Mercurial > sdl-ios-xcode
annotate src/video/wincommon/SDL_wingl.c @ 1315:e94b0d7c33bc
Merged useful fixes from 1.3 branch
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 01 Feb 2006 08:17:54 +0000 |
parents | c9b51268668f |
children | 0781906086fa |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
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23 #include <stdlib.h> |
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24 #include <string.h> |
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25 |
0 | 26 /* WGL implementation of SDL OpenGL support */ |
27 | |
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28 #ifdef HAVE_OPENGL |
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29 #include "SDL_opengl.h" |
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30 #endif |
0 | 31 #include "SDL_error.h" |
32 #include "SDL_lowvideo.h" | |
33 #include "SDL_wingl_c.h" | |
34 | |
35 #ifdef HAVE_OPENGL | |
36 #define DEFAULT_GL_DRIVER_PATH "OPENGL32.DLL" | |
37 #endif | |
38 | |
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39 /* If setting the HDC fails, we may need to recreate the window (MSDN) */ |
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40 static int WIN_GL_ResetWindow(_THIS) |
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41 { |
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42 int status = 0; |
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43 |
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44 #if 0 /* This doesn't work with DirectX code (see CVS comments) */ |
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45 #ifndef _WIN32_WCE /* FIXME WinCE needs the UNICODE version of CreateWindow() */ |
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46 /* If we were passed a window, then we can't create a new one */ |
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47 if ( !SDL_windowid ) { |
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48 /* Save the existing window attributes */ |
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49 LONG style; |
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50 RECT rect = { 0, 0, 0, 0 }; |
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51 style = GetWindowLong(SDL_Window, GWL_STYLE); |
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52 GetWindowRect(SDL_Window, &rect); |
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53 DestroyWindow(SDL_Window); |
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54 SDL_Window = CreateWindow(SDL_Appname, SDL_Appname, |
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55 style, |
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56 rect.left, rect.top, |
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57 (rect.right-rect.left)+1, |
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58 (rect.top-rect.bottom)+1, |
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59 NULL, NULL, SDL_Instance, NULL); |
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60 if ( SDL_Window ) { |
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61 this->SetCaption(this, this->wm_title, this->wm_icon); |
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62 } else { |
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63 SDL_SetError("Couldn't create window"); |
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64 status = -1; |
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65 } |
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66 } else |
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67 #endif /* !_WIN32_WCE */ |
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68 #endif |
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69 { |
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70 SDL_SetError("Unable to reset window for OpenGL context"); |
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71 status = -1; |
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72 } |
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73 return(status); |
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74 } |
0 | 75 |
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76 #ifdef HAVE_OPENGL |
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77 |
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78 static int ExtensionSupported(const char *extension, const char *extensions) |
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79 { |
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80 const char *start; |
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81 const char *where, *terminator; |
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82 |
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83 /* Extension names should not have spaces. */ |
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84 where = strchr(extension, ' '); |
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85 if ( where || *extension == '\0' ) |
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86 return 0; |
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87 |
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88 if ( ! extensions ) |
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89 return 0; |
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90 |
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91 /* It takes a bit of care to be fool-proof about parsing the |
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92 * OpenGL extensions string. Don't be fooled by sub-strings, |
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93 * etc. */ |
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94 |
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95 start = extensions; |
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96 |
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97 for (;;) |
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98 { |
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99 where = strstr(start, extension); |
