annotate GUI/UI/UiGame.cpp @ 2566:30eb6dcac768

big spell fx overhaul
author a.parshin
date Wed, 20 May 2015 21:05:07 +0200
parents f2a8ed07e921
children d87bfbd3bb3b
rev   line source
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1 #define _CRTDBG_MAP_ALLOC
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2 #define _CRT_SECURE_NO_WARNINGS
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3 #include <stdlib.h>
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4 #include <crtdbg.h>
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5
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a902abdfc7f2 1. Renamed class Game to class Engine.
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6 #include "Engine/Engine.h"
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7 #include "Engine/Events.h"
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8 #include "Engine/Graphics/Texture.h"
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9 #include "Engine/Graphics/Vis.h"
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10 #include "Engine/MapInfo.h"
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11 #include "Engine/Party.h"
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12 #include "Engine/Graphics/Outdoor.h"
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13 #include "Engine/LOD.h"
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14 #include "Engine/Objects/Actor.h"
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15 #include "Engine/Graphics/Viewport.h"
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16 #include "Engine/Objects/SpriteObject.h"
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17 #include "Engine/Objects/ObjectList.h"
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18 #include "Engine/Graphics/DecorationList.h"
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19 #include "Engine/Tables/PlayerFrameTable.h"
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20 #include "Engine/stru123.h"
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21 #include "Engine/Timer.h"
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22 #include "Engine/Tables/IconFrameTable.h"
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23 #include "Engine/TurnEngine/TurnEngine.h"
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24 #include "Engine/texts.h"
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25 #include "Engine/Graphics/Sprites.h"
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26 #include "Engine/Graphics/PaletteManager.h"
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27 #include "Engine/Graphics/BSPModel.h"
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28 #include "Engine/OurMath.h"
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29 #include "Engine/Graphics/Level/Decoration.h"
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30 #include "Engine/Objects/Chest.h"
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31 #include "Engine/Graphics/Overlays.h"
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32
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33 #include "IO/Mouse.h"
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34 #include "IO/Keyboard.h"
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35
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36 #include "GUI/GUIWindow.h"
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37 #include "GUI/GUIFont.h"
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38 #include "GUI/UI/UIHouses.h"
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39 #include "GUI/UI/UIGame.h"
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fed97f15d1e1 * SaveLoad
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40 #include "GUI/UI/UICharacter.h"
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41
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42 #include "Media/Audio/AudioPlayer.h"
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43
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44 int uTextureID_GameUI_CharSelectionFrame; // 50C98C
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45
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47 GUIWindow_GameMenu::GUIWindow_GameMenu() :
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48 GUIWindow(0, 0, window->GetWidth(), window->GetHeight(), 0, nullptr)
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49 {
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50 // -----------------------
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51 // GameMenuUI_Load -- part
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52 uTextureID_Options = pIcons_LOD->LoadTexture("options", TEXTURE_16BIT_PALETTE);
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53 uTextureID_New1 = pIcons_LOD->LoadTexture("new1", TEXTURE_16BIT_PALETTE);
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54 uTextureID_Load1 = pIcons_LOD->LoadTexture("load1", TEXTURE_16BIT_PALETTE);
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55 uTextureID_Save1 = pIcons_LOD->LoadTexture("save1", TEXTURE_16BIT_PALETTE);
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56 uTextureID_Controls1 = pIcons_LOD->LoadTexture("controls1", TEXTURE_16BIT_PALETTE);
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57 uTextureID_Resume1 = pIcons_LOD->LoadTexture("resume1", TEXTURE_16BIT_PALETTE);
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58 uTextureID_Quit1 = pIcons_LOD->LoadTexture("quit1", TEXTURE_16BIT_PALETTE);
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59
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60 pBtn_NewGame = CreateButton(
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61 0x13u, 0x9Bu, 0xD6u, 0x28u, 1, 0, UIMSG_StartNewGame, 0, 0x4Eu,
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62 pGlobalTXT_LocalizationStrings[614],// "New Game"
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63 pIcons_LOD->GetTexture(uTextureID_New1),
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64 0
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65 );
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66 pBtn_SaveGame = CreateButton(
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67 0x13u, 0xD1u, 0xD6u, 0x28u, 1, 0, UIMSG_Game_OpenSaveGameDialog, 0, 0x53u,
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68 pGlobalTXT_LocalizationStrings[615],// "Save Game"
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69 pIcons_LOD->GetTexture(uTextureID_Save1),
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70 0
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71 );
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72 pBtn_LoadGame = CreateButton(
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73 19, 263, 0xD6u, 0x28u, 1, 0, UIMSG_Game_OpenLoadGameDialog, 0, 0x4Cu,
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74 pGlobalTXT_LocalizationStrings[616],// "Load Game"
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75 pIcons_LOD->GetTexture(uTextureID_Load1),
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76 0
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77 );
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78 pBtn_GameControls = CreateButton(
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79 241, 155, 214, 40, 1, 0, UIMSG_Game_OpenOptionsDialog, 0, 0x43u,
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80 pGlobalTXT_LocalizationStrings[617],// ""Sound, Keyboard, Game Options:""
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81 pIcons_LOD->GetTexture(uTextureID_Controls1),
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82 0
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83 );
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84 pBtn_QuitGame = CreateButton(
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85 241, 209, 214, 40, 1, 0, UIMSG_Quit, 0, 0x51u,
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86 pGlobalTXT_LocalizationStrings[618],// "Quit"
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87 pIcons_LOD->GetTexture(uTextureID_Quit1),
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88 0
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89 );
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90 pBtn_Resume = CreateButton(
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91 241, 263, 214, 40, 1, 0, UIMSG_GameMenu_ReturnToGame, 0, 0x52u,
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92 pGlobalTXT_LocalizationStrings[619],// "Return to Game"
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93 pIcons_LOD->GetTexture(uTextureID_Resume1),
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94 0
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95 );
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96 _41D08F_set_keyboard_control_group(6, 1, 0, 0);
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97 }
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98
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99 void GUIWindow_GameMenu::Update()
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100 {
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101 // -----------------------------------
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102 // 004156F0 GUI_UpdateWindows --- part
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103 pRenderer->DrawTextureIndexed(
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104 pViewport->uViewportTL_Y,
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105 pViewport->uViewportTL_X,
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106 pIcons_LOD->GetTexture(uTextureID_Options)
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107 );
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108 viewparams->bRedrawGameUI = 1;
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109 }
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110
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111
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112
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113
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114
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115
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116 std::array<bool, 28> GameMenuUI_InvaligKeyBindingsFlags; // 506E6C
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117 //----- (00414D24) --------------------------------------------------------
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118 static unsigned int GameMenuUI_GetKeyBindingColor(int key_index)
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119 {
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120 if (uGameMenuUI_CurentlySelectedKeyIdx == key_index)
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121 {
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122 if (GetTickCount() % 1000 < 500)
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123 return ui_gamemenu_keys_key_selection_blink_color_1;
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124 else
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125 return ui_gamemenu_keys_key_selection_blink_color_2;
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126 }
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127 else if (GameMenuUI_InvaligKeyBindingsFlags[key_index])
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128 {
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129 int intensity;
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130
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131 int time = GetTickCount() % 800;
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132 if (time < 400)
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133 intensity = -70 + 70 * time / 400;
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134 else
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135 intensity = +70 - 70 * time / 800;
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136
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137 return Color16(185 + intensity, 40 + intensity / 4, 40 + intensity / 4);
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138 }
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139
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140 return ui_gamemenu_keys_key_default_color;
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141 }
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142
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143
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144
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145 GUIWindow_GameKeyBindings::GUIWindow_GameKeyBindings():
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146 GUIWindow(0, 0, window->GetWidth(), window->GetHeight(), 0, nullptr)
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147 {
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148 // ------------------------------------------
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149 // GameMenuUI_OptionsKeymapping_Load --- part
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150 uTextureID_Optkb[0] = pIcons_LOD->LoadTexture("optkb", TEXTURE_16BIT_PALETTE);
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151 uTextureID_Optkb[1] = pIcons_LOD->LoadTexture("optkb_h", TEXTURE_16BIT_PALETTE);
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152 uTextureID_Optkb[2] = pIcons_LOD->LoadTexture("resume1", TEXTURE_16BIT_PALETTE);
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153 uTextureID_Optkb[3] = pIcons_LOD->LoadTexture("optkb_1", TEXTURE_16BIT_PALETTE);
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154 uTextureID_Optkb[4] = pIcons_LOD->LoadTexture("optkb_2", TEXTURE_16BIT_PALETTE);
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155
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156 CreateButton(241, 302, 214, 40, 1, 0, UIMSG_Escape, 0, 0, "", 0);
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157
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158 CreateButton(19, 302, 108, 20, 1, 0, UIMSG_SelectKeyPage1, 0, 0, "", 0);
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159 CreateButton(127, 302, 108, 20, 1, 0, UIMSG_SelectKeyPage2, 0, 0, "", 0);
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160 CreateButton(127, 324, 108, 20, 1, 0, UIMSG_ResetKeyMapping, 0, 0, "", 0);
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parents: 2544
diff changeset
161 CreateButton(19, 324, 108, 20, 1, 0, UIMSG_Game_OpenOptionsDialog, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
162
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
163 CreateButton(129, 148, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
164 CreateButton(129, 167, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 1, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
165 CreateButton(129, 186, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 2, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
166 CreateButton(129, 205, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 3, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
167 CreateButton(129, 224, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 4, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
168 CreateButton(129, 243, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 5, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
169 CreateButton(129, 262, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 6, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
170
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
171 CreateButton(350, 148, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 7, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
172 CreateButton(350, 167, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 8, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
173 CreateButton(350, 186, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 9, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
174 CreateButton(350, 205, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 10, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
175 CreateButton(350, 224, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 11, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
176 CreateButton(350, 243, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 12, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
177 CreateButton(350, 262, 70, 19, 1, 0, UIMSG_ChangeKeyButton, 13, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
178
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
179 uGameMenuUI_CurentlySelectedKeyIdx = -1;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
180 KeyboardPageNum = 1;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
181 memset(GameMenuUI_InvaligKeyBindingsFlags.data(), 0, sizeof(GameMenuUI_InvaligKeyBindingsFlags));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
182 memcpy(pPrevVirtualCidesMapping.data(), pKeyActionMap->pVirtualKeyCodesMapping, 0x78u);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
183 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
184
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
185 //----- (004142D3) --------------------------------------------------------
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
186 void GUIWindow_GameKeyBindings::Update()
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
187 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
188 // -----------------------------------
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
189 // 004156F0 GUI_UpdateWindows --- part
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
190 signed int v4; // ecx@7
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
191 signed int v5; // eax@8
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
192
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
193 if (pGUIWindow_CurrentMenu->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
194 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
195 pPrevVirtualCidesMapping[uGameMenuUI_CurentlySelectedKeyIdx] = pKeyActionMap->pPressedKeysBuffer[0];
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
196 memset(GameMenuUI_InvaligKeyBindingsFlags.data(), 0, sizeof(GameMenuUI_InvaligKeyBindingsFlags));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
197 v4 = 0;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
198 do
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
199 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
200 v5 = 0;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
201 do
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
202 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
203 if (v4 != v5 && pPrevVirtualCidesMapping[v4] == pPrevVirtualCidesMapping[v5])
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
204 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
205 GameMenuUI_InvaligKeyBindingsFlags[v4] = true;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
206 GameMenuUI_InvaligKeyBindingsFlags[v5] = true;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
207 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
208 ++v5;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
209 } while (v5 < 28);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
210 ++v4;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
211 } while (v4 < 28);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
212 uGameMenuUI_CurentlySelectedKeyIdx = -1;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
213 pGUIWindow_CurrentMenu->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
214 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
215 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_Optkb[0]));//draw base texture
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
216 if (KeyboardPageNum == 1)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
217 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
218 pRenderer->DrawTextureIndexed(19, 302, pIcons_LOD->GetTexture(uTextureID_Optkb[3]));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
219
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
220 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 142, ui_gamemenu_keys_action_name_color, "ÂÏÅШÄ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
221 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 142, GameMenuUI_GetKeyBindingColor(0), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[0]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
222 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 163, ui_gamemenu_keys_action_name_color, "ÍÀÇÀÄ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
223 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 163, GameMenuUI_GetKeyBindingColor(1), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[1]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
224 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 184, ui_gamemenu_keys_action_name_color, "ÂËÅÂÎ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
225 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 184, GameMenuUI_GetKeyBindingColor(2), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[2]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
226 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 205, ui_gamemenu_keys_action_name_color, "ÂÏÐÀÂÎ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
227 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 205, GameMenuUI_GetKeyBindingColor(3), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[3]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
228 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 226, ui_gamemenu_keys_action_name_color, "ÊÐÈÊ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
229 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 226, GameMenuUI_GetKeyBindingColor(4), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[4]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
230 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 247, ui_gamemenu_keys_action_name_color, "ÏÐÛÆÎÊ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
231 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 247, GameMenuUI_GetKeyBindingColor(5), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[5]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
232 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 268, ui_gamemenu_keys_action_name_color, "Ï.ÐÅÆÈÌ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
233 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 268, GameMenuUI_GetKeyBindingColor(6), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[6]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
234 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 142, ui_gamemenu_keys_action_name_color, "ÏÐÈÌ. ÇÀÊË.", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
235 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 142, GameMenuUI_GetKeyBindingColor(7), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[7]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
236 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 163, ui_gamemenu_keys_action_name_color, "ÀÒÀÊÀ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
237 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 163, GameMenuUI_GetKeyBindingColor(8), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[8]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
238 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 184, ui_gamemenu_keys_action_name_color, "ÄÅÉÑÒÂ.", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
239 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 184, GameMenuUI_GetKeyBindingColor(9), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[9]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
240 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 205, ui_gamemenu_keys_action_name_color, "ÇÀÊËÈÍ.", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
241 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 205, GameMenuUI_GetKeyBindingColor(10), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[10]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
242 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 226, ui_gamemenu_keys_action_name_color, "ÈÃÐÎÊ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
243 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 226, GameMenuUI_GetKeyBindingColor(11), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[11]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
244 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 247, ui_gamemenu_keys_action_name_color, "ÑËÅÄ. ÈÃÐÎÊ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
245 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 247, GameMenuUI_GetKeyBindingColor(12), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[12]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
246 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 268, ui_gamemenu_keys_action_name_color, "ÇÀÄÀÍÈß", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
247 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 268, GameMenuUI_GetKeyBindingColor(13), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[13]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
248 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
249 else
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
250 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
251 pRenderer->DrawTextureIndexed(127, 302, pIcons_LOD->GetTexture(uTextureID_Optkb[4]));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
252
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
253 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 142, ui_gamemenu_keys_action_name_color, "Á. ÑÏÐÀÂÊÀ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
254 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 142, GameMenuUI_GetKeyBindingColor(14), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[14]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
255 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 163, ui_gamemenu_keys_action_name_color, "ÎÒÄÛÕ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
256 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 163, GameMenuUI_GetKeyBindingColor(15), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[15]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
257 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 184, ui_gamemenu_keys_action_name_color, "ÒÅÊ. ÂÐÅÌß", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
258 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 184, GameMenuUI_GetKeyBindingColor(16), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[16]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
259 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 205, ui_gamemenu_keys_action_name_color, "ÀÂÒÎÇÀÌÅÒÊÈ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
260 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 205, GameMenuUI_GetKeyBindingColor(17), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[17]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
261 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 226, ui_gamemenu_keys_action_name_color, "ÊÀÐÒÀ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
262 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 226, GameMenuUI_GetKeyBindingColor(18), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[18]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
263 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 247, ui_gamemenu_keys_action_name_color, "ÁÅÆÀÒÜ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
264 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 247, GameMenuUI_GetKeyBindingColor(19), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[19]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
265 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 23, 268, ui_gamemenu_keys_action_name_color, "ÑÌ. ÂÂÅÐÕ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
266 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 127, 268, GameMenuUI_GetKeyBindingColor(20), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[20]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
267 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 142, ui_gamemenu_keys_action_name_color, "ÑÌ. ÂÍÈÇ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
268 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 142, GameMenuUI_GetKeyBindingColor(21), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[21]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
269 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 163, ui_gamemenu_keys_action_name_color, "ÑÌ. ÂÏÅШÄ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
270 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 163, GameMenuUI_GetKeyBindingColor(22), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[22]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
271 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 184, ui_gamemenu_keys_action_name_color, "ÏÐÈÁËÈÇ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
272 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 184, GameMenuUI_GetKeyBindingColor(23), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[23]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
273 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 205, ui_gamemenu_keys_action_name_color, "ÎÒÄÀËÈÒÜ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
274 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 205, GameMenuUI_GetKeyBindingColor(24), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[24]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
