Mercurial > sdl-ios-xcode
annotate src/video/quartz/SDL_QuartzWM.m @ 1590:96d8c3fec479
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 22 Mar 2006 22:29:44 +0000 |
parents | 376665398b25 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2003 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_QuartzVideo.h" |
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25 |
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26 |
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27 struct WMcursor { |
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28 Cursor curs; |
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29 }; |
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30 |
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31 void QZ_FreeWMCursor (_THIS, WMcursor *cursor) { |
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32 |
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33 if ( cursor != NULL ) |
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34 free (cursor); |
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35 } |
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36 |
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37 /* Use the Carbon cursor routines for now */ |
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38 WMcursor* QZ_CreateWMCursor (_THIS, Uint8 *data, Uint8 *mask, |
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39 int w, int h, int hot_x, int hot_y) { |
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40 WMcursor *cursor; |
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41 int row, bytes; |
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42 |
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43 /* Allocate the cursor memory */ |
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44 cursor = (WMcursor *)malloc(sizeof(WMcursor)); |
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45 if ( cursor == NULL ) { |
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46 SDL_OutOfMemory(); |
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47 return(NULL); |
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48 } |
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49 memset(cursor, 0, sizeof(*cursor)); |
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50 |
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51 if (w > 16) |
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52 w = 16; |
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53 |
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54 if (h > 16) |
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55 h = 16; |
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56 |
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57 bytes = (w+7)/8; |
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58 |
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59 for ( row=0; row<h; ++row ) { |
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60 memcpy(&cursor->curs.data[row], data, bytes); |
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61 data += bytes; |
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62 } |
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63 for ( row=0; row<h; ++row ) { |
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64 memcpy(&cursor->curs.mask[row], mask, bytes); |
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65 mask += bytes; |
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66 } |
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67 cursor->curs.hotSpot.h = hot_x; |
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68 cursor->curs.hotSpot.v = hot_y; |
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69 |
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70 return(cursor); |
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71 } |
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72 |
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73 void QZ_ShowMouse (_THIS) { |
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74 if (!cursor_visible) { |
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75 [ NSCursor unhide ]; |
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76 cursor_visible = YES; |
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77 } |
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78 } |
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79 |
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80 void QZ_HideMouse (_THIS) { |
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81 BOOL isInGameWin = QZ_IsMouseInWindow (this); |
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82 if (isInGameWin && cursor_visible) { |
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83 [ NSCursor hide ]; |
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84 cursor_visible = NO; |
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85 } |
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86 } |
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87 |
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88 BOOL QZ_IsMouseInWindow (_THIS) { |
1192 | 89 if (mode_flags & SDL_FULLSCREEN) return YES; |
90 else { | |
91 NSPoint p = [ qz_window mouseLocationOutsideOfEventStream ]; | |
92 p.y -= 1.0f; /* Apparently y goes from 1 to h, not from 0 to h-1 (i.e. the "location of the mouse" seems to be defined as "the location of the top left corner of the mouse pointer's hot pixel" */ | |
93 return NSPointInRect(p, [ window_view frame ]); | |
94 } | |
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95 } |
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96 |
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97 int QZ_ShowWMCursor (_THIS, WMcursor *cursor) { |
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98 |
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99 if ( cursor == NULL) { |
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100 if ( cursor_should_be_visible ) { |
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101 QZ_HideMouse (this); |
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102 cursor_should_be_visible = NO; |
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103 QZ_ChangeGrabState (this, QZ_HIDECURSOR); |
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104 } |
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105 } |
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106 else { |
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107 SetCursor(&cursor->curs); |
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108 if ( ! cursor_should_be_visible ) { |
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109 QZ_ShowMouse (this); |
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110 cursor_should_be_visible = YES; |
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111 QZ_ChangeGrabState (this, QZ_SHOWCURSOR); |
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112 } |
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113 } |
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114 |
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115 return 1; |
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116 } |
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117 |
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118 /* |
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119 Coordinate conversion functions, for convenience |
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120 Cocoa sets the origin at the lower left corner of the window/screen |
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121 SDL, CoreGraphics/WindowServer, and QuickDraw use the origin at the upper left corner |
