annotate demos/shooter/scripts/world.py @ 480:85fa5fa486a8

Added a simple sound manager. Added music to the level.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Wed, 28 Apr 2010 17:28:29 +0000
parents afde89c1d50b
children 939a4dc12ca1
rev   line source
446
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1 # -*- coding: utf-8 -*-
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2
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3 # ####################################################################
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4 # Copyright (C) 2005-2009 by the FIFE team
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5 # http://www.fifengine.de
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6 # This file is part of FIFE.
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7 #
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8 # FIFE is free software; you can redistribute it and/or
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9 # modify it under the terms of the GNU Lesser General Public
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10 # License as published by the Free Software Foundation; either
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11 # version 2.1 of the License, or (at your option) any later version.
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12 #
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13 # This library is distributed in the hope that it will be useful,
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14 # but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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16 # Lesser General Public License for more details.
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17 #
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18 # You should have received a copy of the GNU Lesser General Public
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19 # License along with this library; if not, write to the
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20 # Free Software Foundation, Inc.,
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21 # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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22 # ####################################################################
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23
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24 from fife import fife
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25 import copy
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26 import math, random
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27 from fife.extensions import pychan
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28 from fife.extensions.pychan import widgets
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29
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30 from scripts.common.eventlistenerbase import EventListenerBase
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31 from scripts.common.helpers import normalize
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32 from fife.extensions.loaders import loadMapFile
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33
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34 from scripts.gui.guis import *
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35
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36 from scripts.ships.shipbase import Ship
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37 from scripts.ships.player import Player
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38 from scripts.scene import Scene
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39 from scripts.soundmanager import SoundManager
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40
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41 class World(EventListenerBase):
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42 """
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43 The world!
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44
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45 This class handles:
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46 setup of map view (cameras ...)
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47 loading the map
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48 handles mouse/key events which aren't handled by the GUI.
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49 ( by inheriting from EventlistenerBase )
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50
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51 """
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52 def __init__(self, app, engine):
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53 super(World, self).__init__(engine, regMouse=True, regKeys=True)
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54 self._applictaion = app
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55 self._engine = engine
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56 self._timemanager = engine.getTimeManager()
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57 self._eventmanager = engine.getEventManager()
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58 self._model = engine.getModel()
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59 self._filename = ''
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60 self._keystate = { 'UP': False, 'DOWN': False, 'LEFT': False, 'RIGHT': False, 'CTRL': False, 'SPACE': False, }
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61 self._pump_ctr = 0
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62 self._map = None
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63 self._scene = None
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64 self._paused = True
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65 self._pausedtime = 0
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66 self._starttime = 0
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67
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68 self._soundmanager = SoundManager(self._engine)
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69
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70 self._mainmenu = MainMenu(self)
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71 self.showMainMenu()
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72
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73 self._hudwindow = HeadsUpDisplay(self)
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74 self._hudwindow.hide()
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75
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76 self._gameover = GameOverDisplay()
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77 self._gameover.hide()
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78
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79 self._highscores = HighScores(self)
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80 self._highscores.hide()
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81
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82 self._winner = WinnerDisplay()
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83 self._winner.hide()
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84
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85 self._credits = CreditsDisplay(self)
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86 self._credits.hide()
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87
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88 self._genericrenderer = None
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89
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90 self._gamecomplete = False
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91
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92 def showMainMenu(self):
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93 if self._scene:
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94 self._paused = True
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95 cont = True
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96 else:
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97 cont = False
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98
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99 self._mainmenu.show(cont)
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100
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101 def showCredits(self):
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102 self._credits.show()
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103
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104 def showHighScores(self):
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105 self._highscores.show()
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106
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107 def quit(self):
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108 self.reset()
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109 self._soundmanager.destroy()
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110 self._applictaion.requestQuit()
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111
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112 def reset(self):
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113 if self._map:
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114 self._model.deleteMap(self._map)
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115 self._map = None
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116
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parents: 454
diff changeset
117 self.cameras = {}
467
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
118
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
119 if self._scene:
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
120 self._scene.destroyScene()
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
121 self._scene = None
467
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
122
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
123 self._gamecomplete = False
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
124
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
125 def loadLevel(self, filename):
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
126 """
