annotate src/video/windib/SDL_dibvideo.c @ 3981:b0d021cf41b6 SDL-1.2

windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER. Fixes Bugzilla #415.
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 26 Jun 2007 20:02:40 +0000
parents 8582c6a5ca16
children c75679dce60c
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #define WIN32_LEAN_AND_MEAN
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25 #include <windows.h>
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26
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27 /* Not yet in the mingw32 cross-compile headers */
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28 #ifndef CDS_FULLSCREEN
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29 #define CDS_FULLSCREEN 4
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30 #endif
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31
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32 #include "SDL_syswm.h"
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33 #include "../SDL_sysvideo.h"
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34 #include "../SDL_pixels_c.h"
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35 #include "../../events/SDL_sysevents.h"
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36 #include "../../events/SDL_events_c.h"
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37 #include "SDL_dibvideo.h"
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38 #include "../wincommon/SDL_syswm_c.h"
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39 #include "../wincommon/SDL_sysmouse_c.h"
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40 #include "SDL_dibevents_c.h"
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41 #include "../wincommon/SDL_wingl_c.h"
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42
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43 #ifdef _WIN32_WCE
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44 #define NO_GETDIBITS
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45 #define NO_GAMMA_SUPPORT
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46 #if _WIN32_WCE < 420
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47 #define NO_CHANGEDISPLAYSETTINGS
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48 #else
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49 #define ChangeDisplaySettings(lpDevMode, dwFlags) ChangeDisplaySettingsEx(NULL, (lpDevMode), 0, (dwFlags), 0)
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50 #endif
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51 #endif
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52 #ifndef WS_MAXIMIZE
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53 #define WS_MAXIMIZE 0
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54 #endif
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55 #ifndef WS_THICKFRAME
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56 #define WS_THICKFRAME 0
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57 #endif
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58 #ifndef SWP_NOCOPYBITS
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59 #define SWP_NOCOPYBITS 0
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60 #endif
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61 #ifndef PC_NOCOLLAPSE
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62 #define PC_NOCOLLAPSE 0
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63 #endif
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64
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65 #ifdef _WIN32_WCE
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66 // defined and used in SDL_sysevents.c
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67 extern HINSTANCE aygshell;
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68 #endif
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69
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70 /* Initialization/Query functions */
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71 static int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat);
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72 static SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
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73 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
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74 static int DIB_SetColors(_THIS, int firstcolor, int ncolors,
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75 SDL_Color *colors);
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76 static void DIB_CheckGamma(_THIS);
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77 void DIB_SwapGamma(_THIS);
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78 void DIB_QuitGamma(_THIS);
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79 int DIB_SetGammaRamp(_THIS, Uint16 *ramp);
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80 int DIB_GetGammaRamp(_THIS, Uint16 *ramp);
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81 static void DIB_VideoQuit(_THIS);
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82
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83 /* Hardware surface functions */
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84 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface);
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85 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface);
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86 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface);
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87 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface);
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88
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89 /* Windows message handling functions */
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90 static void DIB_RealizePalette(_THIS);
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91 static void DIB_PaletteChanged(_THIS, HWND window);
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92 static void DIB_WinPAINT(_THIS, HDC hdc);
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93
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94 /* helper fn */
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95 static int DIB_SussScreenDepth();
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96
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97 /* DIB driver bootstrap functions */
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98
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99 static int DIB_Available(void)
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100 {
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101 return(1);
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102 }
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103
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104 static void DIB_DeleteDevice(SDL_VideoDevice *device)
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105 {
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106 if ( device ) {
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107 if ( device->hidden ) {
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108 SDL_free(device->hidden);
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109 }
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110 if ( device->gl_data ) {
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111 SDL_free(device->gl_data);
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112 }
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113 SDL_free(device);
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114 }
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115 }
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116
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117 static SDL_VideoDevice *DIB_CreateDevice(int devindex)
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118 {
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119 SDL_VideoDevice *device;
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120
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121 /* Initialize all variables that we clean on shutdown */
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122 device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
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123 if ( device ) {
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124 SDL_memset(device, 0, (sizeof *device));
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125 device->hidden = (struct SDL_PrivateVideoData *)
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126 SDL_malloc((sizeof *device->hidden));
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127 device->gl_data = (struct SDL_PrivateGLData *)
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128 SDL_malloc((sizeof *device->gl_data));
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129 }
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130 if ( (device == NULL) || (device->hidden == NULL) ||
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131 (device->gl_data == NULL) ) {
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132 SDL_OutOfMemory();
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133 DIB_DeleteDevice(device);
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134 return(NULL);
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135 }
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136 SDL_memset(device->hidden, 0, (sizeof *device->hidden));
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137 SDL_memset(device->gl_data, 0, (sizeof *device->gl_data));
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138
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139 /* Set the function pointers */
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140 device->VideoInit = DIB_VideoInit;
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141 device->ListModes = DIB_ListModes;
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142 device->SetVideoMode = DIB_SetVideoMode;
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143 device->UpdateMouse = WIN_UpdateMouse;
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144 device->SetColors = DIB_SetColors;
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145 device->UpdateRects = NULL;
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146 device->VideoQuit = DIB_VideoQuit;
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147 device->AllocHWSurface = DIB_AllocHWSurface;
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148 device->CheckHWBlit = NULL;
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diff changeset
149 device->FillHWRect = NULL;
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diff changeset
150 device->SetHWColorKey = NULL;
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diff changeset
151 device->SetHWAlpha = NULL;
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diff changeset
152 device->LockHWSurface = DIB_LockHWSurface;
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diff changeset
153 device->UnlockHWSurface = DIB_UnlockHWSurface;
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diff changeset
154 device->FlipHWSurface = NULL;
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diff changeset
155 device->FreeHWSurface = DIB_FreeHWSurface;
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diff changeset
156 device->SetGammaRamp = DIB_SetGammaRamp;
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157 device->GetGammaRamp = DIB_GetGammaRamp;
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19418e4422cb New configure-based build system. Still work in progress, but much improved
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parents: 1358
diff changeset
158 #if SDL_VIDEO_OPENGL
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
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parents: 448
diff changeset
159 device->GL_LoadLibrary = WIN_GL_LoadLibrary;
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parents: 448
diff changeset
160 device->GL_GetProcAddress = WIN_GL_GetProcAddress;
a6fa62b1be09 Updated for embedded Visual C++ 4.0
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parents: 448
diff changeset
161 device->GL_GetAttribute = WIN_GL_GetAttribute;
a6fa62b1be09 Updated for embedded Visual C++ 4.0
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parents: 448
diff changeset