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122 The routines were written so they could be called before SetVideoMode() has finished; |
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123 this might have limited usefulness at the moment, but the extra cost is trivial. |
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124 */ |
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125 |
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126 /* Convert Cocoa screen coordinate to Cocoa window coordinate */ |
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127 void QZ_PrivateGlobalToLocal (_THIS, NSPoint *p) { |
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128 |
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129 *p = [ qz_window convertScreenToBase:*p ]; |
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130 } |
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131 |
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132 |
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133 /* Convert Cocoa window coordinate to Cocoa screen coordinate */ |
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134 void QZ_PrivateLocalToGlobal (_THIS, NSPoint *p) { |
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135 |
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136 *p = [ qz_window convertBaseToScreen:*p ]; |
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137 } |
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138 |
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139 /* Convert SDL coordinate to Cocoa coordinate */ |
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140 void QZ_PrivateSDLToCocoa (_THIS, NSPoint *p) { |
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141 |
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142 if ( CGDisplayIsCaptured (display_id) ) { /* capture signals fullscreen */ |
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143 |
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144 p->y = CGDisplayPixelsHigh (display_id) - p->y; |
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145 } |
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146 else { |
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147 |
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148 *p = [ window_view convertPoint:*p toView: nil ]; |
1192 | 149 |
150 /* We need a workaround in OpenGL mode */ | |
151 if ( SDL_VideoSurface->flags & SDL_OPENGL ) { | |
152 p->y = [window_view frame].size.height - p->y; | |
153 } | |
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154 } |
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155 } |
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156 |
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157 /* Convert Cocoa coordinate to SDL coordinate */ |
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158 void QZ_PrivateCocoaToSDL (_THIS, NSPoint *p) { |
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159 |
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160 if ( CGDisplayIsCaptured (display_id) ) { /* capture signals fullscreen */ |
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161 |
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162 p->y = CGDisplayPixelsHigh (display_id) - p->y; |
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163 } |
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164 else { |
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165 |
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166 *p = [ window_view convertPoint:*p fromView: nil ]; |
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167 |
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168 /* We need a workaround in OpenGL mode */ |
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169 if ( SDL_VideoSurface->flags & SDL_OPENGL ) { |
1192 | 170 p->y = [window_view frame].size.height - p->y; |
952 | 171 } |
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172 } |
272
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173 } |
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174 |
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175 /* Convert SDL coordinate to window server (CoreGraphics) coordinate */ |
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176 CGPoint QZ_PrivateSDLToCG (_THIS, NSPoint *p) { |
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177 |
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178 CGPoint cgp; |
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179 |
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180 if ( ! CGDisplayIsCaptured (display_id) ) { /* not captured => not fullscreen => local coord */ |
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181 |
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182 int height; |
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183 |
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184 QZ_PrivateSDLToCocoa (this, p); |
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185 QZ_PrivateLocalToGlobal (this, p); |
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186 |
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187 height = CGDisplayPixelsHigh (display_id); |
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188 p->y = height - p->y; |
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189 } |
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190 |
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191 cgp.x = p->x; |
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192 cgp.y = p->y; |
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193 |
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194 return cgp; |
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195 } |
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196 |
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197 #if 0 /* Dead code */ |
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198 /* Convert window server (CoreGraphics) coordinate to SDL coordinate */ |
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199 void QZ_PrivateCGToSDL (_THIS, NSPoint *p) { |
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200 |
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201 if ( ! CGDisplayIsCaptured (display_id) ) { /* not captured => not fullscreen => local coord */ |
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202 |
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203 int height; |
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204 |
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205 /* Convert CG Global to Cocoa Global */ |
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206 height = CGDisplayPixelsHigh (display_id); |
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207 p->y = height - p->y; |
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208 |
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209 QZ_PrivateGlobalToLocal (this, p); |
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210 QZ_PrivateCocoaToSDL (this, p); |
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211 } |
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212 } |
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213 #endif /* Dead code */ |
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214 |
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215 void QZ_PrivateWarpCursor (_THIS, int x, int y) { |
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216 |
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217 NSPoint p; |
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218 CGPoint cgp; |
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219 |
272
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220 p = NSMakePoint (x, y); |