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100 if (!where) break; |
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101 |
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102 terminator = where + strlen(extension); |
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103 if (where == start || *(where - 1) == ' ') |
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104 if (*terminator == ' ' || *terminator == '\0') return 1; |
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105 |
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106 start = terminator; |
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107 } |
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108 |
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109 return 0; |
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110 } |
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111 |
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112 static void Init_WGL_ARB_extensions(_THIS) |
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113 { |
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114 HWND hwnd; |
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115 HDC hdc; |
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116 HGLRC hglrc; |
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117 int pformat; |
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118 const char * (WINAPI *wglGetExtensionsStringARB)(HDC) = 0; |
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119 const char *extensions; |
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120 |
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121 hwnd = CreateWindow(SDL_Appname, SDL_Appname, WS_POPUP | WS_DISABLED, |
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122 0, 0, 10, 10, |
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123 NULL, NULL, SDL_Instance, NULL); |
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124 hdc = GetDC(hwnd); |
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125 |
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126 pformat = ChoosePixelFormat(hdc, &GL_pfd); |
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127 SetPixelFormat(hdc, pformat, &GL_pfd); |
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128 |
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129 hglrc = this->gl_data->wglCreateContext(hdc); |
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130 if ( hglrc ) { |
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131 this->gl_data->wglMakeCurrent(hdc, hglrc); |
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132 } |
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133 |
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134 wglGetExtensionsStringARB = (const char * (WINAPI *)(HDC)) |
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135 this->gl_data->wglGetProcAddress("wglGetExtensionsStringARB"); |
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136 |
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137 if( wglGetExtensionsStringARB ) { |
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138 extensions = wglGetExtensionsStringARB(hdc); |
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139 } else { |
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140 extensions = NULL; |
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141 } |
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142 |
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143 this->gl_data->WGL_ARB_pixel_format = 0; |
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144 if( ExtensionSupported("WGL_ARB_pixel_format", extensions) ) { |
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145 this->gl_data->wglChoosePixelFormatARB = |
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146 (BOOL (WINAPI *)(HDC, const int *, const FLOAT *, UINT, int *, UINT *)) |
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147 this->gl_data->wglGetProcAddress("wglChoosePixelFormatARB"); |
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148 this->gl_data->wglGetPixelFormatAttribivARB = |
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149 (BOOL (WINAPI *)(HDC, int, int, UINT, const int *, int *)) |
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150 this->gl_data->wglGetProcAddress("wglGetPixelFormatAttribivARB"); |
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151 |
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152 if( (this->gl_data->wglChoosePixelFormatARB != NULL) && |
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153 (this->gl_data->wglGetPixelFormatAttribivARB != NULL) ) { |
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154 this->gl_data->WGL_ARB_pixel_format = 1; |
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155 } |
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156 } |
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157 |
671
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158 if ( hglrc ) { |
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159 this->gl_data->wglMakeCurrent(NULL, NULL); |
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160 this->gl_data->wglDeleteContext(hglrc); |
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161 } |
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162 ReleaseDC(hwnd, hdc); |
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163 DestroyWindow(hwnd); |
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164 } |
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165 |
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166 #endif /* HAVE_OPENGL */ |
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167 |
0 | 168 int WIN_GL_SetupWindow(_THIS) |
169 { | |
170 int retval; | |
171 #ifdef HAVE_OPENGL | |
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172 int i; |
