annotate src/video/win32/SDL_d3drender.c @ 2378:d76ecec0c3f7 gsoc2008_iphone

iPhone SDL 1.3 demos go here. All these demos are written using pure SDL 1.3 code. No compatibility calls! Perhaps if they are any good they could be use as tests for the SDL 1.3 release.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Fri, 18 Jul 2008 20:46:02 +0000
parents 926294b2bb4e
children e1da92da346c
rev   line source
1895
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #if SDL_VIDEO_RENDER_D3D
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25
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26 #include "SDL_win32video.h"
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27
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28 /* Direct3D renderer implementation */
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29
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30 static SDL_Renderer *D3D_CreateRenderer(SDL_Window * window, Uint32 flags);
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31 static int D3D_DisplayModeChanged(SDL_Renderer * renderer);
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32 static int D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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33 static int D3D_SetTexturePalette(SDL_Renderer * renderer,
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34 SDL_Texture * texture,
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35 const SDL_Color * colors, int firstcolor,
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36 int ncolors);
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37 static int D3D_GetTexturePalette(SDL_Renderer * renderer,
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38 SDL_Texture * texture, SDL_Color * colors,
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39 int firstcolor, int ncolors);
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40 static int D3D_SetTextureColorMod(SDL_Renderer * renderer,
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41 SDL_Texture * texture);
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42 static int D3D_SetTextureAlphaMod(SDL_Renderer * renderer,
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43 SDL_Texture * texture);
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44 static int D3D_SetTextureBlendMode(SDL_Renderer * renderer,
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45 SDL_Texture * texture);
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46 static int D3D_SetTextureScaleMode(SDL_Renderer * renderer,
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47 SDL_Texture * texture);
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48 static int D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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49 const SDL_Rect * rect, const void *pixels,
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50 int pitch);
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51 static int D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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52 const SDL_Rect * rect, int markDirty,
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53 void **pixels, int *pitch);
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54 static void D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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55 static void D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
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56 int numrects, const SDL_Rect * rects);
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57 static int D3D_RenderFill(SDL_Renderer * renderer, Uint8 r, Uint8 g, Uint8 b,
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58 Uint8 a, const SDL_Rect * rect);
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59 static int D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
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60 const SDL_Rect * srcrect, const SDL_Rect * dstrect);
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61 static void D3D_RenderPresent(SDL_Renderer * renderer);
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62 static void D3D_DestroyTexture(SDL_Renderer * renderer,
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63 SDL_Texture * texture);
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64 static void D3D_DestroyRenderer(SDL_Renderer * renderer);
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65
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66
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67 SDL_RenderDriver D3D_RenderDriver = {
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68 D3D_CreateRenderer,
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69 {
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70 "d3d",
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71 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY |
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72 SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 |
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73 SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_PRESENTVSYNC |
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74 SDL_RENDERER_ACCELERATED),
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75 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
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76 SDL_TEXTUREMODULATE_ALPHA),
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77 (SDL_TEXTUREBLENDMODE_NONE | SDL_TEXTUREBLENDMODE_MASK |
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78 SDL_TEXTUREBLENDMODE_BLEND | SDL_TEXTUREBLENDMODE_ADD |
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79 SDL_TEXTUREBLENDMODE_MOD),
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80 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST |
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81 SDL_TEXTURESCALEMODE_SLOW | SDL_TEXTURESCALEMODE_BEST),
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82 12,
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83 {
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84 SDL_PIXELFORMAT_INDEX8,
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85 SDL_PIXELFORMAT_RGB332,
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86 SDL_PIXELFORMAT_RGB444,
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87 SDL_PIXELFORMAT_RGB555,
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88 SDL_PIXELFORMAT_ARGB4444,
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89 SDL_PIXELFORMAT_ARGB1555,
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90 SDL_PIXELFORMAT_RGB565,
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91 SDL_PIXELFORMAT_RGB888,
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92 SDL_PIXELFORMAT_ARGB8888,
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93 SDL_PIXELFORMAT_ARGB2101010,
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94 SDL_PIXELFORMAT_UYVY,
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95 SDL_PIXELFORMAT_YUY2},
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96 0,
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97 0}
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98 };
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99
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100 typedef struct
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101 {
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102 IDirect3DDevice9 *device;
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103 D3DPRESENT_PARAMETERS pparams;
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104 SDL_bool beginScene;
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105 } D3D_RenderData;
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106
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107 typedef struct
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108 {
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109 IDirect3DTexture9 *texture;
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110 } D3D_TextureData;
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111
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112 typedef struct
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113 {
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114 float x, y, z;
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115 float rhw;
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116 DWORD color;
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117 float u, v;
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118 } Vertex;
