int |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
928 D3D_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2) |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
929 { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
930 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
931 DWORD color; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
932 Vertex vertices[2]; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
933 HRESULT result; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
934 |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
935 if (data->beginScene) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
936 IDirect3DDevice9_BeginScene(data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
937 data->beginScene = SDL_FALSE; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
938 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
939 |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
940 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
941 |
3267
7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
Sam Lantinga <slouken@libsdl.org>
parents:
3197
diff
changeset
|
942 vertices[0].x = (float) x1; |
7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
Sam Lantinga <slouken@libsdl.org>
parents:
3197
diff
changeset
|
943 vertices[0].y = (float) y1; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
944 vertices[0].z = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
945 vertices[0].rhw = 1.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
946 vertices[0].color = color; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
947 vertices[0].u = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
948 vertices[0].v = 0.0f; |
1901
f1828a500391
Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
Sam Lantinga <slouken@libsdl.org>
parents:
1900
diff
changeset
|
949 |
3267
7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
Sam Lantinga <slouken@libsdl.org>
parents:
3197
diff
changeset
|
950 vertices[1].x = (float) x2; |
7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
Sam Lantinga <slouken@libsdl.org>
parents:
3197
diff
changeset
|
951 vertices[1].y = (float) y2; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
952 vertices[1].z = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
953 vertices[1].rhw = 1.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
954 vertices[1].color = color; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
955 vertices[1].u = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
956 vertices[1].v = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
957 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
958 D3D_SetBlendMode(data, renderer->blendMode); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
959 |
2933 | 960 result = |
961 IDirect3DDevice9_SetTexture(data->device, 0, | |
962 (IDirect3DBaseTexture9 *) 0); | |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
963 if (FAILED(result)) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
964 D3D_SetError("SetTexture()", result); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
965 return -1; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
966 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
967 result = |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
968 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_LINELIST, 1, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
969 vertices, sizeof(*vertices)); |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
970 if (FAILED(result)) { |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
971 D3D_SetError("DrawPrimitiveUP()", result); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
972 return -1; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
973 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
974 return 0; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
975 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
976 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
977 static int |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
978 D3D_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect) |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
979 { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
980 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
981 float minx, miny, maxx, maxy; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
982 DWORD color; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
983 Vertex vertices[4]; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
984 HRESULT result; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
985 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
986 if (data->beginScene) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
987 IDirect3DDevice9_BeginScene(data->device); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
988 data->beginScene = SDL_FALSE; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
989 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
990 |
3267
7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
Sam Lantinga <slouken@libsdl.org>
parents:
3197
diff
changeset
|
991 minx = (float) rect->x; |
7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
Sam Lantinga <slouken@libsdl.org>
parents:
3197
diff
changeset
|
992 miny = (float) rect->y; |
7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
Sam Lantinga <slouken@libsdl.org>
parents:
3197
diff
changeset
|
993 maxx = (float) rect->x + rect->w; |
7690aa2f5b74
testsprite2 should be pixel correct on Direct3D now.
Sam Lantinga <slouken@libsdl.org>
parents:
3197
diff
changeset
|
994 maxy = (float) rect->y + rect->h; |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
995 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
996 color = D3DCOLOR_ARGB(renderer->a, renderer->r, renderer->g, renderer->b); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
997 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
998 vertices[0].x = minx; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
999 vertices[0].y = miny; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1000 vertices[0].z = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1001 vertices[0].rhw = 1.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1002 vertices[0].color = color; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1003 vertices[0].u = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1004 vertices[0].v = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1005 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1006 vertices[1].x = maxx; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1007 vertices[1].y = miny; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1008 vertices[1].z = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1009 vertices[1].rhw = 1.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1010 vertices[1].color = color; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1011 vertices[1].u = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1012 vertices[1].v = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1013 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1014 vertices[2].x = maxx; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1015 vertices[2].y = maxy; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1016 vertices[2].z = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1017 vertices[2].rhw = 1.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1018 vertices[2].color = color; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1019 vertices[2].u = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1020 vertices[2].v = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1021 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1022 vertices[3].x = minx; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1023 vertices[3].y = maxy; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1024 vertices[3].z = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1025 vertices[3].rhw = 1.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1026 vertices[3].color = color; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1027 vertices[3].u = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1028 vertices[3].v = 0.0f; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1029 |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1030 D3D_SetBlendMode(data, renderer->blendMode); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1031 |
2933 | 1032 result = |
1033 IDirect3DDevice9_SetTexture(data->device, 0, | |
