Mercurial > traipse_dev
annotate orpg/networking/gsclient.py @ 136:b4e02e8cd314 alpha
Traipse Alpha 'OpenRPG' {091016-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Cleaning up for Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
**Pretty important update that can help remove thousands of dead children from your gametree.
**Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check
your gametree and look for dead children!!
**New Gametree Recusion method, mapping, and context sensitivity. !!Alpha - Watch out for infinite loops!!
author | sirebral |
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date | Mon, 16 Nov 2009 19:13:41 -0600 |
parents | fba298d65cf8 |
children | 8e07c1a2c69b |
rev | line source |
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0
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1 # Copyright (C) 2000-2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: gsclient.py |
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21 # Author: Chris Davis |
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22 # Maintainer: |
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23 # Version: |
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24 # $Id: gsclient.py,v 1.53 2007/10/25 21:49:34 digitalxero Exp $ |
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25 # |
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26 # Description: The file contains code for the game server browser |
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27 # |
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28 |
114 | 29 from __future__ import with_statement |
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30 __version__ = "$Id: gsclient.py,v 1.53 2007/10/25 21:49:34 digitalxero Exp $" |
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31 |
124 | 32 import meta_server_lib |
33 import orpg.tools.rgbhex | |
34 import traceback | |
35 | |
96 | 36 from orpg.dirpath import dir_struct |
0
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37 from orpg.orpg_windows import * |
124 | 38 from orpg.tools.validate import validate |
39 from orpg.orpgCore import component | |
71
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40 from orpg.tools.orpg_settings import settings |
124 | 41 from orpg.tools.orpg_log import debug |
119 | 42 |
102 | 43 from xml.etree.ElementTree import ElementTree, Element |
44 from xml.etree.ElementTree import fromstring, tostring | |
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45 |
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46 gs_host = 1 |
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47 gs_join = 2 |
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48 # constants |
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49 |
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50 class server_instance: |
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51 def __init__(self, id, name="[Unknown]", users="0", address="127.0.0.1", port="9557"): |
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52 self.id = id |
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53 self.name = name |
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54 self.user = users |
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55 self.addy = address |
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56 self.port = port |
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57 |
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58 def server_instance_compare(x,y): |
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59 """compares server insances for list sort""" |
102 | 60 ### Alpha ### makes changes from core. |
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61 DEV_SERVER = "OpenRPG DEV" |
102 | 62 xname = x.name |
63 xuser = int(x.user) | |
64 yname = y.name | |
65 yuser = int(y.user) | |
66 | |
67 who_name = cmp(yname, xname) | |
68 who_user = cmp(yuser, xuser) | |
69 | |
0
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70 if x.name.startswith(DEV_SERVER): |
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71 if y.name.startswith(DEV_SERVER): |
119 | 72 if not who_name: return who_user |
73 else: return who_name | |
74 else: return -1 | |
102 | 75 |
0
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76 elif y.name.startswith(DEV_SERVER): return 1 |
119 | 77 elif not who_user: return who_name |
78 else: return who_user | |
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79 |
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80 def roomCmp(room1, room2): |
119 | 81 if int(room1) > int(room2): return 1 |
82 elif int(room1) < int(room2): return -1 | |
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83 return 0 |
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84 |
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85 class game_server_panel(wx.Panel): |
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86 def __init__(self,parent): |
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87 wx.Panel.__init__(self, parent, -1) |
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88 self.parent = parent |
102 | 89 self.password_manager = component.get('password_manager') |
66 | 90 self.frame = component.get('frame') |
91 self.session = component.get('session') | |
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92 self.serverNameSet = 0 |
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93 self.last_motd = "" |
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94 self.buttons = {} |
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95 self.texts = {} |
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96 self.svrList = [] |
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97 self.build_ctrls() |
104 | 98 self.bookmarks() |
