annotate src/video/SDL_video.c @ 4355:9b464226e541 SDL-1.2

Fixed bug #855 Ludwig Nussel 2009-10-18 06:31:52 PDT an mprotect call was added to fix bug 528. However that results in a buffer that allows writing and code execution. Ie the no-execute security features of modern operating systems are defeated this way. Two mprotect calls are needed. One to make the buffer executable but not writeable when done and another one to make the buffer writeable again if the content needs to be changed.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 18 Oct 2009 17:31:37 +0000
parents d62725f761a1
children fe15c4e8efe6
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* The high-level video driver subsystem */
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25
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26 #include "SDL.h"
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27 #include "SDL_sysvideo.h"
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28 #include "SDL_blit.h"
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29 #include "SDL_pixels_c.h"
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30 #include "SDL_cursor_c.h"
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31 #include "../events/SDL_sysevents.h"
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32 #include "../events/SDL_events_c.h"
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33
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34 /* Available video drivers */
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35 static VideoBootStrap *bootstrap[] = {
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36 #if SDL_VIDEO_DRIVER_QUARTZ
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37 &QZ_bootstrap,
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38 #endif
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39 #if SDL_VIDEO_DRIVER_X11
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40 &X11_bootstrap,
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41 #endif
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42 #if SDL_VIDEO_DRIVER_DGA
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43 &DGA_bootstrap,
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44 #endif
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45 #if SDL_VIDEO_DRIVER_NANOX
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46 &NX_bootstrap,
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47 #endif
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48 #if SDL_VIDEO_DRIVER_IPOD
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49 &iPod_bootstrap,
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50 #endif
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51 #if SDL_VIDEO_DRIVER_QTOPIA
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52 &Qtopia_bootstrap,
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53 #endif
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54 #if SDL_VIDEO_DRIVER_WSCONS
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55 &WSCONS_bootstrap,
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56 #endif
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57 #if SDL_VIDEO_DRIVER_FBCON
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58 &FBCON_bootstrap,
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59 #endif
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60 #if SDL_VIDEO_DRIVER_DIRECTFB
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61 &DirectFB_bootstrap,
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62 #endif
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63 #if SDL_VIDEO_DRIVER_PS2GS
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64 &PS2GS_bootstrap,
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65 #endif
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66 #if SDL_VIDEO_DRIVER_PS3
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67 &PS3_bootstrap,
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68 #endif
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69 #if SDL_VIDEO_DRIVER_GGI
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70 &GGI_bootstrap,
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71 #endif
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72 #if SDL_VIDEO_DRIVER_VGL
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73 &VGL_bootstrap,
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74 #endif
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75 #if SDL_VIDEO_DRIVER_SVGALIB
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76 &SVGALIB_bootstrap,
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77 #endif
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78 #if SDL_VIDEO_DRIVER_GAPI
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79 &GAPI_bootstrap,
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80 #endif
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81 #if SDL_VIDEO_DRIVER_WINDIB
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82 &WINDIB_bootstrap,
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83 #endif
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84 #if SDL_VIDEO_DRIVER_DDRAW
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85 &DIRECTX_bootstrap,
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86 #endif
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87 #if SDL_VIDEO_DRIVER_BWINDOW
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88 &BWINDOW_bootstrap,
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89 #endif
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90 #if SDL_VIDEO_DRIVER_TOOLBOX
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91 &TOOLBOX_bootstrap,
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92 #endif
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93 #if SDL_VIDEO_DRIVER_DRAWSPROCKET
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94 &DSp_bootstrap,
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95 #endif
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96 #if SDL_VIDEO_DRIVER_PHOTON
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97 &ph_bootstrap,
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98 #endif
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99 #if SDL_VIDEO_DRIVER_EPOC
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100 &EPOC_bootstrap,
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101 #endif
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102 #if SDL_VIDEO_DRIVER_XBIOS
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103 &XBIOS_bootstrap,
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104 #endif
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105 #if SDL_VIDEO_DRIVER_GEM
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106 &GEM_bootstrap,
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107 #endif
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108 #if SDL_VIDEO_DRIVER_PICOGUI
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109 &PG_bootstrap,
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110 #endif
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111 #if SDL_VIDEO_DRIVER_DC
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112 &DC_bootstrap,
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113 #endif
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114 #if SDL_VIDEO_DRIVER_NDS
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115 &NDS_bootstrap,
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116 #endif
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117 #if SDL_VIDEO_DRIVER_RISCOS
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118 &RISCOS_bootstrap,
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119 #endif
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120 #if SDL_VIDEO_DRIVER_OS2FS
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121 &OS2FSLib_bootstrap,
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122 #endif
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123 #if SDL_VIDEO_DRIVER_AALIB
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124 &AALIB_bootstrap,
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125 #endif
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126 #if SDL_VIDEO_DRIVER_CACA
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127 &CACA_bootstrap,
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128 #endif
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129 #if SDL_VIDEO_DRIVER_DUMMY
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130 &DUMMY_bootstrap,
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131 #endif
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132 NULL
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133 };
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134
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135 SDL_VideoDevice *current_video = NULL;
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136
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137 /* Various local functions */
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138 int SDL_VideoInit(const char *driver_name, Uint32 flags);
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139 void SDL_VideoQuit(void);
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140 void SDL_GL_UpdateRectsLock(SDL_VideoDevice* this, int numrects, SDL_Rect* rects);
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141
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142 static SDL_GrabMode SDL_WM_GrabInputOff(void);
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143 #if SDL_VIDEO_OPENGL
0
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144 static int lock_count = 0;
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145 #endif
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146
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147
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148 /*
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149 * Initialize the video and event subsystems -- determine native pixel format
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150 */
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151 int SDL_VideoInit (const char *driver_name, Uint32 flags)
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152 {
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153 SDL_VideoDevice *video;
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154 int index;
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155 int i;
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156 SDL_PixelFormat vformat;
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157 Uint32 video_flags;
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158
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159 /* Toggle the event thread flags, based on OS requirements */
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160 #if defined(MUST_THREAD_EVENTS)
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161 flags |= SDL_INIT_EVENTTHREAD;
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162 #elif defined(CANT_THREAD_EVENTS)
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163 if ( (flags & SDL_INIT_EVENTTHREAD) == SDL_INIT_EVENTTHREAD ) {
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164 SDL_SetError("OS doesn't support threaded events");
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165 return(-1);
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166 }
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167 #endif
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168
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169 /* Check to make sure we don't overwrite 'current_video' */
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170 if ( current_video != NULL ) {
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171 SDL_VideoQuit();
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172 }
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173
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174 /* Select the proper video driver */
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175 index = 0;
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176 video = NULL;
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177 if ( driver_name != NULL ) {
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178 #if 0 /* This will be replaced with a better driver selection API */
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3692456e7b0f Use SDL_ prefixed versions of C library functions.
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179 if ( SDL_strrchr(driver_name, ':') != NULL ) {
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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180 index = atoi(SDL_strrchr(driver_name, ':')+1);
0
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181 }
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182 #endif
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183 for ( i=0; bootstrap[i]; ++i ) {
3882
842b03d703c5 backport from 1.3
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184 if ( SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) {
0
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185 if ( bootstrap[i]->available() ) {
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186 video = bootstrap[i]->create(index);
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187 break;
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188 }
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189 }
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190 }
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191 } else {
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192 for ( i=0; bootstrap[i]; ++i ) {
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193 if ( bootstrap[i]->available() ) {
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194 video = bootstrap[i]->create(index);
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195 if ( video != NULL ) {
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196 break;
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197 }
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198 }
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199 }
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200 }
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201 if ( video == NULL ) {
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202 SDL_SetError("No available video device");
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203 return(-1);
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204 }
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205 current_video = video;
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206 current_video->name = bootstrap[i]->name;
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207
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208 /* Do some basic variable initialization */
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209 video->screen = NULL;
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210 video->shadow = NULL;
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211 video->visible = NULL;
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212 video->physpal = NULL;
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213 video->gammacols = NULL;
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214 video->gamma = NULL;
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215 video->wm_title = NULL;
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216 video->wm_icon = NULL;
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217 video->offset_x = 0;
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218 video->offset_y = 0;
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219 SDL_memset(&video->info, 0, (sizeof video->info));
1052
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 1032
diff changeset
220
68f607298ca9 Some work on using accelerated alpha blits with hardware surfaces.
Ryan C. Gordon <icculus@icculus.org>
parents: 1032
diff changeset
221 video->displayformatalphapixel = NULL;
0
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222
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223 /* Set some very sane GL defaults */
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224 video->gl_config.driver_loaded = 0;
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225 video->gl_config.dll_handle = NULL;
1385
85d8b5fdd9f6 Fixed defaults for 8 bpp visuals
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226 video->gl_config.red_size = 3;
85d8b5fdd9f6 Fixed defaults for 8 bpp visuals
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diff changeset
227 video->gl_config.green_size = 3;
85d8b5fdd9f6 Fixed defaults for 8 bpp visuals
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diff changeset
228 video->gl_config.blue_size = 2;
0
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229 video->gl_config.alpha_size = 0;
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230 video->gl_config.buffer_size = 0;
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231 video->gl_config.depth_size = 16;
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232 video->gl_config.stencil_size = 0;
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233 video->gl_config.double_buffer = 1;
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234 video->gl_config.accum_red_size = 0;
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diff changeset
235 video->gl_config.accum_green_size = 0;
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236 video->gl_config.accum_blue_size = 0;
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237 video->gl_config.accum_alpha_size = 0;
450
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
238 video->gl_config.stereo = 0;
656
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
239 video->gl_config.multisamplebuffers = 0;
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
240 video->gl_config.multisamplesamples = 0;
1737
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
241 video->gl_config.accelerated = -1; /* not known, don't set */
1736
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
242 video->gl_config.swap_control = -1; /* not known, don't set */
0
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diff changeset
243
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244 /* Initialize the video subsystem */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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diff changeset
245 SDL_memset(&vformat, 0, sizeof(vformat));
0
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diff changeset
246 if ( video->VideoInit(video, &vformat) < 0 ) {
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diff changeset
247 SDL_VideoQuit();
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diff changeset
248 return(-1);
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diff changeset
249 }
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diff changeset
250
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diff changeset
251 /* Create a zero sized video surface of the appropriate format */
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diff changeset
252 video_flags = SDL_SWSURFACE;
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253 SDL_VideoSurface = SDL_CreateRGBSurface(video_flags, 0, 0,
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diff changeset
254 vformat.BitsPerPixel,
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diff changeset
255 vformat.Rmask, vformat.Gmask, vformat.Bmask, 0);
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parents:
diff changeset
256 if ( SDL_VideoSurface == NULL ) {
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diff changeset
257 SDL_VideoQuit();
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diff changeset
258 return(-1);
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diff changeset
259 }
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260 SDL_PublicSurface = NULL; /* Until SDL_SetVideoMode() */
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261
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diff changeset
262 #if 0 /* Don't change the current palette - may be used by other programs.
