annotate SpriteObject.cpp @ 2068:a290d9fbdc95

ODM_GetFloorLevel small fix
author Ritor1
date Tue, 03 Dec 2013 16:35:57 +0600
parents 28cb79ae2f6f
children 52abdea20b9e
rev   line source
1016
c45d51b3f4f4 Included header files cleanup
Grumpy7
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1 #include "BSPModel.h"
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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2 #include "SpriteObject.h"
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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3 #include "Party.h"
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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4 #include "TurnEngine.h"
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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5 #include "MapInfo.h"
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7a9477135943 Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
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6 #include "OurMath.h"
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7 #include "ObjectList.h"
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8 #include "Indoor.h"
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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9 #include "Outdoor.h"
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10 #include "ParticleEngine.h"
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28cb79ae2f6f Time.h rename
Ritor1
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11 #include "Timer.h"
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12 #include "Game.h"
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13 #include "LOD.h"
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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14 #include "Actor.h"
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15 #include "Events.h"
1828
35c1e4ff6ba7 party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
Grumpy7
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16 #include "Level/Decoration.h"
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
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17
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18 #include "mm7_data.h"
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19 #include "MM7.h"
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20
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
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21
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
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22
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
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23
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
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24
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
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25
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
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26
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27
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28 size_t uNumSpriteObjects;
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29 std::array<SpriteObject, MAX_SPRITE_OBJECTS> pSpriteObjects;
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30
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31 //----- (00404828) --------------------------------------------------------
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32 SpriteObject::SpriteObject()
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33 {
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34 field_22_glow_radius_multiplier = 1;
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35 uSoundID = 0;
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36 uFacing = 0;
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37 vVelocity.z = 0;
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38 vVelocity.y = 0;
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39 vVelocity.x = 0;
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40 uType = 0;
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41 uObjectDescID = 0;
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42 field_61 = 0;
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43 field_60_distance_related_prolly_lod = 0;
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44 field_20 = 0;
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45 uSpriteFrameID = 0;
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c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
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46 spell_skill = 0;
c232f160e6f3 Named SpriteObject spell-related fields.
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47 spell_level = 0;
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48 spell_id = 0;
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49 field_54 = 0;
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50 }
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51
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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52 //----- (0042F5ED) --------------------------------------------------------
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53 int SpriteObject::Create(int yaw, int pitch, int a4, int a5)
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54 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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55 signed int v6; // ebx@2
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56 int v13; // ST2C_4@20
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57 Vec3_int_ v17; // [sp-20h] [bp-30h]@11
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58 int angle; // [sp+Ch] [bp-4h]@1
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59 int a5a; // [sp+20h] [bp+10h]@20
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60
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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61 angle = yaw;
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62 if (!uObjectDescID)
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63 return -1;
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64
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65 v6 = 1000;
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66 for (uint i = 0; i < MAX_SPRITE_OBJECTS; ++i)
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67 if (!pSpriteObjects[i].uObjectDescID)
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68 {
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69 v6 = i;
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70 break;
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71 }
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72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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73 if ( v6 >= 1000 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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74 return -1;
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75 field_64.x = vPosition.x;
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76 field_64.y = vPosition.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
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77 field_64.z = vPosition.z;
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78
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79 assert(sizeof(SpriteObject) == 0x70);
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80 memcpy(&pSpriteObjects[v6], this, sizeof(*this));
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81 if ( a5 == 0 )
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82 {
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83 pSpriteObjects[v6].vVelocity.z = 0;
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84 if ( a4 )
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85 {
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86 v13 = fixpoint_mul(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch));
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87 a5a = fixpoint_mul(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch));
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88 pSpriteObjects[v6].vVelocity.x = fixpoint_mul(v13, a4);
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89 pSpriteObjects[v6].vVelocity.y = fixpoint_mul(a5a, a4);
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90 pSpriteObjects[v6].vVelocity.z = fixpoint_mul(stru_5C6E00->Sin(pitch), a4);
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91 }
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92 else
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93 {
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94 pSpriteObjects[v6].vVelocity.y = 0;
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95 pSpriteObjects[v6].vVelocity.x = 0;
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96 }
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97 if ( v6 >= (signed int)uNumSpriteObjects )
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98 uNumSpriteObjects = v6 + 1;
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99 return v6;
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100 }
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101 if ( a5 == 1 )
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102 {
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103 v17.x = vPosition.x;
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104 v17.y = vPosition.y;
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105 v17.z = vPosition.z;
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106 Vec3_int_::Rotate(24, stru_5C6E00->uIntegerHalfPi + pSpriteObjects[v6].uFacing, 0, v17, &pSpriteObjects[v6].vPosition.x,
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107 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
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108 pSpriteObjects[v6].vVelocity.z = 0;
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109 if ( a4 )
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110 {
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111 v13 = fixpoint_mul(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch));
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112 a5a = fixpoint_mul(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch));
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113 pSpriteObjects[v6].vVelocity.x = fixpoint_mul(v13, a4);
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114 pSpriteObjects[v6].vVelocity.y = fixpoint_mul(a5a, a4);
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115 pSpriteObjects[v6].vVelocity.z = fixpoint_mul(stru_5C6E00->Sin(pitch), a4);
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116 }
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117 else
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118 {
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119 pSpriteObjects[v6].vVelocity.y = 0;
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120 pSpriteObjects[v6].vVelocity.x = 0;
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121 }
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122 if ( v6 >= (signed int)uNumSpriteObjects )
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123 uNumSpriteObjects = v6 + 1;
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124 return v6;
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125 }
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126 if ( a5 == 2 )
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127 {
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128 v17.x = vPosition.x;
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129 v17.y = vPosition.y;
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130 v17.z = vPosition.z;
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131 Vec3_int_::Rotate(8, stru_5C6E00->uIntegerHalfPi + pSpriteObjects[v6].uFacing, 0, v17, &pSpriteObjects[v6].vPosition.x,
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132 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
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133 pSpriteObjects[v6].vVelocity.z = 0;
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134 if ( a4 )
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135 {
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136 v13 = fixpoint_mul(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch)) >> 16;
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137 a5a = fixpoint_mul(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch)) >> 16;
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138 pSpriteObjects[v6].vVelocity.x = fixpoint_mul(v13, a4);
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139 pSpriteObjects[v6].vVelocity.y = fixpoint_mul(a5a, a4);
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140 pSpriteObjects[v6].vVelocity.z = fixpoint_mul(stru_5C6E00->Sin(pitch), a4);
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141 }
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142 else
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143 {
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144 pSpriteObjects[v6].vVelocity.y = 0;
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145 pSpriteObjects[v6].vVelocity.x = 0;
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146 }
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147 if ( v6 >= (signed int)uNumSpriteObjects )
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148 uNumSpriteObjects = v6 + 1;
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149 return v6;
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150 }
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151 if ( a5 == 3 )
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152 {
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153 v17.x = vPosition.x;
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154 v17.y = vPosition.y;
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155 v17.z = vPosition.z;
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156 Vec3_int_::Rotate(8, pSpriteObjects[v6].uFacing - stru_5C6E00->uIntegerHalfPi, 0, v17, &pSpriteObjects[v6].vPosition.x,
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157 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
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158 pSpriteObjects[v6].vVelocity.z = 0;
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parents: 1390
diff changeset
159 if ( a4 )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
160 {
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
161 v13 = fixpoint_mul(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch));
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
162 a5a = fixpoint_mul(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch));
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
163 pSpriteObjects[v6].vVelocity.x = fixpoint_mul(v13, a4);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
164 pSpriteObjects[v6].vVelocity.y = fixpoint_mul(a5a, a4);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
165 pSpriteObjects[v6].vVelocity.z = fixpoint_mul(stru_5C6E00->Sin(pitch), a4);
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
166 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
167 else
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
168 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
169 pSpriteObjects[v6].vVelocity.y = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
170 pSpriteObjects[v6].vVelocity.x = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
171 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
172 if ( v6 >= (signed int)uNumSpriteObjects )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
173 uNumSpriteObjects = v6 + 1;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
174 return v6;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
175 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
176 if ( a5 == 4 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
177 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
178 v17.x = vPosition.x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
179 v17.y = vPosition.y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
180 v17.z = vPosition.z;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
181 Vec3_int_::Rotate(24, pSpriteObjects[v6].uFacing - stru_5C6E00->uIntegerHalfPi, 0, v17, &pSpriteObjects[v6].vPosition.x,
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
182 &pSpriteObjects[v6].vPosition.y, &pSpriteObjects[v6].vPosition.z);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
183 pSpriteObjects[v6].vVelocity.z = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
184 if ( a4 )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
185 {
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
186 v13 = fixpoint_mul(stru_5C6E00->Cos(angle), stru_5C6E00->Cos(pitch));
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
187 a5a = fixpoint_mul(stru_5C6E00->Sin(angle), stru_5C6E00->Cos(pitch));
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
188 pSpriteObjects[v6].vVelocity.x = fixpoint_mul(v13, a4);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
189 pSpriteObjects[v6].vVelocity.y = fixpoint_mul(a5a, a4);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
190 pSpriteObjects[v6].vVelocity.z = fixpoint_mul(stru_5C6E00->Sin(pitch), a4);
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
191 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
192 else
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
193 {
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
194 pSpriteObjects[v6].vVelocity.y = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
195 pSpriteObjects[v6].vVelocity.x = 0;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
196 }
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
197 if ( v6 >= (signed int)uNumSpriteObjects )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
198 uNumSpriteObjects = v6 + 1;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
199 return v6;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
200 }
1409
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1406
diff changeset
201
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1406
diff changeset
202 assert(false);
c9e3b93ec570 Highlighted locations with "using uninitialized variable" warning.