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99 self.refresh_server_list() |
124 | 100 self.refresh_room_list() |
114 | 101 self.build_bookmark_menu() |
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102 |
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103 def build_ctrls(self): |
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104 ## Section Sizers (with frame edges and text captions) |
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105 self.box_sizers = {} |
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106 self.box_sizers["server"] = wx.StaticBox(self, -1, "Server") |
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107 self.box_sizers["window"] = wx.StaticBox(self, -1, "Exit" ) |
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108 self.box_sizers["room"] = wx.StaticBox(self, -1, "Rooms") |
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109 self.box_sizers["c_room"] = wx.StaticBox(self, -1, "Create Room") |
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110 |
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111 ## Layout Sizers |
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112 self.sizers = {} |
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113 self.sizers["main"] = wx.GridBagSizer(hgap=1, vgap=1) |
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114 self.sizers["server"] = wx.StaticBoxSizer(self.box_sizers["server"], wx.VERTICAL) |
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115 self.sizers["rooms"] = wx.StaticBoxSizer(self.box_sizers["room"], wx.VERTICAL) |
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116 self.sizers["close"] = wx.StaticBoxSizer(self.box_sizers["window"], wx.HORIZONTAL) |
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117 self.sizers["c_room"] = wx.StaticBoxSizer(self.box_sizers["c_room"], wx.VERTICAL) |
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118 |
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119 #Build Server Sizer |
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120 adder = wx.StaticText(self, -1, "Address:") |
102 | 121 self.texts["address"] = wx.TextCtrl(self, wx.ID_ANY) |
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122 servers = wx.StaticText(self, -1, "Servers:") |
102 | 123 self.server_list = wx.ListCtrl(self, wx.ID_ANY, style=wx.LC_REPORT | wx.SUNKEN_BORDER ) |
124 self.server_list.InsertColumn(0, '', wx.LIST_FORMAT_LEFT, 0) | |
125 self.server_list.InsertColumn(1, "Players", wx.LIST_FORMAT_LEFT, 0) | |
126 self.server_list.InsertColumn(2, "Name", wx.LIST_FORMAT_LEFT, 0) | |
127 self.buttons['gs_connect'] = wx.Button(self, wx.ID_ANY, "Connect") | |
128 self.buttons['gs_refresh'] = wx.Button(self, wx.ID_ANY, "Refresh") | |
129 self.buttons['gs_disconnect'] = wx.Button(self, wx.ID_ANY, "Disconnect") | |
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130 self.sizers["svrbtns"] = wx.BoxSizer(wx.HORIZONTAL) |
102 | 131 self.sizers["svrbtns"].Add(self.buttons['gs_connect'], 0, wx.EXPAND) |
132 self.sizers["svrbtns"].Add(self.buttons['gs_refresh'], 0, wx.EXPAND) | |
133 self.sizers["svrbtns"].Add(self.buttons['gs_disconnect'], 0, wx.EXPAND) | |
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134 self.sizers["server"].Add(adder, 0, wx.EXPAND) |
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135 self.sizers["server"].Add(self.texts["address"], 0, wx.EXPAND) |
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136 self.sizers["server"].Add(servers, 0, wx.EXPAND) |
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137 self.sizers["server"].Add(self.server_list, 1, wx.EXPAND) |
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138 self.sizers["server"].Add(self.sizers["svrbtns"], 0, wx.EXPAND) |
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139 |
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140 #Build Rooms Sizer |
102 | 141 self.room_list = wx.ListCtrl(self, wx.ID_ANY, style=wx.LC_REPORT | wx.SUNKEN_BORDER) |
96 | 142 self.room_list.InsertColumn(0,"Game", wx.LIST_FORMAT_LEFT,-1) |
143 self.room_list.InsertColumn(1,"Players", wx.LIST_FORMAT_LEFT,-1) | |
144 self.room_list.InsertColumn(2,"PW", wx.LIST_FORMAT_LEFT,-1) | |
102 | 145 self.buttons['gs_join_room'] = wx.Button(self, wx.ID_ANY, "Join Room") |
146 self.buttons['gs_join_lobby'] = wx.Button(self, wx.ID_ANY, "Lobby") | |
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147 self.sizers["roombtns"] = wx.BoxSizer(wx.HORIZONTAL) |
102 | 148 self.sizers["roombtns"].Add(self.buttons['gs_join_room'], 0, wx.EXPAND) |
149 self.sizers["roombtns"].Add(self.buttons['gs_join_lobby'], 0, wx.EXPAND) | |
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150 self.sizers["rooms"].Add(self.room_list, 1, wx.EXPAND) |
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151 self.sizers["rooms"].Add(self.sizers["roombtns"], 0, wx.EXPAND) |
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152 |
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153 #Build Close Sizer |
102 | 154 self.buttons['close_orpg'] = wx.Button(self, wx.ID_ANY,"Exit OpenRPG") |
155 self.buttons['gs_close'] = wx.Button(self, wx.ID_ANY,"Close Window") | |
156 self.sizers["close"].Add(self.buttons['close_orpg'], 1, wx.ALIGN_CENTER_VERTICAL) | |
157 self.sizers["close"].Add(self.buttons['gs_close'], 1, wx.ALIGN_CENTER_VERTICAL) | |
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158 |
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159 #Build Create Room Sizer |
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160 rname = wx.StaticText(self,-1, "Room Name:") |
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161 self.texts["room_name"] = wx.TextCtrl(self, -1) |
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162 rpass = wx.StaticText(self,-1, "Password:") |