162 device->GL_MakeCurrent = WIN_GL_MakeCurrent;
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parents: 448
diff changeset
163 device->GL_SwapBuffers = WIN_GL_SwapBuffers;
0
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diff changeset
164 #endif
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165 device->SetCaption = WIN_SetWMCaption;
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166 device->SetIcon = WIN_SetWMIcon;
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167 device->IconifyWindow = WIN_IconifyWindow;
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168 device->GrabInput = WIN_GrabInput;
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169 device->GetWMInfo = WIN_GetWMInfo;
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170 device->FreeWMCursor = WIN_FreeWMCursor;
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171 device->CreateWMCursor = WIN_CreateWMCursor;
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172 device->ShowWMCursor = WIN_ShowWMCursor;
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173 device->WarpWMCursor = WIN_WarpWMCursor;
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174 device->CheckMouseMode = WIN_CheckMouseMode;
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175 device->InitOSKeymap = DIB_InitOSKeymap;
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176 device->PumpEvents = DIB_PumpEvents;
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177
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178 /* Set up the windows message handling functions */
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179 WIN_RealizePalette = DIB_RealizePalette;
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180 WIN_PaletteChanged = DIB_PaletteChanged;
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181 WIN_WinPAINT = DIB_WinPAINT;
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182 HandleMessage = DIB_HandleMessage;
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diff changeset
183
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184 device->free = DIB_DeleteDevice;
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185
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186 /* We're finally ready */
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187 return device;
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188 }
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189
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190 VideoBootStrap WINDIB_bootstrap = {
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
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191 "windib", "Win95/98/NT/2000/CE GDI",
0
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192 DIB_Available, DIB_CreateDevice
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193 };
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diff changeset
194
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195 static int cmpmodes(const void *va, const void *vb)
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196 {
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diff changeset
197 SDL_Rect *a = *(SDL_Rect **)va;
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198 SDL_Rect *b = *(SDL_Rect **)vb;
966
f72cc0c7305f Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
parents: 833
diff changeset
199 if ( a->w == b->w )
f72cc0c7305f Video modes are sorted width first, then height
Sam Lantinga <slouken@libsdl.org>
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diff changeset
200 return b->h - a->h;
f72cc0c7305f Video modes are sorted width first, then height
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parents: 833
diff changeset
201 else
f72cc0c7305f Video modes are sorted width first, then height
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diff changeset
202 return b->w - a->w;
0
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diff changeset
203 }
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parents:
diff changeset
204
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diff changeset
205 static int DIB_AddMode(_THIS, int bpp, int w, int h)
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parents:
diff changeset
206 {
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diff changeset
207 SDL_Rect *mode;
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diff changeset
208 int i, index;
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parents:
diff changeset
209 int next_mode;
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parents:
diff changeset
210
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parents:
diff changeset
211 /* Check to see if we already have this mode */
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parents:
diff changeset
212 if ( bpp < 8 ) { /* Not supported */
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parents:
diff changeset
213 return(0);
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parents:
diff changeset
214 }
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diff changeset
215 index = ((bpp+7)/8)-1;
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diff changeset
216 for ( i=0; i<SDL_nummodes[index]; ++i ) {
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diff changeset
217 mode = SDL_modelist[index][i];
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parents:
diff changeset
218 if ( (mode->w == w) && (mode->h == h) ) {
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parents:
diff changeset
219 return(0);
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parents:
diff changeset
220 }
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diff changeset
221 }
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parents:
diff changeset
222
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diff changeset
223 /* Set up the new video mode rectangle */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
224 mode = (SDL_Rect *)SDL_malloc(sizeof *mode);
0
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diff changeset
225 if ( mode == NULL ) {
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diff changeset
226 SDL_OutOfMemory();
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diff changeset
227 return(-1);
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parents:
diff changeset
228 }
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diff changeset
229 mode->x = 0;
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parents:
diff changeset
230 mode->y = 0;
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parents:
diff changeset
231 mode->w = w;
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parents:
diff changeset
232 mode->h = h;
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parents:
diff changeset
233
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parents:
diff changeset
234 /* Allocate the new list of modes, and fill in the new mode */
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parents:
diff changeset
235 next_mode = SDL_nummodes[index];
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parents:
diff changeset
236 SDL_modelist[index] = (SDL_Rect **)
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
237 SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
0
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parents:
diff changeset
238 if ( SDL_modelist[index] == NULL ) {
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parents:
diff changeset
239 SDL_OutOfMemory();
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parents:
diff changeset
240 SDL_nummodes[index] = 0;
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
241 SDL_free(mode);
0
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parents:
diff changeset
242 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 }
74212992fb08 Initial revision
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parents:
diff changeset
244 SDL_modelist[index][next_mode] = mode;
74212992fb08 Initial revision
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parents:
diff changeset
245 SDL_modelist[index][next_mode+1] = NULL;
74212992fb08 Initial revision
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parents:
diff changeset
246 SDL_nummodes[index]++;
74212992fb08 Initial revision
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parents:
diff changeset
247
74212992fb08 Initial revision
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parents:
diff changeset
248 return(0);
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parents:
diff changeset
249 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250
74212992fb08 Initial revision
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parents:
diff changeset
251 static HPALETTE DIB_CreatePalette(int bpp)
74212992fb08 Initial revision
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parents:
diff changeset
252 {
74212992fb08 Initial revision
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parents:
diff changeset
253 /* RJR: March 28, 2000
74212992fb08 Initial revision
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parents:
diff changeset
254 moved palette creation here from "DIB_VideoInit" */
74212992fb08 Initial revision
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parents:
diff changeset
255
74212992fb08 Initial revision
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parents:
diff changeset
256 HPALETTE handle = NULL;
74212992fb08 Initial revision
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parents:
diff changeset
257
74212992fb08 Initial revision
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parents:
diff changeset
258 if ( bpp <= 8 )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 LOGPALETTE *palette;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 int ncolors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 int i;
74212992fb08 Initial revision
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parents:
diff changeset
264
74212992fb08 Initial revision
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parents:
diff changeset
265 ncolors = 1;
74212992fb08 Initial revision
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parents:
diff changeset
266 for ( i=0; i<bpp; ++i ) {
74212992fb08 Initial revision
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parents:
diff changeset
267 ncolors *= 2;
74212992fb08 Initial revision
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parents:
diff changeset
268 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
269 palette = (LOGPALETTE *)SDL_malloc(sizeof(*palette)+
0
74212992fb08 Initial revision
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parents:
diff changeset
270 ncolors*sizeof(PALETTEENTRY));
74212992fb08 Initial revision
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parents:
diff changeset
271 palette->palVersion = 0x300;
74212992fb08 Initial revision
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parents:
diff changeset
272 palette->palNumEntries = ncolors;
74212992fb08 Initial revision
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parents:
diff changeset
273 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
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parents:
diff changeset
274 GetSystemPaletteEntries(hdc, 0, ncolors, palette->palPalEntry);
74212992fb08 Initial revision
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parents:
diff changeset
275 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
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parents:
diff changeset
276 handle = CreatePalette(palette);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
277 SDL_free(palette);
0
74212992fb08 Initial revision
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parents:
diff changeset
278 }
74212992fb08 Initial revision
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parents:
diff changeset
279
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parents:
diff changeset
280 return handle;
74212992fb08 Initial revision
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parents:
diff changeset
281 }
74212992fb08 Initial revision
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parents:
diff changeset
282
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parents:
diff changeset
283 int DIB_VideoInit(_THIS, SDL_PixelFormat *vformat)
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parents:
diff changeset
284 {
3981
b0d021cf41b6 windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER.
