Mercurial > sdl-ios-xcode
annotate src/video/quartz/SDL_QuartzEvents.m @ 769:b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 04 Jan 2004 16:49:27 +0000 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2003 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #include "SDL_QuartzVideo.h" |
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24 |
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25 #include <stdlib.h> // For getenv() |
555 | 26 #include <IOKit/IOMessage.h> // For wake from sleep detection |
27 #include <IOKit/pwr_mgt/IOPMLib.h> // For wake from sleep detection | |
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28 #include "SDL_QuartzKeys.h" |
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29 |
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30 void QZ_InitOSKeymap (_THIS) { |
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31 const void *KCHRPtr; |
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32 UInt32 state; |
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33 UInt32 value; |
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34 int i; |
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35 int world = SDLK_WORLD_0; |
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36 |
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37 for ( i=0; i<SDL_TABLESIZE(keymap); ++i ) |
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38 keymap[i] = SDLK_UNKNOWN; |
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39 |
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40 /* This keymap is almost exactly the same as the OS 9 one */ |
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41 keymap[QZ_ESCAPE] = SDLK_ESCAPE; |
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42 keymap[QZ_F1] = SDLK_F1; |
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43 keymap[QZ_F2] = SDLK_F2; |
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44 keymap[QZ_F3] = SDLK_F3; |
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45 keymap[QZ_F4] = SDLK_F4; |
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46 keymap[QZ_F5] = SDLK_F5; |
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47 keymap[QZ_F6] = SDLK_F6; |
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48 keymap[QZ_F7] = SDLK_F7; |
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49 keymap[QZ_F8] = SDLK_F8; |
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50 keymap[QZ_F9] = SDLK_F9; |
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51 keymap[QZ_F10] = SDLK_F10; |
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52 keymap[QZ_F11] = SDLK_F11; |
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53 keymap[QZ_F12] = SDLK_F12; |
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54 keymap[QZ_PRINT] = SDLK_PRINT; |
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55 keymap[QZ_SCROLLOCK] = SDLK_SCROLLOCK; |
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56 keymap[QZ_PAUSE] = SDLK_PAUSE; |
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57 keymap[QZ_POWER] = SDLK_POWER; |
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58 keymap[QZ_BACKQUOTE] = SDLK_BACKQUOTE; |
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59 keymap[QZ_1] = SDLK_1; |
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60 keymap[QZ_2] = SDLK_2; |
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61 keymap[QZ_3] = SDLK_3; |
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62 keymap[QZ_4] = SDLK_4; |
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63 keymap[QZ_5] = SDLK_5; |
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64 keymap[QZ_6] = SDLK_6; |
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65 keymap[QZ_7] = SDLK_7; |
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66 keymap[QZ_8] = SDLK_8; |
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67 keymap[QZ_9] = SDLK_9; |
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68 keymap[QZ_0] = SDLK_0; |
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69 keymap[QZ_MINUS] = SDLK_MINUS; |
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70 keymap[QZ_EQUALS] = SDLK_EQUALS; |
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71 keymap[QZ_BACKSPACE] = SDLK_BACKSPACE; |
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72 keymap[QZ_INSERT] = SDLK_INSERT; |
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73 keymap[QZ_HOME] = SDLK_HOME; |
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74 keymap[QZ_PAGEUP] = SDLK_PAGEUP; |
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75 keymap[QZ_NUMLOCK] = SDLK_NUMLOCK; |
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76 keymap[QZ_KP_EQUALS] = SDLK_KP_EQUALS; |
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77 keymap[QZ_KP_DIVIDE] = SDLK_KP_DIVIDE; |
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78 keymap[QZ_KP_MULTIPLY] = SDLK_KP_MULTIPLY; |
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79 keymap[QZ_TAB] = SDLK_TAB; |
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80 keymap[QZ_q] = SDLK_q; |
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81 keymap[QZ_w] = SDLK_w; |
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82 keymap[QZ_e] = SDLK_e; |
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83 keymap[QZ_r] = SDLK_r; |
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84 keymap[QZ_t] = SDLK_t; |
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85 keymap[QZ_y] = SDLK_y; |
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86 keymap[QZ_u] = SDLK_u; |
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87 keymap[QZ_i] = SDLK_i; |
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88 keymap[QZ_o] = SDLK_o; |
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89 keymap[QZ_p] = SDLK_p; |
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90 keymap[QZ_LEFTBRACKET] = SDLK_LEFTBRACKET; |
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91 keymap[QZ_RIGHTBRACKET] = SDLK_RIGHTBRACKET; |
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92 keymap[QZ_BACKSLASH] = SDLK_BACKSLASH; |
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93 keymap[QZ_DELETE] = SDLK_DELETE; |
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94 keymap[QZ_END] = SDLK_END; |
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95 keymap[QZ_PAGEDOWN] = SDLK_PAGEDOWN; |
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96 keymap[QZ_KP7] = SDLK_KP7; |
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97 keymap[QZ_KP8] = SDLK_KP8; |
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98 keymap[QZ_KP9] = SDLK_KP9; |
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99 keymap[QZ_KP_MINUS] = SDLK_KP_MINUS; |
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100 keymap[QZ_CAPSLOCK] = SDLK_CAPSLOCK; |
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101 keymap[QZ_a] = SDLK_a; |
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102 keymap[QZ_s] = SDLK_s; |
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103 keymap[QZ_d] = SDLK_d; |
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104 keymap[QZ_f] = SDLK_f; |
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105 keymap[QZ_g] = SDLK_g; |
