annotate src/video/windib/SDL_dibvideo.c @ 4140:fc69b552ee32 SDL-1.2

Date: Thu, 28 Feb 2008 22:54:29 +0100 From: Sylvain Beucler Subject: [SDL] SDL window resize and flicker I have a resizable SDL window, and when it's resized, the surface goes black _and_ is flushed to screen before I have a chance to redraw it. This causes flicker. The super-small attached patch fixes this issue by avoiding a SDL_Flip() right after the window resize. What do you think? This SDL_ClearSurface function is only called once in the code, in SDL_SetVideoMode, and as far as I can tell the patch doesn't introduce other changes than getting rid of the flicker.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 29 Feb 2008 13:57:49 +0000
parents 568c9b3c0167
children 73e7e7f5b5a1
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #define WIN32_LEAN_AND_MEAN
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25 #include <windows.h>
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26
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27 /* Not yet in the mingw32 cross-compile headers */
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28 #ifndef CDS_FULLSCREEN
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29 #define CDS_FULLSCREEN 4
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30 #endif
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31
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32 #include "SDL_syswm.h"
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33 #include "../SDL_sysvideo.h"
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34 #include "../SDL_pixels_c.h"
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35 #include "../../events/SDL_sysevents.h"
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36 #include "../../events/SDL_events_c.h"
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37 #include "SDL_dibvideo.h"
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38 #include "../wincommon/SDL_syswm_c.h"
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39 #include "../wincommon/SDL_sysmouse_c.h"
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40 #include "SDL_dibevents_c.h"
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41 #include "../wincommon/SDL_wingl_c.h"
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42
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43 #ifdef _WIN32_WCE
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44
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45 #ifndef DM_DISPLAYORIENTATION
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46 #define DM_DISPLAYORIENTATION 0x00800000L
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47 #endif
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48 #ifndef DM_DISPLAYQUERYORIENTATION
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49 #define DM_DISPLAYQUERYORIENTATION 0x01000000L
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50 #endif
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51 #ifndef DMDO_0
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52 #define DMDO_0 0
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53 #endif
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54 #ifndef DMDO_90
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55 #define DMDO_90 1
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56 #endif
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57 #ifndef DMDO_180
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58 #define DMDO_180 2
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59 #endif
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60 #ifndef DMDO_270
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61 #define DMDO_270 4
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62 #endif
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63
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64 #define NO_GETDIBITS
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65 #define NO_GAMMA_SUPPORT
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66 #if _WIN32_WCE < 420
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67 #define NO_CHANGEDISPLAYSETTINGS
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68 #else
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69 #define ChangeDisplaySettings(lpDevMode, dwFlags) ChangeDisplaySettingsEx(NULL, (lpDevMode), 0, (dwFlags), 0)
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70 #endif
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71 #endif
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72 #ifndef WS_MAXIMIZE
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73 #define WS_MAXIMIZE 0
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74 #endif
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75 #ifndef WS_THICKFRAME
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76 #define WS_THICKFRAME 0
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77 #endif
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78 #ifndef SWP_NOCOPYBITS
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79 #define SWP_NOCOPYBITS 0
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80 #endif
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81 #ifndef PC_NOCOLLAPSE
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82 #define PC_NOCOLLAPSE 0
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83 #endif
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84
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85 #ifdef _WIN32_WCE
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86 // defined and used in SDL_sysevents.c
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87 extern HINSTANCE aygshell;
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88 #endif
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89
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90 /* Initialization/Query functions */
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91 static int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat);
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92 static SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
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93 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
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94 static int DIB_SetColors(_THIS, int firstcolor, int ncolors,
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95 SDL_Color *colors);
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96 static void DIB_CheckGamma(_THIS);
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97 void DIB_SwapGamma(_THIS);
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98 void DIB_QuitGamma(_THIS);
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99 int DIB_SetGammaRamp(_THIS, Uint16 *ramp);
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100 int DIB_GetGammaRamp(_THIS, Uint16 *ramp);
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101 static void DIB_VideoQuit(_THIS);
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102
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103 /* Hardware surface functions */
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104 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface);
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105 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface);
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106 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface);
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107 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface);
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108
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109 /* Windows message handling functions */
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110 static void DIB_GrabStaticColors(HWND window);
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111 static void DIB_ReleaseStaticColors(HWND window);
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112 static void DIB_Activate(_THIS, BOOL active, BOOL minimized);
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113 static void DIB_RealizePalette(_THIS);
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114 static void DIB_PaletteChanged(_THIS, HWND window);
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115 static void DIB_WinPAINT(_THIS, HDC hdc);
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116
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117 /* helper fn */
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118 static int DIB_SussScreenDepth();
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119
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120 /* DIB driver bootstrap functions */
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121
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122 static int DIB_Available(void)
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123 {
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124 return(1);
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125 }
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126
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127 static void DIB_DeleteDevice(SDL_VideoDevice *device)
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128 {
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129 if ( device ) {
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130 if ( device->hidden ) {
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131 SDL_free(device->hidden);
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132 }
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133 if ( device->gl_data ) {
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134 SDL_free(device->gl_data);
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135 }
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136 SDL_free(device);
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137 }
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138 }
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139
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140 static SDL_VideoDevice *DIB_CreateDevice(int devindex)
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141 {
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142 SDL_VideoDevice *device;
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143
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144 /* Initialize all variables that we clean on shutdown */
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145 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
0
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146 if ( device ) {
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147 SDL_memset(device, 0, (sizeof *device));
0
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148 device->hidden = (struct SDL_PrivateVideoData *)
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149 SDL_malloc((sizeof *device->hidden));
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150 device->gl_data = (struct SDL_PrivateGLData *)
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151 SDL_malloc((sizeof *device->gl_data));
0
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152 }
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153 if ( (device == NULL) || (device->hidden == NULL) ||
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154 (device->gl_data == NULL) ) {
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155 SDL_OutOfMemory();
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156 DIB_DeleteDevice(device);
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157 return(NULL);
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158 }
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159 SDL_memset(device->hidden, 0, (sizeof *device->hidden));
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160 SDL_memset(device->gl_data, 0, (sizeof *device->gl_data));
0
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161
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162 /* Set the function pointers */
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163 device->VideoInit = DIB_VideoInit;
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164 device->ListModes = DIB_ListModes;
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165 device->SetVideoMode = DIB_SetVideoMode;
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166 device->UpdateMouse = WIN_UpdateMouse;
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167 device->SetColors = DIB_SetColors;
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168 device->UpdateRects = NULL;