Ryan C. Gordon <icculus@icculus.org>
parents: 3976
diff changeset
285 const char *env = NULL;
0
74212992fb08 Initial revision
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parents:
diff changeset
286 #ifndef NO_CHANGEDISPLAYSETTINGS
74212992fb08 Initial revision
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parents:
diff changeset
287 int i;
74212992fb08 Initial revision
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parents:
diff changeset
288 DEVMODE settings;
74212992fb08 Initial revision
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parents:
diff changeset
289 #endif
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parents:
diff changeset
290
74212992fb08 Initial revision
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parents:
diff changeset
291 /* Create the window */
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parents:
diff changeset
292 if ( DIB_CreateWindow(this) < 0 ) {
74212992fb08 Initial revision
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parents:
diff changeset
293 return(-1);
74212992fb08 Initial revision
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parents:
diff changeset
294 }
1523
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
295
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
296 #if !SDL_AUDIO_DISABLED
0
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parents:
diff changeset
297 DX5_SoundFocus(SDL_Window);
169
8039a5b760b9 Allow building SDL on Windows without audio support
Sam Lantinga <slouken@libsdl.org>
parents: 145
diff changeset
298 #endif
0
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parents:
diff changeset
299
74212992fb08 Initial revision
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parents:
diff changeset
300 /* Determine the screen depth */
74212992fb08 Initial revision
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parents:
diff changeset
301 vformat->BitsPerPixel = DIB_SussScreenDepth();
74212992fb08 Initial revision
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parents:
diff changeset
302 switch (vformat->BitsPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 case 15:
74212992fb08 Initial revision
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parents:
diff changeset
304 vformat->Rmask = 0x00007c00;
74212992fb08 Initial revision
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parents:
diff changeset
305 vformat->Gmask = 0x000003e0;
74212992fb08 Initial revision
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parents:
diff changeset
306 vformat->Bmask = 0x0000001f;
74212992fb08 Initial revision
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parents:
diff changeset
307 vformat->BitsPerPixel = 16;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 case 16:
74212992fb08 Initial revision
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parents:
diff changeset
310 vformat->Rmask = 0x0000f800;
74212992fb08 Initial revision
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parents:
diff changeset
311 vformat->Gmask = 0x000007e0;
74212992fb08 Initial revision
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parents:
diff changeset
312 vformat->Bmask = 0x0000001f;
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313 break;
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314 case 24:
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diff changeset
315 case 32:
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parents:
diff changeset
316 /* GDI defined as 8-8-8 */
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317 vformat->Rmask = 0x00ff0000;
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318 vformat->Gmask = 0x0000ff00;
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319 vformat->Bmask = 0x000000ff;
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320 break;
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diff changeset
321 default:
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322 break;
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323 }
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324
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325 /* See if gamma is supported on this screen */
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326 DIB_CheckGamma(this);
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327
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328 #ifndef NO_CHANGEDISPLAYSETTINGS
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329
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330 settings.dmSize = sizeof(DEVMODE);
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331 settings.dmDriverExtra = 0;
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332 #ifdef _WIN32_WCE
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333 settings.dmFields = DM_DISPLAYQUERYORIENTATION;
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334 this->hidden->supportRotation = ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL) == DISP_CHANGE_SUCCESSFUL;
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335 #endif
1295
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336 /* Query for the desktop resolution */
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337 EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &SDL_desktop_mode);
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parents: 1523
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338 this->info.current_w = SDL_desktop_mode.dmPelsWidth;
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339 this->info.current_h = SDL_desktop_mode.dmPelsHeight;
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340
0
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341 /* Query for the list of available video modes */
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342 for ( i=0; EnumDisplaySettings(NULL, i, &settings); ++i ) {
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343 DIB_AddMode(this, settings.dmBitsPerPel,
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344 settings.dmPelsWidth, settings.dmPelsHeight);
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345 #ifdef _WIN32_WCE
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346 if( this->hidden->supportRotation )
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347 DIB_AddMode(this, settings.dmBitsPerPel,
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348 settings.dmPelsHeight, settings.dmPelsWidth);
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349 #endif
0
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350 }
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351 /* Sort the mode lists */
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352 for ( i=0; i<NUM_MODELISTS; ++i ) {
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353 if ( SDL_nummodes[i] > 0 ) {
1336
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354 SDL_qsort(SDL_modelist[i], SDL_nummodes[i], sizeof *SDL_modelist[i], cmpmodes);
0
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355 }
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356 }
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diff changeset
357 #else
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diff changeset
358 // WinCE and fullscreen mode:
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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diff changeset
359 // We use only vformat->BitsPerPixel that allow SDL to
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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parents: 1433
diff changeset
360 // emulate other bpp (8, 32) and use triple buffer,
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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diff changeset
361 // because SDL surface conversion is much faster than the WinCE one.
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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diff changeset
362 // Although it should be tested on devices with graphics accelerator.
