annotate UI/UiGame.cpp @ 1894:fe7182c30aad

Actor::_44FD29 cleanup 1
author Grumpy7
date Sun, 20 Oct 2013 02:30:36 -0700
parents 211dfe2d8db1
children c1c74df0a33e
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include "..\Texture.h"
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6 #include "..\MM7.h"
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7
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8 #include "..\Mouse.h"
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9 #include "..\Keyboard.h"
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10 #include "..\mm7_data.h"
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11
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12 #include "..\Vis.h"
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13 #include "..\MapInfo.h"
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14 #include "..\Game.h"
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15 #include "..\GUIWindow.h"
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16 #include "..\GUIFont.h"
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17 #include "..\Party.h"
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18 #include "..\AudioPlayer.h"
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19 #include "..\Outdoor.h"
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20 #include "..\LOD.h"
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21 #include "..\Actor.h"
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22 #include "..\Viewport.h"
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23 #include "..\SpriteObject.h"
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24 #include "..\ObjectList.h"
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25 #include "..\DecorationList.h"
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26 #include "..\PlayerFrameTable.h"
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27 #include "..\stru123.h"
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28 #include "..\Time.h"
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29 #include "..\IconFrameTable.h"
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30 #include "..\TurnEngine.h"
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31 #include "..\texts.h"
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32 #include "UIHouses.h"
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33 #include "..\BSPModel.h"
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34 #include "..\Math.h"
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35 #include "..\Level/Decoration.h"
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36
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37
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38 int uTextureID_GameUI_CharSelectionFrame; // 50C98C
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39
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40 //----- (00421D00) --------------------------------------------------------
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41 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID)
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42 {
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43 auto player = &pParty->pPlayers[uPlayerID - 1];
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44 if (pParty->pPickedItem.uItemID)
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45 {
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46 if (auto slot = player->AddItem(-1, pParty->pPickedItem.uItemID))
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47 {
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48 memcpy(&player->pInventoryItemList[slot-1], &pParty->pPickedItem, 0x24u);
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49 viewparams->bRedrawGameUI = true;
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50 pMouse->RemoveHoldingItem();
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51 return;
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52 }
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53
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54 if (!player->CanAct())
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55 {
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56 player = pPlayers[uActiveCharacter];
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57 }
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58 if( player->CanAct() || !pPlayers[uActiveCharacter]->CanAct() )
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59 player->PlaySound(SPEECH_NoRoom, 0);
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60 }
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61
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62 if (pCurrentScreen == SCREEN_GAME)
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63 {
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64 viewparams->bRedrawGameUI = true;
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65 if ( uActiveCharacter != uPlayerID )
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66 {
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67 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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68 return;
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69
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70 uActiveCharacter = uPlayerID;
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71 return;
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72 }
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73 pGUIWindow_CurrentMenu = CharacterUI_Initialize(7);
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74 return;
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75 }
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76 if ( pCurrentScreen == SCREEN_SPELL_BOOK )
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77 return;
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78 if ( pCurrentScreen == SCREEN_CHEST )
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79 {
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80 viewparams->bRedrawGameUI = true;
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81 if ( uActiveCharacter == uPlayerID )
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82 {
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83 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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84 pCurrentScreen = SCREEN_CHEST_INVENTORY;
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85 uActiveCharacter = uPlayerID;
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86 return;
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87 }
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88 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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89 return;
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90 uActiveCharacter = uPlayerID;
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91 return;
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92 }
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93 if ( pCurrentScreen != SCREEN_HOUSE )
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94 {
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95 if ( pCurrentScreen == SCREEN_E )
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96 {
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97 uActiveCharacter = uPlayerID;
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98 return;
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99 }
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100 if ( pCurrentScreen != SCREEN_CHEST_INVENTORY )
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101 {
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102 viewparams->bRedrawGameUI = true;
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103 uActiveCharacter = uPlayerID;
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104 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 102 )
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105 FillAwardsData();
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106 return;
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107 }
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108 viewparams->bRedrawGameUI = true;
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109 if ( uActiveCharacter == uPlayerID )
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110 {
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111 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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112 pCurrentScreen = SCREEN_CHEST_INVENTORY;
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113 uActiveCharacter = uPlayerID;
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114 return;
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115 }
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116 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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117 return;
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118 uActiveCharacter = uPlayerID;
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119 return;
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120 }
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121 if ( window_SpeakInHouse->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
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122 return;
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123 viewparams->bRedrawGameUI = true;
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124 if ( uActiveCharacter != uPlayerID )
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125 uActiveCharacter = uPlayerID;
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126 return;
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127 if (dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD || dialog_menu_id == HOUSE_DIALOGUE_SHOP_6)
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128 {
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129 __debugbreak(); // fix indexing
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130 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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131 pGUIWindow_CurrentMenu = CharacterUI_Initialize(14);
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132 return;
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133 }
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134 }
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135 // 4E28F8: using guessed type int pCurrentScreen;
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136 // F8B19C: using guessed type int dword_F8B19C;
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137
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138 //----- (00416B01) --------------------------------------------------------
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139 void GameUI_DrawNPCPopup(void *_this)//PopupWindowForBenefitAndJoinText
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140 {
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141 int v1; // edi@2
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142 NPCData *pNPC; // eax@16
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143 const CHAR *pText; // eax@18
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144 char *v11; // esi@26
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145 GUIWindow popup_window; // [sp+Ch] [bp-60h]@23
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146 int a2; // [sp+60h] [bp-Ch]@16
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147 LPCSTR lpsz; // [sp+68h] [bp-4h]@6
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148
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149 if ( bNoNPCHiring != 1 )
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150 {
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151 v1 = 0;
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152 /*do
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153 {
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154 if ( v3->pName )
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155 pTmpBuf[v1++] = v2;
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156 ++v3;
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157 ++v2;
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158 }
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159 while ( (signed int)v3 < (signed int)&pParty->pPickedItem );*/
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160 for (int i = 0; i < 2; ++i)
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161 {
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162 if (pParty->pHirelings[i].pName)
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163 pTmpBuf[v1++] = i;
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164 }
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165 lpsz = 0;
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166 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
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167 {
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168 /*v4 = pNPCStats->pNewNPCData;
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169 do
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170 {
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171 if ( v4->uFlags & 0x80
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172 && (!pParty->pHirelings[0].pName || strcmp(v4->pName, pParty->pHirelings[0].pName))
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173 && (!pParty->pHirelings[1].pName || strcmp(v4->pName, pParty->pHirelings[1].pName)) )
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174 pTmpBuf[v1++] = (char)lpsz + 2;
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175 ++lpsz;
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176 ++v4;
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177 }
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178 while ( (signed int)lpsz < (signed int)pNPCStats->uNumNewNPCs );*/
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179 for ( uint i = 0; i < pNPCStats->uNumNewNPCs; ++i )
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180 {
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181 if (pNPCStats->pNewNPCData[i].Hired())
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182 {
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183 if (!pParty->pHirelings[0].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[0].pName))
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184 {
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185 if (!pParty->pHirelings[1].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[1].pName))
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186 pTmpBuf[v1++] = i + 2;
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187 }
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188 }
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189 }
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190 }
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191 if ( (signed int)((char *)_this + pParty->hirelingScrollPosition) < v1 )
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192 {
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193 sDialogue_SpeakingActorNPC_ID = -1 - pParty->hirelingScrollPosition - (int)_this;
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194 pNPC = GetNewNPCData(sDialogue_SpeakingActorNPC_ID, &a2);
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195 if ( pNPC )
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196 {
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197 if ( a2 == 57 )
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198 pText = pNPCTopics[512].pText; // Baby dragon
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199 else
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200 pText = (const CHAR *)pNPCStats->pProfessions[pNPC->uProfession].pBenefits;
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201 lpsz = pText;
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202 if ( !pText )
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203 {
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204 lpsz = (LPCSTR)pNPCStats->pProfessions[pNPC->uProfession].pJoinText;
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205 if ( !lpsz )
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206 lpsz = "";
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207 }
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208 popup_window.Hint = 0;
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209 popup_window.uFrameX = 38;
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210 popup_window.uFrameY = 60;
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211 popup_window.uFrameWidth = 276;
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212 popup_window.uFrameZ = 313;
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213 popup_window.uFrameHeight = pFontArrus->CalcTextHeight(lpsz, &popup_window, 0, 0) + 2 * LOBYTE(pFontArrus->uFontHeight) + 24;
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214 if ( (signed int)popup_window.uFrameHeight < 130 )
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215 popup_window.uFrameHeight = 130;
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216 popup_window.uFrameWidth = 400;
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217 popup_window.uFrameZ = popup_window.uFrameX + 399;
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218 popup_window.DrawMessageBox(0);
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219 sprintfex(pTmpBuf2.data(), "NPC%03d", pNPC->uPortraitID);
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220 pRenderer->DrawTextureIndexed(popup_window.uFrameX + 22, popup_window.uFrameY + 36,
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221 (Texture *)(pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE) != -1
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222 ? &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE)] : 0));
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223 if ( pNPC->uProfession )
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224 {
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225 v11 = pTmpBuf.data();
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226 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);
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227 }
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228 else