1034 (IDirect3DBaseTexture9 *) 0); | |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1035 if (FAILED(result)) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1036 D3D_SetError("SetTexture()", result); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1037 return -1; |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1038 } |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1039 result = |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1040 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN, 2, |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1041 vertices, sizeof(*vertices)); |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1042 if (FAILED(result)) { |
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1043 D3D_SetError("DrawPrimitiveUP()", result); |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1044 return -1; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1045 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1046 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1047 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1048 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1049 static int |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1050 D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
1051 const SDL_Rect * srcrect, const SDL_Rect * dstrect) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1052 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1053 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1054 D3D_TextureData *texturedata = (D3D_TextureData *) texture->driverdata; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1055 float minx, miny, maxx, maxy; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1056 float minu, maxu, minv, maxv; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1057 DWORD color; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1058 Vertex vertices[4]; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1059 HRESULT result; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1060 |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1061 if (data->beginScene) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1062 IDirect3DDevice9_BeginScene(data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1063 data->beginScene = SDL_FALSE; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1064 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1065 |
3279
fd207dce9f94
I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents:
3267
diff
changeset
|
1066 minx = (float) dstrect->x - 0.5f; |
fd207dce9f94
I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents:
3267
diff
changeset
|
1067 miny = (float) dstrect->y - 0.5f; |
fd207dce9f94
I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents:
3267
diff
changeset
|
1068 maxx = (float) dstrect->x + dstrect->w - 0.5f; |
fd207dce9f94
I think this fixes the texture pixel alignment
Sam Lantinga <slouken@libsdl.org>
parents:
3267
diff
changeset
|
1069 maxy = (float) dstrect->y + dstrect->h - 0.5f; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1070 |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1071 minu = (float) srcrect->x / texture->w; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1072 maxu = (float) (srcrect->x + srcrect->w) / texture->w; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1073 minv = (float) srcrect->y / texture->h; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1074 maxv = (float) (srcrect->y + srcrect->h) / texture->h; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1075 |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1076 color = D3DCOLOR_ARGB(texture->a, texture->r, texture->g, texture->b); |
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1077 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1078 vertices[0].x = minx; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1079 vertices[0].y = miny; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1080 vertices[0].z = 0.0f; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1081 vertices[0].rhw = 1.0f; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1082 vertices[0].color = color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1083 vertices[0].u = minu; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1084 vertices[0].v = minv; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1085 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1086 vertices[1].x = maxx; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1087 vertices[1].y = miny; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1088 vertices[1].z = 0.0f; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1089 vertices[1].rhw = 1.0f; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1090 vertices[1].color = color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1091 vertices[1].u = maxu; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1092 vertices[1].v = minv; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1093 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1094 vertices[2].x = maxx; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1095 vertices[2].y = maxy; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1096 vertices[2].z = 0.0f; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1097 vertices[2].rhw = 1.0f; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1098 vertices[2].color = color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1099 vertices[2].u = maxu; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1100 vertices[2].v = maxv; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1101 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1102 vertices[3].x = minx; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1103 vertices[3].y = maxy; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1104 vertices[3].z = 0.0f; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1105 vertices[3].rhw = 1.0f; |
1987
36a08379b3f2
Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
1106 vertices[3].color = color; |
1904
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1107 vertices[3].u = minu; |
1a713f9d1f71
Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents:
1903
diff
changeset
|
1108 vertices[3].v = maxv; |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1109 |
2932
676754cc1acb
Implemented Direct3D line and point drawing
Sam Lantinga <slouken@libsdl.org>
parents:
2920
diff
changeset
|
1110 D3D_SetBlendMode(data, texture->blendMode); |
1916
c773b0c0ac89
Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1913
diff
changeset
|
1111 |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1976
diff
changeset
|
1112 switch (texture->scaleMode) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
1113 case SDL_TEXTURESCALEMODE_NONE: |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
1114 case SDL_TEXTURESCALEMODE_FAST: |
1917
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1115 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1116 D3DTEXF_POINT); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1117 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1118 D3DTEXF_POINT); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1119 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
1120 case SDL_TEXTURESCALEMODE_SLOW: |
1917
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1121 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1122 D3DTEXF_LINEAR); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1123 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1124 D3DTEXF_LINEAR); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1125 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1925
diff
changeset
|
1126 case SDL_TEXTURESCALEMODE_BEST: |
1917
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1127 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1128 D3DTEXF_GAUSSIANQUAD); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1129 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER, |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1130 D3DTEXF_GAUSSIANQUAD); |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1131 break; |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1132 } |
3f54b3ec5a07
Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents:
1916
diff
changeset
|
1133 |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1134 result = |
2735
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
1135 IDirect3DDevice9_SetTexture(data->device, 0, (IDirect3DBaseTexture9 *) |
204be4fc2726
Final merge of Google Summer of Code 2008 work...