275 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 226, ui_gamemenu_keys_action_name_color, "Ï. ÂÂÅÐÕ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
276 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 226, GameMenuUI_GetKeyBindingColor(25), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[25]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
277 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 247, ui_gamemenu_keys_action_name_color, "Ï. ÂÍÈÇ", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
278 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 247, GameMenuUI_GetKeyBindingColor(26), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[26]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
279 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 247, 268, ui_gamemenu_keys_action_name_color, "ÏÐÈÇÅÌË", 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
280 pGUIWindow_CurrentMenu->DrawText(pFontLucida, 350, 268, GameMenuUI_GetKeyBindingColor(27), pKeyActionMap->GetVKeyDisplayName(pPrevVirtualCidesMapping[27]), 0, 0, 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
281 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
282 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
283
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
284
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
285
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
286 GUIWindow_GameVideoOptions::GUIWindow_GameVideoOptions() :
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
287 GUIWindow(0, 0, window->GetWidth(), window->GetHeight(), 0, nullptr)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
288 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
289 // -------------------------------------
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
290 // GameMenuUI_OptionsVideo_Load --- part
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
291 optvid_base_texture_id = pIcons_LOD->LoadTexture("optvid", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
292 bloodsplats_texture_id = pIcons_LOD->LoadTexture("opvdH-bs", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
293 us_colored_lights_texture_id = pIcons_LOD->LoadTexture("opvdH-cl", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
294 tinting_texture_id = pIcons_LOD->LoadTexture("opvdH-tn", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
295 uTextureID_507C20 = pIcons_LOD->LoadTexture("con_ArrL", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
296 uTextureID_507C24 = pIcons_LOD->LoadTexture("con_ArrR", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
297 pTextureIDs_GammaPositions[0] = pIcons_LOD->LoadTexture("convol10", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
298 pTextureIDs_GammaPositions[1] = pIcons_LOD->LoadTexture("convol20", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
299 pTextureIDs_GammaPositions[2] = pIcons_LOD->LoadTexture("convol30", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
300 pTextureIDs_GammaPositions[3] = pIcons_LOD->LoadTexture("convol40", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
301 pTextureIDs_GammaPositions[4] = pIcons_LOD->LoadTexture("convol50", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
302 pTextureIDs_GammaPositions[5] = pIcons_LOD->LoadTexture("convol60", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
303 pTextureIDs_GammaPositions[6] = pIcons_LOD->LoadTexture("convol70", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
304 pTextureIDs_GammaPositions[7] = pIcons_LOD->LoadTexture("convol80", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
305 pTextureIDs_GammaPositions[8] = pIcons_LOD->LoadTexture("convol90", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
306 pTextureIDs_GammaPositions[9] = pIcons_LOD->LoadTexture("convol00", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
307 not_available_bloodsplats_texture_id = pIcons_LOD->LoadTexture("opvdG-bs", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
308 not_available_us_colored_lights_texture_id = pIcons_LOD->LoadTexture("opvdG-cl", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
309 not_available_tinting_texture_id = pIcons_LOD->LoadTexture("opvdG-tn", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
310
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
311 CreateButton(0xF1u, 0x12Eu, 0xD6u, 0x28u, 1, 0, UIMSG_Escape, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
312 //if ( pRenderer->pRenderD3D )
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
313 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
314 CreateButton(0x13u, 0x118u, 0xD6u, 0x12u, 1, 0, UIMSG_ToggleBloodsplats, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
315 CreateButton(0x13u, 0x12Eu, 0xD6u, 0x12u, 1, 0, UIMSG_ToggleColoredLights, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
316 CreateButton(0x13u, 0x144u, 0xD6u, 0x12u, 1, 0, UIMSG_ToggleTint, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
317 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
318 /*if ( !pRenderer->bWindowMode )
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
319 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
320 //v0 = 1;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
321 if ( pRenderer->IsGammaSupported() )
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
322 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
323 pBtn_SliderLeft = pGUIWindow_CurrentMenu->CreateButton(0x15u, 0xA1u, 0x10u, 0x10u, 1, 0, UIMSG_1A9, 4u, 0, "", pIcons_LOD->GetTexture(uTextureID_507C20), 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
324 pBtn_SliderRight = pGUIWindow_CurrentMenu->CreateButton(0xD5u, 0xA1u, 0x10u, 0x10u, 1, 0, UIMSG_1A9, 5u, 0, "", pIcons_LOD->GetTexture(uTextureID_507C24), 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
325 pGUIWindow_CurrentMenu->CreateButton(42, 162, 170, 18, 1, 0, UIMSG_1A9, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
326 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
327 }*/
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
328 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
329
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
330
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
331
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
332 //----- (00414D9A) --------------------------------------------------------
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
333 void GUIWindow_GameVideoOptions::Update()
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
334 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
335 // -----------------------------------
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
336 // 004156F0 GUI_UpdateWindows --- part
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
337 GUIWindow msg_window; // [sp+8h] [bp-54h]@3
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
338
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
339 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(optvid_base_texture_id));//draw base texture
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
340 //if ( !pRenderer->bWindowMode && pRenderer->IsGammaSupported() )
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
341 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
342 pRenderer->DrawTextureIndexed(17 * uGammaPos + 42, 162, pIcons_LOD->GetTexture(pTextureIDs_GammaPositions[uGammaPos]));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
343 pRenderer->DrawTextureRGB(274, 169, &stru_506E40);//review_window
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
344 msg_window.uFrameX = 22;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
345 msg_window.uFrameY = 190;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
346 msg_window.uFrameWidth = 211;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
347 msg_window.uFrameHeight = 79;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
348 msg_window.uFrameZ = 232;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
349 msg_window.uFrameW = 268;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
350 msg_window.DrawTitleText(pFontSmallnum, 0, 0, ui_gamemenu_video_gamma_title_color, pGlobalTXT_LocalizationStrings[226], 3); // "Gamma controls the relative ""brightness"" of the game. May vary depending on your monitor."
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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diff changeset
351 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
352
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
353 /*if (!pRenderer->pRenderD3D)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
354 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
355 pRenderer->DrawTextureIndexed(20, 281, pIcons_LOD->GetTexture(not_available_bloodsplats_texture_id));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
356 pRenderer->DrawTextureIndexed(20, 303, pIcons_LOD->GetTexture(not_available_us_colored_lights_texture_id));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
357 pRenderer->DrawTextureIndexed(20, 325, pIcons_LOD->GetTexture(not_available_tinting_texture_id));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
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parents: 2544
diff changeset
358 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
359 else*/
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
360 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
361 if (pEngine->uFlags2 & GAME_FLAGS_2_DRAW_BLOODSPLATS)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
362 pRenderer->DrawTextureIndexed(20, 281, pIcons_LOD->GetTexture(bloodsplats_texture_id));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
363 if (pRenderer->bUseColoredLights)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
364 pRenderer->DrawTextureIndexed(20, 303, pIcons_LOD->GetTexture(us_colored_lights_texture_id));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
365 if (pRenderer->bTinting)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
366 pRenderer->DrawTextureIndexed(20, 325, pIcons_LOD->GetTexture(tinting_texture_id));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
367 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
368 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
369
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
370
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
371
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
372
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
373
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
374
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
375
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
376
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
377
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
378
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
379
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
380
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
381
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
382
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
383 OptionsMenuSkin options_menu_skin; // 507C60
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
384 OptionsMenuSkin::OptionsMenuSkin() :
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
385 uTextureID_Background(0),
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
386 uTextureID_ArrowLeft(0),
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
387 uTextureID_ArrowRight(0),
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
388 uTextureID_unused_0(0), uTextureID_unused_1(0), uTextureID_unused_2(0),
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
389 uTextureID_FlipOnExit(0),
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
390 uTextureID_AlwaysRun(0),
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
391 uTextureID_WalkSound(0),
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
392 uTextureID_ShowDamage(0)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
393 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
394 for (uint i = 0; i < 3; ++i) uTextureID_TurnSpeed[i] = 0;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
395 for (uint i = 0; i < 10; ++i) uTextureID_SoundLevels[i] = 0;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
396 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
397
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
398 void OptionsMenuSkin::Relaease()
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
399 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
400 #define RELEASE(id) \
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
401 {\
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
402 if (id)\
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
403 pIcons_LOD->GetTexture(id)->Release();\
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
404 id = 0;\
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
405 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
406
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
407 RELEASE(uTextureID_Background);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
408 for (uint i = 0; i < 3; ++i)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
409 RELEASE(uTextureID_TurnSpeed[i]);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
410 RELEASE(uTextureID_ArrowLeft);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
411 RELEASE(uTextureID_ArrowRight);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
412 RELEASE(uTextureID_FlipOnExit);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
413 for (uint i = 0; i < 10; ++i)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
414 RELEASE(uTextureID_SoundLevels[i]);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
415 RELEASE(uTextureID_AlwaysRun);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
416 RELEASE(uTextureID_WalkSound);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
417 RELEASE(uTextureID_ShowDamage);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
418
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
419 #undef RELEASE
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
420 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
421
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
422
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
423 GUIWindow_GameOptions::GUIWindow_GameOptions() :
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
424 GUIWindow(0, 0, window->GetWidth(), window->GetHeight(), 0, nullptr)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
425 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
426 // GameMenuUI_Options_Load -- part
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
427 options_menu_skin.uTextureID_Background = pIcons_LOD->LoadTexture("ControlBG", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
428 options_menu_skin.uTextureID_TurnSpeed[2] = pIcons_LOD->LoadTexture("con_16x", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
429 options_menu_skin.uTextureID_TurnSpeed[1] = pIcons_LOD->LoadTexture("con_32x", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
430 options_menu_skin.uTextureID_TurnSpeed[0] = pIcons_LOD->LoadTexture("con_Smoo", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
431 options_menu_skin.uTextureID_ArrowLeft = pIcons_LOD->LoadTexture("con_ArrL", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
432 options_menu_skin.uTextureID_ArrowRight = pIcons_LOD->LoadTexture("con_ArrR", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
433 options_menu_skin.uTextureID_SoundLevels[0] = pIcons_LOD->LoadTexture("convol10", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
434 options_menu_skin.uTextureID_SoundLevels[1] = pIcons_LOD->LoadTexture("convol20", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
435 options_menu_skin.uTextureID_SoundLevels[2] = pIcons_LOD->LoadTexture("convol30", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
436 options_menu_skin.uTextureID_SoundLevels[3] = pIcons_LOD->LoadTexture("convol40", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
437 options_menu_skin.uTextureID_SoundLevels[4] = pIcons_LOD->LoadTexture("convol50", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
438 options_menu_skin.uTextureID_SoundLevels[5] = pIcons_LOD->LoadTexture("convol60", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
439 options_menu_skin.uTextureID_SoundLevels[6] = pIcons_LOD->LoadTexture("convol70", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
440 options_menu_skin.uTextureID_SoundLevels[7] = pIcons_LOD->LoadTexture("convol80", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
441 options_menu_skin.uTextureID_SoundLevels[8] = pIcons_LOD->LoadTexture("convol90", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
442 options_menu_skin.uTextureID_SoundLevels[9] = pIcons_LOD->LoadTexture("convol00", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
443 options_menu_skin.uTextureID_FlipOnExit = pIcons_LOD->LoadTexture("option04", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
444 options_menu_skin.uTextureID_AlwaysRun = pIcons_LOD->LoadTexture("option03", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
445 options_menu_skin.uTextureID_ShowDamage = pIcons_LOD->LoadTexture("option02", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
446 options_menu_skin.uTextureID_WalkSound = pIcons_LOD->LoadTexture("option01", TEXTURE_16BIT_PALETTE);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
447
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
448 CreateButton(22, 270,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
449 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[2])->uTextureWidth,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
450 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[2])->uTextureHeight,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
451 1, 0, UIMSG_SetTurnSpeed, 0x80, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
452 CreateButton(93, 270,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
453 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[1])->uTextureWidth,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
454 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[1])->uTextureHeight,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
455 1, 0, UIMSG_SetTurnSpeed, 0x40u, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
456 CreateButton(164, 270,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
457 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[0])->uTextureWidth,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
458 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[0])->uTextureHeight,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
459 1, 0, UIMSG_SetTurnSpeed, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
460
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
461 CreateButton(20, 303,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
462 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_WalkSound)->uTextureWidth,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
463 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_WalkSound)->uTextureHeight,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
464 1, 0, UIMSG_ToggleWalkSound, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
465 CreateButton(128, 303,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
466 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ShowDamage)->uTextureWidth,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
467 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ShowDamage)->uTextureHeight,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
468 1, 0, UIMSG_ToggleShowDamage, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
469 CreateButton(20, 325,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
470 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_AlwaysRun)->uTextureWidth,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
471 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_AlwaysRun)->uTextureHeight,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
472 1, 0, UIMSG_ToggleAlwaysRun, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
473 CreateButton(128, 325,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
474 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_FlipOnExit)->uTextureWidth,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
475 pIcons_LOD->GetTexture(options_menu_skin.uTextureID_FlipOnExit)->uTextureHeight,
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
476 1, 0, UIMSG_ToggleFlipOnExit, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
477
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
478 pBtn_SliderLeft = CreateButton(243, 162, 16, 16, 1, 0, UIMSG_ChangeSoundVolume, 4, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowLeft), 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
479 pBtn_SliderRight = CreateButton(435, 162, 16, 16, 1, 0, UIMSG_ChangeSoundVolume, 5, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowRight), 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
480 CreateButton(263, 162, 172, 17, 1, 0, UIMSG_ChangeSoundVolume, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
481
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
482 pBtn_SliderLeft = CreateButton(243, 216, 16, 16, 1, 0, UIMSG_ChangeMusicVolume, 4, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowLeft), 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
483 pBtn_SliderRight = CreateButton(435, 216, 16, 16, 1, 0, UIMSG_ChangeMusicVolume, 5, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowRight), 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
484 CreateButton(263, 216, 172, 17, 1, 0, UIMSG_ChangeMusicVolume, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
485
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
486 pBtn_SliderLeft = CreateButton(243, 270, 16, 16, 1, 0, UIMSG_ChangeVoiceVolume, 4, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowLeft), 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
487 pBtn_SliderRight = CreateButton(435, 270, 16, 16, 1, 0, UIMSG_ChangeVoiceVolume, 5, 0, "", pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ArrowRight), 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
488 CreateButton(263, 270, 172, 17, 1, 0, UIMSG_ChangeVoiceVolume, 0, 0, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
489
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
490 CreateButton(241, 302, 214, 40, 1, 0, UIMSG_Escape, 0, 0, pGlobalTXT_LocalizationStrings[619], 0); // "Return to Game"
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
491 CreateButton(19, 140, 214, 40, 1, 0, UIMSG_OpenKeyMappingOptions, 0, 0x4Bu, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
492 CreateButton(19, 194, 214, 40, 1, 0, UIMSG_OpenVideoOptions, 0, 86, "", 0);
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
493 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
494
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
495
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
496
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
497
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
498 //----- (00414F82) --------------------------------------------------------
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
499 void GUIWindow_GameOptions::Update()
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
500 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
501 // -----------------------------------
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
502 // 004156F0 GUI_UpdateWindows --- part
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
503 pRenderer->DrawTextureIndexed(8, 8, pIcons_LOD->GetTexture(uTextureID_Options));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
504 pRenderer->DrawTextureIndexed(8, 132, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_Background));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
505
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
506 switch (uTurnSpeed)
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
507 {
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
508 case 64: pRenderer->DrawTextureIndexed(BtnTurnCoord[1], 270, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[1])); break;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
509 case 128: pRenderer->DrawTextureIndexed(BtnTurnCoord[2], 270, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[2])); break;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
510 default: pRenderer->DrawTextureIndexed(BtnTurnCoord[0], 270, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_TurnSpeed[0])); break;
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
511 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
512
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
513 if (bWalkSound) pRenderer->DrawTextureIndexed(20, 303, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_WalkSound));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
514 if (bShowDamage) pRenderer->DrawTextureIndexed(128, 303, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_ShowDamage));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
515 if (bFlipOnExit) pRenderer->DrawTextureIndexed(128, 325, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_FlipOnExit));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
516 if (bAlwaysRun) pRenderer->DrawTextureIndexed(20, 325, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_AlwaysRun));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
517
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
518 pRenderer->DrawTextureIndexed(265 + 17 * uSoundVolumeMultiplier, 162, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_SoundLevels[uSoundVolumeMultiplier]));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
519 pRenderer->DrawTextureIndexed(265 + 17 * uMusicVolimeMultiplier, 216, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_SoundLevels[uMusicVolimeMultiplier]));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
520 pRenderer->DrawTextureIndexed(265 + 17 * uVoicesVolumeMultiplier, 270, pIcons_LOD->GetTexture(options_menu_skin.uTextureID_SoundLevels[uVoicesVolumeMultiplier]));
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
521 }
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
522
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
523
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
524
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
525
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
526
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
527
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
528
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
529
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
530
4087cbc62706 GameMenu logic moved to GUIWindow_GameMenu
a.parshin
parents: 2544
diff changeset
531
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
532 //----- (00421D00) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
533 void __fastcall GameUI_OnPlayerPortraitLeftClick(unsigned int uPlayerID)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
534 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
535 Player* player = &pParty->pPlayers[uPlayerID - 1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
536 if (pParty->pPickedItem.uItemID)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
537 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
538 if (int slot = player->AddItem(-1, pParty->pPickedItem.uItemID))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
539 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
540 memcpy(&player->pInventoryItemList[slot-1], &pParty->pPickedItem, 0x24u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
541 viewparams->bRedrawGameUI = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
542 pMouse->RemoveHoldingItem();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
543 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
544 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
545
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
546 if (!player->CanAct())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
547 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
548 player = pPlayers[uActiveCharacter];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
549 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
550 if( player->CanAct() || !pPlayers[uActiveCharacter]->CanAct() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
551 player->PlaySound(SPEECH_NoRoom, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
552 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
553
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
554 if (current_screen_type == SCREEN_GAME)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
555 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
556 viewparams->bRedrawGameUI = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
557 if ( uActiveCharacter != uPlayerID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
558 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
559 if ( pPlayers[uPlayerID]->uTimeToRecovery )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
560 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
561
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
562 uActiveCharacter = uPlayerID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
563 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
564 }
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2546
diff changeset
565 pGUIWindow_CurrentMenu = new GUIWindow_CharacterRecord(uActiveCharacter, SCREEN_CHARACTERS);//CharacterUI_Initialize(SCREEN_CHARACTERS);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
566 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
567 }
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
568 if ( current_screen_type == SCREEN_SPELL_BOOK )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