102 | 163 self.buttons['gs_pwd'] = wx.CheckBox(self, wx.ID_ANY, "") |
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164 self.texts["room_pwd"] = wx.TextCtrl(self, -1) |
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165 self.texts["room_pwd"].Enable(0) |
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166 pwsizer = wx.BoxSizer(wx.HORIZONTAL) |
102 | 167 pwsizer.Add(self.buttons['gs_pwd'],0,0) |
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168 pwsizer.Add(self.texts["room_pwd"], 1, wx.EXPAND) |
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169 apass = wx.StaticText(self,-1, "Admin Password:") |
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170 self.texts["room_boot_pwd"] = wx.TextCtrl(self, -1) |
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171 minver = wx.StaticText(self,-1, "Minimum Version:") |
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172 self.texts["room_min_version"] = wx.TextCtrl(self, -1) |
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173 self.sizers["c_room_layout"] = wx.FlexGridSizer(rows=8, cols=2, hgap=1, vgap=1) |
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174 self.sizers["c_room_layout"].Add(rname, 0, wx.ALIGN_RIGHT|wx.ALIGN_CENTER_VERTICAL|wx.ALL) |
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175 self.sizers["c_room_layout"].Add(self.texts["room_name"], 0, wx.EXPAND) |
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176 self.sizers["c_room_layout"].Add(rpass, 0, wx.ALIGN_RIGHT|wx.ALIGN_CENTER_VERTICAL|wx.ALL) |
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177 self.sizers["c_room_layout"].Add(pwsizer, 0, wx.EXPAND) |
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178 self.sizers["c_room_layout"].Add(apass, 0, wx.ALIGN_RIGHT|wx.ALIGN_CENTER_VERTICAL|wx.ALL) |
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179 self.sizers["c_room_layout"].Add(self.texts["room_boot_pwd"], 0, wx.EXPAND) |
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180 self.sizers["c_room_layout"].Add(minver, 0, wx.ALIGN_RIGHT|wx.ALIGN_CENTER_VERTICAL|wx.ALL) |
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181 self.sizers["c_room_layout"].Add(self.texts["room_min_version"], 0, wx.EXPAND) |
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182 self.sizers["c_room_layout"].AddGrowableCol(1) |
102 | 183 self.buttons['gs_create_room'] = wx.Button(self, wx.ID_ANY, "Create Room") |
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184 self.sizers["c_room"].Add(self.sizers["c_room_layout"], 1, wx.EXPAND) |
102 | 185 self.sizers["c_room"].Add(self.buttons['gs_create_room'], 0, wx.EXPAND) |
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186 |
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187 #Build Main Sizer |
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188 self.sizers["main"].Add(self.sizers["server"], (0,0), span=(2,1), flag=wx.EXPAND) |
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189 self.sizers["main"].Add(self.sizers["rooms"], (0,1), flag=wx.EXPAND) |
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190 self.sizers["main"].Add(self.sizers["close"], (2,0), flag=wx.EXPAND) |
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191 self.sizers["main"].Add(self.sizers["c_room"], (1,1), span=(2,1), flag=wx.EXPAND) |
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192 self.sizers["main"].AddGrowableCol(0) |
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193 self.sizers["main"].AddGrowableCol(1) |
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194 self.sizers["main"].AddGrowableRow(0) |
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195 self.SetSizer(self.sizers["main"]) |
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196 self.SetAutoLayout(True) |
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197 self.Fit() |
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198 |
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199 ## Event Handlers |
102 | 200 self.Bind(wx.EVT_BUTTON, self.gs_connect, self.buttons['gs_connect']) |
201 self.Bind(wx.EVT_BUTTON, self.gs_disconnect, self.buttons['gs_disconnect']) | |
202 self.Bind(wx.EVT_BUTTON, self.gs_create_room, self.buttons['gs_create_room']) | |
203 self.Bind(wx.EVT_BUTTON, self.gs_join, self.buttons['gs_join_room']) | |
204 self.Bind(wx.EVT_BUTTON, self.gs_join_lobby, self.buttons['gs_join_lobby']) | |
205 self.Bind(wx.EVT_BUTTON, self.gs_server_refresh, self.buttons['gs_refresh']) | |
206 self.Bind(wx.EVT_BUTTON, self.gs_close, self.buttons['gs_close']) | |
207 self.Bind(wx.EVT_BUTTON, self.close_orpg, self.buttons['close_orpg']) | |
208 self.Bind(wx.EVT_CHECKBOX, self.gs_pwd, self.buttons['gs_pwd']) | |
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209 |
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210 # Added double click handlers 5/05 -- Snowdog |
102 | 211 self.Bind(wx.EVT_LIST_ITEM_ACTIVATED, self.on_server_dbclick, self.server_list) |
212 self.Bind(wx.EVT_LIST_ITEM_ACTIVATED, self.on_room_dbclick, self.room_list) | |
213 self.Bind(wx.EVT_LIST_ITEM_SELECTED, self.on_room_select, self.room_list) | |
214 self.Bind(wx.EVT_LIST_ITEM_SELECTED, self.on_server_select, self.server_list) | |
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215 self.texts['address'].Bind(wx.EVT_SET_FOCUS, self.on_text) |
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216 self.set_connected(self.session.is_connected()) |
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217 self.cur_room_index = -1 |
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218 self.cur_server_index = -1 |
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219 self.rmList = {} |
102 | 220 |
221 # Create Book Mark Image List | |
222 self.server_list.Bind(wx.EVT_LEFT_DOWN, self.on_hit) | |
