annotate UI/UiGame.cpp @ 1673:53291e8f3848

m
author Ritor1
date Thu, 19 Sep 2013 09:29:04 +0600
parents 5302a9811767
children f3986fd1a122
rev   line source
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1 #ifdef _MSC_VER
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #endif
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4
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5 #include "..\Texture.h"
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6 #include "..\MM7.h"
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7
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8 #include "..\Mouse.h"
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9 #include "..\Keyboard.h"
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10 #include "..\mm7_data.h"
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11
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12 #include "..\Vis.h"
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13 #include "..\MapInfo.h"
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14 #include "..\Game.h"
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15 #include "..\GUIWindow.h"
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16 #include "..\GUIFont.h"
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17 #include "..\Party.h"
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18 #include "..\AudioPlayer.h"
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19 #include "..\Outdoor.h"
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20 #include "..\LOD.h"
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21 #include "..\Actor.h"
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22 #include "..\Viewport.h"
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23 #include "..\SpriteObject.h"
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24 #include "..\ObjectList.h"
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25 #include "..\DecorationList.h"
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26 #include "..\PlayerFrameTable.h"
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27 #include "..\stru123.h"
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28 #include "..\Time.h"
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29 #include "..\IconFrameTable.h"
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30 #include "..\TurnEngine.h"
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31 #include "..\texts.h"
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32 #include "UIHouses.h"
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33 #include "..\BSPModel.h"
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34 #include "..\Math.h"
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35
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36
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37 int uTextureID_GameUI_CharSelectionFrame; // 50C98C
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38
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39 //----- (00421D00) --------------------------------------------------------
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40 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID)
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41 {
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42 auto player = &pParty->pPlayers[uPlayerID - 1];
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43 if (pParty->pPickedItem.uItemID)
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44 {
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45 if (auto slot = player->AddItem(-1, pParty->pPickedItem.uItemID))
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46 {
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47 memcpy(&player->pInventoryItemList[slot-1], &pParty->pPickedItem, 0x24u);
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48 viewparams->bRedrawGameUI = true;
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49 pMouse->RemoveHoldingItem();
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50 return;
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51 }
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52
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53 if (!player->CanAct())
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54 {
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55 player = pPlayers[uActiveCharacter];
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56 }
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57 if( player->CanAct() || !pPlayers[uActiveCharacter]->CanAct() )
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58 player->PlaySound(SPEECH_NoRoom, 0);
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59 }
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60
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61 if (pCurrentScreen == SCREEN_GAME)
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62 {
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63 viewparams->bRedrawGameUI = true;
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64 if ( uActiveCharacter != uPlayerID )
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65 {
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66 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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67 return;
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68
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69 uActiveCharacter = uPlayerID;
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70 return;
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71 }
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72 pGUIWindow_CurrentMenu = CharacterUI_Initialize(7);
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73 return;
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74 }
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75 if ( pCurrentScreen == SCREEN_SPELL_BOOK )
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76 return;
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77 if ( pCurrentScreen == SCREEN_CHEST )
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78 {
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79 viewparams->bRedrawGameUI = true;
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80 if ( uActiveCharacter == uPlayerID )
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81 {
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82 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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83 pCurrentScreen = SCREEN_CHEST_INVENTORY;
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84 uActiveCharacter = uPlayerID;
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85 return;
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86 }
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87 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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88 return;
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89 uActiveCharacter = uPlayerID;
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90 return;
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91 }
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92 if ( pCurrentScreen != SCREEN_HOUSE )
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93 {
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94 if ( pCurrentScreen == SCREEN_E )
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95 {
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96 uActiveCharacter = uPlayerID;
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97 return;
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98 }
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99 if ( pCurrentScreen != SCREEN_CHEST_INVENTORY )
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100 {
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101 viewparams->bRedrawGameUI = true;
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102 uActiveCharacter = uPlayerID;
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103 if ( pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] == 102 )
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104 FillAwardsData();
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105 return;
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106 }
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107 viewparams->bRedrawGameUI = true;
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108 if ( uActiveCharacter == uPlayerID )
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109 {
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110 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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111 pCurrentScreen = SCREEN_CHEST_INVENTORY;
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112 uActiveCharacter = uPlayerID;
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113 return;
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114 }
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115 if ( pPlayers[uPlayerID]->uTimeToRecovery )
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116 return;
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117 uActiveCharacter = uPlayerID;
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118 return;
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119 }
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120 if ( window_SpeakInHouse->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
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121 return;
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122 viewparams->bRedrawGameUI = true;
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123 if ( uActiveCharacter != uPlayerID )
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124 uActiveCharacter = uPlayerID;
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125 return;
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126 if (dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD || dialog_menu_id == HOUSE_DIALOGUE_SHOP_6)
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127 {
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128 __debugbreak(); // fix indexing
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129 pWindowList_at_506F50_minus1_indexing_buttons____and_an_int_[0] = 103;
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130 pGUIWindow_CurrentMenu = CharacterUI_Initialize(14);
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131 return;
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132 }
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133 }
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134 // 4E28F8: using guessed type int pCurrentScreen;
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135 // F8B19C: using guessed type int dword_F8B19C;
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136
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137 //----- (00416B01) --------------------------------------------------------
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138 void GameUI_DrawNPCPopup(void *_this)//PopupWindowForBenefitAndJoinText
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139 {
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140 int v1; // edi@2
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141 NPCData *pNPC; // eax@16
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142 const CHAR *pText; // eax@18
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143 char *v11; // esi@26
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144 GUIWindow popup_window; // [sp+Ch] [bp-60h]@23
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145 int a2; // [sp+60h] [bp-Ch]@16
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146 LPCSTR lpsz; // [sp+68h] [bp-4h]@6
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147
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148 if ( bNoNPCHiring != 1 )
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149 {
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150 v1 = 0;
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151 /*do
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152 {
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153 if ( v3->pName )
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154 pTmpBuf[v1++] = v2;
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155 ++v3;
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156 ++v2;
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157 }
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158 while ( (signed int)v3 < (signed int)&pParty->pPickedItem );*/
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159 for (int i = 0; i < 2; ++i)
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160 {
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161 if (pParty->pHirelings[i].pName)
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162 pTmpBuf[v1++] = i;
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163 }
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164 lpsz = 0;
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165 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
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166 {
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167 /*v4 = pNPCStats->pNewNPCData;
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168 do
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169 {
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170 if ( v4->uFlags & 0x80
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171 && (!pParty->pHirelings[0].pName || strcmp(v4->pName, pParty->pHirelings[0].pName))
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172 && (!pParty->pHirelings[1].pName || strcmp(v4->pName, pParty->pHirelings[1].pName)) )
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173 pTmpBuf[v1++] = (char)lpsz + 2;
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174 ++lpsz;
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175 ++v4;
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176 }
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177 while ( (signed int)lpsz < (signed int)pNPCStats->uNumNewNPCs );*/
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178 for ( uint i = 0; i < pNPCStats->uNumNewNPCs; ++i )
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179 {
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180 if (pNPCStats->pNewNPCData[i].Hired())
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181 {
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182 if (!pParty->pHirelings[0].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[0].pName))
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183 {
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184 if (!pParty->pHirelings[1].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[1].pName))
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185 pTmpBuf[v1++] = i + 2;
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186 }
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187 }
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188 }
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189 }
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190 if ( (signed int)((char *)_this + (unsigned __int8)pParty->field_709) < v1 )
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191 {
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192 sDialogue_SpeakingActorNPC_ID = -1 - (unsigned __int8)pParty->field_709 - (int)_this;
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193 pNPC = GetNewNPCData(sDialogue_SpeakingActorNPC_ID, &a2);
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194 if ( pNPC )
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195 {
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196 if ( a2 == 57 )
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197 pText = pNPCTopics[512].pText; // Baby dragon
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198 else
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199 pText = (const CHAR *)pNPCStats->pProfessions[pNPC->uProfession].pBenefits;
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200 lpsz = pText;
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201 if ( !pText )
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202 {
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203 lpsz = (LPCSTR)pNPCStats->pProfessions[pNPC->uProfession].pJoinText;
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204 if ( !lpsz )
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205 lpsz = "";
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206 }
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207 popup_window.Hint = 0;
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208 popup_window.uFrameX = 38;
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209 popup_window.uFrameY = 60;
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210 popup_window.uFrameWidth = 276;
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211 popup_window.uFrameZ = 313;
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212 popup_window.uFrameHeight = pFontArrus->CalcTextHeight(lpsz, &popup_window, 0, 0) + 2 * LOBYTE(pFontArrus->uFontHeight) + 24;
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213 if ( (signed int)popup_window.uFrameHeight < 130 )
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214 popup_window.uFrameHeight = 130;
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215 popup_window.uFrameWidth = 400;
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216 popup_window.uFrameZ = popup_window.uFrameX + 399;
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217 popup_window.DrawMessageBox(0);
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218 sprintfex(pTmpBuf2.data(), "NPC%03d", pNPC->uPortraitID);
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219 pRenderer->DrawTextureIndexed(popup_window.uFrameX + 22, popup_window.uFrameY + 36,
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220 (Texture *)(pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE) != -1
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221 ? &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE)] : 0));
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222 if ( pNPC->uProfession )
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223 {
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224 v11 = pTmpBuf.data();
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225 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);
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226 }
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227 else
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228 {
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229 v11 = pTmpBuf.data();
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230 strcpy(pTmpBuf.data(), pNPC->pName);
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231 }
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232 popup_window.DrawTitleText(pFontArrus, 0, 12, TargetColor(0xFFu, 0xFFu, 0x9Bu), v11, 3);
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233 popup_window.uFrameWidth -= 24;
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234 popup_window.uFrameZ = popup_window.uFrameX + popup_window.uFrameWidth - 1;
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235 popup_window.DrawText(pFontArrus, 100, 36, 0, BuildDialogueString((char *)lpsz, uActiveCharacter - 1, 0, 0, 0, 0), 0, 0, 0);
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236 }
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237 }
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238 }
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239 }
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240
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241 //----- (00445D4A) --------------------------------------------------------
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242 void GameUI_InitializeDialogue(Actor *actor, int bPlayerSaysHello)
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243 {
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244 NPCData *pNPCInfo; // ebp@1
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245 int v9; // esi@8
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246 int pNumberContacts; // eax@11
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247 char pContainer[32]; // [sp+14h] [bp-28h]@3
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248
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249 dword_A74CDC = -1;
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250 dword_AE336C = -1;
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251 pEventTimer->Pause();
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252 pMiscTimer->Pause();
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253 pAudioPlayer->StopChannels(-1, -1);
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254 uDialogueType = 0;
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255 sDialogue_SpeakingActorNPC_ID = actor->sNPC_ID;
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256 pDialogue_SpeakingActor = actor;
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257 pNPCInfo = GetNPCData(actor->sNPC_ID);
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258 if ( (pNPCInfo->uFlags & 3) != 2 )
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259 pNPCInfo->uFlags = pNPCInfo->uFlags + 1;
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260
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261 switch (pParty->alignment)
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262 {
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263 case PartyAlignment_Good: sprintfex(pContainer, "evt%02d-b", const_2()); break;
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264 case PartyAlignment_Neutral: sprintfex(pContainer, "evt%02d", const_2()); break;
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265 case PartyAlignment_Evil: sprintfex(pContainer, "evt%02d-c", const_2()); break;
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266 }
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267
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268 pDialogueNPCCount = 0;
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269 uNumDialogueNPCPortraits = 1;
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270 pTexture_Dialogue_Background = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
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271 sprintfex(pContainer, "npc%03u", pNPCInfo->uPortraitID);
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272 v9 = 0;
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273 pDialogueNPCPortraits[0] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
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274 dword_591084 = areWeLoadingTexture;
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275 uTextureID_right_panel_loop = uTextureID_right_panel;
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276 if ( !pNPCInfo->Hired() && pNPCInfo->Location2D >= 0 )
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277 {
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278 if ( (signed int)pParty->GetPartyFame() <= pNPCInfo->fame
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279 || (pNumberContacts = pNPCInfo->uFlags & 0xFFFFFF7F, (pNumberContacts & 0x80000000u) != 0) )
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280 {
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281 v9 = 1;
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282 }
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283 else
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284 {
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285 if ( pNumberContacts > 1 )
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286 {
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287 if ( pNumberContacts == 2 )
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288 {
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289 v9 = 3;
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290 }
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diff changeset
291 else
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292 {
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293 if ( pNumberContacts != 3 )
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294 {
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295 if ( pNumberContacts != 4 )