569 return;
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
570 if ( current_screen_type == SCREEN_CHEST )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
571 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
572 viewparams->bRedrawGameUI = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
573 if ( uActiveCharacter == uPlayerID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
574 {
2544
c674d547cc7c GUIWindow switch logic refactored into behaviour classes
a.parshin
parents: 2541
diff changeset
575 current_character_screen_window = WINDOW_CharacterWindow_Inventory;
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
576 current_screen_type = SCREEN_CHEST_INVENTORY;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
577 uActiveCharacter = uPlayerID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
578 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
579 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
580 if ( pPlayers[uPlayerID]->uTimeToRecovery )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
581 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
582 uActiveCharacter = uPlayerID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
583 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
584 }
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
585 if ( current_screen_type != SCREEN_HOUSE )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
586 {
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
587 if ( current_screen_type == SCREEN_E )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
588 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
589 uActiveCharacter = uPlayerID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
590 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
591 }
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
592 if ( current_screen_type != SCREEN_CHEST_INVENTORY )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
593 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
594 viewparams->bRedrawGameUI = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
595 uActiveCharacter = uPlayerID;
2544
c674d547cc7c GUIWindow switch logic refactored into behaviour classes
a.parshin
parents: 2541
diff changeset
596 if (current_character_screen_window == WINDOW_CharacterWindow_Awards)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
597 FillAwardsData();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
598 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
599 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
600 viewparams->bRedrawGameUI = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
601 if ( uActiveCharacter == uPlayerID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
602 {
2544
c674d547cc7c GUIWindow switch logic refactored into behaviour classes
a.parshin
parents: 2541
diff changeset
603 current_character_screen_window = WINDOW_CharacterWindow_Inventory;
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
604 current_screen_type = SCREEN_CHEST_INVENTORY;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
605 uActiveCharacter = uPlayerID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
606 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
607 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
608 if ( pPlayers[uPlayerID]->uTimeToRecovery )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
609 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
610 uActiveCharacter = uPlayerID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
611 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
612 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
613 if ( window_SpeakInHouse->receives_keyboard_input_2 == WINDOW_INPUT_IN_PROGRESS)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
614 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
615 viewparams->bRedrawGameUI = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
616 if ( uActiveCharacter != uPlayerID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
617 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
618 uActiveCharacter = uPlayerID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
619 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
620 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
621 if (dialog_menu_id == HOUSE_DIALOGUE_SHOP_BUY_STANDARD || dialog_menu_id == HOUSE_DIALOGUE_SHOP_6)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
622 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
623 __debugbreak(); // fix indexing
2544
c674d547cc7c GUIWindow switch logic refactored into behaviour classes
a.parshin
parents: 2541
diff changeset
624 current_character_screen_window = WINDOW_CharacterWindow_Inventory;
2547
fed97f15d1e1 * SaveLoad
a.parshin
parents: 2546
diff changeset
625 pGUIWindow_CurrentMenu = new GUIWindow_CharacterRecord(uActiveCharacter, SCREEN_E);//CharacterUI_Initialize(SCREEN_E);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
626 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
627 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
628 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
629
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
630 //----- (00416B01) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
631 void GameUI_DrawNPCPopup(void *_this)//PopupWindowForBenefitAndJoinText
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
632 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
633 int v1; // edi@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
634 NPCData *pNPC; // eax@16
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
635 const CHAR *pText; // eax@18
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
636 char *v11; // esi@26
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
637 GUIWindow popup_window; // [sp+Ch] [bp-60h]@23
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
638 int a2; // [sp+60h] [bp-Ch]@16
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
639 LPCSTR lpsz; // [sp+68h] [bp-4h]@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
640
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
641 if ( bNoNPCHiring != 1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
642 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
643 v1 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
644 /*do
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
645 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
646 if ( v3->pName )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
647 pTmpBuf[v1++] = v2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
648 ++v3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
649 ++v2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
650 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
651 while ( (signed int)v3 < (signed int)&pParty->pPickedItem );*/
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
652 for (int i = 0; i < 2; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
653 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
654 if (pParty->pHirelings[i].pName)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
655 pTmpBuf[v1++] = i;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
656 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
657 lpsz = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
658 if ( (signed int)pNPCStats->uNumNewNPCs > 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
659 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
660 /*v4 = pNPCStats->pNewNPCData;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
661 do
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
662 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
663 if ( v4->uFlags & 0x80
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
664 && (!pParty->pHirelings[0].pName || strcmp(v4->pName, pParty->pHirelings[0].pName))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
665 && (!pParty->pHirelings[1].pName || strcmp(v4->pName, pParty->pHirelings[1].pName)) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
666 pTmpBuf[v1++] = (char)lpsz + 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
667 ++lpsz;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
668 ++v4;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
669 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
670 while ( (signed int)lpsz < (signed int)pNPCStats->uNumNewNPCs );*/
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
671 for ( uint i = 0; i < pNPCStats->uNumNewNPCs; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
672 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
673 if (pNPCStats->pNewNPCData[i].Hired())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
674 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
675 if (!pParty->pHirelings[0].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[0].pName))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
676 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
677 if (!pParty->pHirelings[1].pName || strcmp((char *)pNPCStats->pNewNPCData[i].pName, (char *)pParty->pHirelings[1].pName))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
678 pTmpBuf[v1++] = i + 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
679 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
680 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
681 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
682 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
683 if ( (signed int)((char *)_this + pParty->hirelingScrollPosition) < v1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
684 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
685 sDialogue_SpeakingActorNPC_ID = -1 - pParty->hirelingScrollPosition - (int)_this;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
686 pNPC = GetNewNPCData(sDialogue_SpeakingActorNPC_ID, &a2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
687 if ( pNPC )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
688 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
689 if ( a2 == 57 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
690 pText = pNPCTopics[512].pText; // Baby dragon
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
691 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
692 pText = (const CHAR *)pNPCStats->pProfessions[pNPC->uProfession].pBenefits;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
693 lpsz = pText;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
694 if ( !pText )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
695 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
696 lpsz = (LPCSTR)pNPCStats->pProfessions[pNPC->uProfession].pJoinText;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
697 if ( !lpsz )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
698 lpsz = "";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
699 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
700 popup_window.Hint = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
701 popup_window.uFrameX = 38;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
702 popup_window.uFrameY = 60;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
703 popup_window.uFrameWidth = 276;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
704 popup_window.uFrameZ = 313;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
705 popup_window.uFrameHeight = pFontArrus->CalcTextHeight(lpsz, &popup_window, 0, 0) + 2 * LOBYTE(pFontArrus->uFontHeight) + 24;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
706 if ( (signed int)popup_window.uFrameHeight < 130 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
707 popup_window.uFrameHeight = 130;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
708 popup_window.uFrameWidth = 400;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
709 popup_window.uFrameZ = popup_window.uFrameX + 399;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
710 popup_window.DrawMessageBox(0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
711 sprintfex(pTmpBuf2.data(), "NPC%03d", pNPC->uPortraitID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
712 pRenderer->DrawTextureIndexed(popup_window.uFrameX + 22, popup_window.uFrameY + 36,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
713 (Texture *)(pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE) != -1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
714 ? &pIcons_LOD->pTextures[pIcons_LOD->LoadTexture(pTmpBuf2.data(), TEXTURE_16BIT_PALETTE)] : 0));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
715 if ( pNPC->uProfession )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
716 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
717 v11 = pTmpBuf.data();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
718 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
719 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
720 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
721 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
722 v11 = pTmpBuf.data();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
723 strcpy(pTmpBuf.data(), pNPC->pName);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
724 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
725 popup_window.DrawTitleText(pFontArrus, 0, 12, Color16(0xFFu, 0xFFu, 0x9Bu), v11, 3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
726 popup_window.uFrameWidth -= 24;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
727 popup_window.uFrameZ = popup_window.uFrameX + popup_window.uFrameWidth - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
728 popup_window.DrawText(pFontArrus, 100, 36, 0, BuildDialogueString((char *)lpsz, uActiveCharacter - 1, 0, 0, 0, 0), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
729 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
730 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
731 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
732 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
733
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
734 //----- (00445D4A) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
735 void GameUI_InitializeDialogue(Actor *actor, int bPlayerSaysHello)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
736 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
737 NPCData *pNPCInfo; // ebp@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
738 int v9; // esi@8
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
739 int pNumberContacts; // eax@11
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
740 char pContainer[32]; // [sp+14h] [bp-28h]@3
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
741
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
742 dword_A74CDC = -1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
743 pNPCStats->dword_AE336C_LastMispronouncedNameFirstLetter = -1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
744 pEventTimer->Pause();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
745 pMiscTimer->Pause();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
746 pAudioPlayer->StopChannels(-1, -1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
747 uDialogueType = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
748 sDialogue_SpeakingActorNPC_ID = actor->sNPC_ID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
749 pDialogue_SpeakingActor = actor;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
750 pNPCInfo = GetNPCData(actor->sNPC_ID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
751 if ( (pNPCInfo->uFlags & 3) != 2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
752 pNPCInfo->uFlags = pNPCInfo->uFlags + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
753
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
754 switch (pParty->alignment)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
755 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
756 case PartyAlignment_Good: sprintfex(pContainer, "evt%02d-b", const_2()); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
757 case PartyAlignment_Neutral: sprintfex(pContainer, "evt%02d", const_2()); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
758 case PartyAlignment_Evil: sprintfex(pContainer, "evt%02d-c", const_2()); break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
759 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
760
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
761 pDialogueNPCCount = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
762 uNumDialogueNPCPortraits = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
763 pTexture_Dialogue_Background = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
764 sprintfex(pContainer, "npc%03u", pNPCInfo->uPortraitID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
765 v9 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
766 pDialogueNPCPortraits[0] = pIcons_LOD->LoadTexturePtr(pContainer, TEXTURE_16BIT_PALETTE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
767 dword_591084 = areWeLoadingTexture;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
768 uTextureID_right_panel_loop = uTextureID_right_panel;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
769 if ( !pNPCInfo->Hired() && pNPCInfo->Location2D >= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
770 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
771 if ( (signed int)pParty->GetPartyFame() <= pNPCInfo->fame
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
772 || (pNumberContacts = pNPCInfo->uFlags & 0xFFFFFF7F, (pNumberContacts & 0x80000000u) != 0) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
773 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
774 v9 = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
775 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
776 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
777 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
778 if ( pNumberContacts > 1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
779 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
780 if ( pNumberContacts == 2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
781 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
782 v9 = 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
783 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
784 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
785 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
786 if ( pNumberContacts != 3 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
787 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
788 if ( pNumberContacts != 4 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
789 v9 = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
790 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
791 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
792 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
793 v9 = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
794 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
795 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
796 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
797 else if ( pNPCInfo->rep )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
798 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
799 v9 = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
800 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
801 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
802 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
803 if (sDialogue_SpeakingActorNPC_ID < 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
804 v9 = 4;
2544
c674d547cc7c GUIWindow switch logic refactored into behaviour classes
a.parshin
parents: 2541
diff changeset
805 pDialogueWindow = new GUIWindow_Dialogue(0, 0, window->GetWidth(), window->GetHeight(), 3, 0);//pNumberContacts = 1, v9 = 0; pNumberContacts = 2, v9 = 3;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
806 if (pNPCInfo->Hired() && !pNPCInfo->bHasUsedTheAbility)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
807 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
808 if (pNPCInfo->uProfession == 10 || //Healer
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
809 pNPCInfo->uProfession == 11 || //Expert Healer
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
810 pNPCInfo->uProfession == 12 || //Master Healer
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
811 pNPCInfo->uProfession == 33 || //Cook
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
812 pNPCInfo->uProfession == 34 || //Chef
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
813 pNPCInfo->uProfession == 39 || //Wind Master
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
814 pNPCInfo->uProfession == 40 || //Water Master
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
815 pNPCInfo->uProfession == 41 || //Gate Master
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
816 pNPCInfo->uProfession == 42 || //Chaplain
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
817 pNPCInfo->uProfession == 43 || //Piper
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
818 pNPCInfo->uProfession == 52 //Fallen Wizard
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
819 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
820 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
821 pDialogueWindow->CreateButton(480, 250, 140, LOBYTE(pFontArrus->uFontHeight) - 3, 1, 0, UIMSG_SelectNPCDialogueOption, 9, 0, "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
822 pDialogueWindow->_41D08F_set_keyboard_control_group(4, 1, 0, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
823 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
824 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
825
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
826 pDialogueWindow->CreateButton( 61, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 1, '1', "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
827 pDialogueWindow->CreateButton(177, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 2, '2', "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
828 pDialogueWindow->CreateButton(292, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 3, '3', "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
829 pDialogueWindow->CreateButton(407, 424, 31, 40, 2, 94, UIMSG_SelectCharacter, 4, '4', "", 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
830
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
831 if (bPlayerSaysHello && uActiveCharacter && !pNPCInfo->Hired())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
832 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
833 if (pParty->uCurrentHour < 5 || pParty->uCurrentHour > 21)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
834 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodEvening, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
835 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
836 pPlayers[uActiveCharacter]->PlaySound(SPEECH_GoodDay, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
837 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
838 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
839
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
840 //----- (00445350) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
841 void GameUI_DrawDialogue()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
842 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
843 NPCData *pNPC; // ebx@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
844 int pGreetType; // eax@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
845 int pTextHeight; // esi@39
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
846 GUIButton *pButton; // eax@43
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
847 int all_text_height; // ebx@93
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
848 signed int index; // esi@99
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
849 int v42; // edi@102
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
850 int v45;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
851 unsigned __int16 pTextColor; // ax@104
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
852 GUIWindow window; // [sp+ACh] [bp-68h]@42
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
853 // GUIFont *pOutString; // [sp+10Ch] [bp-8h]@39
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
854 const char *pInString=nullptr; // [sp+110h] [bp-4h]@32
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
855
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
856 if ( !pDialogueWindow )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
857 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
858
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
859 // Window title(Çàãîëîâîê îêíà)----
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
860 memcpy(&window, pDialogueWindow, sizeof(window));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
861 pNPC = GetNPCData(sDialogue_SpeakingActorNPC_ID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
862 pGreetType = GetGreetType(sDialogue_SpeakingActorNPC_ID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
863 window.uFrameWidth -= 10;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
864 window.uFrameZ -= 10;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
865 pRenderer->DrawTextureIndexed(477, 0, pTexture_Dialogue_Background);
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
866 pRenderer->DrawTextureIndexedAlpha(468, 0, (Texture *)(uTextureID_right_panel_loop != -1 ? &pIcons_LOD->pTextures[uTextureID_right_panel_loop] : 0));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
867 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0] - 4, pNPCPortraits_y[0][0] - 4, (Texture *)(uTextureID_50795C != -1 ? &pIcons_LOD->pTextures[uTextureID_50795C] : 0));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
868 pRenderer->DrawTextureIndexed(pNPCPortraits_x[0][0], pNPCPortraits_y[0][0], pDialogueNPCPortraits[0]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
869
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
870 if (pNPC->uProfession)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
871 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
872 assert(pNPC->uProfession < sizeof(aNPCProfessionNames) / sizeof(*aNPCProfessionNames.data())); // sometimes buffer overflows; errors emerge both here and in dialogue text
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
873 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[429], pNPC->pName, aNPCProfessionNames[pNPC->uProfession]);//^Pi[%s] %s
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
874 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
875 else if (pNPC->pName)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
876 strcpy(pTmpBuf.data(), pNPC->pName);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
877
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
878 window.DrawTitleText(pFontArrus, 483, 112, ui_game_dialogue_npc_name_color, pTmpBuf.data(), 3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
879 pParty->GetPartyFame();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
880
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
881 pInString = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
882 switch (uDialogueType)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
883 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
884 case DIALOGUE_13:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
885 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
886 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
887
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
888 case DIALOGUE_PROFESSION_DETAILS:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
889 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
890 //auto prof = pNPCStats->pProfessions[pNPC->uProfession];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
891
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
892 if (dialogue_show_profession_details)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
893 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pBenefits, uActiveCharacter - 1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
894 else if (pNPC->Hired())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
895 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
896 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
897 pInString = BuildDialogueString(pNPCStats->pProfessions[pNPC->uProfession].pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
898 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
899 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
900
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
901
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
902 case DIALOGUE_ARENA_WELCOME:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
903 pInString = pGlobalTXT_LocalizationStrings[574]; // "Welcome to the Arena of Life and Death. Remember, you are only allowed one arena combat per visit. To fight an arena battle, select the option that best describes your abilities and return to me- if you survive:"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
904 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
905
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
906 case DIALOGUE_ARENA_FIGHT_NOT_OVER_YET:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
907 pInString = pGlobalTXT_LocalizationStrings[577]; //"Get back in there you wimps:"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
908 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
909
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
910 case DIALOGUE_ARENA_REWARD:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
911 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[576], gold_transaction_amount);// "Congratulations on your win: here's your stuff: %u gold."