223 self._imageList = wx.ImageList( 16, 16, False ) | |
224 img = wx.Image(dir_struct["icon"]+"add.png", wx.BITMAP_TYPE_PNG).ConvertToBitmap() | |
225 self._imageList.Add( img ) | |
226 img = wx.Image(dir_struct["icon"]+"star.png", wx.BITMAP_TYPE_PNG).ConvertToBitmap() | |
227 self._imageList.Add( img ) | |
228 self.server_list.SetImageList( self._imageList, wx.IMAGE_LIST_SMALL ) | |
104 | 229 |
230 def bookmarks(self): | |
102 | 231 validate.config_file('server_bookmarks.xml', |
232 'default_server_bookmarks.xml') | |
233 self.bookmarks = ElementTree() | |
234 self.bookmarks.parse(dir_struct['user'] + 'server_bookmarks.xml') | |
104 | 235 |
236 def build_bookmark_menu(self): | |
237 gsm = self.frame.mainmenu.GetMenu( | |
238 self.frame.mainmenu.FindMenu('Game Server')) | |
239 self.bookmarks_menu = wx.Menu() | |
102 | 240 x = 0 |
241 for server in self.bookmarks.findall('server'): | |
242 for svr in self.svrList: | |
117 | 243 address = svr.addy |
244 if server.get('address') == address: self.server_list.SetItemImage(x, 1) | |
102 | 245 x += 1 |
246 item = wx.MenuItem(self.bookmarks_menu, wx.ID_ANY, | |
247 server.get('name'), server.get('name')) | |
248 open_rpg.get_component('frame').Bind(wx.EVT_MENU, | |
249 self.on_bookmarks_menu, item) | |
250 self.bookmarks_menu.AppendItem(item) | |
251 gsm.AppendSubMenu(self.bookmarks_menu, "Bookmarks") | |
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252 |
102 | 253 def on_bookmarks_menu(self, evt): |
254 id = evt.GetId() | |
255 menu = self.bookmarks_menu.FindItemById(id) | |
256 for server in self.bookmarks.findall('server'): | |
104 | 257 if server.get('name') == menu.GetLabel(): |
258 address = server.get('address') | |
102 | 259 self.cur_server_index = 999 |
104 | 260 self.name = server.get('name') |
102 | 261 if self.session.is_connected(): |
262 if self.session.host_server == address : return | |
263 else: self.frame.kill_mplay_session() | |
264 self.do_connect(address) | |
265 break | |
266 | |
267 def bookmark(self, item, flag): | |
268 name = self.svrList[item].name | |
269 address = self.svrList[item].addy | |
270 port = self.svrList[item].port | |
271 self.server_list.SetItemImage(item, 1) | |
272 | |
273 for server in self.bookmarks.findall('server'): | |
274 if server.get('name') == name: | |
275 self.bookmarks_menu.Remove( | |
276 self.bookmarks_menu.FindItem(server.get('name'))) | |
277 self.bookmarks.getroot().remove(server) | |
278 self.server_list.SetItemImage(item, 0) | |
279 break | |
280 else: | |
281 server = Element('server') | |
282 server.set('name', name) | |
283 server.set('address', address + ':' + port) | |
284 self.bookmarks.getroot().append(server) | |
285 item = wx.MenuItem(self.bookmarks_menu, wx.ID_ANY, name, name) | |
286 open_rpg.get_component('frame').Bind(wx.EVT_MENU, | |
287 self.on_bookmarks_menu, item) | |
288 self.bookmarks_menu.AppendItem(item) | |
289 self.save_bookmarks() | |
290 | |
291 def save_bookmarks(self): | |
292 with open(dir_struct['user'] + 'server_bookmarks.xml', 'w') as f: | |
293 self.bookmarks.write(f) | |
294 | |
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295 def on_server_dbclick(self, evt=None): |
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296 #make sure address is updated just in case list select wasn't done |
119 | 297 try: self.on_select(evt) |
298 except: pass | |
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299 address = self.texts["address"].GetValue() |
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300 if self.session.is_connected(): |
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301 if self.session.host_server == address : |
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302 #currently connected to address. Do nothing. |
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303 return |
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304 else: |
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305 #address differs, disconnect. |
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306 self.frame.kill_mplay_session() |
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307 self.do_connect(address) |
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308 |
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309 def on_room_dbclick(self, evt=None): |
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310 #make sure address is updated just in case list select wasn't done |
119 | 311 try: self.on_select(evt) |
312 except: pass | |
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313 group_id = str(self.room_list.GetItemData(self.cur_room_index)) |
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314 |
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315 if self.NoGroups: |
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316 self.NoGroups = False |
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317 self.session.group_id = group_id |
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318 self.on_server_dbclick() |
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319 return |
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320 |
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321 if self.cur_room_index >= 0: |
119 | 322 if self.cur_room_index != 0: self.set_lobbybutton(1); |
323 else: self.set_lobbybutton(0); | |
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324 group = self.session.get_group_info(group_id) |
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325 pwd = "" |
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326 if (group[2] == "True") or (group[2] == "1"): |
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327 pwd = self.password_manager.GetPassword("room", group_id) |
119 | 328 else: pwd = "" |
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329 self.session.send_join_group(group_id, pwd) |
