annotate SpriteObject.cpp @ 2415:f4af3b203f65

LOD.cpp cleaned and search memory corrupt
author Ritor1
date Sun, 20 Jul 2014 22:38:31 +0600
parents 7c10dfb6d802
children 0f17a30149ec
rev   line source
2415
f4af3b203f65 LOD.cpp cleaned and search memory corrupt
Ritor1
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diff changeset
1 #define _CRTDBG_MAP_ALLOC
f4af3b203f65 LOD.cpp cleaned and search memory corrupt
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2 #include <stdlib.h>
f4af3b203f65 LOD.cpp cleaned and search memory corrupt
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3 #include <crtdbg.h>
f4af3b203f65 LOD.cpp cleaned and search memory corrupt
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4
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aff7a7b072b7 adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
Grumpy7
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5 #define _CRT_SECURE_NO_WARNINGS
2350
7c10dfb6d802 Finishing moving all known UI functions to their appropriate headers
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6 #include "Sprites.h"
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c45d51b3f4f4 Included header files cleanup
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7 #include "BSPModel.h"
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cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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8 #include "SpriteObject.h"
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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9 #include "Party.h"
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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10 #include "TurnEngine.h"
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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11 #include "MapInfo.h"
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7a9477135943 Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
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12 #include "OurMath.h"
515
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13 #include "ObjectList.h"
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14 #include "Indoor.h"
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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15 #include "Outdoor.h"
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16 #include "ParticleEngine.h"
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28cb79ae2f6f Time.h rename
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17 #include "Timer.h"
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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18 #include "Game.h"
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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19 #include "LOD.h"
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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20 #include "Actor.h"
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21 #include "Events.h"
2331
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
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22 #include "AudioPlayer.h"
1828
35c1e4ff6ba7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
parents: 1643
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23 #include "Level/Decoration.h"
2336
d6887ee81068 header file include cleanup
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24 #include "mm7_unsorted_subs.h"
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
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25
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26 #include "mm7_data.h"
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27 #include "MM7.h"
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28
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29
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30
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
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31
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
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32
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
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33
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
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34
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35
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36 size_t uNumSpriteObjects;
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96a81634669e arrays to std::arrays phase 3 - finishing global arrays
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37 std::array<SpriteObject, MAX_SPRITE_OBJECTS> pSpriteObjects;
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38
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39 //----- (00404828) --------------------------------------------------------
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40 SpriteObject::SpriteObject()
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41 {
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42 field_22_glow_radius_multiplier = 1;
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43 uSoundID = 0;
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44 uFacing = 0;
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45 vVelocity.z = 0;
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46 vVelocity.y = 0;
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47 vVelocity.x = 0;
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48 uType = 0;
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49 uObjectDescID = 0;
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50 field_61 = 0;
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51 field_60_distance_related_prolly_lod = 0;
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52 field_20 = 0;
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53 uSpriteFrameID = 0;
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c232f160e6f3 Named SpriteObject spell-related fields.
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54 spell_skill = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
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55 spell_level = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
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56 spell_id = 0;
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57 field_54 = 0;
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58 }
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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59
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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60 //----- (0042F5ED) --------------------------------------------------------
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61 int SpriteObject::Create(int yaw, int pitch, int a4, int a5)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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62 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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63 signed int v6; // ebx@2
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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64 int v13; // ST2C_4@20
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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65 Vec3_int_ v17; // [sp-20h] [bp-30h]@11
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66 int angle; // [sp+Ch] [bp-4h]@1
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67 int a5a; // [sp+20h] [bp+10h]@20
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68
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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69 angle = yaw;
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70 if (!uObjectDescID)
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71 return -1;
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72
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73 v6 = 1000;
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74 for (uint i = 0; i < MAX_SPRITE_OBJECTS; ++i)
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75 if (!pSpriteObjects[i].uObjectDescID)
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76 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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77 v6 = i;
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78 break;
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79 }
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80
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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81 if ( v6 >= 1000 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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82 return -1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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83 field_64.x = vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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84 field_64.y = vPosition.y;
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85 field_64.z = vPosition.z;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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86
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87 assert(sizeof(SpriteObject) == 0x70);
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88 memcpy(&pSpriteObjects[v6], this, sizeof(*this));
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89 if ( a5 == 0 )
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90 {
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91 pSpriteObjects[v6].vVelocity.z = 0;
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92 if ( a4 )
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93 {
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94 v13 = fixpoint_mul(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch));
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95 a5a = fixpoint_mul(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch));
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96 pSpriteObjects[v6].vVelocity.x = fixpoint_mul(v13, a4);
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97 pSpriteObjects[v6].vVelocity.y = fixpoint_mul(a5a, a4);
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98 pSpriteObjects[v6].vVelocity.z = fixpoint_mul(stru_5C6E00->Sin(pitch), a4);
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99 }
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100 else
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101 {
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102 pSpriteObjects[v6].vVelocity.y = 0;
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103 pSpriteObjects[v6].vVelocity.x = 0;
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104 }
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105 if ( v6 >= (signed int)uNumSpriteObjects )
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106 uNumSpriteObjects = v6 + 1;
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107 return v6;
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108 }
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109 if ( a5 == 1 )
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110 {
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111 v17.x = vPosition.x;
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112 v17.y = vPosition.y;
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113 v17.z = vPosition.z;
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114 Vec3_int_::Rotate(24, stru_5C6E00->uIntegerHalfPi + pSpriteObjects[v6].uFacing, 0, v17, &pSpriteObjects[v6].vPosition.x,
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115 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
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116 pSpriteObjects[v6].vVelocity.z = 0;
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117 if ( a4 )
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118 {
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119 v13 = fixpoint_mul(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch));
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120 a5a = fixpoint_mul(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch));
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121 pSpriteObjects[v6].vVelocity.x = fixpoint_mul(v13, a4);
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122 pSpriteObjects[v6].vVelocity.y = fixpoint_mul(a5a, a4);
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123 pSpriteObjects[v6].vVelocity.z = fixpoint_mul(stru_5C6E00->Sin(pitch), a4);
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124 }
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125 else
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126 {
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127 pSpriteObjects[v6].vVelocity.y = 0;
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128 pSpriteObjects[v6].vVelocity.x = 0;
