diff src/video/wincommon/SDL_sysevents.c @ 0:74212992fb08

Initial revision
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:45:43 +0000
parents
children cf2af46e9e2a
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/video/wincommon/SDL_sysevents.c	Thu Apr 26 16:45:43 2001 +0000
@@ -0,0 +1,547 @@
+/*
+    SDL - Simple DirectMedia Layer
+    Copyright (C) 1997, 1998, 1999  Sam Lantinga
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+    Sam Lantinga
+    slouken@devolution.com
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <windows.h>
+
+#include "SDL_getenv.h"
+#include "SDL_events.h"
+#include "SDL_video.h"
+#include "SDL_error.h"
+#include "SDL_syswm.h"
+#include "SDL_sysevents.h"
+#include "SDL_events_c.h"
+#include "SDL_sysvideo.h"
+#include "SDL_lowvideo.h"
+#include "SDL_syswm_c.h"
+#include "SDL_main.h"
+
+#ifdef WMMSG_DEBUG
+#include "wmmsg.h"
+#endif
+
+#ifdef _WIN32_WCE
+#define NO_GETKEYBOARDSTATE
+#endif
+
+/* The window we use for everything... */
+const char *SDL_Appname = NULL;
+HINSTANCE SDL_Instance = NULL;
+HWND SDL_Window = NULL;
+RECT SDL_bounds = {0, 0, 0, 0};
+int SDL_resizing = 0;
+int mouse_relative = 0;
+int posted = 0;
+
+
+/* Functions called by the message processing function */
+LONG
+(*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)=NULL;
+void (*WIN_RealizePalette)(_THIS);
+void (*WIN_PaletteChanged)(_THIS, HWND window);
+void (*WIN_SwapGamma)(_THIS);
+void (*WIN_WinPAINT)(_THIS, HDC hdc);
+
+#ifdef WM_MOUSELEAVE
+/* 
+   Special code to handle mouse leave events - this sucks...
+   http://support.microsoft.com/support/kb/articles/q183/1/07.asp
+
+   TrackMouseEvent() is only available on Win98 and WinNT.
+   _TrackMouseEvent() is available on Win95, but isn't yet in the mingw32
+   development environment, and only works on systems that have had IE 3.0
+   or newer installed on them (which is not the case with the base Win95).
+   Therefore, we implement our own version of _TrackMouseEvent() which
+   uses our own implementation if TrackMouseEvent() is not available.
+*/
+static BOOL (WINAPI *_TrackMouseEvent)(TRACKMOUSEEVENT *ptme) = NULL;
+
+static VOID CALLBACK
+TrackMouseTimerProc(HWND hWnd, UINT uMsg, UINT idEvent, DWORD dwTime)
+{
+	RECT rect;
+	POINT pt;
+
+	GetClientRect(hWnd, &rect);
+	MapWindowPoints(hWnd, NULL, (LPPOINT)&rect, 2);
+	GetCursorPos(&pt);
+	if ( !PtInRect(&rect, pt) || (WindowFromPoint(pt) != hWnd) ) {
+		if ( !KillTimer(hWnd, idEvent) ) {
+			/* Error killing the timer! */
+		}
+		PostMessage(hWnd, WM_MOUSELEAVE, 0, 0);
+	}
+}
+static BOOL WINAPI WIN_TrackMouseEvent(TRACKMOUSEEVENT *ptme)
+{
+	if ( ptme->dwFlags == TME_LEAVE ) {
+		return SetTimer(ptme->hwndTrack, ptme->dwFlags, 100,
+		                (TIMERPROC)TrackMouseTimerProc);
+	}
+	return FALSE;
+}
+#endif /* WM_MOUSELEAVE */
+
+/* Function to retrieve the current keyboard modifiers */
+static void WIN_GetKeyboardState(void)
+{
+#ifndef NO_GETKEYBOARDSTATE
+	SDLMod state;
+	BYTE keyboard[256];
+
+	state = KMOD_NONE;
+	if ( GetKeyboardState(keyboard) ) {
+		if ( keyboard[VK_LSHIFT] & 0x80) {
+			state |= KMOD_LSHIFT;
+		}
+		if ( keyboard[VK_RSHIFT] & 0x80) {
+			state |= KMOD_RSHIFT;
+		}
+		if ( keyboard[VK_LCONTROL] & 0x80) {
+			state |= KMOD_LCTRL;
+		}
+		if ( keyboard[VK_RCONTROL] & 0x80) {
+			state |= KMOD_RCTRL;
+		}
+		if ( keyboard[VK_LMENU] & 0x80) {
+			state |= KMOD_LALT;
+		}
+		if ( keyboard[VK_RMENU] & 0x80) {
+			state |= KMOD_RALT;