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330 |
102 | 331 def on_room_select(self,evt): |
332 self.cur_room_index = evt.m_itemIndex | |
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333 |
102 | 334 def on_hit(self, evt): |
335 pos = wx.Point( evt.GetX(), evt.GetY() ) | |
336 (item, flag) = self.server_list.HitTest( pos ) | |
337 ## Item == list[server], flag == (32 = 0 colum, 128 = else) ## | |
338 if flag == 32: self.bookmark(item, flag) | |
339 evt.Skip() | |
340 | |
341 def on_server_select(self,evt): | |
342 self.cur_server_index = evt.m_itemIndex | |
343 self.name = self.svrList[self.cur_server_index].name | |
344 address = self.svrList[self.cur_server_index].addy | |
345 port = self.svrList[self.cur_server_index].port | |
346 self.texts["address"].SetValue(address + ":" + str(port)) | |
347 self.refresh_room_list() | |
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348 |
118 | 349 def on_text(self, evt): |
0
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350 id = evt.GetId() |
118 | 351 if (id == self.texts["address"].GetValue()) and (self.cur_server_index >= 0): |
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352 #print "ADDRESS id = ", id, "index = ", self.cur_server_index |
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353 self.cur_server_index = -1 |
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354 evt.Skip() |
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355 |
124 | 356 def add_room(self, data): |
357 #debug() | |
0
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358 i = self.room_list.GetItemCount() |
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359 if (data[2]=="1") or (data[2]=="True"): pwd="yes" |
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360 else: pwd="no" |
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361 self.room_list.InsertStringItem(i,data[1]) |
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362 self.room_list.SetStringItem(i,1,data[3]) |
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363 self.room_list.SetStringItem(i,2,pwd) |
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364 self.room_list.SetItemData(i,int(data[0])) |
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365 self.refresh_room_list() |
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366 |
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367 def del_room(self, data): |
124 | 368 #debug(data) |
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369 i = self.room_list.FindItemData(-1, int(data[0])) |
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370 self.room_list.DeleteItem(i) |
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371 self.refresh_room_list() |
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372 |
124 | 373 def update_room(self, data): |
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374 i = self.room_list.FindItemData(-1,int(data[0])) |
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375 if data[2]=="1" : pwd="yes" |
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376 else: pwd="no" |
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377 self.room_list.SetStringItem(i,0,data[1]) |
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378 self.room_list.SetStringItem(i,1,data[3]) |
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379 self.room_list.SetStringItem(i,2,pwd) |
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380 self.refresh_room_list() |
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381 |
124 | 382 def set_cur_room_text(self, name): |
0
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383 pass |
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384 #self.texts["cur_room"].SetLabel(name) |
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385 #self.sizers["room"].Layout() |
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386 |
124 | 387 def set_lobbybutton(self, allow): |
102 | 388 self.buttons['gs_join_lobby'].Enable(allow) |
0
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389 |
124 | 390 def set_connected(self, connected): |
102 | 391 self.buttons['gs_connect'].Enable(not connected) |
392 self.buttons['gs_disconnect'].Enable(connected) | |
393 self.buttons['gs_join_room'].Enable(connected) | |
394 self.buttons['gs_create_room'].Enable(connected) | |
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395 if not connected: |
102 | 396 self.buttons['gs_join_lobby'].Enable(connected) |
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397 self.room_list.DeleteAllItems() |
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398 self.set_cur_room_text("Not Connected!") |
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399 self.cur_room_index = -1 |
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400 self.frame.status.set_connect_status("Not Connected") |
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401 else: |
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402 #data = self.session.get_my_group() |
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403 self.frame.status.set_connect_status(self.name) |
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404 self.set_cur_room_text("Lobby") |
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405 |
102 | 406 def gs_connect(self, evt): |
407 address = self.texts['address'].GetValue() | |
119 | 408 try: dummy = self.name |
409 except: self.name = `address` | |
102 | 410 self.do_connect(address) |
411 | |
412 def gs_disconnect(self, evt): | |
413 self.frame.kill_mplay_session() | |
414 | |
415 def gs_create_room(self, evt): | |
416 self.do_create_group() | |
417 | |
418 def gs_join(self, evt): | |
419 self.do_join_group() | |
420 | |
421 def gs_join_lobby(self, evt): | |
422 self.do_join_lobby() | |
