annotate src/video/wincommon/SDL_sysevents.c @ 1145:d31afac94eff

Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32 windowclass when shutting down the video subsystem...this allows you to safely unload/reload the SDL shared library on Windows between initializations. Discussion is here: http://www.devolution.com/pipermail/sdl/2005-February/067424.html
author Ryan C. Gordon <icculus@icculus.org>
date Tue, 27 Sep 2005 09:00:42 +0000
parents 31fa08b36380
children 7d8e1925f35b
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #include <stdlib.h>
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29 #include <stdio.h>
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30 #include <windows.h>
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31
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32 #include "SDL_getenv.h"
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33 #include "SDL_events.h"
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34 #include "SDL_video.h"
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35 #include "SDL_error.h"
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36 #include "SDL_syswm.h"
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37 #include "SDL_sysevents.h"
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38 #include "SDL_events_c.h"
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39 #include "SDL_sysvideo.h"
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40 #include "SDL_lowvideo.h"
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41 #include "SDL_syswm_c.h"
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42 #include "SDL_main.h"
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43
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44 #ifdef WMMSG_DEBUG
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45 #include "wmmsg.h"
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46 #endif
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47
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48 #ifdef _WIN32_WCE
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49 #define NO_GETKEYBOARDSTATE
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50 #define NO_CHANGEDISPLAYSETTINGS
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51 #endif
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52
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53 /* The window we use for everything... */
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54 #ifdef _WIN32_WCE
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55 LPWSTR SDL_Appname = NULL;
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56 #else
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57 LPSTR SDL_Appname = NULL;
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58 #endif
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59 HINSTANCE SDL_Instance = NULL;
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60 HWND SDL_Window = NULL;
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61 RECT SDL_bounds = {0, 0, 0, 0};
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62 int SDL_windowX = 0;
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63 int SDL_windowY = 0;
0
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64 int SDL_resizing = 0;
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65 int mouse_relative = 0;
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66 int posted = 0;
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67 #ifndef NO_CHANGEDISPLAYSETTINGS
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68 DEVMODE SDL_fullscreen_mode;
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69 #endif
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70 WORD *gamma_saved = NULL;
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71
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72
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73 /* Functions called by the message processing function */
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74 LONG
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75 (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)=NULL;
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76 void (*WIN_RealizePalette)(_THIS);
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77 void (*WIN_PaletteChanged)(_THIS, HWND window);
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78 void (*WIN_WinPAINT)(_THIS, HDC hdc);
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79 extern void DIB_SwapGamma(_THIS);
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80
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81 static void SDL_RestoreGameMode(void)
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82 {
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83 #ifndef NO_CHANGEDISPLAYSETTINGS
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84 ShowWindow(SDL_Window, SW_RESTORE);
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85 ChangeDisplaySettings(&SDL_fullscreen_mode, CDS_FULLSCREEN);
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86 #endif
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87 }
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88 static void SDL_RestoreDesktopMode(void)
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89 {
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90 #ifndef NO_CHANGEDISPLAYSETTINGS
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91 ShowWindow(SDL_Window, SW_MINIMIZE);
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92 ChangeDisplaySettings(NULL, 0);
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93 #endif
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94 }
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95
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96 #ifdef WM_MOUSELEAVE
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97 /*
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98 Special code to handle mouse leave events - this sucks...
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99 http://support.microsoft.com/support/kb/articles/q183/1/07.asp
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100
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101 TrackMouseEvent() is only available on Win98 and WinNT.
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102 _TrackMouseEvent() is available on Win95, but isn't yet in the mingw32
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103 development environment, and only works on systems that have had IE 3.0
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104 or newer installed on them (which is not the case with the base Win95).
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105 Therefore, we implement our own version of _TrackMouseEvent() which
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106 uses our own implementation if TrackMouseEvent() is not available.