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169 device->VideoQuit = DIB_VideoQuit;
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170 device->AllocHWSurface = DIB_AllocHWSurface;
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171 device->CheckHWBlit = NULL;
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172 device->FillHWRect = NULL;
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173 device->SetHWColorKey = NULL;
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174 device->SetHWAlpha = NULL;
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175 device->LockHWSurface = DIB_LockHWSurface;
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176 device->UnlockHWSurface = DIB_UnlockHWSurface;
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177 device->FlipHWSurface = NULL;
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178 device->FreeHWSurface = DIB_FreeHWSurface;
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179 device->SetGammaRamp = DIB_SetGammaRamp;
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180 device->GetGammaRamp = DIB_GetGammaRamp;
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181 #if SDL_VIDEO_OPENGL
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182 device->GL_LoadLibrary = WIN_GL_LoadLibrary;
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183 device->GL_GetProcAddress = WIN_GL_GetProcAddress;
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184 device->GL_GetAttribute = WIN_GL_GetAttribute;
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185 device->GL_MakeCurrent = WIN_GL_MakeCurrent;
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186 device->GL_SwapBuffers = WIN_GL_SwapBuffers;
0
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187 #endif
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188 device->SetCaption = WIN_SetWMCaption;
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189 device->SetIcon = WIN_SetWMIcon;
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190 device->IconifyWindow = WIN_IconifyWindow;
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191 device->GrabInput = WIN_GrabInput;
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192 device->GetWMInfo = WIN_GetWMInfo;
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193 device->FreeWMCursor = WIN_FreeWMCursor;
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194 device->CreateWMCursor = WIN_CreateWMCursor;
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195 device->ShowWMCursor = WIN_ShowWMCursor;
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196 device->WarpWMCursor = WIN_WarpWMCursor;
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197 device->CheckMouseMode = WIN_CheckMouseMode;
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198 device->InitOSKeymap = DIB_InitOSKeymap;
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199 device->PumpEvents = DIB_PumpEvents;
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200
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201 /* Set up the windows message handling functions */
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202 WIN_Activate = DIB_Activate;
0
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203 WIN_RealizePalette = DIB_RealizePalette;
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204 WIN_PaletteChanged = DIB_PaletteChanged;
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205 WIN_WinPAINT = DIB_WinPAINT;
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206 HandleMessage = DIB_HandleMessage;
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diff changeset
207
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208 device->free = DIB_DeleteDevice;
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209
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210 /* We're finally ready */
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211 return device;
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212 }
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diff changeset
213
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214 VideoBootStrap WINDIB_bootstrap = {
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
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215 "windib", "Win95/98/NT/2000/CE GDI",
0
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216 DIB_Available, DIB_CreateDevice
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217 };
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218
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219 static int cmpmodes(const void *va, const void *vb)
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220 {
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221 SDL_Rect *a = *(SDL_Rect **)va;
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222 SDL_Rect *b = *(SDL_Rect **)vb;
966
f72cc0c7305f Video modes are sorted width first, then height
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223 if ( a->w == b->w )
f72cc0c7305f Video modes are sorted width first, then height
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224 return b->h - a->h;
f72cc0c7305f Video modes are sorted width first, then height
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225 else
f72cc0c7305f Video modes are sorted width first, then height
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226 return b->w - a->w;
0
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227 }
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diff changeset
228
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229 static int DIB_AddMode(_THIS, int bpp, int w, int h)
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230 {
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231 SDL_Rect *mode;
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232 int i, index;
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233 int next_mode;
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diff changeset
234
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235 /* Check to see if we already have this mode */
4096
1859647893b8 Fixed crash when given video modes > 32 bpp
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diff changeset
236 if ( bpp < 8 || bpp > 32 ) { /* Not supported */
0
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237 return(0);
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diff changeset
238 }
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diff changeset
239 index = ((bpp+7)/8)-1;
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diff changeset
240 for ( i=0; i<SDL_nummodes[index]; ++i ) {
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241 mode = SDL_modelist[index][i];
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242 if ( (mode->w == w) && (mode->h == h) ) {
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diff changeset
243 return(0);
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diff changeset
244 }
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245 }
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diff changeset
246
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diff changeset
247 /* Set up the new video mode rectangle */
1336
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248 mode = (SDL_Rect *)SDL_malloc(sizeof *mode);
0
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diff changeset
249 if ( mode == NULL ) {
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diff changeset
250 SDL_OutOfMemory();
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diff changeset
251 return(-1);
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diff changeset
252 }
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diff changeset
253 mode->x = 0;
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diff changeset
254 mode->y = 0;
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diff changeset
255 mode->w = w;
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diff changeset
256 mode->h = h;
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diff changeset
257
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diff changeset
258 /* Allocate the new list of modes, and fill in the new mode */
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diff changeset
259 next_mode = SDL_nummodes[index];
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diff changeset
260 SDL_modelist[index] = (SDL_Rect **)
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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parents: 1330
diff changeset
261 SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
0
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diff changeset
262 if ( SDL_modelist[index] == NULL ) {
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diff changeset
263 SDL_OutOfMemory();
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diff changeset
264 SDL_nummodes[index] = 0;
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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parents: 1330
diff changeset
265 SDL_free(mode);
0
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diff changeset
266 return(-1);
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parents:
diff changeset
267 }
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diff changeset
268 SDL_modelist[index][next_mode] = mode;
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diff changeset
269 SDL_modelist[index][next_mode+1] = NULL;
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diff changeset
270 SDL_nummodes[index]++;
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parents:
diff changeset
271
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diff changeset
272 return(0);
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parents:
diff changeset
273 }
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diff changeset
274
3992
c75679dce60c Fixed bug #335
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parents: 3981
diff changeset
275 static void DIB_CreatePalette(_THIS, int bpp)
0
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diff changeset
276 {
74212992fb08 Initial revision
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parents:
diff changeset
277 /* RJR: March 28, 2000
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parents:
diff changeset
278 moved palette creation here from "DIB_VideoInit" */
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parents:
diff changeset
279
3992
c75679dce60c Fixed bug #335
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diff changeset
280 LOGPALETTE *palette;
c75679dce60c Fixed bug #335
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diff changeset
281 HDC hdc;
c75679dce60c Fixed bug #335
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diff changeset
282 int ncolors;
0
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parents:
diff changeset
283
3992
c75679dce60c Fixed bug #335
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diff changeset
284 ncolors = (1 << bpp);
c75679dce60c Fixed bug #335
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diff changeset
285 palette = (LOGPALETTE *)SDL_malloc(sizeof(*palette)+
c75679dce60c Fixed bug #335
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diff changeset
286 ncolors*sizeof(PALETTEENTRY));
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
287 palette->palVersion = 0x300;
c75679dce60c Fixed bug #335
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parents: 3981
diff changeset
288 palette->palNumEntries = ncolors;
c75679dce60c Fixed bug #335
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parents: 3981
diff changeset
289 hdc = GetDC(SDL_Window);
c75679dce60c Fixed bug #335
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parents: 3981
diff changeset
290 GetSystemPaletteEntries(hdc, 0, ncolors, palette->palPalEntry);
c75679dce60c Fixed bug #335
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parents: 3981
diff changeset
291 ReleaseDC(SDL_Window, hdc);
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
292 screen_pal = CreatePalette(palette);
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
293 screen_logpal = palette;
0
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parents:
diff changeset
294 }
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parents:
diff changeset
295
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parents:
diff changeset
296 int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat)
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parents:
diff changeset
297 {
3981
b0d021cf41b6 windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER.