Nomad
parents: 1406
diff changeset
203 return 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
204 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
205
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
206 //----- (00471C03) --------------------------------------------------------
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
207 void SpriteObject::UpdateObject_fn0_ODM(unsigned int uLayingItemID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
208 {
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
209 //SpriteObject *v1; // esi@1
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
210 ObjectDesc *object; // ebx@1
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
211 signed int v3; // edx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
212 int v4; // ecx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
213 int v5; // ST04_4@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
214 int v6; // eax@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
215 int v7; // ecx@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
216 int v8; // edi@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
217 int v9; // eax@4
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
218 __int16 v10; // ax@7
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
219 int v11; // edx@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
220 int v12; // ecx@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
221 signed int v13; // edx@14
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
222 signed int v14; // edx@16
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
223 int v15; // eax@24
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
224 int v16; // eax@25
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
225 int v17; // ST10_4@25
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
226 signed int v18; // eax@25
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
227 signed int v19; // eax@28
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
228 Actor *v20; // edi@31
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
229 int v21; // eax@41
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
230 int v22; // ecx@43
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
231 __int16 v23; // bx@45
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
232 char v24; // al@46
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
233 signed int i; // edi@50
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
234 int v26; // edi@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
235 int v27; // eax@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
236 __int16 v28; // cx@55
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
237 int v29; // eax@55
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
238 signed int v30; // edi@59
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
239 BSPModel *v31; // ecx@61
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
240 ODMFace *v32; // edi@61
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
241 int v33; // eax@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
242 int v34; // ecx@62
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
243 int v35; // eax@63
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
244 int v36; // ecx@67
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
245 __int16 v37; // ax@67
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
246 int v38; // eax@72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
247 int v39; // eax@72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
248 unsigned __int64 v40; // qax@72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
249 int v41; // eax@72
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
250 unsigned __int8 v42; // sf@74
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
251 unsigned __int8 v43; // of@74
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
252 int v44; // eax@77
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
253 __int16 v45; // bx@81
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
254 int v46; // eax@85
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
255 const char *v47; // [sp-8h] [bp-B0h]@83
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
256 enum TEXTURE_TYPE v48; // [sp-4h] [bp-ACh]@46
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
257 int v49; // [sp+Ch] [bp-9Ch]@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
258 int v50; // [sp+10h] [bp-98h]@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
259 Vec3_int_ v51; // [sp+14h] [bp-94h]@11
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
260 Particle_sw Dst; // [sp+20h] [bp-88h]@45
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
261 unsigned int uLayingItemID_; // [sp+88h] [bp-20h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
262 int v54; // [sp+8Ch] [bp-1Ch]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
263 int v55; // [sp+90h] [bp-18h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
264 int v56; // [sp+94h] [bp-14h]@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
265 int v57; // [sp+98h] [bp-10h]@1
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
266 int v58; // [sp+9Ch] [bp-Ch]@1
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
267 int on_water; // [sp+A0h] [bp-8h]@1
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
268 int v60; // [sp+A4h] [bp-4h]@11
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
269
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
270 uLayingItemID_ = uLayingItemID;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
271 //v1 = &pSpriteObjects[uLayingItemID];
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
272 v58 = 0;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
273 object = &pObjectList->pObjects[pSpriteObjects[uLayingItemID].uObjectDescID];
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
274 v57 = IsTerrainSlopeTooHigh(pSpriteObjects[uLayingItemID].vPosition.x, pSpriteObjects[uLayingItemID].vPosition.y);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
275 v3 = pSpriteObjects[uLayingItemID].vPosition.y;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
276 v4 = pSpriteObjects[uLayingItemID].vPosition.x;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
277 v5 = object->uHeight;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
278 v55 = 0;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
279 v6 = ODM_GetFloorLevel(v4, v3, pSpriteObjects[uLayingItemID].vPosition.z, v5, &on_water, &v55, 0);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
280 v7 = v6;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
281 v54 = v6;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
282 v8 = v6 + 1;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
283 if ( pSpriteObjects[uLayingItemID].vPosition.z <= v6 + 1 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
284 {
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
285 if ( on_water )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
286 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
287 v9 = v6 + 60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
288 if ( v55 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
289 v9 = v7 + 30;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
290 sub_42F960_create_object(pSpriteObjects[uLayingItemID].vPosition.x, pSpriteObjects[uLayingItemID].vPosition.y, v9);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
291 SpriteObject::OnInteraction(uLayingItemID_);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
292 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
293 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
294 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
295 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
296 v58 = 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
297 }
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
298 v10 = object->uFlags;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
299 if ( !(object->uFlags & OBJECT_DESC_NO_GRAVITY) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
300 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
301 if ( v58 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
302 {
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
303 pSpriteObjects[uLayingItemID].vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
304 goto LABEL_13;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
305 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
306 if ( v57 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
307 {
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
308 v11 = pSpriteObjects[uLayingItemID].vPosition.y;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
309 v12 = pSpriteObjects[uLayingItemID].vPosition.x;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
310 pSpriteObjects[uLayingItemID].vPosition.z = v8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
311 ODM_GetTerrainNormalAt(v12, v11, &v51);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
312 pSpriteObjects[uLayingItemID].vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
313 v56 = abs(v51.y * pSpriteObjects[uLayingItemID].vVelocity.y + v51.z * pSpriteObjects[uLayingItemID].vVelocity.z + v51.x * pSpriteObjects[uLayingItemID].vVelocity.x) >> 16;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
314 //v60 = ((unsigned __int64)(v56 * (signed __int64)v51.x) >> 16);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
315 pSpriteObjects[uLayingItemID].vVelocity.x += fixpoint_mul(v56, v51.x);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
316 //v60 = ((unsigned __int64)(v56 * (signed __int64)v51.y) >> 16);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
317 pSpriteObjects[uLayingItemID].vVelocity.y += fixpoint_mul(v56, v51.y);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
318 //v60 = ((unsigned __int64)(v56 * (signed __int64)v51.z) >> 16);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
319 pSpriteObjects[uLayingItemID].vVelocity.z += fixpoint_mul(v56, v51.z);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
320 v7 = v54;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
321 goto LABEL_13;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
322 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
323 if ( v10 & 0x40 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
324 {
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
325 if ( pSpriteObjects[uLayingItemID].vPosition.z < v7 )
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
326 pSpriteObjects[uLayingItemID].vPosition.z = v8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
327 if ( !_46BFFA_check_object_intercept(uLayingItemID_, 0) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
328 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
329 }
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
330 pSpriteObjects[uLayingItemID].vPosition.z = v8;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
331 if ( !(object->uFlags & OBJECT_DESC_BOUNCE) || (v21 = -pSpriteObjects[uLayingItemID].vVelocity.z >> 1, pSpriteObjects[uLayingItemID].vVelocity.z = v21, (signed __int16)v21 < 10) )
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
332 pSpriteObjects[uLayingItemID].vVelocity.z = 0;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
333
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
334 pSpriteObjects[uLayingItemID].vVelocity.x = fixpoint_mul(58500, pSpriteObjects[uLayingItemID].vVelocity.x);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
335 pSpriteObjects[uLayingItemID].vVelocity.y = fixpoint_mul(58500, pSpriteObjects[uLayingItemID].vVelocity.y);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
336 pSpriteObjects[uLayingItemID].vVelocity.z = fixpoint_mul(58500, pSpriteObjects[uLayingItemID].vVelocity.z);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
337
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
338 if ( (pSpriteObjects[uLayingItemID].vVelocity.y * pSpriteObjects[uLayingItemID].vVelocity.y + pSpriteObjects[uLayingItemID].vVelocity.x * pSpriteObjects[uLayingItemID].vVelocity.x) < 400 )
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
339 {
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
340
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
341 pSpriteObjects[uLayingItemID].vVelocity.y = 0;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
342 pSpriteObjects[uLayingItemID].vVelocity.x = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
