annotate UI/UiGame.cpp @ 1525:863de6ec906b

Слияние
author Ritor1
date Thu, 05 Sep 2013 13:31:15 +0600
parents 53265d238d94 965af46e8793
children f47eab1a70d8
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include <assert.h>
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6
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7 #include "..\Texture.h"
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8 #include "..\MM7.h"
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9
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10 #include "..\Mouse.h"
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11 #include "..\Keyboard.h"
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12 #include "..\mm7_data.h"
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13
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14 #include "..\Vis.h"
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15 #include "..\MapInfo.h"
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16 #include "..\Game.h"
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17 #include "..\GUIWindow.h"
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18 #include "..\GUIFont.h"
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19 #include "..\Party.h"
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20 #include "..\AudioPlayer.h"
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21 #include "..\Outdoor.h"
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22 #include "..\LOD.h"
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23 #include "..\Actor.h"
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24 #include "..\Viewport.h"
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25 #include "..\SpriteObject.h"
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26 #include "..\ObjectList.h"
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27 #include "..\DecorationList.h"
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28 #include "..\PlayerFrameTable.h"
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29 #include "..\stru123.h"
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30 #include "..\Time.h"
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31 #include "..\IconFrameTable.h"
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32 #include "..\TurnEngine.h"
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33 #include "..\texts.h"
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34 #include "UIHouses.h"
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35 #include "..\BSPModel.h"
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36 #include "..\Math.h"
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37
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38
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39 int uTextureID_GameUI_CharSelectionFrame; // 50C98C
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40
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41 //----- (00421D00) --------------------------------------------------------
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42 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID)
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43 {
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44 auto player = &pParty->pPlayers[uPlayerID - 1];
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45 if (pParty->pPickedItem.uItemID)
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46 {
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47 if (auto slot = player->AddItem(-1, pParty->pPickedItem.uItemID))
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48 {
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49 memcpy(&player->pInventoryItemList[slot-1], &pParty->pPickedItem, 0x24u);
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50 viewparams->bRedrawGameUI = true;
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51 pMouse->RemoveHoldingItem();
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52 return;
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53 }
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54
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55 if (!player->CanAct())
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56 {
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57 player = pPlayers[uActiveCharacter];
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58 }
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59 if( player->CanAct() || !pPlayers[uActiveCharacter]->CanAct() )
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60 player->PlaySound(SPEECH_NoRoom, 0);
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61 }
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62
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63 if (pCurrentScreen == SCREEN_GAME)
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64 {
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65 viewparams->bRedrawGameUI = true;
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66 if ( uActiveCharacter != uPlayerID )
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67 {
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68 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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69 return;
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70
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71 uActiveCharacter = uPlayerID;
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72 return;
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73 }
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74 pGUIWindow_CurrentMenu = CharacterUI_Initialize(7);
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75 return;
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76 }
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77 if ( pCurrentScreen == SCREEN_SPELL_BOOK )
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78 return;
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79 if ( pCurrentScreen == SCREEN_CHEST )
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80 {
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81 viewparams->bRedrawGameUI = true;
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82 if ( uActiveCharacter == uPlayerID )
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83 {
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84 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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85 pCurrentScreen = SCREEN_CHEST_INVENTORY;
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86 uActiveCharacter = uPlayerID;
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87 return;
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88 }
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89 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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90 return;
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91 uActiveCharacter = uPlayerID;
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92 return;
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93 }
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94 if ( pCurrentScreen != SCREEN_HOUSE )
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95 {
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96 if ( pCurrentScreen == SCREEN_E )
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97 {
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98 uActiveCharacter = uPlayerID;
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99 return;
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100 }
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101 if ( pCurrentScreen != SCREEN_CHEST_INVENTORY )
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102 {
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103 viewparams->bRedrawGameUI = true;
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104 uActiveCharacter = uPlayerID;
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105 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 102 )
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106 FillAwardsData();
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107 return;
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108 }
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109 viewparams->bRedrawGameUI = true;
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110 if ( uActiveCharacter == uPlayerID )
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111 {
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112 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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113 pCurrentScreen = SCREEN_CHEST_INVENTORY;
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114 uActiveCharacter = uPlayerID;
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115 return;
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116 }
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117 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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118 return;
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119 uActiveCharacter = uPlayerID;
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120 return;
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121 }
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122 if ( window_SpeakInHouse->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
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123 return;
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124 viewparams->bRedrawGameUI = true;
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125 if ( uActiveCharacter != uPlayerID )
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126 uActiveCharacter = uPlayerID;
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127 return;
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128 if (dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD || dialog_menu_id == HOUSE_DIALOGUE_SHOP_6)
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129 {
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130 __debugbreak(); // fix indexing
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131 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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132 pGUIWindow_CurrentMenu = CharacterUI_Initialize(14);
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133 return;
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134 }
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135 }
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136 // 4E28F8: using guessed type int pCurrentScreen;
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137 // F8B19C: using guessed type int dword_F8B19C;
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138
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139 //----- (00416B01) --------------------------------------------------------
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140 void GameUI_DrawNPCPopup(void *_this)//PopupWindowForBenefitAndJoinText
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141 {
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142 int v1; // edi@2
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143 NPCData *pNPC; // eax@16
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144 const CHAR *pText; // eax@18
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145 char *v11; // esi@26
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146 GUIWindow popup_window; // [sp+Ch] [bp-60h]@23
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147 int a2; // [sp+60h] [bp-Ch]@16
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148 LPCSTR lpsz; // [sp+68h] [bp-4h]@6
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149
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150 if ( bNoNPCHiring != 1 )
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151 {
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152 v1 = 0;
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153 /*do
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154 {
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155 if ( v3->pName )
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156 pTmpBuf[v1++] = v2;
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157 ++v3;
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158 ++v2;
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159 }
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160 while ( (signed int)v3 < (signed int)&pParty->pPickedItem );*/
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161 for (int i = 0; i < 2; ++i)
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162 {
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163 if (pParty->pHirelings[i].pName)
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164 pTmpBuf[v1++] = i;
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165 }
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166 lpsz = 0;
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167 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
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168 {
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169 /*v4 = pNPCStats->pNewNPCData;
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170 do
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171 {
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172 if ( v4->uFlags & 0x80
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173 && (!pParty->pHirelings[0].pName || strcmp(v4->pName, pParty->pHirelings[0].pName))
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174 && (!pParty->pHirelings[1].pName || strcmp(v4->pName, pParty->pHirelings[1].pName)) )
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175 pTmpBuf[v1++] = (char)lpsz + 2;
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176 ++lpsz;
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177 ++v4;
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178 }
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179 while ( (signed int)lpsz < (signed int)pNPCStats->uNumNewNPCs );*/
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180 for ( uint i = 0; i < pNPCStats->uNumNewNPCs; ++i )
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181 {
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182 if (pNPCStats->pNewNPCData[i].Hired())
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183 {
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184 if (!pParty->pHirelings[0].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[0].pName))
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185 {
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186 if (!pParty->pHirelings[1].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[1].pName))
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187 pTmpBuf[v1++] = i + 2;
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188 }
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189 }
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190 }
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191 }
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192 if ( (signed int)((char *)_this + (unsigned __int8)pParty->field_709) < v1 )
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193 {
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194 sDialogue_SpeakingActorNPC_ID = -1 - (unsigned __int8)pParty->field_709 - (int)_this;
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195 pNPC = GetNewNPCData(sDialogue_SpeakingActorNPC_ID, &a2);
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196 if ( pNPC )
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197 {
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198 if ( a2 == 57 )
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199 pText = pNPCTopics[512].pText; // Baby dragon
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200 else
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201 pText = (const CHAR *)pNPCStats->pProfessions[pNPC->uProfession].pBenefits;
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202 lpsz = pText;
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203 if ( !pText )
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204 {
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205 lpsz = (LPCSTR)pNPCStats->pProfessions[pNPC->uProfession].pJoinText;
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206 if ( !lpsz )
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207 lpsz = "";
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208 }
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209 popup_window.Hint = 0;
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210 popup_window.uFrameX = 38;
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211 popup_window.uFrameY = 60;
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212 popup_window.uFrameWidth = 276;
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213 popup_window.uFrameZ = 313;
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214 popup_window.uFrameHeight = pFontArrus->CalcTextHeight(lpsz, &popup_window, 0, 0) + 2 * LOBYTE(pFontArrus->uFontHeight) + 24;
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215 if ( (signed int)popup_window.uFrameHeight < 130 )
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216 popup_window.uFrameHeight = 130;
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217 popup_window.uFrameWidth = 400;
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218 popup_window.uFrameZ = popup_window.uFrameX + 399;
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219 popup_window.DrawMessageBox(0);
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220 sprintfex(pTmpBuf2.data(), "NPC%03d", pNPC->uPortraitID);
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221 pRenderer->DrawTextureIndexed(popup_window.uFrameX + 22, popup_window.uFrameY + 36,
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222 (Texture *)(pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE) != -1
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223 ? &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE)] : 0));
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224 if ( pNPC->uProfession )
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225 {
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226 v11 = pTmpBuf.data();
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227 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);
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228 }
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229 else
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230 {
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231 v11 = pTmpBuf.data();
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232 strcpy(pTmpBuf.data(), pNPC->pName);
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233 }
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234 popup_window.DrawTitleText(pFontArrus, 0, 12, TargetColor(0xFFu, 0xFFu, 0x9Bu), v11, 3);
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235 popup_window.uFrameWidth -= 24;
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236 popup_window.uFrameZ = popup_window.uFrameX + popup_window.uFrameWidth - 1;
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237 popup_window.DrawText(pFontArrus, 100, 36, 0, BuildDialogueString((char *)lpsz, uActiveCharacter - 1, 0, 0, 0, 0), 0, 0, 0);
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238 }
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239 }
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240 }
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241 }
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242
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243 //----- (00445D4A) --------------------------------------------------------
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244 void GameUI_InitializeDialogue(Actor *actor, int bPlayerSaysHello)
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245 {
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246 NPCData *pNPCInfo; // ebp@1
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247 int v9; // esi@8
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248 int pNumberContacts; // eax@11
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249 char pContainer[32]; // [sp+14h] [bp-28h]@3
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250
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251 dword_A74CDC = -1;
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252 dword_AE336C = -1;
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253 pEventTimer->Pause();
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254 pMiscTimer->Pause();
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255 pAudioPlayer->StopChannels(-1, -1);
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256 uDialogueType = 0;
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257 sDialogue_SpeakingActorNPC_ID = actor->sNPC_ID;
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258 pDialogue_SpeakingActor = actor;
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259 pNPCInfo = GetNPCData(actor->sNPC_ID);
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260 if ( (pNPCInfo->uFlags & 3) != 2 )
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261 pNPCInfo->uFlags = pNPCInfo->uFlags + 1;
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262
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263 switch (pParty->alignment)
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264 {
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265 case PartyAlignment_Good: sprintfex(pContainer, "evt%02d-b", const_2()); break;
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266 case PartyAlignment_Neutral: sprintfex(pContainer, "evt%02d", const_2()); break;
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267 case PartyAlignment_Evil: sprintfex(pContainer, "evt%02d-c", const_2()); break;
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268 }
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269
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270 pDialogueNPCCount = 0;
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271 uNumDialogueNPCPortraits = 1;
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272 pTexture_Dialogue_Background = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
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273 sprintfex(pContainer, "npc%03u", pNPCInfo->uPortraitID);
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274 v9 = 0;
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275 pDialogueNPCPortraits[0] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
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276 dword_591084 = areWeLoadingTexture;
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277 uTextureID_right_panel_loop = uTextureID_right_panel;
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278 if ( !pNPCInfo->Hired() && pNPCInfo->Location2D >= 0 )
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279 {
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280 if ( (signed int)pParty->GetPartyFame() <= pNPCInfo->fame
