Mercurial > sdl-ios-xcode
annotate src/video/wincommon/SDL_wingl.c @ 1656:96c2f89cc7e1 SDL-1.3
SDL-trunk-1.3-merge-1
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 27 Apr 2006 09:09:48 +0000 |
parents | ce84e28c2c07 |
children | 14717b52abc0 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* WGL implementation of SDL OpenGL support */ | |
25 | |
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26 #if SDL_VIDEO_OPENGL |
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27 #include "SDL_opengl.h" |
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28 #endif |
0 | 29 #include "SDL_lowvideo.h" |
30 #include "SDL_wingl_c.h" | |
31 | |
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32 #if SDL_VIDEO_OPENGL |
0 | 33 #define DEFAULT_GL_DRIVER_PATH "OPENGL32.DLL" |
34 #endif | |
35 | |
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36 /* If setting the HDC fails, we may need to recreate the window (MSDN) */ |
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37 static int WIN_GL_ResetWindow(_THIS) |
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38 { |
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39 int status = 0; |
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40 |
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41 #ifndef _WIN32_WCE /* FIXME WinCE needs the UNICODE version of CreateWindow() */ |
1527 | 42 /* This doesn't work with DirectX code (see CVS comments) */ |
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43 /* If we were passed a window, then we can't create a new one */ |
1527 | 44 if ( !SDL_windowid && SDL_strcmp(this->name, "windib") == 0 ) { |
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45 /* Save the existing window attributes */ |
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46 LONG style; |
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47 RECT rect = { 0, 0, 0, 0 }; |
1480 | 48 style = GetWindowLong(SDL_Window, GWL_STYLE); |
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49 GetWindowRect(SDL_Window, &rect); |
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50 DestroyWindow(SDL_Window); |
1523 | 51 WIN_FlushMessageQueue(); |
52 | |
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53 SDL_Window = CreateWindow(SDL_Appname, SDL_Appname, |
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54 style, |
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55 rect.left, rect.top, |
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56 (rect.right-rect.left)+1, |
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57 (rect.top-rect.bottom)+1, |
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58 NULL, NULL, SDL_Instance, NULL); |
1523 | 59 WIN_FlushMessageQueue(); |
60 | |
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61 if ( SDL_Window ) { |
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62 this->SetCaption(this, this->wm_title, this->wm_icon); |
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63 } else { |
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64 SDL_SetError("Couldn't create window"); |
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65 status = -1; |
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66 } |
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67 } else |
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68 #endif /* !_WIN32_WCE */ |
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69 { |
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70 SDL_SetError("Unable to reset window for OpenGL context"); |
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71 status = -1; |
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72 } |
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73 return(status); |
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74 } |
0 | 75 |
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76 #if SDL_VIDEO_OPENGL |
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77 |
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78 static int ExtensionSupported(const char *extension, const char *extensions) |
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79 { |
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80 const char *start; |
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81 const char *where, *terminator; |
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82 |
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83 /* Extension names should not have spaces. */ |
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84 where = SDL_strchr(extension, ' '); |
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85 if ( where || *extension == '\0' ) |
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86 return 0; |
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87 |
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88 if ( ! extensions ) |
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89 return 0; |
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90 |