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diff changeset
263 * The application can't do anything with the display surface until
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diff changeset
264 * a video mode has been set anyway. :)
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diff changeset
265 */
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parents:
diff changeset
266 /* If we have a palettized surface, create a default palette */
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parents:
diff changeset
267 if ( SDL_VideoSurface->format->palette ) {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
268 SDL_PixelFormat *vf = SDL_VideoSurface->format;
0
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parents:
diff changeset
269 SDL_DitherColors(vf->palette->colors, vf->BitsPerPixel);
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parents:
diff changeset
270 video->SetColors(video,
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parents:
diff changeset
271 0, vf->palette->ncolors, vf->palette->colors);
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parents:
diff changeset
272 }
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diff changeset
273 #endif
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diff changeset
274 video->info.vfmt = SDL_VideoSurface->format;
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diff changeset
275
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parents:
diff changeset
276 /* Start the event loop */
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parents:
diff changeset
277 if ( SDL_StartEventLoop(flags) < 0 ) {
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parents:
diff changeset
278 SDL_VideoQuit();
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diff changeset
279 return(-1);
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parents:
diff changeset
280 }
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diff changeset
281 SDL_CursorInit(flags & SDL_INIT_EVENTTHREAD);
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diff changeset
282
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parents:
diff changeset
283 /* We're ready to go! */
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parents:
diff changeset
284 return(0);
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parents:
diff changeset
285 }
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parents:
diff changeset
286
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diff changeset
287 char *SDL_VideoDriverName(char *namebuf, int maxlen)
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parents:
diff changeset
288 {
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parents:
diff changeset
289 if ( current_video != NULL ) {
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
290 SDL_strlcpy(namebuf, current_video->name, maxlen);
0
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parents:
diff changeset
291 return(namebuf);
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parents:
diff changeset
292 }
74212992fb08 Initial revision
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parents:
diff changeset
293 return(NULL);
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parents:
diff changeset
294 }
74212992fb08 Initial revision
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parents:
diff changeset
295
74212992fb08 Initial revision
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parents:
diff changeset
296 /*
74212992fb08 Initial revision
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parents:
diff changeset
297 * Get the current display surface
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parents:
diff changeset
298 */
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parents:
diff changeset
299 SDL_Surface *SDL_GetVideoSurface(void)
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parents:
diff changeset
300 {
74212992fb08 Initial revision
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parents:
diff changeset
301 SDL_Surface *visible;
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parents:
diff changeset
302
74212992fb08 Initial revision
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parents:
diff changeset
303 visible = NULL;
74212992fb08 Initial revision
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parents:
diff changeset
304 if ( current_video ) {
74212992fb08 Initial revision
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parents:
diff changeset
305 visible = current_video->visible;
74212992fb08 Initial revision
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parents:
diff changeset
306 }
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307 return(visible);
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parents:
diff changeset
308 }
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parents:
diff changeset
309
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parents:
diff changeset
310 /*
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parents:
diff changeset
311 * Get the current information about the video hardware
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diff changeset
312 */
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diff changeset
313 const SDL_VideoInfo *SDL_GetVideoInfo(void)
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parents:
diff changeset
314 {
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diff changeset
315 const SDL_VideoInfo *info;
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diff changeset
316
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diff changeset
317 info = NULL;
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parents:
diff changeset
318 if ( current_video ) {
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diff changeset
319 info = &current_video->info;
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parents:
diff changeset
320 }
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parents:
diff changeset
321 return(info);
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parents:
diff changeset
322 }
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parents:
diff changeset
323
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parents:
diff changeset
324 /*
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parents:
diff changeset
325 * Return a pointer to an array of available screen dimensions for the
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parents:
diff changeset
326 * given format, sorted largest to smallest. Returns NULL if there are
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parents:
diff changeset
327 * no dimensions available for a particular format, or (SDL_Rect **)-1
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parents:
diff changeset
328 * if any dimension is okay for the given format. If 'format' is NULL,
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parents:
diff changeset
329 * the mode list will be for the format given by SDL_GetVideoInfo()->vfmt
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parents:
diff changeset
330 */
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parents:
diff changeset
331 SDL_Rect ** SDL_ListModes (SDL_PixelFormat *format, Uint32 flags)
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parents:
diff changeset
332 {
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diff changeset
333 SDL_VideoDevice *video = current_video;
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diff changeset
334 SDL_VideoDevice *this = current_video;
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parents:
diff changeset
335 SDL_Rect **modes;
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parents:
diff changeset
336
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diff changeset
337 modes = NULL;
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parents:
diff changeset
338 if ( SDL_VideoSurface ) {
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parents:
diff changeset
339 if ( format == NULL ) {
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parents:
diff changeset
340 format = SDL_VideoSurface->format;
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diff changeset
341 }
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parents:
diff changeset
342 modes = video->ListModes(this, format, flags);
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parents:
diff changeset
343 }
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parents:
diff changeset
344 return(modes);
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parents:
diff changeset
345 }
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parents:
diff changeset
346
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parents:
diff changeset
347 /*
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parents:
diff changeset
348 * Check to see if a particular video mode is supported.
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parents:
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349 * It returns 0 if the requested mode is not supported under any bit depth,
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parents:
diff changeset
350 * or returns the bits-per-pixel of the closest available mode with the
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parents:
diff changeset
351 * given width and height. If this bits-per-pixel is different from the
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parents:
diff changeset
352 * one used when setting the video mode, SDL_SetVideoMode() will succeed,
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parents:
diff changeset
353 * but will emulate the requested bits-per-pixel with a shadow surface.
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parents:
diff changeset
354 */
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parents:
diff changeset
355 static Uint8 SDL_closest_depths[4][8] = {
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parents:
diff changeset
356 /* 8 bit closest depth ordering */
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parents:
diff changeset
357 { 0, 8, 16, 15, 32, 24, 0, 0 },
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parents:
diff changeset
358 /* 15,16 bit closest depth ordering */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 { 0, 16, 15, 32, 24, 8, 0, 0 },
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parents:
diff changeset
360 /* 24 bit closest depth ordering */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 { 0, 24, 32, 16, 15, 8, 0, 0 },
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 /* 32 bit closest depth ordering */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 { 0, 32, 16, 15, 24, 8, 0, 0 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 };
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parents:
diff changeset
365
853
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
366
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1385
diff changeset
367 #ifdef __MACOS__ /* MPW optimization bug? */
853
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
368 #define NEGATIVE_ONE 0xFFFFFFFF
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
369 #else
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
370 #define NEGATIVE_ONE -1
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
371 #endif
dddfc37e1f65 Don't allow video modes larger than the maximum size
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parents: 769
diff changeset
372
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
373 int SDL_VideoModeOK (int width, int height, int bpp, Uint32 flags)
0
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parents:
diff changeset
374 {
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parents:
diff changeset
375 int table, b, i;
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parents:
diff changeset
376 int supported;
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parents:
diff changeset
377 SDL_PixelFormat format;
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parents:
diff changeset
378 SDL_Rect **sizes;
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parents:
diff changeset
379
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parents:
diff changeset
380 /* Currently 1 and 4 bpp are not supported */
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parents:
diff changeset
381 if ( bpp < 8 || bpp > 32 ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 }
456
b4e14b15af3c Fixed crash with invalid bpp in SDL_SetVideoMode()
Sam Lantinga <slouken@libsdl.org>
parents: 450
diff changeset
384 if ( (width <= 0) || (height <= 0) ) {
0
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 return(0);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387
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parents:
diff changeset
388 /* Search through the list valid of modes */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
389 SDL_memset(&format, 0, sizeof(format));
0
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parents:
diff changeset
390 supported = 0;
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parents:
diff changeset
391 table = ((bpp+7)/8)-1;
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parents:
diff changeset
392 SDL_closest_depths[table][0] = bpp;
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parents:
diff changeset
393 SDL_closest_depths[table][7] = 0;
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parents:
diff changeset
394 for ( b = 0; !supported && SDL_closest_depths[table][b]; ++b ) {
74212992fb08 Initial revision
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parents:
diff changeset
395 format.BitsPerPixel = SDL_closest_depths[table][b];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 sizes = SDL_ListModes(&format, flags);
74212992fb08 Initial revision
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parents:
diff changeset
397 if ( sizes == (SDL_Rect **)0 ) {
74212992fb08 Initial revision
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parents:
diff changeset
398 /* No sizes supported at this bit-depth */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 continue;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 } else
853
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
401 if (sizes == (SDL_Rect **)NEGATIVE_ONE) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 /* Any size supported at this bit-depth */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 supported = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 continue;
853
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
405 } else if (current_video->handles_any_size) {
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
406 /* Driver can center a smaller surface to simulate fullscreen */
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
407 for ( i=0; sizes[i]; ++i ) {
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
408 if ((sizes[i]->w >= width) && (sizes[i]->h >= height)) {
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
409 supported = 1; /* this mode can fit the centered window. */
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
410 break;
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
411 }
dddfc37e1f65 Don't allow video modes larger than the maximum size
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
412 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 for ( i=0; sizes[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 if ((sizes[i]->w == width) && (sizes[i]->h == height)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 supported = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 if ( supported ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 --b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 return(SDL_closest_depths[table][b]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 * Get the closest non-emulated video mode to the one requested
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 static int SDL_GetVideoMode (int *w, int *h, int *BitsPerPixel, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 int table, b, i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 int supported;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 int native_bpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 SDL_PixelFormat format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 SDL_Rect **sizes;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439
456
b4e14b15af3c Fixed crash with invalid bpp in SDL_SetVideoMode()
Sam Lantinga <slouken@libsdl.org>
parents: 450
diff changeset
440 /* Check parameters */
b4e14b15af3c Fixed crash with invalid bpp in SDL_SetVideoMode()
Sam Lantinga <slouken@libsdl.org>
parents: 450
diff changeset
441 if ( *BitsPerPixel < 8 || *BitsPerPixel > 32 ) {
b4e14b15af3c Fixed crash with invalid bpp in SDL_SetVideoMode()
Sam Lantinga <slouken@libsdl.org>
parents: 450
diff changeset
442 SDL_SetError("Invalid bits per pixel (range is {8...32})");
b4e14b15af3c Fixed crash with invalid bpp in SDL_SetVideoMode()
Sam Lantinga <slouken@libsdl.org>
parents: 450
diff changeset
443 return(0);
b4e14b15af3c Fixed crash with invalid bpp in SDL_SetVideoMode()
Sam Lantinga <slouken@libsdl.org>
parents: 450
diff changeset
444 }
430
60effdbf14ee Make sure width and height passed to SDL_GetVideoMode() are sane.
Ryan C. Gordon <icculus@icculus.org>
parents: 423
diff changeset
445 if ((*w <= 0) || (*h <= 0)) {
456
b4e14b15af3c Fixed crash with invalid bpp in SDL_SetVideoMode()
Sam Lantinga <slouken@libsdl.org>
parents: 450
diff changeset
446 SDL_SetError("Invalid width or height");
430
60effdbf14ee Make sure width and height passed to SDL_GetVideoMode() are sane.