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107 */
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108 static BOOL (WINAPI *_TrackMouseEvent)(TRACKMOUSEEVENT *ptme) = NULL;
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109
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110 static VOID CALLBACK
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111 TrackMouseTimerProc(HWND hWnd, UINT uMsg, UINT idEvent, DWORD dwTime)
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112 {
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113 RECT rect;
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114 POINT pt;
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115
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116 GetClientRect(hWnd, &rect);
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117 MapWindowPoints(hWnd, NULL, (LPPOINT)&rect, 2);
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118 GetCursorPos(&pt);
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119 if ( !PtInRect(&rect, pt) || (WindowFromPoint(pt) != hWnd) ) {
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120 if ( !KillTimer(hWnd, idEvent) ) {
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121 /* Error killing the timer! */
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122 }
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123 PostMessage(hWnd, WM_MOUSELEAVE, 0, 0);
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124 }
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125 }
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126 static BOOL WINAPI WIN_TrackMouseEvent(TRACKMOUSEEVENT *ptme)
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127 {
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128 if ( ptme->dwFlags == TME_LEAVE ) {
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129 return SetTimer(ptme->hwndTrack, ptme->dwFlags, 100,
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130 (TIMERPROC)TrackMouseTimerProc);
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131 }
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132 return FALSE;
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133 }
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134 #endif /* WM_MOUSELEAVE */
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135
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136 /* Function to retrieve the current keyboard modifiers */
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137 static void WIN_GetKeyboardState(void)
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138 {
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139 #ifndef NO_GETKEYBOARDSTATE
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140 SDLMod state;
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141 BYTE keyboard[256];
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142 Uint8 *kstate = SDL_GetKeyState(NULL);
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143
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144 state = KMOD_NONE;
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145 if ( GetKeyboardState(keyboard) ) {
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146 if ( keyboard[VK_LSHIFT] & 0x80) {
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147 state |= KMOD_LSHIFT;
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148 }
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149 if ( keyboard[VK_RSHIFT] & 0x80) {
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150 state |= KMOD_RSHIFT;
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151 }
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152 if ( keyboard[VK_LCONTROL] & 0x80) {
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153 state |= KMOD_LCTRL;
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154 }
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155 if ( keyboard[VK_RCONTROL] & 0x80) {
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156 state |= KMOD_RCTRL;
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157 }
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158 if ( keyboard[VK_LMENU] & 0x80) {
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159 state |= KMOD_LALT;
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160 }
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161 if ( keyboard[VK_RMENU] & 0x80) {
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162 state |= KMOD_RALT;
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163 }
1
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164 if ( keyboard[VK_NUMLOCK] & 0x01) {
0
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165 state |= KMOD_NUM;
327
13fc64213765 *** empty log message ***
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diff changeset
166 kstate[SDLK_NUMLOCK] = SDL_PRESSED;
0
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167 }
1
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168 if ( keyboard[VK_CAPITAL] & 0x01) {
0
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169 state |= KMOD_CAPS;
327
13fc64213765 *** empty log message ***
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diff changeset
170 kstate[SDLK_CAPSLOCK] = SDL_PRESSED;
0
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171 }
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172 }
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173 SDL_SetModState(state);
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174 #endif /* !NO_GETKEYBOARDSTATE */
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175 }
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176
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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177 /* The main Win32 event handler
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178 DJM: This is no longer static as (DX5/DIB)_CreateWindow needs it
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179 */
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents: 61
diff changeset
180 LONG CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
0
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181 {
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182 SDL_VideoDevice *this = current_video;
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183 static int mouse_pressed = 0;
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parents:
diff changeset
184 static int in_window = 0;
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parents:
diff changeset
185 #ifdef WMMSG_DEBUG
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parents:
