Mercurial > sdl-ios-xcode
annotate VisualC/SDL/SDL_VS2010.vcxproj @ 5172:ededa1ccf91c
Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available.
This means that the YUV overlay now uses software, but that's okay since fast YUV code should be using the textures now anyway.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 03 Feb 2011 21:13:55 -0800 (2011-02-04) |
parents | 4d39eeaad00b |
children | e96c5be3e0b5 |
rev | line source |
---|---|
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
1 <?xml version="1.0" encoding="utf-8"?> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
2 <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
3 <ItemGroup Label="ProjectConfigurations"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
4 <ProjectConfiguration Include="Debug|Win32"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
5 <Configuration>Debug</Configuration> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
6 <Platform>Win32</Platform> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
7 </ProjectConfiguration> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
8 <ProjectConfiguration Include="Debug|x64"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
9 <Configuration>Debug</Configuration> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
10 <Platform>x64</Platform> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
11 </ProjectConfiguration> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
12 <ProjectConfiguration Include="Release|Win32"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
13 <Configuration>Release</Configuration> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
14 <Platform>Win32</Platform> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
15 </ProjectConfiguration> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
16 <ProjectConfiguration Include="Release|x64"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
17 <Configuration>Release</Configuration> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
18 <Platform>x64</Platform> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
19 </ProjectConfiguration> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
20 </ItemGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
21 <PropertyGroup Label="Globals"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
22 <ProjectName>SDL</ProjectName> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
23 <ProjectGuid>{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}</ProjectGuid> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
24 <RootNamespace>SDL</RootNamespace> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
25 </PropertyGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
26 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
27 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
28 <ConfigurationType>DynamicLibrary</ConfigurationType> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
29 <UseOfMfc>false</UseOfMfc> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
30 </PropertyGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
31 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
32 <ConfigurationType>DynamicLibrary</ConfigurationType> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
33 <UseOfMfc>false</UseOfMfc> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
34 </PropertyGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
35 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
36 <ConfigurationType>DynamicLibrary</ConfigurationType> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
37 <UseOfMfc>false</UseOfMfc> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
38 </PropertyGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
39 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
40 <ConfigurationType>DynamicLibrary</ConfigurationType> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
41 <UseOfMfc>false</UseOfMfc> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
42 </PropertyGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
43 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
44 <ImportGroup Label="ExtensionSettings"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
45 </ImportGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
46 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
47 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
48 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
49 </ImportGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
50 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
51 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
52 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
53 </ImportGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
54 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
55 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
56 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
57 </ImportGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
58 <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
59 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
60 <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
61 </ImportGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
62 <PropertyGroup Label="UserMacros" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
63 <PropertyGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
64 <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
65 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</OutDir> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
66 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\</IntDir> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
67 <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</OutDir> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
68 <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Platform)\$(Configuration)\</IntDir> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
69 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</OutDir> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
70 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\</IntDir> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
71 <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</OutDir> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
72 <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
73 </PropertyGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
74 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
75 <PreBuildEvent> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
76 <Message>Making sure basic SDL headers are in place...</Message> |
5119
16a326715f39
Always copy the SDL_config_windows.h to SDL_config.h for VisualC 2005, 2008 and 2010 projects.