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diff changeset
296 v9 = 1;
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297 }
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298 else
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299 {
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300 v9 = 2;
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301 }
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302 }
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303 }
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304 else if ( pNPCInfo->rep )
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305 {
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306 v9 = 2;
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307 }
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308 }
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309 }
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310 if (sDialogue_SpeakingActorNPC_ID < 0)
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311 v9 = 4;
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312 pDialogueWindow = GUIWindow::Create(0, 0, 640, 480, WINDOW_Dialogue, v9, 0);//pNumberContacts = 1, v9 = 0; pNumberContacts = 2, v9 = 3;
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313 if (pNPCInfo->Hired())
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314 {
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diff changeset
315 if ( !pNPCInfo->bHasUsedTheAbility )
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316 {
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diff changeset
317 if ( pNPCInfo->uProfession >= 10 )
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318 {
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319 if ( pNPCInfo->uProfession <= 12 || pNPCInfo->uProfession > 32 && (pNPCInfo->uProfession <= 34
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320 || pNPCInfo->uProfession > 38 && (pNPCInfo->uProfession <= 43 || pNPCInfo->uProfession == 52)) )
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321 {
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322 pDialogueWindow->CreateButton(480, 250, 140, LOBYTE(pFontArrus->uFontHeight) - 3, 1, 0, UIMSG_SelectNPCDialogueOption, 9, 0, "", 0);
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323 pDialogueWindow->_41D08F_set_keyboard_control_group(4, 1, 0, 1);
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324 }
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diff changeset
325 }
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diff changeset
326 }
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diff changeset
327 }
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diff changeset
328
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329 pDialogueWindow->CreateButton( 61, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
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330 pDialogueWindow->CreateButton(177, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
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331 pDialogueWindow->CreateButton(292, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
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332 pDialogueWindow->CreateButton(407, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
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333
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diff changeset
334 if (bPlayerSaysHello && uActiveCharacter && !pNPCInfo->Hired())
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335 {
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336 if (pParty->uCurrentHour < 5 || pParty->uCurrentHour > 21)
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diff changeset
337 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodEvening, 0);
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338 else
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diff changeset
339 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodDay, 0);
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340 }
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341 }
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342
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diff changeset
343 //----- (00445350) --------------------------------------------------------
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diff changeset
344 void GameUI_DrawDialogue()
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345 {
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diff changeset
346 NPCData *pNPC; // ebx@2
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diff changeset
347 int pGreetType; // eax@2
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diff changeset
348 int pTextHeight; // esi@39
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349 GUIButton *pButton; // eax@43
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diff changeset
350 int v32; // ebx@93
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diff changeset
351 int v38; // eax@95
b97d0cdd6c79 new folder UI
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diff changeset
352 signed int v39; // esi@99
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diff changeset
353 signed int v40; // eax@102
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diff changeset
354 unsigned int v41; // ebx@102
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diff changeset
355 int v42; // edi@102
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diff changeset
356 unsigned int v45; // ecx@104
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diff changeset
357 unsigned __int16 pTextColor; // ax@104
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diff changeset
358 GUIWindow window; // [sp+ACh] [bp-68h]@42
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diff changeset
359 char *Str; // [sp+100h] [bp-14h]@104
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diff changeset
360 GUIFont *pOutString; // [sp+10Ch] [bp-8h]@39
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diff changeset
361 char *pInString=NULL; // [sp+110h] [bp-4h]@32
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362
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diff changeset
363 if ( !pDialogueWindow )
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diff changeset
364 return;
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diff changeset
365
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366 // Window title(Çàãîëîâîê îêíà)----
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367 memcpy(&window, pDialogueWindow, sizeof(window));
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368 pNPC = GetNPCData(sDialogue_SpeakingActorNPC_ID);
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369 pGreetType = GetGreetType(sDialogue_SpeakingActorNPC_ID);
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diff changeset
370 window.uFrameWidth -= 10;
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diff changeset
371 window.uFrameZ -= 10;
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372 pRenderer->DrawTextureIndexed(477, 0, pTexture_Dialogue_Background);
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373 pRenderer->DrawTextureTransparent(468, 0, (Texture *)(uTextureID_right_panel_loop != -1 ? &pIcons_LOD->pTextures[uTextureID_right_panel_loop] : 0));
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374 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, (Texture *)(uTextureID_50795C != -1 ? &pIcons_LOD->pTextures[uTextureID_50795C] : 0));
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375 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pDialogueNPCPortraits[0]);
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parents:
diff changeset
376
b97d0cdd6c79 new folder UI
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diff changeset
377 if (pNPC->uProfession)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
378 {
b97d0cdd6c79 new folder UI
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diff changeset
379 assert(pNPC->uProfession < sizeof(aNPCProfessionNames) / sizeof(*aNPCProfessionNames.data())); // sometimes buffer overflows; errors emerge both here and in dialogue text
b97d0cdd6c79 new folder UI
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380 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);//^Pi[%s] %s
b97d0cdd6c79 new folder UI
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diff changeset
381 }
b97d0cdd6c79 new folder UI
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diff changeset
382 else
b97d0cdd6c79 new folder UI
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diff changeset
383 strcpy(pTmpBuf.data(), pNPC->pName);
b97d0cdd6c79 new folder UI
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parents:
diff changeset
384
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
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parents: 1487
diff changeset
385 window.DrawTitleText(pFontArrus, 483, 112, ui_game_dialogue_npc_name_color, pTmpBuf.data(), 3);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
386 pParty->GetPartyFame();
b97d0cdd6c79 new folder UI
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diff changeset
387
b97d0cdd6c79 new folder UI
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diff changeset
388 pInString = nullptr;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
389 switch (uDialogueType)
b97d0cdd6c79 new folder UI
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parents:
diff changeset
390 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
391 case DIALOGUE_13:
1666
5302a9811767 MainMenuUI_Create() cleared
Ritor1
parents: 1662
diff changeset
392 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
393 break;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
394
b97d0cdd6c79 new folder UI
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parents:
diff changeset
395 case DIALOGUE_PROFESSION_DETAILS:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
396 {
1661
e1d1fe32c194 NPCTopics
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parents: 1653
diff changeset
397 //auto prof = pNPCStats->pProfessions[pNPC->uProfession];
1298
b97d0cdd6c79 new folder UI
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diff changeset
398
b97d0cdd6c79 new folder UI
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parents:
diff changeset
399 if (dialogue_show_profession_details)
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
400 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pBenefits, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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diff changeset
401 else if (pNPC->Hired())
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
402 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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diff changeset
403 else
1661
e1d1fe32c194 NPCTopics
Ritor1
parents: 1653
diff changeset
404 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
405 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
406 break;
b97d0cdd6c79 new folder UI
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parents:
diff changeset
407
b97d0cdd6c79 new folder UI
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parents:
diff changeset
408
b97d0cdd6c79 new folder UI
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parents:
diff changeset
409 case DIALOGUE_ARENA_WELCOME:
b97d0cdd6c79 new folder UI
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410 pInString = pGlobalTXT_LocalizationStrings[574]; // "Welcome to the Arena of Life and Death. Remember, you are only allowed one arena combat per visit. To fight an arena battle, select the option that best describes your abilities and return to me- if you survive:"
b97d0cdd6c79 new folder UI
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parents:
diff changeset
411 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
412
b97d0cdd6c79 new folder UI
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parents:
diff changeset
413 case DIALOGUE_ARENA_FIGHT_NOT_OVER_YET:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
414 pInString = pGlobalTXT_LocalizationStrings[577]; //"Get back in there you wimps:"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
415 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
416
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
417 case DIALOGUE_ARENA_REWARD:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
418 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[576], gold_transaction_amount);// "Congratulations on your win: here's your stuff: %u gold."
b97d0cdd6c79 new folder UI
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parents:
diff changeset
419 pInString = pTmpBuf.data();
b97d0cdd6c79 new folder UI
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parents:
diff changeset
420 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
421
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
422 case DIALOGUE_ARENA_ALREADY_WON:
b97d0cdd6c79 new folder UI
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parents:
diff changeset
423 pInString = pGlobalTXT_LocalizationStrings[582]; // "You already won this trip to the Arena:"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
424 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
425
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
426 default:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
427 if (uDialogueType > DIALOGUE_18 && uDialogueType < DIALOGUE_23 && !byte_5B0938[0])
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
428 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
429 pInString = (char *)current_npc_text;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
430 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
431 else if (pGreetType == 1)//QuestNPC_greet
b97d0cdd6c79 new folder UI
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parents:
diff changeset
432 {
b97d0cdd6c79 new folder UI
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parents:
diff changeset
433 if (pNPC->greet)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
434 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
435 if ((pNPC->uFlags & 3) == 2)
1655
a7eebb6ee7a2 Window Resize (change arguments to MM7_Initialize)
Nomad
parents: 1653
diff changeset
436 pInString = pNPCStats->pNPCGreetings[pNPC->greet].pGreeting2;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
437 else
1655
a7eebb6ee7a2 Window Resize (change arguments to MM7_Initialize)
Nomad
parents: 1653
diff changeset
438 pInString = pNPCStats->pNPCGreetings[pNPC->greet].pGreeting1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
439 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
440 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
441 else if (pGreetType == 2)//HiredNPC_greet
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
442 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
443 auto prof = pNPCStats->pProfessions + pNPC->uProfession;
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
444
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
445 if (pNPC->Hired())
1410
38df78aba732 deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents: 1407
diff changeset
446 pInString = BuildDialogueString(prof->pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
447 else
1410
38df78aba732 deleted stru220.h and stru220 (bezier terrain stuff)
Nomad
parents: 1407
diff changeset
448 pInString = BuildDialogueString(prof->pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
449 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
450 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
451 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
452
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
453 // Message window(Îêíî ñîîáùåíèÿ)----
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
454 if (pInString)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
455 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
456 window.uFrameWidth = game_viewport_width;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
457 window.uFrameZ = 452;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
458 auto font = pFontArrus;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
459 pTextHeight = pFontArrus->CalcTextHeight(pInString, &window, 13, 0) + 7;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
460 if ( 352 - pTextHeight < 8 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
461 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
462 font = pFontCreate;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
463 pTextHeight = pFontCreate->CalcTextHeight(pInString, &window, 13, 0) + 7;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
464 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
465 if (uTextureID_Leather != -1)
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
466 pRenderer->GetLeather(8, 352 - pTextHeight, &pIcons_LOD->pTextures[uTextureID_Leather], pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight - pTextHeight);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
467 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
468 pDialogueWindow->DrawText(font, 13, 354 - pTextHeight, 0, FitTextInAWindow(pInString, font, &window, 13, 0), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
469 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
470 // Right panel(Ïðàâàÿ ïàíåëü)-------
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
471 memcpy(&window, pDialogueWindow, sizeof(window));
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
472 window.uFrameX = 483;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
473 window.uFrameWidth = 148;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
474 window.uFrameZ = 334;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
475 for (int i = window.pStartingPosActiveItem; i < window.pStartingPosActiveItem + window.pNumPresenceButton; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
476 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
477 pButton = window.GetControl(i);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
478 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
479 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
480
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
481 if ( pButton->msg_param > 88 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
482 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
483 else if (pButton->msg_param == 88)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
484 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[581]); // Lord
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
485 else if (pButton->msg_param == 87)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
486 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[580]); // Knight
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
487 else if (pButton->msg_param == 86)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
488 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[579]); // Squire
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
489 else if (pButton->msg_param == 85)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
490 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[578]); // Page
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
491 else if (pButton->msg_param == 77)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
492 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[407]); // Details
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
493 else if (pButton->msg_param == 76)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
494 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
495 if (pNPC->Hired())
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
496 sprintf(pButton->pButtonName, (const char*)pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
497 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
498 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[406]); // Hire
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
499 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
500 else if (pButton->msg_param == 24)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
501 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
502 __debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
503 if (!pNPC->evt_F)
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
504 {
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
505 pButton->pButtonName[0] = 0;
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
506 pButton->msg_param = 0;
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
507 }
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
508 else
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
509 strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_F].pTopic);
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
510 }
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
511 else if (pButton->msg_param == 9)
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
512 strcpy(pButton->pButtonName, GetProfessionActionText(pNPC->uProfession));
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
513 else if (pButton->msg_param == 19) // Scavenger Hunt
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
514 {
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
515 if (!pNPC->evt_A)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
516 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
517 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
518 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
519 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
520 else
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
521 strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_A].pTopic);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
522 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
523 else if (pButton->msg_param == 20) // Scavenger Hunt
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
524 {
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
525 if (!pNPC->evt_B)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
526 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
527 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
528 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
529 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
530 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_B].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
531 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
532 else if (pButton->msg_param == 21)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
533 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
534 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
535 if (!pNPC->evt_C)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
536 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
537 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
538 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
539 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
540 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_C].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
541 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
542 else if (pButton->msg_param == 22)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
543 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
544 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
545 if (!pNPC->evt_D)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
546 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
547 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
548 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
549 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
550 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_D].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
551 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
552 else if (pButton->msg_param == 23)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
553 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
554 //__debugbreak(); // learn conditions of this event
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
555 if (!pNPC->evt_E)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
556 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
557 pButton->pButtonName[0] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
558 pButton->msg_param = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
559 }
1645
07fe868f0b44 Scavenger Hunt dialogue crash fix.
