Mercurial > sdl-ios-xcode
annotate src/video/wincommon/SDL_sysevents.c @ 4159:a1b03ba2fcd0 SDL-1.2
Updated copyright date
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 08 Dec 2008 00:25:42 +0000 |
parents | baf615f9f2a0 |
children | 3b7fc3416601 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 #define WIN32_LEAN_AND_MEAN |
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25 #include <windows.h> |
0 | 26 |
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27 /* Make sure XBUTTON stuff is defined that isn't in older Platform SDKs... */ |
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28 #ifndef WM_XBUTTONDOWN |
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29 #define WM_XBUTTONDOWN 0x020B |
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30 #endif |
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31 #ifndef WM_XBUTTONUP |
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32 #define WM_XBUTTONUP 0x020C |
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33 #endif |
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34 #ifndef GET_XBUTTON_WPARAM |
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35 #define GET_XBUTTON_WPARAM(w) (HIWORD(w)) |
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36 #endif |
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37 |
0 | 38 #include "SDL_events.h" |
39 #include "SDL_video.h" | |
40 #include "SDL_syswm.h" | |
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41 #include "../SDL_sysvideo.h" |
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42 #include "../../events/SDL_sysevents.h" |
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43 #include "../../events/SDL_events_c.h" |
0 | 44 #include "SDL_lowvideo.h" |
45 #include "SDL_syswm_c.h" | |
46 #include "SDL_main.h" | |
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47 #include "SDL_loadso.h" |
0 | 48 |
49 #ifdef WMMSG_DEBUG | |
50 #include "wmmsg.h" | |
51 #endif | |
52 | |
53 #ifdef _WIN32_WCE | |
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54 #include "../gapi/SDL_gapivideo.h" |
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55 |
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56 #define IsZoomed(HWND) 1 |
0 | 57 #define NO_GETKEYBOARDSTATE |
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58 #if _WIN32_WCE < 420 |
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59 #define NO_CHANGEDISPLAYSETTINGS |
0 | 60 #endif |
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61 #endif |
0 | 62 |
63 /* The window we use for everything... */ | |
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64 #ifdef _WIN32_WCE |
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65 LPWSTR SDL_Appname = NULL; |
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66 #else |
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67 LPSTR SDL_Appname = NULL; |
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68 #endif |
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69 Uint32 SDL_Appstyle = 0; |
0 | 70 HINSTANCE SDL_Instance = NULL; |
71 HWND SDL_Window = NULL; | |
72 RECT SDL_bounds = {0, 0, 0, 0}; | |
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73 int SDL_windowX = 0; |
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74 int SDL_windowY = 0; |
0 | 75 int SDL_resizing = 0; |
76 int mouse_relative = 0; | |
77 int posted = 0; | |
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78 #ifndef NO_CHANGEDISPLAYSETTINGS |
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79 DEVMODE SDL_desktop_mode; |
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80 DEVMODE SDL_fullscreen_mode; |
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81 #endif |
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82 WORD *gamma_saved = NULL; |
0 | 83 |
84 | |
85 /* Functions called by the message processing function */ | |
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86 LONG (*HandleMessage)(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)=NULL; |
3992 | 87 void (*WIN_Activate)(_THIS, BOOL active, BOOL iconic); |
0 | 88 void (*WIN_RealizePalette)(_THIS); |
89 void (*WIN_PaletteChanged)(_THIS, HWND window); | |
90 void (*WIN_WinPAINT)(_THIS, HDC hdc); | |
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91 extern void DIB_SwapGamma(_THIS); |
0 | 92 |
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93 #ifndef NO_GETKEYBOARDSTATE |
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94 /* Variables and support functions for SDL_ToUnicode() */ |
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95 static int codepage; |
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96 static int Is9xME(); |
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97 static int GetCodePage(); |
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98 static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, BYTE *keystate, LPWSTR wchars, int wsize, UINT flags); |
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99 |
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100 ToUnicodeFN SDL_ToUnicode = ToUnicode9xME; |
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101 #endif /* !NO_GETKEYBOARDSTATE */ |
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102 |
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103 |
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104 #if defined(_WIN32_WCE) |
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105 |
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106 // dynamically load aygshell dll because we want SDL to work on HPC and be300 |
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107 HINSTANCE aygshell = NULL; |
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108 BOOL (WINAPI *SHFullScreen)(HWND hwndRequester, DWORD dwState) = 0; |
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109 |
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110 #define SHFS_SHOWTASKBAR 0x0001 |
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111 #define SHFS_HIDETASKBAR 0x0002 |
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112 #define SHFS_SHOWSIPBUTTON 0x0004 |
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113 #define SHFS_HIDESIPBUTTON 0x0008 |
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114 #define SHFS_SHOWSTARTICON 0x0010 |
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115 #define SHFS_HIDESTARTICON 0x0020 |
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116 |
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117 static void LoadAygshell(void) |
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118 { |
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119 if( !aygshell ) |
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120 aygshell = SDL_LoadObject("aygshell.dll"); |
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121 if( (aygshell != 0) && (SHFullScreen == 0) ) |
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122 { |
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123 SHFullScreen = (int (WINAPI *)(struct HWND__ *,unsigned long)) SDL_LoadFunction(aygshell, "SHFullScreen"); |
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124 } |
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125 } |
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126 |