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281 || (pNumberContacts = pNPCInfo->uFlags & 0xFFFFFF7F, (pNumberContacts & 0x80000000u) != 0) )
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282 {
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283 v9 = 1;
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284 }
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285 else
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286 {
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287 if ( pNumberContacts > 1 )
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288 {
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289 if ( pNumberContacts == 2 )
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290 {
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291 v9 = 3;
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292 }
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293 else
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294 {
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295 if ( pNumberContacts != 3 )
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296 {
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297 if ( pNumberContacts != 4 )
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298 v9 = 1;
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299 }
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300 else
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301 {
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302 v9 = 2;
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303 }
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304 }
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305 }
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306 else if ( pNPCInfo->rep )
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307 {
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diff changeset
308 v9 = 2;
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309 }
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310 }
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311 }
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312 if (sDialogue_SpeakingActorNPC_ID < 0)
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313 v9 = 4;
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314 pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_Dialogue, v9, 0);//pNumberContacts = 1, v9 = 0; pNumberContacts = 2, v9 = 3;
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315 if (pNPCInfo->Hired())
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316 {
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317 if ( !pNPCInfo->bHasUsedTheAbility )
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318 {
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319 if ( pNPCInfo->uProfession >= 10 )
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320 {
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321 if ( pNPCInfo->uProfession <= 12 || pNPCInfo->uProfession > 32 && (pNPCInfo->uProfession <= 34
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322 || pNPCInfo->uProfession > 38 && (pNPCInfo->uProfession <= 43 || pNPCInfo->uProfession == 52)) )
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323 {
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324 pDialogueWindow->CreateButton(480, 250, 140, LOBYTE(pFontArrus->uFontHeight) - 3, 1, 0, UIMSG_SelectNPCDialogueOption, 9, 0, "", 0);
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325 pDialogueWindow->_41D08F_set_keyboard_control_group(4, 1, 0, 1);
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326 }
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327 }
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328 }
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329 }
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330
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331 pDialogueWindow->CreateButton( 61, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
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332 pDialogueWindow->CreateButton(177, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
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333 pDialogueWindow->CreateButton(292, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
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334 pDialogueWindow->CreateButton(407, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
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335
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336 if (bPlayerSaysHello && uActiveCharacter && !pNPCInfo->Hired())
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337 {
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338 if (pParty->uCurrentHour < 5 || pParty->uCurrentHour > 21)
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339 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodEvening, 0);
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340 else
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341 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodDay, 0);
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342 }
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343 }
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344
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345 //----- (00445350) --------------------------------------------------------
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346 void GameUI_DrawDialogue()
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347 {
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diff changeset
348 NPCData *pNPC; // ebx@2
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diff changeset
349 int pGreetType; // eax@2
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diff changeset
350 int pTextHeight; // esi@39
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351 GUIButton *pButton; // eax@43
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352 int v32; // ebx@93
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
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diff changeset
353 uint v35; // esi@93
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diff changeset
354 int v38; // eax@95
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diff changeset
355 signed int v39; // esi@99
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diff changeset
356 signed int v40; // eax@102
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diff changeset
357 unsigned int v41; // ebx@102
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diff changeset
358 int v42; // edi@102
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diff changeset
359 unsigned int v45; // ecx@104
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diff changeset
360 unsigned __int16 pTextColor; // ax@104
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361 GUIWindow window; // [sp+ACh] [bp-68h]@42
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362 char *Str; // [sp+100h] [bp-14h]@104
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363 GUIFont *pOutString; // [sp+10Ch] [bp-8h]@39
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364 char *pInString=NULL; // [sp+110h] [bp-4h]@32
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365
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366 if ( !pDialogueWindow )
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367 return;
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368
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369 // Window title( )----
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370 memcpy(&window, pDialogueWindow, sizeof(window));
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371 pNPC = GetNPCData(sDialogue_SpeakingActorNPC_ID);
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372 pGreetType = GetGreetType(sDialogue_SpeakingActorNPC_ID);
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diff changeset
373 window.uFrameWidth -= 10;
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374 window.uFrameZ -= 10;
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375 pRenderer->DrawTextureIndexed(477, 0, pTexture_Dialogue_Background);
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376 pRenderer->DrawTextureTransparent(468, 0, (Texture *)(uTextureID_right_panel_loop != -1 ? &pIcons_LOD->pTextures[uTextureID_right_panel_loop] : 0));
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377 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, (Texture *)(uTextureID_50795C != -1 ? &pIcons_LOD->pTextures[uTextureID_50795C] : 0));
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378 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pDialogueNPCPortraits[0]);
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379
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diff changeset
380 if (pNPC->uProfession)
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381 {
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382 assert(pNPC->uProfession < sizeof(aNPCProfessionNames) / sizeof(*aNPCProfessionNames.data())); // sometimes buffer overflows; errors emerge both here and in dialogue text
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383 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);//^Pi[%s] %s
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384 }
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385 else
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diff changeset
386 strcpy(pTmpBuf.data(), pNPC->pName);
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387
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diff changeset
388 window.DrawTitleText(pFontArrus, 483, 112, ui_game_dialogue_npc_name_color, pTmpBuf.data(), 3);
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389 pParty->GetPartyFame();
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diff changeset
390
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391 pInString = nullptr;
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diff changeset
392 switch (uDialogueType)
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393 {
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394 case DIALOGUE_13:
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395 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession - 1].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
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396 break;
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397
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diff changeset
398 case DIALOGUE_PROFESSION_DETAILS:
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399 {
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400 auto prof = pNPCStats->pProfessions + pNPC->uProfession - 1;
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401
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402 if (dialogue_show_profession_details)
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403 pInString = BuildDialogueString(prof->pBenefits, uActiveCharacter - 1, 0, 0, 0, 0);
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404 else if (pNPC->Hired())
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405 pInString = BuildDialogueString(prof->pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
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406 else
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diff changeset
407 pInString = BuildDialogueString(prof->pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
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408 }
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diff changeset
409 break;
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diff changeset
410
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diff changeset
411
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diff changeset
412 case DIALOGUE_ARENA_WELCOME:
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413 pInString = pGlobalTXT_LocalizationStrings[574]; // "Welcome to the Arena of Life and Death. Remember, you are only allowed one arena combat per visit. To fight an arena battle, select the option that best describes your abilities and return to me- if you survive:"
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414 break;
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415
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416 case DIALOGUE_ARENA_FIGHT_NOT_OVER_YET:
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417 pInString = pGlobalTXT_LocalizationStrings[577]; //"Get back in there you wimps:"
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418 break;
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419
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diff changeset
420 case DIALOGUE_ARENA_REWARD:
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421 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[576], gold_transaction_amount);// "Congratulations on your win: here's your stuff: %u gold."
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422 pInString = pTmpBuf.data();
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423 break;
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424
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diff changeset
425 case DIALOGUE_ARENA_ALREADY_WON:
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426 pInString = pGlobalTXT_LocalizationStrings[582]; // "You already won this trip to the Arena:"
b97d0cdd6c79 new folder UI
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427 break;
b97d0cdd6c79 new folder UI
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diff changeset
428
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diff changeset
429 default:
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430 if (uDialogueType > DIALOGUE_18 && uDialogueType < DIALOGUE_23 && !byte_5B0938[0])
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431 {
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432 pInString = (char *)current_npc_text;
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433 }
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434 else if (pGreetType == 1)//QuestNPC_greet
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parents:
diff changeset
435 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
436 if (pNPC->greet)
b97d0cdd6c79 new folder UI
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diff changeset
437 {
b97d0cdd6c79 new folder UI
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diff changeset
438 if ((pNPC->uFlags & 3) == 2)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
439 pInString = pNPCStats->pNPCGreetings[pNPC->greet - 1].pGreeting2;
b97d0cdd6c79 new folder UI
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440 else
b97d0cdd6c79 new folder UI
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parents:
diff changeset
441 pInString = pNPCStats->pNPCGreetings[pNPC->greet - 1].pGreeting1;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
442 }
b97d0cdd6c79 new folder UI
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diff changeset
443 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
444 else if (pGreetType == 2)//HiredNPC_greet
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parents:
diff changeset
445 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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diff changeset
446 auto prof = pNPCStats->pProfessions + pNPC->uProfession;
1298
b97d0cdd6c79 new folder UI
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diff changeset
447
b97d0cdd6c79 new folder UI
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diff changeset
448 if (pNPC->Hired())
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Nomad
parents: 1407
diff changeset
449 pInString = BuildDialogueString(prof->pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
450 else
1410
38df78aba732 deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents: 1407
diff changeset
451 pInString = BuildDialogueString(prof->pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
452 }
b97d0cdd6c79 new folder UI
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diff changeset
453 break;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
454 }
b97d0cdd6c79 new folder UI
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diff changeset
455
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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diff changeset
456 // Message window( )----
1298
b97d0cdd6c79 new folder UI
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diff changeset
457 if (pInString)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
458 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
459 window.uFrameWidth = game_viewport_width;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
460 window.uFrameZ = 452;
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
461 auto font = pFontArrus;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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diff changeset
462 pTextHeight = pFontArrus->CalcTextHeight(pInString, &window, 13, 0) + 7;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
463 if ( 352 - pTextHeight < 8 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
464 {
b97d0cdd6c79 new folder UI
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diff changeset
465 font = pFontCreate;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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diff changeset
466 pTextHeight = pFontCreate->CalcTextHeight(pInString, &window, 13, 0) + 7;
1298
b97d0cdd6c79 new folder UI
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diff changeset
467 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
468 if (uTextureID_Leather != -1)
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
469 pRenderer->GetLeather(8, 352 - pTextHeight, &pIcons_LOD->pTextures[uTextureID_Leather], pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight - pTextHeight);
ab6bf38b2940 UIGame.cpp cleaning(continue)
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diff changeset
470 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
471 pDialogueWindow->DrawText(font, 13, 354 - pTextHeight, 0, FitTextInAWindow(pInString, font, &window, 13, 0), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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472 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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diff changeset
473 // Right panel( )-------
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
474 memcpy(&window, pDialogueWindow, sizeof(window));
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
475 window.uFrameX = 483;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
476 window.uFrameWidth = 148;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
477 window.uFrameZ = 334;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
478 for (int i = window.pStartingPosActiveItem; i < window.pStartingPosActiveItem + window.pNumPresenceButton; ++i)
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
479 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
480 pButton = window.GetControl(i);
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
481 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
482 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
483
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
484 if ( pButton->msg_param > 88 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
485 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
486 else if (pButton->msg_param == 88)
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
487 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[581]); // Lord
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
488 else if (pButton->msg_param == 87)
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
489 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[580]); // Knight
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
490 else if (pButton->msg_param == 86)
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
491 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[579]); // Squire
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
492 else if (pButton->msg_param == 85)
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
493 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[578]); // Page
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
494 else if (pButton->msg_param == 77)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
495 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[407]); // Details
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
496 else if (pButton->msg_param == 76)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
497 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
498 if (pNPC->Hired())
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
499 sprintf(pButton->pButtonName, (const char*)pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
500 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
501 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[406]); // Hire
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
502 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
503 else if (pButton->msg_param == 24)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
504 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
505 __debugbreak(); // learn conditions of this event
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
506 auto topic = pNPCTopics[pNPC->evt_F - 1].pTopic;//(&dword_721660)[8 * v23];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
507 if (!topic)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
508 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
509 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
510 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
511 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
512 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
513 strcpy(pButton->pButtonName, topic);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
514 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
515 else if (pButton->msg_param == 9)
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
516 strcpy(pButton->pButtonName, GetProfessionActionText(pNPC->uProfession));
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
517 else if (pButton->msg_param == 19)
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
518 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
519 // __debugbreak(); // learn conditions of this event Scavenger Hunt
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
520 auto topic = pNPCTopics[pNPC->evt_A - 1].pTopic;//(&dword_721660)[8 * v23];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
521 if (!topic)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
522 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
523 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
524 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
525 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
526 else strcpy(pButton->pButtonName, topic);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
527 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
528 else if (pButton->msg_param == 20)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
529 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
530 //__debugbreak(); // learn conditions of this event instruments