krogoway
parents:
5092
diff
changeset
|
77 <Command>echo Copying SDL_config_windows.h to SDL_config.h... |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5140
diff
changeset
|
78 xcopy /d /q /y "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h" |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
79 |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
80 if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
81 echo Creating stub SDL_revision.h file... |
5120
6b6cf2727809
0 isn't a valid Mercurial revision
Sam Lantinga <slouken@libsdl.org>
parents:
5119
diff
changeset
|
82 echo #define SDL_REVISION "hg-0:baadf00d" >"$(ProjectDir)\..\..\include\SDL_revision.h" |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
83 :SDLREVISIONOKAY |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
84 </Command> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
85 </PreBuildEvent> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
86 <Midl> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
87 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
88 <MkTypLibCompatible>true</MkTypLibCompatible> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
89 <SuppressStartupBanner>true</SuppressStartupBanner> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
90 <TargetEnvironment>Win32</TargetEnvironment> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
91 <TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
92 </Midl> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
93 <ClCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
94 <Optimization>Disabled</Optimization> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
95 <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
96 <PreprocessorDefinitions>_DEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__MMX__;__3dNOW__;__SSE__;__SSE2__;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
5039
fc26fb7e20af
Use the debug C runtime for the debug configuration
Sam Lantinga <slouken@libsdl.org>
parents:
5036
diff
changeset
|
97 <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
98 <BufferSecurityCheck>false</BufferSecurityCheck> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
99 <PrecompiledHeader> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
100 </PrecompiledHeader> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
101 <WarningLevel>Level3</WarningLevel> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
102 <SuppressStartupBanner>true</SuppressStartupBanner> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
103 <DebugInformationFormat>EditAndContinue</DebugInformationFormat> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
104 <CompileAs>Default</CompileAs> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
105 </ClCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
106 <ResourceCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
107 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
108 <Culture>0x0409</Culture> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
109 </ResourceCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
110 <Link> |
4881
0972c2893e68
Add missing imm32.lib from VS2010 project
Andreas Schiffler <aschiffler@ferzkopp.net>
parents:
4865
diff
changeset
|
111 <AdditionalDependencies>msvcrt.lib;msimg32.lib;version.lib;winmm.lib;imm32.lib;%(AdditionalDependencies)</AdditionalDependencies> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
112 <OutputFile>$(IntDir)SDL.dll</OutputFile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
113 <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
114 <GenerateDebugInformation>true</GenerateDebugInformation> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
115 <SubSystem>Windows</SubSystem> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
116 <CLRUnmanagedCodeCheck>false</CLRUnmanagedCodeCheck> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
117 </Link> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
118 </ItemDefinitionGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
119 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
120 <Midl> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
121 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
122 <MkTypLibCompatible>true</MkTypLibCompatible> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
123 <SuppressStartupBanner>true</SuppressStartupBanner> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
124 <TargetEnvironment>X64</TargetEnvironment> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
125 <TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
126 </Midl> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
127 <ClCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
128 <Optimization>Disabled</Optimization> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
129 <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
130 <PreprocessorDefinitions>_DEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__SSE__;__SSE2__;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
131 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
132 <BufferSecurityCheck>false</BufferSecurityCheck> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
133 <PrecompiledHeader> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
134 </PrecompiledHeader> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
135 <WarningLevel>Level3</WarningLevel> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
136 <DebugInformationFormat>ProgramDatabase</DebugInformationFormat> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
137 </ClCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
138 <ResourceCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
139 <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
140 <Culture>0x0409</Culture> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
141 </ResourceCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
142 <Link> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
143 <AdditionalDependencies>msimg32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
144 <OutputFile>$(IntDir)SDL.dll</OutputFile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
145 <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
146 <GenerateDebugInformation>true</GenerateDebugInformation> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
147 <SubSystem>Windows</SubSystem> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
148 <TargetMachine>MachineX64</TargetMachine> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
149 <CLRUnmanagedCodeCheck>false</CLRUnmanagedCodeCheck> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
150 </Link> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
151 </ItemDefinitionGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
152 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
153 <PreBuildEvent> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
154 <Message>Making sure basic SDL headers are in place...</Message> |
5119
16a326715f39
Always copy the SDL_config_windows.h to SDL_config.h for VisualC 2005, 2008 and 2010 projects.