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229 {
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230 v11 = pTmpBuf.data();
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231 strcpy(pTmpBuf.data(), pNPC->pName);
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232 }
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233 popup_window.DrawTitleText(pFontArrus, 0, 12, TargetColor(0xFFu, 0xFFu, 0x9Bu), v11, 3);
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234 popup_window.uFrameWidth -= 24;
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235 popup_window.uFrameZ = popup_window.uFrameX + popup_window.uFrameWidth - 1;
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236 popup_window.DrawText(pFontArrus, 100, 36, 0, BuildDialogueString((char *)lpsz, uActiveCharacter - 1, 0, 0, 0, 0), 0, 0, 0);
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237 }
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238 }
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239 }
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240 }
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241
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242 //----- (00445D4A) --------------------------------------------------------
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243 void GameUI_InitializeDialogue(Actor *actor, int bPlayerSaysHello)
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244 {
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245 NPCData *pNPCInfo; // ebp@1
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246 int v9; // esi@8
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247 int pNumberContacts; // eax@11
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248 char pContainer[32]; // [sp+14h] [bp-28h]@3
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249
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250 dword_A74CDC = -1;
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251 dword_AE336C = -1;
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252 pEventTimer->Pause();
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253 pMiscTimer->Pause();
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254 pAudioPlayer->StopChannels(-1, -1);
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255 uDialogueType = 0;
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256 sDialogue_SpeakingActorNPC_ID = actor->sNPC_ID;
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257 pDialogue_SpeakingActor = actor;
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258 pNPCInfo = GetNPCData(actor->sNPC_ID);
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259 if ( (pNPCInfo->uFlags & 3) != 2 )
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260 pNPCInfo->uFlags = pNPCInfo->uFlags + 1;
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261
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262 switch (pParty->alignment)
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263 {
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264 case PartyAlignment_Good: sprintfex(pContainer, "evt%02d-b", const_2()); break;
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265 case PartyAlignment_Neutral: sprintfex(pContainer, "evt%02d", const_2()); break;
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266 case PartyAlignment_Evil: sprintfex(pContainer, "evt%02d-c", const_2()); break;
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267 }
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268
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269 pDialogueNPCCount = 0;
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270 uNumDialogueNPCPortraits = 1;
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271 pTexture_Dialogue_Background = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
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272 sprintfex(pContainer, "npc%03u", pNPCInfo->uPortraitID);
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273 v9 = 0;
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274 pDialogueNPCPortraits[0] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
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275 dword_591084 = areWeLoadingTexture;
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276 uTextureID_right_panel_loop = uTextureID_right_panel;
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277 if ( !pNPCInfo->Hired() && pNPCInfo->Location2D >= 0 )
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278 {
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279 if ( (signed int)pParty->GetPartyFame() <= pNPCInfo->fame
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280 || (pNumberContacts = pNPCInfo->uFlags & 0xFFFFFF7F, (pNumberContacts & 0x80000000u) != 0) )
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281 {
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282 v9 = 1;
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283 }
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284 else
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285 {
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286 if ( pNumberContacts > 1 )
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287 {
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288 if ( pNumberContacts == 2 )
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289 {
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diff changeset
290 v9 = 3;
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291 }
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292 else
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293 {
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294 if ( pNumberContacts != 3 )
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295 {
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296 if ( pNumberContacts != 4 )
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297 v9 = 1;
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298 }
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299 else
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300 {
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diff changeset
301 v9 = 2;
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302 }
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303 }
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304 }
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305 else if ( pNPCInfo->rep )
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306 {
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diff changeset
307 v9 = 2;
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308 }
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309 }
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310 }
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diff changeset
311 if (sDialogue_SpeakingActorNPC_ID < 0)
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312 v9 = 4;
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313 pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_Dialogue, v9, 0);//pNumberContacts = 1, v9 = 0; pNumberContacts = 2, v9 = 3;
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314 if (pNPCInfo->Hired())
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315 {
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diff changeset
316 if ( !pNPCInfo->bHasUsedTheAbility )
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317 {
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318 if ( pNPCInfo->uProfession >= 10 )
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319 {
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320 if ( pNPCInfo->uProfession <= 12 || pNPCInfo->uProfession > 32 && (pNPCInfo->uProfession <= 34
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321 || pNPCInfo->uProfession > 38 && (pNPCInfo->uProfession <= 43 || pNPCInfo->uProfession == 52)) )
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322 {
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diff changeset
323 pDialogueWindow->CreateButton(480, 250, 140, LOBYTE(pFontArrus->uFontHeight) - 3, 1, 0, UIMSG_SelectNPCDialogueOption, 9, 0, "", 0);
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324 pDialogueWindow->_41D08F_set_keyboard_control_group(4, 1, 0, 1);
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325 }
b97d0cdd6c79 new folder UI
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326 }
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diff changeset
327 }
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diff changeset
328 }
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329
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330 pDialogueWindow->CreateButton( 61, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
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331 pDialogueWindow->CreateButton(177, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
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332 pDialogueWindow->CreateButton(292, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
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333 pDialogueWindow->CreateButton(407, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
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334
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diff changeset
335 if (bPlayerSaysHello && uActiveCharacter && !pNPCInfo->Hired())
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336 {
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diff changeset
337 if (pParty->uCurrentHour < 5 || pParty->uCurrentHour > 21)
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338 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodEvening, 0);
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339 else
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340 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodDay, 0);
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341 }
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342 }
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343
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diff changeset
344 //----- (00445350) --------------------------------------------------------
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diff changeset
345 void GameUI_DrawDialogue()
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346 {
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diff changeset
347 NPCData *pNPC; // ebx@2
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diff changeset
348 int pGreetType; // eax@2
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diff changeset
349 int pTextHeight; // esi@39
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diff changeset
350 GUIButton *pButton; // eax@43
1672
f3986fd1a122 GameUI_DrawDialogue()
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parents: 1666
diff changeset
351 int all_text_height; // ebx@93
f3986fd1a122 GameUI_DrawDialogue()
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diff changeset
352 signed int index; // esi@99
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b97d0cdd6c79 new folder UI
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diff changeset
353 int v42; // edi@102
1672
f3986fd1a122 GameUI_DrawDialogue()
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diff changeset
354 int v45;
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diff changeset
355 unsigned __int16 pTextColor; // ax@104
ab6bf38b2940 UIGame.cpp cleaning(continue)
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diff changeset
356 GUIWindow window; // [sp+ACh] [bp-68h]@42
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357 GUIFont *pOutString; // [sp+10Ch] [bp-8h]@39
1838
211dfe2d8db1 changing global char* vars to const char* vars
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diff changeset
358 const char *pInString=NULL; // [sp+110h] [bp-4h]@32
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359
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360 if ( !pDialogueWindow )
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361 return;
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362
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diff changeset
363 // Window title(Çàãîëîâîê îêíà)----
ab6bf38b2940 UIGame.cpp cleaning(continue)
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364 memcpy(&window, pDialogueWindow, sizeof(window));
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365 pNPC = GetNPCData(sDialogue_SpeakingActorNPC_ID);
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366 pGreetType = GetGreetType(sDialogue_SpeakingActorNPC_ID);
1496
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diff changeset
367 window.uFrameWidth -= 10;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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diff changeset
368 window.uFrameZ -= 10;
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369 pRenderer->DrawTextureIndexed(477, 0, pTexture_Dialogue_Background);
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370 pRenderer->DrawTextureTransparent(468, 0, (Texture *)(uTextureID_right_panel_loop != -1 ? &pIcons_LOD->pTextures[uTextureID_right_panel_loop] : 0));
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371 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, (Texture *)(uTextureID_50795C != -1 ? &pIcons_LOD->pTextures[uTextureID_50795C] : 0));
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372 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pDialogueNPCPortraits[0]);
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diff changeset
373
b97d0cdd6c79 new folder UI
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diff changeset
374 if (pNPC->uProfession)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
375 {
b97d0cdd6c79 new folder UI
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376 assert(pNPC->uProfession < sizeof(aNPCProfessionNames) / sizeof(*aNPCProfessionNames.data())); // sometimes buffer overflows; errors emerge both here and in dialogue text
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377 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);//^Pi[%s] %s
b97d0cdd6c79 new folder UI
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378 }
b97d0cdd6c79 new folder UI
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diff changeset
379 else
b97d0cdd6c79 new folder UI
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diff changeset
380 strcpy(pTmpBuf.data(), pNPC->pName);
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diff changeset
381
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
382 window.DrawTitleText(pFontArrus, 483, 112, ui_game_dialogue_npc_name_color, pTmpBuf.data(), 3);
1298
b97d0cdd6c79 new folder UI
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383 pParty->GetPartyFame();
b97d0cdd6c79 new folder UI
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diff changeset
384
b97d0cdd6c79 new folder UI
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diff changeset
385 pInString = nullptr;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
386 switch (uDialogueType)
b97d0cdd6c79 new folder UI
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diff changeset
387 {
b97d0cdd6c79 new folder UI
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diff changeset
388 case DIALOGUE_13:
1666
5302a9811767 MainMenuUI_Create() cleared
Ritor1
parents: 1662
diff changeset
389 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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diff changeset
390 break;
b97d0cdd6c79 new folder UI
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diff changeset
391
b97d0cdd6c79 new folder UI
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parents:
diff changeset
392 case DIALOGUE_PROFESSION_DETAILS:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
393 {
1661
e1d1fe32c194 NPCTopics
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parents: 1653
diff changeset
394 //auto prof = pNPCStats->pProfessions[pNPC->uProfession];
1298
b97d0cdd6c79 new folder UI
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395
b97d0cdd6c79 new folder UI
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diff changeset
396 if (dialogue_show_profession_details)
1661
e1d1fe32c194 NPCTopics
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parents: 1653
diff changeset
397 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pBenefits, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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diff changeset
398 else if (pNPC->Hired())
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
399 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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diff changeset
400 else
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
401 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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diff changeset
402 }
b97d0cdd6c79 new folder UI
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diff changeset
403 break;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
404
b97d0cdd6c79 new folder UI
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parents:
diff changeset
405
b97d0cdd6c79 new folder UI
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diff changeset
406 case DIALOGUE_ARENA_WELCOME:
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407 pInString = pGlobalTXT_LocalizationStrings[574]; // "Welcome to the Arena of Life and Death. Remember, you are only allowed one arena combat per visit. To fight an arena battle, select the option that best describes your abilities and return to me- if you survive:"
b97d0cdd6c79 new folder UI
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408 break;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
409
b97d0cdd6c79 new folder UI
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parents:
diff changeset
410 case DIALOGUE_ARENA_FIGHT_NOT_OVER_YET:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
411 pInString = pGlobalTXT_LocalizationStrings[577]; //"Get back in there you wimps:"
b97d0cdd6c79 new folder UI
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parents:
diff changeset
412 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
413
b97d0cdd6c79 new folder UI
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parents:
diff changeset
414 case DIALOGUE_ARENA_REWARD:
b97d0cdd6c79 new folder UI
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diff changeset
415 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[576], gold_transaction_amount);// "Congratulations on your win: here's your stuff: %u gold."