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
912 pInString = pTmpBuf.data();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
913 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
914
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
915 case DIALOGUE_ARENA_ALREADY_WON:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
916 pInString = pGlobalTXT_LocalizationStrings[582]; // "You already won this trip to the Arena:"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
917 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
918
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
919 default:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
920 if (uDialogueType > DIALOGUE_18 && uDialogueType < DIALOGUE_EVT_E && !byte_5B0938[0])
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
921 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
922 pInString = (char *)current_npc_text;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
923 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
924 else if (pGreetType == 1)//QuestNPC_greet
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
925 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
926 if (pNPC->greet)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
927 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
928 if ((pNPC->uFlags & 3) == 2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
929 pInString = pNPCStats->pNPCGreetings[pNPC->greet].pGreeting2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
930 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
931 pInString = pNPCStats->pNPCGreetings[pNPC->greet].pGreeting1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
932 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
933 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
934 else if (pGreetType == 2)//HiredNPC_greet
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
935 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
936 NPCProfession* prof = &pNPCStats->pProfessions[pNPC->uProfession];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
937
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
938 if (pNPC->Hired())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
939 pInString = BuildDialogueString(prof->pDismissText, uActiveCharacter - 1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
940 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
941 pInString = BuildDialogueString(prof->pJoinText, uActiveCharacter - 1, 0, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
942 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
943 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
944 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
945
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
946 // Message window(Îêíî ñîîáùåíèÿ)----
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
947 if (pInString)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
948 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
949 window.uFrameWidth = game_viewport_width;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
950 window.uFrameZ = 452;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
951 GUIFont* font = pFontArrus;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
952 pTextHeight = pFontArrus->CalcTextHeight(pInString, &window, 13, 0) + 7;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
953 if ( 352 - pTextHeight < 8 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
954 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
955 font = pFontCreate;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
956 pTextHeight = pFontCreate->CalcTextHeight(pInString, &window, 13, 0) + 7;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
957 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
958 if (uTextureID_Leather != -1)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
959 pRenderer->GetLeather(8, 352 - pTextHeight, &pIcons_LOD->pTextures[uTextureID_Leather], pIcons_LOD->pTextures[uTextureID_Leather].uTextureHeight - pTextHeight);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
960 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
961 pDialogueWindow->DrawText(font, 13, 354 - pTextHeight, 0, FitTextInAWindow(pInString, font, &window, 13, 0), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
962 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
963 // Right panel(Ïðàâàÿ ïàíåëü)-------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
964 memcpy(&window, pDialogueWindow, sizeof(window));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
965 window.uFrameX = 483;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
966 window.uFrameWidth = 148;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
967 window.uFrameZ = 334;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
968 for (int i = window.pStartingPosActiveItem; i < window.pStartingPosActiveItem + window.pNumPresenceButton; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
969 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
970 pButton = window.GetControl(i);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
971 if ( !pButton )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
972 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
973
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
974 if ( pButton->msg_param > 88 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
975 pButton->pButtonName[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
976 else if (pButton->msg_param == 88)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
977 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[581]); // Lord
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
978 else if (pButton->msg_param == 87)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
979 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[580]); // Knight
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
980 else if (pButton->msg_param == 86)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
981 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[579]); // Squire
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
982 else if (pButton->msg_param == 85)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
983 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[578]); // Page
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
984 else if (pButton->msg_param == 77)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
985 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[407]); // Details
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
986 else if (pButton->msg_param == 76)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
987 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
988 if (pNPC->Hired())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
989 sprintf(pButton->pButtonName, (const char*)pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
990 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
991 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[406]); // Hire
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
992 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
993 else if (pButton->msg_param == 24)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
994 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
995 __debugbreak(); // learn conditions of this event
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
996 if (!pNPC->evt_F)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
997 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
998 pButton->pButtonName[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
999 pButton->msg_param = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1000 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1001 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1002 strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_F].pTopic);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1003 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1004 else if (pButton->msg_param == 9)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1005 strcpy(pButton->pButtonName, GetProfessionActionText(pNPC->uProfession));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1006 else if (pButton->msg_param == 19) // Scavenger Hunt
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1007 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1008 if (!pNPC->evt_A)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1009 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1010 pButton->pButtonName[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1011 pButton->msg_param = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1012 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1013 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1014 strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_A].pTopic);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1015 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1016 else if (pButton->msg_param == 20) // Scavenger Hunt
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1017 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1018 if (!pNPC->evt_B)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1019 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1020 pButton->pButtonName[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1021 pButton->msg_param = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1022 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1023 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_B].pTopic);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1024 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1025 else if (pButton->msg_param == 21)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1026 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1027 //__debugbreak(); // learn conditions of this event
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1028 if (!pNPC->evt_C)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1029 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1030 pButton->pButtonName[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1031 pButton->msg_param = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1032 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1033 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_C].pTopic);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1034 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1035 else if (pButton->msg_param == 22)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1036 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1037 //__debugbreak(); // learn conditions of this event
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1038 if (!pNPC->evt_D)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1039 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1040 pButton->pButtonName[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1041 pButton->msg_param = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1042 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1043 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_D].pTopic);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1044 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1045 else if (pButton->msg_param == 23)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1046 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1047 //__debugbreak(); // learn conditions of this event
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1048 if (!pNPC->evt_E)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1049 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1050 pButton->pButtonName[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1051 pButton->msg_param = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1052 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1053 else strcpy(pButton->pButtonName, pNPCTopics[pNPC->evt_E].pTopic);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1054 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1055 else if (pButton->msg_param == 13)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1056 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1057 if (pNPC->Hired())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1058 sprintf(pButton->pButtonName, pGlobalTXT_LocalizationStrings[408], pNPC->pName); // Release %s
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1059 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1060 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[122]); // Join
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1061 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1062 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1063 pButton->pButtonName[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1064
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1065 if (pParty->field_7B5_in_arena_quest && pParty->field_7B5_in_arena_quest != -1)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1066 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1067 int num_dead_actors = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1068 pInString = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1069 for ( uint i = 0; i < uNumActors; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1070 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1071 if (pActors[i].uAIState == Dead || pActors[i].uAIState == Removed || pActors[i].uAIState == Disabled)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1072 ++num_dead_actors;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1073 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1074 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1075 int sumonner_type = PID_TYPE(pActors[i].uSummonerID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1076 if (sumonner_type == OBJECT_Player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1077 ++num_dead_actors;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1078 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1079 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1080 if (num_dead_actors == uNumActors)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1081 strcpy(pButton->pButtonName, pGlobalTXT_LocalizationStrings[658]); // Collect Prize
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1082 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1083 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1084
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1085 // Install Buttons(Óñòàíîâêà êíîïîê)--------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1086 index = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1087 all_text_height = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1088 for ( int i = pDialogueWindow->pStartingPosActiveItem;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1089 i < pDialogueWindow->pStartingPosActiveItem + pDialogueWindow->pNumPresenceButton; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1090 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1091 pButton = pDialogueWindow->GetControl(i);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1092 if ( !pButton )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1093 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1094 all_text_height += pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1095 index++;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1096 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1097 if ( index )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1098 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1099 v45 = (174 - all_text_height) / index;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1100 if ( v45 > 32 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1101 v45 = 32;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1102 v42 = (174 - v45 * index - all_text_height)/ 2 - v45 / 2 + 138;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1103 for ( int i = pDialogueWindow->pStartingPosActiveItem;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1104 i < pDialogueWindow->pNumPresenceButton + pDialogueWindow->pStartingPosActiveItem; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1105 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1106 pButton = pDialogueWindow->GetControl(i);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1107 if ( !pButton )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1108 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1109 pButton->uY = (unsigned int)(v45 + v42);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1110 pTextHeight = pFontArrus->CalcTextHeight(pButton->pButtonName, &window, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1111 pButton->uHeight = pTextHeight;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1112 v42 = pButton->uY + pTextHeight - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1113 pButton->uW = v42;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1114 pTextColor = ui_game_dialogue_option_normal_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1115 if ( pDialogueWindow->pCurrentPosActiveItem == i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1116 pTextColor = ui_game_dialogue_option_highlight_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1117 window.DrawTitleText(pFontArrus, 0, pButton->uY, pTextColor, pButton->pButtonName, 3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1118 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1119 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1120 pRenderer->DrawTextureIndexed(471, 445, pIcons_LOD->GetTexture(uExitCancelTextureId));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1121 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1122
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1123 //----- (00444FBE) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1124 void GameUI_DrawBranchlessDialogue()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1125 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1126 int pTextHeight; // esi@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1127 char Str[200]; // [sp+Ch] [bp-120h]@12
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1128 GUIWindow BranchlessDlg_window; // [sp+D4h] [bp-58h]@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1129 GUIFont *pFont; // [sp+128h] [bp-4h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1130
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1131 pFont = pFontArrus;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1132 if ( current_npc_text && !byte_5B0938[0] )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1133 strcpy(byte_5B0938.data(), current_npc_text);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1134 BranchlessDlg_window.uFrameWidth = game_viewport_width;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1135 BranchlessDlg_window.uFrameZ = 452;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1136 pTextHeight = pFontArrus->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1137 if ( 352 - pTextHeight < 8 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1138 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1139 pFont = pFontCreate;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1140 pTextHeight = pFontCreate->CalcTextHeight(byte_5B0938.data(), &BranchlessDlg_window, 12, 0) + 7;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1141 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1142 pRenderer->GetLeather(8, 352 - pTextHeight, pIcons_LOD->GetTexture(uTextureID_Leather), pIcons_LOD->GetTexture(uTextureID_Leather)->uTextureHeight - pTextHeight);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1143 pRenderer->DrawTextureIndexed(8, 347 - pTextHeight, pTexture_591428);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1144 pGUIWindow2->DrawText(pFont, 12, 354 - pTextHeight, 0, FitTextInAWindow(byte_5B0938.data(), pFont, &BranchlessDlg_window, 12, 0), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1145 pRenderer->DrawTextureRGB(0, 0x160u, pTexture_StatusBar);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1146 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_IN_PROGRESS)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1147 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1148 if ( pGUIWindow2->receives_keyboard_input_2 == WINDOW_INPUT_CONFIRMED)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1149 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1150 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1151 strcpy(GameUI_Footer_TimedString.data(), pKeyActionMap->pPressedKeysBuffer);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1152 sub_4452BB();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1153 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1154 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1155 if ( pGUIWindow2->receives_keyboard_input_2 != WINDOW_INPUT_CANCELLED)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1156 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1157 pGUIWindow2->receives_keyboard_input_2 = WINDOW_INPUT_NONE;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1158 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1159 sub_4452BB();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1160 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1161 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1162 if ( pGUIWindow2->ptr_1C == (void *)26 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1163 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1164 sprintf(Str, "%s %s", GameUI_Footer_TimedString, pKeyActionMap->pPressedKeysBuffer);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1165 pGUIWindow2->DrawText(pFontLucida, 13, 357, 0, Str, 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1166 pGUIWindow2->DrawFlashingInputCursor(pFontLucida->GetLineWidth(Str) + 13, 357, pFontLucida);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1167 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1168 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1169 if ( pKeyActionMap->pPressedKeysBuffer[0] )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1170 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1171 pKeyActionMap->SetWindowInputStatus(WINDOW_INPUT_NONE);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1172 memset(GameUI_Footer_TimedString.data(), 0, 0xC8u);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1173 sub_4452BB();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1174 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1175 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1176 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1177
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1178 //----- (004443D5) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1179 const char *GameUI_GetMinimapHintText()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1180 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1181 double v3; // st7@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1182 int v7; // eax@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1183 const char *v14; // eax@8
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1184 char *result; // eax@12
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1185 unsigned int pMapID; // eax@14
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1186 int global_coord_X; // [sp+10h] [bp-1Ch]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1187 int global_coord_Y; // [sp+14h] [bp-18h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1188 unsigned int pY; // [sp+1Ch] [bp-10h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1189 unsigned int pX; // [sp+28h] [bp-4h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1190
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1191 result = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1192 pMouse->GetClickPos(&pX, &pY);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1193 v3 = 1.0 / (float)((signed int)viewparams->uMinimapZoom * 0.000015258789);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1194 global_coord_X = (signed __int64)((double)(pX - 557) * v3 + (double)pParty->vPosition.x);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1195 global_coord_Y = (signed __int64)((double)pParty->vPosition.y - (double)(pY - 74) * v3);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1196 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor || pOutdoor->uNumBModels <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1197 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1198 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1199 if ( pMapID == 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1200 result = "No Maze Info for this maze on file!";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1201 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1202 result = pMapStats->pInfos[pMapID].pName;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1203 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1204 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1205 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1206 for ( uint j = 0; j < (uint)pOutdoor->uNumBModels; ++j )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1207 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1208 v7 = int_get_vector_length(abs((signed)pOutdoor->pBModels[j].vBoundingCenter.x - global_coord_X),
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1209 abs((signed)pOutdoor->pBModels[j].vBoundingCenter.y - global_coord_Y), 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1210 if ( v7 < 2 * pOutdoor->pBModels[j].sBoundingRadius )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1211 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1212 if ( pOutdoor->pBModels[j].uNumFaces )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1213 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1214 for ( uint i = 0; i < (uint)pOutdoor->pBModels[j].uNumFaces; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1215 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1216 if ( pOutdoor->pBModels[j].pFaces[i].sCogTriggeredID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1217 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1218 if ( !(pOutdoor->pBModels[j].pFaces[i].uAttributes & FACE_HAS_EVENT) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1219 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1220 v14 = GetEventHintString(pOutdoor->pBModels[j].pFaces[i].sCogTriggeredID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1221 if ( v14 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1222 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1223 if ( _stricmp(v14, "") )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1224 result = (char *)v14;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1225 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1226 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1227 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1228 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1229 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1230 if ( result )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1231 return result;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1232 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1233 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1234 pMapID = pMapStats->GetMapInfo(pCurrentMapName);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1235 if ( pMapID == 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1236 result = "No Maze Info for this maze on file!";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1237 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1238 result = pMapStats->pInfos[pMapID].pName;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1239 return result;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1240 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1241 return result;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1242 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1243
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1244 //----- (0041D3B7) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1245 void GameUI_CharacterQuickRecord_Draw(GUIWindow *window, Player *player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1246 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1247 Texture *v13; // eax@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1248 PlayerFrame *v15; // eax@12
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1249 unsigned int pTextColor; // eax@15
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1250 const char *v29; // eax@16
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1251 int v36; // esi@22
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1252 const char *v39; // eax@24
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1253 signed int uFramesetID; // [sp+20h] [bp-8h]@9
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1254 int uFramesetIDa; // [sp+20h] [bp-8h]@18
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1255
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1256 uint numActivePlayerBuffs = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1257 for (uint i = 0; i < 24; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1258 if (player->pPlayerBuffs[i].uExpireTime > 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1259 ++numActivePlayerBuffs;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1260