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
127 Load a xml map and setup cameras.
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
128 """
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
129
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
130 self.resetKeys()
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
131
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
132 self._filename = filename
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
133 self.reset()
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
134 self._map = loadMapFile(self._filename, self._engine)
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
135
480
85fa5fa486a8 Added a simple sound manager.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 475
diff changeset
136 self._scene = Scene(self, self._engine, self._map.getLayer('objects'), self._soundmanager)
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
137 self._scene.initScene(self._map)
456
41fd97da94d1 Moved guis to their own file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 455
diff changeset
138
454
bd7e8f708adf Time is now managed by the Scene object.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 453
diff changeset
139 self.initCameras()
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
140
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
141 self._hudwindow.show()
457
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
142 self._gameover.hide()
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
143 self._winner.hide()
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
144
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
145 self._starttime = self._timemanager.getTime()
460
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
146
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
147 self._genericrenderer = fife.GenericRenderer.getInstance(self.cameras['main'])
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
148 self._genericrenderer.clearActiveLayers()
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
149 self._genericrenderer.addActiveLayer(self._map.getLayer('objects'))
460
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
150 self._genericrenderer.setEnabled(True)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
151
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
152
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
153 def renderBoundingBox(self, obj):
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
154 bbox = copy.copy(obj.boundingbox)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
155
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
156 #apply the object layer scale
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
157 bbox.x /= 0.25
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
158 bbox.y /= 0.25
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
159 bbox.w /= 0.25
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
160 bbox.h /= 0.25
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
161
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
162 obj_topleft = fife.ExactModelCoordinate(bbox.x, bbox.y)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
163 obj_topright = fife.ExactModelCoordinate(bbox.x + bbox.w, bbox.y)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
164 obj_bottomright = fife.ExactModelCoordinate(bbox.x + bbox.w, bbox.y + bbox.h)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
165 obj_bottomleft = fife.ExactModelCoordinate(bbox.x, bbox.y + bbox.h)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
166
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
167 loc_topleft = fife.Location()
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
168 loc_topleft.setLayer(self._map.getLayer('boundingbox'))
460
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
169 loc_topleft.setExactLayerCoordinates(obj_topleft)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
170
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
171 loc_topright = fife.Location()
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
172 loc_topright.setLayer(self._map.getLayer('boundingbox'))
460
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
173 loc_topright.setExactLayerCoordinates(obj_topright)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
174
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
175 loc_bottomright = fife.Location()
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
176 loc_bottomright.setLayer(self._map.getLayer('boundingbox'))
460
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
177 loc_bottomright.setExactLayerCoordinates(obj_bottomright)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
178
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
179 loc_bottomleft = fife.Location()
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
180 loc_bottomleft.setLayer(self._map.getLayer('boundingbox'))
460
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
181 loc_bottomleft.setExactLayerCoordinates(obj_bottomleft)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
182
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
183 node_topleft = fife.GenericRendererNode(loc_topleft)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
184 node_topright = fife.GenericRendererNode(loc_topright)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
185 node_bottomright = fife.GenericRendererNode(loc_bottomright)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
186 node_bottomleft = fife.GenericRendererNode(loc_bottomleft)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
187
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
188
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
189 self._genericrenderer.addLine("quads", node_topleft, node_topright, 255, 255, 255)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
190 self._genericrenderer.addLine("quads", node_topright, node_bottomright, 255, 255, 255)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
191 self._genericrenderer.addLine("quads", node_bottomright, node_bottomleft, 255, 255, 255)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
192 self._genericrenderer.addLine("quads", node_bottomleft, node_topleft, 255, 255, 255)
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
193
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
194 #had to do this or it would segfault
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
195 obj_topleft.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
196 obj_topright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
197 obj_bottomright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
198 obj_bottomleft.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
199 loc_topleft.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
200 loc_topright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
201 loc_bottomright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
202 loc_bottomleft.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
203 node_topleft.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
204 node_topright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
205 node_bottomright.thisown = 0
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
206 node_bottomleft.thisown = 0
457
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
207
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
208 def gameOver(self):
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
209 self._gameover.show()
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
210 self._hudwindow.hide()
464
be035dff788a Added high score window.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 462
diff changeset
211
475
afde89c1d50b Switched to a damage system. Collisions with objects now cause 1 damage to the player.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 472
diff changeset
212 self._gamecomplete = True
467
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
213
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
214 def endLevel(self):
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
215 self._paused = True
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
216
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
217 #only one level so the game is over once you complete it.