b97d0cdd6c79 new folder UI
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parents:
diff changeset
416 pInString = pTmpBuf.data();
b97d0cdd6c79 new folder UI
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parents:
diff changeset
417 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
418
b97d0cdd6c79 new folder UI
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parents:
diff changeset
419 case DIALOGUE_ARENA_ALREADY_WON:
b97d0cdd6c79 new folder UI
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diff changeset
420 pInString = pGlobalTXT_LocalizationStrings[582]; // "You already won this trip to the Arena:"
b97d0cdd6c79 new folder UI
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parents:
diff changeset
421 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
422
b97d0cdd6c79 new folder UI
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parents:
diff changeset
423 default:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
424 if (uDialogueType > DIALOGUE_18 && uDialogueType < DIALOGUE_23 && !byte_5B0938[0])
b97d0cdd6c79 new folder UI
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parents:
diff changeset
425 {
b97d0cdd6c79 new folder UI
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diff changeset
426 pInString = (char *)current_npc_text;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
427 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
428 else if (pGreetType == 1)//QuestNPC_greet
b97d0cdd6c79 new folder UI
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parents:
diff changeset
429 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
430 if (pNPC->greet)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
431 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
432 if ((pNPC->uFlags & 3) == 2)
1655
a7eebb6ee7a2 Window Resize (change arguments to MM7_Initialize)
Nomad
parents: 1653
diff changeset
433 pInString = pNPCStats->pNPCGreetings[pNPC->greet].pGreeting2;
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
434 else
1655
a7eebb6ee7a2 Window Resize (change arguments to MM7_Initialize)
Nomad
parents: 1653
diff changeset
435 pInString = pNPCStats->pNPCGreetings[pNPC->greet].pGreeting1;
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
436 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
437 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
438 else if (pGreetType == 2)//HiredNPC_greet
b97d0cdd6c79 new folder UI
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parents:
diff changeset
439 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
440 auto prof = pNPCStats->pProfessions + pNPC->uProfession;
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
441
b97d0cdd6c79 new folder UI
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parents:
diff changeset
442 if (pNPC->Hired())
1410
38df78aba732 deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents: 1407
diff changeset
443 pInString = BuildDialogueString(prof->pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
444 else
1410
38df78aba732 deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents: 1407
diff changeset
445 pInString = BuildDialogueString(prof->pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
446 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
447 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
448 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
449
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
450 // Message window(Îêíî ñîîáùåíèÿ)----
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
451 if (pInString)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
452 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
453 window.uFrameWidth = game_viewport_width;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
454 window.uFrameZ = 452;
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
455 auto font = pFontArrus;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
456 pTextHeight = pFontArrus->CalcTextHeight(pInString, &window, 13, 0) + 7;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
457 if ( 352 - pTextHeight < 8 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
458 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
459 font = pFontCreate;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
460 pTextHeight = pFontCreate->CalcTextHeight(pInString, &window, 13, 0) + 7;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
461 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
462 if (uTextureID_Leather != -1)
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
463 pRenderer->GetLeather(8, 352 - pTextHeight, &pIcons_LOD->pTextures[uTextureID_Leather], pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight - pTextHeight);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
464 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
465 pDialogueWindow->DrawText(font, 13, 354 - pTextHeight, 0, FitTextInAWindow(pInString, font, &window, 13, 0), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
466 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
467 // Right panel(Ïðàâàÿ ïàíåëü)-------
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
468 memcpy(&window, pDialogueWindow, sizeof(window));
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
469 window.uFrameX = 483;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
470 window.uFrameWidth = 148;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
471 window.uFrameZ = 334;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
472 for (int i = window.pStartingPosActiveItem; i < window.pStartingPosActiveItem + window.pNumPresenceButton; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
473 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
474 pButton = window.GetControl(i);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
475 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
476 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
477
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
478 if ( pButton->msg_param > 88 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
479 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
480 else if (pButton->msg_param == 88)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
481 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[581]); // Lord
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
482 else if (pButton->msg_param == 87)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
483 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[580]); // Knight
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
484 else if (pButton->msg_param == 86)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
485 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[579]); // Squire
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
486 else if (pButton->msg_param == 85)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
487 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[578]); // Page
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
488 else if (pButton->msg_param == 77)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
489 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[407]); // Details
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
490 else if (pButton->msg_param == 76)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
491 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
492 if (pNPC->Hired())
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
493 sprintf(pButton->pButtonName, (const char*)pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
494 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
495 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[406]); // Hire
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
496 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
497 else if (pButton->msg_param == 24)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
498 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
499 __debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
500 if (!pNPC->evt_F)
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
501 {
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
502 pButton->pButtonName[0] = 0;
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
503 pButton->msg_param = 0;
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
504 }
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
505 else
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
506 strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_F].pTopic);
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
507 }
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
508 else if (pButton->msg_param == 9)
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
509 strcpy(pButton->pButtonName, GetProfessionActionText(pNPC->uProfession));
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
510 else if (pButton->msg_param == 19) // Scavenger Hunt
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
511 {
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
512 if (!pNPC->evt_A)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
513 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
514 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
515 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
516 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
517 else
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
518 strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_A].pTopic);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
519 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
520 else if (pButton->msg_param == 20) // Scavenger Hunt
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
521 {
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
522 if (!pNPC->evt_B)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
523 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
524 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
525 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
526 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
527 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_B].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
528 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
529 else if (pButton->msg_param == 21)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
530 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
531 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
532 if (!pNPC->evt_C)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
533 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
534 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
535 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
536 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
537 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_C].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
538 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
539 else if (pButton->msg_param == 22)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
540 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
541 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
542 if (!pNPC->evt_D)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
543 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
544 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
545 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
546 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
547 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_D].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
548 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
549 else if (pButton->msg_param == 23)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
550 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
551 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
552 if (!pNPC->evt_E)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
553 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
554 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
555 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
556 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
557 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_E].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
558 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
559 else if (pButton->msg_param == 13)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
560 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
561 if (pNPC->Hired())
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
562 sprintf(pButton->pButtonName, pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
563 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
564 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[122]); // Join
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
565 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
566 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
567 pButton->pButtonName[0] = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
568
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
569 if (pParty->field_7B5_in_arena_quest && pParty->field_7B5_in_arena_quest != -1)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
570 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
571 int num_dead_actors = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
572 pInString = 0;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
573 for ( uint i = 0; i < uNumActors; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
574 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
575 if (pActors[i].uAIState == Dead || pActors[i].uAIState == Removed || pActors[i].uAIState == Disabled)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
576 ++num_dead_actors;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
577 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
578 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
579 int sumonner_type = PID_TYPE(pActors[i].uSummonerID);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
580 if (sumonner_type == OBJECT_Player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
581 ++num_dead_actors;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
582 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
583 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
584 if (num_dead_actors == uNumActors)
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
585 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[658]); // Collect Prize
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
586 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
587 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
588
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
589 // Install Buttons(Óñòàíîâêà êíîïîê)--------
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
590 index = 0;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
591 all_text_height = 0;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
592 for ( int i = pDialogueWindow->pStartingPosActiveItem;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
593 i < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
594 {
1610
Ritor1
parents: 1545
diff changeset
595 pButton = pDialogueWindow->GetControl(i);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
596 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
597 break;
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
598 all_text_height += pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
599 index++;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
600 }
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
601 if ( index )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
602 {
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
603 v45 = (174 - all_text_height) / index;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
604 if ( v45 > 32 )
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
605 v45 = 32;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
606 v42 = (174 - v45 * index - all_text_height)/ 2 - v45 / 2 + 138;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
607 for ( int i = pDialogueWindow->pStartingPosActiveItem;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
608 i < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
609 {
1672
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
610 pButton = pDialogueWindow->GetControl(i);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
611 if ( !pButton )
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
612 break;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
613 pButton->uY = (unsigned int)(v45 + v42);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
614 pTextHeight = pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
615 pButton->uHeight = pTextHeight;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
616 v42 = pButton->uY + pTextHeight - 1;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
617 pButton->uW = v42;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
618 pTextColor = ui_game_dialogue_option_highlight_color;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
619 if ( pDialogueWindow->pCurrentPosActiveItem != i )
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
620 pTextColor = ui_game_dialogue_option_normal_color;
f3986fd1a122 GameUI_DrawDialogue()
Ritor1
parents: 1666
diff changeset
621 window.DrawTitleText(pFontArrus, 0, pButton->uY, pTextColor, pButton->pButtonName, 3);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
622 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
623 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
624 pRenderer->DrawTextureIndexed(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
625 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
626
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
627 //----- (00444FBE) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
628 void GameUI_DrawBranchlessDialogue()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
629 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
630 int pTextHeight; // esi@4
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
631 char Str[200]; // [sp+Ch] [bp-120h]@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
632 GUIWindow BranchlessDlg_window; // [sp+D4h] [bp-58h]@4
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
633 GUIFont *pFont; // [sp+128h] [bp-4h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
634
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
635 pFont = pFontArrus;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
636 if ( current_npc_text && !byte_5B0938[0] )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
637 strcpy(byte_5B0938.data(), current_npc_text);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
638 BranchlessDlg_window.uFrameWidth = game_viewport_width;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
639 BranchlessDlg_window.uFrameZ = 452;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
640 pTextHeight = pFontArrus->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
641 if ( 352 - pTextHeight < 8 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
642 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
643 pFont = pFontCreate;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
644 pTextHeight = pFontCreate->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
645 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
646 pRenderer->GetLeather(8, 352 - pTextHeight, pIcons_LOD->GetTexture(uTextureID_Leather), pIcons_LOD->GetTexture(uTextureID_Leather)->uTextureHeight - pTextHeight);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
647 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
648 pGUIWindow2->DrawText(pFont, 12, 354 - pTextHeight, 0, FitTextInAWindow(byte_5B0938.data(), pFont, &BranchlessDlg_window, 12, 0), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
649 pRenderer->DrawTextureRGB(0, 0x160u, pTexture_StatusBar);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
650 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_IN_PROGRESS)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
651 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
652 if ( pGUIWindow2->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
653 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
654 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
655 strcpy(GameUI_Footer_TimedString.data(), (const char *)pKeyActionMap->pPressedKeysBuffer);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
656 sub_4452BB();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
657 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
658 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
659 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_CANCELLED)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
660 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
661 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
662 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
663 sub_4452BB();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
664 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
665 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
666 if ( pGUIWindow2->ptr_1C == (void *)26 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
667 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
668 sprintf(Str, "%s %s", GameUI_Footer_TimedString, pKeyActionMap->pPressedKeysBuffer);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
669 pGUIWindow2->DrawText(pFontLucida, 13, 357, 0, Str, 0, 0, 0);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
670 pGUIWindow2->DrawFlashingInputCursor(pFontLucida->GetLineWidth(Str) + 13, 357, pFontLucida);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
671 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
672 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
673 if ( pKeyActionMap->pPressedKeysBuffer[0] )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
674 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
675 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
676 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
677 sub_4452BB();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
678 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
679 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
680 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
681
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
682 //----- (004443D5) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
683 const char *GameUI_GetMinimapHintText()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
684 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
685 double v3; // st7@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
686 int v7; // eax@4
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
687 ODMFace *pFace; // eax@6
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
688 const char *v14; // eax@8
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
689 char *result; // eax@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
690 unsigned int pMapID; // eax@14
1722
Ritor1
parents: 1698
diff changeset
691 int global_coord_X; // [sp+10h] [bp-1Ch]@1
Ritor1
parents: 1698
diff changeset
692 int global_coord_Y; // [sp+14h] [bp-18h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
693 unsigned int pY; // [sp+1Ch] [bp-10h]@1
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
694 unsigned int pX; // [sp+28h] [bp-4h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
695
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
696 result = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
697 pMouse->GetClickPos(&pX, &pY);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
698 v3 = 1.0 / (float)((signed int)viewparams->uMinimapZoom * 0.000015258789);
1722
Ritor1
parents: 1698
diff changeset
699 global_coord_X = (signed __int64)((double)(pX - 557) * v3 + (double)pParty->vPosition.x);
Ritor1
parents: 1698
diff changeset
700 global_coord_Y = (signed __int64)((double)pParty->vPosition.y - (double)(pY - 74) * v3);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
701 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor || pOutdoor->uNumBModels <= 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
702 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
703 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
704 if ( pMapID == 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
705 result = "No Maze Info for this maze on file!";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
706 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
707 result = pMapStats->pInfos[pMapID].pName;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
708 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
709 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
710 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
711 for ( uint j = 0; j < (uint)pOutdoor->uNumBModels; ++j )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
