Mercurial > sdl-ios-xcode
annotate src/video/wincommon/SDL_sysevents.c @ 1145:d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
windowclass when shutting down the video subsystem...this allows you to
safely unload/reload the SDL shared library on Windows between
initializations.
Discussion is here:
http://www.devolution.com/pipermail/sdl/2005-February/067424.html
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 27 Sep 2005 09:00:42 +0000 |
parents | 31fa08b36380 |
children | 7d8e1925f35b |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997, 1998, 1999 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #include <stdlib.h> | |
29 #include <stdio.h> | |
30 #include <windows.h> | |
31 | |
32 #include "SDL_getenv.h" | |
33 #include "SDL_events.h" | |
34 #include "SDL_video.h" | |
35 #include "SDL_error.h" | |
36 #include "SDL_syswm.h" | |
37 #include "SDL_sysevents.h" | |
38 #include "SDL_events_c.h" | |
39 #include "SDL_sysvideo.h" | |
40 #include "SDL_lowvideo.h" | |
41 #include "SDL_syswm_c.h" | |
42 #include "SDL_main.h" | |
43 | |
44 #ifdef WMMSG_DEBUG | |
45 #include "wmmsg.h" | |
46 #endif | |
47 | |
48 #ifdef _WIN32_WCE | |
49 #define NO_GETKEYBOARDSTATE | |
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50 #define NO_CHANGEDISPLAYSETTINGS |
0 | 51 #endif |
52 | |
53 /* The window we use for everything... */ | |
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54 #ifdef _WIN32_WCE |
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55 LPWSTR SDL_Appname = NULL; |
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56 #else |
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57 LPSTR SDL_Appname = NULL; |
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58 #endif |
0 | 59 HINSTANCE SDL_Instance = NULL; |
60 HWND SDL_Window = NULL; | |
61 RECT SDL_bounds = {0, 0, 0, 0}; | |
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62 int SDL_windowX = 0; |
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63 int SDL_windowY = 0; |
0 | 64 int SDL_resizing = 0; |
65 int mouse_relative = 0; | |
66 int posted = 0; | |
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67 #ifndef NO_CHANGEDISPLAYSETTINGS |
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68 DEVMODE SDL_fullscreen_mode; |
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69 #endif |
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70 WORD *gamma_saved = NULL; |
0 | 71 |
72 | |
73 /* Functions called by the message processing function */ | |
74 LONG | |
75 (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)=NULL; | |
76 void (*WIN_RealizePalette)(_THIS); | |
77 void (*WIN_PaletteChanged)(_THIS, HWND window); | |
78 void (*WIN_WinPAINT)(_THIS, HDC hdc); | |
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79 extern void DIB_SwapGamma(_THIS); |
0 | 80 |
304
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81 static void SDL_RestoreGameMode(void) |
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82 { |
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83 #ifndef NO_CHANGEDISPLAYSETTINGS |
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84 ShowWindow(SDL_Window, SW_RESTORE); |
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85 ChangeDisplaySettings(&SDL_fullscreen_mode, CDS_FULLSCREEN); |
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86 #endif |
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87 } |
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88 static void SDL_RestoreDesktopMode(void) |
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89 { |
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90 #ifndef NO_CHANGEDISPLAYSETTINGS |
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91 ShowWindow(SDL_Window, SW_MINIMIZE); |
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92 ChangeDisplaySettings(NULL, 0); |
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93 #endif |
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94 } |
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95 |
0 | 96 #ifdef WM_MOUSELEAVE |
97 /* | |
98 Special code to handle mouse leave events - this sucks... | |
99 http://support.microsoft.com/support/kb/articles/q183/1/07.asp | |
100 | |
101 TrackMouseEvent() is only available on Win98 and WinNT. | |
102 _TrackMouseEvent() is available on Win95, but isn't yet in the mingw32 | |
103 development environment, and only works on systems that have had IE 3.0 | |
104 or newer installed on them (which is not the case with the base Win95). | |
105 Therefore, we implement our own version of _TrackMouseEvent() which | |
106 uses our own implementation if TrackMouseEvent() is not available. | |
107 */ | |
108 static BOOL (WINAPI *_TrackMouseEvent)(TRACKMOUSEEVENT *ptme) = NULL; | |
109 | |
110 static VOID CALLBACK | |
111 TrackMouseTimerProc(HWND hWnd, UINT uMsg, UINT idEvent, DWORD dwTime) | |
112 { | |
113 RECT rect; | |
114 POINT pt; | |
115 | |
116 GetClientRect(hWnd, &rect); | |
117 MapWindowPoints(hWnd, NULL, (LPPOINT)&rect, 2); | |
118 GetCursorPos(&pt); | |