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
218 self._gamecomplete = True
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
219 self._winner.show()
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
220 self._hudwindow.hide()
467
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
221
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
222 def saveScore(self):
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
223 self._gamecomplete = False
468
ebbb420a90b9 Fix the bug where the high score dialog box causes a crash after the player completes the level.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 467
diff changeset
224
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
225 if self._highscores.isHighScore(self._scene.player.score):
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
226 score = self._scene.player.score
464
be035dff788a Added high score window.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 462
diff changeset
227
467
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
228 dlg = pychan.loadXML('gui/highscoredialog.xml')
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
229 dlg.execute({ 'okay' : "Yay!" })
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
230 name = dlg.findChild(name='name').text
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
231
468
ebbb420a90b9 Fix the bug where the high score dialog box causes a crash after the player completes the level.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 467
diff changeset
232 self._highscores.addHighScore(HighScore(name, score))
ebbb420a90b9 Fix the bug where the high score dialog box causes a crash after the player completes the level.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 467
diff changeset
233 self._highscores.show()
ebbb420a90b9 Fix the bug where the high score dialog box causes a crash after the player completes the level.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 467
diff changeset
234
464
be035dff788a Added high score window.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 462
diff changeset
235
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
236 def newGame(self):
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
237 self.loadLevel("maps/shooter_map1.xml")
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
238 self._mainmenu.hide()
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
239 self._paused = False
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
240
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
241 def continueGame(self):
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
242 self._mainmenu.hide()
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
243 self._paused = False
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
244
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
245 def initCameras(self):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
246 """
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
247 Before we can actually see something on screen we have to specify the render setup.
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
248 This is done through Camera objects which offer a viewport on the map.
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
249 """
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
250
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
251 for cam in self._map.getCameras():
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
252 if cam.getId() == 'main':
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
253 self.cameras['main'] = cam
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
254
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
255 self._scene.attachCamera(self.cameras['main'])
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
256
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
257 def resetKeys(self):
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
258 self._keystate['UP'] = False
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
259 self._keystate['DOWN'] = False
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
260 self._keystate['LEFT'] = False
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
261 self._keystate['RIGHT'] = False
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
262 self._keystate['SPACE'] = False
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
263 self._keystate['CTRL'] = False
469
5994e61cdebd Added a widget to be displayed after the player completes the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 468
diff changeset
264
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
265
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
266 def keyPressed(self, evt):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
267 keyval = evt.getKey().getValue()
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
268 keystr = evt.getKey().getAsString().lower()
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
269 if keyval == fife.Key.UP:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
270 self._keystate['UP'] = True
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
271 elif keyval == fife.Key.DOWN:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
272 self._keystate['DOWN'] = True
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
273 elif keyval == fife.Key.LEFT:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
274 self._keystate['LEFT'] = True
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
275 elif keyval == fife.Key.RIGHT:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
276 self._keystate['RIGHT'] = True
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
277 elif keyval == fife.Key.SPACE:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
278 self._keystate['SPACE'] = True
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
279 elif keyval == fife.Key.P:
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
280 self._paused = not self._paused
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
281 self._pausedtime += self._timemanager.getTime()
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
282 elif keyval in (fife.Key.LEFT_CONTROL, fife.Key.RIGHT_CONTROL):
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
283 self._keystate['CTRL'] = True
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
284
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
285 def keyReleased(self, evt):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
286 keyval = evt.getKey().getValue()
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
287 if keyval == fife.Key.UP:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
288 self._keystate['UP'] = False
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
289 elif keyval == fife.Key.DOWN:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
290 self._keystate['DOWN'] = False
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
291 elif keyval == fife.Key.LEFT:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
292 self._keystate['LEFT'] = False
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
293 elif keyval == fife.Key.RIGHT:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
294 self._keystate['RIGHT'] = False
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
295 elif keyval == fife.Key.SPACE:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
296 self._keystate['SPACE'] = False
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
297 elif keyval in (fife.Key.LEFT_CONTROL, fife.Key.RIGHT_CONTROL):
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
298 self._keystate['CTRL'] = False
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
299
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
300 def mouseWheelMovedUp(self, evt):
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
301 if self._keystate['CTRL']:
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
302 self.cameras['main'].setZoom(self.cameras['main'].getZoom() * 1.05)
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
303
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
304 def mouseWheelMovedDown(self, evt):
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
305 if self._keystate['CTRL']:
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
306 self.cameras['main'].setZoom(self.cameras['main'].getZoom() / 1.05)
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
307
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
308 def mousePressed(self, evt):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
309 if evt.isConsumedByWidgets():
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
310 return
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
311
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
312 clickpoint = fife.ScreenPoint(evt.getX(), evt.getY())
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
313
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
314 def mouseMoved(self, evt):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
315 pt = fife.ScreenPoint(evt.getX(), evt.getY())
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
316
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
317 def pump(self):
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
318 """