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119
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120 static void
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121 D3D_SetError(const char *prefix, HRESULT result)
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122 {
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123 const char *error;
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124
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125 switch (result) {
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126 case D3DERR_WRONGTEXTUREFORMAT:
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127 error = "WRONGTEXTUREFORMAT";
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128 break;
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129 case D3DERR_UNSUPPORTEDCOLOROPERATION:
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diff changeset
130 error = "UNSUPPORTEDCOLOROPERATION";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
131 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
132 case D3DERR_UNSUPPORTEDCOLORARG:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
133 error = "UNSUPPORTEDCOLORARG";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
134 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
135 case D3DERR_UNSUPPORTEDALPHAOPERATION:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
136 error = "UNSUPPORTEDALPHAOPERATION";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
137 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
138 case D3DERR_UNSUPPORTEDALPHAARG:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
139 error = "UNSUPPORTEDALPHAARG";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
140 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
141 case D3DERR_TOOMANYOPERATIONS:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
142 error = "TOOMANYOPERATIONS";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
143 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
144 case D3DERR_CONFLICTINGTEXTUREFILTER:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
145 error = "CONFLICTINGTEXTUREFILTER";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
146 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
147 case D3DERR_UNSUPPORTEDFACTORVALUE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
148 error = "UNSUPPORTEDFACTORVALUE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
149 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
150 case D3DERR_CONFLICTINGRENDERSTATE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
151 error = "CONFLICTINGRENDERSTATE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
152 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
153 case D3DERR_UNSUPPORTEDTEXTUREFILTER:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
154 error = "UNSUPPORTEDTEXTUREFILTER";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
155 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
156 case D3DERR_CONFLICTINGTEXTUREPALETTE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
157 error = "CONFLICTINGTEXTUREPALETTE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
158 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
159 case D3DERR_DRIVERINTERNALERROR:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
160 error = "DRIVERINTERNALERROR";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
161 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
162 case D3DERR_NOTFOUND:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
163 error = "NOTFOUND";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
164 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
165 case D3DERR_MOREDATA:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
166 error = "MOREDATA";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
167 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
168 case D3DERR_DEVICELOST:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
169 error = "DEVICELOST";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
170 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
171 case D3DERR_DEVICENOTRESET:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
172 error = "DEVICENOTRESET";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
173 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
174 case D3DERR_NOTAVAILABLE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
175 error = "NOTAVAILABLE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
176 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
177 case D3DERR_OUTOFVIDEOMEMORY:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
178 error = "OUTOFVIDEOMEMORY";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
179 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
180 case D3DERR_INVALIDDEVICE:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
181 error = "INVALIDDEVICE";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
182 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
183 case D3DERR_INVALIDCALL:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
184 error = "INVALIDCALL";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
185 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
186 case D3DERR_DRIVERINVALIDCALL:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
187 error = "DRIVERINVALIDCALL";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
188 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
189 case D3DERR_WASSTILLDRAWING:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
190 error = "WASSTILLDRAWING";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
191 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
192 default:
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
193 error = "UNKNOWN";
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
194 break;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
195 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
196 SDL_SetError("%s: %s", prefix, error);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
197 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
198
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
199 static D3DFORMAT
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
200 PixelFormatToD3DFMT(Uint32 format)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
201 {
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
202 switch (format) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
203 case SDL_PIXELFORMAT_INDEX8:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
204 return D3DFMT_P8;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
205 case SDL_PIXELFORMAT_RGB332:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
206 return D3DFMT_R3G3B2;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
207 case SDL_PIXELFORMAT_RGB444:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
208 return D3DFMT_X4R4G4B4;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
209 case SDL_PIXELFORMAT_RGB555:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
210 return D3DFMT_X1R5G5B5;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
211 case SDL_PIXELFORMAT_ARGB4444:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
212 return D3DFMT_A4R4G4B4;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
213 case SDL_PIXELFORMAT_ARGB1555:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
214 return D3DFMT_A1R5G5B5;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
215 case SDL_PIXELFORMAT_RGB565:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
216 return D3DFMT_R5G6B5;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
217 case SDL_PIXELFORMAT_RGB888:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
218 return D3DFMT_X8R8G8B8;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
219 case SDL_PIXELFORMAT_ARGB8888:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
220 return D3DFMT_A8R8G8B8;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
221 case SDL_PIXELFORMAT_ARGB2101010:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
222 return D3DFMT_A2R10G10B10;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
223 case SDL_PIXELFORMAT_UYVY:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
224 return D3DFMT_UYVY;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
225 case SDL_PIXELFORMAT_YUY2:
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
226 return D3DFMT_YUY2;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
227 default:
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
228 return D3DFMT_UNKNOWN;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
229 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