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127 /* for gapi landscape mode */ |
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128 static void GapiTransform(SDL_ScreenOrientation rotate, char hires, Sint16 *x, Sint16 *y) { |
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129 Sint16 rotatedX; |
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130 Sint16 rotatedY; |
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131 |
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132 if (hires) { |
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133 *x = *x * 2; |
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134 *y = *y * 2; |
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135 } |
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136 |
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137 switch(rotate) { |
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138 case SDL_ORIENTATION_UP: |
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139 { |
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140 /* this code needs testing on a real device! |
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141 So it will be enabled later */ |
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142 /* |
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143 #ifdef _WIN32_WCE |
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144 #if _WIN32_WCE >= 420 |
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145 // test device orientation |
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146 // FIXME: do not check every mouse message |
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147 DEVMODE settings; |
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148 SDL_memset(&settings, 0, sizeof(DEVMODE)); |
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149 settings.dmSize = sizeof(DEVMODE); |
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150 settings.dmFields = DM_DISPLAYORIENTATION; |
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151 ChangeDisplaySettingsEx(NULL, &settings, NULL, CDS_TEST, NULL); |
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152 if( settings.dmOrientation == DMDO_90 ) |
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153 { |
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154 rotatedX = SDL_VideoSurface->h - *x; |
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155 rotatedY = *y; |
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156 *x = rotatedX; |
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157 *y = rotatedY; |
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158 } |
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159 #endif |
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160 #endif */ |
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161 } |
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162 break; |
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163 // FIXME: Older version used just SDL_VideoSurface->(w, h) |
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164 // w and h are "clipped" while x and y are "raw", which caused |
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165 // x in former and y in latter case to be clipped in a wrong direction, |
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166 // thus offsetting the coordinate on 2 x clip pixels |
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167 // (like, 128 for 640 -> 512 clipping). |
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168 // We will now try to extract and use raw values. |
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169 // The way to do that RIGHT is do (orientation-dependent) clipping before |
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170 // doing this transform, but it's hardly possible. |
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171 |
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172 // SEE SDL_mouse.c /ClipOffset to understand these calculations. |
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173 case SDL_ORIENTATION_RIGHT: |
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174 if (!SDL_VideoSurface) |
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175 break; |
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176 rotatedX = (2 * ((SDL_VideoSurface->offset%SDL_VideoSurface->pitch)/ |
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177 SDL_VideoSurface->format->BytesPerPixel)) |
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178 + SDL_VideoSurface->w - *y; |
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179 rotatedY = *x; |
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180 *x = rotatedX; |
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181 *y = rotatedY; |
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182 break; |
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183 case SDL_ORIENTATION_LEFT: |
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184 if (!SDL_VideoSurface) |
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185 break; |
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186 rotatedX = *y; |
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187 rotatedY = (2 * (SDL_VideoSurface->offset/SDL_VideoSurface->pitch)) |
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188 + SDL_VideoSurface->h - *x; |
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189 *x = rotatedX; |
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190 *y = rotatedY; |
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191 break; |
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192 } |
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193 } |
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194 |
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195 #endif |
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196 |
1523 | 197 /* JC 14 Mar 2006 |
198 This is used all over the place, in the windib driver and in the dx5 driver | |
199 So we may as well stick it here instead of having multiple copies scattered | |
200 about | |
201 */ | |
202 void WIN_FlushMessageQueue() | |
203 { | |
204 MSG msg; | |
205 while ( PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) ) { | |
206 if ( msg.message == WM_QUIT ) break; | |
207 TranslateMessage( &msg ); | |
208 DispatchMessage( &msg ); | |
209 } | |
210 } | |
211 | |
304
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212 static void SDL_RestoreGameMode(void) |
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213 { |
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214 #ifdef _WIN32_WCE |
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215 SDL_VideoDevice *this = current_video; |
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216 if(SDL_strcmp(this->name, "gapi") == 0) |
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217 { |
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218 if( this->hidden->suspended ) |
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219 { |
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220 this->hidden->suspended = 0; |
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221 } |
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222 } |
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223 #else |