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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diff changeset
363
1771
8d3ca155c396 Fixed bug #217
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
364 DIB_AddMode(this, vformat->BitsPerPixel,
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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diff changeset
365 GetDeviceCaps(GetDC(NULL), HORZRES),
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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parents: 1433
diff changeset
366 GetDeviceCaps(GetDC(NULL), VERTRES));
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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diff changeset
367
0
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368 #endif /* !NO_CHANGEDISPLAYSETTINGS */
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diff changeset
369
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parents:
diff changeset
370 /* Grab an identity palette if we are in a palettized mode */
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parents:
diff changeset
371 if ( vformat->BitsPerPixel <= 8 ) {
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parents:
diff changeset
372 /* RJR: March 28, 2000
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parents:
diff changeset
373 moved palette creation to "DIB_CreatePalette" */
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374 screen_pal = DIB_CreatePalette(vformat->BitsPerPixel);
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375 }
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diff changeset
376
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parents:
diff changeset
377 /* Fill in some window manager capabilities */
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diff changeset
378 this->info.wm_available = 1;
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379
1465
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diff changeset
380 #ifdef _WIN32_WCE
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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diff changeset
381 this->hidden->origRotation = -1;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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diff changeset
382 #endif
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
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diff changeset
383
3981
b0d021cf41b6 windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER.
Ryan C. Gordon <icculus@icculus.org>
parents: 3976
diff changeset
384 /* Allow environment override of screensaver disable. */
b0d021cf41b6 windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER.
Ryan C. Gordon <icculus@icculus.org>
parents: 3976
diff changeset
385 env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER");
b0d021cf41b6 windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER.
Ryan C. Gordon <icculus@icculus.org>
parents: 3976
diff changeset
386 this->hidden->allow_screensaver = ( (env && SDL_atoi(env)) ? 1 : 0 );
b0d021cf41b6 windib target can now control screensaver with SDL_VIDEO_ALLOW_SCREENSAVER.
Ryan C. Gordon <icculus@icculus.org>
parents: 3976
diff changeset
387
0
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parents:
diff changeset
388 /* We're done! */
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parents:
diff changeset
389 return(0);
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parents:
diff changeset
390 }
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parents:
diff changeset
391
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parents:
diff changeset
392 /* We support any format at any dimension */
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diff changeset
393 SDL_Rect **DIB_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
74212992fb08 Initial revision
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parents:
diff changeset
394 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
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parents:
diff changeset
396 return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]);
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parents:
diff changeset
397 } else {
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parents:
diff changeset
398 return((SDL_Rect **)-1);
74212992fb08 Initial revision
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parents:
diff changeset
399 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 Helper fn to work out which screen depth windows is currently using.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 15 bit mode is considered 555 format, 16 bit is 565.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 returns 0 for unknown mode.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 (Derived from code in sept 1999 Windows Developer Journal
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 http://www.wdj.com/code/archive.html)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 static int DIB_SussScreenDepth()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 #ifdef NO_GETDIBITS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 int depth;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415
74212992fb08 Initial revision
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parents:
diff changeset
416 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 return(depth);
74212992fb08 Initial revision
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parents:
diff changeset
420 #else
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
421 int depth;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 int dib_size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 LPBITMAPINFOHEADER dib_hdr;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 HBITMAP hbm;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 /* Allocate enough space for a DIB header plus palette (for
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 * 8-bit modes) or bitfields (for 16- and 32-bit modes)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 dib_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof (RGBQUAD);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
431 dib_hdr = (LPBITMAPINFOHEADER) SDL_malloc(dib_size);
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
432 SDL_memset(dib_hdr, 0, dib_size);
0
74212992fb08 Initial revision
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parents:
diff changeset
433 dib_hdr->biSize = sizeof(BITMAPINFOHEADER);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 /* Get a device-dependent bitmap that's compatible with the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 screen.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 hdc = GetDC(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 hbm = CreateCompatibleBitmap( hdc, 1, 1 );
74212992fb08 Initial revision
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parents:
diff changeset
440
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 /* Convert the DDB to a DIB. We need to call GetDIBits twice:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 * the first call just fills in the BITMAPINFOHEADER; the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 * second fills in the bitfields or palette.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 GetDIBits(hdc, hbm, 0, 1, NULL, (LPBITMAPINFO) dib_hdr, DIB_RGB_COLORS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 DeleteObject(hbm);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 ReleaseDC(NULL, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
450 depth = 0;
0
74212992fb08 Initial revision
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parents:
diff changeset
451 switch( dib_hdr->biBitCount )
74212992fb08 Initial revision
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parents:
diff changeset
452 {
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
453 case 8: depth = 8; break;
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
454 case 24: depth = 24; break;
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
455 case 32: depth = 32; break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 case 16:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 if( dib_hdr->biCompression == BI_BITFIELDS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 /* check the red mask */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 switch( ((DWORD*)((char*)dib_hdr + dib_hdr->biSize))[0] ) {
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
460 case 0xf800: depth = 16; break; /* 565 */
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
461 case 0x7c00: depth = 15; break; /* 555 */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 }
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
465 SDL_free(dib_hdr);
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
466 return depth;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 #endif /* NO_GETDIBITS */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 /* Various screen update functions available */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 SDL_Surface *DIB_SetVideoMode(_THIS, SDL_Surface *current,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 int width, int height, int bpp, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 SDL_Surface *video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 Uint32 prev_flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 DWORD style;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 const DWORD directstyle =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 (WS_POPUP);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 const DWORD windowstyle =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 const DWORD resizestyle =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 (WS_THICKFRAME|WS_MAXIMIZEBOX);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 int binfo_size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 BITMAPINFO *binfo;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 RECT bounds;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 int x, y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 Uint32 Rmask, Gmask, Bmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 /* Clean up any GL context that may be hanging around */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 if ( current->flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 WIN_GL_ShutDown(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 }
1291
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
497 SDL_resizing = 1;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 /* Recalculate the bitmasks if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 if ( bpp == current->format->BitsPerPixel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 video = current;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 switch (bpp) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 case 15:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 case 16:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 if ( DIB_SussScreenDepth() == 15 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 /* 5-5-5 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 Rmask = 0x00007c00;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 Gmask = 0x000003e0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 Bmask = 0x0000001f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 /* 5-6-5 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 Rmask = 0x0000f800;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 Gmask = 0x000007e0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 Bmask = 0x0000001f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 case 24:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 case 32:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 /* GDI defined as 8-8-8 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 Rmask = 0x00ff0000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 Gmask = 0x0000ff00;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 Bmask = 0x000000ff;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 Rmask = 0x00000000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 Gmask = 0x00000000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 Bmask = 0x00000000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 video = SDL_CreateRGBSurface(SDL_SWSURFACE,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 0, 0, bpp, Rmask, Gmask, Bmask, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 if ( video == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 /* Fill in part of the video surface */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 prev_flags = video->flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 video->flags = 0; /* Clear flags */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 video->w = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 video->h = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 video->pitch = SDL_CalculatePitch(video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