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173 unsigned int matching; |
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174 int iAttribs[64]; |
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175 int *iAttr; |
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176 float fAttribs[1] = { 0 }; |
0 | 177 |
178 /* load the gl driver from a default path */ | |
179 if ( ! this->gl_config.driver_loaded ) { | |
180 /* no driver has been loaded, use default (ourselves) */ | |
181 if ( WIN_GL_LoadLibrary(this, NULL) < 0 ) { | |
182 return(-1); | |
183 } | |
184 } | |
185 | |
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186 for ( i=0; ; ++i ) { |
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187 /* Get the window device context for our OpenGL drawing */ |
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188 GL_hdc = GetDC(SDL_Window); |
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189 if ( GL_hdc == NULL ) { |
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190 SDL_SetError("Unable to get DC for SDL_Window"); |
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191 return(-1); |
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192 } |
0 | 193 |
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194 /* Set up the pixel format descriptor with our needed format */ |
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195 memset(&GL_pfd, 0, sizeof(GL_pfd)); |
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196 GL_pfd.nSize = sizeof(GL_pfd); |
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197 GL_pfd.nVersion = 1; |
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198 GL_pfd.dwFlags = (PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL); |
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199 if ( this->gl_config.double_buffer ) { |
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200 GL_pfd.dwFlags |= PFD_DOUBLEBUFFER; |
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201 } |
450
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202 if ( this->gl_config.stereo ) { |
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203 GL_pfd.dwFlags |= PFD_STEREO; |
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204 } |
373
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205 GL_pfd.iPixelType = PFD_TYPE_RGBA; |
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206 GL_pfd.cColorBits = this->gl_config.buffer_size; |
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207 GL_pfd.cRedBits = this->gl_config.red_size; |
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208 GL_pfd.cGreenBits = this->gl_config.green_size; |
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209 GL_pfd.cBlueBits = this->gl_config.blue_size; |
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210 GL_pfd.cAlphaBits = this->gl_config.alpha_size; |
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211 GL_pfd.cAccumRedBits = this->gl_config.accum_red_size; |
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212 GL_pfd.cAccumGreenBits = this->gl_config.accum_green_size; |
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213 GL_pfd.cAccumBlueBits = this->gl_config.accum_blue_size; |
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214 GL_pfd.cAccumAlphaBits = this->gl_config.accum_alpha_size; |
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215 GL_pfd.cAccumBits = |
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216 (GL_pfd.cAccumRedBits + GL_pfd.cAccumGreenBits + |
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217 GL_pfd.cAccumBlueBits + GL_pfd.cAccumAlphaBits); |
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218 GL_pfd.cDepthBits = this->gl_config.depth_size; |
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219 GL_pfd.cStencilBits = this->gl_config.stencil_size; |
0 | 220 |
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221 /* initialize WGL_ARB_pixel_format */ |
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222 Init_WGL_ARB_extensions(this); |
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223 |
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224 /* setup WGL_ARB_pixel_format attribs */ |
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225 iAttr = &iAttribs[0]; |
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226 |
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227 *iAttr++ = WGL_DRAW_TO_WINDOW_ARB; |
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228 *iAttr++ = GL_TRUE; |
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229 *iAttr++ = WGL_ACCELERATION_ARB; |
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230 *iAttr++ = WGL_FULL_ACCELERATION_ARB; |
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231 *iAttr++ = WGL_RED_BITS_ARB; |
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232 *iAttr++ = this->gl_config.red_size; |
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233 *iAttr++ = WGL_GREEN_BITS_ARB; |
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234 *iAttr++ = this->gl_config.green_size; |
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235 *iAttr++ = WGL_BLUE_BITS_ARB; |
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236 *iAttr++ = this->gl_config.blue_size; |
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237 |
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238 if ( this->gl_config.alpha_size ) { |
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239 *iAttr++ = WGL_ALPHA_BITS_ARB; |
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240 *iAttr++ = this->gl_config.alpha_size; |
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241 } |
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242 |
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243 *iAttr++ = WGL_DOUBLE_BUFFER_ARB; |
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244 *iAttr++ = this->gl_config.double_buffer; |
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245 |
