annotate demos/shooter/scripts/world.py @ 494:e241d7553496

Fixing the epydoc markup. Did some more commenting.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 10 May 2010 15:54:21 +0000
parents 16ceb3228324
children ae9f5383f5b1
rev   line source
446
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1 # -*- coding: utf-8 -*-
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2
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3 # ####################################################################
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4 # Copyright (C) 2005-2010 by the FIFE team
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5 # http://www.fifengine.net
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6 # This file is part of FIFE.
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7 #
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8 # FIFE is free software; you can redistribute it and/or
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9 # modify it under the terms of the GNU Lesser General Public
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10 # License as published by the Free Software Foundation; either
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11 # version 2.1 of the License, or (at your option) any later version.
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12 #
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13 # This library is distributed in the hope that it will be useful,
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14 # but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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16 # Lesser General Public License for more details.
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17 #
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18 # You should have received a copy of the GNU Lesser General Public
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19 # License along with this library; if not, write to the
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20 # Free Software Foundation, Inc.,
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21 # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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22 # ####################################################################
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23
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24 from fife import fife
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25 import copy
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26 import math, random
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27 from fife.extensions import pychan
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28 from fife.extensions.pychan import widgets
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29 from fife.extensions.soundmanager import SoundManager
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30
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31 from scripts.common.eventlistenerbase import EventListenerBase
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32 from fife.extensions.loaders import loadMapFile
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33
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34 from scripts.gui.guis import *
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35
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36 from scripts.ships.shipbase import Ship
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37 from scripts.ships.player import Player
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38 from scripts.scene import Scene
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39
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40 class World(EventListenerBase):
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41 """
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42 The world!
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43
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44 This class handles:
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45 setup of map view (cameras ...)
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46 loading the map
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47 handles mouse/key events which aren't handled by the GUI.
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48 ( by inheriting from EventlistenerBase )
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49
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50 """
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51 def __init__(self, app, engine):
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52 super(World, self).__init__(engine, regKeys=True)
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53
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54 self._applictaion = app
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55 self._engine = engine
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56 self._timemanager = engine.getTimeManager()
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57 self._eventmanager = engine.getEventManager()
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58 self._model = engine.getModel()
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59 self._filename = ''
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60 self._keystate = { 'UP': False, 'DOWN': False, 'LEFT': False, 'RIGHT': False, 'CTRL': False, 'SPACE': False, }
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61 self._pump_ctr = 0
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62 self._map = None
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63 self._scene = None
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64 self._paused = True
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65 self._pausedtime = 0
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66 self._starttime = 0
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67
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68 self._soundmanager = SoundManager(self._engine)
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69
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70 self._mainmenu = MainMenu(self)
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71 self.showMainMenu()
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72
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73 self._hudwindow = HeadsUpDisplay(self)
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74 self._hudwindow.hide()
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75
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76 self._gameover = GameOverDisplay()
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77 self._gameover.hide()
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78
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79 self._highscores = HighScores(self)
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80 self._highscores.hide()
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81
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82 self._winner = WinnerDisplay()
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83 self._winner.hide()
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84
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85 self._credits = CreditsDisplay(self)
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86 self._credits.hide()
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87
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88 self._genericrenderer = None
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89
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90 self._gamecomplete = False
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91
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92 def showMainMenu(self):
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93 if self._scene:
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94 self._paused = True
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95 cont = True
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96 else:
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97 cont = False
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98
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99 self._mainmenu.show(cont)
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100
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101 def showCredits(self):
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102 self._credits.show()
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103
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104 def showHighScores(self):
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105 self._highscores.show()
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106
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107 def quit(self):
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108 self.reset()
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109 self._soundmanager.destroy()
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110 self._applictaion.requestQuit()
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111
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112 def reset(self):
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113 if self._map:
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114 self._model.deleteMap(self._map)
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115 self._map = None
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116
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parents: 454
diff changeset
117 self.cameras = {}
467
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
118
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
119 if self._scene:
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
120 self._scene.destroyScene()
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
121 self._scene = None
467
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
122
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
123 self._gamecomplete = False
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
124
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
125 def loadLevel(self, filename):
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
126 """
