Mercurial > sdl-ios-xcode
annotate src/video/wincommon/SDL_sysevents.c @ 3975:e85e65aec22f SDL-1.2
Added S60 port.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 24 Jun 2007 18:26:35 +0000 |
parents | 203695f768e0 |
children | c75679dce60c |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 #define WIN32_LEAN_AND_MEAN |
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25 #include <windows.h> |
0 | 26 |
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27 /* Make sure XBUTTON stuff is defined that isn't in older Platform SDKs... */ |
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28 #ifndef WM_XBUTTONDOWN |
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29 #define WM_XBUTTONDOWN 0x020B |
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30 #endif |
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31 #ifndef WM_XBUTTONUP |
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32 #define WM_XBUTTONUP 0x020C |
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33 #endif |
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34 #ifndef GET_XBUTTON_WPARAM |
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35 #define GET_XBUTTON_WPARAM(w) (HIWORD(w)) |
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36 #endif |
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37 |
0 | 38 #include "SDL_events.h" |
39 #include "SDL_video.h" | |
40 #include "SDL_syswm.h" | |
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41 #include "../SDL_sysvideo.h" |
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42 #include "../../events/SDL_sysevents.h" |
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43 #include "../../events/SDL_events_c.h" |
0 | 44 #include "SDL_lowvideo.h" |
45 #include "SDL_syswm_c.h" | |
46 #include "SDL_main.h" | |
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47 #include "SDL_loadso.h" |
0 | 48 |
49 #ifdef WMMSG_DEBUG | |
50 #include "wmmsg.h" | |
51 #endif | |
52 | |
53 #ifdef _WIN32_WCE | |
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54 #include "../gapi/SDL_gapivideo.h" |
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55 |
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56 #define IsZoomed(HWND) 1 |
0 | 57 #define NO_GETKEYBOARDSTATE |
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58 #if _WIN32_WCE < 420 |
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59 #define NO_CHANGEDISPLAYSETTINGS |
0 | 60 #endif |
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61 #endif |
0 | 62 |
63 /* The window we use for everything... */ | |
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64 #ifdef _WIN32_WCE |
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65 LPWSTR SDL_Appname = NULL; |
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66 #else |
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67 LPSTR SDL_Appname = NULL; |
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68 #endif |
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69 Uint32 SDL_Appstyle = 0; |
0 | 70 HINSTANCE SDL_Instance = NULL; |
71 HWND SDL_Window = NULL; | |
72 RECT SDL_bounds = {0, 0, 0, 0}; | |
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73 int SDL_windowX = 0; |
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74 int SDL_windowY = 0; |
0 | 75 int SDL_resizing = 0; |
76 int mouse_relative = 0; | |
77 int posted = 0; | |
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78 #ifndef NO_CHANGEDISPLAYSETTINGS |
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79 DEVMODE SDL_desktop_mode; |
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80 DEVMODE SDL_fullscreen_mode; |
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81 #endif |
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82 WORD *gamma_saved = NULL; |
0 | 83 |
84 | |
85 /* Functions called by the message processing function */ | |
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86 LONG (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)=NULL; |
0 | 87 void (*WIN_RealizePalette)(_THIS); |
88 void (*WIN_PaletteChanged)(_THIS, HWND window); | |
89 void (*WIN_WinPAINT)(_THIS, HDC hdc); | |
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90 extern void DIB_SwapGamma(_THIS); |
0 | 91 |
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92 #ifndef NO_GETKEYBOARDSTATE |
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93 /* Variables and support functions for SDL_ToUnicode() */ |
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94 static int codepage; |
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95 static int Is9xME(); |
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96 static int GetCodePage(); |
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97 static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, BYTE *keystate, LPWSTR wchars, int wsize, UINT flags); |
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98 |
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99 ToUnicodeFN SDL_ToUnicode = ToUnicode9xME; |
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100 #endif /* !NO_GETKEYBOARDSTATE */ |
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101 |
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102 |
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103 #if defined(_WIN32_WCE) |
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104 |
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105 // dynamically load aygshell dll because we want SDL to work on HPC and be300 |
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106 HINSTANCE aygshell = NULL; |
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107 BOOL (WINAPI *SHFullScreen)(HWND hwndRequester, DWORD dwState) = 0; |
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108 |
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109 #define SHFS_SHOWTASKBAR 0x0001 |
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110 #define SHFS_HIDETASKBAR 0x0002 |
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111 #define SHFS_SHOWSIPBUTTON 0x0004 |
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112 #define SHFS_HIDESIPBUTTON 0x0008 |
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113 #define SHFS_SHOWSTARTICON 0x0010 |
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114 #define SHFS_HIDESTARTICON 0x0020 |
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115 |
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116 static void LoadAygshell(void) |
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117 { |
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118 if( !aygshell ) |
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119 aygshell = SDL_LoadObject("aygshell.dll"); |
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120 if( (aygshell != 0) && (SHFullScreen == 0) ) |
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121 { |