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129 }
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130 if ( v6 >= (signed int)uNumSpriteObjects )
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131 uNumSpriteObjects = v6 + 1;
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132 return v6;
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133 }
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134 if ( a5 == 2 )
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135 {
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136 v17.x = vPosition.x;
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137 v17.y = vPosition.y;
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138 v17.z = vPosition.z;
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139 Vec3_int_::Rotate(8, stru_5C6E00->uIntegerHalfPi + pSpriteObjects[v6].uFacing, 0, v17, &pSpriteObjects[v6].vPosition.x,
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140 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
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141 pSpriteObjects[v6].vVelocity.z = 0;
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142 if ( a4 )
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143 {
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144 v13 = fixpoint_mul(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch)) >> 16;
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145 a5a = fixpoint_mul(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch)) >> 16;
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146 pSpriteObjects[v6].vVelocity.x = fixpoint_mul(v13, a4);
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147 pSpriteObjects[v6].vVelocity.y = fixpoint_mul(a5a, a4);
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148 pSpriteObjects[v6].vVelocity.z = fixpoint_mul(stru_5C6E00->Sin(pitch), a4);
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149 }
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150 else
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151 {
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152 pSpriteObjects[v6].vVelocity.y = 0;
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153 pSpriteObjects[v6].vVelocity.x = 0;
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154 }
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155 if ( v6 >= (signed int)uNumSpriteObjects )
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156 uNumSpriteObjects = v6 + 1;
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157 return v6;
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158 }
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159 if ( a5 == 3 )
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diff changeset
160 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
161 v17.x = vPosition.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
162 v17.y = vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
163 v17.z = vPosition.z;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
164 Vec3_int_::Rotate(8, pSpriteObjects[v6].uFacing - stru_5C6E00->uIntegerHalfPi, 0, v17, &pSpriteObjects[v6].vPosition.x,
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
165 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
166 pSpriteObjects[v6].vVelocity.z = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
167 if ( a4 )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
168 {
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
169 v13 = fixpoint_mul(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch));
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
170 a5a = fixpoint_mul(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch));
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
171 pSpriteObjects[v6].vVelocity.x = fixpoint_mul(v13, a4);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
172 pSpriteObjects[v6].vVelocity.y = fixpoint_mul(a5a, a4);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
173 pSpriteObjects[v6].vVelocity.z = fixpoint_mul(stru_5C6E00->Sin(pitch), a4);
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
174 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
175 else
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
176 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
177 pSpriteObjects[v6].vVelocity.y = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
178 pSpriteObjects[v6].vVelocity.x = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
179 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
180 if ( v6 >= (signed int)uNumSpriteObjects )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
181 uNumSpriteObjects = v6 + 1;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
182 return v6;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
183 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
184 if ( a5 == 4 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
185 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
186 v17.x = vPosition.x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
187 v17.y = vPosition.y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
188 v17.z = vPosition.z;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
189 Vec3_int_::Rotate(24, pSpriteObjects[v6].uFacing - stru_5C6E00->uIntegerHalfPi, 0, v17, &pSpriteObjects[v6].vPosition.x,
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
190 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
191 pSpriteObjects[v6].vVelocity.z = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
192 if ( a4 )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
193 {
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
194 v13 = fixpoint_mul(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch));
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
195 a5a = fixpoint_mul(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch));
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
196 pSpriteObjects[v6].vVelocity.x = fixpoint_mul(v13, a4);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
197 pSpriteObjects[v6].vVelocity.y = fixpoint_mul(a5a, a4);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
198 pSpriteObjects[v6].vVelocity.z = fixpoint_mul(stru_5C6E00->Sin(pitch), a4);
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
199 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
200 else
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
201 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
202 pSpriteObjects[v6].vVelocity.y = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
203 pSpriteObjects[v6].vVelocity.x = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
204 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
205 if ( v6 >= (signed int)uNumSpriteObjects )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
206 uNumSpriteObjects = v6 + 1;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
207 return v6;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
208 }
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1406
diff changeset
209
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1406
diff changeset
210 assert(false);
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1406
diff changeset
211 return 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
212 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
213
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
214 //----- (00471C03) --------------------------------------------------------
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
215 void SpriteObject::UpdateObject_fn0_ODM(unsigned int uLayingItemID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
216 {
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
217 ObjectDesc *object; // ebx@1
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
218 int v6; // eax@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
219 int v7; // ecx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
220 int v8; // edi@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
221 int v9; // eax@4
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
222 // int v17; // ST10_4@25
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
223 //signed int v19; // eax@28
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
224 //Actor *v20; // edi@31
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
225 int v21; // eax@41
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
226 // int v22; // ecx@43
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
227 // __int16 v23; // bx@45
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
228 // char v24; // al@46
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
229 signed int i; // edi@50
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
230 int v26; // edi@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
231 int v27; // eax@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
232 __int16 v28; // cx@55
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
233 int v29; // eax@55
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
234 //signed int v30; // edi@59
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
235 BSPModel *bmodel; // ecx@61
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
236 ODMFace *face; // edi@61
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
237 // int v33; // eax@62
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
238 // int v34; // ecx@62
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
239 int v35; // eax@63
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
240 int v36; // ecx@67
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
241 __int16 v37; // ax@67
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
242 int v38; // eax@72
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
243 //int v39; // eax@72
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
244 // unsigned __int64 v40; // qax@72
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
245 // int v41; // eax@72
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
246 // unsigned __int8 v42; // sf@74
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
247 // unsigned __int8 v43; // of@74
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
248 int v44; // eax@77
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
249 // __int16 v45; // bx@81
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
250 // int v46; // eax@85
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
251 // const char *v47; // [sp-8h] [bp-B0h]@83
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
252 // enum TEXTURE_TYPE v48; // [sp-4h] [bp-ACh]@46
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
253 int v49; // [sp+Ch] [bp-9Ch]@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
254 int v50; // [sp+10h] [bp-98h]@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
255 Vec3_int_ v51; // [sp+14h] [bp-94h]@11
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
256 Particle_sw Dst; // [sp+20h] [bp-88h]@45
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
257 int v54; // [sp+8Ch] [bp-1Ch]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
258 int v55; // [sp+90h] [bp-18h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
259 int v56; // [sp+94h] [bp-14h]@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
260 int v57; // [sp+98h] [bp-10h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
261 int v58; // [sp+9Ch] [bp-Ch]@1
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
262 int on_water; // [sp+A0h] [bp-8h]@1
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
263 int v60; // [sp+A4h] [bp-4h]@11
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
264
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
265 v58 = 0;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
266 object = &pObjectList->pObjects[pSpriteObjects[uLayingItemID].uObjectDescID];
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
267 v57 = IsTerrainSlopeTooHigh(pSpriteObjects[uLayingItemID].vPosition.x, pSpriteObjects[uLayingItemID].vPosition.y);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
268 v55 = 0;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
269 v6 = ODM_GetFloorLevel(pSpriteObjects[uLayingItemID].vPosition.x, pSpriteObjects[uLayingItemID].vPosition.y, pSpriteObjects[uLayingItemID].vPosition.z, object->uHeight, &on_water, &v55, 0);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
270 v7 = v6;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
271 v54 = v6;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
272 v8 = v6 + 1;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
273 if ( pSpriteObjects[uLayingItemID].vPosition.z <= v6 + 1 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
274 {
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
275 if ( on_water )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
276 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
277 v9 = v6 + 60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
278 if ( v55 )
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