343 memset(&Dst, 0, 0x68u);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
344 Dst.x = (double)pSpriteObjects[uLayingItemID].vPosition.x;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
345 Dst.y = (double)pSpriteObjects[uLayingItemID].vPosition.y;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
346 Dst.z = (double)pSpriteObjects[uLayingItemID].vPosition.z;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
347 Dst.r = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
348 Dst.g = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
349 Dst.b = 0.0;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
350 if (object->uFlags & OBJECT_DESC_TRIAL_FIRE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
351 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
352 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
353 Dst.uDiffuse = 0xFF3C1E;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
354 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
355 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar01", TEXTURE_DEFAULT);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
356 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
357 pGame->pParticleEngine->AddParticle(&Dst);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
358 }
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
359 else if ( object->uFlags & OBJECT_DESC_TRIAL_LINE)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
360 {
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
361
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
362 Dst.type = ParticleType_Line;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
363 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
364 Dst.timeToLive = 64;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
365 Dst.uTextureID = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
366 Dst.flt_28 = 1.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
367 pGame->pParticleEngine->AddParticle(&Dst);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
368 }
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
369 else if ( object->uFlags & OBJECT_DESC_TRIAL_PARTICLE )
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
370 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
371 Dst.type = ParticleType_Bitmap | ParticleType_8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
372 Dst.uDiffuse = rand();
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
373 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
374 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar03", TEXTURE_DEFAULT);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
375 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
376 pGame->pParticleEngine->AddParticle(&Dst);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
377 }
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
378 return;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
379 }
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
380 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
381 LABEL_13:
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
382 if ( pSpriteObjects[uLayingItemID].vPosition.z > v7
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
383 && (v13 = pSpriteObjects[uLayingItemID].vPosition.x, v13 >= -0x8000)
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
384 && v13 <= 0x8000
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
385 && (v14 = pSpriteObjects[uLayingItemID].vPosition.y, v14 >= -0x8000)
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
386 && v14 <= 0x8000
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
387 && pSpriteObjects[uLayingItemID].vPosition.z <= 13000
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
388 || !(object->uFlags & OBJECT_DESC_INTERACTABLE) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
389 goto LABEL_92;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
390 if ( pSpriteObjects[uLayingItemID].vPosition.z < v7 )
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
391 pSpriteObjects[uLayingItemID].vPosition.z = v8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
392 if ( _46BFFA_check_object_intercept(uLayingItemID_, 0) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
393 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
394 LABEL_92:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
395 stru_721530.field_0 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
396 v55 = 0;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
397 stru_721530.prolly_normal_d = object->uRadius;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
398 stru_721530.height = object->uHeight;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
399 stru_721530.field_8_radius = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
400 stru_721530.field_70 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
401 while ( 1 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
402 {
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
403 stru_721530.position.x = pSpriteObjects[uLayingItemID].vPosition.x;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
404 stru_721530.normal.x = stru_721530.position.x;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
405 v15 = pSpriteObjects[uLayingItemID].vPosition.y;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
406 stru_721530.uSectorID = 0;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
407 stru_721530.position.y = v15;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
408 stru_721530.normal.y = v15;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
409 stru_721530.position.z = pSpriteObjects[uLayingItemID].vPosition.z + stru_721530.prolly_normal_d + 1;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
410 stru_721530.normal.z = stru_721530.position.z;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
411 stru_721530.velocity.x = pSpriteObjects[uLayingItemID].vVelocity.x;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
412 stru_721530.velocity.y = pSpriteObjects[uLayingItemID].vVelocity.y;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
413 stru_721530.velocity.z = pSpriteObjects[uLayingItemID].vVelocity.z;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
414 if ( stru_721530._47050A(0) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
415 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
416 _46E889_collide_against_bmodels(0);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
417 v16 = WorldPosToGridCellZ(pSpriteObjects[uLayingItemID].vPosition.y);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
418 v18 = WorldPosToGridCellX(pSpriteObjects[uLayingItemID].vPosition.x);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
419 _46E26D_collide_against_sprites(v18, v16);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
420 if (PID_TYPE(pSpriteObjects[uLayingItemID].spell_caster_pid) != OBJECT_Player)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
421 _46EF01_collision_chech_player(0);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
422 if (PID_TYPE(pSpriteObjects[uLayingItemID].spell_caster_pid) == OBJECT_Actor)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
423 {
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
424 v19 = PID_ID(pSpriteObjects[uLayingItemID].spell_caster_pid);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
425 if (( v19 >= 0 )&&( v19 < (signed int)(uNumActors - 1) ))
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
426 {
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
427
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
428 v20 = &pActors[v19];
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
429 for (v56 =0; v56 < uNumActors; ++v56)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
430 {
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
431 if ( v20->GetActorsRelation(&pActors[v56]) )
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1828
diff changeset
432 Actor::_46DF1A_collide_against_actor(v56, 0);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
433
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
434 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
435 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
436 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
437 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
438 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
439 for ( i = 0; i < (signed int)uNumActors; ++i )
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1828
diff changeset
440 Actor::_46DF1A_collide_against_actor(i, 0);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
441 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
442 v26 = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
443 v27 = ODM_GetFloorLevel( stru_721530.normal2.x, stru_721530.normal2.y, stru_721530.normal2.z - stru_721530.prolly_normal_d - 1,
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
444 object->uHeight, &v49, &v50, 0);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
445 if ( on_water && v26 < v27 + 60 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
446 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
447 if ( v50 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
448 v44 = v27 + 30;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
449 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
450 v44 = v54 + 60;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
451 sub_42F960_create_object(pSpriteObjects[uLayingItemID].vPosition.x, pSpriteObjects[uLayingItemID].vPosition.y, v44);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
452 SpriteObject::OnInteraction(uLayingItemID_);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
453 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
454 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
455 if ( stru_721530.field_7C >= stru_721530.field_6C )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
456 {
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
457 pSpriteObjects[uLayingItemID].vPosition.x = stru_721530.normal2.x;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
458 pSpriteObjects[uLayingItemID].vPosition.y = stru_721530.normal2.y;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
459 pSpriteObjects[uLayingItemID].vPosition.z = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
460 pSpriteObjects[uLayingItemID].uSectorID = LOWORD(stru_721530.uSectorID);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
461 memset(&Dst, 0, 0x68u);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
462 Dst.x = (double)pSpriteObjects[uLayingItemID].vPosition.x;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
463 Dst.y = (double)pSpriteObjects[uLayingItemID].vPosition.y;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
464 Dst.z = (double)pSpriteObjects[uLayingItemID].vPosition.z;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
465 Dst.r = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
466 Dst.g = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
467 Dst.b = 0.0;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
468 if ( object->uFlags & OBJECT_DESC_TRIAL_FIRE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
469 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
470 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
471 Dst.uDiffuse = 0xFF3C1E;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
472 Dst.timeToLive = (unsigned __int8)( rand() & 0x80) + 128;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
473 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar01", TEXTURE_DEFAULT);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
474 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
475 pGame->pParticleEngine->AddParticle(&Dst);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
476 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
477 }
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
478 else if ( object->uFlags & OBJECT_DESC_TRIAL_LINE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
479 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
480 Dst.type = ParticleType_Line;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
481 Dst.uTextureID = 0;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
482 Dst.uDiffuse = rand();
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
483 Dst.timeToLive = 64;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
484 Dst.flt_28 = 1.0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
485 pGame->pParticleEngine->AddParticle(&Dst);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