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122 SHFullScreen = (int (WINAPI *)(struct HWND__ *,unsigned long)) SDL_LoadFunction(aygshell, "SHFullScreen"); |
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123 } |
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124 } |
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125 |
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126 /* for gapi landscape mode */ |
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127 static void GapiTransform(SDL_ScreenOrientation rotate, char hires, Sint16 *x, Sint16 *y) { |
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128 Sint16 rotatedX; |
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129 Sint16 rotatedY; |
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130 |
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131 if (hires) { |
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132 *x = *x * 2; |
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133 *y = *y * 2; |
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134 } |
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135 |
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136 switch(rotate) { |
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137 case SDL_ORIENTATION_UP: |
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138 { |
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139 /* this code needs testing on a real device! |
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140 So it will be enabled later */ |
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141 /* |
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142 #ifdef _WIN32_WCE |
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143 #if _WIN32_WCE >= 420 |
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144 // test device orientation |
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145 // FIXME: do not check every mouse message |
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146 DEVMODE settings; |
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147 SDL_memset(&settings, 0, sizeof(DEVMODE)); |
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148 settings.dmSize = sizeof(DEVMODE); |
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149 settings.dmFields = DM_DISPLAYORIENTATION; |
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150 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL); |
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151 if( settings.dmOrientation == DMDO_90 ) |
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152 { |
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153 rotatedX = SDL_VideoSurface->h - *x; |
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154 rotatedY = *y; |
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155 *x = rotatedX; |
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156 *y = rotatedY; |
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157 } |
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158 #endif |
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159 #endif */ |
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160 } |
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161 break; |
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162 case SDL_ORIENTATION_RIGHT: |
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163 if (!SDL_VideoSurface) |
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164 break; |
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165 rotatedX = SDL_VideoSurface->w - *y; |
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166 rotatedY = *x; |
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167 *x = rotatedX; |
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168 *y = rotatedY; |
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169 break; |
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170 case SDL_ORIENTATION_LEFT: |
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171 if (!SDL_VideoSurface) |
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172 break; |
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173 rotatedX = *y; |
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174 rotatedY = SDL_VideoSurface->h - *x; |
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175 *x = rotatedX; |
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176 *y = rotatedY; |
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177 break; |
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178 } |
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179 } |
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180 |
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181 #endif |
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182 |
1523 | 183 /* JC 14 Mar 2006 |
184 This is used all over the place, in the windib driver and in the dx5 driver | |
185 So we may as well stick it here instead of having multiple copies scattered | |
186 about | |
187 */ | |
188 void WIN_FlushMessageQueue() | |
189 { | |
190 MSG msg; | |
191 while ( PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) ) { | |
192 if ( msg.message == WM_QUIT ) break; | |
193 TranslateMessage( &msg ); | |
194 DispatchMessage( &msg ); | |
195 } | |
196 } | |
197 | |
304
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198 static void SDL_RestoreGameMode(void) |
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199 { |
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200 #ifdef _WIN32_WCE |
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201 SDL_VideoDevice *this = current_video; |
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202 if(SDL_strcmp(this->name, "gapi") == 0) |
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203 { |
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204 if( this->hidden->suspended ) |
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205 { |
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206 this->hidden->suspended = 0; |
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207 } |
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208 } |
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209 #else |
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210 ShowWindow(SDL_Window, SW_RESTORE); |
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211 #endif |
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212 |
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213 #ifndef NO_CHANGEDISPLAYSETTINGS |
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214 #ifndef _WIN32_WCE |
304
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215 ChangeDisplaySettings(&SDL_fullscreen_mode, CDS_FULLSCREEN); |
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216 #endif |
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217 #endif /* NO_CHANGEDISPLAYSETTINGS */ |