279 v9 = v6 + 30;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
280 sub_42F960_create_object(pSpriteObjects[uLayingItemID].vPosition.x, pSpriteObjects[uLayingItemID].vPosition.y, v9);
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
281 SpriteObject::OnInteraction(uLayingItemID);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
282 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
283 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
284 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
285 v58 = 1;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
286 if ( !(object->uFlags & OBJECT_DESC_NO_GRAVITY) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
287 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
288 if ( v58 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
289 {
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
290 pSpriteObjects[uLayingItemID].vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
291 goto LABEL_13;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
292 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
293 if ( v57 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
294 {
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
295 pSpriteObjects[uLayingItemID].vPosition.z = v8;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
296 ODM_GetTerrainNormalAt(pSpriteObjects[uLayingItemID].vPosition.x, pSpriteObjects[uLayingItemID].vPosition.y, &v51);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
297 pSpriteObjects[uLayingItemID].vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
298 v56 = abs(v51.y * pSpriteObjects[uLayingItemID].vVelocity.y + v51.z * pSpriteObjects[uLayingItemID].vVelocity.z + v51.x * pSpriteObjects[uLayingItemID].vVelocity.x) >> 16;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
299 //v60 = ((unsigned __int64)(v56 * (signed __int64)v51.x) >> 16);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
300 pSpriteObjects[uLayingItemID].vVelocity.x += fixpoint_mul(v56, v51.x);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
301 //v60 = ((unsigned __int64)(v56 * (signed __int64)v51.y) >> 16);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
302 pSpriteObjects[uLayingItemID].vVelocity.y += fixpoint_mul(v56, v51.y);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
303 //v60 = ((unsigned __int64)(v56 * (signed __int64)v51.z) >> 16);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
304 pSpriteObjects[uLayingItemID].vVelocity.z += fixpoint_mul(v56, v51.z);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
305 v7 = v54;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
306 goto LABEL_13;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
307 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
308 if ( object->uFlags & OBJECT_DESC_INTERACTABLE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
309 {
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
310 if ( pSpriteObjects[uLayingItemID].vPosition.z < v7 )
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
311 pSpriteObjects[uLayingItemID].vPosition.z = v8;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
312 if ( !_46BFFA_check_object_intercept(uLayingItemID, 0) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
313 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
314 }
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
315 pSpriteObjects[uLayingItemID].vPosition.z = v8;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
316 if ( !(object->uFlags & OBJECT_DESC_BOUNCE) || (v21 = -pSpriteObjects[uLayingItemID].vVelocity.z >> 1, pSpriteObjects[uLayingItemID].vVelocity.z = v21, (signed __int16)v21 < 10) )
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
317 pSpriteObjects[uLayingItemID].vVelocity.z = 0;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
318
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
319 pSpriteObjects[uLayingItemID].vVelocity.x = fixpoint_mul(58500, pSpriteObjects[uLayingItemID].vVelocity.x);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
320 pSpriteObjects[uLayingItemID].vVelocity.y = fixpoint_mul(58500, pSpriteObjects[uLayingItemID].vVelocity.y);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
321 pSpriteObjects[uLayingItemID].vVelocity.z = fixpoint_mul(58500, pSpriteObjects[uLayingItemID].vVelocity.z);
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
322 if ( (pSpriteObjects[uLayingItemID].vVelocity.y * pSpriteObjects[uLayingItemID].vVelocity.y
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
323 + pSpriteObjects[uLayingItemID].vVelocity.x * pSpriteObjects[uLayingItemID].vVelocity.x) < 400 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
324 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
325 pSpriteObjects[uLayingItemID].vVelocity.y = 0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
326 pSpriteObjects[uLayingItemID].vVelocity.x = 0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
327 memset(&Dst, 0, 0x68u);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
328 Dst.x = (double)pSpriteObjects[uLayingItemID].vPosition.x;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
329 Dst.y = (double)pSpriteObjects[uLayingItemID].vPosition.y;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
330 Dst.z = (double)pSpriteObjects[uLayingItemID].vPosition.z;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
331 Dst.r = 0.0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
332 Dst.g = 0.0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
333 Dst.b = 0.0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
334 if (object->uFlags & OBJECT_DESC_TRIAL_FIRE )
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
335 {
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
336 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
337 Dst.uDiffuse = 0xFF3C1E;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
338 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
339 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar01", TEXTURE_DEFAULT);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
340 Dst.flt_28 = 1.0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
341 pGame->pParticleEngine->AddParticle(&Dst);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
342 }
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
343 else if ( object->uFlags & OBJECT_DESC_TRIAL_LINE)
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
344 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
345 Dst.type = ParticleType_Line;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
346 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
347 Dst.timeToLive = 64;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
348 Dst.uTextureID = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
349 Dst.flt_28 = 1.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
350 pGame->pParticleEngine->AddParticle(&Dst);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
351 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
352 else if ( object->uFlags & OBJECT_DESC_TRIAL_PARTICLE )
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
353 {
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
354 Dst.type = ParticleType_Bitmap | ParticleType_8;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
355 Dst.uDiffuse = rand();
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
356 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
357 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar03", TEXTURE_DEFAULT);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
358 Dst.flt_28 = 1.0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
359 pGame->pParticleEngine->AddParticle(&Dst);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
360 }
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
361 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
362 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
363 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
364 LABEL_13:
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
365 if ( pSpriteObjects[uLayingItemID].vPosition.x >= -0x8000 && pSpriteObjects[uLayingItemID].vPosition.x <= 0x8000
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
366 && pSpriteObjects[uLayingItemID].vPosition.y >= -0x8000 && pSpriteObjects[uLayingItemID].vPosition.y <= 0x8000
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
367 && pSpriteObjects[uLayingItemID].vPosition.z > v7 && pSpriteObjects[uLayingItemID].vPosition.z <= 13000
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
368 || !(object->uFlags & OBJECT_DESC_INTERACTABLE) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
369 goto LABEL_92;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
370 if ( pSpriteObjects[uLayingItemID].vPosition.z < v7 )
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
371 pSpriteObjects[uLayingItemID].vPosition.z = v8;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
372 if ( _46BFFA_check_object_intercept(uLayingItemID, 0) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
373 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
374 LABEL_92:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
375 stru_721530.field_0 = 0;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
376 stru_721530.prolly_normal_d = object->uRadius;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
377 stru_721530.height = object->uHeight;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
378 stru_721530.field_8_radius = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
379 stru_721530.field_70 = 0;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
380 for ( v55 = 0; v55 < 100; ++v55 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
381 {
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
382 stru_721530.position.x = pSpriteObjects[uLayingItemID].vPosition.x;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
383 stru_721530.normal.x = stru_721530.position.x;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
384 stru_721530.uSectorID = 0;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
385 stru_721530.position.y = pSpriteObjects[uLayingItemID].vPosition.y;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
386 stru_721530.normal.y = pSpriteObjects[uLayingItemID].vPosition.y;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
387 stru_721530.position.z = pSpriteObjects[uLayingItemID].vPosition.z + stru_721530.prolly_normal_d + 1;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
388 stru_721530.normal.z = stru_721530.position.z;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
389 stru_721530.velocity.x = pSpriteObjects[uLayingItemID].vVelocity.x;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
390 stru_721530.velocity.y = pSpriteObjects[uLayingItemID].vVelocity.y;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
391 stru_721530.velocity.z = pSpriteObjects[uLayingItemID].vVelocity.z;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
392 if ( stru_721530._47050A(0) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
393 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
394 _46E889_collide_against_bmodels(0);
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
395 _46E26D_collide_against_sprites(WorldPosToGridCellX(pSpriteObjects[uLayingItemID].vPosition.x), WorldPosToGridCellZ(pSpriteObjects[uLayingItemID].vPosition.y));
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
396 if (PID_TYPE(pSpriteObjects[uLayingItemID].spell_caster_pid) != OBJECT_Player)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
397 _46EF01_collision_chech_player(0);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
398 if (PID_TYPE(pSpriteObjects[uLayingItemID].spell_caster_pid) == OBJECT_Actor)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
399 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
400 if (( PID_ID(pSpriteObjects[uLayingItemID].spell_caster_pid) >= 0 )
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
401 &&( PID_ID(pSpriteObjects[uLayingItemID].spell_caster_pid) < (signed int)(uNumActors - 1) ))
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
402 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
403 for (v56 =0; v56 < uNumActors; ++v56)
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
404 {
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
405 if ( pActors[PID_ID(pSpriteObjects[uLayingItemID].spell_caster_pid)].GetActorsRelation(&pActors[v56]) )
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
406 Actor::_46DF1A_collide_against_actor(v56, 0);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
407 }
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
408 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
409 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
410 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
411 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
412 for ( i = 0; i < (signed int)uNumActors; ++i )
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1828
diff changeset