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1261 window->uFrameHeight = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1262 window->uFrameZ = window->uFrameWidth + window->uFrameX - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1263 window->uFrameW = ((pFontArrus->uFontHeight + 162) + ((numActivePlayerBuffs - 1) * pFontArrus->uFontHeight)) + window->uFrameY - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1264 window->DrawMessageBox(0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1265
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1266 if (player->IsEradicated())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1267 v13 = pTexture_PlayerFaceEradicated;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1268 else if (player->IsDead())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1269 v13 = pTexture_PlayerFaceDead;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1270 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1271 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1272 uFramesetID = pPlayerFrameTable->GetFrameIdByExpression(player->expression);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1273 if ( !uFramesetID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1274 uFramesetID = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1275 if ( player->expression == CHARACTER_EXPRESSION_21)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1276 v15 = pPlayerFrameTable->GetFrameBy_y(&player->_expression21_frameset, &player->_expression21_animtime, pMiscTimer->uTimeElapsed);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1277 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1278 v15 = pPlayerFrameTable->GetFrameBy_x(uFramesetID, pMiscTimer->Time());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1279 player->field_1AA2 = v15->uTextureID - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1280 v13 = pTextures_PlayerFaces[(unsigned int)window->ptr_1C][v15->uTextureID - 1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1281 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1282
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1283 pRenderer->DrawTextureIndexedAlpha(window->uFrameX + 24, window->uFrameY + 24, v13);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1284
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1285 sprintfex(pTmpBuf.data(), "\f%05d", ui_character_header_text_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1286 sprintfex(pTmpBuf2.data(), pGlobalTXT_LocalizationStrings[429], player->pName, pClassNames[player->classType]); // "%s the %s"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1287 strcat(pTmpBuf.data(), pTmpBuf2.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1288 strcat(pTmpBuf.data(), "\f00000\n");
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1289
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1290 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sHealth, player->GetMaxHealth());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1291 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[108], // "Hit Points"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1292 pTextColor, player->sHealth, player->GetMaxHealth());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1293 strcat(pTmpBuf.data(), pTmpBuf2.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1294
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1295 pTextColor = UI_GetHealthManaAndOtherQualitiesStringColor(player->sMana, player->GetMaxMana());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1296 sprintfex(pTmpBuf2.data(), "%s : \f%05u%d\f00000 / %d\n", pGlobalTXT_LocalizationStrings[212], // "Spell Points"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1297 pTextColor, player->sMana, player->GetMaxMana());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1298 strcat(pTmpBuf.data(), pTmpBuf2.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1299
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1300 pTextColor = player->GetMajorConditionIdx();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1301 sprintfex(pTmpBuf2.data(), "%s: \f%05d%s\f00000\n", pGlobalTXT_LocalizationStrings[47], // "Condition
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1302 GetConditionDrawColor(pTextColor), aCharacterConditionNames[pTextColor]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1303 strcat(pTmpBuf.data(), pTmpBuf2.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1304
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1305 if ( player->uQuickSpell )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1306 v29 = pSpellStats->pInfos[player->uQuickSpell].pShortName;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1307 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1308 v29 = pGlobalTXT_LocalizationStrings[153];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1309 sprintfex(pTmpBuf2.data(), "%s: %s", pGlobalTXT_LocalizationStrings[172], v29); // "Quick Spell"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1310 strcat(pTmpBuf.data(), pTmpBuf2.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1311
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1312 window->DrawText(pFontArrus, 120, 22, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1313
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1314 uFramesetIDa = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1315 for (uint i = 0; i < 24; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1316 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1317 SpellBuff* buff = &player->pPlayerBuffs[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1318 if (buff->uExpireTime > 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1319 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1320 v36 = uFramesetIDa++ * pFontComic->uFontHeight + 134;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1321 window->DrawText(pFontComic, 52, v36, ui_game_character_record_playerbuff_colors[i], aSpellNames[20 + i], 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1322 DrawBuff_remaining_time_string(v36, window, buff->uExpireTime - pParty->uTimePlayed, pFontComic);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1323 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1324 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1325
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1326 v39 = "";
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1327 if ( uFramesetIDa == 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1328 v39 = pGlobalTXT_LocalizationStrings[153]; // "None"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1329 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[450], v39); // "Active Spells: %s"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1330 window->DrawText(pFontArrus, 14, 114, 0, pTmpBuf.data(), 0, 0, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1331 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1332
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1333 //----- (0041AD6E) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1334 void GameUI_DrawRightPanelItems()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1335 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1336 if ( (unsigned long long)GameUI_RightPanel_BookFlashTimer > pParty->uTimePlayed )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1337 GameUI_RightPanel_BookFlashTimer = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1338
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1339 if ( pParty->uTimePlayed - GameUI_RightPanel_BookFlashTimer > 128 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1340 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1341 GameUI_RightPanel_BookFlashTimer = pParty->uTimePlayed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1342
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1343 static bool byte_50697C = false; // 50697C
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1344 byte_50697C = !byte_50697C;
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
1345 if ( byte_50697C && current_screen_type != SCREEN_REST )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1346 {
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1347 if (bFlashQuestBook) pRenderer->DrawTextureIndexedAlpha(493, 355, pIcons_LOD->GetTexture(uTextureID_ib_td1_A));
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1348 if (bFlashAutonotesBook) pRenderer->DrawTextureIndexedAlpha(527, 353, pIcons_LOD->GetTexture(uTextureID_ib_td2_A));
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1349 if (bFlashHistoryBook) pRenderer->DrawTextureIndexedAlpha(600, 361, pIcons_LOD->GetTexture(uTextureID_ib_td5_A));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1350 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1351 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1352 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1353 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1354 GameUI_DrawHiredNPCs();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1355 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1356 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1357 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1358
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1359 //----- (0041AEBB) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1360 void GameUI_DrawFoodAndGold()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1361 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1362 int text_y; // esi@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1363
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1364 if ( uGameState != GAME_STATE_FINAL_WINDOW )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1365 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1366 text_y = _44100D_should_alter_right_panel() != 0 ? 381 : 322;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1367 sprintf(pTmpBuf.data(), "\r087%lu", pParty->uNumFoodRations);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1368 pPrimaryWindow->DrawText(pFontSmallnum, 0, text_y, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1369 sprintf(pTmpBuf.data(), "\r028%lu", pParty->uNumGold);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1370 pPrimaryWindow->DrawText(pFontSmallnum, 0, text_y, uGameUIFontMain, pTmpBuf.data(), 0, 0, uGameUIFontShadow);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1371 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1372 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1373
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1374 //----- (0041B0C9) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1375 void GameUI_DrawLifeManaBars()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1376 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1377 double v3; // st7@3
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1378 double v7; // st7@25
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1379 Texture *pTextureHealth; // [sp-4h] [bp-30h]@10
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1380 Texture *pTextureMana; // [sp+Ch] [bp-20h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1381
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1382 pTextureMana = pIcons_LOD->GetTexture(uTextureID_BarBlue);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1383 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1384 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1385 if (pParty->pPlayers[i].sHealth > 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1386 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1387 int v17 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1388 if (i == 2 || i == 3)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1389 v17 = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1390 v3 = (double)pParty->pPlayers[i].sHealth / (double)pParty->pPlayers[i].GetMaxHealth();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1391 if( v3 > 0.5 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1392 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1393 if ( v3 > 1.0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1394 v3 = 1.0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1395 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarGreen);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1396 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1397 else if ( v3 > 0.25 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1398 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarYellow);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1399 else if ( v3 > 0.0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1400 pTextureHealth = pIcons_LOD->GetTexture(uTextureID_BarRed);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1401 if( v3 > 0.0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1402 {
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1403 pRenderer->SetUIClipRect(v17 + pHealthBarPos[i], (signed __int64)((1.0 - v3) * pTextureHealth->uTextureHeight) + 402,
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1404 v17 + pHealthBarPos[i] + pTextureHealth->uTextureWidth, pTextureHealth->uTextureHeight + 402);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1405 pRenderer->DrawTextureIndexed(v17 + pHealthBarPos[i], 402, pTextureHealth);
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1406 pRenderer->ResetUIClipRect();
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1407 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1408 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1409 if (pParty->pPlayers[i].sMana > 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1410 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1411 v7 = pParty->pPlayers[i].sMana / (double)pParty->pPlayers[i].GetMaxMana();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1412 if ( v7 > 1.0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1413 v7 = 1.0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1414 int v17 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1415 if (i == 2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1416 v17 = 1;
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1417 pRenderer->SetUIClipRect(v17 + pManaBarPos[i], (signed __int64)((1.0 - v7) * pTextureMana->uTextureHeight) + 402,
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1418 v17 + pManaBarPos[i] + pTextureMana->uTextureWidth, pTextureMana->uTextureHeight + 402);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1419 pRenderer->DrawTextureIndexed(v17 + pManaBarPos[i], 402, pTextureMana);
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1420 pRenderer->ResetUIClipRect();
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1421 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1422 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1423 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1424
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1425 //----- (0041B3B6) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1426 void GameUI_DrawRightPanel()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1427 {
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1428 pRenderer->DrawTextureIndexedAlpha(pViewport->uViewportBR_X, 0, pIcons_LOD->GetTexture(uTextureID_right_panel));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1429 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1430
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1431 //----- (0041B3E2) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1432 void GameUI_DrawRightPanelFrames()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1433 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1434 pRenderer->DrawTextureRGB(0, 0, pTexture_TopFrame);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1435 pRenderer->DrawTextureRGB(0, 8, pTexture_LeftFrame);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1436 pRenderer->DrawTextureRGB(468, 0, pTexture_RightFrame);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1437 pRenderer->DrawTextureRGB(0, 352, pTexture_BottomFrame);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1438 GameUI_DrawFoodAndGold();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1439 GameUI_DrawRightPanelItems();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1440 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1441
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1442 //----- (0041C047) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1443 void GameUI_Footer_2()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1444 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1445 char *v1; // edx@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1446 int v5; // eax@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1447
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1448 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1449 if (GameUI_Footer_TimeLeft)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1450 v1 = GameUI_Footer_TimedString.data();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1451 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1452 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1453 if (!pFooterString[0])
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1454 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1455 v1 = pFooterString.data();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1456 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1457
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1458 v5 = pFontLucida->AlignText_Center(450, v1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1459 pPrimaryWindow->DrawText(pFontLucida, v5 + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1460 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1461
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1462 //----- (0041C0B8) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1463 void GameUI_SetFooterString(const char *pStr)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1464 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1465 const char *v1; // esi@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1466
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1467 v1 = pStr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1468 if ( pStr && strcmp(pStr, "test") && !IsBadStringPtrA(pStr, 1) && (*v1 || GameUI_Footer_TimeLeft) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1469 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1470 if ( GameUI_Footer_TimeLeft )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1471 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1472 for ( int i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()); i > 450; i = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data()) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1473 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1474 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1475 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1476 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1477 strcpy(pFooterString.data(), v1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1478 for ( int j = pFontLucida->GetLineWidth(pFooterString.data()); j > 450; j = pFontLucida->GetLineWidth(pFooterString.data()) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1479 pFooterString[strlen(pFooterString.data()) - 1] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1480 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1481 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1482 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1483
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1484 //----- (0041C179) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1485 void GameUI_Footer()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1486 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1487 char *v1; // edi@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1488 int v2; // eax@5
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1489 int v6; // eax@9
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1490 char v9; // zf@12
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1491
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1492 if ( pFooterString[0] || GameUI_Footer_TimeLeft || bForceDrawFooter )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1493 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1494 pRenderer->DrawTextureRGB(0, 352, pTexture_StatusBar);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1495 if ( GameUI_Footer_TimeLeft )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1496 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1497 v1 = GameUI_Footer_TimedString.data();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1498 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1499 while ( v2 > 450 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1500 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1501 GameUI_Footer_TimedString[strlen(GameUI_Footer_TimedString.data()) - 1] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1502 v2 = pFontLucida->GetLineWidth(GameUI_Footer_TimedString.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1503 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1504 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1505 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1506 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1507 v1 = pFooterString.data();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1508 v6 = pFontLucida->GetLineWidth(pFooterString.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1509 while ( v6 > 450 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1510 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1511 pFooterString[strlen(pFooterString.data()) - 1] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1512 v6 = pFontLucida->GetLineWidth(pFooterString.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1513 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1514 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1515 v9 = *v1 == 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1516 bForceDrawFooter = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1517 if ( !v9 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1518 pPrimaryWindow->DrawText(pFontLucida, pFontLucida->AlignText_Center(450, v1) + 11, 357, uGameUIFontMain, v1, 0, 0, uGameUIFontShadow);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1519 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1520 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1521 // 5C35BC: using guessed type int bForceDrawFooter;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1522 //----- (00420EFF) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1523 void GameUI_WritePointedObjectStatusString()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1524 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1525 GUIWindow *pWindow; // edi@7
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1526 GUIButton *pButton; // ecx@11
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1527 int requiredSkillpoints; // ecx@19
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1528 enum UIMessageType pMessageType1; // esi@24
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1529 int v14; // eax@41
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1530 ItemGen *pItemGen; // ecx@44
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1531 int v16; // ecx@46
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1532 signed int pickedObjectPID; // eax@55
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1533 signed int v18b;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1534 signed int pickedObjectID; // ecx@63
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1535 BLVFace *pFace; // eax@69
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1536 const char *pText; // ecx@79
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1537 enum UIMessageType pMessageType2; // esi@110
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1538 enum UIMessageType pMessageType3; // edx@117
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1539 char Str1[200]; // [sp+Ch] [bp-D4h]@129
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1540 unsigned int pX; // [sp+D4h] [bp-Ch]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1541 unsigned int pY; // [sp+D8h] [bp-8h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1542
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1543 pMouse->uPointingObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1544 pMouse->GetClickPos(&pX, &pY);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1545 if ( pX < 0 || pX > window->GetWidth() - 1 || pY < 0 || pY > window->GetHeight() - 1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1546 return;
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
1547 if ( current_screen_type == SCREEN_GAME )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1548 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1549 if ( pX <= (window->GetWidth() - 1) * 0.73125 && pY <= (window->GetHeight() - 1) * 0.73125 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1550 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1551 //if ( pRenderer->pRenderD3D ) // inlined mm8::4C1E01
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1552 {
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
1553 pickedObjectPID = pEngine->pVisInstance->get_picked_object_zbuf_val();
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1554 if ( pX < (unsigned int)pViewport->uScreen_TL_X || pX > (unsigned int)pViewport->uScreen_BR_X
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1555 || pY < (unsigned int)pViewport->uScreen_TL_Y || pY > (unsigned int)pViewport->uScreen_BR_Y )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1556 pickedObjectPID = -1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1557 if ( pickedObjectPID == -1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1558 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1559 if ( uLastPointedObjectID != 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1560 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1561 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1562 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1563 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1564 uLastPointedObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1565 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1566 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1567 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1568 /*else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1569 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1570 v18 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1571 }*/
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1572 pMouse->uPointingObjectID = (unsigned __int16)pickedObjectPID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1573 pickedObjectID = (signed)PID_ID(pickedObjectPID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1574 if ( PID_TYPE(pickedObjectPID) == OBJECT_Item )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1575 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1576 if ( pObjectList->pObjects[pSpriteObjects[pickedObjectID].uObjectDescID].uFlags & 0x10 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1577 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1578 pMouse->uPointingObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1579 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1580 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1581 uLastPointedObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1582 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1583 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1584 if ( pickedObjectPID >= 0x2000000u || pParty->pPickedItem.uItemID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1585 {
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2554
diff changeset
1586 GameUI_SetFooterString(pSpriteObjects[pickedObjectID].containing_item.GetDisplayName());
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1587 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1588 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1589 {
2566
30eb6dcac768 big spell fx overhaul
a.parshin
parents: 2554
diff changeset
1590 sprintfex(pTmpBuf.data(), pGlobalTXT_LocalizationStrings[470], pSpriteObjects[pickedObjectID].containing_item.GetDisplayName());// "Get %s"
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1591 GameUI_SetFooterString(pTmpBuf.data());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1592 } //intentional fallthrough
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1593 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1594 else if ( PID_TYPE(pickedObjectPID) == OBJECT_Decoration )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1595 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1596 if ( !pLevelDecorations[pickedObjectID].uEventID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1597 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1598 if ( pLevelDecorations[pickedObjectID].IsInteractive() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1599 pText = pNPCTopics[stru_5E4C90_MapPersistVars._decor_events[pLevelDecorations[pickedObjectID]._idx_in_stru123 - 75] + 380].pTopic;//íåâåðíî äëÿ êîñòðà