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221 cgp = QZ_PrivateSDLToCG (this, &p); |
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222 |
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223 /* this is the magic call that fixes cursor "freezing" after warp */ |
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224 CGSetLocalEventsSuppressionInterval (0.0); |
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225 CGWarpMouseCursorPosition (cgp); |
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226 } |
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227 |
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228 void QZ_WarpWMCursor (_THIS, Uint16 x, Uint16 y) { |
272
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229 |
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230 /* Only allow warping when in foreground */ |
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231 if ( ! [ NSApp isActive ] ) |
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232 return; |
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233 |
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234 /* Do the actual warp */ |
1207 | 235 if (grab_state != QZ_INVISIBLE_GRAB) QZ_PrivateWarpCursor (this, x, y); |
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236 |
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237 /* Generate the mouse moved event */ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
238 SDL_PrivateMouseMotion (0, 0, x, y); |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
239 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
240 |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
241 void QZ_MoveWMCursor (_THIS, int x, int y) { } |
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
242 void QZ_CheckMouseMode (_THIS) { } |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
243 |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
244 void QZ_SetCaption (_THIS, const char *title, const char *icon) { |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
245 |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
246 if ( qz_window != nil ) { |
58
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
247 NSString *string; |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
248 if ( title != NULL ) { |
951
121f56c1277d
Date: Sun, 29 Aug 2004 20:55:54 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
934
diff
changeset
|
249 string = [ [ NSString alloc ] initWithUTF8String:title ]; |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
250 [ qz_window setTitle:string ]; |
58
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
251 [ string release ]; |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
252 } |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
253 if ( icon != NULL ) { |
951
121f56c1277d
Date: Sun, 29 Aug 2004 20:55:54 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
934
diff
changeset
|
254 string = [ [ NSString alloc ] initWithUTF8String:icon ]; |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
255 [ qz_window setMiniwindowTitle:string ]; |
58
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
256 [ string release ]; |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
257 } |
bd6b0a910a65
* Removed fullscreen menu option from the "Window" menu
Sam Lantinga <slouken@lokigames.com>
parents:
47
diff
changeset
|
258 } |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
259 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
260 |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
261 void QZ_SetIcon (_THIS, SDL_Surface *icon, Uint8 *mask) |
269
4125b9859c71
Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
262 { |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
263 NSBitmapImageRep *imgrep; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
264 NSImage *img; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
265 SDL_Surface *mergedSurface; |
592
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
266 int i,j; |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
267 NSAutoreleasePool *pool; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
268 SDL_Rect rrect; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
269 NSSize imgSize = {icon->w, icon->h}; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
270 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
271 pool = [ [ NSAutoreleasePool alloc ] init ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
272 SDL_GetClipRect(icon, &rrect); |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
273 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
274 /* create a big endian RGBA surface */ |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
275 mergedSurface = SDL_CreateRGBSurface(SDL_SWSURFACE|SDL_SRCALPHA, |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
276 icon->w, icon->h, 32, 0xff<<24, 0xff<<16, 0xff<<8, 0xff<<0); |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
277 if (mergedSurface==NULL) { |
324
f25f666d609a
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
303
diff
changeset
|
278 NSLog(@"Error creating surface for merge"); |
f25f666d609a
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
303
diff
changeset
|
279 goto freePool; |
f25f666d609a
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
303
diff
changeset
|
280 } |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
281 |
592
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
282 if (mergedSurface->pitch != |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
283 mergedSurface->format->BytesPerPixel * mergedSurface->w) { |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
284 SDL_SetError ("merged surface has wrong format"); |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
285 SDL_FreeSurface (mergedSurface); |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
286 goto freePool; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
287 } |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
288 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
289 if (SDL_BlitSurface(icon,&rrect,mergedSurface,&rrect)) { |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
290 NSLog(@"Error blitting to mergedSurface"); |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
291 goto freePool; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
292 } |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
293 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
294 if (mask) { |
592
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
295 |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
296 Uint32 *pixels = mergedSurface->pixels; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
297 for (i = 0; i < mergedSurface->h; i++) { |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
298 for (j = 0; j < mergedSurface->w; j++) { |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
299 |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
300 int index = i * mergedSurface->w + j; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
301 int mindex = index >> 3; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
302 int bindex = 7 - (index & 0x7); |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
303 |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
304 if (mask[mindex] & (1 << bindex)) |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
305 pixels[index] |= 0x000000FF; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
306 else |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
307 pixels[index] &= 0xFFFFFF00; |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
308 } |
1970e458070d
Fixed crash in SDL_SetIcon() under Quartz (thanks Darrell!)