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106 keymap[QZ_h] = SDLK_h; |
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107 keymap[QZ_j] = SDLK_j; |
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108 keymap[QZ_k] = SDLK_k; |
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109 keymap[QZ_l] = SDLK_l; |
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110 keymap[QZ_SEMICOLON] = SDLK_SEMICOLON; |
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111 keymap[QZ_QUOTE] = SDLK_QUOTE; |
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112 keymap[QZ_RETURN] = SDLK_RETURN; |
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113 keymap[QZ_KP4] = SDLK_KP4; |
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114 keymap[QZ_KP5] = SDLK_KP5; |
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115 keymap[QZ_KP6] = SDLK_KP6; |
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116 keymap[QZ_KP_PLUS] = SDLK_KP_PLUS; |
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117 keymap[QZ_LSHIFT] = SDLK_LSHIFT; |
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118 keymap[QZ_z] = SDLK_z; |
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119 keymap[QZ_x] = SDLK_x; |
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120 keymap[QZ_c] = SDLK_c; |
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121 keymap[QZ_v] = SDLK_v; |
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122 keymap[QZ_b] = SDLK_b; |
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123 keymap[QZ_n] = SDLK_n; |
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124 keymap[QZ_m] = SDLK_m; |
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125 keymap[QZ_COMMA] = SDLK_COMMA; |
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126 keymap[QZ_PERIOD] = SDLK_PERIOD; |
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127 keymap[QZ_SLASH] = SDLK_SLASH; |
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128 keymap[QZ_UP] = SDLK_UP; |
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129 keymap[QZ_KP1] = SDLK_KP1; |
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130 keymap[QZ_KP2] = SDLK_KP2; |
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131 keymap[QZ_KP3] = SDLK_KP3; |
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132 keymap[QZ_KP_ENTER] = SDLK_KP_ENTER; |
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133 keymap[QZ_LCTRL] = SDLK_LCTRL; |
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134 keymap[QZ_LALT] = SDLK_LALT; |
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135 keymap[QZ_LMETA] = SDLK_LMETA; |
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136 keymap[QZ_SPACE] = SDLK_SPACE; |
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137 keymap[QZ_LEFT] = SDLK_LEFT; |
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138 keymap[QZ_DOWN] = SDLK_DOWN; |
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139 keymap[QZ_RIGHT] = SDLK_RIGHT; |
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140 keymap[QZ_KP0] = SDLK_KP0; |
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141 keymap[QZ_KP_PERIOD] = SDLK_KP_PERIOD; |
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142 keymap[QZ_IBOOK_ENTER] = SDLK_KP_ENTER; |
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143 keymap[QZ_IBOOK_RIGHT] = SDLK_RIGHT; |
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144 keymap[QZ_IBOOK_DOWN] = SDLK_DOWN; |
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145 keymap[QZ_IBOOK_UP] = SDLK_UP; |
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146 keymap[QZ_IBOOK_LEFT] = SDLK_LEFT; |
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147 |
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148 /* |
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149 Up there we setup a static scancode->keysym map. However, it will not |
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150 work very well on international keyboard. Hence we now query MacOS |
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151 for its own keymap to adjust our own mapping table. However, this is |
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152 basically only useful for ascii char keys. This is also the reason |
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153 why we keep the static table, too. |
390
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154 */ |
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155 |
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156 /* Get a pointer to the systems cached KCHR */ |
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157 KCHRPtr = (void *)GetScriptManagerVariable(smKCHRCache); |
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158 if (KCHRPtr) |
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159 { |
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160 /* Loop over all 127 possible scan codes */ |
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161 for (i = 0; i < 0x7F; i++) |
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162 { |
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163 /* We pretend a clean start to begin with (i.e. no dead keys active */ |
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164 state = 0; |
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165 |
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166 /* Now translate the key code to a key value */ |
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167 value = KeyTranslate(KCHRPtr, i, &state) & 0xff; |
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168 |
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169 /* If the state become 0, it was a dead key. We need to translate again, |
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170 passing in the new state, to get the actual key value */ |
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171 if (state != 0) |
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172 value = KeyTranslate(KCHRPtr, i, &state) & 0xff; |
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173 |
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174 /* Now we should have an ascii value, or 0. Try to figure out to which SDL symbol it maps */ |
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175 if (value >= 128) /* Some non-ASCII char, map it to SDLK_WORLD_* */ |
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176 keymap[i] = world++; |
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177 else if (value >= 32) /* non-control ASCII char */ |
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178 keymap[i] = value; |
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179 } |
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180 } |
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181 |
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182 /* |
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183 The keypad codes are re-setup here, because the loop above cannot |
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184 distinguish between a key on the keypad and a regular key. We maybe |
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185 could get around this problem in another fashion: NSEvent's flags |