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
127 Load a xml map and setup cameras.
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
128 """
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
129
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
130 self.resetKeys()
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
131
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
132 self._filename = filename
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
133 self.reset()
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
134 self._map = loadMapFile(self._filename, self._engine)
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
135
480
85fa5fa486a8 Added a simple sound manager.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 475
diff changeset
136 self._scene = Scene(self, self._engine, self._map.getLayer('objects'), self._soundmanager)
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
137 self._scene.initScene(self._map)
456
41fd97da94d1 Moved guis to their own file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 455
diff changeset
138
454
bd7e8f708adf Time is now managed by the Scene object.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 453
diff changeset
139 self.initCameras()
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
140
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
141 self._hudwindow.show()
457
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
142 self._gameover.hide()
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
143 self._winner.hide()
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
144
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
145 self._starttime = self._timemanager.getTime()
460
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
146
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
147 self._genericrenderer = fife.GenericRenderer.getInstance(self.cameras['main'])
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
148 self._genericrenderer.clearActiveLayers()
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
149 self._genericrenderer.addActiveLayer(self._map.getLayer('objects'))
460
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
150 self._genericrenderer.setEnabled(True)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
151
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
152
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
153 def renderBoundingBox(self, obj):
494
e241d7553496 Fixing the epydoc markup. Did some more commenting.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 492
diff changeset
154 """
e241d7553496 Fixing the epydoc markup. Did some more commenting.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 492
diff changeset
155 Just a hack to render an objects bounding box.
e241d7553496 Fixing the epydoc markup. Did some more commenting.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 492
diff changeset
156 """
e241d7553496 Fixing the epydoc markup. Did some more commenting.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 492
diff changeset
157
460
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
158 bbox = copy.copy(obj.boundingbox)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
159
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
160 #apply the object layer scale
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
161 bbox.x /= 0.25
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
162 bbox.y /= 0.25
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
163 bbox.w /= 0.25
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
164 bbox.h /= 0.25
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
165
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
166 obj_topleft = fife.ExactModelCoordinate(bbox.x, bbox.y)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
167 obj_topright = fife.ExactModelCoordinate(bbox.x + bbox.w, bbox.y)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
168 obj_bottomright = fife.ExactModelCoordinate(bbox.x + bbox.w, bbox.y + bbox.h)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
169 obj_bottomleft = fife.ExactModelCoordinate(bbox.x, bbox.y + bbox.h)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
170
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
171 loc_topleft = fife.Location()
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
172 loc_topleft.setLayer(self._map.getLayer('boundingbox'))
460
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
173 loc_topleft.setExactLayerCoordinates(obj_topleft)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
174
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
175 loc_topright = fife.Location()
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
176 loc_topright.setLayer(self._map.getLayer('boundingbox'))
460
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
177 loc_topright.setExactLayerCoordinates(obj_topright)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
178
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
179 loc_bottomright = fife.Location()
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
180 loc_bottomright.setLayer(self._map.getLayer('boundingbox'))
460
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
181 loc_bottomright.setExactLayerCoordinates(obj_bottomright)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
182
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
183 loc_bottomleft = fife.Location()
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
184 loc_bottomleft.setLayer(self._map.getLayer('boundingbox'))
460
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
185 loc_bottomleft.setExactLayerCoordinates(obj_bottomleft)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
186
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
187 node_topleft = fife.GenericRendererNode(loc_topleft)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
188 node_topright = fife.GenericRendererNode(loc_topright)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
189 node_bottomright = fife.GenericRendererNode(loc_bottomright)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
190 node_bottomleft = fife.GenericRendererNode(loc_bottomleft)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
191
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
192
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
193 self._genericrenderer.addLine("quads", node_topleft, node_topright, 255, 255, 255)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
194 self._genericrenderer.addLine("quads", node_topright, node_bottomright, 255, 255, 255)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
195 self._genericrenderer.addLine("quads", node_bottomright, node_bottomleft, 255, 255, 255)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
196 self._genericrenderer.addLine("quads", node_bottomleft, node_topleft, 255, 255, 255)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
197
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
198 #had to do this or it would segfault
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
199 obj_topleft.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
200 obj_topright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
201 obj_bottomright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
202 obj_bottomleft.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
203 loc_topleft.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
204 loc_topright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
205 loc_bottomright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
206 loc_bottomleft.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
207 node_topleft.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
208 node_topright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
209 node_bottomright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
210 node_bottomleft.thisown = 0
457
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
211
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
212 def gameOver(self):
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
213 self._gameover.show()
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
214 self._hudwindow.hide()
464
be035dff788a Added high score window.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 462
diff changeset
215
475
afde89c1d50b Switched to a damage system. Collisions with objects now cause 1 damage to the player.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 472
diff changeset
216 self._gamecomplete = True
467
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
217
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
218 def endLevel(self):
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
219 self._paused = True
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
220
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
221 #only one level so the game is over once you complete it.