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91 /* It takes a bit of care to be fool-proof about parsing the |
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92 * OpenGL extensions string. Don't be fooled by sub-strings, |
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93 * etc. */ |
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94 |
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95 start = extensions; |
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96 |
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97 for (;;) |
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98 { |
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99 where = SDL_strstr(start, extension); |
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100 if (!where) break; |
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101 |
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102 terminator = where + SDL_strlen(extension); |
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103 if (where == start || *(where - 1) == ' ') |
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104 if (*terminator == ' ' || *terminator == '\0') return 1; |
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105 |
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106 start = terminator; |
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107 } |
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108 |
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109 return 0; |
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110 } |
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111 |
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112 static void Init_WGL_ARB_extensions(_THIS) |
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113 { |
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114 HWND hwnd; |
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115 HDC hdc; |
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116 HGLRC hglrc; |
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117 int pformat; |
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118 const char * (WINAPI *wglGetExtensionsStringARB)(HDC) = 0; |
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119 const char *extensions; |
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120 |
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121 hwnd = CreateWindow(SDL_Appname, SDL_Appname, WS_POPUP | WS_DISABLED, |
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122 0, 0, 10, 10, |
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123 NULL, NULL, SDL_Instance, NULL); |
1523 | 124 WIN_FlushMessageQueue(); |
125 | |
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126 hdc = GetDC(hwnd); |
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127 |
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128 pformat = ChoosePixelFormat(hdc, &GL_pfd); |
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129 SetPixelFormat(hdc, pformat, &GL_pfd); |
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130 |
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131 hglrc = this->gl_data->wglCreateContext(hdc); |
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132 if ( hglrc ) { |
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133 this->gl_data->wglMakeCurrent(hdc, hglrc); |
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134 } |
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135 |
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136 wglGetExtensionsStringARB = (const char * (WINAPI *)(HDC)) |
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137 this->gl_data->wglGetProcAddress("wglGetExtensionsStringARB"); |
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138 |
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139 if( wglGetExtensionsStringARB ) { |
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140 extensions = wglGetExtensionsStringARB(hdc); |
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141 } else { |
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142 extensions = NULL; |
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143 } |
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144 |
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145 this->gl_data->WGL_ARB_pixel_format = 0; |
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146 if( ExtensionSupported("WGL_ARB_pixel_format", extensions) ) { |
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147 this->gl_data->wglChoosePixelFormatARB = |
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148 (BOOL (WINAPI *)(HDC, const int *, const FLOAT *, UINT, int *, UINT *)) |
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149 this->gl_data->wglGetProcAddress("wglChoosePixelFormatARB"); |
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150 this->gl_data->wglGetPixelFormatAttribivARB = |
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151 (BOOL (WINAPI *)(HDC, int, int, UINT, const int *, int *)) |