304
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218 } |
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219 static void SDL_RestoreDesktopMode(void) |
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220 { |
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221 |
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222 #ifdef _WIN32_WCE |
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223 SDL_VideoDevice *this = current_video; |
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224 if(SDL_strcmp(this->name, "gapi") == 0) |
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225 { |
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226 if( !this->hidden->suspended ) |
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227 { |
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228 this->hidden->suspended = 1; |
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229 } |
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230 } |
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231 #else |
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232 /* WinCE does not have a taskbar, so minimizing is not convenient */ |
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233 ShowWindow(SDL_Window, SW_MINIMIZE); |
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234 #endif |
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235 |
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236 #ifndef NO_CHANGEDISPLAYSETTINGS |
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237 #ifndef _WIN32_WCE |
304
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238 ChangeDisplaySettings(NULL, 0); |
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239 #endif |
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240 #endif /* NO_CHANGEDISPLAYSETTINGS */ |
304
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241 } |
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242 |
0 | 243 #ifdef WM_MOUSELEAVE |
244 /* | |
245 Special code to handle mouse leave events - this sucks... | |
246 http://support.microsoft.com/support/kb/articles/q183/1/07.asp | |
247 | |
248 TrackMouseEvent() is only available on Win98 and WinNT. | |
249 _TrackMouseEvent() is available on Win95, but isn't yet in the mingw32 | |
250 development environment, and only works on systems that have had IE 3.0 | |
251 or newer installed on them (which is not the case with the base Win95). | |
252 Therefore, we implement our own version of _TrackMouseEvent() which | |
253 uses our own implementation if TrackMouseEvent() is not available. | |
254 */ | |
255 static BOOL (WINAPI *_TrackMouseEvent)(TRACKMOUSEEVENT *ptme) = NULL; | |
256 | |
257 static VOID CALLBACK | |
258 TrackMouseTimerProc(HWND hWnd, UINT uMsg, UINT idEvent, DWORD dwTime) | |
259 { | |
260 RECT rect; | |
261 POINT pt; | |
262 | |
263 GetClientRect(hWnd, &rect); | |
264 MapWindowPoints(hWnd, NULL, (LPPOINT)&rect, 2); | |
265 GetCursorPos(&pt); | |
266 if ( !PtInRect(&rect, pt) || (WindowFromPoint(pt) != hWnd) ) { | |
267 if ( !KillTimer(hWnd, idEvent) ) { | |
268 /* Error killing the timer! */ | |
269 } | |
270 PostMessage(hWnd, WM_MOUSELEAVE, 0, 0); | |
271 } | |
272 } | |
273 static BOOL WINAPI WIN_TrackMouseEvent(TRACKMOUSEEVENT *ptme) | |
274 { | |
275 if ( ptme->dwFlags == TME_LEAVE ) { | |
276 return SetTimer(ptme->hwndTrack, ptme->dwFlags, 100, | |
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277 (TIMERPROC)TrackMouseTimerProc) != 0; |
0 | 278 } |
279 return FALSE; | |
280 } | |
281 #endif /* WM_MOUSELEAVE */ | |
282 | |
283 /* Function to retrieve the current keyboard modifiers */ | |
284 static void WIN_GetKeyboardState(void) | |
285 { | |
286 #ifndef NO_GETKEYBOARDSTATE | |
287 SDLMod state; | |
288 BYTE keyboard[256]; | |
327
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289 Uint8 *kstate = SDL_GetKeyState(NULL); |
0 | 290 |
291 state = KMOD_NONE; | |
292 if ( GetKeyboardState(keyboard) ) { | |
293 if ( keyboard[VK_LSHIFT] & 0x80) { | |
294 state |= KMOD_LSHIFT; | |
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295 kstate[SDLK_LSHIFT] = SDL_PRESSED; |
0 | 296 } |
297 if ( keyboard[VK_RSHIFT] & 0x80) { | |
298 state |= KMOD_RSHIFT; | |
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299 kstate[SDLK_RSHIFT] = SDL_PRESSED; |
0 | 300 } |
301 if ( keyboard[VK_LCONTROL] & 0x80) { | |
302 state |= KMOD_LCTRL; | |
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303 kstate[SDLK_LCTRL] = SDL_PRESSED; |
0 | 304 } |
305 if ( keyboard[VK_RCONTROL] & 0x80) { | |
306 state |= KMOD_RCTRL; | |
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307 kstate[SDLK_RCTRL] = SDL_PRESSED; |
0 | 308 } |
309 if ( keyboard[VK_LMENU] & 0x80) { | |
310 state |= KMOD_LALT; | |
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311 kstate[SDLK_LALT] = SDL_PRESSED; |
0 | 312 } |
313 if ( keyboard[VK_RMENU] & 0x80) { | |
314 state |= KMOD_RALT; | |
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315 kstate[SDLK_RALT] = SDL_PRESSED; |
0 | 316 } |
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317 if ( keyboard[VK_NUMLOCK] & 0x01) { |
0 | 318 state |= KMOD_NUM; |
327
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319 kstate[SDLK_NUMLOCK] = SDL_PRESSED; |
0 | 320 } |
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321 if ( keyboard[VK_CAPITAL] & 0x01) { |
0 | 322 state |= KMOD_CAPS; |
327
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323 kstate[SDLK_CAPSLOCK] = SDL_PRESSED; |
0 | 324 } |
325 } | |
326 SDL_SetModState(state); | |
327 #endif /* !NO_GETKEYBOARDSTATE */ | |
328 } | |
329 | |
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330 /* The main Win32 event handler |
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331 DJM: This is no longer static as (DX5/DIB)_CreateWindow needs it |
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332 */ |
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333 LRESULT CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) |
0 | 334 { |
335 SDL_VideoDevice *this = current_video; | |
336 static int mouse_pressed = 0; | |
337 static int in_window = 0; | |
338 #ifdef WMMSG_DEBUG | |
339 fprintf(stderr, "Received windows message: "); | |
340 if ( msg > MAX_WMMSG ) { | |
341 fprintf(stderr, "%d", msg); | |
342 } else { | |
343 fprintf(stderr, "%s", wmtab[msg]); | |
344 } | |
345 fprintf(stderr, " -- 0x%X, 0x%X\n", wParam, lParam); | |
346 #endif | |
347 switch (msg) { | |
348 | |
349 case WM_ACTIVATE: { | |
350 SDL_VideoDevice *this = current_video; | |
351 BOOL minimized; | |
352 Uint8 appstate; | |
353 | |
354 minimized = HIWORD(wParam); | |
355 if ( !minimized && (LOWORD(wParam) != WA_INACTIVE) ) { | |
356 /* Gain the following states */ | |
357 appstate = SDL_APPACTIVE|SDL_APPINPUTFOCUS; | |
358 if ( this->input_grab != SDL_GRAB_OFF ) { | |