119 if ( !PtInRect(&rect, pt) || (WindowFromPoint(pt) != hWnd) ) { | |
120 if ( !KillTimer(hWnd, idEvent) ) { | |
121 /* Error killing the timer! */ | |
122 } | |
123 PostMessage(hWnd, WM_MOUSELEAVE, 0, 0); | |
124 } | |
125 } | |
126 static BOOL WINAPI WIN_TrackMouseEvent(TRACKMOUSEEVENT *ptme) | |
127 { | |
128 if ( ptme->dwFlags == TME_LEAVE ) { | |
129 return SetTimer(ptme->hwndTrack, ptme->dwFlags, 100, | |
130 (TIMERPROC)TrackMouseTimerProc); | |
131 } | |
132 return FALSE; | |
133 } | |
134 #endif /* WM_MOUSELEAVE */ | |
135 | |
136 /* Function to retrieve the current keyboard modifiers */ | |
137 static void WIN_GetKeyboardState(void) | |
138 { | |
139 #ifndef NO_GETKEYBOARDSTATE | |
140 SDLMod state; | |
141 BYTE keyboard[256]; | |
327
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142 Uint8 *kstate = SDL_GetKeyState(NULL); |
0 | 143 |
144 state = KMOD_NONE; | |
145 if ( GetKeyboardState(keyboard) ) { | |
146 if ( keyboard[VK_LSHIFT] & 0x80) { | |
147 state |= KMOD_LSHIFT; | |
148 } | |
149 if ( keyboard[VK_RSHIFT] & 0x80) { | |
150 state |= KMOD_RSHIFT; | |
151 } | |
152 if ( keyboard[VK_LCONTROL] & 0x80) { | |
153 state |= KMOD_LCTRL; | |
154 } | |
155 if ( keyboard[VK_RCONTROL] & 0x80) { | |
156 state |= KMOD_RCTRL; | |
157 } | |
158 if ( keyboard[VK_LMENU] & 0x80) { | |
159 state |= KMOD_LALT; | |
160 } | |
161 if ( keyboard[VK_RMENU] & 0x80) { | |
162 state |= KMOD_RALT; | |
163 } | |
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164 if ( keyboard[VK_NUMLOCK] & 0x01) { |
0 | 165 state |= KMOD_NUM; |
327
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166 kstate[SDLK_NUMLOCK] = SDL_PRESSED; |
0 | 167 } |
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168 if ( keyboard[VK_CAPITAL] & 0x01) { |
0 | 169 state |= KMOD_CAPS; |
327
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170 kstate[SDLK_CAPSLOCK] = SDL_PRESSED; |
0 | 171 } |
172 } | |
173 SDL_SetModState(state); | |
174 #endif /* !NO_GETKEYBOARDSTATE */ | |
175 } | |
176 | |
145
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177 /* The main Win32 event handler |
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178 DJM: This is no longer static as (DX5/DIB)_CreateWindow needs it |
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179 */ |
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180 LONG CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) |
0 | 181 { |
182 SDL_VideoDevice *this = current_video; | |
183 static int mouse_pressed = 0; | |
184 static int in_window = 0; | |
185 #ifdef WMMSG_DEBUG | |
186 fprintf(stderr, "Received windows message: "); | |
187 if ( msg > MAX_WMMSG ) { | |
188 fprintf(stderr, "%d", msg); | |
189 } else { | |
190 fprintf(stderr, "%s", wmtab[msg]); | |
191 } | |
192 fprintf(stderr, " -- 0x%X, 0x%X\n", wParam, lParam); | |
193 #endif | |
194 switch (msg) { | |
195 | |
196 case WM_ACTIVATE: { | |
197 SDL_VideoDevice *this = current_video; | |
198 BOOL minimized; | |
199 Uint8 appstate; | |
200 | |
201 minimized = HIWORD(wParam); | |
202 if ( !minimized && (LOWORD(wParam) != WA_INACTIVE) ) { | |
203 /* Gain the following states */ | |
204 appstate = SDL_APPACTIVE|SDL_APPINPUTFOCUS; | |
205 if ( this->input_grab != SDL_GRAB_OFF ) { | |
206 WIN_GrabInput(this, SDL_GRAB_ON); | |
207 } | |
208 if ( !(SDL_GetAppState()&SDL_APPINPUTFOCUS) ) { | |
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209 if ( ! DDRAW_FULLSCREEN() ) { |
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210 DIB_SwapGamma(this); |
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211 } |
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212 if ( WINDIB_FULLSCREEN() ) { |
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213 SDL_RestoreGameMode(); |
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214 } |
0 | 215 } |
216 posted = SDL_PrivateAppActive(1, appstate); | |
217 WIN_GetKeyboardState(); | |
218 } else { | |
219 /* Lose the following states */ | |
220 appstate = SDL_APPINPUTFOCUS; | |
221 if ( minimized ) { | |
222 appstate |= SDL_APPACTIVE; | |
223 } | |
224 if ( this->input_grab != SDL_GRAB_OFF ) { | |
225 WIN_GrabInput(this, SDL_GRAB_OFF); | |
226 } | |
227 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
338
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228 if ( ! DDRAW_FULLSCREEN() ) { |
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229 DIB_SwapGamma(this); |
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230 } |
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231 if ( WINDIB_FULLSCREEN() ) { |
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232 SDL_RestoreDesktopMode(); |
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233 } |
0 | 234 } |
235 posted = SDL_PrivateAppActive(0, appstate); | |
236 } | |
237 return(0); | |
238 } | |
239 break; | |
240 | |
241 case WM_MOUSEMOVE: { | |
242 | |
243 /* Mouse is handled by DirectInput when fullscreen */ | |
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244 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 245 Sint16 x, y; |
246 | |