546 /* Small fix for WinCE/Win32 - when activating window
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
547 SDL_VideoSurface is equal to zero, so activating code
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
548 is not called properly for fullscreen windows because
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
549 macros WINDIB_FULLSCREEN uses SDL_VideoSurface
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
550 */
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
551 SDL_VideoSurface = video;
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
552
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
553 #if defined(_WIN32_WCE)
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
554 if ( flags & SDL_FULLSCREEN )
514
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
555 video->flags |= SDL_FULLSCREEN;
1080bfc4aa96 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
556 #endif
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
557
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 #ifndef NO_CHANGEDISPLAYSETTINGS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 /* Set fullscreen mode if appropriate */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 DEVMODE settings;
1295
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
562 BOOL changed;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
564 SDL_memset(&settings, 0, sizeof(DEVMODE));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 settings.dmSize = sizeof(DEVMODE);
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
566
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
567 #ifdef _WIN32_WCE
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
568 // try to rotate screen to fit requested resolution
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
569 if( this->hidden->supportRotation )
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
570 {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
571 DWORD rotation;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
572
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
573 // ask current mode
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
574 settings.dmFields = DM_DISPLAYORIENTATION;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
575 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL);
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
576 rotation = settings.dmDisplayOrientation;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
577
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
578 if( (width > GetDeviceCaps(GetDC(NULL), HORZRES))
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
579 && (height < GetDeviceCaps(GetDC(NULL), VERTRES)))
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
580 {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
581 switch( rotation )
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
582 {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
583 case DMDO_0:
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
584 settings.dmDisplayOrientation = DMDO_90;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
585 break;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
586 case DMDO_270:
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
587 settings.dmDisplayOrientation = DMDO_180;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
588 break;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
589 }
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
590 if( settings.dmDisplayOrientation != rotation )
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
591 {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
592 // go to landscape
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
593 this->hidden->origRotation = rotation;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
594 ChangeDisplaySettingsEx(NULL,&settings,NULL,CDS_RESET,NULL);
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
595 }
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
596 }
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
597 if( (width < GetDeviceCaps(GetDC(NULL), HORZRES))
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
598 && (height > GetDeviceCaps(GetDC(NULL), VERTRES)))
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
599 {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
600 switch( rotation )
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
601 {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
602 case DMDO_90:
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
603 settings.dmDisplayOrientation = DMDO_0;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
604 break;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
605 case DMDO_180:
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
606 settings.dmDisplayOrientation = DMDO_270;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
607 break;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
608 }
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
609 if( settings.dmDisplayOrientation != rotation )
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
610 {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
611 // go to portrait
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
612 this->hidden->origRotation = rotation;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
613 ChangeDisplaySettingsEx(NULL,&settings,NULL,CDS_RESET,NULL);
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
614 }
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
615 }
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
616
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
617 }
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
618 #endif
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
619
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
620 #ifndef _WIN32_WCE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 settings.dmBitsPerPel = video->format->BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 settings.dmPelsWidth = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 settings.dmPelsHeight = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 settings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL;
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
625 if ( width <= (int)SDL_desktop_mode.dmPelsWidth &&
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
626 height <= (int)SDL_desktop_mode.dmPelsHeight ) {
1295
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
627 settings.dmDisplayFrequency = SDL_desktop_mode.dmDisplayFrequency;
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
628 settings.dmFields |= DM_DISPLAYFREQUENCY;
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
629 }
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
630 changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL);
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
631 if ( ! changed && (settings.dmFields & DM_DISPLAYFREQUENCY) ) {
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
632 settings.dmFields &= ~DM_DISPLAYFREQUENCY;
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
633 changed = (ChangeDisplaySettings(&settings, CDS_FULLSCREEN) == DISP_CHANGE_SUCCESSFUL);
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
634 }
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
635 #else
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
636 changed = 1;
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
637 #endif
1295
c3e36ac8a94c Date: Sun, 6 Mar 2005 17:06:20 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 1292
diff changeset
638 if ( changed ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 video->flags |= SDL_FULLSCREEN;
304
ec53caed9fb2 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
640 SDL_fullscreen_mode = settings;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641 }
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
642
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
644 #endif /* !NO_CHANGEDISPLAYSETTINGS */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
645
45
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
646 /* Reset the palette and create a new one if necessary */
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
647 if ( screen_pal != NULL ) {
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
648 /* RJR: March 28, 2000
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
649 delete identity palette if switching from a palettized mode */
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
650 DeleteObject(screen_pal);
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
651 screen_pal = NULL;
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
652 }
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
653 if ( bpp <= 8 )
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
654 {
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
655 /* RJR: March 28, 2000
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
656 create identity palette switching to a palettized mode */
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
657 screen_pal = DIB_CreatePalette(bpp);
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
658 }
60a6e045808e Fix palette creation in windowed mode at 8 bpp
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
659
1480
0a2bd6507477 More Win64 updates
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
660 style = GetWindowLong(SDL_Window, GWL_STYLE);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
661 style &= ~(resizestyle|WS_MAXIMIZE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 if ( (video->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663 style &= ~windowstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664 style |= directstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666 #ifndef NO_CHANGEDISPLAYSETTINGS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667 if ( (prev_flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668 ChangeDisplaySettings(NULL, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671 if ( flags & SDL_NOFRAME ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672 style &= ~windowstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
673 style |= directstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
674 video->flags |= SDL_NOFRAME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
676 style &= ~directstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
677 style |= windowstyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
678 if ( flags & SDL_RESIZABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679 style |= resizestyle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
680 video->flags |= SDL_RESIZABLE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
681 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
682 }
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 448
diff changeset
683 #if WS_MAXIMIZE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
684 if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE;
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
685 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686 }
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 112
diff changeset
687
448
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
688 /* DJM: Don't piss of anyone who has setup his own window */
1280
f61f045343d3 Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents: 1251
diff changeset
689 if ( !SDL_windowid )
1480
0a2bd6507477 More Win64 updates
Sam Lantinga <slouken@libsdl.org>
parents: 1472
diff changeset
690 SetWindowLong(SDL_Window, GWL_STYLE, style);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
691
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
692 /* Delete the old bitmap if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
693 if ( screen_bmp != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