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224 ShowWindow(SDL_Window, SW_RESTORE); |
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225 #endif |
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226 |
304
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227 #ifndef NO_CHANGEDISPLAYSETTINGS |
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228 #ifndef _WIN32_WCE |
304
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229 ChangeDisplaySettings(&SDL_fullscreen_mode, CDS_FULLSCREEN); |
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230 #endif |
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231 #endif /* NO_CHANGEDISPLAYSETTINGS */ |
304
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232 } |
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233 static void SDL_RestoreDesktopMode(void) |
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234 { |
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235 |
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236 #ifdef _WIN32_WCE |
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237 SDL_VideoDevice *this = current_video; |
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238 if(SDL_strcmp(this->name, "gapi") == 0) |
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239 { |
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240 if( !this->hidden->suspended ) |
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241 { |
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242 this->hidden->suspended = 1; |
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243 } |
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244 } |
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245 #else |
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246 /* WinCE does not have a taskbar, so minimizing is not convenient */ |
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247 ShowWindow(SDL_Window, SW_MINIMIZE); |
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248 #endif |
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249 |
304
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250 #ifndef NO_CHANGEDISPLAYSETTINGS |
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251 #ifndef _WIN32_WCE |
304
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252 ChangeDisplaySettings(NULL, 0); |
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253 #endif |
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254 #endif /* NO_CHANGEDISPLAYSETTINGS */ |
304
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255 } |
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256 |
0 | 257 #ifdef WM_MOUSELEAVE |
258 /* | |
259 Special code to handle mouse leave events - this sucks... | |
260 http://support.microsoft.com/support/kb/articles/q183/1/07.asp | |
261 | |
262 TrackMouseEvent() is only available on Win98 and WinNT. | |
263 _TrackMouseEvent() is available on Win95, but isn't yet in the mingw32 | |
264 development environment, and only works on systems that have had IE 3.0 | |
265 or newer installed on them (which is not the case with the base Win95). | |
266 Therefore, we implement our own version of _TrackMouseEvent() which | |
267 uses our own implementation if TrackMouseEvent() is not available. | |
268 */ | |
269 static BOOL (WINAPI *_TrackMouseEvent)(TRACKMOUSEEVENT *ptme) = NULL; | |
270 | |
271 static VOID CALLBACK | |
272 TrackMouseTimerProc(HWND hWnd, UINT uMsg, UINT idEvent, DWORD dwTime) | |
273 { | |
274 RECT rect; | |
275 POINT pt; | |
276 | |
277 GetClientRect(hWnd, &rect); | |
278 MapWindowPoints(hWnd, NULL, (LPPOINT)&rect, 2); | |
279 GetCursorPos(&pt); | |
280 if ( !PtInRect(&rect, pt) || (WindowFromPoint(pt) != hWnd) ) { | |
281 if ( !KillTimer(hWnd, idEvent) ) { | |
282 /* Error killing the timer! */ | |
283 } | |
284 PostMessage(hWnd, WM_MOUSELEAVE, 0, 0); | |
285 } | |
286 } | |
287 static BOOL WINAPI WIN_TrackMouseEvent(TRACKMOUSEEVENT *ptme) | |
288 { | |
289 if ( ptme->dwFlags == TME_LEAVE ) { | |
290 return SetTimer(ptme->hwndTrack, ptme->dwFlags, 100, | |
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291 (TIMERPROC)TrackMouseTimerProc) != 0; |
0 | 292 } |
293 return FALSE; | |
294 } | |
295 #endif /* WM_MOUSELEAVE */ | |
296 | |
297 /* Function to retrieve the current keyboard modifiers */ | |
298 static void WIN_GetKeyboardState(void) | |
299 { | |
300 #ifndef NO_GETKEYBOARDSTATE | |
301 SDLMod state; | |
302 BYTE keyboard[256]; | |
327
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303 Uint8 *kstate = SDL_GetKeyState(NULL); |
0 | 304 |
305 state = KMOD_NONE; | |
306 if ( GetKeyboardState(keyboard) ) { | |
307 if ( keyboard[VK_LSHIFT] & 0x80) { | |
308 state |= KMOD_LSHIFT; | |
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309 kstate[SDLK_LSHIFT] = SDL_PRESSED; |
0 | 310 } |
311 if ( keyboard[VK_RSHIFT] & 0x80) { | |
312 state |= KMOD_RSHIFT; | |
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313 kstate[SDLK_RSHIFT] = SDL_PRESSED; |
0 | 314 } |
315 if ( keyboard[VK_LCONTROL] & 0x80) { | |
316 state |= KMOD_LCTRL; | |
1282
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Date: Sat, 15 Jan 2005 02:01:51 +0000 (UTC)
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317 kstate[SDLK_LCTRL] = SDL_PRESSED; |
0 | 318 } |
319 if ( keyboard[VK_RCONTROL] & 0x80) { | |
320 state |= KMOD_RCTRL; | |
1282
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|
321 kstate[SDLK_RCTRL] = SDL_PRESSED; |
0 | 322 } |
323 if ( keyboard[VK_LMENU] & 0x80) { | |
324 state |= KMOD_LALT; | |
1282
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325 kstate[SDLK_LALT] = SDL_PRESSED; |
0 | 326 } |
327 if ( keyboard[VK_RMENU] & 0x80) { | |
328 state |= KMOD_RALT; | |
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|
329 kstate[SDLK_RALT] = SDL_PRESSED; |
0 | 330 } |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
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diff
changeset
|
331 if ( keyboard[VK_NUMLOCK] & 0x01) { |
0 | 332 state |= KMOD_NUM; |
327
13fc64213765
*** empty log message ***
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diff
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|
333 kstate[SDLK_NUMLOCK] = SDL_PRESSED; |
0 | 334 } |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
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diff
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|
335 if ( keyboard[VK_CAPITAL] & 0x01) { |
0 | 336 state |= KMOD_CAPS; |
327
13fc64213765
*** empty log message ***
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diff
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|
337 kstate[SDLK_CAPSLOCK] = SDL_PRESSED; |
0 | 338 } |
339 } | |
340 SDL_SetModState(state); | |
341 #endif /* !NO_GETKEYBOARDSTATE */ | |
342 } | |
343 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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344 /* The main Win32 event handler |
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Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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|
345 DJM: This is no longer static as (DX5/DIB)_CreateWindow needs it |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
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|
346 */ |
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Fixed a bunch of 64-bit compatibility problems