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
531 auto topic = pNPCTopics[pNPC->evt_B - 1].pTopic;//(&dword_721660)[8 * v23];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
532 if (!topic)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
533 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
534 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
535 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
536 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
537 else strcpy(pButton->pButtonName, topic);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
538 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
539 else if (pButton->msg_param == 21)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
540 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
541 //__debugbreak(); // learn conditions of this event
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
542 auto topic = pNPCTopics[pNPC->evt_C - 1].pTopic;//(&dword_721660)[8 * v23];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
543 if (!topic)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
544 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
545 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
546 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
547 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
548 else strcpy(pButton->pButtonName, topic);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
549 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
550 else if (pButton->msg_param == 22)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
551 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
552 //__debugbreak(); // learn conditions of this event
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
553 auto topic = pNPCTopics[pNPC->evt_D - 1].pTopic;//(&dword_721660)[8 * v23];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
554 if (!topic)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
555 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
556 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
557 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
558 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
559 else strcpy(pButton->pButtonName, topic);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
560 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
561 else if (pButton->msg_param == 23)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
562 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
563 //__debugbreak(); // learn conditions of this event
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
564 auto topic = pNPCTopics[pNPC->evt_E - 1].pTopic;//(&dword_721660)[8 * v23];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
565 if (!topic)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
566 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
567 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
568 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
569 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
570 else strcpy(pButton->pButtonName, topic);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
571 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
572 else if (pButton->msg_param == 13)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
573 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
574 if (pNPC->Hired())
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
575 sprintf(pButton->pButtonName, pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
576 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
577 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[122]); // Join
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
578 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
579 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
580 pButton->pButtonName[0] = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
581
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
582 if (pParty->field_7B5_in_arena_quest && pParty->field_7B5_in_arena_quest != -1)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
583 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
584 int num_dead_actors = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
585 pInString = 0;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
586 for ( uint i = 0; i < uNumActors; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
587 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
588 if (pActors[i].uAIState == Dead || pActors[i].uAIState == Removed || pActors[i].uAIState == Disabled)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
589 ++num_dead_actors;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
590 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
591 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
592 int sumonner_type = PID_TYPE(pActors[i].uSummonerID);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
593 if (sumonner_type == OBJECT_Player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
594 ++num_dead_actors;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
595 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
596 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
597 if (num_dead_actors == uNumActors)
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
598 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[658]); // Collect Prize
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
599 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
600 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
601
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
602 // Install Buttons( )--------
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
603 v32 = 0;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
604 v35 = (uint)pDialogueWindow->pStartingPosActiveItem;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
605 for ( uint i = v35 + pDialogueWindow->pNumPresenceButton; v35 < i; i = pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
606 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
607 pButton = pDialogueWindow->GetControl(v35);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
608 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
609 break;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
610 v38 = pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
611 v32 += v38;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
612 ++v35;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
613 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
614 v39 = pDialogueWindow->pNumPresenceButton;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
615 if ( v39 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
616 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
617 pOutString = (GUIFont *)((174 - v32) / v39);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
618 if ( (174 - v32) / v39 > 32 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
619 pOutString = (GUIFont *)32;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
620 int v55 = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
621 v40 = 174 - (int)pOutString * v39 - v32;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
622 v41 = pDialogueWindow->pStartingPosActiveItem;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
623 v42 = v40 / 2 - (signed int)pOutString / 2 + 138;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
624 if ( (signed int)v41 < (signed int)(v41 + v39) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
625 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
626 do
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
627 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
628 pButton = pDialogueWindow->GetControl(v41);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
629 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
630 break;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
631 pButton->uY = (unsigned int)((char *)pOutString + v42);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
632 Str = pButton->pButtonName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
633 pTextHeight = pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
634 v45 = pButton->uY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
635 pButton->uHeight = pTextHeight;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
636 v42 = v45 + pTextHeight - 1;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
637 pButton->uW = v42;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
638 pTextColor = ui_game_dialogue_option_highlight_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
639 if ( pDialogueWindow->pCurrentPosActiveItem != v55 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
640 pTextColor = ui_game_dialogue_option_normal_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
641 window.DrawTitleText(pFontArrus, 0, v45, pTextColor, Str, 3);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
642 ++v55;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
643 ++v41;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
644 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
645 while ( (signed int)v41 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
646 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
647 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
648 pRenderer->DrawTextureIndexed(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
649 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
650
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
651 //----- (00444FBE) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
652 void GameUI_DrawBranchlessDialogue()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
653 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
654 int pTextHeight; // esi@4
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
655 char Str[200]; // [sp+Ch] [bp-120h]@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
656 GUIWindow BranchlessDlg_window; // [sp+D4h] [bp-58h]@4
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
657 GUIFont *pFont; // [sp+128h] [bp-4h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
658
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
659 pFont = pFontArrus;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
660 if ( current_npc_text && !byte_5B0938[0] )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
661 strcpy(byte_5B0938.data(), current_npc_text);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
662 BranchlessDlg_window.uFrameWidth = game_viewport_width;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
663 BranchlessDlg_window.uFrameZ = 452;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
664 pTextHeight = pFontArrus->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
665 if ( 352 - pTextHeight < 8 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
666 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
667 pFont = pFontCreate;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
668 pTextHeight = pFontCreate->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
669 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
670 pRenderer->GetLeather(8, 352 - pTextHeight, pIcons_LOD->GetTexture(uTextureID_Leather), pIcons_LOD->GetTexture(uTextureID_Leather)->uTextureHeight - pTextHeight);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
671 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
672 pGUIWindow2->DrawText(pFont, 12, 354 - pTextHeight, 0, FitTextInAWindow(byte_5B0938.data(), pFont, &BranchlessDlg_window, 12, 0), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
673 pRenderer->DrawTextureRGB(0, 0x160u, pTexture_StatusBar);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
674 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_IN_PROGRESS)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
675 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
676 if ( pGUIWindow2->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
677 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
678 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
679 strcpy(GameUI_Footer_TimedString.data(), (const char *)pKeyActionMap->pPressedKeysBuffer);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
680 sub_4452BB();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
681 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
682 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
683 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_CANCELLED)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
684 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
685 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
686 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
687 sub_4452BB();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
688 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
689 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
690 if ( pGUIWindow2->ptr_1C == (void *)26 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
691 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
692 sprintf(Str, "%s %s", GameUI_Footer_TimedString, pKeyActionMap->pPressedKeysBuffer);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
693 pGUIWindow2->DrawText(pFontLucida, 13, 357, 0, Str, 0, 0, 0);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
694 pGUIWindow2->DrawFlashingInputCursor(pFontLucida->GetLineWidth(Str) + 13, 357, pFontLucida);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
695 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
696 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
697 if ( pKeyActionMap->pPressedKeysBuffer[0] )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
698 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
699 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
700 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
701 sub_4452BB();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
702 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
703 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
704 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
705
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
706 //----- (004443D5) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
707 const char *GameUI_GetMinimapHintText()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
708 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
709 double v3; // st7@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
710 int v7; // eax@4
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
711 ODMFace *pFace; // eax@6
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
712 const char *v14; // eax@8
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
713 char *result; // eax@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
714 unsigned int pMapID; // eax@14
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
715 int v19; // [sp+10h] [bp-1Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
716 int v20; // [sp+14h] [bp-18h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
717 unsigned int pY; // [sp+1Ch] [bp-10h]@1
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
718 unsigned int pX; // [sp+28h] [bp-4h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
719
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
720 result = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
721 pMouse->GetClickPos(&pX, &pY);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
722 v3 = 1.0 / (float)((signed int)viewparams->uMinimapZoom * 0.000015258789);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
723 v19 = (signed __int64)((double)(pX - 557) * v3 + (double)pParty->vPosition.x);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
724 v20 = (signed __int64)((double)pParty->vPosition.y - (double)(pY - 74) * v3);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
725 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor || pOutdoor->uNumBModels <= 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
726 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
727 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
728 if ( pMapID == 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
729 result = "No Maze Info for this maze on file!";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
730 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
731 result = pMapStats->pInfos[pMapID].pName;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
732 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
733 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
734 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
735 for ( uint j = 0; j < (uint)pOutdoor->uNumBModels; ++j )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
736 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
737 v7 = int_get_vector_length(abs((signed)pOutdoor->pBModels[j].vBoundingCenter.x - v19),
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
738 abs((signed)pOutdoor->pBModels[j].vBoundingCenter.y - v20), 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
739 if ( v7 < 2 * pOutdoor->pBModels[j].sBoundingRadius )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
740 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
741 if ( pOutdoor->pBModels[j].uNumFaces )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
742 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
743 for ( uint i = 0; i < (uint)pOutdoor->pBModels[j].uNumFaces; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
744 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
745 pFace = &pOutdoor->pBModels[j].pFaces[i];
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
746 if ( pFace->sCogTriggeredID )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
747 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
748 if ( !(BYTE2(pFace->uAttributes) & 0x10) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
749 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
750 v14 = GetEventHintString(pFace->sCogTriggeredID);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
751 if ( v14 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
752 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
753 if ( _stricmp(v14, "") )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
754 result = (char *)v14;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
755 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
756 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
757 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
758 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
759 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
760 if ( result )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
761 return result;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
762 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
763 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
764 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
765 if ( pMapID == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
766 result = "No Maze Info for this maze on file!";
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
767 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
768 result = pMapStats->pInfos[pMapID].pName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
769 return result;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
770 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
771 return result;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
772 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
773
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
774 //----- (0041D3B7) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
775 void GameUI_CharacterQuickRecord_Draw(GUIWindow *window, Player *player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
776 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
777 Texture *v13; // eax@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
778 PlayerFrame *v15; // eax@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
779 unsigned int pTextColor; // eax@15
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
780 char *v29; // eax@16
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
781 int v36; // esi@22
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
782 char *v39; // eax@24
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
783 signed int uFramesetID; // [sp+20h] [bp-8h]@9
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
784 int uFramesetIDa; // [sp+20h] [bp-8h]@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
785
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
786 uint numActivePlayerBuffs = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
787 for (uint i = 0; i < 24; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
788 if (player->pPlayerBuffs[i].uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
789 ++numActivePlayerBuffs;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
790
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
791 window->uFrameHeight = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
792 window->uFrameZ = window->uFrameWidth + window->uFrameX - 1;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
793 window->uFrameW = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight)) + window->uFrameY - 1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
794 window->DrawMessageBox(0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
795
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
796 if (player->IsEradicated())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
797 v13 = pTexture_PlayerFaceEradicated;
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
798 else if (player->IsDead())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
799 v13 = pTexture_PlayerFaceDead;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
800 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
801 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
802 uFramesetID = pPlayerFrameTable->GetFrameIdByExpression(player->expression);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
803 if ( !uFramesetID )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
804 uFramesetID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
805 if ( player->expression == CHARACTER_EXPRESSION_21)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
806 v15 = pPlayerFrameTable->GetFrameBy_y(&player->_expression21_frameset, &player->_expression21_animtime, pMiscTimer->uTimeElapsed);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
807 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
808 v15 = pPlayerFrameTable->GetFrameBy_x(uFramesetID, pMiscTimer->Time());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
809 player->field_1AA2 = v15->uTextureID - 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
810 v13 = pTextures_PlayerFaces[(unsigned int)window->ptr_1C][v15->uTextureID - 1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
811 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
812
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
813 pRenderer->DrawTextureTransparent(window->uFrameX + 24, window->uFrameY + 24, v13);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
814
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
815 sprintfex(pTmpBuf.data(), "\f%05d", ui_character_header_text_color);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