413 Actor::_46DF1A_collide_against_actor(i, 0);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
414 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
415 v26 = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
416 v27 = ODM_GetFloorLevel( stru_721530.normal2.x, stru_721530.normal2.y, stru_721530.normal2.z - stru_721530.prolly_normal_d - 1,
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
417 object->uHeight, &v49, &v50, 0);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
418 if ( on_water && v26 < v27 + 60 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
419 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
420 if ( v50 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
421 v44 = v27 + 30;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
422 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
423 v44 = v54 + 60;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
424 sub_42F960_create_object(pSpriteObjects[uLayingItemID].vPosition.x, pSpriteObjects[uLayingItemID].vPosition.y, v44);
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
425 SpriteObject::OnInteraction(uLayingItemID);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
426 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
427 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
428 if ( stru_721530.field_7C >= stru_721530.field_6C )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
429 {
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
430 pSpriteObjects[uLayingItemID].vPosition.x = stru_721530.normal2.x;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
431 pSpriteObjects[uLayingItemID].vPosition.y = stru_721530.normal2.y;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
432 pSpriteObjects[uLayingItemID].vPosition.z = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
433 pSpriteObjects[uLayingItemID].uSectorID = LOWORD(stru_721530.uSectorID);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
434 memset(&Dst, 0, 0x68u);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
435 Dst.x = (double)pSpriteObjects[uLayingItemID].vPosition.x;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
436 Dst.y = (double)pSpriteObjects[uLayingItemID].vPosition.y;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
437 Dst.z = (double)pSpriteObjects[uLayingItemID].vPosition.z;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
438 Dst.r = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
439 Dst.g = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
440 Dst.b = 0.0;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
441 if ( object->uFlags & OBJECT_DESC_TRIAL_FIRE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
442 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
443 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
444 Dst.uDiffuse = 0xFF3C1E;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
445 Dst.timeToLive = (unsigned __int8)( rand() & 0x80) + 128;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
446 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar01", TEXTURE_DEFAULT);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
447 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
448 pGame->pParticleEngine->AddParticle(&Dst);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
449 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
450 }
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
451 else if ( object->uFlags & OBJECT_DESC_TRIAL_LINE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
452 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
453 Dst.type = ParticleType_Line;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
454 Dst.uTextureID = 0;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
455 Dst.uDiffuse = rand();
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
456 Dst.timeToLive = 64;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
457 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
458 pGame->pParticleEngine->AddParticle(&Dst);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
459 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
460 }
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
461 else if ( object->uFlags & OBJECT_DESC_TRIAL_PARTICLE)
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
462 {
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
463 Dst.type = ParticleType_Bitmap | ParticleType_8;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
464 Dst.uDiffuse = rand();
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
465 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
466 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar03", TEXTURE_DEFAULT);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
467 Dst.flt_28 = 1.0;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
468 pGame->pParticleEngine->AddParticle(&Dst);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
469 }
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
470 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
471 }
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
472 //v60 = ((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.x) >> 16);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
473 pSpriteObjects[uLayingItemID].vPosition.x += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.x);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
474 //v60 = ((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.y) >> 16);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
475 pSpriteObjects[uLayingItemID].vPosition.y += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.y);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
476 //v60 = ((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.z) >> 16);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
477 v28 = LOWORD(stru_721530.uSectorID);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
478 pSpriteObjects[uLayingItemID].vPosition.z += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.z);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
479 v29 = pSpriteObjects[uLayingItemID].vPosition.z;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
480 pSpriteObjects[uLayingItemID].uSectorID = v28;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
481 stru_721530.field_70 += stru_721530.field_7C;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
482 if ( object->uFlags & OBJECT_DESC_INTERACTABLE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
483 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
484 if ( v29 < v54 )
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
485 pSpriteObjects[uLayingItemID].vPosition.z = v54 + 1;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
486 if ( !_46BFFA_check_object_intercept(uLayingItemID, stru_721530.uFaceID) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
487 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
488 }
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
489 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_Decoration)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
490 break;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
491 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_BModel)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
492 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
493 bmodel = &pOutdoor->pBModels[(signed int)stru_721530.uFaceID >> 9];
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
494 face = &bmodel->pFaces[PID_ID(stru_721530.uFaceID) & 0x3F];
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
495 if ( face->uPolygonType != POLYGON_Floor )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
496 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
497 v56 = abs(face->pFacePlane.vNormal.x * pSpriteObjects[uLayingItemID].vVelocity.x
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
498 + face->pFacePlane.vNormal.y * pSpriteObjects[uLayingItemID].vVelocity.y
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
499 + face->pFacePlane.vNormal.z * pSpriteObjects[uLayingItemID].vVelocity.z) >> 16;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
500 if ( (stru_721530.speed >> 3) > v56 )
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
501 v56 = stru_721530.speed >> 3;
2207
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2166
diff changeset
502 //v57 = fixpoint_mul(v56, face->pFacePlane.vNormal.x);
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2166
diff changeset
503 //v58 = fixpoint_mul(v56, face->pFacePlane.vNormal.y);
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2166
diff changeset
504 v60 = fixpoint_mul(v56, face->pFacePlane.vNormal.z);
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2166
diff changeset
505 pSpriteObjects[uLayingItemID].vVelocity.x += 2 * fixpoint_mul(v56, face->pFacePlane.vNormal.x);
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2166
diff changeset
506 pSpriteObjects[uLayingItemID].vVelocity.y += 2 * fixpoint_mul(v56, face->pFacePlane.vNormal.y);
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
507 if ( face->pFacePlane.vNormal.z <= 32000 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
508 v37 = 2 * (short)v60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
509 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
510 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
511 v36 = v60;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
512 pSpriteObjects[uLayingItemID].vVelocity.z += (signed __int16)v60;
2207
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2166
diff changeset
513 v58 = fixpoint_mul(0x7D00, v36);
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2166
diff changeset
514 v37 = fixpoint_mul(32000, v36);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
515 }
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
516 pSpriteObjects[uLayingItemID].vVelocity.z += v37;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
517 if ( BYTE3(face->uAttributes) & 0x10 )
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
518 EventProcessor(face->sCogTriggeredID, 0, 1);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
519 goto LABEL_74;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
520 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
521 pSpriteObjects[uLayingItemID].vPosition.z = bmodel->pVertices.pVertices[face->pVertexIDs[0]].z + 1;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
522 if ( pSpriteObjects[uLayingItemID].vVelocity.x * pSpriteObjects[uLayingItemID].vVelocity.x
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
523 + pSpriteObjects[uLayingItemID].vVelocity.y * pSpriteObjects[uLayingItemID].vVelocity.y >= 400 )
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
524 {
2207
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2166
diff changeset
525 if ( face->uAttributes & 0x10000000 )
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
526 EventProcessor(face->sCogTriggeredID, 0, 1);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
527 goto LABEL_74;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
528 }
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
529 LOWORD(v35) = 0;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
530 pSpriteObjects[uLayingItemID].vVelocity.z = 0;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
531 pSpriteObjects[uLayingItemID].vVelocity.x = 0;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
532 pSpriteObjects[uLayingItemID].vVelocity.y = v35;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
533 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
534 LABEL_74:
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
535 pSpriteObjects[uLayingItemID].vVelocity.x = fixpoint_mul(58500, pSpriteObjects[uLayingItemID].vVelocity.x);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
536 pSpriteObjects[uLayingItemID].vVelocity.y = fixpoint_mul(58500, pSpriteObjects[uLayingItemID].vVelocity.y);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
537 pSpriteObjects[uLayingItemID].vVelocity.z = fixpoint_mul(58500, pSpriteObjects[uLayingItemID].vVelocity.z);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
538 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
539 v57 = integer_sqrt(pSpriteObjects[uLayingItemID].vVelocity.x * pSpriteObjects[uLayingItemID].vVelocity.x
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
540 + pSpriteObjects[uLayingItemID].vVelocity.y * pSpriteObjects[uLayingItemID].vVelocity.y);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
541 v38 = stru_5C6E00->Atan2(pSpriteObjects[uLayingItemID].vPosition.x - pLevelDecorations[PID_ID(stru_721530.uFaceID)].vPosition.x,
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
542 pSpriteObjects[uLayingItemID].vPosition.y - pLevelDecorations[PID_ID(stru_721530.uFaceID)].vPosition.y);
2207
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2166
diff changeset
543 pSpriteObjects[uLayingItemID].vVelocity.x = fixpoint_mul(stru_5C6E00->Cos(v38), v57);
ff8920a40c21 fixpoint_mul
Ritor1
parents: 2166
diff changeset