712 {
1722
Ritor1
parents: 1698
diff changeset
713 v7 = int_get_vector_length(abs((signed)pOutdoor->pBModels[j].vBoundingCenter.x - global_coord_X),
Ritor1
parents: 1698
diff changeset
714 abs((signed)pOutdoor->pBModels[j].vBoundingCenter.y - global_coord_Y), 0);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
715 if ( v7 < 2 * pOutdoor->pBModels[j].sBoundingRadius )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
716 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
717 if ( pOutdoor->pBModels[j].uNumFaces )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
718 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
719 for ( uint i = 0; i < (uint)pOutdoor->pBModels[j].uNumFaces; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
720 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
721 pFace = &pOutdoor->pBModels[j].pFaces[i];
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
722 if ( pFace->sCogTriggeredID )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
723 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
724 if ( !(BYTE2(pFace->uAttributes) & 0x10) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
725 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
726 v14 = GetEventHintString(pFace->sCogTriggeredID);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
727 if ( v14 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
728 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
729 if ( _stricmp(v14, "") )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
730 result = (char *)v14;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
731 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
732 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
733 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
734 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
735 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
736 if ( result )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
737 return result;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
738 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
739 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
740 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
741 if ( pMapID == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
742 result = "No Maze Info for this maze on file!";
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
743 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
744 result = pMapStats->pInfos[pMapID].pName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
745 return result;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
746 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
747 return result;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
748 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
749
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
750 //----- (0041D3B7) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
751 void GameUI_CharacterQuickRecord_Draw(GUIWindow *window, Player *player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
752 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
753 Texture *v13; // eax@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
754 PlayerFrame *v15; // eax@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
755 unsigned int pTextColor; // eax@15
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1828
diff changeset
756 const char *v29; // eax@16
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
757 int v36; // esi@22
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1828
diff changeset
758 const char *v39; // eax@24
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
759 signed int uFramesetID; // [sp+20h] [bp-8h]@9
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
760 int uFramesetIDa; // [sp+20h] [bp-8h]@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
761
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
762 uint numActivePlayerBuffs = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
763 for (uint i = 0; i < 24; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
764 if (player->pPlayerBuffs[i].uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
765 ++numActivePlayerBuffs;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
766
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
767 window->uFrameHeight = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
768 window->uFrameZ = window->uFrameWidth + window->uFrameX - 1;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
769 window->uFrameW = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight)) + window->uFrameY - 1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
770 window->DrawMessageBox(0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
771
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
772 if (player->IsEradicated())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
773 v13 = pTexture_PlayerFaceEradicated;
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
774 else if (player->IsDead())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
775 v13 = pTexture_PlayerFaceDead;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
776 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
777 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
778 uFramesetID = pPlayerFrameTable->GetFrameIdByExpression(player->expression);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
779 if ( !uFramesetID )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
780 uFramesetID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
781 if ( player->expression == CHARACTER_EXPRESSION_21)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
782 v15 = pPlayerFrameTable->GetFrameBy_y(&player->_expression21_frameset, &player->_expression21_animtime, pMiscTimer->uTimeElapsed);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
783 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
784 v15 = pPlayerFrameTable->GetFrameBy_x(uFramesetID, pMiscTimer->Time());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
785 player->field_1AA2 = v15->uTextureID - 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
786 v13 = pTextures_PlayerFaces[(unsigned int)window->ptr_1C][v15->uTextureID - 1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
787 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
788
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
789 pRenderer->DrawTextureTransparent(window->uFrameX + 24, window->uFrameY + 24, v13);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
790
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
791 sprintfex(pTmpBuf.data(), "\f%05d", ui_character_header_text_color);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
792 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]); // "%s the %s"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
793 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
794 strcat(pTmpBuf.data(), "\f00000\n");
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
795
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
796 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
797 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[108], // "Hit Points"
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
798 pTextColor, player->sHealth, player->GetMaxHealth());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
799 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
800
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
801 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
802 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[212], // "Spell Points"
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
803 pTextColor, player->sMana, player->GetMaxMana());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
804 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
805
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
806 pTextColor = player->GetMajorConditionIdx();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
807 sprintfex(pTmpBuf2.data(), "%s: \f%05d%s\f00000\n", pGlobalTXT_LocalizationStrings[47], // "Condition
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
808 GetConditionDrawColor(pTextColor), aCharacterConditionNames[pTextColor]);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
809 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
810
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
811 if ( player->uQuickSpell )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
812 v29 = pSpellStats->pInfos[player->uQuickSpell].pShortName;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
813 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
814 v29 = pGlobalTXT_LocalizationStrings[153];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
815 sprintfex(pTmpBuf2.data(), "%s: %s", pGlobalTXT_LocalizationStrings[172], v29); // "Quick Spell"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
816 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
817
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
818 window->DrawText(pFontArrus, 120, 22, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
819
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
820 uFramesetIDa = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
821 for (uint i = 0; i < 24; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
822 {
1826
bdac32c645c5 Changing arrays in class Player to std::array
Grumpy7
parents: 1823
diff changeset
823 auto buff = player->pPlayerBuffs.data() + i;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
824 if (buff->uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
825 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
826 v36 = uFramesetIDa++ * pFontComic->uFontHeight + 134;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
827 window->DrawText(pFontComic, 52, v36, ui_game_character_record_playerbuff_colors[i], aSpellNames[20 + i], 0, 0, 0);
1758
24e756a50073 DrawBuff_remaind_time_string and DrawShops_next_generation_time_string fix and cleared
Ritor1
parents: 1736
diff changeset
828 DrawBuff_remaining_time_string(v36, window, buff->uExpireTime - pParty->uTimePlayed, pFontComic);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
829 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
830 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
831
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
832 v39 = "";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
833 if ( uFramesetIDa == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
834 v39 = pGlobalTXT_LocalizationStrings[153]; // "None"
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1384
diff changeset
835 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[450], v39); // "Active Spells: %s"
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
836 window->DrawText(pFontArrus, 14, 114, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
837 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
838
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
839 //----- (0041A57E) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
840 void GameUI_QuickRef_Draw()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
841 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
842 unsigned int pTextColor; // eax@7
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
843 unsigned int pX; // [sp+14h] [bp-18h]@2
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
844 unsigned int pY; // edi@9
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
845 int pSkillsCount; // ecx@27
1838
211dfe2d8db1 changing global char* vars to const char* vars
Grumpy7
parents: 1828
diff changeset
846 const char *pText; // eax@38
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
847 int pFontHeight; // [sp+18h] [bp-14h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
848
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
849 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("quikref", TEXTURE_16BIT_PALETTE));
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
850 pFontHeight = LOBYTE(pFontArrus->uFontHeight) + 1;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
851 for ( uint i = 0; i < 4; ++i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
852 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
853 auto player = &pParty->pPlayers[i];
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
854 pX = 94 * i + 89;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
855 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
856 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, 18, 0, pGlobalTXT_LocalizationStrings[149], 60, 0);//Name
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
857 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 94 * i + 89, 18, ui_character_header_text_color, player->pName, 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
858 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
859 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, 47, 0, pGlobalTXT_LocalizationStrings[131], 60, 0); //Óðîâ.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
860 sprintf(pTmpBuf.data(), "%lu", player->GetActualLevel());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
861 if ( player->GetActualLevel() <= player->GetBaseLevel())
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
862 pTextColor = player->GetExperienceDisplayColor();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
863 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
864 pTextColor = ui_character_bonus_text_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
865 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, 47, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
866 pY = pFontHeight + 47;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
867 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
868 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pFontHeight + 47, 0, pGlobalTXT_LocalizationStrings[41], 60, 0);//Êëàññ
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
869 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pClassNames[player->classType], 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
870 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
871 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
872 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[107], 60, 0);//Çäîð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
873 sprintf(pTmpBuf.data(), "%d", player->sHealth);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
874 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
875 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
876 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
877 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
878 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[209], 60, 0);//Ìàíà
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
879 sprintf(pTmpBuf.data(), "%d", player->sMana);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
880 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
881 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
882 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
883 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
884 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[0], 60, 0);//Êëàññ áðîíè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
885 sprintf(pTmpBuf.data(), "%d", player->GetActualAC());
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
886 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAC(), player->GetBaseAC());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
887 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
888 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
889 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
890 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[18], 60, 0);//Àòàêà
1684
f84b8b2a875c Fixing a few warnings in Players.cpp
Grumpy7
parents: 1672
diff changeset
891 sprintf(pTmpBuf.data(), "%+d", player->GetActualAttack(false));
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
892 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
893 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
894 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
895 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
896 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, player->GetMeleeDamageString(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
897 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
898 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
899 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[203], 60, 0);// Ñòðåëÿòü
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
900 sprintf(pTmpBuf.data(), "%+d", player->GetRangedAttack());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
901 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
902 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
903 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
904 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
905 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, player->GetRangedDamageString(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
906 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
907 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
908 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[205], 60, 0);//Íàâûêè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
909 pSkillsCount = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
910 for ( uint j = 0; j <= 36; ++j )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
911 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
912 if ( player->pActiveSkills[j] )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
913 ++pSkillsCount;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
914 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
915 sprintf(pTmpBuf.data(), "%lu", pSkillsCount);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
916 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
917 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
918 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
919 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[168], 60, 0);//Î÷êè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
920 sprintf(pTmpBuf.data(), "%lu", player->uSkillPoints);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
921 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
922 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
923 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
924 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[45], 60, 0);//Ñîñò.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
925 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, aCharacterConditionNames[player->GetMajorConditionIdx()], 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
926 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
927 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
928 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[170], 60, 0);//Á.Ïðèì.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
929 if (player->uQuickSpell)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
930 pText = pSpellStats->pInfos[player->uQuickSpell].pShortName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
931 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
932 pText = pGlobalTXT_LocalizationStrings[153];//Íåò
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
933 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pText, 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
934 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
935
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
936 if ( pParty->GetPartyReputation() >= 0 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
937 {
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
938 if ( pParty->GetPartyReputation() <= 5 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
939 pTextColor = ui_character_default_text_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
940 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
941 pTextColor = ui_character_bonus_text_color_neg;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
942 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
943 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
944 pTextColor = ui_character_bonus_text_color;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
945
1827
0c75c3e7e436 cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
Grumpy7
parents: 1826
diff changeset
946 sprintf(pTmpBuf.data(), "%s: \f%05d%s\f00000", pGlobalTXT_LocalizationStrings[180], pTextColor, GetReputationString(pParty->GetPartyReputation()));//Reputation
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
947 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 22, 323, 0, pTmpBuf.data(), 0, 0, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
948 sprintf(pTmpBuf.data(), "\r261%s: %d", pGlobalTXT_LocalizationStrings[84], pParty->GetPartyFame());// Fame Ñëàâà
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
949 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 0, 323, 0, pTmpBuf.data(), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
950 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
951
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
952 //----- (0041AD6E) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
953 void GameUI_DrawRightPanelItems()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
954 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
955 if ( (unsigned long long)GameUI_RightPanel_BookFlashTimer > pParty->uTimePlayed )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
956 GameUI_RightPanel_BookFlashTimer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
957
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
958 if ( pParty->uTimePlayed - GameUI_RightPanel_BookFlashTimer > 128 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
959 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
960 GameUI_RightPanel_BookFlashTimer = pParty->uTimePlayed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
961
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
962 static bool byte_50697C = false; // 50697C
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
963 byte_50697C = !byte_50697C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
964 if ( byte_50697C && pCurrentScreen != SCREEN_REST )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
965 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
966 if (bFlashQuestBook) pRenderer->DrawTextureTransparent(493, 355, pIcons_LOD->GetTexture(uTextureID_ib_td1_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
967 if (bFlashAutonotesBook) pRenderer->DrawTextureTransparent(527, 353, pIcons_LOD->GetTexture(uTextureID_ib_td2_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
968 if (bFlashHistoryBook) pRenderer->DrawTextureTransparent(600, 361, pIcons_LOD->GetTexture(uTextureID_ib_td5_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
969 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
970 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
971 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
972 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
973 GameUI_DrawHiredNPCs();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
974 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
975 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
976 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
977
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
978 //----- (0041AEBB) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
979 void GameUI_DrawFoodAndGold()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
980 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
981 int v2; // esi@2
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
982
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
983 if ( uGameState != GAME_STATE_FINAL_WINDOW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
984 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
985 v2 = sub_44100D() != 0 ? 381 : 322;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
986 sprintf(pTmpBuf.data(), "\r087%lu", pParty->uNumFoodRations);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
987 pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
988 sprintf(pTmpBuf.data(), "\r028%lu", pParty->uNumGold);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
989 pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
990 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
991 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
992
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
993 //----- (0041B0C9) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
994 void GameUI_DrawLifeManaBars()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
