Mercurial > sdl-ios-xcode
diff src/video/windib/SDL_dibvideo.c @ 145:29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
and added a function to cache the application handle so DirectInput
still works properly.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 09 Aug 2001 12:21:32 +0000 |
parents | 9ef74357a5fb |
children | 8039a5b760b9 |
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--- a/src/video/windib/SDL_dibvideo.c Thu Aug 09 06:14:06 2001 +0000 +++ b/src/video/windib/SDL_dibvideo.c Thu Aug 09 12:21:32 2001 +0000 @@ -574,7 +574,10 @@ if (IsZoomed(SDL_Window)) style |= WS_MAXIMIZE; #endif } - SetWindowLong(SDL_Window, GWL_STYLE, style); + + /* DJM: Don't piss of anyone who has setup his own window */ + if (!SDL_windowid) + SetWindowLong(SDL_Window, GWL_STYLE, style); /* Delete the old bitmap if necessary */ if ( screen_bmp != NULL ) {