annotate src/video/wincommon/SDL_sysevents.c @ 451:24edec3cafe4

Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
author Sam Lantinga <slouken@libsdl.org>
date Mon, 19 Aug 2002 18:09:44 +0000
parents 16d0449891b8
children a6fa62b1be09
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #include <stdlib.h>
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29 #include <stdio.h>
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30 #include <windows.h>
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31
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32 #include "SDL_getenv.h"
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33 #include "SDL_events.h"
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34 #include "SDL_video.h"
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35 #include "SDL_error.h"
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36 #include "SDL_syswm.h"
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37 #include "SDL_sysevents.h"
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38 #include "SDL_events_c.h"
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39 #include "SDL_sysvideo.h"
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40 #include "SDL_lowvideo.h"
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41 #include "SDL_syswm_c.h"
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42 #include "SDL_main.h"
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43
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44 #ifdef WMMSG_DEBUG
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45 #include "wmmsg.h"
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46 #endif
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47
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48 #ifdef _WIN32_WCE
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49 #define NO_GETKEYBOARDSTATE
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50 #endif
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51
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52 /* The window we use for everything... */
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53 const char *SDL_Appname = NULL;
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54 HINSTANCE SDL_Instance = NULL;
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55 HWND SDL_Window = NULL;
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56 RECT SDL_bounds = {0, 0, 0, 0};
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57 int SDL_resizing = 0;
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58 int mouse_relative = 0;
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59 int posted = 0;
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60 #ifndef NO_CHANGEDISPLAYSETTINGS
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61 DEVMODE SDL_fullscreen_mode;
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62 #endif
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63 WORD *gamma_saved = NULL;
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64
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65
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66 /* Functions called by the message processing function */
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67 LONG
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68 (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)=NULL;
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69 void (*WIN_RealizePalette)(_THIS);
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70 void (*WIN_PaletteChanged)(_THIS, HWND window);
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71 void (*WIN_WinPAINT)(_THIS, HDC hdc);
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72 extern void DIB_SwapGamma(_THIS);
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73
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74 static void SDL_RestoreGameMode(void)
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75 {
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76 #ifndef NO_CHANGEDISPLAYSETTINGS
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77 ShowWindow(SDL_Window, SW_RESTORE);
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78 ChangeDisplaySettings(&SDL_fullscreen_mode, CDS_FULLSCREEN);
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79 #endif
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80 }
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81 static void SDL_RestoreDesktopMode(void)
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82 {
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83 #ifndef NO_CHANGEDISPLAYSETTINGS
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84 ShowWindow(SDL_Window, SW_MINIMIZE);
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85 ChangeDisplaySettings(NULL, 0);
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86 #endif
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87 }
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88
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89 #ifdef WM_MOUSELEAVE
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90 /*
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91 Special code to handle mouse leave events - this sucks...
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92 http://support.microsoft.com/support/kb/articles/q183/1/07.asp
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93
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94 TrackMouseEvent() is only available on Win98 and WinNT.
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95 _TrackMouseEvent() is available on Win95, but isn't yet in the mingw32
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96 development environment, and only works on systems that have had IE 3.0
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97 or newer installed on them (which is not the case with the base Win95).
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98 Therefore, we implement our own version of _TrackMouseEvent() which
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99 uses our own implementation if TrackMouseEvent() is not available.