359 WIN_GrabInput(this, SDL_GRAB_ON); | |
360 } | |
361 if ( !(SDL_GetAppState()&SDL_APPINPUTFOCUS) ) { | |
338
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362 if ( ! DDRAW_FULLSCREEN() ) { |
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363 DIB_SwapGamma(this); |
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364 } |
304
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365 if ( WINDIB_FULLSCREEN() ) { |
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366 SDL_RestoreGameMode(); |
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367 } |
0 | 368 } |
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369 #if defined(_WIN32_WCE) |
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370 if ( WINDIB_FULLSCREEN() ) |
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371 { |
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372 LoadAygshell(); |
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373 if( SHFullScreen ) |
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374 SHFullScreen(SDL_Window, SHFS_HIDESTARTICON|SHFS_HIDETASKBAR|SHFS_HIDESIPBUTTON); |
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375 else |
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376 ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_HIDE); |
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377 |
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378 } |
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379 #endif |
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380 |
0 | 381 posted = SDL_PrivateAppActive(1, appstate); |
382 WIN_GetKeyboardState(); | |
383 } else { | |
384 /* Lose the following states */ | |
385 appstate = SDL_APPINPUTFOCUS; | |
386 if ( minimized ) { | |
387 appstate |= SDL_APPACTIVE; | |
388 } | |
389 if ( this->input_grab != SDL_GRAB_OFF ) { | |
390 WIN_GrabInput(this, SDL_GRAB_OFF); | |
391 } | |
392 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
338
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393 if ( ! DDRAW_FULLSCREEN() ) { |
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394 DIB_SwapGamma(this); |
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Fixed gamma ramps in DirectX windowed and OpenGL modes
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395 } |
304
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396 if ( WINDIB_FULLSCREEN() ) { |
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397 SDL_RestoreDesktopMode(); |
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398 #if defined(_WIN32_WCE) |
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399 LoadAygshell(); |
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400 if( SHFullScreen ) |
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401 SHFullScreen(SDL_Window, SHFS_SHOWSTARTICON|SHFS_SHOWTASKBAR|SHFS_SHOWSIPBUTTON); |
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402 else |
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403 ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOW); |
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404 |
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405 #endif |
304
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406 } |
0 | 407 } |
408 posted = SDL_PrivateAppActive(0, appstate); | |
409 } | |
410 return(0); | |
411 } | |
412 break; | |
413 | |
414 case WM_MOUSEMOVE: { | |
415 | |
416 /* Mouse is handled by DirectInput when fullscreen */ | |
13
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Fixed double-mouse event bug on Windows using OpenGL
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417 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 418 Sint16 x, y; |
419 | |
420 /* mouse has entered the window */ | |
421 if ( ! in_window ) { | |
422 #ifdef WM_MOUSELEAVE | |
423 TRACKMOUSEEVENT tme; | |
424 | |
425 tme.cbSize = sizeof(tme); | |
426 tme.dwFlags = TME_LEAVE; | |
427 tme.hwndTrack = SDL_Window; | |
428 _TrackMouseEvent(&tme); | |
429 #endif /* WM_MOUSELEAVE */ | |
430 in_window = TRUE; | |
431 | |
432 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
433 } | |
434 | |
435 /* mouse has moved within the window */ | |
436 x = LOWORD(lParam); | |
437 y = HIWORD(lParam); | |
438 if ( mouse_relative ) { | |
439 POINT center; | |
440 center.x = (SDL_VideoSurface->w/2); | |
441 center.y = (SDL_VideoSurface->h/2); | |
442 x -= (Sint16)center.x; | |
443 y -= (Sint16)center.y; | |
444 if ( x || y ) { | |
445 ClientToScreen(SDL_Window, ¢er); | |
446 SetCursorPos(center.x, center.y); | |
447 posted = SDL_PrivateMouseMotion(0, 1, x, y); | |
448 } | |
449 } else { | |
1251
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450 #ifdef _WIN32_WCE |
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451 if (SDL_VideoSurface) |
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452 GapiTransform(this->hidden->userOrientation, this->hidden->hiresFix, &x, &y); |
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453 #endif |
0 | 454 posted = SDL_PrivateMouseMotion(0, 0, x, y); |
455 } | |
456 } | |
457 } | |
458 return(0); | |
459 | |
460 #ifdef WM_MOUSELEAVE | |
461 case WM_MOUSELEAVE: { | |
462 | |
463 /* Mouse is handled by DirectInput when fullscreen */ | |
13
e30a8ce27c22
Fixed double-mouse event bug on Windows using OpenGL
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464 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 465 /* mouse has left the window */ |
466 /* or */ | |
467 /* Elvis has left the building! */ | |
468 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); | |
469 } | |
829
77bca0665b69
Fixed mouse focus events after resetting video mode on Windows
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565
diff
changeset
|
470 in_window = FALSE; |
0 | 471 } |
472 return(0); | |
473 #endif /* WM_MOUSELEAVE */ | |
474 | |
475 case WM_LBUTTONDOWN: | |
476 case WM_LBUTTONUP: | |
477 case WM_MBUTTONDOWN: | |
478 case WM_MBUTTONUP: | |
479 case WM_RBUTTONDOWN: | |
3970
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
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480 case WM_RBUTTONUP: |
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Added support for WM_XBUTTON to the windib driver, to support more mouse
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481 case WM_XBUTTONDOWN: |
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Added support for WM_XBUTTON to the windib driver, to support more mouse
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482 case WM_XBUTTONUP: { |
0 | 483 /* Mouse is handled by DirectInput when fullscreen */ |
13
e30a8ce27c22
Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
|
484 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
3970
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Added support for WM_XBUTTON to the windib driver, to support more mouse
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changeset
