Mercurial > sdl-ios-xcode
diff src/video/windib/SDL_dibvideo.c @ 1361:19418e4422cb
New configure-based build system. Still work in progress, but much improved
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 16 Feb 2006 10:11:48 +0000 |
parents | c71e05b4dc2e |
children | d910939febfa |
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--- a/src/video/windib/SDL_dibvideo.c Fri Feb 10 07:29:08 2006 +0000 +++ b/src/video/windib/SDL_dibvideo.c Thu Feb 16 10:11:48 2006 +0000 @@ -35,15 +35,15 @@ #endif #include "SDL_syswm.h" -#include "SDL_sysvideo.h" -#include "SDL_sysevents.h" -#include "SDL_events_c.h" -#include "SDL_pixels_c.h" +#include "../SDL_sysvideo.h" +#include "../SDL_pixels_c.h" +#include "../../events/SDL_sysevents.h" +#include "../../events/SDL_events_c.h" #include "SDL_dibvideo.h" -#include "SDL_syswm_c.h" -#include "SDL_sysmouse_c.h" +#include "../wincommon/SDL_syswm_c.h" +#include "../wincommon/SDL_sysmouse_c.h" #include "SDL_dibevents_c.h" -#include "SDL_wingl_c.h" +#include "../wincommon/SDL_wingl_c.h" #ifdef _WIN32_WCE #define NO_GETDIBITS @@ -151,7 +151,7 @@ device->FreeHWSurface = DIB_FreeHWSurface; device->SetGammaRamp = DIB_SetGammaRamp; device->GetGammaRamp = DIB_GetGammaRamp; -#ifdef HAVE_OPENGL +#if SDL_VIDEO_OPENGL device->GL_LoadLibrary = WIN_GL_LoadLibrary; device->GL_GetProcAddress = WIN_GL_GetProcAddress; device->GL_GetAttribute = WIN_GL_GetAttribute; @@ -291,7 +291,7 @@ if ( DIB_CreateWindow(this) < 0 ) { return(-1); } -#ifndef DISABLE_AUDIO +#if !SDL_AUDIO_DISABLED DX5_SoundFocus(SDL_Window); #endif @@ -1022,7 +1022,7 @@ } /* Stub in case DirectX isn't available */ -#ifndef ENABLE_DIRECTX +#if !SDL_AUDIO_DRIVER_DSOUND void DX5_SoundFocus(HWND hwnd) { return;