544 pSpriteObjects[uLayingItemID].vVelocity.y = fixpoint_mul(stru_5C6E00->Sin(v38 - stru_5C6E00->uIntegerHalfPi), v57);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
545 goto LABEL_74;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
546 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
547 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
548
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
549 //----- (0047136C) --------------------------------------------------------
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
550 void SpriteObject::UpdateObject_fn0_BLV(unsigned int uLayingItemID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
551 {
717
Ritor1
parents: 619
diff changeset
552 SpriteObject *pSpriteObject; // esi@1
Ritor1
parents: 619
diff changeset
553 ObjectDesc *pObject; // edi@1
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
554 // int v9; // ecx@16
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
555 // __int16 v10; // di@18
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
556 // int v14; // ebx@34
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
557 signed int v15; // ebx@46
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
558 int v17; // eax@50
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
559 // int v18; // eax@52
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
560 // int v19; // ecx@52
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
561 // Vec3_short_ *v20; // ecx@53
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
562 __int16 v22; // ax@57
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
563 int v23; // edi@62
2334
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
564 // unsigned __int8 v27; // sf@64
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
565 // unsigned __int8 v28; // of@64
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
566 // __int16 v29; // di@67
ddb803517a48 unused local variables I commented
Ritor1
parents: 2331
diff changeset
567 // char v30; // al@68
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
568 Particle_sw Dst; // [sp+Ch] [bp-84h]@18
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
569 unsigned int uFaceID; // [sp+7Ch] [bp-14h]@4
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
570 int v39; // [sp+80h] [bp-10h]@33
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
571 int v40; // [sp+84h] [bp-Ch]@28
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
572 int v42; // [sp+8Ch] [bp-4h]@4
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
573
717
Ritor1
parents: 619
diff changeset
574 pSpriteObject = &pSpriteObjects[uLayingItemID];
Ritor1
parents: 619
diff changeset
575 pObject = &pObjectList->pObjects[pSpriteObject->uObjectDescID];
Ritor1
parents: 619
diff changeset
576 pSpriteObject->uSectorID = pIndoor->GetSector(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z);
723
256211e8243a ODM_GetFloorLevel & BLV_GetFloorLevel
Ritor1
parents: 717
diff changeset
577 v42 = BLV_GetFloorLevel(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z, pSpriteObject->uSectorID, &uFaceID);
717
Ritor1
parents: 619
diff changeset
578 if ( abs(pSpriteObject->vPosition.x) > 32767
Ritor1
parents: 619
diff changeset
579 || abs(pSpriteObject->vPosition.y) > 32767
Ritor1
parents: 619
diff changeset
580 || abs(pSpriteObject->vPosition.z) > 20000
Ritor1
parents: 619
diff changeset
581 || v42 <= -30000
Ritor1
parents: 619
diff changeset
582 && (pSpriteObject->uSectorID == 0))
Ritor1
parents: 619
diff changeset
583 // || (v42 = _46CEC3_get_floor_level(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z, v4, &uFaceID), v42 == -30000)) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
584 {
717
Ritor1
parents: 619
diff changeset
585 SpriteObject::OnInteraction(uLayingItemID);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
586 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
587 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
588 if ( pObject->uFlags & OBJECT_DESC_NO_GRAVITY )//íå ïàäàþùèå îáúåêòû
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
589 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
590 LABEL_25:
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
591 stru_721530.field_0 = 0;
717
Ritor1
parents: 619
diff changeset
592 stru_721530.prolly_normal_d = pObject->uRadius;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
593 stru_721530.field_84 = -1;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
594 stru_721530.height = pObject->uHeight;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
595 stru_721530.field_8_radius = 0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
596 stru_721530.field_70 = 0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
597 for ( uFaceID = 0; uFaceID < 100; uFaceID++ )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
598 {
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
599 stru_721530.position.x = pSpriteObject->vPosition.x;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
600 stru_721530.position.y = pSpriteObject->vPosition.y;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
601 stru_721530.position.z = stru_721530.prolly_normal_d + pSpriteObject->vPosition.z + 1;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
602
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
603 stru_721530.normal.x = stru_721530.position.x;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
604 stru_721530.normal.y = stru_721530.position.y;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
605 stru_721530.normal.z = stru_721530.position.z;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
606
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
607 stru_721530.velocity.x = pSpriteObject->vVelocity.x;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
608 stru_721530.velocity.y = pSpriteObject->vVelocity.y;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
609 stru_721530.velocity.z = pSpriteObject->vVelocity.z;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
610
717
Ritor1
parents: 619
diff changeset
611 stru_721530.uSectorID = pSpriteObject->uSectorID;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
612 if ( stru_721530._47050A(0) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
613 return;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
614
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
615 for ( v40 = 0; v40 < 100; ++v40 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
616 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
617 _46E44E_collide_against_faces_and_portals(0);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
618 _46E0B2_collide_against_decorations();
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
619 if (PID_TYPE(pSpriteObject->spell_caster_pid) != OBJECT_Player)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
620 _46EF01_collision_chech_player(1);
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
621 if (PID_TYPE(pSpriteObject->spell_caster_pid) == OBJECT_Actor)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
622 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
623 for ( v42 = 0; v42 < (signed int)uNumActors; ++v42 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
624 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
625 if( pActors[pSpriteObject->spell_caster_pid >> 3].pMonsterInfo.uID != pActors[v42].pMonsterInfo.uID )
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
626 //not sure: pMonsterList->pMonsters[v39b->word_000086_some_monster_id-1].uToHitRadius
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
627 Actor::_46DF1A_collide_against_actor(v42, pMonsterList->pMonsters[pActors[v42].word_000086_some_monster_id-1].uToHitRadius);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
628 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
629 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
630 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
631 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
632 for ( v42 = 0; v42 < (signed int)uNumActors; v42++ )
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
633 Actor::_46DF1A_collide_against_actor(v42, pMonsterList->pMonsters[pActors[v42].word_000086_some_monster_id-1].uToHitRadius);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
634 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
635 if ( _46F04E_collide_against_portals() )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
636 break;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
637 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
638 if ( stru_721530.field_7C >= stru_721530.field_6C )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
639 {
717
Ritor1
parents: 619
diff changeset
640 pSpriteObject->vPosition.x = stru_721530.normal2.x;
Ritor1
parents: 619
diff changeset
641 pSpriteObject->vPosition.y = stru_721530.normal2.y;
Ritor1
parents: 619
diff changeset
642 pSpriteObject->vPosition.z = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1;
Ritor1
parents: 619
diff changeset
643 pSpriteObject->uSectorID = LOWORD(stru_721530.uSectorID);
Ritor1
parents: 619
diff changeset
644 if ( !(HIBYTE(pObject->uFlags) & 1) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
645 return;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
646 memset(&Dst, 0, 0x68u);
717
Ritor1
parents: 619
diff changeset
647 Dst.x = (double)pSpriteObject->vPosition.x;
Ritor1
parents: 619
diff changeset
648 Dst.y = (double)pSpriteObject->vPosition.y;
Ritor1
parents: 619
diff changeset
649 Dst.z = (double)pSpriteObject->vPosition.z;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
650 Dst.r = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
651 Dst.g = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
652 Dst.b = 0.0;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
653 if ( pObject->uFlags & OBJECT_DESC_TRIAL_FIRE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
654 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
655 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
656 Dst.uDiffuse = 0xFF3C1E;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
657 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
658 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar01", TEXTURE_DEFAULT);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
659 Dst.flt_28 = 1.0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
660 pGame->pParticleEngine->AddParticle(&Dst);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
661 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
662 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
663 else if ( pObject->uFlags & OBJECT_DESC_TRIAL_LINE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
664 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
665 Dst.type = ParticleType_Line;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
666 Dst.uDiffuse = rand();
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
667 Dst.timeToLive = 64;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
668 Dst.uTextureID = 0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
669 Dst.flt_28 = 1.0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
670 pGame->pParticleEngine->AddParticle(&Dst);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
671 return;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
672 }
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
673 else if ( pObject->uFlags & OBJECT_DESC_TRIAL_PARTICLE)
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
674 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
675 Dst.type = ParticleType_Bitmap | ParticleType_8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
676 Dst.uDiffuse = rand();
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
677 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
678 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar03", TEXTURE_DEFAULT);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
679 Dst.flt_28 = 1.0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
680 pGame->pParticleEngine->AddParticle(&Dst);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
681 }
717
Ritor1
parents: 619
diff changeset
682 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
683 }
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
684 //v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.x) >> 16;
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
685 pSpriteObject->vPosition.x += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.x);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
686 //v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.y) >> 16;
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
687 pSpriteObject->vPosition.y += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.y);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
688 //v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.z) >> 16;
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
689 pSpriteObject->vPosition.z += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.z);
1574
2d9c8f609a3c Here and there cleanings.