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152 this->gl_data->wglGetProcAddress("wglGetPixelFormatAttribivARB"); |
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153 |
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154 if( (this->gl_data->wglChoosePixelFormatARB != NULL) && |
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155 (this->gl_data->wglGetPixelFormatAttribivARB != NULL) ) { |
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156 this->gl_data->WGL_ARB_pixel_format = 1; |
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157 } |
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158 } |
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159 |
671
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160 if ( hglrc ) { |
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161 this->gl_data->wglMakeCurrent(NULL, NULL); |
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162 this->gl_data->wglDeleteContext(hglrc); |
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163 } |
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164 ReleaseDC(hwnd, hdc); |
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165 DestroyWindow(hwnd); |
1523 | 166 WIN_FlushMessageQueue(); |
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167 } |
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168 |
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169 #endif /* SDL_VIDEO_OPENGL */ |
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170 |
0 | 171 int WIN_GL_SetupWindow(_THIS) |
172 { | |
173 int retval; | |
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174 #if SDL_VIDEO_OPENGL |
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175 int i; |
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176 unsigned int matching; |
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177 int iAttribs[64]; |
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178 int *iAttr; |
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179 float fAttribs[1] = { 0 }; |
1656 | 180 const char *wglext; |
0 | 181 |
182 /* load the gl driver from a default path */ | |
183 if ( ! this->gl_config.driver_loaded ) { | |
184 /* no driver has been loaded, use default (ourselves) */ | |
185 if ( WIN_GL_LoadLibrary(this, NULL) < 0 ) { | |
186 return(-1); | |
187 } | |
188 } | |
189 | |
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190 for ( i=0; ; ++i ) { |
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191 /* Get the window device context for our OpenGL drawing */ |
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192 GL_hdc = GetDC(SDL_Window); |
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193 if ( GL_hdc == NULL ) { |
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194 SDL_SetError("Unable to get DC for SDL_Window"); |
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195 return(-1); |
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196 } |
0 | 197 |
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198 /* Set up the pixel format descriptor with our needed format */ |
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199 SDL_memset(&GL_pfd, 0, sizeof(GL_pfd)); |
373
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200 GL_pfd.nSize = sizeof(GL_pfd); |
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201 GL_pfd.nVersion = 1; |
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202 GL_pfd.dwFlags = (PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL); |
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203 if ( this->gl_config.double_buffer ) { |
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204 GL_pfd.dwFlags |= PFD_DOUBLEBUFFER; |
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205 } |
450
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206 if ( this->gl_config.stereo ) { |
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207 GL_pfd.dwFlags |= PFD_STEREO; |
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208 } |
373
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209 GL_pfd.iPixelType = PFD_TYPE_RGBA; |
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210 GL_pfd.cColorBits = this->gl_config.buffer_size; |
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211 GL_pfd.cRedBits = this->gl_config.red_size; |
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212 GL_pfd.cGreenBits = this->gl_config.green_size; |
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213 GL_pfd.cBlueBits = this->gl_config.blue_size; |
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214 GL_pfd.cAlphaBits = this->gl_config.alpha_size; |
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215 GL_pfd.cAccumRedBits = this->gl_config.accum_red_size; |
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216 GL_pfd.cAccumGreenBits = this->gl_config.accum_green_size; |
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217 GL_pfd.cAccumBlueBits = this->gl_config.accum_blue_size; |
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218 GL_pfd.cAccumAlphaBits = this->gl_config.accum_alpha_size; |