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1600 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1601 pText = pDecorationList->pDecorations[pLevelDecorations[pickedObjectID].uDecorationDescID].field_20;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1602 GameUI_SetFooterString(pText);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1603 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1604 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1605 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1606 char* hintString = GetEventHintString(pLevelDecorations[pickedObjectID].uEventID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1607 if ( hintString != '\0' )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1608 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1609 GameUI_SetFooterString(hintString);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1610 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1611 } //intentional fallthrough
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1612 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1613 else if ( PID_TYPE(pickedObjectPID) == OBJECT_BModel )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1614 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1615 if ( pickedObjectPID < 0x2000000u )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1616 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1617 char* newString = nullptr;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1618 if ( uCurrentlyLoadedLevelType != LEVEL_Indoor )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1619 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1620 v18b = (signed int)(unsigned __int16)pickedObjectPID >> 9;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1621 short triggeredId = pOutdoor->pBModels[v18b].pFaces[pickedObjectID & 0x3F].sCogTriggeredID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1622 if (triggeredId != 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1623 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1624 newString = GetEventHintString(pOutdoor->pBModels[v18b].pFaces[pickedObjectID & 0x3F].sCogTriggeredID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1625 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1626 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1627 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1628 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1629 pFace = &pIndoor->pFaces[pickedObjectID];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1630 if ( pFace->uAttributes & FACE_INDICATE )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1631 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1632 unsigned short eventId = pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1633 if (eventId != 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1634 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1635 newString = GetEventHintString(pIndoor->pFaceExtras[pFace->uFaceExtraID].uEventID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1636 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1637 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1638 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1639 if (newString)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1640 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1641 GameUI_SetFooterString(newString);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1642 if ( pMouse->uPointingObjectID == 0 && uLastPointedObjectID != 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1643 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1644 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1645 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1646 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1647 uLastPointedObjectID = pMouse->uPointingObjectID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1648 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1649 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1650 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1651 pMouse->uPointingObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1652 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1653 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1654 uLastPointedObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1655 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1656 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1657 else if ( PID_TYPE(pickedObjectPID) == OBJECT_Actor )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1658 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1659 if ( pickedObjectPID >= 0x2000000 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1660 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1661 pMouse->uPointingObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1662 if ( uLastPointedObjectID != 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1663 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1664 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1665 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1666 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1667 uLastPointedObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1668 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1669 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1670 if ( pActors[pickedObjectID].dword_000334_unique_name )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1671 pText = pMonsterStats->pPlaceStrings[pActors[pickedObjectID].dword_000334_unique_name];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1672 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1673 pText = pMonsterStats->pInfos[pActors[pickedObjectID].pMonsterInfo.uID].pName;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1674 GameUI_SetFooterString(pText); //intentional fallthrough
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1675 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1676 if ( pMouse->uPointingObjectID == 0 && uLastPointedObjectID != 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1677 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1678 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1679 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1680 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1681 uLastPointedObjectID = pMouse->uPointingObjectID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1682 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1683 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1684 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1685 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1686 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1687 for (int i = uNumVisibleWindows; i > 0; --i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1688 {
2544
c674d547cc7c GUIWindow switch logic refactored into behaviour classes
a.parshin
parents: 2541
diff changeset
1689 pWindow = pWindowList[pVisibleWindowsIdxs[i] - 1];
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1690 if ( (signed int)pX >= (signed int)pWindow->uFrameX && (signed int)pX <= (signed int)pWindow->uFrameZ
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1691 && (signed int)pY >= (signed int)pWindow->uFrameY && (signed int)pY <= (signed int)pWindow->uFrameW )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1692 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1693 for ( pButton = pWindow->pControlsHead; pButton != nullptr; pButton = pButton->pNext )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1694 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1695 switch ( pButton->uButtonType )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1696 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1697 case 1://for dialogue window
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1698 if ( (signed int)pX >= (signed int)pButton->uX && (signed int)pX <= (signed int)pButton->uZ
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1699 && (signed int)pY >= (signed int)pButton->uY && (signed int)pY <= (signed int)pButton->uW )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1700 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1701 pMessageType1 = (UIMessageType)pButton->field_1C;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1702 if ( pMessageType1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1703 pMessageQueue_50CBD0->AddGUIMessage(pMessageType1, pButton->msg_param, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1704 GameUI_SetFooterString(pButton->pButtonName);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1705 uLastPointedObjectID = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1706 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1707 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1708 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1709 case 2://hovering over portraits
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1710 if (pButton->uWidth != 0 && pButton->uHeight != 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1711 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1712 uint distW = pX - pButton->uX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1713 uint distY = pY - pButton->uY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1714
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1715 double ratioX = 1.0 * (distW*distW) / (pButton->uWidth*pButton->uWidth);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1716 double ratioY = 1.0 * (distY*distY) / (pButton->uHeight*pButton->uHeight);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1717
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1718 if (ratioX + ratioY < 1.0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1719 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1720 pMessageType2 = (UIMessageType)pButton->field_1C;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1721 if ( pMessageType2 != 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1722 pMessageQueue_50CBD0->AddGUIMessage(pMessageType2, pButton->msg_param, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1723 GameUI_SetFooterString(pButton->pButtonName); // for character name
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1724 uLastPointedObjectID = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1725 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1726 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1727 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1728 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1729 case 3:// click on skill
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1730 if ( pX >= pButton->uX && pX <= pButton->uZ
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1731 && pY >= pButton->uY && pY <= pButton->uW )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1732 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1733 requiredSkillpoints = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1734 if ( pPlayers[uActiveCharacter]->uSkillPoints < requiredSkillpoints )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1735 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], requiredSkillpoints - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1736 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1737 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], requiredSkillpoints);// "Clicking here will spend %d Skill Points"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1738 GameUI_SetFooterString(Str1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1739 uLastPointedObjectID = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1740 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1741 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1742 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1743 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1744 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1745 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1746 if ( pWindow->uFrameHeight == 480 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1747 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1748 //DebugBreak(); //Why is this condition here (in the original too)? Might check fullscreen windows. Let Silvo know if you find out
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1749 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1750 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1751 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1752 //The game never gets to this point even in the original. It's also bugged(neither branch displays anything).
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1753 //TODO fix these and move them up before the window check loop.
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
1754 if ( current_screen_type == SCREEN_CHEST )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1755 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1756 Chest::ChestUI_WritePointedObjectStatusString();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1757 if ( uLastPointedObjectID != 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1758 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1759 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1760 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1761 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1762 uLastPointedObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1763 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1764 }
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
1765 else if ( current_screen_type == SCREEN_HOUSE )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1766 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1767 if ( dialog_menu_id != HOUSE_DIALOGUE_SHOP_BUY_STANDARD
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1768 || (v16 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]], v16 == 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1769 || v16 == -65536 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1770 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1771 if ( uLastPointedObjectID != 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1772 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1773 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1774 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1775 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1776 uLastPointedObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1777 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1778 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1779 pItemGen = (ItemGen *)((char *)&pParty->pPickedItem + 36 * (v16 + 12 * (unsigned int)window_SpeakInHouse->ptr_1C) + 4);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1780 GameUI_SetFooterString(pItemGen->GetDisplayName());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1781 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1782 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1783 uLastPointedObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1784 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1785 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1786 if ( pY < 350 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1787 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1788 v14 = pRenderer->pActiveZBuffer[pX + pSRZBufferLineOffsets[pY]];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1789 if ( v14 == 0 || v14 == -65536 || v14 >= 5000 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1790 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1791 if ( pMouse->uPointingObjectID == 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1792 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1793 if ( uLastPointedObjectID != 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1794 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1795 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1796 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1797 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1798 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1799 uLastPointedObjectID = pMouse->uPointingObjectID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1800 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1801 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1802 pItemGen = (ItemGen *)&pPlayers[uActiveCharacter]->pInventoryItemList[v14-1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1803 GameUI_SetFooterString(pItemGen->GetDisplayName());
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1804 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1805 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1806 uLastPointedObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1807 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1808 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1809 }
2544
c674d547cc7c GUIWindow switch logic refactored into behaviour classes
a.parshin
parents: 2541
diff changeset
1810 if ( (signed int)pX >= (signed int)pWindowList[0]->uFrameX && (signed int)pX <= (signed int)pWindowList[0]->uFrameZ
c674d547cc7c GUIWindow switch logic refactored into behaviour classes
a.parshin
parents: 2541
diff changeset
1811 && (signed int)pY >= (signed int)pWindowList[0]->uFrameY && (signed int)pY <= (signed int)pWindowList[0]->uFrameW )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1812 {
2544
c674d547cc7c GUIWindow switch logic refactored into behaviour classes
a.parshin
parents: 2541
diff changeset
1813 for ( pButton = pWindowList[0]->pControlsHead; pButton != nullptr; pButton = pButton->pNext )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1814 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1815 switch (pButton->uButtonType)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1816 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1817 case 1:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1818 if ( (signed int)pX >= (signed int)pButton->uX && (signed int)pX <= (signed int)pButton->uZ
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1819 && (signed int)pY >= (signed int)pButton->uY && (signed int)pY <= (signed int)pButton->uW )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1820 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1821 pMessageType3 = (UIMessageType)pButton->field_1C;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1822 if ( pMessageType3 == 0 ) // For books
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1823 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1824 GameUI_SetFooterString(pButton->pButtonName);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1825 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1826 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1827 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1828 pMessageQueue_50CBD0->AddGUIMessage(pMessageType3, pButton->msg_param, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1829 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1830 uLastPointedObjectID = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1831 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1832 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1833 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1834 case 2://hovering over portraits
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1835 if (pButton->uWidth != 0 && pButton->uHeight != 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1836 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1837 uint distW = pX - pButton->uX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1838 uint distY = pY - pButton->uY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1839
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1840 double ratioX = 1.0 * (distW*distW) / (pButton->uWidth*pButton->uWidth);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1841 double ratioY = 1.0 * (distY*distY) / (pButton->uHeight*pButton->uHeight);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1842
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1843 if (ratioX + ratioY < 1.0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1844 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1845 pMessageType2 = (UIMessageType)pButton->field_1C;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1846 if ( pMessageType2 != 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1847 pMessageQueue_50CBD0->AddGUIMessage(pMessageType2, pButton->msg_param, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1848 GameUI_SetFooterString(pButton->pButtonName); // for character name
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1849 uLastPointedObjectID = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1850 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1851 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1852 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1853 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1854 case 3:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1855 if ( pX >= pButton->uX && pX <= pButton->uZ
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1856 && pY >= pButton->uY && pY <= pButton->uW )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1857 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1858 requiredSkillpoints = (LOBYTE(pPlayers[uActiveCharacter]->pActiveSkills[pButton->msg_param]) & 0x3F) + 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1859 if ( pPlayers[uActiveCharacter]->uSkillPoints < requiredSkillpoints )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1860 sprintf(Str1, pGlobalTXT_LocalizationStrings[469], requiredSkillpoints - pPlayers[uActiveCharacter]->uSkillPoints);// "You need %d more Skill Points to advance here"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1861 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1862 sprintf(Str1, pGlobalTXT_LocalizationStrings[468], requiredSkillpoints);// "Clicking here will spend %d Skill Points"
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1863 GameUI_SetFooterString(Str1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1864 uLastPointedObjectID = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1865 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1866 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1867 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1868 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1869 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1870 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1871 //pMouse->uPointingObjectID = sub_46A99B(); //for software
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1872 if ( uLastPointedObjectID != 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1873 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1874 pFooterString[0] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1875 bForceDrawFooter = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1876 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1877 uLastPointedObjectID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1878 return;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1879 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1880
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1881 //----- (0044158F) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1882 void GameUI_DrawCharacterSelectionFrame()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1883 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1884 if ( uActiveCharacter )
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1885 pRenderer->DrawTextureIndexedAlpha(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[uActiveCharacter - 1] - 9, 380,
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1886 pIcons_LOD->GetTexture(uTextureID_GameUI_CharSelectionFrame));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1887 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1888
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1889 //----- (0044162D) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1890 void GameUI_DrawPartySpells()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1891 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1892 unsigned int v0; // ebp@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1893 Texture *spell_texture; // [sp-4h] [bp-1Ch]@12
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1894 //Texture *v9; // [sp-4h] [bp-1Ch]@21
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1895
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1896 v0 = (signed __int64)((double)GetTickCount() * 0.050000001);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1897 //v1 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1898 for (uint i = 0; i < 14; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1899 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1900 //v2 = byte_4E5DD8[v1];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1901 if (pParty->pPartyBuffs[byte_4E5DD8[i]].uExpireTime)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1902 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1903 Texture* tex = pIcons_LOD->GetTexture(pTextureIDs_PartyBuffIcons[i]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1904 //v3 = pTextureIDs_PartyBuffIcons[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1905 pRenderer->_4A65CC(pPartySpellbuffsUI_XYs[i][0],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1906 pPartySpellbuffsUI_XYs[i][1], tex, tex,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1907 v0 + 20 * pPartySpellbuffsUI_smthns[i], 0, 63);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1908 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1909 //++v1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1910 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1911 //while ( v1 < 14 );
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
1912 if (current_screen_type == SCREEN_GAME || current_screen_type == SCREEN_NPC_DIALOGUE)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1913 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1914 if (pParty->FlyActive())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1915 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1916 if ( pParty->bFlying )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1917 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, v0)->uTextureID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1918 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1919 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_FlySpell, 0)->uTextureID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1920 //if ( pRenderer->pRenderD3D )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1921 pRenderer->DrawTextureIndexed(8, 8, spell_texture);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1922 /*else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1923 pRenderer->DrawTextureIndexedAlpha(8, 8, v7);*/
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1924 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1925 if ( pParty->WaterWalkActive() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1926 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1927 if ( pParty->uFlags & PARTY_FLAGS_1_STANDING_ON_WATER )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1928 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, v0)->uTextureID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1929 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1930 spell_texture = pIcons_LOD->GetTexture(pIconsFrameTable->GetFrame(uIconIdx_WaterWalk, 0)->uTextureID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1931 //if ( pRenderer->pRenderD3D )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1932 pRenderer->DrawTextureIndexed(396, 8, spell_texture);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1933 /*else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1934 pRenderer->DrawTextureIndexedAlpha(396, 8, v9);*/
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1935 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1936 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1937 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1938 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1939 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_HAMMERHANDS].uExpireTime )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1940 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 427, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Hammerhands));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1941 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1942 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 393, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Bless));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1943 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PRESERVATION].uExpireTime )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1944 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 410, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_Preservation));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1945 if ( pParty->pPlayers[i].pPlayerBuffs[PLAYER_BUFF_PAIN_REFLECTION].uExpireTime )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1946 pRenderer->DrawTextureIndexed(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 72, 444, pIcons_LOD->GetTexture(uTextureID_PlayerBuff_PainReflection));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1947 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1948 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1949