Ryan C. Gordon <icculus@icculus.org>
parents: 3976
diff changeset
298 const char *env = NULL;
0
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parents:
diff changeset
299 #ifndef NO_CHANGEDISPLAYSETTINGS
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parents:
diff changeset
300 int i;
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301 DEVMODE settings;
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302 #endif
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303
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parents:
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304 /* Create the window */
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305 if ( DIB_CreateWindow(this) < 0 ) {
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306 return(-1);
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307 }
1523
21b1fbb53f4a (patch tweaked a bit)
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diff changeset
308
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
309 #if !SDL_AUDIO_DISABLED
0
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310 DX5_SoundFocus(SDL_Window);
169
8039a5b760b9 Allow building SDL on Windows without audio support
Sam Lantinga <slouken@libsdl.org>
parents: 145
diff changeset
311 #endif
0
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312
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313 /* Determine the screen depth */
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314 vformat->BitsPerPixel = DIB_SussScreenDepth();
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315 switch (vformat->BitsPerPixel) {
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316 case 15:
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317 vformat->Rmask = 0x00007c00;
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318 vformat->Gmask = 0x000003e0;
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319 vformat->Bmask = 0x0000001f;
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320 vformat->BitsPerPixel = 16;
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321 break;
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322 case 16:
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323 vformat->Rmask = 0x0000f800;
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324 vformat->Gmask = 0x000007e0;
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325 vformat->Bmask = 0x0000001f;
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326 break;
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327 case 24:
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328 case 32:
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329 /* GDI defined as 8-8-8 */
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330 vformat->Rmask = 0x00ff0000;
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331 vformat->Gmask = 0x0000ff00;
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332 vformat->Bmask = 0x000000ff;
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333 break;
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334 default:
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335 break;
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336 }
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337
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338 /* See if gamma is supported on this screen */
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339 DIB_CheckGamma(this);
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340
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341 #ifndef NO_CHANGEDISPLAYSETTINGS
1465
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342
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343 settings.dmSize = sizeof(DEVMODE);
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344 settings.dmDriverExtra = 0;
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345 #ifdef _WIN32_WCE
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346 settings.dmFields = DM_DISPLAYQUERYORIENTATION;
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347 this->hidden->supportRotation = ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL) == DISP_CHANGE_SUCCESSFUL;
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diff changeset
348 #endif
1295
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
349 /* Query for the desktop resolution */
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
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350 EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &SDL_desktop_mode);
1545
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1523
diff changeset
351 this->info.current_w = SDL_desktop_mode.dmPelsWidth;
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1523
diff changeset
352 this->info.current_h = SDL_desktop_mode.dmPelsHeight;
1295
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
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diff changeset
353
0
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diff changeset
354 /* Query for the list of available video modes */
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diff changeset
355 for ( i=0; EnumDisplaySettings(NULL, i, &settings); ++i ) {
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diff changeset
356 DIB_AddMode(this, settings.dmBitsPerPel,
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diff changeset
357 settings.dmPelsWidth, settings.dmPelsHeight);
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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diff changeset
358 #ifdef _WIN32_WCE
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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diff changeset
359 if( this->hidden->supportRotation )
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
360 DIB_AddMode(this, settings.dmBitsPerPel,
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
361 settings.dmPelsHeight, settings.dmPelsWidth);
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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diff changeset
362 #endif
0
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diff changeset
363 }
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parents:
diff changeset
364 /* Sort the mode lists */
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diff changeset
365 for ( i=0; i<NUM_MODELISTS; ++i ) {
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diff changeset
366 if ( SDL_nummodes[i] > 0 ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
367 SDL_qsort(SDL_modelist[i], SDL_nummodes[i], sizeof *SDL_modelist[i], cmpmodes);
0
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diff changeset
368 }
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diff changeset
369 }
1465
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diff changeset
370 #else
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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parents: 1433
diff changeset
371 // WinCE and fullscreen mode:
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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parents: 1433
diff changeset
372 // We use only vformat->BitsPerPixel that allow SDL to
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
373 // emulate other bpp (8, 32) and use triple buffer,
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
374 // because SDL surface conversion is much faster than the WinCE one.
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
375 // Although it should be tested on devices with graphics accelerator.
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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parents: 1433
diff changeset
376
1771
8d3ca155c396 Fixed bug #217
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
377 DIB_AddMode(this, vformat->BitsPerPixel,
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
378 GetDeviceCaps(GetDC(NULL), HORZRES),
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
379 GetDeviceCaps(GetDC(NULL), VERTRES));
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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parents: 1433
diff changeset
380
0
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parents:
diff changeset
381 #endif /* !NO_CHANGEDISPLAYSETTINGS */
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parents:
diff changeset
382
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parents:
diff changeset
383 /* Grab an identity palette if we are in a palettized mode */
74212992fb08 Initial revision
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parents:
diff changeset
384 if ( vformat->BitsPerPixel <= 8 ) {
74212992fb08 Initial revision
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parents:
diff changeset
385 /* RJR: March 28, 2000
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 moved palette creation to "DIB_CreatePalette" */
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
387 DIB_CreatePalette(this, vformat->BitsPerPixel);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 }
74212992fb08 Initial revision
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parents:
diff changeset
389
74212992fb08 Initial revision
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parents:
diff changeset
390 /* Fill in some window manager capabilities */
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parents:
diff changeset
391 this->info.wm_available = 1;
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parents:
diff changeset
392
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
393 #ifdef _WIN32_WCE
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
394 this->hidden->origRotation = -1;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
395 #endif
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
396
3981
b0d021cf41b6 windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER.
Ryan C. Gordon <icculus@icculus.org>
parents: 3976
diff changeset
397 /* Allow environment override of screensaver disable. */
b0d021cf41b6 windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER.
Ryan C. Gordon <icculus@icculus.org>
parents: 3976
diff changeset
398 env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER");
4139
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4136
diff changeset
399 if ( env ) {
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4136
diff changeset
400 allow_screensaver = SDL_atoi(env);
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4136
diff changeset
401 } else {
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4136
diff changeset
402 #ifdef SDL_VIDEO_DISABLE_SCREENSAVER
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4136
diff changeset
403 allow_screensaver = 0;
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4136
diff changeset
404 #else
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4136
diff changeset
405 allow_screensaver = 1;
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4136
diff changeset
406 #endif
568c9b3c0167 * Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
parents: 4136
diff changeset
407 }
3981
b0d021cf41b6 windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER.