|
485 WORD xbuttonval = 0; |
0 | 486 Sint16 x, y; |
487 Uint8 button, state; | |
488 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
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61
diff
changeset
|
489 /* DJM: |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
changeset
|
490 We want the SDL window to take focus so that |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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61
diff
changeset
|
491 it acts like a normal windows "component" |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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61
diff
changeset
|
492 (e.g. gains keyboard focus on a mouse click). |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
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|
493 */ |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
changeset
|
494 SetFocus(SDL_Window); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
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61
diff
changeset
|
495 |
0 | 496 /* Figure out which button to use */ |
497 switch (msg) { | |
498 case WM_LBUTTONDOWN: | |
457
d0ab9718bf91
*** empty log message ***
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453
diff
changeset
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499 button = SDL_BUTTON_LEFT; |
0 | 500 state = SDL_PRESSED; |
501 break; | |
502 case WM_LBUTTONUP: | |
457
d0ab9718bf91
*** empty log message ***
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453
diff
changeset
|
503 button = SDL_BUTTON_LEFT; |
0 | 504 state = SDL_RELEASED; |
505 break; | |
506 case WM_MBUTTONDOWN: | |
457
d0ab9718bf91
*** empty log message ***
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453
diff
changeset
|
507 button = SDL_BUTTON_MIDDLE; |
0 | 508 state = SDL_PRESSED; |
509 break; | |
510 case WM_MBUTTONUP: | |
457
d0ab9718bf91
*** empty log message ***
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453
diff
changeset
|
511 button = SDL_BUTTON_MIDDLE; |
0 | 512 state = SDL_RELEASED; |
513 break; | |
514 case WM_RBUTTONDOWN: | |
457
d0ab9718bf91
*** empty log message ***
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453
diff
changeset
|
515 button = SDL_BUTTON_RIGHT; |
0 | 516 state = SDL_PRESSED; |
517 break; | |
518 case WM_RBUTTONUP: | |
457
d0ab9718bf91
*** empty log message ***
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453
diff
changeset
|
519 button = SDL_BUTTON_RIGHT; |
0 | 520 state = SDL_RELEASED; |
521 break; | |
3970
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522 case WM_XBUTTONDOWN: |
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Added support for WM_XBUTTON to the windib driver, to support more mouse
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523 xbuttonval = GET_XBUTTON_WPARAM(wParam); |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
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524 button = SDL_BUTTON_WHEELDOWN + xbuttonval; |
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Added support for WM_XBUTTON to the windib driver, to support more mouse
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525 state = SDL_PRESSED; |
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Added support for WM_XBUTTON to the windib driver, to support more mouse
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|
526 break; |
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Added support for WM_XBUTTON to the windib driver, to support more mouse
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527 case WM_XBUTTONUP: |
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528 xbuttonval = GET_XBUTTON_WPARAM(wParam); |
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Added support for WM_XBUTTON to the windib driver, to support more mouse
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529 button = SDL_BUTTON_WHEELDOWN + xbuttonval; |
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Added support for WM_XBUTTON to the windib driver, to support more mouse
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530 state = SDL_RELEASED; |
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|
531 break; |
0 | 532 default: |
533 /* Eh? Unknown button? */ | |
534 return(0); | |
535 } | |
536 if ( state == SDL_PRESSED ) { | |
537 /* Grab mouse so we get up events */ | |
538 if ( ++mouse_pressed > 0 ) { | |
539 SetCapture(hwnd); | |
540 } | |
541 } else { | |
542 /* Release mouse after all up events */ | |
543 if ( --mouse_pressed <= 0 ) { | |
544 ReleaseCapture(); | |
545 mouse_pressed = 0; | |
546 } | |
547 } | |
548 if ( mouse_relative ) { | |
549 /* RJR: March 28, 2000 | |
550 report internal mouse position if in relative mode */ | |
551 x = 0; y = 0; | |
552 } else { | |
553 x = (Sint16)LOWORD(lParam); | |
554 y = (Sint16)HIWORD(lParam); | |
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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555 #ifdef _WIN32_WCE |
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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556 if (SDL_VideoSurface) |
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557 GapiTransform(this->hidden->userOrientation, this->hidden->hiresFix, &x, &y); |
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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558 #endif |
0 | 559 } |
560 posted = SDL_PrivateMouseButton( | |
561 state, button, x, y); | |
3970
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562 |
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Added support for WM_XBUTTON to the windib driver, to support more mouse
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563 /* |
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Added support for WM_XBUTTON to the windib driver, to support more mouse
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564 * MSDN says: |
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Added support for WM_XBUTTON to the windib driver, to support more mouse
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565 * "Unlike the WM_LBUTTONUP, WM_MBUTTONUP, and WM_RBUTTONUP |
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Added support for WM_XBUTTON to the windib driver, to support more mouse
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|
566 * messages, an application should return TRUE from [an |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
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|
567 * XBUTTON message] if it processes it. Doing so will allow |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
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|
568 * software that simulates this message on Microsoft Windows |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
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|