krogoway
parents:
5092
diff
changeset
|
155 <Command>echo Copying SDL_config_windows.h to SDL_config.h... |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5140
diff
changeset
|
156 xcopy /d /q /y "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h" |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
157 |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
158 if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
159 echo Creating stub SDL_revision.h file... |
5120
6b6cf2727809
0 isn't a valid Mercurial revision
Sam Lantinga <slouken@libsdl.org>
parents:
5119
diff
changeset
|
160 echo #define SDL_REVISION "hg-0:baadf00d" >"$(ProjectDir)\..\..\include\SDL_revision.h" |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
161 :SDLREVISIONOKAY |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
162 </Command> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
163 </PreBuildEvent> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
164 <Midl> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
165 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
166 <MkTypLibCompatible>true</MkTypLibCompatible> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
167 <SuppressStartupBanner>true</SuppressStartupBanner> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
168 <TargetEnvironment>Win32</TargetEnvironment> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
169 <TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
170 </Midl> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
171 <ClCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
172 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
173 <IntrinsicFunctions>false</IntrinsicFunctions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
174 <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
175 <PreprocessorDefinitions>NDEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__MMX__;__3dNOW__;__SSE__;__SSE2__;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
176 <StringPooling>true</StringPooling> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
177 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
178 <BufferSecurityCheck>false</BufferSecurityCheck> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
179 <FunctionLevelLinking>true</FunctionLevelLinking> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
180 <PrecompiledHeader> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
181 </PrecompiledHeader> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
182 <WarningLevel>Level3</WarningLevel> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
183 <SuppressStartupBanner>true</SuppressStartupBanner> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
184 <CompileAs>Default</CompileAs> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
185 </ClCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
186 <ResourceCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
187 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
188 <Culture>0x0409</Culture> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
189 </ResourceCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
190 <Link> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
191 <AdditionalDependencies>msimg32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
192 <OutputFile>$(IntDir)SDL.dll</OutputFile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
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193 <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
194 <SubSystem>Windows</SubSystem> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
195 </Link> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
196 </ItemDefinitionGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
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|
197 <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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changeset
|
198 <Midl> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
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|
199 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
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|
200 <MkTypLibCompatible>true</MkTypLibCompatible> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
201 <SuppressStartupBanner>true</SuppressStartupBanner> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
202 <TargetEnvironment>X64</TargetEnvironment> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
203 <TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
204 </Midl> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
205 <ClCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
206 <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
207 <IntrinsicFunctions>false</IntrinsicFunctions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
208 <AdditionalIncludeDirectories>..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
209 <PreprocessorDefinitions>NDEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__SSE__;__SSE2__;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
210 <StringPooling>true</StringPooling> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
211 <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
212 <BufferSecurityCheck>false</BufferSecurityCheck> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
213 <FunctionLevelLinking>true</FunctionLevelLinking> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