Ryan C. Gordon <icculus@icculus.org>
parents: 423
diff changeset
447 return(0);
60effdbf14ee Make sure width and height passed to SDL_GetVideoMode() are sane.
Ryan C. Gordon <icculus@icculus.org>
parents: 423
diff changeset
448 }
60effdbf14ee Make sure width and height passed to SDL_GetVideoMode() are sane.
Ryan C. Gordon <icculus@icculus.org>
parents: 423
diff changeset
449
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 /* Try the original video mode, get the closest depth */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 native_bpp = SDL_VideoModeOK(*w, *h, *BitsPerPixel, flags);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 if ( native_bpp == *BitsPerPixel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 if ( native_bpp > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 *BitsPerPixel = native_bpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 /* No exact size match at any depth, look for closest match */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
461 SDL_memset(&format, 0, sizeof(format));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 supported = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 table = ((*BitsPerPixel+7)/8)-1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 SDL_closest_depths[table][0] = *BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 SDL_closest_depths[table][7] = SDL_VideoSurface->format->BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 for ( b = 0; !supported && SDL_closest_depths[table][b]; ++b ) {
1076
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
467 int best;
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
468
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 format.BitsPerPixel = SDL_closest_depths[table][b];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 sizes = SDL_ListModes(&format, flags);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 if ( sizes == (SDL_Rect **)0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 /* No sizes supported at this bit-depth */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 continue;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 }
1076
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
475 best=0;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 for ( i=0; sizes[i]; ++i ) {
1076
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
477 /* Mode with both dimensions bigger or equal than asked ? */
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
478 if ((sizes[i]->w >= *w) && (sizes[i]->h >= *h)) {
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
479 /* Mode with any dimension smaller or equal than current best ? */
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
480 if ((sizes[i]->w <= sizes[best]->w) || (sizes[i]->h <= sizes[best]->h)) {
1257
448a9a64537b [PATCH] SDL_GetVideoMode() does not find best mode, part 2
Patrice Mandin <patmandin@gmail.com>
parents: 1254
diff changeset
481 /* Now choose the mode that has less pixels */
1266
a7bea6db3c3e SDL_GetVideoMode, part 3: pixel count compare was failing when only 1 video mode was present
Patrice Mandin <patmandin@gmail.com>
parents: 1257
diff changeset
482 if ((sizes[i]->w * sizes[i]->h) <= (sizes[best]->w * sizes[best]->h)) {
1257
448a9a64537b [PATCH] SDL_GetVideoMode() does not find best mode, part 2
Patrice Mandin <patmandin@gmail.com>
parents: 1254
diff changeset
483 best=i;
448a9a64537b [PATCH] SDL_GetVideoMode() does not find best mode, part 2
Patrice Mandin <patmandin@gmail.com>
parents: 1254
diff changeset
484 supported = 1;
448a9a64537b [PATCH] SDL_GetVideoMode() does not find best mode, part 2
Patrice Mandin <patmandin@gmail.com>
parents: 1254
diff changeset
485 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
487 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
488 }
1076
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
489 if (supported) {
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
490 *w=sizes[best]->w;
8d3b95ece376 [PATCH] SDL_GetVideoMode() do not find the best video mode
Patrice Mandin <patmandin@gmail.com>
parents: 1052
diff changeset
491 *h=sizes[best]->h;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 *BitsPerPixel = SDL_closest_depths[table][b];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 if ( ! supported ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 SDL_SetError("No video mode large enough for %dx%d", *w, *h);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 return(supported);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 /* This should probably go somewhere else -- like SDL_surface.c */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 static void SDL_ClearSurface(SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 Uint32 black;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
505
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
506 black = SDL_MapRGB(surface->format, 0, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
507 SDL_FillRect(surface, NULL, black);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
508 if ((surface->flags&SDL_HWSURFACE) && (surface->flags&SDL_DOUBLEBUF)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 SDL_Flip(surface);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 SDL_FillRect(surface, NULL, black);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 }
4142
4433ef2a1802 We probably want to still do this for fullscreen surfaces, since we may be
Sam Lantinga <slouken@libsdl.org>
parents: 4140
diff changeset
512 if (surface->flags&SDL_FULLSCREEN) {
4433ef2a1802 We probably want to still do this for fullscreen surfaces, since we may be
Sam Lantinga <slouken@libsdl.org>
parents: 4140
diff changeset
513 SDL_Flip(surface);
4433ef2a1802 We probably want to still do this for fullscreen surfaces, since we may be
Sam Lantinga <slouken@libsdl.org>
parents: 4140
diff changeset
514 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 * Create a shadow surface suitable for fooling the app. :-)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 static void SDL_CreateShadowSurface(int depth)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 Uint32 Rmask, Gmask, Bmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 /* Allocate the shadow surface */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 if ( depth == (SDL_VideoSurface->format)->BitsPerPixel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 Rmask = (SDL_VideoSurface->format)->Rmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 Gmask = (SDL_VideoSurface->format)->Gmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 Bmask = (SDL_VideoSurface->format)->Bmask;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 Rmask = Gmask = Bmask = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 SDL_ShadowSurface = SDL_CreateRGBSurface(SDL_SWSURFACE,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 SDL_VideoSurface->w, SDL_VideoSurface->h,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 depth, Rmask, Gmask, Bmask, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 if ( SDL_ShadowSurface == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539 /* 8-bit shadow surfaces report that they have exclusive palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 if ( SDL_ShadowSurface->format->palette ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 SDL_ShadowSurface->flags |= SDL_HWPALETTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 if ( depth == (SDL_VideoSurface->format)->BitsPerPixel ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
543 SDL_memcpy(SDL_ShadowSurface->format->palette->colors,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 SDL_VideoSurface->format->palette->colors,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 SDL_VideoSurface->format->palette->ncolors*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 sizeof(SDL_Color));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 SDL_DitherColors(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 SDL_ShadowSurface->format->palette->colors, depth);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 /* If the video surface is resizable, the shadow should say so */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554 if ( (SDL_VideoSurface->flags & SDL_RESIZABLE) == SDL_RESIZABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 SDL_ShadowSurface->flags |= SDL_RESIZABLE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 /* If the video surface has no frame, the shadow should say so */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 if ( (SDL_VideoSurface->flags & SDL_NOFRAME) == SDL_NOFRAME ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 SDL_ShadowSurface->flags |= SDL_NOFRAME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 /* If the video surface is fullscreen, the shadow should say so */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 if ( (SDL_VideoSurface->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 SDL_ShadowSurface->flags |= SDL_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 /* If the video surface is flippable, the shadow should say so */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 if ( (SDL_VideoSurface->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 SDL_ShadowSurface->flags |= SDL_DOUBLEBUF;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
572 #ifdef __QNXNTO__
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
573 #include <sys/neutrino.h>
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
574 #endif /* __QNXNTO__ */
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
575
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 * Set the requested video mode, allocating a shadow buffer if necessary.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 SDL_Surface * SDL_SetVideoMode (int width, int height, int bpp, Uint32 flags)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 SDL_VideoDevice *video, *this;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 SDL_Surface *prev_mode, *mode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 int video_w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 int video_h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 int video_bpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 int is_opengl;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 SDL_GrabMode saved_grab;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 /* Start up the video driver, if necessary..
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 WARNING: This is the only function protected this way!
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 if ( ! current_video ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 if ( SDL_Init(SDL_INIT_VIDEO|SDL_INIT_NOPARACHUTE) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 this = video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598
1545
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
599 /* Default to the current width and height */
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
600 if ( width == 0 ) {
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
601 width = video->info.current_w;
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
602 }
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
603 if ( height == 0 ) {
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
604 height = video->info.current_h;
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
605 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 /* Default to the current video bpp */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607 if ( bpp == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 flags |= SDL_ANYFORMAT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 bpp = SDL_VideoSurface->format->BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 /* Get a good video mode, the closest one possible */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 video_w = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 video_h = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 video_bpp = bpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 if ( ! SDL_GetVideoMode(&video_w, &video_h, &video_bpp, flags) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 /* Check the requested flags */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 /* There's no palette in > 8 bits-per-pixel mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622 if ( video_bpp > 8 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 flags &= ~SDL_HWPALETTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 #if 0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 if ( (flags&SDL_FULLSCREEN) != SDL_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627 /* There's no windowed double-buffering */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 flags &= ~SDL_DOUBLEBUF;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 if ( (flags&SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 /* Use hardware surfaces when double-buffering */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 flags |= SDL_HWSURFACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 is_opengl = ( ( flags & SDL_OPENGL ) == SDL_OPENGL );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 if ( is_opengl ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 /* These flags are for 2D video modes only */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 flags &= ~(SDL_HWSURFACE|SDL_DOUBLEBUF);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641
14
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 11
diff changeset
642 /* Reset the keyboard here so event callbacks can run */
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 11
diff changeset
643 SDL_ResetKeyboard();
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 456
diff changeset
644 SDL_ResetMouse();
4249
429c8dd3175d Fixed bug #713
Sam Lantinga <slouken@libsdl.org>
parents: 4165
diff changeset
645 SDL_SetMouseRange(width, height);
1296
f418917e0b7a Fixed crash:
Sam Lantinga <slouken@libsdl.org>
parents: 1266
diff changeset
646 SDL_cursorstate &= ~CURSOR_USINGSW;
14
c3e9d4a623c1 Fixed stuck keys when changing the video mode
Sam Lantinga <slouken@lokigames.com>
parents: 11
diff changeset
647
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
648 /* Clean up any previous video mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
649 if ( SDL_PublicSurface != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
650 SDL_PublicSurface = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
651 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
652 if ( SDL_ShadowSurface != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
653 SDL_Surface *ready_to_go;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
654 ready_to_go = SDL_ShadowSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
655 SDL_ShadowSurface = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
656 SDL_FreeSurface(ready_to_go);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
657 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
658 if ( video->physpal ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
659 SDL_free(video->physpal->colors);
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
660 SDL_free(video->physpal);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
661 video->physpal = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663 if( video->gammacols) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
664 SDL_free(video->gammacols);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665 video->gammacols = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668 /* Save the previous grab state and turn off grab for mode switch */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669 saved_grab = SDL_WM_GrabInputOff();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671 /* Try to set the video mode, along with offset and clipping */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672 prev_mode = SDL_VideoSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
673 SDL_LockCursor();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
674 SDL_VideoSurface = NULL; /* In case it's freed by driver */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675 mode = video->SetVideoMode(this, prev_mode,video_w,video_h,video_bpp,flags);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
676 if ( mode ) { /* Prevent resize events from mode change */
1190
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
parents: 1187
diff changeset
677 /* But not on OS/2 */
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
parents: 1187
diff changeset
678 #ifndef __OS2__
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679 SDL_PrivateResize(mode->w, mode->h);
1190
173c063d4f55 OS/2 port!