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219 GL_pfd.cAccumBits = |
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220 (GL_pfd.cAccumRedBits + GL_pfd.cAccumGreenBits + |
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221 GL_pfd.cAccumBlueBits + GL_pfd.cAccumAlphaBits); |
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222 GL_pfd.cDepthBits = this->gl_config.depth_size; |
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223 GL_pfd.cStencilBits = this->gl_config.stencil_size; |
0 | 224 |
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225 /* initialize WGL_ARB_pixel_format */ |
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226 Init_WGL_ARB_extensions(this); |
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227 |
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228 /* setup WGL_ARB_pixel_format attribs */ |
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229 iAttr = &iAttribs[0]; |
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230 |
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231 *iAttr++ = WGL_DRAW_TO_WINDOW_ARB; |
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232 *iAttr++ = GL_TRUE; |
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233 *iAttr++ = WGL_ACCELERATION_ARB; |
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234 *iAttr++ = WGL_FULL_ACCELERATION_ARB; |
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235 *iAttr++ = WGL_RED_BITS_ARB; |
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236 *iAttr++ = this->gl_config.red_size; |
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237 *iAttr++ = WGL_GREEN_BITS_ARB; |
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238 *iAttr++ = this->gl_config.green_size; |
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239 *iAttr++ = WGL_BLUE_BITS_ARB; |
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240 *iAttr++ = this->gl_config.blue_size; |
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241 |
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242 if ( this->gl_config.alpha_size ) { |
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243 *iAttr++ = WGL_ALPHA_BITS_ARB; |
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244 *iAttr++ = this->gl_config.alpha_size; |
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245 } |
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246 |
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247 *iAttr++ = WGL_DOUBLE_BUFFER_ARB; |
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248 *iAttr++ = this->gl_config.double_buffer; |
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249 |
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250 *iAttr++ = WGL_DEPTH_BITS_ARB; |
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251 *iAttr++ = this->gl_config.depth_size; |
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252 |
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253 if ( this->gl_config.stencil_size ) { |
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254 *iAttr++ = WGL_STENCIL_BITS_ARB; |
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255 *iAttr++ = this->gl_config.stencil_size; |
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256 } |
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257 |
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258 if ( this->gl_config.accum_red_size ) { |
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259 *iAttr++ = WGL_ACCUM_RED_BITS_ARB; |
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260 *iAttr++ = this->gl_config.accum_red_size; |
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261 } |
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262 |
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263 if ( this->gl_config.accum_green_size ) { |
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264 *iAttr++ = WGL_ACCUM_GREEN_BITS_ARB; |
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265 *iAttr++ = this->gl_config.accum_green_size; |
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266 } |
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267 |
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268 if ( this->gl_config.accum_blue_size ) { |
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269 *iAttr++ = WGL_ACCUM_BLUE_BITS_ARB; |
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270 *iAttr++ = this->gl_config.accum_blue_size; |
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271 } |
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272 |
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273 if ( this->gl_config.accum_alpha_size ) { |
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274 *iAttr++ = WGL_ACCUM_ALPHA_BITS_ARB; |
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275 *iAttr++ = this->gl_config.accum_alpha_size; |
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276 } |
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277 |
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278 if ( this->gl_config.stereo ) { |