214 <PrecompiledHeader> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
215 </PrecompiledHeader> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
216 <WarningLevel>Level3</WarningLevel> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
217 </ClCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
218 <ResourceCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
219 <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
220 <Culture>0x0409</Culture> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
221 </ResourceCompile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
222 <Link> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
223 <AdditionalDependencies>msimg32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
224 <OutputFile>$(IntDir)SDL.dll</OutputFile> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
225 <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
226 <SubSystem>Windows</SubSystem> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
227 </Link> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
228 </ItemDefinitionGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
229 <ItemGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
230 <ClInclude Include="..\..\include\SDL.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
231 <ClInclude Include="..\..\include\SDL_assert.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
232 <ClInclude Include="..\..\include\SDL_atomic.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
233 <ClInclude Include="..\..\include\SDL_audio.h" /> |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5140
diff
changeset
|
234 <ClInclude Include="..\..\include\SDL_blendmode.h" /> |
5036
c8f23a7c39d5
The clipboard API was missing from the 2010 project
Sam Lantinga <slouken@libsdl.org>
parents:
5003
diff
changeset
|
235 <ClInclude Include="..\..\include\SDL_clipboard.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
236 <ClInclude Include="..\..\include\SDL_compat.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
237 <ClInclude Include="..\..\include\SDL_config.h" /> |
5062 | 238 <ClInclude Include="..\..\include\SDL_config_windows.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
239 <ClInclude Include="..\..\include\SDL_copying.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
240 <ClInclude Include="..\..\include\SDL_cpuinfo.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
241 <ClInclude Include="..\..\include\SDL_endian.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
242 <ClInclude Include="..\..\include\SDL_error.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
243 <ClInclude Include="..\..\include\SDL_events.h" /> |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5140
diff
changeset
|
244 <ClInclude Include="..\..\include\SDL_gesture.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
245 <ClInclude Include="..\..\include\SDL_haptic.h" /> |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5140
diff
changeset
|
246 <ClInclude Include="..\..\include\SDL_input.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
247 <ClInclude Include="..\..\include\SDL_joystick.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
248 <ClInclude Include="..\..\include\SDL_keyboard.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
249 <ClInclude Include="..\..\include\SDL_keysym.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
250 <ClInclude Include="..\..\include\SDL_loadso.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
251 <ClInclude Include="..\..\include\SDL_main.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
252 <ClInclude Include="..\..\include\SDL_mouse.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
253 <ClInclude Include="..\..\include\SDL_mutex.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
254 <ClInclude Include="..\..\include\SDL_name.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
255 <ClInclude Include="..\..\include\SDL_opengl.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
256 <ClInclude Include="..\..\include\SDL_opengles.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
257 <ClInclude Include="..\..\include\SDL_pixels.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
258 <ClInclude Include="..\..\include\SDL_platform.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
259 <ClInclude Include="..\..\include\SDL_power.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
260 <ClInclude Include="..\..\include\SDL_quit.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
261 <ClInclude Include="..\..\include\SDL_rect.h" /> |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5140
diff
changeset
|
262 <ClInclude Include="..\..\include\SDL_render.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
263 <ClInclude Include="..\..\include\SDL_revision.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
264 <ClInclude Include="..\..\include\SDL_rwops.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
265 <ClInclude Include="..\..\include\SDL_scancode.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
266 <ClInclude Include="..\..\include\SDL_shape.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
267 <ClInclude Include="..\..\include\SDL_stdinc.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
268 <ClInclude Include="..\..\include\SDL_surface.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