Ryan C. Gordon <icculus@icculus.org>
parents: 3976
diff changeset
408
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 /* We're done! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 /* We support any format at any dimension */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 return((SDL_Rect **)-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 Helper fn to work out which screen depth windows is currently using.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 15 bit mode is considered 555 format, 16 bit is 565.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 returns 0 for unknown mode.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 (Derived from code in sept 1999 Windows Developer Journal
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 http://www.wdj.com/code/archive.html)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 static int DIB_SussScreenDepth()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 #ifdef NO_GETDIBITS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 int depth;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 return(depth);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 #else
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
442 int depth;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 int dib_size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 LPBITMAPINFOHEADER dib_hdr;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 HBITMAP hbm;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 /* Allocate enough space for a DIB header plus palette (for
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 * 8-bit modes) or bitfields (for 16- and 32-bit modes)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 dib_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof (RGBQUAD);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
452 dib_hdr = (LPBITMAPINFOHEADER) SDL_malloc(dib_size);
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
453 SDL_memset(dib_hdr, 0, dib_size);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 dib_hdr->biSize = sizeof(BITMAPINFOHEADER);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 /* Get a device-dependent bitmap that's compatible with the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 screen.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 hdc = GetDC(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 hbm = CreateCompatibleBitmap( hdc, 1, 1 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 /* Convert the DDB to a DIB. We need to call GetDIBits twice:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 * the first call just fills in the BITMAPINFOHEADER; the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 * second fills in the bitfields or palette.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 DeleteObject(hbm);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 ReleaseDC(NULL, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
471 depth = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 switch( dib_hdr->biBitCount )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 {
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
474 case 8: depth = 8; break;
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
475 case 24: depth = 24; break;
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
476 case 32: depth = 32; break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 case 16:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 if( dib_hdr->biCompression == BI_BITFIELDS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 /* check the red mask */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 switch( ((DWORD*)((char*)dib_hdr + dib_hdr->biSize))[0] ) {
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
481 case 0xf800: depth = 16; break; /* 565 */
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
482 case 0x7c00: depth = 15; break; /* 555 */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 }
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
486 SDL_free(dib_hdr);
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
487 return depth;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 #endif /* NO_GETDIBITS */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 /* Various screen update functions available */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 int width, int height, int bpp, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 SDL_Surface *video;
4085
51486c979189 > Hi Ryan,
Sam Lantinga <slouken@libsdl.org>
parents: 4079
diff changeset
499 int prev_w, prev_h;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 Uint32 prev_flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 DWORD style;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 const DWORD directstyle =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 (WS_POPUP);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 const DWORD windowstyle =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 const DWORD resizestyle =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 (WS_THICKFRAME|WS_MAXIMIZEBOX);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 int binfo_size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 BITMAPINFO *binfo;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 RECT bounds;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 int x, y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 Uint32 Rmask, Gmask, Bmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514
4099
822f9624f984 Brian Fisher fixed bug #513
Sam Lantinga <slouken@libsdl.org>
parents: 4096
diff changeset
515 prev_flags = current->flags;
822f9624f984 Brian Fisher fixed bug #513
Sam Lantinga <slouken@libsdl.org>
parents: 4096
diff changeset
516
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 /* Clean up any GL context that may be hanging around */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 if ( current->flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 WIN_GL_ShutDown(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 }
1291
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
521 SDL_resizing = 1;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 /* Recalculate the bitmasks if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 if ( bpp == current->format->BitsPerPixel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 video = current;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 switch (bpp) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 case 15:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 case 16:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 if ( DIB_SussScreenDepth() == 15 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 /* 5-5-5 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 Rmask = 0x00007c00;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 Gmask = 0x000003e0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 Bmask = 0x0000001f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 /* 5-6-5 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 Rmask = 0x0000f800;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 Gmask = 0x000007e0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 Bmask = 0x0000001f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 case 24:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 case 32:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 /* GDI defined as 8-8-8 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 Rmask = 0x00ff0000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 Gmask = 0x0000ff00;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 Bmask = 0x000000ff;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 Rmask = 0x00000000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 Gmask = 0x00000000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 Bmask = 0x00000000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 video = SDL_CreateRGBSurface(SDL_SWSURFACE,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 0, 0, bpp, Rmask, Gmask, Bmask, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 if ( video == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 /* Fill in part of the video surface */
4085
51486c979189 > Hi Ryan,
Sam Lantinga <slouken@libsdl.org>
parents: 4079
diff changeset
564 prev_w = video->w;
51486c979189 > Hi Ryan,
Sam Lantinga <slouken@libsdl.org>
parents: 4079
diff changeset
565 prev_h = video->h;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 video->flags = 0; /* Clear flags */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 video->w = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 video->h = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 video->pitch = SDL_CalculatePitch(video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
571 /* Small fix for WinCE/Win32 - when activating window
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
572 SDL_VideoSurface is equal to zero, so activating code
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
573 is not called properly for fullscreen windows because
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
574 macros WINDIB_FULLSCREEN uses SDL_VideoSurface
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
575 */
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
576 SDL_VideoSurface = video;
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
577
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
578 #if defined(_WIN32_WCE)
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
579 if ( flags & SDL_FULLSCREEN )
514
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
580 video->flags |= SDL_FULLSCREEN;
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
581 #endif
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
582
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 #ifndef NO_CHANGEDISPLAYSETTINGS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 /* Set fullscreen mode if appropriate */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 DEVMODE settings;
1295
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
587 BOOL changed;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
589 SDL_memset(&settings, 0, sizeof(DEVMODE));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 settings.dmSize = sizeof(DEVMODE);
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
591
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
592 #ifdef _WIN32_WCE
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
593 // try to rotate screen to fit requested resolution
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
594 if( this->hidden->supportRotation )
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
595 {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
596 DWORD rotation;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
597
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
598 // ask current mode
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
599 settings.dmFields = DM_DISPLAYORIENTATION;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
600 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL);
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
601 rotation = settings.dmDisplayOrientation;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
602
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
603 if( (width > GetDeviceCaps(GetDC(NULL), HORZRES))
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
604 && (height < GetDeviceCaps(GetDC(NULL), VERTRES)))
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
605 {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
606 switch( rotation )
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
607 {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
608 case DMDO_0:
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
609 settings.dmDisplayOrientation = DMDO_90;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
610 break;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
611 case DMDO_270:
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
612 settings.dmDisplayOrientation = DMDO_180;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
613 break;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
614 }
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
615 if( settings.dmDisplayOrientation != rotation )
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
616 {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
617 // go to landscape
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
618 this->hidden->origRotation = rotation;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
619 ChangeDisplaySettingsEx(NULL,&settings,NULL,CDS_RESET,NULL);
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
620 }
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
621 }
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
622 if( (width < GetDeviceCaps(GetDC(NULL), HORZRES))
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
623 && (height > GetDeviceCaps(GetDC(NULL), VERTRES)))
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
624 {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
625 switch( rotation )
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
626 {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
627 case DMDO_90:
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
628 settings.dmDisplayOrientation = DMDO_0;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
629 break;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
630 case DMDO_180:
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
631 settings.dmDisplayOrientation = DMDO_270;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
632 break;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
633 }
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
634 if( settings.dmDisplayOrientation != rotation )
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
635 {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
636 // go to portrait
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
637 this->hidden->origRotation = rotation;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
638 ChangeDisplaySettingsEx(NULL,&settings,NULL,CDS_RESET,NULL);
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
639 }
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
640 }
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
641
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
642 }
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
643 #endif
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
644
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
645 #ifndef _WIN32_WCE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
646 settings.dmBitsPerPel = video->format->BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
647 settings.dmPelsWidth = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
648 settings.dmPelsHeight = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
649 settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL;
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
650 if ( width <= (int)SDL_desktop_mode.dmPelsWidth &&
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
651 height <= (int)SDL_desktop_mode.dmPelsHeight ) {
1295
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
652 settings.dmDisplayFrequency = SDL_desktop_mode.dmDisplayFrequency;
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
653 settings.dmFields |= DM_DISPLAYFREQUENCY;
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
654 }
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
655 changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL);
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
656 if ( ! changed && (settings.dmFields & DM_DISPLAYFREQUENCY) ) {
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
657 settings.dmFields &= ~DM_DISPLAYFREQUENCY;
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
658 changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL);
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
659 }
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
660 #else
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
661 changed = 1;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
662 #endif
1295
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
663 if ( changed ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664 video->flags |= SDL_FULLSCREEN;
304
ec53caed9fb2 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
665 SDL_fullscreen_mode = settings;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666 }
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
667
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669 #endif /* !NO_CHANGEDISPLAYSETTINGS */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670
45
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
671 /* Reset the palette and create a new one if necessary */
4079
fda6e33893b7 Always advertise hardware palette, since Windows will remap colors for us.