Nomad
parents: 1546
diff changeset
690 pSpriteObject->uSectorID = stru_721530.uSectorID;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
691 stru_721530.field_70 += stru_721530.field_7C;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
692 if ( pObject->uFlags & OBJECT_DESC_INTERACTABLE && !_46BFFA_check_object_intercept(uLayingItemID, stru_721530.uFaceID) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
693 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
694 v15 = (signed int)stru_721530.uFaceID >> 3;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
695 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_Decoration)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
696 {
717
Ritor1
parents: 619
diff changeset
697 v40 = integer_sqrt(pSpriteObject->vVelocity.x * pSpriteObject->vVelocity.x + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y);
Ritor1
parents: 619
diff changeset
698 v23 = stru_5C6E00->Atan2(pSpriteObject->vPosition.x - pLevelDecorations[v15].vPosition.x,
Ritor1
parents: 619
diff changeset
699 pSpriteObject->vPosition.y - pLevelDecorations[v15].vPosition.y);
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
700 pSpriteObject->vVelocity.x = fixpoint_mul(stru_5C6E00->Cos(v23), v40);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
701 pSpriteObject->vVelocity.y = fixpoint_mul(stru_5C6E00->Sin(v23), v40);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
702 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
703 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_BModel)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
704 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
705 stru_721530.field_84 = (signed int)PID_ID(stru_721530.uFaceID);
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
706 if ( pIndoor->pFaces[v15].uPolygonType != POLYGON_Floor )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
707 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
708 v42 = abs(pIndoor->pFaces[v15].pFacePlane_old.vNormal.x * pSpriteObject->vVelocity.x
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
709 + pIndoor->pFaces[v15].pFacePlane_old.vNormal.y * pSpriteObject->vVelocity.y
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
710 + pIndoor->pFaces[v15].pFacePlane_old.vNormal.z * pSpriteObject->vVelocity.z) >> 16;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
711 if ( (stru_721530.speed >> 3) > v42 )
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
712 v42 = stru_721530.speed >> 3;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
713 pSpriteObject->vVelocity.x += 2 * fixpoint_mul(v42, pIndoor->pFaces[v15].pFacePlane_old.vNormal.x);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
714 pSpriteObject->vVelocity.y += 2 * fixpoint_mul(v42, pIndoor->pFaces[v15].pFacePlane_old.vNormal.y);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
715 v39 = fixpoint_mul(v42, pIndoor->pFaces[v15].pFacePlane_old.vNormal.z);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
716 if ( pIndoor->pFaces[v15].pFacePlane_old.vNormal.z <= 32000 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
717 v22 = 2 * v39;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
718 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
719 {
717
Ritor1
parents: 619
diff changeset
720 pSpriteObject->vVelocity.z += v39;
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
721 v22 = fixpoint_mul(32000, v39);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
722 }
717
Ritor1
parents: 619
diff changeset
723 pSpriteObject->vVelocity.z += v22;
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2124
diff changeset
724 if ( pIndoor->pFaces[v15].uAttributes & FACE_UNKNOW2 )
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
725 EventProcessor(pIndoor->pFaceExtras[pIndoor->pFaces[v15].uFaceExtraID].uEventID, 0, 1);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
726 pSpriteObject->vVelocity.x = fixpoint_mul(58500, pSpriteObject->vVelocity.x);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
727 pSpriteObject->vVelocity.y = fixpoint_mul(58500, pSpriteObject->vVelocity.y);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
728 pSpriteObject->vVelocity.z = fixpoint_mul(58500, pSpriteObject->vVelocity.z);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
729 continue;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
730 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
731 if ( pObject->uFlags & OBJECT_DESC_BOUNCE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
732 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
733 v17 = -pSpriteObject->vVelocity.z / 2;
717
Ritor1
parents: 619
diff changeset
734 pSpriteObject->vVelocity.z = v17;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
735 if ( (signed __int16)v17 < 10 )
717
Ritor1
parents: 619
diff changeset
736 pSpriteObject->vVelocity.z = 0;
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2124
diff changeset
737 if ( pIndoor->pFaces[v15].uAttributes & FACE_UNKNOW2 )
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
738 EventProcessor(pIndoor->pFaceExtras[pIndoor->pFaces[v15].uFaceExtraID].uEventID, 0, 1);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
739 pSpriteObject->vVelocity.x = fixpoint_mul(58500, pSpriteObject->vVelocity.x);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
740 pSpriteObject->vVelocity.y = fixpoint_mul(58500, pSpriteObject->vVelocity.y);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
741 pSpriteObject->vVelocity.z = fixpoint_mul(58500, pSpriteObject->vVelocity.z);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
742 continue;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
743 }
717
Ritor1
parents: 619
diff changeset
744 pSpriteObject->vVelocity.z = 0;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
745 if ( pSpriteObject->vVelocity.x * pSpriteObject->vVelocity.x + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y >= 400 )
717
Ritor1
parents: 619
diff changeset
746 {
2166
00bd098f6435 fixpoint_mul in different functions and others
Ritor1
parents: 2124
diff changeset
747 if ( pIndoor->pFaces[v15].uAttributes & FACE_UNKNOW2 )
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
748 EventProcessor(pIndoor->pFaceExtras[pIndoor->pFaces[v15].uFaceExtraID].uEventID, 0, 1);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
749 pSpriteObject->vVelocity.x = fixpoint_mul(58500, pSpriteObject->vVelocity.x);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
750 pSpriteObject->vVelocity.y = fixpoint_mul(58500, pSpriteObject->vVelocity.y);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
751 pSpriteObject->vVelocity.z = fixpoint_mul(58500, pSpriteObject->vVelocity.z);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
752 continue;
717
Ritor1
parents: 619
diff changeset
753 }
Ritor1
parents: 619
diff changeset
754 pSpriteObject->vVelocity.z = 0;
Ritor1
parents: 619
diff changeset
755 pSpriteObject->vVelocity.y = 0;
Ritor1
parents: 619
diff changeset
756 pSpriteObject->vVelocity.x = 0;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
757 pSpriteObject->vPosition.z = pIndoor->pVertices[*pIndoor->pFaces[v15].pVertexIDs].z + 1;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
758 }
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
759 pSpriteObject->vVelocity.x = fixpoint_mul(58500, pSpriteObject->vVelocity.x);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
760 pSpriteObject->vVelocity.y = fixpoint_mul(58500, pSpriteObject->vVelocity.y);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
761 pSpriteObject->vVelocity.z = fixpoint_mul(58500, pSpriteObject->vVelocity.z);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
762 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
763 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
764 //äëÿ ïàäàþùèõ îáúåêòîâ(äëÿ ïðèìåðà âûáðîñ âåùè èç èíâåíòàðÿ)
717
Ritor1
parents: 619
diff changeset
765 if ( v42 <= pSpriteObject->vPosition.z - 3 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
766 {
717
Ritor1
parents: 619
diff changeset
767 pSpriteObject->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
768 goto LABEL_25;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
769 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
770 if ( !(pObject->uFlags & OBJECT_DESC_INTERACTABLE) || _46BFFA_check_object_intercept(uLayingItemID, 0) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
771 {
717
Ritor1
parents: 619
diff changeset
772 pSpriteObject->vPosition.z = v42 + 1;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
773 if ( pIndoor->pFaces[uFaceID].uPolygonType == POLYGON_Floor )
717
Ritor1
parents: 619
diff changeset
774 pSpriteObject->vVelocity.z = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
775 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
776 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
777 if ( pIndoor->pFaces[uFaceID].pFacePlane_old.vNormal.z < 45000 )
717
Ritor1
parents: 619
diff changeset
778 pSpriteObject->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
779 }
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
780 pSpriteObject->vVelocity.x = fixpoint_mul(58500, pSpriteObject->vVelocity.x);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
781 pSpriteObject->vVelocity.y = fixpoint_mul(58500, pSpriteObject->vVelocity.y);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
782 pSpriteObject->vVelocity.z = fixpoint_mul(58500, pSpriteObject->vVelocity.z);
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
783 if ( pSpriteObject->vVelocity.x * pSpriteObject->vVelocity.x + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y < 400 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
784 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
785 pSpriteObject->vVelocity.x = 0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
786 pSpriteObject->vVelocity.y = 0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
787 pSpriteObject->vVelocity.z = 0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
788 if ( !(pObject->uFlags & OBJECT_DESC_NO_SPRITE) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
789 return;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
790 memset(&Dst, 0, 0x68u);
717
Ritor1
parents: 619
diff changeset
791 Dst.x = (double)pSpriteObject->vPosition.x;
Ritor1
parents: 619
diff changeset
792 Dst.y = (double)pSpriteObject->vPosition.y;
Ritor1
parents: 619
diff changeset
793 Dst.z = (double)pSpriteObject->vPosition.z;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
794 Dst.r = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
795 Dst.g = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
796 Dst.b = 0.0;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
797 if ( pObject->uFlags & OBJECT_DESC_TRIAL_FIRE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
798 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
799 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
800 Dst.uDiffuse = 0xFF3C1E;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
801 Dst.flt_28 = 1.0;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
802 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
803 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar01", TEXTURE_DEFAULT);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
804 pGame->pParticleEngine->AddParticle(&Dst);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
805 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
806 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
807 else if ( pObject->uFlags & OBJECT_DESC_TRIAL_LINE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
808 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
809 Dst.type = ParticleType_Line;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
810 Dst.uDiffuse = rand();
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
811 Dst.timeToLive = 64;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
812 Dst.uTextureID = 0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
813 Dst.flt_28 = 1.0;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
814 pGame->pParticleEngine->AddParticle(&Dst);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
815 return;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
816 }
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
817 else if ( pObject->uFlags & OBJECT_DESC_TRIAL_PARTICLE)
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
818 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
819 Dst.type = ParticleType_Bitmap | ParticleType_8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
820 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
821 Dst.flt_28 = 1.0;
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
822 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
823 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar03", TEXTURE_DEFAULT);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
824 pGame->pParticleEngine->AddParticle(&Dst);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
825 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
826 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
827 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
828 goto LABEL_25;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
829 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
830 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
831 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
832
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
833 //----- (00438E35) --------------------------------------------------------