694 DeleteObject(screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
695 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
696 if ( ! (flags & SDL_OPENGL) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
697 BOOL is16bitmode = (video->format->BytesPerPixel == 2);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
698
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
699 /* Suss out the bitmap info header */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
700 binfo_size = sizeof(*binfo);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
701 if( is16bitmode ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
702 /* 16bit modes, palette area used for rgb bitmasks */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
703 binfo_size += 3*sizeof(DWORD);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704 } else if ( video->format->palette ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
705 binfo_size += video->format->palette->ncolors *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
706 sizeof(RGBQUAD);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
707 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
708 binfo = (BITMAPINFO *)SDL_malloc(binfo_size);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
709 if ( ! binfo ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
710 if ( video != current ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711 SDL_FreeSurface(video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
712 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
714 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
715 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
716
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717 binfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718 binfo->bmiHeader.biWidth = video->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
719 binfo->bmiHeader.biHeight = -video->h; /* -ve for topdown bitmap */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
720 binfo->bmiHeader.biPlanes = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
721 binfo->bmiHeader.biSizeImage = video->h * video->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
722 binfo->bmiHeader.biXPelsPerMeter = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
723 binfo->bmiHeader.biYPelsPerMeter = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
724 binfo->bmiHeader.biClrUsed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
725 binfo->bmiHeader.biClrImportant = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
726 binfo->bmiHeader.biBitCount = video->format->BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
727
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
728 if ( is16bitmode ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
729 /* BI_BITFIELDS tells CreateDIBSection about the rgb masks in the palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730 binfo->bmiHeader.biCompression = BI_BITFIELDS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
731 ((Uint32*)binfo->bmiColors)[0] = video->format->Rmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
732 ((Uint32*)binfo->bmiColors)[1] = video->format->Gmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
733 ((Uint32*)binfo->bmiColors)[2] = video->format->Bmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 binfo->bmiHeader.biCompression = BI_RGB; /* BI_BITFIELDS for 565 vs 555 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
736 if ( video->format->palette ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
737 SDL_memset(binfo->bmiColors, 0,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738 video->format->palette->ncolors*sizeof(RGBQUAD));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
739 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
742 /* Create the offscreen bitmap buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744 screen_bmp = CreateDIBSection(hdc, binfo, DIB_RGB_COLORS,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 (void **)(&video->pixels), NULL, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
746 ReleaseDC(SDL_Window, hdc);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
747 SDL_free(binfo);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
748 if ( screen_bmp == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
749 if ( video != current ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
750 SDL_FreeSurface(video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
751 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
752 SDL_SetError("Couldn't create DIB section");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
753 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
754 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
755 this->UpdateRects = DIB_NormalUpdate;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
756
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
757 /* Set video surface flags */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
758 if ( bpp <= 8 ) {
3976
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents: 3868
diff changeset
759 if ( (video->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents: 3868
diff changeset
760 hdc = GetDC(SDL_Window);
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents: 3868
diff changeset
761 SetSystemPaletteUse(hdc, SYSPAL_NOSTATIC);
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents: 3868
diff changeset
762 ReleaseDC(SDL_Window, hdc);
8582c6a5ca16 Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
Sam Lantinga <slouken@libsdl.org>
parents: 3868
diff changeset
763 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
764 /* BitBlt() maps colors for us */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
765 video->flags |= SDL_HWPALETTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
766 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
767 }
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
768 #ifndef _WIN32_WCE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
769 /* Resize the window */
1290
c4a5a772c5d9 The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents: 1288
diff changeset
770 if ( !SDL_windowid && !IsZoomed(SDL_Window) ) {
1465
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
771 #else
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
772 if ( !SDL_windowid ) {
8dfa9a6d69a5 Updated WinCE support by Dmitry (with some tweaks)
Sam Lantinga <slouken@libsdl.org>
parents: 1433
diff changeset
773 #endif
448
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
774 HWND top;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
775 UINT swp_flags;
1290
c4a5a772c5d9 The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents: 1288
diff changeset
776 const char *window = NULL;
c4a5a772c5d9 The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents: 1288
diff changeset
777 const char *center = NULL;
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
778
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
779 if ( !SDL_windowX && !SDL_windowY ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
780 window = SDL_getenv("SDL_VIDEO_WINDOW_POS");
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
781 center = SDL_getenv("SDL_VIDEO_CENTERED");
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
782 if ( window ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
783 if ( SDL_sscanf(window, "%d,%d", &x, &y) == 2 ) {
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
784 SDL_windowX = x;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
785 SDL_windowY = y;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
786 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
787 if ( SDL_strcmp(window, "center") == 0 ) {
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
788 center = window;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
789 }
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
790 }
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
791 }
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
792 swp_flags = (SWP_NOCOPYBITS | SWP_SHOWWINDOW);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
793
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
794 bounds.left = SDL_windowX;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
795 bounds.top = SDL_windowY;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
796 bounds.right = SDL_windowX+video->w;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
797 bounds.bottom = SDL_windowY+video->h;
3868
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1882
diff changeset
798 #ifndef _WIN32_WCE
1882
339d733e3699 Fixed bug #258
Sam Lantinga <slouken@libsdl.org>
parents: 1881
diff changeset
799 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), (GetMenu(SDL_Window) != NULL), 0);
3868
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1882
diff changeset
800 #else
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1882
diff changeset
801 // The bMenu parameter must be FALSE; menu bars are not supported
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1882
diff changeset
802 AdjustWindowRectEx(&bounds, GetWindowLong(SDL_Window, GWL_STYLE), 0, 0);
b2f59aadec0d Fixed bug #294
Sam Lantinga <slouken@libsdl.org>
parents: 1882
diff changeset
803 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
804 width = bounds.right-bounds.left;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
805 height = bounds.bottom-bounds.top;
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
806 if ( (flags & SDL_FULLSCREEN) ) {
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
807 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
808 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
971
96671ebc50a4 Date: Mon, 25 Oct 2004 17:30:06 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 966
diff changeset
809 } else if ( center ) {
96671ebc50a4 Date: Mon, 25 Oct 2004 17:30:06 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 966
diff changeset
810 x = (GetSystemMetrics(SM_CXSCREEN)-width)/2;
96671ebc50a4 Date: Mon, 25 Oct 2004 17:30:06 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 966
diff changeset
811 y = (GetSystemMetrics(SM_CYSCREEN)-height)/2;
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
812 } else if ( SDL_windowX || SDL_windowY || window ) {
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
813 x = bounds.left;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
814 y = bounds.top;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
815 } else {
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
816 x = y = -1;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
817 swp_flags |= SWP_NOMOVE;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 766
diff changeset
818 }
448
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
819 if ( flags & SDL_FULLSCREEN ) {
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
820 top = HWND_TOPMOST;
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
821 } else {
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
822 top = HWND_NOTOPMOST;
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
823 }
323c766f5a46 Fullscreen windows are always topmost under Windows
Sam Lantinga <slouken@libsdl.org>
parents: 442
diff changeset
824 SetWindowPos(SDL_Window, top, x, y, width, height, swp_flags);
1291
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
825 if ( !(flags & SDL_FULLSCREEN) ) {
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
826 SDL_windowX = SDL_bounds.left;
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
827 SDL_windowY = SDL_bounds.top;
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
828 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
829 SetForegroundWindow(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
830 }
1291
31331c444ea2 Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents: 1290
diff changeset
831 SDL_resizing = 0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
832
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
833 /* Set up for OpenGL */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
834 if ( flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
835 if ( WIN_GL_SetupWindow(this) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
836 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
837 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
838 video->flags |= SDL_OPENGL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