230 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
231
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
232 void
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
233 D3D_AddRenderDriver(_THIS)
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
234 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
235 SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
236
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
237 if (data->d3d) {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
238 SDL_AddRenderDriver(0, &D3D_RenderDriver);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
239 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
240 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
241
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
242 SDL_Renderer *
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
243 D3D_CreateRenderer(SDL_Window * window, Uint32 flags)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
244 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
245 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
246 SDL_VideoData *videodata = (SDL_VideoData *) display->device->driverdata;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
247 SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
248 SDL_Renderer *renderer;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
249 D3D_RenderData *data;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
250 HRESULT result;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
251 D3DPRESENT_PARAMETERS pparams;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
252 IDirect3DSwapChain9 *chain;
1925
411bfb37082b Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
253 D3DCAPS9 caps;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
254
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1918
diff changeset
255 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
256 if (!renderer) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
257 SDL_OutOfMemory();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
258 return NULL;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
259 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
260
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1918
diff changeset
261 data = (D3D_RenderData *) SDL_calloc(1, sizeof(*data));
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
262 if (!data) {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
263 D3D_DestroyRenderer(renderer);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
264 SDL_OutOfMemory();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
265 return NULL;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
266 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
267
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
268 renderer->DisplayModeChanged = D3D_DisplayModeChanged;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
269 renderer->CreateTexture = D3D_CreateTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
270 renderer->SetTexturePalette = D3D_SetTexturePalette;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
271 renderer->GetTexturePalette = D3D_GetTexturePalette;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
272 renderer->SetTextureColorMod = D3D_SetTextureColorMod;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
273 renderer->SetTextureAlphaMod = D3D_SetTextureAlphaMod;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
274 renderer->SetTextureBlendMode = D3D_SetTextureBlendMode;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
275 renderer->SetTextureScaleMode = D3D_SetTextureScaleMode;
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
276 renderer->UpdateTexture = D3D_UpdateTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
277 renderer->LockTexture = D3D_LockTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
278 renderer->UnlockTexture = D3D_UnlockTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
279 renderer->DirtyTexture = D3D_DirtyTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
280 renderer->RenderFill = D3D_RenderFill;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
281 renderer->RenderCopy = D3D_RenderCopy;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
282 renderer->RenderPresent = D3D_RenderPresent;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
283 renderer->DestroyTexture = D3D_DestroyTexture;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
284 renderer->DestroyRenderer = D3D_DestroyRenderer;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
285 renderer->info = D3D_RenderDriver.info;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
286 renderer->window = window->id;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
287 renderer->driverdata = data;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
288
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
289 renderer->info.flags = SDL_RENDERER_ACCELERATED;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
290
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
291 SDL_zero(pparams);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
292 pparams.BackBufferWidth = window->w;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
293 pparams.BackBufferHeight = window->h;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
294 if (window->flags & SDL_WINDOW_FULLSCREEN) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
295 pparams.BackBufferFormat =
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
296 PixelFormatToD3DFMT(display->fullscreen_mode.format);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
297 } else {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
298 pparams.BackBufferFormat = D3DFMT_UNKNOWN;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
299 }
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
300 if (flags & SDL_RENDERER_PRESENTFLIP2) {
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
301 pparams.BackBufferCount = 2;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
302 pparams.SwapEffect = D3DSWAPEFFECT_FLIP;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
303 } else if (flags & SDL_RENDERER_PRESENTFLIP3) {
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
304 pparams.BackBufferCount = 3;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
305 pparams.SwapEffect = D3DSWAPEFFECT_FLIP;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
306 } else if (flags & SDL_RENDERER_PRESENTCOPY) {
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
307 pparams.BackBufferCount = 1;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
308 pparams.SwapEffect = D3DSWAPEFFECT_COPY;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
309 } else {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
310 pparams.BackBufferCount = 1;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
311 pparams.SwapEffect = D3DSWAPEFFECT_DISCARD;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
312 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
313 if (window->flags & SDL_WINDOW_FULLSCREEN) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
314 pparams.Windowed = FALSE;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
315 pparams.FullScreen_RefreshRateInHz =
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
316 display->fullscreen_mode.refresh_rate;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
317 } else {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
318 pparams.Windowed = TRUE;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
319 pparams.FullScreen_RefreshRateInHz = 0;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
320 }
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
321 if (flags & SDL_RENDERER_PRESENTVSYNC) {
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
322 pparams.PresentationInterval = D3DPRESENT_INTERVAL_ONE;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
323 } else {
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
324 pparams.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
325 }
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
326
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
327 result = IDirect3D9_CreateDevice(videodata->d3d, D3DADAPTER_DEFAULT, /* FIXME */
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
328 D3DDEVTYPE_HAL,
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
329 windowdata->hwnd,
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
330 D3DCREATE_SOFTWARE_VERTEXPROCESSING,
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
331 &pparams, &data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
332 if (FAILED(result)) {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