247 /* mouse has entered the window */ | |
248 if ( ! in_window ) { | |
249 #ifdef WM_MOUSELEAVE | |
250 TRACKMOUSEEVENT tme; | |
251 | |
252 tme.cbSize = sizeof(tme); | |
253 tme.dwFlags = TME_LEAVE; | |
254 tme.hwndTrack = SDL_Window; | |
255 _TrackMouseEvent(&tme); | |
256 #endif /* WM_MOUSELEAVE */ | |
257 in_window = TRUE; | |
258 | |
259 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
260 } | |
261 | |
262 /* mouse has moved within the window */ | |
263 x = LOWORD(lParam); | |
264 y = HIWORD(lParam); | |
265 if ( mouse_relative ) { | |
266 POINT center; | |
267 center.x = (SDL_VideoSurface->w/2); | |
268 center.y = (SDL_VideoSurface->h/2); | |
269 x -= (Sint16)center.x; | |
270 y -= (Sint16)center.y; | |
271 if ( x || y ) { | |
272 ClientToScreen(SDL_Window, ¢er); | |
273 SetCursorPos(center.x, center.y); | |
274 posted = SDL_PrivateMouseMotion(0, 1, x, y); | |
275 } | |
276 } else { | |
277 posted = SDL_PrivateMouseMotion(0, 0, x, y); | |
278 } | |
279 } | |
280 } | |
281 return(0); | |
282 | |
283 #ifdef WM_MOUSELEAVE | |
284 case WM_MOUSELEAVE: { | |
285 | |
286 /* Mouse is handled by DirectInput when fullscreen */ | |
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287 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 288 /* mouse has left the window */ |
289 /* or */ | |
290 /* Elvis has left the building! */ | |
291 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); | |
292 } | |
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293 in_window = FALSE; |
0 | 294 } |
295 return(0); | |
296 #endif /* WM_MOUSELEAVE */ | |
297 | |
298 case WM_LBUTTONDOWN: | |
299 case WM_LBUTTONUP: | |
300 case WM_MBUTTONDOWN: | |
301 case WM_MBUTTONUP: | |
302 case WM_RBUTTONDOWN: | |
303 case WM_RBUTTONUP: { | |
304 /* Mouse is handled by DirectInput when fullscreen */ | |
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305 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 306 Sint16 x, y; |
307 Uint8 button, state; | |
308 | |
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309 /* DJM: |
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310 We want the SDL window to take focus so that |
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311 it acts like a normal windows "component" |
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312 (e.g. gains keyboard focus on a mouse click). |
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313 */ |
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314 SetFocus(SDL_Window); |
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315 |
0 | 316 /* Figure out which button to use */ |
317 switch (msg) { | |
318 case WM_LBUTTONDOWN: | |
457
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319 button = SDL_BUTTON_LEFT; |
0 | 320 state = SDL_PRESSED; |
321 break; | |
322 case WM_LBUTTONUP: | |
457
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323 button = SDL_BUTTON_LEFT; |
0 | 324 state = SDL_RELEASED; |
325 break; | |
326 case WM_MBUTTONDOWN: | |
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327 button = SDL_BUTTON_MIDDLE; |
0 | 328 state = SDL_PRESSED; |
329 break; | |
330 case WM_MBUTTONUP: | |
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331 button = SDL_BUTTON_MIDDLE; |
0 | 332 state = SDL_RELEASED; |
333 break; | |
334 case WM_RBUTTONDOWN: | |
457
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335 button = SDL_BUTTON_RIGHT; |
0 | 336 state = SDL_PRESSED; |
337 break; | |
338 case WM_RBUTTONUP: | |
457
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339 button = SDL_BUTTON_RIGHT; |
0 | 340 state = SDL_RELEASED; |
341 break; | |
342 default: | |
343 /* Eh? Unknown button? */ | |
344 return(0); | |
345 } | |
346 if ( state == SDL_PRESSED ) { | |
347 /* Grab mouse so we get up events */ | |
348 if ( ++mouse_pressed > 0 ) { | |
349 SetCapture(hwnd); | |
350 } | |
351 } else { | |
352 /* Release mouse after all up events */ | |
353 if ( --mouse_pressed <= 0 ) { | |
354 ReleaseCapture(); | |
355 mouse_pressed = 0; | |
356 } | |
357 } | |
358 if ( mouse_relative ) { | |
359 /* RJR: March 28, 2000 | |
360 report internal mouse position if in relative mode */ | |
361 x = 0; y = 0; | |
362 } else { | |
363 x = (Sint16)LOWORD(lParam); | |
364 y = (Sint16)HIWORD(lParam); | |
365 } | |
366 posted = SDL_PrivateMouseButton( | |
367 state, button, x, y); | |
368 } | |
369 } | |
370 return(0); | |
371 | |
61
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372 |
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373 #if (_WIN32_WINNT >= 0x0400) || (_WIN32_WINDOWS > 0x0400) |
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374 case WM_MOUSEWHEEL: |
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375 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
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376 int move = (short)HIWORD(wParam); |
162
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Fixed mouse wheel motion position on Windows
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377 if ( move ) { |