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|
347 LRESULT CALLBACK WinMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) |
0 | 348 { |
349 SDL_VideoDevice *this = current_video; | |
350 static int mouse_pressed = 0; | |
351 static int in_window = 0; | |
352 #ifdef WMMSG_DEBUG | |
353 fprintf(stderr, "Received windows message: "); | |
354 if ( msg > MAX_WMMSG ) { | |
355 fprintf(stderr, "%d", msg); | |
356 } else { | |
357 fprintf(stderr, "%s", wmtab[msg]); | |
358 } | |
359 fprintf(stderr, " -- 0x%X, 0x%X\n", wParam, lParam); | |
360 #endif | |
361 switch (msg) { | |
362 | |
363 case WM_ACTIVATE: { | |
364 SDL_VideoDevice *this = current_video; | |
3992 | 365 BOOL active, minimized; |
0 | 366 Uint8 appstate; |
367 | |
368 minimized = HIWORD(wParam); | |
3992 | 369 active = (LOWORD(wParam) != WA_INACTIVE) && !minimized; |
370 if ( active ) { | |
0 | 371 /* Gain the following states */ |
372 appstate = SDL_APPACTIVE|SDL_APPINPUTFOCUS; | |
373 if ( this->input_grab != SDL_GRAB_OFF ) { | |
374 WIN_GrabInput(this, SDL_GRAB_ON); | |
375 } | |
376 if ( !(SDL_GetAppState()&SDL_APPINPUTFOCUS) ) { | |
338
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
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diff
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|
377 if ( ! DDRAW_FULLSCREEN() ) { |
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
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diff
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|
378 DIB_SwapGamma(this); |
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
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|
379 } |
304
ec53caed9fb2
*** empty log message ***
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|
380 if ( WINDIB_FULLSCREEN() ) { |
ec53caed9fb2
*** empty log message ***
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|
381 SDL_RestoreGameMode(); |
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382 } |
0 | 383 } |
1152
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Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
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|
384 #if defined(_WIN32_WCE) |
3992 | 385 if ( WINDIB_FULLSCREEN() ) { |
386 LoadAygshell(); | |
387 if( SHFullScreen ) | |
388 SHFullScreen(SDL_Window, SHFS_HIDESTARTICON|SHFS_HIDETASKBAR|SHFS_HIDESIPBUTTON); | |
389 else | |
390 ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_HIDE); | |
391 } | |
1152
51a8702d8ecd
Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
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|
392 #endif |
0 | 393 posted = SDL_PrivateAppActive(1, appstate); |
394 WIN_GetKeyboardState(); | |
395 } else { | |
396 /* Lose the following states */ | |
397 appstate = SDL_APPINPUTFOCUS; | |
398 if ( minimized ) { | |
399 appstate |= SDL_APPACTIVE; | |
400 } | |
401 if ( this->input_grab != SDL_GRAB_OFF ) { | |
402 WIN_GrabInput(this, SDL_GRAB_OFF); | |
403 } | |
404 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) { | |
338
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
405 if ( ! DDRAW_FULLSCREEN() ) { |
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents:
335
diff
changeset
|
406 DIB_SwapGamma(this); |
518ffd98a8f6
Fixed gamma ramps in DirectX windowed and OpenGL modes
Sam Lantinga <slouken@libsdl.org>
parents:
335
diff
changeset
|
407 } |
304
ec53caed9fb2
*** empty log message ***
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diff
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|
408 if ( WINDIB_FULLSCREEN() ) { |
ec53caed9fb2
*** empty log message ***
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|
409 SDL_RestoreDesktopMode(); |
1152
51a8702d8ecd
Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
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|
410 #if defined(_WIN32_WCE) |
51a8702d8ecd
Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
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changeset
|
411 LoadAygshell(); |
1497
420b3f47806d
Fixes from Dmitry Yakimov:
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diff
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|
412 if( SHFullScreen ) |
1152
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Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
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|
413 SHFullScreen(SDL_Window, SHFS_SHOWSTARTICON|SHFS_SHOWTASKBAR|SHFS_SHOWSIPBUTTON); |
51a8702d8ecd
Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
Ryan C. Gordon <icculus@icculus.org>
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|
414 else |
51a8702d8ecd
Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
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|
415 ShowWindow(FindWindow(TEXT("HHTaskBar"),NULL),SW_SHOW); |
51a8702d8ecd
Updates to PocketPC (WinCE) support, thanks to Dmitry Yakimov at
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|
416 #endif |
304
ec53caed9fb2
*** empty log message ***
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417 } |
0 | 418 } |
419 posted = SDL_PrivateAppActive(0, appstate); | |
420 } | |
3992 | 421 WIN_Activate(this, active, minimized); |
0 | 422 return(0); |
423 } | |
424 break; | |
425 | |
426 case WM_MOUSEMOVE: { | |
427 | |
428 /* Mouse is handled by DirectInput when fullscreen */ | |
13
e30a8ce27c22
Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
changeset
|
429 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 430 Sint16 x, y; |
431 | |
432 /* mouse has entered the window */ | |
433 if ( ! in_window ) { | |
434 #ifdef WM_MOUSELEAVE | |
435 TRACKMOUSEEVENT tme; | |
436 | |
437 tme.cbSize = sizeof(tme); | |
438 tme.dwFlags = TME_LEAVE; | |
439 tme.hwndTrack = SDL_Window; | |
440 _TrackMouseEvent(&tme); | |
441 #endif /* WM_MOUSELEAVE */ | |
442 in_window = TRUE; | |
443 | |
444 posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); | |
445 } | |
446 | |
447 /* mouse has moved within the window */ | |
448 x = LOWORD(lParam); | |
449 y = HIWORD(lParam); | |
450 if ( mouse_relative ) { | |
451 POINT center; | |
452 center.x = (SDL_VideoSurface->w/2); | |
453 center.y = (SDL_VideoSurface->h/2); | |
454 x -= (Sint16)center.x; | |
455 y -= (Sint16)center.y; | |
456 if ( x || y ) { | |
457 ClientToScreen(SDL_Window, ¢er); | |
458 SetCursorPos(center.x, center.y); | |
459 posted = SDL_PrivateMouseMotion(0, 1, x, y); | |
460 } | |
461 } else { | |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
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1152
diff
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|
462 #ifdef _WIN32_WCE |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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|
463 if (SDL_VideoSurface) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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|
464 GapiTransform(this->hidden->userOrientation, this->hidden->hiresFix, &x, &y); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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465 #endif |
0 | 466 posted = SDL_PrivateMouseMotion(0, 0, x, y); |
467 } | |
468 } | |
469 } | |
470 return(0); | |
471 | |
472 #ifdef WM_MOUSELEAVE | |
473 case WM_MOUSELEAVE: { | |
474 | |
475 /* Mouse is handled by DirectInput when fullscreen */ | |
13
e30a8ce27c22
Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
|