Nomad
parents: 1613
diff changeset
560 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_E].pTopic);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
561 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
562 else if (pButton->msg_param == 13)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
563 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
564 if (pNPC->Hired())
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
565 sprintf(pButton->pButtonName, pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
566 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
567 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[122]); // Join
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
568 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
569 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
570 pButton->pButtonName[0] = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
571
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
572 if (pParty->field_7B5_in_arena_quest && pParty->field_7B5_in_arena_quest != -1)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
573 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
574 int num_dead_actors = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
575 pInString = 0;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
576 for ( uint i = 0; i < uNumActors; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
577 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
578 if (pActors[i].uAIState == Dead || pActors[i].uAIState == Removed || pActors[i].uAIState == Disabled)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
579 ++num_dead_actors;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
580 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
581 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
582 int sumonner_type = PID_TYPE(pActors[i].uSummonerID);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
583 if (sumonner_type == OBJECT_Player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
584 ++num_dead_actors;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
585 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
586 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
587 if (num_dead_actors == uNumActors)
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
588 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[658]); // Collect Prize
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
589 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
590 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
591
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
592 // Install Buttons(Óñòàíîâêà êíîïîê)--------
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
593 v32 = 0;
1610
Ritor1
parents: 1545
diff changeset
594 //v35 = (uint)pDialogueWindow->pStartingPosActiveItem;
Ritor1
parents: 1545
diff changeset
595 for ( int i = pDialogueWindow->pStartingPosActiveItem; i < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
596 {
1610
Ritor1
parents: 1545
diff changeset
597 pButton = pDialogueWindow->GetControl(i);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
598 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
599 break;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
600 v38 = pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
601 v32 += v38;
1610
Ritor1
parents: 1545
diff changeset
602 //++v35;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
603 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
604 v39 = pDialogueWindow->pNumPresenceButton;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
605 if ( v39 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
606 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
607 pOutString = (GUIFont *)((174 - v32) / v39);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
608 if ( (174 - v32) / v39 > 32 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
609 pOutString = (GUIFont *)32;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
610 int v55 = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
611 v40 = 174 - (int)pOutString * v39 - v32;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
612 v41 = pDialogueWindow->pStartingPosActiveItem;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
613 v42 = v40 / 2 - (signed int)pOutString / 2 + 138;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
614 if ( (signed int)v41 < (signed int)(v41 + v39) )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
615 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
616 do
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
617 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
618 pButton = pDialogueWindow->GetControl(v41);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
619 if ( !pButton )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
620 break;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
621 pButton->uY = (unsigned int)((char *)pOutString + v42);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
622 Str = pButton->pButtonName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
623 pTextHeight = pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
624 v45 = pButton->uY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
625 pButton->uHeight = pTextHeight;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
626 v42 = v45 + pTextHeight - 1;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
627 pButton->uW = v42;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
628 pTextColor = ui_game_dialogue_option_highlight_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
629 if ( pDialogueWindow->pCurrentPosActiveItem != v55 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
630 pTextColor = ui_game_dialogue_option_normal_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
631 window.DrawTitleText(pFontArrus, 0, v45, pTextColor, Str, 3);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
632 ++v55;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
633 ++v41;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
634 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
635 while ( (signed int)v41 < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem );
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
636 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
637 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
638 pRenderer->DrawTextureIndexed(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
639 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
640
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
641 //----- (00444FBE) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
642 void GameUI_DrawBranchlessDialogue()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
643 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
644 int pTextHeight; // esi@4
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
645 char Str[200]; // [sp+Ch] [bp-120h]@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
646 GUIWindow BranchlessDlg_window; // [sp+D4h] [bp-58h]@4
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
647 GUIFont *pFont; // [sp+128h] [bp-4h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
648
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
649 pFont = pFontArrus;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
650 if ( current_npc_text && !byte_5B0938[0] )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
651 strcpy(byte_5B0938.data(), current_npc_text);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
652 BranchlessDlg_window.uFrameWidth = game_viewport_width;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
653 BranchlessDlg_window.uFrameZ = 452;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
654 pTextHeight = pFontArrus->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
655 if ( 352 - pTextHeight < 8 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
656 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
657 pFont = pFontCreate;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
658 pTextHeight = pFontCreate->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
659 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
660 pRenderer->GetLeather(8, 352 - pTextHeight, pIcons_LOD->GetTexture(uTextureID_Leather), pIcons_LOD->GetTexture(uTextureID_Leather)->uTextureHeight - pTextHeight);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
661 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
662 pGUIWindow2->DrawText(pFont, 12, 354 - pTextHeight, 0, FitTextInAWindow(byte_5B0938.data(), pFont, &BranchlessDlg_window, 12, 0), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
663 pRenderer->DrawTextureRGB(0, 0x160u, pTexture_StatusBar);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
664 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_IN_PROGRESS)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
665 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
666 if ( pGUIWindow2->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
667 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
668 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
669 strcpy(GameUI_Footer_TimedString.data(), (const char *)pKeyActionMap->pPressedKeysBuffer);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
670 sub_4452BB();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
671 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
672 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
673 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_CANCELLED)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
674 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
675 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
676 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
677 sub_4452BB();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
678 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
679 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
680 if ( pGUIWindow2->ptr_1C == (void *)26 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
681 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
682 sprintf(Str, "%s %s", GameUI_Footer_TimedString, pKeyActionMap->pPressedKeysBuffer);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
683 pGUIWindow2->DrawText(pFontLucida, 13, 357, 0, Str, 0, 0, 0);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
684 pGUIWindow2->DrawFlashingInputCursor(pFontLucida->GetLineWidth(Str) + 13, 357, pFontLucida);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
685 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
686 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
687 if ( pKeyActionMap->pPressedKeysBuffer[0] )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
688 {
1459
2ca62c9e7b3c Function names
Nomad
parents: 1458
diff changeset
689 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
690 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
691 sub_4452BB();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
692 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
693 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
694 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
695
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
696 //----- (004443D5) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
697 const char *GameUI_GetMinimapHintText()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
698 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
699 double v3; // st7@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
700 int v7; // eax@4
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
701 ODMFace *pFace; // eax@6
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
702 const char *v14; // eax@8
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
703 char *result; // eax@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
704 unsigned int pMapID; // eax@14
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
705 int v19; // [sp+10h] [bp-1Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
706 int v20; // [sp+14h] [bp-18h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
707 unsigned int pY; // [sp+1Ch] [bp-10h]@1
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
708 unsigned int pX; // [sp+28h] [bp-4h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
709
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
710 result = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
711 pMouse->GetClickPos(&pX, &pY);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
712 v3 = 1.0 / (float)((signed int)viewparams->uMinimapZoom * 0.000015258789);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
713 v19 = (signed __int64)((double)(pX - 557) * v3 + (double)pParty->vPosition.x);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
714 v20 = (signed __int64)((double)pParty->vPosition.y - (double)(pY - 74) * v3);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
715 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor || pOutdoor->uNumBModels <= 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
716 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
717 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
718 if ( pMapID == 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
719 result = "No Maze Info for this maze on file!";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
720 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
721 result = pMapStats->pInfos[pMapID].pName;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
722 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
723 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
724 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
725 for ( uint j = 0; j < (uint)pOutdoor->uNumBModels; ++j )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
726 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
727 v7 = int_get_vector_length(abs((signed)pOutdoor->pBModels[j].vBoundingCenter.x - v19),
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
728 abs((signed)pOutdoor->pBModels[j].vBoundingCenter.y - v20), 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
729 if ( v7 < 2 * pOutdoor->pBModels[j].sBoundingRadius )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
730 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
731 if ( pOutdoor->pBModels[j].uNumFaces )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
732 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
733 for ( uint i = 0; i < (uint)pOutdoor->pBModels[j].uNumFaces; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
734 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
735 pFace = &pOutdoor->pBModels[j].pFaces[i];
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
736 if ( pFace->sCogTriggeredID )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
737 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
738 if ( !(BYTE2(pFace->uAttributes) & 0x10) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
739 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
740 v14 = GetEventHintString(pFace->sCogTriggeredID);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
741 if ( v14 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
742 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
743 if ( _stricmp(v14, "") )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
744 result = (char *)v14;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
745 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
746 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
747 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
748 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
749 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
750 if ( result )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
751 return result;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
752 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
753 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
754 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
755 if ( pMapID == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
756 result = "No Maze Info for this maze on file!";
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
757 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
758 result = pMapStats->pInfos[pMapID].pName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
759 return result;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
760 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
761 return result;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
762 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
763
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
764 //----- (0041D3B7) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
765 void GameUI_CharacterQuickRecord_Draw(GUIWindow *window, Player *player)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
766 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
767 Texture *v13; // eax@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
768 PlayerFrame *v15; // eax@12
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
769 unsigned int pTextColor; // eax@15
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
770 char *v29; // eax@16
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
771 int v36; // esi@22
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
772 char *v39; // eax@24
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
773 signed int uFramesetID; // [sp+20h] [bp-8h]@9
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
774 int uFramesetIDa; // [sp+20h] [bp-8h]@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
775
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
776 uint numActivePlayerBuffs = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
777 for (uint i = 0; i < 24; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
778 if (player->pPlayerBuffs[i].uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
779 ++numActivePlayerBuffs;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
780
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
781 window->uFrameHeight = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
782 window->uFrameZ = window->uFrameWidth + window->uFrameX - 1;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
783 window->uFrameW = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight)) + window->uFrameY - 1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
784 window->DrawMessageBox(0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
785
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
786 if (player->IsEradicated())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
787 v13 = pTexture_PlayerFaceEradicated;
1362
d6cf8ead9242 Condition checking functions slightly renamed, some final changes in Player::SetCondition
Grumpy7
parents: 1340
diff changeset
788 else if (player->IsDead())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
789 v13 = pTexture_PlayerFaceDead;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
790 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
791 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
792 uFramesetID = pPlayerFrameTable->GetFrameIdByExpression(player->expression);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
793 if ( !uFramesetID )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
794 uFramesetID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
795 if ( player->expression == CHARACTER_EXPRESSION_21)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
796 v15 = pPlayerFrameTable->GetFrameBy_y(&player->_expression21_frameset, &player->_expression21_animtime, pMiscTimer->uTimeElapsed);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
797 else
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
798 v15 = pPlayerFrameTable->GetFrameBy_x(uFramesetID, pMiscTimer->Time());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
799 player->field_1AA2 = v15->uTextureID - 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
800 v13 = pTextures_PlayerFaces[(unsigned int)window->ptr_1C][v15->uTextureID - 1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
801 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
802
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
803 pRenderer->DrawTextureTransparent(window->uFrameX + 24, window->uFrameY + 24, v13);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
804
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
805 sprintfex(pTmpBuf.data(), "\f%05d", ui_character_header_text_color);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
806 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]); // "%s the %s"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
807 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
808 strcat(pTmpBuf.data(), "\f00000\n");
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
809
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
810 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
811 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[108], // "Hit Points"
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
812 pTextColor, player->sHealth, player->GetMaxHealth());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
813 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
814
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
815 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
816 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[212], // "Spell Points"
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
817 pTextColor, player->sMana, player->GetMaxMana());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
818 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
819
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
820 pTextColor = player->GetMajorConditionIdx();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
821 sprintfex(pTmpBuf2.data(), "%s: \f%05d%s\f00000\n", pGlobalTXT_LocalizationStrings[47], // "Condition
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
822 GetConditionDrawColor(pTextColor), aCharacterConditionNames[pTextColor]);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
823 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
824
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
825 if ( player->uQuickSpell )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
826 v29 = pSpellStats->pInfos[player->uQuickSpell].pShortName;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
827 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
828 v29 = pGlobalTXT_LocalizationStrings[153];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
829 sprintfex(pTmpBuf2.data(), "%s: %s", pGlobalTXT_LocalizationStrings[172], v29); // "Quick Spell"
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
830 strcat(pTmpBuf.data(), pTmpBuf2.data());
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
831
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
832 window->DrawText(pFontArrus, 120, 22, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
833
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
834 uFramesetIDa = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
835 for (uint i = 0; i < 24; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
836 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
837 auto buff = player->pPlayerBuffs + i;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
838 if (buff->uExpireTime > 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
839 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
840 v36 = uFramesetIDa++ * pFontComic->uFontHeight + 134;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
841 window->DrawText(pFontComic, 52, v36, ui_game_character_record_playerbuff_colors[i], aSpellNames[20 + i], 0, 0, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
842 sub_41D20D_buff_remaining_time_string(v36, window, buff->uExpireTime - pParty->uTimePlayed, pFontComic);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
843 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
844 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
845
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
846 v39 = "";
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
847 if ( uFramesetIDa == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
848 v39 = pGlobalTXT_LocalizationStrings[153]; // "None"
1393
28f87f5234a1 More hardcoded UI colors moved to varibables.