816 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]); // "%s the %s"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
817 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
818 strcat(pTmpBuf.data(), "\f00000\n");
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
819
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
820 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
821 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[108], // "Hit Points"
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
822 pTextColor, player->sHealth, player->GetMaxHealth());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
823 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
824
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
825 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
826 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[212], // "Spell Points"
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
827 pTextColor, player->sMana, player->GetMaxMana());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
828 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
829
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
830 pTextColor = player->GetMajorConditionIdx();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
831 sprintfex(pTmpBuf2.data(), "%s: \f%05d%s\f00000\n", pGlobalTXT_LocalizationStrings[47], // "Condition
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
832 GetConditionDrawColor(pTextColor), aCharacterConditionNames[pTextColor]);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
833 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
834
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
835 if ( player->uQuickSpell )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
836 v29 = pSpellStats->pInfos[player->uQuickSpell].pShortName;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
837 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
838 v29 = pGlobalTXT_LocalizationStrings[153];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
839 sprintfex(pTmpBuf2.data(), "%s: %s", pGlobalTXT_LocalizationStrings[172], v29); // "Quick Spell"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
840 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
841
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
842 window->DrawText(pFontArrus, 120, 22, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
843
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
844 uFramesetIDa = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
845 for (uint i = 0; i < 24; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
846 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
847 auto buff = player->pPlayerBuffs + i;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
848 if (buff->uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
849 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
850 v36 = uFramesetIDa++ * pFontComic->uFontHeight + 134;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
851 window->DrawText(pFontComic, 52, v36, ui_game_character_record_playerbuff_colors[i], aSpellNames[20 + i], 0, 0, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
852 sub_41D20D_buff_remaining_time_string(v36, window, buff->uExpireTime - pParty->uTimePlayed, pFontComic);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
853 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
854 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
855
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
856 v39 = "";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
857 if ( uFramesetIDa == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
858 v39 = pGlobalTXT_LocalizationStrings[153]; // "None"
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1384
diff changeset
859 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[450], v39); // "Active Spells: %s"
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
860 window->DrawText(pFontArrus, 14, 114, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
861 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
862
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
863 //----- (0041A57E) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
864 void GameUI_QuickRef_Draw()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
865 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
866 unsigned int pTextColor; // eax@7
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
867 unsigned int pX; // [sp+14h] [bp-18h]@2
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
868 unsigned int pY; // edi@9
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
869 int pSkillsCount; // ecx@27
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
870 char *pText; // eax@38
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
871 int pFontHeight; // [sp+18h] [bp-14h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
872
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
873 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("quikref", TEXTURE_16BIT_PALETTE));
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
874 pFontHeight = LOBYTE(pFontArrus->uFontHeight) + 1;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
875 for ( uint i = 0; i < 4; ++i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
876 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
877 auto player = &pParty->pPlayers[i];
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
878 pX = 94 * i + 89;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
879 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
880 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, 18, 0, pGlobalTXT_LocalizationStrings[149], 60, 0);//Name
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
881 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 94 * i + 89, 18, ui_character_header_text_color, player->pName, 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
882 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
883 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, 47, 0, pGlobalTXT_LocalizationStrings[131], 60, 0); //.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
884 sprintf(pTmpBuf.data(), "%lu", player->GetActualLevel());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
885 if ( player->GetActualLevel() <= player->GetBaseLevel())
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
886 pTextColor = player->GetExperienceDisplayColor();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
887 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
888 pTextColor = ui_character_bonus_text_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
889 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, 47, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
890 pY = pFontHeight + 47;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
891 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
892 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pFontHeight + 47, 0, pGlobalTXT_LocalizationStrings[41], 60, 0);//
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
893 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pClassNames[player->classType], 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
894 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
895 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
896 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[107], 60, 0);//.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
897 sprintf(pTmpBuf.data(), "%d", player->sHealth);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
898 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
899 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
900 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
901 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
902 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[209], 60, 0);//
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
903 sprintf(pTmpBuf.data(), "%d", player->sMana);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
904 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
905 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
906 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
907 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
908 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[0], 60, 0);//
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
909 sprintf(pTmpBuf.data(), "%d", player->GetActualAC());
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
910 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAC(), player->GetBaseAC());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
911 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
912 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
913 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
914 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[18], 60, 0);//
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
915 sprintf(pTmpBuf.data(), "%+d", player->GetActualAttack(0));
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
916 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
917 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
918 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
919 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
920 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, player->GetMeleeDamageString(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
921 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
922 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
923 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[203], 60, 0);//
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
924 sprintf(pTmpBuf.data(), "%+d", player->GetRangedAttack());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
925 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
926 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
927 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
928 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
929 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, player->GetRangedDamageString(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
930 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
931 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
932 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[205], 60, 0);//
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
933 pSkillsCount = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
934 for ( uint j = 0; j <= 36; ++j )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
935 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
936 if ( player->pActiveSkills[j] )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
937 ++pSkillsCount;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
938 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
939 sprintf(pTmpBuf.data(), "%lu", pSkillsCount);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
940 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
941 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
942 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
943 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[168], 60, 0);//
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
944 sprintf(pTmpBuf.data(), "%lu", player->uSkillPoints);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
945 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
946 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
947 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
948 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[45], 60, 0);//.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
949 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, aCharacterConditionNames[player->GetMajorConditionIdx()], 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
950 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
951 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
952 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[170], 60, 0);//..
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
953 if (player->uQuickSpell)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
954 pText = pSpellStats->pInfos[player->uQuickSpell].pShortName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
955 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
956 pText = pGlobalTXT_LocalizationStrings[153];//
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
957 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pText, 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
958 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
959
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
960 if ( GetPartyReputation() >= 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
961 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
962 if ( GetPartyReputation() <= 5 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
963 pTextColor = ui_character_default_text_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
964 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
965 pTextColor = ui_character_bonus_text_color_neg;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
966 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
967 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
968 pTextColor = ui_character_bonus_text_color;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
969
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
970 sprintf(pTmpBuf.data(), "%s: \f%05d%s\f00000", pGlobalTXT_LocalizationStrings[180], pTextColor, GetReputationString(GetPartyReputation()));//Reputation
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
971 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 22, 323, 0, pTmpBuf.data(), 0, 0, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
972 sprintf(pTmpBuf.data(), "\r261%s: %d", pGlobalTXT_LocalizationStrings[84], pParty->GetPartyFame());// Fame
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
973 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 0, 323, 0, pTmpBuf.data(), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
974 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
975
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
976 //----- (0041AD6E) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
977 void GameUI_DrawRightPanelItems()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
978 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
979 if ( (unsigned long long)GameUI_RightPanel_BookFlashTimer > pParty->uTimePlayed )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
980 GameUI_RightPanel_BookFlashTimer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
981
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
982 if ( pParty->uTimePlayed - GameUI_RightPanel_BookFlashTimer > 128 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
983 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
984 GameUI_RightPanel_BookFlashTimer = pParty->uTimePlayed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
985
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
986 static bool byte_50697C = false; // 50697C
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
987 byte_50697C = !byte_50697C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
988 if ( byte_50697C && pCurrentScreen != SCREEN_REST )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
989 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
990 if (bFlashQuestBook) pRenderer->DrawTextureTransparent(493, 355, pIcons_LOD->GetTexture(uTextureID_ib_td1_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
991 if (bFlashAutonotesBook) pRenderer->DrawTextureTransparent(527, 353, pIcons_LOD->GetTexture(uTextureID_ib_td2_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
992 if (bFlashHistoryBook) pRenderer->DrawTextureTransparent(600, 361, pIcons_LOD->GetTexture(uTextureID_ib_td5_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
993 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
994 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
995 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
996 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
997 GameUI_DrawHiredNPCs();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
998 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
999 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1000 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1001
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1002 //----- (0041AEBB) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1003 void GameUI_DrawFoodAndGold()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1004 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1005 int v2; // esi@2
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1006
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1007 if ( uGameState != GAME_STATE_FINAL_WINDOW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1008 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1009 v2 = sub_44100D() != 0 ? 381 : 322;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1010 sprintf(pTmpBuf.data(), "\r087%lu", pParty->uNumFoodRations);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1011 pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1012 sprintf(pTmpBuf.data(), "\r028%lu", pParty->uNumGold);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1013 pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1014 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1015 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1016
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1017 //----- (0041B0C9) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1018 void GameUI_DrawLifeManaBars()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1019 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1020 double v3; // st7@3
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1021 double v7; // st7@25
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1022 Texture *pTextureHealth; // [sp-4h] [bp-30h]@10
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1023 Texture *pTextureMana; // [sp+Ch] [bp-20h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1024
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1025 pTextureMana = pIcons_LOD->GetTexture(uTextureID_BarBlue);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1026 for (uint i = 0; i < 4; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1027 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1028 if (pParty->pPlayers[i].sHealth > 0)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1029 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1030 int v17 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1031 if (i == 2 || i == 3)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1032 v17 = 2;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1033 v3 = (double)pParty->pPlayers[i].sHealth / (double)pParty->pPlayers[i].GetMaxHealth();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1034 if( v3 > 0.5 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1035 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1036 if ( v3 > 1.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1037 v3 = 1.0;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1038 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarGreen);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1039 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1040 else if ( v3 > 0.25 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1041 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarYellow);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1042 else if ( v3 > 0.0 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1043 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarRed);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1044 if( v3 > 0.0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1045 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1046 pRenderer->SetTextureClipRect(v17 + pHealthBarPos[i], (signed __int64)((1.0 - v3) * pTextureHealth->uTextureHeight) + 402,
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1047 v17 + pHealthBarPos[i] + pTextureHealth->uTextureWidth, pTextureHealth->uTextureHeight + 402);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1048 pRenderer->DrawTextureIndexed(v17 + pHealthBarPos[i], 402, pTextureHealth);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1049 pRenderer->ResetTextureClipRect();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1050 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1051 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1052 if (pParty->pPlayers[i].sMana > 0)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1053 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1054 v7 = pParty->pPlayers[i].sMana / (double)pParty->pPlayers[i].GetMaxMana();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1055 if ( v7 > 1.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1056 v7 = 1.0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1057 int v17 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1058 if (i == 2)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1059 v17 = 1;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1060 pRenderer->SetTextureClipRect(v17 + pManaBarPos[i], (signed __int64)((1.0 - v7) * pTextureMana->uTextureHeight) + 402,
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1061 v17 + pManaBarPos[i] + pTextureMana->uTextureWidth, pTextureMana->uTextureHeight + 402);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1062 pRenderer->DrawTextureIndexed(v17 + pManaBarPos[i], 402, pTextureMana);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1063 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1064 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1065 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1066 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1067
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1068 //----- (0041B3B6) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1069 void GameUI_DrawRightPanel()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1070 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1071 pRenderer->DrawTextureTransparent(pViewport->uViewportBR_X, 0, pIcons_LOD->GetTexture(uTextureID_right_panel));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1072 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1073
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1074 //----- (0041B3E2) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1075 void GameUI_DrawRightPanelFrames()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1076 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1077 pRenderer->DrawTextureRGB(0, 0, pTexture_TopFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1078 pRenderer->DrawTextureRGB(0, 8, pTexture_LeftFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1079 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1080 pRenderer->DrawTextureRGB(0, 352, pTexture_BottomFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1081 GameUI_DrawFoodAndGold();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1082 GameUI_DrawRightPanelItems();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1083 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1084
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1085 //----- (0041C047) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1086 void GameUI_Footer_2()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1087 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1088 char *v1; // edx@2