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186 include a "NSNumericPadKeyMask" bit; we could check that and modify |
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187 the symbol we return on the fly. However, this flag seems to exhibit |
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188 some weird behaviour related to the num lock key |
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189 */ |
390
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190 keymap[QZ_KP0] = SDLK_KP0; |
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191 keymap[QZ_KP1] = SDLK_KP1; |
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192 keymap[QZ_KP2] = SDLK_KP2; |
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193 keymap[QZ_KP3] = SDLK_KP3; |
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194 keymap[QZ_KP4] = SDLK_KP4; |
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195 keymap[QZ_KP5] = SDLK_KP5; |
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196 keymap[QZ_KP6] = SDLK_KP6; |
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197 keymap[QZ_KP7] = SDLK_KP7; |
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198 keymap[QZ_KP8] = SDLK_KP8; |
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199 keymap[QZ_KP9] = SDLK_KP9; |
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200 keymap[QZ_KP_MINUS] = SDLK_KP_MINUS; |
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201 keymap[QZ_KP_PLUS] = SDLK_KP_PLUS; |
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202 keymap[QZ_KP_PERIOD] = SDLK_KP_PERIOD; |
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203 keymap[QZ_KP_EQUALS] = SDLK_KP_EQUALS; |
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204 keymap[QZ_KP_DIVIDE] = SDLK_KP_DIVIDE; |
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205 keymap[QZ_KP_MULTIPLY] = SDLK_KP_MULTIPLY; |
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206 keymap[QZ_KP_ENTER] = SDLK_KP_ENTER; |
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207 } |
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208 |
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209 static void QZ_DoKey (_THIS, int state, NSEvent *event) { |
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210 |
390
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211 NSString *chars; |
561
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212 unsigned int numChars; |
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213 SDL_keysym key; |
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214 |
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215 /* |
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216 A key event can contain multiple characters, |
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217 or no characters at all. In most cases, it |
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218 will contain a single character. If it contains |
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219 0 characters, we'll use 0 as the unicode. If it |
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220 contains multiple characters, we'll use 0 as |
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221 the scancode/keysym. |
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222 */ |
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223 chars = [ event characters ]; |
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224 numChars = [ chars length ]; |
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225 |
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226 if (numChars == 1) { |
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227 |
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228 key.scancode = [ event keyCode ]; |
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229 key.sym = keymap [ key.scancode ]; |
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230 key.unicode = [ chars characterAtIndex:0 ]; |
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231 key.mod = KMOD_NONE; |
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232 |
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233 SDL_PrivateKeyboard (state, &key); |
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234 } |
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235 else if (numChars == 0) { |
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236 |
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237 key.scancode = [ event keyCode ]; |
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238 key.sym = keymap [ key.scancode ]; |
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239 key.unicode = 0; |
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240 key.mod = KMOD_NONE; |
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241 |
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242 SDL_PrivateKeyboard (state, &key); |
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243 } |
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244 else /* (numChars > 1) */ { |
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245 |
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246 int i; |
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247 for (i = 0; i < numChars; i++) { |
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248 |
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249 key.scancode = 0; |
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250 key.sym = 0; |
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251 key.unicode = [ chars characterAtIndex:i]; |
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252 key.mod = KMOD_NONE; |
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253 |
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254 SDL_PrivateKeyboard (state, &key); |
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255 } |
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256 } |
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257 |
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258 if (getenv ("SDL_ENABLEAPPEVENTS")) |
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259 [ NSApp sendEvent:event ]; |
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260 } |
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261 |
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262 static void QZ_DoModifiers (_THIS, unsigned int newMods) { |
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263 |
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264 const int mapping[] = { SDLK_CAPSLOCK, SDLK_LSHIFT, SDLK_LCTRL, SDLK_LALT, SDLK_LMETA }; |
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265 |
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266 int i; |
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267 int bit; |
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268 SDL_keysym key; |
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269 |
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270 key.scancode = 0; |
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271 key.sym = SDLK_UNKNOWN; |
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272 key.unicode = 0; |
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273 key.mod = KMOD_NONE; |
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274 |