333 D3D_DestroyRenderer(renderer);
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
334 D3D_SetError("CreateDevice()", result);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
335 return NULL;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
336 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
337 data->beginScene = SDL_TRUE;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
338
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
339 /* Get presentation parameters to fill info */
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
340 result = IDirect3DDevice9_GetSwapChain(data->device, 0, &chain);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
341 if (FAILED(result)) {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
342 D3D_DestroyRenderer(renderer);
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
343 D3D_SetError("GetSwapChain()", result);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
344 return NULL;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
345 }
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
346 result = IDirect3DSwapChain9_GetPresentParameters(chain, &pparams);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
347 if (FAILED(result)) {
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
348 IDirect3DSwapChain9_Release(chain);
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
349 D3D_DestroyRenderer(renderer);
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
350 D3D_SetError("GetPresentParameters()", result);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
351 return NULL;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
352 }
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
353 IDirect3DSwapChain9_Release(chain);
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
354 switch (pparams.SwapEffect) {
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
355 case D3DSWAPEFFECT_COPY:
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
356 renderer->info.flags |= SDL_RENDERER_PRESENTCOPY;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
357 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
358 case D3DSWAPEFFECT_FLIP:
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
359 switch (pparams.BackBufferCount) {
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
360 case 2:
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
361 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
362 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
363 case 3:
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
364 renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
365 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
366 }
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
367 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
368 case D3DSWAPEFFECT_DISCARD:
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
369 renderer->info.flags |= SDL_RENDERER_PRESENTDISCARD;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
370 break;
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
371 }
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
372 if (pparams.PresentationInterval == D3DPRESENT_INTERVAL_ONE) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
373 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
374 }
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
375 data->pparams = pparams;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1905
diff changeset
376
1925
411bfb37082b Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
377 IDirect3DDevice9_GetDeviceCaps(data->device, &caps);
411bfb37082b Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
378 renderer->info.max_texture_width = caps.MaxTextureWidth;
411bfb37082b Query the maximum texture size for the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1924
diff changeset
379 renderer->info.max_texture_height = caps.MaxTextureHeight;
1918
092bd3a019c5 Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents: 1917
diff changeset
380
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
381 /* Set up parameters for rendering */
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
382 IDirect3DDevice9_SetVertexShader(data->device, NULL);
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
383 IDirect3DDevice9_SetFVF(data->device,
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
384 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1);
1988
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
385 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ZENABLE, D3DZB_FALSE);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
386 IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
387 D3DCULL_NONE);
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
388 IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE);
1988
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
389 /* Enable color modulation by diffuse color */
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
390 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLOROP,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
391 D3DTOP_MODULATE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
392 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG1,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
393 D3DTA_TEXTURE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
394 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_COLORARG2,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
395 D3DTA_DIFFUSE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
396 /* Enable alpha modulation by diffuse alpha */
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
397 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAOP,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
398 D3DTOP_MODULATE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
399 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG1,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
400 D3DTA_TEXTURE);
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
401 IDirect3DDevice9_SetTextureStageState(data->device, 0, D3DTSS_ALPHAARG2,
1ee02169bbb0 Figured out how texture stages work, thanks to this:
Sam Lantinga <slouken@libsdl.org>
parents: 1987
diff changeset
402 D3DTA_DIFFUSE);
1991
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
403 /* Disable second texture stage, since we're done */
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
404 IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_COLOROP,
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
405 D3DTOP_DISABLE);
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
406 IDirect3DDevice9_SetTextureStageState(data->device, 1, D3DTSS_ALPHAOP,
3863ba81c1d6 Clear the second texture stage explicitly
Sam Lantinga <slouken@libsdl.org>
parents: 1988
diff changeset
407 D3DTOP_DISABLE);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
408
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
409 return renderer;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
410 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
411
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
412 static int
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
413 D3D_Reset(SDL_Renderer * renderer)
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
414 {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
415 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
416 HRESULT result;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
417
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
418 result = IDirect3DDevice9_Reset(data->device, &data->pparams);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
419 if (FAILED(result)) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
420 if (result == D3DERR_DEVICELOST) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
421 /* Don't worry about it, we'll reset later... */
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
422 return 0;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
423 } else {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
424 D3D_SetError("Reset()", result);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
425 return -1;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
426 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
427 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
428 IDirect3DDevice9_SetVertexShader(data->device, NULL);
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
429 IDirect3DDevice9_SetFVF(data->device,
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
430 D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_TEX1);
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