Nomad
parents: 1384
diff changeset
849 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[450], v39); // "Active Spells: %s"
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
850 window->DrawText(pFontArrus, 14, 114, 0, pTmpBuf.data(), 0, 0, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
851 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
852
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
853 //----- (0041A57E) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
854 void GameUI_QuickRef_Draw()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
855 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
856 unsigned int pTextColor; // eax@7
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
857 unsigned int pX; // [sp+14h] [bp-18h]@2
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
858 unsigned int pY; // edi@9
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
859 int pSkillsCount; // ecx@27
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
860 char *pText; // eax@38
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
861 int pFontHeight; // [sp+18h] [bp-14h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
862
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
863 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->LoadTexturePtr("quikref", TEXTURE_16BIT_PALETTE));
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
864 pFontHeight = LOBYTE(pFontArrus->uFontHeight) + 1;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
865 for ( uint i = 0; i < 4; ++i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
866 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
867 auto player = &pParty->pPlayers[i];
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
868 pX = 94 * i + 89;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
869 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
870 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, 18, 0, pGlobalTXT_LocalizationStrings[149], 60, 0);//Name
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
871 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 94 * i + 89, 18, ui_character_header_text_color, player->pName, 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
872 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
873 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, 47, 0, pGlobalTXT_LocalizationStrings[131], 60, 0); //Óðîâ.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
874 sprintf(pTmpBuf.data(), "%lu", player->GetActualLevel());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
875 if ( player->GetActualLevel() <= player->GetBaseLevel())
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
876 pTextColor = player->GetExperienceDisplayColor();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
877 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
878 pTextColor = ui_character_bonus_text_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
879 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, 47, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
880 pY = pFontHeight + 47;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
881 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
882 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pFontHeight + 47, 0, pGlobalTXT_LocalizationStrings[41], 60, 0);//Êëàññ
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
883 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pClassNames[player->classType], 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
884 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
885 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
886 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[107], 60, 0);//Çäîð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
887 sprintf(pTmpBuf.data(), "%d", player->sHealth);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
888 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
889 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
890 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
891 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
892 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[209], 60, 0);//Ìàíà
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
893 sprintf(pTmpBuf.data(), "%d", player->sMana);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
894 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
895 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
896 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
897 if ( i == 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
898 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[0], 60, 0);//Êëàññ áðîíè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
899 sprintf(pTmpBuf.data(), "%d", player->GetActualAC());
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
900 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->GetActualAC(), player->GetBaseAC());
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
901 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
902 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
903 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
904 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[18], 60, 0);//Àòàêà
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
905 sprintf(pTmpBuf.data(), "%+d", player->GetActualAttack(0));
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
906 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
907 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
908 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
909 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
910 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, player->GetMeleeDamageString(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
911 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
912 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
913 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[203], 60, 0);// Ñòðåëÿòü
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
914 sprintf(pTmpBuf.data(), "%+d", player->GetRangedAttack());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
915 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
916 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
917 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
918 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[66], 60, 0);//Ïîâð.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
919 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, player->GetRangedDamageString(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
920 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
921 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
922 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[205], 60, 0);//Íàâûêè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
923 pSkillsCount = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
924 for ( uint j = 0; j <= 36; ++j )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
925 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
926 if ( player->pActiveSkills[j] )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
927 ++pSkillsCount;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
928 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
929 sprintf(pTmpBuf.data(), "%lu", pSkillsCount);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
930 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
931 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
932 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
933 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[168], 60, 0);//Î÷êè
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
934 sprintf(pTmpBuf.data(), "%lu", player->uSkillPoints);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
935 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, player->uSkillPoints ? ui_character_bonus_text_color : ui_character_default_text_color, pTmpBuf.data(), 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
936 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
937 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
938 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[45], 60, 0);//Ñîñò.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
939 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, pTextColor, aCharacterConditionNames[player->GetMajorConditionIdx()], 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
940 pY = pFontHeight + pY;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
941 if ( !i )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
942 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, 22, pY, 0, pGlobalTXT_LocalizationStrings[170], 60, 0);//Á.Ïðèì.
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
943 if (player->uQuickSpell)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
944 pText = pSpellStats->pInfos[player->uQuickSpell].pShortName;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
945 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
946 pText = pGlobalTXT_LocalizationStrings[153];//Íåò
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
947 pGUIWindow_CurrentMenu->DrawTextInRect(pFontArrus, pX, pY, 0, pText, 84, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
948 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
949
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
950 if ( GetPartyReputation() >= 0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
951 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
952 if ( GetPartyReputation() <= 5 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
953 pTextColor = ui_character_default_text_color;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
954 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
955 pTextColor = ui_character_bonus_text_color_neg;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
956 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
957 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
958 pTextColor = ui_character_bonus_text_color;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
959
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
960 sprintf(pTmpBuf.data(), "%s: \f%05d%s\f00000", pGlobalTXT_LocalizationStrings[180], pTextColor, GetReputationString(GetPartyReputation()));//Reputation
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
961 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 22, 323, 0, pTmpBuf.data(), 0, 0, 0);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
962 sprintf(pTmpBuf.data(), "\r261%s: %d", pGlobalTXT_LocalizationStrings[84], pParty->GetPartyFame());// Fame Ñëàâà
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
963 pGUIWindow_CurrentMenu->DrawText(pFontArrus, 0, 323, 0, pTmpBuf.data(), 0, 0, 0);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
964 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
965
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
966 //----- (0041AD6E) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
967 void GameUI_DrawRightPanelItems()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
968 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
969 if ( (unsigned long long)GameUI_RightPanel_BookFlashTimer > pParty->uTimePlayed )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
970 GameUI_RightPanel_BookFlashTimer = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
971
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
972 if ( pParty->uTimePlayed - GameUI_RightPanel_BookFlashTimer > 128 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
973 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
974 GameUI_RightPanel_BookFlashTimer = pParty->uTimePlayed;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
975
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
976 static bool byte_50697C = false; // 50697C
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
977 byte_50697C = !byte_50697C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
978 if ( byte_50697C && pCurrentScreen != SCREEN_REST )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
979 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
980 if (bFlashQuestBook) pRenderer->DrawTextureTransparent(493, 355, pIcons_LOD->GetTexture(uTextureID_ib_td1_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
981 if (bFlashAutonotesBook) pRenderer->DrawTextureTransparent(527, 353, pIcons_LOD->GetTexture(uTextureID_ib_td2_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
982 if (bFlashHistoryBook) pRenderer->DrawTextureTransparent(600, 361, pIcons_LOD->GetTexture(uTextureID_ib_td5_A));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
983 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
984 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
985 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
986 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
987 GameUI_DrawHiredNPCs();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
988 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
989 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
990 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
991
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
992 //----- (0041AEBB) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
993 void GameUI_DrawFoodAndGold()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
994 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
995 int v2; // esi@2
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
996
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
997 if ( uGameState != GAME_STATE_FINAL_WINDOW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
998 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
999 v2 = sub_44100D() != 0 ? 381 : 322;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1000 sprintf(pTmpBuf.data(), "\r087%lu", pParty->uNumFoodRations);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1001 pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1002 sprintf(pTmpBuf.data(), "\r028%lu", pParty->uNumGold);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1003 pPrimaryWindow->DrawText(pFontSmallnum, 0, v2, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1004 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1005 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1006
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1007 //----- (0041B0C9) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1008 void GameUI_DrawLifeManaBars()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1009 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1010 double v3; // st7@3
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1011 double v7; // st7@25
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1012 Texture *pTextureHealth; // [sp-4h] [bp-30h]@10
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1013 Texture *pTextureMana; // [sp+Ch] [bp-20h]@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1014
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1015 pTextureMana = pIcons_LOD->GetTexture(uTextureID_BarBlue);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1016 for (uint i = 0; i < 4; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1017 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1018 if (pParty->pPlayers[i].sHealth > 0)
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1019 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1020 int v17 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1021 if (i == 2 || i == 3)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1022 v17 = 2;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1023 v3 = (double)pParty->pPlayers[i].sHealth / (double)pParty->pPlayers[i].GetMaxHealth();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1024 if( v3 > 0.5 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1025 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1026 if ( v3 > 1.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1027 v3 = 1.0;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1028 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarGreen);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1029 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1030 else if ( v3 > 0.25 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1031 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarYellow);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1032 else if ( v3 > 0.0 )
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1033 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarRed);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1034 if( v3 > 0.0 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1035 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1036 pRenderer->SetTextureClipRect(v17 + pHealthBarPos[i], (signed __int64)((1.0 - v3) * pTextureHealth->uTextureHeight) + 402,
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1037 v17 + pHealthBarPos[i] + pTextureHealth->uTextureWidth, pTextureHealth->uTextureHeight + 402);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1038 pRenderer->DrawTextureIndexed(v17 + pHealthBarPos[i], 402, pTextureHealth);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1039 pRenderer->ResetTextureClipRect();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1040 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1041 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1042 if (pParty->pPlayers[i].sMana > 0)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1043 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1044 v7 = pParty->pPlayers[i].sMana / (double)pParty->pPlayers[i].GetMaxMana();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1045 if ( v7 > 1.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1046 v7 = 1.0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1047 int v17 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1048 if (i == 2)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1049 v17 = 1;
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1050 pRenderer->SetTextureClipRect(v17 + pManaBarPos[i], (signed __int64)((1.0 - v7) * pTextureMana->uTextureHeight) + 402,
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1051 v17 + pManaBarPos[i] + pTextureMana->uTextureWidth, pTextureMana->uTextureHeight + 402);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1052 pRenderer->DrawTextureIndexed(v17 + pManaBarPos[i], 402, pTextureMana);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1053 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1054 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1055 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1056 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1057
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1058 //----- (0041B3B6) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1059 void GameUI_DrawRightPanel()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1060 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1061 pRenderer->DrawTextureTransparent(pViewport->uViewportBR_X, 0, pIcons_LOD->GetTexture(uTextureID_right_panel));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1062 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1063
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1064 //----- (0041B3E2) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1065 void GameUI_DrawRightPanelFrames()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1066 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1067 pRenderer->DrawTextureRGB(0, 0, pTexture_TopFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1068 pRenderer->DrawTextureRGB(0, 8, pTexture_LeftFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1069 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1070 pRenderer->DrawTextureRGB(0, 352, pTexture_BottomFrame);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1071 GameUI_DrawFoodAndGold();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1072 GameUI_DrawRightPanelItems();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1073 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1074
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1075 //----- (0041C047) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1076 void GameUI_Footer_2()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1077 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1078 char *v1; // edx@2
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1079 int v5; // eax@5
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1080
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1081 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1082 if (GameUI_Footer_TimeLeft)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1083 v1 = GameUI_Footer_TimedString.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1084 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1085 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1086 if (!pFooterString[0])
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1087 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1088 v1 = pFooterString.data();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1089 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1090
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1091 v5 = pFontLucida->AlignText_Center(450, v1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1092 pPrimaryWindow->DrawText(pFontLucida, v5 + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1093 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1094
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1095 //----- (0041C0B8) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1096 void GameUI_SetFooterString(const char *pStr)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1097 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1098 const char *v1; // esi@1
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1099
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1100 v1 = pStr;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1101 if ( pStr && strcmp(pStr, "test") && !IsBadStringPtrA(pStr, 1) && (*v1 || GameUI_Footer_TimeLeft) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1102 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1103 if ( GameUI_Footer_TimeLeft )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1104 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1105 for ( int i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()); i > 450; i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1106 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1107 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1108 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1109 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1110 strcpy(pFooterString.data(), v1);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1111 for ( int j = pFontLucida->GetLineWidth(pFooterString.data()); j > 450; j = pFontLucida->GetLineWidth(pFooterString.data()) )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1112 pFooterString[strlen(pFooterString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1113 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1114 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1115 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1116