486 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
487 }
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
488 else if ( object->uFlags & OBJECT_DESC_TRIAL_PARTICLE)
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
489 {
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
490 Dst.type = ParticleType_Bitmap | ParticleType_8;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
491 Dst.uDiffuse = rand();
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
492 Dst.timeToLive = (unsigned __int8)(rand() & 0x80) + 128;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
493 Dst.uTextureID = pBitmaps_LOD->LoadTexture("effpar03", TEXTURE_DEFAULT);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
494 Dst.flt_28 = 1.0;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
495 pGame->pParticleEngine->AddParticle(&Dst);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
496 }
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
497 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
498 }
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
499 //v60 = ((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.x) >> 16);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
500 pSpriteObjects[uLayingItemID].vPosition.x += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.x);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
501 //v60 = ((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.y) >> 16);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
502 pSpriteObjects[uLayingItemID].vPosition.y += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.y);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
503 //v60 = ((unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.z) >> 16);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
504 v28 = LOWORD(stru_721530.uSectorID);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
505 pSpriteObjects[uLayingItemID].vPosition.z += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.z);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
506 v29 = pSpriteObjects[uLayingItemID].vPosition.z;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
507 pSpriteObjects[uLayingItemID].uSectorID = v28;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
508 stru_721530.field_70 += stru_721530.field_7C;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
509 if ( object->uFlags & OBJECT_DESC_INTERACTABLE )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
510 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
511 if ( v29 < v54 )
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
512 pSpriteObjects[uLayingItemID].vPosition.z = v54 + 1;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
513 if ( !_46BFFA_check_object_intercept(uLayingItemID_, stru_721530.uFaceID) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
514 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
515 }
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
516 v30 = (signed int)PID_ID(stru_721530.uFaceID);
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
517 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_Decoration)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
518 break;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
519 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_BModel)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
520 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
521 v31 = &pOutdoor->pBModels[(signed int)stru_721530.uFaceID >> 9];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
522 v32 = &v31->pFaces[v30 & 0x3F];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
523 if ( v32->uPolygonType != 3 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
524 {
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
525 v56 = abs(v32->pFacePlane.vNormal.z * pSpriteObjects[uLayingItemID].vVelocity.z + v32->pFacePlane.vNormal.y * pSpriteObjects[uLayingItemID].vVelocity.y
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
526 + v32->pFacePlane.vNormal.x * pSpriteObjects[uLayingItemID].vVelocity.x) >> 16;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
527 if ( (stru_721530.speed >> 3) > v56 )
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
528 v56 = stru_721530.speed >> 3;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
529 v57 = v32->pFacePlane.vNormal.x;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
530 v57 = (unsigned __int64)(v56 * (signed __int64)v57) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
531 v58 = v32->pFacePlane.vNormal.y;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
532 v58 = (unsigned __int64)(v56 * (signed __int64)v58) >> 16;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
533 v60 = ((unsigned __int64)(v56 * (signed __int64)v32->pFacePlane.vNormal.z) >> 16);
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
534 pSpriteObjects[uLayingItemID].vVelocity.x += 2 * v57;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
535 pSpriteObjects[uLayingItemID].vVelocity.y += 2 * v58;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
536 if ( v32->pFacePlane.vNormal.z <= 32000 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
537 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
538 v37 = 2 * (short)v60;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
539 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
540 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
541 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
542 v36 = v60;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
543 pSpriteObjects[uLayingItemID].vVelocity.z += (signed __int16)v60;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
544 v58 = (unsigned __int64)(32000 * (signed __int64)(signed int)v36) >> 16;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
545 v37 = (unsigned int)(32000 * v36) >> 16;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
546 }
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
547 pSpriteObjects[uLayingItemID].vVelocity.z += v37;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
548 if ( BYTE3(v32->uAttributes) & 0x10 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
549 EventProcessor(v32->sCogTriggeredID, 0, 1);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
550 goto LABEL_74;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
551 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
552 v33 = v31->pVertices.pVertices[v32->pVertexIDs[0]].z;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
553 v34 = pSpriteObjects[uLayingItemID].vVelocity.x;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
554 pSpriteObjects[uLayingItemID].vPosition.z = v33 + 1;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
555 if ( pSpriteObjects[uLayingItemID].vVelocity.y * pSpriteObjects[uLayingItemID].vVelocity.y + v34 * v34 >= 400 )
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
556 {
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
557 if ( BYTE3(v32->uAttributes) & 0x10 )
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
558 EventProcessor(v32->sCogTriggeredID, 0, 1);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
559 goto LABEL_74;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
560 }
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
561 LOWORD(v35) = 0;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
562 pSpriteObjects[uLayingItemID].vVelocity.z = 0;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
563 pSpriteObjects[uLayingItemID].vVelocity.x = 0;
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
564 pSpriteObjects[uLayingItemID].vVelocity.y = v35;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
565 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
566 LABEL_74:
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
567 pSpriteObjects[uLayingItemID].vVelocity.x = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)pSpriteObjects[uLayingItemID].vVelocity.x) >> 16);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
568 pSpriteObjects[uLayingItemID].vVelocity.y = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)pSpriteObjects[uLayingItemID].vVelocity.y) >> 16);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
569 pSpriteObjects[uLayingItemID].vVelocity.z = (signed __int16)((unsigned __int64)(58500i64 * (signed __int64)(signed int)pSpriteObjects[uLayingItemID].vVelocity.z) >> 16);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
570
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
571 ++v55;
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
572 //v43 = __OFSUB__(v55, 100);
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
573 // v42 = v55 - 100 < 0;
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
574 if (v55>=100 )//!(v42 ^ v43)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
575 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
576 }
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
577 v57 = integer_sqrt(pSpriteObjects[uLayingItemID].vVelocity.y * pSpriteObjects[uLayingItemID].vVelocity.y + pSpriteObjects[uLayingItemID].vVelocity.x * pSpriteObjects[uLayingItemID].vVelocity.x);
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
578 v38 = stru_5C6E00->Atan2(pSpriteObjects[uLayingItemID].vPosition.x - pLevelDecorations[v30].vPosition.x, pSpriteObjects[uLayingItemID].vPosition.y - pLevelDecorations[v30].vPosition.y);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
579 v56 = v38;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
580 v39 = stru_5C6E00->Cos(v38);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
581 // v60 = v39;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
582 v40 = v39 * (signed __int64)v57;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
583 v58 = v40 >> 16;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
584 pSpriteObjects[uLayingItemID].vVelocity.x = WORD1(v40);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
585 v41 = stru_5C6E00->Sin(v56 - stru_5C6E00->uIntegerHalfPi);
1267
33e360a9b4bf some fixes in normals
Gloval
parents: 1207
diff changeset
586 // v60 = v41;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
587 v35 = (unsigned __int64)(v41 * (signed __int64)v57) >> 16;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
588 v58 = v35;
2068
a290d9fbdc95 ODM_GetFloorLevel small fix
Ritor1
parents: 2044
diff changeset
589 pSpriteObjects[uLayingItemID].vVelocity.y = v35;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
590 goto LABEL_74;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
591 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
592 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
593
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
594 //----- (0047136C) --------------------------------------------------------
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
595 void SpriteObject::UpdateObject_fn0_BLV(unsigned int uLayingItemID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
596 {
717
Ritor1
parents: 619
diff changeset
597 SpriteObject *pSpriteObject; // esi@1
Ritor1
parents: 619
diff changeset
598 ObjectDesc *pObject; // edi@1
Ritor1
parents: 619
diff changeset
599 //int v3; // ST08_4@1
Ritor1
parents: 619
diff changeset
600 //__int16 v4; // ax@5
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
601 __int16 v5; // ax@7
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
602 BLVFace *v6; // ecx@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
603 BLVFace *v7; // eax@11
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
604 signed int v8; // ebx@12
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
605 int v9; // ecx@16
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
606 __int16 v10; // di@18
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
607 char v11; // al@19
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
608 //int v12; // eax@25
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
609 int v13; // eax@31
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
610 int v14; // ebx@34
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
611 signed int v15; // ebx@46
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
612 BLVFace *v16; // edi@48
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
613 int v17; // eax@50
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
614 int v18; // eax@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
615 int v19; // ecx@52
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
616 Vec3_short_ *v20; // ecx@53
1574
2d9c8f609a3c Here and there cleanings.