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
834 void SpriteObject::ExplosionTraps()
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
835 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
836 MapInfo *pMapInfo; // esi@1
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
837 int dir_x; // ebx@1
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
838 int v7; // edx@2
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
839 unsigned int v10; // eax@7
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
840 signed int v11; // ebx@8
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
841 signed int v13; // edi@20
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
842 int dir_y; // [sp+Ch] [bp-Ch]@1
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
843 int dir_z; // [sp+10h] [bp-8h]@1
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
844 DAMAGE_TYPE pDamageType; // [sp+14h] [bp-4h]@14
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
845
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1450
diff changeset
846 pMapInfo = &pMapStats->pInfos[pMapStats->GetMapInfo(pCurrentMapName)];
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
847 dir_x = abs(pParty->vPosition.x - this->vPosition.x);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
848 dir_y = abs(pParty->vPosition.y - this->vPosition.y);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
849 dir_z = abs(pParty->vPosition.z + pParty->sEyelevel - this->vPosition.z);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
850 if ( dir_x < dir_y )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
851 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
852 v7 = dir_x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
853 dir_x = dir_y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
854 dir_y = v7;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
855 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
856 if ( dir_x < dir_z )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
857 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
858 v7 = dir_x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
859 dir_x = dir_z;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
860 dir_z = v7;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
861 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
862 if ( dir_y < dir_z )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
863 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
864 v7 = dir_z;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
865 dir_z = dir_y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
866 dir_y = v7;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
867 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
868 v10 = ((unsigned int)(11 * dir_y) >> 5) + (dir_z / 4) + dir_x;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
869 if ( (signed int)v10 <= 768 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
870 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
871 v11 = 5;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
872 if ( pMapInfo->Trap_D20 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
873 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
874 for ( uint i = 0; i < pMapInfo->Trap_D20; ++i )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
875 v11 += rand() % 20 + 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
876 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
877 switch ( this->uType )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
878 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
879 case 811:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
880 pDamageType = DMGT_FIRE;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
881 break;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
882 case 812:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
883 pDamageType = DMGT_ELECTR;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
884 break;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
885 case 813:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
886 pDamageType = DMGT_COLD;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
887 break;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
888 case 814:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
889 pDamageType = DMGT_BODY;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
890 break;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
891 default:
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
892 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
893 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
894 for ( uint i = 1; i <= 4; ++i )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
895 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
896 if ( pPlayers[i]->CanAct() && (v13 = pPlayers[i]->GetPerception() + 20, rand() % v13 > 20) )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
897 pPlayers[i]->PlaySound(SPEECH_6, 0);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
898 else
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
899 pPlayers[i]->ReceiveDamage(v11, pDamageType);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
900 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
901 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
902 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
903
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
904 //----- (0042F933) --------------------------------------------------------
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
905 void SpriteObject::OnInteraction(unsigned int uLayingItemID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
906 {
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 810
diff changeset
907 pSpriteObjects[uLayingItemID].uObjectDescID = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
908 if ( pParty->bTurnBasedModeOn == 1 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
909 {
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 810
diff changeset
910 if (pSpriteObjects[uLayingItemID].uAttributes & 4 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
911 {
1062
e23a79658fc5 some BYTE errors fixed
zipi
parents: 1036
diff changeset
912 pSpriteObjects[uLayingItemID].uAttributes &= 0xFFFB;
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1410
diff changeset
913 --pTurnEngine->pending_actions;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
914 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
915 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
916 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
917
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
918
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
919 //----- (0042FA22) --------------------------------------------------------
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
920 void CompactLayingItemsList()
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
921 {
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
922 int new_obj_pos = 0;
810
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
923
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2085
diff changeset
924 for ( int i = 0; i < MAX_SPRITE_OBJECTS; ++i )
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
925 {
2124
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2085
diff changeset
926 if ( pSpriteObjects[i].uObjectDescID )
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2085
diff changeset
927 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2085
diff changeset
928 if ( i != new_obj_pos )//
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2085
diff changeset
929 {
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2085
diff changeset
930 memcpy(&pSpriteObjects[new_obj_pos], &pSpriteObjects[i],sizeof(SpriteObject));
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2085
diff changeset
931 pSpriteObjects[i].uObjectDescID = 0;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2085
diff changeset
932 }
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2085
diff changeset
933 new_obj_pos++;
7f403ebf619f GAME_STATE_CHANGE_LOCATION
Ritor1
parents: 2085
diff changeset
934 }
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
935 }
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
936 uNumSpriteObjects = new_obj_pos;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
937 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
938 //----- (00408896) --------------------------------------------------------
2338
1e865e8690ba Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
Grumpy7
parents: 2336
diff changeset
939 void SpriteObject::InitializeSpriteObjects()
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
940 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
941 for (uint i = 0; i < uNumSpriteObjects; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
942 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1897
diff changeset
943 SpriteObject* item = &pSpriteObjects[i];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
944
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
945 if (item->uType && (item->uSoundID & 8 || pObjectList->pObjects[item->uType].uFlags & OBJECT_DESC_UNPICKABLE))
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
946 SpriteObject::OnInteraction(i);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
947 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
948 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
949 //----- (0046BEF1) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
950 void SpriteObject::_46BEF1_apply_spells_aoe()
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
951 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
952 //SpriteObject *v1; // edi@1
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
953 //Actor *v2; // esi@2
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
954 //__int16 v3; // fps@4
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
955 //unsigned __int8 v4; // c0@4
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
956 //unsigned __int8 v5; // c3@4
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
957 //signed int v6; // [sp+8h] [bp-4h]@1
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
958
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
959 int v7,v9,v10,v11;
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
960 __debugbreak();//Ritor1
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
961 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
962 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
963 for ( uint i = 0; i < uNumActors; ++i )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
964 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
965 if ( pActors[i].CanAct() )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
966 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
967 //UNDEF(v3);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
968 //.text:0046BF26 movsx eax, word ptr [esi-2]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
969 //.text:0046BF2A sub eax, [edi+4]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
970 //.text:0046BF31 mov [ebp+var_8], eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
971 //.text:0046BF37 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
972 // v7 pushed to stack
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
973 v7 = pActors[i].vPosition.x - this->vPosition.x;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
974
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
975 //.text:0046BF2D movsx ecx, word ptr [esi+2]
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
976 //v8 = pActors[i].vPosition.z;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
977
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
978 //.text:0046BF34 movsx eax, word ptr [esi]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
979 //.text:0046BF3A sub eax, [edi+8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
980 //.text:0046BF3D mov [ebp+var_8], eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
981 //.text:0046BF44 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
982 // v9 pushed to stack
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
983 v9 = pActors[i].vPosition.y - this->vPosition.y;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
984
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
985 //.text:0046BF40 movsx eax, word ptr [esi-6]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
986 //.text:0046BF47 sar eax, 1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
987 //.text:0046BF49 add eax, ecx
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
988 //.text:0046BF4B sub eax, [edi+0Ch]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
989 //.text:0046BF4E mov [ebp+var_8], eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
990 //.text:0046BF51 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
991 //.text:0046BF58 fld st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
992 // v10 pushed to stack, two times
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
993 v10 = pActors[i].uActorHeight / 2 + pActors[i].vPosition.z - this->vVelocity.y;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
994
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
995 //.text:0046BF54 movsx eax, word ptr [esi-8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
996 //.text:0046BF5A add eax, 100h
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