diff changeset
186 fprintf(stderr, "Received windows message: ");
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diff changeset
187 if ( msg > MAX_WMMSG ) {
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diff changeset
188 fprintf(stderr, "%d", msg);
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parents:
diff changeset
189 } else {
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diff changeset
190 fprintf(stderr, "%s", wmtab[msg]);
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diff changeset
191 }
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192 fprintf(stderr, " -- 0x%X, 0x%X\n", wParam, lParam);
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193 #endif
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194 switch (msg) {
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195
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196 case WM_ACTIVATE: {
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197 SDL_VideoDevice *this = current_video;
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198 BOOL minimized;
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199 Uint8 appstate;
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diff changeset
200
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201 minimized = HIWORD(wParam);
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202 if ( !minimized && (LOWORD(wParam) != WA_INACTIVE) ) {
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203 /* Gain the following states */
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204 appstate = SDL_APPACTIVE|SDL_APPINPUTFOCUS;
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205 if ( this->input_grab != SDL_GRAB_OFF ) {
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206 WIN_GrabInput(this, SDL_GRAB_ON);
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207 }
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208 if ( !(SDL_GetAppState()&SDL_APPINPUTFOCUS) ) {
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
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parents: 335
diff changeset
209 if ( ! DDRAW_FULLSCREEN() ) {
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 335
diff changeset
210 DIB_SwapGamma(this);
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 335
diff changeset
211 }
304
ec53caed9fb2 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
212 if ( WINDIB_FULLSCREEN() ) {
ec53caed9fb2 *** empty log message ***
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parents: 252
diff changeset
213 SDL_RestoreGameMode();
ec53caed9fb2 *** empty log message ***
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parents: 252
diff changeset
214 }
0
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215 }
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216 posted = SDL_PrivateAppActive(1, appstate);
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217 WIN_GetKeyboardState();
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diff changeset
218 } else {
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diff changeset
219 /* Lose the following states */
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220 appstate = SDL_APPINPUTFOCUS;
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diff changeset
221 if ( minimized ) {
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diff changeset
222 appstate |= SDL_APPACTIVE;
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parents:
diff changeset
223 }
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diff changeset
224 if ( this->input_grab != SDL_GRAB_OFF ) {
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diff changeset
225 WIN_GrabInput(this, SDL_GRAB_OFF);
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parents:
diff changeset
226 }
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diff changeset
227 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 335
diff changeset
228 if ( ! DDRAW_FULLSCREEN() ) {
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 335
diff changeset
229 DIB_SwapGamma(this);
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 335
diff changeset
230 }
304
ec53caed9fb2 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
231 if ( WINDIB_FULLSCREEN() ) {
ec53caed9fb2 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
232 SDL_RestoreDesktopMode();
ec53caed9fb2 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
233 }
0
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diff changeset
234 }
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diff changeset
235 posted = SDL_PrivateAppActive(0, appstate);
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diff changeset
236 }
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diff changeset
237 return(0);
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parents:
diff changeset
238 }
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parents:
diff changeset
239 break;
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parents:
diff changeset
240
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parents:
diff changeset
241 case WM_MOUSEMOVE: {
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parents:
diff changeset
242
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diff changeset
243 /* Mouse is handled by DirectInput when fullscreen */
13
e30a8ce27c22 Fixed double-mouse event bug on Windows using OpenGL
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parents: 1
diff changeset
244 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) {
0
74212992fb08 Initial revision
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diff changeset
245 Sint16 x, y;
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parents:
diff changeset
246
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diff changeset
247 /* mouse has entered the window */
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parents:
diff changeset
248 if ( ! in_window ) {
74212992fb08 Initial revision
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parents:
diff changeset
249 #ifdef WM_MOUSELEAVE
74212992fb08 Initial revision
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diff changeset
250 TRACKMOUSEEVENT tme;
74212992fb08 Initial revision
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parents:
diff changeset
251
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diff changeset
252 tme.cbSize = sizeof(tme);
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diff changeset
253 tme.dwFlags = TME_LEAVE;
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parents:
diff changeset
254 tme.hwndTrack = SDL_Window;