Nomad
parents: 1546
diff changeset
617 //int v21; // ecx@57
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
618 __int16 v22; // ax@57
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
619 int v23; // edi@62
1574
2d9c8f609a3c Here and there cleanings.
Nomad
parents: 1546
diff changeset
620 //int v24; // edi@62
2d9c8f609a3c Here and there cleanings.
Nomad
parents: 1546
diff changeset
621 //int v25; // eax@62
2d9c8f609a3c Here and there cleanings.
Nomad
parents: 1546
diff changeset
622 //unsigned __int64 v26; // qax@62
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
623 unsigned __int8 v27; // sf@64
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
624 unsigned __int8 v28; // of@64
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
625 __int16 v29; // di@67
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
626 char v30; // al@68
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
627 const char *v31; // [sp-8h] [bp-98h]@19
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
628 const char *v32; // [sp-8h] [bp-98h]@68
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
629 enum TEXTURE_TYPE v33; // [sp-4h] [bp-94h]@19
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
630 enum TEXTURE_TYPE v34; // [sp-4h] [bp-94h]@68
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
631 Particle_sw Dst; // [sp+Ch] [bp-84h]@18
717
Ritor1
parents: 619
diff changeset
632 //unsigned int uLayingItemID_; // [sp+74h] [bp-1Ch]@1
Ritor1
parents: 619
diff changeset
633 //ObjectDesc *v37; // [sp+78h] [bp-18h]@1
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
634 unsigned int uFaceID; // [sp+7Ch] [bp-14h]@4
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
635 int v39; // [sp+80h] [bp-10h]@33
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
636 Actor *v39b;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
637 int v40; // [sp+84h] [bp-Ch]@28
1574
2d9c8f609a3c Here and there cleanings.
Nomad
parents: 1546
diff changeset
638 //int v41; // [sp+88h] [bp-8h]@34
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
639 int v42; // [sp+8Ch] [bp-4h]@4
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
640
717
Ritor1
parents: 619
diff changeset
641 //uLayingItemID_ = uLayingItemID;
Ritor1
parents: 619
diff changeset
642 pSpriteObject = &pSpriteObjects[uLayingItemID];
Ritor1
parents: 619
diff changeset
643 pObject = &pObjectList->pObjects[pSpriteObject->uObjectDescID];
Ritor1
parents: 619
diff changeset
644 //v3 = pSpriteObject->vPosition.x;
Ritor1
parents: 619
diff changeset
645 //v37 = &pObjectList->pObjects[pSpriteObject->uObjectDescID];
Ritor1
parents: 619
diff changeset
646 pSpriteObject->uSectorID = pIndoor->GetSector(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z);
723
256211e8243a ODM_GetFloorLevel & BLV_GetFloorLevel
Ritor1
parents: 717
diff changeset
647 v42 = BLV_GetFloorLevel(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z, pSpriteObject->uSectorID, &uFaceID);
717
Ritor1
parents: 619
diff changeset
648 if ( abs(pSpriteObject->vPosition.x) > 32767
Ritor1
parents: 619
diff changeset
649 || abs(pSpriteObject->vPosition.y) > 32767
Ritor1
parents: 619
diff changeset
650 || abs(pSpriteObject->vPosition.z) > 20000
Ritor1
parents: 619
diff changeset
651 || v42 <= -30000
Ritor1
parents: 619
diff changeset
652 && (pSpriteObject->uSectorID == 0))
Ritor1
parents: 619
diff changeset
653 // || (v42 = _46CEC3_get_floor_level(pSpriteObject->vPosition.x, pSpriteObject->vPosition.y, pSpriteObject->vPosition.z, v4, &uFaceID), v42 == -30000)) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
654 {
717
Ritor1
parents: 619
diff changeset
655 SpriteObject::OnInteraction(uLayingItemID);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
656 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
657 }
717
Ritor1
parents: 619
diff changeset
658 v5 = pObject->uFlags;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
659 if ( v5 & 0x20 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
660 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
661 LABEL_24:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
662 v8 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
663 LABEL_25:
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
664 stru_721530.field_0 = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
665 uFaceID = v8;
717
Ritor1
parents: 619
diff changeset
666 stru_721530.prolly_normal_d = pObject->uRadius;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
667
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
668 stru_721530.field_84 = -1;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
669 stru_721530.height = pObject->uHeight;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
670 stru_721530.field_8_radius = v8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
671 stru_721530.field_70 = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
672 while ( 1 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
673 {
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
674 stru_721530.position.x = pSpriteObject->vPosition.x;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
675 stru_721530.normal.x = stru_721530.position.x;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
676 stru_721530.position.y = pSpriteObject->vPosition.y;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
677 stru_721530.normal.y = stru_721530.position.y;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
678 stru_721530.position.z = stru_721530.prolly_normal_d + pSpriteObject->vPosition.z + 1;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
679 stru_721530.normal.z = stru_721530.position.z;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
680 stru_721530.velocity.x = pSpriteObject->vVelocity.x;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
681 stru_721530.velocity.y = pSpriteObject->vVelocity.y;
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
682 stru_721530.velocity.z = pSpriteObject->vVelocity.z;
717
Ritor1
parents: 619
diff changeset
683 stru_721530.uSectorID = pSpriteObject->uSectorID;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
684 if ( stru_721530._47050A(v8) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
685 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
686 v40 = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
687 do
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
688 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
689 _46E44E_collide_against_faces_and_portals(0);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
690 _46E0B2_collide_against_decorations();
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
691 if (PID_TYPE(pSpriteObject->spell_caster_pid) != OBJECT_Player)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
692 _46EF01_collision_chech_player(1);
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 810
diff changeset
693 v13 = pSpriteObject->spell_caster_pid;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
694 v42 = v8;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
695 if (PID_TYPE(v13) == OBJECT_Actor)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
696 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
697 if ( (signed int)uNumActors > v8 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
698 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1071
diff changeset
699 v39b = pActors.data();//[0].word_000086_some_monster_id;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
700 do
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
701 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
702 //v41 = pActors[v1->field_58 >> 3].pMonsterInfo.uID - 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
703 //v14 = (signed __int64)((double)v41 * 0.3333333333333333);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
704 //v41 = *(short *)(v39 - 38) - 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
705 //if ( v14 != (unsigned int)(signed __int64)((double)v41 * 0.3333333333333333) )
822
c232f160e6f3 Named SpriteObject spell-related fields.