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1089 int v5; // eax@5
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1090
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1091 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1092 if (GameUI_Footer_TimeLeft)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1093 v1 = GameUI_Footer_TimedString.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1094 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1095 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1096 if (!pFooterString[0])
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1097 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1098 v1 = pFooterString.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1099 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1100
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1101 v5 = pFontLucida->AlignText_Center(450, v1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1102 pPrimaryWindow->DrawText(pFontLucida, v5 + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1103 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1104
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1105 //----- (0041C0B8) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1106 void GameUI_SetFooterString(const char *pStr)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1107 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1108 const char *v1; // esi@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1109
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1110 v1 = pStr;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1111 if ( pStr && strcmp(pStr, "test") && !IsBadStringPtrA(pStr, 1) && (*v1 || GameUI_Footer_TimeLeft) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1112 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1113 if ( GameUI_Footer_TimeLeft )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1114 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1115 for ( int i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()); i > 450; i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1116 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1117 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1118 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1119 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1120 strcpy(pFooterString.data(), v1);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1121 for ( int j = pFontLucida->GetLineWidth(pFooterString.data()); j > 450; j = pFontLucida->GetLineWidth(pFooterString.data()) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1122 pFooterString[strlen(pFooterString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1123 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1124 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1125 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1126
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1127 //----- (0041C179) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1128 void GameUI_Footer()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1129 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1130 char *v1; // edi@5
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1131 int v2; // eax@5
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1132 int v6; // eax@9
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1133 char v9; // zf@12
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1134
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1135 if ( pFooterString[0] || GameUI_Footer_TimeLeft || bForceDrawFooter )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1136 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1137 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1138 if ( GameUI_Footer_TimeLeft )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1139 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1140 v1 = GameUI_Footer_TimedString.data();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1141 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1142 while ( v2 > 450 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1143 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1144 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1145 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1146 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1147 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1148 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1149 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1150 v1 = pFooterString.data();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1151 v6 = pFontLucida->GetLineWidth(pFooterString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1152 while ( v6 > 450 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1153 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1154 pFooterString[strlen(pFooterString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1155 v6 = pFontLucida->GetLineWidth(pFooterString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1156 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1157 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1158 v9 = *v1 == 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1159 bForceDrawFooter = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1160 if ( !v9 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1161 pPrimaryWindow->DrawText(pFontLucida, pFontLucida->AlignText_Center(450, v1) + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1162 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1163 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1164 // 5C35BC: using guessed type int bForceDrawFooter;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1165 //----- (00420EFF) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
1166 void GameUI_WritePointedObjectStatusString()
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1167 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1168 int v1; // ebx@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1169 GUIWindow *pWindow; // edi@7
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1170 GUIButton *pButton; // ecx@11
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1171 int v7; // ecx@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1172 enum UIMessageType pMessageType1; // esi@24
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1173 int v14; // eax@41
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1174 ItemGen *pItemGen; // ecx@44
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1175 int v16; // ecx@46
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1176 signed int v18; // eax@55
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1177 signed int v18b;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1178 signed int v19; // ecx@63
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1179 BLVFace *pFace; // eax@69
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1180 const char *pText; // ecx@79
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1181 char *v28; // esi@82
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1182 enum UIMessageType pMessageType2; // esi@110
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1183 enum UIMessageType pMessageType3; // edx@117
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1184 char Str1[200]; // [sp+Ch] [bp-D4h]@129
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1185 unsigned int pX; // [sp+D4h] [bp-Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1186 unsigned int pY; // [sp+D8h] [bp-8h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1187 unsigned int v45; // [sp+DCh] [bp-4h]@21
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1188
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1189 int interaction_distance_limit = 512;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1190
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1191 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1192 pMouse->GetClickPos(&pX, &pY);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1193 if ( pX < 0 || pX > 639 || pY < 0 || pY > 479 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1194 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1195 if (pCurrentScreen == SCREEN_GAME)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1196 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1197 if ( pX > 467 || pY > 351 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1198 goto _click_on_game_ui;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1199 if ( pRenderer->pRenderD3D ) // inlined mm8::4C1E01
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1200 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1201 v18 = pGame->pVisInstance->get_picked_object_zbuf_val();
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1202 if ( pX < (unsigned int)pViewport->uScreen_TL_X || pX > (unsigned int)pViewport->uScreen_BR_X
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1203 || pY < (unsigned int)pViewport->uScreen_TL_Y || pY > (unsigned int)pViewport->uScreen_BR_Y )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1204 v18 = -1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1205 if ( v18 == -1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1206 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1207 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1208 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1209 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1210 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1211 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1212 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1213 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1214 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1215 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1216 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1217 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1218 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1219 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1220 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1221 v18 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1222 pMouse->uPointingObjectID = (unsigned __int16)v18;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1223 v19 = (signed)PID_ID(v18);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1224 //For Items------------------------------------
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1225 if (PID_TYPE(v18) == OBJECT_Item)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1226 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1227 if ( pObjectList->pObjects[pSpriteObjects[v19].uObjectDescID].uFlags & 0x10 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1228 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1229 pMouse->uPointingObjectID = 0;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1230 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1231 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1232 uLastPointedObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1233 return;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1234 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1235 if ( v18 >= (signed int)0x2000000u || pParty->pPickedItem.uItemID )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1236 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1237 GameUI_SetFooterString(pSpriteObjects[v19].stru_24.GetDisplayName());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1238 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1239 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1240 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1241 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1242 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1243 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1244 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1245 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1246 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1247 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1248 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1249 v28 = pTmpBuf.data();
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1250 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[470], pSpriteObjects[v19].stru_24.GetDisplayName());// "Get %s"
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1251 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1252 //For Decorations----------------------------------
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1253 if (PID_TYPE(v18) == OBJECT_Decoration)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1254 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1255 if ( !pLevelDecorations[v19].field_16_event_id )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1256 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1257 if ( pLevelDecorations[v19].IsInteractive() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1258 pText = pNPCTopics[stru_5E4C90._decor_events[pLevelDecorations[v19]._idx_in_stru123 - 75] + 379].pTopic;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1259 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1260 pText = pDecorationList->pDecorations[pLevelDecorations[v19].uDecorationDescID].field_20;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1261 GameUI_SetFooterString(pText);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1262 if ( pMouse->uPointingObjectID == 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1263 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1264 if ( uLastPointedObjectID != 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1265 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1266 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1267 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1268 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1269 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1270 uLastPointedObjectID = pMouse->uPointingObjectID;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1271 return;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1272 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1273 if ( !GetEventHintString(pLevelDecorations[v19].field_16_event_id) )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1274 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1275 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1276 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1277 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1278 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1279 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1280 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1281 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1282 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1283 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1284 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1285 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1286 GameUI_SetFooterString(GetEventHintString(pLevelDecorations[v19].field_16_event_id));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1287 if ( pMouse->uPointingObjectID == 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1288 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1289 if ( uLastPointedObjectID != 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1290 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1291 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1292 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1293 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1294 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1295 uLastPointedObjectID = pMouse->uPointingObjectID;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1296 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1297 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1298 //For 3D Model-------------------------------------
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1299 if (PID_TYPE(v18) == OBJECT_BModel)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1300 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1301 if ( HIWORD(v18) < interaction_distance_limit )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1302 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1303 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1304 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1305 v18b = (signed int)(unsigned __int16)v18 >> 9;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1306 if ( !pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1307 || !GetEventHintString(pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1308 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1309 pMouse->uPointingObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1310 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1311 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1312 uLastPointedObjectID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1313 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1314 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1315 GameUI_SetFooterString(GetEventHintString(pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1316 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1317 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1318 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1319 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1320 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1321 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1322 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1323 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1324 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1325 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1326 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1327 pFace = &pIndoor->pFaces[v19];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1328 if ( BYTE3(pFace->uAttributes) & 6 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1329 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1330 if ( !pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1331 || !GetEventHintString(pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1332 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1333 pMouse->uPointingObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1334 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1335 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1336 uLastPointedObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1337 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1338 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1339 GameUI_SetFooterString(GetEventHintString(pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1340 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1341 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1342 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1343 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1344 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1345 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1346 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1347 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1348 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1349 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1350 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1351 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1352 pMouse->uPointingObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1353 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1354 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1355 uLastPointedObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1356 return;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1357 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1358 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1359 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1360 if (PID_TYPE(v18) != OBJECT_Actor)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1361 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1362 pMouse->uPointingObjectID = 0;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1363 if ( uLastPointedObjectID != 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1364 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1365 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1366 bForceDrawFooter = 1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1367 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1368 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1369 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1370 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1371 if ( v18 >= 335544320 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1372 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1373 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1374 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1375 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1376 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1377 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1378 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1379 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1380 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1381 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1382 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1383 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1384 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1385 v28 = pTmpBuf.data();
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1386 if ( pActors[v19].dword_000334_unique_name )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1387 pText = pMonsterStats->pPlaceStrings[pActors[v19].dword_000334_unique_name];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1388 else
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1389 pText = pMonsterStats->pInfos[pActors[v19].pMonsterInfo.uID].pName;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1390 strncpy(pTmpBuf.data(), pText, 0x7D0u);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1391 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1392 GameUI_SetFooterString(v28);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1393 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1394 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1395 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1396 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1397 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1398 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1399 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1400 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1401 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1402 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1403 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1404 v1 = uNumVisibleWindows;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1405 if ( uNumVisibleWindows > 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1406 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1407 while ( 1 ) // some other fullscreen ui