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parents:
diff changeset
255 _TrackMouseEvent(&tme);
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parents:
diff changeset
256 #endif /* WM_MOUSELEAVE */
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parents:
diff changeset
257 in_window = TRUE;
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parents:
diff changeset
258
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diff changeset
259 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
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parents:
diff changeset
260 }
74212992fb08 Initial revision
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parents:
diff changeset
261
74212992fb08 Initial revision
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parents:
diff changeset
262 /* mouse has moved within the window */
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parents:
diff changeset
263 x = LOWORD(lParam);
74212992fb08 Initial revision
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parents:
diff changeset
264 y = HIWORD(lParam);
74212992fb08 Initial revision
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parents:
diff changeset
265 if ( mouse_relative ) {
74212992fb08 Initial revision
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parents:
diff changeset
266 POINT center;
74212992fb08 Initial revision
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parents:
diff changeset
267 center.x = (SDL_VideoSurface->w/2);
74212992fb08 Initial revision
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parents:
diff changeset
268 center.y = (SDL_VideoSurface->h/2);
74212992fb08 Initial revision
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parents:
diff changeset
269 x -= (Sint16)center.x;
74212992fb08 Initial revision
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parents:
diff changeset
270 y -= (Sint16)center.y;
74212992fb08 Initial revision
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parents:
diff changeset
271 if ( x || y ) {
74212992fb08 Initial revision
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parents:
diff changeset
272 ClientToScreen(SDL_Window, &center);
74212992fb08 Initial revision
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parents:
diff changeset
273 SetCursorPos(center.x, center.y);
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parents:
diff changeset
274 posted = SDL_PrivateMouseMotion(0, 1, x, y);
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parents:
diff changeset
275 }
74212992fb08 Initial revision
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parents:
diff changeset
276 } else {
74212992fb08 Initial revision
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parents:
diff changeset
277 posted = SDL_PrivateMouseMotion(0, 0, x, y);
74212992fb08 Initial revision
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parents:
diff changeset
278 }
74212992fb08 Initial revision
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parents:
diff changeset
279 }
74212992fb08 Initial revision
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parents:
diff changeset
280 }
74212992fb08 Initial revision
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parents:
diff changeset
281 return(0);
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parents:
diff changeset
282
74212992fb08 Initial revision
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parents:
diff changeset
283 #ifdef WM_MOUSELEAVE
74212992fb08 Initial revision
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parents:
diff changeset
284 case WM_MOUSELEAVE: {
74212992fb08 Initial revision
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parents:
diff changeset
285
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parents:
diff changeset
286 /* Mouse is handled by DirectInput when fullscreen */
13
e30a8ce27c22 Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents: 1
diff changeset
287 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) {
0
74212992fb08 Initial revision
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parents:
diff changeset
288 /* mouse has left the window */
74212992fb08 Initial revision
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parents:
diff changeset
289 /* or */
74212992fb08 Initial revision
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parents:
diff changeset
290 /* Elvis has left the building! */
74212992fb08 Initial revision
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parents:
diff changeset
291 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 }
829
77bca0665b69 Fixed mouse focus events after resetting video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 565
diff changeset
293 in_window = FALSE;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 }
74212992fb08 Initial revision
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parents:
diff changeset
295 return(0);
74212992fb08 Initial revision
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parents:
diff changeset
296 #endif /* WM_MOUSELEAVE */
74212992fb08 Initial revision
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parents:
diff changeset
297
74212992fb08 Initial revision
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parents:
diff changeset
298 case WM_LBUTTONDOWN:
74212992fb08 Initial revision
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parents:
diff changeset
299 case WM_LBUTTONUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 case WM_MBUTTONDOWN:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 case WM_MBUTTONUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 case WM_RBUTTONDOWN:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 case WM_RBUTTONUP: {
74212992fb08 Initial revision
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parents:
diff changeset
304 /* Mouse is handled by DirectInput when fullscreen */
13
e30a8ce27c22 Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents: 1
diff changeset
305 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) {
0
74212992fb08 Initial revision
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parents:
diff changeset
306 Sint16 x, y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 Uint8 button, state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
309 /* DJM:
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
310 We want the SDL window to take focus so that
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
311 it acts like a normal windows "component"
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
312 (e.g. gains keyboard focus on a mouse click).