423 | |
424 def gs_server_refresh(self, evt): | |
425 self.refresh_server_list() | |
426 | |
427 def gs_pwd(self, evt): | |
428 self.texts['room_pwd'].Enable(evt.Checked()) | |
429 | |
430 def close_orpg(self, evt): | |
431 dlg = wx.MessageDialog(self, 'Quit OpenRPG?', "OpenRPG", wx.YES_NO) | |
432 if dlg.ShowModal() == wx.ID_YES: | |
433 dlg.Destroy() | |
434 self.frame.kill_mplay_session() | |
435 self.frame.closed_confirmed() | |
436 | |
437 def gs_close(self, evt): | |
438 self.parent.OnMB_GameServerBrowseServers() | |
439 | |
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440 def refresh_room_list(self): |
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441 self.room_list.DeleteAllItems() |
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442 address = self.texts["address"].GetValue() |
119 | 443 try: cadder = self.session.host_server |
444 except: cadder = '' | |
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445 if self.rmList.has_key(address) and len(self.rmList[address]) > 0 and cadder != address: |
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446 groups = self.rmList[address] |
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447 self.NoGroups = True |
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448 else: |
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449 self.NoGroups = False |
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450 groups = self.session.get_groups() |
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451 for g in groups: |
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452 i = self.room_list.GetItemCount() |
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453 if (g[2]=="True") or (g[2]=="1") : pwd="yes" |
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454 else: pwd="no" |
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455 self.room_list.InsertStringItem(i, g[1]) |
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456 self.room_list.SetStringItem(i, 1, g[3]) |
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457 self.room_list.SetStringItem(i, 2, pwd) |
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458 self.room_list.SetItemData(i, int(g[0])) |
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459 if self.room_list.GetItemCount() > 0: |
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460 self.colorize_group_list(groups) |
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461 self.room_list.SortItems(roomCmp) |
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462 wx.CallAfter(self.autosizeRooms) |
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463 |
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464 def autosizeRooms(self): |
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465 self.room_list.SetColumnWidth(0, wx.LIST_AUTOSIZE) |
96 | 466 if self.room_list.GetColumnWidth(0) < 70: self.room_list.SetColumnWidth(0, 70) |
467 if self.room_list.GetColumnWidth(1) < 70: self.room_list.SetColumnWidth(1, 70) | |
468 if self.room_list.GetColumnWidth(2) < 50: self.room_list.SetColumnWidth(2, 50) | |
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469 |
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470 def refresh_server_list(self): |
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471 try: |
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472 self.svrList = [] |
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473 self.server_list.DeleteAllItems() |
119 | 474 etreeEl = meta_server_lib.get_server_list(["2"]); |
475 node_list = etreeEl.findall('server') | |
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476 hex = orpg.tools.rgbhex.RGBHex() |
119 | 477 color1 = settings.get("RoomColor_Active") |
478 color2 = settings.get("RoomColor_Locked") | |
479 color3 = settings.get("RoomColor_Empty") | |
480 color4 = settings.get("RoomColor_Lobby") | |
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481 |
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482 if len(node_list): |
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483 length = len(node_list) |
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484 part = 0 |
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485 partLength = 1.0/length |
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486 for n in node_list: |
124 | 487 #if n.get('id') and n.get('name') and n.get('num_users') and n.get('address') and n.get('port'): |
119 | 488 self.svrList.append(server_instance(n.get('id'), n.get('name'), |
489 n.get('num_users'), n.get('address'), | |
490 n.get('port'))) | |
491 address = n.get('address') + ':' + n.get('port') | |
492 self.rmList[address] = [] | |
493 rooms = n.findall('room') | |
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494 |
119 | 495 for room in rooms: |
496 self.rmList[address].append((room.get("id"), room.get("name"), | |
497 room.get("pwd"), room.get("num_users"))) | |
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498 self.svrList.sort(server_instance_compare) |
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499 |
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500 for n in self.svrList: |
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501 i = self.server_list.GetItemCount() |
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502 name = n.name |
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503 players = n.user |
102 | 504 self.server_list.InsertImageStringItem(i, '', 0) |
104 | 505 for server in self.bookmarks.findall('server'): |
506 if server.get('name') == name: self.server_list.SetItemImage(i, 1) | |
102 | 507 self.server_list.SetStringItem(i,1,players) |
508 self.server_list.SetStringItem(i,2,name) | |
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509 r,g,b = hex.rgb_tuple(color1) |