476 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
0 | 477 /* mouse has left the window */ |
478 /* or */ | |
479 /* Elvis has left the building! */ | |
480 posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); | |
481 } | |
829
77bca0665b69
Fixed mouse focus events after resetting video mode on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
565
diff
changeset
|
482 in_window = FALSE; |
0 | 483 } |
484 return(0); | |
485 #endif /* WM_MOUSELEAVE */ | |
486 | |
487 case WM_LBUTTONDOWN: | |
488 case WM_LBUTTONUP: | |
489 case WM_MBUTTONDOWN: | |
490 case WM_MBUTTONUP: | |
491 case WM_RBUTTONDOWN: | |
3970
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
492 case WM_RBUTTONUP: |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
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diff
changeset
|
493 case WM_XBUTTONDOWN: |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
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diff
changeset
|
494 case WM_XBUTTONUP: { |
0 | 495 /* Mouse is handled by DirectInput when fullscreen */ |
13
e30a8ce27c22
Fixed double-mouse event bug on Windows using OpenGL
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
|
496 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
3970
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
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1523
diff
changeset
|
497 WORD xbuttonval = 0; |
0 | 498 Sint16 x, y; |
499 Uint8 button, state; | |
500 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
501 /* DJM: |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
502 We want the SDL window to take focus so that |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
503 it acts like a normal windows "component" |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
504 (e.g. gains keyboard focus on a mouse click). |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
505 */ |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
506 SetFocus(SDL_Window); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
507 |
0 | 508 /* Figure out which button to use */ |
509 switch (msg) { | |
510 case WM_LBUTTONDOWN: | |
457
d0ab9718bf91
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
511 button = SDL_BUTTON_LEFT; |
0 | 512 state = SDL_PRESSED; |
513 break; | |
514 case WM_LBUTTONUP: | |
457
d0ab9718bf91
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
515 button = SDL_BUTTON_LEFT; |
0 | 516 state = SDL_RELEASED; |
517 break; | |
518 case WM_MBUTTONDOWN: | |
457
d0ab9718bf91
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
519 button = SDL_BUTTON_MIDDLE; |
0 | 520 state = SDL_PRESSED; |
521 break; | |
522 case WM_MBUTTONUP: | |
457
d0ab9718bf91
*** empty log message ***
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parents:
453
diff
changeset
|
523 button = SDL_BUTTON_MIDDLE; |
0 | 524 state = SDL_RELEASED; |
525 break; | |
526 case WM_RBUTTONDOWN: | |
457
d0ab9718bf91
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
527 button = SDL_BUTTON_RIGHT; |
0 | 528 state = SDL_PRESSED; |
529 break; | |
530 case WM_RBUTTONUP: | |
457
d0ab9718bf91
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
531 button = SDL_BUTTON_RIGHT; |
0 | 532 state = SDL_RELEASED; |
533 break; | |
3970
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
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1523
diff
changeset
|
534 case WM_XBUTTONDOWN: |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents:
1523
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changeset
|
535 xbuttonval = GET_XBUTTON_WPARAM(wParam); |
4113 | 536 button = SDL_BUTTON_X1 + xbuttonval - 1; |
3970
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
537 state = SDL_PRESSED; |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
538 break; |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
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1523
diff
changeset
|
539 case WM_XBUTTONUP: |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
540 xbuttonval = GET_XBUTTON_WPARAM(wParam); |
4113 | 541 button = SDL_BUTTON_X1 + xbuttonval - 1; |
3970
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
542 state = SDL_RELEASED; |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
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changeset
|
543 break; |
0 | 544 default: |
545 /* Eh? Unknown button? */ | |
546 return(0); | |
547 } | |
548 if ( state == SDL_PRESSED ) { | |
549 /* Grab mouse so we get up events */ | |
550 if ( ++mouse_pressed > 0 ) { | |
551 SetCapture(hwnd); | |
552 } | |
553 } else { | |
554 /* Release mouse after all up events */ | |
555 if ( --mouse_pressed <= 0 ) { | |
556 ReleaseCapture(); | |
557 mouse_pressed = 0; | |
558 } | |
559 } | |
560 if ( mouse_relative ) { | |
561 /* RJR: March 28, 2000 | |
562 report internal mouse position if in relative mode */ | |
563 x = 0; y = 0; | |
564 } else { | |
565 x = (Sint16)LOWORD(lParam); | |
566 y = (Sint16)HIWORD(lParam); | |
1251
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
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|
567 #ifdef _WIN32_WCE |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
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|
568 if (SDL_VideoSurface) |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
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|
569 GapiTransform(this->hidden->userOrientation, this->hidden->hiresFix, &x, &y); |
86d0d01290ea
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
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|
570 #endif |
0 | 571 } |
572 posted = SDL_PrivateMouseButton( | |
573 state, button, x, y); | |
3970
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
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|
574 |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
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changeset
|
575 /* |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
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changeset
|
576 * MSDN says: |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
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changeset
|
577 * "Unlike the WM_LBUTTONUP, WM_MBUTTONUP, and WM_RBUTTONUP |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
578 * messages, an application should return TRUE from [an |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
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diff
changeset
|
579 * XBUTTON message] if it processes it. Doing so will allow |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
Ryan C. Gordon <icculus@icculus.org>
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changeset
|
580 * software that simulates this message on Microsoft Windows |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
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diff
changeset
|
581 * systems earlier than Windows 2000 to determine whether |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
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|
582 * the window procedure processed the message or called |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
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diff
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|
583 * DefWindowProc to process it. |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