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
222 self._gamecomplete = True
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
223 self._winner.show()
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
224 self._hudwindow.hide()
467
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
225
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
226 def saveScore(self):
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
227 self._gamecomplete = False
468
ebbb420a90b9 Fix the bug where the high score dialog box causes a crash after the player completes the level.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 467
diff changeset
228
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
229 if self._highscores.isHighScore(self._scene.player.score):
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
230 score = self._scene.player.score
464
be035dff788a Added high score window.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 462
diff changeset
231
467
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
232 dlg = pychan.loadXML('gui/highscoredialog.xml')
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
233 dlg.execute({ 'okay' : "Yay!" })
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
234 name = dlg.findChild(name='name').text
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
235
468
ebbb420a90b9 Fix the bug where the high score dialog box causes a crash after the player completes the level.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 467
diff changeset
236 self._highscores.addHighScore(HighScore(name, score))
ebbb420a90b9 Fix the bug where the high score dialog box causes a crash after the player completes the level.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 467
diff changeset
237 self._highscores.show()
ebbb420a90b9 Fix the bug where the high score dialog box causes a crash after the player completes the level.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 467
diff changeset
238
464
be035dff788a Added high score window.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 462
diff changeset
239
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
240 def newGame(self):
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
241 self.loadLevel("maps/shooter_map1.xml")
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
242 self._mainmenu.hide()
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
243 self._paused = False
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prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
244
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
245 def continueGame(self):
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
246 self._mainmenu.hide()
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
247 self._paused = False
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
248
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
249 def initCameras(self):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
250 """
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
251 Before we can actually see something on screen we have to specify the render setup.
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
252 This is done through Camera objects which offer a viewport on the map.
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
253 """
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
254
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
255 for cam in self._map.getCameras():
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
256 if cam.getId() == 'main':
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
257 self.cameras['main'] = cam
490
939a4dc12ca1 Starting to add some comments.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 480
diff changeset
258
939a4dc12ca1 Starting to add some comments.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 480
diff changeset
259 #pass the camera to the scene as the scene controls the cameras position
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
260 self._scene.attachCamera(self.cameras['main'])
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
261
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
262 def resetKeys(self):
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
263 self._keystate['UP'] = False
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
264 self._keystate['DOWN'] = False
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
265 self._keystate['LEFT'] = False
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
266 self._keystate['RIGHT'] = False
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
267 self._keystate['SPACE'] = False
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
268 self._keystate['CTRL'] = False
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
269
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
270
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
271 def keyPressed(self, evt):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
272 keyval = evt.getKey().getValue()
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
273 keystr = evt.getKey().getAsString().lower()
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
274 if keyval == fife.Key.UP:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
275 self._keystate['UP'] = True
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
276 elif keyval == fife.Key.DOWN:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
277 self._keystate['DOWN'] = True
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
278 elif keyval == fife.Key.LEFT:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
279 self._keystate['LEFT'] = True
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
280 elif keyval == fife.Key.RIGHT:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
281 self._keystate['RIGHT'] = True
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
282 elif keyval == fife.Key.SPACE:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
283 self._keystate['SPACE'] = True
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
284 elif keyval == fife.Key.P:
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
285 self._paused = not self._paused
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
286 self._pausedtime += self._timemanager.getTime()
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
287 elif keyval in (fife.Key.LEFT_CONTROL, fife.Key.RIGHT_CONTROL):
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
288 self._keystate['CTRL'] = True
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
289
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
290 def keyReleased(self, evt):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
291 keyval = evt.getKey().getValue()
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
292 if keyval == fife.Key.UP:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
293 self._keystate['UP'] = False
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
294 elif keyval == fife.Key.DOWN:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
295 self._keystate['DOWN'] = False
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
296 elif keyval == fife.Key.LEFT:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
297 self._keystate['LEFT'] = False
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
298 elif keyval == fife.Key.RIGHT:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
299 self._keystate['RIGHT'] = False
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
300 elif keyval == fife.Key.SPACE:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
301 self._keystate['SPACE'] = False
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
302 elif keyval in (fife.Key.LEFT_CONTROL, fife.Key.RIGHT_CONTROL):
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
303 self._keystate['CTRL'] = False
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
304
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
305 def pump(self):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
306 """