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100 */
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101 static BOOL (WINAPI *_TrackMouseEvent)(TRACKMOUSEEVENT *ptme) = NULL;
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102
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103 static VOID CALLBACK
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104 TrackMouseTimerProc(HWND hWnd, UINT uMsg, UINT idEvent, DWORD dwTime)
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105 {
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106 RECT rect;
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107 POINT pt;
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108
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109 GetClientRect(hWnd, &rect);
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110 MapWindowPoints(hWnd, NULL, (LPPOINT)&rect, 2);
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111 GetCursorPos(&pt);
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112 if ( !PtInRect(&rect, pt) || (WindowFromPoint(pt) != hWnd) ) {
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113 if ( !KillTimer(hWnd, idEvent) ) {
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114 /* Error killing the timer! */
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115 }
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116 PostMessage(hWnd, WM_MOUSELEAVE, 0, 0);
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117 }
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118 }
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119 static BOOL WINAPI WIN_TrackMouseEvent(TRACKMOUSEEVENT *ptme)
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120 {
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121 if ( ptme->dwFlags == TME_LEAVE ) {
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122 return SetTimer(ptme->hwndTrack, ptme->dwFlags, 100,
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123 (TIMERPROC)TrackMouseTimerProc);
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124 }
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125 return FALSE;
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126 }
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127 #endif /* WM_MOUSELEAVE */
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128
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129 /* Function to retrieve the current keyboard modifiers */
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130 static void WIN_GetKeyboardState(void)
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131 {
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132 #ifndef NO_GETKEYBOARDSTATE
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133 SDLMod state;
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134 BYTE keyboard[256];
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135 Uint8 *kstate = SDL_GetKeyState(NULL);
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136
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137 state = KMOD_NONE;
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138 if ( GetKeyboardState(keyboard) ) {
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139 if ( keyboard[VK_LSHIFT] & 0x80) {
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140 state |= KMOD_LSHIFT;
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141 }
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142 if ( keyboard[VK_RSHIFT] & 0x80) {
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143 state |= KMOD_RSHIFT;
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144 }
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145 if ( keyboard[VK_LCONTROL] & 0x80) {
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146 state |= KMOD_LCTRL;
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147 }
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148 if ( keyboard[VK_RCONTROL] & 0x80) {
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149 state |= KMOD_RCTRL;
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150 }
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151 if ( keyboard[VK_LMENU] & 0x80) {
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152 state |= KMOD_LALT;
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153 }
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154 if ( keyboard[VK_RMENU] & 0x80) {
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155 state |= KMOD_RALT;
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156 }
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157 if ( keyboard[VK_NUMLOCK] & 0x01) {
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158 state |= KMOD_NUM;
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159 kstate[SDLK_NUMLOCK] = SDL_PRESSED;
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160 }
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161 if ( keyboard[VK_CAPITAL] & 0x01) {
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162 state |= KMOD_CAPS;
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163 kstate[SDLK_CAPSLOCK] = SDL_PRESSED;
0
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parents:
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164 }
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165 }
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166 SDL_SetModState(state);
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167 #endif /* !NO_GETKEYBOARDSTATE */
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168 }
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169
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents: 61
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170 /* The main Win32 event handler
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parents: 61
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171 DJM: This is no longer static as (DX5/DIB)_CreateWindow needs it
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parents: 61
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172 */
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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parents: 61
diff changeset
173 LONG CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
0
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parents:
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174 {
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175 SDL_VideoDevice *this = current_video;
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176 static int mouse_pressed = 0;
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parents:
diff changeset
177 static int in_window = 0;
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parents:
diff changeset
178 #ifdef WMMSG_DEBUG
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parents:
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179 fprintf(stderr, "Received windows message: ");
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parents:
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180 if ( msg > MAX_WMMSG ) {
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parents:
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181 fprintf(stderr, "%d", msg);
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parents:
diff changeset
182 } else {
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183 fprintf(stderr, "%s", wmtab[msg]);
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184 }
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185 fprintf(stderr, " -- 0x%X, 0x%X\n", wParam, lParam);
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186 #endif
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187 switch (msg) {
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188
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189 case WM_ACTIVATE: {
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190 SDL_VideoDevice *this = current_video;
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191 BOOL minimized;
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192 Uint8 appstate;
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193
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194 minimized = HIWORD(wParam);