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246 *iAttr++ = WGL_DEPTH_BITS_ARB; |
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247 *iAttr++ = this->gl_config.depth_size; |
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248 |
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249 if ( this->gl_config.stencil_size ) { |
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250 *iAttr++ = WGL_STENCIL_BITS_ARB; |
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251 *iAttr++ = this->gl_config.stencil_size; |
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252 } |
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253 |
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254 if ( this->gl_config.accum_red_size ) { |
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255 *iAttr++ = WGL_ACCUM_RED_BITS_ARB; |
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256 *iAttr++ = this->gl_config.accum_red_size; |
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257 } |
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258 |
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259 if ( this->gl_config.accum_green_size ) { |
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260 *iAttr++ = WGL_ACCUM_GREEN_BITS_ARB; |
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261 *iAttr++ = this->gl_config.accum_green_size; |
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262 } |
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263 |
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264 if ( this->gl_config.accum_blue_size ) { |
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265 *iAttr++ = WGL_ACCUM_BLUE_BITS_ARB; |
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266 *iAttr++ = this->gl_config.accum_blue_size; |
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267 } |
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268 |
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269 if ( this->gl_config.accum_alpha_size ) { |
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270 *iAttr++ = WGL_ACCUM_ALPHA_BITS_ARB; |
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271 *iAttr++ = this->gl_config.accum_alpha_size; |
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272 } |
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273 |
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274 if ( this->gl_config.stereo ) { |
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275 *iAttr++ = WGL_STEREO_ARB; |
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276 *iAttr++ = GL_TRUE; |
655
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277 } |
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278 |
656
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279 if ( this->gl_config.multisamplebuffers ) { |
655
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280 *iAttr++ = WGL_SAMPLE_BUFFERS_ARB; |
656
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281 *iAttr++ = this->gl_config.multisamplebuffers; |
655
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282 } |
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283 |
656
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284 if ( this->gl_config.multisamplesamples ) { |
655
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285 *iAttr++ = WGL_SAMPLES_ARB; |
656
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286 *iAttr++ = this->gl_config.multisamplesamples; |
655
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287 } |
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288 |
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289 *iAttr = 0; |
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290 |
373
c638fde8a824
Fixed setting OpenGL mode multiple times on Windows
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291 /* Choose and set the closest available pixel format */ |
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292 if ( !this->gl_data->WGL_ARB_pixel_format || |
655
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293 !this->gl_data->wglChoosePixelFormatARB(GL_hdc, iAttribs, fAttribs, 1, &pixel_format, &matching) || |
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294 !matching ) { |
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295 pixel_format = ChoosePixelFormat(GL_hdc, &GL_pfd); |
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296 this->gl_data->WGL_ARB_pixel_format = 0; |
655
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297 } |
373
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298 if ( !pixel_format ) { |
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299 SDL_SetError("No matching GL pixel format available"); |
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300 return(-1); |
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301 } |
655
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302 if ( !SetPixelFormat(GL_hdc, pixel_format, &GL_pfd) ) { |
373
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303 if ( i == 0 ) { |
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304 /* First time through, try resetting the window */ |
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305 if ( WIN_GL_ResetWindow(this) < 0 ) { |
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306 return(-1); |
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Fixed setting OpenGL mode multiple times on Windows
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307 } |
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Fixed setting OpenGL mode multiple times on Windows
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308 continue; |
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Fixed setting OpenGL mode multiple times on Windows
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309 } |
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310 SDL_SetError("Unable to set HDC pixel format"); |