Ryan C. Gordon <icculus@icculus.org>
parents: 1187
diff changeset
680 #endif
229
4d24d5a660a8 Fix a crash if an OpenGL video mode can't be set.
Sam Lantinga <slouken@libsdl.org>
parents: 216
diff changeset
681
4d24d5a660a8 Fix a crash if an OpenGL video mode can't be set.
Sam Lantinga <slouken@libsdl.org>
parents: 216
diff changeset
682 /* Sam - If we asked for OpenGL mode, and didn't get it, fail */
4d24d5a660a8 Fix a crash if an OpenGL video mode can't be set.
Sam Lantinga <slouken@libsdl.org>
parents: 216
diff changeset
683 if ( is_opengl && !(mode->flags & SDL_OPENGL) ) {
4d24d5a660a8 Fix a crash if an OpenGL video mode can't be set.
Sam Lantinga <slouken@libsdl.org>
parents: 216
diff changeset
684 mode = NULL;
883
50f5a29c6a17 Date: Sat, 10 Apr 2004 02:25:33 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 853
diff changeset
685 SDL_SetError("OpenGL not available");
229
4d24d5a660a8 Fix a crash if an OpenGL video mode can't be set.
Sam Lantinga <slouken@libsdl.org>
parents: 216
diff changeset
686 }
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
687 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
688 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
689 * rcg11292000
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
690 * If you try to set an SDL_OPENGL surface, and fail to find a
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
691 * matching visual, then the next call to SDL_SetVideoMode()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
692 * will segfault, since we no longer point to a dummy surface,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
693 * but rather NULL.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
694 * Sam 11/29/00
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
695 * WARNING, we need to make sure that the previous mode hasn't
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
696 * already been freed by the video driver. What do we do in
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
697 * that case? Should we call SDL_VideoInit() again?
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
698 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
699 SDL_VideoSurface = (mode != NULL) ? mode : prev_mode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
700
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
701 if ( (mode != NULL) && (!is_opengl) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
702 /* Sanity check */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
703 if ( (mode->w < width) || (mode->h < height) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704 SDL_SetError("Video mode smaller than requested");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
705 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
706 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
707
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
708 /* If we have a palettized surface, create a default palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
709 if ( mode->format->palette ) {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
710 SDL_PixelFormat *vf = mode->format;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711 SDL_DitherColors(vf->palette->colors, vf->BitsPerPixel);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
712 video->SetColors(this, 0, vf->palette->ncolors,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713 vf->palette->colors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
714 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
715
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
716 /* Clear the surface to black */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717 video->offset_x = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718 video->offset_y = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
719 mode->offset = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
720 SDL_SetClipRect(mode, NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
721 SDL_ClearSurface(mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
722
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
723 /* Now adjust the offsets to match the desired mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
724 video->offset_x = (mode->w-width)/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
725 video->offset_y = (mode->h-height)/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
726 mode->offset = video->offset_y*mode->pitch +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
727 video->offset_x*mode->format->BytesPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
728 #ifdef DEBUG_VIDEO
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
729 fprintf(stderr,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730 "Requested mode: %dx%dx%d, obtained mode %dx%dx%d (offset %d)\n",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
731 width, height, bpp,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
732 mode->w, mode->h, mode->format->BitsPerPixel, mode->offset);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
733 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 mode->w = width;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 mode->h = height;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
736 SDL_SetClipRect(mode, NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738 SDL_ResetCursor();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
739 SDL_UnlockCursor();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741 /* If we failed setting a video mode, return NULL... (Uh Oh!) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
742 if ( mode == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
746 /* If there is no window manager, set the SDL_NOFRAME flag */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
747 if ( ! video->info.wm_available ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
748 mode->flags |= SDL_NOFRAME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
749 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
750
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
751 /* Reset the mouse cursor and grab for new video mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
752 SDL_SetCursor(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
753 if ( video->UpdateMouse ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
754 video->UpdateMouse(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
755 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
756 SDL_WM_GrabInput(saved_grab);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
757 SDL_GetRelativeMouseState(NULL, NULL); /* Clear first large delta */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
758
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
759 #if SDL_VIDEO_OPENGL
650
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
760 /* Load GL symbols (before MakeCurrent, where we need glGetString). */
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
761 if ( flags & (SDL_OPENGL | SDL_OPENGLBLIT) ) {
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
762
1032
c1c2efca4548 Date: Mon, 24 Jan 2005 21:37:56 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 989
diff changeset
763 #if defined(__QNXNTO__) && (_NTO_VERSION < 630)
916
46916168361d Date: Sun, 25 Jul 2004 23:10:03 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
764 #define __SDL_NOGETPROCADDR__
989
475166d13b44 Factorize OSMesa OpenGL code for Atari drivers
Patrice Mandin <patmandin@gmail.com>
parents: 944
diff changeset
765 #elif defined(__MINT__)
475166d13b44 Factorize OSMesa OpenGL code for Atari drivers
Patrice Mandin <patmandin@gmail.com>
parents: 944
diff changeset
766 #define __SDL_NOGETPROCADDR__
916
46916168361d Date: Sun, 25 Jul 2004 23:10:03 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 910
diff changeset
767 #endif
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
768 #ifdef __SDL_NOGETPROCADDR__
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
769 #define SDL_PROC(ret,func,params) video->func=func;
663
8bedd6d61642 Date: Sat, 2 Aug 2003 16:22:51 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 662
diff changeset
770 #else
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
771 #define SDL_PROC(ret,func,params) \
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
772 do { \
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
773 video->func = SDL_GL_GetProcAddress(#func); \
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
774 if ( ! video->func ) { \
1141
fe1fa56dcbc6 If couldn't load a needed GL symbol in SDL_SetVideoMode(), report it more
Ryan C. Gordon <icculus@icculus.org>
parents: 1140
diff changeset
775 SDL_SetError("Couldn't load GL function %s: %s\n", #func, SDL_GetError()); \
910
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
776 return(NULL); \
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
777 } \
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
778 } while ( 0 );
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
779
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
780 #endif /* __SDL_NOGETPROCADDR__ */
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
Sam Lantinga <slouken@libsdl.org>
parents: 883
diff changeset
781
650
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
782 #include "SDL_glfuncs.h"
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
783 #undef SDL_PROC
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
784 }
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
785 #endif /* SDL_VIDEO_OPENGL */
650
fe445b59d307 We need to lookup the address of glGetString before calling GL_MakeCurrent(),
Ryan C. Gordon <icculus@icculus.org>
parents: 630
diff changeset
786
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
787 /* If we're running OpenGL, make the context current */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
788 if ( (video->screen->flags & SDL_OPENGL) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
789 video->GL_MakeCurrent ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
790 if ( video->GL_MakeCurrent(this) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
791 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
792 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
793 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
794
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
795 /* Set up a fake SDL surface for OpenGL "blitting" */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
796 if ( (flags & SDL_OPENGLBLIT) == SDL_OPENGLBLIT ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
797 /* Load GL functions for performing the texture updates */
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
798 #if SDL_VIDEO_OPENGL
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
799
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
800 /* Create a software surface for blitting */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
801 #ifdef GL_VERSION_1_2
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
802 /* If the implementation either supports the packed pixels
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
803 extension, or implements the core OpenGL 1.2 API, it will
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
804 support the GL_UNSIGNED_SHORT_5_6_5 texture format.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
805 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
806 if ( (bpp == 16) &&
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
807 (SDL_strstr((const char *)video->glGetString(GL_EXTENSIONS), "GL_EXT_packed_pixels") ||
1341
d02b552e5304 Configure dynamically generates SDL_config.h
Sam Lantinga <slouken@libsdl.org>
parents: 1338
diff changeset
808 (SDL_atof((const char *)video->glGetString(GL_VERSION)) >= 1.2f))
282
b42d80e73896 Fixed SDL_OPENGLBLIT with OpenGL API newer than 1.2
Sam Lantinga <slouken@libsdl.org>
parents: 281
diff changeset
809 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
810 video->is_32bit = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
811 SDL_VideoSurface = SDL_CreateRGBSurface(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
812 flags,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
813 width,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
814 height,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
815 16,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
816 31 << 11,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
817 63 << 5,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
818 31,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
819 0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
820 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
821 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
822 else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
823 #endif /* OpenGL 1.2 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
824 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
825 video->is_32bit = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
826 SDL_VideoSurface = SDL_CreateRGBSurface(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
827 flags,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
828 width,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
829 height,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
830 32,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
831 #if SDL_BYTEORDER == SDL_LIL_ENDIAN
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
832 0x000000FF,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
833 0x0000FF00,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
834 0x00FF0000,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
835 0xFF000000
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
836 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
837 0xFF000000,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
838 0x00FF0000,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
839 0x0000FF00,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
840 0x000000FF
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
841 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
842 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
843 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
844 if ( ! SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
845 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
846 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
847 SDL_VideoSurface->flags = mode->flags | SDL_OPENGLBLIT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
848
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
849 /* Free the original video mode surface (is this safe?) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
850 SDL_FreeSurface(mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
851
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
852 /* Set the surface completely opaque & white by default */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
853 SDL_memset( SDL_VideoSurface->pixels, 255, SDL_VideoSurface->h * SDL_VideoSurface->pitch );
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
854 video->glGenTextures( 1, &video->texture );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
855 video->glBindTexture( GL_TEXTURE_2D, video->texture );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
856 video->glTexImage2D(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
857 GL_TEXTURE_2D,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
858 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
859 video->is_32bit ? GL_RGBA : GL_RGB,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
860 256,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
861 256,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
862 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
863 video->is_32bit ? GL_RGBA : GL_RGB,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
864 #ifdef GL_VERSION_1_2
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
865 video->is_32bit ? GL_UNSIGNED_BYTE : GL_UNSIGNED_SHORT_5_6_5,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
866 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
867 GL_UNSIGNED_BYTE,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
868 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
869 NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
870
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
871 video->UpdateRects = SDL_GL_UpdateRectsLock;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
872 #else
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
873 SDL_SetError("Somebody forgot to #define SDL_VIDEO_OPENGL");
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
874 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
875 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
876 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
877
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
878 /* Create a shadow surface if necessary */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
879 /* There are three conditions under which we create a shadow surface:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
880 1. We need a particular bits-per-pixel that we didn't get.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
881 2. We need a hardware palette and didn't get one.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
882 3. We need a software surface and got a hardware surface.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
883 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
884 if ( !(SDL_VideoSurface->flags & SDL_OPENGL) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
885 (
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
886 ( !(flags&SDL_ANYFORMAT) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
887 (SDL_VideoSurface->format->BitsPerPixel != bpp)) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
888 ( (flags&SDL_HWPALETTE) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
889 !(SDL_VideoSurface->flags&SDL_HWPALETTE)) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
890 /* If the surface is in hardware, video writes are visible
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
891 as soon as they are performed, so we need to buffer them
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
892 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
893 ( ((flags&SDL_HWSURFACE) == SDL_SWSURFACE) &&
580
be6495850a62 If a double-buffered surface was requested, and a plain hardware surface
Sam Lantinga <slouken@libsdl.org>
parents: 567
diff changeset
894 (SDL_VideoSurface->flags&SDL_HWSURFACE)) ||
be6495850a62 If a double-buffered surface was requested, and a plain hardware surface
Sam Lantinga <slouken@libsdl.org>
parents: 567
diff changeset
895 ( (flags&SDL_DOUBLEBUF) &&
be6495850a62 If a double-buffered surface was requested, and a plain hardware surface
Sam Lantinga <slouken@libsdl.org>
parents: 567
diff changeset
896 (SDL_VideoSurface->flags&SDL_HWSURFACE) &&
be6495850a62 If a double-buffered surface was requested, and a plain hardware surface
Sam Lantinga <slouken@libsdl.org>
parents: 567
diff changeset
897 !(SDL_VideoSurface->flags&SDL_DOUBLEBUF))
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
