Mercurial > sdl-ios-xcode
annotate src/video/quartz/SDL_QuartzWM.m @ 1585:980d2a0dc2a3
Date: Tue, 4 Mar 2003 15:05:31 -0800
From: "Jim"
Subject: [SDL] Frame Buffer patches...
Okay I'm new at patch generation - so please tell me if there's a better way
I could have done this.
Attached are two patch files generated with 'cvs diff -u'
SDL-fb-open-lock.patch applies to SDL_fbvideo.c
Modifies the open loop to check /dev/fb/0 found on devfs...
Modifies the lock code to return failure if the current virtual terminal
is not the one opened for frame buffer writing...
Lock would hang forever if switched away (ctrl-alt-F1) ...
SDL-fb-mousedrv-screensave.patch applies to SDL_fbevents.c
Switches default mouse mode based on SDL_MOUSEDRV - currently only
accepts PS2 - otherwise default is MS Mouse.
When the screen is switched - exisiting code (wrapped in ifdef
SAVE_SCREEN_COTENTS) would save the wrong bit of the screen....
( I run frame buffer 1600x1200, the size I requested was 800x600 - the
save would save the top 800 lines (non biased) and restore them... Adding
screen->offset fixed that )
However, if that option is not set, then a call to SDL_UpdateRect (full
screen) is made. (which may have had it's contents changed since the screen
is not entirely locked because of lock-failure patch)
Jim
[patches slightly tweaked for SDL 1.2.10]
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 22 Mar 2006 07:48:22 +0000 |
parents | 376665398b25 |
children | ef4a796e7f24 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2003 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_QuartzVideo.h" |
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25 |
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26 |
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27 struct WMcursor { |
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28 Cursor curs; |
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29 }; |
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30 |
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31 void QZ_FreeWMCursor (_THIS, WMcursor *cursor) { |
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32 |
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33 if ( cursor != NULL ) |
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34 free (cursor); |
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35 } |
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36 |
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37 /* Use the Carbon cursor routines for now */ |
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38 WMcursor* QZ_CreateWMCursor (_THIS, Uint8 *data, Uint8 *mask, |
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39 int w, int h, int hot_x, int hot_y) { |
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40 WMcursor *cursor; |
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41 int row, bytes; |
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42 |
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43 /* Allocate the cursor memory */ |
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44 cursor = (WMcursor *)malloc(sizeof(WMcursor)); |
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45 if ( cursor == NULL ) { |
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46 SDL_OutOfMemory(); |
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47 return(NULL); |
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48 } |
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49 memset(cursor, 0, sizeof(*cursor)); |
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50 |
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51 if (w > 16) |
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52 w = 16; |
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53 |
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54 if (h > 16) |
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55 h = 16; |
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56 |
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57 bytes = (w+7)/8; |
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58 |
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59 for ( row=0; row<h; ++row ) { |
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60 memcpy(&cursor->curs.data[row], data, bytes); |
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61 data += bytes; |
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62 } |
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63 for ( row=0; row<h; ++row ) { |
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64 memcpy(&cursor->curs.mask[row], mask, bytes); |
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65 mask += bytes; |
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66 } |
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67 cursor->curs.hotSpot.h = hot_x; |
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68 cursor->curs.hotSpot.v = hot_y; |
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69 |
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70 return(cursor); |
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71 } |
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72 |
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73 void QZ_ShowMouse (_THIS) { |
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74 if (!cursor_visible) { |
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75 [ NSCursor unhide ]; |
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76 cursor_visible = YES; |
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77 } |
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78 } |
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79 |
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80 void QZ_HideMouse (_THIS) { |
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81 BOOL isInGameWin = QZ_IsMouseInWindow (this); |
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82 if (isInGameWin && cursor_visible) { |
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83 [ NSCursor hide ]; |
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84 cursor_visible = NO; |
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85 } |
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86 } |
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87 |
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88 BOOL QZ_IsMouseInWindow (_THIS) { |
1192 | 89 if (mode_flags & SDL_FULLSCREEN) return YES; |
90 else { | |
91 NSPoint p = [ qz_window mouseLocationOutsideOfEventStream ]; | |
92 p.y -= 1.0f; /* Apparently y goes from 1 to h, not from 0 to h-1 (i.e. the "location of the mouse" seems to be defined as "the location of the top left corner of the mouse pointer's hot pixel" */ | |
93 return NSPointInRect(p, [ window_view frame ]); | |
94 } | |
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95 } |
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96 |
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97 int QZ_ShowWMCursor (_THIS, WMcursor *cursor) { |
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98 |
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99 if ( cursor == NULL) { |
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100 if ( cursor_should_be_visible ) { |
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101 QZ_HideMouse (this); |
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102 cursor_should_be_visible = NO; |
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103 QZ_ChangeGrabState (this, QZ_HIDECURSOR); |
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104 } |
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105 } |
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106 else { |
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107 SetCursor(&cursor->curs); |
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108 if ( ! cursor_should_be_visible ) { |
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109 QZ_ShowMouse (this); |
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110 cursor_should_be_visible = YES; |
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111 QZ_ChangeGrabState (this, QZ_SHOWCURSOR); |
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112 } |
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113 } |
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114 |
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115 return 1; |
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116 } |
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117 |
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118 /* |
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119 Coordinate conversion functions, for convenience |
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120 Cocoa sets the origin at the lower left corner of the window/screen |