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275 /* Iterate through the bits, testing each against the current modifiers */ |
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276 for (i = 0, bit = NSAlphaShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) { |
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277 |
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278 unsigned int currentMask, newMask; |
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279 |
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280 currentMask = current_mods & bit; |
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281 newMask = newMods & bit; |
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282 |
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283 if ( currentMask && |
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284 currentMask != newMask ) { /* modifier up event */ |
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285 |
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286 key.sym = mapping[i]; |
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287 /* If this was Caps Lock, we need some additional voodoo to make SDL happy */ |
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288 if (bit == NSAlphaShiftKeyMask) |
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289 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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290 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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291 } |
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292 else if ( newMask && |
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293 currentMask != newMask ) { /* modifier down event */ |
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294 |
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295 key.sym = mapping[i]; |
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296 SDL_PrivateKeyboard (SDL_PRESSED, &key); |
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297 /* If this was Caps Lock, we need some additional voodoo to make SDL happy */ |
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298 if (bit == NSAlphaShiftKeyMask) |
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299 SDL_PrivateKeyboard (SDL_RELEASED, &key); |
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300 } |
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301 } |
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302 |
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303 current_mods = newMods; |
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304 } |
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305 |
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306 static void QZ_DoActivate (_THIS) |
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307 { |
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308 /* Hide the cursor if it was hidden by SDL_ShowCursor() */ |
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309 if (!cursor_should_be_visible) |
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310 QZ_HideMouse (this); |
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311 |
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312 /* Regrab input, only if it was previously grabbed */ |
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313 if ( current_grab_mode == SDL_GRAB_ON ) { |
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314 |
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315 /* Restore cursor location if input was grabbed */ |
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316 QZ_PrivateWarpCursor (this, cursor_loc.x, cursor_loc.y); |
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317 QZ_ChangeGrabState (this, QZ_ENABLE_GRAB); |
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318 } |
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319 |
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320 SDL_PrivateAppActive (1, SDL_APPINPUTFOCUS); |
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321 } |
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322 |
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323 static void QZ_DoDeactivate (_THIS) { |
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324 |
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325 /* Get the current cursor location, for restore on activate */ |
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326 cursor_loc = [ NSEvent mouseLocation ]; /* global coordinates */ |
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327 if (qz_window) |
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328 QZ_PrivateGlobalToLocal (this, &cursor_loc); |
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329 QZ_PrivateCocoaToSDL (this, &cursor_loc); |
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330 |
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331 /* Reassociate mouse and cursor */ |
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332 CGAssociateMouseAndMouseCursorPosition (1); |
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333 |
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334 /* Show the cursor if it was hidden by SDL_ShowCursor() */ |
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335 if (!cursor_should_be_visible) |
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336 QZ_ShowMouse (this); |
390
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337 |
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338 SDL_PrivateAppActive (0, SDL_APPINPUTFOCUS); |
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339 } |
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340 |
555 | 341 void QZ_SleepNotificationHandler (void * refcon, |
342 io_service_t service, | |
343 natural_t messageType, | |
344 void * messageArgument ) | |
345 { | |
346 SDL_VideoDevice *this = (SDL_VideoDevice*)refcon; | |
347 | |
348 switch(messageType) | |
349 { | |
350 case kIOMessageSystemWillSleep: | |
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351 IOAllowPowerChange(power_connection, (long) messageArgument); |
555 | 352 break; |
353 case kIOMessageCanSystemSleep: | |
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354 IOAllowPowerChange(power_connection, (long) messageArgument); |
555 | 355 break; |
356 case kIOMessageSystemHasPoweredOn: | |
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357 /* awake */ |
555 | 358 SDL_PrivateExpose(); |
359 break; | |
360 } | |
361 } | |
362 | |
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363 void QZ_RegisterForSleepNotifications (_THIS) |
555 | 364 { |
365 CFRunLoopSourceRef rls; | |
366 IONotificationPortRef thePortRef; | |
367 io_object_t notifier; | |
368 | |
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369 power_connection = IORegisterForSystemPower (this, &thePortRef, QZ_SleepNotificationHandler, ¬ifier); |
555 | 370 |
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371 if (power_connection == 0) |
555 | 372 NSLog(@"SDL: QZ_SleepNotificationHandler() IORegisterForSystemPower failed."); |
373 | |
374 rls = IONotificationPortGetRunLoopSource (thePortRef); | |
375 CFRunLoopAddSource (CFRunLoopGetCurrent(), rls, kCFRunLoopDefaultMode); | |