898 ) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
899 SDL_CreateShadowSurface(bpp);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
900 if ( SDL_ShadowSurface == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
901 SDL_SetError("Couldn't create shadow surface");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
902 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
903 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
904 SDL_PublicSurface = SDL_ShadowSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
905 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
906 SDL_PublicSurface = SDL_VideoSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
907 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
908 video->info.vfmt = SDL_VideoSurface->format;
1545
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
909 video->info.current_w = SDL_VideoSurface->w;
8d9bb0cf2c2a Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents: 1491
diff changeset
910 video->info.current_h = SDL_VideoSurface->h;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
911
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
912 /* We're done! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
913 return(SDL_PublicSurface);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
914 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
915
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
916 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
917 * Convert a surface into the video pixel format.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
918 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
919 SDL_Surface * SDL_DisplayFormat (SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
920 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
921 Uint32 flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
922
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
923 if ( ! SDL_PublicSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
924 SDL_SetError("No video mode has been set");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
925 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
926 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
927 /* Set the flags appropriate for copying to display surface */
313
67ad846ed21c *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 306
diff changeset
928 if (((SDL_PublicSurface->flags&SDL_HWSURFACE) == SDL_HWSURFACE) && current_video->info.blit_hw)
306
3879bed3395c Only put surfaces in video memory if there are accelerated blits
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
929 flags = SDL_HWSURFACE;
3879bed3395c Only put surfaces in video memory if there are accelerated blits
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
930 else
3879bed3395c Only put surfaces in video memory if there are accelerated blits
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
931 flags = SDL_SWSURFACE;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
932 #ifdef AUTORLE_DISPLAYFORMAT
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
933 flags |= (surface->flags & (SDL_SRCCOLORKEY|SDL_SRCALPHA));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
934 flags |= SDL_RLEACCELOK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
935 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
936 flags |= surface->flags & (SDL_SRCCOLORKEY|SDL_SRCALPHA|SDL_RLEACCELOK);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
937 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
938 return(SDL_ConvertSurface(surface, SDL_PublicSurface->format, flags));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
939 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
940
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
941 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
942 * Convert a surface into a format that's suitable for blitting to
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
943 * the screen, but including an alpha channel.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
944 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
945 SDL_Surface *SDL_DisplayFormatAlpha(SDL_Surface *surface)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
946 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
947 SDL_PixelFormat *vf;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
948 SDL_PixelFormat *format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
949 SDL_Surface *converted;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
950 Uint32 flags;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
951 /* default to ARGB8888 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
952 Uint32 amask = 0xff000000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
953 Uint32 rmask = 0x00ff0000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
954 Uint32 gmask = 0x0000ff00;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
955 Uint32 bmask = 0x000000ff;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
956
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
957 if ( ! SDL_PublicSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
958 SDL_SetError("No video mode has been set");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
959 return(NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
960 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
961 vf = SDL_PublicSurface->format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
962
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
963 switch(vf->BytesPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
964 case 2:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
965 /* For XGY5[56]5, use, AXGY8888, where {X, Y} = {R, B}.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
966 For anything else (like ARGB4444) it doesn't matter
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
967 since we have no special code for it anyway */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
968 if ( (vf->Rmask == 0x1f) &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
969 (vf->Bmask == 0xf800 || vf->Bmask == 0x7c00)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
970 rmask = 0xff;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
971 bmask = 0xff0000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
972 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
973 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
974
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
975 case 3:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
976 case 4:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
977 /* Keep the video format, as long as the high 8 bits are
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
978 unused or alpha */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
979 if ( (vf->Rmask == 0xff) && (vf->Bmask == 0xff0000) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
980 rmask = 0xff;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
981 bmask = 0xff0000;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
982 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
983 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
984
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
985 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
986 /* We have no other optimised formats right now. When/if a new
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
987 optimised alpha format is written, add the converter here */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
988 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
989 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
990 format = SDL_AllocFormat(32, rmask, gmask, bmask, amask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
991 flags = SDL_PublicSurface->flags & SDL_HWSURFACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
992 flags |= surface->flags & (SDL_SRCALPHA | SDL_RLEACCELOK);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
993 converted = SDL_ConvertSurface(surface, format, flags);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
994 SDL_FreeFormat(format);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
995 return(converted);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
996 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
997
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
998 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
999 * Update a specific portion of the physical screen
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1000 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1001 void SDL_UpdateRect(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1002 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1003 if ( screen ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1004 SDL_Rect rect;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1005
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1006 /* Perform some checking */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1007 if ( w == 0 )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1008 w = screen->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1009 if ( h == 0 )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1010 h = screen->h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1011 if ( (int)(x+w) > screen->w )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1012 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1013 if ( (int)(y+h) > screen->h )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1014 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1015
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1016 /* Fill the rectangle */
1428
5f52867ba65c Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
1017 rect.x = (Sint16)x;
5f52867ba65c Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
1018 rect.y = (Sint16)y;
5f52867ba65c Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
1019 rect.w = (Uint16)w;
5f52867ba65c Update for Visual C++ 6.0
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
1020 rect.h = (Uint16)h;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1021 SDL_UpdateRects(screen, 1, &rect);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1022 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1023 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1024 void SDL_UpdateRects (SDL_Surface *screen, int numrects, SDL_Rect *rects)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1025 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1026 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1027 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1028 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1029
1491
cf23b92602aa Don't crash if SDL_Flip() is called with an OpenGL mode set
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
1030 if ( (screen->flags & (SDL_OPENGL | SDL_OPENGLBLIT)) == SDL_OPENGL ) {
cf23b92602aa Don't crash if SDL_Flip() is called with an OpenGL mode set
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
1031 SDL_SetError("OpenGL active, use SDL_GL_SwapBuffers()");
cf23b92602aa Don't crash if SDL_Flip() is called with an OpenGL mode set
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
1032 return;
cf23b92602aa Don't crash if SDL_Flip() is called with an OpenGL mode set
Sam Lantinga <slouken@libsdl.org>
parents: 1428
diff changeset
1033 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1034 if ( screen == SDL_ShadowSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1035 /* Blit the shadow surface using saved mapping */
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1036 SDL_Palette *pal = screen->format->palette;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1037 SDL_Color *saved_colors = NULL;
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1038 if ( pal && !(SDL_VideoSurface->flags & SDL_HWPALETTE) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1039 /* simulated 8bpp, use correct physical palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1040 saved_colors = pal->colors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1041 if ( video->gammacols ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1042 /* gamma-corrected palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1043 pal->colors = video->gammacols;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1044 } else if ( video->physpal ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1045 /* physical palette different from logical */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1046 pal->colors = video->physpal->colors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1047 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1048 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1049 if ( SHOULD_DRAWCURSOR(SDL_cursorstate) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1050 SDL_LockCursor();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1051 SDL_DrawCursor(SDL_ShadowSurface);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1052 for ( i=0; i<numrects; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1053 SDL_LowerBlit(SDL_ShadowSurface, &rects[i],
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1054 SDL_VideoSurface, &rects[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1055 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1056 SDL_EraseCursor(SDL_ShadowSurface);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1057 SDL_UnlockCursor();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1058 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1059 for ( i=0; i<numrects; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1060 SDL_LowerBlit(SDL_ShadowSurface, &rects[i],
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1061 SDL_VideoSurface, &rects[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1062 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1063 }
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1064 if ( saved_colors ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1065 pal->colors = saved_colors;
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1066 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1067
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1068 /* Fall through to video surface update */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1069 screen = SDL_VideoSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1070 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1071 if ( screen == SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1072 /* Update the video surface */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1073 if ( screen->offset ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1074 for ( i=0; i<numrects; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1075 rects[i].x += video->offset_x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1076 rects[i].y += video->offset_y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1077 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1078 video->UpdateRects(this, numrects, rects);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1079 for ( i=0; i<numrects; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1080 rects[i].x -= video->offset_x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1081 rects[i].y -= video->offset_y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1082 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1083 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1084 video->UpdateRects(this, numrects, rects);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1085 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1086 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1087 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1088
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1089 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1090 * Performs hardware double buffering, if possible, or a full update if not.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1091 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1092 int SDL_Flip(SDL_Surface *screen)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1093 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1094 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1095 /* Copy the shadow surface to the video surface */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1096 if ( screen == SDL_ShadowSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1097 SDL_Rect rect;
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1098 SDL_Palette *pal = screen->format->palette;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1099 SDL_Color *saved_colors = NULL;
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1100 if ( pal && !(SDL_VideoSurface->flags & SDL_HWPALETTE) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1101 /* simulated 8bpp, use correct physical palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1102 saved_colors = pal->colors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1103 if ( video->gammacols ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1104 /* gamma-corrected palette */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1105 pal->colors = video->gammacols;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1106 } else if ( video->physpal ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1107 /* physical palette different from logical */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1108 pal->colors = video->physpal->colors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1109 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1110 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1111
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1112 rect.x = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1113 rect.y = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1114 rect.w = screen->w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1115 rect.h = screen->h;
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1116 if ( SHOULD_DRAWCURSOR(SDL_cursorstate) ) {
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1117 SDL_LockCursor();
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1118 SDL_DrawCursor(SDL_ShadowSurface);
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1119 SDL_LowerBlit(SDL_ShadowSurface, &rect,
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1120 SDL_VideoSurface, &rect);
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1121 SDL_EraseCursor(SDL_ShadowSurface);
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1122 SDL_UnlockCursor();
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1123 } else {
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1124 SDL_LowerBlit(SDL_ShadowSurface, &rect,
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1125 SDL_VideoSurface, &rect);
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1126 }
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1127 if ( saved_colors ) {
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1128 pal->colors = saved_colors;
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1129 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1130
488
0a111805b53a Fixed missing cursor after shadow buffer flip (thanks Jan!)