569 * systems earlier than Windows 2000 to determine whether |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
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|
570 * the window procedure processed the message or called |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
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|
571 * DefWindowProc to process it. |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents:
1523
diff
changeset
|
572 */ |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents:
1523
diff
changeset
|
573 if (xbuttonval > 0) |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents:
1523
diff
changeset
|
574 return(TRUE); |
0 | 575 } |
576 } | |
577 return(0); | |
578 | |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
579 |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
580 #if (_WIN32_WINNT >= 0x0400) || (_WIN32_WINDOWS > 0x0400) |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
581 case WM_MOUSEWHEEL: |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
582 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
583 int move = (short)HIWORD(wParam); |
162
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
584 if ( move ) { |
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
585 Uint8 button; |
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
586 if ( move > 0 ) |
451
24edec3cafe4
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
Sam Lantinga <slouken@libsdl.org>
parents:
447
diff
changeset
|
587 button = SDL_BUTTON_WHEELUP; |
162
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
588 else |
451
24edec3cafe4
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
Sam Lantinga <slouken@libsdl.org>
parents:
447
diff
changeset
|
589 button = SDL_BUTTON_WHEELDOWN; |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
590 posted = SDL_PrivateMouseButton( |
162
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
149
diff
changeset
|
591 SDL_PRESSED, button, 0, 0); |
332 | 592 posted |= SDL_PrivateMouseButton( |
593 SDL_RELEASED, button, 0, 0); | |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
594 } |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
595 } |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
596 return(0); |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
597 #endif |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
36
diff
changeset
|
598 |
0 | 599 #ifdef WM_GETMINMAXINFO |
600 /* This message is sent as a way for us to "check" the values | |
601 * of a position change. If we don't like it, we can adjust | |
602 * the values before they are changed. | |
603 */ | |
604 case WM_GETMINMAXINFO: { | |
605 MINMAXINFO *info; | |
606 RECT size; | |
607 int x, y; | |
565
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
608 int style; |
0 | 609 int width; |
610 int height; | |
611 | |
612 /* We don't want to clobber an internal resize */ | |
613 if ( SDL_resizing ) | |
614 return(0); | |
615 | |
616 /* We allow resizing with the SDL_RESIZABLE flag */ | |
617 if ( SDL_PublicSurface && | |
618 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) { | |
619 return(0); | |
620 } | |
621 | |
622 /* Get the current position of our window */ | |
623 GetWindowRect(SDL_Window, &size); | |
624 x = size.left; | |
625 y = size.top; | |
626 | |
627 /* Calculate current width and height of our window */ | |
628 size.top = 0; | |
629 size.left = 0; | |
630 if ( SDL_PublicSurface != NULL ) { | |
631 size.bottom = SDL_PublicSurface->h; | |
632 size.right = SDL_PublicSurface->w; | |
633 } else { | |
634 size.bottom = 0; | |
635 size.right = 0; | |
636 } | |
565
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
637 |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
638 /* DJM - according to the docs for GetMenu(), the |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
639 return value is undefined if hwnd is a child window. |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
640 Aparently it's too difficult for MS to check |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
641 inside their function, so I have to do it here. |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
642 */ |
1480 | 643 style = GetWindowLong(hwnd, GWL_STYLE); |
565
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
644 AdjustWindowRect( |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
645 &size, |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
646 style, |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
647 style & WS_CHILDWINDOW ? FALSE |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
648 : GetMenu(hwnd) != NULL); |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
649 |
0 | 650 width = size.right - size.left; |
651 height = size.bottom - size.top; | |
652 | |
653 /* Fix our size to the current size */ | |
654 info = (MINMAXINFO *)lParam; | |
655 info->ptMaxSize.x = width; | |
656 info->ptMaxSize.y = height; | |
657 info->ptMaxPosition.x = x; | |
658 info->ptMaxPosition.y = y; | |
659 info->ptMinTrackSize.x = width; | |
660 info->ptMinTrackSize.y = height; | |
661 info->ptMaxTrackSize.x = width; | |
662 info->ptMaxTrackSize.y = height; | |
663 } | |
664 return(0); | |
665 #endif /* WM_GETMINMAXINFO */ | |
666 | |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
667 case WM_WINDOWPOSCHANGED: { |
0 | 668 SDL_VideoDevice *this = current_video; |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
669 int w, h; |
0 | 670 |
671 GetClientRect(SDL_Window, &SDL_bounds); | |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
672 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds); |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
673 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds+1); |
1291
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
674 if ( !SDL_resizing && !IsZoomed(SDL_Window) && |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
675 SDL_PublicSurface && |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
676 !(SDL_PublicSurface->flags & SDL_FULLSCREEN) ) { |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
677 SDL_windowX = SDL_bounds.left; |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
678 SDL_windowY = SDL_bounds.top; |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
679 } |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
680 w = SDL_bounds.right-SDL_bounds.left; |
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
681 h = SDL_bounds.bottom-SDL_bounds.top; |
0 | 682 if ( this->input_grab != SDL_GRAB_OFF ) { |
683 ClipCursor(&SDL_bounds); | |
684 } | |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
685 if ( SDL_PublicSurface && |
0 | 686 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) { |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
687 SDL_PrivateResize(w, h); |
0 | 688 } |
689 } | |
690 break; | |
691 | |
692 /* We need to set the cursor */ | |
693 case WM_SETCURSOR: { | |
694 Uint16 hittest; | |