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121 SDL, CoreGraphics/WindowServer, and QuickDraw use the origin at the upper left corner |
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122 The routines were written so they could be called before SetVideoMode() has finished; |
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123 this might have limited usefulness at the moment, but the extra cost is trivial. |
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124 */ |
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125 |
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126 /* Convert Cocoa screen coordinate to Cocoa window coordinate */ |
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127 void QZ_PrivateGlobalToLocal (_THIS, NSPoint *p) { |
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128 |
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129 *p = [ qz_window convertScreenToBase:*p ]; |
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130 } |
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131 |
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132 |
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133 /* Convert Cocoa window coordinate to Cocoa screen coordinate */ |
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134 void QZ_PrivateLocalToGlobal (_THIS, NSPoint *p) { |
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135 |
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136 *p = [ qz_window convertBaseToScreen:*p ]; |
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137 } |
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138 |
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139 /* Convert SDL coordinate to Cocoa coordinate */ |
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140 void QZ_PrivateSDLToCocoa (_THIS, NSPoint *p) { |
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141 |
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142 if ( CGDisplayIsCaptured (display_id) ) { /* capture signals fullscreen */ |
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143 |
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144 p->y = CGDisplayPixelsHigh (display_id) - p->y; |
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145 } |
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146 else { |
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147 |
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148 *p = [ window_view convertPoint:*p toView: nil ]; |
1192 | 149 |
150 /* We need a workaround in OpenGL mode */ | |
151 if ( SDL_VideoSurface->flags & SDL_OPENGL ) { | |
152 p->y = [window_view frame].size.height - p->y; | |
153 } | |
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154 } |
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155 } |
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156 |
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157 /* Convert Cocoa coordinate to SDL coordinate */ |
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158 void QZ_PrivateCocoaToSDL (_THIS, NSPoint *p) { |
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159 |
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160 if ( CGDisplayIsCaptured (display_id) ) { /* capture signals fullscreen */ |
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161 |
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162 p->y = CGDisplayPixelsHigh (display_id) - p->y; |
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163 } |
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164 else { |
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165 |
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166 *p = [ window_view convertPoint:*p fromView: nil ]; |
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167 |
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168 /* We need a workaround in OpenGL mode */ |
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169 if ( SDL_VideoSurface->flags & SDL_OPENGL ) { |
1192 | 170 p->y = [window_view frame].size.height - p->y; |
952 | 171 } |
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172 } |
272
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173 } |
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174 |
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175 /* Convert SDL coordinate to window server (CoreGraphics) coordinate */ |
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176 CGPoint QZ_PrivateSDLToCG (_THIS, NSPoint *p) { |
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177 |
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178 CGPoint cgp; |
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179 |
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180 if ( ! CGDisplayIsCaptured (display_id) ) { /* not captured => not fullscreen => local coord */ |
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181 |
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182 int height; |
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183 |
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184 QZ_PrivateSDLToCocoa (this, p); |
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185 QZ_PrivateLocalToGlobal (this, p); |
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186 |
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187 height = CGDisplayPixelsHigh (display_id); |
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188 p->y = height - p->y; |
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189 } |
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190 |
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191 cgp.x = p->x; |
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192 cgp.y = p->y; |
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193 |
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194 return cgp; |
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195 } |
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196 |
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197 #if 0 /* Dead code */ |
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198 /* Convert window server (CoreGraphics) coordinate to SDL coordinate */ |
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199 void QZ_PrivateCGToSDL (_THIS, NSPoint *p) { |
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200 |
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201 if ( ! CGDisplayIsCaptured (display_id) ) { /* not captured => not fullscreen => local coord */ |
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202 |
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203 int height; |
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204 |
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205 /* Convert CG Global to Cocoa Global */ |
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206 height = CGDisplayPixelsHigh (display_id); |
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207 p->y = height - p->y; |
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208 |
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209 QZ_PrivateGlobalToLocal (this, p); |
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210 QZ_PrivateCocoaToSDL (this, p); |
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211 } |
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212 } |
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213 #endif /* Dead code */ |
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214 |
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215 void QZ_PrivateWarpCursor (_THIS, int x, int y) { |
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216 |
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217 NSPoint p; |
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218 CGPoint cgp; |
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219 |
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220 p = NSMakePoint (x, y); |
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221 cgp = QZ_PrivateSDLToCG (this, &p); |
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222 |
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223 /* this is the magic call that fixes cursor "freezing" after warp */ |
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224 CGSetLocalEventsSuppressionInterval (0.0); |
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225 CGWarpMouseCursorPosition (cgp); |
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226 } |
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227 |
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228 void QZ_WarpWMCursor (_THIS, Uint16 x, Uint16 y) { |
272
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229 |
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230 /* Only allow warping when in foreground */ |