Sam Lantinga <slouken@libsdl.org>
parents: 460
diff changeset
1131 /* Fall through to video surface update */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1132 screen = SDL_VideoSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1133 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1134 if ( (screen->flags & SDL_DOUBLEBUF) == SDL_DOUBLEBUF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1135 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1136 return(video->FlipHWSurface(this, SDL_VideoSurface));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1137 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1138 SDL_UpdateRect(screen, 0, 0, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1139 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1140 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1141 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1142
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1143 static void SetPalette_logical(SDL_Surface *screen, SDL_Color *colors,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1144 int firstcolor, int ncolors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1145 {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1146 SDL_Palette *pal = screen->format->palette;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1147 SDL_Palette *vidpal;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1148
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1149 if ( colors != (pal->colors + firstcolor) ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1150 SDL_memcpy(pal->colors + firstcolor, colors,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1151 ncolors * sizeof(*colors));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1152 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1153
3995
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1154 if ( current_video && SDL_VideoSurface ) {
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1155 vidpal = SDL_VideoSurface->format->palette;
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1156 if ( (screen == SDL_ShadowSurface) && vidpal ) {
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1157 /*
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1158 * This is a shadow surface, and the physical
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1159 * framebuffer is also indexed. Propagate the
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1160 * changes to its logical palette so that
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1161 * updates are always identity blits
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1162 */
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1163 SDL_memcpy(vidpal->colors + firstcolor, colors,
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1164 ncolors * sizeof(*colors));
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1165 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1166 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1167 SDL_FormatChanged(screen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1168 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1169
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1170 static int SetPalette_physical(SDL_Surface *screen,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1171 SDL_Color *colors, int firstcolor, int ncolors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1172 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1173 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1174 int gotall = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1175
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1176 if ( video->physpal ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1177 /* We need to copy the new colors, since we haven't
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1178 * already done the copy in the logical set above.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1179 */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1180 SDL_memcpy(video->physpal->colors + firstcolor,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1181 colors, ncolors * sizeof(*colors));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1182 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1183 if ( screen == SDL_ShadowSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1184 if ( SDL_VideoSurface->flags & SDL_HWPALETTE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1185 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1186 * The real screen is also indexed - set its physical
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1187 * palette. The physical palette does not include the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1188 * gamma modification, we apply it directly instead,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1189 * but this only happens if we have hardware palette.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1190 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1191 screen = SDL_VideoSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1192 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1193 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1194 * The video surface is not indexed - invalidate any
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1195 * active shadow-to-video blit mappings.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1196 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1197 if ( screen->map->dst == SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1198 SDL_InvalidateMap(screen->map);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1199 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1200 if ( video->gamma ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1201 if( ! video->gammacols ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1202 SDL_Palette *pp = video->physpal;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1203 if(!pp)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1204 pp = screen->format->palette;
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1205 video->gammacols = SDL_malloc(pp->ncolors
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1206 * sizeof(SDL_Color));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1207 SDL_ApplyGamma(video->gamma,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1208 pp->colors,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1209 video->gammacols,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1210 pp->ncolors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1211 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1212 SDL_ApplyGamma(video->gamma, colors,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1213 video->gammacols
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1214 + firstcolor,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1215 ncolors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1216 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1217 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1218 SDL_UpdateRect(screen, 0, 0, 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1219 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1220 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1221
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1222 if ( screen == SDL_VideoSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1223 SDL_Color gcolors[256];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1224
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1225 if ( video->gamma ) {
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1226 SDL_ApplyGamma(video->gamma, colors, gcolors, ncolors);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1227 colors = gcolors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1228 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1229 gotall = video->SetColors(video, firstcolor, ncolors, colors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1230 if ( ! gotall ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1231 /* The video flags shouldn't have SDL_HWPALETTE, and
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1232 the video driver is responsible for copying back the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1233 correct colors into the video surface palette.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1234 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1235 ;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1236 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1237 SDL_CursorPaletteChanged();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1238 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1239 return gotall;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1240 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1241
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1242 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1243 * Set the physical and/or logical colormap of a surface:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1244 * Only the screen has a physical colormap. It determines what is actually
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1245 * sent to the display.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1246 * The logical colormap is used to map blits to/from the surface.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1247 * 'which' is one or both of SDL_LOGPAL, SDL_PHYSPAL
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1248 *
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1249 * Return nonzero if all colours were set as requested, or 0 otherwise.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1250 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1251 int SDL_SetPalette(SDL_Surface *screen, int which,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1252 SDL_Color *colors, int firstcolor, int ncolors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1253 {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1254 SDL_Palette *pal;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1255 int gotall;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1256 int palsize;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1257
3995
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1258 if ( !screen ) {
34
27cb016592f9 Minor crash bugfix
Sam Lantinga <slouken@lokigames.com>
parents: 30
diff changeset
1259 return 0;
27cb016592f9 Minor crash bugfix
Sam Lantinga <slouken@lokigames.com>
parents: 30
diff changeset
1260 }
3995
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1261 if ( !current_video || screen != SDL_PublicSurface ) {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1262 /* only screens have physical palettes */
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1263 which &= ~SDL_PHYSPAL;
3995
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1264 } else if ( (screen->flags & SDL_HWPALETTE) != SDL_HWPALETTE ) {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1265 /* hardware palettes required for split colormaps */
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1266 which |= SDL_PHYSPAL | SDL_LOGPAL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1267 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1268
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1269 /* Verify the parameters */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1270 pal = screen->format->palette;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1271 if( !pal ) {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1272 return 0; /* not a palettized surface */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1273 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1274 gotall = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1275 palsize = 1 << screen->format->BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1276 if ( ncolors > (palsize - firstcolor) ) {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1277 ncolors = (palsize - firstcolor);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1278 gotall = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1279 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1280
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1281 if ( which & SDL_LOGPAL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1282 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1283 * Logical palette change: The actual screen isn't affected,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1284 * but the internal colormap is altered so that the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1285 * interpretation of the pixel values (for blits etc) is
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1286 * changed.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1287 */
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1288 SetPalette_logical(screen, colors, firstcolor, ncolors);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1289 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1290 if ( which & SDL_PHYSPAL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1291 SDL_VideoDevice *video = current_video;
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1292 /*
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1293 * Physical palette change: This doesn't affect the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1294 * program's idea of what the screen looks like, but changes
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1295 * its actual appearance.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1296 */
3995
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1297 if ( !video->physpal && !(which & SDL_LOGPAL) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1298 /* Lazy physical palette allocation */
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1299 int size;
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1300 SDL_Palette *pp = SDL_malloc(sizeof(*pp));
944
cdea7cbc3e23 Date: Wed, 28 Jul 2004 14:56:57 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 916
diff changeset
1301 if ( !pp ) {
cdea7cbc3e23 Date: Wed, 28 Jul 2004 14:56:57 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 916
diff changeset
1302 return 0;
cdea7cbc3e23 Date: Wed, 28 Jul 2004 14:56:57 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 916
diff changeset
1303 }
3995
604321d3575e Fixed bug #398
Sam Lantinga <slouken@libsdl.org>
parents: 3976
diff changeset
1304 video->physpal = pp;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1305 pp->ncolors = pal->ncolors;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1306 size = pp->ncolors * sizeof(SDL_Color);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1307 pp->colors = SDL_malloc(size);
944
cdea7cbc3e23 Date: Wed, 28 Jul 2004 14:56:57 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 916
diff changeset
1308 if ( !pp->colors ) {
cdea7cbc3e23 Date: Wed, 28 Jul 2004 14:56:57 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 916
diff changeset
1309 return 0;
cdea7cbc3e23 Date: Wed, 28 Jul 2004 14:56:57 +0800
Sam Lantinga <slouken@libsdl.org>
parents: 916
diff changeset
1310 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1311 SDL_memcpy(pp->colors, pal->colors, size);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1312 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1313 if ( ! SetPalette_physical(screen,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1314 colors, firstcolor, ncolors) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1315 gotall = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1316 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1317 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1318 return gotall;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1319 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1320
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1321 int SDL_SetColors(SDL_Surface *screen, SDL_Color *colors, int firstcolor,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1322 int ncolors)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1323 {
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1324 return SDL_SetPalette(screen, SDL_LOGPAL | SDL_PHYSPAL,
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1325 colors, firstcolor, ncolors);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1326 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1327
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1328 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1329 * Clean up the video subsystem
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1330 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1331 void SDL_VideoQuit (void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1332 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1333 SDL_Surface *ready_to_go;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1334
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1335 if ( current_video ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1336 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1337 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1338
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1339 /* Halt event processing before doing anything else */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1340 SDL_StopEventLoop();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1341
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1342 /* Clean up allocated window manager items */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1343 if ( SDL_PublicSurface ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1344 SDL_PublicSurface = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1345 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1346 SDL_CursorQuit();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1347
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1348 /* Just in case... */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1349 SDL_WM_GrabInputOff();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1350
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1351 /* Clean up the system video */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1352 video->VideoQuit(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1353
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1354 /* Free any lingering surfaces */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1355 ready_to_go = SDL_ShadowSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1356 SDL_ShadowSurface = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1357 SDL_FreeSurface(ready_to_go);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1358 if ( SDL_VideoSurface != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1359 ready_to_go = SDL_VideoSurface;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1360 SDL_VideoSurface = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1361 SDL_FreeSurface(ready_to_go);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1362 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1363 SDL_PublicSurface = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1364
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1365 /* Clean up miscellaneous memory */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1366 if ( video->physpal ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1367 SDL_free(video->physpal->colors);
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1368 SDL_free(video->physpal);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1369 video->physpal = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1370 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1371 if ( video->gammacols ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1372 SDL_free(video->gammacols);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1373 video->gammacols = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1374 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1375 if ( video->gamma ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1376 SDL_free(video->gamma);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1377 video->gamma = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1378 }
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1379 if ( video->wm_title != NULL ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1380 SDL_free(video->wm_title);
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1381 video->wm_title = NULL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1382 }
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1383 if ( video->wm_icon != NULL ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1384 SDL_free(video->wm_icon);
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1385 video->wm_icon = NULL;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1386 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1387
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1388 /* Finish cleaning up video subsystem */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1389 video->free(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1390 current_video = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1391 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1392 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1393 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1394
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1395 /* Load the GL driver library */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1396 int SDL_GL_LoadLibrary(const char *path)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1397 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1398 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1399 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1400 int retval;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1401
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1402 retval = -1;
423
d1565c52ded5 More correct error reported when calling SDL_GL_LoadLibrary() without
Ryan C. Gordon <icculus@icculus.org>
parents: 371
diff changeset
1403 if ( video == NULL ) {
d1565c52ded5 More correct error reported when calling SDL_GL_LoadLibrary() without