376 CFRelease (rls); | |
377 } | |
378 | |
624
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379 |
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380 // Try to map Quartz mouse buttons to SDL's lingo... |
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381 static int QZ_OtherMouseButtonToSDL(int button) |
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382 { |
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383 switch (button) |
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384 { |
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385 case 0: |
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386 return(SDL_BUTTON_LEFT); // 1 |
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387 case 1: |
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388 return(SDL_BUTTON_RIGHT); // 3 |
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389 case 2: |
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390 return(SDL_BUTTON_MIDDLE); // 2 |
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391 } |
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392 |
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393 // >= 3: skip 4 & 5, since those are the SDL mousewheel buttons. |
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394 return(button + 3); |
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395 } |
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396 |
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397 |
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398 void QZ_PumpEvents (_THIS) |
158
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399 { |
435
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400 int firstMouseEvent; |
390
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401 CGMouseDelta dx, dy; |
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402 |
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403 NSDate *distantPast; |
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404 NSEvent *event; |
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405 NSRect winRect; |
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406 NSAutoreleasePool *pool; |
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407 |
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408 /* Update activity every five seconds to prevent screensaver. --ryan. */ |
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409 static Uint32 screensaverTicks = 0; |
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410 Uint32 nowTicks = SDL_GetTicks(); |
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411 if ((nowTicks - screensaverTicks) > 5000) |
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412 { |
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413 UpdateSystemActivity(UsrActivity); |
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414 screensaverTicks = nowTicks; |
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415 } |
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416 |
390
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417 pool = [ [ NSAutoreleasePool alloc ] init ]; |
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418 distantPast = [ NSDate distantPast ]; |
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419 |
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420 winRect = NSMakeRect (0, 0, SDL_VideoSurface->w, SDL_VideoSurface->h); |
435
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421 |
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422 /* send the first mouse event in absolute coordinates */ |
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423 firstMouseEvent = 1; |
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424 |
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425 /* accumulate any additional mouse moved events into one SDL mouse event */ |
390
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426 dx = 0; |
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427 dy = 0; |
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428 |
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429 do { |
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430 |
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431 /* Poll for an event. This will not block */ |
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432 event = [ NSApp nextEventMatchingMask:NSAnyEventMask |
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433 untilDate:distantPast |
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434 inMode: NSDefaultRunLoopMode dequeue:YES ]; |
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435 if (event != nil) { |
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436 |
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437 int button; |
390
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438 unsigned int type; |
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439 BOOL isForGameWin; |
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440 BOOL isInGameWin; |
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441 |
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442 #define DO_MOUSE_DOWN(button) do { \ |
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443 if ( [ NSApp isActive ] ) { \ |
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444 if ( isInGameWin ) { \ |
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445 SDL_PrivateMouseButton (SDL_PRESSED, button, 0, 0); \ |
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446 expect_mouse_up |= 1<<button; \ |
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447 } \ |
390
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448 } \ |
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449 else { \ |
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450 QZ_DoActivate (this); \ |
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451 } \ |
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452 [ NSApp sendEvent:event ]; \ |
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453 } while(0) |
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454 |
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455 #define DO_MOUSE_UP(button) do { \ |
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456 if ( expect_mouse_up & (1<<button) ) { \ |
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457 SDL_PrivateMouseButton (SDL_RELEASED, button, 0, 0); \ |
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458 expect_mouse_up &= ~(1<<button); \ |
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459 } \ |
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460 [ NSApp sendEvent:event ]; \ |
390
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461 } while(0) |
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462 |
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463 type = [ event type ]; |
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464 isForGameWin = (qz_window == [ event window ]); |
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465 isInGameWin = (mode_flags & SDL_FULLSCREEN) ? true : NSPointInRect([event locationInWindow], [ window_view frame ]); |
390
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466 switch (type) { |