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279 *iAttr++ = WGL_STEREO_ARB; |
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280 *iAttr++ = GL_TRUE; |
655
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281 } |
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282 |
656
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283 if ( this->gl_config.multisamplebuffers ) { |
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284 *iAttr++ = WGL_SAMPLE_BUFFERS_ARB; |
656
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285 *iAttr++ = this->gl_config.multisamplebuffers; |
655
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286 } |
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287 |
656
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288 if ( this->gl_config.multisamplesamples ) { |
655
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289 *iAttr++ = WGL_SAMPLES_ARB; |
656
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290 *iAttr++ = this->gl_config.multisamplesamples; |
655
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291 } |
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292 |
1656 | 293 if ( this->gl_config.accelerated >= 0 ) { |
294 *iAttr++ = WGL_ACCELERATION_ARB; | |
295 *iAttr++ = (this->gl_config.accelerated ? WGL_GENERIC_ACCELERATION_ARB : WGL_NO_ACCELERATION_ARB); | |
296 } | |
297 | |
655
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298 *iAttr = 0; |
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299 |
373
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300 /* Choose and set the closest available pixel format */ |
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301 if ( !this->gl_data->WGL_ARB_pixel_format || |
655
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302 !this->gl_data->wglChoosePixelFormatARB(GL_hdc, iAttribs, fAttribs, 1, &pixel_format, &matching) || |
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303 !matching ) { |
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304 pixel_format = ChoosePixelFormat(GL_hdc, &GL_pfd); |
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305 this->gl_data->WGL_ARB_pixel_format = 0; |
655
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306 } |
373
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307 if ( !pixel_format ) { |
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308 SDL_SetError("No matching GL pixel format available"); |
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309 return(-1); |
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310 } |
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311 if ( !SetPixelFormat(GL_hdc, pixel_format, &GL_pfd) ) { |
373
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312 if ( i == 0 ) { |
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313 /* First time through, try resetting the window */ |
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314 if ( WIN_GL_ResetWindow(this) < 0 ) { |
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315 return(-1); |
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316 } |
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317 continue; |
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318 } |
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319 SDL_SetError("Unable to set HDC pixel format"); |
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320 return(-1); |
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321 } |
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322 /* We either succeeded or failed by this point */ |
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323 break; |
0 | 324 } |
325 DescribePixelFormat(GL_hdc, pixel_format, sizeof(GL_pfd), &GL_pfd); | |
326 | |
327 GL_hrc = this->gl_data->wglCreateContext(GL_hdc); | |
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328 if ( GL_hrc == NULL ) { |
0 | 329 SDL_SetError("Unable to create GL context"); |
330 return(-1); | |
331 } | |
1656 | 332 if ( WIN_GL_MakeCurrent(this) < 0 ) { |
333 return(-1); | |
334 } | |
0 | 335 gl_active = 1; |
1656 | 336 |
337 /* Vsync control under Windows. Checking glGetString here is | |
338 * somewhat a documented and reliable hack - it was originally | |
339 * as a feature added by mistake, but since so many people rely | |
340 * on it, it will not be removed. strstr should be safe here.*/ | |
341 wglext = (const char *)this->glGetString(GL_EXTENSIONS); | |
342 if ( !SDL_strstr(wglext, "WGL_EXT_swap_control") ) { | |
343 this->gl_data->wglSwapIntervalEXT = NULL; | |
344 this->gl_data->wglGetSwapIntervalEXT = NULL; | |
345 } | |
346 if ( this->gl_config.swap_control >= 0 ) { | |
347 if ( this->gl_data->wglSwapIntervalEXT ) { | |
348 this->gl_data->wglSwapIntervalEXT(this->gl_config.swap_control); | |
349 } | |
350 } | |
0 | 351 #else |
352 SDL_SetError("WIN driver not configured with OpenGL"); | |
353 #endif | |
354 if ( gl_active ) { | |
355 retval = 0; | |
356 } else { | |
357 retval = -1; | |
358 } | |
359 return(retval); | |
360 } | |