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195 if ( !minimized && (LOWORD(wParam) != WA_INACTIVE) ) {
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196 /* Gain the following states */
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197 appstate = SDL_APPACTIVE|SDL_APPINPUTFOCUS;
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198 if ( this->input_grab != SDL_GRAB_OFF ) {
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199 WIN_GrabInput(this, SDL_GRAB_ON);
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200 }
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201 if ( !(SDL_GetAppState()&SDL_APPINPUTFOCUS) ) {
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 335
diff changeset
202 if ( ! DDRAW_FULLSCREEN() ) {
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
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parents: 335
diff changeset
203 DIB_SwapGamma(this);
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
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parents: 335
diff changeset
204 }
304
ec53caed9fb2 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
205 if ( WINDIB_FULLSCREEN() ) {
ec53caed9fb2 *** empty log message ***
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parents: 252
diff changeset
206 SDL_RestoreGameMode();
ec53caed9fb2 *** empty log message ***
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parents: 252
diff changeset
207 }
0
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208 }
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209 posted = SDL_PrivateAppActive(1, appstate);
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210 WIN_GetKeyboardState();
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211 } else {
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212 /* Lose the following states */
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213 appstate = SDL_APPINPUTFOCUS;
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214 if ( minimized ) {
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215 appstate |= SDL_APPACTIVE;
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216 }
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217 if ( this->input_grab != SDL_GRAB_OFF ) {
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218 WIN_GrabInput(this, SDL_GRAB_OFF);
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219 }
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220 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
338
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 335
diff changeset
221 if ( ! DDRAW_FULLSCREEN() ) {
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 335
diff changeset
222 DIB_SwapGamma(this);
518ffd98a8f6 Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents: 335
diff changeset
223 }
304
ec53caed9fb2 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
224 if ( WINDIB_FULLSCREEN() ) {
ec53caed9fb2 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
225 SDL_RestoreDesktopMode();
ec53caed9fb2 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
226 }
0
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227 }
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228 posted = SDL_PrivateAppActive(0, appstate);
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diff changeset
229 }
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230 return(0);
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parents:
diff changeset
231 }
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parents:
diff changeset
232 break;
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diff changeset
233
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234 case WM_MOUSEMOVE: {
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235
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236 /* Mouse is handled by DirectInput when fullscreen */
13
e30a8ce27c22 Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents: 1
diff changeset
237 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) {
0
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238 Sint16 x, y;
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diff changeset
239
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parents:
diff changeset
240 /* mouse has entered the window */
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parents:
diff changeset
241 if ( ! in_window ) {
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parents:
diff changeset
242 #ifdef WM_MOUSELEAVE
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diff changeset
243 TRACKMOUSEEVENT tme;
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diff changeset
244
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245 tme.cbSize = sizeof(tme);
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diff changeset
246 tme.dwFlags = TME_LEAVE;
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diff changeset
247 tme.hwndTrack = SDL_Window;
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diff changeset
248 _TrackMouseEvent(&tme);
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diff changeset
249 #endif /* WM_MOUSELEAVE */
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diff changeset
250 in_window = TRUE;
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parents:
diff changeset
251
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252 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
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parents:
diff changeset
253 }
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parents:
diff changeset
254
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parents:
diff changeset
255 /* mouse has moved within the window */
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parents:
diff changeset
256 x = LOWORD(lParam);
74212992fb08 Initial revision
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parents:
diff changeset
257 y = HIWORD(lParam);
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parents:
diff changeset
258 if ( mouse_relative ) {
74212992fb08 Initial revision
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parents:
diff changeset
259 POINT center;
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parents:
diff changeset
260 center.x = (SDL_VideoSurface->w/2);
74212992fb08 Initial revision
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parents:
diff changeset
261 center.y = (SDL_VideoSurface->h/2);
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parents:
diff changeset
262 x -= (Sint16)center.x;
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parents:
diff changeset
263 y -= (Sint16)center.y;
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parents:
diff changeset
264 if ( x || y ) {
74212992fb08 Initial revision
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parents:
diff changeset
265 ClientToScreen(SDL_Window, &center);
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parents:
diff changeset
266 SetCursorPos(center.x, center.y);
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parents:
diff changeset
267 posted = SDL_PrivateMouseMotion(0, 1, x, y);
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parents:
diff changeset
268 }
74212992fb08 Initial revision
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parents:
diff changeset
269 } else {
74212992fb08 Initial revision
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parents:
diff changeset
270 posted = SDL_PrivateMouseMotion(0, 0, x, y);
74212992fb08 Initial revision
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parents:
diff changeset
271 }
74212992fb08 Initial revision
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parents:
diff changeset
272 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 }
74212992fb08 Initial revision
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parents:
diff changeset
274 return(0);
74212992fb08 Initial revision
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parents:
diff changeset
275
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parents:
diff changeset
276 #ifdef WM_MOUSELEAVE
74212992fb08 Initial revision
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parents:
diff changeset
277 case WM_MOUSELEAVE: {