Nomad
parents: 810
diff changeset
706 if( pActors[pSpriteObject->spell_caster_pid >> 3].pMonsterInfo.uID != v39b->pMonsterInfo.uID )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
707 //not sure: pMonsterList->pMonsters[v39b->word_000086_some_monster_id-1].uToHitRadius
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1828
diff changeset
708 Actor::_46DF1A_collide_against_actor(v42, pMonsterList->pMonsters[v39b->word_000086_some_monster_id-1].uToHitRadius);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
709 ++v42;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
710 ++v39b;// += 836;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
711 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
712 while ( v42 < (signed int)uNumActors );
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
713 v8 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
714 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
715 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
716 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
717 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
718 if ( (signed int)uNumActors > v8 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
719 {
1202
0dbf6c4dd029 arrays to std::arrays phase 1
Grumpy7
parents: 1071
diff changeset
720 v39b = pActors.data();//[0].word_000086_some_monster_id;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
721 do
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
722 {
1897
436553b0603c _46DF1A_collide_against_actor cleaned up, moved to Actor.h
Grumpy7
parents: 1828
diff changeset
723 Actor::_46DF1A_collide_against_actor(v42++, pMonsterList->pMonsters[v39b->word_000086_some_monster_id-1].uToHitRadius);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
724 ++v39b;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
725 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
726 while ( v42 < (signed int)uNumActors );
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
727 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
728 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
729 if ( _46F04E_collide_against_portals() )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
730 break;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
731 ++v40;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
732 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
733 while ( v40 < 100 );
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
734 if ( stru_721530.field_7C >= stru_721530.field_6C )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
735 {
717
Ritor1
parents: 619
diff changeset
736 pSpriteObject->vPosition.x = stru_721530.normal2.x;
Ritor1
parents: 619
diff changeset
737 pSpriteObject->vPosition.y = stru_721530.normal2.y;
Ritor1
parents: 619
diff changeset
738 pSpriteObject->vPosition.z = stru_721530.normal2.z - stru_721530.prolly_normal_d - 1;
Ritor1
parents: 619
diff changeset
739 pSpriteObject->uSectorID = LOWORD(stru_721530.uSectorID);
Ritor1
parents: 619
diff changeset
740 if ( !(HIBYTE(pObject->uFlags) & 1) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
741 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
742 memset(&Dst, v8, 0x68u);
717
Ritor1
parents: 619
diff changeset
743 v29 = pObject->uFlags;
Ritor1
parents: 619
diff changeset
744 Dst.x = (double)pSpriteObject->vPosition.x;
Ritor1
parents: 619
diff changeset
745 Dst.y = (double)pSpriteObject->vPosition.y;
Ritor1
parents: 619
diff changeset
746 Dst.z = (double)pSpriteObject->vPosition.z;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
747 Dst.r = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
748 Dst.g = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
749 Dst.b = 0.0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
750 if ( v29 & 0x200 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
751 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
752 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
753 Dst.uDiffuse = 0xFF3C1E;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
754 v30 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
755 v34 = (TEXTURE_TYPE)v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
756 v32 = "effpar01";
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
757 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
758 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
759 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
760 if ( v29 & 0x400 )
717
Ritor1
parents: 619
diff changeset
761 {
Ritor1
parents: 619
diff changeset
762 Dst.type = ParticleType_Line;
Ritor1
parents: 619
diff changeset
763 Dst.uDiffuse = rand();
Ritor1
parents: 619
diff changeset
764 Dst.timeToLive = 64;
Ritor1
parents: 619
diff changeset
765 Dst.uTextureID = v8;
Ritor1
parents: 619
diff changeset
766 Dst.flt_28 = 1.0;
Ritor1
parents: 619
diff changeset
767 pGame->pParticleEngine->AddParticle(&Dst);
Ritor1
parents: 619
diff changeset
768 return;
Ritor1
parents: 619
diff changeset
769 }
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
770 Dst.type = ParticleType_Bitmap | ParticleType_8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
771 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
772 v30 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
773 v34 = (TEXTURE_TYPE)v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
774 v32 = "effpar03";
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
775 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
776 Dst.timeToLive = (unsigned __int8)(v30 & 0x80) + 128;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
777 Dst.uTextureID = pBitmaps_LOD->LoadTexture(v32, v34);
717
Ritor1
parents: 619
diff changeset
778 Dst.flt_28 = 1.0;
Ritor1
parents: 619
diff changeset
779 pGame->pParticleEngine->AddParticle(&Dst);
Ritor1
parents: 619
diff changeset
780 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
781 }
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
782 //v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.x) >> 16;
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
783 pSpriteObject->vPosition.x += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.x);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
784 //v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.y) >> 16;
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
785 pSpriteObject->vPosition.y += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.y);
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
786 //v40 = (unsigned __int64)(stru_721530.field_7C * (signed __int64)stru_721530.direction.z) >> 16;
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
787 pSpriteObject->vPosition.z += fixpoint_mul(stru_721530.field_7C, stru_721530.direction.z);
1574
2d9c8f609a3c Here and there cleanings.
Nomad
parents: 1546
diff changeset
788 pSpriteObject->uSectorID = stru_721530.uSectorID;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
789 stru_721530.field_70 += stru_721530.field_7C;
717
Ritor1
parents: 619
diff changeset
790 if ( pObject->uFlags & 0x40 && !_46BFFA_check_object_intercept(uLayingItemID, stru_721530.uFaceID) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
791 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
792 v15 = (signed int)stru_721530.uFaceID >> 3;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
793 if (PID_TYPE(stru_721530.uFaceID) == OBJECT_Decoration)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
794 {
717
Ritor1
parents: 619
diff changeset
795 v40 = integer_sqrt(pSpriteObject->vVelocity.x * pSpriteObject->vVelocity.x + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y);
Ritor1
parents: 619
diff changeset
796 v23 = stru_5C6E00->Atan2(pSpriteObject->vPosition.x - pLevelDecorations[v15].vPosition.x,
Ritor1
parents: 619
diff changeset
797 pSpriteObject->vPosition.y - pLevelDecorations[v15].vPosition.y);
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
798 pSpriteObject->vVelocity.x = fixpoint_mul(stru_5C6E00->Cos(v23), v40);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
799 pSpriteObject->vVelocity.y = fixpoint_mul(stru_5C6E00->Sin(v23), v40);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
800 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
801 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
802 {
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
803 if (PID_TYPE(stru_721530.uFaceID) != OBJECT_BModel)
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
804 goto LABEL_64;
828
0f56abdcce94 Massive refactors of spells + PID (packed id) macros introduced.
Nomad
parents: 822
diff changeset
805 stru_721530.field_84 = (signed int)PID_ID(stru_721530.uFaceID);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
806 v16 = &pIndoor->pFaces[v15];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
807 if ( v16->uPolygonType != 3 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
808 {
717
Ritor1
parents: 619
diff changeset
809 v42 = abs(v16->pFacePlane_old.vNormal.x * pSpriteObject->vVelocity.x + v16->pFacePlane_old.vNormal.z * pSpriteObject->vVelocity.z
Ritor1
parents: 619
diff changeset
810 + v16->pFacePlane_old.vNormal.y * pSpriteObject->vVelocity.y) >> 16;
1546
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
811 if ( (stru_721530.speed >> 3) > v42 )
9a6567c6c76c stru141 & misc cleaning
Nomad
parents: 1545
diff changeset
812 v42 = stru_721530.speed >> 3;
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
813 pSpriteObject->vVelocity.x += 2 * fixpoint_mul(v42, v16->pFacePlane_old.vNormal.x);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
814 pSpriteObject->vVelocity.y += 2 * fixpoint_mul(v42, v16->pFacePlane_old.vNormal.y);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
815 v39 = fixpoint_mul(v42, v16->pFacePlane_old.vNormal.z);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
816 if ( v16->pFacePlane_old.vNormal.z <= 32000 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
817 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
818 v22 = 2 * v39;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
819 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
820 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
821 {
717
Ritor1
parents: 619
diff changeset
822 pSpriteObject->vVelocity.z += v39;
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
823 v22 = fixpoint_mul(32000, v39);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
824 }
717
Ritor1
parents: 619
diff changeset
825 pSpriteObject->vVelocity.z += v22;
Ritor1
parents: 619
diff changeset
826 if ( BYTE3(v16->uAttributes) & 0x10 )
Ritor1
parents: 619
diff changeset
827 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1);
Ritor1
parents: 619
diff changeset
828 goto LABEL_63;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
829 }
717
Ritor1
parents: 619
diff changeset
830 if ( pObject->uFlags & 0x80 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
831 {
717
Ritor1
parents: 619
diff changeset
832 v17 = -pSpriteObject->vVelocity.z >> 1;
Ritor1
parents: 619
diff changeset
833 pSpriteObject->vVelocity.z = v17;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
834 if ( (signed __int16)v17 < 10 )
717
Ritor1
parents: 619
diff changeset
835 pSpriteObject->vVelocity.z = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
836 if ( BYTE3(v16->uAttributes) & 0x10 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
837 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
838 goto LABEL_63;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
839 }
717
Ritor1
parents: 619
diff changeset
840 v18 = pSpriteObject->vVelocity.y;
Ritor1
parents: 619
diff changeset
841 v19 = pSpriteObject->vVelocity.x;
Ritor1
parents: 619
diff changeset
842 pSpriteObject->vVelocity.z = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
843 if ( v19 * v19 + v18 * v18 >= 400 )
717
Ritor1
parents: 619
diff changeset
844 {
Ritor1
parents: 619
diff changeset
845 if ( BYTE3(v16->uAttributes) & 0x10 )
Ritor1
parents: 619
diff changeset
846 EventProcessor(pIndoor->pFaceExtras[v16->uFaceExtraID].uEventID, 0, 1);
Ritor1
parents: 619
diff changeset
847 goto LABEL_63;
Ritor1
parents: 619
diff changeset
848 }
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
849 v20 = pIndoor->pVertices;
717
Ritor1
parents: 619
diff changeset
850 pSpriteObject->vVelocity.z = 0;
Ritor1
parents: 619
diff changeset
851 pSpriteObject->vVelocity.y = 0;
Ritor1
parents: 619
diff changeset
852 pSpriteObject->vVelocity.x = 0;
Ritor1
parents: 619
diff changeset
853 pSpriteObject->vPosition.z = v20[*v16->pVertexIDs].z + 1;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
854 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
855 LABEL_63:
717