997 //.text:0046BF63 mov ecx, eax
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
998 //v11 = this->vVelocity.x;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
999
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1000 //.text:0046BF5F fmul st, st(1)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1001 // stack: v10*v10, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1002 //.text:0046BF61 fld st(2)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1003 // stack: v7, v10*v10, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1004
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1005
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1006 //.text:0046BF65 fmul st, st(3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1007 // stack: v7*v9, v10*v10, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1008
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1009 //.text:0046BF67 imul ecx, eax
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
1010 v11 = this->vVelocity.x * this->vVelocity.x;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1011
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1012 //.text:0046BF6A faddp st(1), st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1013 // stack: v10*v10+v7*v9, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1014 //.text:0046BF6C fld st(3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1015 // stack: v7, v10*v10+v7*v9, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1016 //.text:0046BF6E fmul st, st(4)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1017 // stack: v7*v7, v10*v10+v7*v9, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1018 //.text:0046BF70 faddp st(1), st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1019 // stack: v10*v10+v7*v9+v7*v7, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1020
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1021 //.text:0046BF72 mov [ebp+var_8], ecx
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1022 //.text:0046BF75 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1023 // v11 pushed to stack
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1024
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1025 //.text:0046BF78 fcompp
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1026 // if ( v11 > v10*v10+v7*v9+v7*v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1027 // stack: v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1028
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1029 //.text:0046BF7A fstp st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1030 // stack: v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1031
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1032 //.text:0046BF7C fnstsw ax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1033 //.text:0046BF7E fstp st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1034 // stack: v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1035
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1036 //.text:0046BF80 test ah, 41h
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1037 //.text:0046BF83 fstp st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1038 //.text:0046BF85 jnz short loc_46BFDD
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1039
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
1040 if ( v11 >= v7 * v7 + v9 * v9 + v10 * v10 )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1041 {
2301
df24d11208df stru319::DoesDmgTypeDoDamage moved to Actor class
Grumpy7
parents: 2300
diff changeset
1042 if ( pActors[i].DoesDmgTypeDoDamage((DAMAGE_TYPE)0xAu) )
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1043 {
2085
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
1044 pActors[i].pActorBuffs[this->spell_id].Apply(pParty->uTimePlayed + (signed int)(signed __int64)((double)(this->spell_level << 7) * 0.033333335),
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
1045 this->spell_skill, 4, 0, 0);
52abdea20b9e Door_switch_animation
Ritor1
parents: 2068
diff changeset
1046 HIWORD(pActors[i].uAttributes) |= 8;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1047 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1048 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1049 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1050 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1051 }
2331
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1052 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1053
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1054
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1055 //----- (0042F7EB) --------------------------------------------------------
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1056 bool SpriteObject::sub_42F7EB_DropItemAt(unsigned int uSpriteID, int x, int y, int z, int a4, int count, int a7, unsigned __int16 attributes, ItemGen *a9)
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1057 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1058 unsigned __int16 pObjectDescID; // ax@7
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1059 SpriteObject pSpellObject; // [sp+Ch] [bp-78h]@1
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1060
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1061 pSpellObject.stru_24.Reset();
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1062 if ( a9 )
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1063 memcpy(&pSpellObject.stru_24, a9, sizeof(pSpellObject.stru_24));
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1064 pSpellObject.spell_skill = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1065 pSpellObject.spell_level = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1066 pSpellObject.spell_id = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1067 pSpellObject.field_54 = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1068 pSpellObject.uType = uSpriteID;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1069 pObjectDescID = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1070 for ( uint i = 0; i < (signed int)pObjectList->uNumObjects; ++i )
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1071 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1072 if ( (short)uSpriteID == pObjectList->pObjects[i].uObjectID )
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1073 pObjectDescID = i;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1074 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1075 pSpellObject.uObjectDescID = pObjectDescID;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1076 pSpellObject.vPosition.x = x;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1077 pSpellObject.vPosition.y = y;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1078 pSpellObject.vPosition.z = z;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1079 pSpellObject.uSoundID = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1080 pSpellObject.uAttributes = attributes;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1081 pSpellObject.uSectorID = pIndoor->GetSector(x, y, z);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1082 pSpellObject.uSpriteFrameID = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1083 pSpellObject.spell_caster_pid = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1084 pSpellObject.spell_target_pid = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1085 if ( !(pSpellObject.uAttributes & 0x10) )
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1086 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1087 if ( pItemsTable->uAllItemsCount )
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1088 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1089 for ( uint i = 1; i < pItemsTable->uAllItemsCount; ++i )
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1090 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1091 if ( pItemsTable->pItems[i].uSpriteID == uSpriteID )
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1092 pSpellObject.stru_24.uItemID = i;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1093 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1094 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1095 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1096 if ( a7 )
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1097 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1098 if ( count > 0 )
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1099 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1100 for ( uint i = count; i; --i )
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1101 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1102 pSpellObject.uFacing = rand() % (signed int)stru_5C6E00->uIntegerDoublePi;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1103 pSpellObject.Create((signed __int16)pSpellObject.uFacing,
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1104 ((signed int)stru_5C6E00->uIntegerHalfPi / 2) + (rand() % ((signed int)stru_5C6E00->uIntegerHalfPi / 2)), a4, 0);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1105
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1106 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1107 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1108 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1109 else
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1110 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1111 pSpellObject.uFacing = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1112 if ( count > 0 )
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1113 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1114 for ( uint i = count; i; --i )
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1115 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1116 pSpellObject.Create((signed __int16)pSpellObject.uFacing, stru_5C6E00->uIntegerHalfPi, a4, 0);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1117 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1118 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1119 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1120 return true;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1121 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1122
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1123 //----- (0042F960) --------------------------------------------------------
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1124 void SpriteObject::sub_42F960_create_object(int x, int y, int z)
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1125 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1126 unsigned __int16 v7; // ax@5
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1127 signed int v8; // eax@6
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1128 signed int v9; // eax@7
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1129
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1130 SpriteObject a1; // [sp+Ch] [bp-70h]@1
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1131 //SpriteObject::SpriteObject(&a1);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1132 a1.stru_24.Reset();
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1133
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1134 a1.spell_skill = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1135 a1.spell_level = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1136 a1.spell_id = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1137 a1.field_54 = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1138 a1.uType = 800;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1139 v7 = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1140 for ( uint i = 0; i < (signed int)pObjectList->uNumObjects; ++i )
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1141 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1142 if ( a1.uType == pObjectList->pObjects[i].uObjectID )
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1143 v7 = i;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1144 }
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1145 a1.uObjectDescID = v7;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1146 a1.vPosition.x = x;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1147 a1.vPosition.y = y;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1148 a1.vPosition.z = z;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1149 a1.uSoundID = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1150 a1.uAttributes = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1151 a1.uSectorID = pIndoor->GetSector(x, y, z);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1152 a1.uSpriteFrameID = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1153 a1.spell_caster_pid = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1154 a1.spell_target_pid = 0;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1155 v8 = a1.Create(0, 0, 0, 0);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1156 if ( v8 != -1 )
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1157 {
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1158 v9 = 8 * v8;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1159 LOBYTE(v9) = v9 | 2;
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1160 pAudioPlayer->PlaySound((SoundID)(SOUND_GoldReceived|0x14), v9, 0, -1, 0, 0, 0, 0);
9551756f46c4 Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
Grumpy7
parents: 2301
diff changeset
1161 }
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1162 }