431 IDirect3DDevice9_SetRenderState(data->device, D3DRS_CULLMODE,
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
432 D3DCULL_NONE);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
433 IDirect3DDevice9_SetRenderState(data->device, D3DRS_LIGHTING, FALSE);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
434 return 0;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
435 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
436
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
437 static int
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
438 D3D_DisplayModeChanged(SDL_Renderer * renderer)
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
439 {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
440 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
441 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
442 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
443
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
444 data->pparams.BackBufferWidth = window->w;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
445 data->pparams.BackBufferHeight = window->h;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
446 if (window->flags & SDL_WINDOW_FULLSCREEN) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
447 data->pparams.BackBufferFormat =
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
448 PixelFormatToD3DFMT(display->fullscreen_mode.format);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
449 } else {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
450 data->pparams.BackBufferFormat = D3DFMT_UNKNOWN;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
451 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
452 return D3D_Reset(renderer);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
453 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
454
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
455 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
456 D3D_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
457 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
458 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
459 SDL_Window *window = SDL_GetWindowFromID(renderer->window);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
460 SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
461 D3D_TextureData *data;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
462 HRESULT result;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
463
1920
8a162bfdc838 Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents: 1918
diff changeset
464 data = (D3D_TextureData *) SDL_calloc(1, sizeof(*data));
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
465 if (!data) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
466 SDL_OutOfMemory();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
467 return -1;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
468 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
469
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
470 texture->driverdata = data;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
471
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
472 result =
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
473 IDirect3DDevice9_CreateTexture(renderdata->device, texture->w,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
474 texture->h, 1, 0,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
475 PixelFormatToD3DFMT(texture->format),
2222
926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents: 1991
diff changeset
476 D3DPOOL_MANAGED, &data->texture, NULL);
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
477 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
478 D3D_SetError("CreateTexture()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
479 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
480 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
481
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
482 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
483 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
484
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
485 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
486 D3D_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
487 const SDL_Color * colors, int firstcolor, int ncolors)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
488 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
489 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
490 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
491
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
492 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
493 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
494
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
495 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
496 D3D_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
497 SDL_Color * colors, int firstcolor, int ncolors)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
498 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
499 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
500
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
501 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
502 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
503
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
504 static int
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
505 D3D_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
506 {
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
507 return 0;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
508 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
509
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
510 static int
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
511 D3D_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
512 {
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
513 return 0;
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
514 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
515
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
516 static int
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
517 D3D_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
518 {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
519 switch (texture->blendMode) {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
520 case SDL_TEXTUREBLENDMODE_NONE:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
521 case SDL_TEXTUREBLENDMODE_MASK:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
522 case SDL_TEXTUREBLENDMODE_BLEND:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
523 case SDL_TEXTUREBLENDMODE_ADD:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
524 case SDL_TEXTUREBLENDMODE_MOD:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
525 return 0;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
526 default:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
527 SDL_Unsupported();
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
528 texture->blendMode = SDL_TEXTUREBLENDMODE_NONE;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
529 return -1;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
530 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
531 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
532
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
533 static int
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
534 D3D_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture)
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
535 {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
536 switch (texture->scaleMode) {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
537 case SDL_TEXTURESCALEMODE_NONE:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
538 case SDL_TEXTURESCALEMODE_FAST:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
539 case SDL_TEXTURESCALEMODE_SLOW:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
540 case SDL_TEXTURESCALEMODE_BEST:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
541 return 0;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
542 default:
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
543 SDL_Unsupported();
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
544 texture->scaleMode = SDL_TEXTURESCALEMODE_NONE;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
545 return -1;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
546 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
547 return 0;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
548 }
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
549