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1117 //----- (0041C179) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1118 void GameUI_Footer()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1119 {
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1120 char *v1; // edi@5
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1121 int v2; // eax@5
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1122 int v6; // eax@9
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1123 char v9; // zf@12
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1124
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1125 if ( pFooterString[0] || GameUI_Footer_TimeLeft || bForceDrawFooter )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1126 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1127 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1128 if ( GameUI_Footer_TimeLeft )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1129 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1130 v1 = GameUI_Footer_TimedString.data();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1131 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1132 while ( v2 > 450 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1133 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1134 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1135 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1136 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1137 }
1496
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1138 else
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1139 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1140 v1 = pFooterString.data();
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1141 v6 = pFontLucida->GetLineWidth(pFooterString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1142 while ( v6 > 450 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1143 {
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1144 pFooterString[strlen(pFooterString.data()) - 1] = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1145 v6 = pFontLucida->GetLineWidth(pFooterString.data());
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1146 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1147 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1148 v9 = *v1 == 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1149 bForceDrawFooter = 0;
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1150 if ( !v9 )
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1151 pPrimaryWindow->DrawText(pFontLucida, pFontLucida->AlignText_Center(450, v1) + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1152 }
ab6bf38b2940 UIGame.cpp cleaning(continue)
Ritor1
parents: 1487
diff changeset
1153 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1154 // 5C35BC: using guessed type int bForceDrawFooter;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1155 //----- (00420EFF) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
1156 void GameUI_WritePointedObjectStatusString()
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1157 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1158 int v1; // ebx@6
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1159 GUIWindow *pWindow; // edi@7
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1160 GUIButton *pButton; // ecx@11
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1161 int v7; // ecx@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1162 enum UIMessageType pMessageType1; // esi@24
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1163 int v14; // eax@41
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1164 ItemGen *pItemGen; // ecx@44
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1165 int v16; // ecx@46
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1166 signed int v18; // eax@55
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1167 signed int v18b;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1168 signed int v19; // ecx@63
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1169 BLVFace *pFace; // eax@69
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1170 const char *pText; // ecx@79
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1171 char *v28; // esi@82
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1172 enum UIMessageType pMessageType2; // esi@110
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1173 enum UIMessageType pMessageType3; // edx@117
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1174 char Str1[200]; // [sp+Ch] [bp-D4h]@129
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1175 unsigned int pX; // [sp+D4h] [bp-Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1176 unsigned int pY; // [sp+D8h] [bp-8h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1177 unsigned int v45; // [sp+DCh] [bp-4h]@21
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1178
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1179 int interaction_distance_limit = 512;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1180
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1181 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1182 pMouse->GetClickPos(&pX, &pY);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1183 if ( pX < 0 || pX > 639 || pY < 0 || pY > 479 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1184 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1185 if (pCurrentScreen == SCREEN_GAME)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1186 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1187 if ( pX > 467 || pY > 351 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1188 goto _click_on_game_ui;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1189 if ( pRenderer->pRenderD3D ) // inlined mm8::4C1E01
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1190 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1191 v18 = pGame->pVisInstance->get_picked_object_zbuf_val();
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1192 if ( pX < (unsigned int)pViewport->uScreen_TL_X || pX > (unsigned int)pViewport->uScreen_BR_X
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1193 || pY < (unsigned int)pViewport->uScreen_TL_Y || pY > (unsigned int)pViewport->uScreen_BR_Y )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1194 v18 = -1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1195 if ( v18 == -1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1196 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1197 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1198 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1199 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1200 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1201 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1202 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1203 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1204 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1205 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1206 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1207 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1208 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1209 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1210 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1211 v18 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1212 pMouse->uPointingObjectID = (unsigned __int16)v18;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1213 v19 = (signed)PID_ID(v18);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1214 //For Items------------------------------------
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1215 if (PID_TYPE(v18) == OBJECT_Item)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1216 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1217 if ( pObjectList->pObjects[pSpriteObjects[v19].uObjectDescID].uFlags & 0x10 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1218 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1219 pMouse->uPointingObjectID = 0;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1220 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1221 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1222 uLastPointedObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1223 return;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1224 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1225 if ( v18 >= (signed int)0x2000000u || pParty->pPickedItem.uItemID )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1226 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1227 GameUI_SetFooterString(pSpriteObjects[v19].stru_24.GetDisplayName());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1228 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1229 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1230 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1231 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1232 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1233 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1234 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1235 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1236 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1237 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1238 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1239 v28 = pTmpBuf.data();
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1240 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[470], pSpriteObjects[v19].stru_24.GetDisplayName());// "Get %s"
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1241 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1242 //For Decorations----------------------------------
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1243 if (PID_TYPE(v18) == OBJECT_Decoration)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1244 {
1526
f47eab1a70d8 UIHouses.cpp cleaning(continue)
Ritor1
parents: 1525
diff changeset
1245 if ( !pLevelDecorations[v19].uEventID )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1246 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1247 if ( pLevelDecorations[v19].IsInteractive() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1248 pText = pNPCTopics[stru_5E4C90._decor_events[pLevelDecorations[v19]._idx_in_stru123 - 75] + 379].pTopic;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1249 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1250 pText = pDecorationList->pDecorations[pLevelDecorations[v19].uDecorationDescID].field_20;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1251 GameUI_SetFooterString(pText);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1252 if ( pMouse->uPointingObjectID == 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1253 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1254 if ( uLastPointedObjectID != 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1255 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1256 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1257 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1258 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1259 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1260 uLastPointedObjectID = pMouse->uPointingObjectID;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1261 return;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1262 }
1526
f47eab1a70d8 UIHouses.cpp cleaning(continue)
Ritor1
parents: 1525
diff changeset
1263 if ( !GetEventHintString(pLevelDecorations[v19].uEventID) )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1264 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1265 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1266 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1267 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1268 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1269 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1270 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1271 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1272 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1273 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1274 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1275 }
1526
f47eab1a70d8 UIHouses.cpp cleaning(continue)
Ritor1
parents: 1525
diff changeset
1276 GameUI_SetFooterString(GetEventHintString(pLevelDecorations[v19].uEventID));
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1277 if ( pMouse->uPointingObjectID == 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1278 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1279 if ( uLastPointedObjectID != 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1280 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1281 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1282 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1283 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1284 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1285 uLastPointedObjectID = pMouse->uPointingObjectID;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1286 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1287 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1288 //For 3D Model-------------------------------------
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1289 if (PID_TYPE(v18) == OBJECT_BModel)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1290 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1291 if ( HIWORD(v18) < interaction_distance_limit )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1292 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1293 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1294 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1295 v18b = (signed int)(unsigned __int16)v18 >> 9;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1296 if ( !pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1297 || !GetEventHintString(pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1298 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1299 pMouse->uPointingObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1300 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1301 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1302 uLastPointedObjectID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1303 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1304 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1305 GameUI_SetFooterString(GetEventHintString(pOutdoor->pBModels[v18b].pFaces[v19 & 0x3F].sCogTriggeredID));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1306 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1307 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1308 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1309 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1310 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1311 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1312 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1313 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1314 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1315 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1316 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1317 pFace = &pIndoor->pFaces[v19];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1318 if ( BYTE3(pFace->uAttributes) & 6 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1319 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1320 if ( !pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1321 || !GetEventHintString(pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1322 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1323 pMouse->uPointingObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1324 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1325 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1326 uLastPointedObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1327 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1328 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1329 GameUI_SetFooterString(GetEventHintString(pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1330 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1331 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1332 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1333 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1334 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1335 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1336 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1337 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1338 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1339 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1340 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1341 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1342 pMouse->uPointingObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1343 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1344 bForceDrawFooter = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1345 uLastPointedObjectID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1346 return;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1347 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1348 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1349 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1350 if (PID_TYPE(v18) != OBJECT_Actor)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1351 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1352 pMouse->uPointingObjectID = 0;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1353 if ( uLastPointedObjectID != 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1354 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1355 pFooterString[0] = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1356 bForceDrawFooter = 1;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1357 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1358 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1359 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1360 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1361 if ( v18 >= 335544320 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1362 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1363 pMouse->uPointingObjectID = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1364 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1365 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1366 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1367 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1368 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1369 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1370 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1371 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1372 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1373 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1374 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1375 v28 = pTmpBuf.data();
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1376 if ( pActors[v19].dword_000334_unique_name )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1377 pText = pMonsterStats->pPlaceStrings[pActors[v19].dword_000334_unique_name];
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1378 else
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1379 pText = pMonsterStats->pInfos[pActors[v19].pMonsterInfo.uID].pName;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1380 strncpy(pTmpBuf.data(), pText, 0x7D0u);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1381 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1382 GameUI_SetFooterString(v28);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1383 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1384 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1385 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1386 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1387 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1388 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1389 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1390 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1391 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1392 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1393 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1394 v1 = uNumVisibleWindows;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1395 if ( uNumVisibleWindows > 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1396 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1397 while ( 1 ) // some other fullscreen ui
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1398 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1399 pWindow = &pWindowList[pVisibleWindowsIdxs[v1] - 1];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1400 if ( (signed int)pX >= (signed int)pWindow->uFrameX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1401 && (signed int)pX <= (signed int)pWindow->uFrameZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1402 && (signed int)pY >= (signed int)pWindow->uFrameY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1403 && (signed int)pY <= (signed int)pWindow->uFrameW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1404 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1405 for ( pButton = pWindow->pControlsHead; ; pButton = pButton->pNext )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1406 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1407 if ( !pButton )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1408 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1409 if ( pButton->uButtonType == 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1410 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1411 if ( (signed int)pX >= (signed int)pButton->uX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1412 && (signed int)pX <= (signed int)pButton->uZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1413 && (signed int)pY >= (signed int)pButton->uY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1414 && (signed int)pY <= (signed int)pButton->uW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1415 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1416 pMessageType1 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1417 if ( pMessageType1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1418 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1419 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1420 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1421 GameUI_SetFooterString(pButton->pButtonName);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1422 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1423 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1424 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1425 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1426 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1427 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1428 if ( pButton->uButtonType == 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1429 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1430 v45 = pX - pButton->uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1431 v45 = pY - pButton->uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1432 if ( (double)(signed int)pButton->uWidth != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1433 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1434 if ( (double)(signed int)pButton->uHeight != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1435 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1436 pMessageType1 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1437 if ( pMessageType1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1438 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1439 pMessageQueue_50CBD0->AddMessage(pMessageType1, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1440 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1441 GameUI_SetFooterString(pButton->pButtonName);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1442 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1443 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1444 //}