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1408 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1409 pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1410 if ( (signed int)pX >= (signed int)pWindow->uFrameX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1411 && (signed int)pX <= (signed int)pWindow->uFrameZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1412 && (signed int)pY >= (signed int)pWindow->uFrameY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1413 && (signed int)pY <= (signed int)pWindow->uFrameW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1414 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1415 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1416 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1417 if ( !pButton )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1418 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1419 if ( pButton->uButtonType == 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1420 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1421 if ( (signed int)pX >= (signed int)pButton->uX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1422 && (signed int)pX <= (signed int)pButton->uZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1423 && (signed int)pY >= (signed int)pButton->uY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1424 && (signed int)pY <= (signed int)pButton->uW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1425 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1426 pMessageType1 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1427 if ( pMessageType1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1428 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1429 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1430 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1431 GameUI_SetFooterString(pButton->pButtonName);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1432 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1433 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1434 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1435 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1436 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1437 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1438 if ( pButton->uButtonType == 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1439 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1440 v45 = pX - pButton->uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1441 v45 = pY - pButton->uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1442 if ( (double)(signed int)pButton->uWidth != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1443 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1444 if ( (double)(signed int)pButton->uHeight != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1445 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1446 pMessageType1 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1447 if ( pMessageType1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1448 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1449 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1450 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1451 GameUI_SetFooterString(pButton->pButtonName);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1452 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1453 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1454 //}
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1455 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1456 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1457 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1458 else // click on skill
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1459 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1460 if ( pButton->uButtonType == 3 && pX >= pButton->uX && pX <= pButton->uZ && pY >= pButton->uY && pY <= pButton->uW )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1461 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1462 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1463 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1464 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1465 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1466 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1467 GameUI_SetFooterString(Str1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1468 uLastPointedObjectID = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1469 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1470 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1471 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1472 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1473 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1474 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1475 if ( pWindow->uFrameHeight == 480 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1476 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1477 --v1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1478 if ( v1 <= 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1479 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1480 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1481 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1482 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1483 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1484 if ( uNumVisibleWindows <= 0 || (uNumVisibleWindows > 0 && pWindow->uFrameHeight != 480 && v1 <= 0))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1485 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1486 if ( pCurrentScreen == SCREEN_CHEST )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1487 {
1414
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1410
diff changeset
1488 ChestUI_WritePointedObjectStatusString();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1489 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1490 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1491 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1492 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1493 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1494 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1495 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1496 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1497 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1498 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1499 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1500 if ( pCurrentScreen == SCREEN_HOUSE )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1501 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1502 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1503 || (v16 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]], v16 == 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1504 || v16 == -65536 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1505 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1506 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1507 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1508 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1509 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1510 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1511 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1512 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1513 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1514 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1515 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1516 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1517 pItemGen = (ItemGen *)((char *)&pParty->pPickedItem + 36 * (v16 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 4);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1518 GameUI_SetFooterString(pItemGen->GetDisplayName());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1519 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1520 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1521 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1522 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1523 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1524 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1525 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1526 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1527 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1528 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1529 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1530 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1531 if ( (signed int)pY < 350 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1532 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1533 v14 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1534 if ( v14 == 0 || v14 == -65536 || (unsigned int)v14 >= 0x1388 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1535 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1536 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1537 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1538 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1539 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1540 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1541 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1542 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1543 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1544 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1545 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1546 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1362
diff changeset
1547 pItemGen = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItemList[v14-1];
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1548 GameUI_SetFooterString(pItemGen->GetDisplayName());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1549 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1550 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1551 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1552 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1553 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1554 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1555 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1556 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1557 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1558 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1559 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1560 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1561 _click_on_game_ui:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1562 if ( (signed int)pX >= (signed int)pWindowList[0].uFrameX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1563 && (signed int)pX <= (signed int)pWindowList[0].uFrameZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1564 && (signed int)pY >= (signed int)pWindowList[0].uFrameY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1565 && (signed int)pY <= (signed int)pWindowList[0].uFrameW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1566 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1567 for ( pButton = pWindowList[0].pControlsHead; pButton != (GUIButton *)0; pButton = pButton->pNext )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1568 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1569 if ( pButton->uButtonType == 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1570 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1571 if ( (signed int)pX >= (signed int)pButton->uX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1572 && (signed int)pX <= (signed int)pButton->uZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1573 && (signed int)pY >= (signed int)pButton->uY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1574 && (signed int)pY <= (signed int)pButton->uW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1575 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1576 pMessageType3 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1577 if ( pMessageType3 == 0 ) // For books
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1578 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1579 GameUI_SetFooterString(pButton->pButtonName);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1580 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1581 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1582 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1583
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1584 pMessageQueue_50CBD0->AddMessage(pMessageType3, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1585 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1586 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1587 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1588 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1589 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1590 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1591 if ( pButton->uButtonType == 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1592 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1593 v45 = pX - pButton->uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1594 v45 = pY - pButton->uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1595
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1596 if (pX >= pButton->uX && pX <= pButton->uZ &&
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1597 pY >= pButton->uY && pY <= pButton->uW)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1598 if ( (double)(signed int)pButton->uWidth != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1599 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1600 if ( (double)(signed int)pButton->uHeight != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1601 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1602 //UNDEF(v32);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1603 //if ( v33 | v34 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1604 //{
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1605 pMessageType2 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1606 if ( pMessageType2 != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1607 pMessageQueue_50CBD0->AddMessage(pMessageType2, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1608
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1609 GameUI_SetFooterString(pButton->pButtonName);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1610 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1611 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1612 //}
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1613 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1614 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1615 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1616 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1617 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1618 if ( pButton->uButtonType == 3
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1619 && pX >= pButton->uX && pX <= pButton->uZ
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1620 && pY >= pButton->uY && pY <= pButton->uW )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1621 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1622 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1623 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1624 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1625 else
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1626 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1627 GameUI_SetFooterString(Str1);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1628 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1629 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1630 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1631 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1632 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1633 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1634 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1635 pMouse->uPointingObjectID = sub_46A99B();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1636 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1637 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1638 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1639 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1640 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1641 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1642 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1643 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1644 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1645 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1646 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1647 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1648
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1649 //----- (0044158F) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1650 void GameUI_DrawCharacterSelectionFrame()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1651 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1652 if ( uActiveCharacter )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1653 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[uActiveCharacter - 1] - 9, 380,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1654 pIcons_LOD->GetTexture(uTextureID_GameUI_CharSelectionFrame));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1655 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1656
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1657 //----- (0044162D) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1658 void GameUI_DrawPartySpells()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1659 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1660 unsigned int v0; // ebp@1
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1661 Texture *v7; // [sp-4h] [bp-1Ch]@12
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1662 Texture *v9; // [sp-4h] [bp-1Ch]@21
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1663
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1664 v0 = (signed __int64)((double)GetTickCount() * 0.050000001);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1665 //v1 = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1666 for (uint i = 0; i < 14; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1667 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1668 //v2 = byte_4E5DD8[v1];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1669 if (pParty->pPartyBuffs[byte_4E5DD8[i]].uExpireTime)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1670 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1671 auto tex = pIcons_LOD->GetTexture(pTextureIDs_PartyBuffIcons[i]);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1672 //v3 = pTextureIDs_PartyBuffIcons[i];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1673 pRenderer->_4A65CC(pPartySpellbuffsUI_XYs[i][0],
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1674 pPartySpellbuffsUI_XYs[i][1], tex, tex,
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1675 v0 + 20 * pPartySpellbuffsUI_smthns[i], 0, 63);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1676 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1677 //++v1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1678 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1679 //while ( v1 < 14 );
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1680 if (pCurrentScreen == SCREEN_GAME || pCurrentScreen == SCREEN_NPC_DIALOGUE)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1681 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1682 if (pParty->FlyActive())
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1683 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1684 if ( pParty->bFlying )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1685 v7 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, v0)->uTextureID);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1686 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1687 v7 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, 0)->uTextureID);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1688 if ( pRenderer->pRenderD3D )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1689 pRenderer->DrawTextureIndexed(8, 8, v7);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1690 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1691 pRenderer->DrawTextureTransparent(8, 8, v7);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1692 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1693 if ( pParty->WaterWalkActive() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1694 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1695 if ( pParty->uFlags & PARTY_FLAGS_1_STANDING_ON_WATER )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1696 v9 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, v0)->uTextureID);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1697 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1698 v9 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, 0)->uTextureID);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1699 if ( pRenderer->pRenderD3D )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1700 pRenderer->DrawTextureIndexed(396, 8, v9);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1701 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1702 pRenderer->DrawTextureTransparent(396, 8, v9);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1703 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1704 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1705 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1706 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1707 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1708 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 427, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Hammerhands));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1709 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1710 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 393, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Bless));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1711 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1712 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 410, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Preservation));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1713 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1714 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 444, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_PainReflection));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1715 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1716 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1717
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1718 //----- (004921C1) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1719 void GameUI_DrawPortraits(unsigned int _this)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1720 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1721 unsigned int face_expression_ID; // eax@17
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1722 PlayerFrame *pFrame; // eax@21