995 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
996 double v3; // st7@3
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
997 double v7; // st7@25
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
998 Texture *pTextureHealth; // [sp-4h] [bp-30h]@10
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
999 Texture *pTextureMana; // [sp+Ch] [bp-20h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1000
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1001 pTextureMana = pIcons_LOD->GetTexture(uTextureID_BarBlue);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1002 for (uint i = 0; i < 4; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1003 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1004 if (pParty->pPlayers[i].sHealth > 0)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1005 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1006 int v17 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1007 if (i == 2 || i == 3)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1008 v17 = 2;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1009 v3 = (double)pParty->pPlayers[i].sHealth / (double)pParty->pPlayers[i].GetMaxHealth();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1010 if( v3 > 0.5 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1011 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1012 if ( v3 > 1.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1013 v3 = 1.0;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1014 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarGreen);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1015 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1016 else if ( v3 > 0.25 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1017 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarYellow);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1018 else if ( v3 > 0.0 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1019 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarRed);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1020 if( v3 > 0.0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1021 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1022 pRenderer->SetTextureClipRect(v17 + pHealthBarPos[i], (signed __int64)((1.0 - v3) * pTextureHealth->uTextureHeight) + 402,
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1023 v17 + pHealthBarPos[i] + pTextureHealth->uTextureWidth, pTextureHealth->uTextureHeight + 402);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1024 pRenderer->DrawTextureIndexed(v17 + pHealthBarPos[i], 402, pTextureHealth);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1025 pRenderer->ResetTextureClipRect();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1026 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1027 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1028 if (pParty->pPlayers[i].sMana > 0)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1029 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1030 v7 = pParty->pPlayers[i].sMana / (double)pParty->pPlayers[i].GetMaxMana();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1031 if ( v7 > 1.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1032 v7 = 1.0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1033 int v17 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1034 if (i == 2)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1035 v17 = 1;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1036 pRenderer->SetTextureClipRect(v17 + pManaBarPos[i], (signed __int64)((1.0 - v7) * pTextureMana->uTextureHeight) + 402,
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1037 v17 + pManaBarPos[i] + pTextureMana->uTextureWidth, pTextureMana->uTextureHeight + 402);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1038 pRenderer->DrawTextureIndexed(v17 + pManaBarPos[i], 402, pTextureMana);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1039 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1040 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1041 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1042 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1043
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1044 //----- (0041B3B6) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1045 void GameUI_DrawRightPanel()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1046 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1047 pRenderer->DrawTextureTransparent(pViewport->uViewportBR_X, 0, pIcons_LOD->GetTexture(uTextureID_right_panel));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1048 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1049
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1050 //----- (0041B3E2) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1051 void GameUI_DrawRightPanelFrames()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1052 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1053 pRenderer->DrawTextureRGB(0, 0, pTexture_TopFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1054 pRenderer->DrawTextureRGB(0, 8, pTexture_LeftFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1055 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1056 pRenderer->DrawTextureRGB(0, 352, pTexture_BottomFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1057 GameUI_DrawFoodAndGold();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1058 GameUI_DrawRightPanelItems();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1059 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1060
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1061 //----- (0041C047) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1062 void GameUI_Footer_2()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1063 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1064 char *v1; // edx@2
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1065 int v5; // eax@5
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1066
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1067 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1068 if (GameUI_Footer_TimeLeft)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1069 v1 = GameUI_Footer_TimedString.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1070 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1071 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1072 if (!pFooterString[0])
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1073 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1074 v1 = pFooterString.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1075 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1076
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1077 v5 = pFontLucida->AlignText_Center(450, v1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1078 pPrimaryWindow->DrawText(pFontLucida, v5 + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1079 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1080
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1081 //----- (0041C0B8) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1082 void GameUI_SetFooterString(const char *pStr)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1083 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1084 const char *v1; // esi@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1085
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1086 v1 = pStr;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1087 if ( pStr && strcmp(pStr, "test") && !IsBadStringPtrA(pStr, 1) && (*v1 || GameUI_Footer_TimeLeft) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1088 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1089 if ( GameUI_Footer_TimeLeft )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1090 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1091 for ( int i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()); i > 450; i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1092 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1093 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1094 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1095 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1096 strcpy(pFooterString.data(), v1);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1097 for ( int j = pFontLucida->GetLineWidth(pFooterString.data()); j > 450; j = pFontLucida->GetLineWidth(pFooterString.data()) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1098 pFooterString[strlen(pFooterString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1099 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1100 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1101 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1102
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1103 //----- (0041C179) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1104 void GameUI_Footer()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1105 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1106 char *v1; // edi@5
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1107 int v2; // eax@5
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1108 int v6; // eax@9
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1109 char v9; // zf@12
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1110
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1111 if ( pFooterString[0] || GameUI_Footer_TimeLeft || bForceDrawFooter )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1112 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1113 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1114 if ( GameUI_Footer_TimeLeft )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1115 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1116 v1 = GameUI_Footer_TimedString.data();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1117 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1118 while ( v2 > 450 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1119 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1120 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1121 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1122 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1123 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1124 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1125 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1126 v1 = pFooterString.data();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1127 v6 = pFontLucida->GetLineWidth(pFooterString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1128 while ( v6 > 450 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1129 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1130 pFooterString[strlen(pFooterString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1131 v6 = pFontLucida->GetLineWidth(pFooterString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1132 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1133 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1134 v9 = *v1 == 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1135 bForceDrawFooter = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1136 if ( !v9 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1137 pPrimaryWindow->DrawText(pFontLucida, pFontLucida->AlignText_Center(450, v1) + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1138 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1139 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1140 // 5C35BC: using guessed type int bForceDrawFooter;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1141 //----- (00420EFF) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
1142 void GameUI_WritePointedObjectStatusString()
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1143 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1144 int v1; // ebx@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1145 GUIWindow *pWindow; // edi@7
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1146 GUIButton *pButton; // ecx@11
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1147 int v7; // ecx@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1148 enum UIMessageType pMessageType1; // esi@24
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1149 int v14; // eax@41
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1150 ItemGen *pItemGen; // ecx@44
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1151 int v16; // ecx@46
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1152 signed int v18; // eax@55
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1153 signed int v18b;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1154 signed int v19; // ecx@63
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1155 BLVFace *pFace; // eax@69
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1156 const char *pText; // ecx@79
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1157 char *v28; // esi@82
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1158 enum UIMessageType pMessageType2; // esi@110
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1159 enum UIMessageType pMessageType3; // edx@117
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1160 char Str1[200]; // [sp+Ch] [bp-D4h]@129
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1161 unsigned int pX; // [sp+D4h] [bp-Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1162 unsigned int pY; // [sp+D8h] [bp-8h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1163 unsigned int v45; // [sp+DCh] [bp-4h]@21
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1164
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1165 int interaction_distance_limit = 512;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1166
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1167 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1168 pMouse->GetClickPos(&pX, &pY);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1169 if ( pX < 0 || pX > 639 || pY < 0 || pY > 479 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1170 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1171 if (pCurrentScreen == SCREEN_GAME)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1172 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1173 if ( pX > 467 || pY > 351 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1174 goto _click_on_game_ui;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1175 if ( pRenderer->pRenderD3D ) // inlined mm8::4C1E01
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1176 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1177 v18 = pGame->pVisInstance->get_picked_object_zbuf_val();
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1178 if ( pX < (unsigned int)pViewport->uScreen_TL_X || pX > (unsigned int)pViewport->uScreen_BR_X
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1179 || pY < (unsigned int)pViewport->uScreen_TL_Y || pY > (unsigned int)pViewport->uScreen_BR_Y )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1180 v18 = -1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1181 if ( v18 == -1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1182 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1183 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1184 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1185 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1186 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1187 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1188 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1189 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1190 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1191 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1192 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1193 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1194 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1195 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1196 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1197 v18 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1198 pMouse->uPointingObjectID = (unsigned __int16)v18;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1199 v19 = (signed)PID_ID(v18);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1200 //For Items------------------------------------
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1201 if (PID_TYPE(v18) == OBJECT_Item)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1202 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1203 if ( pObjectList->pObjects[pSpriteObjects[v19].uObjectDescID].uFlags & 0x10 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1204 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1205 pMouse->uPointingObjectID = 0;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1206 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1207 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1208 uLastPointedObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1209 return;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1210 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1211 if ( v18 >= (signed int)0x2000000u || pParty->pPickedItem.uItemID )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1212 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1213 GameUI_SetFooterString(pSpriteObjects[v19].stru_24.GetDisplayName());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1214 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1215 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1216 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1217 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1218 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1219 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1220 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1221 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1222 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1223 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1224 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1225 v28 = pTmpBuf.data();
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1226 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[470], pSpriteObjects[v19].stru_24.GetDisplayName());// "Get %s"
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1227 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1228 //For Decorations----------------------------------
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1229 if (PID_TYPE(v18) == OBJECT_Decoration)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1230 {
1526
f47eab1a70d8 UIHouses.cpp cleaning(continue)
Ritor1
parents: 1525
diff changeset
1231 if ( !pLevelDecorations[v19].uEventID )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1232 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1233 if ( pLevelDecorations[v19].IsInteractive() )
1736
c6fe09a06712 Player::CompareVariable finished, renamed stru_5E4C90 to stru_5E4C90_MapPersistVars, party::field_4A0 to party::CounterEventValues
Grumpy7
parents: 1722
diff changeset
1234 pText = pNPCTopics[stru_5E4C90_MapPersistVars._decor_events[pLevelDecorations[v19]._idx_in_stru123 - 75] + 379].pTopic;//íåâåðíî äëÿ êîñòðà
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1235 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1236 pText = pDecorationList->pDecorations[pLevelDecorations[v19].uDecorationDescID].field_20;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1237 GameUI_SetFooterString(pText);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1238 if ( pMouse->uPointingObjectID == 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1239 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1240 if ( uLastPointedObjectID != 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1241 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1242 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1243 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1244 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1245 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1246 uLastPointedObjectID = pMouse->uPointingObjectID;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1247 return;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1248 }
1526
f47eab1a70d8 UIHouses.cpp cleaning(continue)
Ritor1
parents: 1525
diff changeset
1249 if ( !GetEventHintString(pLevelDecorations[v19].uEventID) )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1250 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1251 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1252 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1253 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1254 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1255 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1256 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1257 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1258 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1259 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1260 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1261 }
1526
f47eab1a70d8 UIHouses.cpp cleaning(continue)
Ritor1
parents: 1525
diff changeset
1262 GameUI_SetFooterString(GetEventHintString(pLevelDecorations[v19].uEventID));
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1263 if ( pMouse->uPointingObjectID == 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1264 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1265 if ( uLastPointedObjectID != 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1266 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1267 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1268 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1269 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1270 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1271 uLastPointedObjectID = pMouse->uPointingObjectID;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1272 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1273 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1274 //For 3D Model-------------------------------------