269 <ClInclude Include="..\..\include\SDL_syswm.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
270 <ClInclude Include="..\..\include\SDL_thread.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
271 <ClInclude Include="..\..\include\SDL_timer.h" /> |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5140
diff
changeset
|
272 <ClInclude Include="..\..\include\SDL_touch.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
273 <ClInclude Include="..\..\include\SDL_types.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
274 <ClInclude Include="..\..\include\SDL_version.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
275 <ClInclude Include="..\..\include\SDL_video.h" /> |
5092
327f181542f1
Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Sam Lantinga <slouken@libsdl.org>
parents:
5062
diff
changeset
|
276 <ClInclude Include="..\..\src\core\windows\SDL_windows.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
277 <ClInclude Include="..\..\src\events\blank_cursor.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
278 <ClInclude Include="..\..\src\events\default_cursor.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
279 <ClInclude Include="..\..\src\audio\windx5\directx.h" /> |
4865
fff50e86c891
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents:
4849
diff
changeset
|
280 <ClInclude Include="..\..\src\events\SDL_clipboardevents_c.h" /> |
fff50e86c891
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents:
4849
diff
changeset
|
281 <ClInclude Include="..\..\src\events\SDL_gesture_c.h" /> |
fff50e86c891
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents:
4849
diff
changeset
|
282 <ClInclude Include="..\..\src\events\SDL_touch_c.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
283 <ClInclude Include="..\..\src\libm\math.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
284 <ClInclude Include="..\..\src\libm\math_private.h" /> |
5159
307ccc9c135e
Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
285 <ClInclude Include="..\..\src\render\mmx.h" /> |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5140
diff
changeset
|
286 <ClInclude Include="..\..\src\render\SDL_sysrender.h" /> |
5159
307ccc9c135e
Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
287 <ClInclude Include="..\..\src\render\SDL_yuv_sw_c.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
288 <ClInclude Include="..\..\src\audio\SDL_audio_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
289 <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
290 <ClInclude Include="..\..\src\audio\SDL_audiomem.h" /> |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
291 <ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" /> |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
292 <ClInclude Include="..\..\src\render\software\SDL_blendline.h" /> |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
293 <ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" /> |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
294 <ClInclude Include="..\..\src\render\software\SDL_draw.h" /> |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
295 <ClInclude Include="..\..\src\render\software\SDL_drawline.h" /> |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
296 <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" /> |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
297 <ClInclude Include="..\..\src\render\software\SDL_renderer_sw_c.h" /> |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
298 <ClInclude Include="..\..\src\video\dummy\SDL_nullframebuffer_c.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
299 <ClInclude Include="..\..\src\video\SDL_blit.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
300 <ClInclude Include="..\..\src\video\SDL_blit_auto.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
301 <ClInclude Include="..\..\src\video\SDL_blit_copy.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
302 <ClInclude Include="..\..\src\video\SDL_blit_slow.h" /> |
4815
93402b9dd20c
Added Andreas's patch to fix my silly C++-style errors.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
4806
diff
changeset
|
303 <ClInclude Include="..\..\src\video\SDL_shape_internals.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
304 <ClInclude Include="..\..\src\audio\windib\SDL_dibaudio.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
305 <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
306 <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
307 <ClInclude Include="..\..\src\audio\windx5\SDL_dx5audio.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
308 <ClInclude Include="..\..\src\SDL_error_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
309 <ClInclude Include="..\..\src\events\SDL_events_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
310 <ClInclude Include="..\..\src\SDL_fatal.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
311 <ClInclude Include="..\..\src\video\SDL_glesfuncs.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
312 <ClInclude Include="..\..\src\video\SDL_glfuncs.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
313 <ClInclude Include="..\..\src\joystick\SDL_joystick_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
314 <ClInclude Include="..\..\src\events\SDL_keyboard_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