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1723 int pTextureID; // eax@57
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1724 Texture *pPortrait; // [sp-4h] [bp-1Ch]@27
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1725
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1726 if ( qword_A750D8 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1727 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1728 qword_A750D8 -= (signed int)pMiscTimer->uTimeElapsed;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1729 if ( qword_A750D8 <= 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1730 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1731 if ( pPlayers[uSpeakingCharacter]->CanAct() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1732 pPlayers[uSpeakingCharacter]->PlaySound(PlayerSpeechID, 0);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1733 qword_A750D8 = 0i64;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1734 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1735 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1736
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1737 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1738 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1739 Player* pPlayer = &pParty->pPlayers[i];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1740 if ( pPlayer->IsEradicated() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1741 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1742 pPortrait = pTexture_PlayerFaceEradicated;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1743 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1744 pRenderer->_4A6E7E(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1745 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1746 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1747 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_7].uExpireTime
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1748 | pPlayer->pPlayerBuffs[PLAYER_BUFF_8].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_13].uExpireTime
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1749 | pPlayer->pPlayerBuffs[PLAYER_BUFF_14].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1750 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1751 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1752 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1753 if (pPlayer->IsDead())
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1754 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1755 pPortrait = pTexture_PlayerFaceDead;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1756 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1757 pRenderer->_4A6E7E(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1758 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1759 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1760 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_7].uExpireTime
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1761 | pPlayer->pPlayerBuffs[PLAYER_BUFF_8].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_13].uExpireTime
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1762 | pPlayer->pPlayerBuffs[PLAYER_BUFF_14].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1763 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1764 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1765 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1766 face_expression_ID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1767 for ( uint j = 0; j < pPlayerFrameTable->uNumFrames; ++j )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1768 if ( pPlayerFrameTable->pFrames[j].expression == pPlayer->expression )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1769 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1770 face_expression_ID = j;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1771 break;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1772 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1773 if ( face_expression_ID == 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1774 face_expression_ID = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1775 if (pPlayer->expression == CHARACTER_EXPRESSION_21)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1776 pFrame = pPlayerFrameTable->GetFrameBy_y(&pPlayer->_expression21_frameset, &pPlayer->_expression21_animtime, pMiscTimer->uTimeElapsed);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1777 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1778 pFrame = pPlayerFrameTable->GetFrameBy_x(face_expression_ID, pPlayer->uExpressionTimePassed);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1779 if (pPlayer->field_1AA2 != pFrame->uTextureID - 1 || _this )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1780 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1781 pPlayer->field_1AA2 = pFrame->uTextureID - 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1782 pPortrait = (Texture *)pTextures_PlayerFaces[i][pPlayer->field_1AA2];//pFace = (Texture *)pTextures_PlayerFaces[i][pFrame->uTextureID];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1783 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1784 pRenderer->_4A6E7E(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1785 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1786 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1787 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_7].uExpireTime
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1788 | pPlayer->pPlayerBuffs[PLAYER_BUFF_8].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_13].uExpireTime
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1789 | pPlayer->pPlayerBuffs[PLAYER_BUFF_14].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1790 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1791 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1792 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1793 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1794 if ( pParty->bTurnBasedModeOn == 1 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1795 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1796 if ( pTurnEngine->turn_stage != 1 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1797 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1798 if (PID_TYPE(pTurnEngine->pQueue[0].uPackedID) == OBJECT_Player)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1799 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1800 if ( pTurnEngine->uActorQueueSize > 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1801 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1802 for (uint i = 0; i < (uint)pTurnEngine->uActorQueueSize; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1803 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1804 if (PID_TYPE(pTurnEngine->pQueue[i].uPackedID) != OBJECT_Player)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1805 break;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1806 pTextureID = dword_5079D0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1807 if ( pParty->uFlags & 0x10 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1808 pTextureID = dword_5079CC;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1809 else
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1810 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1811 if ( pParty->uFlags & 0x20 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1812 pTextureID = dword_5079C8;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1813 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1814 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[PID_ID(pTurnEngine->pQueue[i].uPackedID)] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1815 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1816 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1817 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1818 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1819 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1820 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1821 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1822 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1823 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1824 if (pParty->pPlayers[i].CanAct() && !pParty->pPlayers[i].uTimeToRecovery)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1825 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1826 pTextureID = dword_5079D0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1827 if ( pParty->uFlags & 0x10 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1828 pTextureID = dword_5079CC;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1829 else
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1830 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1831 if ( pParty->uFlags & 0x20 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1832 pTextureID = dword_5079C8;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1833 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1834 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1835 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1836 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1837 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1838 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1839
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1840 //----- (00441D38) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1841 void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int bRedrawOdmMinimap)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1842 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1843 int uHeight; // ebx@6
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1844 unsigned int pW; // ebx@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1845 int v15; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1846 double v20; // st7@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1847 signed int v27; // eax@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1848 unsigned __int16 *v28; // ecx@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1849 signed int v29; // edi@40
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1850 int pPoint_X; // edi@72
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1851 int pPoint_Y; // ebx@72
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1852 unsigned int lPitch; // [sp+20h] [bp-34h]@1
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1853 unsigned int pY; // [sp+20h] [bp-34h]@23
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1854 unsigned int pX; // [sp+24h] [bp-30h]@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1855 signed int v70; // [sp+24h] [bp-30h]@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1856 signed int uBluea; // [sp+28h] [bp-2Ch]@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1857 int v73; // [sp+2Ch] [bp-28h]@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1858 signed int uCenterY; // [sp+48h] [bp-Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1859 signed int uCenterX; // [sp+4Ch] [bp-8h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1860 signed int uWidth; // [sp+5Ch] [bp+8h]@30
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1861 unsigned int pZ; // [sp+60h] [bp+Ch]@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1862 float uWb; // [sp+60h] [bp+Ch]@30
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1863 unsigned int pColor;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1864
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1865 uCenterX = (uX + uZ) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1866 uCenterY = (uY + uW) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1867 lPitch = pRenderer->uTargetSurfacePitch;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1868 auto bWizardEyeActive = pParty->WizardEyeActive();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1869 auto uWizardEyeSkillLevel = pParty->WizardEyeSkillLevel();
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1870 if ( CheckHiredNPCSpeciality(Cartographer) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1871 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1872 bWizardEyeActive = true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1873 uWizardEyeSkillLevel = 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1874 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1875 extern bool wizard_eye;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1876 if ( wizard_eye )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1877 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1878 bWizardEyeActive = true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1879 uWizardEyeSkillLevel = 3;
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1880 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1881 pRenderer->SetRasterClipRect(uX, uY, uZ - 1, uW - 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1882 uHeight = uW - uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1883 uWidth = uZ - uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1884
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1885 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1886 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1887 auto pMapLod0 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1888 auto pPal = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1889 v73 = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / (signed int)uZoom;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1890 v20 = (double)(pParty->vPosition.x + 32768) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1891 uWb = (double)(32768 - pParty->vPosition.y) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1892 switch (uZoom)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1893 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1894 case 512:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1895 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1896 v20 = v20 - (double)(uWidth / 2);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1897 uWb = uWb - (double)(uHeight / 2);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1898 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1899 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1900 case 1024:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1901 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1902 v20 = v20 - (double)(uWidth / 4);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1903 uWb = uWb - (double)(uHeight / 4);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1904 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1905 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1906 case 2048:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1907 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1908 v20 = v20 - (double)(uWidth / 8);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1909 uWb = uWb - (double)(uHeight / 8);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1910 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1911 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1912 default: assert(false);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1913 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1914 assert(sizeof(pOdmMinimap) == 137 * 117 * sizeof(short));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1915
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1916 v70 = floorf(v20 * 65536.0 + 0.5f);//LODWORD(v24);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1917 uBluea = floorf(uWb * 65536.0 + 0.5f);//LODWORD(v25);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1918 v27 = uBluea >> 16;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1919 v28 = &pRenderer->pTargetSurface[uX + uY * lPitch];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1920 if (pMapLod0 && bRedrawOdmMinimap)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1921 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1922 assert(uWidth == 137 && uHeight == 117);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1923 //auto pMinimap = (unsigned __int16 *)pOdmMinimap;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1924
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1925 auto mapWidth = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1926
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1927 v29 = v70 >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1928 for (int y = 0; y < uHeight; ++y)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1929 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1930 auto pMapLod0Line = &pMapLod0[v27 * mapWidth];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1931 for (int x = 0; x < uWidth; ++x)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1932 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1933 //*pMinimap++ = pPal[pMapLod0Line[v29]];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1934 pOdmMinimap[y][x] = pPal[pMapLod0Line[v29]];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1935 v29 = (v70 + x * v73) >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1936 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1937 v29 = v70 >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1938 v28 += 137 - uWidth;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1939 uBluea += v73;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1940 v27 = uBluea >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1941 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1942 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1943
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1944 for (int y = 0; y < 117; ++y)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1945 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1946 for (int x = 0; x < 137; ++x)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1947 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1948 *v28++ = pOdmMinimap[y][x];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1949 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1950 v28 += lPitch - 137;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1951 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1952 uNumBlueFacesInBLVMinimap = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1953 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1954 else// uCurrentlyLoadedLevelType == LEVEL_Indoor
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1955 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1956 pRenderer->FillRectFast(uX, uY, uZ - uX, uHeight, 0xF);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1957 uNumBlueFacesInBLVMinimap = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1958
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1959 for (uint i = 0; i < (uint)pIndoor->pMapOutlines->uNumOutlines; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1960 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1961 auto pOutline = &pIndoor->pMapOutlines->pOutlines[i];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1962 auto pFace1 = pIndoor->pFaces + pOutline->uFace1ID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1963 auto pFace2 = pIndoor->pFaces + pOutline->uFace2ID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1964 //v9 = pIndoor->pFaces[pMapVertex->uFace1ID].uAttributes;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1965 //v10 = pIndoor->pFaces[pMapVertex->uFace2ID].uAttributes;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1966 if (pFace1->Visible() && pFace2->Visible())
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1967 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1968 if ( pOutline->uFlags & 1 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1969 goto LABEL_15;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1970 if (pFace1->uAttributes & 0x80 || pFace2->uAttributes & 0x80)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1971 goto LABEL_ABC;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1972 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1973 continue;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1974
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1975 LABEL_ABC:
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1976 pOutline->uFlags = pOutline->uFlags | 1;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1977 pIndoor->_visible_outlines[i >> 3] |= 1 << (7 - i % 8);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1978
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1979 LABEL_15:
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1980 //v12 = &pIndoor->pFaces[pOutline->uFace1ID];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1981 if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 &&
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1982 (pFace1->uAttributes & 0x2000 || pFace2->uAttributes & 0x2000) &&
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1983 (pIndoor->pFaceExtras[pFace1->uFaceExtraID].uEventID || pIndoor->pFaceExtras[pFace2->uFaceExtraID].uEventID))
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1984 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1985 if (uNumBlueFacesInBLVMinimap < 49)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1986 pBlueFacesInBLVMinimapIDs[uNumBlueFacesInBLVMinimap++] = i;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1987 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1988 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1989 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1990 auto _a = (uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].x);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1991 auto _b = ((unsigned int)((unsigned __int64)_a >> 16) << 16);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1992 auto _c = ((signed int)(_b - uZoom * pParty->vPosition.x) >> 16);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1993 pX = uCenterX + ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1994 pY = uCenterY - ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1995 pZ = uCenterX + ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1996 pW = uCenterY - ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1997 v15 = abs(pOutline->sZ - pParty->vPosition.z) / 8;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1998 if ( v15 > 100 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1999 v15 = 100;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2000 pRenderer->RasterLine2D(pX, pY, pZ, pW, viewparams->pPalette[-v15 + 200]);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2001 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2002 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2003
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2004 for (uint i = 0; i < uNumBlueFacesInBLVMinimap; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2005 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2006 auto pOutline = &pIndoor->pMapOutlines->pOutlines[pBlueFacesInBLVMinimapIDs[i]];
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2007 pX = uCenterX + ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2008 pY = uCenterY - ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2009 pZ = uCenterX + ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2010 pW = uCenterY - ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2011 pRenderer->RasterLine2D(pX, pY, pZ, pW, ui_game_minimap_outline_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2012 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2013 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2014