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
307 Called every frame.
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
308 """
460
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
309
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
310 if self._genericrenderer:
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
311 self._genericrenderer.removeAll("quads")
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
312
490
939a4dc12ca1 Starting to add some comments.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 480
diff changeset
313 #scene hasn't been initialized. Nothing to do.
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
314 if not self._scene:
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
315 return
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
316
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
317 #update the scene
475
afde89c1d50b Switched to a damage system. Collisions with objects now cause 1 damage to the player.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 472
diff changeset
318 if not self._paused and not self._gamecomplete:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
319 if self._scene.paused:
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
320 self._scene.unpause(self._timemanager.getTime() - self._starttime)
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
321
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
322 self._scene.update(self._timemanager.getTime() - self._starttime, self._keystate)
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
323
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
324 #update the HUD
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
325 avgframe = self._timemanager.getAverageFrameTime()
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
326 if avgframe > 0:
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
327 fps = 1 / (avgframe / 1000)
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
328 else:
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
329 fps = 0
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
330 fpstxt = "%3.2f" % fps
456
41fd97da94d1 Moved guis to their own file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 455
diff changeset
331 self._hudwindow.setFPSText(unicode(fpstxt))
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
332
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
333 player = self._scene.player
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
334 exactcoords = player.location.getExactLayerCoordinates()
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
335 pos = "%1.2f" % exactcoords.x + ", %1.2f" % exactcoords.y
456
41fd97da94d1 Moved guis to their own file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 455
diff changeset
336 self._hudwindow.setPositionText(unicode(pos))
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
337
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
338 vel = "%1.2f" % player.velocity.x + ", %1.2f" % player.velocity.y
456
41fd97da94d1 Moved guis to their own file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 455
diff changeset
339 self._hudwindow.setVelocityText(unicode(vel))
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
340
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
341 score = unicode(str(player.score))
456
41fd97da94d1 Moved guis to their own file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 455
diff changeset
342 self._hudwindow.setScoreText(score)
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
343
462
c4f745a566d6 Added player ship animations including flash and explode.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 460
diff changeset
344 ilives = player.lives
c4f745a566d6 Added player ship animations including flash and explode.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 460
diff changeset
345 if ilives < 0:
c4f745a566d6 Added player ship animations including flash and explode.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 460
diff changeset
346 ilives = 0
c4f745a566d6 Added player ship animations including flash and explode.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 460
diff changeset
347 lives = unicode(str(ilives))
457
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
348 self._hudwindow.setLivesText(lives)
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
349
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
350 else:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
351 if not self._scene.paused:
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
352 self._scene.pause(self._timemanager.getTime() - self._starttime)
475
afde89c1d50b Switched to a damage system. Collisions with objects now cause 1 damage to the player.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 472
diff changeset
353
afde89c1d50b Switched to a damage system. Collisions with objects now cause 1 damage to the player.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 472
diff changeset
354 if self._gamecomplete:
afde89c1d50b Switched to a damage system. Collisions with objects now cause 1 damage to the player.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 472
diff changeset
355 self.saveScore()
afde89c1d50b Switched to a damage system. Collisions with objects now cause 1 damage to the player.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 472
diff changeset
356 self.reset()
467
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
357
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
358 self._pump_ctr += 1