315 <ClInclude Include="..\..\src\video\SDL_leaks.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
316 <ClInclude Include="..\..\src\audio\SDL_mixer_m68k.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
317 <ClInclude Include="..\..\src\audio\SDL_mixer_MMX.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
318 <ClInclude Include="..\..\src\audio\SDL_mixer_MMX_VC.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
319 <ClInclude Include="..\..\src\events\SDL_mouse_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
320 <ClInclude Include="..\..\src\video\dummy\SDL_nullevents_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
321 <ClInclude Include="..\..\src\video\dummy\SDL_nullvideo.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
322 <ClInclude Include="..\..\src\video\SDL_pixels_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
323 <ClInclude Include="..\..\src\video\SDL_rect_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
324 <ClInclude Include="..\..\src\video\SDL_RLEaccel_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
325 <ClInclude Include="..\..\src\video\SDL_stretch_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
326 <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
327 <ClInclude Include="..\..\src\events\SDL_sysevents.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
328 <ClInclude Include="..\..\src\haptic\SDL_syshaptic.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
329 <ClInclude Include="..\..\src\joystick\SDL_sysjoystick.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
330 <ClInclude Include="..\..\src\thread\SDL_systhread.h" /> |
5062 | 331 <ClInclude Include="..\..\src\thread\windows\SDL_systhread_c.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
332 <ClInclude Include="..\..\src\timer\SDL_systimer.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
333 <ClInclude Include="..\..\src\video\SDL_sysvideo.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
334 <ClInclude Include="..\..\src\thread\SDL_thread_c.h" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
335 <ClInclude Include="..\..\src\timer\SDL_timer_c.h" /> |
5062 | 336 <ClInclude Include="..\..\src\video\windows\SDL_vkeys.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
337 <ClInclude Include="..\..\src\audio\SDL_wave.h" /> |
5062 | 338 <ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" /> |
339 <ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" /> | |
340 <ClInclude Include="..\..\src\video\windows\SDL_windowsgamma.h" /> | |
341 <ClInclude Include="..\..\src\video\windows\SDL_windowskeyboard.h" /> | |
342 <ClInclude Include="..\..\src\video\windows\SDL_windowsmodes.h" /> | |
343 <ClInclude Include="..\..\src\video\windows\SDL_windowsmouse.h" /> | |
344 <ClInclude Include="..\..\src\video\windows\SDL_windowsopengl.h" /> | |
345 <ClInclude Include="..\..\src\video\windows\SDL_windowsshape.h" /> | |
346 <ClInclude Include="..\..\src\video\windows\SDL_windowsvideo.h" /> | |
347 <ClInclude Include="..\..\src\video\windows\SDL_windowswindow.h" /> | |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
348 <ClInclude Include="..\..\src\events\SDL_windowevents_c.h" /> |
5062 | 349 <ClInclude Include="..\..\src\video\windows\wmmsg.h" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
350 </ItemGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
351 <ItemGroup> |
5092
327f181542f1
Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
Sam Lantinga <slouken@libsdl.org>
parents:
5062
diff
changeset
|
352 <ClCompile Include="..\..\src\core\windows\SDL_windows.c" /> |
4865
fff50e86c891
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents:
4849
diff
changeset
|
353 <ClCompile Include="..\..\src\events\SDL_clipboardevents.c" /> |
fff50e86c891
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents:
4849
diff
changeset
|
354 <ClCompile Include="..\..\src\events\SDL_gesture.c" /> |
fff50e86c891
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
Andreas Schiffler <aschiffler@ferzkopp.net>
parents:
4849
diff
changeset
|
355 <ClCompile Include="..\..\src\events\SDL_touch.c" /> |
4886
df5525eb7c41
Updated build for Visual Studio 2010
Sam Lantinga <slouken@libsdl.org>
parents:
4881
diff
changeset
|
356 <ClCompile Include="..\..\src\libm\e_atan2.c" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
357 <ClCompile Include="..\..\src\libm\e_log.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
358 <ClCompile Include="..\..\src\libm\e_pow.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
359 <ClCompile Include="..\..\src\libm\e_rem_pio2.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
360 <ClCompile Include="..\..\src\libm\e_sqrt.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
361 <ClCompile Include="..\..\src\libm\k_cos.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
362 <ClCompile Include="..\..\src\libm\k_rem_pio2.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
363 <ClCompile Include="..\..\src\libm\k_sin.c" /> |
4886
df5525eb7c41
Updated build for Visual Studio 2010
Sam Lantinga <slouken@libsdl.org>
parents:
4881
diff
changeset
|
364 <ClCompile Include="..\..\src\libm\s_atan.c" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
365 <ClCompile Include="..\..\src\libm\s_copysign.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