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467 case NSLeftMouseDown: |
511
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468 if ( getenv("SDL_HAS3BUTTONMOUSE") ) { |
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changeset
|
469 DO_MOUSE_DOWN (SDL_BUTTON_LEFT); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
470 } else { |
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
471 if ( NSCommandKeyMask & current_mods ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
472 last_virtual_button = SDL_BUTTON_RIGHT; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
473 DO_MOUSE_DOWN (SDL_BUTTON_RIGHT); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
474 } |
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
475 else if ( NSAlternateKeyMask & current_mods ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
476 last_virtual_button = SDL_BUTTON_MIDDLE; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
477 DO_MOUSE_DOWN (SDL_BUTTON_MIDDLE); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
478 } |
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
479 else { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
480 DO_MOUSE_DOWN (SDL_BUTTON_LEFT); |
511
79c189f5bd76
Added an environment variable SDL_HAS3BUTTONMOUSE for Quartz
Sam Lantinga <slouken@libsdl.org>
parents:
502
diff
changeset
|
481 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
482 } |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
483 break; |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
484 |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
485 case NSLeftMouseUp: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
486 if ( last_virtual_button != 0 ) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
487 DO_MOUSE_UP (last_virtual_button); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
488 last_virtual_button = 0; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
489 } |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
490 else { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
491 DO_MOUSE_UP (SDL_BUTTON_LEFT); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
492 } |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
493 break; |
624
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
494 |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
495 case NSOtherMouseDown: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
496 case NSRightMouseDown: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
497 button = QZ_OtherMouseButtonToSDL([ event buttonNumber ]); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
498 DO_MOUSE_DOWN (button); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
499 break; |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
500 |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
501 case NSOtherMouseUp: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
502 case NSRightMouseUp: |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
503 button = QZ_OtherMouseButtonToSDL([ event buttonNumber ]); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
504 DO_MOUSE_UP (button); |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
505 break; |
fb78cadbfeb8
More-than-three mouse button support for Quartz target.
Ryan C. Gordon <icculus@icculus.org>
parents:
619
diff
changeset
|
506 |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
507 case NSSystemDefined: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
508 /* |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
509 Future: up to 32 "mouse" buttons can be handled. |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
510 if ([event subtype] == 7) { |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
511 unsigned int buttons; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
512 buttons = [ event data2 ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
513 */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
514 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
515 case NSLeftMouseDragged: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
516 case NSRightMouseDragged: |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
517 case NSOtherMouseDragged: /* usually middle mouse dragged */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
518 case NSMouseMoved: |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
519 if ( grab_state == QZ_INVISIBLE_GRAB ) { |
272
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
520 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
521 /* |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
522 If input is grabbed+hidden, the cursor doesn't move, |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
523 so we have to call the lowlevel window server |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
524 function. This is less accurate but works OK. |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
525 */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
526 CGMouseDelta dx1, dy1; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
527 CGGetLastMouseDelta (&dx1, &dy1); |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
528 dx += dx1; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
529 dy += dy1; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
530 } |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
531 else if (firstMouseEvent) { |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
532 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
533 /* |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
534 Get the first mouse event in a possible |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
535 sequence of mouse moved events. Since we |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
536 use absolute coordinates, this serves to |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
537 compensate any inaccuracy in deltas, and |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
538 provides the first known mouse position, |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
539 since everything after this uses deltas |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
540 */ |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
541 NSPoint p = [ event locationInWindow ]; |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
542 QZ_PrivateCocoaToSDL (this, &p); |
454
c4338ecf45f9
Fixed mouse motion on MacOS X (recently broken)
Sam Lantinga <slouken@libsdl.org>
parents:
435
diff
changeset
|
543 SDL_PrivateMouseMotion (0, 0, p.x, p.y); |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
544 firstMouseEvent = 0; |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
545 } |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
546 else { |
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
547 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
548 /* |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
549 Get the amount moved since the last drag or move event, |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
550 add it on for one big move event at the end. |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
551 */ |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
552 dx += [ event deltaX ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