695 | |
696 hittest = LOWORD(lParam); | |
697 if ( hittest == HTCLIENT ) { | |
698 SetCursor(SDL_hcursor); | |
699 return(TRUE); | |
700 } | |
701 } | |
702 break; | |
703 | |
704 /* We are about to get palette focus! */ | |
705 case WM_QUERYNEWPALETTE: { | |
706 WIN_RealizePalette(current_video); | |
707 return(TRUE); | |
708 } | |
709 break; | |
710 | |
711 /* Another application changed the palette */ | |
712 case WM_PALETTECHANGED: { | |
713 WIN_PaletteChanged(current_video, (HWND)wParam); | |
714 } | |
715 break; | |
716 | |
717 /* We were occluded, refresh our display */ | |
718 case WM_PAINT: { | |
719 HDC hdc; | |
720 PAINTSTRUCT ps; | |
721 | |
722 hdc = BeginPaint(SDL_Window, &ps); | |
723 if ( current_video->screen && | |
724 !(current_video->screen->flags & SDL_OPENGL) ) { | |
725 WIN_WinPAINT(current_video, hdc); | |
726 } | |
727 EndPaint(SDL_Window, &ps); | |
728 } | |
729 return(0); | |
730 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
731 /* DJM: Send an expose event in this case */ |
0 | 732 case WM_ERASEBKGND: { |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
733 posted = SDL_PrivateExpose(); |
0 | 734 } |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
735 return(0); |
0 | 736 |
737 case WM_CLOSE: { | |
738 if ( (posted = SDL_PrivateQuit()) ) | |
739 PostQuitMessage(0); | |
740 } | |
741 return(0); | |
742 | |
743 case WM_DESTROY: { | |
744 PostQuitMessage(0); | |
745 } | |
746 return(0); | |
747 | |
1272
94c0709f8856
Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents:
1253
diff
changeset
|
748 #ifndef NO_GETKEYBOARDSTATE |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
749 case WM_INPUTLANGCHANGE: { |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
750 codepage = GetCodePage(); |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
751 } |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
752 return(TRUE); |
1272
94c0709f8856
Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents:
1253
diff
changeset
|
753 #endif |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
754 |
0 | 755 default: { |
756 /* Special handling by the video driver */ | |
757 if (HandleMessage) { | |
758 return(HandleMessage(current_video, | |
759 hwnd, msg, wParam, lParam)); | |
760 } | |
761 } | |
762 break; | |
763 } | |
764 return(DefWindowProc(hwnd, msg, wParam, lParam)); | |
765 } | |
766 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
767 /* Allow the application handle to be stored and retrieved later */ |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
768 static void *SDL_handle = NULL; |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
769 |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
770 void SDL_SetModuleHandle(void *handle) |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
771 { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
772 SDL_handle = handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
773 } |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
774 void *SDL_GetModuleHandle(void) |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
775 { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
776 void *handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
777 |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
778 if ( SDL_handle ) { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
779 handle = SDL_handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
780 } else { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
781 handle = GetModuleHandle(NULL); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
782 } |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
783 return(handle); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
784 } |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
785 |
0 | 786 /* This allows the SDL_WINDOWID hack */ |
1280
f61f045343d3
Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents:
1272
diff
changeset
|
787 BOOL SDL_windowid = FALSE; |
0 | 788 |
1145
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
789 static int app_registered = 0; |
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
790 |
0 | 791 /* Register the class for this application -- exported for winmain.c */ |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
792 int SDL_RegisterApp(char *name, Uint32 style, void *hInst) |
0 | 793 { |
794 WNDCLASS class; | |
795 #ifdef WM_MOUSELEAVE | |
796 HMODULE handle; | |
797 #endif | |
798 | |
799 /* Only do this once... */ | |
1145
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
800 if ( app_registered ) { |
1498 | 801 ++app_registered; |
0 | 802 return(0); |
803 } | |
804 | |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
805 #ifndef CS_BYTEALIGNCLIENT |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
806 #define CS_BYTEALIGNCLIENT 0 |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
807 #endif |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
808 if ( ! name && ! SDL_Appname ) { |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
809 name = "SDL_app"; |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
810 SDL_Appstyle = CS_BYTEALIGNCLIENT; |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
811 SDL_Instance = hInst ? hInst : SDL_GetModuleHandle(); |
0 | 812 } |
813 | |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
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814 if ( name ) { |
0 | 815 #ifdef _WIN32_WCE |
453
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816 /* WinCE uses the UNICODE version */ |
1505 | 817 SDL_Appname = SDL_iconv_utf8_ucs2(name); |
453
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818 #else |
1505 | 819 SDL_Appname = SDL_iconv_utf8_latin1(name); |
1288
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820 #endif /* _WIN32_WCE */ |
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821 SDL_Appstyle = style; |
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822 SDL_Instance = hInst ? hInst : SDL_GetModuleHandle(); |
453
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823 } |
1288
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824 |
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825 /* Register the application class */ |
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826 class.hCursor = NULL; |
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827 class.hIcon = LoadImage(SDL_Instance, SDL_Appname, |
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828 IMAGE_ICON, |
0 | 829 0, 0, LR_DEFAULTCOLOR); |
36
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Windows CE patches contributed by Rainer Loritz
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830 class.lpszMenuName = NULL; |
453
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831 class.lpszClassName = SDL_Appname; |
0 | 832 class.hbrBackground = NULL; |
1288