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231 if ( ! [ NSApp isActive ] ) |
47
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Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
232 return; |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
233 |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
234 /* Do the actual warp */ |
1207 | 235 if (grab_state != QZ_INVISIBLE_GRAB) QZ_PrivateWarpCursor (this, x, y); |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
236 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
237 /* Generate the mouse moved event */ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
238 SDL_PrivateMouseMotion (0, 0, x, y); |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
239 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
240 |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
241 void QZ_MoveWMCursor (_THIS, int x, int y) { } |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
242 void QZ_CheckMouseMode (_THIS) { } |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
243 |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
244 void QZ_SetCaption (_THIS, const char *title, const char *icon) { |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
245 |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
246 if ( qz_window != nil ) { |
58
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
247 NSString *string; |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
248 if ( title != NULL ) { |
951
121f56c1277d
Date: Sun, 29 Aug 2004 20:55:54 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
934
diff
changeset
|
249 string = [ [ NSString alloc ] initWithUTF8String:title ]; |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
250 [ qz_window setTitle:string ]; |
58
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
251 [ string release ]; |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
252 } |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
253 if ( icon != NULL ) { |
951
121f56c1277d
Date: Sun, 29 Aug 2004 20:55:54 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
934
diff
changeset
|
254 string = [ [ NSString alloc ] initWithUTF8String:icon ]; |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
255 [ qz_window setMiniwindowTitle:string ]; |
58
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
256 [ string release ]; |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
257 } |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
258 } |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
259 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
260 |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
261 void QZ_SetIcon (_THIS, SDL_Surface *icon, Uint8 *mask) |
269
4125b9859c71
Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
262 { |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
263 NSBitmapImageRep *imgrep; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
264 NSImage *img; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
265 SDL_Surface *mergedSurface; |
592
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
266 int i,j; |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
267 NSAutoreleasePool *pool; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
268 SDL_Rect rrect; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
269 NSSize imgSize = {icon->w, icon->h}; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
270 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
271 pool = [ [ NSAutoreleasePool alloc ] init ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
272 SDL_GetClipRect(icon, &rrect); |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
273 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
274 /* create a big endian RGBA surface */ |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
275 mergedSurface = SDL_CreateRGBSurface(SDL_SWSURFACE|SDL_SRCALPHA, |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
276 icon->w, icon->h, 32, 0xff<<24, 0xff<<16, 0xff<<8, 0xff<<0); |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
277 if (mergedSurface==NULL) { |
324
f25f666d609a
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
303
diff
changeset
|
278 NSLog(@"Error creating surface for merge"); |
f25f666d609a
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
303
diff
changeset
|
279 goto freePool; |
f25f666d609a
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
303
diff
changeset
|
280 } |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
281 |
592
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
282 if (mergedSurface->pitch != |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
283 mergedSurface->format->BytesPerPixel * mergedSurface->w) { |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
284 SDL_SetError ("merged surface has wrong format"); |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
285 SDL_FreeSurface (mergedSurface); |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
286 goto freePool; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
287 } |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
288 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
289 if (SDL_BlitSurface(icon,&rrect,mergedSurface,&rrect)) { |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
290 NSLog(@"Error blitting to mergedSurface"); |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
291 goto freePool; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
292 } |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
293 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
294 if (mask) { |
592
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
295 |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
296 Uint32 *pixels = mergedSurface->pixels; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
297 for (i = 0; i < mergedSurface->h; i++) { |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
298 for (j = 0; j < mergedSurface->w; j++) { |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
299 |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
300 int index = i * mergedSurface->w + j; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
301 int mindex = index >> 3; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
302 int bindex = 7 - (index & 0x7); |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
303 |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
304 if (mask[mindex] & (1 << bindex)) |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
305 pixels[index] |= 0x000000FF; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
306 else |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
307 pixels[index] &= 0xFFFFFF00; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
308 } |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
309 } |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
310 } |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
311 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
312 imgrep = [ [ NSBitmapImageRep alloc] |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
313 initWithBitmapDataPlanes:(unsigned char **)&mergedSurface->pixels |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
314 pixelsWide:icon->w pixelsHigh:icon->h bitsPerSample:8 samplesPerPixel:4 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
315 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
316 bytesPerRow:icon->w<<2 bitsPerPixel:32 ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
317 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
318 img = [ [ NSImage alloc ] initWithSize:imgSize ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
319 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
320 [ img addRepresentation: imgrep ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
321 [ NSApp setApplicationIconImage:img ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
322 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
323 [ img release ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
324 [ imgrep release ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
325 SDL_FreeSurface(mergedSurface); |
269
4125b9859c71
Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
326 freePool: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
327 [pool release]; |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
328 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
329 |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
330 int QZ_IconifyWindow (_THIS) { |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
331 |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
332 if ( ! [ qz_window isMiniaturized ] ) { |
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
333 [ qz_window miniaturize:nil ]; |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