366 <ClCompile Include="..\..\src\libm\s_cos.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
367 <ClCompile Include="..\..\src\libm\s_fabs.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
368 <ClCompile Include="..\..\src\libm\s_floor.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
369 <ClCompile Include="..\..\src\libm\s_scalbn.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
370 <ClCompile Include="..\..\src\libm\s_sin.c" /> |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5140
diff
changeset
|
371 <ClCompile Include="..\..\src\render\direct3d\SDL_d3drender.c" /> |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5140
diff
changeset
|
372 <ClCompile Include="..\..\src\render\opengl\SDL_renderer_gl.c" /> |
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5140
diff
changeset
|
373 <ClCompile Include="..\..\src\render\SDL_render.c" /> |
5159
307ccc9c135e
Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
374 <ClCompile Include="..\..\src\render\SDL_yuv_mmx.c" /> |
307ccc9c135e
Made it possible to create a texture of any format, even if not supported by the renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
5157
diff
changeset
|
375 <ClCompile Include="..\..\src\render\SDL_yuv_sw.c" /> |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
376 <ClCompile Include="..\..\src\render\software\SDL_blendfillrect.c" /> |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
377 <ClCompile Include="..\..\src\render\software\SDL_blendline.c" /> |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
378 <ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" /> |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
379 <ClCompile Include="..\..\src\render\software\SDL_drawline.c" /> |
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
380 <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" /> |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5140
diff
changeset
|
381 <ClCompile Include="..\..\src\render\software\SDL_renderer_sw.c" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
382 <ClCompile Include="..\..\src\SDL.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
383 <ClCompile Include="..\..\src\SDL_assert.c" /> |
5003
3a95a2b93eb3
Updated the atomic API for better use cases
Sam Lantinga <slouken@libsdl.org>
parents:
4886
diff
changeset
|
384 <ClCompile Include="..\..\src\atomic\SDL_atomic.c" /> |
3a95a2b93eb3
Updated the atomic API for better use cases
Sam Lantinga <slouken@libsdl.org>
parents:
4886
diff
changeset
|
385 <ClCompile Include="..\..\src\atomic\SDL_spinlock.c" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
386 <ClCompile Include="..\..\src\audio\SDL_audio.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
387 <ClCompile Include="..\..\src\audio\SDL_audiocvt.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
388 <ClCompile Include="..\..\src\audio\SDL_audiodev.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
389 <ClCompile Include="..\..\src\audio\SDL_audiotypecvt.c" /> |
5169
4d39eeaad00b
Added a way to get a framebuffer interface for a window, and also a way to create a software renderer for an arbitrary surface.
Sam Lantinga <slouken@libsdl.org>
parents:
5159
diff
changeset
|
390 <ClCompile Include="..\..\src\video\dummy\SDL_nullframebuffer.c" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
391 <ClCompile Include="..\..\src\video\SDL_blit.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
392 <ClCompile Include="..\..\src\video\SDL_blit_0.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
393 <ClCompile Include="..\..\src\video\SDL_blit_1.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
394 <ClCompile Include="..\..\src\video\SDL_blit_A.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
395 <ClCompile Include="..\..\src\video\SDL_blit_auto.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
396 <ClCompile Include="..\..\src\video\SDL_blit_copy.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
397 <ClCompile Include="..\..\src\video\SDL_blit_N.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
398 <ClCompile Include="..\..\src\video\SDL_blit_slow.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
399 <ClCompile Include="..\..\src\video\SDL_bmp.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
400 <ClCompile Include="..\..\src\SDL_compat.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
401 <ClCompile Include="..\..\src\cpuinfo\SDL_cpuinfo.c" /> |
5036
c8f23a7c39d5
The clipboard API was missing from the 2010 project
Sam Lantinga <slouken@libsdl.org>
parents:
5003
diff
changeset
|
402 <ClCompile Include="..\..\src\video\SDL_clipboard.c" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
403 <ClCompile Include="..\..\src\video\SDL_shape.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
404 <ClCompile Include="..\..\src\audio\windib\SDL_dibaudio.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
405 <ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
406 <ClCompile Include="..\..\src\audio\dummy\SDL_dummyaudio.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
407 <ClCompile Include="..\..\src\audio\windx5\SDL_dx5audio.c" /> |
5062 | 408 <ClCompile Include="..\..\src\joystick\windows\SDL_dxjoystick.c" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
409 <ClCompile Include="..\..\src\SDL_error.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