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2015 //draw arrow on the minimap(include. Ritor1)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2016 uint arrow_idx;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2017 unsigned int rotate = pParty->sRotationY & stru_5C6E00->uDoublePiMask;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2018 if ( (signed int)rotate <= 1920 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2019 arrow_idx = 6;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2020 if ( (signed int)rotate < 1664 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2021 arrow_idx = 5;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2022 if ( (signed int)rotate <= 1408 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2023 arrow_idx = 4;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2024 if ( (signed int)rotate < 1152 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2025 arrow_idx = 3;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2026 if ( (signed int)rotate <= 896 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2027 arrow_idx = 2;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2028 if ( (signed int)rotate < 640 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2029 arrow_idx = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2030 if ( (signed int)rotate <= 384 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2031 arrow_idx = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2032 if ( (signed int)rotate < 128 || (signed int)rotate > 1920 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2033 arrow_idx = 7;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2034 pRenderer->DrawTextureTransparent(uCenterX - 3, uCenterY - 3, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[arrow_idx]));//
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2035
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2036 //draw objects on the minimap
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2037 if ( bWizardEyeActive )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2038 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2039 if ( uWizardEyeSkillLevel >= 2 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2040 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2041 for ( uint i = 0; i < uNumSpriteObjects; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2042 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2043 if ( !pSpriteObjects[i].uType || !pSpriteObjects[i].uObjectDescID )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2044 continue;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2045 //if (uWizardEyeSkillLevel == 1
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2046 pPoint_X = uCenterX + ((unsigned __int64)((pSpriteObjects[i].vPosition.x - pParty->vPosition.x) * (signed __int64)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2047 pPoint_Y = uCenterY - ((signed __int64)((pSpriteObjects[i].vPosition.y - pParty->vPosition.y) * (signed __int64)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2048 if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z &&
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2049 pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2050 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2051 if (pObjectList->pObjects[pSpriteObjects[i].uObjectDescID].uFlags & OBJECT_DESC_UNPICKABLE)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2052 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2053 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_projectile_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2054 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2055 else if ( uZoom > 512 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2056 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2057 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y, pPoint_X - 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2058 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2059 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2060 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2061 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y, pPoint_X + 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2062 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2063 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2064 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2065 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2066 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, ui_game_minimap_treasure_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2067 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2068 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2069 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2070 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2071 for ( uint i = 0; i < uNumActors; ++i )//draw actors( )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2072 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2073 if ( pActors[i].uAIState != Removed && pActors[i].uAIState != Disabled
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2074 && (pActors[i].uAIState == Dead || BYTE1(pActors[i].uAttributes) & 0x80) )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2075 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2076 pPoint_X = uCenterX + ((unsigned __int64)(( pActors[i].vPosition.x - pParty->vPosition.x) * (signed __int64)(signed int)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2077 pPoint_Y = uCenterY - ((unsigned __int64)(( pActors[i].vPosition.y - pParty->vPosition.y) * (signed __int64)(signed int)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2078 if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2079 && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2080 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2081 pColor = ui_game_minimap_actor_friendly_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2082 if ( BYTE3(pActors[i].uAttributes) & 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2083 pColor = ui_game_minimap_actor_hostile_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2084 if ( pActors[i].uAIState == Dead)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2085 pColor = ui_game_minimap_actor_corpse_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2086 if ( uZoom > 1024 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2087 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2088 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y - 1, pPoint_X - 2, pPoint_Y + 1, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2089 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 2, pPoint_X - 1, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2090 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2091 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 2, pPoint_X + 1, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2092 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y - 1, pPoint_X + 2, pPoint_Y + 1, pColor);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2093 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2094 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2095 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2096 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2097 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, pColor);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2098 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2099 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2100 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2101 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2102 for ( uint i = 0; i < (signed int)uNumLevelDecorations; ++i )//draw items( )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2103 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2104 if ( pLevelDecorations[i].uFlags & 8 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2105 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2106 pPoint_X = uCenterX + ((unsigned __int64)((pLevelDecorations[i].vPosition.x - pParty->vPosition.x) * (signed __int64)(signed int)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2107 pPoint_Y = uCenterY - ((unsigned __int64)((pLevelDecorations[i].vPosition.y - pParty->vPosition.y) * (signed __int64)(signed int)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2108 if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2109 && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2110 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2111 if ( (signed int)uZoom > 512 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2112 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2113 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2114 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2115 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2116 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2117 else
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2118 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_decoration_color_1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2119 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2120 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2121 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2122 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2123 pRenderer->DrawTextureTransparent(468, 0, pIcons_LOD->GetTexture(uTextureID_Minimap_Loop));//draw minimap_loop
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2124 pRenderer->SetTextureClipRect(541, 0, 567, 480);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2125 pRenderer->DrawTextureIndexed(floorf(((double)pParty->sRotationY * 0.1171875) + 0.5f) + 285, 136, pIcons_LOD->GetTexture(uTextureID_Compas));//draw compas
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2126 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2127 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2128
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2129 //----- (00441498) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2130 void GameUI_DrawTorchlightAndWizardEye()
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2131 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2132 if (pCurrentScreen == SCREEN_GAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2133 || pCurrentScreen == SCREEN_MENU
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2134 || pCurrentScreen == SCREEN_OPTIONS
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2135 || pCurrentScreen == SCREEN_REST
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2136 || pCurrentScreen == SCREEN_SPELL_BOOK
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2137 || pCurrentScreen == SCREEN_CHEST
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2138 || pCurrentScreen == SCREEN_SAVEGAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2139 || pCurrentScreen == SCREEN_LOADGAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2140 || pCurrentScreen == SCREEN_CHEST_INVENTORY
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2141 || pCurrentScreen == SCREEN_BOOKS
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2142 || pCurrentScreen == SCREEN_BRANCHLESS_NPC_DIALOG )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2143 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2144 if (pParty->TorchlightActive())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2145 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2146 auto icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnum_Torchlight->uIconID, pEventTimer->Time());
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2147 pRenderer->DrawTextureTransparent(pUIAnum_Torchlight->x, pUIAnum_Torchlight->y, pIcons_LOD->GetTexture(icon->uTextureID));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2148 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2149 if (pParty->WizardEyeActive())
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2150 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2151 auto icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnim_WizardEye->uIconID, pEventTimer->Time());
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2152 pRenderer->DrawTextureTransparent(pUIAnim_WizardEye->x, pUIAnim_WizardEye->y, pIcons_LOD->GetTexture(icon->uTextureID));
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2153 }
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2154 }
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2155 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2156 // 4E28F8: using guessed type int pCurrentScreen;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2157
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2158
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2159 //----- (00491F87) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2160 void GameUI_DrawHiredNPCs()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2161 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2162 unsigned int v13; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2163 char pContainer[20]; // [sp+Ch] [bp-30h]@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2164 signed int uFrameID; // [sp+24h] [bp-18h]@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2165 int v22; // [sp+34h] [bp-8h]@2
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2166 unsigned __int8 pNPC_limit_ID; // [sp+3Bh] [bp-1h]@2
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2167
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2168 if ( bNoNPCHiring != 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2169 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2170 pNPC_limit_ID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2171 v22 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2172 if (pParty->pHirelings[0].pName)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2173 pTmpBuf[v22++] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2174 if (pParty->pHirelings[1].pName)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2175 pTmpBuf[v22++] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2176
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2177 for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2178 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2179 if (pNPCStats->pNewNPCData[i].uFlags & 128)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2180 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2181 if (!pParty->pHirelings[0].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[0].pName))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2182 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2183 if (!pParty->pHirelings[1].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[1].pName))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2184 pTmpBuf[v22++] = i + 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2185 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2186 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2187 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2188
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2189 for ( int i = (unsigned __int8)pParty->field_709; i < v22 && pNPC_limit_ID < 2; i++ )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2190 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2191 if ( (unsigned __int8)pTmpBuf[i] >= 2 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2192 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2193 sprintf(pContainer, "NPC%03d", pNPCStats->pNPCData[(unsigned __int8)pTmpBuf[i] + 499].uPortraitID);
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2194 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2195 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2196 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2197 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2198 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2199 sprintf(pContainer, "NPC%03d", pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].uPortraitID);
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2200 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2201 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2202 if ( pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_A == 1 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2203 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2204 uFrameID = pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_B;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2205 v13 = 0;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2206 if ( (signed int)pIconsFrameTable->uNumIcons )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2207 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2208 for ( v13 = 0; v13 < pIconsFrameTable->uNumIcons; ++v13 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2209 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2210 if ( !_stricmp("spell96", pIconsFrameTable->pIcons[v13].pAnimationName) )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2211 break;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2212 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2213 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2214 pRenderer->DrawTextureTransparent(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2215 &pIcons_LOD->pTextures[pIconsFrameTable->GetFrame(v13, uFrameID)->uTextureID]);
1298
b97d0cdd6c79 new folder UI
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parents:
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2216 }
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Ritor1
parents:
diff changeset
2217 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2218 ++pNPC_limit_ID;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2219 }
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Ritor1
parents:
diff changeset
2220 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
2221 }
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parents:
diff changeset
2222 // 6BE3C5: using guessed type char bNoNPCHiring;
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parents:
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2223
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parents:
diff changeset
2224 //----- (004178FE) --------------------------------------------------------
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2225 unsigned int UI_GetHealthManaAndOtherQualitiesStringColor(signed int current_pos, signed int base_pos)
1298
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parents:
diff changeset
2226 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2227 unsigned __int16 R, G, B;
1298
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parents:
diff changeset
2228
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1506
diff changeset
2229 if ( current_pos <= base_pos )
1298
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2230 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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diff changeset
2231 if ( current_pos == base_pos )//White
1298
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2232 return 0;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2233 if ( 100 * current_pos / base_pos >= 25 )//Yellow( current_pos > 1/4 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2234 R = 255, G = 255, B = 100;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1506
diff changeset
2235 else//Red( current_pos < 1/4 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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diff changeset
2236 R = 255, G = 0, B = 0;
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2237 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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diff changeset
2238 else//Green
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1506
diff changeset
2239 R = 0, G = 255, B = 0;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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diff changeset
2240 return TargetColor(R, G, B);
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2241 }
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parents:
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2242
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2243 //----- (00417939) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2244 int GetConditionDrawColor(unsigned int uConditionIdx)
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2245 {
1458
934074e7fcc1 ModalWindow
Nomad
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diff changeset
2246 switch (uConditionIdx)
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2247 {
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2248 case Condition_Zombie:
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parents: 1414
diff changeset
2249 case Condition_Good:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2250 return ui_character_condition_normal_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2251
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2252 case Condition_Cursed:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2253 case Condition_Weak:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2254 case Condition_Fear:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2255 case Condition_Drunk:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2256 case Condition_Insane:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2257 case Condition_Poison1:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2258 case Condition_Disease1:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2259 return ui_character_condition_light_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2260
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2261 case Condition_Sleep:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2262 case Condition_Poison2:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2263 case Condition_Disease2:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2264 case Condition_Paralyzed:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2265 case Condition_Unconcious:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2266 return ui_character_condition_moderate_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2267
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2268 case Condition_Poison3:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2269 case Condition_Disease3:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2270 case Condition_Dead:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2271 case Condition_Pertified:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2272 case Condition_Eradicated:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2273 return ui_character_condition_severe_color;
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b97d0cdd6c79 new folder UI
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2274 }
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2275 assert(false && "Invalid condition");
1298
b97d0cdd6c79 new folder UI
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2276 }