839 }
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
840
1523
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
841 /* JC 14 Mar 2006
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
842 Flush the message loop or this can cause big problems later
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
843 Especially if the user decides to use dialog boxes or assert()!
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
844 */
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
845 WIN_FlushMessageQueue();
21b1fbb53f4a (patch tweaked a bit)
Sam Lantinga <slouken@libsdl.org>
parents: 1480
diff changeset
846
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
847 /* We're live! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
848 return(video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
849 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
850
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
851 /* We don't actually allow hardware surfaces in the DIB driver */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
852 static int DIB_AllocHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
853 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
854 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
855 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
856 static void DIB_FreeHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
857 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
858 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
859 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
860 static int DIB_LockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
861 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
862 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
863 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
864 static void DIB_UnlockHWSurface(_THIS, SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
865 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
866 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
867 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
868
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
869 static void DIB_NormalUpdate(_THIS, int numrects, SDL_Rect *rects)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
870 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
871 HDC hdc, mdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
872 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
873
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
874 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
875 if ( screen_pal ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
876 SelectPalette(hdc, screen_pal, FALSE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
877 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
878 mdc = CreateCompatibleDC(hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
879 SelectObject(mdc, screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
880 for ( i=0; i<numrects; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
881 BitBlt(hdc, rects[i].x, rects[i].y, rects[i].w, rects[i].h,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
882 mdc, rects[i].x, rects[i].y, SRCCOPY);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
883 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
884 DeleteDC(mdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
885 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
886 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
887
1251
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
888
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
889 int DIB_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
890 {
1292
59c7a470a51e Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents: 1291
diff changeset
891 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400)
59c7a470a51e Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents: 1291
diff changeset
892 HDC hdc, mdc;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
893 RGBQUAD *pal;
1292
59c7a470a51e Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents: 1291
diff changeset
894 #else
1251
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
895 HDC hdc;
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
896 #endif
1292
59c7a470a51e Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents: 1291
diff changeset
897 int i;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
898
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
899 /* Update the display palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
900 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
901 if ( screen_pal ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
902 PALETTEENTRY *entries;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
903
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
904 entries = SDL_stack_alloc(PALETTEENTRY, ncolors);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
905 for ( i=0; i<ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
906 entries[i].peRed = colors[i].r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
907 entries[i].peGreen = colors[i].g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
908 entries[i].peBlue = colors[i].b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
909 entries[i].peFlags = PC_NOCOLLAPSE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
910 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
911 SetPaletteEntries(screen_pal, firstcolor, ncolors, entries);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
912 SelectPalette(hdc, screen_pal, FALSE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
913 RealizePalette(hdc);
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
914 SDL_stack_free(entries);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
915 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
916
1292
59c7a470a51e Fixed palette bug on non-WinCE
Sam Lantinga <slouken@libsdl.org>
parents: 1291
diff changeset
917 #if !defined(_WIN32_WCE) || (_WIN32_WCE >= 400)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
918 /* Copy palette colors into DIB palette */
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
919 pal = SDL_stack_alloc(RGBQUAD, ncolors);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
920 for ( i=0; i<ncolors; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
921 pal[i].rgbRed = colors[i].r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
922 pal[i].rgbGreen = colors[i].g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
923 pal[i].rgbBlue = colors[i].b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
924 pal[i].rgbReserved = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
925 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
926
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
927 /* Set the DIB palette and update the display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
928 mdc = CreateCompatibleDC(hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
929 SelectObject(mdc, screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
930 SetDIBColorTable(mdc, firstcolor, ncolors, pal);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
931 BitBlt(hdc, 0, 0, this->screen->w, this->screen->h,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
932 mdc, 0, 0, SRCCOPY);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
933 DeleteDC(mdc);
1330
450721ad5436 It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
934 SDL_stack_free(pal);
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
935 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
936 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
937 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
938 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
939
1251
86d0d01290ea Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
parents: 1152
diff changeset
940
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
941 static void DIB_CheckGamma(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
942 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
943 #ifndef NO_GAMMA_SUPPORT
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
944 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
945 WORD ramp[3*256];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
946
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
947 /* If we fail to get gamma, disable gamma control */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
948 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
949 if ( ! GetDeviceGammaRamp(hdc, ramp) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
950 this->GetGammaRamp = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
951 this->SetGammaRamp = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
952 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
953 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
954 #endif /* !NO_GAMMA_SUPPORT */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
955 }
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
956 void DIB_SwapGamma(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
957 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
958 #ifndef NO_GAMMA_SUPPORT
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
959 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
960
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
961 if ( gamma_saved ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
962 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
963 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
964 /* About to leave active state, restore gamma */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
965 SetDeviceGammaRamp(hdc, gamma_saved);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
966 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
967 /* About to enter active state, set game gamma */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
968 GetDeviceGammaRamp(hdc, gamma_saved);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
969 SetDeviceGammaRamp(hdc, this->gamma);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
970 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
971 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
972 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
973 #endif /* !NO_GAMMA_SUPPORT */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
974 }
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
975 void DIB_QuitGamma(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
976 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
977 #ifndef NO_GAMMA_SUPPORT
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
978 if ( gamma_saved ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
979 /* Restore the original gamma if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
980 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
981 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
982
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
983 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
984 SetDeviceGammaRamp(hdc, gamma_saved);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
985 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
986 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
987
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
988 /* Free the saved gamma memory */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
989 SDL_free(gamma_saved);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
990 gamma_saved = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
991 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
992 #endif /* !NO_GAMMA_SUPPORT */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