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
550 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
551 D3D_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
552 const SDL_Rect * rect, const void *pixels, int pitch)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
553 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
554 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
555 D3D_RenderData *renderdata = (D3D_RenderData *) renderer->driverdata;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
556 IDirect3DTexture9 *temp;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
557 RECT d3drect;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
558 D3DLOCKED_RECT locked;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
559 const Uint8 *src;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
560 Uint8 *dst;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
561 int row, length;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
562 HRESULT result;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
563
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
564 result =
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
565 IDirect3DDevice9_CreateTexture(renderdata->device, texture->w,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
566 texture->h, 1, 0,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
567 PixelFormatToD3DFMT(texture->format),
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
568 D3DPOOL_SYSTEMMEM, &temp, NULL);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
569 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
570 D3D_SetError("CreateTexture()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
571 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
572 }
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
573
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
574 d3drect.left = rect->x;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
575 d3drect.right = rect->x + rect->w;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
576 d3drect.top = rect->y;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
577 d3drect.bottom = rect->y + rect->h;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
578
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
579 result = IDirect3DTexture9_LockRect(temp, 0, &locked, &d3drect, 0);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
580 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
581 IDirect3DTexture9_Release(temp);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
582 D3D_SetError("LockRect()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
583 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
584 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
585
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
586 src = pixels;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
587 dst = locked.pBits;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
588 length = rect->w * SDL_BYTESPERPIXEL(texture->format);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
589 for (row = 0; row < rect->h; ++row) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
590 SDL_memcpy(dst, src, length);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
591 src += pitch;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
592 dst += locked.Pitch;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
593 }
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
594 IDirect3DTexture9_UnlockRect(temp, 0);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
595
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
596 result =
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
597 IDirect3DDevice9_UpdateTexture(renderdata->device,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
598 (IDirect3DBaseTexture9 *) temp,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
599 (IDirect3DBaseTexture9 *) data->
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
600 texture);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
601 IDirect3DTexture9_Release(temp);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
602 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
603 D3D_SetError("UpdateTexture()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
604 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
605 }
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
606 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
607 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
608
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
609 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
610 D3D_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
611 const SDL_Rect * rect, int markDirty, void **pixels,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
612 int *pitch)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
613 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
614 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
615 RECT d3drect;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
616 D3DLOCKED_RECT locked;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
617 HRESULT result;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
618
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
619 d3drect.left = rect->x;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
620 d3drect.right = rect->x + rect->w;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
621 d3drect.top = rect->y;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
622 d3drect.bottom = rect->y + rect->h;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
623
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
624 result =
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
625 IDirect3DTexture9_LockRect(data->texture, 0, &locked, &d3drect,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
626 markDirty ? 0 : D3DLOCK_NO_DIRTY_UPDATE);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
627 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
628 D3D_SetError("LockRect()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
629 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
630 }
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
631 *pixels = locked.pBits;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
632 *pitch = locked.Pitch;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
633 return 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
634 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
635
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
636 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
637 D3D_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
638 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
639 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
640
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
641 IDirect3DTexture9_UnlockRect(data->texture, 0);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
642 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
643
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
644 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
645 D3D_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects,
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
646 const SDL_Rect * rects)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
647 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
648 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
649 RECT d3drect;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
650 int i;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
651
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
652 for (i = 0; i < numrects; ++i) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
653 const SDL_Rect *rect = &rects[i];
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
654
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
655 d3drect.left = rect->x;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
656 d3drect.right = rect->x + rect->w;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
657 d3drect.top = rect->y;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
658 d3drect.bottom = rect->y + rect->h;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
659
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
660 IDirect3DTexture9_AddDirtyRect(data->texture, &d3drect);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
661 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
662 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
663
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
664 static int
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