361 | |
362 void WIN_GL_ShutDown(_THIS) | |
363 { | |
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364 #if SDL_VIDEO_OPENGL |
0 | 365 /* Clean up OpenGL */ |
366 if ( GL_hrc ) { | |
367 this->gl_data->wglMakeCurrent(NULL, NULL); | |
368 this->gl_data->wglDeleteContext(GL_hrc); | |
369 GL_hrc = NULL; | |
370 } | |
371 if ( GL_hdc ) { | |
372 ReleaseDC(SDL_Window, GL_hdc); | |
373 GL_hdc = NULL; | |
374 } | |
375 gl_active = 0; | |
376 | |
377 WIN_GL_UnloadLibrary(this); | |
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378 #endif /* SDL_VIDEO_OPENGL */ |
0 | 379 } |
380 | |
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381 #if SDL_VIDEO_OPENGL |
0 | 382 |
383 /* Make the current context active */ | |
384 int WIN_GL_MakeCurrent(_THIS) | |
385 { | |
386 int retval; | |
387 | |
388 retval = 0; | |
389 if ( ! this->gl_data->wglMakeCurrent(GL_hdc, GL_hrc) ) { | |
390 SDL_SetError("Unable to make GL context current"); | |
391 retval = -1; | |
392 } | |
393 return(retval); | |
394 } | |
395 | |
396 /* Get attribute data from glX. */ | |
397 int WIN_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value) | |
398 { | |
399 int retval; | |
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400 |
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401 if ( this->gl_data->WGL_ARB_pixel_format ) { |
655
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402 int wgl_attrib; |
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403 |
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404 switch(attrib) { |
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405 case SDL_GL_RED_SIZE: |
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406 wgl_attrib = WGL_RED_BITS_ARB; |
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407 break; |
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408 case SDL_GL_GREEN_SIZE: |
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409 wgl_attrib = WGL_GREEN_BITS_ARB; |
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410 break; |
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411 case SDL_GL_BLUE_SIZE: |
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412 wgl_attrib = WGL_BLUE_BITS_ARB; |
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413 break; |
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414 case SDL_GL_ALPHA_SIZE: |
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415 wgl_attrib = WGL_ALPHA_BITS_ARB; |
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416 break; |
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417 case SDL_GL_DOUBLEBUFFER: |
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418 wgl_attrib = WGL_DOUBLE_BUFFER_ARB; |
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419 break; |
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420 case SDL_GL_BUFFER_SIZE: |
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421 wgl_attrib = WGL_COLOR_BITS_ARB; |
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422 break; |
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423 case SDL_GL_DEPTH_SIZE: |
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424 wgl_attrib = WGL_DEPTH_BITS_ARB; |
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425 break; |
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426 case SDL_GL_STENCIL_SIZE: |
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427 wgl_attrib = WGL_STENCIL_BITS_ARB; |
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428 break; |
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429 case SDL_GL_ACCUM_RED_SIZE: |
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430 wgl_attrib = WGL_ACCUM_RED_BITS_ARB; |
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431 break; |
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432 case SDL_GL_ACCUM_GREEN_SIZE: |
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433 wgl_attrib = WGL_ACCUM_GREEN_BITS_ARB; |
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434 break; |
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435 case SDL_GL_ACCUM_BLUE_SIZE: |
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436 wgl_attrib = WGL_ACCUM_BLUE_BITS_ARB; |
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437 break; |
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438 case SDL_GL_ACCUM_ALPHA_SIZE: |
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Date: Thu, 24 Apr 2003 15:13:47 -0400
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453
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439 wgl_attrib = WGL_ACCUM_ALPHA_BITS_ARB; |
9c42ee1b7d77
Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
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440 break; |
9c42ee1b7d77
Date: Thu, 24 Apr 2003 15:13:47 -0400
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441 case SDL_GL_STEREO: |
9c42ee1b7d77
Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
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442 wgl_attrib = WGL_STEREO_ARB; |
9c42ee1b7d77
Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