993 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
994
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
995 int DIB_SetGammaRamp(_THIS, Uint16 *ramp)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
996 {
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
997 #ifdef NO_GAMMA_SUPPORT
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
998 SDL_SetError("SDL compiled without gamma ramp support");
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
999 return -1;
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1000 #else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1001 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1002 BOOL succeeded;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1003
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1004 /* Set the ramp for the display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1005 if ( ! gamma_saved ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1006 gamma_saved = (WORD *)SDL_malloc(3*256*sizeof(*gamma_saved));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1007 if ( ! gamma_saved ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1008 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1009 return -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1010 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1011 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1012 GetDeviceGammaRamp(hdc, gamma_saved);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1013 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1014 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1015 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1016 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1017 succeeded = SetDeviceGammaRamp(hdc, ramp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1018 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1019 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1020 succeeded = TRUE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1021 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1022 return succeeded ? 0 : -1;
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1023 #endif /* !NO_GAMMA_SUPPORT */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1024 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1025
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1026 int DIB_GetGammaRamp(_THIS, Uint16 *ramp)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1027 {
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1028 #ifdef NO_GAMMA_SUPPORT
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1029 SDL_SetError("SDL compiled without gamma ramp support");
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1030 return -1;
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1031 #else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1032 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1033 BOOL succeeded;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1034
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1035 /* Get the ramp from the display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1036 hdc = GetDC(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1037 succeeded = GetDeviceGammaRamp(hdc, ramp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1038 ReleaseDC(SDL_Window, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1039 return succeeded ? 0 : -1;
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 304
diff changeset
1040 #endif /* !NO_GAMMA_SUPPORT */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1041 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1042
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1043 void DIB_VideoQuit(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1044 {
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1045 int i, j;
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1046
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1047 /* Destroy the window and everything associated with it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1048 if ( SDL_Window ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1049 /* Delete the screen bitmap (also frees screen->pixels) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1050 if ( this->screen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1051 #ifndef NO_CHANGEDISPLAYSETTINGS
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1052 if ( this->screen->flags & SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1053 ChangeDisplaySettings(NULL, 0);
376
a5f60a847a89 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 374
diff changeset
1054 ShowWindow(SDL_Window, SW_HIDE);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1055 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1056 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1057 if ( this->screen->flags & SDL_OPENGL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1058 WIN_GL_ShutDown(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1059 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1060 this->screen->pixels = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1061 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1062 if ( screen_bmp ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1063 DeleteObject(screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1064 screen_bmp = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1065 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1066 if ( screen_icn ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1067 DestroyIcon(screen_icn);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1068 screen_icn = NULL;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1069 }
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parents:
diff changeset
1070 DIB_QuitGamma(this);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1071 DIB_DestroyWindow(this);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1072
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parents:
diff changeset
1073 SDL_Window = NULL;
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1074
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1075 #if defined(_WIN32_WCE)
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1076
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1077 // Unload wince aygshell library to prevent leak
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1078 if( aygshell )
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1079 {
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1080 FreeLibrary(aygshell);
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1081 aygshell = NULL;
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1082 }
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1083 #endif
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1084 }
1152
51a8702d8ecd Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
parents: 1145
diff changeset
1085
1881
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1086 for ( i=0; i < SDL_arraysize(SDL_modelist); ++i ) {
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1087 if ( !SDL_modelist[i] ) {
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1088 continue;
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1089 }
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1090 for ( j=0; SDL_modelist[i][j]; ++j ) {
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1091 SDL_free(SDL_modelist[i][j]);
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1092 }
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1093 SDL_free(SDL_modelist[i]);
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1094 SDL_modelist[i] = NULL;
61f86f36afb9 Fixed bug #255
Sam Lantinga <slouken@libsdl.org>
parents: 1771
diff changeset
1095 SDL_nummodes[i] = 0;
0
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1096 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1097 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1098
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parents:
diff changeset
1099 /* Exported for the windows message loop only */
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parents:
diff changeset
1100 static void DIB_FocusPalette(_THIS, int foreground)
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parents:
diff changeset
1101 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1102 if ( screen_pal != NULL ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1103 HDC hdc;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1104
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parents:
diff changeset
1105 hdc = GetDC(SDL_Window);
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parents:
diff changeset
1106 SelectPalette(hdc, screen_pal, FALSE);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1107 if ( RealizePalette(hdc) )
74212992fb08 Initial revision
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parents:
diff changeset
1108 InvalidateRect(SDL_Window, NULL, FALSE);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1109 ReleaseDC(SDL_Window, hdc);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1110 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1111 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1112 static void DIB_RealizePalette(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1113 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1114 DIB_FocusPalette(this, 1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1115 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1116 static void DIB_PaletteChanged(_THIS, HWND window)
74212992fb08 Initial revision
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parents:
diff changeset
1117 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1118 if ( window != SDL_Window ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1119 DIB_FocusPalette(this, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1120 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1121 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1122
74212992fb08 Initial revision
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parents:
diff changeset
1123 /* Exported for the windows message loop only */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1124 static void DIB_WinPAINT(_THIS, HDC hdc)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1125 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1126 HDC mdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1127
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1128 if ( screen_pal ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1129 SelectPalette(hdc, screen_pal, FALSE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1130 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1131 mdc = CreateCompatibleDC(hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1132 SelectObject(mdc, screen_bmp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1133 BitBlt(hdc, 0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1134 mdc, 0, 0, SRCCOPY);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1135 DeleteDC(mdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1136 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1137
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1138 /* Stub in case DirectX isn't available */
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
1139 #if !SDL_AUDIO_DRIVER_DSOUND
0
74212992fb08 Initial revision
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parents:
diff changeset
1140 void DX5_SoundFocus(HWND hwnd)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1141 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1142 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1143 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1144 #endif