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1950 //----- (004921C1) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1951 void GameUI_DrawPortraits(unsigned int _this)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1952 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1953 unsigned int face_expression_ID; // eax@17
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1954 PlayerFrame *pFrame; // eax@21
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1955 int pTextureID; // eax@57
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1956 Texture *pPortrait; // [sp-4h] [bp-1Ch]@27
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1957
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1958 if ( _A750D8_player_speech_timer )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1959 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1960 _A750D8_player_speech_timer -= (signed int)pMiscTimer->uTimeElapsed;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1961 if ( _A750D8_player_speech_timer <= 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1962 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1963 if ( pPlayers[uSpeakingCharacter]->CanAct() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1964 pPlayers[uSpeakingCharacter]->PlaySound(PlayerSpeechID, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1965 _A750D8_player_speech_timer = 0i64;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1966 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1967 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1968
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1969 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1970 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1971 Player* pPlayer = &pParty->pPlayers[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1972 if ( pPlayer->IsEradicated() )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1973 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1974 pPortrait = pTexture_PlayerFaceEradicated;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1975 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1976 pRenderer->DrawTranslucent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1977 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1978 pRenderer->DrawTextureIndexedAlpha(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1979 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1980 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1981 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1982 sub_441A4E(i);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1983 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1984 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1985 if (pPlayer->IsDead())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1986 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1987 pPortrait = pTexture_PlayerFaceDead;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1988 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1989 pRenderer->DrawTranslucent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1990 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
1991 pRenderer->DrawTextureIndexedAlpha(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1992 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1993 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1994 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1995 sub_441A4E(i);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1996 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1997 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1998 face_expression_ID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
1999 for ( uint j = 0; j < pPlayerFrameTable->uNumFrames; ++j )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2000 if ( pPlayerFrameTable->pFrames[j].expression == pPlayer->expression )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2001 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2002 face_expression_ID = j;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2003 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2004 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2005 if ( face_expression_ID == 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2006 face_expression_ID = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2007 if (pPlayer->expression == CHARACTER_EXPRESSION_21)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2008 pFrame = pPlayerFrameTable->GetFrameBy_y(&pPlayer->_expression21_frameset, &pPlayer->_expression21_animtime, pMiscTimer->uTimeElapsed);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2009 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2010 pFrame = pPlayerFrameTable->GetFrameBy_x(face_expression_ID, pPlayer->uExpressionTimePassed);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2011 if (pPlayer->field_1AA2 != pFrame->uTextureID - 1 || _this )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2012 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2013 pPlayer->field_1AA2 = pFrame->uTextureID - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2014 pPortrait = (Texture *)pTextures_PlayerFaces[i][pPlayer->field_1AA2];//pFace = (Texture *)pTextures_PlayerFaces[i][pFrame->uTextureID];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2015 if ( pParty->pPartyBuffs[PARTY_BUFF_INVISIBILITY].uExpireTime )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2016 pRenderer->DrawTranslucent(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i], 388, pPortrait);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2017 else
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
2018 pRenderer->DrawTextureIndexedAlpha(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] + 1, 388, pPortrait);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2019 if ( pPlayer->pPlayerBuffs[PLAYER_BUFF_BLESS].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_HASTE].uExpireTime
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2020 | pPlayer->pPlayerBuffs[PLAYER_BUFF_HEROISM].uExpireTime | pPlayer->pPlayerBuffs[PLAYER_BUFF_SHIELD].uExpireTime
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2021 | pPlayer->pPlayerBuffs[PLAYER_BUFF_STONESKIN].uExpireTime )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2022 sub_441A4E(i);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2023 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2024 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2025 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2026 if ( pParty->bTurnBasedModeOn == 1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2027 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2028 if ( pTurnEngine->turn_stage != TE_WAIT )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2029 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2030 if (PID_TYPE(pTurnEngine->pQueue[0].uPackedID) == OBJECT_Player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2031 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2032 if ( pTurnEngine->uActorQueueSize > 0 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2033 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2034 for (uint i = 0; i < (uint)pTurnEngine->uActorQueueSize; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2035 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2036 if (PID_TYPE(pTurnEngine->pQueue[i].uPackedID) != OBJECT_Player)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2037 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2038 pTextureID = dword_5079D0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2039 if ( pParty->uFlags & 0x10 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2040 pTextureID = dword_5079CC;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2041 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2042 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2043 if ( pParty->uFlags & 0x20 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2044 pTextureID = dword_5079C8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2045 }
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
2046 pRenderer->DrawTextureIndexedAlpha(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[PID_ID(pTurnEngine->pQueue[i].uPackedID)] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2047 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2048 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2049 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2050 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2051 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2052 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2053 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2054 for (uint i = 0; i < 4; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2055 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2056 if (pParty->pPlayers[i].CanAct() && !pParty->pPlayers[i].uTimeToRecovery)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2057 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2058 pTextureID = dword_5079D0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2059 if ( pParty->uFlags & 0x10 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2060 pTextureID = dword_5079CC;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2061 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2062 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2063 if ( pParty->uFlags & 0x20 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2064 pTextureID = dword_5079C8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2065 }
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
2066 pRenderer->DrawTextureIndexedAlpha(pPlayerPortraitsXCoords_For_PlayerBuffAnimsDrawing[i] - 4, 385, pIcons_LOD->GetTexture(pTextureID));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2067 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2068 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2069 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2070 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2071
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2072 //----- (00441D38) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2073 void GameUI_DrawMinimap(unsigned int uX, unsigned int uY, unsigned int uZ, unsigned int uW, unsigned int uZoom, unsigned int bRedrawOdmMinimap)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2074 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2075 int uHeight; // ebx@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2076 signed int pW; // ebx@23
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2077 int v15; // eax@23
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2078 double v20; // st7@30
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2079 signed int v27; // eax@37
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2080 //unsigned __int16 *v28; // ecx@37
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2081 signed int v29; // edi@40
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2082 int pPoint_X; // edi@72
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2083 int pPoint_Y; // ebx@72
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2084 unsigned int lPitch; // [sp+20h] [bp-34h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2085 signed int pY; // [sp+20h] [bp-34h]@23
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2086 signed int pX; // [sp+24h] [bp-30h]@23
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2087 signed int v70; // [sp+24h] [bp-30h]@37
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2088 signed int uBluea; // [sp+28h] [bp-2Ch]@37
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2089 int v73; // [sp+2Ch] [bp-28h]@30
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2090 signed int uCenterY; // [sp+48h] [bp-Ch]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2091 signed int uCenterX; // [sp+4Ch] [bp-8h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2092 signed int uWidth; // [sp+5Ch] [bp+8h]@30
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2093 signed int pZ; // [sp+60h] [bp+Ch]@23
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2094 float uWb; // [sp+60h] [bp+Ch]@30
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2095 unsigned int pColor;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2096
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2097 uCenterX = (uX + uZ) / 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2098 uCenterY = (uY + uW) / 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2099 lPitch = pRenderer->uTargetSurfacePitch;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2100 bool bWizardEyeActive = pParty->WizardEyeActive();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2101 int uWizardEyeSkillLevel = pParty->WizardEyeSkillLevel();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2102 if ( CheckHiredNPCSpeciality(Cartographer) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2103 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2104 bWizardEyeActive = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2105 uWizardEyeSkillLevel = 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2106 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2107
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2108 if ( wizard_eye )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2109 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2110 bWizardEyeActive = true;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2111 uWizardEyeSkillLevel = 3;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2112 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2113 pRenderer->SetRasterClipRect(uX, uY, uZ - 1, uW - 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2114 uHeight = uW - uY;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2115 uWidth = uZ - uX;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2116
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2117 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2118 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2119 uchar* pMapLod0 = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pLevelOfDetail0_prolly_alpha_mask;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2120 ushort* pPal = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].pPalette16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2121 v73 = (1 << (pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2 + 16)) / (signed int)uZoom;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2122 v20 = (double)(pParty->vPosition.x + 32768) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2123 uWb = (double)(32768 - pParty->vPosition.y) / (double)(1 << (16 - pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uWidthLn2));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2124 switch (uZoom)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2125 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2126 case 512:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2127 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2128 v20 = v20 - (double)(uWidth / 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2129 uWb = uWb - (double)(uHeight / 2);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2130 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2131 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2132 case 1024:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2133 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2134 v20 = v20 - (double)(uWidth / 4);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2135 uWb = uWb - (double)(uHeight / 4);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2136 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2137 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2138 case 2048:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2139 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2140 v20 = v20 - (double)(uWidth / 8);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2141 uWb = uWb - (double)(uHeight / 8);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2142 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2143 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2144 default: assert(false);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2145 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2146
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2147 static unsigned __int16 pOdmMinimap[117][137];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2148 assert(sizeof(pOdmMinimap) == 137 * 117 * sizeof(short));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2149
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2150 v70 = floorf(v20 * 65536.0 + 0.5f);//LODWORD(v24);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2151 uBluea = floorf(uWb * 65536.0 + 0.5f);//LODWORD(v25);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2152 v27 = uBluea >> 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2153 //v28 = &pRenderer->pTargetSurface[uX + uY * lPitch];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2154
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2155 if (pMapLod0 && bRedrawOdmMinimap)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2156 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2157 assert(uWidth == 137 && uHeight == 117);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2158 //auto pMinimap = (unsigned __int16 *)pOdmMinimap;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2159
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2160 ushort mapWidth = pIcons_LOD->pTextures[viewparams->uTextureID_LocationMap].uTextureWidth;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2161
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2162 v29 = v70 >> 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2163 for (int y = 0; y < uHeight; ++y)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2164 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2165 uchar* pMapLod0Line = &pMapLod0[v27 * mapWidth];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2166 for (int x = 0; x < uWidth; ++x)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2167 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2168 //*pMinimap++ = pPal[pMapLod0Line[v29]];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2169 pRenderer->WritePixel16(uX + x, uY + y, pPal[pMapLod0Line[v29]]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2170 v29 = (v70 + x * v73) >> 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2171 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2172 uBluea += v73;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2173 v27 = uBluea >> 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2174 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2175
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2176 /*v29 = v70 >> 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2177 for (int y = 0; y < uHeight; ++y)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2178 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2179 uchar* pMapLod0Line = &pMapLod0[v27 * mapWidth];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2180 for (int x = 0; x < uWidth; ++x)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2181 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2182 //*pMinimap++ = pPal[pMapLod0Line[v29]];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2183 pOdmMinimap[y][x] = pPal[pMapLod0Line[v29]];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2184 v29 = (v70 + x * v73) >> 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2185 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2186 v29 = v70 >> 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2187 v28 += 137 - uWidth;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2188 uBluea += v73;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2189 v27 = uBluea >> 16;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2190 }*/
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2191 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2192
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2193 /*for (int y = 0; y < 117; ++y)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2194 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2195 for (int x = 0; x < 137; ++x)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2196 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2197 *v28++ = pOdmMinimap[y][x];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2198 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2199 v28 += lPitch - 137;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2200 }*/
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2201 uNumBlueFacesInBLVMinimap = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2202 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2203 else// uCurrentlyLoadedLevelType == LEVEL_Indoor
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2204 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2205 pRenderer->FillRectFast(uX, uY, uZ - uX, uHeight, 0xF);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2206 uNumBlueFacesInBLVMinimap = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2207
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2208 for (uint i = 0; i < (uint)pIndoor->pMapOutlines->uNumOutlines; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2209 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2210 BLVMapOutline* pOutline = &pIndoor->pMapOutlines->pOutlines[i];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2211 //BLVFace* pFace1 = &pIndoor->pFaces[pOutline->uFace1ID];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2212 //BLVFace* pFace2 = &pIndoor->pFaces[pOutline->uFace2ID];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2213 if (pIndoor->pFaces[pOutline->uFace1ID].Visible() && pIndoor->pFaces[pOutline->uFace2ID].Visible())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2214 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2215 if ( pOutline->uFlags & 1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2216 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2217 if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 &&
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2218 (pIndoor->pFaces[pOutline->uFace1ID].Clickable() || pIndoor->pFaces[pOutline->uFace2ID].Clickable()) &&
2508
491f0babd563 use_music_folder
Ritor1
parents: 2502
diff changeset
2219 (pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace1ID].uFaceExtraID].uEventID
491f0babd563 use_music_folder
Ritor1
parents: 2502
diff changeset
2220 || pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace2ID].uFaceExtraID].uEventID))
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2221 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2222 if (uNumBlueFacesInBLVMinimap < 49)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2223 pBlueFacesInBLVMinimapIDs[uNumBlueFacesInBLVMinimap++] = i;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2224 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2225 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2226 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2227 pX = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2228 pY = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2229 pZ = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2230 pW = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2231 v15 = abs(pOutline->sZ - pParty->vPosition.z) / 8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2232 if ( v15 > 100 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2233 v15 = 100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2234 pRenderer->RasterLine2D(pX, pY, pZ, pW, viewparams->pPalette[-v15 + 200]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2235 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2236 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2237 }
2508
491f0babd563 use_music_folder
Ritor1
parents: 2502
diff changeset
2238 if (pIndoor->pFaces[pOutline->uFace1ID].uAttributes & FACE_UNKNOW7
491f0babd563 use_music_folder
Ritor1
parents: 2502
diff changeset
2239 || pIndoor->pFaces[pOutline->uFace2ID].uAttributes & FACE_UNKNOW7)
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2240 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2241 pOutline->uFlags = pOutline->uFlags | 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2242 pIndoor->_visible_outlines[i >> 3] |= 1 << (7 - i % 8);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2243 if (bWizardEyeActive && uWizardEyeSkillLevel >= 3 &&
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2244 (pIndoor->pFaces[pOutline->uFace1ID].Clickable() || pIndoor->pFaces[pOutline->uFace2ID].Clickable()) &&
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2245 (pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace1ID].uFaceExtraID].uEventID || pIndoor->pFaceExtras[pIndoor->pFaces[pOutline->uFace2ID].uFaceExtraID].uEventID))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2246 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2247 if (uNumBlueFacesInBLVMinimap < 49)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2248 pBlueFacesInBLVMinimapIDs[uNumBlueFacesInBLVMinimap++] = i;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2249 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2250 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2251 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2252 pX = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2253 pY = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex1ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2254 pZ = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2255 pW = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pIndoor->pMapOutlines->pOutlines[i].uVertex2ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2256 v15 = abs(pOutline->sZ - pParty->vPosition.z) / 8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2257 if ( v15 > 100 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2258 v15 = 100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2259 pRenderer->RasterLine2D(pX, pY, pZ, pW, viewparams->pPalette[-v15 + 200]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2260 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2261 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2262 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2263 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2264 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2265
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2266 for (uint i = 0; i < uNumBlueFacesInBLVMinimap; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2267 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2268 BLVMapOutline* pOutline = &pIndoor->pMapOutlines->pOutlines[pBlueFacesInBLVMinimapIDs[i]];
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2269 pX = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex1ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2270 pY = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex1ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2271 pZ = uCenterX + ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex2ID].x)) << 16) - uZoom * pParty->vPosition.x) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2272 pW = uCenterY - ((signed int)(((unsigned int)(fixpoint_mul(uZoom, pIndoor->pVertices[pOutline->uVertex2ID].y)) << 16) - uZoom * pParty->vPosition.y) >> 16);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2273 pRenderer->RasterLine2D(pX, pY, pZ, pW, ui_game_minimap_outline_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2274 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2275 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2276
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2277 //draw arrow on the minimap(include. Ritor1)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2278 uint arrow_idx;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2279 unsigned int rotate = pParty->sRotationY & stru_5C6E00->uDoublePiMask;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2280 if ( (signed int)rotate <= 1920 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2281 arrow_idx = 6;
2516
Ritor1
parents: 2508
diff changeset
2282 if ( (signed int)rotate < 1664 )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2283 arrow_idx = 5;
2516
Ritor1
parents: 2508
diff changeset
2284 if ( (signed int)rotate <= 1408 )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2285 arrow_idx = 4;
2516
Ritor1
parents: 2508
diff changeset
2286 if ( (signed int)rotate < 1152 )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2287 arrow_idx = 3;
2516
Ritor1
parents: 2508
diff changeset
2288 if ( (signed int)rotate <= 896 )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2289 arrow_idx = 2;
2516
Ritor1
parents: 2508
diff changeset
2290 if ( (signed int)rotate < 640 )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2291 arrow_idx = 1;
2516
Ritor1
parents: 2508
diff changeset
2292 if ( (signed int)rotate <= 384 )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2293 arrow_idx = 0;
2516
Ritor1
parents: 2508
diff changeset
2294 if ( (signed int)rotate < 128 || (signed int)rotate > 1920 )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2295 arrow_idx = 7;
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
2296 pRenderer->DrawTextureIndexedAlpha(uCenterX - 3, uCenterY - 3, pIcons_LOD->GetTexture(pTextureIDs_pMapDirs[arrow_idx]));//ñòðåëêà
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2297
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2298 //draw objects on the minimap