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1275 if (PID_TYPE(v18) == OBJECT_BModel)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1276 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1277 if ( HIWORD(v18) < interaction_distance_limit )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1278 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1279 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1280 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1281 v18b = (signed int)(unsigned __int16)v18 >> 9;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1282 if ( !pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1283 || !GetEventHintString(pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1284 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1285 pMouse->uPointingObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1286 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1287 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1288 uLastPointedObjectID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1289 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1290 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1291 GameUI_SetFooterString(GetEventHintString(pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1292 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1293 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1294 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1295 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1296 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1297 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1298 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1299 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1300 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1301 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1302 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1303 pFace = &pIndoor->pFaces[v19];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1304 if ( BYTE3(pFace->uAttributes) & 6 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1305 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1306 if ( !pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1307 || !GetEventHintString(pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1308 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1309 pMouse->uPointingObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1310 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1311 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1312 uLastPointedObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1313 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1314 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1315 GameUI_SetFooterString(GetEventHintString(pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1316 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1317 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1318 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1319 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1320 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1321 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1322 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1323 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1324 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1325 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1326 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1327 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1328 pMouse->uPointingObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1329 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1330 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1331 uLastPointedObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1332 return;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1333 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1334 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1335 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1336 if (PID_TYPE(v18) != OBJECT_Actor)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1337 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1338 pMouse->uPointingObjectID = 0;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1339 if ( uLastPointedObjectID != 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1340 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1341 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1342 bForceDrawFooter = 1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1343 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1344 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1345 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1346 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1347 if ( v18 >= 335544320 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1348 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1349 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1350 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1351 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1352 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1353 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1354 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1355 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1356 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1357 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1358 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1359 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1360 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1361 v28 = pTmpBuf.data();
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1362 if ( pActors[v19].dword_000334_unique_name )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1363 pText = pMonsterStats->pPlaceStrings[pActors[v19].dword_000334_unique_name];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1364 else
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1365 pText = pMonsterStats->pInfos[pActors[v19].pMonsterInfo.uID].pName;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1366 strncpy(pTmpBuf.data(), pText, 0x7D0u);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1367 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1368 GameUI_SetFooterString(v28);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1369 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1370 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1371 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1372 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1373 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1374 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1375 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1376 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1377 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1378 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1379 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1380 v1 = uNumVisibleWindows;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1381 if ( uNumVisibleWindows > 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1382 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1383 while ( 1 ) // some other fullscreen ui
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1384 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1385 pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1386 if ( (signed int)pX >= (signed int)pWindow->uFrameX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1387 && (signed int)pX <= (signed int)pWindow->uFrameZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1388 && (signed int)pY >= (signed int)pWindow->uFrameY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1389 && (signed int)pY <= (signed int)pWindow->uFrameW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1390 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1391 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1392 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1393 if ( !pButton )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1394 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1395 if ( pButton->uButtonType == 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1396 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1397 if ( (signed int)pX >= (signed int)pButton->uX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1398 && (signed int)pX <= (signed int)pButton->uZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1399 && (signed int)pY >= (signed int)pButton->uY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1400 && (signed int)pY <= (signed int)pButton->uW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1401 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1402 pMessageType1 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1403 if ( pMessageType1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1404 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1405 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1406 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1407 GameUI_SetFooterString(pButton->pButtonName);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1408 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1409 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1410 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1411 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1412 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1413 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1414 if ( pButton->uButtonType == 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1415 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1416 v45 = pX - pButton->uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1417 v45 = pY - pButton->uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1418 if ( (double)(signed int)pButton->uWidth != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1419 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1420 if ( (double)(signed int)pButton->uHeight != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1421 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1422 pMessageType1 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1423 if ( pMessageType1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1424 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1425 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1426 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1427 GameUI_SetFooterString(pButton->pButtonName);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1428 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1429 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1430 //}
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1431 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1432 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1433 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1434 else // click on skill
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1435 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1436 if ( pButton->uButtonType == 3 && pX >= pButton->uX && pX <= pButton->uZ && pY >= pButton->uY && pY <= pButton->uW )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1437 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1438 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1439 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1440 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1441 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1442 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1443 GameUI_SetFooterString(Str1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1444 uLastPointedObjectID = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1445 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1446 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1447 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1448 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1449 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1450 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1451 if ( pWindow->uFrameHeight == 480 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1452 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1453 --v1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1454 if ( v1 <= 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1455 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1456 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1457 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1458 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1459 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1460 if ( uNumVisibleWindows <= 0 || (uNumVisibleWindows > 0 && pWindow->uFrameHeight != 480 && v1 <= 0))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1461 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1462 if ( pCurrentScreen == SCREEN_CHEST )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1463 {
1414
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1410
diff changeset
1464 ChestUI_WritePointedObjectStatusString();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1465 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1466 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1467 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1468 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1469 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1470 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1471 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1472 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1473 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1474 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1475 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1476 if ( pCurrentScreen == SCREEN_HOUSE )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1477 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1478 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1479 || (v16 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]], v16 == 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1480 || v16 == -65536 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1481 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1482 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1483 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1484 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1485 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1486 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1487 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1488 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1489 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1490 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1491 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1492 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1493 pItemGen = (ItemGen *)((char *)&pParty->pPickedItem + 36 * (v16 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 4);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1494 GameUI_SetFooterString(pItemGen->GetDisplayName());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1495 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1496 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1497 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1498 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1499 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1500 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1501 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1502 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1503 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1504 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1505 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1506 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1507 if ( (signed int)pY < 350 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1508 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1509 v14 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1510 if ( v14 == 0 || v14 == -65536 || (unsigned int)v14 >= 0x1388 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1511 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1512 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1513 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1514 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1515 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1516 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1517 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1518 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1519 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1520 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1521 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1522 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1362
diff changeset
1523 pItemGen = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItemList[v14-1];
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1524 GameUI_SetFooterString(pItemGen->GetDisplayName());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1525 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1526 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1527 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1528 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1529 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1530 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1531 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1532 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1533 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1534 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1535 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1536 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1537 _click_on_game_ui:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1538 if ( (signed int)pX >= (signed int)pWindowList[0].uFrameX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1539 && (signed int)pX <= (signed int)pWindowList[0].uFrameZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1540 && (signed int)pY >= (signed int)pWindowList[0].uFrameY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1541 && (signed int)pY <= (signed int)pWindowList[0].uFrameW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1542 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1543 for ( pButton = pWindowList[0].pControlsHead; pButton != (GUIButton *)0; pButton = pButton->pNext )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1544 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1545 if ( pButton->uButtonType == 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1546 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1547 if ( (signed int)pX >= (signed int)pButton->uX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1548 && (signed int)pX <= (signed int)pButton->uZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1549 && (signed int)pY >= (signed int)pButton->uY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1550 && (signed int)pY <= (signed int)pButton->uW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1551 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1552 pMessageType3 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1553 if ( pMessageType3 == 0 ) // For books
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1554 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1555 GameUI_SetFooterString(pButton->pButtonName);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1556 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1557 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1558 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1559
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1560 pMessageQueue_50CBD0->AddMessage(pMessageType3, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1561 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1562 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1563 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1564 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1565 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1566 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1567 if ( pButton->uButtonType == 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1568 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1569 v45 = pX - pButton->uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1570 v45 = pY - pButton->uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1571
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1572 if (pX >= pButton->uX && pX <= pButton->uZ &&
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1573 pY >= pButton->uY && pY <= pButton->uW)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1574 if ( (double)(signed int)pButton->uWidth != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1575 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1576 if ( (double)(signed int)pButton->uHeight != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1577 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1578 //UNDEF(v32);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1579 //if ( v33 | v34 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1580 //{
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1581 pMessageType2 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1582 if ( pMessageType2 != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1583 pMessageQueue_50CBD0->AddMessage(pMessageType2, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1584
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1585 GameUI_SetFooterString(pButton->pButtonName);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1586 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1587 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1588 //}
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1589 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1590 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1591 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1592 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1593 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1594 if ( pButton->uButtonType == 3
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1595 && pX >= pButton->uX && pX <= pButton->uZ
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1596 && pY >= pButton->uY && pY <= pButton->uW )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1597 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1598 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1599 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1600 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1601 else
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1602 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1603 GameUI_SetFooterString(Str1);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1604 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1605 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1606 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1607 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1608 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1609 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1610 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1611 pMouse->uPointingObjectID = sub_46A99B();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1612 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1613 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1614 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1615 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1616 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1617 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1618 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1619 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1620 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1621 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1622 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1623 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1624
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1625 //----- (0044158F) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1626 void GameUI_DrawCharacterSelectionFrame()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1627 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1628 if ( uActiveCharacter )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1629 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[uActiveCharacter - 1] - 9, 380,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1630 pIcons_LOD->GetTexture(uTextureID_GameUI_CharSelectionFrame));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1631 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1632
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1633 //----- (0044162D) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1634 void GameUI_DrawPartySpells()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1635 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1636 unsigned int v0; // ebp@1
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1637 Texture *v7; // [sp-4h] [bp-1Ch]@12
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1638 Texture *v9; // [sp-4h] [bp-1Ch]@21
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1639
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1640 v0 = (signed __int64)((double)GetTickCount() * 0.050000001);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1641 //v1 = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1642 for (uint i = 0; i < 14; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1643 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1644 //v2 = byte_4E5DD8[v1];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1645 if (pParty->pPartyBuffs[byte_4E5DD8[i]].uExpireTime)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1646 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1647 auto tex = pIcons_LOD->GetTexture(pTextureIDs_PartyBuffIcons[i]);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1648 //v3 = pTextureIDs_PartyBuffIcons[i];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1649 pRenderer->_4A65CC(pPartySpellbuffsUI_XYs[i][0],
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1650 pPartySpellbuffsUI_XYs[i][1], tex, tex,
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1651 v0 + 20 * pPartySpellbuffsUI_smthns[i], 0, 63);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1652 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1653 //++v1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1654 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1655 //while ( v1 < 14 );
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1656 if (pCurrentScreen == SCREEN_GAME || pCurrentScreen == SCREEN_NPC_DIALOGUE)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1657 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1658 if (pParty->FlyActive())