74212992fb08 Initial revision
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parents:
diff changeset
278
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parents:
diff changeset
279 /* Mouse is handled by DirectInput when fullscreen */
13
e30a8ce27c22 Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents: 1
diff changeset
280 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 /* mouse has left the window */
74212992fb08 Initial revision
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parents:
diff changeset
282 /* or */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 /* Elvis has left the building! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 in_window = FALSE;
74212992fb08 Initial revision
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parents:
diff changeset
285 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 #endif /* WM_MOUSELEAVE */
74212992fb08 Initial revision
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parents:
diff changeset
290
74212992fb08 Initial revision
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parents:
diff changeset
291 case WM_LBUTTONDOWN:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 case WM_LBUTTONUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 case WM_MBUTTONDOWN:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 case WM_MBUTTONUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 case WM_RBUTTONDOWN:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 case WM_RBUTTONUP: {
74212992fb08 Initial revision
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parents:
diff changeset
297 /* Mouse is handled by DirectInput when fullscreen */
13
e30a8ce27c22 Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents: 1
diff changeset
298 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 Sint16 x, y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 Uint8 button, state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
302 /* DJM:
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
303 We want the SDL window to take focus so that
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
304 it acts like a normal windows "component"
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
305 (e.g. gains keyboard focus on a mouse click).
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
306 */
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
307 SetFocus(SDL_Window);
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
308
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 /* Figure out which button to use */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 switch (msg) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 case WM_LBUTTONDOWN:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 button = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 state = SDL_PRESSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 case WM_LBUTTONUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 button = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 state = SDL_RELEASED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 case WM_MBUTTONDOWN:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 button = 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 state = SDL_PRESSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 case WM_MBUTTONUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 button = 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 state = SDL_RELEASED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 case WM_RBUTTONDOWN:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 button = 3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 state = SDL_PRESSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 case WM_RBUTTONUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 button = 3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 state = SDL_RELEASED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 /* Eh? Unknown button? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 if ( state == SDL_PRESSED ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 /* Grab mouse so we get up events */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 if ( ++mouse_pressed > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 SetCapture(hwnd);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 /* Release mouse after all up events */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 if ( --mouse_pressed <= 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 ReleaseCapture();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 mouse_pressed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 if ( mouse_relative ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352 /* RJR: March 28, 2000
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 report internal mouse position if in relative mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 x = 0; y = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 x = (Sint16)LOWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 y = (Sint16)HIWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 posted = SDL_PrivateMouseButton(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 state, button, x, y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
365
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
366 #if (_WIN32_WINNT >= 0x0400) || (_WIN32_WINDOWS > 0x0400)
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
367 case WM_MOUSEWHEEL:
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
368 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) {
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
369 int move = (short)HIWORD(wParam);
162
0a26c92c2385 Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 149
diff changeset
370 if ( move ) {
0a26c92c2385 Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 149
diff changeset
371 Uint8 button;
0a26c92c2385 Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 149
diff changeset
372 if ( move > 0 )
451
24edec3cafe4 Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
Sam Lantinga <slouken@libsdl.org>
parents: 447
diff changeset
373 button = SDL_BUTTON_WHEELUP;
162
0a26c92c2385 Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 149
diff changeset
374 else
451
24edec3cafe4 Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
Sam Lantinga <slouken@libsdl.org>
parents: 447
diff changeset
375 button = SDL_BUTTON_WHEELDOWN;
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
376 posted = SDL_PrivateMouseButton(
162
0a26c92c2385 Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents: 149
diff changeset
377 SDL_PRESSED, button, 0, 0);
332
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
378 posted |= SDL_PrivateMouseButton(
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
379 SDL_RELEASED, button, 0, 0);
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
380 }
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
381 }
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
382 return(0);
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
383 #endif
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 36
diff changeset
384
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 #ifdef WM_GETMINMAXINFO
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 /* This message is sent as a way for us to "check" the values
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 * of a position change. If we don't like it, we can adjust