Sam Lantinga <slouken@libsdl.org>
parents: 4075
diff changeset
672 if ( grab_palette ) {
fda6e33893b7 Always advertise hardware palette, since Windows will remap colors for us.
Sam Lantinga <slouken@libsdl.org>
parents: 4075
diff changeset
673 DIB_ReleaseStaticColors(SDL_Window);
fda6e33893b7 Always advertise hardware palette, since Windows will remap colors for us.
Sam Lantinga <slouken@libsdl.org>
parents: 4075
diff changeset
674 grab_palette = FALSE;
fda6e33893b7 Always advertise hardware palette, since Windows will remap colors for us.
Sam Lantinga <slouken@libsdl.org>
parents: 4075
diff changeset
675 }
45
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
676 if ( screen_pal != NULL ) {
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
677 /* RJR: March 28, 2000
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
678 delete identity palette if switching from a palettized mode */
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
679 DeleteObject(screen_pal);
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
680 screen_pal = NULL;
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
681 }
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
682 if ( screen_logpal != NULL ) {
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
683 SDL_free(screen_logpal);
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
684 screen_logpal = NULL;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
685 }
4079
fda6e33893b7 Always advertise hardware palette, since Windows will remap colors for us.
Sam Lantinga <slouken@libsdl.org>
parents: 4075
diff changeset
686
45
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
687 if ( bpp <= 8 )
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
688 {
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
689 /* RJR: March 28, 2000
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
690 create identity palette switching to a palettized mode */
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
691 DIB_CreatePalette(this, bpp);
45
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
692 }
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
693
1480
0a2bd6507477 More Win64 updates
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
694 style = GetWindowLong(SDL_Window, GWL_STYLE);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
695 style &= ~(resizestyle|WS_MAXIMIZE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
696 if ( (video->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
697 style &= ~windowstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
698 style |= directstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
699 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
700 #ifndef NO_CHANGEDISPLAYSETTINGS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
701 if ( (prev_flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
702 ChangeDisplaySettings(NULL, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
703 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
705 if ( flags & SDL_NOFRAME ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
706 style &= ~windowstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
707 style |= directstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
708 video->flags |= SDL_NOFRAME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
709 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
710 style &= ~directstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711 style |= windowstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
712 if ( flags & SDL_RESIZABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713 style |= resizestyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
714 video->flags |= SDL_RESIZABLE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
715 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
716 }
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 448
diff changeset
717 #if WS_MAXIMIZE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718 if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE;
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
719 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
720 }
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 112
diff changeset
721
448
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
722 /* DJM: Don't piss of anyone who has setup his own window */
1280
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
723 if ( !SDL_windowid )
1480
0a2bd6507477 More Win64 updates
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
724 SetWindowLong(SDL_Window, GWL_STYLE, style);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
725
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
726 /* Delete the old bitmap if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
727 if ( screen_bmp != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
728 DeleteObject(screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
729 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730 if ( ! (flags & SDL_OPENGL) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
731 BOOL is16bitmode = (video->format->BytesPerPixel == 2);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
732
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
733 /* Suss out the bitmap info header */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 binfo_size = sizeof(*binfo);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 if( is16bitmode ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
736 /* 16bit modes, palette area used for rgb bitmasks */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737 binfo_size += 3*sizeof(DWORD);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738 } else if ( video->format->palette ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
739 binfo_size += video->format->palette->ncolors *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740 sizeof(RGBQUAD);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
742 binfo = (BITMAPINFO *)SDL_malloc(binfo_size);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743 if ( ! binfo ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744 if ( video != current ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 SDL_FreeSurface(video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
746 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
747 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
748 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
749 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
750
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
751 binfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
752 binfo->bmiHeader.biWidth = video->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
753 binfo->bmiHeader.biHeight = -video->h; /* -ve for topdown bitmap */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
754 binfo->bmiHeader.biPlanes = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
755 binfo->bmiHeader.biSizeImage = video->h * video->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
756 binfo->bmiHeader.biXPelsPerMeter = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
757 binfo->bmiHeader.biYPelsPerMeter = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
758 binfo->bmiHeader.biClrUsed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
759 binfo->bmiHeader.biClrImportant = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
760 binfo->bmiHeader.biBitCount = video->format->BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
761
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
762 if ( is16bitmode ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
763 /* BI_BITFIELDS tells CreateDIBSection about the rgb masks in the palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
764 binfo->bmiHeader.biCompression = BI_BITFIELDS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
765 ((Uint32*)binfo->bmiColors)[0] = video->format->Rmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
766 ((Uint32*)binfo->bmiColors)[1] = video->format->Gmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
767 ((Uint32*)binfo->bmiColors)[2] = video->format->Bmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
768 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
769 binfo->bmiHeader.biCompression = BI_RGB; /* BI_BITFIELDS for 565 vs 555 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
770 if ( video->format->palette ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
771 SDL_memset(binfo->bmiColors, 0,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
772 video->format->palette->ncolors*sizeof(RGBQUAD));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
773 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
774 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
775
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
776 /* Create the offscreen bitmap buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
777 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
778 screen_bmp = CreateDIBSection(hdc, binfo, DIB_RGB_COLORS,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
779 (void **)(&video->pixels), NULL, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
780 ReleaseDC(SDL_Window, hdc);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
781 SDL_free(binfo);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
782 if ( screen_bmp == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
783 if ( video != current ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
784 SDL_FreeSurface(video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
785 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
786 SDL_SetError("Couldn't create DIB section");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
787 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
788 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
789 this->UpdateRects = DIB_NormalUpdate;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
790
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
791 /* Set video surface flags */
4079
fda6e33893b7 Always advertise hardware palette, since Windows will remap colors for us.