+		}
+		if ( keyboard[VK_NUMLOCK] & 0x80) {
+			state |= KMOD_NUM;
+		}
+		if ( keyboard[VK_CAPITAL] & 0x80) {
+			state |= KMOD_CAPS;
+		}
+	}
+	SDL_SetModState(state);
+#endif /* !NO_GETKEYBOARDSTATE */
+}
+
+/* The main Win32 event handler */
+static LONG CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
+{
+	SDL_VideoDevice *this = current_video;
+	static int mouse_pressed = 0;
+	static int in_window = 0;
+#ifdef WMMSG_DEBUG
+	fprintf(stderr, "Received windows message:  ");
+	if ( msg > MAX_WMMSG ) {
+		fprintf(stderr, "%d", msg);
+	} else {
+		fprintf(stderr, "%s", wmtab[msg]);
+	}
+	fprintf(stderr, " -- 0x%X, 0x%X\n", wParam, lParam);
+#endif
+	switch (msg) {
+
+		case WM_ACTIVATE: {
+			SDL_VideoDevice *this = current_video;
+			BOOL minimized;
+			Uint8 appstate;
+
+			minimized = HIWORD(wParam);
+			if ( !minimized && (LOWORD(wParam) != WA_INACTIVE) ) {
+				/* Gain the following states */
+				appstate = SDL_APPACTIVE|SDL_APPINPUTFOCUS;
+				if ( this->input_grab != SDL_GRAB_OFF ) {
+					WIN_GrabInput(this, SDL_GRAB_ON);
+				}
+				if ( !(SDL_GetAppState()&SDL_APPINPUTFOCUS) ) {
+					WIN_SwapGamma(this);
+				}
+				posted = SDL_PrivateAppActive(1, appstate);
+				WIN_GetKeyboardState();
+			} else {
+				/* Lose the following states */
+				appstate = SDL_APPINPUTFOCUS;
+				if ( minimized ) {
+					appstate |= SDL_APPACTIVE;
+				}
+				if ( this->input_grab != SDL_GRAB_OFF ) {
+					WIN_GrabInput(this, SDL_GRAB_OFF);
+				}
+				if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
+					WIN_SwapGamma(this);
+				}
+				posted = SDL_PrivateAppActive(0, appstate);
+			}
+			return(0);
+		}
+		break;
+
+		case WM_MOUSEMOVE: {
+			
+			/* Mouse is handled by DirectInput when fullscreen */
+			if ( SDL_VideoSurface && ! DIRECTX_FULLSCREEN() ) {
+				Sint16 x, y;
+
+				/* mouse has entered the window */
+				if ( ! in_window ) {
+#ifdef WM_MOUSELEAVE
+					TRACKMOUSEEVENT tme;
+
+					tme.cbSize = sizeof(tme);
+					tme.dwFlags = TME_LEAVE;
+					tme.hwndTrack = SDL_Window;
+					_TrackMouseEvent(&tme);
+#endif /* WM_MOUSELEAVE */
+					in_window = TRUE;
+
+					posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
+				}
+
+				/* mouse has moved within the window */
+				x = LOWORD(lParam);
+				y = HIWORD(lParam);
+				if ( mouse_relative ) {
+					POINT center;
+					center.x = (SDL_VideoSurface->w/2);
+					center.y = (SDL_VideoSurface->h/2);
+					x -= (Sint16)center.x;
+					y -= (Sint16)center.y;
+					if ( x || y ) {
+						ClientToScreen(SDL_Window, &center);
+						SetCursorPos(center.x, center.y);
+						posted = SDL_PrivateMouseMotion(0, 1, x, y);
+					}
+				} else {
+					posted = SDL_PrivateMouseMotion(0, 0, x, y);
+				}
+			}
+		}
+		return(0);
+
+#ifdef WM_MOUSELEAVE
+		case WM_MOUSELEAVE: {
+
+			/* Mouse is handled by DirectInput when fullscreen */
+			if ( SDL_VideoSurface && ! DIRECTX_FULLSCREEN() ) {
+				/* mouse has left the window */
+				/* or */
+				/* Elvis has left the building! */
+				in_window = FALSE;
+				posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
+			}
+		}
+		return(0);
+#endif /* WM_MOUSELEAVE */
+
+		case WM_LBUTTONDOWN:
+		case WM_LBUTTONUP:
+		case WM_MBUTTONDOWN:
+		case WM_MBUTTONUP:
+		case WM_RBUTTONDOWN:
+		case WM_RBUTTONUP: {
+			/* Mouse is handled by DirectInput when fullscreen */
+			if ( SDL_VideoSurface && ! DIRECTX_FULLSCREEN() ) {
+				Sint16 x, y;
+				Uint8 button, state;
+
+				/* Figure out which button to use */