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Fixed mouse wheel motion position on Windows
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378 Uint8 button; |
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Fixed mouse wheel motion position on Windows
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379 if ( move > 0 ) |
451
24edec3cafe4
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
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380 button = SDL_BUTTON_WHEELUP; |
162
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Fixed mouse wheel motion position on Windows
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381 else |
451
24edec3cafe4
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
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382 button = SDL_BUTTON_WHEELDOWN; |
61
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383 posted = SDL_PrivateMouseButton( |
162
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Fixed mouse wheel motion position on Windows
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384 SDL_PRESSED, button, 0, 0); |
332 | 385 posted |= SDL_PrivateMouseButton( |
386 SDL_RELEASED, button, 0, 0); | |
61
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387 } |
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Mouse wheel sends mouse button (4/5) events on Windows
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388 } |
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Mouse wheel sends mouse button (4/5) events on Windows
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389 return(0); |
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390 #endif |
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391 |
0 | 392 #ifdef WM_GETMINMAXINFO |
393 /* This message is sent as a way for us to "check" the values | |
394 * of a position change. If we don't like it, we can adjust | |
395 * the values before they are changed. | |
396 */ | |
397 case WM_GETMINMAXINFO: { | |
398 MINMAXINFO *info; | |
399 RECT size; | |
400 int x, y; | |
565
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David MacCormack fixed a bug in window sizing with Windows menus
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401 int style; |
0 | 402 int width; |
403 int height; | |
404 | |
405 /* We don't want to clobber an internal resize */ | |
406 if ( SDL_resizing ) | |
407 return(0); | |
408 | |
409 /* We allow resizing with the SDL_RESIZABLE flag */ | |
410 if ( SDL_PublicSurface && | |
411 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) { | |
412 return(0); | |
413 } | |
414 | |
415 /* Get the current position of our window */ | |
416 GetWindowRect(SDL_Window, &size); | |
417 x = size.left; | |
418 y = size.top; | |
419 | |
420 /* Calculate current width and height of our window */ | |
421 size.top = 0; | |
422 size.left = 0; | |
423 if ( SDL_PublicSurface != NULL ) { | |
424 size.bottom = SDL_PublicSurface->h; | |
425 size.right = SDL_PublicSurface->w; | |
426 } else { | |
427 size.bottom = 0; | |
428 size.right = 0; | |
429 } | |
565
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David MacCormack fixed a bug in window sizing with Windows menus
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430 |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
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431 /* DJM - according to the docs for GetMenu(), the |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
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432 return value is undefined if hwnd is a child window. |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
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433 Aparently it's too difficult for MS to check |
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David MacCormack fixed a bug in window sizing with Windows menus
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434 inside their function, so I have to do it here. |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
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435 */ |
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David MacCormack fixed a bug in window sizing with Windows menus
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436 style = GetWindowLong(hwnd, GWL_STYLE); |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
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437 AdjustWindowRect( |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
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438 &size, |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
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439 style, |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
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440 style & WS_CHILDWINDOW ? FALSE |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
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441 : GetMenu(hwnd) != NULL); |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
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442 |
0 | 443 width = size.right - size.left; |