Ritor1
parents: 619
diff changeset
856 //v2 = v37;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
857 LABEL_64:
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
858 pSpriteObject->vVelocity.x = fixpoint_mul(58500, pSpriteObject->vVelocity.x);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
859 pSpriteObject->vVelocity.y = fixpoint_mul(58500, pSpriteObject->vVelocity.y);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
860 pSpriteObject->vVelocity.z = fixpoint_mul(58500, pSpriteObject->vVelocity.z);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
861 ++uFaceID;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
862 v28 = __OFSUB__(uFaceID, 100);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
863 v27 = uFaceID - 100 < 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
864 if ( !(v27 ^ v28) )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
865 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
866 v8 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
867 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
868 }
717
Ritor1
parents: 619
diff changeset
869 if ( v42 <= pSpriteObject->vPosition.z - 3 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
870 {
717
Ritor1
parents: 619
diff changeset
871 pSpriteObject->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
872 goto LABEL_24;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
873 }
717
Ritor1
parents: 619
diff changeset
874 if ( !(v5 & 0x40) || _46BFFA_check_object_intercept(uLayingItemID, 0) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
875 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
876 v6 = pIndoor->pFaces;
717
Ritor1
parents: 619
diff changeset
877 pSpriteObject->vPosition.z = v42 + 1;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
878 v7 = &v6[uFaceID];
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
879 if ( v7->uPolygonType == 3 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
880 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
881 v8 = 0;
717
Ritor1
parents: 619
diff changeset
882 pSpriteObject->vVelocity.z = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
883 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
884 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
885 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
886 if ( v7->pFacePlane_old.vNormal.z < 45000 )
717
Ritor1
parents: 619
diff changeset
887 pSpriteObject->vVelocity.z -= LOWORD(pEventTimer->uTimeElapsed) * GetGravityStrength();
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
888 v8 = 0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
889 }
1643
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
890 pSpriteObject->vVelocity.x = fixpoint_mul(58500, pSpriteObject->vVelocity.x);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
891 pSpriteObject->vVelocity.y = fixpoint_mul(58500, pSpriteObject->vVelocity.y);
7182930263b3 fixpoint functions renaming
zipi
parents: 1574
diff changeset
892 pSpriteObject->vVelocity.z = fixpoint_mul(58500, pSpriteObject->vVelocity.z);
717
Ritor1
parents: 619
diff changeset
893 v9 = pSpriteObject->vVelocity.x;
Ritor1
parents: 619
diff changeset
894 if ( v9 * v9 + pSpriteObject->vVelocity.y * pSpriteObject->vVelocity.y < 400 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
895 {
717
Ritor1
parents: 619
diff changeset
896 pSpriteObject->vVelocity.z = v8;
Ritor1
parents: 619
diff changeset
897 pSpriteObject->vVelocity.y = v8;
Ritor1
parents: 619
diff changeset
898 pSpriteObject->vVelocity.x = v8;
Ritor1
parents: 619
diff changeset
899 if ( !(pObject->uFlags & 1) )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
900 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
901 memset(&Dst, v8, 0x68u);
717
Ritor1
parents: 619
diff changeset
902 v10 = pObject->uFlags;
Ritor1
parents: 619
diff changeset
903 Dst.x = (double)pSpriteObject->vPosition.x;
Ritor1
parents: 619
diff changeset
904 Dst.y = (double)pSpriteObject->vPosition.y;
Ritor1
parents: 619
diff changeset
905 Dst.z = (double)pSpriteObject->vPosition.z;
1390
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
906 Dst.r = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
907 Dst.g = 0.0;
613c77e51e38 Messed with spell effects drawing a bit.
Nomad
parents: 1306
diff changeset
908 Dst.b = 0.0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
909 if ( v10 & 0x200 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
910 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
911 Dst.type = ParticleType_Bitmap | ParticleType_Rotating | ParticleType_8;
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
912 Dst.uDiffuse = 0xFF3C1E;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
913 Dst.flt_28 = 1.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
914 v11 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
915 v33 = (TEXTURE_TYPE)v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
916 v31 = "effpar01";
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
917 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
918 else
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
919 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
920 if ( v10 & 0x400 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
921 {
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
922 Dst.type = ParticleType_Line;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
923 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
924 Dst.timeToLive = 64;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
925 Dst.uTextureID = v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
926 Dst.flt_28 = 1.0;
717
Ritor1
parents: 619
diff changeset
927 pGame->pParticleEngine->AddParticle(&Dst);
Ritor1
parents: 619
diff changeset
928 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
929 }
619
574cc56e05e9 ParticleEngine crash in temple
Nomad
parents: 515
diff changeset
930 Dst.type = ParticleType_Bitmap | ParticleType_8;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
931 Dst.uDiffuse = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
932 Dst.flt_28 = 1.0;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
933 v11 = rand();
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
934 v33 = (TEXTURE_TYPE)v8;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
935 v31 = "effpar03";
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
936 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
937 Dst.timeToLive = (unsigned __int8)(v11 & 0x80) + 128;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
938 Dst.uTextureID = pBitmaps_LOD->LoadTexture(v31, v33);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
939 pGame->pParticleEngine->AddParticle(&Dst);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
940 return;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
941 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
942 goto LABEL_25;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
943 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
944 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
945 // 46DF1A: using guessed type int __fastcall 46DF1A_collide_against_actor(int, int);
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
946
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
947 //----- (00438E35) --------------------------------------------------------
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
948 void SpriteObject::ExplosionTraps()
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
949 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
950 MapInfo *pMapInfo; // esi@1
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
951 int dir_x; // ebx@1
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
952 int v7; // edx@2
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
953 unsigned int v10; // eax@7
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
954 signed int v11; // ebx@8
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
955 signed int v13; // edi@20
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
956 int dir_y; // [sp+Ch] [bp-Ch]@1
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
957 int dir_z; // [sp+10h] [bp-8h]@1
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
958 DAMAGE_TYPE pDamageType; // [sp+14h] [bp-4h]@14
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
959
1477
7ef4b64f6329 * LODFile::LoadBitmaps & LODFile::LoadIconsOrEvents are merged into LODFile::Load
Nomad
parents: 1450
diff changeset
960 pMapInfo = &pMapStats->pInfos[pMapStats->GetMapInfo(pCurrentMapName)];
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
961 dir_x = abs(pParty->vPosition.x - this->vPosition.x);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
962 dir_y = abs(pParty->vPosition.y - this->vPosition.y);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
963 dir_z = abs(pParty->vPosition.z + pParty->sEyelevel - this->vPosition.z);
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
964 if ( dir_x < dir_y )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
965 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
966 v7 = dir_x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
967 dir_x = dir_y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
968 dir_y = v7;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
969 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
970 if ( dir_x < dir_z )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
971 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
972 v7 = dir_x;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
973 dir_x = dir_z;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
974 dir_z = v7;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
975 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
976 if ( dir_y < dir_z )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
977 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
978 v7 = dir_z;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
979 dir_z = dir_y;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
980 dir_y = v7;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
981 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
982 v10 = ((unsigned int)(11 * dir_y) >> 5) + (dir_z / 4) + dir_x;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
983 if ( (signed int)v10 <= 768 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
984 {
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
985 v11 = 5;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
986 if ( pMapInfo->Trap_D20 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
987 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
988 for ( uint i = 0; i < pMapInfo->Trap_D20; ++i )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
989 v11 += rand() % 20 + 1;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
990 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
991 switch ( this->uType )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
992 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
993 case 811:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
994 pDamageType = DMGT_FIRE;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
995 break;
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
996 case 812:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
997 pDamageType = DMGT_ELECTR;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
998 break;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
999 case 813:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1000 pDamageType = DMGT_COLD;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1001 break;
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1002 case 814:
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1003 pDamageType = DMGT_BODY;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1004 break;
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1005 default:
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1006 return;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1007 }
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1008 for ( uint i = 1; i <= 4; ++i )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1009 {
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1010 if ( pPlayers[i]->CanAct() && (v13 = pPlayers[i]->GetPerception() + 20, rand() % v13 > 20) )
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1011 pPlayers[i]->PlaySound(SPEECH_6, 0);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1012 else
1406
d071e0e9ba75 Explosion Traps fix
Ritor1
parents: 1390
diff changeset
1013 pPlayers[i]->ReceiveDamage(v11, pDamageType);