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1659 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1660 if ( pParty->bFlying )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1661 v7 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, v0)->uTextureID);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1662 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1663 v7 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, 0)->uTextureID);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1664 if ( pRenderer->pRenderD3D )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1665 pRenderer->DrawTextureIndexed(8, 8, v7);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1666 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1667 pRenderer->DrawTextureTransparent(8, 8, v7);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1668 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1669 if ( pParty->WaterWalkActive() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1670 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1671 if ( pParty->uFlags & PARTY_FLAGS_1_STANDING_ON_WATER )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1672 v9 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, v0)->uTextureID);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1673 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1674 v9 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, 0)->uTextureID);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1675 if ( pRenderer->pRenderD3D )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1676 pRenderer->DrawTextureIndexed(396, 8, v9);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1677 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1678 pRenderer->DrawTextureTransparent(396, 8, v9);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1679 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1680 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1681 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1682 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1683 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1684 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 427, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Hammerhands));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1685 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1686 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 393, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Bless));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1687 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1688 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 410, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Preservation));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1689 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1690 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 444, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_PainReflection));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1691 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1692 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1693
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1694 //----- (004921C1) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1695 void GameUI_DrawPortraits(unsigned int _this)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1696 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1697 unsigned int face_expression_ID; // eax@17
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1698 PlayerFrame *pFrame; // eax@21
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1699 int pTextureID; // eax@57
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1700 Texture *pPortrait; // [sp-4h] [bp-1Ch]@27
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1701
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1702 if ( qword_A750D8 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1703 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1704 qword_A750D8 -= (signed int)pMiscTimer->uTimeElapsed;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1705 if ( qword_A750D8 <= 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1706 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1707 if ( pPlayers[uSpeakingCharacter]->CanAct() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1708 pPlayers[uSpeakingCharacter]->PlaySound(PlayerSpeechID, 0);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1709 qword_A750D8 = 0i64;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1710 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1711 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1712
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1713 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1714 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1715 Player* pPlayer = &pParty->pPlayers[i];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1716 if ( pPlayer->IsEradicated() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1717 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1718 pPortrait = pTexture_PlayerFaceEradicated;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1719 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1720 pRenderer->_4A6E7E(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1721 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1722 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1723 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1793
diff changeset
1724 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1725 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1726 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1727 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1728 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1729 if (pPlayer->IsDead())
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1730 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1731 pPortrait = pTexture_PlayerFaceDead;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1732 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1733 pRenderer->_4A6E7E(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1734 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1735 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1736 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1793
diff changeset
1737 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1738 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1739 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1740 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1741 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1742 face_expression_ID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1743 for ( uint j = 0; j < pPlayerFrameTable->uNumFrames; ++j )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1744 if ( pPlayerFrameTable->pFrames[j].expression == pPlayer->expression )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1745 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1746 face_expression_ID = j;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1747 break;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1748 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1749 if ( face_expression_ID == 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1750 face_expression_ID = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1751 if (pPlayer->expression == CHARACTER_EXPRESSION_21)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1752 pFrame = pPlayerFrameTable->GetFrameBy_y(&pPlayer->_expression21_frameset, &pPlayer->_expression21_animtime, pMiscTimer->uTimeElapsed);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1753 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1754 pFrame = pPlayerFrameTable->GetFrameBy_x(face_expression_ID, pPlayer->uExpressionTimePassed);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1755 if (pPlayer->field_1AA2 != pFrame->uTextureID - 1 || _this )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1756 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1757 pPlayer->field_1AA2 = pFrame->uTextureID - 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1758 pPortrait = (Texture *)pTextures_PlayerFaces[i][pPlayer->field_1AA2];//pFace = (Texture *)pTextures_PlayerFaces[i][pFrame->uTextureID];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1759 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1760 pRenderer->_4A6E7E(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1761 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1762 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1763 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
1822
5f9eeb7bf8e6 Finishing Player.cpp, fixing some bugs
Grumpy7
parents: 1793
diff changeset
1764 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1765 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1766 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1767 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1768 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1769 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1770 if ( pParty->bTurnBasedModeOn == 1 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1771 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1772 if ( pTurnEngine->turn_stage != 1 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1773 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1774 if (PID_TYPE(pTurnEngine->pQueue[0].uPackedID) == OBJECT_Player)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1775 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1776 if ( pTurnEngine->uActorQueueSize > 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1777 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1778 for (uint i = 0; i < (uint)pTurnEngine->uActorQueueSize; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1779 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1780 if (PID_TYPE(pTurnEngine->pQueue[i].uPackedID) != OBJECT_Player)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1781 break;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1782 pTextureID = dword_5079D0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1783 if ( pParty->uFlags & 0x10 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1784 pTextureID = dword_5079CC;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1785 else
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1786 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1787 if ( pParty->uFlags & 0x20 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1788 pTextureID = dword_5079C8;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1789 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1790 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[PID_ID(pTurnEngine->pQueue[i].uPackedID)] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1791 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1792 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1793 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1794 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1795 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1796 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1797 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1798 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1799 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1800 if (pParty->pPlayers[i].CanAct() && !pParty->pPlayers[i].uTimeToRecovery)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1801 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1802 pTextureID = dword_5079D0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1803 if ( pParty->uFlags & 0x10 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1804 pTextureID = dword_5079CC;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1805 else
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1806 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1807 if ( pParty->uFlags & 0x20 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1808 pTextureID = dword_5079C8;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1809 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1810 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1811 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1812 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1813 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1814 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1815
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1816 //----- (00441D38) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1817 void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int bRedrawOdmMinimap)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1818 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1819 int uHeight; // ebx@6
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1820 unsigned int pW; // ebx@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1821 int v15; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1822 double v20; // st7@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1823 signed int v27; // eax@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1824 unsigned __int16 *v28; // ecx@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1825 signed int v29; // edi@40
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1826 int pPoint_X; // edi@72
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1827 int pPoint_Y; // ebx@72
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1828 unsigned int lPitch; // [sp+20h] [bp-34h]@1
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1829 unsigned int pY; // [sp+20h] [bp-34h]@23
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1830 unsigned int pX; // [sp+24h] [bp-30h]@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1831 signed int v70; // [sp+24h] [bp-30h]@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1832 signed int uBluea; // [sp+28h] [bp-2Ch]@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1833 int v73; // [sp+2Ch] [bp-28h]@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1834 signed int uCenterY; // [sp+48h] [bp-Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1835 signed int uCenterX; // [sp+4Ch] [bp-8h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1836 signed int uWidth; // [sp+5Ch] [bp+8h]@30
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1837 unsigned int pZ; // [sp+60h] [bp+Ch]@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1838 float uWb; // [sp+60h] [bp+Ch]@30
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1839 unsigned int pColor;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1840
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1841 uCenterX = (uX + uZ) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1842 uCenterY = (uY + uW) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1843 lPitch = pRenderer->uTargetSurfacePitch;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1844 auto bWizardEyeActive = pParty->WizardEyeActive();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1845 auto uWizardEyeSkillLevel = pParty->WizardEyeSkillLevel();
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1846 if ( CheckHiredNPCSpeciality(Cartographer) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1847 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1848 bWizardEyeActive = true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1849 uWizardEyeSkillLevel = 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1850 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1851 extern bool wizard_eye;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1852 if ( wizard_eye )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1853 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1854 bWizardEyeActive = true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1855 uWizardEyeSkillLevel = 3;
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1856 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1857 pRenderer->SetRasterClipRect(uX, uY, uZ - 1, uW - 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1858 uHeight = uW - uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1859 uWidth = uZ - uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1860
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1861 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1862 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1863 auto pMapLod0 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1864 auto pPal = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1865 v73 = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / (signed int)uZoom;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1866 v20 = (double)(pParty->vPosition.x + 32768) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1867 uWb = (double)(32768 - pParty->vPosition.y) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1868 switch (uZoom)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1869 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1870 case 512:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1871 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1872 v20 = v20 - (double)(uWidth / 2);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1873 uWb = uWb - (double)(uHeight / 2);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1874 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1875 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1876 case 1024:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1877 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1878 v20 = v20 - (double)(uWidth / 4);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1879 uWb = uWb - (double)(uHeight / 4);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1880 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1881 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1882 case 2048:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1883 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1884 v20 = v20 - (double)(uWidth / 8);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1885 uWb = uWb - (double)(uHeight / 8);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1886 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1887 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1888 default: assert(false);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1889 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1890 assert(sizeof(pOdmMinimap) == 137 * 117 * sizeof(short));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1891
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1892 v70 = floorf(v20 * 65536.0 + 0.5f);//LODWORD(v24);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1893 uBluea = floorf(uWb * 65536.0 + 0.5f);//LODWORD(v25);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1894 v27 = uBluea >> 16;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1895 v28 = &pRenderer->pTargetSurface[uX + uY * lPitch];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1896 if (pMapLod0 && bRedrawOdmMinimap)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1897 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1898 assert(uWidth == 137 && uHeight == 117);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1899 //auto pMinimap = (unsigned __int16 *)pOdmMinimap;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1900
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1901 auto mapWidth = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1902
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1903 v29 = v70 >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1904 for (int y = 0; y < uHeight; ++y)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1905 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1906 auto pMapLod0Line = &pMapLod0[v27 * mapWidth];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1907 for (int x = 0; x < uWidth; ++x)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1908 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1909 //*pMinimap++ = pPal[pMapLod0Line[v29]];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1910 pOdmMinimap[y][x] = pPal[pMapLod0Line[v29]];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1911 v29 = (v70 + x * v73) >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1912 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1913 v29 = v70 >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1914 v28 += 137 - uWidth;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1915 uBluea += v73;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1916 v27 = uBluea >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1917 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1918 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1919
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1920 for (int y = 0; y < 117; ++y)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1921 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1922 for (int x = 0; x < 137; ++x)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1923 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1924 *v28++ = pOdmMinimap[y][x];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1925 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1926 v28 += lPitch - 137;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1927 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1928 uNumBlueFacesInBLVMinimap = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1929 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1930 else// uCurrentlyLoadedLevelType == LEVEL_Indoor
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1931 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1932 pRenderer->FillRectFast(uX, uY, uZ - uX, uHeight, 0xF);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1933 uNumBlueFacesInBLVMinimap = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1934
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1935 for (uint i = 0; i < (uint)pIndoor->pMapOutlines->uNumOutlines; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1936 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1937 auto pOutline = &pIndoor->pMapOutlines->pOutlines[i];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1938 auto pFace1 = pIndoor->pFaces + pOutline->uFace1ID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1939 auto pFace2 = pIndoor->pFaces + pOutline->uFace2ID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1940 //v9 = pIndoor->pFaces[pMapVertex->uFace1ID].uAttributes;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1941 //v10 = pIndoor->pFaces[pMapVertex->uFace2ID].uAttributes;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1942 if (pFace1->Visible() && pFace2->Visible())
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1943 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1944 if ( pOutline->uFlags & 1 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1945 goto LABEL_15;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1946 if (pFace1->uAttributes & 0x80 || pFace2->uAttributes & 0x80)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1947 goto LABEL_ABC;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1948 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1949 continue;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1950
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1951 LABEL_ABC:
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1952 pOutline->uFlags = pOutline->uFlags | 1;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1953 pIndoor->_visible_outlines[i >> 3] |= 1 << (7 - i % 8);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1954
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1955 LABEL_15:
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1956 //v12 = &pIndoor->pFaces[pOutline->uFace1ID];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1957 if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 &&
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1958 (pFace1->uAttributes & 0x2000 || pFace2->uAttributes & 0x2000) &&
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1959 (pIndoor->pFaceExtras[pFace1->uFaceExtraID].uEventID || pIndoor->pFaceExtras[pFace2->uFaceExtraID].uEventID))
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1960 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1961 if (uNumBlueFacesInBLVMinimap < 49)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1962 pBlueFacesInBLVMinimapIDs[uNumBlueFacesInBLVMinimap++] = i;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1963 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1964 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1965 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1966 auto _a = (uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].x);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1967 auto _b = ((unsigned int)((unsigned __int64)_a >> 16) << 16);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1968 auto _c = ((signed int)(_b - uZoom * pParty->vPosition.x) >> 16);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1969 pX = uCenterX + ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1970 pY = uCenterY - ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1971 pZ = uCenterX + ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1972 pW = uCenterY - ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1973 v15 = abs(pOutline->sZ - pParty->vPosition.z) / 8;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1974 if ( v15 > 100 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1975 v15 = 100;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1976 pRenderer->RasterLine2D(pX, pY, pZ, pW, viewparams->pPalette[-v15 + 200]);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1977 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1978 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1979