444 height = size.bottom - size.top; | |
445 | |
446 /* Fix our size to the current size */ | |
447 info = (MINMAXINFO *)lParam; | |
448 info->ptMaxSize.x = width; | |
449 info->ptMaxSize.y = height; | |
450 info->ptMaxPosition.x = x; | |
451 info->ptMaxPosition.y = y; | |
452 info->ptMinTrackSize.x = width; | |
453 info->ptMinTrackSize.y = height; | |
454 info->ptMaxTrackSize.x = width; | |
455 info->ptMaxTrackSize.y = height; | |
456 } | |
457 return(0); | |
458 #endif /* WM_GETMINMAXINFO */ | |
459 | |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
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460 case WM_WINDOWPOSCHANGED: { |
0 | 461 SDL_VideoDevice *this = current_video; |
447
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Fixed mouse grab going fullscreen to windowed in Windows
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462 int w, h; |
0 | 463 |
464 GetClientRect(SDL_Window, &SDL_bounds); | |
465 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds); | |
466 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds+1); | |
833
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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467 if ( SDL_bounds.left || SDL_bounds.top ) { |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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468 SDL_windowX = SDL_bounds.left; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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469 SDL_windowY = SDL_bounds.top; |
31fa08b36380
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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470 } |
447
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471 w = SDL_bounds.right-SDL_bounds.left; |
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Fixed mouse grab going fullscreen to windowed in Windows
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472 h = SDL_bounds.bottom-SDL_bounds.top; |
0 | 473 if ( this->input_grab != SDL_GRAB_OFF ) { |
474 ClipCursor(&SDL_bounds); | |
475 } | |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
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476 if ( SDL_PublicSurface && |
0 | 477 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) { |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
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478 SDL_PrivateResize(w, h); |
0 | 479 } |
480 } | |
481 break; | |
482 | |
483 /* We need to set the cursor */ | |
484 case WM_SETCURSOR: { | |
485 Uint16 hittest; | |
486 | |
487 hittest = LOWORD(lParam); | |
488 if ( hittest == HTCLIENT ) { | |
489 SetCursor(SDL_hcursor); | |
490 return(TRUE); | |
491 } | |
492 } | |
493 break; | |
494 | |
495 /* We are about to get palette focus! */ | |
496 case WM_QUERYNEWPALETTE: { | |
497 WIN_RealizePalette(current_video); | |
498 return(TRUE); | |
499 } | |
500 break; | |
501 | |
502 /* Another application changed the palette */ | |
503 case WM_PALETTECHANGED: { | |
504 WIN_PaletteChanged(current_video, (HWND)wParam); | |
505 } | |
506 break; | |
507 | |
508 /* We were occluded, refresh our display */ | |
509 case WM_PAINT: { | |
510 HDC hdc; | |
511 PAINTSTRUCT ps; | |
512 | |
513 hdc = BeginPaint(SDL_Window, &ps); | |
514 if ( current_video->screen && | |
515 !(current_video->screen->flags & SDL_OPENGL) ) { | |
516 WIN_WinPAINT(current_video, hdc); | |
517 } | |
518 EndPaint(SDL_Window, &ps); | |
519 } | |
520 return(0); | |
521 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
changeset
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522 /* DJM: Send an expose event in this case */ |
0 | 523 case WM_ERASEBKGND: { |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents:
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diff
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|
524 posted = SDL_PrivateExpose(); |
0 | 525 } |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents:
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diff
changeset
|
526 return(0); |
0 | 527 |
528 case WM_CLOSE: { | |
529 if ( (posted = SDL_PrivateQuit()) ) | |
530 PostQuitMessage(0); | |
531 } | |
532 return(0); | |
533 | |
534 case WM_DESTROY: { | |
535 PostQuitMessage(0); | |
536 } | |
537 return(0); | |
538 | |
539 default: { | |
540 /* Special handling by the video driver */ | |
541 if (HandleMessage) { | |
542 return(HandleMessage(current_video, | |
543 hwnd, msg, wParam, lParam)); | |
544 } | |
545 } | |
546 break; | |
547 } | |
548 return(DefWindowProc(hwnd, msg, wParam, lParam)); | |
549 } | |
550 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
551 /* Allow the application handle to be stored and retrieved later */ |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
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parents:
145
diff
changeset
|
552 static void *SDL_handle = NULL; |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents:
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diff
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|
553 |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