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443 break; |
656
864e2d2a9a55
Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
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444 case SDL_GL_MULTISAMPLEBUFFERS: |
655
9c42ee1b7d77
Date: Thu, 24 Apr 2003 15:13:47 -0400
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445 wgl_attrib = WGL_SAMPLE_BUFFERS_ARB; |
9c42ee1b7d77
Date: Thu, 24 Apr 2003 15:13:47 -0400
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parents:
453
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446 break; |
656
864e2d2a9a55
Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Sam Lantinga <slouken@libsdl.org>
parents:
655
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447 case SDL_GL_MULTISAMPLESAMPLES: |
655
9c42ee1b7d77
Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
453
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448 wgl_attrib = WGL_SAMPLES_ARB; |
9c42ee1b7d77
Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
453
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449 break; |
1656 | 450 case SDL_GL_ACCELERATED_VISUAL: |
451 wgl_attrib = WGL_ACCELERATION_ARB; | |
452 this->gl_data->wglGetPixelFormatAttribivARB(GL_hdc, pixel_format, 0, 1, &wgl_attrib, value); | |
453 if ( *value == WGL_NO_ACCELERATION_ARB ) { | |
454 *value = SDL_FALSE; | |
455 } else { | |
456 *value = SDL_TRUE; | |
457 } | |
458 return 0; | |
459 break; | |
460 case SDL_GL_SWAP_CONTROL: | |
461 if ( this->gl_data->wglGetSwapIntervalEXT ) { | |
462 return this->gl_data->wglGetSwapIntervalEXT(); | |
463 } else { | |
464 return -1; | |
465 } | |
655
9c42ee1b7d77
Date: Thu, 24 Apr 2003 15:13:47 -0400
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466 default: |
9c42ee1b7d77
Date: Thu, 24 Apr 2003 15:13:47 -0400
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467 return(-1); |
9c42ee1b7d77
Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
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468 } |
9c42ee1b7d77
Date: Thu, 24 Apr 2003 15:13:47 -0400
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parents:
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diff
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469 this->gl_data->wglGetPixelFormatAttribivARB(GL_hdc, pixel_format, 0, 1, &wgl_attrib, value); |
9c42ee1b7d77
Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
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470 |
9c42ee1b7d77
Date: Thu, 24 Apr 2003 15:13:47 -0400
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471 return 0; |
9c42ee1b7d77
Date: Thu, 24 Apr 2003 15:13:47 -0400
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472 } |
0 | 473 |
474 retval = 0; | |
655
9c42ee1b7d77
Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
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475 switch ( attrib ) { |
0 | 476 case SDL_GL_RED_SIZE: |
477 *value = GL_pfd.cRedBits; | |
478 break; | |
479 case SDL_GL_GREEN_SIZE: | |
480 *value = GL_pfd.cGreenBits; | |
481 break; | |
482 case SDL_GL_BLUE_SIZE: | |
483 *value = GL_pfd.cBlueBits; | |
484 break; | |
485 case SDL_GL_ALPHA_SIZE: | |
486 *value = GL_pfd.cAlphaBits; | |
487 break; | |
488 case SDL_GL_DOUBLEBUFFER: | |
489 if ( GL_pfd.dwFlags & PFD_DOUBLEBUFFER ) { | |
490 *value = 1; | |
491 } else { | |
492 *value = 0; | |
493 } | |
494 break; | |
495 case SDL_GL_BUFFER_SIZE: | |
496 *value = GL_pfd.cColorBits; | |
497 break; | |
498 case SDL_GL_DEPTH_SIZE: | |
499 *value = GL_pfd.cDepthBits; | |
500 break; | |
501 case SDL_GL_STENCIL_SIZE: | |
502 *value = GL_pfd.cStencilBits; | |
503 break; | |
504 case SDL_GL_ACCUM_RED_SIZE: | |
505 *value = GL_pfd.cAccumRedBits; | |
506 break; | |
507 case SDL_GL_ACCUM_GREEN_SIZE: | |
508 *value = GL_pfd.cAccumGreenBits; | |
509 break; | |
510 case SDL_GL_ACCUM_BLUE_SIZE: | |
511 *value = GL_pfd.cAccumBlueBits; | |
512 break; | |
513 case SDL_GL_ACCUM_ALPHA_SIZE: | |
514 *value = GL_pfd.cAccumAlphaBits; | |
515 break; | |
450
8a43e0cbf02f
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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516 case SDL_GL_STEREO: |
8a43e0cbf02f
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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517 if ( GL_pfd.dwFlags & PFD_STEREO ) { |
8a43e0cbf02f
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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518 *value = 1; |
8a43e0cbf02f
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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519 } else { |
8a43e0cbf02f
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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373
diff
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520 *value = 0; |
8a43e0cbf02f
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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diff
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|
521 } |
8a43e0cbf02f
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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diff