Sam Lantinga <slouken@libsdl.org>
parents: 4075
diff changeset
792 if ( screen_pal && (flags & (SDL_FULLSCREEN|SDL_HWPALETTE)) ) {
fda6e33893b7 Always advertise hardware palette, since Windows will remap colors for us.
Sam Lantinga <slouken@libsdl.org>
parents: 4075
diff changeset
793 grab_palette = TRUE;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
794 }
4136
8797fa6e2fb2 Fixed crash in SDL_SetGammaRamp()
Sam Lantinga <slouken@libsdl.org>
parents: 4134
diff changeset
795 if ( screen_pal ) {
8797fa6e2fb2 Fixed crash in SDL_SetGammaRamp()
Sam Lantinga <slouken@libsdl.org>
parents: 4134
diff changeset
796 /* BitBlt() maps colors for us */
8797fa6e2fb2 Fixed crash in SDL_SetGammaRamp()
Sam Lantinga <slouken@libsdl.org>
parents: 4134
diff changeset
797 video->flags |= SDL_HWPALETTE;
8797fa6e2fb2 Fixed crash in SDL_SetGammaRamp()
Sam Lantinga <slouken@libsdl.org>
parents: 4134
diff changeset
798 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
799 }
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
800 #ifndef _WIN32_WCE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
801 /* Resize the window */
1290
c4a5a772c5d9 The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents: 1288
diff changeset
802 if ( !SDL_windowid && !IsZoomed(SDL_Window) ) {
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
803 #else
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
804 if ( !SDL_windowid ) {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
805 #endif
448
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
806 HWND top;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
807 UINT swp_flags;
1290
c4a5a772c5d9 The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents: 1288
diff changeset
808 const char *window = NULL;
c4a5a772c5d9 The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents: 1288
diff changeset
809 const char *center = NULL;
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
810
4085
51486c979189 > Hi Ryan,
Sam Lantinga <slouken@libsdl.org>
parents: 4079
diff changeset
811 if ( video->w != prev_w || video->h != prev_h ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
812 window = SDL_getenv("SDL_VIDEO_WINDOW_POS");
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
813 center = SDL_getenv("SDL_VIDEO_CENTERED");
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
814 if ( window ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
815 if ( SDL_sscanf(window, "%d,%d", &x, &y) == 2 ) {
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
816 SDL_windowX = x;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
817 SDL_windowY = y;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
818 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
819 if ( SDL_strcmp(window, "center") == 0 ) {
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
820 center = window;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
821 }
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
822 }
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
823 }
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
824 swp_flags = (SWP_NOCOPYBITS | SWP_SHOWWINDOW);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
825
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
826 bounds.left = SDL_windowX;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
827 bounds.top = SDL_windowY;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
828 bounds.right = SDL_windowX+video->w;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
829 bounds.bottom = SDL_windowY+video->h;
3868
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1882
diff changeset
830 #ifndef _WIN32_WCE
1882
339d733e3699 Fixed bug #258
Sam Lantinga <slouken@libsdl.org>
parents: 1881
diff changeset
831 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), (GetMenu(SDL_Window) != NULL), 0);
3868
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1882
diff changeset
832 #else
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1882
diff changeset
833 // The bMenu parameter must be FALSE; menu bars are not supported
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1882
diff changeset
834 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), 0, 0);
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1882
diff changeset
835 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
836 width = bounds.right-bounds.left;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
837 height = bounds.bottom-bounds.top;
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
838 if ( (flags & SDL_FULLSCREEN) ) {
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
839 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
840 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
971
96671ebc50a4 Date: Mon, 25 Oct 2004 17:30:06 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 966
diff changeset
841 } else if ( center ) {
96671ebc50a4 Date: Mon, 25 Oct 2004 17:30:06 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 966
diff changeset
842 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
96671ebc50a4 Date: Mon, 25 Oct 2004 17:30:06 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 966
diff changeset
843 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
844 } else if ( SDL_windowX || SDL_windowY || window ) {
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
845 x = bounds.left;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
846 y = bounds.top;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
847 } else {
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
848 x = y = -1;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
849 swp_flags |= SWP_NOMOVE;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
850 }
448
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
851 if ( flags & SDL_FULLSCREEN ) {
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
852 top = HWND_TOPMOST;
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
853 } else {
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
854 top = HWND_NOTOPMOST;
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
855 }
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
856 SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags);
1291
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
857 if ( !(flags & SDL_FULLSCREEN) ) {
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
858 SDL_windowX = SDL_bounds.left;
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
859 SDL_windowY = SDL_bounds.top;
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
860 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
861 SetForegroundWindow(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
862 }
1291
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
863 SDL_resizing = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
864
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
865 /* Set up for OpenGL */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
866 if ( flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
867 if ( WIN_GL_SetupWindow(this) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
868 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
869 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
870 video->flags |= SDL_OPENGL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