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parents:
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|
584 */ |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
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|
585 if (xbuttonval > 0) |
203695f768e0
Added support for WM_XBUTTON to the windib driver, to support more mouse
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|
586 return(TRUE); |
0 | 587 } |
588 } | |
589 return(0); | |
590 | |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
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36
diff
changeset
|
591 |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
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diff
changeset
|
592 #if (_WIN32_WINNT >= 0x0400) || (_WIN32_WINDOWS > 0x0400) |
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Mouse wheel sends mouse button (4/5) events on Windows
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diff
changeset
|
593 case WM_MOUSEWHEEL: |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
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diff
changeset
|
594 if ( SDL_VideoSurface && ! DINPUT_FULLSCREEN() ) { |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
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parents:
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diff
changeset
|
595 int move = (short)HIWORD(wParam); |
162
0a26c92c2385
Fixed mouse wheel motion position on Windows
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diff
changeset
|
596 if ( move ) { |
0a26c92c2385
Fixed mouse wheel motion position on Windows
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diff
changeset
|
597 Uint8 button; |
0a26c92c2385
Fixed mouse wheel motion position on Windows
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diff
changeset
|
598 if ( move > 0 ) |
451
24edec3cafe4
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
Sam Lantinga <slouken@libsdl.org>
parents:
447
diff
changeset
|
599 button = SDL_BUTTON_WHEELUP; |
162
0a26c92c2385
Fixed mouse wheel motion position on Windows
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
600 else |
451
24edec3cafe4
Added SDL_BUTTON_WHEELUP (4) and SDL_BUTTON_WHEELDOWN (5)
Sam Lantinga <slouken@libsdl.org>
parents:
447
diff
changeset
|
601 button = SDL_BUTTON_WHEELDOWN; |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
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diff
changeset
|
602 posted = SDL_PrivateMouseButton( |
162
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Fixed mouse wheel motion position on Windows
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changeset
|
603 SDL_PRESSED, button, 0, 0); |
332 | 604 posted |= SDL_PrivateMouseButton( |
605 SDL_RELEASED, button, 0, 0); | |
61
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
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diff
changeset
|
606 } |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
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parents:
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diff
changeset
|
607 } |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
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parents:
36
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changeset
|
608 return(0); |
994ed1d668e7
Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents:
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diff
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|
609 #endif |
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diff
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|
610 |
0 | 611 #ifdef WM_GETMINMAXINFO |
612 /* This message is sent as a way for us to "check" the values | |
613 * of a position change. If we don't like it, we can adjust | |
614 * the values before they are changed. | |
615 */ | |
616 case WM_GETMINMAXINFO: { | |
617 MINMAXINFO *info; | |
618 RECT size; | |
619 int x, y; | |
565
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
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|
620 int style; |
0 | 621 int width; |
622 int height; | |
623 | |
624 /* We don't want to clobber an internal resize */ | |
625 if ( SDL_resizing ) | |
626 return(0); | |
627 | |
628 /* We allow resizing with the SDL_RESIZABLE flag */ | |
629 if ( SDL_PublicSurface && | |
630 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) { | |
631 return(0); | |
632 } | |
633 | |
634 /* Get the current position of our window */ | |
635 GetWindowRect(SDL_Window, &size); | |
636 x = size.left; | |
637 y = size.top; | |
638 | |
639 /* Calculate current width and height of our window */ | |
640 size.top = 0; | |
641 size.left = 0; | |
642 if ( SDL_PublicSurface != NULL ) { | |
643 size.bottom = SDL_PublicSurface->h; | |
644 size.right = SDL_PublicSurface->w; | |
645 } else { | |
646 size.bottom = 0; | |
647 size.right = 0; | |
648 } | |
565
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
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changeset
|
649 |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
650 /* DJM - according to the docs for GetMenu(), the |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
651 return value is undefined if hwnd is a child window. |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
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changeset
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652 Aparently it's too difficult for MS to check |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
653 inside their function, so I have to do it here. |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
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parents:
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diff
changeset
|
654 */ |
1480 | 655 style = GetWindowLong(hwnd, GWL_STYLE); |
565
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
656 AdjustWindowRect( |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
657 &size, |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
658 style, |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
659 style & WS_CHILDWINDOW ? FALSE |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
660 : GetMenu(hwnd) != NULL); |
7d7e19b59866
David MacCormack fixed a bug in window sizing with Windows menus
Sam Lantinga <slouken@libsdl.org>
parents:
459
diff
changeset
|
661 |
0 | 662 width = size.right - size.left; |
663 height = size.bottom - size.top; | |
664 | |
665 /* Fix our size to the current size */ | |
666 info = (MINMAXINFO *)lParam; | |
667 info->ptMaxSize.x = width; | |
668 info->ptMaxSize.y = height; | |
669 info->ptMaxPosition.x = x; | |
670 info->ptMaxPosition.y = y; | |
671 info->ptMinTrackSize.x = width; | |
672 info->ptMinTrackSize.y = height; | |
673 info->ptMaxTrackSize.x = width; | |
674 info->ptMaxTrackSize.y = height; | |
675 } | |
676 return(0); | |
677 #endif /* WM_GETMINMAXINFO */ | |
678 | |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
679 case WM_WINDOWPOSCHANGED: { |
0 | 680 SDL_VideoDevice *this = current_video; |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
681 int w, h; |
0 | 682 |
683 GetClientRect(SDL_Window, &SDL_bounds); | |
1290
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
684 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds); |
c4a5a772c5d9
The event code was fine, and calculated the SDL_windowX/Y correctly.