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510 svrcolor = wx.Colour(red=r,green=g,blue=b) |
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511 |
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512 if players == "0": |
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513 r,g,b = hex.rgb_tuple(color3) |
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514 svrcolor = wx.Colour(red=r,green=g,blue=b) |
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515 |
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516 if n.name.startswith("OpenRPG DEV"): |
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517 r,g,b = hex.rgb_tuple(color2) |
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518 svrcolor = wx.Colour(red=r,green=g,blue=b) |
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519 |
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520 item = self.server_list.GetItem(i) |
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521 item.SetTextColour(svrcolor) |
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522 self.server_list.SetItem(item) |
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523 part += partLength |
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524 self.servers = node_list |
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525 |
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526 # No server is currently selected!!! Versus the broken and random 0! |
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527 self.cur_server_index = -1 |
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528 self.server_list.SetColumnWidth(0, wx.LIST_AUTOSIZE) |
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529 self.server_list.SetColumnWidth(1, wx.LIST_AUTOSIZE) |
102 | 530 if self.server_list.GetColumnWidth(1) < 70: self.server_list.SetColumnWidth(1, 70) |
531 self.server_list.SetColumnWidth(2, wx.LIST_AUTOSIZE) | |
0
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532 |
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533 if self.serverNameSet == 0: |
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534 self.texts["address"].SetValue("127.0.0.1:6774") |
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535 self.serverNameSet = 1 |
119 | 536 else: pass |
0
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537 # Allow xml_dom to be collected |
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538 except Exception, e: |
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539 print "Server List not available." |
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540 traceback.print_exc() |
104 | 541 |
102 | 542 |
0
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543 def failed_connection(self): |
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544 if(self.cur_server_index >= 0): |
119 | 545 server_index = self.servers[self.cur_server_index] |
0
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546 # post_failed_connection will return a non-zero if the server |
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547 # was removed. If it was, refresh the display |
119 | 548 if(meta_server_lib.post_failed_connection(server_index.get('id'), |
549 meta=server_index.get('meta'), address=server_index.get('address'), | |
550 port=server_index.get('port'))): | |
0
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551 self.refresh_server_list() |
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552 |
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553 def do_connect(self, address): |
66 | 554 chat = component.get('chat') |
0
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555 chat.InfoPost("Locating server at " + address + "...") |
119 | 556 if self.session.connect(address): self.frame.start_timer() |
0
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557 else: |
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558 chat.SystemPost("Failed to connect to game server...") |
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559 self.failed_connection() |
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560 |
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561 def do_join_lobby(self): |
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562 self.cur_room_index = 0 |
119 | 563 self.session.send_join_group("0", "") |
0
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564 self.set_lobbybutton(0); |
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565 |
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566 def do_join_group(self): |
102 | 567 if self.cur_room_index >= 0: |
119 | 568 if self.cur_room_index != 0: self.set_lobbybutton(1); |
569 else: self.set_lobbybutton(0); | |
102 | 570 group_id = str(self.room_list.GetItemData(self.cur_room_index)) |
571 group = self.session.get_group_info(group_id) | |
0
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572 pwd = "" |
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573 if (group[2] == "True") or (group[2] == "1"): |
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574 pwd = self.password_manager.GetPassword("room", group_id) |
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575 #dlg = wx.TextEntryDialog(self,"Password?","Join Private Room") |
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576 #if dlg.ShowModal() == wx.ID_OK: |
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577 # pwd = dlg.GetValue() |
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578 #dlg.Destroy() |
119 | 579 else: pwd = "" |
580 if pwd != None: #pwd == None means the user clicked "Cancel" | |
581 self.session.send_join_group(group_id, pwd) | |
0
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582 |
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583 def do_create_group(self): |