Ryan C. Gordon <icculus@icculus.org>
parents: 371
diff changeset
1404 SDL_SetError("Video subsystem has not been initialized");
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1405 } else {
423
d1565c52ded5 More correct error reported when calling SDL_GL_LoadLibrary() without
Ryan C. Gordon <icculus@icculus.org>
parents: 371
diff changeset
1406 if ( video->GL_LoadLibrary ) {
d1565c52ded5 More correct error reported when calling SDL_GL_LoadLibrary() without
Ryan C. Gordon <icculus@icculus.org>
parents: 371
diff changeset
1407 retval = video->GL_LoadLibrary(this, path);
d1565c52ded5 More correct error reported when calling SDL_GL_LoadLibrary() without
Ryan C. Gordon <icculus@icculus.org>
parents: 371
diff changeset
1408 } else {
d1565c52ded5 More correct error reported when calling SDL_GL_LoadLibrary() without
Ryan C. Gordon <icculus@icculus.org>
parents: 371
diff changeset
1409 SDL_SetError("No dynamic GL support in video driver");
d1565c52ded5 More correct error reported when calling SDL_GL_LoadLibrary() without
Ryan C. Gordon <icculus@icculus.org>
parents: 371
diff changeset
1410 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1411 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1412 return(retval);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1413 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1414
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1415 void *SDL_GL_GetProcAddress(const char* proc)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1416 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1417 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1418 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1419 void *func;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1420
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1421 func = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1422 if ( video->GL_GetProcAddress ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1423 if ( video->gl_config.driver_loaded ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1424 func = video->GL_GetProcAddress(this, proc);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1425 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1426 SDL_SetError("No GL driver has been loaded");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1427 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1428 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1429 SDL_SetError("No dynamic GL support in video driver");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1430 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1431 return func;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1432 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1433
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1434 /* Set the specified GL attribute for setting up a GL video mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1435 int SDL_GL_SetAttribute( SDL_GLattr attr, int value )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1436 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1437 int retval;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1438 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1439
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1440 retval = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1441 switch (attr) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1442 case SDL_GL_RED_SIZE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1443 video->gl_config.red_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1444 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1445 case SDL_GL_GREEN_SIZE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1446 video->gl_config.green_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1447 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1448 case SDL_GL_BLUE_SIZE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1449 video->gl_config.blue_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1450 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1451 case SDL_GL_ALPHA_SIZE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1452 video->gl_config.alpha_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1453 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1454 case SDL_GL_DOUBLEBUFFER:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1455 video->gl_config.double_buffer = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1456 break;
662
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1457 case SDL_GL_BUFFER_SIZE:
66c02f83f5bf Date: Sun, 27 Jul 2003 22:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 656
diff changeset
1458 video->gl_config.buffer_size = value;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1459 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1460 case SDL_GL_DEPTH_SIZE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1461 video->gl_config.depth_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1462 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1463 case SDL_GL_STENCIL_SIZE:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1464 video->gl_config.stencil_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1465 break;
450
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
1466 case SDL_GL_ACCUM_RED_SIZE:
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1467 video->gl_config.accum_red_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1468 break;
450
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
1469 case SDL_GL_ACCUM_GREEN_SIZE:
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1470 video->gl_config.accum_green_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1471 break;
450
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
1472 case SDL_GL_ACCUM_BLUE_SIZE:
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1473 video->gl_config.accum_blue_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1474 break;
450
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
1475 case SDL_GL_ACCUM_ALPHA_SIZE:
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1476 video->gl_config.accum_alpha_size = value;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1477 break;
450
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
1478 case SDL_GL_STEREO:
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
1479 video->gl_config.stereo = value;
8a43e0cbf02f Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Sam Lantinga <slouken@libsdl.org>
parents: 433
diff changeset
1480 break;
656
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
1481 case SDL_GL_MULTISAMPLEBUFFERS:
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
1482 video->gl_config.multisamplebuffers = value;
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 650
diff changeset
1483 break;
656
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
1484 case SDL_GL_MULTISAMPLESAMPLES:
864e2d2a9a55 Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents: 655
diff changeset
1485 video->gl_config.multisamplesamples = value;
655
9c42ee1b7d77 Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents: 650
diff changeset
1486 break;
1737
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
1487 case SDL_GL_ACCELERATED_VISUAL:
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
1488 video->gl_config.accelerated = value;
eacc5bc01d1c Implemented bug #5
Sam Lantinga <slouken@libsdl.org>
parents: 1736
diff changeset
1489 break;
1736
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
1490 case SDL_GL_SWAP_CONTROL:
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
1491 video->gl_config.swap_control = value;
3b2a92126f4d Implemented bug #2, 117:
Sam Lantinga <slouken@libsdl.org>
parents: 1545
diff changeset
1492 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1493 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1494 SDL_SetError("Unknown OpenGL attribute");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1495 retval = -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1496 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1497 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1498 return(retval);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1499 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1500
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1501 /* Retrieve an attribute value from the windowing system. */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1502 int SDL_GL_GetAttribute(SDL_GLattr attr, int* value)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1503 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1504 int retval = -1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1505 SDL_VideoDevice* video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1506 SDL_VideoDevice* this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1507
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1508 if ( video->GL_GetAttribute ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1509 retval = this->GL_GetAttribute(this, attr, value);
11
7b94b6379341 *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 7
diff changeset
1510 } else {
7b94b6379341 *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 7
diff changeset
1511 *value = 0;
7b94b6379341 *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 7
diff changeset
1512 SDL_SetError("GL_GetAttribute not supported");
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1513 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1514 return retval;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1515 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1516
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1517 /* Perform a GL buffer swap on the current GL context */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1518 void SDL_GL_SwapBuffers(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1519 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1520 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1521 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1522
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1523 if ( video->screen->flags & SDL_OPENGL ) {
266
c6abdda2f666 Added QNX cleanups by Mike Gorchak (thanks!)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
1524 video->GL_SwapBuffers(this);
c6abdda2f666 Added QNX cleanups by Mike Gorchak (thanks!)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
1525 } else {
c6abdda2f666 Added QNX cleanups by Mike Gorchak (thanks!)
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
1526 SDL_SetError("OpenGL video mode has not been set");
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1527 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1528 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1529
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1530 /* Update rects with locking */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1531 void SDL_GL_UpdateRectsLock(SDL_VideoDevice* this, int numrects, SDL_Rect *rects)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1532 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1533 SDL_GL_Lock();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1534 SDL_GL_UpdateRects(numrects, rects);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1535 SDL_GL_Unlock();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1536 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1537
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1538 /* Update rects without state setting and changing (the caller is responsible for it) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1539 void SDL_GL_UpdateRects(int numrects, SDL_Rect *rects)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1540 {
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
1541 #if SDL_VIDEO_OPENGL
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1542 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1543 SDL_Rect update, tmp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1544 int x, y, i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1545
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1546 for ( i = 0; i < numrects; i++ )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1547 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1548 tmp.y = rects[i].y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1549 tmp.h = rects[i].h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1550 for ( y = 0; y <= rects[i].h / 256; y++ )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1551 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1552 tmp.x = rects[i].x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1553 tmp.w = rects[i].w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1554 for ( x = 0; x <= rects[i].w / 256; x++ )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1555 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1556 update.x = tmp.x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1557 update.y = tmp.y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1558 update.w = tmp.w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1559 update.h = tmp.h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1560
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1561 if ( update.w > 256 )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1562 update.w = 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1563
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1564 if ( update.h > 256 )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1565 update.h = 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1566
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1567 this->glFlush();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1568 this->glTexSubImage2D(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1569 GL_TEXTURE_2D,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1570 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1571 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1572 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1573 update.w,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1574 update.h,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1575 this->is_32bit? GL_RGBA : GL_RGB,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1576 #ifdef GL_VERSION_1_2
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1577 this->is_32bit ? GL_UNSIGNED_BYTE : GL_UNSIGNED_SHORT_5_6_5,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1578 #else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1579 GL_UNSIGNED_BYTE,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1580 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1581 (Uint8 *)this->screen->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1582 this->screen->format->BytesPerPixel * update.x +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1583 update.y * this->screen->pitch );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1584
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1585 this->glFlush();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1586 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1587 * Note the parens around the function name:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1588 * This is because some OpenGL implementations define glTexCoord etc
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1589 * as macros, and we don't want them expanded here.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1590 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1591 this->glBegin(GL_TRIANGLE_STRIP);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1592 (this->glTexCoord2f)( 0.0, 0.0 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1593 (this->glVertex2i)( update.x, update.y );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1594 (this->glTexCoord2f)( (float)(update.w / 256.0), 0.0 );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1595 (this->glVertex2i)( update.x + update.w, update.y );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1596 (this->glTexCoord2f)( 0.0, (float)(update.h / 256.0) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1597 (this->glVertex2i)( update.x, update.y + update.h );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1598 (this->glTexCoord2f)( (float)(update.w / 256.0), (float)(update.h / 256.0) );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1599 (this->glVertex2i)( update.x + update.w , update.y + update.h );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1600 this->glEnd();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1601
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1602 tmp.x += 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1603 tmp.w -= 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1604 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1605 tmp.y += 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1606 tmp.h -= 256;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1607 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1608 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1609 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1610 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1611
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1612 /* Lock == save current state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1613 void SDL_GL_Lock()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1614 {
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
1615 #if SDL_VIDEO_OPENGL
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1616 lock_count--;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1617 if (lock_count==-1)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1618 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1619 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1620
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1621 this->glPushAttrib( GL_ALL_ATTRIB_BITS ); /* TODO: narrow range of what is saved */
125
0ae324925dd7 Fix build when GL_CLIENT_PIXEL_STORE_BIT is not defined
Sam Lantinga <slouken@libsdl.org>
parents: 75
diff changeset
1622 #ifdef GL_CLIENT_PIXEL_STORE_BIT
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1623 this->glPushClientAttrib( GL_CLIENT_PIXEL_STORE_BIT );
125
0ae324925dd7 Fix build when GL_CLIENT_PIXEL_STORE_BIT is not defined
Sam Lantinga <slouken@libsdl.org>
parents: 75
diff changeset
1624 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1625
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1626 this->glEnable(GL_TEXTURE_2D);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1627 this->glEnable(GL_BLEND);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1628 this->glDisable(GL_FOG);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1629 this->glDisable(GL_ALPHA_TEST);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1630 this->glDisable(GL_DEPTH_TEST);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1631 this->glDisable(GL_SCISSOR_TEST);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1632 this->glDisable(GL_STENCIL_TEST);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1633 this->glDisable(GL_CULL_FACE);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1634
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1635 this->glBindTexture( GL_TEXTURE_2D, this->texture );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1636 this->glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1637 this->glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1638 this->glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1639 this->glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1640 this->glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1641
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1642 this->glPixelStorei( GL_UNPACK_ROW_LENGTH, this->screen->pitch / this->screen->format->BytesPerPixel );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1643 this->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1644 (this->glColor4f)(1.0, 1.0, 1.0, 1.0); /* Solaris workaround */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1645
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1646 this->glViewport(0, 0, this->screen->w, this->screen->h);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1647 this->glMatrixMode(GL_PROJECTION);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1648 this->glPushMatrix();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1649 this->glLoadIdentity();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1650
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1651 this->glOrtho(0.0, (GLdouble) this->screen->w, (GLdouble) this->screen->h, 0.0, 0.0, 1.0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1652
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1653 this->glMatrixMode(GL_MODELVIEW);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1654 this->glPushMatrix();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1655 this->glLoadIdentity();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1656 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1657 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1658 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1659
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1660 /* Unlock == restore saved state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1661 void SDL_GL_Unlock()
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1662 {
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
1663 #if SDL_VIDEO_OPENGL
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1664 lock_count++;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1665 if (lock_count==0)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1666 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1667 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1668
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1669 this->glPopMatrix();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1670 this->glMatrixMode(GL_PROJECTION);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1671 this->glPopMatrix();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1672