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2299 if ( bWizardEyeActive )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2300 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2301 if ( uWizardEyeSkillLevel >= 2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2302 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2303 for ( uint i = 0; i < uNumSpriteObjects; ++i )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2304 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2305 if ( !pSpriteObjects[i].uType || !pSpriteObjects[i].uObjectDescID )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2306 continue;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2307 //if (uWizardEyeSkillLevel == 1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2308 pPoint_X = uCenterX + fixpoint_mul((pSpriteObjects[i].vPosition.x - pParty->vPosition.x), uZoom);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2309 pPoint_Y = uCenterY - fixpoint_mul((pSpriteObjects[i].vPosition.y - pParty->vPosition.y), uZoom);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2310 //if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z &&
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2311 // pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2312 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2313 if (pObjectList->pObjects[pSpriteObjects[i].uObjectDescID].uFlags & OBJECT_DESC_UNPICKABLE)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2314 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2315 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_projectile_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2316 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2317 else if ( uZoom > 512 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2318 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2319 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y, pPoint_X - 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2320 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2321 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 1, ui_game_minimap_treasure_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2322 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_treasure_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2323 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y, pPoint_X + 2, pPoint_Y + 1, ui_game_minimap_treasure_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2324 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2325 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2326 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2327 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, ui_game_minimap_treasure_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2328 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, ui_game_minimap_treasure_color);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2329 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2330 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2331 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2332 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2333 for ( uint i = 0; i < uNumActors; ++i )//draw actors(îòðèñîâêà ìîíñòðîâ è íïñ)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2334 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2335 if ( pActors[i].uAIState != Removed && pActors[i].uAIState != Disabled
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2336 && (pActors[i].uAIState == Dead || pActors[i].ActorNearby()) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2337 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2338 pPoint_X = uCenterX + (fixpoint_mul((pActors[i].vPosition.x - pParty->vPosition.x), uZoom));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2339 pPoint_Y = uCenterY - (fixpoint_mul((pActors[i].vPosition.y - pParty->vPosition.y), uZoom));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2340 //if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2341 // && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2342 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2343 pColor = ui_game_minimap_actor_friendly_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2344 if ( pActors[i].uAttributes & ACTOR_HOSTILE )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2345 pColor = ui_game_minimap_actor_hostile_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2346 if ( pActors[i].uAIState == Dead)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2347 pColor = ui_game_minimap_actor_corpse_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2348 if ( uZoom > 1024 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2349 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2350 pRenderer->RasterLine2D(pPoint_X - 2, pPoint_Y - 1, pPoint_X - 2, pPoint_Y + 1, pColor);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2351 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 2, pPoint_X - 1, pPoint_Y + 2, pColor);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2352 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 2, pPoint_X, pPoint_Y + 2, pColor);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2353 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 2, pPoint_X + 1, pPoint_Y + 2, pColor);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2354 pRenderer->RasterLine2D(pPoint_X + 2, pPoint_Y - 1, pPoint_X + 2, pPoint_Y + 1, pColor);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2355 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2356 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2357 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2358 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y, pColor);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2359 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y, pColor);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2360 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2361 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2362 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2363 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2364 for ( uint i = 0; i < (signed int)uNumLevelDecorations; ++i )//draw items(îòðèñîâêà ïðåäìåòîâ)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2365 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2366 if ( pLevelDecorations[i].uFlags & 8 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2367 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2368 pPoint_X = uCenterX + (fixpoint_mul((pLevelDecorations[i].vPosition.x - pParty->vPosition.x), uZoom));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2369 pPoint_Y = uCenterY - (fixpoint_mul((pLevelDecorations[i].vPosition.y - pParty->vPosition.y), uZoom));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2370 //if ( pPoint_X >= pRenderer->raster_clip_x && pPoint_X <= pRenderer->raster_clip_z
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2371 // && pPoint_Y >= pRenderer->raster_clip_y && pPoint_Y <= pRenderer->raster_clip_w )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2372 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2373 if ( (signed int)uZoom > 512 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2374 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2375 pRenderer->RasterLine2D(pPoint_X - 1, pPoint_Y - 1, pPoint_X - 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2376 pRenderer->RasterLine2D(pPoint_X, pPoint_Y - 1, pPoint_X, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2377 pRenderer->RasterLine2D(pPoint_X + 1, pPoint_Y - 1, pPoint_X + 1, pPoint_Y + 1, ui_game_minimap_decoration_color_1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2378 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2379 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2380 pRenderer->RasterLine2D(pPoint_X, pPoint_Y, pPoint_X, pPoint_Y, ui_game_minimap_decoration_color_1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2381 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2382 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2383 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2384 }
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
2385 pRenderer->DrawTextureIndexedAlpha(468, 0, pIcons_LOD->GetTexture(uTextureID_Minimap_Loop));//draw minimap_loop
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
2386 pRenderer->SetUIClipRect(541, 0, 567, 480);
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2387 pRenderer->DrawTextureIndexed(floorf(((double)pParty->sRotationY * 0.1171875) + 0.5f) + 285, 136, pIcons_LOD->GetTexture(uTextureID_Compas));//draw compas
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
2388 pRenderer->ResetUIClipRect();
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2389 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2390
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2391 //----- (00441498) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2392 void GameUI_DrawTorchlightAndWizardEye()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2393 {
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2394 if (current_screen_type == SCREEN_GAME
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2395 || current_screen_type == SCREEN_MENU
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2396 || current_screen_type == SCREEN_OPTIONS
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2397 || current_screen_type == SCREEN_REST
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2398 || current_screen_type == SCREEN_SPELL_BOOK
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2399 || current_screen_type == SCREEN_CHEST
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2400 || current_screen_type == SCREEN_SAVEGAME
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2401 || current_screen_type == SCREEN_LOADGAME
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2402 || current_screen_type == SCREEN_CHEST_INVENTORY
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2403 || current_screen_type == SCREEN_BOOKS
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2404 || current_screen_type == SCREEN_BRANCHLESS_NPC_DIALOG )
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2405 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2406 if (pParty->TorchlightActive())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2407 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2408 IconFrame* icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnum_Torchlight->uIconID, pEventTimer->Time());
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
2409 pRenderer->DrawTextureIndexedAlpha(pUIAnum_Torchlight->x, pUIAnum_Torchlight->y, pIcons_LOD->GetTexture(icon->uTextureID));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2410 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2411 if (pParty->WizardEyeActive())
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2412 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2413 IconFrame* icon = pIconsFrameTable->GetFrame((signed __int16)pUIAnim_WizardEye->uIconID, pEventTimer->Time());
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
2414 pRenderer->DrawTextureIndexedAlpha(pUIAnim_WizardEye->x, pUIAnim_WizardEye->y, pIcons_LOD->GetTexture(icon->uTextureID));
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2415 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2416 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2417 }
2541
a902abdfc7f2 1. Renamed class Game to class Engine.
a.parshin
parents: 2524
diff changeset
2418 // 4E28F8: using guessed type int current_screen_type;
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2419
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2420
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2421 //----- (00491F87) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2422 void GameUI_DrawHiredNPCs()
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2423 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2424 unsigned int v13; // eax@23
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2425 char pContainer[20]; // [sp+Ch] [bp-30h]@18
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2426 signed int uFrameID; // [sp+24h] [bp-18h]@19
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2427 int v22; // [sp+34h] [bp-8h]@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2428 unsigned __int8 pNPC_limit_ID; // [sp+3Bh] [bp-1h]@2
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2429
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2430 if ( bNoNPCHiring != 1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2431 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2432 pNPC_limit_ID = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2433 v22 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2434 if (pParty->pHirelings[0].pName)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2435 pTmpBuf[v22++] = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2436 if (pParty->pHirelings[1].pName)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2437 pTmpBuf[v22++] = 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2438
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2439 for (uint i = 0; i < pNPCStats->uNumNewNPCs; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2440 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2441 if (pNPCStats->pNewNPCData[i].uFlags & 128)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2442 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2443 if (!pParty->pHirelings[0].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[0].pName))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2444 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2445 if (!pParty->pHirelings[1].pName || strcmp(pNPCStats->pNewNPCData[i].pName, pParty->pHirelings[1].pName))
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2446 pTmpBuf[v22++] = i + 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2447 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2448 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2449 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2450
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2451 for ( int i = pParty->hirelingScrollPosition; i < v22 && pNPC_limit_ID < 2; i++ )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2452 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2453 if ( (unsigned __int8)pTmpBuf[i] >= 2 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2454 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2455 sprintf(pContainer, "NPC%03d", pNPCStats->pNPCData[(unsigned __int8)pTmpBuf[i] + 499].uPortraitID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2456 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2457 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2458 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2459 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2460 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2461 sprintf(pContainer, "NPC%03d", pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].uPortraitID);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2462 pRenderer->DrawTextureIndexed(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2463 pIcons_LOD->GetTexture(pIcons_LOD->LoadTexture(pContainer, TEXTURE_16BIT_PALETTE)));
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2464 if ( pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_A == 1 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2465 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2466 uFrameID = pParty->pHirelings[(unsigned __int8)pTmpBuf[i]].evt_B;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2467 v13 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2468 if (pIconsFrameTable->uNumIcons)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2469 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2470 for ( v13 = 0; v13 < pIconsFrameTable->uNumIcons; ++v13 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2471 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2472 if ( !_stricmp("spell96", pIconsFrameTable->pIcons[v13].pAnimationName) )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2473 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2474 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2475 }
2524
c7264ab7132f Main menu rendered using d3d11
a.parshin
parents: 2516
diff changeset
2476 pRenderer->DrawTextureIndexedAlpha(pHiredNPCsIconsOffsetsX[pNPC_limit_ID], pHiredNPCsIconsOffsetsY[pNPC_limit_ID],
2501
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2477 &pIcons_LOD->pTextures[pIconsFrameTable->GetFrame(v13, uFrameID)->uTextureID]);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2478 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2479 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2480 ++pNPC_limit_ID;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2481 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2482 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2483 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2484
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2485 //----- (004178FE) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2486 unsigned int UI_GetHealthManaAndOtherQualitiesStringColor(signed int current_pos, signed int base_pos)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2487 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2488 unsigned __int16 R, G, B;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2489
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2490 if ( current_pos <= base_pos )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2491 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2492 if ( current_pos == base_pos )//White
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2493 return 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2494 if ( 100 * current_pos / base_pos >= 25 )//Yellow( current_pos > 1/4 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2495 R = 255, G = 255, B = 100;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2496 else//Red( current_pos < 1/4 )
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2497 R = 255, G = 0, B = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2498 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2499 else//Green
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2500 R = 0, G = 255, B = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2501 return Color16(R, G, B);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2502 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2503
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2504 //----- (00417939) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2505 int GetConditionDrawColor(unsigned int uConditionIdx)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2506 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2507 switch (uConditionIdx)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2508 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2509 case Condition_Zombie:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2510 case Condition_Good:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2511 return ui_character_condition_normal_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2512
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2513 case Condition_Cursed:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2514 case Condition_Weak:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2515 case Condition_Fear:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2516 case Condition_Drunk:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2517 case Condition_Insane:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2518 case Condition_Poison_Weak:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2519 case Condition_Disease_Weak:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2520 return ui_character_condition_light_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2521
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2522 case Condition_Sleep:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2523 case Condition_Poison_Medium:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2524 case Condition_Disease_Medium:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2525 case Condition_Paralyzed:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2526 case Condition_Unconcious:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2527 return ui_character_condition_moderate_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2528
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2529 case Condition_Poison_Severe:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2530 case Condition_Disease_Severe:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2531 case Condition_Dead:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2532 case Condition_Pertified:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2533 case Condition_Eradicated:
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2534 return ui_character_condition_severe_color;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2535 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2536 Error("Invalid condition (%u)", uConditionIdx);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2537 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2538
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Ritor1
parents:
diff changeset
2539 //----- (00495430) --------------------------------------------------------
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Ritor1
parents:
diff changeset
2540 const char * GetReputationString(signed int a1)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2541 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2542 if (a1 >= 25)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2543 return pGlobalTXT_LocalizationStrings[379]; // Hated
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2544 else if (a1 >= 6)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2545 return pGlobalTXT_LocalizationStrings[392]; // Unfriendly
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2546 else if (a1 >= -5)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2547 return pGlobalTXT_LocalizationStrings[399]; // Neutral;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2548 else if (a1 >= -24)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2549 return pGlobalTXT_LocalizationStrings[402]; // Friendly
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2550 else
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2551 return pGlobalTXT_LocalizationStrings[434]; // Respected;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2552 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2553
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2554 //----- (00441A4E) --------------------------------------------------------
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2555 __int16 __fastcall sub_441A4E(int a1)//for blessing
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2556 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2557 __int16 result; // ax@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2558 int v2; // ebx@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2559 // char *v3; // esi@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2560 // int v4; // edi@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2561 bool v5; // ecx@4
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2562 SpriteFrame *pFrame; // eax@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2563 //SpriteFrame *v7; // edi@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2564 int v8; // eax@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2565 // unsigned __int16 v9; // ax@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2566 RenderBillboardTransform_local0 v10; // [sp+Ch] [bp-5Ch]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2567 int v11; // [sp+5Ch] [bp-Ch]@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2568 int v12; // [sp+60h] [bp-8h]@1
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2569 //int v13; // [sp+64h] [bp-4h]@6
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2570
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2571 v10.sParentBillboardID = -1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2572 v10.pTarget = pRenderer->pTargetSurface;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2573 v10.pTargetZ = pRenderer->pActiveZBuffer;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2574 v10.uTargetPitch = pRenderer->GetRenderWidth();
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2575 result = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2576 v2 = a1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2577 v10.uViewportX = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2578 v10.uViewportY = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2579 v10.uViewportZ = window->GetWidth() - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2580 v10.uViewportW = window->GetHeight() - 1;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2581 v12 = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2582 //v3 = (char *)&pOtherOverlayList->pOverlays[0].field_C;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2583 //do
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2584 for (uint i = 0; i < 50; ++i)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2585 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2586 if (pOtherOverlayList->pOverlays[i].field_6 > 0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2587 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2588 result = pOtherOverlayList->pOverlays[i].field_0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2589 if (pOtherOverlayList->pOverlays[i].field_0 >= 300)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2590 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2591 //v4 = result;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2592 v5 = pOtherOverlayList->pOverlays[i].field_0 == v2 + 320
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2593 || pOtherOverlayList->pOverlays[i].field_0 == v2 + 330
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2594 || pOtherOverlayList->pOverlays[i].field_0 == v2 + 340
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2595 || pOtherOverlayList->pOverlays[i].field_0 == v2 + 350;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2596 pOtherOverlayList->pOverlays[i].field_0 = v2 + 310;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2597 if (pOtherOverlayList->pOverlays[i].field_0 == v2 + 310 || v5)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2598 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2599 if (!pOtherOverlayList->pOverlays[i].field_0)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2600 {
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2601 pFrame = pSpriteFrameTable->GetFrame(pOverlayList->pOverlays[pOtherOverlayList->pOverlays[i].field_2].uSpriteFramesetID,
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2602 pOtherOverlayList->pOverlays[i].field_4);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2603 //v7 = v6;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2604 v11 = pOtherOverlayList->pOverlays[i].field_E;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2605 //v13 = pFrame->scale;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2606 //v13 = fixpoint_mul(v11, pFrame->scale);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2607 v10.uScreenSpaceX = pOtherOverlayList->pOverlays[i].field_8;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2608 v10.uScreenSpaceY = pOtherOverlayList->pOverlays[i].field_A;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2609 v10._screenspace_x_scaler_packedfloat = fixpoint_mul(v11, pFrame->scale);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2610 v10._screenspace_y_scaler_packedfloat = fixpoint_mul(v11, pFrame->scale);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2611 v10.pPalette = PaletteManager::Get_Dark_or_Red_LUT(pFrame->uPaletteIndex, 0, 1);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2612 v8 = pOtherOverlayList->pOverlays[i].field_2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2613 v10.sZValue = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2614 v10.uFlags = 0;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2615 //v9 = pOverlayList->pOverlays[v8].uOverlayType;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2616 if (!pOverlayList->pOverlays[v8].uOverlayType || pOverlayList->pOverlays[v8].uOverlayType == 2)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2617 v10.uScreenSpaceY += pSprites_LOD->pSpriteHeaders[pFrame->pHwSpriteIDs[0]].uHeight / 2;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2618 result = pSprites_LOD->pSpriteHeaders[pFrame->pHwSpriteIDs[0]]._4AD2D1(&v10, 0);
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2619 ++v12;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2620 if (v12 == 5)
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2621 break;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2622 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2623 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2624 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2625 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2626 //v3 += 20;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2627 }
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2628 //while ( (signed int)v3 < (signed int)&pOverlayList->pOverlays );
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2629 return result;
0ff6a9e9bf7f GUI folger
Ritor1
parents:
diff changeset
2630 }