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1014 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1015 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1016 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1017
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1018 //----- (0042F933) --------------------------------------------------------
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1019 void SpriteObject::OnInteraction(unsigned int uLayingItemID)
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1020 {
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 810
diff changeset
1021 pSpriteObjects[uLayingItemID].uObjectDescID = 0;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1022 if ( pParty->bTurnBasedModeOn == 1 )
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1023 {
837
bebc19f3d2af Save/load work with some problems
Gloval
parents: 810
diff changeset
1024 if (pSpriteObjects[uLayingItemID].uAttributes & 4 )
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1025 {
1062
e23a79658fc5 some BYTE errors fixed
zipi
parents: 1036
diff changeset
1026 pSpriteObjects[uLayingItemID].uAttributes &= 0xFFFB;
1450
8ff3c675a726 more renaming TE
Gloval
parents: 1410
diff changeset
1027 --pTurnEngine->pending_actions;
515
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1028 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1029 }
cb0ad52d6a26 LayingItem -> SpriteObject (long-waited rename, old name was inaccurate and confused people)
Nomad
parents:
diff changeset
1030 }
810
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1031
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1032
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1033 //----- (0042FA22) --------------------------------------------------------
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1034 void CompactLayingItemsList()
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1035 {
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1036 int new_obj_pos=0;
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1037
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1038 for (int i=0; i<MAX_SPRITE_OBJECTS; ++i)
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1039 {
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1040 if (pSpriteObjects[i].uObjectDescID)
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1041 memcpy(&pSpriteObjects[new_obj_pos++], &pSpriteObjects[i],sizeof(SpriteObject));
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1042 }
f5156b8c61ad savegame refactoring
Gloval
parents: 781
diff changeset
1043 uNumSpriteObjects = new_obj_pos;
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1044 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1045 //----- (00408896) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1046 void InitializeSpriteObjects()
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1047 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1048 for (uint i = 0; i < uNumSpriteObjects; ++i)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1049 {
1980
c1c74df0a33e changing most of auto types to their actual types
Grumpy7
parents: 1897
diff changeset
1050 SpriteObject* item = &pSpriteObjects[i];
1297
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1051
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1052 if (item->uType &&
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1053 (item->uSoundID & 8 || pObjectList->pObjects[item->uType].uFlags & 0x10))
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1054 SpriteObject::OnInteraction(i);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1055 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1056 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1057 //----- (0046BEF1) --------------------------------------------------------
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1058 void SpriteObject::_46BEF1_apply_spells_aoe()
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1059 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1060 SpriteObject *v1; // edi@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1061 Actor *v2; // esi@2
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1062 __int16 v3; // fps@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1063 unsigned __int8 v4; // c0@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1064 unsigned __int8 v5; // c3@4
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1065 signed int v6; // [sp+8h] [bp-4h]@1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1066
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1067 int v7,v8,v9,v10,v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1068
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1069 v6 = 0;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1070 v1 = this;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1071 if ( (signed int)uNumActors > 0 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1072 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1073 v2 = pActors.data();//[0].vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1074 do
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1075 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1076 if ( v2->CanAct() )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1077 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1078 //UNDEF(v3);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1079 //.text:0046BF26 movsx eax, word ptr [esi-2]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1080 //.text:0046BF2A sub eax, [edi+4]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1081 //.text:0046BF31 mov [ebp+var_8], eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1082 //.text:0046BF37 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1083 // v7 pushed to stack
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1084 v7 = v2->vPosition.x - this->vPosition.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1085
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1086 //.text:0046BF2D movsx ecx, word ptr [esi+2]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1087 v8 = v2->vPosition.z;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1088
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1089 //.text:0046BF34 movsx eax, word ptr [esi]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1090 //.text:0046BF3A sub eax, [edi+8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1091 //.text:0046BF3D mov [ebp+var_8], eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1092 //.text:0046BF44 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1093 // v9 pushed to stack
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1094 v9 = v2->vPosition.y - this->vPosition.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1095
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1096 //.text:0046BF40 movsx eax, word ptr [esi-6]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1097 //.text:0046BF47 sar eax, 1
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1098 //.text:0046BF49 add eax, ecx
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1099 //.text:0046BF4B sub eax, [edi+0Ch]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1100 //.text:0046BF4E mov [ebp+var_8], eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1101 //.text:0046BF51 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1102 //.text:0046BF58 fld st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1103 // v10 pushed to stack, two times
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1104 v10 = v2->uActorHeight / 2 + v8 - this->vVelocity.y;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1105
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1106 //.text:0046BF54 movsx eax, word ptr [esi-8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1107 //.text:0046BF5A add eax, 100h
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1108 //.text:0046BF63 mov ecx, eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1109 v11 = this->vVelocity.x;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1110
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1111 //.text:0046BF5F fmul st, st(1)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1112 // stack: v10*v10, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1113 //.text:0046BF61 fld st(2)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1114 // stack: v7, v10*v10, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1115
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1116
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1117 //.text:0046BF65 fmul st, st(3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1118 // stack: v7*v9, v10*v10, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1119
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1120 //.text:0046BF67 imul ecx, eax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1121 v11 = v11 * v11;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1122
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1123 //.text:0046BF6A faddp st(1), st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1124 // stack: v10*v10+v7*v9, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1125 //.text:0046BF6C fld st(3)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1126 // stack: v7, v10*v10+v7*v9, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1127 //.text:0046BF6E fmul st, st(4)
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1128 // stack: v7*v7, v10*v10+v7*v9, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1129 //.text:0046BF70 faddp st(1), st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1130 // stack: v10*v10+v7*v9+v7*v7, v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1131
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1132 //.text:0046BF72 mov [ebp+var_8], ecx
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1133 //.text:0046BF75 fild [ebp+var_8]
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1134 // v11 pushed to stack
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1135
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1136 //.text:0046BF78 fcompp
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1137 // if ( v11 > v10*v10+v7*v9+v7*v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1138 // stack: v10, v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1139
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1140 //.text:0046BF7A fstp st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1141 // stack: v9, v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1142
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1143 //.text:0046BF7C fnstsw ax
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1144 //.text:0046BF7E fstp st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1145 // stack: v7
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1146
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1147 //.text:0046BF80 test ah, 41h
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1148 //.text:0046BF83 fstp st
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1149 //.text:0046BF85 jnz short loc_46BFDD
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1150
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1151 if ( v11 >= v10*v10+v7*v9+v7*v7 )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1152 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1153 if ( stru_50C198.GetMagicalResistance(v2, 0xAu) )
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1154 {
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1155 v2->pActorBuffs[v1->spell_id].Apply(
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1156 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v1->spell_level << 7) * 0.033333335),
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1157 v1->spell_skill,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1158 4u,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1159 0,
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1160 0);
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1161 HIWORD(v2->uAttributes) |= 8u;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1162 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1163 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1164 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1165 ++v6;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1166 ++v2;
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1167 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1168 while ( v6 < (signed int)uNumActors );
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1169 }
5450af4f57ef moving files mm7_x ending
Ritor1
parents: 1267
diff changeset
1170 }