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
1136 texturedata->texture); |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1137 if (FAILED(result)) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1138 D3D_SetError("SetTexture()", result); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1139 return -1; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1140 } |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1141 result = |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1142 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN, 2, |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1143 vertices, sizeof(*vertices)); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1144 if (FAILED(result)) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1145 D3D_SetError("DrawPrimitiveUP()", result); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1146 return -1; |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1147 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1148 return 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1149 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1150 |
3427
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1151 static int |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1152 D3D_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1153 void * pixels, int pitch) |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1154 { |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1155 BYTE * pBytes; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1156 D3DLOCKED_RECT lockedRect; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1157 BYTE b, g, r, a; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1158 unsigned long index; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1159 int cur_mouse; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1160 int x, y; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1161 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1162 LPDIRECT3DSURFACE9 backBuffer; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1163 LPDIRECT3DSURFACE9 pickOffscreenSurface; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1164 D3DSURFACE_DESC desc; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1165 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1166 D3D_RenderData * data = (D3D_RenderData *) renderer->driverdata; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1167 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1168 IDirect3DDevice9_GetBackBuffer(data->device, 0, 0, D3DBACKBUFFER_TYPE_MONO, &backBuffer); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1169 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1170 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1171 IDirect3DSurface9_GetDesc(backBuffer, &desc); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1172 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1173 IDirect3DDevice9_CreateOffscreenPlainSurface(data->device, desc.Width, desc.Height, desc.Format, D3DPOOL_SYSTEMMEM, &pickOffscreenSurface, NULL); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1174 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1175 IDirect3DDevice9_GetRenderTargetData(data->device, backBuffer, pickOffscreenSurface); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1176 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1177 IDirect3DSurface9_LockRect(pickOffscreenSurface, &lockedRect, NULL, D3DLOCK_READONLY); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1178 pBytes = (BYTE*)lockedRect.pBits; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1179 IDirect3DSurface9_UnlockRect(pickOffscreenSurface); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1180 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1181 // just to debug --> |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1182 cur_mouse = SDL_SelectMouse(-1); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1183 SDL_GetMouseState(cur_mouse, &x, &y); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1184 index = (x * 4 + (y * lockedRect.Pitch)); |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1185 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1186 b = pBytes[index]; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1187 g = pBytes[index+1]; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1188 r = pBytes[index+2]; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1189 a = pBytes[index+3]; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1190 // <-- |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1191 |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1192 return -1; |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1193 } |
36cf454ba065
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
Sam Lantinga <slouken@libsdl.org>
parents:
3279
diff
changeset
|
1194 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1195 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1196 D3D_RenderPresent(SDL_Renderer * renderer) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1197 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1198 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1199 HRESULT result; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1200 |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1201 if (!data->beginScene) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1202 IDirect3DDevice9_EndScene(data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1203 data->beginScene = SDL_TRUE; |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1204 } |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1205 |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1206 result = IDirect3DDevice9_TestCooperativeLevel(data->device); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1207 if (result == D3DERR_DEVICELOST) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1208 /* We'll reset later */ |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1209 return; |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1210 } |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1211 if (result == D3DERR_DEVICENOTRESET) { |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1212 D3D_Reset(renderer); |
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1213 } |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1214 result = IDirect3DDevice9_Present(data->device, NULL, NULL, NULL, NULL); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1215 if (FAILED(result)) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1216 D3D_SetError("Present()", result); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1217 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1218 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1219 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1220 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1221 D3D_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1222 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1223 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1224 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1225 if (!data) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1226 return; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1227 } |
2973
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
1228 if (data->yuv) { |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
1229 SDL_SW_DestroyYUVTexture(data->yuv); |
ab0c00f1b070
Improved Direct3D YUV texture support
Sam Lantinga <slouken@libsdl.org>
parents:
2972
diff
changeset
|
1230 } |
1903
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1231 if (data->texture) { |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1232 IDirect3DTexture9_Release(data->texture); |
f132024010be
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents:
1901
diff
changeset
|
1233 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1234 SDL_free(data); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1235 texture->driverdata = NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1236 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1237 |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
1238 static void |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1239 D3D_DestroyRenderer(SDL_Renderer * renderer) |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1240 { |
1913
83420da906a5
Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents:
1907
diff
changeset
|
1241 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1242 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1243 if (data) { |
1900
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1244 if (data->device) { |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1245 IDirect3DDevice9_Release(data->device); |
5c6bdbf3aadf
First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents:
1898
diff
changeset
|
1246 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1247 SDL_free(data); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1248 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1249 SDL_free(renderer); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1250 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1251 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1252 #endif /* SDL_VIDEO_RENDER_D3D */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1253 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1254 /* vi: set ts=4 sw=4 expandtab: */ |