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1673 this->glPopClientAttrib();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1674 this->glPopAttrib();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1675 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1676 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1677 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1678
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1679 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1680 * Sets/Gets the title and icon text of the display window, if any.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1681 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1682 void SDL_WM_SetCaption (const char *title, const char *icon)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1683 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1684 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1685 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1686
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1687 if ( video ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1688 if ( title ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1689 if ( video->wm_title ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1690 SDL_free(video->wm_title);
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1691 }
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
1692 video->wm_title = SDL_strdup(title);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1693 }
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1694 if ( icon ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1695 if ( video->wm_icon ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1696 SDL_free(video->wm_icon);
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1697 }
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
1698 video->wm_icon = SDL_strdup(icon);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1699 }
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1700 if ( (title || icon) && (video->SetCaption != NULL) ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1701 video->SetCaption(this, video->wm_title,video->wm_icon);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1702 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1703 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1704 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1705 void SDL_WM_GetCaption (char **title, char **icon)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1706 {
58
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1707 SDL_VideoDevice *video = current_video;
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1708
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1709 if ( video ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1710 if ( title ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1711 *title = video->wm_title;
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1712 }
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1713 if ( icon ) {
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1714 *icon = video->wm_icon;
bd6b0a910a65 * Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents: 47
diff changeset
1715 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1716 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1717 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1718
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1719 /* Utility function used by SDL_WM_SetIcon();
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1720 * flags & 1 for color key, flags & 2 for alpha channel. */
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1721 static void CreateMaskFromColorKeyOrAlpha(SDL_Surface *icon, Uint8 *mask, int flags)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1722 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1723 int x, y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1724 Uint32 colorkey;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1725 #define SET_MASKBIT(icon, x, y, mask) \
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1726 mask[(y*((icon->w+7)/8))+(x/8)] &= ~(0x01<<(7-(x%8)))
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1727
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1728 colorkey = icon->format->colorkey;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1729 switch (icon->format->BytesPerPixel) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1730 case 1: { Uint8 *pixels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1731 for ( y=0; y<icon->h; ++y ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1732 pixels = (Uint8 *)icon->pixels + y*icon->pitch;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1733 for ( x=0; x<icon->w; ++x ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1734 if ( *pixels++ == colorkey ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1735 SET_MASKBIT(icon, x, y, mask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1736 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1737 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1738 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1739 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1740 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1741
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1742 case 2: { Uint16 *pixels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1743 for ( y=0; y<icon->h; ++y ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1744 pixels = (Uint16 *)icon->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1745 y*icon->pitch/2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1746 for ( x=0; x<icon->w; ++x ) {
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1747 if ( (flags & 1) && *pixels == colorkey ) {
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1748 SET_MASKBIT(icon, x, y, mask);
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1749 } else if((flags & 2) && (*pixels & icon->format->Amask) == 0) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1750 SET_MASKBIT(icon, x, y, mask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1751 }
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1752 pixels++;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1753 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1754 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1755 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1756 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1757
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1758 case 4: { Uint32 *pixels;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1759 for ( y=0; y<icon->h; ++y ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1760 pixels = (Uint32 *)icon->pixels +
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1761 y*icon->pitch/4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1762 for ( x=0; x<icon->w; ++x ) {
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1763 if ( (flags & 1) && *pixels == colorkey ) {
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1764 SET_MASKBIT(icon, x, y, mask);
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1765 } else if((flags & 2) && (*pixels & icon->format->Amask) == 0) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1766 SET_MASKBIT(icon, x, y, mask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1767 }
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1768 pixels++;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1769 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1770 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1771 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1772 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1773 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1774 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1775
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1776 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1777 * Sets the window manager icon for the display window.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1778 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1779 void SDL_WM_SetIcon (SDL_Surface *icon, Uint8 *mask)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1780 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1781 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1782 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1783
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1784 if ( icon && video->SetIcon ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1785 /* Generate a mask if necessary, and create the icon! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1786 if ( mask == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1787 int mask_len = icon->h*(icon->w+7)/8;
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1788 int flags = 0;
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1789 mask = (Uint8 *)SDL_malloc(mask_len);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1790 if ( mask == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1791 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1792 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1793 SDL_memset(mask, ~0, mask_len);
541
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1794 if ( icon->flags & SDL_SRCCOLORKEY ) flags |= 1;
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1795 if ( icon->flags & SDL_SRCALPHA ) flags |= 2;
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1796 if( flags ) {
796f2fe699be Support 1-bit alpha on surfaces passed to SDL_WM_SetIcon() (thanks Glenn!)
Sam Lantinga <slouken@libsdl.org>
parents: 509
diff changeset
1797 CreateMaskFromColorKeyOrAlpha(icon, mask, flags);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1798 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1799 video->SetIcon(video, icon, mask);
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1330
diff changeset
1800 SDL_free(mask);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1801 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1802 video->SetIcon(this, icon, mask);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1803 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1804 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1805 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1806
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1807 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1808 * Grab or ungrab the keyboard and mouse input.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1809 * This function returns the final grab mode after calling the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1810 * driver dependent function.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1811 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1812 static SDL_GrabMode SDL_WM_GrabInputRaw(SDL_GrabMode mode)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1813 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1814 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1815 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1816
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1817 /* Only do something if we have support for grabs */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1818 if ( video->GrabInput == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1819 return(video->input_grab);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1820 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1821
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1822 /* If the final grab mode if off, only then do we actually grab */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1823 #ifdef DEBUG_GRAB
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1824 printf("SDL_WM_GrabInputRaw(%d) ... ", mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1825 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1826 if ( mode == SDL_GRAB_OFF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1827 if ( video->input_grab != SDL_GRAB_OFF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1828 mode = video->GrabInput(this, mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1829 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1830 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1831 if ( video->input_grab == SDL_GRAB_OFF ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1832 mode = video->GrabInput(this, mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1833 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1834 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1835 if ( mode != video->input_grab ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1836 video->input_grab = mode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1837 if ( video->CheckMouseMode ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1838 video->CheckMouseMode(this);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1839 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1840 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1841 #ifdef DEBUG_GRAB
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1842 printf("Final mode %d\n", video->input_grab);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1843 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1844
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1845 /* Return the final grab state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1846 if ( mode >= SDL_GRAB_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1847 mode -= SDL_GRAB_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1848 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1849 return(mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1850 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1851 SDL_GrabMode SDL_WM_GrabInput(SDL_GrabMode mode)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1852 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1853 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1854
11
7b94b6379341 *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 7
diff changeset
1855 /* If the video isn't initialized yet, we can't do anything */
7b94b6379341 *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 7
diff changeset
1856 if ( ! video ) {
7b94b6379341 *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 7
diff changeset
1857 return SDL_GRAB_OFF;
7b94b6379341 *** empty log message ***
Sam Lantinga <slouken@lokigames.com>
parents: 7
diff changeset
1858 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1859
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1860 /* Return the current mode on query */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1861 if ( mode == SDL_GRAB_QUERY ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1862 mode = video->input_grab;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1863 if ( mode >= SDL_GRAB_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1864 mode -= SDL_GRAB_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1865 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1866 return(mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1867 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1868
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1869 #ifdef DEBUG_GRAB
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1870 printf("SDL_WM_GrabInput(%d) ... ", mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1871 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1872 /* If the video surface is fullscreen, we always grab */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1873 if ( mode >= SDL_GRAB_FULLSCREEN ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1874 mode -= SDL_GRAB_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1875 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1876 if ( SDL_VideoSurface && (SDL_VideoSurface->flags & SDL_FULLSCREEN) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1877 mode += SDL_GRAB_FULLSCREEN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1878 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1879 return(SDL_WM_GrabInputRaw(mode));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1880 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1881 static SDL_GrabMode SDL_WM_GrabInputOff(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1882 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1883 SDL_GrabMode mode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1884
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1885 /* First query the current grab state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1886 mode = SDL_WM_GrabInput(SDL_GRAB_QUERY);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1887
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1888 /* Now explicitly turn off input grab */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1889 SDL_WM_GrabInputRaw(SDL_GRAB_OFF);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1890
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1891 /* Return the old state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1892 return(mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1893 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1894
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1895 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1896 * Iconify the window in window managed environments.
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1897 * A successful iconification will result in an SDL_APPACTIVE loss event.
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1898 */
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1899 int SDL_WM_IconifyWindow(void)
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1900 {
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1901 SDL_VideoDevice *video = current_video;
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1902 SDL_VideoDevice *this = current_video;
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1903 int retval;
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1904
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1905 retval = 0;
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1906 if ( video->IconifyWindow ) {
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1907 retval = video->IconifyWindow(this);
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1908 }
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1909 return(retval);
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1910 }
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1911
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1912 /*
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1913 * Toggle fullscreen mode
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1914 */
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1915 int SDL_WM_ToggleFullScreen(SDL_Surface *surface)
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1916 {
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1917 SDL_VideoDevice *video = current_video;
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1918 SDL_VideoDevice *this = current_video;
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1919 int toggled;
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1920
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1921 toggled = 0;
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1922 if ( SDL_PublicSurface && (surface == SDL_PublicSurface) &&
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1923 video->ToggleFullScreen ) {
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1924 if ( surface->flags & SDL_FULLSCREEN ) {
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1925 toggled = video->ToggleFullScreen(this, 0);
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1926 if ( toggled ) {
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1927 SDL_VideoSurface->flags &= ~SDL_FULLSCREEN;
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1928 SDL_PublicSurface->flags &= ~SDL_FULLSCREEN;
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1929 }
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1930 } else {
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1931 toggled = video->ToggleFullScreen(this, 1);
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1932 if ( toggled ) {
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1933 SDL_VideoSurface->flags |= SDL_FULLSCREEN;
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1934 SDL_PublicSurface->flags |= SDL_FULLSCREEN;
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1935 }
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1936 }
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1937 /* Double-check the grab state inside SDL_WM_GrabInput() */
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1938 if ( toggled ) {
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1939 SDL_WM_GrabInput(video->input_grab);
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1940 }
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1941 }
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1942 return(toggled);
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1943 }
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1944
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1945 /*
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1946 * Get some platform dependent window manager information
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1947 */
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1948 int SDL_GetWMInfo (SDL_SysWMinfo *info)
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1949 {
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1950 SDL_VideoDevice *video = current_video;
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1951 SDL_VideoDevice *this = current_video;
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1952
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1953 if ( video && video->GetWMInfo ) {
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1954 return(video->GetWMInfo(this, info));
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1955 } else {
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1956 return(0);
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1957 }
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1958 }