665 D3D_RenderFill(SDL_Renderer * renderer, Uint8 r, Uint8 g, Uint8 b, Uint8 a,
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
666 const SDL_Rect * rect)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
667 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
668 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
1901
f1828a500391 Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
Sam Lantinga <slouken@libsdl.org>
parents: 1900
diff changeset
669 D3DRECT d3drect;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
670 HRESULT result;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
671
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
672 if (data->beginScene) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
673 IDirect3DDevice9_BeginScene(data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
674 data->beginScene = SDL_FALSE;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
675 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
676
1901
f1828a500391 Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
Sam Lantinga <slouken@libsdl.org>
parents: 1900
diff changeset
677 d3drect.x1 = rect->x;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
678 d3drect.x2 = rect->x + rect->w;
1901
f1828a500391 Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
Sam Lantinga <slouken@libsdl.org>
parents: 1900
diff changeset
679 d3drect.y1 = rect->y;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
680 d3drect.y2 = rect->y + rect->h;
1901
f1828a500391 Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
Sam Lantinga <slouken@libsdl.org>
parents: 1900
diff changeset
681
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
682 result =
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
683 IDirect3DDevice9_Clear(data->device, 1, &d3drect, D3DCLEAR_TARGET,
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
684 D3DCOLOR_ARGB(a, r, g, b), 1.0f, 0);
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
685 if (FAILED(result)) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
686 D3D_SetError("Clear()", result);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
687 return -1;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
688 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
689 return 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
690 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
691
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
692 static int
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
693 D3D_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
694 const SDL_Rect * srcrect, const SDL_Rect * dstrect)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
695 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
696 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
697 D3D_TextureData *texturedata = (D3D_TextureData *) texture->driverdata;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
698 float minx, miny, maxx, maxy;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
699 float minu, maxu, minv, maxv;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
700 DWORD color;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
701 Vertex vertices[4];
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
702 HRESULT result;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
703
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
704 if (data->beginScene) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
705 IDirect3DDevice9_BeginScene(data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
706 data->beginScene = SDL_FALSE;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
707 }
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
708
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
709 minx = (float) dstrect->x - 0.5f;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
710 miny = (float) dstrect->y - 0.5f;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
711 maxx = (float) dstrect->x + dstrect->w - 0.5f;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
712 maxy = (float) dstrect->y + dstrect->h - 0.5f;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
713
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
714 minu = (float) srcrect->x / texture->w;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
715 maxu = (float) (srcrect->x + srcrect->w) / texture->w;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
716 minv = (float) srcrect->y / texture->h;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
717 maxv = (float) (srcrect->y + srcrect->h) / texture->h;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
718
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
719 color = D3DCOLOR_ARGB(texture->a, texture->r, texture->g, texture->b);
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
720
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
721 vertices[0].x = minx;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
722 vertices[0].y = miny;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
723 vertices[0].z = 0.0f;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
724 vertices[0].rhw = 1.0f;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
725 vertices[0].color = color;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
726 vertices[0].u = minu;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
727 vertices[0].v = minv;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
728
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
729 vertices[1].x = maxx;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
730 vertices[1].y = miny;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
731 vertices[1].z = 0.0f;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
732 vertices[1].rhw = 1.0f;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
733 vertices[1].color = color;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
734 vertices[1].u = maxu;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
735 vertices[1].v = minv;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
736
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
737 vertices[2].x = maxx;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
738 vertices[2].y = maxy;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
739 vertices[2].z = 0.0f;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
740 vertices[2].rhw = 1.0f;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
741 vertices[2].color = color;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
742 vertices[2].u = maxu;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
743 vertices[2].v = maxv;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
744
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
745 vertices[3].x = minx;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
746 vertices[3].y = maxy;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
747 vertices[3].z = 0.0f;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
748 vertices[3].rhw = 1.0f;
1987
36a08379b3f2 Implemented color modulation in the D3D renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1985
diff changeset
749 vertices[3].color = color;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
750 vertices[3].u = minu;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
751 vertices[3].v = maxv;
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
752
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
753 switch (texture->blendMode) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
754 case SDL_TEXTUREBLENDMODE_NONE:
1916
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
755 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
756 FALSE);
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
757 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
758 case SDL_TEXTUREBLENDMODE_MASK:
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
759 case SDL_TEXTUREBLENDMODE_BLEND:
1916
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
760 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
761 TRUE);
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
762 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
763 D3DBLEND_SRCALPHA);
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
764 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
765 D3DBLEND_INVSRCALPHA);
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
766 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
767 case SDL_TEXTUREBLENDMODE_ADD:
1916
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
768 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
769 TRUE);
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
770 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