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1980 for (uint i = 0; i < uNumBlueFacesInBLVMinimap; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1981 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1982 auto pOutline = &pIndoor->pMapOutlines->pOutlines[pBlueFacesInBLVMinimapIDs[i]];
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1983 pX = uCenterX + ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1984 pY = uCenterY - ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1985 pZ = uCenterX + ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1986 pW = uCenterY - ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1987 pRenderer->RasterLine2D(pX, pY, pZ, pW, ui_game_minimap_outline_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1988 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1989 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1990
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1991 //draw arrow on the minimap(include. Ritor1)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1992 uint arrow_idx;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1993 unsigned int rotate = pParty->sRotationY & stru_5C6E00->uDoublePiMask;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1994 if ( (signed int)rotate <= 1920 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1995 arrow_idx = 6;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1996 if ( (signed int)rotate < 1664 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1997 arrow_idx = 5;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1998 if ( (signed int)rotate <= 1408 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1999 arrow_idx = 4;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2000 if ( (signed int)rotate < 1152 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2001 arrow_idx = 3;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2002 if ( (signed int)rotate <= 896 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2003 arrow_idx = 2;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2004 if ( (signed int)rotate < 640 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2005 arrow_idx = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2006 if ( (signed int)rotate <= 384 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2007 arrow_idx = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2008 if ( (signed int)rotate < 128 || (signed int)rotate > 1920 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2009 arrow_idx = 7;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2010 pRenderer->DrawTextureTransparent(uCenterX - 3, uCenterY - 3, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[arrow_idx]));//ñòðåëêà
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2011
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2012 //draw objects on the minimap
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2013 if ( bWizardEyeActive )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2014 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2015 if ( uWizardEyeSkillLevel >= 2 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2016 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2017 for ( uint i = 0; i < uNumSpriteObjects; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2018 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2019 if ( !pSpriteObjects[i].uType || !pSpriteObjects[i].uObjectDescID )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2020 continue;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2021 //if (uWizardEyeSkillLevel == 1
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2022 pPoint_X = uCenterX + ((unsigned __int64)((pSpriteObjects[i].vPosition.x - pParty->vPosition.x) * (signed __int64)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2023 pPoint_Y = uCenterY - ((signed __int64)((pSpriteObjects[i].vPosition.y - pParty->vPosition.y) * (signed __int64)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2024 if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z &&
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2025 pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2026 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2027 if (pObjectList->pObjects[pSpriteObjects[i].uObjectDescID].uFlags & OBJECT_DESC_UNPICKABLE)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2028 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2029 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_projectile_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2030 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2031 else if ( uZoom > 512 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2032 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2033 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y, pPoint_X - 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2034 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2035 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2036 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2037 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y, pPoint_X + 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2038 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2039 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2040 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2041 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2042 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, ui_game_minimap_treasure_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2043 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2044 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2045 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2046 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2047 for ( uint i = 0; i < uNumActors; ++i )//draw actors(îòðèñîâêà ìîíñòðîâ è íïñ)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2048 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2049 if ( pActors[i].uAIState != Removed && pActors[i].uAIState != Disabled
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2050 && (pActors[i].uAIState == Dead || BYTE1(pActors[i].uAttributes) & 0x80) )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2051 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2052 pPoint_X = uCenterX + ((unsigned __int64)(( pActors[i].vPosition.x - pParty->vPosition.x) * (signed __int64)(signed int)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2053 pPoint_Y = uCenterY - ((unsigned __int64)(( pActors[i].vPosition.y - pParty->vPosition.y) * (signed __int64)(signed int)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2054 if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2055 && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2056 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2057 pColor = ui_game_minimap_actor_friendly_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2058 if ( BYTE3(pActors[i].uAttributes) & 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2059 pColor = ui_game_minimap_actor_hostile_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2060 if ( pActors[i].uAIState == Dead)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2061 pColor = ui_game_minimap_actor_corpse_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2062 if ( uZoom > 1024 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2063 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2064 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y - 1, pPoint_X - 2, pPoint_Y + 1, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2065 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 2, pPoint_X - 1, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2066 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2067 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 2, pPoint_X + 1, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2068 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y - 1, pPoint_X + 2, pPoint_Y + 1, pColor);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2069 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2070 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2071 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2072 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2073 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, pColor);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2074 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2075 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2076 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2077 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2078 for ( uint i = 0; i < (signed int)uNumLevelDecorations; ++i )//draw items(îòðèñîâêà ïðåäìåòîâ)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2079 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2080 if ( pLevelDecorations[i].uFlags & 8 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2081 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2082 pPoint_X = uCenterX + ((unsigned __int64)((pLevelDecorations[i].vPosition.x - pParty->vPosition.x) * (signed __int64)(signed int)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2083 pPoint_Y = uCenterY - ((unsigned __int64)((pLevelDecorations[i].vPosition.y - pParty->vPosition.y) * (signed __int64)(signed int)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2084 if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2085 && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2086 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2087 if ( (signed int)uZoom > 512 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2088 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2089 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2090 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2091 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2092 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2093 else
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2094 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_decoration_color_1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2095 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2096 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2097 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2098 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2099 pRenderer->DrawTextureTransparent(468, 0, pIcons_LOD->GetTexture(uTextureID_Minimap_Loop));//draw minimap_loop
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2100 pRenderer->SetTextureClipRect(541, 0, 567, 480);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2101 pRenderer->DrawTextureIndexed(floorf(((double)pParty->sRotationY * 0.1171875) + 0.5f) + 285, 136, pIcons_LOD->GetTexture(uTextureID_Compas));//draw compas
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2102 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2103 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2104
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2105 //----- (00441498) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2106 void GameUI_DrawTorchlightAndWizardEye()
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2107 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2108 if (pCurrentScreen == SCREEN_GAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2109 || pCurrentScreen == SCREEN_MENU
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2110 || pCurrentScreen == SCREEN_OPTIONS
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2111 || pCurrentScreen == SCREEN_REST
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2112 || pCurrentScreen == SCREEN_SPELL_BOOK
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2113 || pCurrentScreen == SCREEN_CHEST
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2114 || pCurrentScreen == SCREEN_SAVEGAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2115 || pCurrentScreen == SCREEN_LOADGAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2116 || pCurrentScreen == SCREEN_CHEST_INVENTORY
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2117 || pCurrentScreen == SCREEN_BOOKS
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2118 || pCurrentScreen == SCREEN_BRANCHLESS_NPC_DIALOG )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2119 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2120 if (pParty->TorchlightActive())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2121 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2122 auto icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnum_Torchlight->uIconID, pEventTimer->Time());
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2123 pRenderer->DrawTextureTransparent(pUIAnum_Torchlight->x, pUIAnum_Torchlight->y, pIcons_LOD->GetTexture(icon->uTextureID));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2124 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2125 if (pParty->WizardEyeActive())
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2126 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2127 auto icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnim_WizardEye->uIconID, pEventTimer->Time());
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2128 pRenderer->DrawTextureTransparent(pUIAnim_WizardEye->x, pUIAnim_WizardEye->y, pIcons_LOD->GetTexture(icon->uTextureID));
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2129 }
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2130 }
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2131 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2132 // 4E28F8: using guessed type int pCurrentScreen;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2133
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2134
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2135 //----- (00491F87) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2136 void GameUI_DrawHiredNPCs()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2137 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2138 unsigned int v13; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2139 char pContainer[20]; // [sp+Ch] [bp-30h]@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2140 signed int uFrameID; // [sp+24h] [bp-18h]@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2141 int v22; // [sp+34h] [bp-8h]@2
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2142 unsigned __int8 pNPC_limit_ID; // [sp+3Bh] [bp-1h]@2
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2143
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2144 if ( bNoNPCHiring != 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2145 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2146 pNPC_limit_ID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2147 v22 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2148 if (pParty->pHirelings[0].pName)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2149 pTmpBuf[v22++] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2150 if (pParty->pHirelings[1].pName)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2151 pTmpBuf[v22++] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2152
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2153 for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2154 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2155 if (pNPCStats->pNewNPCData[i].uFlags & 128)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2156 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2157 if (!pParty->pHirelings[0].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[0].pName))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2158 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2159 if (!pParty->pHirelings[1].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[1].pName))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2160 pTmpBuf[v22++] = i + 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2161 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2162 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2163 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2164
1793
4dee76d79c78 dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
Grumpy7
parents: 1758
diff changeset
2165 for ( int i = pParty->hirelingScrollPosition; i < v22 && pNPC_limit_ID < 2; i++ )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2166 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2167 if ( (unsigned __int8)pTmpBuf[i] >= 2 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2168 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2169 sprintf(pContainer, "NPC%03d", pNPCStats->pNPCData[(unsigned __int8)pTmpBuf[i] + 499].uPortraitID);
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2170 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2171 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2172 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2173 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2174 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2175 sprintf(pContainer, "NPC%03d", pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].uPortraitID);
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2176 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2177 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2178 if ( pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_A == 1 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2179 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2180 uFrameID = pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_B;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2181 v13 = 0;
1802
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1758
diff changeset
2182 if (pIconsFrameTable->uNumIcons)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2183 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2184 for ( v13 = 0; v13 < pIconsFrameTable->uNumIcons; ++v13 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2185 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2186 if ( !_stricmp("spell96", pIconsFrameTable->pIcons[v13].pAnimationName) )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2187 break;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2188 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2189 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2190 pRenderer->DrawTextureTransparent(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2191 &pIcons_LOD->pTextures[pIconsFrameTable->GetFrame(v13, uFrameID)->uTextureID]);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2192 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2193 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2194 ++pNPC_limit_ID;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2195 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2196 }
b97d0cdd6c79 new folder UI
Ritor1
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2197 }
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2198 // 6BE3C5: using guessed type char bNoNPCHiring;
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2199
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2200 //----- (004178FE) --------------------------------------------------------
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2201 unsigned int UI_GetHealthManaAndOtherQualitiesStringColor(signed int current_pos, signed int base_pos)
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2202 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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diff changeset
2203 unsigned __int16 R, G, B;
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2204
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a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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2205 if ( current_pos <= base_pos )
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2206 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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2207 if ( current_pos == base_pos )//White
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2208 return 0;
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a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1506
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2209 if ( 100 * current_pos / base_pos >= 25 )//Yellow( current_pos > 1/4 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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2210 R = 255, G = 255, B = 100;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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2211 else//Red( current_pos < 1/4 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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2212 R = 255, G = 0, B = 0;
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2213 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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2214 else//Green
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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2215 R = 0, G = 255, B = 0;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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2216 return TargetColor(R, G, B);
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2217 }
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2218
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2219 //----- (00417939) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2220 int GetConditionDrawColor(unsigned int uConditionIdx)
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2221 {
1458
934074e7fcc1 ModalWindow
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2222 switch (uConditionIdx)
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2223 {
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
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2224 case Condition_Zombie:
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parents: 1414
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2225 case Condition_Good:
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2226 return ui_character_condition_normal_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
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2227
934074e7fcc1 ModalWindow
Nomad
parents: 1414
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2228 case Condition_Cursed:
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Nomad
parents: 1414
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2229 case Condition_Weak:
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Nomad
parents: 1414
diff changeset
2230 case Condition_Fear:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2231 case Condition_Drunk:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2232 case Condition_Insane:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2233 case Condition_Poison1:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2234 case Condition_Disease1:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
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2235 return ui_character_condition_light_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2236
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2237 case Condition_Sleep:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2238 case Condition_Poison2:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2239 case Condition_Disease2:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2240 case Condition_Paralyzed:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2241 case Condition_Unconcious:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
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2242 return ui_character_condition_moderate_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2243
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2244 case Condition_Poison3:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2245 case Condition_Disease3:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2246 case Condition_Dead:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2247 case Condition_Pertified:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2248 case Condition_Eradicated:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
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2249 return ui_character_condition_severe_color;
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2250 }
1802
633f81bb3ae7 HWND -> class OSWindow
Nomad
parents: 1758
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2251 Error("Invalid condition (%u)", uConditionIdx);
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2252 }