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311 return(-1); |
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312 } |
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313 /* We either succeeded or failed by this point */ |
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314 break; |
0 | 315 } |
316 DescribePixelFormat(GL_hdc, pixel_format, sizeof(GL_pfd), &GL_pfd); | |
317 | |
318 GL_hrc = this->gl_data->wglCreateContext(GL_hdc); | |
655
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319 if ( GL_hrc == NULL ) { |
0 | 320 SDL_SetError("Unable to create GL context"); |
321 return(-1); | |
322 } | |
323 gl_active = 1; | |
324 #else | |
325 SDL_SetError("WIN driver not configured with OpenGL"); | |
326 #endif | |
327 if ( gl_active ) { | |
328 retval = 0; | |
329 } else { | |
330 retval = -1; | |
331 } | |
332 return(retval); | |
333 } | |
334 | |
335 void WIN_GL_ShutDown(_THIS) | |
336 { | |
337 #ifdef HAVE_OPENGL | |
338 /* Clean up OpenGL */ | |
339 if ( GL_hrc ) { | |
340 this->gl_data->wglMakeCurrent(NULL, NULL); | |
341 this->gl_data->wglDeleteContext(GL_hrc); | |
342 GL_hrc = NULL; | |
343 } | |
344 if ( GL_hdc ) { | |
345 ReleaseDC(SDL_Window, GL_hdc); | |
346 GL_hdc = NULL; | |
347 } | |
348 gl_active = 0; | |
349 | |
350 WIN_GL_UnloadLibrary(this); | |
351 #endif /* HAVE_OPENGL */ | |
352 } | |
353 | |
354 #ifdef HAVE_OPENGL | |
355 | |
356 /* Make the current context active */ | |
357 int WIN_GL_MakeCurrent(_THIS) | |
358 { | |
359 int retval; | |
360 | |
361 retval = 0; | |
362 if ( ! this->gl_data->wglMakeCurrent(GL_hdc, GL_hrc) ) { | |
363 SDL_SetError("Unable to make GL context current"); | |
364 retval = -1; | |
365 } | |
366 return(retval); | |
367 } | |
368 | |
369 /* Get attribute data from glX. */ | |
370 int WIN_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value) | |
371 { | |
372 int retval; | |
655
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373 |
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374 if ( this->gl_data->WGL_ARB_pixel_format ) { |
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375 int wgl_attrib; |
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376 |
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377 switch(attrib) { |
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378 case SDL_GL_RED_SIZE: |
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379 wgl_attrib = WGL_RED_BITS_ARB; |
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380 break; |
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381 case SDL_GL_GREEN_SIZE: |
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382 wgl_attrib = WGL_GREEN_BITS_ARB; |
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383 break; |
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384 case SDL_GL_BLUE_SIZE: |
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385 wgl_attrib = WGL_BLUE_BITS_ARB; |
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386 break; |
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387 case SDL_GL_ALPHA_SIZE: |
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388 wgl_attrib = WGL_ALPHA_BITS_ARB; |
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389 break; |
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390 case SDL_GL_DOUBLEBUFFER: |
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391 wgl_attrib = WGL_DOUBLE_BUFFER_ARB; |
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392 break; |
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393 case SDL_GL_BUFFER_SIZE: |
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394 wgl_attrib = WGL_COLOR_BITS_ARB; |
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395 break; |
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396 case SDL_GL_DEPTH_SIZE: |
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397 wgl_attrib = WGL_DEPTH_BITS_ARB; |
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398 break; |
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399 case SDL_GL_STENCIL_SIZE: |
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400 wgl_attrib = WGL_STENCIL_BITS_ARB; |
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401 break; |
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402 case SDL_GL_ACCUM_RED_SIZE: |
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403 wgl_attrib = WGL_ACCUM_RED_BITS_ARB; |
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404 break; |
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405 case SDL_GL_ACCUM_GREEN_SIZE: |
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406 wgl_attrib = WGL_ACCUM_GREEN_BITS_ARB; |
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407 break; |
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408 case SDL_GL_ACCUM_BLUE_SIZE: |
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409 wgl_attrib = WGL_ACCUM_BLUE_BITS_ARB; |
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410 break; |
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411 case SDL_GL_ACCUM_ALPHA_SIZE: |
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412 wgl_attrib = WGL_ACCUM_ALPHA_BITS_ARB; |
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413 break; |
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414 case SDL_GL_STEREO: |
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415 wgl_attrib = WGL_STEREO_ARB; |
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416 break; |
656
864e2d2a9a55
Merged in Ryan's multisample code for MacOS, and changed the constants to match.
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417 case SDL_GL_MULTISAMPLEBUFFERS: |
655
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418 wgl_attrib = WGL_SAMPLE_BUFFERS_ARB; |
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Date: Thu, 24 Apr 2003 15:13:47 -0400
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419 break; |
656
864e2d2a9a55
Merged in Ryan's multisample code for MacOS, and changed the constants to match.