771 D3DBLEND_SRCALPHA);
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
772 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
773 D3DBLEND_ONE);
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
774 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
775 case SDL_TEXTUREBLENDMODE_MOD:
1916
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
776 IDirect3DDevice9_SetRenderState(data->device, D3DRS_ALPHABLENDENABLE,
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
777 TRUE);
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
778 IDirect3DDevice9_SetRenderState(data->device, D3DRS_SRCBLEND,
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
779 D3DBLEND_ZERO);
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
780 IDirect3DDevice9_SetRenderState(data->device, D3DRS_DESTBLEND,
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
781 D3DBLEND_SRCCOLOR);
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
782 break;
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
783 }
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1913
diff changeset
784
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1976
diff changeset
785 switch (texture->scaleMode) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
786 case SDL_TEXTURESCALEMODE_NONE:
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
787 case SDL_TEXTURESCALEMODE_FAST:
1917
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
788 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
789 D3DTEXF_POINT);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
790 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
791 D3DTEXF_POINT);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
792 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
793 case SDL_TEXTURESCALEMODE_SLOW:
1917
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
794 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
795 D3DTEXF_LINEAR);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
796 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
797 D3DTEXF_LINEAR);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
798 break;
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1925
diff changeset
799 case SDL_TEXTURESCALEMODE_BEST:
1917
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
800 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MINFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
801 D3DTEXF_GAUSSIANQUAD);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
802 IDirect3DDevice9_SetSamplerState(data->device, 0, D3DSAMP_MAGFILTER,
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
803 D3DTEXF_GAUSSIANQUAD);
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
804 break;
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
805 }
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
806
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
807 result =
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
808 IDirect3DDevice9_SetTexture(data->device, 0,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
809 (IDirect3DBaseTexture9 *) texturedata->
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
810 texture);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
811 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
812 D3D_SetError("SetTexture()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
813 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
814 }
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
815 result =
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
816 IDirect3DDevice9_DrawPrimitiveUP(data->device, D3DPT_TRIANGLEFAN, 2,
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
817 vertices, sizeof(*vertices));
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
818 if (FAILED(result)) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
819 D3D_SetError("DrawPrimitiveUP()", result);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
820 return -1;
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
821 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
822 return 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
823 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
824
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
825 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
826 D3D_RenderPresent(SDL_Renderer * renderer)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
827 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
828 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
829 HRESULT result;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
830
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
831 if (!data->beginScene) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
832 IDirect3DDevice9_EndScene(data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
833 data->beginScene = SDL_TRUE;
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
834 }
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
835
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
836 result = IDirect3DDevice9_TestCooperativeLevel(data->device);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
837 if (result == D3DERR_DEVICELOST) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
838 /* We'll reset later */
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
839 return;
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
840 }
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
841 if (result == D3DERR_DEVICENOTRESET) {
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
842 D3D_Reset(renderer);
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
843 }
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
844 result = IDirect3DDevice9_Present(data->device, NULL, NULL, NULL, NULL);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
845 if (FAILED(result)) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
846 D3D_SetError("Present()", result);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
847 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
848 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
849
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
850 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
851 D3D_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
852 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
853 D3D_TextureData *data = (D3D_TextureData *) texture->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
854
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
855 if (!data) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
856 return;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
857 }
1903
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
858 if (data->texture) {
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
859 IDirect3DTexture9_Release(data->texture);
f132024010be More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
Sam Lantinga <slouken@libsdl.org>
parents: 1901
diff changeset
860 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
861 SDL_free(data);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
862 texture->driverdata = NULL;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
863 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
864
1975
ccef0d0c40c6 Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
865 static void
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
866 D3D_DestroyRenderer(SDL_Renderer * renderer)
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
867 {
1913
83420da906a5 Implemented Windows OpenGL support
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
868 D3D_RenderData *data = (D3D_RenderData *) renderer->driverdata;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
869
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
870 if (data) {
1900
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
871 if (data->device) {
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
872 IDirect3DDevice9_Release(data->device);
5c6bdbf3aadf First stab at a D3D renderer, only 30FPS so far... ?
Sam Lantinga <slouken@libsdl.org>
parents: 1898
diff changeset
873 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
874 SDL_free(data);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
875 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
876 SDL_free(renderer);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
877 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
878
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
879 #endif /* SDL_VIDEO_RENDER_D3D */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
880
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
881 /* vi: set ts=4 sw=4 expandtab: */