871 }
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
872
1523
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
873 /* JC 14 Mar 2006
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
874 Flush the message loop or this can cause big problems later
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
875 Especially if the user decides to use dialog boxes or assert()!
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
876 */
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
877 WIN_FlushMessageQueue();
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
878
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
879 /* We're live! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
880 return(video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
881 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
882
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
883 /* We don't actually allow hardware surfaces in the DIB driver */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
884 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
885 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
886 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
887 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
888 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
889 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
890 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
891 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
892 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
893 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
894 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
895 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
896 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
897 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
898 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
899 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
900
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
901 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
902 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
903 HDC hdc, mdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
904 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
905
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
906 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
907 if ( screen_pal ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
908 SelectPalette(hdc, screen_pal, FALSE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
909 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
910 mdc = CreateCompatibleDC(hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
911 SelectObject(mdc, screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
912 for ( i=0; i<numrects; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
913 BitBlt(hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
914 mdc, rects[i].x, rects[i].y, SRCCOPY);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
915 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
916 DeleteDC(mdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
917 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
918 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
919
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
920 static int FindPaletteIndex(LOGPALETTE *pal, BYTE r, BYTE g, BYTE b)
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
921 {
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
922 PALETTEENTRY *entry;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
923 int i;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
924 int nentries = pal->palNumEntries;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
925
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
926 for ( i = 0; i < nentries; ++i ) {
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
927 entry = &pal->palPalEntry[i];
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
928 if ( entry->peRed == r && entry->peGreen == g && entry->peBlue == b ) {
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
929 return i;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
930 }
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
931 }
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
932 return -1;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
933 }
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
934
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
935 static BOOL CheckPaletteEntry(LOGPALETTE *pal, int index, BYTE r, BYTE g, BYTE b)
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
936 {
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
937 PALETTEENTRY *entry;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
938 BOOL moved = 0;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
939
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
940 entry = &pal->palPalEntry[index];
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
941 if ( entry->peRed != r || entry->peGreen != g || entry->peBlue != b ) {
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
942 int found = FindPaletteIndex(pal, r, g, b);
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
943 if ( found >= 0 ) {
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
944 pal->palPalEntry[found] = *entry;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
945 }
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
946 entry->peRed = r;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
947 entry->peGreen = g;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
948 entry->peBlue = b;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
949 moved = 1;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
950 }
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
951 entry->peFlags = 0;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
952
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
953 return moved;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
954 }
1251
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
955
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
956 int DIB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
957 {
1292
59c7a470a51e Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents: 1291
diff changeset
958 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400)
59c7a470a51e Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents: 1291
diff changeset
959 HDC hdc, mdc;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
960 RGBQUAD *pal;
1292
59c7a470a51e Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents: 1291
diff changeset
961 #else
1251
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
962 HDC hdc;
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
963 #endif
1292
59c7a470a51e Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents: 1291
diff changeset
964 int i;
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
965 int moved_entries = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
966
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
967 /* Update the display palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
968 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
969 if ( screen_pal ) {
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
970 PALETTEENTRY *entry;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
971
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
972 for ( i=0; i<ncolors; ++i ) {
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
973 entry = &screen_logpal->palPalEntry[firstcolor+i];
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
974 entry->peRed = colors[i].r;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
975 entry->peGreen = colors[i].g;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
976 entry->peBlue = colors[i].b;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
977 entry->peFlags = PC_NOCOLLAPSE;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
978 }
4075
0207ca19fd8f Fixed building on Windows CE
Sam Lantinga <slouken@libsdl.org>
parents: 3992
diff changeset
979 #ifdef SYSPAL_NOSTATIC
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
980 /* Check to make sure black and white are in position */
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
981 if ( GetSystemPaletteUse(hdc) != SYSPAL_NOSTATIC256 ) {
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
982 moved_entries += CheckPaletteEntry(screen_logpal, 0, 0x00, 0x00, 0x00);
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
983 moved_entries += CheckPaletteEntry(screen_logpal, screen_logpal->palNumEntries-1, 0xff, 0xff, 0xff);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
984 }
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
985 /* FIXME:
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
986 If we don't have full access to the palette, what we
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
987 really want to do is find the 236 most diverse colors
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
988 in the desired palette, set those entries (10-245) and
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
989 then map everything into the new system palette.
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
990 */
4075
0207ca19fd8f Fixed building on Windows CE
Sam Lantinga <slouken@libsdl.org>
parents: 3992
diff changeset
991 #endif
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
992
4075
0207ca19fd8f Fixed building on Windows CE
Sam Lantinga <slouken@libsdl.org>
parents: 3992
diff changeset
993 #ifndef _WIN32_WCE
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
994 /* Copy the entries into the system palette */
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
995 UnrealizeObject(screen_pal);
4075
0207ca19fd8f Fixed building on Windows CE
Sam Lantinga <slouken@libsdl.org>
parents: 3992
diff changeset
996 #endif
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
997 SetPaletteEntries(screen_pal, 0, screen_logpal->palNumEntries, screen_logpal->palPalEntry);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
998 SelectPalette(hdc, screen_pal, FALSE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
999 RealizePalette(hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1000 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1001
1292
59c7a470a51e Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents: 1291
diff changeset
1002 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1003 /* Copy palette colors into DIB palette */
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1004 pal = SDL_stack_alloc(RGBQUAD, ncolors);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1005 for ( i=0; i<ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1006 pal[i].rgbRed = colors[i].r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1007 pal[i].rgbGreen = colors[i].g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1008 pal[i].rgbBlue = colors[i].b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1009 pal[i].rgbReserved = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1010 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1011
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1012 /* Set the DIB palette and update the display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1013 mdc = CreateCompatibleDC(hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1014 SelectObject(mdc, screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1015 SetDIBColorTable(mdc, firstcolor, ncolors, pal);
4079
fda6e33893b7 Always advertise hardware palette, since Windows will remap colors for us.
Sam Lantinga <slouken@libsdl.org>
parents: 4075
diff changeset
1016 if ( moved_entries || !grab_palette ) {
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1017 BitBlt(hdc, 0, 0, this->screen->w, this->screen->h,
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1018 mdc, 0, 0, SRCCOPY);
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1019 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1020 DeleteDC(mdc);
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
1021 SDL_stack_free(pal);
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
1022 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1023 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1024 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1025 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1026
1251
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
1027
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1028 static void DIB_CheckGamma(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1029 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1030 #ifndef NO_GAMMA_SUPPORT
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1031 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1032 WORD ramp[3*256];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1033
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1034 /* If we fail to get gamma, disable gamma control */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1035 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1036 if ( ! GetDeviceGammaRamp(hdc, ramp) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1037 this->GetGammaRamp = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1038 this->SetGammaRamp = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1039 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1040 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1041 #endif /* !NO_GAMMA_SUPPORT */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1042 }
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1043 void DIB_SwapGamma(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1044 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1045 #ifndef NO_GAMMA_SUPPORT
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1046 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1047
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1048 if ( gamma_saved ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1049 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1050 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1051 /* About to leave active state, restore gamma */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1052 SetDeviceGammaRamp(hdc, gamma_saved);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1053 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1054 /* About to enter active state, set game gamma */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1055 GetDeviceGammaRamp(hdc, gamma_saved);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1056 SetDeviceGammaRamp(hdc, this->gamma);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1057 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1058 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1059 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1060 #endif /* !NO_GAMMA_SUPPORT */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1061 }
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1062 void DIB_QuitGamma(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1063 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1064 #ifndef NO_GAMMA_SUPPORT
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1065 if ( gamma_saved ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1066 /* Restore the original gamma if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1067 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1068 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1069
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1070 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1071 SetDeviceGammaRamp(hdc, gamma_saved);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1072 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1073 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1074
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1075 /* Free the saved gamma memory */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1076 SDL_free(gamma_saved);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1077 gamma_saved = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1078 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1079 #endif /* !NO_GAMMA_SUPPORT */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1080 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1081
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1082 int DIB_SetGammaRamp(_THIS, Uint16 *ramp)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1083 {
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1084 #ifdef NO_GAMMA_SUPPORT
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1085 SDL_SetError("SDL compiled without gamma ramp support");
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1086 return -1;
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1087 #else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1088 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1089 BOOL succeeded;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1090
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1091 /* Set the ramp for the display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1092 if ( ! gamma_saved ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1093 gamma_saved = (WORD *)SDL_malloc(3*256*sizeof(*gamma_saved));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1094 if ( ! gamma_saved ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1095 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1096 return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1097 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1098 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1099 GetDeviceGammaRamp(hdc, gamma_saved);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1100 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1101 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1102 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1103 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1104 succeeded = SetDeviceGammaRamp(hdc, ramp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1105 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1106 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1107 succeeded = TRUE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1108 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1109 return succeeded ? 0 : -1;
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1110 #endif /* !NO_GAMMA_SUPPORT */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1111 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1112
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1113 int DIB_GetGammaRamp(_THIS, Uint16 *ramp)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1114 {
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1115 #ifdef NO_GAMMA_SUPPORT
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1116 SDL_SetError("SDL compiled without gamma ramp support");
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1117 return -1;
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1118 #else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1119 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1120 BOOL succeeded;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1121
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1122 /* Get the ramp from the display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1123 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1124 succeeded = GetDeviceGammaRamp(hdc, ramp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1125 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1126 return succeeded ? 0 : -1;
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1127 #endif /* !NO_GAMMA_SUPPORT */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1128 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1129
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1130 void DIB_VideoQuit(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1131 {
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1132 int i, j;
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1133
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1134 /* Destroy the window and everything associated with it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1135 if ( SDL_Window ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1136 /* Delete the screen bitmap (also frees screen->pixels) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1137 if ( this->screen ) {
4079
fda6e33893b7 Always advertise hardware palette, since Windows will remap colors for us.