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522 break; |
1261
031e093ba2a5
Date: Thu, 04 Sep 2003 02:12:35 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
889
diff
changeset
|
523 case SDL_GL_MULTISAMPLEBUFFERS: |
031e093ba2a5
Date: Thu, 04 Sep 2003 02:12:35 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
889
diff
changeset
|
524 *value = 0; |
031e093ba2a5
Date: Thu, 04 Sep 2003 02:12:35 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
889
diff
changeset
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525 break; |
031e093ba2a5
Date: Thu, 04 Sep 2003 02:12:35 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
889
diff
changeset
|
526 case SDL_GL_MULTISAMPLESAMPLES: |
031e093ba2a5
Date: Thu, 04 Sep 2003 02:12:35 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
889
diff
changeset
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527 *value = 1; |
031e093ba2a5
Date: Thu, 04 Sep 2003 02:12:35 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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528 break; |
0 | 529 default: |
530 retval = -1; | |
531 break; | |
532 } | |
533 return retval; | |
534 } | |
535 | |
536 void WIN_GL_SwapBuffers(_THIS) | |
537 { | |
538 SwapBuffers(GL_hdc); | |
539 } | |
540 | |
541 void WIN_GL_UnloadLibrary(_THIS) | |
542 { | |
543 if ( this->gl_config.driver_loaded ) { | |
544 FreeLibrary((HMODULE)this->gl_config.dll_handle); | |
545 | |
546 this->gl_data->wglGetProcAddress = NULL; | |
547 this->gl_data->wglCreateContext = NULL; | |
548 this->gl_data->wglDeleteContext = NULL; | |
549 this->gl_data->wglMakeCurrent = NULL; | |
655
9c42ee1b7d77
Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
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550 this->gl_data->wglChoosePixelFormatARB = NULL; |
9c42ee1b7d77
Date: Thu, 24 Apr 2003 15:13:47 -0400
Sam Lantinga <slouken@libsdl.org>
parents:
453
diff
changeset
|
551 this->gl_data->wglGetPixelFormatAttribivARB = NULL; |
1656 | 552 this->gl_data->wglSwapIntervalEXT = NULL; |
553 this->gl_data->wglGetSwapIntervalEXT = NULL; | |
0 | 554 |
555 this->gl_config.dll_handle = NULL; | |
556 this->gl_config.driver_loaded = 0; | |
557 } | |
558 } | |
559 | |
560 /* Passing a NULL path means load pointers from the application */ | |
561 int WIN_GL_LoadLibrary(_THIS, const char* path) | |
562 { | |
563 HMODULE handle; | |
564 | |
565 if ( gl_active ) { | |
566 SDL_SetError("OpenGL context already created"); | |
567 return -1; | |
568 } | |
569 | |
570 if ( path == NULL ) { | |
571 path = DEFAULT_GL_DRIVER_PATH; | |
572 } | |
573 handle = LoadLibrary(path); | |
574 if ( handle == NULL ) { | |
575 SDL_SetError("Could not load OpenGL library"); | |
576 return -1; | |
577 } | |
578 | |
579 /* Unload the old driver and reset the pointers */ | |
580 WIN_GL_UnloadLibrary(this); | |
581 | |
582 /* Load new function pointers */ | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
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583 SDL_memset(this->gl_data, 0, sizeof(*this->gl_data)); |
0 | 584 this->gl_data->wglGetProcAddress = (void * (WINAPI *)(const char *)) |
585 GetProcAddress(handle, "wglGetProcAddress"); | |
586 this->gl_data->wglCreateContext = (HGLRC (WINAPI *)(HDC)) | |
587 GetProcAddress(handle, "wglCreateContext"); | |
588 this->gl_data->wglDeleteContext = (BOOL (WINAPI *)(HGLRC)) | |
589 GetProcAddress(handle, "wglDeleteContext"); | |
590 this->gl_data->wglMakeCurrent = (BOOL (WINAPI *)(HDC, HGLRC)) | |
591 GetProcAddress(handle, "wglMakeCurrent"); | |
1656 | 592 this->gl_data->wglSwapIntervalEXT = (void (WINAPI *)(int)) |
593 GetProcAddress(handle, "wglSwapIntervalEXT"); | |
594 this->gl_data->wglGetSwapIntervalEXT = (int (WINAPI *)(void)) | |
595 GetProcAddress(handle, "wglGetSwapIntervalEXT"); | |
0 | 596 |
597 if ( (this->gl_data->wglGetProcAddress == NULL) || | |
598 (this->gl_data->wglCreateContext == NULL) || | |
599 (this->gl_data->wglDeleteContext == NULL) || | |
600 (this->gl_data->wglMakeCurrent == NULL) ) { | |
601 SDL_SetError("Could not retrieve OpenGL functions"); | |
602 FreeLibrary(handle); | |
603 return -1; | |
604 } | |
605 | |
606 this->gl_config.dll_handle = handle; | |
1379
c0a74f199ecf
Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
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607 SDL_strlcpy(this->gl_config.driver_path, path, SDL_arraysize(this->gl_config.driver_path)); |
0 | 608 this->gl_config.driver_loaded = 1; |
609 return 0; | |
610 } | |
611 | |
612 void *WIN_GL_GetProcAddress(_THIS, const char* proc) | |
613 { | |
614 void *func; | |
615 | |
616 /* This is to pick up extensions */ | |
617 func = this->gl_data->wglGetProcAddress(proc); | |
618 if ( ! func ) { | |
619 /* This is probably a normal GL function */ | |
620 func = GetProcAddress(this->gl_config.dll_handle, proc); | |
621 } | |
622 return func; | |
623 } | |
624 | |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
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|
625 #endif /* SDL_VIDEO_OPENGL */ |