Sam Lantinga <slouken@libsdl.org>
parents:
1288
diff
changeset
|
685 ClientToScreen(SDL_Window, (LPPOINT)&SDL_bounds+1); |
1291
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
686 if ( !SDL_resizing && !IsZoomed(SDL_Window) && |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
687 SDL_PublicSurface && |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
688 !(SDL_PublicSurface->flags & SDL_FULLSCREEN) ) { |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
689 SDL_windowX = SDL_bounds.left; |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
690 SDL_windowY = SDL_bounds.top; |
31331c444ea2
Only save the window position if we're in windowed mode
Sam Lantinga <slouken@libsdl.org>
parents:
1290
diff
changeset
|
691 } |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
692 w = SDL_bounds.right-SDL_bounds.left; |
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
693 h = SDL_bounds.bottom-SDL_bounds.top; |
0 | 694 if ( this->input_grab != SDL_GRAB_OFF ) { |
695 ClipCursor(&SDL_bounds); | |
696 } | |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
697 if ( SDL_PublicSurface && |
0 | 698 (SDL_PublicSurface->flags & SDL_RESIZABLE) ) { |
447
16d0449891b8
Fixed mouse grab going fullscreen to windowed in Windows
Sam Lantinga <slouken@libsdl.org>
parents:
338
diff
changeset
|
699 SDL_PrivateResize(w, h); |
0 | 700 } |
701 } | |
702 break; | |
703 | |
704 /* We need to set the cursor */ | |
705 case WM_SETCURSOR: { | |
706 Uint16 hittest; | |
707 | |
708 hittest = LOWORD(lParam); | |
709 if ( hittest == HTCLIENT ) { | |
710 SetCursor(SDL_hcursor); | |
711 return(TRUE); | |
712 } | |
713 } | |
714 break; | |
715 | |
716 /* We are about to get palette focus! */ | |
717 case WM_QUERYNEWPALETTE: { | |
718 WIN_RealizePalette(current_video); | |
719 return(TRUE); | |
720 } | |
721 break; | |
722 | |
723 /* Another application changed the palette */ | |
724 case WM_PALETTECHANGED: { | |
725 WIN_PaletteChanged(current_video, (HWND)wParam); | |
726 } | |
727 break; | |
728 | |
729 /* We were occluded, refresh our display */ | |
730 case WM_PAINT: { | |
731 HDC hdc; | |
732 PAINTSTRUCT ps; | |
733 | |
734 hdc = BeginPaint(SDL_Window, &ps); | |
735 if ( current_video->screen && | |
736 !(current_video->screen->flags & SDL_OPENGL) ) { | |
737 WIN_WinPAINT(current_video, hdc); | |
738 } | |
739 EndPaint(SDL_Window, &ps); | |
740 } | |
741 return(0); | |
742 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
743 /* DJM: Send an expose event in this case */ |
0 | 744 case WM_ERASEBKGND: { |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
745 posted = SDL_PrivateExpose(); |
0 | 746 } |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
747 return(0); |
0 | 748 |
749 case WM_CLOSE: { | |
750 if ( (posted = SDL_PrivateQuit()) ) | |
751 PostQuitMessage(0); | |
752 } | |
753 return(0); | |
754 | |
755 case WM_DESTROY: { | |
756 PostQuitMessage(0); | |
757 } | |
758 return(0); | |
759 | |
1272
94c0709f8856
Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents:
1253
diff
changeset
|
760 #ifndef NO_GETKEYBOARDSTATE |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
761 case WM_INPUTLANGCHANGE: { |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
762 codepage = GetCodePage(); |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
763 } |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
764 return(TRUE); |
1272
94c0709f8856
Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
parents:
1253
diff
changeset
|
765 #endif |
1253
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
parents:
1251
diff
changeset
|
766 |
0 | 767 default: { |
768 /* Special handling by the video driver */ | |
769 if (HandleMessage) { | |
770 return(HandleMessage(current_video, | |
771 hwnd, msg, wParam, lParam)); | |
772 } | |
773 } | |
774 break; | |
775 } | |
776 return(DefWindowProc(hwnd, msg, wParam, lParam)); | |
777 } | |
778 | |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
779 /* Allow the application handle to be stored and retrieved later */ |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
780 static void *SDL_handle = NULL; |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
781 |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
782 void SDL_SetModuleHandle(void *handle) |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
783 { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
784 SDL_handle = handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
785 } |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
786 void *SDL_GetModuleHandle(void) |
145
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
787 { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
788 void *handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
789 |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
790 if ( SDL_handle ) { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
791 handle = SDL_handle; |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
792 } else { |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
793 handle = GetModuleHandle(NULL); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
794 } |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
795 return(handle); |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
796 } |
29a638dc26db
Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
61
diff
changeset
|
797 |
0 | 798 /* This allows the SDL_WINDOWID hack */ |
1280
f61f045343d3
Re-query the SDL_WINDOWID each time we initialize the video
Sam Lantinga <slouken@libsdl.org>
parents:
1272
diff
changeset
|
799 BOOL SDL_windowid = FALSE; |
0 | 800 |
1145
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
801 static int app_registered = 0; |
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
802 |
0 | 803 /* Register the class for this application -- exported for winmain.c */ |
149
0e66fd980014
Fixed compile errors and added call to SDL_SetModuleHandle() in WinMain()
Sam Lantinga <slouken@libsdl.org>
parents:
145
diff
changeset
|
804 int SDL_RegisterApp(char *name, Uint32 style, void *hInst) |
0 | 805 { |
806 WNDCLASS class; | |
807 #ifdef WM_MOUSELEAVE | |
808 HMODULE handle; | |
809 #endif | |
810 | |
811 /* Only do this once... */ | |
1145
d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
Ryan C. Gordon <icculus@icculus.org>
parents:
833
diff
changeset
|
812 if ( app_registered ) { |
1498 | 813 ++app_registered; |
0 | 814 return(0); |
815 } | |
816 | |
1288
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
817 #ifndef CS_BYTEALIGNCLIENT |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
818 #define CS_BYTEALIGNCLIENT 0 |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
819 #endif |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
parents:
1287
diff
changeset
|
820 if ( ! name && ! SDL_Appname ) { |
ea3888b472bf
Cleaned up the app registration stuff a bit
Sam Lantinga <slouken@libsdl.org>
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821 name = "SDL_app"; |
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822 SDL_Appstyle = CS_BYTEALIGNCLIENT; |
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823 SDL_Instance = hInst ? hInst : SDL_GetModuleHandle(); |
0 | 824 } |
825 | |
1288
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826 if ( name ) { |
0 | 827 #ifdef _WIN32_WCE |
453
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Updated for embedded Visual C++ 4.0
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828 /* WinCE uses the UNICODE version */ |
1505 | 829 SDL_Appname = SDL_iconv_utf8_ucs2(name); |
453
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830 #else |
4007 | 831 SDL_Appname = SDL_iconv_utf8_locale(name); |
1288
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832 #endif /* _WIN32_WCE */ |
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833 SDL_Appstyle = style; |
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834 SDL_Instance = hInst ? hInst : SDL_GetModuleHandle(); |
453
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835 } |
1288
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836 |
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837 /* Register the application class */ |
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838 class.hCursor = NULL; |
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839 class.hIcon = LoadImage(SDL_Instance, SDL_Appname, |