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parents:
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diff
changeset
|
554 void SDL_SetModuleHandle(void *handle) |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
555 { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents:
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diff
changeset
|
556 SDL_handle = handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
557 } |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
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parents:
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diff
changeset
|
558 void *SDL_GetModuleHandle(void) |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
559 { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
560 void *handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents:
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diff
changeset
|
561 |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
562 if ( SDL_handle ) { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
563 handle = SDL_handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
564 } else { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents:
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diff
changeset
|
565 handle = GetModuleHandle(NULL); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
566 } |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents:
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diff
changeset
|
567 return(handle); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents:
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diff
changeset
|
568 } |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
569 |
0 | 570 /* This allows the SDL_WINDOWID hack */ |
571 const char *SDL_windowid = NULL; | |
572 | |
1145
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
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changeset
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573 static int app_registered = 0; |
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
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parents:
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574 |
0 | 575 /* Register the class for this application -- exported for winmain.c */ |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
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diff
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576 int SDL_RegisterApp(char *name, Uint32 style, void *hInst) |
0 | 577 { |
578 WNDCLASS class; | |
579 #ifdef WM_MOUSELEAVE | |
580 HMODULE handle; | |
581 #endif | |
582 | |
583 /* Only do this once... */ | |
1145
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|
584 if ( app_registered ) { |
0 | 585 return(0); |
586 } | |
587 | |
588 /* This function needs to be passed the correct process handle | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
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|
589 by the application. |
0 | 590 */ |
591 if ( ! hInst ) { | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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diff
changeset
|
592 hInst = SDL_GetModuleHandle(); |
0 | 593 } |
594 | |
595 /* Register the application class */ | |
596 class.hCursor = NULL; | |
597 #ifdef _WIN32_WCE | |
457
d0ab9718bf91
*** empty log message ***
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parents:
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diff
changeset
|
598 { |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
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parents:
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diff
changeset
|
599 /* WinCE uses the UNICODE version */ |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
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parents:
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diff
changeset
|
600 int nLen = strlen(name)+1; |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
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parents:
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diff
changeset
|
601 SDL_Appname = malloc(nLen*2); |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
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parents:
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diff
changeset
|
602 MultiByteToWideChar(CP_ACP, 0, name, -1, SDL_Appname, nLen); |
457
d0ab9718bf91
*** empty log message ***
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parents:
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diff
changeset
|
603 } |
453
a6fa62b1be09
Updated for embedded Visual C++ 4.0
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parents:
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diff
changeset
|
604 #else |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
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parents:
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diff
changeset
|
605 { |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