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
319 Called every frame.
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
320 """
460
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
321
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
322 if self._genericrenderer:
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
323 self._genericrenderer.removeAll("quads")
5e1d6e40d19d Fixed bounding boxes.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 457
diff changeset
324
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
325
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
326 if not self._scene:
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
327 return
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
328
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
329 #update the scene
475
afde89c1d50b Switched to a damage system. Collisions with objects now cause 1 damage to the player.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 472
diff changeset
330 if not self._paused and not self._gamecomplete:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
331 if self._scene.paused:
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
332 self._scene.unpause(self._timemanager.getTime() - self._starttime)
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
333
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
334 self._scene.update(self._timemanager.getTime() - self._starttime, self._keystate)
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
335
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
336
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
337 #update the HUD
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
338 avgframe = self._timemanager.getAverageFrameTime()
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
339 if avgframe > 0:
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
340 fps = 1 / (avgframe / 1000)
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
341 else:
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
342 fps = 0
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
343 fpstxt = "%3.2f" % fps
456
41fd97da94d1 Moved guis to their own file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 455
diff changeset
344 self._hudwindow.setFPSText(unicode(fpstxt))
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
345
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
346 player = self._scene.player
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
347 exactcoords = player.location.getExactLayerCoordinates()
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
348 pos = "%1.2f" % exactcoords.x + ", %1.2f" % exactcoords.y
456
41fd97da94d1 Moved guis to their own file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 455
diff changeset
349 self._hudwindow.setPositionText(unicode(pos))
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
350
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
351 vel = "%1.2f" % player.velocity.x + ", %1.2f" % player.velocity.y
456
41fd97da94d1 Moved guis to their own file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 455
diff changeset
352 self._hudwindow.setVelocityText(unicode(vel))
446
2046a1f2f5f2 Adding the shooter demo. This is still a work in progress.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents:
diff changeset
353
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
354 score = unicode(str(player.score))
456
41fd97da94d1 Moved guis to their own file.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 455
diff changeset
355 self._hudwindow.setScoreText(score)
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
356
462
c4f745a566d6 Added player ship animations including flash and explode.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 460
diff changeset
357 ilives = player.lives
c4f745a566d6 Added player ship animations including flash and explode.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 460
diff changeset
358 if ilives < 0:
c4f745a566d6 Added player ship animations including flash and explode.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 460
diff changeset
359 ilives = 0
c4f745a566d6 Added player ship animations including flash and explode.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 460
diff changeset
360 lives = unicode(str(ilives))
457
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
361 self._hudwindow.setLivesText(lives)
597b066d5ccb Player now has 3 lives and will receive a game over message once they are used up.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 456
diff changeset
362
455
e686b82d93d0 Added the ability to pause the game.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 454
diff changeset
363 else:
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
364 if not self._scene.paused:
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
365 self._scene.pause(self._timemanager.getTime() - self._starttime)
475
afde89c1d50b Switched to a damage system. Collisions with objects now cause 1 damage to the player.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 472
diff changeset
366
afde89c1d50b Switched to a damage system. Collisions with objects now cause 1 damage to the player.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 472
diff changeset
367 if self._gamecomplete:
afde89c1d50b Switched to a damage system. Collisions with objects now cause 1 damage to the player.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 472
diff changeset
368 self.saveScore()
afde89c1d50b Switched to a damage system. Collisions with objects now cause 1 damage to the player.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 472
diff changeset
369 self.reset()
467
4d0aa75a82f1 Added damage so some enemies take more than one hit to destroy.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 465
diff changeset
370
472
3164715a0621 Added the FireBallBurst and FireBallSpread weapons which are now used by the boss.
prock@33b003aa-7bff-0310-803a-e67f0ece8222
parents: 471
diff changeset
371 self._pump_ctr += 1