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840 IMAGE_ICON, |
0 | 841 0, 0, LR_DEFAULTCOLOR); |
36
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Windows CE patches contributed by Rainer Loritz
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842 class.lpszMenuName = NULL; |
453
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843 class.lpszClassName = SDL_Appname; |
0 | 844 class.hbrBackground = NULL; |
1288
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845 class.hInstance = SDL_Instance; |
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846 class.style = SDL_Appstyle; |
1361
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New configure-based build system. Still work in progress, but much improved
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847 #if SDL_VIDEO_OPENGL |
0 | 848 class.style |= CS_OWNDC; |
849 #endif | |
850 class.lpfnWndProc = WinMessage; | |
851 class.cbWndExtra = 0; | |
852 class.cbClsExtra = 0; | |
853 if ( ! RegisterClass(&class) ) { | |
854 SDL_SetError("Couldn't register application class"); | |
855 return(-1); | |
856 } | |
857 | |
858 #ifdef WM_MOUSELEAVE | |
859 /* Get the version of TrackMouseEvent() we use */ | |
860 _TrackMouseEvent = NULL; | |
861 handle = GetModuleHandle("USER32.DLL"); | |
862 if ( handle ) { | |
863 _TrackMouseEvent = (BOOL (WINAPI *)(TRACKMOUSEEVENT *))GetProcAddress(handle, "TrackMouseEvent"); | |
864 } | |
865 if ( _TrackMouseEvent == NULL ) { | |
866 _TrackMouseEvent = WIN_TrackMouseEvent; | |
867 } | |
868 #endif /* WM_MOUSELEAVE */ | |
869 | |
1272
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870 #ifndef NO_GETKEYBOARDSTATE |
1253
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871 /* Initialise variables for SDL_ToUnicode() */ |
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872 codepage = GetCodePage(); |
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873 SDL_ToUnicode = Is9xME() ? ToUnicode9xME : ToUnicode; |
1272
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874 #endif |
1253
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875 |
1145
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876 app_registered = 1; |
0 | 877 return(0); |
878 } | |
879 | |
1288
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880 /* Unregisters the windowclass registered in SDL_RegisterApp above. */ |
1150
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Typo that broke Windows builds.
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881 void SDL_UnregisterApp() |
1145
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882 { |
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883 WNDCLASS class; |
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884 |
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885 /* SDL_RegisterApp might not have been called before */ |
1498 | 886 if ( !app_registered ) { |
887 return; | |
888 } | |
889 --app_registered; | |
890 if ( app_registered == 0 ) { | |
1288
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891 /* Check for any registered window classes. */ |
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892 if ( GetClassInfo(SDL_Instance, SDL_Appname, &class) ) { |
1145
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893 UnregisterClass(SDL_Appname, SDL_Instance); |
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894 } |
1498 | 895 SDL_free(SDL_Appname); |
896 SDL_Appname = NULL; | |
1145
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897 } |
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898 } |
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899 |
1272
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900 #ifndef NO_GETKEYBOARDSTATE |
1253
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901 /* JFP: Implementation of ToUnicode() that works on 9x/ME/2K/XP */ |
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902 |
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903 static int Is9xME() |
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904 { |
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|
905 OSVERSIONINFO info; |
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906 |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
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diff
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907 SDL_memset(&info, 0, sizeof(info)); |
1253
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908 info.dwOSVersionInfoSize = sizeof(info); |
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909 if (!GetVersionEx(&info)) { |
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910 return 0; |
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911 } |
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912 return (info.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS); |
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913 } |
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914 |
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915 static int GetCodePage() |
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916 { |
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|
917 char buff[8]; |
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Sam Lantinga <slouken@libsdl.org>
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918 int lcid = MAKELCID(LOWORD(GetKeyboardLayout(0)), SORT_DEFAULT); |
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919 int cp = GetACP(); |
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920 |
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921 if (GetLocaleInfo(lcid, LOCALE_IDEFAULTANSICODEPAGE, buff, sizeof(buff))) { |
1341
d02b552e5304
Configure dynamically generates SDL_config.h
Sam Lantinga <slouken@libsdl.org>
parents:
1338
diff
changeset
|
922 cp = SDL_atoi(buff); |
1253
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Sam Lantinga <slouken@libsdl.org>
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923 } |
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924 return cp; |
7c7ddaf195bf
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|
925 } |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
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926 |
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Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
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changeset
|
927 static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, PBYTE keystate, LPWSTR wchars, int wsize, UINT flags) |
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Sam Lantinga <slouken@libsdl.org>
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928 { |
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Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
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|
929 BYTE chars[2]; |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
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930 |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
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changeset
|
931 if (ToAsciiEx(vkey, scancode, keystate, (WORD*)chars, 0, GetKeyboardLayout(0)) == 1) { |
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Sam Lantinga <slouken@libsdl.org>
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|
932 return MultiByteToWideChar(codepage, 0, chars, 1, wchars, wsize); |
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Sam Lantinga <slouken@libsdl.org>
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|
933 } |
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Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
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|
934 return 0; |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
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|
935 } |
7c7ddaf195bf
Implemented ToUnicode() support on Windows 95/98/ME/NT/2000/XP
Sam Lantinga <slouken@libsdl.org>
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|
936 |
1272
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Compile fix for Window CE
Sam Lantinga <slouken@libsdl.org>
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diff
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|
937 #endif /* !NO_GETKEYBOARDSTATE */ |