+				switch (msg) {
+					case WM_LBUTTONDOWN:
+						button = 1;
+						state = SDL_PRESSED;
+						break;
+					case WM_LBUTTONUP:
+						button = 1;
+						state = SDL_RELEASED;
+						break;
+					case WM_MBUTTONDOWN:
+						button = 2;
+						state = SDL_PRESSED;
+						break;
+					case WM_MBUTTONUP:
+						button = 2;
+						state = SDL_RELEASED;
+						break;
+					case WM_RBUTTONDOWN:
+						button = 3;
+						state = SDL_PRESSED;
+						break;
+					case WM_RBUTTONUP:
+						button = 3;
+						state = SDL_RELEASED;
+						break;
+					default:
+						/* Eh? Unknown button? */
+						return(0);
+				}
+				if ( state == SDL_PRESSED ) {
+					/* Grab mouse so we get up events */
+					if ( ++mouse_pressed > 0 ) {
+						SetCapture(hwnd);
+					}
+				} else {
+					/* Release mouse after all up events */
+					if ( --mouse_pressed <= 0 ) {
+						ReleaseCapture();
+						mouse_pressed = 0;
+					}
+				}
+				if ( mouse_relative ) {
+				/*	RJR: March 28, 2000
+					report internal mouse position if in relative mode */
+					x = 0; y = 0;
+				} else {
+					x = (Sint16)LOWORD(lParam);
+					y = (Sint16)HIWORD(lParam);
+				}
+				posted = SDL_PrivateMouseButton(
+							state, button, x, y);
+			}
+		}
+		return(0);
+
+#ifdef WM_GETMINMAXINFO
+		/* This message is sent as a way for us to "check" the values
+		 * of a position change.  If we don't like it, we can adjust
+		 * the values before they are changed.
+		 */
+		case WM_GETMINMAXINFO: {
+			MINMAXINFO *info;
+			RECT        size;
+			int x, y;
+			int width;
+			int height;
+
+			/* We don't want to clobber an internal resize */
+			if ( SDL_resizing )
+				return(0);
+
+			/* We allow resizing with the SDL_RESIZABLE flag */
+			if ( SDL_PublicSurface &&
+				(SDL_PublicSurface->flags & SDL_RESIZABLE) ) {
+				return(0);
+			}
+
+			/* Get the current position of our window */
+			GetWindowRect(SDL_Window, &size);
+			x = size.left;
+			y = size.top;
+
+			/* Calculate current width and height of our window */
+			size.top = 0;
+			size.left = 0;
+			if ( SDL_PublicSurface != NULL ) {
+				size.bottom = SDL_PublicSurface->h;
+				size.right = SDL_PublicSurface->w;
+			} else {
+				size.bottom = 0;
+				size.right = 0;
+			}
+			AdjustWindowRect(&size, GetWindowLong(hwnd, GWL_STYLE),
+									FALSE);
+			width = size.right - size.left;
+			height = size.bottom - size.top;
+
+			/* Fix our size to the current size */
+			info = (MINMAXINFO *)lParam;
+			info->ptMaxSize.x = width;
+			info->ptMaxSize.y = height;
+			info->ptMaxPosition.x = x;
+			info->ptMaxPosition.y = y;
+			info->ptMinTrackSize.x = width;
+			info->ptMinTrackSize.y = height;
+			info->ptMaxTrackSize.x = width;
+			info->ptMaxTrackSize.y = height;
+		}
+		return(0);
+#endif /* WM_GETMINMAXINFO */
+
+		case WM_MOVE: {
+			SDL_VideoDevice *this = current_video;
+
+			GetClientRect(SDL_Window, &SDL_bounds);
+			ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds);
+			ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds+1);
+			if ( this->input_grab != SDL_GRAB_OFF ) {
+				ClipCursor(&SDL_bounds);
+			}
+		}
+		break;
+	
+		case WM_SIZE: {
+			if ( SDL_PublicSurface &&
+				(SDL_PublicSurface->flags & SDL_RESIZABLE) ) {
+				SDL_PrivateResize(LOWORD(lParam), HIWORD(lParam));
+			}
+			return(0);
+		}
+		break;
+
+		/* We need to set the cursor */
+		case WM_SETCURSOR: {
+			Uint16 hittest;
+
+			hittest = LOWORD(lParam);