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
313 */
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
314 SetFocus(SDL_Window);
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
315
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 /* Figure out which button to use */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 switch (msg) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 case WM_LBUTTONDOWN:
457
d0ab9718bf91 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
319 button = SDL_BUTTON_LEFT;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 state = SDL_PRESSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 case WM_LBUTTONUP:
457
d0ab9718bf91 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
323 button = SDL_BUTTON_LEFT;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 state = SDL_RELEASED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 case WM_MBUTTONDOWN:
457
d0ab9718bf91 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
327 button = SDL_BUTTON_MIDDLE;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 state = SDL_PRESSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 case WM_MBUTTONUP:
457
d0ab9718bf91 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
331 button = SDL_BUTTON_MIDDLE;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 state = SDL_RELEASED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 case WM_RBUTTONDOWN:
457
d0ab9718bf91 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
335 button = SDL_BUTTON_RIGHT;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 state = SDL_PRESSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 case WM_RBUTTONUP:
457
d0ab9718bf91 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
339 button = SDL_BUTTON_RIGHT;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 state = SDL_RELEASED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 /* Eh? Unknown button? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 if ( state == SDL_PRESSED ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 /* Grab mouse so we get up events */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 if ( ++mouse_pressed > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 SetCapture(hwnd);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 /* Release mouse after all up events */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 if ( --mouse_pressed <= 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 ReleaseCapture();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 mouse_pressed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 if ( mouse_relative ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 /* RJR: March 28, 2000
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 report internal mouse position if in relative mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 x = 0; y = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 x = (Sint16)LOWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 y = (Sint16)HIWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
365 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
366 posted = SDL_PrivateMouseButton(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
367 state, button, x, y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
368 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
370 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
371
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
372
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
373 #if (_WIN32_WINNT >= 0x0400) || (_WIN32_WINDOWS > 0x0400)
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
374 case WM_MOUSEWHEEL:
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
375 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) {
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
376 int move = (short)HIWORD(wParam);
162
0a26c92c2385 Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 149
diff changeset
377 if ( move ) {
0a26c92c2385 Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 149
diff changeset
378 Uint8 button;
0a26c92c2385 Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 149
diff changeset
379 if ( move > 0 )
451
24edec3cafe4 Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
Sam Lantinga <slouken@libsdl.org>
parents: 447
diff changeset
380 button = SDL_BUTTON_WHEELUP;
162
0a26c92c2385 Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 149
diff changeset
381 else
451
24edec3cafe4 Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
Sam Lantinga <slouken@libsdl.org>
parents: 447
diff changeset
382 button = SDL_BUTTON_WHEELDOWN;
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
383 posted = SDL_PrivateMouseButton(
162
0a26c92c2385 Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 149
diff changeset
384 SDL_PRESSED, button, 0, 0);
332
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
385 posted |= SDL_PrivateMouseButton(
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
386 SDL_RELEASED, button, 0, 0);
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
387 }
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
388 }
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
389 return(0);
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
390 #endif
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
391
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 #ifdef WM_GETMINMAXINFO
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 /* This message is sent as a way for us to "check" the values
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 * of a position change. If we don't like it, we can adjust
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 * the values before they are changed.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 case WM_GETMINMAXINFO: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 MINMAXINFO *info;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 RECT size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 int x, y;
565
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
401 int style;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 int width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 int height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 /* We don't want to clobber an internal resize */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 if ( SDL_resizing )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 /* We allow resizing with the SDL_RESIZABLE flag */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 if ( SDL_PublicSurface &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 /* Get the current position of our window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 GetWindowRect(SDL_Window, &size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 x = size.left;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 y = size.top;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 /* Calculate current width and height of our window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 size.top = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 size.left = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 if ( SDL_PublicSurface != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 size.bottom = SDL_PublicSurface->h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 size.right = SDL_PublicSurface->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 size.bottom = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 size.right = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 }
565
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
430
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
431 /* DJM - according to the docs for GetMenu(), the
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
432 return value is undefined if hwnd is a child window.
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
433 Aparently it's too difficult for MS to check
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
434 inside their function, so I have to do it here.