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 * the values before they are changed.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 case WM_GETMINMAXINFO: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 MINMAXINFO *info;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 RECT size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 int x, y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 int width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 int height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 /* We don't want to clobber an internal resize */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 if ( SDL_resizing )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 /* We allow resizing with the SDL_RESIZABLE flag */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 if ( SDL_PublicSurface &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 /* Get the current position of our window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 GetWindowRect(SDL_Window, &size);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 x = size.left;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 y = size.top;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 /* Calculate current width and height of our window */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 size.top = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 size.left = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 if ( SDL_PublicSurface != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 size.bottom = SDL_PublicSurface->h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 size.right = SDL_PublicSurface->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 size.bottom = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 size.right = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 AdjustWindowRect(&size, GetWindowLong(hwnd, GWL_STYLE),
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 FALSE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 width = size.right - size.left;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 height = size.bottom - size.top;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 /* Fix our size to the current size */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 info = (MINMAXINFO *)lParam;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 info->ptMaxSize.x = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 info->ptMaxSize.y = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 info->ptMaxPosition.x = x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 info->ptMaxPosition.y = y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 info->ptMinTrackSize.x = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 info->ptMinTrackSize.y = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 info->ptMaxTrackSize.x = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 info->ptMaxTrackSize.y = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 #endif /* WM_GETMINMAXINFO */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440
447
16d0449891b8 Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents: 338
diff changeset
441 case WM_WINDOWPOSCHANGED: {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 SDL_VideoDevice *this = current_video;
447
16d0449891b8 Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents: 338
diff changeset
443 int w, h;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 GetClientRect(SDL_Window, &SDL_bounds);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds+1);
447
16d0449891b8 Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents: 338
diff changeset
448 w = SDL_bounds.right-SDL_bounds.left;
16d0449891b8 Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents: 338
diff changeset
449 h = SDL_bounds.bottom-SDL_bounds.top;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 if ( this->input_grab != SDL_GRAB_OFF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 ClipCursor(&SDL_bounds);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 }
447
16d0449891b8 Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents: 338
diff changeset
453 if ( SDL_PublicSurface &&
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) {
447
16d0449891b8 Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents: 338
diff changeset
455 SDL_PrivateResize(w, h);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 /* We need to set the cursor */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 case WM_SETCURSOR: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 Uint16 hittest;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 hittest = LOWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 if ( hittest == HTCLIENT ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 SetCursor(SDL_hcursor);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 return(TRUE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 /* We are about to get palette focus! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 case WM_QUERYNEWPALETTE: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 WIN_RealizePalette(current_video);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 return(TRUE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 /* Another application changed the palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 case WM_PALETTECHANGED: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 WIN_PaletteChanged(current_video, (HWND)wParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 /* We were occluded, refresh our display */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 case WM_PAINT: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 HDC hdc;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489 PAINTSTRUCT ps;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 hdc = BeginPaint(SDL_Window, &ps);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 if ( current_video->screen &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 !(current_video->screen->flags & SDL_OPENGL) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 WIN_WinPAINT(current_video, hdc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 EndPaint(SDL_Window, &ps);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
500 /* DJM: Send an expose event in this case */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 case WM_ERASEBKGND: {
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
502 posted = SDL_PrivateExpose();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 }
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
504 return(0);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 case WM_CLOSE: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 if ( (posted = SDL_PrivateQuit()) )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 PostQuitMessage(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 case WM_DESTROY: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 PostQuitMessage(0);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 default: {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 /* Special handling by the video driver */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 if (HandleMessage) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 return(HandleMessage(current_video,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 hwnd, msg, wParam, lParam));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 return(DefWindowProc(hwnd, msg, wParam, lParam));
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
529 /* Allow the application handle to be stored and retrieved later */
149
0e66fd980014 Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents: 145
diff changeset
530 static void *SDL_handle = NULL;
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
531
149
0e66fd980014 Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents: 145
diff changeset
532 void SDL_SetModuleHandle(void *handle)
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
533 {
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
534 SDL_handle = handle;
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
535 }
149
0e66fd980014 Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents: 145
diff changeset
536 void *SDL_GetModuleHandle(void)
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
537 {
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
538 void *handle;
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
539
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
540 if ( SDL_handle ) {
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
541 handle = SDL_handle;
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
542 } else {
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
543 /* Warning:
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
544 If SDL is built as a DLL, this will return a handle to
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
545 the DLL, not the application, and DirectInput may fail
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
546 to initialize.