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1445 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1446 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1447 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1448 else // click on skill
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1449 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1450 if ( pButton->uButtonType == 3 && pX >= pButton->uX && pX <= pButton->uZ && pY >= pButton->uY && pY <= pButton->uW )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1451 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1452 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1453 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1454 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1455 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1456 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1457 GameUI_SetFooterString(Str1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1458 uLastPointedObjectID = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1459 return;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1460 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1461 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1462 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1463 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1464 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1465 if ( pWindow->uFrameHeight == 480 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1466 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1467 --v1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1468 if ( v1 <= 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1469 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1470 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1471 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1472 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1473 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1474 if ( uNumVisibleWindows <= 0 || (uNumVisibleWindows > 0 && pWindow->uFrameHeight != 480 && v1 <= 0))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1475 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1476 if ( pCurrentScreen == SCREEN_CHEST )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1477 {
1414
110eac219e5a ChestUI_WritePointedObjectStatusString
Nomad
parents: 1410
diff changeset
1478 ChestUI_WritePointedObjectStatusString();
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1479 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1480 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1481 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1482 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1483 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1484 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1485 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1486 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1487 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1488 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1489 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1490 if ( pCurrentScreen == SCREEN_HOUSE )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1491 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1492 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1493 || (v16 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]], v16 == 0)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1494 || v16 == -65536 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1495 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1496 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1497 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1498 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1499 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1500 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1501 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1502 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1503 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1504 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1505 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1506 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1507 pItemGen = (ItemGen *)((char *)&pParty->pPickedItem + 36 * (v16 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 4);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1508 GameUI_SetFooterString(pItemGen->GetDisplayName());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1509 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1510 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1511 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1512 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1513 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1514 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1515 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1516 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1517 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1518 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1519 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1520 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1521 if ( (signed int)pY < 350 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1522 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1523 v14 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1524 if ( v14 == 0 || v14 == -65536 || (unsigned int)v14 >= 0x1388 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1525 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1526 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1527 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1528 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1529 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1530 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1531 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1532 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1533 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1534 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1535 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1536 }
1384
b51332ab228f changed a few member variables in Player to slightly less confusing names
Grumpy7
parents: 1362
diff changeset
1537 pItemGen = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItemList[v14-1];
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1538 GameUI_SetFooterString(pItemGen->GetDisplayName());
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1539 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1540 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1541 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1542 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1543 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1544 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1545 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1546 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1547 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1548 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1549 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1550 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1551 _click_on_game_ui:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1552 if ( (signed int)pX >= (signed int)pWindowList[0].uFrameX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1553 && (signed int)pX <= (signed int)pWindowList[0].uFrameZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1554 && (signed int)pY >= (signed int)pWindowList[0].uFrameY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1555 && (signed int)pY <= (signed int)pWindowList[0].uFrameW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1556 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1557 for ( pButton = pWindowList[0].pControlsHead; pButton != (GUIButton *)0; pButton = pButton->pNext )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1558 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1559 if ( pButton->uButtonType == 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1560 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1561 if ( (signed int)pX >= (signed int)pButton->uX
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1562 && (signed int)pX <= (signed int)pButton->uZ
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1563 && (signed int)pY >= (signed int)pButton->uY
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1564 && (signed int)pY <= (signed int)pButton->uW )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1565 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1566 pMessageType3 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1567 if ( pMessageType3 == 0 ) // For books
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1568 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1569 GameUI_SetFooterString(pButton->pButtonName);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1570 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1571 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1572 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1573
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1574 pMessageQueue_50CBD0->AddMessage(pMessageType3, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1575 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1576 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1577 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1578 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1579 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1580 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1581 if ( pButton->uButtonType == 2 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1582 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1583 v45 = pX - pButton->uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1584 v45 = pY - pButton->uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1585
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1586 if (pX >= pButton->uX && pX <= pButton->uZ &&
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1587 pY >= pButton->uY && pY <= pButton->uW)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1588 if ( (double)(signed int)pButton->uWidth != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1589 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1590 if ( (double)(signed int)pButton->uHeight != 0.0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1591 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1592 //UNDEF(v32);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1593 //if ( v33 | v34 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1594 //{
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1595 pMessageType2 = (UIMessageType)pButton->field_1C;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1596 if ( pMessageType2 != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1597 pMessageQueue_50CBD0->AddMessage(pMessageType2, pButton->msg_param, 0);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1598
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1599 GameUI_SetFooterString(pButton->pButtonName);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1600 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1601 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1602 //}
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1603 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1604 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1605 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1606 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1607 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1608 if ( pButton->uButtonType == 3
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1609 && pX >= pButton->uX && pX <= pButton->uZ
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1610 && pY >= pButton->uY && pY <= pButton->uW )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1611 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1612 v7 = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1613 if ( pPlayers[uActiveCharacter]->uSkillPoints < v7 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1614 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], v7 - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1615 else
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1616 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], v7);// "Clicking here will spend %d Skill Points"
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1617 GameUI_SetFooterString(Str1);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1618 uLastPointedObjectID = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1619 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1620 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1621 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1622 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1623 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1624 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1625 pMouse->uPointingObjectID = sub_46A99B();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1626 if ( pMouse->uPointingObjectID == 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1627 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1628 if ( uLastPointedObjectID != 0 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1629 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1630 pFooterString[0] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1631 bForceDrawFooter = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1632 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1633 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1634 uLastPointedObjectID = pMouse->uPointingObjectID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1635 return;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1636 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1637 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1638
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1639 //----- (0044158F) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1640 void GameUI_DrawCharacterSelectionFrame()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1641 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1642 if ( uActiveCharacter )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1643 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[uActiveCharacter - 1] - 9, 380,
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1644 pIcons_LOD->GetTexture(uTextureID_GameUI_CharSelectionFrame));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1645 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1646
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1647 //----- (0044162D) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1648 void GameUI_DrawPartySpells()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1649 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1650 unsigned int v0; // ebp@1
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1651 Texture *v7; // [sp-4h] [bp-1Ch]@12
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1652 Texture *v9; // [sp-4h] [bp-1Ch]@21
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1653
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1654 v0 = (signed __int64)((double)GetTickCount() * 0.050000001);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1655 //v1 = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1656 for (uint i = 0; i < 14; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1657 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1658 //v2 = byte_4E5DD8[v1];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1659 if (pParty->pPartyBuffs[byte_4E5DD8[i]].uExpireTime)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1660 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1661 auto tex = pIcons_LOD->GetTexture(pTextureIDs_PartyBuffIcons[i]);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1662 //v3 = pTextureIDs_PartyBuffIcons[i];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1663 pRenderer->_4A65CC(pPartySpellbuffsUI_XYs[i][0],
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1664 pPartySpellbuffsUI_XYs[i][1], tex, tex,
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1665 v0 + 20 * pPartySpellbuffsUI_smthns[i], 0, 63);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1666 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1667 //++v1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1668 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1669 //while ( v1 < 14 );
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1670 if (pCurrentScreen == SCREEN_GAME || pCurrentScreen == SCREEN_NPC_DIALOGUE)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1671 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1672 if (pParty->FlyActive())
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1673 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1674 if ( pParty->bFlying )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1675 v7 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, v0)->uTextureID);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1676 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1677 v7 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, 0)->uTextureID);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1678 if ( pRenderer->pRenderD3D )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1679 pRenderer->DrawTextureIndexed(8, 8, v7);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1680 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1681 pRenderer->DrawTextureTransparent(8, 8, v7);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1682 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1683 if ( pParty->WaterWalkActive() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1684 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1685 if ( pParty->uFlags & PARTY_FLAGS_1_STANDING_ON_WATER )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1686 v9 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, v0)->uTextureID);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1687 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1688 v9 = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, 0)->uTextureID);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1689 if ( pRenderer->pRenderD3D )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1690 pRenderer->DrawTextureIndexed(396, 8, v9);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1691 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1692 pRenderer->DrawTextureTransparent(396, 8, v9);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1693 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1694 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1695 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1696 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1697 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1698 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 427, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Hammerhands));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1699 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1700 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 393, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Bless));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1701 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1702 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 410, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Preservation));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1703 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1704 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 444, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_PainReflection));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1705 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1706 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1707
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1708 //----- (004921C1) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1709 void GameUI_DrawPortraits(unsigned int _this)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1710 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1711 unsigned int face_expression_ID; // eax@17
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1712 PlayerFrame *pFrame; // eax@21
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1713 int pTextureID; // eax@57
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1714 Texture *pPortrait; // [sp-4h] [bp-1Ch]@27
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1715
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1716 if ( qword_A750D8 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1717 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1718 qword_A750D8 -= (signed int)pMiscTimer->uTimeElapsed;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1719 if ( qword_A750D8 <= 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1720 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1721 if ( pPlayers[uSpeakingCharacter]->CanAct() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1722 pPlayers[uSpeakingCharacter]->PlaySound(PlayerSpeechID, 0);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1723 qword_A750D8 = 0i64;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1724 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1725 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1726