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
435 */
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
436 style = GetWindowLong(hwnd, GWL_STYLE);
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
437 AdjustWindowRect(
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
438 &size,
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
439 style,
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
440 style & WS_CHILDWINDOW ? FALSE
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
441 : GetMenu(hwnd) != NULL);
7d7e19b59866 David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents: 459
diff changeset
442
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 width = size.right - size.left;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 height = size.bottom - size.top;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 /* Fix our size to the current size */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 info = (MINMAXINFO *)lParam;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 info->ptMaxSize.x = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449 info->ptMaxSize.y = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 info->ptMaxPosition.x = x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 info->ptMaxPosition.y = y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 info->ptMinTrackSize.x = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 info->ptMinTrackSize.y = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 info->ptMaxTrackSize.x = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 info->ptMaxTrackSize.y = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 #endif /* WM_GETMINMAXINFO */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459
447
16d0449891b8 Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents: 338
diff changeset
460 case WM_WINDOWPOSCHANGED: {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 SDL_VideoDevice *this = current_video;
447
16d0449891b8 Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents: 338
diff changeset
462 int w, h;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 GetClientRect(SDL_Window, &SDL_bounds);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds+1);
833
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 829
diff changeset
467 if ( SDL_bounds.left || SDL_bounds.top ) {
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 829
diff changeset
468 SDL_windowX = SDL_bounds.left;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 829
diff changeset
469 SDL_windowY = SDL_bounds.top;
31fa08b36380 Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 829
diff changeset
470 }
447
16d0449891b8 Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents: 338
diff changeset
471 w = SDL_bounds.right-SDL_bounds.left;
16d0449891b8 Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents: 338
diff changeset
472 h = SDL_bounds.bottom-SDL_bounds.top;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 if ( this->input_grab != SDL_GRAB_OFF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 ClipCursor(&SDL_bounds);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 }
447
16d0449891b8 Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents: 338
diff changeset
476 if ( SDL_PublicSurface &&
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) {
447
16d0449891b8 Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents: 338
diff changeset
478 SDL_PrivateResize(w, h);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 /* We need to set the cursor */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 case WM_SETCURSOR: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 Uint16 hittest;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 hittest = LOWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 if ( hittest == HTCLIENT ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 SetCursor(SDL_hcursor);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 return(TRUE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 /* We are about to get palette focus! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 case WM_QUERYNEWPALETTE: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 WIN_RealizePalette(current_video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 return(TRUE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 /* Another application changed the palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 case WM_PALETTECHANGED: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 WIN_PaletteChanged(current_video, (HWND)wParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 /* We were occluded, refresh our display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 case WM_PAINT: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 PAINTSTRUCT ps;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 hdc = BeginPaint(SDL_Window, &ps);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 if ( current_video->screen &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 !(current_video->screen->flags & SDL_OPENGL) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 WIN_WinPAINT(current_video, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 EndPaint(SDL_Window, &ps);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
522 /* DJM: Send an expose event in this case */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 case WM_ERASEBKGND: {
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
524 posted = SDL_PrivateExpose();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 }
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
526 return(0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 case WM_CLOSE: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 if ( (posted = SDL_PrivateQuit()) )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 PostQuitMessage(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 case WM_DESTROY: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 PostQuitMessage(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 default: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 /* Special handling by the video driver */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 if (HandleMessage) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 return(HandleMessage(current_video,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 hwnd, msg, wParam, lParam));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 return(DefWindowProc(hwnd, msg, wParam, lParam));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
551 /* Allow the application handle to be stored and retrieved later */
149
0e66fd980014 Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents: 145
diff changeset
552 static void *SDL_handle = NULL;
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
553
149
0e66fd980014 Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents: 145
diff changeset
554 void SDL_SetModuleHandle(void *handle)
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
555 {
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
556 SDL_handle = handle;
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
557 }
149
0e66fd980014 Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents: 145
diff changeset
558 void *SDL_GetModuleHandle(void)
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
559 {
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
560 void *handle;
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
561
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
562 if ( SDL_handle ) {
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
563 handle = SDL_handle;