+			if ( hittest == HTCLIENT ) {
+				SetCursor(SDL_hcursor);
+				return(TRUE);
+			}
+		}
+		break;
+
+		/* We are about to get palette focus! */
+		case WM_QUERYNEWPALETTE: {
+			WIN_RealizePalette(current_video);
+			return(TRUE);
+		}
+		break;
+
+		/* Another application changed the palette */
+		case WM_PALETTECHANGED: {
+			WIN_PaletteChanged(current_video, (HWND)wParam);
+		}
+		break;
+
+		/* We were occluded, refresh our display */
+		case WM_PAINT: {
+			HDC hdc;
+			PAINTSTRUCT ps;
+
+			hdc = BeginPaint(SDL_Window, &ps);
+			if ( current_video->screen &&
+			     !(current_video->screen->flags & SDL_OPENGL) ) {
+				WIN_WinPAINT(current_video, hdc);
+			}
+			EndPaint(SDL_Window, &ps);
+		}
+		return(0);
+
+		case WM_ERASEBKGND: {
+			/* Just do nothing */ ;
+		}
+		return(1);
+
+		case WM_CLOSE: {
+			if ( (posted = SDL_PrivateQuit()) )
+				PostQuitMessage(0);
+		}
+		return(0);
+
+		case WM_DESTROY: {
+			PostQuitMessage(0);
+		}
+		return(0);
+
+		default: {
+			/* Special handling by the video driver */
+			if (HandleMessage) {
+				return(HandleMessage(current_video,
+			                     hwnd, msg, wParam, lParam));
+			}
+		}
+		break;
+	}
+	return(DefWindowProc(hwnd, msg, wParam, lParam));
+}
+
+/* This allows the SDL_WINDOWID hack */
+const char *SDL_windowid = NULL;
+
+/* Register the class for this application -- exported for winmain.c */
+int SDL_RegisterApp(char *name, Uint32 style, void *hInst)
+{
+	static int initialized = 0;
+	WNDCLASS class;
+#ifdef WM_MOUSELEAVE
+	HMODULE handle;
+#endif
+
+	/* Only do this once... */
+	if ( initialized ) {
+		return(0);
+	}
+
+	/* This function needs to be passed the correct process handle
+	   by the application.  The following call just returns a handle
+	   to the SDL DLL, which is useless for our purposes and causes
+	   DirectInput to fail to initialize.
+	 */
+	if ( ! hInst ) {
+		hInst = GetModuleHandle(NULL);
+	}
+
+	/* Register the application class */
+	class.hCursor		= NULL;
+#ifdef _WIN32_WCE
+    {
+	/* WinCE uses the UNICODE version */
+	int nLen = strlen(name);
+	LPWSTR lpszW = alloca((nLen+1)*2);
+	MultiByteToWideChar(CP_ACP, 0, name, -1, lpszW, nLen);
+	class.hIcon		= LoadImage(hInst, lpszW, IMAGE_ICON,
+	                                    0, 0, LR_DEFAULTCOLOR);
+	class.lpszMenuName	= lpszW;
+	class.lpszClassName	= lpszW;
+    }
+#else
+	class.hIcon		= LoadImage(hInst, name, IMAGE_ICON,
+	                                    0, 0, LR_DEFAULTCOLOR);
+	class.lpszMenuName	= "(none)";
+	class.lpszClassName	= name;
+#endif /* _WIN32_WCE */
+	class.hbrBackground	= NULL;
+	class.hInstance		= hInst ? hInst : GetModuleHandle(0);
+	class.style		= style;
+#ifdef HAVE_OPENGL
+	class.style		|= CS_OWNDC;
+#endif
+	class.lpfnWndProc	= WinMessage;
+	class.cbWndExtra	= 0;
+	class.cbClsExtra	= 0;
+	if ( ! RegisterClass(&class) ) {
+		SDL_SetError("Couldn't register application class");
+		return(-1);
+	}
+	SDL_Appname = name;
+	SDL_Instance = hInst;
+
+#ifdef WM_MOUSELEAVE
+	/* Get the version of TrackMouseEvent() we use */
+	_TrackMouseEvent = NULL;
+	handle = GetModuleHandle("USER32.DLL");
+	if ( handle ) {
+		_TrackMouseEvent = (BOOL (WINAPI *)(TRACKMOUSEEVENT *))GetProcAddress(handle, "TrackMouseEvent");
+	}
+	if ( _TrackMouseEvent == NULL ) {
+		_TrackMouseEvent = WIN_TrackMouseEvent;
+	}
+#endif /* WM_MOUSELEAVE */
+
+	/* Check for SDL_WINDOWID hack */
+	SDL_windowid = getenv("SDL_WINDOWID");
+
+	initialized = 1;
+	return(0);
+}
+