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420 case SDL_GL_MULTISAMPLESAMPLES: |
655
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Date: Thu, 24 Apr 2003 15:13:47 -0400
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421 wgl_attrib = WGL_SAMPLES_ARB; |
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Date: Thu, 24 Apr 2003 15:13:47 -0400
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422 break; |
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423 default: |
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424 return(-1); |
9c42ee1b7d77
Date: Thu, 24 Apr 2003 15:13:47 -0400
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425 } |
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Date: Thu, 24 Apr 2003 15:13:47 -0400
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426 this->gl_data->wglGetPixelFormatAttribivARB(GL_hdc, pixel_format, 0, 1, &wgl_attrib, value); |
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Date: Thu, 24 Apr 2003 15:13:47 -0400
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427 |
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Date: Thu, 24 Apr 2003 15:13:47 -0400
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428 return 0; |
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Date: Thu, 24 Apr 2003 15:13:47 -0400
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429 } |
0 | 430 |
431 retval = 0; | |
655
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Date: Thu, 24 Apr 2003 15:13:47 -0400
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432 switch ( attrib ) { |
0 | 433 case SDL_GL_RED_SIZE: |
434 *value = GL_pfd.cRedBits; | |
435 break; | |
436 case SDL_GL_GREEN_SIZE: | |
437 *value = GL_pfd.cGreenBits; | |
438 break; | |
439 case SDL_GL_BLUE_SIZE: | |
440 *value = GL_pfd.cBlueBits; | |
441 break; | |
442 case SDL_GL_ALPHA_SIZE: | |
443 *value = GL_pfd.cAlphaBits; | |
444 break; | |
445 case SDL_GL_DOUBLEBUFFER: | |
446 if ( GL_pfd.dwFlags & PFD_DOUBLEBUFFER ) { | |
447 *value = 1; | |
448 } else { | |
449 *value = 0; | |
450 } | |
451 break; | |
452 case SDL_GL_BUFFER_SIZE: | |
453 *value = GL_pfd.cColorBits; | |
454 break; | |
455 case SDL_GL_DEPTH_SIZE: | |
456 *value = GL_pfd.cDepthBits; | |
457 break; | |
458 case SDL_GL_STENCIL_SIZE: | |
459 *value = GL_pfd.cStencilBits; | |
460 break; | |
461 case SDL_GL_ACCUM_RED_SIZE: | |
462 *value = GL_pfd.cAccumRedBits; | |
463 break; | |
464 case SDL_GL_ACCUM_GREEN_SIZE: | |
465 *value = GL_pfd.cAccumGreenBits; | |
466 break; | |
467 case SDL_GL_ACCUM_BLUE_SIZE: | |
468 *value = GL_pfd.cAccumBlueBits; | |
469 break; | |
470 case SDL_GL_ACCUM_ALPHA_SIZE: | |
471 *value = GL_pfd.cAccumAlphaBits; | |
472 break; | |
450
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Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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473 case SDL_GL_STEREO: |
8a43e0cbf02f
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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474 if ( GL_pfd.dwFlags & PFD_STEREO ) { |
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Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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475 *value = 1; |
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Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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476 } else { |
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Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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477 *value = 0; |
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Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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478 } |
8a43e0cbf02f
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
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479 break; |