553 dy += [ event deltaY ]; |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
554 } |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
555 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
556 /* |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
557 Handle grab input+cursor visible by warping the cursor back |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
558 into the game window. This still generates a mouse moved event, |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
559 but not as a result of the warp (so it's in the right direction). |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
560 */ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
561 if ( grab_state == QZ_VISIBLE_GRAB && |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
562 !isInGameWin ) { |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
563 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
564 NSPoint p = [ event locationInWindow ]; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
565 QZ_PrivateCocoaToSDL (this, &p); |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
566 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
567 if ( p.x < 0.0 ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
568 p.x = 0.0; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
569 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
570 if ( p.y < 0.0 ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
571 p.y = 0.0; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
572 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
573 if ( p.x >= winRect.size.width ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
574 p.x = winRect.size.width-1; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
575 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
576 if ( p.y >= winRect.size.height ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
577 p.y = winRect.size.height-1; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
578 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
579 QZ_PrivateWarpCursor (this, p.x, p.y); |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
580 } |
631
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
581 else |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
582 if ( !isInGameWin && (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
583 |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
584 SDL_PrivateAppActive (0, SDL_APPMOUSEFOCUS); |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
585 } |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
586 else |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
587 if ( isInGameWin && !(SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
588 |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
589 SDL_PrivateAppActive (1, SDL_APPMOUSEFOCUS); |
52864d66d168
Date: Mon, 5 May 2003 00:08:51 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
624
diff
changeset
|
590 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
591 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
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parents:
389
diff
changeset
|
592 case NSScrollWheel: |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
593 if ( isInGameWin ) { |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
594 float dy; |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
|
595 Uint8 button; |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
596 dy = [ event deltaY ]; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
597 if ( dy > 0.0 ) /* Scroll up */ |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
|
598 button = SDL_BUTTON_WHEELUP; |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
599 else /* Scroll down */ |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
|
600 button = SDL_BUTTON_WHEELDOWN; |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
561
diff
changeset
|
601 /* For now, wheel is sent as a quick down+up */ |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
|
602 SDL_PrivateMouseButton (SDL_PRESSED, button, 0, 0); |
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
|
603 SDL_PrivateMouseButton (SDL_RELEASED, button, 0, 0); |
272
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
604 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
605 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
606 case NSKeyUp: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
607 QZ_DoKey (this, SDL_RELEASED, event); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
608 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
609 case NSKeyDown: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
610 QZ_DoKey (this, SDL_PRESSED, event); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
611 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
612 case NSFlagsChanged: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
454
diff
changeset
|
613 QZ_DoModifiers(this, [ event modifierFlags ] ); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
614 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
615 case NSAppKitDefined: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
616 switch ( [ event subtype ] ) { |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
617 case NSApplicationActivatedEventType: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
618 QZ_DoActivate (this); |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
619 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
620 case NSApplicationDeactivatedEventType: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
621 QZ_DoDeactivate (this); |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
622 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
623 } |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
624 [ NSApp sendEvent:event ]; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
625 break; |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
626 /* case NSApplicationDefined: break; */ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
627 /* case NSPeriodic: break; */ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
628 /* case NSCursorUpdate: break; */ |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
629 default: |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
630 [ NSApp sendEvent:event ]; |
272
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
631 } |
d1447a846d80
Date: Sat, 19 Jan 2002 17:24:32 -0500 (EST)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
632 } |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
633 } while (event != nil); |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
634 |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
635 /* handle accumulated mouse moved events */ |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
636 if (dx != 0 || dy != 0) |
435
140798e1e7a6
Darrell's fix for Quartz mouse motion
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
637 SDL_PrivateMouseMotion (0, 1, dx, dy); |
390
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
638 |
19e73568a75c
Date: Sat, 1 Jun 2002 17:56:45 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
389
diff
changeset
|
639 [ pool release ]; |
502
80a3d09bab29
Fixed mouse wheel events on MacOS X
Sam Lantinga <slouken@libsdl.org>
parents:
501
diff
changeset
|
640 } |