410 <ClCompile Include="..\..\src\events\SDL_events.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
411 <ClCompile Include="..\..\src\SDL_fatal.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
412 <ClCompile Include="..\..\src\video\SDL_fillrect.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
413 <ClCompile Include="..\..\src\video\SDL_gamma.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
414 <ClCompile Include="..\..\src\stdlib\SDL_getenv.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
415 <ClCompile Include="..\..\src\haptic\SDL_haptic.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
416 <ClCompile Include="..\..\src\stdlib\SDL_iconv.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
417 <ClCompile Include="..\..\src\joystick\SDL_joystick.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
418 <ClCompile Include="..\..\src\events\SDL_keyboard.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
419 <ClCompile Include="..\..\src\stdlib\SDL_malloc.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
420 <ClCompile Include="..\..\src\audio\SDL_mixer.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
421 <ClCompile Include="..\..\src\audio\SDL_mixer_m68k.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
422 <ClCompile Include="..\..\src\audio\SDL_mixer_MMX.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
423 <ClCompile Include="..\..\src\audio\SDL_mixer_MMX_VC.c" /> |
5062 | 424 <ClCompile Include="..\..\src\joystick\windows\SDL_mmjoystick.c" /> |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
425 <ClCompile Include="..\..\src\events\SDL_mouse.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
426 <ClCompile Include="..\..\src\video\dummy\SDL_nullevents.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
427 <ClCompile Include="..\..\src\video\dummy\SDL_nullvideo.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
428 <ClCompile Include="..\..\src\video\SDL_pixels.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
429 <ClCompile Include="..\..\src\power\SDL_power.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
430 <ClCompile Include="..\..\src\stdlib\SDL_qsort.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
431 <ClCompile Include="..\..\src\events\SDL_quit.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
432 <ClCompile Include="..\..\src\video\SDL_rect.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
433 <ClCompile Include="..\..\src\video\SDL_RLEaccel.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
434 <ClCompile Include="..\..\src\file\SDL_rwops.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
435 <ClCompile Include="..\..\src\stdlib\SDL_stdlib.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
436 <ClCompile Include="..\..\src\video\SDL_stretch.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
437 <ClCompile Include="..\..\src\stdlib\SDL_string.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
438 <ClCompile Include="..\..\src\video\SDL_surface.c" /> |
5062 | 439 <ClCompile Include="..\..\src\haptic\windows\SDL_syshaptic.c" /> |
440 <ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" /> | |
441 <ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" /> | |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
442 <ClCompile Include="..\..\src\power\windows\SDL_syspower.c" /> |
5062 | 443 <ClCompile Include="..\..\src\thread\windows\SDL_syssem.c" /> |
444 <ClCompile Include="..\..\src\thread\windows\SDL_systhread.c" /> | |
445 <ClCompile Include="..\..\src\timer\windows\SDL_systimer.c" /> | |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
446 <ClCompile Include="..\..\src\thread\SDL_thread.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
447 <ClCompile Include="..\..\src\timer\SDL_timer.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
448 <ClCompile Include="..\..\src\video\SDL_video.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
449 <ClCompile Include="..\..\src\audio\SDL_wave.c" /> |
5062 | 450 <ClCompile Include="..\..\src\video\windows\SDL_windowsclipboard.c" /> |
451 <ClCompile Include="..\..\src\video\windows\SDL_windowsevents.c" /> | |
452 <ClCompile Include="..\..\src\video\windows\SDL_windowsgamma.c" /> | |
453 <ClCompile Include="..\..\src\video\windows\SDL_windowskeyboard.c" /> | |
454 <ClCompile Include="..\..\src\video\windows\SDL_windowsmodes.c" /> | |
455 <ClCompile Include="..\..\src\video\windows\SDL_windowsmouse.c" /> | |
456 <ClCompile Include="..\..\src\video\windows\SDL_windowsopengl.c" /> | |
457 <ClCompile Include="..\..\src\video\windows\SDL_windowsshape.c" /> | |
458 <ClCompile Include="..\..\src\video\windows\SDL_windowsvideo.c" /> | |
459 <ClCompile Include="..\..\src\video\windows\SDL_windowswindow.c" /> | |
4806
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
460 <ClCompile Include="..\..\src\events\SDL_windowevents.c" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
461 </ItemGroup> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
462 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
463 <ImportGroup Label="ExtensionTargets"> |
007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
Eli Gottlieb <eligottlieb@gmail.com>
parents:
diff
changeset
|
464 </ImportGroup> |
5157
fb424691cfc7
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Sam Lantinga <slouken@libsdl.org>
parents:
5140
diff
changeset
|
465 </Project> |