Sam Lantinga <slouken@libsdl.org>
parents: 4075
diff changeset
1138 if ( grab_palette ) {
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1139 DIB_ReleaseStaticColors(SDL_Window);
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1140 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1141 #ifndef NO_CHANGEDISPLAYSETTINGS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1142 if ( this->screen->flags & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1143 ChangeDisplaySettings(NULL, 0);
376
a5f60a847a89 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 374
diff changeset
1144 ShowWindow(SDL_Window, SW_HIDE);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1145 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1146 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1147 if ( this->screen->flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1148 WIN_GL_ShutDown(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1149 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1150 this->screen->pixels = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1151 }
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1152 if ( screen_pal != NULL ) {
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1153 DeleteObject(screen_pal);
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1154 screen_pal = NULL;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1155 }
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1156 if ( screen_logpal != NULL ) {
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1157 SDL_free(screen_logpal);
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1158 screen_logpal = NULL;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1159 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1160 if ( screen_bmp ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1161 DeleteObject(screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1162 screen_bmp = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1163 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1164 if ( screen_icn ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1165 DestroyIcon(screen_icn);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1166 screen_icn = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1167 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1168 DIB_QuitGamma(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1169 DIB_DestroyWindow(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1170
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1171 SDL_Window = NULL;
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1172
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1173 #if defined(_WIN32_WCE)
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1174
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1175 // Unload wince aygshell library to prevent leak
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1176 if( aygshell )
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1177 {
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1178 FreeLibrary(aygshell);
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1179 aygshell = NULL;
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1180 }
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1181 #endif
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1182 }
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1183
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1184 for ( i=0; i < SDL_arraysize(SDL_modelist); ++i ) {
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1185 if ( !SDL_modelist[i] ) {
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1186 continue;
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1187 }
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1188 for ( j=0; SDL_modelist[i][j]; ++j ) {
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1189 SDL_free(SDL_modelist[i][j]);
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1190 }
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1191 SDL_free(SDL_modelist[i]);
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1192 SDL_modelist[i] = NULL;
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1193 SDL_nummodes[i] = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1194 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1195 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1196
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1197 /* Exported for the windows message loop only */
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1198 static void DIB_GrabStaticColors(HWND window)
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1199 {
4075
0207ca19fd8f Fixed building on Windows CE
Sam Lantinga <slouken@libsdl.org>
parents: 3992
diff changeset
1200 #ifdef SYSPAL_NOSTATIC
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1201 HDC hdc;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1202
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1203 hdc = GetDC(window);
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1204 SetSystemPaletteUse(hdc, SYSPAL_NOSTATIC256);
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1205 if ( GetSystemPaletteUse(hdc) != SYSPAL_NOSTATIC256 ) {
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1206 SetSystemPaletteUse(hdc, SYSPAL_NOSTATIC);
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1207 }
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1208 ReleaseDC(window, hdc);
4075
0207ca19fd8f Fixed building on Windows CE
Sam Lantinga <slouken@libsdl.org>
parents: 3992
diff changeset
1209 #endif
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1210 }
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1211 static void DIB_ReleaseStaticColors(HWND window)
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1212 {
4075
0207ca19fd8f Fixed building on Windows CE
Sam Lantinga <slouken@libsdl.org>
parents: 3992
diff changeset
1213 #ifdef SYSPAL_NOSTATIC
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1214 HDC hdc;
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1215
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1216 hdc = GetDC(window);
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1217 SetSystemPaletteUse(hdc, SYSPAL_STATIC);
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1218 ReleaseDC(window, hdc);
4075
0207ca19fd8f Fixed building on Windows CE
Sam Lantinga <slouken@libsdl.org>
parents: 3992
diff changeset
1219 #endif
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1220 }
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1221 static void DIB_Activate(_THIS, BOOL active, BOOL minimized)
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1222 {
4079
fda6e33893b7 Always advertise hardware palette, since Windows will remap colors for us.
Sam Lantinga <slouken@libsdl.org>
parents: 4075
diff changeset
1223 if ( grab_palette ) {
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1224 if ( !active ) {
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1225 DIB_ReleaseStaticColors(SDL_Window);
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1226 DIB_RealizePalette(this);
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1227 } else if ( !minimized ) {
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1228 DIB_GrabStaticColors(SDL_Window);
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1229 DIB_RealizePalette(this);
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1230 }
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1231 }
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1232 }
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1233 static void DIB_RealizePalette(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1234 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1235 if ( screen_pal != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1236 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1237
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1238 hdc = GetDC(SDL_Window);
4075
0207ca19fd8f Fixed building on Windows CE
Sam Lantinga <slouken@libsdl.org>
parents: 3992
diff changeset
1239 #ifndef _WIN32_WCE
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1240 UnrealizeObject(screen_pal);
4075
0207ca19fd8f Fixed building on Windows CE
Sam Lantinga <slouken@libsdl.org>
parents: 3992
diff changeset
1241 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1242 SelectPalette(hdc, screen_pal, FALSE);
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1243 if ( RealizePalette(hdc) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1244 InvalidateRect(SDL_Window, NULL, FALSE);
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1245 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1246 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1247 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1248 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1249 static void DIB_PaletteChanged(_THIS, HWND window)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1250 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1251 if ( window != SDL_Window ) {
3992
c75679dce60c Fixed bug #335
Sam Lantinga <slouken@libsdl.org>
parents: 3981
diff changeset
1252 DIB_RealizePalette(this);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1253 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1254 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1255
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1256 /* Exported for the windows message loop only */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1257 static void DIB_WinPAINT(_THIS, HDC hdc)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1258 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1259 HDC mdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1260
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1261 if ( screen_pal ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1262 SelectPalette(hdc, screen_pal, FALSE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1263 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1264 mdc = CreateCompatibleDC(hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1265 SelectObject(mdc, screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1266 BitBlt(hdc, 0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1267 mdc, 0, 0, SRCCOPY);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1268 DeleteDC(mdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1269 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1270
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1271 /* Stub in case DirectX isn't available */
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
1272 #if !SDL_AUDIO_DRIVER_DSOUND
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1273 void DX5_SoundFocus(HWND hwnd)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1274 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1275 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1276 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1277 #endif