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
564 } else {
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
565 handle = GetModuleHandle(NULL);
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
566 }
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
567 return(handle);
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
568 }
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
569
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 /* This allows the SDL_WINDOWID hack */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 const char *SDL_windowid = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572
1145
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
573 static int app_registered = 0;
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
574
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 /* Register the class for this application -- exported for winmain.c */
149
0e66fd980014 Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents: 145
diff changeset
576 int SDL_RegisterApp(char *name, Uint32 style, void *hInst)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 WNDCLASS class;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 #ifdef WM_MOUSELEAVE
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 HMODULE handle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 /* Only do this once... */
1145
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
584 if ( app_registered ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 /* This function needs to be passed the correct process handle
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
589 by the application.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 if ( ! hInst ) {
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
592 hInst = SDL_GetModuleHandle();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 /* Register the application class */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 class.hCursor = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 #ifdef _WIN32_WCE
457
d0ab9718bf91 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
598 {
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 451
diff changeset
599 /* WinCE uses the UNICODE version */
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 451
diff changeset
600 int nLen = strlen(name)+1;
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 451
diff changeset
601 SDL_Appname = malloc(nLen*2);
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 451
diff changeset
602 MultiByteToWideChar(CP_ACP, 0, name, -1, SDL_Appname, nLen);
457
d0ab9718bf91 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 453
diff changeset
603 }
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 451
diff changeset
604 #else
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 451
diff changeset
605 {
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 451
diff changeset
606 int nLen = strlen(name)+1;
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 451
diff changeset
607 SDL_Appname = malloc(nLen);
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 451
diff changeset
608 strcpy(SDL_Appname, name);
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 451
diff changeset
609 }
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 451
diff changeset
610 #endif /* _WIN32_WCE */
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 451
diff changeset
611 class.hIcon = LoadImage(hInst, SDL_Appname, IMAGE_ICON,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 0, 0, LR_DEFAULTCOLOR);
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 13
diff changeset
613 class.lpszMenuName = NULL;
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 451
diff changeset
614 class.lpszClassName = SDL_Appname;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 class.hbrBackground = NULL;
149
0e66fd980014 Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents: 145
diff changeset
616 class.hInstance = hInst;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 class.style = style;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 #ifdef HAVE_OPENGL
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 class.style |= CS_OWNDC;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 class.lpfnWndProc = WinMessage;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 class.cbWndExtra = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 class.cbClsExtra = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 if ( ! RegisterClass(&class) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 SDL_SetError("Couldn't register application class");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 SDL_Instance = hInst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 #ifdef WM_MOUSELEAVE
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 /* Get the version of TrackMouseEvent() we use */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 _TrackMouseEvent = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 handle = GetModuleHandle("USER32.DLL");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 if ( handle ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 _TrackMouseEvent = (BOOL (WINAPI *)(TRACKMOUSEEVENT *))GetProcAddress(handle, "TrackMouseEvent");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 if ( _TrackMouseEvent == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 _TrackMouseEvent = WIN_TrackMouseEvent;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 #endif /* WM_MOUSELEAVE */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
642 /* Check for SDL_WINDOWID hack */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643 SDL_windowid = getenv("SDL_WINDOWID");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
644
1145
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
645 app_registered = 1;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
646 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
647 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
648
1145
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
649 /*
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
650 * Unregisters the windowclass registered in SDL_RegisterApp above.
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
651 * Called from DIB_VideoQuit and DX5_VideoQuit when
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
652 * SDL_QuitSubSystem(INIT_VIDEO) is called.
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
653 */
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
654 void SDL_UnRegisterApp()
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
655 {
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
656 WNDCLASS class;
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
657
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
658 /* SDL_RegisterApp might not have been called before */
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
659 if (app_registered) {
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
660 /* Check for any registered windowclasses. */
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
661 if (GetClassInfo(SDL_Instance, SDL_Appname, &class)) {
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
662 UnregisterClass(SDL_Appname, SDL_Instance);
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
663 }
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
664 }
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
665 app_registered = 0;
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
666 }
d31afac94eff Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents: 833
diff changeset
667