1261
031e093ba2a5
Date: Thu, 04 Sep 2003 02:12:35 +0200
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480 case SDL_GL_MULTISAMPLEBUFFERS: |
031e093ba2a5
Date: Thu, 04 Sep 2003 02:12:35 +0200
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481 *value = 0; |
031e093ba2a5
Date: Thu, 04 Sep 2003 02:12:35 +0200
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482 break; |
031e093ba2a5
Date: Thu, 04 Sep 2003 02:12:35 +0200
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483 case SDL_GL_MULTISAMPLESAMPLES: |
031e093ba2a5
Date: Thu, 04 Sep 2003 02:12:35 +0200
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484 *value = 1; |
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485 break; |
0 | 486 default: |
487 retval = -1; | |
488 break; | |
489 } | |
490 return retval; | |
491 } | |
492 | |
493 void WIN_GL_SwapBuffers(_THIS) | |
494 { | |
495 SwapBuffers(GL_hdc); | |
496 } | |
497 | |
498 void WIN_GL_UnloadLibrary(_THIS) | |
499 { | |
500 if ( this->gl_config.driver_loaded ) { | |
501 FreeLibrary((HMODULE)this->gl_config.dll_handle); | |
502 | |
503 this->gl_data->wglGetProcAddress = NULL; | |
504 this->gl_data->wglCreateContext = NULL; | |
505 this->gl_data->wglDeleteContext = NULL; | |
506 this->gl_data->wglMakeCurrent = NULL; | |
655
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507 this->gl_data->wglChoosePixelFormatARB = NULL; |
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508 this->gl_data->wglGetPixelFormatAttribivARB = NULL; |
0 | 509 |
510 this->gl_config.dll_handle = NULL; | |
511 this->gl_config.driver_loaded = 0; | |
512 } | |
513 } | |
514 | |
515 /* Passing a NULL path means load pointers from the application */ | |
516 int WIN_GL_LoadLibrary(_THIS, const char* path) | |
517 { | |
518 HMODULE handle; | |
519 | |
520 if ( gl_active ) { | |
521 SDL_SetError("OpenGL context already created"); | |
522 return -1; | |
523 } | |
524 | |
525 if ( path == NULL ) { | |
526 path = DEFAULT_GL_DRIVER_PATH; | |
527 } | |
528 handle = LoadLibrary(path); | |
529 if ( handle == NULL ) { | |
530 SDL_SetError("Could not load OpenGL library"); | |
531 return -1; | |
532 } | |
533 | |
534 /* Unload the old driver and reset the pointers */ | |
535 WIN_GL_UnloadLibrary(this); | |
536 | |
537 /* Load new function pointers */ | |
655
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538 memset(this->gl_data, 0, sizeof(*this->gl_data)); |
0 | 539 this->gl_data->wglGetProcAddress = (void * (WINAPI *)(const char *)) |
540 GetProcAddress(handle, "wglGetProcAddress"); | |
541 this->gl_data->wglCreateContext = (HGLRC (WINAPI *)(HDC)) | |
542 GetProcAddress(handle, "wglCreateContext"); | |
543 this->gl_data->wglDeleteContext = (BOOL (WINAPI *)(HGLRC)) | |
544 GetProcAddress(handle, "wglDeleteContext"); | |
545 this->gl_data->wglMakeCurrent = (BOOL (WINAPI *)(HDC, HGLRC)) | |
546 GetProcAddress(handle, "wglMakeCurrent"); | |
547 | |
548 if ( (this->gl_data->wglGetProcAddress == NULL) || | |
549 (this->gl_data->wglCreateContext == NULL) || | |
550 (this->gl_data->wglDeleteContext == NULL) || | |
551 (this->gl_data->wglMakeCurrent == NULL) ) { | |
552 SDL_SetError("Could not retrieve OpenGL functions"); | |
553 FreeLibrary(handle); | |
554 return -1; | |
555 } | |
556 | |
557 this->gl_config.dll_handle = handle; | |
558 strcpy(this->gl_config.driver_path, path); | |
559 this->gl_config.driver_loaded = 1; | |
560 return 0; | |
561 } | |
562 | |
563 void *WIN_GL_GetProcAddress(_THIS, const char* proc) | |
564 { | |
565 void *func; | |
566 | |
567 /* This is to pick up extensions */ | |
568 func = this->gl_data->wglGetProcAddress(proc); | |
569 if ( ! func ) { | |
570 /* This is probably a normal GL function */ | |
571 func = GetProcAddress(this->gl_config.dll_handle, proc); | |
572 } | |
573 return func; | |
574 } | |
575 | |
576 #endif /* HAVE_OPENGL */ |