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584 name = self.texts["room_name"].GetValue() |
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585 boot_pwd = self.texts["room_boot_pwd"].GetValue() |
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586 minversion = self.texts["room_min_version"].GetValue() |
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587 # |
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588 # Check for & in name. We want to allow this becaus of its common use in D&D. |
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589 # |
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590 loc = name.find("&") |
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591 oldloc=0 |
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592 while loc > -1: |
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593 loc = name.find("&",oldloc) |
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594 if loc > -1: |
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595 b = name[:loc] |
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596 e = name[loc+1:] |
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597 name = b + "&" + e |
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598 oldloc = loc+1 |
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599 loc = name.find('"') |
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600 oldloc=0 |
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601 while loc > -1: |
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602 loc = name.find('"',oldloc) |
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603 if loc > -1: |
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604 b = name[:loc] |
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605 e = name[loc+1:] |
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606 name = b + ""e;" + e |
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607 oldloc = loc+1 |
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608 loc = name.find("'") |
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609 oldloc=0 |
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610 while loc > -1: |
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611 loc = name.find("'",oldloc) |
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612 if loc > -1: |
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613 b = name[:loc] |
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614 e = name[loc+1:] |
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615 name = b + "'" + e |
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616 oldloc = loc+1 |
119 | 617 if self.buttons['gs_pwd'].GetValue(): pwd = self.texts["room_pwd"].GetValue() |
618 else: pwd = "" | |
619 if name == "": wx.MessageBox("Invalid Name","Error"); | |
0
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620 else: |
108 | 621 msg = "%s is creating room \'%s.\'" % (self.session.name, name) |
119 | 622 self.session.send(msg) |
623 self.session.send_create_group(name, pwd, boot_pwd, minversion) | |
0
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624 self.set_lobbybutton(1); #enable the Lobby quickbutton |
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625 |
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626 #--------------------------------------------------------- |
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627 # [START] Snowdog: Updated Game Server Window 12/02 |
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628 #--------------------------------------------------------- |
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629 |
124 | 630 def on_size(self, evt): |
0
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631 # set column widths for room list |
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632 # set column widths for server list |
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633 pass |
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634 |
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635 #--------------------------------------------------------- |
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636 # [END] Snowdog: Updated Game Server Window 12/02 |
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637 #--------------------------------------------------------- |
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638 |
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639 def colorize_group_list(self, groups): |
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640 try: |
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641 hex = orpg.tools.rgbhex.RGBHex() |
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642 for gr in groups: |
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643 item_list_location = self.room_list.FindItemData(-1,int(gr[0])) |
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644 if item_list_location != -1: |
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645 item = self.room_list.GetItem(item_list_location) |
119 | 646 if gr[0] == "0": r,g,b = hex.rgb_tuple(settings.get("RoomColor_Lobby")) |
0
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647 elif gr[3] <> "0": |
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648 if gr[2] == "True" or gr[2] == "1": |
119 | 649 r,g,b = hex.rgb_tuple(settings.get("RoomColor_Locked")) |
650 else: r,g,b = hex.rgb_tuple(settings.get("RoomColor_Active")) | |
651 else: r,g,b = hex.rgb_tuple(settings.get("RoomColor_Empty")) | |
0
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652 color = wx.Colour(red=r,green=g,blue=b) |
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653 item.SetTextColour(color) |
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654 self.room_list.SetItem(item) |
119 | 655 except: traceback.print_exc() |