Sam Lantinga <slouken@libsdl.org>
parents:
563
diff
changeset
|
309 } |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
310 } |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
311 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
312 imgrep = [ [ NSBitmapImageRep alloc] |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
313 initWithBitmapDataPlanes:(unsigned char **)&mergedSurface->pixels |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
314 pixelsWide:icon->w pixelsHigh:icon->h bitsPerSample:8 samplesPerPixel:4 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
315 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
316 bytesPerRow:icon->w<<2 bitsPerPixel:32 ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
317 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
318 img = [ [ NSImage alloc ] initWithSize:imgSize ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
319 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
320 [ img addRepresentation: imgrep ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
321 [ NSApp setApplicationIconImage:img ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
322 |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
323 [ img release ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
324 [ imgrep release ]; |
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
325 SDL_FreeSurface(mergedSurface); |
269
4125b9859c71
Added Quartz version of SDL_SetIcon() for MacOS X (thanks Bob)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
326 freePool: |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
327 [pool release]; |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
328 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
329 |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
330 int QZ_IconifyWindow (_THIS) { |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
331 |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
332 if ( ! [ qz_window isMiniaturized ] ) { |
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
333 [ qz_window miniaturize:nil ]; |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
334 return 1; |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
335 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
336 else { |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
337 SDL_SetError ("window already iconified"); |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
338 return 0; |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
339 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
340 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
341 |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
342 /* |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
343 int QZ_GetWMInfo (_THIS, SDL_SysWMinfo *info) { |
158
4382c38dfbee
Date: Tue, 21 Aug 2001 03:50:01 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
58
diff
changeset
|
344 info->nsWindowPtr = qz_window; |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
345 return 0; |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
346 }*/ |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
347 |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
348 void QZ_ChangeGrabState (_THIS, int action) { |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
349 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
350 /* |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
351 Figure out what the next state should be based on the action. |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
352 Ignore actions that can't change the current state. |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
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353 */ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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354 if ( grab_state == QZ_UNGRABBED ) { |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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355 if ( action == QZ_ENABLE_GRAB ) { |
761
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Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
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356 if ( cursor_should_be_visible ) |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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357 grab_state = QZ_VISIBLE_GRAB; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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358 else |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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359 grab_state = QZ_INVISIBLE_GRAB; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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360 } |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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|
361 } |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
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362 else if ( grab_state == QZ_VISIBLE_GRAB ) { |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
363 if ( action == QZ_DISABLE_GRAB ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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|
364 grab_state = QZ_UNGRABBED; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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|
365 else if ( action == QZ_HIDECURSOR ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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|
366 grab_state = QZ_INVISIBLE_GRAB; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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|
367 } |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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368 else { |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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|
369 assert( grab_state == QZ_INVISIBLE_GRAB ); |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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|
370 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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|
371 if ( action == QZ_DISABLE_GRAB ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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|
372 grab_state = QZ_UNGRABBED; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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|
373 else if ( action == QZ_SHOWCURSOR ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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|
374 grab_state = QZ_VISIBLE_GRAB; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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|
375 } |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
376 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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377 /* now apply the new state */ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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|
378 if (grab_state == QZ_UNGRABBED) { |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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|
379 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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|
380 CGAssociateMouseAndMouseCursorPosition (1); |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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|
381 } |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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|
382 else if (grab_state == QZ_VISIBLE_GRAB) { |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
383 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
384 CGAssociateMouseAndMouseCursorPosition (1); |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
385 } |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
386 else { |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
387 assert( grab_state == QZ_INVISIBLE_GRAB ); |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
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|
388 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
389 QZ_PrivateWarpCursor (this, SDL_VideoSurface->w / 2, SDL_VideoSurface->h / 2); |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
390 CGAssociateMouseAndMouseCursorPosition (0); |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
391 } |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
392 } |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
393 |
761
c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
683
diff
changeset
|
394 SDL_GrabMode QZ_GrabInput (_THIS, SDL_GrabMode grab_mode) { |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
395 |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
396 int doGrab = grab_mode & SDL_GRAB_ON; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
397 /*int fullscreen = grab_mode & SDL_GRAB_FULLSCREEN;*/ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
398 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
399 if ( this->screen == NULL ) { |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
400 SDL_SetError ("QZ_GrabInput: screen is NULL"); |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
401 return SDL_GRAB_OFF; |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
402 } |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
403 |
563
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
404 if ( ! video_set ) { |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
405 /*SDL_SetError ("QZ_GrabInput: video is not set, grab will take effect on mode switch"); */ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
406 current_grab_mode = grab_mode; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
407 return grab_mode; /* Will be set later on mode switch */ |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
408 } |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
409 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
410 if ( grab_mode != SDL_GRAB_QUERY ) { |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
411 if ( doGrab ) |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
412 QZ_ChangeGrabState (this, QZ_ENABLE_GRAB); |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
413 else |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
414 QZ_ChangeGrabState (this, QZ_DISABLE_GRAB); |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
415 |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
416 current_grab_mode = doGrab ? SDL_GRAB_ON : SDL_GRAB_OFF; |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
417 } |
04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Ryan C. Gordon <icculus@icculus.org>
parents:
501
diff
changeset
|
418 |
501
74262d2647ca
Lots of cleanups by Darrell, added the ability to resize Cocoa windows.
Sam Lantinga <slouken@libsdl.org>
parents:
390
diff
changeset
|
419 return current_grab_mode; |
47
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
420 } |