334 return 1; |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
335 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
336 else { |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
337 SDL_SetError ("window already iconified"); |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
338 return 0; |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
339 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
340 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
341 |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
342 /* |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
343 int QZ_GetWMInfo (_THIS, SDL_SysWMinfo *info) { |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
344 info->nsWindowPtr = qz_window; |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
345 return 0; |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
346 }*/ |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
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347 |
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348 void QZ_ChangeGrabState (_THIS, int action) { |
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349 |
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350 /* |
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351 Figure out what the next state should be based on the action. |
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352 Ignore actions that can't change the current state. |
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parents:
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353 */ |
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parents:
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354 if ( grab_state == QZ_UNGRABBED ) { |
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parents:
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355 if ( action == QZ_ENABLE_GRAB ) { |
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356 if ( cursor_should_be_visible ) |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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357 grab_state = QZ_VISIBLE_GRAB; |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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358 else |
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parents:
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359 grab_state = QZ_INVISIBLE_GRAB; |
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360 } |
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361 } |
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parents:
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362 else if ( grab_state == QZ_VISIBLE_GRAB ) { |
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parents:
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363 if ( action == QZ_DISABLE_GRAB ) |
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364 grab_state = QZ_UNGRABBED; |
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365 else if ( action == QZ_HIDECURSOR ) |
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366 grab_state = QZ_INVISIBLE_GRAB; |
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367 } |
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368 else { |
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369 assert( grab_state == QZ_INVISIBLE_GRAB ); |
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370 |
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371 if ( action == QZ_DISABLE_GRAB ) |
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372 grab_state = QZ_UNGRABBED; |
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373 else if ( action == QZ_SHOWCURSOR ) |
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374 grab_state = QZ_VISIBLE_GRAB; |
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375 } |
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376 |
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377 /* now apply the new state */ |
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parents:
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378 if (grab_state == QZ_UNGRABBED) { |
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379 |
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380 CGAssociateMouseAndMouseCursorPosition (1); |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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381 } |
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Ryan C. Gordon <icculus@icculus.org>
parents:
501
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382 else if (grab_state == QZ_VISIBLE_GRAB) { |
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Ryan C. Gordon <icculus@icculus.org>
parents:
501
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383 |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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384 CGAssociateMouseAndMouseCursorPosition (1); |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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385 } |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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386 else { |
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parents:
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387 assert( grab_state == QZ_INVISIBLE_GRAB ); |
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388 |
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389 QZ_PrivateWarpCursor (this, SDL_VideoSurface->w / 2, SDL_VideoSurface->h / 2); |
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390 CGAssociateMouseAndMouseCursorPosition (0); |
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391 } |
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392 } |
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393 |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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parents:
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394 SDL_GrabMode QZ_GrabInput (_THIS, SDL_GrabMode grab_mode) { |
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395 |
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396 int doGrab = grab_mode & SDL_GRAB_ON; |
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397 /*int fullscreen = grab_mode & SDL_GRAB_FULLSCREEN;*/ |
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398 |
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399 if ( this->screen == NULL ) { |
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400 SDL_SetError ("QZ_GrabInput: screen is NULL"); |
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401 return SDL_GRAB_OFF; |
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402 } |
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403 |
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404 if ( ! video_set ) { |
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405 /*SDL_SetError ("QZ_GrabInput: video is not set, grab will take effect on mode switch"); */ |
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406 current_grab_mode = grab_mode; |
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parents:
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407 return grab_mode; /* Will be set later on mode switch */ |
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Ryan C. Gordon <icculus@icculus.org>
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408 } |
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409 |
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410 if ( grab_mode != SDL_GRAB_QUERY ) { |
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411 if ( doGrab ) |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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412 QZ_ChangeGrabState (this, QZ_ENABLE_GRAB); |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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413 else |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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414 QZ_ChangeGrabState (this, QZ_DISABLE_GRAB); |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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415 |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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416 current_grab_mode = doGrab ? SDL_GRAB_ON : SDL_GRAB_OFF; |
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Ryan C. Gordon <icculus@icculus.org>
parents:
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417 } |
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parents:
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418 |
501
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Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
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419 return current_grab_mode; |
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420 } |