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1727 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1728 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1729 Player* pPlayer = &pParty->pPlayers[i];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1730 if ( pPlayer->IsEradicated() )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1731 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1732 pPortrait = pTexture_PlayerFaceEradicated;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1733 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1734 pRenderer->_4A6E7E(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1735 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1736 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1737 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1738 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_13].uExpireTime
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1739 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1740 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1741 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1742 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1743 if (pPlayer->IsDead())
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1744 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1745 pPortrait = pTexture_PlayerFaceDead;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1746 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1747 pRenderer->_4A6E7E(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1748 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1749 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1750 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1751 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_13].uExpireTime
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1752 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1753 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1754 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1755 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1756 face_expression_ID = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1757 for ( uint j = 0; j < pPlayerFrameTable->uNumFrames; ++j )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1758 if ( pPlayerFrameTable->pFrames[j].expression == pPlayer->expression )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1759 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1760 face_expression_ID = j;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1761 break;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1762 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1763 if ( face_expression_ID == 0 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1764 face_expression_ID = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1765 if (pPlayer->expression == CHARACTER_EXPRESSION_21)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1766 pFrame = pPlayerFrameTable->GetFrameBy_y(&pPlayer->_expression21_frameset, &pPlayer->_expression21_animtime, pMiscTimer->uTimeElapsed);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1767 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1768 pFrame = pPlayerFrameTable->GetFrameBy_x(face_expression_ID, pPlayer->uExpressionTimePassed);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1769 if (pPlayer->field_1AA2 != pFrame->uTextureID - 1 || _this )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1770 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1771 pPlayer->field_1AA2 = pFrame->uTextureID - 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1772 pPortrait = (Texture *)pTextures_PlayerFaces[i][pPlayer->field_1AA2];//pFace = (Texture *)pTextures_PlayerFaces[i][pFrame->uTextureID];
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1773 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1774 pRenderer->_4A6E7E(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1775 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1776 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
1605
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1777 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1778 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_13].uExpireTime
434b796cdfd3 Player::GetMagicalBonus cleaned up, identified a few player only effect spells used in mm6
Grumpy7
parents: 1545
diff changeset
1779 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1780 sub_441A4E(i);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1781 continue;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1782 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1783 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1784 if ( pParty->bTurnBasedModeOn == 1 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1785 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1786 if ( pTurnEngine->turn_stage != 1 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1787 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1788 if (PID_TYPE(pTurnEngine->pQueue[0].uPackedID) == OBJECT_Player)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1789 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1790 if ( pTurnEngine->uActorQueueSize > 0 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1791 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1792 for (uint i = 0; i < (uint)pTurnEngine->uActorQueueSize; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1793 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1794 if (PID_TYPE(pTurnEngine->pQueue[i].uPackedID) != OBJECT_Player)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1795 break;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1796 pTextureID = dword_5079D0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1797 if ( pParty->uFlags & 0x10 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1798 pTextureID = dword_5079CC;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1799 else
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1800 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1801 if ( pParty->uFlags & 0x20 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1802 pTextureID = dword_5079C8;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1803 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1804 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[PID_ID(pTurnEngine->pQueue[i].uPackedID)] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1805 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1806 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1807 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1808 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1809 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1810 else
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1811 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1812 for (uint i = 0; i < 4; ++i)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1813 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1814 if (pParty->pPlayers[i].CanAct() && !pParty->pPlayers[i].uTimeToRecovery)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1815 {
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1816 pTextureID = dword_5079D0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1817 if ( pParty->uFlags & 0x10 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1818 pTextureID = dword_5079CC;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1819 else
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1820 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1821 if ( pParty->uFlags & 0x20 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1822 pTextureID = dword_5079C8;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1823 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1824 pRenderer->DrawTextureTransparent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1825 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1826 }
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1827 }
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1828 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1829
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1830 //----- (00441D38) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1831 void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int bRedrawOdmMinimap)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1832 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1833 int uHeight; // ebx@6
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1834 unsigned int pW; // ebx@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1835 int v15; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1836 double v20; // st7@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1837 signed int v27; // eax@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1838 unsigned __int16 *v28; // ecx@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1839 signed int v29; // edi@40
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1840 int pPoint_X; // edi@72
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1841 int pPoint_Y; // ebx@72
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1842 unsigned int lPitch; // [sp+20h] [bp-34h]@1
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1843 unsigned int pY; // [sp+20h] [bp-34h]@23
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1844 unsigned int pX; // [sp+24h] [bp-30h]@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1845 signed int v70; // [sp+24h] [bp-30h]@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1846 signed int uBluea; // [sp+28h] [bp-2Ch]@37
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1847 int v73; // [sp+2Ch] [bp-28h]@30
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1848 signed int uCenterY; // [sp+48h] [bp-Ch]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1849 signed int uCenterX; // [sp+4Ch] [bp-8h]@1
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1850 signed int uWidth; // [sp+5Ch] [bp+8h]@30
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1851 unsigned int pZ; // [sp+60h] [bp+Ch]@23
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1852 float uWb; // [sp+60h] [bp+Ch]@30
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1853 unsigned int pColor;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1854
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1855 uCenterX = (uX + uZ) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1856 uCenterY = (uY + uW) / 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1857 lPitch = pRenderer->uTargetSurfacePitch;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1858 auto bWizardEyeActive = pParty->WizardEyeActive();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1859 auto uWizardEyeSkillLevel = pParty->WizardEyeSkillLevel();
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1860 if ( CheckHiredNPCSpeciality(Cartographer) )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1861 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1862 bWizardEyeActive = true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1863 uWizardEyeSkillLevel = 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1864 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1865 extern bool wizard_eye;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1866 if ( wizard_eye )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1867 {
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1868 bWizardEyeActive = true;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1869 uWizardEyeSkillLevel = 3;
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
1870 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1871 pRenderer->SetRasterClipRect(uX, uY, uZ - 1, uW - 1);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1872 uHeight = uW - uY;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1873 uWidth = uZ - uX;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1874
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1875 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1876 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1877 auto pMapLod0 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1878 auto pPal = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1879 v73 = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / (signed int)uZoom;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1880 v20 = (double)(pParty->vPosition.x + 32768) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1881 uWb = (double)(32768 - pParty->vPosition.y) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1882 switch (uZoom)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1883 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1884 case 512:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1885 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1886 v20 = v20 - (double)(uWidth / 2);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1887 uWb = uWb - (double)(uHeight / 2);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1888 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1889 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1890 case 1024:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1891 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1892 v20 = v20 - (double)(uWidth / 4);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1893 uWb = uWb - (double)(uHeight / 4);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1894 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1895 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1896 case 2048:
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1897 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1898 v20 = v20 - (double)(uWidth / 8);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1899 uWb = uWb - (double)(uHeight / 8);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1900 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1901 break;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1902 default: assert(false);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1903 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1904 assert(sizeof(pOdmMinimap) == 137 * 117 * sizeof(short));
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1905
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1906 v70 = floorf(v20 * 65536.0 + 0.5f);//LODWORD(v24);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1907 uBluea = floorf(uWb * 65536.0 + 0.5f);//LODWORD(v25);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1908 v27 = uBluea >> 16;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1909 v28 = &pRenderer->pTargetSurface[uX + uY * lPitch];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1910 if (pMapLod0 && bRedrawOdmMinimap)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1911 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1912 assert(uWidth == 137 && uHeight == 117);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1913 //auto pMinimap = (unsigned __int16 *)pOdmMinimap;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1914
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1915 auto mapWidth = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1916
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1917 v29 = v70 >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1918 for (int y = 0; y < uHeight; ++y)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1919 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1920 auto pMapLod0Line = &pMapLod0[v27 * mapWidth];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1921 for (int x = 0; x < uWidth; ++x)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1922 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1923 //*pMinimap++ = pPal[pMapLod0Line[v29]];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1924 pOdmMinimap[y][x] = pPal[pMapLod0Line[v29]];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1925 v29 = (v70 + x * v73) >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1926 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1927 v29 = v70 >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1928 v28 += 137 - uWidth;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1929 uBluea += v73;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1930 v27 = uBluea >> 16;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1931 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1932 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1933
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1934 for (int y = 0; y < 117; ++y)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1935 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1936 for (int x = 0; x < 137; ++x)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1937 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1938 *v28++ = pOdmMinimap[y][x];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1939 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1940 v28 += lPitch - 137;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1941 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1942 uNumBlueFacesInBLVMinimap = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1943 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1944 else// uCurrentlyLoadedLevelType == LEVEL_Indoor
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1945 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1946 pRenderer->FillRectFast(uX, uY, uZ - uX, uHeight, 0xF);
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1947 uNumBlueFacesInBLVMinimap = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1948
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1949 for (uint i = 0; i < (uint)pIndoor->pMapOutlines->uNumOutlines; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1950 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1951 auto pOutline = &pIndoor->pMapOutlines->pOutlines[i];
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1952 auto pFace1 = pIndoor->pFaces + pOutline->uFace1ID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1953 auto pFace2 = pIndoor->pFaces + pOutline->uFace2ID;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1954 //v9 = pIndoor->pFaces[pMapVertex->uFace1ID].uAttributes;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1955 //v10 = pIndoor->pFaces[pMapVertex->uFace2ID].uAttributes;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1956 if (pFace1->Visible() && pFace2->Visible())
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1957 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1958 if ( pOutline->uFlags & 1 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1959 goto LABEL_15;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1960 if (pFace1->uAttributes & 0x80 || pFace2->uAttributes & 0x80)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1961 goto LABEL_ABC;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1962 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1963 continue;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1964
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1965 LABEL_ABC:
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1966 pOutline->uFlags = pOutline->uFlags | 1;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1967 pIndoor->_visible_outlines[i >> 3] |= 1 << (7 - i % 8);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1968
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1969 LABEL_15:
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1970 //v12 = &pIndoor->pFaces[pOutline->uFace1ID];
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1971 if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 &&
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1972 (pFace1->uAttributes & 0x2000 || pFace2->uAttributes & 0x2000) &&
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1973 (pIndoor->pFaceExtras[pFace1->uFaceExtraID].uEventID || pIndoor->pFaceExtras[pFace2->uFaceExtraID].uEventID))
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1974 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1975 if (uNumBlueFacesInBLVMinimap < 49)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1976 pBlueFacesInBLVMinimapIDs[uNumBlueFacesInBLVMinimap++] = i;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1977 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1978 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1979 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1980 auto _a = (uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].x);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1981 auto _b = ((unsigned int)((unsigned __int64)_a >> 16) << 16);
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1982 auto _c = ((signed int)(_b - uZoom * pParty->vPosition.x) >> 16);
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1983 pX = uCenterX + ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1984 pY = uCenterY - ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1985 pZ = uCenterX + ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1986 pW = uCenterY - ((signed int)(((unsigned int)((unsigned __int64)(uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1987 v15 = abs(pOutline->sZ - pParty->vPosition.z) / 8;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1988 if ( v15 > 100 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1989 v15 = 100;
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1990 pRenderer->RasterLine2D(pX, pY, pZ, pW, viewparams->pPalette[-v15 + 200]);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1991 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1992 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1993
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1994 for (uint i = 0; i < uNumBlueFacesInBLVMinimap; ++i)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
1995 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
1996 auto pOutline = &pIndoor->pMapOutlines->pOutlines[pBlueFacesInBLVMinimapIDs[i]];
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1997 pX = uCenterX + ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1998 pY = uCenterY - ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex1ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
1999 pZ = uCenterX + ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].x) >> 16) << 16) - uZoom * pParty->vPosition.x) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2000 pW = uCenterY - ((signed int)(((unsigned int)((unsigned __int64)((signed int)uZoom * (signed __int64)pIndoor->pVertices[pOutline->uVertex2ID].y) >> 16) << 16) - uZoom * pParty->vPosition.y) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2001 pRenderer->RasterLine2D(pX, pY, pZ, pW, ui_game_minimap_outline_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2002 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2003 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2004
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2005 //draw arrow on the minimap(include. Ritor1)