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
547 */
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
548 handle = GetModuleHandle(NULL);
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
549 }
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
550 return(handle);
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
551 }
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
552
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 /* This allows the SDL_WINDOWID hack */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 const char *SDL_windowid = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 /* Register the class for this application -- exported for winmain.c */
149
0e66fd980014 Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents: 145
diff changeset
557 int SDL_RegisterApp(char *name, Uint32 style, void *hInst)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 static int initialized = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 WNDCLASS class;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 #ifdef WM_MOUSELEAVE
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 HMODULE handle;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 /* Only do this once... */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 if ( initialized ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 /* This function needs to be passed the correct process handle
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
571 by the application.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 if ( ! hInst ) {
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
574 hInst = SDL_GetModuleHandle();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 /* Register the application class */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 class.hCursor = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 #ifdef _WIN32_WCE
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 /* WinCE uses the UNICODE version */
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 13
diff changeset
582 int nLen = strlen(name)+1;
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 13
diff changeset
583 LPWSTR lpszW = alloca(nLen*2);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 MultiByteToWideChar(CP_ACP, 0, name, -1, lpszW, nLen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 class.hIcon = LoadImage(hInst, lpszW, IMAGE_ICON,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 0, 0, LR_DEFAULTCOLOR);
36
13ee9f4834ea Windows CE patches contributed by Rainer Loritz
Sam Lantinga <slouken@lokigames.com>
parents: 13
diff changeset
587 class.lpszMenuName = NULL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 class.lpszClassName = lpszW;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 class.hIcon = LoadImage(hInst, name, IMAGE_ICON,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 0, 0, LR_DEFAULTCOLOR);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 class.lpszMenuName = "(none)";
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 class.lpszClassName = name;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 #endif /* _WIN32_WCE */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 class.hbrBackground = NULL;
149
0e66fd980014 Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents: 145
diff changeset
597 class.hInstance = hInst;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 class.style = style;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 #ifdef HAVE_OPENGL
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 class.style |= CS_OWNDC;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 class.lpfnWndProc = WinMessage;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 class.cbWndExtra = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604 class.cbClsExtra = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 if ( ! RegisterClass(&class) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 SDL_SetError("Couldn't register application class");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 SDL_Appname = name;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 SDL_Instance = hInst;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 #ifdef WM_MOUSELEAVE
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 /* Get the version of TrackMouseEvent() we use */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 _TrackMouseEvent = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 handle = GetModuleHandle("USER32.DLL");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 if ( handle ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 _TrackMouseEvent = (BOOL (WINAPI *)(TRACKMOUSEEVENT *))GetProcAddress(handle, "TrackMouseEvent");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 if ( _TrackMouseEvent == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 _TrackMouseEvent = WIN_TrackMouseEvent;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 #endif /* WM_MOUSELEAVE */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 /* Check for SDL_WINDOWID hack */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 SDL_windowid = getenv("SDL_WINDOWID");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 initialized = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630