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833 class.hInstance = SDL_Instance; |
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834 class.style = SDL_Appstyle; |
1361
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New configure-based build system. Still work in progress, but much improved
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835 #if SDL_VIDEO_OPENGL |
0 | 836 class.style |= CS_OWNDC; |
837 #endif | |
838 class.lpfnWndProc = WinMessage; | |
839 class.cbWndExtra = 0; | |
840 class.cbClsExtra = 0; | |
841 if ( ! RegisterClass(&class) ) { | |
842 SDL_SetError("Couldn't register application class"); | |
843 return(-1); | |
844 } | |
845 | |
846 #ifdef WM_MOUSELEAVE | |
847 /* Get the version of TrackMouseEvent() we use */ | |
848 _TrackMouseEvent = NULL; | |
849 handle = GetModuleHandle("USER32.DLL"); | |
850 if ( handle ) { | |
851 _TrackMouseEvent = (BOOL (WINAPI *)(TRACKMOUSEEVENT *))GetProcAddress(handle, "TrackMouseEvent"); | |
852 } | |
853 if ( _TrackMouseEvent == NULL ) { | |
854 _TrackMouseEvent = WIN_TrackMouseEvent; | |
855 } | |
856 #endif /* WM_MOUSELEAVE */ | |
857 | |
1272
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858 #ifndef NO_GETKEYBOARDSTATE |
1253
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859 /* Initialise variables for SDL_ToUnicode() */ |
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860 codepage = GetCodePage(); |
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861 SDL_ToUnicode = Is9xME() ? ToUnicode9xME : ToUnicode; |
1272
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862 #endif |
1253
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863 |
1145
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864 app_registered = 1; |
0 | 865 return(0); |
866 } | |
867 | |
1288
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868 /* Unregisters the windowclass registered in SDL_RegisterApp above. */ |
1150
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Typo that broke Windows builds.
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869 void SDL_UnregisterApp() |
1145
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870 { |
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871 WNDCLASS class; |
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872 |
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873 /* SDL_RegisterApp might not have been called before */ |
1498 | 874 if ( !app_registered ) { |
875 return; | |
876 } | |
877 --app_registered; | |
878 if ( app_registered == 0 ) { | |
1288
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879 /* Check for any registered window classes. */ |
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880 if ( GetClassInfo(SDL_Instance, SDL_Appname, &class) ) { |
1145
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881 UnregisterClass(SDL_Appname, SDL_Instance); |
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882 } |
1498 | 883 SDL_free(SDL_Appname); |
884 SDL_Appname = NULL; | |
1145
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885 } |
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886 } |
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887 |
1272
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888 #ifndef NO_GETKEYBOARDSTATE |
1253
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889 /* JFP: Implementation of ToUnicode() that works on 9x/ME/2K/XP */ |
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890 |
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891 static int Is9xME() |
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892 { |
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893 OSVERSIONINFO info; |
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894 |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
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895 SDL_memset(&info, 0, sizeof(info)); |
1253
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896 info.dwOSVersionInfoSize = sizeof(info); |
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897 if (!GetVersionEx(&info)) { |
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898 return 0; |
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899 } |
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900 return (info.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS); |
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901 } |
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902 |
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903 static int GetCodePage() |
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904 { |
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905 char buff[8]; |
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Sam Lantinga <slouken@libsdl.org>
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906 int lcid = MAKELCID(LOWORD(GetKeyboardLayout(0)), SORT_DEFAULT); |
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907 int cp = GetACP(); |
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908 |
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909 if (GetLocaleInfo(lcid, LOCALE_IDEFAULTANSICODEPAGE, buff, sizeof(buff))) { |
1341
d02b552e5304
Configure dynamically generates SDL_config.h
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1338
diff
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910 cp = SDL_atoi(buff); |
1253
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911 } |
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912 return cp; |
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|
913 } |
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914 |
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915 static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, PBYTE keystate, LPWSTR wchars, int wsize, UINT flags) |
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916 { |
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|
917 BYTE chars[2]; |
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918 |
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919 if (ToAsciiEx(vkey, scancode, keystate, (WORD*)chars, 0, GetKeyboardLayout(0)) == 1) { |
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920 return MultiByteToWideChar(codepage, 0, chars, 1, wchars, wsize); |
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921 } |
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Sam Lantinga <slouken@libsdl.org>
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922 return 0; |
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Sam Lantinga <slouken@libsdl.org>
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923 } |
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Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
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924 |
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925 #endif /* !NO_GETKEYBOARDSTATE */ |