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2006 uint arrow_idx;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2007 unsigned int rotate = pParty->sRotationY & stru_5C6E00->uDoublePiMask;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2008 if ( (signed int)rotate <= 1920 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2009 arrow_idx = 6;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2010 if ( (signed int)rotate < 1664 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2011 arrow_idx = 5;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2012 if ( (signed int)rotate <= 1408 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2013 arrow_idx = 4;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2014 if ( (signed int)rotate < 1152 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2015 arrow_idx = 3;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2016 if ( (signed int)rotate <= 896 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2017 arrow_idx = 2;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2018 if ( (signed int)rotate < 640 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2019 arrow_idx = 1;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2020 if ( (signed int)rotate <= 384 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2021 arrow_idx = 0;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2022 if ( (signed int)rotate < 128 || (signed int)rotate > 1920 )
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2023 arrow_idx = 7;
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2024 pRenderer->DrawTextureTransparent(uCenterX - 3, uCenterY - 3, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[arrow_idx]));//ñòðåëêà
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2025
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2026 //draw objects on the minimap
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2027 if ( bWizardEyeActive )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2028 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2029 if ( uWizardEyeSkillLevel >= 2 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2030 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2031 for ( uint i = 0; i < uNumSpriteObjects; ++i )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2032 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2033 if ( !pSpriteObjects[i].uType || !pSpriteObjects[i].uObjectDescID )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2034 continue;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2035 //if (uWizardEyeSkillLevel == 1
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2036 pPoint_X = uCenterX + ((unsigned __int64)((pSpriteObjects[i].vPosition.x - pParty->vPosition.x) * (signed __int64)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2037 pPoint_Y = uCenterY - ((signed __int64)((pSpriteObjects[i].vPosition.y - pParty->vPosition.y) * (signed __int64)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2038 if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z &&
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2039 pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2040 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2041 if (pObjectList->pObjects[pSpriteObjects[i].uObjectDescID].uFlags & OBJECT_DESC_UNPICKABLE)
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2042 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2043 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_projectile_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2044 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2045 else if ( uZoom > 512 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2046 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2047 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y, pPoint_X - 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2048 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2049 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2050 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2051 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y, pPoint_X + 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2052 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2053 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2054 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2055 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, ui_game_minimap_treasure_color);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2056 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, ui_game_minimap_treasure_color);
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2057 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2058 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2059 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2060 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2061 for ( uint i = 0; i < uNumActors; ++i )//draw actors(îòðèñîâêà ìîíñòðîâ è íïñ)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2062 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2063 if ( pActors[i].uAIState != Removed && pActors[i].uAIState != Disabled
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2064 && (pActors[i].uAIState == Dead || BYTE1(pActors[i].uAttributes) & 0x80) )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2065 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2066 pPoint_X = uCenterX + ((unsigned __int64)(( pActors[i].vPosition.x - pParty->vPosition.x) * (signed __int64)(signed int)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2067 pPoint_Y = uCenterY - ((unsigned __int64)(( pActors[i].vPosition.y - pParty->vPosition.y) * (signed __int64)(signed int)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2068 if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2069 && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2070 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2071 pColor = ui_game_minimap_actor_friendly_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2072 if ( BYTE3(pActors[i].uAttributes) & 1 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2073 pColor = ui_game_minimap_actor_hostile_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2074 if ( pActors[i].uAIState == Dead)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2075 pColor = ui_game_minimap_actor_corpse_color;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2076 if ( uZoom > 1024 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2077 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2078 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y - 1, pPoint_X - 2, pPoint_Y + 1, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2079 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 2, pPoint_X - 1, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2080 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2081 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 2, pPoint_X + 1, pPoint_Y + 2, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2082 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y - 1, pPoint_X + 2, pPoint_Y + 1, pColor);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2083 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2084 else
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2085 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2086 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, pColor);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2087 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, pColor);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2088 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2089 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2090 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2091 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2092 for ( uint i = 0; i < (signed int)uNumLevelDecorations; ++i )//draw items(îòðèñîâêà ïðåäìåòîâ)
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2093 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2094 if ( pLevelDecorations[i].uFlags & 8 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2095 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2096 pPoint_X = uCenterX + ((unsigned __int64)((pLevelDecorations[i].vPosition.x - pParty->vPosition.x) * (signed __int64)(signed int)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2097 pPoint_Y = uCenterY - ((unsigned __int64)((pLevelDecorations[i].vPosition.y - pParty->vPosition.y) * (signed __int64)(signed int)uZoom) >> 16);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2098 if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2099 && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2100 {
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2101 if ( (signed int)uZoom > 512 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2102 {
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2103 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2104 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2105 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2106 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2107 else
1523
53265d238d94 interaction_distance_limit for 3DModel in DrawStatusText
Ritor1
parents: 1509
diff changeset
2108 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_decoration_color_1);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2109 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2110 }
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2111 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2112 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2113 pRenderer->DrawTextureTransparent(468, 0, pIcons_LOD->GetTexture(uTextureID_Minimap_Loop));//draw minimap_loop
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2114 pRenderer->SetTextureClipRect(541, 0, 567, 480);
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2115 pRenderer->DrawTextureIndexed(floorf(((double)pParty->sRotationY * 0.1171875) + 0.5f) + 285, 136, pIcons_LOD->GetTexture(uTextureID_Compas));//draw compas
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2116 pRenderer->ResetTextureClipRect();
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2117 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2118
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2119 //----- (00441498) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2120 void GameUI_DrawTorchlightAndWizardEye()
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2121 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2122 if (pCurrentScreen == SCREEN_GAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2123 || pCurrentScreen == SCREEN_MENU
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2124 || pCurrentScreen == SCREEN_OPTIONS
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2125 || pCurrentScreen == SCREEN_REST
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2126 || pCurrentScreen == SCREEN_SPELL_BOOK
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2127 || pCurrentScreen == SCREEN_CHEST
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2128 || pCurrentScreen == SCREEN_SAVEGAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2129 || pCurrentScreen == SCREEN_LOADGAME
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2130 || pCurrentScreen == SCREEN_CHEST_INVENTORY
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2131 || pCurrentScreen == SCREEN_BOOKS
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2132 || pCurrentScreen == SCREEN_BRANCHLESS_NPC_DIALOG )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2133 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2134 if (pParty->TorchlightActive())
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2135 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2136 auto icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnum_Torchlight->uIconID, pEventTimer->Time());
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2137 pRenderer->DrawTextureTransparent(pUIAnum_Torchlight->x, pUIAnum_Torchlight->y, pIcons_LOD->GetTexture(icon->uTextureID));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2138 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2139 if (pParty->WizardEyeActive())
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2140 {
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2141 auto icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnim_WizardEye->uIconID, pEventTimer->Time());
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2142 pRenderer->DrawTextureTransparent(pUIAnim_WizardEye->x, pUIAnim_WizardEye->y, pIcons_LOD->GetTexture(icon->uTextureID));
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2143 }
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2144 }
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2145 }
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2146 // 4E28F8: using guessed type int pCurrentScreen;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2147
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2148
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2149 //----- (00491F87) --------------------------------------------------------
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2150 void GameUI_DrawHiredNPCs()
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2151 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2152 unsigned int v13; // eax@23
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2153 char pContainer[20]; // [sp+Ch] [bp-30h]@18
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2154 signed int uFrameID; // [sp+24h] [bp-18h]@19
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2155 int v22; // [sp+34h] [bp-8h]@2
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2156 unsigned __int8 pNPC_limit_ID; // [sp+3Bh] [bp-1h]@2
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2157
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2158 if ( bNoNPCHiring != 1 )
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2159 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2160 pNPC_limit_ID = 0;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2161 v22 = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2162 if (pParty->pHirelings[0].pName)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2163 pTmpBuf[v22++] = 0;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2164 if (pParty->pHirelings[1].pName)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2165 pTmpBuf[v22++] = 1;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2166
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2167 for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2168 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2169 if (pNPCStats->pNewNPCData[i].uFlags & 128)
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2170 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2171 if (!pParty->pHirelings[0].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[0].pName))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2172 {
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2173 if (!pParty->pHirelings[1].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[1].pName))
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2174 pTmpBuf[v22++] = i + 2;
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2175 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2176 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2177 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2178
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2179 for ( int i = (unsigned __int8)pParty->field_709; i < v22 && pNPC_limit_ID < 2; i++ )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2180 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2181 if ( (unsigned __int8)pTmpBuf[i] >= 2 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2182 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2183 sprintf(pContainer, "NPC%03d", pNPCStats->pNPCData[(unsigned __int8)pTmpBuf[i] + 499].uPortraitID);
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2184 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2185 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2186 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2187 else
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2188 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2189 sprintf(pContainer, "NPC%03d", pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].uPortraitID);
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2190 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2191 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2192 if ( pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_A == 1 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2193 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2194 uFrameID = pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_B;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2195 v13 = 0;
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2196 if ( (signed int)pIconsFrameTable->uNumIcons )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2197 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2198 for ( v13 = 0; v13 < pIconsFrameTable->uNumIcons; ++v13 )
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2199 {
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2200 if ( !_stricmp("spell96", pIconsFrameTable->pIcons[v13].pAnimationName) )
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2201 break;
1298
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2202 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2203 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2204 pRenderer->DrawTextureTransparent(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2205 &pIcons_LOD->pTextures[pIconsFrameTable->GetFrame(v13, uFrameID)->uTextureID]);
1298
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2206 }
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Ritor1
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diff changeset
2207 }
1505
6306a33af531 UIGame.cpp cleaning(continue) wizard_eye
Ritor1
parents: 1477
diff changeset
2208 ++pNPC_limit_ID;
1298
b97d0cdd6c79 new folder UI
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parents:
diff changeset
2209 }
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parents:
diff changeset
2210 }
b97d0cdd6c79 new folder UI
Ritor1
parents:
diff changeset
2211 }
b97d0cdd6c79 new folder UI
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parents:
diff changeset
2212 // 6BE3C5: using guessed type char bNoNPCHiring;
b97d0cdd6c79 new folder UI
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parents:
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2213
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parents:
diff changeset
2214 //----- (004178FE) --------------------------------------------------------
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
Ritor1
parents: 1506
diff changeset
2215 unsigned int UI_GetHealthManaAndOtherQualitiesStringColor(signed int current_pos, signed int base_pos)
1298
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parents:
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2216 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1506
diff changeset
2217 unsigned __int16 R, G, B;
1298
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2218
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1506
diff changeset
2219 if ( current_pos <= base_pos )
1298
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2220 {
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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diff changeset
2221 if ( current_pos == base_pos )//White
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2222 return 0;
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1506
diff changeset
2223 if ( 100 * current_pos / base_pos >= 25 )//Yellow( current_pos > 1/4 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1506
diff changeset
2224 R = 255, G = 255, B = 100;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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diff changeset
2225 else//Red( current_pos < 1/4 )
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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diff changeset
2226 R = 255, G = 0, B = 0;
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2227 }
1507
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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diff changeset
2228 else//Green
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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parents: 1506
diff changeset
2229 R = 0, G = 255, B = 0;
a109bb203e28 UIGame.cpp cleaning(continue) GameUI_DrawMinimap
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diff changeset
2230 return TargetColor(R, G, B);
1298
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2231 }
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2232
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2233 //----- (00417939) --------------------------------------------------------
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2234 int GetConditionDrawColor(unsigned int uConditionIdx)
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2235 {
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2236 switch (uConditionIdx)
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2237 {
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2238 case Condition_Zombie:
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Nomad
parents: 1414
diff changeset
2239 case Condition_Good:
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parents: 1414
diff changeset
2240 return ui_character_condition_normal_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2241
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2242 case Condition_Cursed:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2243 case Condition_Weak:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2244 case Condition_Fear:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2245 case Condition_Drunk:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2246 case Condition_Insane:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2247 case Condition_Poison1:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2248 case Condition_Disease1:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2249 return ui_character_condition_light_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2250
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2251 case Condition_Sleep:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2252 case Condition_Poison2:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2253 case Condition_Disease2:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2254 case Condition_Paralyzed:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2255 case Condition_Unconcious:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2256 return ui_character_condition_moderate_color;
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2257
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2258 case Condition_Poison3:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2259 case Condition_Disease3:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2260 case Condition_Dead:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2261 case Condition_Pertified:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2262 case Condition_Eradicated:
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2263 return ui_character_condition_severe_color;
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2264 }
1458
934074e7fcc1 ModalWindow
Nomad
parents: 1414
diff changeset
2265 assert(false && "Invalid condition");
1298
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2266 }