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parents:
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diff
changeset
|
606 int nLen = strlen(name)+1; |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
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parents:
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diff
changeset
|
607 SDL_Appname = malloc(nLen); |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
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parents:
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diff
changeset
|
608 strcpy(SDL_Appname, name); |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
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parents:
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diff
changeset
|
609 } |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
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parents:
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diff
changeset
|
610 #endif /* _WIN32_WCE */ |
a6fa62b1be09
Updated for embedded Visual C++ 4.0
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parents:
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diff
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611 class.hIcon = LoadImage(hInst, SDL_Appname, IMAGE_ICON, |
0 | 612 0, 0, LR_DEFAULTCOLOR); |
36
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Windows CE patches contributed by Rainer Loritz
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613 class.lpszMenuName = NULL; |
453
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Updated for embedded Visual C++ 4.0
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614 class.lpszClassName = SDL_Appname; |
0 | 615 class.hbrBackground = NULL; |
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Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
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616 class.hInstance = hInst; |
0 | 617 class.style = style; |
618 #ifdef HAVE_OPENGL | |
619 class.style |= CS_OWNDC; | |
620 #endif | |
621 class.lpfnWndProc = WinMessage; | |
622 class.cbWndExtra = 0; | |
623 class.cbClsExtra = 0; | |
624 if ( ! RegisterClass(&class) ) { | |
625 SDL_SetError("Couldn't register application class"); | |
626 return(-1); | |
627 } | |
628 SDL_Instance = hInst; | |
629 | |
630 #ifdef WM_MOUSELEAVE | |
631 /* Get the version of TrackMouseEvent() we use */ | |
632 _TrackMouseEvent = NULL; | |
633 handle = GetModuleHandle("USER32.DLL"); | |
634 if ( handle ) { | |
635 _TrackMouseEvent = (BOOL (WINAPI *)(TRACKMOUSEEVENT *))GetProcAddress(handle, "TrackMouseEvent"); | |
636 } | |
637 if ( _TrackMouseEvent == NULL ) { | |
638 _TrackMouseEvent = WIN_TrackMouseEvent; | |
639 } | |
640 #endif /* WM_MOUSELEAVE */ | |
641 | |
642 /* Check for SDL_WINDOWID hack */ | |
643 SDL_windowid = getenv("SDL_WINDOWID"); | |
644 | |
1145
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645 app_registered = 1; |
0 | 646 return(0); |
647 } | |
648 | |
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649 /* |
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650 * Unregisters the windowclass registered in SDL_RegisterApp above. |
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651 * Called from DIB_VideoQuit and DX5_VideoQuit when |
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652 * SDL_QuitSubSystem(INIT_VIDEO) is called. |
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653 */ |
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654 void SDL_UnRegisterApp() |
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655 { |
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656 WNDCLASS class; |
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657 |
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parents:
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658 /* SDL_RegisterApp might not have been called before */ |
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parents:
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659 if (app_registered) { |
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660 /* Check for any registered windowclasses. */ |
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661 if (GetClassInfo(SDL_Instance, SDL_Appname, &class)) { |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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662 UnregisterClass(SDL_Appname, SDL_Instance); |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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663 } |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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664 } |
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Ryan C. Gordon <icculus@icculus.org>
parents:
833
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665 app_registered = 0; |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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666 } |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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667 |